@trading-game/design-intelligence-layer 0.17.2 → 0.17.3

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@@ -416,6 +416,7 @@ The design system uses a custom radius scale (base = 10px). Use these named toke
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  | `secondary` | transparent | `text-on-prominent` | `border-[1.5px] border-border-prominent` | `bg-secondary-hover` | Light surfaces |
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  | `secondary-inverse` | transparent | `text-on-prominent-inverse` | `border-[1.5px] border-primary-inverse` | `bg-primary-inverse/10` | Dark/coloured surfaces |
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  | `tertiary` | transparent | `text-primary` | none | `bg-primary/[0.08]` | Light surfaces |
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+ | `tertiary-inverse` | transparent | `text-on-primary` | none | `bg-on-primary/[0.10]` | Dark/coloured surfaces |
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  ### 6.2 — Sizes
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@@ -546,8 +547,8 @@ import { Dialog, DialogTrigger, DialogContent, DialogHeader, DialogTitle, Dialog
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  | Field | [complex] | FieldLabel, FieldDescription, FieldError, FieldGroup, FieldLegend, FieldSet, FieldContent, FieldTitle, FieldSeparator |
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  | Form | [complex] | FormField, FormItem, FormLabel, FormControl, FormDescription, FormMessage |
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  | HoverCard | [composed] | HoverCardTrigger, HoverCardContent |
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- | Input | [simple] | — |
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- | InputGroup | [composed] | InputGroupAddon, InputGroupInput, InputGroupButton, InputGroupText, InputGroupTextarea |
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+ | Input | [simple] | — variants: `default`, `inverse` (dark sunken fill + white text, for use on `bg-primary` and other brand-coloured surfaces). |
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+ | InputGroup | [composed] | InputGroupAddon, InputGroupInput, InputGroupButton, InputGroupText, InputGroupTextarea. Variants: `default`, `inverse` (propagates to nested controls via context — addon / text / input all swap to the inverse recipe automatically). |
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  | InputOTP | [composed] | InputOTPGroup, InputOTPSlot, InputOTPSeparator. Variants: OTP 4 digits, OTP 6 digits, OTP 6 split, OTP 8 digits, OTP 6 separated |
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  | Item | [composed] | ItemGroup, ItemContent, ItemTitle, ItemDescription, ItemMedia, ItemActions, ItemHeader, ItemFooter, ItemSeparator |
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  | Kbd | [simple] | KbdGroup |
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@trading-game/design-intelligence-layer",
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- "version": "0.17.2",
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+ "version": "0.17.3",
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  "description": "Trading Game Design System — shadcn/ui components with Tailwind CSS v4",
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  "type": "module",
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  "main": "./dist/index.cjs",
package/src/styles.css CHANGED
@@ -40,6 +40,7 @@
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  --color-sidebar: var(--sidebar);
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  --color-ring: var(--ring);
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  --color-input: var(--input);
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+ --color-input-inverse-surface: var(--input-inverse-surface);
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  --color-border: var(--border);
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  /* @deprecated — use border-border-subtle or border-border-prominent */
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  --color-border-subtle: var(--border-subtle);
@@ -393,6 +394,11 @@
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  --popover: var(--primitive-mono-50);
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  --popover-foreground: oklch(0.07 0.012 165);
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  --input: var(--border-subtle);
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+ /* Sunken dark fill for Input/InputGroup variant="inverse" — sits on
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+ coloured surfaces (brand-blue, etc.) where a frosted-white fill would
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+ blend into the surrounding chrome. 35 % black overlay deepens the
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+ surface enough for white text to read cleanly. */
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+ --input-inverse-surface: oklch(0 0 0 / 0.35);
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  --alert-info-text: var(--semantic-info);
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  --alert-info-border: var(--semantic-info);
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  --alert-error-text: var(--semantic-error);