@tresjs/cientos 3.7.0 → 4.0.0-next.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/README.md +7 -6
  2. package/dist/core/abstractions/GlobalAudio.d.ts +1 -1
  3. package/dist/core/abstractions/Lensflare/component.vue.d.ts +1 -1
  4. package/dist/core/abstractions/Levioso.vue.d.ts +1 -1
  5. package/dist/core/abstractions/MouseParallax.vue.d.ts +1 -1
  6. package/dist/core/abstractions/Reflector.vue.d.ts +1 -1
  7. package/dist/core/abstractions/Text3D.vue.d.ts +1 -1
  8. package/dist/core/abstractions/useFBO/component.vue.d.ts +1 -1
  9. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +1 -1
  10. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +6 -0
  11. package/dist/core/controls/CameraControls.vue.d.ts +957 -1032
  12. package/dist/core/controls/KeyboardControls.vue.d.ts +1 -1
  13. package/dist/core/controls/MapControls.vue.d.ts +1 -1
  14. package/dist/core/controls/OrbitControls.vue.d.ts +891 -961
  15. package/dist/core/controls/PointerLockControls.vue.d.ts +1 -1
  16. package/dist/core/controls/ScrollControls.vue.d.ts +1 -1
  17. package/dist/core/controls/TransformControls.vue.d.ts +1 -1
  18. package/dist/core/loaders/SVG/component.vue.d.ts +1 -1
  19. package/dist/core/loaders/useFBX/component.vue.d.ts +44 -3
  20. package/dist/core/loaders/useGLTF/component.vue.d.ts +31 -1
  21. package/dist/core/loaders/useGLTF/index.d.ts +1 -1
  22. package/dist/core/materials/blurPass.d.ts +22 -0
  23. package/dist/core/materials/convolutionMaterial.d.ts +7 -0
  24. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +2 -2
  25. package/dist/core/materials/index.d.ts +2 -1
  26. package/dist/core/materials/meshGlassMaterial/index.vue.d.ts +1 -1
  27. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +74 -0
  28. package/dist/core/materials/meshReflectionMaterial/material.d.ts +51 -0
  29. package/dist/core/materials/meshWobbleMaterial/index.vue.d.ts +1 -1
  30. package/dist/core/misc/BakeShadows.d.ts +1 -0
  31. package/dist/core/misc/Stats.d.ts +1 -1
  32. package/dist/core/misc/StatsGl.d.ts +1 -1
  33. package/dist/core/misc/html/HTML.vue.d.ts +2 -2
  34. package/dist/core/misc/index.d.ts +3 -1
  35. package/dist/core/misc/useGLTFExporter.d.ts +12 -0
  36. package/dist/core/shapes/Box.vue.d.ts +1 -1
  37. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +1 -1
  38. package/dist/core/shapes/Circle.vue.d.ts +1 -1
  39. package/dist/core/shapes/Cone.vue.d.ts +1 -1
  40. package/dist/core/shapes/Dodecahedron.vue.d.ts +1 -1
  41. package/dist/core/shapes/Icosahedron.vue.d.ts +1 -1
  42. package/dist/core/shapes/Line2.vue.d.ts +1 -1
  43. package/dist/core/shapes/Octahedron.vue.d.ts +1 -1
  44. package/dist/core/shapes/Plane.vue.d.ts +1 -1
  45. package/dist/core/shapes/Ring.vue.d.ts +1 -1
  46. package/dist/core/shapes/RoundedBox.vue.d.ts +58 -0
  47. package/dist/core/shapes/Sphere.vue.d.ts +1 -1
  48. package/dist/core/shapes/Superformula.vue.d.ts +1 -1
  49. package/dist/core/shapes/Tetrahedron.vue.d.ts +1 -1
  50. package/dist/core/shapes/Torus.vue.d.ts +1 -1
  51. package/dist/core/shapes/TorusKnot.vue.d.ts +1 -1
  52. package/dist/core/shapes/Tube.vue.d.ts +1 -1
  53. package/dist/core/shapes/index.d.ts +2 -1
  54. package/dist/core/staging/Backdrop.vue.d.ts +1 -1
  55. package/dist/core/staging/Ocean.vue.d.ts +163 -0
  56. package/dist/core/staging/Precipitation.vue.d.ts +1 -1
  57. package/dist/core/staging/Sky.vue.d.ts +6 -1
  58. package/dist/core/staging/Smoke.vue.d.ts +1 -1
  59. package/dist/core/staging/Sparkles/ShaderData.d.ts +1 -1
  60. package/dist/core/staging/Sparkles/component.vue.d.ts +4 -4
  61. package/dist/core/staging/Stars.vue.d.ts +1 -1
  62. package/dist/core/staging/index.d.ts +2 -1
  63. package/dist/trescientos.js +7825 -5764
  64. package/dist/trescientos.umd.cjs +355 -115
  65. package/dist/utils/constants.d.ts +1 -0
  66. package/package.json +23 -24
@@ -315,34 +315,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
315
315
  setY: (y: number) => Vector3;
316
316
  setZ: (z: number) => Vector3;
317
317
  setComponent: (index: number, value: number) => Vector3;
318
- setFromColor: (color: import("three").Color) => Vector3;
319
318
  getComponent: (index: number) => number;
320
319
  clone: () => Vector3;
321
- copy: (v: Vector3) => Vector3;
322
- add: (v: Vector3) => Vector3;
320
+ copy: (v: import("three").Vector3Like) => Vector3;
321
+ add: (v: import("three").Vector3Like) => Vector3;
323
322
  addScalar: (s: number) => Vector3;
323
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
324
324
  addScaledVector: (v: Vector3, s: number) => Vector3;
325
- addVectors: (a: Vector3, b: Vector3) => Vector3;
326
- sub: (a: Vector3) => Vector3;
325
+ sub: (a: import("three").Vector3Like) => Vector3;
327
326
  subScalar: (s: number) => Vector3;
328
- subVectors: (a: Vector3, b: Vector3) => Vector3;
329
- multiply: (v: Vector3) => Vector3;
327
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
328
+ multiply: (v: import("three").Vector3Like) => Vector3;
330
329
  multiplyScalar: (s: number) => Vector3;
331
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
330
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
332
331
  applyEuler: (euler: import("three").Euler) => Vector3;
333
332
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
334
333
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
335
334
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
336
335
  applyMatrix4: (m: Matrix4) => Vector3;
337
- applyQuaternion: (q: Quaternion) => Vector3;
336
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
338
337
  project: (camera: import("three").Camera) => Vector3;
339
338
  unproject: (camera: import("three").Camera) => Vector3;
340
339
  transformDirection: (m: Matrix4) => Vector3;
341
- divide: (v: Vector3) => Vector3;
340
+ divide: (v: import("three").Vector3Like) => Vector3;
342
341
  divideScalar: (s: number) => Vector3;
343
- min: (v: Vector3) => Vector3;
344
- max: (v: Vector3) => Vector3;
345
- clamp: (min: Vector3, max: Vector3) => Vector3;
342
+ min: (v: import("three").Vector3Like) => Vector3;
343
+ max: (v: import("three").Vector3Like) => Vector3;
344
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
346
345
  clampScalar: (min: number, max: number) => Vector3;
347
346
  clampLength: (min: number, max: number) => Vector3;
348
347
  floor: () => Vector3;
@@ -350,25 +349,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
350
349
  round: () => Vector3;
351
350
  roundToZero: () => Vector3;
352
351
  negate: () => Vector3;
353
- dot: (v: Vector3) => number;
352
+ dot: (v: import("three").Vector3Like) => number;
354
353
  lengthSq: () => number;
355
354
  length: () => number;
356
- lengthManhattan: () => number;
357
355
  manhattanLength: () => number;
358
- manhattanDistanceTo: (v: Vector3) => number;
359
356
  normalize: () => Vector3;
360
357
  setLength: (l: number) => Vector3;
361
- lerp: (v: Vector3, alpha: number) => Vector3;
362
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
363
- cross: (a: Vector3) => Vector3;
364
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
358
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
359
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
360
+ cross: (a: import("three").Vector3Like) => Vector3;
361
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
365
362
  projectOnVector: (v: Vector3) => Vector3;
366
363
  projectOnPlane: (planeNormal: Vector3) => Vector3;
367
- reflect: (vector: Vector3) => Vector3;
364
+ reflect: (vector: import("three").Vector3Like) => Vector3;
368
365
  angleTo: (v: Vector3) => number;
369
- distanceTo: (v: Vector3) => number;
370
- distanceToSquared: (v: Vector3) => number;
371
- distanceToManhattan: (v: Vector3) => number;
366
+ distanceTo: (v: import("three").Vector3Like) => number;
367
+ distanceToSquared: (v: import("three").Vector3Like) => number;
368
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
372
369
  setFromSpherical: (s: Spherical) => Vector3;
373
370
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
374
371
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -378,14 +375,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
378
375
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
379
376
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
380
377
  setFromEuler: (e: import("three").Euler) => Vector3;
381
- equals: (v: Vector3) => boolean;
378
+ setFromColor: (color: import("three").RGB) => Vector3;
379
+ equals: (v: import("three").Vector3Like) => boolean;
382
380
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
383
381
  toArray: {
384
382
  (array?: number[] | undefined, offset?: number | undefined): number[];
385
383
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
386
384
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
387
385
  };
388
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
386
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
389
387
  random: () => Vector3;
390
388
  randomDirection: () => Vector3;
391
389
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -401,34 +399,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
401
399
  setY: (y: number) => Vector3;
402
400
  setZ: (z: number) => Vector3;
403
401
  setComponent: (index: number, value: number) => Vector3;
404
- setFromColor: (color: import("three").Color) => Vector3;
405
402
  getComponent: (index: number) => number;
406
403
  clone: () => Vector3;
407
- copy: (v: Vector3) => Vector3;
408
- add: (v: Vector3) => Vector3;
404
+ copy: (v: import("three").Vector3Like) => Vector3;
405
+ add: (v: import("three").Vector3Like) => Vector3;
409
406
  addScalar: (s: number) => Vector3;
407
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
410
408
  addScaledVector: (v: Vector3, s: number) => Vector3;
411
- addVectors: (a: Vector3, b: Vector3) => Vector3;
412
- sub: (a: Vector3) => Vector3;
409
+ sub: (a: import("three").Vector3Like) => Vector3;
413
410
  subScalar: (s: number) => Vector3;
414
- subVectors: (a: Vector3, b: Vector3) => Vector3;
415
- multiply: (v: Vector3) => Vector3;
411
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
412
+ multiply: (v: import("three").Vector3Like) => Vector3;
416
413
  multiplyScalar: (s: number) => Vector3;
417
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
414
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
418
415
  applyEuler: (euler: import("three").Euler) => Vector3;
419
416
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
420
417
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
421
418
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
422
419
  applyMatrix4: (m: Matrix4) => Vector3;
423
- applyQuaternion: (q: Quaternion) => Vector3;
420
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
424
421
  project: (camera: import("three").Camera) => Vector3;
425
422
  unproject: (camera: import("three").Camera) => Vector3;
426
423
  transformDirection: (m: Matrix4) => Vector3;
427
- divide: (v: Vector3) => Vector3;
424
+ divide: (v: import("three").Vector3Like) => Vector3;
428
425
  divideScalar: (s: number) => Vector3;
429
- min: (v: Vector3) => Vector3;
430
- max: (v: Vector3) => Vector3;
431
- clamp: (min: Vector3, max: Vector3) => Vector3;
426
+ min: (v: import("three").Vector3Like) => Vector3;
427
+ max: (v: import("three").Vector3Like) => Vector3;
428
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
432
429
  clampScalar: (min: number, max: number) => Vector3;
433
430
  clampLength: (min: number, max: number) => Vector3;
434
431
  floor: () => Vector3;
@@ -436,25 +433,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
436
433
  round: () => Vector3;
437
434
  roundToZero: () => Vector3;
438
435
  negate: () => Vector3;
439
- dot: (v: Vector3) => number;
436
+ dot: (v: import("three").Vector3Like) => number;
440
437
  lengthSq: () => number;
441
438
  length: () => number;
442
- lengthManhattan: () => number;
443
439
  manhattanLength: () => number;
444
- manhattanDistanceTo: (v: Vector3) => number;
445
440
  normalize: () => Vector3;
446
441
  setLength: (l: number) => Vector3;
447
- lerp: (v: Vector3, alpha: number) => Vector3;
448
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
449
- cross: (a: Vector3) => Vector3;
450
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
442
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
443
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
444
+ cross: (a: import("three").Vector3Like) => Vector3;
445
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
451
446
  projectOnVector: (v: Vector3) => Vector3;
452
447
  projectOnPlane: (planeNormal: Vector3) => Vector3;
453
- reflect: (vector: Vector3) => Vector3;
448
+ reflect: (vector: import("three").Vector3Like) => Vector3;
454
449
  angleTo: (v: Vector3) => number;
455
- distanceTo: (v: Vector3) => number;
456
- distanceToSquared: (v: Vector3) => number;
457
- distanceToManhattan: (v: Vector3) => number;
450
+ distanceTo: (v: import("three").Vector3Like) => number;
451
+ distanceToSquared: (v: import("three").Vector3Like) => number;
452
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
458
453
  setFromSpherical: (s: Spherical) => Vector3;
459
454
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
460
455
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -464,14 +459,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
464
459
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
465
460
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
466
461
  setFromEuler: (e: import("three").Euler) => Vector3;
467
- equals: (v: Vector3) => boolean;
462
+ setFromColor: (color: import("three").RGB) => Vector3;
463
+ equals: (v: import("three").Vector3Like) => boolean;
468
464
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
469
465
  toArray: {
470
466
  (array?: number[] | undefined, offset?: number | undefined): number[];
471
467
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
472
468
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
473
469
  };
474
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
470
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
475
471
  random: () => Vector3;
476
472
  randomDirection: () => Vector3;
477
473
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -504,11 +500,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
504
500
  readonly isQuaternion: true;
505
501
  set: (x: number, y: number, z: number, w: number) => Quaternion;
506
502
  clone: () => Quaternion;
507
- copy: (q: Quaternion) => Quaternion;
503
+ copy: (q: import("three").QuaternionLike) => Quaternion;
508
504
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
509
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
505
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
510
506
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
511
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
507
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
512
508
  angleTo: (q: Quaternion) => number;
513
509
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
514
510
  identity: () => Quaternion;
@@ -530,10 +526,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
530
526
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
531
527
  };
532
528
  toJSON: () => [number, number, number, number];
533
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
529
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
534
530
  _onChange: (callback: () => void) => Quaternion;
535
531
  _onChangeCallback: () => void;
536
- multiplyVector3: (v: any) => any;
537
532
  random: () => Quaternion;
538
533
  [Symbol.iterator]: () => Generator<number, void, unknown>;
539
534
  };
@@ -548,34 +543,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
548
543
  setY: (y: number) => Vector3;
549
544
  setZ: (z: number) => Vector3;
550
545
  setComponent: (index: number, value: number) => Vector3;
551
- setFromColor: (color: import("three").Color) => Vector3;
552
546
  getComponent: (index: number) => number;
553
547
  clone: () => Vector3;
554
- copy: (v: Vector3) => Vector3;
555
- add: (v: Vector3) => Vector3;
548
+ copy: (v: import("three").Vector3Like) => Vector3;
549
+ add: (v: import("three").Vector3Like) => Vector3;
556
550
  addScalar: (s: number) => Vector3;
551
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
557
552
  addScaledVector: (v: Vector3, s: number) => Vector3;
558
- addVectors: (a: Vector3, b: Vector3) => Vector3;
559
- sub: (a: Vector3) => Vector3;
553
+ sub: (a: import("three").Vector3Like) => Vector3;
560
554
  subScalar: (s: number) => Vector3;
561
- subVectors: (a: Vector3, b: Vector3) => Vector3;
562
- multiply: (v: Vector3) => Vector3;
555
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
556
+ multiply: (v: import("three").Vector3Like) => Vector3;
563
557
  multiplyScalar: (s: number) => Vector3;
564
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
558
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
565
559
  applyEuler: (euler: import("three").Euler) => Vector3;
566
560
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
567
561
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
568
562
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
569
563
  applyMatrix4: (m: Matrix4) => Vector3;
570
- applyQuaternion: (q: Quaternion) => Vector3;
564
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
571
565
  project: (camera: import("three").Camera) => Vector3;
572
566
  unproject: (camera: import("three").Camera) => Vector3;
573
567
  transformDirection: (m: Matrix4) => Vector3;
574
- divide: (v: Vector3) => Vector3;
568
+ divide: (v: import("three").Vector3Like) => Vector3;
575
569
  divideScalar: (s: number) => Vector3;
576
- min: (v: Vector3) => Vector3;
577
- max: (v: Vector3) => Vector3;
578
- clamp: (min: Vector3, max: Vector3) => Vector3;
570
+ min: (v: import("three").Vector3Like) => Vector3;
571
+ max: (v: import("three").Vector3Like) => Vector3;
572
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
579
573
  clampScalar: (min: number, max: number) => Vector3;
580
574
  clampLength: (min: number, max: number) => Vector3;
581
575
  floor: () => Vector3;
@@ -583,25 +577,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
583
577
  round: () => Vector3;
584
578
  roundToZero: () => Vector3;
585
579
  negate: () => Vector3;
586
- dot: (v: Vector3) => number;
580
+ dot: (v: import("three").Vector3Like) => number;
587
581
  lengthSq: () => number;
588
582
  length: () => number;
589
- lengthManhattan: () => number;
590
583
  manhattanLength: () => number;
591
- manhattanDistanceTo: (v: Vector3) => number;
592
584
  normalize: () => Vector3;
593
585
  setLength: (l: number) => Vector3;
594
- lerp: (v: Vector3, alpha: number) => Vector3;
595
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
596
- cross: (a: Vector3) => Vector3;
597
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
586
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
587
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
588
+ cross: (a: import("three").Vector3Like) => Vector3;
589
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
598
590
  projectOnVector: (v: Vector3) => Vector3;
599
591
  projectOnPlane: (planeNormal: Vector3) => Vector3;
600
- reflect: (vector: Vector3) => Vector3;
592
+ reflect: (vector: import("three").Vector3Like) => Vector3;
601
593
  angleTo: (v: Vector3) => number;
602
- distanceTo: (v: Vector3) => number;
603
- distanceToSquared: (v: Vector3) => number;
604
- distanceToManhattan: (v: Vector3) => number;
594
+ distanceTo: (v: import("three").Vector3Like) => number;
595
+ distanceToSquared: (v: import("three").Vector3Like) => number;
596
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
605
597
  setFromSpherical: (s: Spherical) => Vector3;
606
598
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
607
599
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -611,14 +603,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
611
603
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
612
604
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
613
605
  setFromEuler: (e: import("three").Euler) => Vector3;
614
- equals: (v: Vector3) => boolean;
606
+ setFromColor: (color: import("three").RGB) => Vector3;
607
+ equals: (v: import("three").Vector3Like) => boolean;
615
608
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
616
609
  toArray: {
617
610
  (array?: number[] | undefined, offset?: number | undefined): number[];
618
611
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
619
612
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
620
613
  };
621
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
614
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
622
615
  random: () => Vector3;
623
616
  randomDirection: () => Vector3;
624
617
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -1146,10 +1139,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1146
1139
  clone: () => import("three").AnimationClip;
1147
1140
  toJSON: (clip: import("three").AnimationClip) => any;
1148
1141
  }[];
1149
- userData: {
1150
- [key: string]: any;
1151
- };
1142
+ userData: Record<string, any>;
1152
1143
  customDepthMaterial?: {
1144
+ readonly isMaterial: true;
1153
1145
  alphaHash: boolean;
1154
1146
  alphaTest: number;
1155
1147
  alphaToCoverage: boolean;
@@ -1196,7 +1188,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1196
1188
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
1197
1189
  };
1198
1190
  toJSON: () => number;
1199
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
1191
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
1200
1192
  [Symbol.iterator]: () => Generator<number, void, unknown>;
1201
1193
  };
1202
1194
  blendDst: import("three").BlendingDstFactor;
@@ -1219,34 +1211,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1219
1211
  setY: (y: number) => Vector3;
1220
1212
  setZ: (z: number) => Vector3;
1221
1213
  setComponent: (index: number, value: number) => Vector3;
1222
- setFromColor: (color: import("three").Color) => Vector3;
1223
1214
  getComponent: (index: number) => number;
1224
1215
  clone: () => Vector3;
1225
- copy: (v: Vector3) => Vector3;
1226
- add: (v: Vector3) => Vector3;
1216
+ copy: (v: import("three").Vector3Like) => Vector3;
1217
+ add: (v: import("three").Vector3Like) => Vector3;
1227
1218
  addScalar: (s: number) => Vector3;
1219
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1228
1220
  addScaledVector: (v: Vector3, s: number) => Vector3;
1229
- addVectors: (a: Vector3, b: Vector3) => Vector3;
1230
- sub: (a: Vector3) => Vector3;
1221
+ sub: (a: import("three").Vector3Like) => Vector3;
1231
1222
  subScalar: (s: number) => Vector3;
1232
- subVectors: (a: Vector3, b: Vector3) => Vector3;
1233
- multiply: (v: Vector3) => Vector3;
1223
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1224
+ multiply: (v: import("three").Vector3Like) => Vector3;
1234
1225
  multiplyScalar: (s: number) => Vector3;
1235
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
1226
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1236
1227
  applyEuler: (euler: import("three").Euler) => Vector3;
1237
1228
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1238
1229
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
1239
1230
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
1240
1231
  applyMatrix4: (m: Matrix4) => Vector3;
1241
- applyQuaternion: (q: Quaternion) => Vector3;
1232
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
1242
1233
  project: (camera: import("three").Camera) => Vector3;
1243
1234
  unproject: (camera: import("three").Camera) => Vector3;
1244
1235
  transformDirection: (m: Matrix4) => Vector3;
1245
- divide: (v: Vector3) => Vector3;
1236
+ divide: (v: import("three").Vector3Like) => Vector3;
1246
1237
  divideScalar: (s: number) => Vector3;
1247
- min: (v: Vector3) => Vector3;
1248
- max: (v: Vector3) => Vector3;
1249
- clamp: (min: Vector3, max: Vector3) => Vector3;
1238
+ min: (v: import("three").Vector3Like) => Vector3;
1239
+ max: (v: import("three").Vector3Like) => Vector3;
1240
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
1250
1241
  clampScalar: (min: number, max: number) => Vector3;
1251
1242
  clampLength: (min: number, max: number) => Vector3;
1252
1243
  floor: () => Vector3;
@@ -1254,25 +1245,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1254
1245
  round: () => Vector3;
1255
1246
  roundToZero: () => Vector3;
1256
1247
  negate: () => Vector3;
1257
- dot: (v: Vector3) => number;
1248
+ dot: (v: import("three").Vector3Like) => number;
1258
1249
  lengthSq: () => number;
1259
1250
  length: () => number;
1260
- lengthManhattan: () => number;
1261
1251
  manhattanLength: () => number;
1262
- manhattanDistanceTo: (v: Vector3) => number;
1263
1252
  normalize: () => Vector3;
1264
1253
  setLength: (l: number) => Vector3;
1265
- lerp: (v: Vector3, alpha: number) => Vector3;
1266
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
1267
- cross: (a: Vector3) => Vector3;
1268
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
1254
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
1255
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
1256
+ cross: (a: import("three").Vector3Like) => Vector3;
1257
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1269
1258
  projectOnVector: (v: Vector3) => Vector3;
1270
1259
  projectOnPlane: (planeNormal: Vector3) => Vector3;
1271
- reflect: (vector: Vector3) => Vector3;
1260
+ reflect: (vector: import("three").Vector3Like) => Vector3;
1272
1261
  angleTo: (v: Vector3) => number;
1273
- distanceTo: (v: Vector3) => number;
1274
- distanceToSquared: (v: Vector3) => number;
1275
- distanceToManhattan: (v: Vector3) => number;
1262
+ distanceTo: (v: import("three").Vector3Like) => number;
1263
+ distanceToSquared: (v: import("three").Vector3Like) => number;
1264
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
1276
1265
  setFromSpherical: (s: Spherical) => Vector3;
1277
1266
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1278
1267
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -1282,14 +1271,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1282
1271
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
1283
1272
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
1284
1273
  setFromEuler: (e: import("three").Euler) => Vector3;
1285
- equals: (v: Vector3) => boolean;
1274
+ setFromColor: (color: import("three").RGB) => Vector3;
1275
+ equals: (v: import("three").Vector3Like) => boolean;
1286
1276
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
1287
1277
  toArray: {
1288
1278
  (array?: number[] | undefined, offset?: number | undefined): number[];
1289
1279
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
1290
1280
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
1291
1281
  };
1292
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
1282
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
1293
1283
  random: () => Vector3;
1294
1284
  randomDirection: () => Vector3;
1295
1285
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -1334,7 +1324,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1334
1324
  stencilFail: import("three").StencilOp;
1335
1325
  stencilZFail: import("three").StencilOp;
1336
1326
  stencilZPass: import("three").StencilOp;
1337
- readonly isMaterial: true;
1338
1327
  name: string;
1339
1328
  needsUpdate: boolean;
1340
1329
  opacity: number;
@@ -1353,12 +1342,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1353
1342
  uuid: string;
1354
1343
  vertexColors: boolean;
1355
1344
  visible: boolean;
1356
- userData: any;
1345
+ userData: Record<string, any>;
1357
1346
  version: number;
1358
1347
  clone: () => import("three").Material;
1359
1348
  copy: (material: import("three").Material) => import("three").Material;
1360
1349
  dispose: () => void;
1361
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
1350
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
1362
1351
  customProgramCacheKey: () => string;
1363
1352
  setValues: (values: import("three").MaterialParameters) => void;
1364
1353
  toJSON: (meta?: any) => any;
@@ -1385,6 +1374,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1385
1374
  }[T_6]) => void;
1386
1375
  } | undefined;
1387
1376
  customDistanceMaterial?: {
1377
+ readonly isMaterial: true;
1388
1378
  alphaHash: boolean;
1389
1379
  alphaTest: number;
1390
1380
  alphaToCoverage: boolean;
@@ -1431,7 +1421,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1431
1421
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
1432
1422
  };
1433
1423
  toJSON: () => number;
1434
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
1424
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
1435
1425
  [Symbol.iterator]: () => Generator<number, void, unknown>;
1436
1426
  };
1437
1427
  blendDst: import("three").BlendingDstFactor;
@@ -1454,34 +1444,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1454
1444
  setY: (y: number) => Vector3;
1455
1445
  setZ: (z: number) => Vector3;
1456
1446
  setComponent: (index: number, value: number) => Vector3;
1457
- setFromColor: (color: import("three").Color) => Vector3;
1458
1447
  getComponent: (index: number) => number;
1459
1448
  clone: () => Vector3;
1460
- copy: (v: Vector3) => Vector3;
1461
- add: (v: Vector3) => Vector3;
1449
+ copy: (v: import("three").Vector3Like) => Vector3;
1450
+ add: (v: import("three").Vector3Like) => Vector3;
1462
1451
  addScalar: (s: number) => Vector3;
1452
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1463
1453
