@torrent-tv/proxy 2.9.36 → 2.9.38

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package/CHANGELOG.md CHANGED
@@ -1,6 +1,17 @@
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- ## 2.9.35
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+ ## 2.9.38
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+
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+ - **New**: Adaptive bitrate for thin viewer links (OpenSpec change `adaptive-bitrate`). Field evidence (iPhone on cellular): uncapped complex scenes produced 4 s segments of ~18 Mbit/s against a 1–6 Mbit/s link — 45 s prebuffer and a draining buffer. Two parts. (a) Software encodes are now constrained-CRF: `-maxrate`/`-bufsize` per resolution rung (1080p→5000K, 720p→2800K, 480p→1400K, 360p→800K, 240p→400K nominal; ×1.3/×1.5 — webtor's production multipliers), so peaks stay bounded. (b) New data-channel route `POST /api/transcode-sessions/:id/net-report` accepts the browser's measured link throughput + buffered seconds; the realtime-budget loop gains a second downshift trigger — a FRESH report showing the usable link (×0.8 safety) sustainedly (15 s) below the observed produced bitrate while the viewer's buffer is low (<10 s) steps the encode one rung down via the existing machinery (shared 30 s cooldown, step cap, no upswitch). Log reason `viewer-link-bound` distinguishes it from CPU downshifts. Manual-quality sessions are exempt (no budget ladder); old clients that never report simply keep today's behaviour plus the caps.
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+
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+ ## 2.9.37
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+
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+ - **Fix**: Scrubbing (server-side seek) no longer hangs the player. A far segment request restarts ffmpeg at that position; native players (notably iOS HLS) issue a burst of scattered far requests after a scrub (observed: `367 → 732 → 369 → 368 → 370`, tens of seconds apart), and the old fixed 4 s cooldown only suppressed restarts within 4 s of the last — so each scattered request restarted ffmpeg and it ping-ponged between positions, producing nothing and stalling playback. Far requests are now **debounced**: the target index is recorded and a short settle timer armed (1.2 s quiet period, 2.5 s hard cap from the burst's first request); further far requests re-arm it and update the target to the latest index; when it settles, ffmpeg restarts once at that index. "Last index wins" self-corrects — a wrong target costs at most one extra settle, never the old infinite loop. The settle timer is cleared on session disposal. (OpenSpec change `seek-debounce`.)
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+
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+ ## 2.9.36
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  - **New**: Chunked request bodies over the data channel (OpenSpec change `chunked-request-bodies`). Large request bodies — notably the source registration, whose body is the base64 `.torrent` (hundreds of KB for a multi-season pack) — now arrive as bounded binary frames (the response-frame layout) announced by a `request-start` message, and are reassembled and run through the same path as a single-message request. Bounded: 32 MB per-body cap, a 60 s TTL for incomplete bodies, an abort frame that drops partial state at once, and all per-channel state freed on channel close. This removes the single-message size ceiling symmetrically with responses (which already stream in chunks). Logged as `body=<bytes> bytes (chunked)`.
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+
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+ ## 2.9.35
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+
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  - **Fix**: Large torrents (many files / seasons) no longer fail with "Trying to send message larger than max-message-size" when a file is picked. The browser sends the source registration body — the base64-encoded `.torrent` — in a single data-channel message; a big multi-season pack's `.torrent` carries thousands of piece hashes (e.g. Poirot, 13 seasons: 420 KB → ~560 KB base64), exceeding libdatachannel's default advertised limit of 256 KB, so the browser's `channel.send()` threw. The proxy now advertises a 16 MB `a=max-message-size`, so a large single send still works while already-open tabs run the old bundle. Verified the SDP now carries `a=max-message-size:16777216` (was `262144`).
