@tresjs/cientos 3.9.0 → 4.0.0-next.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/dist/composables/useOnDemandInvalidation.d.ts +3 -0
  2. package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +38 -0
  3. package/dist/core/abstractions/AnimatedSprite/AtlasAnimationDefinitionParser.d.ts +10 -0
  4. package/dist/core/abstractions/AnimatedSprite/StringOps.d.ts +2 -0
  5. package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +130 -0
  6. package/dist/core/abstractions/Lensflare/component.vue.d.ts +4 -4
  7. package/dist/core/abstractions/Levioso.vue.d.ts +15 -13
  8. package/dist/core/abstractions/MouseParallax.vue.d.ts +6 -6
  9. package/dist/core/abstractions/Reflector.vue.d.ts +9 -7
  10. package/dist/core/abstractions/Text3D.vue.d.ts +7 -5
  11. package/dist/core/abstractions/index.d.ts +2 -1
  12. package/dist/core/abstractions/useFBO/component.vue.d.ts +2 -2
  13. package/dist/core/abstractions/useFBO/index.d.ts +2 -2
  14. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +6 -4
  15. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +161 -133
  16. package/dist/core/controls/CameraControls.vue.d.ts +1593 -1473
  17. package/dist/core/controls/KeyboardControls.vue.d.ts +39 -85
  18. package/dist/core/controls/MapControls.vue.d.ts +9495 -2
  19. package/dist/core/controls/OrbitControls.vue.d.ts +1366 -1262
  20. package/dist/core/controls/PointerLockControls.vue.d.ts +1 -1
  21. package/dist/core/controls/ScrollControls.vue.d.ts +19 -15
  22. package/dist/core/controls/TransformControls.vue.d.ts +6 -2
  23. package/dist/core/index.d.ts +0 -1
  24. package/dist/core/loaders/SVG/component.vue.d.ts +2 -2
  25. package/dist/core/loaders/useFBX/component.vue.d.ts +5 -5
  26. package/dist/core/loaders/useGLTF/component.vue.d.ts +9 -9
  27. package/dist/core/loaders/useGLTF/index.d.ts +41 -0
  28. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +4 -2
  29. package/dist/core/materials/holographicMaterial/index.vue.d.ts +22 -22
  30. package/dist/core/materials/meshGlassMaterial/index.vue.d.ts +1 -1
  31. package/dist/core/materials/{blurPass.d.ts → meshReflectionMaterial/BlurPass.d.ts} +6 -5
  32. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +170 -40
  33. package/dist/core/materials/meshReflectionMaterial/material.d.ts +31 -34
  34. package/dist/core/materials/meshWobbleMaterial/index.vue.d.ts +7 -5
  35. package/dist/core/misc/html/HTML.vue.d.ts +8 -4
  36. package/dist/core/misc/index.d.ts +1 -2
  37. package/dist/core/shapes/Box.vue.d.ts +9 -7
  38. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +3 -1
  39. package/dist/core/shapes/Circle.vue.d.ts +9 -7
  40. package/dist/core/shapes/Cone.vue.d.ts +9 -7
  41. package/dist/core/shapes/Cylinder.vue.d.ts +60 -0
  42. package/dist/core/shapes/Dodecahedron.vue.d.ts +9 -7
  43. package/dist/core/shapes/Icosahedron.vue.d.ts +9 -7
  44. package/dist/core/shapes/Line2.vue.d.ts +4 -2
  45. package/dist/core/shapes/Octahedron.vue.d.ts +9 -7
  46. package/dist/core/shapes/Plane.vue.d.ts +9 -7
  47. package/dist/core/shapes/Ring.vue.d.ts +9 -7
  48. package/dist/core/shapes/RoundedBox.vue.d.ts +9 -7
  49. package/dist/core/shapes/Sphere.vue.d.ts +9 -7
  50. package/dist/core/shapes/Superformula.vue.d.ts +8 -6
  51. package/dist/core/shapes/Tetrahedron.vue.d.ts +9 -7
  52. package/dist/core/shapes/Torus.vue.d.ts +9 -7
  53. package/dist/core/shapes/TorusKnot.vue.d.ts +9 -7
  54. package/dist/core/shapes/Tube.vue.d.ts +10 -8
  55. package/dist/core/shapes/index.d.ts +2 -1
  56. package/dist/core/staging/Backdrop.vue.d.ts +9 -5
  57. package/dist/core/staging/ContactShadows.vue.d.ts +173 -0
  58. package/dist/core/staging/Fit.vue.d.ts +9 -6
  59. package/dist/core/staging/Ocean.vue.d.ts +11 -9
  60. package/dist/core/staging/Precipitation.vue.d.ts +6 -4
  61. package/dist/core/staging/Sky.vue.d.ts +2 -2
  62. package/dist/core/staging/Smoke.vue.d.ts +3 -3
  63. package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +3 -3
  64. package/dist/core/staging/Sparkles/component.vue.d.ts +10 -8
  65. package/dist/core/staging/Stars.vue.d.ts +4 -4
  66. package/dist/core/staging/useEnvironment/component.vue.d.ts +8 -6
  67. package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +11 -11
  68. package/dist/trescientos.js +6517 -6177
  69. package/dist/trescientos.umd.cjs +455 -440
  70. package/package.json +20 -24
  71. package/dist/core/directives/index.d.ts +0 -6
  72. package/dist/core/directives/vAlwaysLookAt.d.ts +0 -5
  73. package/dist/core/directives/vDistanceTo.d.ts +0 -4
  74. package/dist/core/directives/vLightHelper.d.ts +0 -7
  75. package/dist/core/directives/vLog.d.ts +0 -3