  addScaledVector: (v: Vector3, s: number) => Vector3;
1464
- addVectors: (a: Vector3, b: Vector3) => Vector3;
1465
- sub: (a: Vector3) => Vector3;
1454
+ sub: (a: import("three").Vector3Like) => Vector3;
1466
1455
  subScalar: (s: number) => Vector3;
1467
- subVectors: (a: Vector3, b: Vector3) => Vector3;
1468
- multiply: (v: Vector3) => Vector3;
1456
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1457
+ multiply: (v: import("three").Vector3Like) => Vector3;
1469
1458
  multiplyScalar: (s: number) => Vector3;
1470
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
1459
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1471
1460
  applyEuler: (euler: import("three").Euler) => Vector3;
1472
1461
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1473
1462
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
1474
1463
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
1475
1464
  applyMatrix4: (m: Matrix4) => Vector3;
1476
- applyQuaternion: (q: Quaternion) => Vector3;
1465
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
1477
1466
  project: (camera: import("three").Camera) => Vector3;
1478
1467
  unproject: (camera: import("three").Camera) => Vector3;
1479
1468
  transformDirection: (m: Matrix4) => Vector3;
1480
- divide: (v: Vector3) => Vector3;
1469
+ divide: (v: import("three").Vector3Like) => Vector3;
1481
1470
  divideScalar: (s: number) => Vector3;
1482
- min: (v: Vector3) => Vector3;
1483
- max: (v: Vector3) => Vector3;
1484
- clamp: (min: Vector3, max: Vector3) => Vector3;
1471
+ min: (v: import("three").Vector3Like) => Vector3;
1472
+ max: (v: import("three").Vector3Like) => Vector3;
1473
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
1485
1474
  clampScalar: (min: number, max: number) => Vector3;
1486
1475
  clampLength: (min: number, max: number) => Vector3;
1487
1476
  floor: () => Vector3;
@@ -1489,25 +1478,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1489
1478
  round: () => Vector3;
1490
1479
  roundToZero: () => Vector3;
1491
1480
  negate: () => Vector3;
1492
- dot: (v: Vector3) => number;
1481
+ dot: (v: import("three").Vector3Like) => number;
1493
1482
  lengthSq: () => number;
1494
1483
  length: () => number;
1495
- lengthManhattan: () => number;
1496
1484
  manhattanLength: () => number;
1497
- manhattanDistanceTo: (v: Vector3) => number;
1498
1485
  normalize: () => Vector3;
1499
1486
  setLength: (l: number) => Vector3;
1500
- lerp: (v: Vector3, alpha: number) => Vector3;
1501
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
1502
- cross: (a: Vector3) => Vector3;
1503
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
1487
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
1488
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
1489
+ cross: (a: import("three").Vector3Like) => Vector3;
1490
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1504
1491
  projectOnVector: (v: Vector3) => Vector3;
1505
1492
  projectOnPlane: (planeNormal: Vector3) => Vector3;
1506
- reflect: (vector: Vector3) => Vector3;
1493
+ reflect: (vector: import("three").Vector3Like) => Vector3;
1507
1494
  angleTo: (v: Vector3) => number;
1508
- distanceTo: (v: Vector3) => number;
1509
- distanceToSquared: (v: Vector3) => number;
1510
- distanceToManhattan: (v: Vector3) => number;
1495
+ distanceTo: (v: import("three").Vector3Like) => number;
1496
+ distanceToSquared: (v: import("three").Vector3Like) => number;
1497
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
1511
1498
  setFromSpherical: (s: Spherical) => Vector3;
1512
1499
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
1513
1500
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -1517,14 +1504,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1517
1504
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
1518
1505
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
1519
1506
  setFromEuler: (e: import("three").Euler) => Vector3;
1520
- equals: (v: Vector3) => boolean;
1507
+ setFromColor: (color: import("three").RGB) => Vector3;
1508
+ equals: (v: import("three").Vector3Like) => boolean;
1521
1509
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
1522
1510
  toArray: {
1523
1511
  (array?: number[] | undefined, offset?: number | undefined): number[];
1524
1512
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
1525
1513
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
1526
1514
  };
1527
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
1515
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
1528
1516
  random: () => Vector3;
1529
1517
  randomDirection: () => Vector3;
1530
1518
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -1569,7 +1557,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1569
1557
  stencilFail: import("three").StencilOp;
1570
1558
  stencilZFail: import("three").StencilOp;
1571
1559
  stencilZPass: import("three").StencilOp;
1572
- readonly isMaterial: true;
1573
1560
  name: string;
1574
1561
  needsUpdate: boolean;
1575
1562
  opacity: number;
@@ -1588,12 +1575,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1588
1575
  uuid: string;
1589
1576
  vertexColors: boolean;
1590
1577
  visible: boolean;
1591
- userData: any;
1578
+ userData: Record<string, any>;
1592
1579
  version: number;
1593
1580
  clone: () => import("three").Material;
1594
1581
  copy: (material: import("three").Material) => import("three").Material;
1595
1582
  dispose: () => void;
1596
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
1583
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
1597
1584
  customProgramCacheKey: () => string;
1598
1585
  setValues: (values: import("three").MaterialParameters) => void;
1599
1586
  toJSON: (meta?: any) => any;
@@ -1619,6 +1606,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1619
1606
  dispose: {};
1620
1607
  }[T_6]) => void;
1621
1608
  } | undefined;
1609
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1610
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1622
1611
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1623
1612
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1624
1613
  applyMatrix4: (matrix: Matrix4) => void;
@@ -1650,7 +1639,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1650
1639
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
1651
1640
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
1652
1641
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
1653
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
1642
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
1654
1643
  getWorldPosition: (target: Vector3) => Vector3;
1655
1644
  getWorldQuaternion: (target: Quaternion) => Quaternion;
1656
1645
  getWorldScale: (target: Vector3) => Vector3;
@@ -1692,8 +1681,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1692
1681
  };
1693
1682
  touches: {
1694
1683
  one: 0 | 8 | 16 | 32 | 64 | 128;
1695
- two: 0 | 1024 | 512 | 32 | 64 | 256 | 128 | 4096 | 2048 | 32768 | 8192 | 16384;
1696
- three: 0 | 1024 | 512 | 32 | 64 | 256 | 128 | 4096 | 2048 | 32768 | 8192 | 16384;
1684
+ two: 0 | 1024 | 512 | 256 | 32 | 64 | 128 | 4096 | 2048 | 32768 | 8192 | 16384;
1685
+ three: 0 | 1024 | 512 | 256 | 32 | 64 | 128 | 4096 | 2048 | 32768 | 8192 | 16384;
1697
1686
  };
1698
1687
  cancel: () => void;
1699
1688
  lockPointer: () => void;
@@ -1723,6 +1712,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1723
1712
  getEffectiveFOV: () => number;
1724
1713
  getFilmWidth: () => number;
1725
1714
  getFilmHeight: () => number;
1715
+ getViewBounds: (distance: number, minTarget: Vector2, maxTarget: Vector2) => void;
1716
+ getViewSize: (distance: number, target: Vector2) => Vector2;
1726
1717
  setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
1727
1718
  clearViewOffset: () => void;
1728
1719
  updateProjectionMatrix: () => void;
@@ -1941,34 +1932,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1941
1932
  setY: (y: number) => Vector3;
1942
1933
  setZ: (z: number) => Vector3;
1943
1934
  setComponent: (index: number, value: number) => Vector3;
1944
- setFromColor: (color: import("three").Color) => Vector3;
1945
1935
  getComponent: (index: number) => number;
1946
1936
  clone: () => Vector3;
1947
- copy: (v: Vector3) => Vector3;
1948
- add: (v: Vector3) => Vector3;
1937
+ copy: (v: import("three").Vector3Like) => Vector3;
1938
+ add: (v: import("three").Vector3Like) => Vector3;
1949
1939
  addScalar: (s: number) => Vector3;
1940
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1950
1941
  addScaledVector: (v: Vector3, s: number) => Vector3;
1951
- addVectors: (a: Vector3, b: Vector3) => Vector3;
1952
- sub: (a: Vector3) => Vector3;
1942
+ sub: (a: import("three").Vector3Like) => Vector3;
1953
1943
  subScalar: (s: number) => Vector3;
1954
- subVectors: (a: Vector3, b: Vector3) => Vector3;
1955
- multiply: (v: Vector3) => Vector3;
1944
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1945
+ multiply: (v: import("three").Vector3Like) => Vector3;
1956
1946
  multiplyScalar: (s: number) => Vector3;
1957
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
1947
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1958
1948
  applyEuler: (euler: import("three").Euler) => Vector3;
1959
1949
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
1960
1950
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
1961
1951
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
1962
1952
  applyMatrix4: (m: Matrix4) => Vector3;
1963
- applyQuaternion: (q: Quaternion) => Vector3;
1953
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
1964
1954
  project: (camera: import("three").Camera) => Vector3;
1965
1955
  unproject: (camera: import("three").Camera) => Vector3;
1966
1956
  transformDirection: (m: Matrix4) => Vector3;
1967
- divide: (v: Vector3) => Vector3;
1957
+ divide: (v: import("three").Vector3Like) => Vector3;
1968
1958
  divideScalar: (s: number) => Vector3;
1969
- min: (v: Vector3) => Vector3;
1970
- max: (v: Vector3) => Vector3;
1971
- clamp: (min: Vector3, max: Vector3) => Vector3;
1959
+ min: (v: import("three").Vector3Like) => Vector3;
1960
+ max: (v: import("three").Vector3Like) => Vector3;
1961
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
1972
1962
  clampScalar: (min: number, max: number) => Vector3;
1973
1963
  clampLength: (min: number, max: number) => Vector3;
1974
1964
  floor: () => Vector3;
@@ -1976,25 +1966,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
1976
1966
  round: () => Vector3;
1977
1967
  roundToZero: () => Vector3;
1978
1968
  negate: () => Vector3;
1979
- dot: (v: Vector3) => number;
1969
+ dot: (v: import("three").Vector3Like) => number;
1980
1970
  lengthSq: () => number;
1981
1971
  length: () => number;
1982
- lengthManhattan: () => number;
1983
1972
  manhattanLength: () => number;
1984
- manhattanDistanceTo: (v: Vector3) => number;
1985
1973
  normalize: () => Vector3;
1986
1974
  setLength: (l: number) => Vector3;
1987
- lerp: (v: Vector3, alpha: number) => Vector3;
1988
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
1989
- cross: (a: Vector3) => Vector3;
1990
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
1975
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
1976
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
1977
+ cross: (a: import("three").Vector3Like) => Vector3;
1978
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
1991
1979
  projectOnVector: (v: Vector3) => Vector3;
1992
1980
  projectOnPlane: (planeNormal: Vector3) => Vector3;
1993
- reflect: (vector: Vector3) => Vector3;
1981
+ reflect: (vector: import("three").Vector3Like) => Vector3;
1994
1982
  angleTo: (v: Vector3) => number;
1995
- distanceTo: (v: Vector3) => number;
1996
- distanceToSquared: (v: Vector3) => number;
1997
- distanceToManhattan: (v: Vector3) => number;
1983
+ distanceTo: (v: import("three").Vector3Like) => number;
1984
+ distanceToSquared: (v: import("three").Vector3Like) => number;
1985
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
1998
1986
  setFromSpherical: (s: Spherical) => Vector3;
1999
1987
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
2000
1988
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -2004,14 +1992,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2004
1992
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
2005
1993
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
2006
1994
  setFromEuler: (e: import("three").Euler) => Vector3;
2007
- equals: (v: Vector3) => boolean;
1995
+ setFromColor: (color: import("three").RGB) => Vector3;
1996
+ equals: (v: import("three").Vector3Like) => boolean;
2008
1997
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
2009
1998
  toArray: {
2010
1999
  (array?: number[] | undefined, offset?: number | undefined): number[];
2011
2000
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
2012
2001
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2013
2002
  };
2014
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
2003
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
2015
2004
  random: () => Vector3;
2016
2005
  randomDirection: () => Vector3;
2017
2006
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -2027,34 +2016,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2027
2016
  setY: (y: number) => Vector3;
2028
2017
  setZ: (z: number) => Vector3;
2029
2018
  setComponent: (index: number, value: number) => Vector3;
2030
- setFromColor: (color: import("three").Color) => Vector3;
2031
2019
  getComponent: (index: number) => number;
2032
2020
  clone: () => Vector3;
2033
- copy: (v: Vector3) => Vector3;
2034
- add: (v: Vector3) => Vector3;
2021
+ copy: (v: import("three").Vector3Like) => Vector3;
2022
+ add: (v: import("three").Vector3Like) => Vector3;
2035
2023
  addScalar: (s: number) => Vector3;
2024
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2036
2025
  addScaledVector: (v: Vector3, s: number) => Vector3;
2037
- addVectors: (a: Vector3, b: Vector3) => Vector3;
2038
- sub: (a: Vector3) => Vector3;
2026
+ sub: (a: import("three").Vector3Like) => Vector3;
2039
2027
  subScalar: (s: number) => Vector3;
2040
- subVectors: (a: Vector3, b: Vector3) => Vector3;
2041
- multiply: (v: Vector3) => Vector3;
2028
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2029
+ multiply: (v: import("three").Vector3Like) => Vector3;
2042
2030
  multiplyScalar: (s: number) => Vector3;
2043
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
2031
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2044
2032
  applyEuler: (euler: import("three").Euler) => Vector3;
2045
2033
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
2046
2034
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
2047
2035
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
2048
2036
  applyMatrix4: (m: Matrix4) => Vector3;
2049
- applyQuaternion: (q: Quaternion) => Vector3;
2037
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
2050
2038
  project: (camera: import("three").Camera) => Vector3;
2051
2039
  unproject: (camera: import("three").Camera) => Vector3;
2052
2040
  transformDirection: (m: Matrix4) => Vector3;
2053
- divide: (v: Vector3) => Vector3;
2041
+ divide: (v: import("three").Vector3Like) => Vector3;
2054
2042
  divideScalar: (s: number) => Vector3;
2055
- min: (v: Vector3) => Vector3;
2056
- max: (v: Vector3) => Vector3;
2057
- clamp: (min: Vector3, max: Vector3) => Vector3;
2043
+ min: (v: import("three").Vector3Like) => Vector3;
2044
+ max: (v: import("three").Vector3Like) => Vector3;
2045
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
2058
2046
  clampScalar: (min: number, max: number) => Vector3;
2059
2047
  clampLength: (min: number, max: number) => Vector3;
2060
2048
  floor: () => Vector3;
@@ -2062,25 +2050,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2062
2050
  round: () => Vector3;
2063
2051
  roundToZero: () => Vector3;
2064
2052
  negate: () => Vector3;
2065
- dot: (v: Vector3) => number;
2053
+ dot: (v: import("three").Vector3Like) => number;
2066
2054
  lengthSq: () => number;
2067
2055
  length: () => number;
2068
- lengthManhattan: () => number;
2069
2056
  manhattanLength: () => number;
2070
- manhattanDistanceTo: (v: Vector3) => number;
2071
2057
  normalize: () => Vector3;
2072
2058
  setLength: (l: number) => Vector3;
2073
- lerp: (v: Vector3, alpha: number) => Vector3;
2074
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
2075
- cross: (a: Vector3) => Vector3;
2076
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
2059
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
2060
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
2061
+ cross: (a: import("three").Vector3Like) => Vector3;
2062
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2077
2063
  projectOnVector: (v: Vector3) => Vector3;
2078
2064
  projectOnPlane: (planeNormal: Vector3) => Vector3;
2079
- reflect: (vector: Vector3) => Vector3;
2065
+ reflect: (vector: import("three").Vector3Like) => Vector3;
2080
2066
  angleTo: (v: Vector3) => number;
2081
- distanceTo: (v: Vector3) => number;
2082
- distanceToSquared: (v: Vector3) => number;
2083
- distanceToManhattan: (v: Vector3) => number;
2067
+ distanceTo: (v: import("three").Vector3Like) => number;
2068
+ distanceToSquared: (v: import("three").Vector3Like) => number;
2069
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
2084
2070
  setFromSpherical: (s: Spherical) => Vector3;
2085
2071
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
2086
2072
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -2090,14 +2076,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2090
2076
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
2091
2077
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
2092
2078
  setFromEuler: (e: import("three").Euler) => Vector3;
2093
- equals: (v: Vector3) => boolean;
2079
+ setFromColor: (color: import("three").RGB) => Vector3;
2080
+ equals: (v: import("three").Vector3Like) => boolean;
2094
2081
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
2095
2082
  toArray: {
2096
2083
  (array?: number[] | undefined, offset?: number | undefined): number[];
2097
2084
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
2098
2085
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2099
2086
  };
2100
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
2087
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
2101
2088
  random: () => Vector3;
2102
2089
  randomDirection: () => Vector3;
2103
2090
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -2130,11 +2117,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2130
2117
  readonly isQuaternion: true;
2131
2118
  set: (x: number, y: number, z: number, w: number) => Quaternion;
2132
2119
  clone: () => Quaternion;
2133
- copy: (q: Quaternion) => Quaternion;
2120
+ copy: (q: import("three").QuaternionLike) => Quaternion;
2134
2121
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
2135
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
2122
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
2136
2123
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
2137
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
2124
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
2138
2125
  angleTo: (q: Quaternion) => number;
2139
2126
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
2140
2127
  identity: () => Quaternion;
@@ -2156,10 +2143,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2156
2143
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2157
2144
  };
2158
2145
  toJSON: () => [number, number, number, number];
2159
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
2146
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
2160
2147
  _onChange: (callback: () => void) => Quaternion;
2161
2148
  _onChangeCallback: () => void;
2162
- multiplyVector3: (v: any) => any;
2163
2149
  random: () => Quaternion;
2164
2150
  [Symbol.iterator]: () => Generator<number, void, unknown>;
2165
2151
  };
@@ -2174,34 +2160,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2174
2160
  setY: (y: number) => Vector3;
2175
2161
  setZ: (z: number) => Vector3;
2176
2162
  setComponent: (index: number, value: number) => Vector3;
2177
- setFromColor: (color: import("three").Color) => Vector3;
2178
2163
  getComponent: (index: number) => number;
2179
2164
  clone: () => Vector3;
2180
- copy: (v: Vector3) => Vector3;
2181
- add: (v: Vector3) => Vector3;
2165
+ copy: (v: import("three").Vector3Like) => Vector3;
2166
+ add: (v: import("three").Vector3Like) => Vector3;
2182
2167
  addScalar: (s: number) => Vector3;
2168
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2183
2169
  addScaledVector: (v: Vector3, s: number) => Vector3;
2184
- addVectors: (a: Vector3, b: Vector3) => Vector3;
2185
- sub: (a: Vector3) => Vector3;
2170
+ sub: (a: import("three").Vector3Like) => Vector3;
2186
2171
  subScalar: (s: number) => Vector3;
2187
- subVectors: (a: Vector3, b: Vector3) => Vector3;
2188
- multiply: (v: Vector3) => Vector3;
2172
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2173
+ multiply: (v: import("three").Vector3Like) => Vector3;
2189
2174
  multiplyScalar: (s: number) => Vector3;
2190
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
2175
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2191
2176
  applyEuler: (euler: import("three").Euler) => Vector3;
2192
2177
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
2193
2178
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
2194
2179
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
2195
2180
  applyMatrix4: (m: Matrix4) => Vector3;
2196
- applyQuaternion: (q: Quaternion) => Vector3;
2181
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
2197
2182
  project: (camera: import("three").Camera) => Vector3;
2198
2183
  unproject: (camera: import("three").Camera) => Vector3;
2199
2184
  transformDirection: (m: Matrix4) => Vector3;
2200
- divide: (v: Vector3) => Vector3;
2185
+ divide: (v: import("three").Vector3Like) => Vector3;
2201
2186
  divideScalar: (s: number) => Vector3;
2202
- min: (v: Vector3) => Vector3;
2203
- max: (v: Vector3) => Vector3;
2204
- clamp: (min: Vector3, max: Vector3) => Vector3;
2187
+ min: (v: import("three").Vector3Like) => Vector3;
2188
+ max: (v: import("three").Vector3Like) => Vector3;
2189
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
2205
2190
  clampScalar: (min: number, max: number) => Vector3;
2206
2191
  clampLength: (min: number, max: number) => Vector3;
2207
2192
  floor: () => Vector3;
@@ -2209,25 +2194,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2209
2194
  round: () => Vector3;
2210
2195
  roundToZero: () => Vector3;
2211
2196
  negate: () => Vector3;
2212
- dot: (v: Vector3) => number;
2197
+ dot: (v: import("three").Vector3Like) => number;
2213
2198
  lengthSq: () => number;
2214
2199
  length: () => number;
2215
- lengthManhattan: () => number;
2216
2200
  manhattanLength: () => number;
2217
- manhattanDistanceTo: (v: Vector3) => number;
2218
2201
  normalize: () => Vector3;
2219
2202
  setLength: (l: number) => Vector3;
2220
- lerp: (v: Vector3, alpha: number) => Vector3;
2221
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
2222
- cross: (a: Vector3) => Vector3;
2223
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
2203
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
2204
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
2205
+ cross: (a: import("three").Vector3Like) => Vector3;
2206
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2224
2207
  projectOnVector: (v: Vector3) => Vector3;
2225
2208
  projectOnPlane: (planeNormal: Vector3) => Vector3;
2226
- reflect: (vector: Vector3) => Vector3;
2209
+ reflect: (vector: import("three").Vector3Like) => Vector3;
2227
2210
  angleTo: (v: Vector3) => number;
2228
- distanceTo: (v: Vector3) => number;
2229
- distanceToSquared: (v: Vector3) => number;
2230
- distanceToManhattan: (v: Vector3) => number;
2211
+ distanceTo: (v: import("three").Vector3Like) => number;
2212
+ distanceToSquared: (v: import("three").Vector3Like) => number;
2213
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
2231
2214
  setFromSpherical: (s: Spherical) => Vector3;
2232
2215
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
2233
2216
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -2237,14 +2220,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2237
2220
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
2238
2221
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
2239
2222
  setFromEuler: (e: import("three").Euler) => Vector3;
2240
- equals: (v: Vector3) => boolean;
2223
+ setFromColor: (color: import("three").RGB) => Vector3;
2224
+ equals: (v: import("three").Vector3Like) => boolean;
2241
2225
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
2242
2226
  toArray: {
2243
2227
  (array?: number[] | undefined, offset?: number | undefined): number[];
2244
2228
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
2245
2229
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2246
2230
  };
2247
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
2231
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
2248
2232
  random: () => Vector3;
2249
2233
  randomDirection: () => Vector3;
2250
2234
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -2772,10 +2756,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2772
2756
  clone: () => import("three").AnimationClip;
2773
2757
  toJSON: (clip: import("three").AnimationClip) => any;
2774
2758
  }[];
2775
- userData: {
2776
- [key: string]: any;
2777
- };
2759
+ userData: Record<string, any>;
2778
2760
  customDepthMaterial?: {
2761
+ readonly isMaterial: true;
2779
2762
  alphaHash: boolean;
2780
2763
  alphaTest: number;
2781
2764
  alphaToCoverage: boolean;
@@ -2822,7 +2805,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2822
2805
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2823
2806
  };
2824
2807
  toJSON: () => number;
2825
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
2808
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
2826
2809
  [Symbol.iterator]: () => Generator<number, void, unknown>;
2827
2810
  };
2828
2811
  blendDst: import("three").BlendingDstFactor;
@@ -2845,34 +2828,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2845
2828
  setY: (y: number) => Vector3;
2846
2829
  setZ: (z: number) => Vector3;
2847
2830
  setComponent: (index: number, value: number) => Vector3;
2848
- setFromColor: (color: import("three").Color) => Vector3;
2849
2831
  getComponent: (index: number) => number;
2850
2832
  clone: () => Vector3;
2851
- copy: (v: Vector3) => Vector3;
2852
- add: (v: Vector3) => Vector3;
2833
+ copy: (v: import("three").Vector3Like) => Vector3;
2834
+ add: (v: import("three").Vector3Like) => Vector3;
2853
2835
  addScalar: (s: number) => Vector3;
2836
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2854
2837
  addScaledVector: (v: Vector3, s: number) => Vector3;
2855
- addVectors: (a: Vector3, b: Vector3) => Vector3;
2856
- sub: (a: Vector3) => Vector3;
2838
+ sub: (a: import("three").Vector3Like) => Vector3;
2857
2839
  subScalar: (s: number) => Vector3;
2858
- subVectors: (a: Vector3, b: Vector3) => Vector3;
2859
- multiply: (v: Vector3) => Vector3;
2840
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2841
+ multiply: (v: import("three").Vector3Like) => Vector3;
2860
2842
  multiplyScalar: (s: number) => Vector3;
2861
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
2843
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2862
2844
  applyEuler: (euler: import("three").Euler) => Vector3;
2863
2845
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
2864
2846
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
2865
2847
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
2866
2848
  applyMatrix4: (m: Matrix4) => Vector3;
2867
- applyQuaternion: (q: Quaternion) => Vector3;
2849
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
2868
2850
  project: (camera: import("three").Camera) => Vector3;
2869
2851
  unproject: (camera: import("three").Camera) => Vector3;
2870
2852
  transformDirection: (m: Matrix4) => Vector3;
2871
- divide: (v: Vector3) => Vector3;
2853
+ divide: (v: import("three").Vector3Like) => Vector3;
2872
2854
  divideScalar: (s: number) => Vector3;
2873
- min: (v: Vector3) => Vector3;
2874
- max: (v: Vector3) => Vector3;
2875
- clamp: (min: Vector3, max: Vector3) => Vector3;
2855
+ min: (v: import("three").Vector3Like) => Vector3;
2856
+ max: (v: import("three").Vector3Like) => Vector3;
2857
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
2876
2858
  clampScalar: (min: number, max: number) => Vector3;
2877
2859
  clampLength: (min: number, max: number) => Vector3;
2878
2860
  floor: () => Vector3;
@@ -2880,25 +2862,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2880
2862
  round: () => Vector3;
2881
2863
  roundToZero: () => Vector3;
2882
2864
  negate: () => Vector3;
2883
- dot: (v: Vector3) => number;
2865
+ dot: (v: import("three").Vector3Like) => number;
2884
2866
  lengthSq: () => number;
2885
2867
  length: () => number;
2886
- lengthManhattan: () => number;
2887
2868
  manhattanLength: () => number;
2888
- manhattanDistanceTo: (v: Vector3) => number;
2889
2869
  normalize: () => Vector3;
2890
2870
  setLength: (l: number) => Vector3;
2891
- lerp: (v: Vector3, alpha: number) => Vector3;
2892
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
2893
- cross: (a: Vector3) => Vector3;
2894
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
2871
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
2872
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