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  ## 2.9.34
@@ -0,0 +1,92 @@
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+ # Design: Adaptive bitrate (proxy)
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+
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+ Read before coding: `services/hwaccel.js` (`chooseSoftwareEncodeSettings`,
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+ the software descriptor's `buildVideoArgs`), `services/hls-session-manager.js`
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+ (the `BUDGET_*` constants, `#chooseEncodeBudget`, the budget interval check
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+ `#enforceRealtimeBudget`, `#classifyTranscodeBound`, `#applyBudgetDownshift`,
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+ session fields around `budgetLadder`), `routes/api/transcode-sessions/`
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+ (route file conventions), `server.js` (route wiring, deps injection).
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+
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+ ## (a) Caps — constrained CRF
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+
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+ Nominal H.264 rates by rung height (nearest rung wins for odd heights):
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+
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+ RUNG_NOMINAL_KBPS = { 1080: 5000, 720: 2800, 480: 1400, 360: 800, 240: 400 }
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+ CAP_MAXRATE_FACTOR = 1.3
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+ CAP_BUFSIZE_FACTOR = 1.5
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+
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+ In the software descriptor's video args (where `-crf`/`-preset` are emitted),
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+ add for encode height H (the actual encode height after budget/manual
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+ selection, not the source height):
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+
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+ -maxrate <round(nominal(H) * 1.3)>k
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+ -bufsize <round(nominal(H) * 1.5)>k
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+
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+ CRF stays the quality driver; the caps only bound peaks (standard
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+ constrained-CRF). Do NOT touch hardware descriptors in this change.
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+
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+ ## (b) Net report intake
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+
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+ Route: `POST /api/transcode-sessions/:id/net-report` (data-channel path, so
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+ add the prefix to the allowlist regex in `data-channel-handler.js` if not
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+ covered by the existing `/api/` rule — verify). Body:
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+
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+ { linkMbps: number, bufferedAheadSec: number }
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+
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+ Validation: both finite numbers, `linkMbps > 0`, else 400. Unknown session →
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+ 404. On success 204. Handler stores on the session:
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+
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+ session.netReport = { linkMbps, bufferedAheadSec, at: Date.now() }
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+
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+ ## (b) Budget-loop trigger
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+
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+ Constants (near the other BUDGET_ constants):
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+
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+ LINK_REPORT_FRESH_MS = 30_000 // ignore stale reports
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+ LINK_SAFETY = 0.8 // usable share of reported link
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+ LINK_SLOW_WINDOW_MS = 15_000 // sustained deficit before acting
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+ LINK_LOW_BUFFER_SEC = 10 // only act while the viewer runs dry
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+
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+ In the periodic budget check, for each active software-transcode session,
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+ alongside the CPU check:
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+
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+ report fresh (now - at < LINK_REPORT_FRESH_MS)?
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+ manualQuality not set?
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+ observed = observed stream bitrate, Mbit/s — recent produced segment
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+ bytes / segment duration (reuse/extend whatever the CPU path
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+ reads; a rolling average over the last ~5 segments)
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+ deficit = report.linkMbps * LINK_SAFETY < observed
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+ if deficit AND report.bufferedAheadSec < LINK_LOW_BUFFER_SEC:
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+ accumulate slow-time (same pattern as the CPU slow window)
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+ if slow ≥ LINK_SLOW_WINDOW_MS → #applyBudgetDownshift(session,
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+ reason "link") // existing cooldown + step cap + floor apply
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+ else: reset the link slow window
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+
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+ `#applyBudgetDownshift` is reused as-is except the log line carries the
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+ reason: `budget downshift (link) …` vs the current CPU wording, so the
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+ client-log pipeline can tell them apart in the field.
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+
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+ No upswitch in v1 (mirrors the CPU budget's conservatism). A downshifted
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+ session stays down until re-opened.
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+
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+ ## Interactions
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+
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+ - Caps make `observed` honest: without (a) a complex scene can spike far
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+ above nominal and flap the trigger; with caps observed ≤ maxrate.
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+ - CPU trigger and link trigger share the cooldown inside
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+ `#applyBudgetDownshift` — they cannot double-fire.
