@tremolo-ui/dom 0.6.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,4 +1,4 @@
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- import { clamp, linearScale, normalizeValue, noteAt, stepValue, toPrecision } from "@tremolo-ui/functions";
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+ import { clamp, isBlackKey, isWhiteKey, linearScale, normalizeValue, noteKey, noteKeys, radian, stepValue, toFixed, toPrecision } from "@tremolo-ui/functions";
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  //#region src/canvas/context.ts
3
3
  /**
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  * The assignable parts of a 2D context's drawing state. They have to be
@@ -235,6 +235,522 @@ function createAnimationCanvas(canvas, options) {
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  };
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  }
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  //#endregion
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+ //#region src/file/accept.ts
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+ /**
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+ * Does a file satisfy an `accept` attribute?
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+ *
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+ * `accept` is written the way the HTML attribute is: a comma separated list of
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+ * extensions (`.wav`), MIME types (`audio/wav`) and type groups (`audio/*`).
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+ * Anything that matches one entry is accepted, and an empty or missing
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+ * `accept` takes everything.
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+ *
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+ * **The browser's own `accept` is only a hint to the file picker.** A person
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+ * can switch it to "All Files", drag a file in, or pick one the picker was
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+ * never asked about, so what arrives still has to be checked.
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+ *
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+ * A rule that cannot be decided is not treated as a rejection: with no `name`,
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+ * an extension rule says nothing either way, and `accept=".wav"` reports a
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+ * match rather than refusing a file it has not seen the name of. The name is
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+ * there by the time the file is dropped, which is when the answer counts.
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+ */
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+ function matchesAccept(candidate, accept) {
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+ const rules = (accept ?? "").split(",").map((rule) => rule.trim().toLowerCase()).filter(Boolean);
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+ if (rules.length === 0) return true;
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+ const name = candidate.name?.toLowerCase();
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+ const type = candidate.type.toLowerCase();
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+ let undecided = false;
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+ for (const rule of rules) if (rule.startsWith(".")) {
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+ if (name === void 0) undecided = true;
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+ else if (name.endsWith(rule)) return true;
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+ } else if (rule.endsWith("/*")) {
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+ if (type.startsWith(rule.slice(0, -1))) return true;
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+ } else if (type === rule) return true;
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+ return undecided;
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+ }
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+ /**
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+ * Split files into those that satisfy `accept` and those that do not, keeping
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+ * their order. See {@link matchesAccept}.
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+ */
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+ function partitionByAccept(files, accept) {
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+ const accepted = [];
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+ const rejected = [];
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+ for (const file of files) if (matchesAccept(file, accept)) accepted.push(file);
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+ else rejected.push(file);
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+ return {
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+ accepted,
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+ rejected
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+ };
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+ }
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+ //#endregion
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+ //#region src/file/drop-zone.ts
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+ /**
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+ * Take files dropped onto an element.
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+ *
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+ * ```ts
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+ * const zone = createDropZone(element, {
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+ * accept: 'audio/*',
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+ * onDrop: (files) => load(files[0]),
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+ * })
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+ * ```
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+ *
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+ * The element needs no attribute of its own: a drop target is made by
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+ * cancelling `dragover`, which this does.
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+ */
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+ function createDropZone(element, options = {}) {
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+ let opts = options;
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+ let state = {
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+ over: false,
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+ invalid: false
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+ };
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+ /**
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+ * `dragenter` and `dragleave` fire for descendants too, so moving between
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+ * two children of the zone leaves before it enters. Counting the pairs is
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+ * what keeps the state from flickering off in the middle of the element.
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+ */
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+ let depth = 0;
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+ function setState(next) {
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+ if (next.over === state.over && next.invalid === state.invalid) return;
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+ state = next;
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+ opts.onStateChange?.(state);
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+ }
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+ function carriesFiles(transfer) {
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+ return !!transfer?.types.includes("Files");
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+ }
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+ /** Whether anything being dragged could still be accepted. */
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+ function anyAcceptable(transfer) {
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+ const items = Array.from(transfer?.items ?? []).filter((item) => item.kind === "file");
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+ if (items.length === 0) return true;
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+ return items.some((item) => matchesAccept({ type: item.type }, opts.accept));
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+ }
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+ function onDragEnter(event) {
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+ if (!carriesFiles(event.dataTransfer)) return;
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+ event.preventDefault();
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+ depth += 1;
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+ setState({
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+ over: true,
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+ invalid: !anyAcceptable(event.dataTransfer)
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+ });
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+ }
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+ function onDragOver(event) {
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+ if (!carriesFiles(event.dataTransfer)) return;
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+ event.preventDefault();
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+ if (event.dataTransfer) event.dataTransfer.dropEffect = opts.disabled || state.invalid ? "none" : "copy";
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+ if (!state.over) {
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+ depth = Math.max(depth, 1);
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+ setState({
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+ over: true,
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+ invalid: !anyAcceptable(event.dataTransfer)
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+ });
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+ }
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+ }
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+ function onDragLeave(event) {
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+ if (!carriesFiles(event.dataTransfer)) return;
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+ depth = Math.max(0, depth - 1);
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+ if (depth === 0) setState({
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+ over: false,
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+ invalid: false
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+ });
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+ }
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+ function onDrop(event) {
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+ if (!carriesFiles(event.dataTransfer)) return;
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+ event.preventDefault();
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+ depth = 0;
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+ setState({
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+ over: false,
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+ invalid: false
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+ });
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+ if (opts.disabled) return;
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+ const { accepted, rejected } = partitionByAccept(event.dataTransfer?.files ?? [], opts.accept);
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+ const taken = opts.multiple ? accepted : accepted.slice(0, 1);
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+ if (taken.length > 0) opts.onDrop?.(taken, event);
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+ if (rejected.length > 0) opts.onReject?.(rejected, event);
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+ }
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+ /**
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+ * A drag that ends anywhere else — dropped on another element, cancelled
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+ * with Esc, taken out of the window — sends no `dragleave` here, and the
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+ * element would stay marked as a drop target for good.
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+ */
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+ function onDragEndAnywhere() {
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+ depth = 0;
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+ setState({
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+ over: false,
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+ invalid: false
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+ });
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+ }
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+ const handlers = {
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+ dragenter: onDragEnter,
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+ dragover: onDragOver,
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+ dragleave: onDragLeave,
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+ drop: onDrop
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+ };
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+ for (const [type, handler] of Object.entries(handlers)) element.addEventListener(type, handler);
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+ const doc = element.ownerDocument;
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+ doc?.addEventListener("dragend", onDragEndAnywhere);
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+ doc?.addEventListener("drop", onDragEndAnywhere);
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+ return {
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+ get state() {
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+ return state;
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+ },
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+ update: (next) => {
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+ opts = {
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+ ...opts,
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+ ...next
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+ };
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+ },
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+ destroy: () => {
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+ for (const [type, handler] of Object.entries(handlers)) element.removeEventListener(type, handler);
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+ doc?.removeEventListener("dragend", onDragEndAnywhere);
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+ doc?.removeEventListener("drop", onDragEndAnywhere);
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+ }
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+ };
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+ }
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+ //#endregion
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+ //#region src/input/modifiers.ts
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+ /**
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+ * Checked in this order, and the first one that is both held and configured
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+ * wins. Fixing an order is what keeps two modifiers held at once from
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+ * behaving differently between browsers.
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+ */
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+ const MODIFIER_ORDER = [
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+ "meta",
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+ "ctrl",
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+ "alt",
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+ "shift"
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+ ];
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+ const MODIFIER_FLAG = {
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+ meta: "metaKey",
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+ ctrl: "ctrlKey",
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+ alt: "altKey",
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+ shift: "shiftKey"
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+ };
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+ /**
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+ * A map is the only form with a `default` key, which is what tells it apart
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+ * from a bare setting. Tuples are arrays, so they never match.
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+ */
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+ function isModifierMap(value) {
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+ return typeof value === "object" && value !== null && !Array.isArray(value) && "default" in value;
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+ }
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+ /**
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+ * Pick the setting that applies, given the modifier keys being held.
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+ *
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+ * @example
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+ * selectModifier({ default: 1, shift: 0.1 }, event)
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+ */
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+ function selectModifier(options, modifiers) {
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+ if (!isModifierMap(options)) return {
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+ value: options,
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+ modifier: null
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+ };
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+ if (modifiers) for (const modifier of MODIFIER_ORDER) {
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+ const value = options[modifier];
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+ if (value !== void 0 && modifiers[MODIFIER_FLAG[modifier]]) return {
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+ value,
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+ modifier
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+ };
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+ }
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+ return {
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+ value: options.default,
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+ modifier: null
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+ };
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+ }
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+ /**
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+ * Turn every entry of a setting into another kind of setting, keeping which
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+ * modifier each belongs to.
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+ *
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+ * A drag sensitivity is a number and a keyboard amount is a tuple, but the two
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+ * describe the same thing from the caller's side. This carries one over to the
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+ * other so that a component can hand a sensitivity to {@link applyDelta}
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+ * without unpicking the modifier map itself — which matters, since naming a
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+ * modifier is also what takes `step` out of the pipeline.
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+ *
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+ * @example
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+ * mapModifier({ default: 1, shift: 0.1 }, (f) => ['raw', step * f])
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+ * // { default: ['raw', 1], shift: ['raw', 0.1] }
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+ */
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+ function mapModifier(options, fn) {
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+ if (!isModifierMap(options)) return fn(options);
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+ const mapped = { default: fn(options.default) };
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+ for (const modifier of MODIFIER_ORDER) {
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+ const value = options[modifier];
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+ if (value !== void 0) mapped[modifier] = fn(value);
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+ }
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+ return mapped;
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+ }
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+ //#endregion
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+ //#region src/input/apply-delta.ts
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+ /**
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+ * Move a value by an amount of input, as reported by a wheel or an arrow key.