2873
+ cross: (a: import("three").Vector3Like) => Vector3;
2874
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
2895
2875
  projectOnVector: (v: Vector3) => Vector3;
2896
2876
  projectOnPlane: (planeNormal: Vector3) => Vector3;
2897
- reflect: (vector: Vector3) => Vector3;
2877
+ reflect: (vector: import("three").Vector3Like) => Vector3;
2898
2878
  angleTo: (v: Vector3) => number;
2899
- distanceTo: (v: Vector3) => number;
2900
- distanceToSquared: (v: Vector3) => number;
2901
- distanceToManhattan: (v: Vector3) => number;
2879
+ distanceTo: (v: import("three").Vector3Like) => number;
2880
+ distanceToSquared: (v: import("three").Vector3Like) => number;
2881
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
2902
2882
  setFromSpherical: (s: Spherical) => Vector3;
2903
2883
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
2904
2884
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -2908,14 +2888,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2908
2888
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
2909
2889
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
2910
2890
  setFromEuler: (e: import("three").Euler) => Vector3;
2911
- equals: (v: Vector3) => boolean;
2891
+ setFromColor: (color: import("three").RGB) => Vector3;
2892
+ equals: (v: import("three").Vector3Like) => boolean;
2912
2893
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
2913
2894
  toArray: {
2914
2895
  (array?: number[] | undefined, offset?: number | undefined): number[];
2915
2896
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
2916
2897
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
2917
2898
  };
2918
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
2899
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
2919
2900
  random: () => Vector3;
2920
2901
  randomDirection: () => Vector3;
2921
2902
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -2960,7 +2941,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2960
2941
  stencilFail: import("three").StencilOp;
2961
2942
  stencilZFail: import("three").StencilOp;
2962
2943
  stencilZPass: import("three").StencilOp;
2963
- readonly isMaterial: true;
2964
2944
  name: string;
2965
2945
  needsUpdate: boolean;
2966
2946
  opacity: number;
@@ -2979,12 +2959,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
2979
2959
  uuid: string;
2980
2960
  vertexColors: boolean;
2981
2961
  visible: boolean;
2982
- userData: any;
2962
+ userData: Record<string, any>;
2983
2963
  version: number;
2984
2964
  clone: () => import("three").Material;
2985
2965
  copy: (material: import("three").Material) => import("three").Material;
2986
2966
  dispose: () => void;
2987
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
2967
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
2988
2968
  customProgramCacheKey: () => string;
2989
2969
  setValues: (values: import("three").MaterialParameters) => void;
2990
2970
  toJSON: (meta?: any) => any;
@@ -3011,6 +2991,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3011
2991
  }[T_6]) => void;
3012
2992
  } | undefined;
3013
2993
  customDistanceMaterial?: {
2994
+ readonly isMaterial: true;
3014
2995
  alphaHash: boolean;
3015
2996
  alphaTest: number;
3016
2997
  alphaToCoverage: boolean;
@@ -3057,7 +3038,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3057
3038
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3058
3039
  };
3059
3040
  toJSON: () => number;
3060
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
3041
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
3061
3042
  [Symbol.iterator]: () => Generator<number, void, unknown>;
3062
3043
  };
3063
3044
  blendDst: import("three").BlendingDstFactor;
@@ -3080,34 +3061,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3080
3061
  setY: (y: number) => Vector3;
3081
3062
  setZ: (z: number) => Vector3;
3082
3063
  setComponent: (index: number, value: number) => Vector3;
3083
- setFromColor: (color: import("three").Color) => Vector3;
3084
3064
  getComponent: (index: number) => number;
3085
3065
  clone: () => Vector3;
3086
- copy: (v: Vector3) => Vector3;
3087
- add: (v: Vector3) => Vector3;
3066
+ copy: (v: import("three").Vector3Like) => Vector3;
3067
+ add: (v: import("three").Vector3Like) => Vector3;
3088
3068
  addScalar: (s: number) => Vector3;
3069
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3089
3070
  addScaledVector: (v: Vector3, s: number) => Vector3;
3090
- addVectors: (a: Vector3, b: Vector3) => Vector3;
3091
- sub: (a: Vector3) => Vector3;
3071
+ sub: (a: import("three").Vector3Like) => Vector3;
3092
3072
  subScalar: (s: number) => Vector3;
3093
- subVectors: (a: Vector3, b: Vector3) => Vector3;
3094
- multiply: (v: Vector3) => Vector3;
3073
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3074
+ multiply: (v: import("three").Vector3Like) => Vector3;
3095
3075
  multiplyScalar: (s: number) => Vector3;
3096
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
3076
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3097
3077
  applyEuler: (euler: import("three").Euler) => Vector3;
3098
3078
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
3099
3079
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
3100
3080
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
3101
3081
  applyMatrix4: (m: Matrix4) => Vector3;
3102
- applyQuaternion: (q: Quaternion) => Vector3;
3082
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
3103
3083
  project: (camera: import("three").Camera) => Vector3;
3104
3084
  unproject: (camera: import("three").Camera) => Vector3;
3105
3085
  transformDirection: (m: Matrix4) => Vector3;
3106
- divide: (v: Vector3) => Vector3;
3086
+ divide: (v: import("three").Vector3Like) => Vector3;
3107
3087
  divideScalar: (s: number) => Vector3;
3108
- min: (v: Vector3) => Vector3;
3109
- max: (v: Vector3) => Vector3;
3110
- clamp: (min: Vector3, max: Vector3) => Vector3;
3088
+ min: (v: import("three").Vector3Like) => Vector3;
3089
+ max: (v: import("three").Vector3Like) => Vector3;
3090
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
3111
3091
  clampScalar: (min: number, max: number) => Vector3;
3112
3092
  clampLength: (min: number, max: number) => Vector3;
3113
3093
  floor: () => Vector3;
@@ -3115,25 +3095,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3115
3095
  round: () => Vector3;
3116
3096
  roundToZero: () => Vector3;
3117
3097
  negate: () => Vector3;
3118
- dot: (v: Vector3) => number;
3098
+ dot: (v: import("three").Vector3Like) => number;
3119
3099
  lengthSq: () => number;
3120
3100
  length: () => number;
3121
- lengthManhattan: () => number;
3122
3101
  manhattanLength: () => number;
3123
- manhattanDistanceTo: (v: Vector3) => number;
3124
3102
  normalize: () => Vector3;
3125
3103
  setLength: (l: number) => Vector3;
3126
- lerp: (v: Vector3, alpha: number) => Vector3;
3127
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
3128
- cross: (a: Vector3) => Vector3;
3129
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
3104
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
3105
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
3106
+ cross: (a: import("three").Vector3Like) => Vector3;
3107
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3130
3108
  projectOnVector: (v: Vector3) => Vector3;
3131
3109
  projectOnPlane: (planeNormal: Vector3) => Vector3;
3132
- reflect: (vector: Vector3) => Vector3;
3110
+ reflect: (vector: import("three").Vector3Like) => Vector3;
3133
3111
  angleTo: (v: Vector3) => number;
3134
- distanceTo: (v: Vector3) => number;
3135
- distanceToSquared: (v: Vector3) => number;
3136
- distanceToManhattan: (v: Vector3) => number;
3112
+ distanceTo: (v: import("three").Vector3Like) => number;
3113
+ distanceToSquared: (v: import("three").Vector3Like) => number;
3114
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
3137
3115
  setFromSpherical: (s: Spherical) => Vector3;
3138
3116
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
3139
3117
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -3143,14 +3121,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3143
3121
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
3144
3122
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
3145
3123
  setFromEuler: (e: import("three").Euler) => Vector3;
3146
- equals: (v: Vector3) => boolean;
3124
+ setFromColor: (color: import("three").RGB) => Vector3;
3125
+ equals: (v: import("three").Vector3Like) => boolean;
3147
3126
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
3148
3127
  toArray: {
3149
3128
  (array?: number[] | undefined, offset?: number | undefined): number[];
3150
3129
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
3151
3130
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3152
3131
  };
3153
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
3132
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
3154
3133
  random: () => Vector3;
3155
3134
  randomDirection: () => Vector3;
3156
3135
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -3195,7 +3174,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3195
3174
  stencilFail: import("three").StencilOp;
3196
3175
  stencilZFail: import("three").StencilOp;
3197
3176
  stencilZPass: import("three").StencilOp;
3198
- readonly isMaterial: true;
3199
3177
  name: string;
3200
3178
  needsUpdate: boolean;
3201
3179
  opacity: number;
@@ -3214,12 +3192,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3214
3192
  uuid: string;
3215
3193
  vertexColors: boolean;
3216
3194
  visible: boolean;
3217
- userData: any;
3195
+ userData: Record<string, any>;
3218
3196
  version: number;
3219
3197
  clone: () => import("three").Material;
3220
3198
  copy: (material: import("three").Material) => import("three").Material;
3221
3199
  dispose: () => void;
3222
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
3200
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
3223
3201
  customProgramCacheKey: () => string;
3224
3202
  setValues: (values: import("three").MaterialParameters) => void;
3225
3203
  toJSON: (meta?: any) => any;
@@ -3245,6 +3223,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3245
3223
  dispose: {};
3246
3224
  }[T_6]) => void;
3247
3225
  } | undefined;
3226
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
3227
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
3248
3228
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
3249
3229
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
3250
3230
  applyMatrix4: (matrix: Matrix4) => void;
@@ -3276,7 +3256,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3276
3256
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
3277
3257
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
3278
3258
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
3279
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
3259
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
3280
3260
  getWorldPosition: (target: Vector3) => Vector3;
3281
3261
  getWorldQuaternion: (target: Quaternion) => Quaternion;
3282
3262
  getWorldScale: (target: Vector3) => Vector3;
@@ -3329,34 +3309,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3329
3309
  setY: (y: number) => Vector3;
3330
3310
  setZ: (z: number) => Vector3;
3331
3311
  setComponent: (index: number, value: number) => Vector3;
3332
- setFromColor: (color: import("three").Color) => Vector3;
3333
3312
  getComponent: (index: number) => number;
3334
3313
  clone: () => Vector3;
3335
- copy: (v: Vector3) => Vector3;
3336
- add: (v: Vector3) => Vector3;
3314
+ copy: (v: import("three").Vector3Like) => Vector3;
3315
+ add: (v: import("three").Vector3Like) => Vector3;
3337
3316
  addScalar: (s: number) => Vector3;
3317
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3338
3318
  addScaledVector: (v: Vector3, s: number) => Vector3;
3339
- addVectors: (a: Vector3, b: Vector3) => Vector3;
3340
- sub: (a: Vector3) => Vector3;
3319
+ sub: (a: import("three").Vector3Like) => Vector3;
3341
3320
  subScalar: (s: number) => Vector3;
3342
- subVectors: (a: Vector3, b: Vector3) => Vector3;
3343
- multiply: (v: Vector3) => Vector3;
3321
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3322
+ multiply: (v: import("three").Vector3Like) => Vector3;
3344
3323
  multiplyScalar: (s: number) => Vector3;
3345
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
3324
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3346
3325
  applyEuler: (euler: import("three").Euler) => Vector3;
3347
3326
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
3348
3327
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
3349
3328
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
3350
3329
  applyMatrix4: (m: Matrix4) => Vector3;
3351
- applyQuaternion: (q: Quaternion) => Vector3;
3330
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
3352
3331
  project: (camera: import("three").Camera) => Vector3;
3353
3332
  unproject: (camera: import("three").Camera) => Vector3;
3354
3333
  transformDirection: (m: Matrix4) => Vector3;
3355
- divide: (v: Vector3) => Vector3;
3334
+ divide: (v: import("three").Vector3Like) => Vector3;
3356
3335
  divideScalar: (s: number) => Vector3;
3357
- min: (v: Vector3) => Vector3;
3358
- max: (v: Vector3) => Vector3;
3359
- clamp: (min: Vector3, max: Vector3) => Vector3;
3336
+ min: (v: import("three").Vector3Like) => Vector3;
3337
+ max: (v: import("three").Vector3Like) => Vector3;
3338
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
3360
3339
  clampScalar: (min: number, max: number) => Vector3;
3361
3340
  clampLength: (min: number, max: number) => Vector3;
3362
3341
  floor: () => Vector3;
@@ -3364,25 +3343,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3364
3343
  round: () => Vector3;
3365
3344
  roundToZero: () => Vector3;
3366
3345
  negate: () => Vector3;
3367
- dot: (v: Vector3) => number;
3346
+ dot: (v: import("three").Vector3Like) => number;
3368
3347
  lengthSq: () => number;
3369
3348
  length: () => number;
3370
- lengthManhattan: () => number;
3371
3349
  manhattanLength: () => number;
3372
- manhattanDistanceTo: (v: Vector3) => number;
3373
3350
  normalize: () => Vector3;
3374
3351
  setLength: (l: number) => Vector3;
3375
- lerp: (v: Vector3, alpha: number) => Vector3;
3376
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
3377
- cross: (a: Vector3) => Vector3;
3378
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
3352
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
3353
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
3354
+ cross: (a: import("three").Vector3Like) => Vector3;
3355
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3379
3356
  projectOnVector: (v: Vector3) => Vector3;
3380
3357
  projectOnPlane: (planeNormal: Vector3) => Vector3;
3381
- reflect: (vector: Vector3) => Vector3;
3358
+ reflect: (vector: import("three").Vector3Like) => Vector3;
3382
3359
  angleTo: (v: Vector3) => number;
3383
- distanceTo: (v: Vector3) => number;
3384
- distanceToSquared: (v: Vector3) => number;
3385
- distanceToManhattan: (v: Vector3) => number;
3360
+ distanceTo: (v: import("three").Vector3Like) => number;
3361
+ distanceToSquared: (v: import("three").Vector3Like) => number;
3362
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
3386
3363
  setFromSpherical: (s: Spherical) => Vector3;
3387
3364
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
3388
3365
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -3392,14 +3369,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3392
3369
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
3393
3370
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
3394
3371
  setFromEuler: (e: import("three").Euler) => Vector3;
3395
- equals: (v: Vector3) => boolean;
3372
+ setFromColor: (color: import("three").RGB) => Vector3;
3373
+ equals: (v: import("three").Vector3Like) => boolean;
3396
3374
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
3397
3375
  toArray: {
3398
3376
  (array?: number[] | undefined, offset?: number | undefined): number[];
3399
3377
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
3400
3378
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3401
3379
  };
3402
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
3380
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
3403
3381
  random: () => Vector3;
3404
3382
  randomDirection: () => Vector3;
3405
3383
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -3415,34 +3393,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3415
3393
  setY: (y: number) => Vector3;
3416
3394
  setZ: (z: number) => Vector3;
3417
3395
  setComponent: (index: number, value: number) => Vector3;
3418
- setFromColor: (color: import("three").Color) => Vector3;
3419
3396
  getComponent: (index: number) => number;
3420
3397
  clone: () => Vector3;
3421
- copy: (v: Vector3) => Vector3;
3422
- add: (v: Vector3) => Vector3;
3398
+ copy: (v: import("three").Vector3Like) => Vector3;
3399
+ add: (v: import("three").Vector3Like) => Vector3;
3423
3400
  addScalar: (s: number) => Vector3;
3401
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3424
3402
  addScaledVector: (v: Vector3, s: number) => Vector3;
3425
- addVectors: (a: Vector3, b: Vector3) => Vector3;
3426
- sub: (a: Vector3) => Vector3;
3403
+ sub: (a: import("three").Vector3Like) => Vector3;
3427
3404
  subScalar: (s: number) => Vector3;
3428
- subVectors: (a: Vector3, b: Vector3) => Vector3;
3429
- multiply: (v: Vector3) => Vector3;
3405
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3406
+ multiply: (v: import("three").Vector3Like) => Vector3;
3430
3407
  multiplyScalar: (s: number) => Vector3;
3431
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
3408
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3432
3409
  applyEuler: (euler: import("three").Euler) => Vector3;
3433
3410
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
3434
3411
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
3435
3412
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
3436
3413
  applyMatrix4: (m: Matrix4) => Vector3;
3437
- applyQuaternion: (q: Quaternion) => Vector3;
3414
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
3438
3415
  project: (camera: import("three").Camera) => Vector3;
3439
3416
  unproject: (camera: import("three").Camera) => Vector3;
3440
3417
  transformDirection: (m: Matrix4) => Vector3;
3441
- divide: (v: Vector3) => Vector3;
3418
+ divide: (v: import("three").Vector3Like) => Vector3;
3442
3419
  divideScalar: (s: number) => Vector3;
3443
- min: (v: Vector3) => Vector3;
3444
- max: (v: Vector3) => Vector3;
3445
- clamp: (min: Vector3, max: Vector3) => Vector3;
3420
+ min: (v: import("three").Vector3Like) => Vector3;
3421
+ max: (v: import("three").Vector3Like) => Vector3;
3422
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
3446
3423
  clampScalar: (min: number, max: number) => Vector3;
3447
3424
  clampLength: (min: number, max: number) => Vector3;
3448
3425
  floor: () => Vector3;
@@ -3450,25 +3427,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3450
3427
  round: () => Vector3;
3451
3428
  roundToZero: () => Vector3;
3452
3429
  negate: () => Vector3;
3453
- dot: (v: Vector3) => number;
3430
+ dot: (v: import("three").Vector3Like) => number;
3454
3431
  lengthSq: () => number;
3455
3432
  length: () => number;
3456
- lengthManhattan: () => number;
3457
3433
  manhattanLength: () => number;
3458
- manhattanDistanceTo: (v: Vector3) => number;
3459
3434
  normalize: () => Vector3;
3460
3435
  setLength: (l: number) => Vector3;
3461
- lerp: (v: Vector3, alpha: number) => Vector3;
3462
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
3463
- cross: (a: Vector3) => Vector3;
3464
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
3436
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
3437
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
3438
+ cross: (a: import("three").Vector3Like) => Vector3;
3439
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3465
3440
  projectOnVector: (v: Vector3) => Vector3;
3466
3441
  projectOnPlane: (planeNormal: Vector3) => Vector3;
3467
- reflect: (vector: Vector3) => Vector3;
3442
+ reflect: (vector: import("three").Vector3Like) => Vector3;
3468
3443
  angleTo: (v: Vector3) => number;
3469
- distanceTo: (v: Vector3) => number;
3470
- distanceToSquared: (v: Vector3) => number;
3471
- distanceToManhattan: (v: Vector3) => number;
3444
+ distanceTo: (v: import("three").Vector3Like) => number;
3445
+ distanceToSquared: (v: import("three").Vector3Like) => number;
3446
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
3472
3447
  setFromSpherical: (s: Spherical) => Vector3;
3473
3448
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
3474
3449
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -3478,14 +3453,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3478
3453
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
3479
3454
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
3480
3455
  setFromEuler: (e: import("three").Euler) => Vector3;
3481
- equals: (v: Vector3) => boolean;
3456
+ setFromColor: (color: import("three").RGB) => Vector3;
3457
+ equals: (v: import("three").Vector3Like) => boolean;
3482
3458
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
3483
3459
  toArray: {
3484
3460
  (array?: number[] | undefined, offset?: number | undefined): number[];
3485
3461
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
3486
3462
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3487
3463
  };
3488
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
3464
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
3489
3465
  random: () => Vector3;
3490
3466
  randomDirection: () => Vector3;
3491
3467
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -3518,11 +3494,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3518
3494
  readonly isQuaternion: true;
3519
3495
  set: (x: number, y: number, z: number, w: number) => Quaternion;
3520
3496
  clone: () => Quaternion;
3521
- copy: (q: Quaternion) => Quaternion;
3497
+ copy: (q: import("three").QuaternionLike) => Quaternion;
3522
3498
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
3523
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
3499
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
3524
3500
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
3525
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
3501
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
3526
3502
  angleTo: (q: Quaternion) => number;
3527
3503
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
3528
3504
  identity: () => Quaternion;
@@ -3544,10 +3520,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3544
3520
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3545
3521
  };
3546
3522
  toJSON: () => [number, number, number, number];
3547
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
3523
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
3548
3524
  _onChange: (callback: () => void) => Quaternion;
3549
3525
  _onChangeCallback: () => void;
3550
- multiplyVector3: (v: any) => any;
3551
3526
  random: () => Quaternion;
3552
3527
  [Symbol.iterator]: () => Generator<number, void, unknown>;
3553
3528
  };
@@ -3562,34 +3537,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3562
3537
  setY: (y: number) => Vector3;
3563
3538
  setZ: (z: number) => Vector3;
3564
3539
  setComponent: (index: number, value: number) => Vector3;
3565
- setFromColor: (color: import("three").Color) => Vector3;
3566
3540
  getComponent: (index: number) => number;
3567
3541
  clone: () => Vector3;
3568
- copy: (v: Vector3) => Vector3;
3569
- add: (v: Vector3) => Vector3;
3542
+ copy: (v: import("three").Vector3Like) => Vector3;
3543
+ add: (v: import("three").Vector3Like) => Vector3;
3570
3544
  addScalar: (s: number) => Vector3;
3545
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3571
3546
  addScaledVector: (v: Vector3, s: number) => Vector3;
3572
- addVectors: (a: Vector3, b: Vector3) => Vector3;
3573
- sub: (a: Vector3) => Vector3;
3547
+ sub: (a: import("three").Vector3Like) => Vector3;
3574
3548
  subScalar: (s: number) => Vector3;
3575
- subVectors: (a: Vector3, b: Vector3) => Vector3;
3576
- multiply: (v: Vector3) => Vector3;
3549
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3550
+ multiply: (v: import("three").Vector3Like) => Vector3;
3577
3551
  multiplyScalar: (s: number) => Vector3;
3578
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
3552
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3579
3553
  applyEuler: (euler: import("three").Euler) => Vector3;
3580
3554
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
3581
3555
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
3582
3556
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
3583
3557
  applyMatrix4: (m: Matrix4) => Vector3;
3584
- applyQuaternion: (q: Quaternion) => Vector3;
3558
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
3585
3559
  project: (camera: import("three").Camera) => Vector3;
3586
3560
  unproject: (camera: import("three").Camera) => Vector3;
3587
3561
  transformDirection: (m: Matrix4) => Vector3;
3588
- divide: (v: Vector3) => Vector3;
3562
+ divide: (v: import("three").Vector3Like) => Vector3;
3589
3563
  divideScalar: (s: number) => Vector3;
3590
- min: (v: Vector3) => Vector3;
3591
- max: (v: Vector3) => Vector3;
3592
- clamp: (min: Vector3, max: Vector3) => Vector3;
3564
+ min: (v: import("three").Vector3Like) => Vector3;
3565
+ max: (v: import("three").Vector3Like) => Vector3;
3566
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
3593
3567
  clampScalar: (min: number, max: number) => Vector3;
3594
3568
  clampLength: (min: number, max: number) => Vector3;
3595
3569
  floor: () => Vector3;
@@ -3597,25 +3571,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3597
3571
  round: () => Vector3;
3598
3572
  roundToZero: () => Vector3;
3599
3573
  negate: () => Vector3;
3600
- dot: (v: Vector3) => number;
3574
+ dot: (v: import("three").Vector3Like) => number;
3601
3575
  lengthSq: () => number;
3602
3576
  length: () => number;
3603
- lengthManhattan: () => number;
3604
3577
  manhattanLength: () => number;
3605
- manhattanDistanceTo: (v: Vector3) => number;
3606
3578
  normalize: () => Vector3;
3607
3579
  setLength: (l: number) => Vector3;
3608
- lerp: (v: Vector3, alpha: number) => Vector3;
3609
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
3610
- cross: (a: Vector3) => Vector3;
3611
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
3580
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
3581
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
3582
+ cross: (a: import("three").Vector3Like) => Vector3;
3583
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
3612
3584
  projectOnVector: (v: Vector3) => Vector3;
3613
3585
  projectOnPlane: (planeNormal: Vector3) => Vector3;
3614
- reflect: (vector: Vector3) => Vector3;
3586
+ reflect: (vector: import("three").Vector3Like) => Vector3;
3615
3587
  angleTo: (v: Vector3) => number;
3616
- distanceTo: (v: Vector3) => number;
3617
- distanceToSquared: (v: Vector3) => number;
3618
- distanceToManhattan: (v: Vector3) => number;
3588
+ distanceTo: (v: import("three").Vector3Like) => number;
3589
+ distanceToSquared: (v: import("three").Vector3Like) => number;
3590
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
3619
3591
  setFromSpherical: (s: Spherical) => Vector3;
3620
3592
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
3621
3593
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -3625,14 +3597,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
3625
3597
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
3626
3598
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
3627
3599
  setFromEuler: (e: import("three").Euler) => Vector3;
3628
- equals: (v: Vector3) => boolean;
3600
+ setFromColor: (color: import("three").RGB) => Vector3;
3601
+ equals: (v: import("three").Vector3Like) => boolean;
3629
3602
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
3630
3603
  toArray: {
3631
3604
  (array?: number[] | undefined, offset?: number | undefined): number[];
3632
3605
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
3633
3606
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
3634
3607
  };
3635
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
3608
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
3636
3609
  random: () => Vector3;
3637
3610
  randomDirection: () => Vector3;
3638
3611
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -4160,10 +4133,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4160
4133
  clone: () => import("three").AnimationClip;
4161
4134
  toJSON: (clip: import("three").AnimationClip) => any;
4162
4135
  }[];
4163
- userData: {
4164
- [key: string]: any;
4165
- };
4136
+ userData: Record<string, any>;
4166
4137
  customDepthMaterial?: {
4138
+ readonly isMaterial: true;
4167
4139
  alphaHash: boolean;
4168
4140
  alphaTest: number;
4169
4141
  alphaToCoverage: boolean;
@@ -4210,7 +4182,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4210
4182
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4211
4183
  };
4212
4184
  toJSON: () => number;
4213
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
4185
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
4214
4186
  [Symbol.iterator]: () => Generator<number, void, unknown>;
4215
4187
  };
4216
4188
  blendDst: import("three").BlendingDstFactor;
@@ -4233,34 +4205,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4233
4205
  setY: (y: number) => Vector3;
4234