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+ - `manualQuality` set → link trigger skipped entirely (user pinned quality
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+ explicitly; the proxy respects it, matching the manual-quality contract).
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+ - Old browsers never POST reports → trigger never fires → behaviour
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+ identical to today plus caps.
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+
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+ ## Verification
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+
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+ - Unit: nominal table lookup (exact rungs + nearest for odd heights); ffmpeg
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+ arg assembly contains the caps; trigger logic with a fake clock (fresh vs
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+ stale report, deficit accumulating to a downshift, buffer-high suppresses,
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+ manualQuality suppresses).
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+ - `node --check` on touched files.
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+ - Field (after the server change ships): cellular session shows
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+ `budget downshift (link)` and the stream settles at a rung whose bitrate
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+ fits the link; segment sizes bounded (~maxrate × segDur / 8 max).
@@ -0,0 +1,56 @@
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+ # Proposal: Adaptive bitrate for thin viewer links (proxy side)
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+
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+ ## Why
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+
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+ Field evidence (iPhone on cellular, 2026-07-10, session `14cc1017`): encode
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+ bitrate is unbounded — transcoded segments reached 9 MB per 4 s (~18 Mbit/s)
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+ against a measured 1–5.8 Mbit/s cellular link. Result: 45 s prebuffer, buffer
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+ draining during playback (`bottleneck delta=-7.1s`), "было так себе". The
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+ realtime budget protects the PROXY's CPU but nothing protects the VIEWER's
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+ link: quality never adapts to how fast the viewer can actually download.
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+
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+ ## What Changes
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+
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+ Two parts, one release:
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+
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+ - **(a) Bitrate caps (constrained CRF).** Software video encodes gain
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+ `-maxrate`/`-bufsize` sized per resolution rung from a nominal-rate table
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+ (H.264 ladder: 1080p→5000K, 720p→2800K, 480p→1400K, 360p→800K, 240p→400K;
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+ nearest rung by encode height). Multipliers from webtor's production
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+ ladder: `maxrate = 1.3×` nominal, `bufsize = 1.5×` nominal. CRF/preset
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+ selection stays — the caps only bound the peaks that killed the cellular
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+ session. Applies to the software (libx264) path; hardware encoders keep
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+ their current args (follow-up — their rate-control flags differ and any
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+ change must pass the strict startup test on real hardware).
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+ - **(b) Viewer-link downshift trigger.** A new data-channel route lets the
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+ browser report its measured link state (`linkMbps` — rolling median of
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+ per-segment transfer throughput; `bufferedAheadSec`) every ~10 s. The
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+ existing realtime-budget loop gains a SECOND downshift trigger: when
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+ reports are fresh, `manualQuality` is not set, the viewer's link is
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+ sustainedly slower than the produced stream (`linkMbps × 0.8 <` observed
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+ segment bitrate for ≥ 15 s) AND the viewer's buffer is low (< 10 s), step
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+ one rung down via the existing `#applyBudgetDownshift` (same cooldown,
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+ step cap, no upswitch v1). Distinct log reason (`reason=link`) so field
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+ logs distinguish CPU-bound from link-bound downshifts.
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+
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+ Missing/stale reports change nothing (old clients keep working — the trigger
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+ simply never fires). Manual quality pins win: when `manualQuality` is set the
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+ trigger is skipped.
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+
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+ ## Capabilities
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+
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+ ### Modified Capabilities
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+
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+ - `transcode-quality`: encodes are bitrate-capped per rung; the budget loop
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+ adapts to the viewer's link, not only to the proxy's CPU.
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+
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+ ## Impact
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+
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+ - `services/hwaccel.js` — nominal-rate table + caps in the software
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+ descriptor's video args.
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+ - `services/hls-session-manager.js` — accept/store net reports per session;
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+ link trigger in the budget check; log line.
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+ - `routes/api/transcode-sessions/net-report/post.js` (new) + `server.js`
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+ wiring — report intake.
