@tosuapp/osu-native-wrapper 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +737 -0
- package/dist/index.d.mts +158 -0
- package/dist/index.d.ts +158 -0
- package/dist/index.mjs +687 -0
- package/package.json +33 -0
package/dist/index.d.mts
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import OsuNativeRaw, { ManagedObjectHandle, NativeBeatmap, NativeMod, NativeModsCollection, NativeRuleset, NativeCatchDifficultyCalculator, NativeCatchDifficultyAttributes, NativeTimedCatchDifficultyAttributes, NativeManiaDifficultyCalculator, NativeManiaDifficultyAttributes, NativeTimedManiaDifficultyAttributes, NativeOsuDifficultyCalculator, NativeOsuDifficultyAttributes, NativeTimedOsuDifficultyAttributes, NativeTaikoDifficultyCalculator, NativeTaikoDifficultyAttributes, NativeTimedTaikoDifficultyAttributes, NativeScoreInfo, NativeCatchPerformanceCalculator, NativeCatchPerformanceAttributes, NativeManiaPerformanceCalculator, NativeManiaPerformanceAttributes, NativeOsuPerformanceCalculator, NativeOsuPerformanceAttributes, NativeTaikoPerformanceCalculator, NativeTaikoPerformanceAttributes } from '@tosuapp/osu-native-napi';
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declare class OsuNativeError extends Error {
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readonly errno: number;
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readonly operation: string;
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readonly rawMessage?: string;
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readonly code?: string;
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constructor(operation: string, errno: number, message: string, code?: string, rawMessage?: string);
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}
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type ErrorCodeMap = (typeof OsuNativeRaw)["ErrorCode"];
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type ErrorCodeValue = Extract<ErrorCodeMap[keyof ErrorCodeMap], number>;
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declare class OsuNative {
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static errorCode: Readonly<Record<string, ErrorCodeValue>>;
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private static errorCodeNameByValue;
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static getLastMessage(): string | undefined;
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static errorCodeName(value: ErrorCodeValue): string | undefined;
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static toError(operation: string, value: ErrorCodeValue): OsuNativeError;
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static assertOk(operation: string, value: ErrorCodeValue): void;
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static assertSizeQuery(operation: string, value: ErrorCodeValue): void;
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static makeNullHandle(): ManagedObjectHandle;
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}
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declare abstract class NativeHandleOwner<TNative extends {
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handle: ManagedObjectHandle;
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}> {
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readonly native: TNative;
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protected destroyed: boolean;
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constructor(native: TNative);
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get handle(): ManagedObjectHandle;
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protected ensureAlive(): void;
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}
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declare class Beatmap extends NativeHandleOwner<NativeBeatmap> {
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static fromFile(filePath: string): Beatmap;
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static fromText(text: string): Beatmap;
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constructor(native: NativeBeatmap);
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getTitle(): string;
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getArtist(): string;
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getVersion(): string;
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destroy(): void;
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}
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declare class Mod extends NativeHandleOwner<NativeMod> {
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static create(acronym: string): Mod;
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setSettingBool(key: string, value: boolean): void;
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setSettingInteger(key: string, value: number): void;
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setSettingFloat(key: string, value: number): void;
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debug(): void;
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destroy(): void;
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}
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declare class ModsCollection extends NativeHandleOwner<NativeModsCollection> {
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private mods;
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static create(): ModsCollection;
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add(mod: Mod): void;
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has(mod: Mod): boolean;
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remove(mod: Mod): void;
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debug(): void;
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destroy(): void;
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}
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declare class Ruleset extends NativeHandleOwner<NativeRuleset> {
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static fromId(rulesetId: number): Ruleset;
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static fromShortName(shortName: string): Ruleset;
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get rulesetId(): number;
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get shortName(): string | undefined;