4206
  setZ: (z: number) => Vector3;
4235
4207
  setComponent: (index: number, value: number) => Vector3;
4236
- setFromColor: (color: import("three").Color) => Vector3;
4237
4208
  getComponent: (index: number) => number;
4238
4209
  clone: () => Vector3;
4239
- copy: (v: Vector3) => Vector3;
4240
- add: (v: Vector3) => Vector3;
4210
+ copy: (v: import("three").Vector3Like) => Vector3;
4211
+ add: (v: import("three").Vector3Like) => Vector3;
4241
4212
  addScalar: (s: number) => Vector3;
4213
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4242
4214
  addScaledVector: (v: Vector3, s: number) => Vector3;
4243
- addVectors: (a: Vector3, b: Vector3) => Vector3;
4244
- sub: (a: Vector3) => Vector3;
4215
+ sub: (a: import("three").Vector3Like) => Vector3;
4245
4216
  subScalar: (s: number) => Vector3;
4246
- subVectors: (a: Vector3, b: Vector3) => Vector3;
4247
- multiply: (v: Vector3) => Vector3;
4217
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4218
+ multiply: (v: import("three").Vector3Like) => Vector3;
4248
4219
  multiplyScalar: (s: number) => Vector3;
4249
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
4220
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4250
4221
  applyEuler: (euler: import("three").Euler) => Vector3;
4251
4222
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
4252
4223
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
4253
4224
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
4254
4225
  applyMatrix4: (m: Matrix4) => Vector3;
4255
- applyQuaternion: (q: Quaternion) => Vector3;
4226
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
4256
4227
  project: (camera: import("three").Camera) => Vector3;
4257
4228
  unproject: (camera: import("three").Camera) => Vector3;
4258
4229
  transformDirection: (m: Matrix4) => Vector3;
4259
- divide: (v: Vector3) => Vector3;
4230
+ divide: (v: import("three").Vector3Like) => Vector3;
4260
4231
  divideScalar: (s: number) => Vector3;
4261
- min: (v: Vector3) => Vector3;
4262
- max: (v: Vector3) => Vector3;
4263
- clamp: (min: Vector3, max: Vector3) => Vector3;
4232
+ min: (v: import("three").Vector3Like) => Vector3;
4233
+ max: (v: import("three").Vector3Like) => Vector3;
4234
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
4264
4235
  clampScalar: (min: number, max: number) => Vector3;
4265
4236
  clampLength: (min: number, max: number) => Vector3;
4266
4237
  floor: () => Vector3;
@@ -4268,25 +4239,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4268
4239
  round: () => Vector3;
4269
4240
  roundToZero: () => Vector3;
4270
4241
  negate: () => Vector3;
4271
- dot: (v: Vector3) => number;
4242
+ dot: (v: import("three").Vector3Like) => number;
4272
4243
  lengthSq: () => number;
4273
4244
  length: () => number;
4274
- lengthManhattan: () => number;
4275
4245
  manhattanLength: () => number;
4276
- manhattanDistanceTo: (v: Vector3) => number;
4277
4246
  normalize: () => Vector3;
4278
4247
  setLength: (l: number) => Vector3;
4279
- lerp: (v: Vector3, alpha: number) => Vector3;
4280
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
4281
- cross: (a: Vector3) => Vector3;
4282
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
4248
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
4249
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
4250
+ cross: (a: import("three").Vector3Like) => Vector3;
4251
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4283
4252
  projectOnVector: (v: Vector3) => Vector3;
4284
4253
  projectOnPlane: (planeNormal: Vector3) => Vector3;
4285
- reflect: (vector: Vector3) => Vector3;
4254
+ reflect: (vector: import("three").Vector3Like) => Vector3;
4286
4255
  angleTo: (v: Vector3) => number;
4287
- distanceTo: (v: Vector3) => number;
4288
- distanceToSquared: (v: Vector3) => number;
4289
- distanceToManhattan: (v: Vector3) => number;
4256
+ distanceTo: (v: import("three").Vector3Like) => number;
4257
+ distanceToSquared: (v: import("three").Vector3Like) => number;
4258
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
4290
4259
  setFromSpherical: (s: Spherical) => Vector3;
4291
4260
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
4292
4261
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -4296,14 +4265,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4296
4265
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
4297
4266
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
4298
4267
  setFromEuler: (e: import("three").Euler) => Vector3;
4299
- equals: (v: Vector3) => boolean;
4268
+ setFromColor: (color: import("three").RGB) => Vector3;
4269
+ equals: (v: import("three").Vector3Like) => boolean;
4300
4270
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
4301
4271
  toArray: {
4302
4272
  (array?: number[] | undefined, offset?: number | undefined): number[];
4303
4273
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
4304
4274
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4305
4275
  };
4306
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
4276
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
4307
4277
  random: () => Vector3;
4308
4278
  randomDirection: () => Vector3;
4309
4279
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -4348,7 +4318,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4348
4318
  stencilFail: import("three").StencilOp;
4349
4319
  stencilZFail: import("three").StencilOp;
4350
4320
  stencilZPass: import("three").StencilOp;
4351
- readonly isMaterial: true;
4352
4321
  name: string;
4353
4322
  needsUpdate: boolean;
4354
4323
  opacity: number;
@@ -4367,12 +4336,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4367
4336
  uuid: string;
4368
4337
  vertexColors: boolean;
4369
4338
  visible: boolean;
4370
- userData: any;
4339
+ userData: Record<string, any>;
4371
4340
  version: number;
4372
4341
  clone: () => import("three").Material;
4373
4342
  copy: (material: import("three").Material) => import("three").Material;
4374
4343
  dispose: () => void;
4375
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
4344
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
4376
4345
  customProgramCacheKey: () => string;
4377
4346
  setValues: (values: import("three").MaterialParameters) => void;
4378
4347
  toJSON: (meta?: any) => any;
@@ -4399,6 +4368,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4399
4368
  }[T_6]) => void;
4400
4369
  } | undefined;
4401
4370
  customDistanceMaterial?: {
4371
+ readonly isMaterial: true;
4402
4372
  alphaHash: boolean;
4403
4373
  alphaTest: number;
4404
4374
  alphaToCoverage: boolean;
@@ -4445,7 +4415,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4445
4415
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4446
4416
  };
4447
4417
  toJSON: () => number;
4448
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
4418
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
4449
4419
  [Symbol.iterator]: () => Generator<number, void, unknown>;
4450
4420
  };
4451
4421
  blendDst: import("three").BlendingDstFactor;
@@ -4468,34 +4438,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4468
4438
  setY: (y: number) => Vector3;
4469
4439
  setZ: (z: number) => Vector3;
4470
4440
  setComponent: (index: number, value: number) => Vector3;
4471
- setFromColor: (color: import("three").Color) => Vector3;
4472
4441
  getComponent: (index: number) => number;
4473
4442
  clone: () => Vector3;
4474
- copy: (v: Vector3) => Vector3;
4475
- add: (v: Vector3) => Vector3;
4443
+ copy: (v: import("three").Vector3Like) => Vector3;
4444
+ add: (v: import("three").Vector3Like) => Vector3;
4476
4445
  addScalar: (s: number) => Vector3;
4446
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4477
4447
  addScaledVector: (v: Vector3, s: number) => Vector3;
4478
- addVectors: (a: Vector3, b: Vector3) => Vector3;
4479
- sub: (a: Vector3) => Vector3;
4448
+ sub: (a: import("three").Vector3Like) => Vector3;
4480
4449
  subScalar: (s: number) => Vector3;
4481
- subVectors: (a: Vector3, b: Vector3) => Vector3;
4482
- multiply: (v: Vector3) => Vector3;
4450
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4451
+ multiply: (v: import("three").Vector3Like) => Vector3;
4483
4452
  multiplyScalar: (s: number) => Vector3;
4484
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
4453
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4485
4454
  applyEuler: (euler: import("three").Euler) => Vector3;
4486
4455
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
4487
4456
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
4488
4457
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
4489
4458
  applyMatrix4: (m: Matrix4) => Vector3;
4490
- applyQuaternion: (q: Quaternion) => Vector3;
4459
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
4491
4460
  project: (camera: import("three").Camera) => Vector3;
4492
4461
  unproject: (camera: import("three").Camera) => Vector3;
4493
4462
  transformDirection: (m: Matrix4) => Vector3;
4494
- divide: (v: Vector3) => Vector3;
4463
+ divide: (v: import("three").Vector3Like) => Vector3;
4495
4464
  divideScalar: (s: number) => Vector3;
4496
- min: (v: Vector3) => Vector3;
4497
- max: (v: Vector3) => Vector3;
4498
- clamp: (min: Vector3, max: Vector3) => Vector3;
4465
+ min: (v: import("three").Vector3Like) => Vector3;
4466
+ max: (v: import("three").Vector3Like) => Vector3;
4467
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
4499
4468
  clampScalar: (min: number, max: number) => Vector3;
4500
4469
  clampLength: (min: number, max: number) => Vector3;
4501
4470
  floor: () => Vector3;
@@ -4503,25 +4472,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4503
4472
  round: () => Vector3;
4504
4473
  roundToZero: () => Vector3;
4505
4474
  negate: () => Vector3;
4506
- dot: (v: Vector3) => number;
4475
+ dot: (v: import("three").Vector3Like) => number;
4507
4476
  lengthSq: () => number;
4508
4477
  length: () => number;
4509
- lengthManhattan: () => number;
4510
4478
  manhattanLength: () => number;
4511
- manhattanDistanceTo: (v: Vector3) => number;
4512
4479
  normalize: () => Vector3;
4513
4480
  setLength: (l: number) => Vector3;
4514
- lerp: (v: Vector3, alpha: number) => Vector3;
4515
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
4516
- cross: (a: Vector3) => Vector3;
4517
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
4481
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
4482
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
4483
+ cross: (a: import("three").Vector3Like) => Vector3;
4484
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4518
4485
  projectOnVector: (v: Vector3) => Vector3;
4519
4486
  projectOnPlane: (planeNormal: Vector3) => Vector3;
4520
- reflect: (vector: Vector3) => Vector3;
4487
+ reflect: (vector: import("three").Vector3Like) => Vector3;
4521
4488
  angleTo: (v: Vector3) => number;
4522
- distanceTo: (v: Vector3) => number;
4523
- distanceToSquared: (v: Vector3) => number;
4524
- distanceToManhattan: (v: Vector3) => number;
4489
+ distanceTo: (v: import("three").Vector3Like) => number;
4490
+ distanceToSquared: (v: import("three").Vector3Like) => number;
4491
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
4525
4492
  setFromSpherical: (s: Spherical) => Vector3;
4526
4493
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
4527
4494
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -4531,14 +4498,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4531
4498
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
4532
4499
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
4533
4500
  setFromEuler: (e: import("three").Euler) => Vector3;
4534
- equals: (v: Vector3) => boolean;
4501
+ setFromColor: (color: import("three").RGB) => Vector3;
4502
+ equals: (v: import("three").Vector3Like) => boolean;
4535
4503
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
4536
4504
  toArray: {
4537
4505
  (array?: number[] | undefined, offset?: number | undefined): number[];
4538
4506
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
4539
4507
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4540
4508
  };
4541
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
4509
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
4542
4510
  random: () => Vector3;
4543
4511
  randomDirection: () => Vector3;
4544
4512
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -4583,7 +4551,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4583
4551
  stencilFail: import("three").StencilOp;
4584
4552
  stencilZFail: import("three").StencilOp;
4585
4553
  stencilZPass: import("three").StencilOp;
4586
- readonly isMaterial: true;
4587
4554
  name: string;
4588
4555
  needsUpdate: boolean;
4589
4556
  opacity: number;
@@ -4602,12 +4569,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4602
4569
  uuid: string;
4603
4570
  vertexColors: boolean;
4604
4571
  visible: boolean;
4605
- userData: any;
4572
+ userData: Record<string, any>;
4606
4573
  version: number;
4607
4574
  clone: () => import("three").Material;
4608
4575
  copy: (material: import("three").Material) => import("three").Material;
4609
4576
  dispose: () => void;
4610
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
4577
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
4611
4578
  customProgramCacheKey: () => string;
4612
4579
  setValues: (values: import("three").MaterialParameters) => void;
4613
4580
  toJSON: (meta?: any) => any;
@@ -4633,6 +4600,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4633
4600
  dispose: {};
4634
4601
  }[T_6]) => void;
4635
4602
  } | undefined;
4603
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
4604
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
4636
4605
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
4637
4606
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
4638
4607
  applyMatrix4: (matrix: Matrix4) => void;
@@ -4664,7 +4633,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4664
4633
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
4665
4634
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
4666
4635
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
4667
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
4636
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
4668
4637
  getWorldPosition: (target: Vector3) => Vector3;
4669
4638
  getWorldQuaternion: (target: Quaternion) => Quaternion;
4670
4639
  getWorldScale: (target: Vector3) => Vector3;
@@ -4709,34 +4678,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4709
4678
  setY: (y: number) => Vector3;
4710
4679
  setZ: (z: number) => Vector3;
4711
4680
  setComponent: (index: number, value: number) => Vector3;
4712
- setFromColor: (color: import("three").Color) => Vector3;
4713
4681
  getComponent: (index: number) => number;
4714
4682
  clone: () => Vector3;
4715
- copy: (v: Vector3) => Vector3;
4716
- add: (v: Vector3) => Vector3;
4683
+ copy: (v: import("three").Vector3Like) => Vector3;
4684
+ add: (v: import("three").Vector3Like) => Vector3;
4717
4685
  addScalar: (s: number) => Vector3;
4686
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4718
4687
  addScaledVector: (v: Vector3, s: number) => Vector3;
4719
- addVectors: (a: Vector3, b: Vector3) => Vector3;
4720
- sub: (a: Vector3) => Vector3;
4688
+ sub: (a: import("three").Vector3Like) => Vector3;
4721
4689
  subScalar: (s: number) => Vector3;
4722
- subVectors: (a: Vector3, b: Vector3) => Vector3;
4723
- multiply: (v: Vector3) => Vector3;
4690
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4691
+ multiply: (v: import("three").Vector3Like) => Vector3;
4724
4692
  multiplyScalar: (s: number) => Vector3;
4725
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
4693
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4726
4694
  applyEuler: (euler: import("three").Euler) => Vector3;
4727
4695
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
4728
4696
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
4729
4697
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
4730
4698
  applyMatrix4: (m: Matrix4) => Vector3;
4731
- applyQuaternion: (q: Quaternion) => Vector3;
4699
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
4732
4700
  project: (camera: import("three").Camera) => Vector3;
4733
4701
  unproject: (camera: import("three").Camera) => Vector3;
4734
4702
  transformDirection: (m: Matrix4) => Vector3;
4735
- divide: (v: Vector3) => Vector3;
4703
+ divide: (v: import("three").Vector3Like) => Vector3;
4736
4704
  divideScalar: (s: number) => Vector3;
4737
- min: (v: Vector3) => Vector3;
4738
- max: (v: Vector3) => Vector3;
4739
- clamp: (min: Vector3, max: Vector3) => Vector3;
4705
+ min: (v: import("three").Vector3Like) => Vector3;
4706
+ max: (v: import("three").Vector3Like) => Vector3;
4707
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
4740
4708
  clampScalar: (min: number, max: number) => Vector3;
4741
4709
  clampLength: (min: number, max: number) => Vector3;
4742
4710
  floor: () => Vector3;
@@ -4744,25 +4712,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4744
4712
  round: () => Vector3;
4745
4713
  roundToZero: () => Vector3;
4746
4714
  negate: () => Vector3;
4747
- dot: (v: Vector3) => number;
4715
+ dot: (v: import("three").Vector3Like) => number;
4748
4716
  lengthSq: () => number;
4749
4717
  length: () => number;
4750
- lengthManhattan: () => number;
4751
4718
  manhattanLength: () => number;
4752
- manhattanDistanceTo: (v: Vector3) => number;
4753
4719
  normalize: () => Vector3;
4754
4720
  setLength: (l: number) => Vector3;
4755
- lerp: (v: Vector3, alpha: number) => Vector3;
4756
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
4757
- cross: (a: Vector3) => Vector3;
4758
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
4721
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
4722
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
4723
+ cross: (a: import("three").Vector3Like) => Vector3;
4724
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4759
4725
  projectOnVector: (v: Vector3) => Vector3;
4760
4726
  projectOnPlane: (planeNormal: Vector3) => Vector3;
4761
- reflect: (vector: Vector3) => Vector3;
4727
+ reflect: (vector: import("three").Vector3Like) => Vector3;
4762
4728
  angleTo: (v: Vector3) => number;
4763
- distanceTo: (v: Vector3) => number;
4764
- distanceToSquared: (v: Vector3) => number;
4765
- distanceToManhattan: (v: Vector3) => number;
4729
+ distanceTo: (v: import("three").Vector3Like) => number;
4730
+ distanceToSquared: (v: import("three").Vector3Like) => number;
4731
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
4766
4732
  setFromSpherical: (s: Spherical) => Vector3;
4767
4733
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
4768
4734
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -4772,14 +4738,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4772
4738
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
4773
4739
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
4774
4740
  setFromEuler: (e: import("three").Euler) => Vector3;
4775
- equals: (v: Vector3) => boolean;
4741
+ setFromColor: (color: import("three").RGB) => Vector3;
4742
+ equals: (v: import("three").Vector3Like) => boolean;
4776
4743
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
4777
4744
  toArray: {
4778
4745
  (array?: number[] | undefined, offset?: number | undefined): number[];
4779
4746
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
4780
4747
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4781
4748
  };
4782
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
4749
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
4783
4750
  random: () => Vector3;
4784
4751
  randomDirection: () => Vector3;
4785
4752
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -4795,34 +4762,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4795
4762
  setY: (y: number) => Vector3;
4796
4763
  setZ: (z: number) => Vector3;
4797
4764
  setComponent: (index: number, value: number) => Vector3;
4798
- setFromColor: (color: import("three").Color) => Vector3;
4799
4765
  getComponent: (index: number) => number;
4800
4766
  clone: () => Vector3;
4801
- copy: (v: Vector3) => Vector3;
4802
- add: (v: Vector3) => Vector3;
4767
+ copy: (v: import("three").Vector3Like) => Vector3;
4768
+ add: (v: import("three").Vector3Like) => Vector3;
4803
4769
  addScalar: (s: number) => Vector3;
4770
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4804
4771
  addScaledVector: (v: Vector3, s: number) => Vector3;
4805
- addVectors: (a: Vector3, b: Vector3) => Vector3;
4806
- sub: (a: Vector3) => Vector3;
4772
+ sub: (a: import("three").Vector3Like) => Vector3;
4807
4773
  subScalar: (s: number) => Vector3;
4808
- subVectors: (a: Vector3, b: Vector3) => Vector3;
4809
- multiply: (v: Vector3) => Vector3;
4774
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4775
+ multiply: (v: import("three").Vector3Like) => Vector3;
4810
4776
  multiplyScalar: (s: number) => Vector3;
4811
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
4777
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4812
4778
  applyEuler: (euler: import("three").Euler) => Vector3;
4813
4779
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
4814
4780
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
4815
4781
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
4816
4782
  applyMatrix4: (m: Matrix4) => Vector3;
4817
- applyQuaternion: (q: Quaternion) => Vector3;
4783
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
4818
4784
  project: (camera: import("three").Camera) => Vector3;
4819
4785
  unproject: (camera: import("three").Camera) => Vector3;
4820
4786
  transformDirection: (m: Matrix4) => Vector3;
4821
- divide: (v: Vector3) => Vector3;
4787
+ divide: (v: import("three").Vector3Like) => Vector3;
4822
4788
  divideScalar: (s: number) => Vector3;
4823
- min: (v: Vector3) => Vector3;
4824
- max: (v: Vector3) => Vector3;
4825
- clamp: (min: Vector3, max: Vector3) => Vector3;
4789
+ min: (v: import("three").Vector3Like) => Vector3;
4790
+ max: (v: import("three").Vector3Like) => Vector3;
4791
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
4826
4792
  clampScalar: (min: number, max: number) => Vector3;
4827
4793
  clampLength: (min: number, max: number) => Vector3;
4828
4794
  floor: () => Vector3;
@@ -4830,25 +4796,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4830
4796
  round: () => Vector3;
4831
4797
  roundToZero: () => Vector3;
4832
4798
  negate: () => Vector3;
4833
- dot: (v: Vector3) => number;
4799
+ dot: (v: import("three").Vector3Like) => number;
4834
4800
  lengthSq: () => number;
4835
4801
  length: () => number;
4836
- lengthManhattan: () => number;
4837
4802
  manhattanLength: () => number;
4838
- manhattanDistanceTo: (v: Vector3) => number;
4839
4803
  normalize: () => Vector3;
4840
4804
  setLength: (l: number) => Vector3;
4841
- lerp: (v: Vector3, alpha: number) => Vector3;
4842
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
4843
- cross: (a: Vector3) => Vector3;
4844
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
4805
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
4806
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
4807
+ cross: (a: import("three").Vector3Like) => Vector3;
4808
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4845
4809
  projectOnVector: (v: Vector3) => Vector3;
4846
4810
  projectOnPlane: (planeNormal: Vector3) => Vector3;
4847
- reflect: (vector: Vector3) => Vector3;
4811
+ reflect: (vector: import("three").Vector3Like) => Vector3;
4848
4812
  angleTo: (v: Vector3) => number;
4849
- distanceTo: (v: Vector3) => number;
4850
- distanceToSquared: (v: Vector3) => number;
4851
- distanceToManhattan: (v: Vector3) => number;
4813
+ distanceTo: (v: import("three").Vector3Like) => number;
4814
+ distanceToSquared: (v: import("three").Vector3Like) => number;
4815
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
4852
4816
  setFromSpherical: (s: Spherical) => Vector3;
4853
4817
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
4854
4818
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -4858,14 +4822,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4858
4822
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
4859
4823
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
4860
4824
  setFromEuler: (e: import("three").Euler) => Vector3;
4861
- equals: (v: Vector3) => boolean;
4825
+ setFromColor: (color: import("three").RGB) => Vector3;
4826
+ equals: (v: import("three").Vector3Like) => boolean;
4862
4827
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
4863
4828
  toArray: {
4864
4829
  (array?: number[] | undefined, offset?: number | undefined): number[];
4865
4830
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
4866
4831
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4867
4832
  };
4868
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
4833
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
4869
4834
  random: () => Vector3;
4870
4835
  randomDirection: () => Vector3;
4871
4836
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -4898,11 +4863,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4898
4863
  readonly isQuaternion: true;
4899
4864
  set: (x: number, y: number, z: number, w: number) => Quaternion;
4900
4865
  clone: () => Quaternion;
4901
- copy: (q: Quaternion) => Quaternion;
4866
+ copy: (q: import("three").QuaternionLike) => Quaternion;
4902
4867
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
4903
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
4868
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
4904
4869
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
4905
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
4870
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
4906
4871
  angleTo: (q: Quaternion) => number;
4907
4872
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
4908
4873
  identity: () => Quaternion;
@@ -4924,10 +4889,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4924
4889
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
4925
4890
  };
4926
4891
  toJSON: () => [number, number, number, number];
4927
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
4892
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
4928
4893
  _onChange: (callback: () => void) => Quaternion;
4929
4894
  _onChangeCallback: () => void;
4930
- multiplyVector3: (v: any) => any;
4931
4895
  random: () => Quaternion;
4932
4896
  [Symbol.iterator]: () => Generator<number, void, unknown>;
4933
4897
  };
@@ -4942,34 +4906,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4942
4906
  setY: (y: number) => Vector3;
4943
4907
  setZ: (z: number) => Vector3;
4944
4908
  setComponent: (index: number, value: number) => Vector3;
4945
- setFromColor: (color: import("three").Color) => Vector3;
4946
4909
  getComponent: (index: number) => number;
4947
4910
  clone: () => Vector3;
4948
- copy: (v: Vector3) => Vector3;
4949
- add: (v: Vector3) => Vector3;
4911
+ copy: (v: import("three").Vector3Like) => Vector3;
4912
+ add: (v: import("three").Vector3Like) => Vector3;
4950
4913
  addScalar: (s: number) => Vector3;
4914
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4951
4915
  addScaledVector: (v: Vector3, s: number) => Vector3;
4952
- addVectors: (a: Vector3, b: Vector3) => Vector3;
4953
- sub: (a: Vector3) => Vector3;
4916
+ sub: (a: import("three").Vector3Like) => Vector3;
4954
4917
  subScalar: (s: number) => Vector3;
4955
- subVectors: (a: Vector3, b: Vector3) => Vector3;
4956
- multiply: (v: Vector3) => Vector3;
4918
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4919
+ multiply: (v: import("three").Vector3Like) => Vector3;
4957
4920
  multiplyScalar: (s: number) => Vector3;
4958
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
4921
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4959
4922
  applyEuler: (euler: import("three").Euler) => Vector3;
4960
4923
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
4961
4924
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
4962
4925
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
4963
4926
  applyMatrix4: (m: Matrix4) => Vector3;
4964
- applyQuaternion: (q: Quaternion) => Vector3;
4927
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
4965
4928
  project: (camera: import("three").Camera) => Vector3;
4966
4929
  unproject: (camera: import("three").Camera) => Vector3;
4967
4930
  transformDirection: (m: Matrix4) => Vector3;
4968
- divide: (v: Vector3) => Vector3;
4931
+ divide: (v: import("three").Vector3Like) => Vector3;
4969
4932
  divideScalar: (s: number) => Vector3;
4970
- min: (v: Vector3) => Vector3;
4971
- max: (v: Vector3) => Vector3;
4972
- clamp: (min: Vector3, max: Vector3) => Vector3;
4933
+ min: (v: import("three").Vector3Like) => Vector3;
4934
+ max: (v: import("three").Vector3Like) => Vector3;
4935
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
4973
4936
  clampScalar: (min: number, max: number) => Vector3;
4974
4937
  clampLength: (min: number, max: number) => Vector3;
4975
4938
  floor: () => Vector3;
@@ -4977,25 +4940,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
4977
4940
  round: () => Vector3;
4978
4941
  roundToZero: () => Vector3;
4979
4942
  negate: () => Vector3;
4980
- dot: (v: Vector3) => number;
4943
+ dot: (v: import("three").Vector3Like) => number;
4981
4944
  lengthSq: () => number;
4982
4945
  length: () => number;
4983
- lengthManhattan: () => number;
4984
4946
  manhattanLength: () => number;
4985
- manhattanDistanceTo: (v: Vector3) => number;
4986
4947
  normalize: () => Vector3;
4987
4948