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+ *
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+ * The pipeline matches {@link createDragValue}: scale, then step, then clamp.
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+ * Which key or which sign of `deltaY` counts as which direction is left to the
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+ * caller, since it differs per component.
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+ *
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+ * @param direction which way, and how many times, to apply the option. The
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+ * size of one step is `option[1]`, so this is normally `1` or `-1`.
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+ *
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+ * @param modifiers the event, for `options` that name a modifier key. See
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+ * {@link selectModifier}.
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+ *
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+ * @example
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+ * // ArrowDown on a slider whose keyboard option is ['raw', 1]
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+ * applyDelta(value, -1, keyboard, { min, max, step, scale })
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+ *
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+ * @example
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+ * // Shift+ArrowDown, where `keyboard` is { default: …, shift: ['raw', 0.1] }
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+ * applyDelta(value, -1, keyboard, range, event)
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+ */
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+ function applyDelta(value, direction, options, { min, max, step, scale = linearScale }, modifiers) {
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+ if (min >= max) throw new RangeError("requirements: min < max");
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+ if (step !== void 0 && (!Number.isFinite(step) || step <= 0)) throw new RangeError("applyDelta step: requirements: finite and greater than 0");
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+ const { value: [mode, amount], modifier } = selectModifier(options, modifiers);
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+ const x = direction * amount;
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+ const next = mode === "normalized" ? scale.denormalize(scale.normalize(value, min, max) + x, min, max) : value + x;
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+ const quantum = modifier === null ? step : void 0;
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+ const stepped = quantum !== void 0 ? stepValue(next, quantum) : next;
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+ return clamp(toPrecision(stepped), min, max);
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+ }
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+ //#endregion
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+ //#region src/input/check-steps.ts
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+ /** Positions probed across the travel. The ends are left out so that the
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+ * clamp at `min` and `max` cannot be mistaken for a press that does nothing. */
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+ const PROBES = [
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+ .1,
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+ .2,
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+ .3,
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+ .4,
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+ .5,
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+ .6,
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+ .7,
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+ .8,
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+ .9
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+ ];
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+ const NONE = {
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+ shiftKey: false,
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+ altKey: false,
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+ ctrlKey: false,
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+ metaKey: false
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+ };
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+ const MODIFIER_STATE = {
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+ shift: {
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+ ...NONE,
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+ shiftKey: true
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+ },
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+ alt: {
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+ ...NONE,
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+ altKey: true
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+ },
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+ ctrl: {
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+ ...NONE,
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+ ctrlKey: true
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+ },
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+ meta: {
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+ ...NONE,
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+ metaKey: true
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+ }
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+ };
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+ /** The held keys that select each entry of a modifier-aware input option. */
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+ function entries(options) {
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+ if (Array.isArray(options)) return [NONE];
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+ return Object.keys(options).map((key) => MODIFIER_STATE[key] ?? NONE);
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+ }
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+ /**
557
+ * Press every entry of `options` at nine points along the travel and report
558
+ * whether anything came of it.
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+ *
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+ * Run against `applyDelta` itself rather than against a reading of `step`:
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+ * the whole point is that the amount, the step and the scale interact, and
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+ * the pipeline is the only thing that knows how.
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+ */
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+ function probe(options, range, format) {
565
+ const { min, max, scale = linearScale } = range;
566
+ const outcome = {
567
+ moved: false,
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+ visible: false
569
+ };
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+ for (const modifiers of entries(options)) for (const position of PROBES) {
571
+ const value = scale.denormalize(position, min, max);
572
+ const up = applyDelta(value, 1, options, range, modifiers);
573
+ const down = applyDelta(value, -1, options, range, modifiers);
574
+ if (up !== value || down !== value) outcome.moved = true;
575
+ if (!format) continue;
576
+ const shown = format(value);
577
+ if (format(up) !== shown || format(down) !== shown) outcome.visible = true;
578
+ }
579
+ return outcome;
580
+ }
581
+ /**
582
+ * The warnings to show when a key press or a wheel notch cannot produce a
583
+ * change the user can see. Empty when there is nothing to say.
584
+ *
585
+ * Two settings that are each fine on their own can cancel out, and nothing
586
+ * fails when they do — the control simply sits there:
587
+ *
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+ * - **`step` coarser than the amount.** `keyboard={['raw', 0.1]}` with
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+ * `step={1}` rounds every press straight back to where it started
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+ * - **the display coarser than the amount.** A `format` showing two decimals
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+ * of a kHz value cannot show a press worth 1 Hz
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+ *
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+ * The second is only reported when the press is invisible at *every* point
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+ * along the travel. A display that rounds is a deliberate choice and is
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+ * normally right — it is being too coarse everywhere that makes it a mistake.
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+ *
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+ * **Meant for development builds only.** It probes the whole travel, so call
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+ * it behind an inline `process.env.NODE_ENV` check: the bundler then drops
599
+ * the call, and this function and its messages with it.
600
+ */
601
+ function checkSteps({ component, axis, range, keyboard, wheel, format }) {
602
+ if (!range || !(range.min < range.max)) return [];
603
+ const where = axis ? `${component} (${axis})` : component;
604
+ const warnings = [];
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+ for (const [name, options] of [["keyboard", keyboard], ["wheel", wheel]]) {
606
+ if (!options) continue;
607
+ const { moved, visible } = probe(options, range, format);
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+ if (!moved) warnings.push(`[tremolo-ui] ${where}: \`${name}\` cannot move the value.` + (range.step !== void 0 ? ` Each press is smaller than \`step\` (${range.step}), so it rounds` : " Each press rounds") + " straight back to where it started.");
609
+ else if (format && !visible) warnings.push(`[tremolo-ui] ${where}: \`${name}\` moves the value, but \`format\` shows the same text before and after, everywhere in the range. The display is too coarse for it to be seen.`);
610
+ }
611
+ return warnings;
612
+ }
613
+ //#endregion
614
+ //#region src/input/defaults.ts
615
+ /**
616
+ * The keyboard amount used by Knob, NumberInput, Slider, and XYPad by default:
617
+ * 1 per press in the units of the value, and 0.1 with shift held. That is one
618
+ * `step` only while `step` is 1; a coarser `step` rounds 1 straight back, which
619
+ * `checkSteps` warns about.
620
+ *
621
+ * A modifier entry is not snapped to `step`, which is what lets the finer
622
+ * amount move at all — see `applyDelta`.
623
+ */
624
+ const DEFAULT_KEYBOARD_OPTIONS = {
625
+ default: ["raw", 1],
626
+ shift: ["raw", .1]
627
+ };
628
+ /**
629
+ * The wheel amount used by Knob, NumberInput, Slider, and XYPad by default.
630
+ *
631
+ * Browsers turn shift+wheel into horizontal scrolling, which empties `deltaY`
632
+ * and fills `deltaX`, so no modifier is bound here.
633
+ */
634
+ const DEFAULT_WHEEL_OPTIONS = ["raw", 1];
635
+ /**
636
+ * The drag sensitivity used by value controls by default. Shift makes the
637
+ * same movement cover a tenth of the range, matching the arrow keys.
638
+ */
639
+ const DEFAULT_DRAG_SENSITIVITY = {
640
+ default: 1,
641
+ shift: .1
642
+ };
643
+ //#endregion
644
+ //#region src/input/direction.ts
645
+ /** Is `key` one of the four arrow keys? */
646
+ function isArrowKey(key) {
647
+ return key === "ArrowRight" || key === "ArrowLeft" || key === "ArrowUp" || key === "ArrowDown";
648
+ }
649
+ /**
650
+ * The direction an arrow key moves a single value: right and up raise it.
651
+ * `null` for any other key.
652
+ */
653
+ function arrowKeyDirection(key) {
654
+ if (!isArrowKey(key)) return null;
655
+ return key === "ArrowRight" || key === "ArrowUp" ? 1 : -1;
656
+ }
657
+ /**
658
+ * The axis and direction an arrow key moves a position on screen. `null` for
659
+ * any other key.
660
+ *
661
+ * The key picks the axis, whichever element inside the control holds the
662
+ * focus: a two-dimensional control is one control to the person moving it.
663
+ */
664
+ function arrowKeyMove(key) {
665
+ if (!isArrowKey(key)) return null;
666
+ return {
667
+ axis: key === "ArrowRight" || key === "ArrowLeft" ? 0 : 1,
668
+ direction: key === "ArrowLeft" || key === "ArrowUp" ? -1 : 1
669
+ };
670
+ }
671
+ /**
672
+ * The direction one wheel event moves a single value: scrolling up raises it.
673
+ * `null` when the event carries no movement the control reads.
674
+ */
675
+ function wheelDirection(event, { horizontal = false } = {}) {
676
+ if (horizontal && event.deltaX !== 0) return event.deltaX > 0 ? 1 : -1;
677
+ if (event.deltaY === 0) return null;
678
+ return event.deltaY > 0 ? -1 : 1;
679
+ }
680
+ /**
681
+ * The axis and direction one wheel event moves a position on screen. `null`
682
+ * when the event carries no movement.
683
+ *
684
+ * Scrolling moves y, and shift switches to x. Browsers turn shift+wheel into
685
+ * horizontal scrolling: `deltaY` comes out empty and `deltaX` carries the
686
+ * movement. Reading whichever axis moved keeps shift working as the x-axis
687
+ * modifier — and picks up a trackpad's own horizontal gesture, which never
688
+ * had a modifier.