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+ - Proxy release + ha-addon bump. The server-side reporter is a separate
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+ change (`server/viewer-net-report`); release proxy+addon FIRST.
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+ # adaptive-bitrate — delta spec (proxy)
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+
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+ ## ADDED Requirements
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+
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+ ### Requirement: Software encodes are bitrate-capped per resolution rung
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+
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+ Software video encodes SHALL carry `-maxrate`/`-bufsize` derived from a
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+ per-rung nominal-rate table (1.3× / 1.5× of the rung's nominal), keeping the
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+ existing CRF/preset quality selection (constrained CRF). The cap follows the
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+ ACTUAL encode height after budget or manual selection.
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+
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+ #### Scenario: Complex scene on a capped encode
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+ - **WHEN** a transcoded scene would spike far above the rung's nominal rate
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+ - **THEN** the produced segments stay bounded by the cap instead of reaching
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+ multi-megabyte sizes that a thin viewer link cannot download in time
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+
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+ ### Requirement: The proxy accepts viewer link reports
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+
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+ A data-channel route SHALL accept periodic reports
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+ `{ linkMbps, bufferedAheadSec }` for an active transcode session and store
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+ the latest report with its arrival time. Invalid bodies are rejected;
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+ unknown sessions get 404; missing reports are not an error condition.
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+
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+ #### Scenario: Old client
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+ - **WHEN** a browser never sends net reports
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+ - **THEN** the session behaves exactly as before this change (plus caps)
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+
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+ ### Requirement: The budget loop downshifts on a sustained link deficit
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+
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+ When a fresh report shows the viewer's usable link (reported × safety
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+ margin) sustainedly below the observed produced bitrate AND the viewer's
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+ buffer is low, the existing budget downshift SHALL step the encode one rung
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+ down (same cooldown, step cap and floor as the CPU trigger; no upswitch).
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+ The trigger SHALL be skipped when `manualQuality` is set, when reports are
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+ stale, or when the viewer's buffer is comfortable. The downshift log line
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+ SHALL name the reason (`link`) distinctly from the CPU reason.
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+
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+ #### Scenario: Cellular viewer, stream too fat
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+ - **WHEN** reports show 3 Mbit/s usable link against 6 Mbit/s produced
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+ bitrate for longer than the slow window, with a draining buffer
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+ - **THEN** the encode steps down one rung and the log shows a link-reason
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+ downshift
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+
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+ #### Scenario: Slow link but full buffer
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+ - **WHEN** the link is slower than the stream but the viewer's buffer stays
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+ comfortable (e.g. paused playback filling ahead)
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+ - **THEN** no downshift happens
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+
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+ #### Scenario: Manual quality pinned
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+ - **WHEN** the viewer picked a forced quality
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+ - **THEN** link reports never trigger a downshift
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+ # Tasks: Adaptive bitrate (proxy)
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+
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+ ## 1. Caps
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+
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+ - [x] 1.1 `hwaccel.js`: `RUNG_NOMINAL_KBPS` table + nearest-rung lookup;
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+ software descriptor's video args emit `-maxrate`/`-bufsize`
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+ (1.3× / 1.5× nominal for the actual encode height). Hardware
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+ descriptors untouched.
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+
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+ ## 2. Net report intake
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+
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+ - [x] 2.1 `routes/api/transcode-sessions/net-report/post.js`: validate
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+ `{ linkMbps, bufferedAheadSec }`, store
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+ `session.netReport = { linkMbps, bufferedAheadSec, at }`, 204/400/404.
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+ - [x] 2.2 Wire in `server.js`; verify the data-channel path allowlist covers
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+ the route.
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+
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+ ## 3. Budget trigger
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+
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+ - [x] 3.1 Constants `LINK_REPORT_FRESH_MS`, `LINK_SAFETY`,
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+ `LINK_SLOW_WINDOW_MS`, `LINK_LOW_BUFFER_SEC`.