  setLength: (l: number) => Vector3;
4988
- lerp: (v: Vector3, alpha: number) => Vector3;
4989
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
4990
- cross: (a: Vector3) => Vector3;
4991
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
4949
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
4950
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
4951
+ cross: (a: import("three").Vector3Like) => Vector3;
4952
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
4992
4953
  projectOnVector: (v: Vector3) => Vector3;
4993
4954
  projectOnPlane: (planeNormal: Vector3) => Vector3;
4994
- reflect: (vector: Vector3) => Vector3;
4955
+ reflect: (vector: import("three").Vector3Like) => Vector3;
4995
4956
  angleTo: (v: Vector3) => number;
4996
- distanceTo: (v: Vector3) => number;
4997
- distanceToSquared: (v: Vector3) => number;
4998
- distanceToManhattan: (v: Vector3) => number;
4957
+ distanceTo: (v: import("three").Vector3Like) => number;
4958
+ distanceToSquared: (v: import("three").Vector3Like) => number;
4959
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
4999
4960
  setFromSpherical: (s: Spherical) => Vector3;
5000
4961
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
5001
4962
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -5005,14 +4966,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5005
4966
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
5006
4967
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
5007
4968
  setFromEuler: (e: import("three").Euler) => Vector3;
5008
- equals: (v: Vector3) => boolean;
4969
+ setFromColor: (color: import("three").RGB) => Vector3;
4970
+ equals: (v: import("three").Vector3Like) => boolean;
5009
4971
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
5010
4972
  toArray: {
5011
4973
  (array?: number[] | undefined, offset?: number | undefined): number[];
5012
4974
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
5013
4975
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
5014
4976
  };
5015
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
4977
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
5016
4978
  random: () => Vector3;
5017
4979
  randomDirection: () => Vector3;
5018
4980
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -5529,10 +5491,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5529
5491
  clone: () => import("three").AnimationClip;
5530
5492
  toJSON: (clip: import("three").AnimationClip) => any;
5531
5493
  }[];
5532
- userData: {
5533
- [key: string]: any;
5534
- };
5494
+ userData: Record<string, any>;
5535
5495
  customDepthMaterial?: {
5496
+ readonly isMaterial: true;
5536
5497
  alphaHash: boolean;
5537
5498
  alphaTest: number;
5538
5499
  alphaToCoverage: boolean;
@@ -5579,7 +5540,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5579
5540
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
5580
5541
  };
5581
5542
  toJSON: () => number;
5582
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
5543
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
5583
5544
  [Symbol.iterator]: () => Generator<number, void, unknown>;
5584
5545
  };
5585
5546
  blendDst: import("three").BlendingDstFactor;
@@ -5602,34 +5563,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5602
5563
  setY: (y: number) => Vector3;
5603
5564
  setZ: (z: number) => Vector3;
5604
5565
  setComponent: (index: number, value: number) => Vector3;
5605
- setFromColor: (color: import("three").Color) => Vector3;
5606
5566
  getComponent: (index: number) => number;
5607
5567
  clone: () => Vector3;
5608
- copy: (v: Vector3) => Vector3;
5609
- add: (v: Vector3) => Vector3;
5568
+ copy: (v: import("three").Vector3Like) => Vector3;
5569
+ add: (v: import("three").Vector3Like) => Vector3;
5610
5570
  addScalar: (s: number) => Vector3;
5571
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5611
5572
  addScaledVector: (v: Vector3, s: number) => Vector3;
5612
- addVectors: (a: Vector3, b: Vector3) => Vector3;
5613
- sub: (a: Vector3) => Vector3;
5573
+ sub: (a: import("three").Vector3Like) => Vector3;
5614
5574
  subScalar: (s: number) => Vector3;
5615
- subVectors: (a: Vector3, b: Vector3) => Vector3;
5616
- multiply: (v: Vector3) => Vector3;
5575
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5576
+ multiply: (v: import("three").Vector3Like) => Vector3;
5617
5577
  multiplyScalar: (s: number) => Vector3;
5618
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
5578
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5619
5579
  applyEuler: (euler: import("three").Euler) => Vector3;
5620
5580
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
5621
5581
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
5622
5582
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
5623
5583
  applyMatrix4: (m: Matrix4) => Vector3;
5624
- applyQuaternion: (q: Quaternion) => Vector3;
5584
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
5625
5585
  project: (camera: import("three").Camera) => Vector3;
5626
5586
  unproject: (camera: import("three").Camera) => Vector3;
5627
5587
  transformDirection: (m: Matrix4) => Vector3;
5628
- divide: (v: Vector3) => Vector3;
5588
+ divide: (v: import("three").Vector3Like) => Vector3;
5629
5589
  divideScalar: (s: number) => Vector3;
5630
- min: (v: Vector3) => Vector3;
5631
- max: (v: Vector3) => Vector3;
5632
- clamp: (min: Vector3, max: Vector3) => Vector3;
5590
+ min: (v: import("three").Vector3Like) => Vector3;
5591
+ max: (v: import("three").Vector3Like) => Vector3;
5592
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
5633
5593
  clampScalar: (min: number, max: number) => Vector3;
5634
5594
  clampLength: (min: number, max: number) => Vector3;
5635
5595
  floor: () => Vector3;
@@ -5637,25 +5597,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5637
5597
  round: () => Vector3;
5638
5598
  roundToZero: () => Vector3;
5639
5599
  negate: () => Vector3;
5640
- dot: (v: Vector3) => number;
5600
+ dot: (v: import("three").Vector3Like) => number;
5641
5601
  lengthSq: () => number;
5642
5602
  length: () => number;
5643
- lengthManhattan: () => number;
5644
5603
  manhattanLength: () => number;
5645
- manhattanDistanceTo: (v: Vector3) => number;
5646
5604
  normalize: () => Vector3;
5647
5605
  setLength: (l: number) => Vector3;
5648
- lerp: (v: Vector3, alpha: number) => Vector3;
5649
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
5650
- cross: (a: Vector3) => Vector3;
5651
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
5606
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
5607
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
5608
+ cross: (a: import("three").Vector3Like) => Vector3;
5609
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5652
5610
  projectOnVector: (v: Vector3) => Vector3;
5653
5611
  projectOnPlane: (planeNormal: Vector3) => Vector3;
5654
- reflect: (vector: Vector3) => Vector3;
5612
+ reflect: (vector: import("three").Vector3Like) => Vector3;
5655
5613
  angleTo: (v: Vector3) => number;
5656
- distanceTo: (v: Vector3) => number;
5657
- distanceToSquared: (v: Vector3) => number;
5658
- distanceToManhattan: (v: Vector3) => number;
5614
+ distanceTo: (v: import("three").Vector3Like) => number;
5615
+ distanceToSquared: (v: import("three").Vector3Like) => number;
5616
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
5659
5617
  setFromSpherical: (s: Spherical) => Vector3;
5660
5618
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
5661
5619
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -5665,14 +5623,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5665
5623
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
5666
5624
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
5667
5625
  setFromEuler: (e: import("three").Euler) => Vector3;
5668
- equals: (v: Vector3) => boolean;
5626
+ setFromColor: (color: import("three").RGB) => Vector3;
5627
+ equals: (v: import("three").Vector3Like) => boolean;
5669
5628
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
5670
5629
  toArray: {
5671
5630
  (array?: number[] | undefined, offset?: number | undefined): number[];
5672
5631
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
5673
5632
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
5674
5633
  };
5675
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
5634
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
5676
5635
  random: () => Vector3;
5677
5636
  randomDirection: () => Vector3;
5678
5637
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -5717,7 +5676,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5717
5676
  stencilFail: import("three").StencilOp;
5718
5677
  stencilZFail: import("three").StencilOp;
5719
5678
  stencilZPass: import("three").StencilOp;
5720
- readonly isMaterial: true;
5721
5679
  name: string;
5722
5680
  needsUpdate: boolean;
5723
5681
  opacity: number;
@@ -5736,12 +5694,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5736
5694
  uuid: string;
5737
5695
  vertexColors: boolean;
5738
5696
  visible: boolean;
5739
- userData: any;
5697
+ userData: Record<string, any>;
5740
5698
  version: number;
5741
5699
  clone: () => import("three").Material;
5742
5700
  copy: (material: import("three").Material) => import("three").Material;
5743
5701
  dispose: () => void;
5744
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
5702
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
5745
5703
  customProgramCacheKey: () => string;
5746
5704
  setValues: (values: import("three").MaterialParameters) => void;
5747
5705
  toJSON: (meta?: any) => any;
@@ -5768,6 +5726,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5768
5726
  }[T_6]) => void;
5769
5727
  } | undefined;
5770
5728
  customDistanceMaterial?: {
5729
+ readonly isMaterial: true;
5771
5730
  alphaHash: boolean;
5772
5731
  alphaTest: number;
5773
5732
  alphaToCoverage: boolean;
@@ -5814,7 +5773,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5814
5773
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
5815
5774
  };
5816
5775
  toJSON: () => number;
5817
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
5776
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
5818
5777
  [Symbol.iterator]: () => Generator<number, void, unknown>;
5819
5778
  };
5820
5779
  blendDst: import("three").BlendingDstFactor;
@@ -5837,34 +5796,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5837
5796
  setY: (y: number) => Vector3;
5838
5797
  setZ: (z: number) => Vector3;
5839
5798
  setComponent: (index: number, value: number) => Vector3;
5840
- setFromColor: (color: import("three").Color) => Vector3;
5841
5799
  getComponent: (index: number) => number;
5842
5800
  clone: () => Vector3;
5843
- copy: (v: Vector3) => Vector3;
5844
- add: (v: Vector3) => Vector3;
5801
+ copy: (v: import("three").Vector3Like) => Vector3;
5802
+ add: (v: import("three").Vector3Like) => Vector3;
5845
5803
  addScalar: (s: number) => Vector3;
5804
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5846
5805
  addScaledVector: (v: Vector3, s: number) => Vector3;
5847
- addVectors: (a: Vector3, b: Vector3) => Vector3;
5848
- sub: (a: Vector3) => Vector3;
5806
+ sub: (a: import("three").Vector3Like) => Vector3;
5849
5807
  subScalar: (s: number) => Vector3;
5850
- subVectors: (a: Vector3, b: Vector3) => Vector3;
5851
- multiply: (v: Vector3) => Vector3;
5808
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5809
+ multiply: (v: import("three").Vector3Like) => Vector3;
5852
5810
  multiplyScalar: (s: number) => Vector3;
5853
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
5811
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5854
5812
  applyEuler: (euler: import("three").Euler) => Vector3;
5855
5813
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
5856
5814
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
5857
5815
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
5858
5816
  applyMatrix4: (m: Matrix4) => Vector3;
5859
- applyQuaternion: (q: Quaternion) => Vector3;
5817
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
5860
5818
  project: (camera: import("three").Camera) => Vector3;
5861
5819
  unproject: (camera: import("three").Camera) => Vector3;
5862
5820
  transformDirection: (m: Matrix4) => Vector3;
5863
- divide: (v: Vector3) => Vector3;
5821
+ divide: (v: import("three").Vector3Like) => Vector3;
5864
5822
  divideScalar: (s: number) => Vector3;
5865
- min: (v: Vector3) => Vector3;
5866
- max: (v: Vector3) => Vector3;
5867
- clamp: (min: Vector3, max: Vector3) => Vector3;
5823
+ min: (v: import("three").Vector3Like) => Vector3;
5824
+ max: (v: import("three").Vector3Like) => Vector3;
5825
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
5868
5826
  clampScalar: (min: number, max: number) => Vector3;
5869
5827
  clampLength: (min: number, max: number) => Vector3;
5870
5828
  floor: () => Vector3;
@@ -5872,25 +5830,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5872
5830
  round: () => Vector3;
5873
5831
  roundToZero: () => Vector3;
5874
5832
  negate: () => Vector3;
5875
- dot: (v: Vector3) => number;
5833
+ dot: (v: import("three").Vector3Like) => number;
5876
5834
  lengthSq: () => number;
5877
5835
  length: () => number;
5878
- lengthManhattan: () => number;
5879
5836
  manhattanLength: () => number;
5880
- manhattanDistanceTo: (v: Vector3) => number;
5881
5837
  normalize: () => Vector3;
5882
5838
  setLength: (l: number) => Vector3;
5883
- lerp: (v: Vector3, alpha: number) => Vector3;
5884
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
5885
- cross: (a: Vector3) => Vector3;
5886
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
5839
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
5840
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
5841
+ cross: (a: import("three").Vector3Like) => Vector3;
5842
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
5887
5843
  projectOnVector: (v: Vector3) => Vector3;
5888
5844
  projectOnPlane: (planeNormal: Vector3) => Vector3;
5889
- reflect: (vector: Vector3) => Vector3;
5845
+ reflect: (vector: import("three").Vector3Like) => Vector3;
5890
5846
  angleTo: (v: Vector3) => number;
5891
- distanceTo: (v: Vector3) => number;
5892
- distanceToSquared: (v: Vector3) => number;
5893
- distanceToManhattan: (v: Vector3) => number;
5847
+ distanceTo: (v: import("three").Vector3Like) => number;
5848
+ distanceToSquared: (v: import("three").Vector3Like) => number;
5849
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
5894
5850
  setFromSpherical: (s: Spherical) => Vector3;
5895
5851
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
5896
5852
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -5900,14 +5856,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5900
5856
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
5901
5857
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
5902
5858
  setFromEuler: (e: import("three").Euler) => Vector3;
5903
- equals: (v: Vector3) => boolean;
5859
+ setFromColor: (color: import("three").RGB) => Vector3;
5860
+ equals: (v: import("three").Vector3Like) => boolean;
5904
5861
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
5905
5862
  toArray: {
5906
5863
  (array?: number[] | undefined, offset?: number | undefined): number[];
5907
5864
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
5908
5865
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
5909
5866
  };
5910
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
5867
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
5911
5868
  random: () => Vector3;
5912
5869
  randomDirection: () => Vector3;
5913
5870
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -5952,7 +5909,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5952
5909
  stencilFail: import("three").StencilOp;
5953
5910
  stencilZFail: import("three").StencilOp;
5954
5911
  stencilZPass: import("three").StencilOp;
5955
- readonly isMaterial: true;
5956
5912
  name: string;
5957
5913
  needsUpdate: boolean;
5958
5914
  opacity: number;
@@ -5971,12 +5927,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
5971
5927
  uuid: string;
5972
5928
  vertexColors: boolean;
5973
5929
  visible: boolean;
5974
- userData: any;
5930
+ userData: Record<string, any>;
5975
5931
  version: number;
5976
5932
  clone: () => import("three").Material;
5977
5933
  copy: (material: import("three").Material) => import("three").Material;
5978
5934
  dispose: () => void;
5979
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
5935
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
5980
5936
  customProgramCacheKey: () => string;
5981
5937
  setValues: (values: import("three").MaterialParameters) => void;
5982
5938
  toJSON: (meta?: any) => any;
@@ -6002,6 +5958,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6002
5958
  dispose: {};
6003
5959
  }[T_6]) => void;
6004
5960
  } | undefined;
5961
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
5962
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
6005
5963
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
6006
5964
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
6007
5965
  applyMatrix4: (matrix: Matrix4) => void;
@@ -6033,7 +5991,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6033
5991
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
6034
5992
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
6035
5993
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
6036
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
5994
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
6037
5995
  getWorldPosition: (target: Vector3) => Vector3;
6038
5996
  getWorldQuaternion: (target: Quaternion) => Quaternion;
6039
5997
  getWorldScale: (target: Vector3) => Vector3;
@@ -6301,34 +6259,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6301
6259
  setY: (y: number) => Vector3;
6302
6260
  setZ: (z: number) => Vector3;
6303
6261
  setComponent: (index: number, value: number) => Vector3;
6304
- setFromColor: (color: import("three").Color) => Vector3;
6305
6262
  getComponent: (index: number) => number;
6306
6263
  clone: () => Vector3;
6307
- copy: (v: Vector3) => Vector3;
6308
- add: (v: Vector3) => Vector3;
6264
+ copy: (v: import("three").Vector3Like) => Vector3;
6265
+ add: (v: import("three").Vector3Like) => Vector3;
6309
6266
  addScalar: (s: number) => Vector3;
6267
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6310
6268
  addScaledVector: (v: Vector3, s: number) => Vector3;
6311
- addVectors: (a: Vector3, b: Vector3) => Vector3;
6312
- sub: (a: Vector3) => Vector3;
6269
+ sub: (a: import("three").Vector3Like) => Vector3;
6313
6270
  subScalar: (s: number) => Vector3;
6314
- subVectors: (a: Vector3, b: Vector3) => Vector3;
6315
- multiply: (v: Vector3) => Vector3;
6271
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6272
+ multiply: (v: import("three").Vector3Like) => Vector3;
6316
6273
  multiplyScalar: (s: number) => Vector3;
6317
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
6274
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6318
6275
  applyEuler: (euler: import("three").Euler) => Vector3;
6319
6276
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
6320
6277
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
6321
6278
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
6322
6279
  applyMatrix4: (m: Matrix4) => Vector3;
6323
- applyQuaternion: (q: Quaternion) => Vector3;
6280
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
6324
6281
  project: (camera: import("three").Camera) => Vector3;
6325
6282
  unproject: (camera: import("three").Camera) => Vector3;
6326
6283
  transformDirection: (m: Matrix4) => Vector3;
6327
- divide: (v: Vector3) => Vector3;
6284
+ divide: (v: import("three").Vector3Like) => Vector3;
6328
6285
  divideScalar: (s: number) => Vector3;
6329
- min: (v: Vector3) => Vector3;
6330
- max: (v: Vector3) => Vector3;
6331
- clamp: (min: Vector3, max: Vector3) => Vector3;
6286
+ min: (v: import("three").Vector3Like) => Vector3;
6287
+ max: (v: import("three").Vector3Like) => Vector3;
6288
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
6332
6289
  clampScalar: (min: number, max: number) => Vector3;
6333
6290
  clampLength: (min: number, max: number) => Vector3;
6334
6291
  floor: () => Vector3;
@@ -6336,25 +6293,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6336
6293
  round: () => Vector3;
6337
6294
  roundToZero: () => Vector3;
6338
6295
  negate: () => Vector3;
6339
- dot: (v: Vector3) => number;
6296
+ dot: (v: import("three").Vector3Like) => number;
6340
6297
  lengthSq: () => number;
6341
6298
  length: () => number;
6342
- lengthManhattan: () => number;
6343
6299
  manhattanLength: () => number;
6344
- manhattanDistanceTo: (v: Vector3) => number;
6345
6300
  normalize: () => Vector3;
6346
6301
  setLength: (l: number) => Vector3;
6347
- lerp: (v: Vector3, alpha: number) => Vector3;
6348
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
6349
- cross: (a: Vector3) => Vector3;
6350
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
6302
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
6303
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
6304
+ cross: (a: import("three").Vector3Like) => Vector3;
6305
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6351
6306
  projectOnVector: (v: Vector3) => Vector3;
6352
6307
  projectOnPlane: (planeNormal: Vector3) => Vector3;
6353
- reflect: (vector: Vector3) => Vector3;
6308
+ reflect: (vector: import("three").Vector3Like) => Vector3;
6354
6309
  angleTo: (v: Vector3) => number;
6355
- distanceTo: (v: Vector3) => number;
6356
- distanceToSquared: (v: Vector3) => number;
6357
- distanceToManhattan: (v: Vector3) => number;
6310
+ distanceTo: (v: import("three").Vector3Like) => number;
6311
+ distanceToSquared: (v: import("three").Vector3Like) => number;
6312
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
6358
6313
  setFromSpherical: (s: Spherical) => Vector3;
6359
6314
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
6360
6315
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -6364,14 +6319,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6364
6319
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
6365
6320
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
6366
6321
  setFromEuler: (e: import("three").Euler) => Vector3;
6367
- equals: (v: Vector3) => boolean;
6322
+ setFromColor: (color: import("three").RGB) => Vector3;
6323
+ equals: (v: import("three").Vector3Like) => boolean;
6368
6324
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
6369
6325
  toArray: {
6370
6326
  (array?: number[] | undefined, offset?: number | undefined): number[];
6371
6327
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
6372
6328
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
6373
6329
  };
6374
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
6330
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
6375
6331
  random: () => Vector3;
6376
6332
  randomDirection: () => Vector3;
6377
6333
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -6387,34 +6343,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6387
6343
  setY: (y: number) => Vector3;
6388
6344
  setZ: (z: number) => Vector3;
6389
6345
  setComponent: (index: number, value: number) => Vector3;
6390
- setFromColor: (color: import("three").Color) => Vector3;
6391
6346
  getComponent: (index: number) => number;
6392
6347
  clone: () => Vector3;
6393
- copy: (v: Vector3) => Vector3;
6394
- add: (v: Vector3) => Vector3;
6348
+ copy: (v: import("three").Vector3Like) => Vector3;
6349
+ add: (v: import("three").Vector3Like) => Vector3;
6395
6350
  addScalar: (s: number) => Vector3;
6351
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6396
6352
  addScaledVector: (v: Vector3, s: number) => Vector3;
6397
- addVectors: (a: Vector3, b: Vector3) => Vector3;
6398
- sub: (a: Vector3) => Vector3;
6353
+ sub: (a: import("three").Vector3Like) => Vector3;
6399
6354
  subScalar: (s: number) => Vector3;
6400
- subVectors: (a: Vector3, b: Vector3) => Vector3;
6401
- multiply: (v: Vector3) => Vector3;
6355
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6356
+ multiply: (v: import("three").Vector3Like) => Vector3;
6402
6357
  multiplyScalar: (s: number) => Vector3;
6403
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
6358
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6404
6359
  applyEuler: (euler: import("three").Euler) => Vector3;
6405
6360
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
6406
6361
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
6407
6362
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
6408
6363
  applyMatrix4: (m: Matrix4) => Vector3;
6409
- applyQuaternion: (q: Quaternion) => Vector3;
6364
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
6410
6365
  project: (camera: import("three").Camera) => Vector3;
6411
6366
  unproject: (camera: import("three").Camera) => Vector3;
6412
6367
  transformDirection: (m: Matrix4) => Vector3;
6413
- divide: (v: Vector3) => Vector3;
6368
+ divide: (v: import("three").Vector3Like) => Vector3;
6414
6369
  divideScalar: (s: number) => Vector3;
6415
- min: (v: Vector3) => Vector3;
6416
- max: (v: Vector3) => Vector3;
6417
- clamp: (min: Vector3, max: Vector3) => Vector3;
6370
+ min: (v: import("three").Vector3Like) => Vector3;
6371
+ max: (v: import("three").Vector3Like) => Vector3;
6372
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
6418
6373
  clampScalar: (min: number, max: number) => Vector3;
6419
6374
  clampLength: (min: number, max: number) => Vector3;
6420
6375
  floor: () => Vector3;
@@ -6422,25 +6377,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6422
6377
  round: () => Vector3;
6423
6378
  roundToZero: () => Vector3;
6424
6379
  negate: () => Vector3;
6425
- dot: (v: Vector3) => number;
6380
+ dot: (v: import("three").Vector3Like) => number;
6426
6381
  lengthSq: () => number;
6427
6382
  length: () => number;
6428
- lengthManhattan: () => number;
6429
6383
  manhattanLength: () => number;
6430
- manhattanDistanceTo: (v: Vector3) => number;
6431
6384
  normalize: () => Vector3;
6432
6385
  setLength: (l: number) => Vector3;
6433
- lerp: (v: Vector3, alpha: number) => Vector3;
6434
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
6435
- cross: (a: Vector3) => Vector3;
6436
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
6386
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
6387
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
6388
+ cross: (a: import("three").Vector3Like) => Vector3;
6389
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6437
6390
  projectOnVector: (v: Vector3) => Vector3;
6438
6391
  projectOnPlane: (planeNormal: Vector3) => Vector3;
6439
- reflect: (vector: Vector3) => Vector3;
6392
+ reflect: (vector: import("three").Vector3Like) => Vector3;
6440
6393
  angleTo: (v: Vector3) => number;
6441
- distanceTo: (v: Vector3) => number;
6442
- distanceToSquared: (v: Vector3) => number;
6443
- distanceToManhattan: (v: Vector3) => number;
6394
+ distanceTo: (v: import("three").Vector3Like) => number;
6395
+ distanceToSquared: (v: import("three").Vector3Like) => number;
6396
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
6444
6397
  setFromSpherical: (s: Spherical) => Vector3;
6445
6398
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
6446
6399
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -6450,14 +6403,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6450
6403
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
6451
6404
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
6452
6405
  setFromEuler: (e: import("three").Euler) => Vector3;
6453
- equals: (v: Vector3) => boolean;
6406
+ setFromColor: (color: import("three").RGB) => Vector3;
6407
+ equals: (v: import("three").Vector3Like) => boolean;
6454
6408
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
6455
6409
  toArray: {
6456
6410
  (array?: number[] | undefined, offset?: number | undefined): number[];
6457
6411
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
6458
6412
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
6459
6413
  };
6460
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
6414
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
6461
6415
  random: () => Vector3;
6462
6416
  randomDirection: () => Vector3;
6463
6417
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -6490,11 +6444,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6490
6444
  readonly isQuaternion: true;
6491
6445
  set: (x: number, y: number, z: number, w: number) => Quaternion;
6492
6446
  clone: () => Quaternion;
6493
- copy: (q: Quaternion) => Quaternion;
6447
+ copy: (q: import("three").QuaternionLike) => Quaternion;
6494
6448
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
6495
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
6449
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
6496
6450
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
6497
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
6451
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
6498
6452
  angleTo: (q: Quaternion) => number;
6499
6453
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
6500
6454
  identity: () => Quaternion;
@@ -6516,10 +6470,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6516
6470
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
6517
6471
  };
6518
6472
  toJSON: () => [number, number, number, number];
6519
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
6473
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
6520
6474