689
+ */
690
+ function wheelMove(event) {
691
+ const horizontal = event.deltaX !== 0;
692
+ const delta = horizontal ? event.deltaX : event.deltaY;
693
+ if (delta === 0) return null;
694
+ return {
695
+ axis: horizontal || event.shiftKey ? 0 : 1,
696
+ direction: delta < 0 ? -1 : 1
697
+ };
698
+ }
699
+ //#endregion
700
+ //#region src/knob/geometry.ts
701
+ /**
702
+ * Width and height of the viewBox a knob is drawn in. The arcs and the thumb
703
+ * are laid out in these units, and the SVG scales them to the knob's size.
704
+ */
705
+ const KNOB_VIEWBOX_SIZE = 100;
706
+ const center = 50;
707
+ function knobAngles({ value, min, max, scale, startValue, angleRange }) {
708
+ const p = scale.normalize(value, min, max);
709
+ const s = scale.normalize(startValue, min, max);
710
+ const r1 = -angleRange / 2;
711
+ return {
712
+ p,
713
+ r1,
714
+ r2: r1 + Math.min(p, s) * angleRange,
715
+ r3: r1 + Math.max(p, s) * angleRange,
716
+ r4: angleRange / 2
717
+ };
718
+ }
719
+ /**
720
+ * The point at `angle` on a circle of `radius` around the centre of the
721
+ * viewBox.
722
+ *
723
+ * The radius depends on the stroke of the line being drawn, which each arc
724
+ * has its own of, so the point is found per arc rather than once for the knob.
725
+ */
726
+ function knobArcPoint(angle, radius) {
727
+ return {
728
+ x: center + radius * Math.cos(radian(angle - 90)),
729
+ y: center + radius * Math.sin(radian(angle - 90))
730
+ };
731
+ }
732
+ /**
733
+ * The radius that keeps a stroke of `strokeWidth` inside the viewBox: half of
734
+ * the stroke falls outside the path it is drawn along.
735
+ */
736
+ function knobArcRadius(strokeWidth) {
737
+ const width = typeof strokeWidth === "number" ? strokeWidth : Number.parseFloat(String(strokeWidth));
738
+ return Number.isFinite(width) ? center - width / 2 : center;
739
+ }
740
+ /** Build an SVG path for an arc, splitting full turns into drawable segments. */
741
+ function knobArcPath(startAngle, endAngle, radius) {
742
+ const start = knobArcPoint(startAngle, radius);
743
+ const sweep = endAngle - startAngle;
744
+ const segmentCount = Math.max(1, Math.ceil(Math.abs(sweep) / 180));
745
+ const segmentSweep = sweep / segmentCount;
746
+ let path = `M ${start.x} ${start.y}`;
747
+ for (let i = 1; i <= segmentCount; i += 1) {
748
+ const end = knobArcPoint(startAngle + segmentSweep * i, radius);
749
+ path += ` A ${radius} ${radius} 0 0 ${segmentSweep >= 0 ? 1 : 0} ${end.x} ${end.y}`;
750
+ }
751
+ return path;
752
+ }
753
+ //#endregion
238
754
  //#region src/midi/access.ts
239
755
  /** @private */
240
756
  const PERMISSION_DENIED = "PERMISSION_DENIED";
@@ -684,74 +1200,67 @@ function createDrag(element, options = {}) {
684
1200
  };
685
1201
  }
686
1202
  //#endregion
687
- //#region src/piano/index.ts
688
- const DEFAULT_SOURCE = "api";
1203
+ //#region src/number-input/stepper-drag.ts
689
1204
  /**
690
- * Drive a piano keyboard with pointers, and own what is sounding.
691
- *
692
- * Every way of playing a note goes through the one instance — pointers here,
693
- * keyboard shortcuts and MIDI through {@link PianoInputInstance.noteOn} — so
694
- * there is a single answer to what is currently held, and drawing the keys is
695
- * left entirely to the wrapper.
1205
+ * Drag up and down on the steppers of a number input to move its value, one
1206
+ * `step` every `pixels` — up raises it, as on a knob.
696
1207
  *
697
- * Tracks every pointer at once, so a chord can be played with several fingers.
1208
+ * Counted from where the drag started moving rather than added up per
1209
+ * event, so rounding cannot accumulate. The start is taken on the first
1210
+ * move, not on pointerdown: a stepper button acts on pointerdown, so by then
1211
+ * the value may already have been nudged once, and the drag carries on from
1212
+ * there.
698
1213
  */
699
- function createPianoInput(element, options) {
1214
+ function createStepperDrag(element, options) {
700
1215
  let opts = options;
701
- /** Which sources are holding each sounding note. */
702
- const held = /* @__PURE__ */ new Map();
703
- /** The note each pointer is currently on. */
704
- const pointerNotes = /* @__PURE__ */ new Map();
705
- function activeNotes() {
706
- return [...held.keys()].sort((a, b) => a - b);
707
- }
708
- function noteOn(note, { source = DEFAULT_SOURCE, velocity } = {}) {
709
- if (!Number.isInteger(note) || note < 0 || note > 127) throw new RangeError("note: requirements: an integer from 0 to 127");
710
- if (note > (opts.midiMax ?? 127)) return;
711
- const sources = held.get(note);
712
- if (sources) {
713
- sources.add(source);
714
- return;
715
- }
716
- held.set(note, /* @__PURE__ */ new Set([source]));
717
- opts.onPlayNote?.(note, velocity);
718
- opts.onActiveNotesChange?.(activeNotes());
719
- }
720
- function noteOff(note, { source = DEFAULT_SOURCE } = {}) {
721
- if (!Number.isInteger(note) || note < 0 || note > 127) throw new RangeError("note: requirements: an integer from 0 to 127");
722
- const sources = held.get(note);
723
- if (!sources) return;
724
- sources.delete(source);
725
- if (sources.size > 0) return;
726
- held.delete(note);
727
- opts.onStopNote?.(note);
728
- opts.onActiveNotesChange?.(activeNotes());
729
- }
730
- /** The note under a pointer, or null where the pointer is off the keys. */
731
- function noteUnder(clientX, clientY) {
732
- const { left, top, height } = element.getBoundingClientRect();
733
- return noteAt(clientX - left, clientY - top, height, opts.layout);
734
- }
735
- /** Move a pointer onto a note, releasing whatever it held before. */
736
- function movePointer(pointerId, note) {
737
- const source = `pointer:${pointerId}`;
738
- const previous = pointerNotes.get(pointerId);
739
- if (previous === note) return;
740
- if (previous !== void 0) noteOff(previous, { source });
741
- if (note === null || note > (opts.midiMax ?? 127)) pointerNotes.delete(pointerId);
742
- else {
743
- pointerNotes.set(pointerId, note);
744
- noteOn(note, { source });
745
- }
746
- }
1216
+ let origin = null;
1217
+ let moved = false;
1218
+ /**
1219
+ * Which sensitivity the drag is counting at, and where the previous event
1220
+ * was — a key produces no pointer event of its own, so a change is only
1221
+ * seen on the next move and has to be dated back to the one before it.
1222
+ */
1223
+ let factor = 1;
1224
+ let previousY = 0;
747
1225
  const drag = createDrag(element, {
748
- multiPointer: true,
749
- onDragStart: (state) => movePointer(state.pointerId, noteUnder(state.clientX, state.clientY)),
1226
+ threshold: 1,
1227
+ cursor: "ns-resize",
1228
+ pointerLock: opts.pointerLock,
1229
+ onDragStart: (state) => {
1230
+ origin = null;
1231
+ moved = false;
1232
+ factor = selectModifier(opts.sensitivity ?? DEFAULT_DRAG_SENSITIVITY, state.event).value;
1233
+ },
750
1234
  onDrag: (state) => {
751
- if (opts.glissando === false) return;
752
- movePointer(state.pointerId, noteUnder(state.clientX, state.clientY));
1235
+ const { y } = state;
1236
+ if (!origin) {
1237
+ origin = {
1238
+ y,
1239
+ value: opts.getValue()
1240
+ };
1241
+ previousY = y;
1242
+ return;
1243
+ }
1244
+ const sensitivity = opts.sensitivity ?? DEFAULT_DRAG_SENSITIVITY;
1245
+ const next = selectModifier(sensitivity, state.event).value;
1246
+ if (next !== factor) {
1247
+ origin = {
1248
+ y: previousY,
1249
+ value: opts.getValue()
1250
+ };
1251
+ factor = next;
1252
+ }
1253
+ previousY = y;
1254
+ const steps = Math.round(-(y - origin.y) / (opts.pixels ?? 1));
1255
+ if (steps === 0) return;
1256
+ moved = true;
1257
+ const step = opts.range.step ?? 1;
1258
+ const amounts = mapModifier(sensitivity, (f) => ["raw", step * f]);
1259
+ opts.onChange(applyDelta(origin.value, steps, amounts, opts.range, state.event));
753
1260
  },
754
- onDragEnd: (state) => movePointer(state.pointerId, null)
1261
+ onDragEnd: () => {
1262
+ moved = false;
1263
+ }
755
1264
  });
756
1265
  return {
757
1266
  update: (next) => {
@@ -759,34 +1268,824 @@ function createPianoInput(element, options) {
759
1268
  ...opts,
760
1269
  ...next
761
1270
  };
762
- const midiMax = opts.midiMax ?? 127;
763
- const stoppedNotes = activeNotes().filter((note) => note > midiMax);
764
- if (stoppedNotes.length === 0) return;
765
- for (const note of stoppedNotes) {
766
- held.delete(note);
767
- opts.onStopNote?.(note);
768
- }
769
- for (const [pointerId, note] of pointerNotes) if (note > midiMax) pointerNotes.delete(pointerId);
770
- opts.onActiveNotesChange?.(activeNotes());
1271
+ if ("pointerLock" in next) drag.update({ pointerLock: opts.pointerLock });
771
1272
  },
772
- noteOn,
773
- noteOff,
774
- activeNotes,
775
- destroy: () => {
776
- drag.destroy();
777
- const notes = activeNotes();
778
- for (const note of notes) {
779
- held.delete(note);
780
- opts.onStopNote?.(note);
781
- }
782
- pointerNotes.clear();
783
- if (notes.length > 0) opts.onActiveNotesChange?.([]);
784
- }
1273
+ moved: () => moved,
1274
+ destroy: () => drag.destroy()
785
1275
  };
786
1276
  }
787
1277
  //#endregion
788
- //#region src/xy.ts
789
- function isPair(value) {
1278
+ //#region src/number-input/value.ts
1279
+ /**
1280
+ * The ranges a number input moves its value across, with the open ends
1281
+ * filled in.