  76. package/dist/core/misc/useTweakPane/index.d.ts +0 -11
  77. /package/dist/core/materials/{convolutionMaterial.d.ts → meshReflectionMaterial/ConvolutionMaterial.d.ts} +0 -0
@@ -39,7 +39,7 @@ export interface PointerLockControlsProps {
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  declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<PointerLockControlsProps>, {
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  makeDefault: boolean;
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  }>, {
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- value: import('vue').Ref<(import('three').EventDispatcher<{}> & {
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+ instance: import('vue').Ref<(import('three').EventDispatcher<{}> & {
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  enabled: boolean;
44
44
  }) | null>;
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  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
@@ -40,26 +40,31 @@ export interface ScrollControlsProps {
40
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  */
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41
  htmlScroll?: boolean;
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42
  }
43
- declare const _default: __VLS_WithTemplateSlots<import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
44
- pages?: number | undefined;
45
- distance?: number | undefined;
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- smoothScroll?: number | undefined;
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- horizontal?: boolean | undefined;
48
- htmlScroll?: boolean | undefined;
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+ declare function __VLS_template(): {
44
+ default?(_: {}): any;
45
+ };
46
+ declare const __VLS_component: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
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+ pages?: number;
48
+ distance?: number;
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+ smoothScroll?: number;
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+ horizontal?: boolean;
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+ htmlScroll?: boolean;
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  }>, {
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  pages: number;
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  distance: number;
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  smoothScroll: number;
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  horizontal: boolean;
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  htmlScroll: boolean;
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- }>, {}, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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+ }>, {
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+ instance: import('vue').ShallowRef<any>;
60
+ }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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61
  "update:modelValue": (...args: any[]) => void;
57
62
  }, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
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- pages?: number | undefined;
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- distance?: number | undefined;
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- smoothScroll?: number | undefined;
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- horizontal?: boolean | undefined;
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- htmlScroll?: boolean | undefined;
63
+ pages?: number;
64
+ distance?: number;
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+ smoothScroll?: number;
66
+ horizontal?: boolean;
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+ htmlScroll?: boolean;
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68
  }>, {
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  pages: number;
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70
  distance: number;
@@ -74,9 +79,8 @@ declare const _default: __VLS_WithTemplateSlots<import('vue').DefineComponent<__
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  smoothScroll: number;
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  horizontal: boolean;
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81
  htmlScroll: boolean;
77
- }, {}>, {
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- default?(_: {}): any;
79
- }>;
82
+ }, {}>;
83
+ declare const _default: __VLS_WithTemplateSlots<typeof __VLS_component, ReturnType<typeof __VLS_template>>;
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84