  _onChange: (callback: () => void) => Quaternion;
6521
6475
  _onChangeCallback: () => void;
6522
- multiplyVector3: (v: any) => any;
6523
6476
  random: () => Quaternion;
6524
6477
  [Symbol.iterator]: () => Generator<number, void, unknown>;
6525
6478
  };
@@ -6534,34 +6487,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6534
6487
  setY: (y: number) => Vector3;
6535
6488
  setZ: (z: number) => Vector3;
6536
6489
  setComponent: (index: number, value: number) => Vector3;
6537
- setFromColor: (color: import("three").Color) => Vector3;
6538
6490
  getComponent: (index: number) => number;
6539
6491
  clone: () => Vector3;
6540
- copy: (v: Vector3) => Vector3;
6541
- add: (v: Vector3) => Vector3;
6492
+ copy: (v: import("three").Vector3Like) => Vector3;
6493
+ add: (v: import("three").Vector3Like) => Vector3;
6542
6494
  addScalar: (s: number) => Vector3;
6495
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6543
6496
  addScaledVector: (v: Vector3, s: number) => Vector3;
6544
- addVectors: (a: Vector3, b: Vector3) => Vector3;
6545
- sub: (a: Vector3) => Vector3;
6497
+ sub: (a: import("three").Vector3Like) => Vector3;
6546
6498
  subScalar: (s: number) => Vector3;
6547
- subVectors: (a: Vector3, b: Vector3) => Vector3;
6548
- multiply: (v: Vector3) => Vector3;
6499
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6500
+ multiply: (v: import("three").Vector3Like) => Vector3;
6549
6501
  multiplyScalar: (s: number) => Vector3;
6550
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
6502
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6551
6503
  applyEuler: (euler: import("three").Euler) => Vector3;
6552
6504
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
6553
6505
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
6554
6506
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
6555
6507
  applyMatrix4: (m: Matrix4) => Vector3;
6556
- applyQuaternion: (q: Quaternion) => Vector3;
6508
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
6557
6509
  project: (camera: import("three").Camera) => Vector3;
6558
6510
  unproject: (camera: import("three").Camera) => Vector3;
6559
6511
  transformDirection: (m: Matrix4) => Vector3;
6560
- divide: (v: Vector3) => Vector3;
6512
+ divide: (v: import("three").Vector3Like) => Vector3;
6561
6513
  divideScalar: (s: number) => Vector3;
6562
- min: (v: Vector3) => Vector3;
6563
- max: (v: Vector3) => Vector3;
6564
- clamp: (min: Vector3, max: Vector3) => Vector3;
6514
+ min: (v: import("three").Vector3Like) => Vector3;
6515
+ max: (v: import("three").Vector3Like) => Vector3;
6516
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
6565
6517
  clampScalar: (min: number, max: number) => Vector3;
6566
6518
  clampLength: (min: number, max: number) => Vector3;
6567
6519
  floor: () => Vector3;
@@ -6569,25 +6521,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6569
6521
  round: () => Vector3;
6570
6522
  roundToZero: () => Vector3;
6571
6523
  negate: () => Vector3;
6572
- dot: (v: Vector3) => number;
6524
+ dot: (v: import("three").Vector3Like) => number;
6573
6525
  lengthSq: () => number;
6574
6526
  length: () => number;
6575
- lengthManhattan: () => number;
6576
6527
  manhattanLength: () => number;
6577
- manhattanDistanceTo: (v: Vector3) => number;
6578
6528
  normalize: () => Vector3;
6579
6529
  setLength: (l: number) => Vector3;
6580
- lerp: (v: Vector3, alpha: number) => Vector3;
6581
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
6582
- cross: (a: Vector3) => Vector3;
6583
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
6530
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
6531
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
6532
+ cross: (a: import("three").Vector3Like) => Vector3;
6533
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
6584
6534
  projectOnVector: (v: Vector3) => Vector3;
6585
6535
  projectOnPlane: (planeNormal: Vector3) => Vector3;
6586
- reflect: (vector: Vector3) => Vector3;
6536
+ reflect: (vector: import("three").Vector3Like) => Vector3;
6587
6537
  angleTo: (v: Vector3) => number;
6588
- distanceTo: (v: Vector3) => number;
6589
- distanceToSquared: (v: Vector3) => number;
6590
- distanceToManhattan: (v: Vector3) => number;
6538
+ distanceTo: (v: import("three").Vector3Like) => number;
6539
+ distanceToSquared: (v: import("three").Vector3Like) => number;
6540
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
6591
6541
  setFromSpherical: (s: Spherical) => Vector3;
6592
6542
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
6593
6543
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -6597,14 +6547,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
6597
6547
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
6598
6548
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
6599
6549
  setFromEuler: (e: import("three").Euler) => Vector3;
6600
- equals: (v: Vector3) => boolean;
6550
+ setFromColor: (color: import("three").RGB) => Vector3;
6551
+ equals: (v: import("three").Vector3Like) => boolean;
6601
6552
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
6602
6553
  toArray: {
6603
6554
  (array?: number[] | undefined, offset?: number | undefined): number[];
6604
6555
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
6605
6556
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
6606
6557
  };
6607
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
6558
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
6608
6559
  random: () => Vector3;
6609
6560
  randomDirection: () => Vector3;
6610
6561
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -7132,10 +7083,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7132
7083
  clone: () => import("three").AnimationClip;
7133
7084
  toJSON: (clip: import("three").AnimationClip) => any;
7134
7085
  }[];
7135
- userData: {
7136
- [key: string]: any;
7137
- };
7086
+ userData: Record<string, any>;
7138
7087
  customDepthMaterial?: {
7088
+ readonly isMaterial: true;
7139
7089
  alphaHash: boolean;
7140
7090
  alphaTest: number;
7141
7091
  alphaToCoverage: boolean;
@@ -7182,7 +7132,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7182
7132
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7183
7133
  };
7184
7134
  toJSON: () => number;
7185
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
7135
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
7186
7136
  [Symbol.iterator]: () => Generator<number, void, unknown>;
7187
7137
  };
7188
7138
  blendDst: import("three").BlendingDstFactor;
@@ -7205,34 +7155,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7205
7155
  setY: (y: number) => Vector3;
7206
7156
  setZ: (z: number) => Vector3;
7207
7157
  setComponent: (index: number, value: number) => Vector3;
7208
- setFromColor: (color: import("three").Color) => Vector3;
7209
7158
  getComponent: (index: number) => number;
7210
7159
  clone: () => Vector3;
7211
- copy: (v: Vector3) => Vector3;
7212
- add: (v: Vector3) => Vector3;
7160
+ copy: (v: import("three").Vector3Like) => Vector3;
7161
+ add: (v: import("three").Vector3Like) => Vector3;
7213
7162
  addScalar: (s: number) => Vector3;
7163
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7214
7164
  addScaledVector: (v: Vector3, s: number) => Vector3;
7215
- addVectors: (a: Vector3, b: Vector3) => Vector3;
7216
- sub: (a: Vector3) => Vector3;
7165
+ sub: (a: import("three").Vector3Like) => Vector3;
7217
7166
  subScalar: (s: number) => Vector3;
7218
- subVectors: (a: Vector3, b: Vector3) => Vector3;
7219
- multiply: (v: Vector3) => Vector3;
7167
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7168
+ multiply: (v: import("three").Vector3Like) => Vector3;
7220
7169
  multiplyScalar: (s: number) => Vector3;
7221
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
7170
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7222
7171
  applyEuler: (euler: import("three").Euler) => Vector3;
7223
7172
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
7224
7173
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
7225
7174
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
7226
7175
  applyMatrix4: (m: Matrix4) => Vector3;
7227
- applyQuaternion: (q: Quaternion) => Vector3;
7176
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
7228
7177
  project: (camera: import("three").Camera) => Vector3;
7229
7178
  unproject: (camera: import("three").Camera) => Vector3;
7230
7179
  transformDirection: (m: Matrix4) => Vector3;
7231
- divide: (v: Vector3) => Vector3;
7180
+ divide: (v: import("three").Vector3Like) => Vector3;
7232
7181
  divideScalar: (s: number) => Vector3;
7233
- min: (v: Vector3) => Vector3;
7234
- max: (v: Vector3) => Vector3;
7235
- clamp: (min: Vector3, max: Vector3) => Vector3;
7182
+ min: (v: import("three").Vector3Like) => Vector3;
7183
+ max: (v: import("three").Vector3Like) => Vector3;
7184
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
7236
7185
  clampScalar: (min: number, max: number) => Vector3;
7237
7186
  clampLength: (min: number, max: number) => Vector3;
7238
7187
  floor: () => Vector3;
@@ -7240,25 +7189,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7240
7189
  round: () => Vector3;
7241
7190
  roundToZero: () => Vector3;
7242
7191
  negate: () => Vector3;
7243
- dot: (v: Vector3) => number;
7192
+ dot: (v: import("three").Vector3Like) => number;
7244
7193
  lengthSq: () => number;
7245
7194
  length: () => number;
7246
- lengthManhattan: () => number;
7247
7195
  manhattanLength: () => number;
7248
- manhattanDistanceTo: (v: Vector3) => number;
7249
7196
  normalize: () => Vector3;
7250
7197
  setLength: (l: number) => Vector3;
7251
- lerp: (v: Vector3, alpha: number) => Vector3;
7252
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
7253
- cross: (a: Vector3) => Vector3;
7254
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
7198
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
7199
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
7200
+ cross: (a: import("three").Vector3Like) => Vector3;
7201
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7255
7202
  projectOnVector: (v: Vector3) => Vector3;
7256
7203
  projectOnPlane: (planeNormal: Vector3) => Vector3;
7257
- reflect: (vector: Vector3) => Vector3;
7204
+ reflect: (vector: import("three").Vector3Like) => Vector3;
7258
7205
  angleTo: (v: Vector3) => number;
7259
- distanceTo: (v: Vector3) => number;
7260
- distanceToSquared: (v: Vector3) => number;
7261
- distanceToManhattan: (v: Vector3) => number;
7206
+ distanceTo: (v: import("three").Vector3Like) => number;
7207
+ distanceToSquared: (v: import("three").Vector3Like) => number;
7208
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
7262
7209
  setFromSpherical: (s: Spherical) => Vector3;
7263
7210
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
7264
7211
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -7268,14 +7215,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7268
7215
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
7269
7216
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
7270
7217
  setFromEuler: (e: import("three").Euler) => Vector3;
7271
- equals: (v: Vector3) => boolean;
7218
+ setFromColor: (color: import("three").RGB) => Vector3;
7219
+ equals: (v: import("three").Vector3Like) => boolean;
7272
7220
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
7273
7221
  toArray: {
7274
7222
  (array?: number[] | undefined, offset?: number | undefined): number[];
7275
7223
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
7276
7224
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7277
7225
  };
7278
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
7226
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
7279
7227
  random: () => Vector3;
7280
7228
  randomDirection: () => Vector3;
7281
7229
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -7320,7 +7268,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7320
7268
  stencilFail: import("three").StencilOp;
7321
7269
  stencilZFail: import("three").StencilOp;
7322
7270
  stencilZPass: import("three").StencilOp;
7323
- readonly isMaterial: true;
7324
7271
  name: string;
7325
7272
  needsUpdate: boolean;
7326
7273
  opacity: number;
@@ -7339,12 +7286,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7339
7286
  uuid: string;
7340
7287
  vertexColors: boolean;
7341
7288
  visible: boolean;
7342
- userData: any;
7289
+ userData: Record<string, any>;
7343
7290
  version: number;
7344
7291
  clone: () => import("three").Material;
7345
7292
  copy: (material: import("three").Material) => import("three").Material;
7346
7293
  dispose: () => void;
7347
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
7294
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
7348
7295
  customProgramCacheKey: () => string;
7349
7296
  setValues: (values: import("three").MaterialParameters) => void;
7350
7297
  toJSON: (meta?: any) => any;
@@ -7371,6 +7318,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7371
7318
  }[T_6]) => void;
7372
7319
  } | undefined;
7373
7320
  customDistanceMaterial?: {
7321
+ readonly isMaterial: true;
7374
7322
  alphaHash: boolean;
7375
7323
  alphaTest: number;
7376
7324
  alphaToCoverage: boolean;
@@ -7417,7 +7365,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7417
7365
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7418
7366
  };
7419
7367
  toJSON: () => number;
7420
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
7368
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
7421
7369
  [Symbol.iterator]: () => Generator<number, void, unknown>;
7422
7370
  };
7423
7371
  blendDst: import("three").BlendingDstFactor;
@@ -7440,34 +7388,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7440
7388
  setY: (y: number) => Vector3;
7441
7389
  setZ: (z: number) => Vector3;
7442
7390
  setComponent: (index: number, value: number) => Vector3;
7443
- setFromColor: (color: import("three").Color) => Vector3;
7444
7391
  getComponent: (index: number) => number;
7445
7392
  clone: () => Vector3;
7446
- copy: (v: Vector3) => Vector3;
7447
- add: (v: Vector3) => Vector3;
7393
+ copy: (v: import("three").Vector3Like) => Vector3;
7394
+ add: (v: import("three").Vector3Like) => Vector3;
7448
7395
  addScalar: (s: number) => Vector3;
7396
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7449
7397
  addScaledVector: (v: Vector3, s: number) => Vector3;
7450
- addVectors: (a: Vector3, b: Vector3) => Vector3;
7451
- sub: (a: Vector3) => Vector3;
7398
+ sub: (a: import("three").Vector3Like) => Vector3;
7452
7399
  subScalar: (s: number) => Vector3;
7453
- subVectors: (a: Vector3, b: Vector3) => Vector3;
7454
- multiply: (v: Vector3) => Vector3;
7400
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7401
+ multiply: (v: import("three").Vector3Like) => Vector3;
7455
7402
  multiplyScalar: (s: number) => Vector3;
7456
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
7403
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7457
7404
  applyEuler: (euler: import("three").Euler) => Vector3;
7458
7405
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
7459
7406
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
7460
7407
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
7461
7408
  applyMatrix4: (m: Matrix4) => Vector3;
7462
- applyQuaternion: (q: Quaternion) => Vector3;
7409
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
7463
7410
  project: (camera: import("three").Camera) => Vector3;
7464
7411
  unproject: (camera: import("three").Camera) => Vector3;
7465
7412
  transformDirection: (m: Matrix4) => Vector3;
7466
- divide: (v: Vector3) => Vector3;
7413
+ divide: (v: import("three").Vector3Like) => Vector3;
7467
7414
  divideScalar: (s: number) => Vector3;
7468
- min: (v: Vector3) => Vector3;
7469
- max: (v: Vector3) => Vector3;
7470
- clamp: (min: Vector3, max: Vector3) => Vector3;
7415
+ min: (v: import("three").Vector3Like) => Vector3;
7416
+ max: (v: import("three").Vector3Like) => Vector3;
7417
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
7471
7418
  clampScalar: (min: number, max: number) => Vector3;
7472
7419
  clampLength: (min: number, max: number) => Vector3;
7473
7420
  floor: () => Vector3;
@@ -7475,25 +7422,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7475
7422
  round: () => Vector3;
7476
7423
  roundToZero: () => Vector3;
7477
7424
  negate: () => Vector3;
7478
- dot: (v: Vector3) => number;
7425
+ dot: (v: import("three").Vector3Like) => number;
7479
7426
  lengthSq: () => number;
7480
7427
  length: () => number;
7481
- lengthManhattan: () => number;
7482
7428
  manhattanLength: () => number;
7483
- manhattanDistanceTo: (v: Vector3) => number;
7484
7429
  normalize: () => Vector3;
7485
7430
  setLength: (l: number) => Vector3;
7486
- lerp: (v: Vector3, alpha: number) => Vector3;
7487
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
7488
- cross: (a: Vector3) => Vector3;
7489
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
7431
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
7432
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
7433
+ cross: (a: import("three").Vector3Like) => Vector3;
7434
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7490
7435
  projectOnVector: (v: Vector3) => Vector3;
7491
7436
  projectOnPlane: (planeNormal: Vector3) => Vector3;
7492
- reflect: (vector: Vector3) => Vector3;
7437
+ reflect: (vector: import("three").Vector3Like) => Vector3;
7493
7438
  angleTo: (v: Vector3) => number;
7494
- distanceTo: (v: Vector3) => number;
7495
- distanceToSquared: (v: Vector3) => number;
7496
- distanceToManhattan: (v: Vector3) => number;
7439
+ distanceTo: (v: import("three").Vector3Like) => number;
7440
+ distanceToSquared: (v: import("three").Vector3Like) => number;
7441
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
7497
7442
  setFromSpherical: (s: Spherical) => Vector3;
7498
7443
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
7499
7444
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -7503,14 +7448,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7503
7448
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
7504
7449
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
7505
7450
  setFromEuler: (e: import("three").Euler) => Vector3;
7506
- equals: (v: Vector3) => boolean;
7451
+ setFromColor: (color: import("three").RGB) => Vector3;
7452
+ equals: (v: import("three").Vector3Like) => boolean;
7507
7453
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
7508
7454
  toArray: {
7509
7455
  (array?: number[] | undefined, offset?: number | undefined): number[];
7510
7456
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
7511
7457
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7512
7458
  };
7513
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
7459
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
7514
7460
  random: () => Vector3;
7515
7461
  randomDirection: () => Vector3;
7516
7462
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -7555,7 +7501,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7555
7501
  stencilFail: import("three").StencilOp;
7556
7502
  stencilZFail: import("three").StencilOp;
7557
7503
  stencilZPass: import("three").StencilOp;
7558
- readonly isMaterial: true;
7559
7504
  name: string;
7560
7505
  needsUpdate: boolean;
7561
7506
  opacity: number;
@@ -7574,12 +7519,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7574
7519
  uuid: string;
7575
7520
  vertexColors: boolean;
7576
7521
  visible: boolean;
7577
- userData: any;
7522
+ userData: Record<string, any>;
7578
7523
  version: number;
7579
7524
  clone: () => import("three").Material;
7580
7525
  copy: (material: import("three").Material) => import("three").Material;
7581
7526
  dispose: () => void;
7582
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
7527
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
7583
7528
  customProgramCacheKey: () => string;
7584
7529
  setValues: (values: import("three").MaterialParameters) => void;
7585
7530
  toJSON: (meta?: any) => any;
@@ -7605,6 +7550,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7605
7550
  dispose: {};
7606
7551
  }[T_6]) => void;
7607
7552
  } | undefined;
7553
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
7554
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
7608
7555
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
7609
7556
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
7610
7557
  applyMatrix4: (matrix: Matrix4) => void;
@@ -7636,7 +7583,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7636
7583
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
7637
7584
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
7638
7585
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
7639
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
7586
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
7640
7587
  getWorldPosition: (target: Vector3) => Vector3;
7641
7588
  getWorldQuaternion: (target: Quaternion) => Quaternion;
7642
7589
  getWorldScale: (target: Vector3) => Vector3;
@@ -7689,34 +7636,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7689
7636
  setY: (y: number) => Vector3;
7690
7637
  setZ: (z: number) => Vector3;
7691
7638
  setComponent: (index: number, value: number) => Vector3;
7692
- setFromColor: (color: import("three").Color) => Vector3;
7693
7639
  getComponent: (index: number) => number;
7694
7640
  clone: () => Vector3;
7695
- copy: (v: Vector3) => Vector3;
7696
- add: (v: Vector3) => Vector3;
7641
+ copy: (v: import("three").Vector3Like) => Vector3;
7642
+ add: (v: import("three").Vector3Like) => Vector3;
7697
7643
  addScalar: (s: number) => Vector3;
7644
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7698
7645
  addScaledVector: (v: Vector3, s: number) => Vector3;
7699
- addVectors: (a: Vector3, b: Vector3) => Vector3;
7700
- sub: (a: Vector3) => Vector3;
7646
+ sub: (a: import("three").Vector3Like) => Vector3;
7701
7647
  subScalar: (s: number) => Vector3;
7702
- subVectors: (a: Vector3, b: Vector3) => Vector3;
7703
- multiply: (v: Vector3) => Vector3;
7648
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7649
+ multiply: (v: import("three").Vector3Like) => Vector3;
7704
7650
  multiplyScalar: (s: number) => Vector3;
7705
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
7651
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7706
7652
  applyEuler: (euler: import("three").Euler) => Vector3;
7707
7653
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
7708
7654
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
7709
7655
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
7710
7656
  applyMatrix4: (m: Matrix4) => Vector3;
7711
- applyQuaternion: (q: Quaternion) => Vector3;
7657
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
7712
7658
  project: (camera: import("three").Camera) => Vector3;
7713
7659
  unproject: (camera: import("three").Camera) => Vector3;
7714
7660
  transformDirection: (m: Matrix4) => Vector3;
7715
- divide: (v: Vector3) => Vector3;
7661
+ divide: (v: import("three").Vector3Like) => Vector3;
7716
7662
  divideScalar: (s: number) => Vector3;
7717
- min: (v: Vector3) => Vector3;
7718
- max: (v: Vector3) => Vector3;
7719
- clamp: (min: Vector3, max: Vector3) => Vector3;
7663
+ min: (v: import("three").Vector3Like) => Vector3;
7664
+ max: (v: import("three").Vector3Like) => Vector3;
7665
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
7720
7666
  clampScalar: (min: number, max: number) => Vector3;
7721
7667
  clampLength: (min: number, max: number) => Vector3;
7722
7668
  floor: () => Vector3;
@@ -7724,25 +7670,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7724
7670
  round: () => Vector3;
7725
7671
  roundToZero: () => Vector3;
7726
7672
  negate: () => Vector3;
7727
- dot: (v: Vector3) => number;
7673
+ dot: (v: import("three").Vector3Like) => number;
7728
7674
  lengthSq: () => number;
7729
7675
  length: () => number;
7730
- lengthManhattan: () => number;
7731
7676
  manhattanLength: () => number;
7732
- manhattanDistanceTo: (v: Vector3) => number;
7733
7677
  normalize: () => Vector3;
7734
7678
  setLength: (l: number) => Vector3;
7735
- lerp: (v: Vector3, alpha: number) => Vector3;
7736
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
7737
- cross: (a: Vector3) => Vector3;
7738
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
7679
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
7680
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
7681
+ cross: (a: import("three").Vector3Like) => Vector3;
7682
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7739
7683
  projectOnVector: (v: Vector3) => Vector3;
7740
7684
  projectOnPlane: (planeNormal: Vector3) => Vector3;
7741
- reflect: (vector: Vector3) => Vector3;
7685
+ reflect: (vector: import("three").Vector3Like) => Vector3;
7742
7686
  angleTo: (v: Vector3) => number;
7743
- distanceTo: (v: Vector3) => number;
7744
- distanceToSquared: (v: Vector3) => number;
7745
- distanceToManhattan: (v: Vector3) => number;
7687
+ distanceTo: (v: import("three").Vector3Like) => number;
7688
+ distanceToSquared: (v: import("three").Vector3Like) => number;
7689
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
7746
7690
  setFromSpherical: (s: Spherical) => Vector3;
7747
7691
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
7748
7692
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -7752,14 +7696,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7752
7696
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
7753
7697
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
7754
7698
  setFromEuler: (e: import("three").Euler) => Vector3;
7755
- equals: (v: Vector3) => boolean;
7699
+ setFromColor: (color: import("three").RGB) => Vector3;
7700
+ equals: (v: import("three").Vector3Like) => boolean;
7756
7701
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
7757
7702
  toArray: {
7758
7703
  (array?: number[] | undefined, offset?: number | undefined): number[];
7759
7704
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
7760
7705
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7761
7706
  };
7762
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
7707
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
7763
7708
  random: () => Vector3;
7764
7709
  randomDirection: () => Vector3;
7765
7710
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -7775,34 +7720,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7775
7720
  setY: (y: number) => Vector3;
7776
7721
  setZ: (z: number) => Vector3;
7777
7722
  setComponent: (index: number, value: number) => Vector3;
7778
- setFromColor: (color: import("three").Color) => Vector3;
7779
7723
  getComponent: (index: number) => number;
7780
7724
  clone: () => Vector3;
7781
- copy: (v: Vector3) => Vector3;
7782
- add: (v: Vector3) => Vector3;
7725
+ copy: (v: import("three").Vector3Like) => Vector3;
7726
+ add: (v: import("three").Vector3Like) => Vector3;
7783
7727
  addScalar: (s: number) => Vector3;
7728
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7784
7729
  addScaledVector: (v: Vector3, s: number) => Vector3;
7785
- addVectors: (a: Vector3, b: Vector3) => Vector3;
7786
- sub: (a: Vector3) => Vector3;
7730
+ sub: (a: import("three").Vector3Like) => Vector3;
7787
7731
  subScalar: (s: number) => Vector3;
7788
- subVectors: (a: Vector3, b: Vector3) => Vector3;
7789
- multiply: (v: Vector3) => Vector3;
7732
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7733
+ multiply: (v: import("three").Vector3Like) => Vector3;
7790
7734
  multiplyScalar: (s: number) => Vector3;
7791
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
7735
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7792
7736
  applyEuler: (euler: import("three").Euler) => Vector3;
7793
7737
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
7794
7738
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
7795
7739
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
7796
7740
  applyMatrix4: (m: Matrix4) => Vector3;
7797
- applyQuaternion: (q: Quaternion) => Vector3;
7741
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
7798
7742
  project: (camera: import("three").Camera) => Vector3;
7799
7743
  unproject: (camera: import("three").Camera) => Vector3;
7800
7744
  transformDirection: (m: Matrix4) => Vector3;
7801
- divide: (v: Vector3) => Vector3;
7745
+ divide: (v: import("three").Vector3Like) => Vector3;
7802
7746
  divideScalar: (s: number) => Vector3;
7803
- min: (v: Vector3) => Vector3;
7804
- max: (v: Vector3) => Vector3;
7805
- clamp: (min: Vector3, max: Vector3) => Vector3;
7747
+ min: (v: import("three").Vector3Like) => Vector3;
7748
+ max: (v: import("three").Vector3Like) => Vector3;
7749
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
7806
7750
  clampScalar: (min: number, max: number) => Vector3;
7807
7751
  clampLength: (min: number, max: number) => Vector3;
7808
7752
  floor: () => Vector3;
@@ -7810,25 +7754,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7810
7754
  round: () => Vector3;
7811
7755
  roundToZero: () => Vector3;
7812
7756
  negate: () => Vector3;
7813
- dot: (v: Vector3) => number;
7757
+ dot: (v: import("three").Vector3Like) => number;
7814
7758
  lengthSq: () => number;
7815
7759
  length: () => number;
7816
- lengthManhattan: () => number;
7817
7760
  manhattanLength: () => number;
7818
- manhattanDistanceTo: (v: Vector3) => number;
7819
7761
  normalize: () => Vector3;
7820
7762
  setLength: (l: number) => Vector3;
7821
- lerp: (v: Vector3, alpha: number) => Vector3;
7822
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
7823