1282
+ *
1283
+ * A normalized amount needs a finite span even when an end is unbounded or
1284
+ * clamping is off. Safe integers provide one without overflowing the span a
1285
+ * scale calculates. A raw amount needs no span, so its open ends can cover
1286
+ * every finite number instead of stopping at the safe-integer range.
1287
+ */
1288
+ function numberInputRanges({ min, max, step, scale, clampValue = true }) {
1289
+ const lo = clampValue ? min : void 0;
1290
+ const hi = clampValue ? max : void 0;
1291
+ return {
1292
+ normalized: {
1293
+ min: lo ?? Number.MIN_SAFE_INTEGER,
1294
+ max: hi ?? Number.MAX_SAFE_INTEGER,
1295
+ step,
1296
+ scale
1297
+ },
1298
+ raw: {
1299
+ min: lo ?? -Number.MAX_VALUE,
1300
+ max: hi ?? Number.MAX_VALUE,
1301
+ step,
1302
+ scale
1303
+ }
1304
+ };
1305
+ }
1306
+ /**
1307
+ * Move a number input's value by one press of a key, a wheel notch or a
1308
+ * stepper, picking the range that suits the kind of amount. See `applyDelta`.
1309
+ */
1310
+ function nudgeNumberInput(value, direction, options, ranges, modifiers) {
1311
+ const [mode] = selectModifier(options, modifiers).value;
1312
+ return applyDelta(value, direction, options, mode === "raw" ? ranges.raw : ranges.normalized, modifiers);
1313
+ }
1314
+ /**
1315
+ * Where the value stands against the ends: whether it can go no further
1316
+ * down or up, and whether it lies outside them — which only an unclamped
1317
+ * input, or a value set from outside, can do.
1318
+ */
1319
+ function numberInputBounds(value, { min, max, clampValue = true }) {
1320
+ return {
1321
+ atMin: clampValue && min !== void 0 && value <= min,
1322
+ atMax: clampValue && max !== void 0 && value >= max,
1323
+ outOfRange: min !== void 0 && value < min || max !== void 0 && value > max
1324
+ };
1325
+ }
1326
+ /**
1327
+ * The value typed text commits to, or `null` when there is no number in it.
1328
+ *
1329
+ * Text with no number is not a value: the input should go back to what it
1330
+ * was showing rather than commit a zero the user never typed. What is read
1331
+ * is clamped here and not while typing, since clamping as the user types
1332
+ * would make "1500" impossible to enter into an input whose max is 100.
1333
+ */
1334
+ function commitNumberInputText(text, parse, { min, max, clampValue = true }) {
1335
+ const parsed = parse(text);
1336
+ if (!Number.isFinite(parsed)) return null;
1337
+ let committed = parsed;
1338
+ if (clampValue && min !== void 0) committed = Math.max(committed, min);
1339
+ if (clampValue && max !== void 0) committed = Math.min(committed, max);
1340
+ return committed;
1341
+ }
1342
+ //#endregion
1343
+ //#region src/number-input/text.ts
1344
+ /**
1345
+ * Reading a number out of the text of a number input, and keeping the caret
1346
+ * in place while the number under it changes.
1347
+ *
1348
+ * The text is whatever `format` made of the value — `"440 Hz"`, `"-6.0 dB"` —
1349
+ * or a half-typed entry, so none of this assumes the text is a number alone.
1350
+ */
1351
+ /** The signs a number can carry. U+2212 is what some `Intl.NumberFormat` locales write. */
1352
+ const SIGNS = "+-−";
1353
+ /**
1354
+ * Where the number is in the text: from its first digit to its last, with the
1355
+ * sign and the decimal point in front of it. Whatever is left on either side
1356
+ * is taken for the unit, so it does not matter whether a space separates them,
1357
+ * or what the number looks like — `+6.0`, `1e+21`, `1,000` and `1:30` are each
1358
+ * one number. `null` when the text has no digit at all.
1359
+ */
1360
+ function numberSpan(text) {
1361
+ const first = text.search(/\d/);
1362
+ if (first === -1) return null;
1363
+ let start = first;
1364
+ if (text[start - 1] === ".") start -= 1;
1365
+ if (start > 0 && SIGNS.includes(text[start - 1])) start -= 1;
1366
+ return {
1367
+ start,
1368
+ end: text.search(/\d\D*$/) + 1
1369
+ };
1370
+ }
1371
+ /** A plain number, and nothing else: no grouping, no other separators. */
1372
+ const PLAIN_NUMBER = /^[+\-\u2212]?(?:\d+(?:\.\d*)?|\.\d+)(?:[eE][+\-\u2212]?\d+)?$/;
1373
+ /**
1374
+ * The number in the text, with the unit after it ignored: the default `parse`
1375
+ * of a number input.
1376
+ *
1377
+ * `NaN`, which leaves the value alone, whenever the number cannot be read
1378
+ * safely, rather than a part of it: text with no number, a number that is not
1379
+ * a plain one (`1,000` would otherwise read as 1, and `1:30` as 1), and text
1380
+ * with something in front of the number, which can change what it means (the
1381
+ * `L` of a pan reading `L 30`). A `format` that writes any of those needs its
1382
+ * own `parse`.
1383
+ */
1384
+ function parseNumberText(text) {
1385
+ const span = numberSpan(text);
1386
+ if (!span || text.slice(0, span.start).trim() !== "") return NaN;
1387
+ const number = text.slice(span.start, span.end);
1388
+ return PLAIN_NUMBER.test(number) ? Number(number.replace(/\u2212/g, "-")) : NaN;
1389
+ }
1390
+ /**
1391
+ * The index the caret is measured against: the decimal point, or where one
1392
+ * would go if the number has none — in front of an exponent, if there is one.
1393
+ *
1394
+ * Measuring from an end instead would slide the caret across a digit whenever
1395
+ * the number changed length — `9.9` to `10.0` gains a character in front, `10`
1396
+ * to `9` loses one, and so does `9e+9` to `1e+10` behind — which is exactly
1397
+ * what stepping does.
1398
+ */
1399
+ function decimalAnchor(text, span) {
1400
+ const number = text.slice(span.start, span.end);
1401
+ const exponent = number.search(/[eE][+\-\u2212]?\d/);
1402
+ const mantissa = exponent === -1 ? number : number.slice(0, exponent);
1403
+ const dot = mantissa.indexOf(".");
1404
+ return span.start + (dot === -1 ? mantissa.length : dot);
1405
+ }
1406
+ const NO_NUMBER = {
1407
+ start: 0,
1408
+ end: 0
1409
+ };
1410
+ /**
1411
+ * Where the caret is, relative to the decimal point, so that it can be put
1412
+ * back at the same digit once the value has changed. See
1413
+ * {@link caretAtDecimalOffset}.
1414
+ */
1415
+ function caretDecimalOffset(text, caret) {
1416
+ return caret - decimalAnchor(text, numberSpan(text) ?? NO_NUMBER);
1417
+ }
1418
+ /**
1419
+ * The caret position `offset` characters from the decimal point of the new
1420
+ * text, kept within the number.
1421
+ *
1422
+ * @example
1423
+ * // The caret sits in front of the point of "9.9" when ArrowUp turns it
1424
+ * // into "10.0"
1425
+ * const offset = caretDecimalOffset('9.9', 1) // 0
1426
+ * caretAtDecimalOffset('10.0', offset) // 2: still in front of the point
1427
+ */
1428
+ function caretAtDecimalOffset(text, offset) {
1429
+ const span = numberSpan(text) ?? NO_NUMBER;
1430
+ const place = decimalAnchor(text, span) + offset;
1431
+ return Math.max(span.start, Math.min(place, span.end));
1432
+ }
1433
+ //#endregion
1434
+ //#region src/options/replace.ts
1435
+ /**
1436
+ * The `update()` argument that leaves an instance with exactly `next` as its
1437
+ * options.
1438
+ *
1439
+ * `update()` merges into what the instance has, which suits a wrapper that
1440
+ * pushes one setting at a time. A wrapper handed the whole new set instead —
1441
+ * a Svelte action, a Vue composable — has to clear what the new set no longer
1442
+ * carries, or a handler taken away, or an option left to its default, keeps
1443
+ * working.
1444
+ *
1445
+ * @example
1446
+ * instance.update(replaceOptions(previous, next))
1447
+ */
1448
+ function replaceOptions(previous, next) {
1449
+ return {
1450
+ ...Object.fromEntries(Object.keys(previous ?? {}).map((key) => [key, void 0])),
1451
+ ...next
1452
+ };
1453
+ }
1454
+ //#endregion
1455
+ //#region src/piano/layout.ts
1456
+ /**
1457
+ * `[noteRange.first, noteRange.first + 1, ..., noteRange.last]`
1458
+ */
1459
+ function getNoteRangeArray(noteRange) {
1460
+ return Array.from({ length: noteRange.last - noteRange.first + 1 }, (_, i) => i + noteRange.first);
1461
+ }
1462
+ const DEFAULT_KEY_GAP = 1;
1463
+ const DEFAULT_BLACK_KEY_WIDTH_RATIO = .65;
1464
+ const DEFAULT_BLACK_KEY_HEIGHT_RATIO = .6;
1465
+ /**
1466
+ * How many white keys sit at or before each pitch class, counting from C.