  export default _default;
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85
  type __VLS_NonUndefinedable<T> = T extends undefined ? never : T;
82
86
  type __VLS_TypePropsToRuntimeProps<T> = {
@@ -1,4 +1,6 @@
1
+ import { ShallowRef } from 'vue';
1
2
  import { Camera, Object3D } from 'three';
3
+ import { TransformControls } from 'three-stdlib';
2
4
 
3
5
  export interface TransformControlsProps {
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  object: Object3D;
@@ -24,7 +26,9 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  showX: boolean;
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  showY: boolean;
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  showZ: boolean;
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- }>, {}, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
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+ }>, {
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+ instance: ShallowRef<TransformControls<Camera> | undefined>;
31
+ }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
28
32
  change: (...args: any[]) => void;
29
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  dragging: (...args: any[]) => void;
30
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  mouseDown: (...args: any[]) => void;
@@ -49,7 +53,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
49
53
  size: number;
50
54
  enabled: boolean;
51
55
  mode: string;
52
- axis: "XYZ" | "X" | "Y" | "Z" | "XY" | "YZ" | "XZ";
56
+ axis: "X" | "Y" | "Z" | "XY" | "YZ" | "XZ" | "XYZ";
53
57
  space: "local" | "world";
54
58
  showX: boolean;
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  showY: boolean;
@@ -5,4 +5,3 @@ export * from './materials';
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5
  export * from './shapes';
6
6
  export * from './staging';
7
7
  export * from './misc';
8
- export * from './directives';
@@ -96,13 +96,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
96
96
  skipFills: boolean;
97
97
  depth: string;
98
98
  }>, {
99
- value: import('vue').ShallowRef<any>;
99
+ instance: import('vue').ShallowRef<any>;
100
100
  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<SVGProps>, {
101
101
  skipStrokes: boolean;
102
102
  skipFills: boolean;
103
103
  depth: string;
104
104
  }>>>, {
105
- depth: number | "flat" | "renderOrder" | "offsetZ";
105
+ depth: "renderOrder" | "flat" | "offsetZ" | number;
106
106
  skipStrokes: boolean;
107
107
  skipFills: boolean;
108
108
  }, {}>;
@@ -30,17 +30,17 @@ export interface FBXModelProps {
30
30
  }
31
31
  declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
32
32
  path: string;
33
- castShadow?: boolean | undefined;
34
- receiveShadow?: boolean | undefined;
33
+ castShadow?: boolean;
34
+ receiveShadow?: boolean;
35
35
  }>, {
36
36
  castShadow: boolean;
37
37
  receiveShadow: boolean;
38
38
  }>, {
39
- value: import('vue').Ref<any>;
39
+ instance: import('vue').Ref<any>;
40
40
  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
41
41
  path: string;
42
- castShadow?: boolean | undefined;
43
- receiveShadow?: boolean | undefined;
42
+ castShadow?: boolean;
43
+ receiveShadow?: boolean;
44
44
  }>, {
45
45
  castShadow: boolean;
46
46
  receiveShadow: boolean;
@@ -52,23 +52,23 @@ export interface GLTFModelProps {
52
52
  }
53
53
  declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
54
54
  path: string;
55
- draco?: boolean | undefined;
56
- decoderPath?: string | undefined;
57
- castShadow?: boolean | undefined;
58
- receiveShadow?: boolean | undefined;
55
+ draco?: boolean;
56
+ decoderPath?: string;
57
+ castShadow?: boolean;
58
+ receiveShadow?: boolean;
59
59
  }>, {
60
60
  draco: boolean;
61
61
  castShadow: boolean;
62
62
  receiveShadow: boolean;
63
63
  decoderPath: string;
64
64
  }>, {
65
- value: import('vue').Ref<any>;
65
+ instance: import('vue').Ref<any>;
66
66
  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
67
67
  path: string;
68
- draco?: boolean | undefined;
69
- decoderPath?: string | undefined;
70
- castShadow?: boolean | undefined;
71
- receiveShadow?: boolean | undefined;
68
+ draco?: boolean;
69
+ decoderPath?: string;
70
+ castShadow?: boolean;
71
+ receiveShadow?: boolean;
72
72
  }>, {
73
73
  draco: boolean;
74
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  castShadow: boolean;
@@ -0,0 +1,41 @@
1
+ import { TresLoader, TresObject3D } from '@tresjs/core';
2
+ import { AnimationClip, Material, Scene } from 'three';
3
+ import { DRACOLoader, GLTF } from 'three-stdlib';
4
+
5
+ export interface GLTFLoaderOptions {
6
+ /**
7
+ * Whether to use Draco compression.