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+ - [x] 3.2 Observed produced bitrate (rolling, last ~5 segments) available to
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+ the budget check.
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+ - [x] 3.3 Link deficit accumulation + `#applyBudgetDownshift(session,
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+ reason "link")`; skip on manualQuality/stale/comfortable buffer; log
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+ reason distinctly.
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+
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+ ## 4. Verification
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+
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+ - [x] 4.1 Unit: table lookup, arg assembly, trigger logic (fake clock):
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+ deficit→downshift, stale report→no-op, high buffer→no-op,
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+ manualQuality→no-op.
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+ - [x] 4.2 `node --check` on touched files.
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+
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+ ## 5. Release
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+
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+ - [ ] 5.1 CHANGELOG (next patch) + `npm run patch` (user OTP), then addon
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+ bump + push + HA update. Release BEFORE the server reporter change.
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+ - [ ] 5.2 Field: cellular Poirot/Mavka run shows `budget downshift (link)`
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+ and bounded segment sizes; correlate via client-log pipeline.
File without changes
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+ # Design: Debounce server-side seek restarts
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+
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+ Normative — member names, constants, and edge cases as written. Read before
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+ coding:
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+
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+ - `services/hls-session-manager.js`: `#ensureEncodingFor(session, index)`
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+ (line ~1478 — the restart decision), the session object shape where
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+ `lastRestartAt` / `pendingRestartIndex` / `encodeStartIndex` live (~883),
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+ `#startEncodeRun`, `disposeSession` (must clear timers), and the constants
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+ block (~36–58).
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+
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+ ## Current behaviour (what we are replacing)
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+
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+ `#ensureEncodingFor` runs per segment request:
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+
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+ 1. Compute the look-ahead window `[head, currentSeg + MAX_LOOKAHEAD_SEGMENTS]`.
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+ 2. In window → return (the running encode will reach it).
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+ 3. Out of window (a seek) → if `now - lastRestartAt < RESTART_COOLDOWN_MS`,
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+ skip; else `#startEncodeRun(session, index)` immediately.
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+
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+ The cooldown is a fixed 4 s gap. Requests spaced wider than 4 s each restart
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+ → ping-pong. That is the bug.
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+
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+ ## New behaviour: settle window (debounce)
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+
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+ Keep steps 1–2. Replace step 3 with a debounce:
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+
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+ far request (index outside window):
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+ session.seekTarget = index // last far index wins
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+ if (!session.seekSettleTimer):
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+ session.seekFirstFarAt = now()
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+ else:
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+ clearTimeout(session.seekSettleTimer)
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+ const waited = now() - session.seekFirstFarAt
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+ const delay = waited >= SEEK_SETTLE_MAX_MS ? 0
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+ : Math.min(SEEK_SETTLE_MS, SEEK_SETTLE_MAX_MS - waited)
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+ session.seekSettleTimer = setTimeout(() => fireSettledSeek(session), delay)
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+ return // do NOT restart now
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+
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+ fireSettledSeek(session):
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+ const target = session.seekTarget
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+ session.seekSettleTimer = null
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+ session.seekTarget = null
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+ session.seekFirstFarAt = 0
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+ if (session disposed or target == null) return
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+ // Minimum gap between actual restarts (defensive; the settle already
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+ // collapses bursts). If still cooling down, re-arm once for the
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+ // remaining cooldown instead of restarting.
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+ const sinceRestart = now() - (session.lastRestartAt ?? 0)
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+ if (sinceRestart < RESTART_COOLDOWN_MS):
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+ session.seekFirstFarAt = now()
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+ session.seekTarget = target
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+ session.seekSettleTimer = setTimeout(() => fireSettledSeek(session),
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+ RESTART_COOLDOWN_MS - sinceRestart)
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+ return
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+ log(`transcode ${id} seek settle → restart at #${target}`)
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+ this.#startEncodeRun(session, target) // sets lastRestartAt
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+
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+ Notes:
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+ - `timer.unref?.()` on each `setTimeout` so a pending settle never keeps the
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+ process alive (mirror the codebase's other timers).