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getShortName(): void;
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destroy(): void;
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}
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declare class CatchDifficultyCalculator extends NativeHandleOwner<NativeCatchDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeCatchDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): CatchDifficultyCalculator;
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calculate(): NativeCatchDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeCatchDifficultyAttributes;
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calculateTimed(): NativeTimedCatchDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedCatchDifficultyAttributes[];
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destroy(): void;
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}
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declare class ManiaDifficultyCalculator extends NativeHandleOwner<NativeManiaDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeManiaDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): ManiaDifficultyCalculator;
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calculate(): NativeManiaDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeManiaDifficultyAttributes;
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calculateTimed(): NativeTimedManiaDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedManiaDifficultyAttributes[];
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destroy(): void;
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}
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declare class OsuDifficultyCalculator extends NativeHandleOwner<NativeOsuDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeOsuDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): OsuDifficultyCalculator;
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calculate(): NativeOsuDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeOsuDifficultyAttributes;
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calculateTimed(): NativeTimedOsuDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedOsuDifficultyAttributes[];
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destroy(): void;
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}
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declare class TaikoDifficultyCalculator extends NativeHandleOwner<NativeTaikoDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeTaikoDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): TaikoDifficultyCalculator;
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calculate(): NativeTaikoDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeTaikoDifficultyAttributes;
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calculateTimed(): NativeTimedTaikoDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedTaikoDifficultyAttributes[];
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destroy(): void;
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}
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type ScoreInfoInput = Partial<Omit<NativeScoreInfo, "rulesetHandle" | "beatmapHandle" | "modsHandle">> & {
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ruleset: Ruleset;
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beatmap: Beatmap;
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mods?: ModsCollection | null;
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};
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declare class CatchPerformanceCalculator extends NativeHandleOwner<NativeCatchPerformanceCalculator> {
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static create(): CatchPerformanceCalculator;
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calculate(score: ScoreInfoInput, difficulty: NativeCatchDifficultyAttributes): NativeCatchPerformanceAttributes;
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destroy(): void;
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}
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declare class ManiaPerformanceCalculator extends NativeHandleOwner<NativeManiaPerformanceCalculator> {
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static create(): ManiaPerformanceCalculator;
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calculate(score: ScoreInfoInput, difficulty: NativeManiaDifficultyAttributes): NativeManiaPerformanceAttributes;
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destroy(): void;
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}
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declare class OsuPerformanceCalculator extends NativeHandleOwner<NativeOsuPerformanceCalculator> {
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static create(): OsuPerformanceCalculator;
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calculate(score: ScoreInfoInput, difficulty: NativeOsuDifficultyAttributes): NativeOsuPerformanceAttributes;
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destroy(): void;
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}
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declare class TaikoPerformanceCalculator extends NativeHandleOwner<NativeTaikoPerformanceCalculator> {
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static create(): TaikoPerformanceCalculator;
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calculate(score: ScoreInfoInput, difficulty: NativeTaikoDifficultyAttributes): NativeTaikoPerformanceAttributes;
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destroy(): void;
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}
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declare class DifficultyCalculatorFactory {
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static create<T>(ruleset: Ruleset, beatmap: Beatmap): T;
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}
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declare class PerformanceCalculatorFactory {
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static create<T>(ruleset: Ruleset): T;
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}