8
+ *
9
+ * @type {boolean}
10
+ * @memberof GLTFLoaderOptions
11
+ */
12
+ draco?: boolean;
13
+ /**
14
+ * The path to the Draco decoder.
15
+ *
16
+ * @type {string}
17
+ * @memberof GLTFLoaderOptions
18
+ */
19
+ decoderPath?: string;
20
+ }
21
+ export interface GLTFResult {
22
+ animations: Array<AnimationClip>;
23
+ nodes: Record<string, TresObject3D>;
24
+ materials: Record<string, Material>;
25
+ scene: Scene;
26
+ }
27
+ export interface TresGLTFLoader extends TresLoader<GLTF> {
28
+ setDRACOLoader?: (dracoLoader: DRACOLoader) => void;
29
+ }
30
+ /**
31
+ * Loads a GLTF file and returns a THREE.Object3D.
32
+ *
33
+ * @export
34
+ * @param {(string | string[])} path
35
+ * @param {GLTFLoaderOptions} [options]
36
+ *
37
+ *
38
+ * @param {(loader: GLTFLoader) => void} [extendLoader]
39
+ * @return {*} {Promise<GLTFResult>}
40
+ */
41
+ export declare function useGLTF<T extends string | string[]>(path: T, options?: GLTFLoaderOptions, extendLoader?: (loader: TresGLTFLoader) => void): Promise<T extends string[] ? GLTFResult[] : GLTFResult>;
@@ -1,5 +1,7 @@
1
+ import { Fn } from '@vueuse/core';
2
+
1
3
  interface CustomShaderMaterialProps {
2
- baseMaterial: Function;
4
+ baseMaterial: Fn;
3
5
  vertexShader?: string;
4
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  fragmentShader?: string;
5
7
  silent?: boolean;
@@ -8,7 +10,7 @@ interface CustomShaderMaterialProps {
8
10
  };
9
11
  }
10
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  declare const _default: import('vue').DefineComponent<__VLS_TypePropsToRuntimeProps<CustomShaderMaterialProps>, {
11
- value: import('vue').ShallowRef<null>;
13
+ instance: import('vue').ShallowRef<null>;
12
14
  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_TypePropsToRuntimeProps<CustomShaderMaterialProps>>>, {}, {}>;
13
15
  export default _default;
14
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  type __VLS_NonUndefinedable<T> = T extends undefined ? never : T;
@@ -3,17 +3,17 @@ import { Side } from 'three';
3
3
  import { default as HolographicMaterial } from './HolographicMaterialParameters';
4
4
 
5
5
  declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
6
- fresnelAmount?: number | undefined;
7
- fresnelOpacity?: number | undefined;
8
- blinkFresnelOnly?: boolean | undefined;
9
- enableBlinking?: boolean | undefined;
10
- enableAdditive?: boolean | undefined;
11
- hologramBrightness?: number | undefined;
12
- scanlineSize?: number | undefined;
13
- signalSpeed?: number | undefined;
14
- hologramOpacity?: number | undefined;
15
- hologramColor?: import('three').ColorRepresentation | [r: number, g: number, b: number] | undefined;
16
- side?: Side | undefined;
6
+ fresnelAmount?: number;
7
+ fresnelOpacity?: number;
8
+ blinkFresnelOnly?: boolean;
9
+ enableBlinking?: boolean;
10
+ enableAdditive?: boolean;
11
+ hologramBrightness?: number;
12
+ scanlineSize?: number;
13
+ signalSpeed?: number;
14
+ hologramOpacity?: number;
15
+ hologramColor?: TresColor;
16
+ side?: Side;
17
17
  }>, {
18
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  fresnelAmount: number;
19
19
  fresnelOpacity: number;
@@ -30,17 +30,17 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
30
30
  root: import('vue').ShallowRef<any>;
31
31
  constructor: typeof HolographicMaterial;
32
32
  }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
33
- fresnelAmount?: number | undefined;