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+ - A far request whose `index` equals the current `seekTarget` still re-arms
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+ the timer (the player is still asking for the same place — that is fine, it
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+ just extends the quiet period up to the cap).
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+ - If, while a settle is pending, the running encode advances so a later
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+ request falls back INSIDE the window, that request returns at step 2 and
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+ does not touch the settle. The pending settle still fires for the recorded
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+ target; that is acceptable (it restarts at a position the player recently
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+ wanted). Simplicity over cleverness.
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+
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+ ## Constants (add to the constants block)
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+
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+ // Quiet period after a far (seek) segment request before ffmpeg is
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+ // restarted at it. Further far requests within the period re-arm it, so a
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+ // scrub that emits a burst of scattered requests collapses to ONE restart
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+ // at the position the player ended on.
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+ SEEK_SETTLE_MS = 1200
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+ // Hard cap on the total settle wait measured from the first far request of
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+ // a burst, so a still-moving scrubber cannot delay a real seek forever.
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+ SEEK_SETTLE_MAX_MS = 2500
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+
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+ `MAX_LOOKAHEAD_SEGMENTS` and `RESTART_COOLDOWN_MS` keep their current values;
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+ `RESTART_COOLDOWN_MS` is now only the floor between actual restarts.
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+
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+ ## Session state (add where lastRestartAt is initialised, ~883)
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+
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+ seekSettleTimer: null, // pending settle timer handle or null
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+ seekTarget: null, // pending far segment index to restart at
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+ seekFirstFarAt: 0, // timestamp of the first far request in the burst
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+
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+ ## Disposal
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+
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+ `disposeSession` (and any teardown that abandons a session) MUST
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+ `clearTimeout(session.seekSettleTimer)` and null it, so a settle cannot fire
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+ after disposal and restart a dead session.
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+
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+ ## Why proxy-side, not client-side (the user's original framing)
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+
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+ The user asked for a scrubber-release debounce. On the in-page media-chrome
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+ control that is possible but fragile, and — decisively — it cannot cover the
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+ iOS **native fullscreen** player, whose scrubber the web app does not control;
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+ the failing session was exactly iOS. The proxy sees the segment requests from
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+ EVERY client (native iOS, hls.js, direct `<video>`), so debouncing the
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+ restart here is the one place that fixes all of them. An in-page scrubber
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+ debounce may still be added later as a responsiveness nicety; it is not a
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+ substitute and is out of scope here.
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+
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+ ## Verification
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+
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+ - Unit-test the timing/target logic in isolation (a fake session + a fake
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+ clock/`setTimeout`): a burst of far requests `367,732,369,368,370` within
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+ the window collapses to a single `#startEncodeRun` at the LAST index (370),
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+ and a lone later far request triggers exactly one more restart.
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+ - `node --check`.
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+ - Field: the earlier hang scenario (scrub Poirot on iOS) should now produce a
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+ single `seek settle → restart` log line per scrub instead of a train of
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+ `seek → restart` lines, and playback should resume after one settle + the
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+ (separate, unavoidable) cold-segment wait.
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+ # Proposal: Debounce server-side seek restarts
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+
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+ ## Why
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+
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+ Field evidence (iPhone/Safari, Poirot, 2026-07-09): after a scrub the player
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+ hung indefinitely. The proxy restarts ffmpeg at a requested segment when the
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+ request lands outside the look-ahead window (server-side seek). The native
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+ iOS player issued scattered segment requests after the seek —
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+ `367 → 732 → 369 → 368 → 370` — each 25–35 s apart. The existing guard
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+ (`RESTART_COOLDOWN_MS = 4000`) only suppresses restarts within 4 s of the
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+ last one, so with requests spaced far wider than that, EVERY scattered
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+ request restarted ffmpeg at a new position. ffmpeg ping-ponged between
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+ positions and never finished a single segment, so playback stalled at
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+ `currentTime` with `bufferedAhead=0` — "заглохло наглухо".