1467
+ *
1468
+ * A black key shares the number of the white key to its left plus one, which
1469
+ * puts it on the boundary between the two; {@link notePosition} then shifts it
1470
+ * back by half its width to centre it there.
1471
+ */
1472
+ const whiteKeysBefore = {
1473
+ C: 0,
1474
+ "C#": 1,
1475
+ D: 1,
1476
+ "D#": 2,
1477
+ E: 2,
1478
+ F: 3,
1479
+ "F#": 4,
1480
+ G: 4,
1481
+ "G#": 5,
1482
+ A: 5,
1483
+ "A#": 6,
1484
+ B: 6
1485
+ };
1486
+ /** Width of a black key in pixels. */
1487
+ function blackKeyWidth(layout) {
1488
+ return layout.whiteKeyWidth * (layout.blackKeyWidthRatio ?? DEFAULT_BLACK_KEY_WIDTH_RATIO);
1489
+ }
1490
+ function rawNotePosition(note, layout) {
1491
+ const slot = layout.whiteKeyWidth + (layout.keyGap ?? DEFAULT_KEY_GAP);
1492
+ const target = noteKey(note);
1493
+ const first = noteKey(layout.noteRange.first);
1494
+ const octave = Math.floor((note - layout.noteRange.first) / 12);
1495
+ const octaveOffset = noteKeys.indexOf(first) > noteKeys.indexOf(target) ? 1 : 0;
1496
+ const whiteKeysIn = whiteKeysBefore[target] - whiteKeysBefore[first] + (octave + octaveOffset) * 7;
1497
+ return isBlackKey(note) ? whiteKeysIn * slot - blackKeyWidth(layout) / 2 : whiteKeysIn * slot;
1498
+ }
1499
+ function pianoBounds(layout) {
1500
+ const notes = getNoteRangeArray(layout.noteRange);
1501
+ if (notes.length === 0) return {
1502
+ left: 0,
1503
+ right: 0
1504
+ };
1505
+ let left = Infinity;
1506
+ let right = -Infinity;
1507
+ const whiteWidth = layout.whiteKeyWidth + (layout.keyGap ?? DEFAULT_KEY_GAP);
1508
+ for (const note of notes) {
1509
+ const noteLeft = rawNotePosition(note, layout);
1510
+ const width = isBlackKey(note) ? blackKeyWidth(layout) : whiteWidth;
1511
+ left = Math.min(left, noteLeft);
1512
+ right = Math.max(right, noteLeft + width);
1513
+ }
1514
+ return {
1515
+ left,
1516
+ right
1517
+ };
1518
+ }
1519
+ /** Width of the whole keyboard in pixels. */
1520
+ function pianoWidth(layout) {
1521
+ const { left, right } = pianoBounds(layout);
1522
+ return right - left;
1523
+ }
1524
+ /**
1525
+ * Offset of the left edge of a key from the left edge of the keyboard, in
1526
+ * pixels.
1527
+ *
1528
+ * Notes outside `noteRange` are placed too, so the value is negative below
1529
+ * `noteRange.first`.
1530
+ */
1531
+ function notePosition(note, layout) {
1532
+ return rawNotePosition(note, layout) - pianoBounds(layout).left;
1533
+ }
1534
+ /**
1535
+ * The note drawn at a point, or null where there is none.
1536
+ *
1537
+ * Black keys are tested first, so they win where they overlap a white one. A
1538
+ * white key covers its gap as well as its width, so the whole width of the
1539
+ * keyboard belongs to some key and a click cannot fall between two.
1540
+ *
1541
+ * @param x offset from the left edge of the keyboard, in pixels
1542
+ * @param y offset from its top edge, in pixels
1543
+ * @param height height of the keyboard, in pixels
1544
+ */
1545
+ function noteAt(x, y, height, layout) {
1546
+ if (x < 0 || x >= pianoWidth(layout) || y < 0 || y >= height) return null;
1547
+ const notes = getNoteRangeArray(layout.noteRange);
1548
+ if (y < height * (layout.blackKeyHeightRatio ?? DEFAULT_BLACK_KEY_HEIGHT_RATIO)) for (const note of notes) {
1549
+ if (isWhiteKey(note)) continue;
1550
+ const left = notePosition(note, layout);
1551
+ if (left <= x && x < left + blackKeyWidth(layout)) return note;
1552
+ }
1553
+ const slot = layout.whiteKeyWidth + (layout.keyGap ?? DEFAULT_KEY_GAP);
1554
+ for (const note of notes) {
1555
+ if (isBlackKey(note)) continue;
1556
+ const left = notePosition(note, layout);
1557
+ if (left <= x && x < left + slot) return note;
1558
+ }
1559
+ return null;
1560
+ }
1561
+ /**
1562
+ * The white key width that makes the keyboard exactly `width` wide, for a
1563
+ * keyboard that follows the size of its container.
1564
+ *
1565
+ * Solved from {@link pianoWidth} rather than by dividing among the white
1566
+ * keys, so that a range that starts or ends on a black key — which sticks out
1567
+ * by a fraction of a white key — still fills the container. The width grows
1568
+ * linearly with the white key width, so two samples pin it down.
1569
+ */
1570
+ function fitWhiteKeyWidth(width, layout) {
1571
+ const at = (whiteKeyWidth) => pianoWidth({
1572
+ ...layout,
1573
+ whiteKeyWidth
1574
+ });
1575
+ const slope = at(2) - at(1);
1576
+ if (slope <= 0) return 0;
1577
+ return (width - (at(1) - slope)) / slope;
1578
+ }
1579
+ //#endregion
1580
+ //#region src/piano/shortcuts.ts
1581
+ /**
1582
+ * Ready-made keyboard layouts. Both assume `noteRange.first` is a C.
1583
+ */
1584
+ const SHORTCUTS = {
1585
+ /** Every semitone from C, over the two rows of a QWERTY keyboard. */
1586
+ HOME_ROW: { keys: [
1587
+ "a",
1588
+ "w",
1589
+ "s",
1590
+ "e",
1591
+ "d",
1592
+ "f",
1593
+ "t",
1594
+ "g",
1595
+ "y",
1596
+ "h",
1597
+ "u",
1598
+ "j",
1599
+ "k",
1600
+ "o",
1601
+ "l",
1602
+ "p",
1603
+ ";"
1604
+ ] },
1605
+ /** The white keys only, on the home row. Black keys have no shortcut. */
1606
+ HOME_ROW_NATURAL: { keys: [
1607
+ "a",
1608
+ "",
1609
+ "s",
1610
+ "",
1611
+ "d",
1612
+ "f",
1613
+ "",
1614
+ "g",
1615
+ "",
1616
+ "h",
1617
+ "",
1618
+ "j",
1619
+ "k",
1620
+ "",
1621
+ "l",
1622
+ "",
1623
+ ";"
1624
+ ] }
1625
+ };
1626
+ /**
1627
+ * Whether a key press was typed into something: shortcuts must not play a
1628
+ * note for a letter that is going into a text field.
1629
+ */
1630
+ function isEditableTarget(target) {
1631
+ if (!(target instanceof HTMLElement)) return false;
1632
+ if (target.matches("input, textarea, select")) return true;
1633
+ for (let element = target; element;) {
1634
+ const contentEditable = element.getAttribute("contenteditable");
1635
+ if (contentEditable !== null) return contentEditable.toLowerCase() !== "false";
1636
+ element = element.parentElement;
1637
+ }
1638
+ return false;
1639
+ }
1640
+ //#endregion
1641
+ //#region src/piano/index.ts
1642
+ const DEFAULT_SOURCE = "api";
1643
+ /**
1644
+ * Drive a piano keyboard with pointers, and own what is sounding.
1645
+ *
1646
+ * Every way of playing a note goes through the one instance — pointers here,
1647
+ * keyboard shortcuts and MIDI through {@link PianoInputInstance.noteOn} — so
1648
+ * there is a single answer to what is currently held, and drawing the keys is
1649
+ * left entirely to the wrapper.
1650
+ *
1651
+ * Tracks every pointer at once, so a chord can be played with several fingers.
1652
+ */
1653
+ function createPianoInput(element, options) {
1654
+ let opts = options;
1655
+ /** Which sources are holding each sounding note. */
1656
+ const held = /* @__PURE__ */ new Map();
1657
+ /** The note each pointer is currently on. */
1658
+ const pointerNotes = /* @__PURE__ */ new Map();
1659
+ /**
1660
+ * The note each held shortcut key is playing, by `code` — the physical key,
1661
+ * so that releasing it with a different modifier or layout still matches.