34
- fresnelOpacity?: number | undefined;
35
- blinkFresnelOnly?: boolean | undefined;
36
- enableBlinking?: boolean | undefined;
37
- enableAdditive?: boolean | undefined;
38
- hologramBrightness?: number | undefined;
39
- scanlineSize?: number | undefined;
40
- signalSpeed?: number | undefined;
41
- hologramOpacity?: number | undefined;
42
- hologramColor?: import('three').ColorRepresentation | [r: number, g: number, b: number] | undefined;
43
- side?: Side | undefined;
33
+ fresnelAmount?: number;
34
+ fresnelOpacity?: number;
35
+ blinkFresnelOnly?: boolean;
36
+ enableBlinking?: boolean;
37
+ enableAdditive?: boolean;
38
+ hologramBrightness?: number;
39
+ scanlineSize?: number;
40
+ signalSpeed?: number;
41
+ hologramOpacity?: number;
42
+ hologramColor?: TresColor;
43
+ side?: Side;
44
44
  }>, {
45
45
  fresnelAmount: number;
46
46
  fresnelOpacity: number;
@@ -1,4 +1,4 @@
1
1
  declare const _default: import('vue').DefineComponent<{}, {
2
- MeshGlassMaterialClass: import('vue').ShallowRef<any>;
2
+ instance: import('vue').ShallowRef<any>;
3
3
  }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<{}>>, {}, {}>;
4
4
  export default _default;
@@ -1,14 +1,14 @@
1
1
  import { Camera, Mesh, Scene, WebGLRenderTarget } from 'three';
2
- import { ConvolutionMaterial } from './convolutionMaterial';
2
+ import { ConvolutionMaterial } from './ConvolutionMaterial';
3
3
 
4
4
  export interface BlurPassProps {
5
5
  resolution: number;
6
6
  width?: number;
7
7
  height?: number;
8
- minDepthThreshold?: number;
9
- maxDepthThreshold?: number;
8
+ depthEdge0?: number;
9
+ depthEdge1?: number;
10
10
  depthScale?: number;
11
- depthToBlurRatioBias?: number;
11
+ depthBias?: number;
12
12
  }
13
13
  export declare class BlurPass {
14
14
  readonly renderTargetA: WebGLRenderTarget;
@@ -18,6 +18,7 @@ export declare class BlurPass {
18
18
  readonly camera: Camera;
19
19
  readonly screen: Mesh;
20
20
  renderToScreen: boolean;
21
- constructor({ resolution, width, height, minDepthThreshold, maxDepthThreshold, depthScale, depthToBlurRatioBias, }: BlurPassProps);
21
+ constructor({ resolution, width, height, depthEdge0, depthEdge1, depthScale, depthBias, }: BlurPassProps);
22
22
  render(renderer: any, inputBuffer: any, outputBuffer: any): void;
23
+ dispose(): void;
23
24
  }
@@ -1,59 +1,189 @@
1
- import { MeshStandardMaterial, Texture } from 'three';
1
+ import { Texture, Color, Euler, Vector2 } from 'three';
2
+ import { TresColor } from '@tresjs/core';
2
3
 
3
- export interface MeshReflectorMaterialProps extends /* @vue-ignore */ MeshStandardMaterial {
4
+ export interface MeshReflectionMaterialProps {
5
+ /** Length in pixels of one side of the square reflective textures. */
4
6
  resolution?: number;
5
- mixBlur?: number;
6
- mixStrength?: number;
7
- blur?: [number, number] | number;
8
- mirror?: number;
9
- minDepthThreshold?: number;
10
- maxDepthThreshold?: number;
11
- depthScale?: number;
12
- depthToBlurRatioBias?: number;
7
+ /** Overall strength of the reflection. */
8
+ mix?: number;
9
+ /** Strength of the sharp reflection on smooth surfaces. */
10
+ sharpMix?: number;
11
+ /** Sharp reflection can be faded out by depth – distance from the reflective surface. Performance note: if the value is greater than `0`, a depth texture will be created. */
12
+ sharpDepthScale?: number;
13
+ /** Sharp reflection depth falloff bias. */