- cross: (a: Vector3) => Vector3;
7824
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
7763
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
7764
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
7765
+ cross: (a: import("three").Vector3Like) => Vector3;
7766
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7825
7767
  projectOnVector: (v: Vector3) => Vector3;
7826
7768
  projectOnPlane: (planeNormal: Vector3) => Vector3;
7827
- reflect: (vector: Vector3) => Vector3;
7769
+ reflect: (vector: import("three").Vector3Like) => Vector3;
7828
7770
  angleTo: (v: Vector3) => number;
7829
- distanceTo: (v: Vector3) => number;
7830
- distanceToSquared: (v: Vector3) => number;
7831
- distanceToManhattan: (v: Vector3) => number;
7771
+ distanceTo: (v: import("three").Vector3Like) => number;
7772
+ distanceToSquared: (v: import("three").Vector3Like) => number;
7773
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
7832
7774
  setFromSpherical: (s: Spherical) => Vector3;
7833
7775
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
7834
7776
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -7838,14 +7780,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7838
7780
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
7839
7781
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
7840
7782
  setFromEuler: (e: import("three").Euler) => Vector3;
7841
- equals: (v: Vector3) => boolean;
7783
+ setFromColor: (color: import("three").RGB) => Vector3;
7784
+ equals: (v: import("three").Vector3Like) => boolean;
7842
7785
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
7843
7786
  toArray: {
7844
7787
  (array?: number[] | undefined, offset?: number | undefined): number[];
7845
7788
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
7846
7789
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7847
7790
  };
7848
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
7791
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
7849
7792
  random: () => Vector3;
7850
7793
  randomDirection: () => Vector3;
7851
7794
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -7878,11 +7821,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7878
7821
  readonly isQuaternion: true;
7879
7822
  set: (x: number, y: number, z: number, w: number) => Quaternion;
7880
7823
  clone: () => Quaternion;
7881
- copy: (q: Quaternion) => Quaternion;
7824
+ copy: (q: import("three").QuaternionLike) => Quaternion;
7882
7825
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
7883
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
7826
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
7884
7827
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
7885
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
7828
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
7886
7829
  angleTo: (q: Quaternion) => number;
7887
7830
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
7888
7831
  identity: () => Quaternion;
@@ -7904,10 +7847,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7904
7847
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7905
7848
  };
7906
7849
  toJSON: () => [number, number, number, number];
7907
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
7850
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
7908
7851
  _onChange: (callback: () => void) => Quaternion;
7909
7852
  _onChangeCallback: () => void;
7910
- multiplyVector3: (v: any) => any;
7911
7853
  random: () => Quaternion;
7912
7854
  [Symbol.iterator]: () => Generator<number, void, unknown>;
7913
7855
  };
@@ -7922,34 +7864,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7922
7864
  setY: (y: number) => Vector3;
7923
7865
  setZ: (z: number) => Vector3;
7924
7866
  setComponent: (index: number, value: number) => Vector3;
7925
- setFromColor: (color: import("three").Color) => Vector3;
7926
7867
  getComponent: (index: number) => number;
7927
7868
  clone: () => Vector3;
7928
- copy: (v: Vector3) => Vector3;
7929
- add: (v: Vector3) => Vector3;
7869
+ copy: (v: import("three").Vector3Like) => Vector3;
7870
+ add: (v: import("three").Vector3Like) => Vector3;
7930
7871
  addScalar: (s: number) => Vector3;
7872
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7931
7873
  addScaledVector: (v: Vector3, s: number) => Vector3;
7932
- addVectors: (a: Vector3, b: Vector3) => Vector3;
7933
- sub: (a: Vector3) => Vector3;
7874
+ sub: (a: import("three").Vector3Like) => Vector3;
7934
7875
  subScalar: (s: number) => Vector3;
7935
- subVectors: (a: Vector3, b: Vector3) => Vector3;
7936
- multiply: (v: Vector3) => Vector3;
7876
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7877
+ multiply: (v: import("three").Vector3Like) => Vector3;
7937
7878
  multiplyScalar: (s: number) => Vector3;
7938
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
7879
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7939
7880
  applyEuler: (euler: import("three").Euler) => Vector3;
7940
7881
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
7941
7882
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
7942
7883
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
7943
7884
  applyMatrix4: (m: Matrix4) => Vector3;
7944
- applyQuaternion: (q: Quaternion) => Vector3;
7885
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
7945
7886
  project: (camera: import("three").Camera) => Vector3;
7946
7887
  unproject: (camera: import("three").Camera) => Vector3;
7947
7888
  transformDirection: (m: Matrix4) => Vector3;
7948
- divide: (v: Vector3) => Vector3;
7889
+ divide: (v: import("three").Vector3Like) => Vector3;
7949
7890
  divideScalar: (s: number) => Vector3;
7950
- min: (v: Vector3) => Vector3;
7951
- max: (v: Vector3) => Vector3;
7952
- clamp: (min: Vector3, max: Vector3) => Vector3;
7891
+ min: (v: import("three").Vector3Like) => Vector3;
7892
+ max: (v: import("three").Vector3Like) => Vector3;
7893
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
7953
7894
  clampScalar: (min: number, max: number) => Vector3;
7954
7895
  clampLength: (min: number, max: number) => Vector3;
7955
7896
  floor: () => Vector3;
@@ -7957,25 +7898,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7957
7898
  round: () => Vector3;
7958
7899
  roundToZero: () => Vector3;
7959
7900
  negate: () => Vector3;
7960
- dot: (v: Vector3) => number;
7901
+ dot: (v: import("three").Vector3Like) => number;
7961
7902
  lengthSq: () => number;
7962
7903
  length: () => number;
7963
- lengthManhattan: () => number;
7964
7904
  manhattanLength: () => number;
7965
- manhattanDistanceTo: (v: Vector3) => number;
7966
7905
  normalize: () => Vector3;
7967
7906
  setLength: (l: number) => Vector3;
7968
- lerp: (v: Vector3, alpha: number) => Vector3;
7969
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
7970
- cross: (a: Vector3) => Vector3;
7971
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
7907
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
7908
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
7909
+ cross: (a: import("three").Vector3Like) => Vector3;
7910
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
7972
7911
  projectOnVector: (v: Vector3) => Vector3;
7973
7912
  projectOnPlane: (planeNormal: Vector3) => Vector3;
7974
- reflect: (vector: Vector3) => Vector3;
7913
+ reflect: (vector: import("three").Vector3Like) => Vector3;
7975
7914
  angleTo: (v: Vector3) => number;
7976
- distanceTo: (v: Vector3) => number;
7977
- distanceToSquared: (v: Vector3) => number;
7978
- distanceToManhattan: (v: Vector3) => number;
7915
+ distanceTo: (v: import("three").Vector3Like) => number;
7916
+ distanceToSquared: (v: import("three").Vector3Like) => number;
7917
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
7979
7918
  setFromSpherical: (s: Spherical) => Vector3;
7980
7919
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
7981
7920
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -7985,14 +7924,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
7985
7924
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
7986
7925
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
7987
7926
  setFromEuler: (e: import("three").Euler) => Vector3;
7988
- equals: (v: Vector3) => boolean;
7927
+ setFromColor: (color: import("three").RGB) => Vector3;
7928
+ equals: (v: import("three").Vector3Like) => boolean;
7989
7929
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
7990
7930
  toArray: {
7991
7931
  (array?: number[] | undefined, offset?: number | undefined): number[];
7992
7932
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
7993
7933
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
7994
7934
  };
7995
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
7935
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
7996
7936
  random: () => Vector3;
7997
7937
  randomDirection: () => Vector3;
7998
7938
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -8520,10 +8460,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8520
8460
  clone: () => import("three").AnimationClip;
8521
8461
  toJSON: (clip: import("three").AnimationClip) => any;
8522
8462
  }[];
8523
- userData: {
8524
- [key: string]: any;
8525
- };
8463
+ userData: Record<string, any>;
8526
8464
  customDepthMaterial?: {
8465
+ readonly isMaterial: true;
8527
8466
  alphaHash: boolean;
8528
8467
  alphaTest: number;
8529
8468
  alphaToCoverage: boolean;
@@ -8570,7 +8509,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8570
8509
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
8571
8510
  };
8572
8511
  toJSON: () => number;
8573
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
8512
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
8574
8513
  [Symbol.iterator]: () => Generator<number, void, unknown>;
8575
8514
  };
8576
8515
  blendDst: import("three").BlendingDstFactor;
@@ -8593,34 +8532,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8593
8532
  setY: (y: number) => Vector3;
8594
8533
  setZ: (z: number) => Vector3;
8595
8534
  setComponent: (index: number, value: number) => Vector3;
8596
- setFromColor: (color: import("three").Color) => Vector3;
8597
8535
  getComponent: (index: number) => number;
8598
8536
  clone: () => Vector3;
8599
- copy: (v: Vector3) => Vector3;
8600
- add: (v: Vector3) => Vector3;
8537
+ copy: (v: import("three").Vector3Like) => Vector3;
8538
+ add: (v: import("three").Vector3Like) => Vector3;
8601
8539
  addScalar: (s: number) => Vector3;
8540
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8602
8541
  addScaledVector: (v: Vector3, s: number) => Vector3;
8603
- addVectors: (a: Vector3, b: Vector3) => Vector3;
8604
- sub: (a: Vector3) => Vector3;
8542
+ sub: (a: import("three").Vector3Like) => Vector3;
8605
8543
  subScalar: (s: number) => Vector3;
8606
- subVectors: (a: Vector3, b: Vector3) => Vector3;
8607
- multiply: (v: Vector3) => Vector3;
8544
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8545
+ multiply: (v: import("three").Vector3Like) => Vector3;
8608
8546
  multiplyScalar: (s: number) => Vector3;
8609
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
8547
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8610
8548
  applyEuler: (euler: import("three").Euler) => Vector3;
8611
8549
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
8612
8550
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
8613
8551
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
8614
8552
  applyMatrix4: (m: Matrix4) => Vector3;
8615
- applyQuaternion: (q: Quaternion) => Vector3;
8553
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
8616
8554
  project: (camera: import("three").Camera) => Vector3;
8617
8555
  unproject: (camera: import("three").Camera) => Vector3;
8618
8556
  transformDirection: (m: Matrix4) => Vector3;
8619
- divide: (v: Vector3) => Vector3;
8557
+ divide: (v: import("three").Vector3Like) => Vector3;
8620
8558
  divideScalar: (s: number) => Vector3;
8621
- min: (v: Vector3) => Vector3;
8622
- max: (v: Vector3) => Vector3;
8623
- clamp: (min: Vector3, max: Vector3) => Vector3;
8559
+ min: (v: import("three").Vector3Like) => Vector3;
8560
+ max: (v: import("three").Vector3Like) => Vector3;
8561
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
8624
8562
  clampScalar: (min: number, max: number) => Vector3;
8625
8563
  clampLength: (min: number, max: number) => Vector3;
8626
8564
  floor: () => Vector3;
@@ -8628,25 +8566,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8628
8566
  round: () => Vector3;
8629
8567
  roundToZero: () => Vector3;
8630
8568
  negate: () => Vector3;
8631
- dot: (v: Vector3) => number;
8569
+ dot: (v: import("three").Vector3Like) => number;
8632
8570
  lengthSq: () => number;
8633
8571
  length: () => number;
8634
- lengthManhattan: () => number;
8635
8572
  manhattanLength: () => number;
8636
- manhattanDistanceTo: (v: Vector3) => number;
8637
8573
  normalize: () => Vector3;
8638
8574
  setLength: (l: number) => Vector3;
8639
- lerp: (v: Vector3, alpha: number) => Vector3;
8640
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
8641
- cross: (a: Vector3) => Vector3;
8642
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
8575
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
8576
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
8577
+ cross: (a: import("three").Vector3Like) => Vector3;
8578
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8643
8579
  projectOnVector: (v: Vector3) => Vector3;
8644
8580
  projectOnPlane: (planeNormal: Vector3) => Vector3;
8645
- reflect: (vector: Vector3) => Vector3;
8581
+ reflect: (vector: import("three").Vector3Like) => Vector3;
8646
8582
  angleTo: (v: Vector3) => number;
8647
- distanceTo: (v: Vector3) => number;
8648
- distanceToSquared: (v: Vector3) => number;
8649
- distanceToManhattan: (v: Vector3) => number;
8583
+ distanceTo: (v: import("three").Vector3Like) => number;
8584
+ distanceToSquared: (v: import("three").Vector3Like) => number;
8585
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
8650
8586
  setFromSpherical: (s: Spherical) => Vector3;
8651
8587
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
8652
8588
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -8656,14 +8592,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8656
8592
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
8657
8593
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
8658
8594
  setFromEuler: (e: import("three").Euler) => Vector3;
8659
- equals: (v: Vector3) => boolean;
8595
+ setFromColor: (color: import("three").RGB) => Vector3;
8596
+ equals: (v: import("three").Vector3Like) => boolean;
8660
8597
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
8661
8598
  toArray: {
8662
8599
  (array?: number[] | undefined, offset?: number | undefined): number[];
8663
8600
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
8664
8601
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
8665
8602
  };
8666
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
8603
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
8667
8604
  random: () => Vector3;
8668
8605
  randomDirection: () => Vector3;
8669
8606
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -8708,7 +8645,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8708
8645
  stencilFail: import("three").StencilOp;
8709
8646
  stencilZFail: import("three").StencilOp;
8710
8647
  stencilZPass: import("three").StencilOp;
8711
- readonly isMaterial: true;
8712
8648
  name: string;
8713
8649
  needsUpdate: boolean;
8714
8650
  opacity: number;
@@ -8727,12 +8663,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8727
8663
  uuid: string;
8728
8664
  vertexColors: boolean;
8729
8665
  visible: boolean;
8730
- userData: any;
8666
+ userData: Record<string, any>;
8731
8667
  version: number;
8732
8668
  clone: () => import("three").Material;
8733
8669
  copy: (material: import("three").Material) => import("three").Material;
8734
8670
  dispose: () => void;
8735
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
8671
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
8736
8672
  customProgramCacheKey: () => string;
8737
8673
  setValues: (values: import("three").MaterialParameters) => void;
8738
8674
  toJSON: (meta?: any) => any;
@@ -8759,6 +8695,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8759
8695
  }[T_6]) => void;
8760
8696
  } | undefined;
8761
8697
  customDistanceMaterial?: {
8698
+ readonly isMaterial: true;
8762
8699
  alphaHash: boolean;
8763
8700
  alphaTest: number;
8764
8701
  alphaToCoverage: boolean;
@@ -8805,7 +8742,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8805
8742
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
8806
8743
  };
8807
8744
  toJSON: () => number;
8808
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
8745
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
8809
8746
  [Symbol.iterator]: () => Generator<number, void, unknown>;
8810
8747
  };
8811
8748
  blendDst: import("three").BlendingDstFactor;
@@ -8828,34 +8765,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8828
8765
  setY: (y: number) => Vector3;
8829
8766
  setZ: (z: number) => Vector3;
8830
8767
  setComponent: (index: number, value: number) => Vector3;
8831
- setFromColor: (color: import("three").Color) => Vector3;
8832
8768
  getComponent: (index: number) => number;
8833
8769
  clone: () => Vector3;
8834
- copy: (v: Vector3) => Vector3;
8835
- add: (v: Vector3) => Vector3;
8770
+ copy: (v: import("three").Vector3Like) => Vector3;
8771
+ add: (v: import("three").Vector3Like) => Vector3;
8836
8772
  addScalar: (s: number) => Vector3;
8773
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8837
8774
  addScaledVector: (v: Vector3, s: number) => Vector3;
8838
- addVectors: (a: Vector3, b: Vector3) => Vector3;
8839
- sub: (a: Vector3) => Vector3;
8775
+ sub: (a: import("three").Vector3Like) => Vector3;
8840
8776
  subScalar: (s: number) => Vector3;
8841
- subVectors: (a: Vector3, b: Vector3) => Vector3;
8842
- multiply: (v: Vector3) => Vector3;
8777
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8778
+ multiply: (v: import("three").Vector3Like) => Vector3;
8843
8779
  multiplyScalar: (s: number) => Vector3;
8844
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
8780
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8845
8781
  applyEuler: (euler: import("three").Euler) => Vector3;
8846
8782
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
8847
8783
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
8848
8784
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
8849
8785
  applyMatrix4: (m: Matrix4) => Vector3;
8850
- applyQuaternion: (q: Quaternion) => Vector3;
8786
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
8851
8787
  project: (camera: import("three").Camera) => Vector3;
8852
8788
  unproject: (camera: import("three").Camera) => Vector3;
8853
8789
  transformDirection: (m: Matrix4) => Vector3;
8854
- divide: (v: Vector3) => Vector3;
8790
+ divide: (v: import("three").Vector3Like) => Vector3;
8855
8791
  divideScalar: (s: number) => Vector3;
8856
- min: (v: Vector3) => Vector3;
8857
- max: (v: Vector3) => Vector3;
8858
- clamp: (min: Vector3, max: Vector3) => Vector3;
8792
+ min: (v: import("three").Vector3Like) => Vector3;
8793
+ max: (v: import("three").Vector3Like) => Vector3;
8794
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
8859
8795
  clampScalar: (min: number, max: number) => Vector3;
8860
8796
  clampLength: (min: number, max: number) => Vector3;
8861
8797
  floor: () => Vector3;
@@ -8863,25 +8799,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8863
8799
  round: () => Vector3;
8864
8800
  roundToZero: () => Vector3;
8865
8801
  negate: () => Vector3;
8866
- dot: (v: Vector3) => number;
8802
+ dot: (v: import("three").Vector3Like) => number;
8867
8803
  lengthSq: () => number;
8868
8804
  length: () => number;
8869
- lengthManhattan: () => number;
8870
8805
  manhattanLength: () => number;
8871
- manhattanDistanceTo: (v: Vector3) => number;
8872
8806
  normalize: () => Vector3;
8873
8807
  setLength: (l: number) => Vector3;
8874
- lerp: (v: Vector3, alpha: number) => Vector3;
8875
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
8876
- cross: (a: Vector3) => Vector3;
8877
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
8808
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
8809
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
8810
+ cross: (a: import("three").Vector3Like) => Vector3;
8811
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
8878
8812
  projectOnVector: (v: Vector3) => Vector3;
8879
8813
  projectOnPlane: (planeNormal: Vector3) => Vector3;
8880
- reflect: (vector: Vector3) => Vector3;
8814
+ reflect: (vector: import("three").Vector3Like) => Vector3;
8881
8815
  angleTo: (v: Vector3) => number;
8882
- distanceTo: (v: Vector3) => number;
8883
- distanceToSquared: (v: Vector3) => number;
8884
- distanceToManhattan: (v: Vector3) => number;
8816
+ distanceTo: (v: import("three").Vector3Like) => number;
8817
+ distanceToSquared: (v: import("three").Vector3Like) => number;
8818
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
8885
8819
  setFromSpherical: (s: Spherical) => Vector3;
8886
8820
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
8887
8821
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -8891,14 +8825,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8891
8825
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
8892
8826
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
8893
8827
  setFromEuler: (e: import("three").Euler) => Vector3;
8894
- equals: (v: Vector3) => boolean;
8828
+ setFromColor: (color: import("three").RGB) => Vector3;
8829
+ equals: (v: import("three").Vector3Like) => boolean;
8895
8830
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
8896
8831
  toArray: {
8897
8832
  (array?: number[] | undefined, offset?: number | undefined): number[];
8898
8833
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
8899
8834
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
8900
8835
  };
8901
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
8836
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
8902
8837
  random: () => Vector3;
8903
8838
  randomDirection: () => Vector3;
8904
8839
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -8943,7 +8878,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8943
8878
  stencilFail: import("three").StencilOp;
8944
8879
  stencilZFail: import("three").StencilOp;
8945
8880
  stencilZPass: import("three").StencilOp;
8946
- readonly isMaterial: true;
8947
8881
  name: string;
8948
8882
  needsUpdate: boolean;
8949
8883
  opacity: number;
@@ -8962,12 +8896,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8962
8896
  uuid: string;
8963
8897
  vertexColors: boolean;
8964
8898
  visible: boolean;
8965
- userData: any;
8899
+ userData: Record<string, any>;
8966
8900
  version: number;
8967
8901
  clone: () => import("three").Material;
8968
8902
  copy: (material: import("three").Material) => import("three").Material;
8969
8903
  dispose: () => void;
8970
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
8904
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
8971
8905
  customProgramCacheKey: () => string;
8972
8906
  setValues: (values: import("three").MaterialParameters) => void;
8973
8907
  toJSON: (meta?: any) => any;
@@ -8993,6 +8927,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
8993
8927
  dispose: {};
8994
8928
  }[T_6]) => void;
8995
8929
  } | undefined;
8930
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
8931
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
8996
8932
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
8997
8933
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
8998
8934
  applyMatrix4: (matrix: Matrix4) => void;
@@ -9024,7 +8960,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9024
8960
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
9025
8961
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
9026
8962
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
9027
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
8963
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
9028
8964
  getWorldPosition: (target: Vector3) => Vector3;
9029
8965
  getWorldQuaternion: (target: Quaternion) => Quaternion;
9030
8966
  getWorldScale: (target: Vector3) => Vector3;
@@ -9069,34 +9005,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9069
9005
  setY: (y: number) => Vector3;
9070
9006
  setZ: (z: number) => Vector3;
9071
9007
  setComponent: (index: number, value: number) => Vector3;
9072
- setFromColor: (color: import("three").Color) => Vector3;
9073
9008
  getComponent: (index: number) => number;
9074
9009
  clone: () => Vector3;
9075
- copy: (v: Vector3) => Vector3;
9076
- add: (v: Vector3) => Vector3;
9010
+ copy: (v: import("three").Vector3Like) => Vector3;
9011
+ add: (v: import("three").Vector3Like) => Vector3;
9077
9012
  addScalar: (s: number) => Vector3;
9013
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9078
9014
  addScaledVector: (v: Vector3, s: number) => Vector3;
9079
- addVectors: (a: Vector3, b: Vector3) => Vector3;
9080
- sub: (a: Vector3) => Vector3;
9015
+ sub: (a: import("three").Vector3Like) => Vector3;
9081
9016
  subScalar: (s: number) => Vector3;
9082
- subVectors: (a: Vector3, b: Vector3) => Vector3;
9083
- multiply: (v: Vector3) => Vector3;
9017
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9018
+ multiply: (v: import("three").Vector3Like) => Vector3;
9084
9019
  multiplyScalar: (s: number) => Vector3;
9085
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
9020
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9086
9021
  applyEuler: (euler: import("three").Euler) => Vector3;
9087
9022
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
9088
9023
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
9089
9024
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
9090
9025
  applyMatrix4: (m: Matrix4) => Vector3;
9091
- applyQuaternion: (q: Quaternion) => Vector3;
9026
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
9092
9027
  project: (camera: import("three").Camera) => Vector3;
9093
9028
  unproject: (camera: import("three").Camera) => Vector3;
9094
9029
  transformDirection: (m: Matrix4) => Vector3;
9095
- divide: (v: Vector3) => Vector3;
9030
+ divide: (v: import("three").Vector3Like) => Vector3;
9096
9031
  divideScalar: (s: number) => Vector3;
9097
- min: (v: Vector3) => Vector3;
9098
- max: (v: Vector3) => Vector3;
9099
- clamp: (min: Vector3, max: Vector3) => Vector3;
9032
+ min: (v: import("three").Vector3Like) => Vector3;
9033
+ max: (v: import("three").Vector3Like) => Vector3;
9034
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
9100
9035
  clampScalar: (min: number, max: number) => Vector3;
9101
9036
  clampLength: (min: number, max: number) => Vector3;
9102
9037
  floor: () => Vector3;
@@ -9104,25 +9039,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9104
9039
  round: () => Vector3;
9105
9040
  roundToZero: () => Vector3;
9106
9041
  negate: () => Vector3;
9107
- dot: (v: Vector3) => number;
9042
+ dot: (v: import("three").Vector3Like) => number;
9108
9043
  lengthSq: () => number;
9109
9044
  length: () => number;
9110
- lengthManhattan: () => number;
9111
9045
  manhattanLength: () => number;
9112
- manhattanDistanceTo: (v: Vector3) => number;
9113
9046
  normalize: () => Vector3;
9114
9047
  setLength: (l: number) => Vector3;
9115
- lerp: (v: Vector3, alpha: number) => Vector3;
9116
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
9117
- cross: (a: Vector3) => Vector3;
9118
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
9048
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
9049
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
9050
+ cross: (a: import("three").Vector3Like) => Vector3;
9051
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9119
9052
  projectOnVector: (v: Vector3) => Vector3;
9120
9053
  projectOnPlane: (planeNormal: Vector3) => Vector3;
9121
- reflect: (vector: Vector3) => Vector3;
9054
+ reflect: (vector: import("three").Vector3Like) => Vector3;
9122
9055
  angleTo: (v: Vector3) => number;
9123
- distanceTo: (v: Vector3) => number;
9124
- distanceToSquared: (v: Vector3) => number;
9125
- distanceToManhattan: (v: Vector3) => number;
9056
+ distanceTo: (v: import("three").Vector3Like) => number;
9057
+ distanceToSquared: (v: import("three").Vector3Like) => number;
9058
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
9126
9059
  setFromSpherical: (s: Spherical) => Vector3;
9127
9060
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
9128
9061
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -9132,14 +9065,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9132
9065
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
9133
9066
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
9134
9067
  setFromEuler: (e: import("three").Euler) => Vector3;
9135
- equals: (v: Vector3) => boolean;
9068
+ setFromColor: (color: import("three").RGB) => Vector3;
9069
+ equals: (v: import("three").Vector3Like) => boolean;
9136
9070
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
9137
9071
  toArray: {
9138
9072
  (array?: number[] | undefined, offset?: number | undefined): number[];
9139
9073
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
9140
9074
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
9141
9075
  };
9142
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
9076
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
9143
9077
  random: () => Vector3;
9144
9078