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export { Beatmap, CatchDifficultyCalculator, CatchPerformanceCalculator, DifficultyCalculatorFactory, ManiaDifficultyCalculator, ManiaPerformanceCalculator, Mod, ModsCollection, OsuDifficultyCalculator, OsuNative, OsuNativeError, OsuPerformanceCalculator, PerformanceCalculatorFactory, Ruleset, type ScoreInfoInput, TaikoDifficultyCalculator, TaikoPerformanceCalculator };
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package/dist/index.d.ts
ADDED
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import OsuNativeRaw, { ManagedObjectHandle, NativeBeatmap, NativeMod, NativeModsCollection, NativeRuleset, NativeCatchDifficultyCalculator, NativeCatchDifficultyAttributes, NativeTimedCatchDifficultyAttributes, NativeManiaDifficultyCalculator, NativeManiaDifficultyAttributes, NativeTimedManiaDifficultyAttributes, NativeOsuDifficultyCalculator, NativeOsuDifficultyAttributes, NativeTimedOsuDifficultyAttributes, NativeTaikoDifficultyCalculator, NativeTaikoDifficultyAttributes, NativeTimedTaikoDifficultyAttributes, NativeScoreInfo, NativeCatchPerformanceCalculator, NativeCatchPerformanceAttributes, NativeManiaPerformanceCalculator, NativeManiaPerformanceAttributes, NativeOsuPerformanceCalculator, NativeOsuPerformanceAttributes, NativeTaikoPerformanceCalculator, NativeTaikoPerformanceAttributes } from '@tosuapp/osu-native-napi';
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declare class OsuNativeError extends Error {
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readonly errno: number;
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readonly operation: string;
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readonly rawMessage?: string;
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readonly code?: string;
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constructor(operation: string, errno: number, message: string, code?: string, rawMessage?: string);
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}
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type ErrorCodeMap = (typeof OsuNativeRaw)["ErrorCode"];
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type ErrorCodeValue = Extract<ErrorCodeMap[keyof ErrorCodeMap], number>;
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declare class OsuNative {
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static errorCode: Readonly<Record<string, ErrorCodeValue>>;
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private static errorCodeNameByValue;
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static getLastMessage(): string | undefined;
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static errorCodeName(value: ErrorCodeValue): string | undefined;
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static toError(operation: string, value: ErrorCodeValue): OsuNativeError;
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static assertOk(operation: string, value: ErrorCodeValue): void;
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static assertSizeQuery(operation: string, value: ErrorCodeValue): void;
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static makeNullHandle(): ManagedObjectHandle;
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}
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declare abstract class NativeHandleOwner<TNative extends {
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handle: ManagedObjectHandle;
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}> {
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readonly native: TNative;
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protected destroyed: boolean;
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constructor(native: TNative);
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get handle(): ManagedObjectHandle;
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protected ensureAlive(): void;
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}
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declare class Beatmap extends NativeHandleOwner<NativeBeatmap> {
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static fromFile(filePath: string): Beatmap;
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static fromText(text: string): Beatmap;
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constructor(native: NativeBeatmap);
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getTitle(): string;
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getArtist(): string;
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getVersion(): string;
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destroy(): void;
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}
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declare class Mod extends NativeHandleOwner<NativeMod> {
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static create(acronym: string): Mod;
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setSettingBool(key: string, value: boolean): void;
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setSettingInteger(key: string, value: number): void;
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setSettingFloat(key: string, value: number): void;
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debug(): void;
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destroy(): void;
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}
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declare class ModsCollection extends NativeHandleOwner<NativeModsCollection> {
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private mods;
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static create(): ModsCollection;
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add(mod: Mod): void;
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has(mod: Mod): boolean;
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remove(mod: Mod): void;
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debug(): void;
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destroy(): void;
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}
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declare class Ruleset extends NativeHandleOwner<NativeRuleset> {
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static fromId(rulesetId: number): Ruleset;
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static fromShortName(shortName: string): Ruleset;