1662
+ */
1663
+ const shortcutNotes = /* @__PURE__ */ new Map();
1664
+ function activeNotes() {
1665
+ return [...held.keys()].sort((a, b) => a - b);
1666
+ }
1667
+ function noteOn(note, { source = DEFAULT_SOURCE, velocity } = {}) {
1668
+ if (!Number.isInteger(note) || note < 0 || note > 127) throw new RangeError("note: requirements: an integer from 0 to 127");
1669
+ if (note > (opts.midiMax ?? 127)) return;
1670
+ const sources = held.get(note);
1671
+ if (sources) {
1672
+ sources.add(source);
1673
+ return;
1674
+ }
1675
+ held.set(note, /* @__PURE__ */ new Set([source]));
1676
+ opts.onPlayNote?.(note, velocity);
1677
+ opts.onActiveNotesChange?.(activeNotes());
1678
+ }
1679
+ function noteOff(note, { source = DEFAULT_SOURCE } = {}) {
1680
+ if (!Number.isInteger(note) || note < 0 || note > 127) throw new RangeError("note: requirements: an integer from 0 to 127");
1681
+ const sources = held.get(note);
1682
+ if (!sources) return;
1683
+ sources.delete(source);
1684
+ if (sources.size > 0) return;
1685
+ held.delete(note);
1686
+ opts.onStopNote?.(note);
1687
+ opts.onActiveNotesChange?.(activeNotes());
1688
+ }
1689
+ /** The note under a pointer, or null where the pointer is off the keys. */
1690
+ function noteUnder(clientX, clientY) {
1691
+ const { left, top, height } = element.getBoundingClientRect();
1692
+ return noteAt(clientX - left, clientY - top, height, opts.layout);
1693
+ }
1694
+ /** Move a pointer onto a note, releasing whatever it held before. */
1695
+ function movePointer(pointerId, note) {
1696
+ const source = `pointer:${pointerId}`;
1697
+ const previous = pointerNotes.get(pointerId);
1698
+ if (previous === note) return;
1699
+ if (previous !== void 0) noteOff(previous, { source });
1700
+ if (note === null || note > (opts.midiMax ?? 127)) pointerNotes.delete(pointerId);
1701
+ else {
1702
+ pointerNotes.set(pointerId, note);
1703
+ noteOn(note, { source });
1704
+ }
1705
+ }
1706
+ /** The note a shortcut key plays, or null when it has none. */
1707
+ function shortcutNote(key) {
1708
+ const keys = opts.keyboardShortcuts?.keys;
1709
+ if (!keys || key === "") return null;
1710
+ const { first, last } = opts.layout.noteRange;
1711
+ const index = keys.indexOf(key);
1712
+ const note = first + index;
1713
+ return index === -1 || note > last ? null : note;
1714
+ }
1715
+ function onKeyDown(event) {
1716
+ const id = event.code || event.key;
1717
+ if (event.repeat || shortcutNotes.has(id)) return;
1718
+ if (isEditableTarget(event.target)) return;
1719
+ const note = shortcutNote(event.key);
1720
+ if (note === null) return;
1721
+ shortcutNotes.set(id, note);
1722
+ noteOn(note, { source: `keyboard:${id}` });
1723
+ }
1724
+ function onKeyUp(event) {
1725
+ const id = event.code || event.key;
1726
+ const note = shortcutNotes.get(id);
1727
+ if (note === void 0) return;
1728
+ shortcutNotes.delete(id);
1729
+ noteOff(note, { source: `keyboard:${id}` });
1730
+ }
1731
+ function releaseShortcuts() {
1732
+ for (const [id, note] of shortcutNotes) noteOff(note, { source: `keyboard:${id}` });
1733
+ shortcutNotes.clear();
1734
+ }
1735
+ function onFocusOut(event) {
1736
+ const next = event.relatedTarget;
1737
+ if (next instanceof Node && element.contains(next)) return;
1738
+ releaseShortcuts();
1739
+ }
1740
+ /** The scope the listeners are bound for, or null when none are. */
1741
+ let boundScope = null;
1742
+ function bindShortcuts() {
1743
+ const scope = opts.keyboardShortcuts ? opts.keyboardShortcutsScope ?? "root" : null;
1744
+ if (scope === boundScope) return;
1745
+ unbindShortcuts();
1746
+ const win = globalThis.window;
1747
+ if (!scope || !win) return;
1748
+ const target = scope === "window" ? win : element;
1749
+ target.addEventListener("keydown", onKeyDown);
1750
+ target.addEventListener("keyup", onKeyUp);
1751
+ if (scope === "root") element.addEventListener("focusout", onFocusOut);
1752
+ win.addEventListener("blur", releaseShortcuts);
1753
+ boundScope = scope;
1754
+ }
1755
+ function unbindShortcuts() {
1756
+ const win = globalThis.window;
1757
+ if (!boundScope || !win) return;
1758
+ const target = boundScope === "window" ? win : element;
1759
+ target.removeEventListener("keydown", onKeyDown);
1760
+ target.removeEventListener("keyup", onKeyUp);
1761
+ element.removeEventListener("focusout", onFocusOut);
1762
+ win.removeEventListener("blur", releaseShortcuts);
1763
+ boundScope = null;
1764
+ }
1765
+ /**
1766
+ * What the held keys were started against. Compared by value: a caller
1767
+ * who writes the keys inline hands over a new array on every update, and
1768
+ * releasing on that would stop a note as soon as anything re-renders.
1769
+ */
1770
+ function shortcutMapping() {
1771
+ const { first, last } = opts.layout.noteRange;
1772
+ return [
1773
+ opts.keyboardShortcuts?.keys.join("\0") ?? "",
1774
+ opts.keyboardShortcutsScope ?? "root",
1775
+ first,
1776
+ last
1777
+ ].join("");
1778
+ }
1779
+ bindShortcuts();
1780
+ const drag = createDrag(element, {
1781
+ multiPointer: true,
1782
+ onDragStart: (state) => movePointer(state.pointerId, noteUnder(state.clientX, state.clientY)),
1783
+ onDrag: (state) => {
1784
+ if (opts.glissando === false) return;
1785
+ movePointer(state.pointerId, noteUnder(state.clientX, state.clientY));
1786
+ },
1787
+ onDragEnd: (state) => movePointer(state.pointerId, null)
1788
+ });
1789
+ return {
1790
+ update: (next) => {
1791
+ const mapping = shortcutMapping();
1792
+ opts = {
1793
+ ...opts,
1794
+ ...next
1795
+ };
1796
+ if (shortcutMapping() !== mapping) releaseShortcuts();
1797
+ bindShortcuts();
1798
+ const midiMax = opts.midiMax ?? 127;
1799
+ const stoppedNotes = activeNotes().filter((note) => note > midiMax);
1800
+ if (stoppedNotes.length === 0) return;
1801
+ for (const note of stoppedNotes) {
1802
+ held.delete(note);
1803
+ opts.onStopNote?.(note);
1804
+ }
1805
+ for (const [pointerId, note] of pointerNotes) if (note > midiMax) pointerNotes.delete(pointerId);
1806
+ opts.onActiveNotesChange?.(activeNotes());
1807
+ },
1808
+ noteOn,
1809
+ noteOff,
1810
+ activeNotes,
1811
+ destroy: () => {
1812
+ drag.destroy();
1813
+ unbindShortcuts();
1814
+ shortcutNotes.clear();
1815
+ const notes = activeNotes();
1816
+ for (const note of notes) {
1817
+ held.delete(note);
1818
+ opts.onStopNote?.(note);
1819
+ }
1820
+ pointerNotes.clear();
1821
+ if (notes.length > 0) opts.onActiveNotesChange?.([]);
1822
+ }
1823
+ };
1824
+ }
1825
+ //#endregion
1826
+ //#region src/selection/box.ts
1827
+ function rectOf(from, to) {
1828
+ return {
1829
+ x: Math.min(from[0], to[0]),
1830
+ y: Math.min(from[1], to[1]),
1831
+ width: Math.abs(to[0] - from[0]),
1832
+ height: Math.abs(to[1] - from[1])
1833
+ };
1834
+ }
1835
+ /** Whether the box covers the point, edges included. */
1836
+ function selectionBoxCovers(box, [x, y]) {
1837
+ return x >= box.x && x <= box.x + box.width && y >= box.y && y <= box.y + box.height;
1838
+ }
1839
+ /**
1840
+ * Selecting by dragging a box over a set of items.
1841
+ *
1842
+ * The drag itself is not here: the caller owns the pointer, and reports where
1843
+ * it went in the same 0..1 space the items are given in.
1844
+ */
1845
+ function createSelectionBox(options) {
1846
+ let opts = options;
1847
+ let drag = null;
1848
+ let box = null;
1849
+ function setBox(next) {
1850
+ box = next;
1851
+ opts.onBoxChange?.(next);
1852
+ }
1853
+ function apply(rect, base) {
1854
+ const inside = [];
1855
+ for (const [id, at] of opts.items()) if (selectionBoxCovers(rect, at) && !base.includes(id)) inside.push(id);
1856
+ opts.onSelectionChange?.([...base, ...inside]);
1857
+ }
1858
+ return {
1859
+ update: (next) => {
1860
+ opts = {
1861
+ ...opts,
1862
+ ...next
1863
+ };
1864
+ },
1865
+ begin: (at, { additive = false, selection = [] } = {}) => {
1866
+ drag = {
1867
+ from: at,
1868
+ base: additive ? [...selection] : []
1869
+ };
1870
+ setBox(rectOf(at, at));
1871
+ if (!additive) opts.onSelectionChange?.([]);
1872
+ },
1873
+ move: (to) => {
1874
+ if (!drag) return;
1875
+ const rect = rectOf(drag.from, to);
1876
+ setBox(rect);
1877
+ apply(rect, drag.base);
1878
+ },
1879
+ end: () => {
1880
+ const running = drag !== null;
1881
+ drag = null;
1882
+ if (box !== null) setBox(null);
1883
+ return running;
1884
+ },
1885
+ box: () => box,
1886
+ destroy: () => {
1887
+ drag = null;
1888
+ box = null;
1889
+ }
1890
+ };
1891
+ }
1892
+ //#endregion
1893
+ //#region src/points-editor/index.ts
1894
+ /**
1895
+ * A point's value is its position in the editor, so its range is the editor:
1896
+ * no scaling, and no rounding to a step.
1897
+ */
1898
+ const POINT_AXIS = {
1899
+ min: 0,
1900
+ max: 1
1901
+ };
1902
+ /**
1903
+ * How much one wheel notch moves a point by default: a hundredth of the
1904
+ * editor, whatever its pixel size.