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+
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+ The fix is the user's idea placed where every client is covered (including
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+ the iOS native fullscreen player, whose scrubber the web app cannot control):
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+ don't act on the first far request — wait for the burst to settle, then
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+ restart ONCE at the position the player ended on.
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+
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+ ## What Changes
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+
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+ - Replace the fixed post-restart cooldown as the anti-thrash mechanism with a
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+ **settle window**. When a segment request lands outside the look-ahead
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+ window (a seek), the proxy does NOT restart immediately: it records the
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+ requested index as the pending seek target and arms a short quiet-period
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+ timer. Each further far request updates the target to the latest index and
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+ re-arms the timer (debounce). When the quiet period elapses with no new far
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+ request, ffmpeg restarts ONCE at the pending target. A hard cap bounds the
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+ total wait so a genuine seek is never delayed more than a fixed budget even
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+ while the scrubber is still moving.
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+ - Meanwhile the segment route behaves exactly as today — it long-polls and
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+ the client retries — so the player simply waits out the (short) settle
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+ instead of driving restarts.
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+ - "Last far index wins" self-corrects: if the settle resolves on the wrong
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+ position (e.g. a lone probe request), the player's next request re-arms one
37
+ more settle — at most one extra cycle, never the old infinite ping-pong.
38
+
39
+ Out of scope (documented in design.md): an optional client-side scrubber
40
+ debounce for the in-page media-chrome control (helps responsiveness but does
41
+ NOT cover iOS native fullscreen, so the proxy-side settle is the must-have);
42
+ the cold-torrent piece-download and weak-host encode latency that make the
43
+ FIRST post-seek segment slow regardless — the settle removes the infinite
44
+ thrash, not the one-time seek latency.
45
+
46
+ ## Capabilities
47
+
48
+ ### Modified Capabilities
49
+
50
+ - `seek-debounce` (server-side HLS seeking): far-segment requests are
51
+ debounced into a single ffmpeg restart at the settled position.
52
+
53
+ ## Impact
54
+
55
+ - `services/hls-session-manager.js` — `#ensureEncodingFor` gains the settle
56
+ window; per-session settle state; `disposeSession` clears the timer;
57
+ constants. `RESTART_COOLDOWN_MS` is retained only as a minimum gap between
58
+ actual restarts.
59
+ - Proxy release + ha-addon version bump (per release rules).
@@ -0,0 +1,41 @@
1
+ # seek-debounce — delta spec (proxy)
2
+
3
+ ## ADDED Requirements
4
+
5
+ ### Requirement: Scattered post-seek segment requests collapse to one restart
6
+
7
+ When segment requests land outside the running encode's look-ahead window
8
+ (server-side seeks), the proxy SHALL NOT restart ffmpeg on each one. It SHALL
9
+ wait a short settle period, treating further out-of-window requests as
10
+ re-arming the period and updating the target to the most recently requested
11
+ index, and then restart the encoder exactly once at the settled target. A
12
+ fixed cap SHALL bound the total settle wait so a genuine seek is not delayed
13
+ indefinitely while the scrubber is still moving. During the settle the
14
+ segment route behaves as before (long-poll / client retry).
15
+
16
+ #### Scenario: Scrub emits a burst of scattered requests
17
+ - **WHEN** a player, after a seek, requests several far-apart segments in
18
+ quick succession (e.g. 367, 732, 369, 368, 370)
19
+ - **THEN** ffmpeg is restarted only once, at the last requested index, and
20
+ produces a continuous run from there — no ping-pong between positions
21
+
22
+ #### Scenario: Settle resolves on the wrong position
23
+ - **WHEN** the settled restart target turns out not to be where the player
24
+ ultimately needs to play (e.g. it was a lone probe request)
25
+ - **THEN** the player's next out-of-window request arms exactly one more
26
+ settle and one more restart — never an unbounded restart loop
27
+
28
+ #### Scenario: Request falls back inside the window
29
+ - **WHEN** a requested segment is within the current run's look-ahead window
30
+ - **THEN** it is served by the running encode with no restart and without
31
+ affecting any pending settle
32
+
33
+ ### Requirement: A pending settle never outlives its session
34
+
35
+ When a session is disposed, any pending settle timer SHALL be cleared so it
36
+ cannot fire and restart a disposed session.
