@trackunit/iris-app-oem-api 2.9.0 → 2.9.2

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,13 @@
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+ ## 2.9.2 (2026-10-21)
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+
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+ ### 🧱 Updated Dependencies
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+
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+ - Updated iris-app-api to 2.11.1
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+
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+ ## 2.9.1 (2026-10-20)
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+
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+ This was a version bump only for iris-app-oem-api to align it with other projects, there were no code changes.
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+
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  ## 2.9.0 (2026-10-20)
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  ### 🧱 Updated Dependencies
package/package.json CHANGED
@@ -1,13 +1,13 @@
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  {
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  "name": "@trackunit/iris-app-oem-api",
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- "version": "2.9.0",
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+ "version": "2.9.2",
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  "license": "SEE LICENSE IN LICENSE.txt",
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  "repository": "https://github.com/Trackunit/manager",
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  "engines": {
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  "node": ">=24.x"
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  },
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  "dependencies": {
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- "@trackunit/iris-app-api": "2.11.0",
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+ "@trackunit/iris-app-api": "2.11.1",
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  "tslib": "^2.6.2"
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  },
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  "migrations": "./migrations.json",
@@ -19,11 +19,22 @@ export interface AssetBranding {
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  };
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  /**
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  * Path to an image in the assets folder of the app.
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- * The image will be shown as brand logo.
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- * The image will be shown as fleet list logo of an OEM asset.
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+ * The image will be shown as the brand logo on light backgrounds — the Brand
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+ * column in the Assets / fleet list, and other light-background brand marks
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+ * (map tooltips, brand chips, etc.). Also used as the fallback for the Asset
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+ * Home header logo when `headerLogoPath` is not supplied.
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  * Example: typing "MyImage.png" here, will show the file "apps/my-app/assets/MyImage.png"
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  */
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  logoPath?: string;
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+ /**
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+ * Path to an image in the assets folder of the app.
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+ * The image will be shown as the brand logo on the Asset Home header,
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+ * overlaid on `assetBannerPath` (a dark photo background). Supply a light
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+ * (white/gray) variant of the brand mark here so it reads correctly against
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+ * the dark banner. If omitted, falls back to `logoPath`.
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+ * Example: typing "MyImage.png" here, will show the file "apps/my-app/assets/MyImage.png"
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+ */
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+ headerLogoPath?: string;
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  /**
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  * Path to an image in the assets folder of the app.
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  * The image will be shown as banner of an OEM asset.
@@ -58,4 +69,10 @@ export interface EngineBranding {
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  platformLogoPath?: never;
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  color?: never;
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  oemLicensedOnly?: never;
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+ /**
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+ * Engine assets do not render the Asset Home header/banner, so an
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+ * engine-specific header logo has no surface to appear on. Mirrors the other
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+ * `?: never` guards above so engine manifests can't accidentally set it.
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+ */
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+ headerLogoPath?: never;
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  }