1905
+ */
1906
+ const POINTS_EDITOR_DEFAULT_WHEEL = ["normalized", .01];
1907
+ /**
1908
+ * How much one arrow key press moves a point by default. Shift is the
1909
+ * fine-adjustment key everywhere else, so it is bound here too — but only on
1910
+ * the keyboard. On the wheel it already means the x axis, and browsers hand
1911
+ * shift+wheel over as horizontal scrolling anyway.
1912
+ */
1913
+ const POINTS_EDITOR_DEFAULT_KEYBOARD = {
1914
+ default: ["normalized", .01],
1915
+ shift: ["normalized", .001]
1916
+ };
1917
+ /** Keep a point within its range. An axis left out runs from 0 to 1. */
1918
+ function clampPoint(point, min, max) {
1919
+ return {
1920
+ x: clamp(point.x, min?.x ?? 0, max?.x ?? 1),
1921
+ y: clamp(point.y, min?.y ?? 0, max?.y ?? 1)
1922
+ };
1923
+ }
1924
+ const EMPTY = [];
1925
+ /**
1926
+ * How far a group may move before something in it leaves its range.
1927
+ *
1928
+ * Clamping each point on its own would break the shape of the selection: the
1929
+ * one that reached the edge would stop while the rest carried on. One amount
1930
+ * for all of them means the whole selection stops together.
1931
+ */
1932
+ function allowedDelta(delta, entries) {
1933
+ let loX = -Infinity;
1934
+ let hiX = Infinity;
1935
+ let loY = -Infinity;
1936
+ let hiY = Infinity;
1937
+ for (const { start, point } of entries) {
1938
+ if (point.readonly) continue;
1939
+ loX = Math.max(loX, (point.min?.x ?? 0) - start.x);
1940
+ hiX = Math.min(hiX, (point.max?.x ?? 1) - start.x);
1941
+ loY = Math.max(loY, (point.min?.y ?? 0) - start.y);
1942
+ hiY = Math.min(hiY, (point.max?.y ?? 1) - start.y);
1943
+ }
1944
+ return {
1945
+ x: hiX < loX ? 0 : clamp(delta.x, loX, hiX),
1946
+ y: hiY < loY ? 0 : clamp(delta.y, loY, hiY)
1947
+ };
1948
+ }
1949
+ /**
1950
+ * The selection and the moves of a points editor: which points a press or a
1951
+ * box selects, and how a selection moves as one.
1952
+ *
1953
+ * The points stay with the wrapper, which registers each one; the editor only
1954
+ * reads them when it needs to, so a point's value can change on every frame
1955
+ * of a drag without anything being re-registered.
1956
+ */
1957
+ function createPointsEditor(options = {}) {
1958
+ let opts = options;
1959
+ const points = /* @__PURE__ */ new Map();
1960
+ /** What the current drag picked up, and where those points started. */
1961
+ let dragged = [];
1962
+ const selection = () => opts.selectable ? opts.selection ?? EMPTY : EMPTY;
1963
+ function changeSelection(next) {
1964
+ opts = {
1965
+ ...opts,
1966
+ selection: next
1967
+ };
1968
+ opts.onSelectionChange?.(next);
1969
+ }
1970
+ function snapshot(ids) {
1971
+ return ids.flatMap((id) => {
1972
+ const point = points.get(id)?.();
1973
+ return point ? [{
1974
+ id,
1975
+ start: { ...point.value }
1976
+ }] : [];
1977
+ });
1978
+ }
1979
+ function moveFrom(entries, delta) {
1980
+ const withPoint = entries.flatMap((entry) => {
1981
+ const point = points.get(entry.id)?.();
1982
+ return point ? [{
1983
+ ...entry,
1984
+ point
1985
+ }] : [];
1986
+ });
1987
+ const allowed = allowedDelta(delta, withPoint);
1988
+ for (const { start, point } of withPoint) {
1989
+ if (point.readonly) continue;
1990
+ point.onChange?.({
1991
+ x: toPrecision(start.x + allowed.x),
1992
+ y: toPrecision(start.y + allowed.y)
1993
+ });
1994
+ }
1995
+ }
1996
+ function nudgeSelection(id, delta) {
1997
+ const current = selection();
1998
+ moveFrom(snapshot(current.includes(id) ? current : [id]), delta);
1999
+ }
2000
+ function nudgePoint(id, axis, direction, option, modifiers) {
2001
+ const point = points.get(id)?.();
2002
+ if (!point) return;
2003
+ const { value } = point;
2004
+ const next = applyDelta(value[axis], direction, option, POINT_AXIS, modifiers);
2005
+ nudgeSelection(id, {
2006
+ x: axis === "x" ? next - value.x : 0,
2007
+ y: axis === "y" ? next - value.y : 0
2008
+ });
2009
+ }
2010
+ const box = createSelectionBox({
2011
+ *items() {
2012
+ for (const [id, read] of points) {
2013
+ const { x, y } = read().value;
2014
+ yield [id, [x, y]];
2015
+ }
2016
+ },
2017
+ onBoxChange: (rect) => opts.onSelectionBoxChange?.(rect),
2018
+ onSelectionChange: changeSelection
2019
+ });
2020
+ return {
2021
+ update: (next) => {
2022
+ opts = {
2023
+ ...opts,
2024
+ ...next
2025
+ };
2026
+ },
2027
+ registerPoint: (id, read) => {
2028
+ points.set(id, read);
2029
+ return () => {
2030
+ if (points.get(id) === read) points.delete(id);
2031
+ };
2032
+ },
2033
+ isPointElement: (element) => {
2034
+ if (!element) return false;
2035
+ for (const read of points.values()) if (read().element?.contains(element)) return true;
2036
+ return false;
2037
+ },
2038
+ beginPointDrag: (id, modifiers) => {
2039
+ if (!opts.selectable) {
2040
+ dragged = snapshot([id]);
2041
+ return;
2042
+ }
2043
+ const current = selection();
2044
+ const additive = modifiers.ctrlKey || modifiers.metaKey;
2045
+ let next;
2046
+ if (additive) next = current.includes(id) ? current.filter((x) => x !== id) : [...current, id];
2047
+ else if (current.includes(id)) next = current;
2048
+ else next = [id];
2049
+ changeSelection([...next]);
2050
+ dragged = next.includes(id) ? snapshot(next) : [];
2051
+ },
2052
+ movePointDrag: (delta) => moveFrom(dragged, delta),
2053
+ nudgeSelection,
2054
+ nudgePoint,
2055
+ nudgeFocusedPoint: (axis, direction, modifiers) => {
2056
+ for (const [id, read] of points) {
2057
+ const { element, wheel, readonly, onChange } = read();
2058
+ const active = element?.ownerDocument.activeElement;
2059
+ if (!active || !element?.contains(active)) continue;
2060
+ if (!wheel || readonly || !onChange) return false;
2061
+ nudgePoint(id, axis, direction, wheel, modifiers);
2062
+ return true;
2063
+ }
2064
+ return false;
2065
+ },
2066
+ beginSelectionBox: (at, modifiers) => {
2067
+ if (!opts.selectable) return;
2068
+ box.begin([at.x, at.y], {
2069
+ additive: modifiers.ctrlKey || modifiers.metaKey,
2070
+ selection: selection()
2071
+ });
2072
+ },
2073
+ moveSelectionBox: (to) => box.move([to.x, to.y]),
2074
+ endSelectionBox: () => {
2075
+ if (!box.end()) return;
2076
+ const [first] = selection();
2077
+ const element = first ? points.get(first)?.().element : null;
2078
+ if (element && "focus" in element) element.focus();
2079
+ },
2080
+ destroy: () => {
2081
+ box.destroy();
2082
+ dragged = [];
2083
+ }
2084
+ };
2085
+ }
2086
+ //#endregion
2087
+ //#region src/xy.ts
2088
+ function isPair(value) {
790
2089
  return Array.isArray(value);
791
2090
  }
792
2091
  /**
@@ -963,6 +2262,73 @@ function createDragValue(element, options) {
963
2262
  };
964
2263
  }
965
2264
  //#endregion
2265
+ //#region src/pointer/long-press.ts
2266
+ /**
2267
+ * Repeat an action while a pointer is held down: once on the press, then
2268
+ * again every `interval` after `delay` — the way a stepper button or a
2269
+ * key held on a keyboard behaves.
2270
+ *
2271
+ * The release is listened for on the window, not on the element: the
2272
+ * pointer may be let go anywhere. Only the pointer that started the press
2273
+ * ends it, so a second finger lifting elsewhere does not. The window losing
2274
+ * focus ends it too, since the release would never arrive.
2275
+ */
2276
+ function createLongPress(options) {
2277
+ let opts = options;
2278
+ let pointerId = null;
2279
+ let active = false;
2280
+ let timer = null;
2281
+ function clearTimer() {
2282
+ if (timer !== null) clearTimeout(timer);
2283
+ timer = null;
2284
+ }
2285
+ /** Wait `wait`, fire, and keep going at `interval` from then on. */
2286
+ function schedule(wait) {
2287
+ timer = setTimeout(() => {
2288
+ opts.onPress();
2289
+ if (active) schedule(opts.interval ?? 40);
2290
+ }, wait);
2291
+ }
2292
+ function onPointerEnd(event) {
2293
+ if (pointerId !== null && event.pointerId !== pointerId) return;
2294
+ stop();
2295
+ }
2296
+ function listen(add) {
2297
+ const target = globalThis.window;
2298
+ if (!target) return;
2299
+ const method = add ? "addEventListener" : "removeEventListener";
2300
+ target[method]("pointerup", onPointerEnd);
2301
+ target[method]("pointercancel", onPointerEnd);
2302
+ target[method]("blur", stop);
2303
+ }
2304
+ function stop() {
2305
+ if (!active) return;
2306
+ active = false;
2307
+ pointerId = null;
2308
+ clearTimer();
2309
+ listen(false);
2310
+ }
2311
+ return {
2312
+ start: (event) => {
2313
+ if (active || event && event.button !== 0) return;
2314
+ active = true;
2315
+ pointerId = event?.pointerId ?? null;
2316
+ listen(true);
2317
+ opts.onPress();
2318
+ if (active) schedule(opts.delay ?? 500);
2319
+ },
2320
+ stop,
2321
+ update: (next) => {
2322
+ opts = {
2323
+ ...opts,
2324
+ ...next
2325
+ };
2326
+ },
2327
+ pressed: () => active,
2328
+ destroy: stop
2329
+ };
2330
+ }
2331
+ //#endregion
966
2332
  //#region src/pointer/wheel.ts
967
2333
  /**
968
2334
  * Listen to wheel events on an element.