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get rulesetId(): number;
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get shortName(): string | undefined;
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getShortName(): void;
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destroy(): void;
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}
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declare class CatchDifficultyCalculator extends NativeHandleOwner<NativeCatchDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeCatchDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): CatchDifficultyCalculator;
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calculate(): NativeCatchDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeCatchDifficultyAttributes;
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calculateTimed(): NativeTimedCatchDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedCatchDifficultyAttributes[];
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destroy(): void;
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}
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declare class ManiaDifficultyCalculator extends NativeHandleOwner<NativeManiaDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeManiaDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): ManiaDifficultyCalculator;
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calculate(): NativeManiaDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeManiaDifficultyAttributes;
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calculateTimed(): NativeTimedManiaDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedManiaDifficultyAttributes[];
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destroy(): void;
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}
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declare class OsuDifficultyCalculator extends NativeHandleOwner<NativeOsuDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeOsuDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): OsuDifficultyCalculator;
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calculate(): NativeOsuDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeOsuDifficultyAttributes;
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calculateTimed(): NativeTimedOsuDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedOsuDifficultyAttributes[];
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destroy(): void;
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}
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declare class TaikoDifficultyCalculator extends NativeHandleOwner<NativeTaikoDifficultyCalculator> {
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readonly ruleset: Ruleset;
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readonly beatmap: Beatmap;
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constructor(native: NativeTaikoDifficultyCalculator, ruleset: Ruleset, beatmap: Beatmap);
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static create(ruleset: Ruleset, beatmap: Beatmap): TaikoDifficultyCalculator;
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calculate(): NativeTaikoDifficultyAttributes;
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calculateWithMods(mods: ModsCollection): NativeTaikoDifficultyAttributes;
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calculateTimed(): NativeTimedTaikoDifficultyAttributes[];
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calculateWithModsTimed(mods: ModsCollection): NativeTimedTaikoDifficultyAttributes[];
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destroy(): void;
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}
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type ScoreInfoInput = Partial<Omit<NativeScoreInfo, "rulesetHandle" | "beatmapHandle" | "modsHandle">> & {
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ruleset: Ruleset;
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beatmap: Beatmap;
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123
|
+
mods?: ModsCollection | null;
|
|
124
|
+
};
|
|
125
|
+
|
|
126
|
+
declare class CatchPerformanceCalculator extends NativeHandleOwner<NativeCatchPerformanceCalculator> {
|
|
127
|
+
static create(): CatchPerformanceCalculator;
|
|
128
|
+
calculate(score: ScoreInfoInput, difficulty: NativeCatchDifficultyAttributes): NativeCatchPerformanceAttributes;
|
|
129
|
+
destroy(): void;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
declare class ManiaPerformanceCalculator extends NativeHandleOwner<NativeManiaPerformanceCalculator> {
|
|
133
|
+
static create(): ManiaPerformanceCalculator;
|
|
134
|
+
calculate(score: ScoreInfoInput, difficulty: NativeManiaDifficultyAttributes): NativeManiaPerformanceAttributes;
|
|
135
|
+
destroy(): void;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
declare class OsuPerformanceCalculator extends NativeHandleOwner<NativeOsuPerformanceCalculator> {
|
|
139
|
+
static create(): OsuPerformanceCalculator;
|
|
140
|
+
calculate(score: ScoreInfoInput, difficulty: NativeOsuDifficultyAttributes): NativeOsuPerformanceAttributes;
|
|
141
|
+
destroy(): void;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
declare class TaikoPerformanceCalculator extends NativeHandleOwner<NativeTaikoPerformanceCalculator> {
|
|
145
|
+
static create(): TaikoPerformanceCalculator;
|
|
146
|
+
calculate(score: ScoreInfoInput, difficulty: NativeTaikoDifficultyAttributes): NativeTaikoPerformanceAttributes;
|
|
147
|
+
destroy(): void;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
declare class DifficultyCalculatorFactory {
|
|
151
|
+
static create<T>(ruleset: Ruleset, beatmap: Beatmap): T;
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
declare class PerformanceCalculatorFactory {
|
|
155
|
+
static create<T>(ruleset: Ruleset): T;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
export { Beatmap, CatchDifficultyCalculator, CatchPerformanceCalculator, DifficultyCalculatorFactory, ManiaDifficultyCalculator, ManiaPerformanceCalculator, Mod, ModsCollection, OsuDifficultyCalculator, OsuNative, OsuNativeError, OsuPerformanceCalculator, PerformanceCalculatorFactory, Ruleset, type ScoreInfoInput, TaikoDifficultyCalculator, TaikoPerformanceCalculator };
|