14
+ sharpDepthBias?: number;
15
+ /** Sharp reflection depth falloff start. */
16
+ sharpDepthEdgeMin?: number;
17
+ /** Sharp reflection depth falloff end. */
18
+ sharpDepthEdgeMax?: number;
19
+ /** Strength of the blurred reflection on smooth surfaces. */
20
+ blurMixSmooth?: number;
21
+ /** Strength of the blurred reflection on rough surfaces. */
22
+ blurMixRough?: number;
23
+ /** Blurred reflection can spread out by depth – distance from the reflective surface. Performance note: if the value is greater than `0`, depth texture will be rendered. */
24
+ blurDepthScale?: number;
25
+ /** Blurred reflection depth spread bias. */
26
+ blurDepthBias?: number;
27
+ /** Blurred reflection depth spread start. */
28
+ blurDepthEdgeMin?: number;
29
+ /** Blurred reflection depth spread end. */
30
+ blurDepthEdgeMax?: number;
31
+ /** Size of the blur. If `[number, number]`, first number is width, second is height. Performance note: if other than `[0, 0]` or `0`, a blur texture will be rendered. */
32
+ blurSize?: [number, number] | number;
33
+ /** Texture for offsetting the reflection. */
13
34
  distortionMap?: Texture;
35
+ /** Influence of `distortionMap`. */
14
36
  distortion?: number;
15
- mixContrast?: number;
37
+ /** Offsets the reflection. */
16
38
  reflectorOffset?: number;
39
+ color?: TresColor;
40
+ roughness?: number;
41
+ metalness?: number;
42
+ map?: Texture;
43
+ lightMap?: Texture;
44
+ lightMapIntensity?: number;
45
+ aoMap?: Texture | null;
46
+ aoMapIntensity?: number;
47
+ emissive?: TresColor;
48
+ emissiveIntensity?: number;
49
+ emissiveMap?: Texture;
50
+ bumpMap?: Texture;
51
+ bumpScale?: number;
52
+ normalMap?: Texture;
53
+ normalMapType?: number;
54
+ normalScale?: Vector2;
55
+ displacementMap?: Texture;
56
+ displacementScale?: number;
57
+ displacementBias?: number;
58
+ roughnessMap?: Texture | null;
59
+ metalnessMap?: Texture | null;
60
+ alphaMap?: Texture | null;
61
+ envMap?: Texture | null;
62
+ envMapRotation?: Euler;
63
+ envMapIntensity?: number;
64
+ wireframe?: boolean;
65
+ wireframeLinewidth?: number;
66
+ wireframeLinecap?: string;
67
+ wireframeLinejoin?: string;
68
+ flatShading?: boolean;
69
+ fog?: boolean;
17
70
  }
18
- declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<MeshReflectorMaterialProps>, {
19
- mixBlur: number;
20
- mixStrength: number;
71
+ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<MeshReflectionMaterialProps>, {
21
72
  resolution: number;
22
- blur: () => number[];
23
- minDepthThreshold: number;
24
- maxDepthThreshold: number;
25
- depthScale: number;
26
- depthToBlurRatioBias: number;
27
- mirror: number;
73
+ mix: number;
74
+ sharpMix: number;
75
+ sharpDepthEdgeMin: number;
76
+ sharpDepthEdgeMax: number;
77
+ sharpDepthScale: number;
78
+ sharpDepthBias: number;
79
+ blurMixSmooth: number;
80
+ blurMixRough: number;
81
+ blurDepthEdgeMin: number;
82
+ blurDepthEdgeMax: number;
83
+ blurDepthScale: number;
84
+ blurDepthBias: number;
85
+ blurSize: () => number[];
28
86
  distortion: number;
29
- mixContrast: number;
30
87
  reflectorOffset: number;
31
- }>, {}, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<MeshReflectorMaterialProps>, {
32
- mixBlur: number;
33
- mixStrength: number;
88
+ color: () => Color;
89
+ roughness: number;
90
+ roughnessMap: null;
91
+ metalness: number;
92
+ lightMapIntensity: number;
93