@@ -997,73 +2363,105 @@ function createWheel(element, onWheel, options = {}) {
997
2363
  };
998
2364
  }
999
2365
  //#endregion
1000
- //#region src/selection/box.ts
1001
- function rectOf(from, to) {
1002
- return {
1003
- x: Math.min(from[0], to[0]),
1004
- y: Math.min(from[1], to[1]),
1005
- width: Math.abs(to[0] - from[0]),
1006
- height: Math.abs(to[1] - from[1])
1007
- };
2366
+ //#region src/position.ts
2367
+ /**
2368
+ * Where a value sits along a track, as a whole percentage from its start.
2369
+ *
2370
+ * Normalized along the scale, so a thumb, the fill behind it and the marks
2371
+ * all sit on the curve the drag follows. `reversed` measures from the other
2372
+ * end — for a track that grows upwards or leftwards on screen, since CSS
2373
+ * places things from the top and the left.
2374
+ */
2375
+ function valuePercent(value, { min, max, scale = linearScale }, reversed = false) {
2376
+ const normalized = scale.normalize(value, min, max);
2377
+ return toFixed((reversed ? 1 - normalized : normalized) * 100);
1008
2378
  }
1009
- /** Whether the box covers the point, edges included. */
1010
- function selectionBoxCovers(box, [x, y]) {
1011
- return x >= box.x && x <= box.x + box.width && y >= box.y && y <= box.y + box.height;
2379
+ //#endregion
2380
+ //#region src/slider/decimal-digits.ts
2381
+ /**
2382
+ * How many digits a number carries after the decimal point.
2383
+ *
2384
+ * `Slider.Marks` builds its labels by multiplying an interval, which leaves
2385
+ * binary debris in the last digits (`0.1 * 3` is `0.30000000000000004`). The
2386
+ * count is what tells `toFixed` how far to round that back.
2387
+ *
2388
+ * The exponent form has to be handled separately: `String(1e-7)` is `'1e-7'`,
2389
+ * which has no decimal point at all, so reading the text after the point
2390
+ * reports no digits and the interval rounds away to whole numbers.
2391
+ */
2392
+ function decimalDigits(x) {
2393
+ if (!Number.isFinite(x)) return 0;
2394
+ const text = String(x);
2395
+ const e = text.indexOf("e");
2396
+ if (e === -1) return text.split(".")[1]?.length ?? 0;
2397
+ const fraction = text.slice(0, e).split(".")[1]?.length ?? 0;
2398
+ return Math.max(0, fraction - Number(text.slice(e + 1)));
1012
2399
  }
2400
+ //#endregion
2401
+ //#region src/slider/marks.ts
1013
2402
  /**
1014
- * Selecting by dragging a box over a set of items.
2403
+ * The marks `options` asks for between `min` and `max`, in ascending order.
1015
2404
  *
1016
- * The drag itself is not here: the caller owns the pointer, and reports where
1017
- * it went in the same 0..1 space the items are given in.
2405
+ * Each value is a whole multiple of the interval, rounded to the digits the
2406
+ * interval has: stepping by 0.1 would otherwise put binary debris in the
2407
+ * labels (`0.1 * 3` is `0.30000000000000004`).
1018
2408
  */
1019
- function createSelectionBox(options) {
1020
- let opts = options;
1021
- let drag = null;
1022
- let box = null;
1023
- function setBox(next) {
1024
- box = next;
1025
- opts.onBoxChange?.(next);
1026
- }
1027
- function apply(rect, base) {
1028
- const inside = [];
1029
- for (const [id, at] of opts.items()) if (selectionBoxCovers(rect, at) && !base.includes(id)) inside.push(id);
1030
- opts.onSelectionChange?.([...base, ...inside]);
2409
+ function sliderMarks(options, min, max, step) {
2410
+ const { per, mark = true, label = true } = typeof options === "object" ? options : { per: options };
2411
+ const optionsList = [];
2412
+ const interval = per === "step" ? step : per;
2413
+ const count = Math.floor(max / interval) - Math.ceil(min / interval) + 1;
2414
+ for (let i = 0; i < count; i++) {
2415
+ const value = toFixed(interval * (Math.ceil(min / interval) + i), decimalDigits(interval));
2416
+ optionsList.push({
2417
+ value,
2418
+ mark,
2419
+ label
2420
+ });
1031
2421
  }
1032
- return {
1033
- update: (next) => {
1034
- opts = {
1035
- ...opts,
1036
- ...next
1037
- };
1038
- },
1039
- begin: (at, { additive = false, selection = [] } = {}) => {
1040
- drag = {
1041
- from: at,
1042
- base: additive ? [...selection] : []
1043
- };
1044
- setBox(rectOf(at, at));
1045
- if (!additive) opts.onSelectionChange?.([]);
1046
- },
1047
- move: (to) => {
1048
- if (!drag) return;
1049
- const rect = rectOf(drag.from, to);
1050
- setBox(rect);
1051
- apply(rect, drag.base);
1052
- },
1053
- end: () => {
1054
- const running = drag !== null;
1055
- drag = null;
1056
- if (box !== null) setBox(null);
1057
- return running;
1058
- },
1059
- box: () => box,
1060
- destroy: () => {
1061
- drag = null;
1062
- box = null;
1063
- }
1064
- };
2422
+ return optionsList;
1065
2423
  }
1066
2424
  //#endregion
1067
- export { NOT_SUPPORTED, PERMISSION_DENIED, PITCH_BEND_CENTER, UNAVAILABLE, createAnimationCanvas, createDrag, createDragValue, createMIDIAccess, createMIDIInput, createMIDIMessage, createPianoInput, createSelectionBox, createWheel, drawingState, elementMapping, isDrawingState, relativeMapping, selectionBoxCovers, toXY };
2425
+ //#region src/style.ts
2426
+ /**
2427
+ * A number as a CSS length, for a custom property.
2428
+ *
2429
+ * A custom property takes whatever text it is given, so `--size: 50` comes out
2430
+ * as the invalid `50` rather than `50px`. React appends `px` to a bare number
2431
+ * only for the properties it knows take a length, and a custom property is
2432
+ * never one of them; Vue and Svelte append nothing at all. Anything already a
2433
+ * string is passed through, so `'3rem'` and `'100%'` still work.
2434
+ */
2435
+ function cssLength(value) {
2436
+ return typeof value === "number" ? `${value}px` : value;
2437
+ }
2438
+ /**
2439
+ * Take an element out of sight while leaving it in the accessibility tree and
2440
+ * in the tab order.
2441
+ *
2442
+ * `display: none` and `visibility: hidden` would remove it from both, and the
2443
+ * native control underneath a headless component is what carries the ARIA and
2444
+ * the keyboard behaviour. `pointer-events: none` is safe because nothing is
2445
+ * ever clicked here directly: a `<label>` forwards its click, and a drag is
2446
+ * handled by the part that is visible.
2447
+ *
2448
+ * Every value is a string with its unit, so the object can be handed to any
2449
+ * framework's `style` binding as it is.
2450
+ */
2451
+ const visuallyHiddenStyle = {
2452
+ position: "absolute",
2453
+ width: "1px",
2454
+ height: "1px",
2455
+ padding: "0",
2456
+ margin: "-1px",
2457
+ overflow: "hidden",
2458
+ clip: "rect(0, 0, 0, 0)",
2459
+ clipPath: "inset(50%)",
2460
+ whiteSpace: "nowrap",
2461
+ border: "0",
2462
+ pointerEvents: "none"
2463
+ };
2464
+ //#endregion
2465
+ export { DEFAULT_DRAG_SENSITIVITY, DEFAULT_KEYBOARD_OPTIONS, DEFAULT_WHEEL_OPTIONS, KNOB_VIEWBOX_SIZE, NOT_SUPPORTED, PERMISSION_DENIED, PITCH_BEND_CENTER, POINTS_EDITOR_DEFAULT_KEYBOARD, POINTS_EDITOR_DEFAULT_WHEEL, POINT_AXIS, SHORTCUTS, UNAVAILABLE, applyDelta, arrowKeyDirection, arrowKeyMove, blackKeyWidth, caretAtDecimalOffset, caretDecimalOffset, checkSteps, clampPoint, commitNumberInputText, createAnimationCanvas, createDrag, createDragValue, createDropZone, createLongPress, createMIDIAccess, createMIDIInput, createMIDIMessage, createPianoInput, createPointsEditor, createSelectionBox, createStepperDrag, createWheel, cssLength, drawingState, elementMapping, fitWhiteKeyWidth, getNoteRangeArray, isArrowKey, isDrawingState, knobAngles, knobArcPath, knobArcPoint, knobArcRadius, mapModifier, matchesAccept, noteAt, notePosition, nudgeNumberInput, numberInputBounds, numberInputRanges, numberSpan, parseNumberText, partitionByAccept, pianoWidth, relativeMapping, replaceOptions, selectModifier, selectionBoxCovers, sliderMarks, toXY, valuePercent, visuallyHiddenStyle, wheelDirection, wheelMove };
1068
2466
 
1069
2467
  //# sourceMappingURL=index.js.map