  randomDirection: () => Vector3;
9145
9079
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -9155,34 +9089,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9155
9089
  setY: (y: number) => Vector3;
9156
9090
  setZ: (z: number) => Vector3;
9157
9091
  setComponent: (index: number, value: number) => Vector3;
9158
- setFromColor: (color: import("three").Color) => Vector3;
9159
9092
  getComponent: (index: number) => number;
9160
9093
  clone: () => Vector3;
9161
- copy: (v: Vector3) => Vector3;
9162
- add: (v: Vector3) => Vector3;
9094
+ copy: (v: import("three").Vector3Like) => Vector3;
9095
+ add: (v: import("three").Vector3Like) => Vector3;
9163
9096
  addScalar: (s: number) => Vector3;
9097
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9164
9098
  addScaledVector: (v: Vector3, s: number) => Vector3;
9165
- addVectors: (a: Vector3, b: Vector3) => Vector3;
9166
- sub: (a: Vector3) => Vector3;
9099
+ sub: (a: import("three").Vector3Like) => Vector3;
9167
9100
  subScalar: (s: number) => Vector3;
9168
- subVectors: (a: Vector3, b: Vector3) => Vector3;
9169
- multiply: (v: Vector3) => Vector3;
9101
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9102
+ multiply: (v: import("three").Vector3Like) => Vector3;
9170
9103
  multiplyScalar: (s: number) => Vector3;
9171
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
9104
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9172
9105
  applyEuler: (euler: import("three").Euler) => Vector3;
9173
9106
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
9174
9107
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
9175
9108
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
9176
9109
  applyMatrix4: (m: Matrix4) => Vector3;
9177
- applyQuaternion: (q: Quaternion) => Vector3;
9110
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
9178
9111
  project: (camera: import("three").Camera) => Vector3;
9179
9112
  unproject: (camera: import("three").Camera) => Vector3;
9180
9113
  transformDirection: (m: Matrix4) => Vector3;
9181
- divide: (v: Vector3) => Vector3;
9114
+ divide: (v: import("three").Vector3Like) => Vector3;
9182
9115
  divideScalar: (s: number) => Vector3;
9183
- min: (v: Vector3) => Vector3;
9184
- max: (v: Vector3) => Vector3;
9185
- clamp: (min: Vector3, max: Vector3) => Vector3;
9116
+ min: (v: import("three").Vector3Like) => Vector3;
9117
+ max: (v: import("three").Vector3Like) => Vector3;
9118
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
9186
9119
  clampScalar: (min: number, max: number) => Vector3;
9187
9120
  clampLength: (min: number, max: number) => Vector3;
9188
9121
  floor: () => Vector3;
@@ -9190,25 +9123,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9190
9123
  round: () => Vector3;
9191
9124
  roundToZero: () => Vector3;
9192
9125
  negate: () => Vector3;
9193
- dot: (v: Vector3) => number;
9126
+ dot: (v: import("three").Vector3Like) => number;
9194
9127
  lengthSq: () => number;
9195
9128
  length: () => number;
9196
- lengthManhattan: () => number;
9197
9129
  manhattanLength: () => number;
9198
- manhattanDistanceTo: (v: Vector3) => number;
9199
9130
  normalize: () => Vector3;
9200
9131
  setLength: (l: number) => Vector3;
9201
- lerp: (v: Vector3, alpha: number) => Vector3;
9202
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
9203
- cross: (a: Vector3) => Vector3;
9204
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
9132
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
9133
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
9134
+ cross: (a: import("three").Vector3Like) => Vector3;
9135
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9205
9136
  projectOnVector: (v: Vector3) => Vector3;
9206
9137
  projectOnPlane: (planeNormal: Vector3) => Vector3;
9207
- reflect: (vector: Vector3) => Vector3;
9138
+ reflect: (vector: import("three").Vector3Like) => Vector3;
9208
9139
  angleTo: (v: Vector3) => number;
9209
- distanceTo: (v: Vector3) => number;
9210
- distanceToSquared: (v: Vector3) => number;
9211
- distanceToManhattan: (v: Vector3) => number;
9140
+ distanceTo: (v: import("three").Vector3Like) => number;
9141
+ distanceToSquared: (v: import("three").Vector3Like) => number;
9142
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
9212
9143
  setFromSpherical: (s: Spherical) => Vector3;
9213
9144
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
9214
9145
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -9218,14 +9149,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9218
9149
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
9219
9150
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
9220
9151
  setFromEuler: (e: import("three").Euler) => Vector3;
9221
- equals: (v: Vector3) => boolean;
9152
+ setFromColor: (color: import("three").RGB) => Vector3;
9153
+ equals: (v: import("three").Vector3Like) => boolean;
9222
9154
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
9223
9155
  toArray: {
9224
9156
  (array?: number[] | undefined, offset?: number | undefined): number[];
9225
9157
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
9226
9158
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
9227
9159
  };
9228
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
9160
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
9229
9161
  random: () => Vector3;
9230
9162
  randomDirection: () => Vector3;
9231
9163
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -9258,11 +9190,11 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9258
9190
  readonly isQuaternion: true;
9259
9191
  set: (x: number, y: number, z: number, w: number) => Quaternion;
9260
9192
  clone: () => Quaternion;
9261
- copy: (q: Quaternion) => Quaternion;
9193
+ copy: (q: import("three").QuaternionLike) => Quaternion;
9262
9194
  setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => Quaternion;
9263
- setFromAxisAngle: (axis: Vector3, angle: number) => Quaternion;
9195
+ setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => Quaternion;
9264
9196
  setFromRotationMatrix: (m: Matrix4) => Quaternion;
9265
- setFromUnitVectors: (vFrom: Vector3, vTo: Vector3) => Quaternion;
9197
+ setFromUnitVectors: (vFrom: Vector3, vTo: import("three").Vector3Like) => Quaternion;
9266
9198
  angleTo: (q: Quaternion) => number;
9267
9199
  rotateTowards: (q: Quaternion, step: number) => Quaternion;
9268
9200
  identity: () => Quaternion;
@@ -9284,10 +9216,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9284
9216
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
9285
9217
  };
9286
9218
  toJSON: () => [number, number, number, number];
9287
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Quaternion;
9219
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Quaternion;
9288
9220
  _onChange: (callback: () => void) => Quaternion;
9289
9221
  _onChangeCallback: () => void;
9290
- multiplyVector3: (v: any) => any;
9291
9222
  random: () => Quaternion;
9292
9223
  [Symbol.iterator]: () => Generator<number, void, unknown>;
9293
9224
  };
@@ -9302,34 +9233,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9302
9233
  setY: (y: number) => Vector3;
9303
9234
  setZ: (z: number) => Vector3;
9304
9235
  setComponent: (index: number, value: number) => Vector3;
9305
- setFromColor: (color: import("three").Color) => Vector3;
9306
9236
  getComponent: (index: number) => number;
9307
9237
  clone: () => Vector3;
9308
- copy: (v: Vector3) => Vector3;
9309
- add: (v: Vector3) => Vector3;
9238
+ copy: (v: import("three").Vector3Like) => Vector3;
9239
+ add: (v: import("three").Vector3Like) => Vector3;
9310
9240
  addScalar: (s: number) => Vector3;
9241
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9311
9242
  addScaledVector: (v: Vector3, s: number) => Vector3;
9312
- addVectors: (a: Vector3, b: Vector3) => Vector3;
9313
- sub: (a: Vector3) => Vector3;
9243
+ sub: (a: import("three").Vector3Like) => Vector3;
9314
9244
  subScalar: (s: number) => Vector3;
9315
- subVectors: (a: Vector3, b: Vector3) => Vector3;
9316
- multiply: (v: Vector3) => Vector3;
9245
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9246
+ multiply: (v: import("three").Vector3Like) => Vector3;
9317
9247
  multiplyScalar: (s: number) => Vector3;
9318
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
9248
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9319
9249
  applyEuler: (euler: import("three").Euler) => Vector3;
9320
9250
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
9321
9251
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
9322
9252
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
9323
9253
  applyMatrix4: (m: Matrix4) => Vector3;
9324
- applyQuaternion: (q: Quaternion) => Vector3;
9254
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
9325
9255
  project: (camera: import("three").Camera) => Vector3;
9326
9256
  unproject: (camera: import("three").Camera) => Vector3;
9327
9257
  transformDirection: (m: Matrix4) => Vector3;
9328
- divide: (v: Vector3) => Vector3;
9258
+ divide: (v: import("three").Vector3Like) => Vector3;
9329
9259
  divideScalar: (s: number) => Vector3;
9330
- min: (v: Vector3) => Vector3;
9331
- max: (v: Vector3) => Vector3;
9332
- clamp: (min: Vector3, max: Vector3) => Vector3;
9260
+ min: (v: import("three").Vector3Like) => Vector3;
9261
+ max: (v: import("three").Vector3Like) => Vector3;
9262
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
9333
9263
  clampScalar: (min: number, max: number) => Vector3;
9334
9264
  clampLength: (min: number, max: number) => Vector3;
9335
9265
  floor: () => Vector3;
@@ -9337,25 +9267,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9337
9267
  round: () => Vector3;
9338
9268
  roundToZero: () => Vector3;
9339
9269
  negate: () => Vector3;
9340
- dot: (v: Vector3) => number;
9270
+ dot: (v: import("three").Vector3Like) => number;
9341
9271
  lengthSq: () => number;
9342
9272
  length: () => number;
9343
- lengthManhattan: () => number;
9344
9273
  manhattanLength: () => number;
9345
- manhattanDistanceTo: (v: Vector3) => number;
9346
9274
  normalize: () => Vector3;
9347
9275
  setLength: (l: number) => Vector3;
9348
- lerp: (v: Vector3, alpha: number) => Vector3;
9349
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
9350
- cross: (a: Vector3) => Vector3;
9351
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
9276
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
9277
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
9278
+ cross: (a: import("three").Vector3Like) => Vector3;
9279
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9352
9280
  projectOnVector: (v: Vector3) => Vector3;
9353
9281
  projectOnPlane: (planeNormal: Vector3) => Vector3;
9354
- reflect: (vector: Vector3) => Vector3;
9282
+ reflect: (vector: import("three").Vector3Like) => Vector3;
9355
9283
  angleTo: (v: Vector3) => number;
9356
- distanceTo: (v: Vector3) => number;
9357
- distanceToSquared: (v: Vector3) => number;
9358
- distanceToManhattan: (v: Vector3) => number;
9284
+ distanceTo: (v: import("three").Vector3Like) => number;
9285
+ distanceToSquared: (v: import("three").Vector3Like) => number;
9286
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
9359
9287
  setFromSpherical: (s: Spherical) => Vector3;
9360
9288
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
9361
9289
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -9365,14 +9293,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9365
9293
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
9366
9294
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
9367
9295
  setFromEuler: (e: import("three").Euler) => Vector3;
9368
- equals: (v: Vector3) => boolean;
9296
+ setFromColor: (color: import("three").RGB) => Vector3;
9297
+ equals: (v: import("three").Vector3Like) => boolean;
9369
9298
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
9370
9299
  toArray: {
9371
9300
  (array?: number[] | undefined, offset?: number | undefined): number[];
9372
9301
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
9373
9302
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
9374
9303
  };
9375
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
9304
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
9376
9305
  random: () => Vector3;
9377
9306
  randomDirection: () => Vector3;
9378
9307
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -9889,10 +9818,9 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9889
9818
  clone: () => import("three").AnimationClip;
9890
9819
  toJSON: (clip: import("three").AnimationClip) => any;
9891
9820
  }[];
9892
- userData: {
9893
- [key: string]: any;
9894
- };
9821
+ userData: Record<string, any>;
9895
9822
  customDepthMaterial?: {
9823
+ readonly isMaterial: true;
9896
9824
  alphaHash: boolean;
9897
9825
  alphaTest: number;
9898
9826
  alphaToCoverage: boolean;
@@ -9939,7 +9867,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9939
9867
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
9940
9868
  };
9941
9869
  toJSON: () => number;
9942
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
9870
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
9943
9871
  [Symbol.iterator]: () => Generator<number, void, unknown>;
9944
9872
  };
9945
9873
  blendDst: import("three").BlendingDstFactor;
@@ -9962,34 +9890,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9962
9890
  setY: (y: number) => Vector3;
9963
9891
  setZ: (z: number) => Vector3;
9964
9892
  setComponent: (index: number, value: number) => Vector3;
9965
- setFromColor: (color: import("three").Color) => Vector3;
9966
9893
  getComponent: (index: number) => number;
9967
9894
  clone: () => Vector3;
9968
- copy: (v: Vector3) => Vector3;
9969
- add: (v: Vector3) => Vector3;
9895
+ copy: (v: import("three").Vector3Like) => Vector3;
9896
+ add: (v: import("three").Vector3Like) => Vector3;
9970
9897
  addScalar: (s: number) => Vector3;
9898
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9971
9899
  addScaledVector: (v: Vector3, s: number) => Vector3;
9972
- addVectors: (a: Vector3, b: Vector3) => Vector3;
9973
- sub: (a: Vector3) => Vector3;
9900
+ sub: (a: import("three").Vector3Like) => Vector3;
9974
9901
  subScalar: (s: number) => Vector3;
9975
- subVectors: (a: Vector3, b: Vector3) => Vector3;
9976
- multiply: (v: Vector3) => Vector3;
9902
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9903
+ multiply: (v: import("three").Vector3Like) => Vector3;
9977
9904
  multiplyScalar: (s: number) => Vector3;
9978
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
9905
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
9979
9906
  applyEuler: (euler: import("three").Euler) => Vector3;
9980
9907
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
9981
9908
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
9982
9909
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
9983
9910
  applyMatrix4: (m: Matrix4) => Vector3;
9984
- applyQuaternion: (q: Quaternion) => Vector3;
9911
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
9985
9912
  project: (camera: import("three").Camera) => Vector3;
9986
9913
  unproject: (camera: import("three").Camera) => Vector3;
9987
9914
  transformDirection: (m: Matrix4) => Vector3;
9988
- divide: (v: Vector3) => Vector3;
9915
+ divide: (v: import("three").Vector3Like) => Vector3;
9989
9916
  divideScalar: (s: number) => Vector3;
9990
- min: (v: Vector3) => Vector3;
9991
- max: (v: Vector3) => Vector3;
9992
- clamp: (min: Vector3, max: Vector3) => Vector3;
9917
+ min: (v: import("three").Vector3Like) => Vector3;
9918
+ max: (v: import("three").Vector3Like) => Vector3;
9919
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
9993
9920
  clampScalar: (min: number, max: number) => Vector3;
9994
9921
  clampLength: (min: number, max: number) => Vector3;
9995
9922
  floor: () => Vector3;
@@ -9997,25 +9924,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
9997
9924
  round: () => Vector3;
9998
9925
  roundToZero: () => Vector3;
9999
9926
  negate: () => Vector3;
10000
- dot: (v: Vector3) => number;
9927
+ dot: (v: import("three").Vector3Like) => number;
10001
9928
  lengthSq: () => number;
10002
9929
  length: () => number;
10003
- lengthManhattan: () => number;
10004
9930
  manhattanLength: () => number;
10005
- manhattanDistanceTo: (v: Vector3) => number;
10006
9931
  normalize: () => Vector3;
10007
9932
  setLength: (l: number) => Vector3;
10008
- lerp: (v: Vector3, alpha: number) => Vector3;
10009
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
10010
- cross: (a: Vector3) => Vector3;
10011
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
9933
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
9934
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
9935
+ cross: (a: import("three").Vector3Like) => Vector3;
9936
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
10012
9937
  projectOnVector: (v: Vector3) => Vector3;
10013
9938
  projectOnPlane: (planeNormal: Vector3) => Vector3;
10014
- reflect: (vector: Vector3) => Vector3;
9939
+ reflect: (vector: import("three").Vector3Like) => Vector3;
10015
9940
  angleTo: (v: Vector3) => number;
10016
- distanceTo: (v: Vector3) => number;
10017
- distanceToSquared: (v: Vector3) => number;
10018
- distanceToManhattan: (v: Vector3) => number;
9941
+ distanceTo: (v: import("three").Vector3Like) => number;
9942
+ distanceToSquared: (v: import("three").Vector3Like) => number;
9943
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
10019
9944
  setFromSpherical: (s: Spherical) => Vector3;
10020
9945
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
10021
9946
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -10025,14 +9950,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10025
9950
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
10026
9951
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
10027
9952
  setFromEuler: (e: import("three").Euler) => Vector3;
10028
- equals: (v: Vector3) => boolean;
9953
+ setFromColor: (color: import("three").RGB) => Vector3;
9954
+ equals: (v: import("three").Vector3Like) => boolean;
10029
9955
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
10030
9956
  toArray: {
10031
9957
  (array?: number[] | undefined, offset?: number | undefined): number[];
10032
9958
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
10033
9959
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
10034
9960
  };
10035
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
9961
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
10036
9962
  random: () => Vector3;
10037
9963
  randomDirection: () => Vector3;
10038
9964
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -10077,7 +10003,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10077
10003
  stencilFail: import("three").StencilOp;
10078
10004
  stencilZFail: import("three").StencilOp;
10079
10005
  stencilZPass: import("three").StencilOp;
10080
- readonly isMaterial: true;
10081
10006
  name: string;
10082
10007
  needsUpdate: boolean;
10083
10008
  opacity: number;
@@ -10096,12 +10021,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10096
10021
  uuid: string;
10097
10022
  vertexColors: boolean;
10098
10023
  visible: boolean;
10099
- userData: any;
10024
+ userData: Record<string, any>;
10100
10025
  version: number;
10101
10026
  clone: () => import("three").Material;
10102
10027
  copy: (material: import("three").Material) => import("three").Material;
10103
10028
  dispose: () => void;
10104
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
10029
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
10105
10030
  customProgramCacheKey: () => string;
10106
10031
  setValues: (values: import("three").MaterialParameters) => void;
10107
10032
  toJSON: (meta?: any) => any;
@@ -10128,6 +10053,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10128
10053
  }[T_6]) => void;
10129
10054
  } | undefined;
10130
10055
  customDistanceMaterial?: {
10056
+ readonly isMaterial: true;
10131
10057
  alphaHash: boolean;
10132
10058
  alphaTest: number;
10133
10059
  alphaToCoverage: boolean;
@@ -10174,7 +10100,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10174
10100
  (xyz: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
10175
10101
  };
10176
10102
  toJSON: () => number;
10177
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => import("three").Color;
10103
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Color;
10178
10104
  [Symbol.iterator]: () => Generator<number, void, unknown>;
10179
10105
  };
10180
10106
  blendDst: import("three").BlendingDstFactor;
@@ -10197,34 +10123,33 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10197
10123
  setY: (y: number) => Vector3;
10198
10124
  setZ: (z: number) => Vector3;
10199
10125
  setComponent: (index: number, value: number) => Vector3;
10200
- setFromColor: (color: import("three").Color) => Vector3;
10201
10126
  getComponent: (index: number) => number;
10202
10127
  clone: () => Vector3;
10203
- copy: (v: Vector3) => Vector3;
10204
- add: (v: Vector3) => Vector3;
10128
+ copy: (v: import("three").Vector3Like) => Vector3;
10129
+ add: (v: import("three").Vector3Like) => Vector3;
10205
10130
  addScalar: (s: number) => Vector3;
10131
+ addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
10206
10132
  addScaledVector: (v: Vector3, s: number) => Vector3;
10207
- addVectors: (a: Vector3, b: Vector3) => Vector3;
10208
- sub: (a: Vector3) => Vector3;
10133
+ sub: (a: import("three").Vector3Like) => Vector3;
10209
10134
  subScalar: (s: number) => Vector3;
10210
- subVectors: (a: Vector3, b: Vector3) => Vector3;
10211
- multiply: (v: Vector3) => Vector3;
10135
+ subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
10136
+ multiply: (v: import("three").Vector3Like) => Vector3;
10212
10137
  multiplyScalar: (s: number) => Vector3;
10213
- multiplyVectors: (a: Vector3, b: Vector3) => Vector3;
10138
+ multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
10214
10139
  applyEuler: (euler: import("three").Euler) => Vector3;
10215
10140
  applyAxisAngle: (axis: Vector3, angle: number) => Vector3;
10216
10141
  applyMatrix3: (m: import("three").Matrix3) => Vector3;
10217
10142
  applyNormalMatrix: (m: import("three").Matrix3) => Vector3;
10218
10143
  applyMatrix4: (m: Matrix4) => Vector3;
10219
- applyQuaternion: (q: Quaternion) => Vector3;
10144
+ applyQuaternion: (q: import("three").QuaternionLike) => Vector3;
10220
10145
  project: (camera: import("three").Camera) => Vector3;
10221
10146
  unproject: (camera: import("three").Camera) => Vector3;
10222
10147
  transformDirection: (m: Matrix4) => Vector3;
10223
- divide: (v: Vector3) => Vector3;
10148
+ divide: (v: import("three").Vector3Like) => Vector3;
10224
10149
  divideScalar: (s: number) => Vector3;
10225
- min: (v: Vector3) => Vector3;
10226
- max: (v: Vector3) => Vector3;
10227
- clamp: (min: Vector3, max: Vector3) => Vector3;
10150
+ min: (v: import("three").Vector3Like) => Vector3;
10151
+ max: (v: import("three").Vector3Like) => Vector3;
10152
+ clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => Vector3;
10228
10153
  clampScalar: (min: number, max: number) => Vector3;
10229
10154
  clampLength: (min: number, max: number) => Vector3;
10230
10155
  floor: () => Vector3;
@@ -10232,25 +10157,23 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10232
10157
  round: () => Vector3;
10233
10158
  roundToZero: () => Vector3;
10234
10159
  negate: () => Vector3;
10235
- dot: (v: Vector3) => number;
10160
+ dot: (v: import("three").Vector3Like) => number;
10236
10161
  lengthSq: () => number;
10237
10162
  length: () => number;
10238
- lengthManhattan: () => number;
10239
10163
  manhattanLength: () => number;
10240
- manhattanDistanceTo: (v: Vector3) => number;
10241
10164
  normalize: () => Vector3;
10242
10165
  setLength: (l: number) => Vector3;
10243
- lerp: (v: Vector3, alpha: number) => Vector3;
10244
- lerpVectors: (v1: Vector3, v2: Vector3, alpha: number) => Vector3;
10245
- cross: (a: Vector3) => Vector3;
10246
- crossVectors: (a: Vector3, b: Vector3) => Vector3;
10166
+ lerp: (v: import("three").Vector3Like, alpha: number) => Vector3;
10167
+ lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => Vector3;
10168
+ cross: (a: import("three").Vector3Like) => Vector3;
10169
+ crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => Vector3;
10247
10170
  projectOnVector: (v: Vector3) => Vector3;
10248
10171
  projectOnPlane: (planeNormal: Vector3) => Vector3;
10249
- reflect: (vector: Vector3) => Vector3;
10172
+ reflect: (vector: import("three").Vector3Like) => Vector3;
10250
10173
  angleTo: (v: Vector3) => number;
10251
- distanceTo: (v: Vector3) => number;
10252
- distanceToSquared: (v: Vector3) => number;
10253
- distanceToManhattan: (v: Vector3) => number;
10174
+ distanceTo: (v: import("three").Vector3Like) => number;
10175
+ distanceToSquared: (v: import("three").Vector3Like) => number;
10176
+ manhattanDistanceTo: (v: import("three").Vector3Like) => number;
10254
10177
  setFromSpherical: (s: Spherical) => Vector3;
10255
10178
  setFromSphericalCoords: (r: number, phi: number, theta: number) => Vector3;
10256
10179
  setFromCylindrical: (s: import("three").Cylindrical) => Vector3;
@@ -10260,14 +10183,15 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10260
10183
  setFromMatrixColumn: (matrix: Matrix4, index: number) => Vector3;
10261
10184
  setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => Vector3;
10262
10185
  setFromEuler: (e: import("three").Euler) => Vector3;
10263
- equals: (v: Vector3) => boolean;
10186
+ setFromColor: (color: import("three").RGB) => Vector3;
10187
+ equals: (v: import("three").Vector3Like) => boolean;
10264
10188
  fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => Vector3;
10265
10189
  toArray: {
10266
10190
  (array?: number[] | undefined, offset?: number | undefined): number[];
10267
10191
  (array?: import("three").Vector3Tuple | undefined, offset?: 0 | undefined): import("three").Vector3Tuple;
10268
10192
  (array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
10269
10193
  };
10270
- fromBufferAttribute: (attribute: import("three").InterleavedBufferAttribute | import("three").BufferAttribute, index: number) => Vector3;
10194
+ fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => Vector3;
10271
10195
  random: () => Vector3;
10272
10196
  randomDirection: () => Vector3;
10273
10197
  [Symbol.iterator]: () => Iterator<number, any, undefined>;
@@ -10312,7 +10236,6 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10312
10236
  stencilFail: import("three").StencilOp;
10313
10237
  stencilZFail: import("three").StencilOp;
10314
10238
  stencilZPass: import("three").StencilOp;
10315
- readonly isMaterial: true;
10316
10239
  name: string;
10317
10240
  needsUpdate: boolean;
10318
10241
  opacity: number;
@@ -10331,12 +10254,12 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10331
10254
  uuid: string;
10332
10255
  vertexColors: boolean;
10333
10256
  visible: boolean;
10334
- userData: any;
10257
+ userData: Record<string, any>;
10335
10258
  version: number;
10336
10259
  clone: () => import("three").Material;
10337
10260
  copy: (material: import("three").Material) => import("three").Material;
10338
10261
  dispose: () => void;
10339
- onBeforeCompile: (shader: import("three").Shader, renderer: import("three").WebGLRenderer) => void;
10262
+ onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
10340
10263
  customProgramCacheKey: () => string;
10341
10264
  setValues: (values: import("three").MaterialParameters) => void;
10342
10265
  toJSON: (meta?: any) => any;
@@ -10362,6 +10285,8 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10362
10285
  dispose: {};
10363
10286
  }[T_6]) => void;
10364
10287
  } | undefined;
10288
+ onBeforeShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
10289
+ onAfterShadow: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
10365
10290
  onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
10366
10291
  onAfterRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
10367
10292
  applyMatrix4: (matrix: Matrix4) => void;
@@ -10393,7 +10318,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10393
10318
  getObjectById: (id: number) => Object3D<import("three").Object3DEventMap> | undefined;
10394
10319
  getObjectByName: (name: string) => Object3D<import("three").Object3DEventMap> | undefined;
10395
10320
  getObjectByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap> | undefined;
10396
- getObjectsByProperty: (name: string, value: any) => Object3D<import("three").Object3DEventMap>[];
10321
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: Object3D<import("three").Object3DEventMap>[] | undefined) => Object3D<import("three").Object3DEventMap>[];
10397
10322
  getWorldPosition: (target: Vector3) => Vector3;
10398
10323
  getWorldQuaternion: (target: Quaternion) => Quaternion;
10399
10324
  getWorldScale: (target: Vector3) => Vector3;
@@ -10503,7 +10428,7 @@ declare const _default: import("vue").DefineComponent<__VLS_WithDefaults<__VLS_T
10503
10428
  start: (...args: any[]) => void;
10504
10429
  change: (...args: any[]) => void;
10505
10430
  end: (...args: any[]) => void;
10506
- }, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<import("vue").ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<CameraControlsProps>, {
10431
+ }, string, import("vue").PublicProps, Readonly<import("vue").ExtractPropTypes<__VLS_WithDefaults<__VLS_TypePropsToRuntimeProps<CameraControlsProps>, {
10507
10432
  makeDefault: boolean;
10508
10433
  minPolarAngle: number;
10509
10434
  maxPolarAngle: number;