+ aoMapIntensity: number;
94
+ emissive: () => Color;
95
+ emissiveIntensity: number;
96
+ bumpScale: number;
97
+ normalMapType: 0;
98
+ normalScale: () => Vector2;
99
+ displacementScale: number;
100
+ displacementBias: number;
101
+ envMapRotation: () => Euler;
102
+ envMapIntensity: number;
103
+ wireframe: boolean;
104
+ wireframeLinewidth: number;
105
+ wireframeLinecap: string;
106
+ wireframeLinejoin: string;
107
+ flatShading: boolean;
108
+ fog: boolean;
109
+ }>, {
110
+ instance: import('vue').ShallowRef<any>;
111
+ }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<MeshReflectionMaterialProps>, {
34
112
  resolution: number;
35
- blur: () => number[];
36
- minDepthThreshold: number;
37
- maxDepthThreshold: number;
38
- depthScale: number;
39
- depthToBlurRatioBias: number;
40
- mirror: number;
113
+ mix: number;
114
+ sharpMix: number;
115
+ sharpDepthEdgeMin: number;
116
+ sharpDepthEdgeMax: number;
117
+ sharpDepthScale: number;
118
+ sharpDepthBias: number;
119
+ blurMixSmooth: number;
120
+ blurMixRough: number;
121
+ blurDepthEdgeMin: number;
122
+ blurDepthEdgeMax: number;
123
+ blurDepthScale: number;
124
+ blurDepthBias: number;
125
+ blurSize: () => number[];
41
126
  distortion: number;
42
- mixContrast: number;
43
127
  reflectorOffset: number;
128
+ color: () => Color;
129
+ roughness: number;
130
+ roughnessMap: null;
131
+ metalness: number;
132
+ lightMapIntensity: number;
133
+ aoMapIntensity: number;
134
+ emissive: () => Color;
135
+ emissiveIntensity: number;
136
+ bumpScale: number;
137
+ normalMapType: 0;
138
+ normalScale: () => Vector2;
139
+ displacementScale: number;
140
+ displacementBias: number;
141
+ envMapRotation: () => Euler;
142
+ envMapIntensity: number;
143
+ wireframe: boolean;
144
+ wireframeLinewidth: number;
145
+ wireframeLinecap: string;
146
+ wireframeLinejoin: string;
147
+ flatShading: boolean;
148
+ fog: boolean;
44
149
  }>>>, {
45
- blur: number | [number, number];
150
+ color: TresColor;
151
+ fog: boolean;
152
+ lightMapIntensity: number;
153
+ aoMapIntensity: number;
154
+ envMapRotation: Euler;
155
+ wireframe: boolean;
156
+ wireframeLinewidth: number;
157
+ wireframeLinecap: string;
158
+ wireframeLinejoin: string;
46
159
  resolution: number;
47
- minDepthThreshold: number;
48
- maxDepthThreshold: number;
49
- depthScale: number;
50
- depthToBlurRatioBias: number;
51
- mixBlur: number;
52
- mixStrength: number;
53
- mirror: number;
160
+ mix: number;
161
+ sharpMix: number;
162
+ sharpDepthScale: number;
163
+ sharpDepthBias: number;
164
+ sharpDepthEdgeMin: number;
165
+ sharpDepthEdgeMax: number;
166
+ blurMixSmooth: number;
167
+ blurMixRough: number;
168
+ blurDepthScale: number;
169
+ blurDepthBias: number;
170
+ blurDepthEdgeMin: number;
171
+ blurDepthEdgeMax: number;
172
+ blurSize: [number, number] | number;
54
173
  distortion: number;
55
- mixContrast: number;
56
174
  reflectorOffset: number;
175
+ roughness: number;
176
+ metalness: number;
177
+ emissive: TresColor;
178
+ emissiveIntensity: number;
179
+ bumpScale: number;
180
+ normalMapType: number;
181
+ normalScale: Vector2;
182
+ displacementScale: number;
183
+ displacementBias: number;
184
+ roughnessMap: Texture | null;
185
+ envMapIntensity: number;
186
+ flatShading: boolean;
57
187
  }, {}>;
58
188
  export default _default;
59
189
  type __VLS_NonUndefinedable<T> = T extends undefined ? never : T;
@@ -1,51 +1,48 @@
1
1
  import { Matrix4, Texture, MeshStandardMaterial } from 'three';
2
2
 
3
- export declare class MeshReflectorMaterial extends MeshStandardMaterial {
3
+ export declare class MeshReflectionMaterial extends MeshStandardMaterial {
4
4
  private _tDepth;
5
5
  private _distortionMap;
6
- private _tDiffuse;
7
- private _tDiffuseBlur;
6
+ private _tSharp;
7
+ private _tBlur;
8
8
  private _textureMatrix;
9
- private _hasBlur;
10
- private _mirror;
11
- private _mixBlur;
12
- private _blurStrength;
13
- private _minDepthThreshold;
14
- private _maxDepthThreshold;
15
- private _depthScale;
16
- private _depthToBlurRatioBias;
9
+ private _mix;
10
+ private _sharpMix;
11
+ private _blurMixSmooth;
12
+ private _blurMixRough;
13
+ private _sharpDepthEdgeMin;
14
+ private _sharpDepthEdgeMax;
15
+ private _sharpDepthScale;
16
+ private _sharpDepthBias;
17
17
  private _distortion;
18
- private _mixContrast;
19
18
  constructor(parameters?: {});
20
19
  onBeforeCompile(shader: any): void;
21
- get tDiffuse(): Texture | null;
22
- set tDiffuse(v: Texture | null);
20
+ get tSharp(): Texture | null;
21
+ set tSharp(v: Texture | null);
23
22
  get tDepth(): Texture | null;
24
23
  set tDepth(v: Texture | null);
25
24
  get distortionMap(): Texture | null;
26
25
  set distortionMap(v: Texture | null);
27
- get tDiffuseBlur(): Texture | null;
28
- set tDiffuseBlur(v: Texture | null);
26
+ get tBlur(): Texture | null;
27
+ set tBlur(v: Texture | null);
29
28
  get textureMatrix(): Matrix4 | null;
30
29
  set textureMatrix(v: Matrix4 | null);
31
- get hasBlur(): boolean;
32
- set hasBlur(v: boolean);
33
- get mirror(): number;
34
- set mirror(v: number);
35
- get mixBlur(): number;
36
- set mixBlur(v: number);
37
- get mixStrength(): number;
38
- set mixStrength(v: number);
39
- get minDepthThreshold(): number;
40
- set minDepthThreshold(v: number);
41
- get maxDepthThreshold(): number;
42
- set maxDepthThreshold(v: number);
43
- get depthScale(): number;
44
- set depthScale(v: number);
45
- get depthToBlurRatioBias(): number;
46
- set depthToBlurRatioBias(v: number);
30
+ get sharpMix(): number;
31
+ set sharpMix(v: number);
32
+ get blurMixSmooth(): number;
33
+ set blurMixSmooth(v: number);
34
+ get blurMixRough(): number;
35
+ set blurMixRough(v: number);
36
+ get mix(): number;
37
+ set mix(v: number);
38
+ get sharpDepthScale(): number;
39
+ set sharpDepthScale(v: number);
40
+ get sharpDepthBias(): number;
41
+ set sharpDepthBias(v: number);
42
+ get sharpDepthEdgeMin(): number;
43
+ set sharpDepthEdgeMin(v: number);
44
+ get sharpDepthEdgeMax(): number;
45
+ set sharpDepthEdgeMax(v: number);
47
46
  get distortion(): number;
48
47
  set distortion(v: number);
49
- get mixContrast(): number;
50
- set mixContrast(v: number);
51
48
  }
@@ -1,12 +1,14 @@
1
1
  declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
2
- speed?: number | undefined;
3
- factor?: number | undefined;
2
+ speed?: number;
3
+ factor?: number;
4
4
  }>, {
5
5
  speed: number;
6
6
  factor: number;
7
- }>, {}, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
8
- speed?: number | undefined;
9
- factor?: number | undefined;
7
+ }>, {
8
+ instance: import('vue').ShallowRef<any>;
9
+ }, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<{
10
+ speed?: number;
11
+ factor?: number;
10
12
  }>, {
11
13
  speed: number;
12
14
  factor: number;