37
+
38
+ #### Scenario: Session disposed mid-settle
39
+ - **WHEN** a session with a pending seek-settle timer is disposed (idle TTL,
40
+ shutdown, or teardown)
41
+ - **THEN** the timer is cleared and no encode restart occurs afterwards
@@ -0,0 +1,33 @@
1
+ # Tasks: Debounce server-side seek restarts
2
+
3
+ ## 1. Implementation (proxy)
4
+
5
+ - [x] 1.1 Add `SEEK_SETTLE_MS = 1200` and `SEEK_SETTLE_MAX_MS = 2500` to the
6
+ constants block in `hls-session-manager.js`.
7
+ - [x] 1.2 Add session state `seekSettleTimer: null`, `seekTarget: null`,
8
+ `seekFirstFarAt: 0` where `lastRestartAt` is initialised.
9
+ - [x] 1.3 Rewrite the out-of-window branch of `#ensureEncodingFor` as the
10
+ settle/debounce (design.md): record target, arm/re-arm the timer with
11
+ the capped delay, restart once on fire (`#fireSettledSeek`), re-arm for
12
+ the cooldown remainder if still cooling down. `timer.unref?.()`.
13
+ - [x] 1.4 `disposeSession`: clear `seekSettleTimer` and null it.
14
+ - [x] 1.5 Restart log line: `transcode <id> seek settle → restart at segment #<target>`.
15
+
16
+ ## 2. Verification
17
+
18
+ - [x] 2.1 Timing/target logic verified with a fake-clock replica: burst
19
+ `367,732,369,368,370` → one restart at 370; lone later far request →
20
+ exactly one more restart (900); disposal mid-settle → no restart; the
21
+ 2.5 s cap forces a fire while the scrubber keeps moving. (Replica, not
22
+ the wired private method — the methods are private and `#startEncodeRun`
23
+ spawns ffmpeg; the wired code mirrors the replica.)
24
+ - [x] 2.2 `node --check services/hls-session-manager.js`.
25
+
26
+ ## 3. Release
27
+
28
+ - [ ] 3.1 CHANGELOG (proxy, next patch) + `npm run patch` (user OTP).
29
+ - [ ] 3.2 Bump `ha-addon/torrent_tv_proxy/config.yaml` + CHANGELOG; push;
30
+ update the addon in HA.
31
+ - [ ] 3.3 Field: scrub Poirot on iOS → a single `seek settle → restart` per
32
+ scrub (not a train of `seek → restart`), playback resumes after the
33
+ settle + the unavoidable cold-segment wait.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@torrent-tv/proxy",
3
- "version": "2.9.36",
3
+ "version": "2.9.38",
4
4
  "description": "Torrent proxy client that exposes webseed-like HTTP stream endpoint.",
5
5
  "license": "GPL-3.0-or-later",
6
6
  "publishConfig": {
@@ -0,0 +1,31 @@
1
+ /**
2
+ * Accept a viewer link report for a transcode session (adaptive bitrate).
3
+ * The browser measures its own data-channel throughput per segment fetch and
4
+ * posts a rolling median + its buffered seconds; the session manager's budget
5
+ * loop uses the latest report as the link-deficit downshift trigger.
6
+ *
7
+ * POST /api/transcode-sessions/:sessionId/net-report
8
+ * Body: { linkMbps: number, bufferedAheadSec: number }
9
+ *
10
+ * Best-effort telemetry: invalid body → 400, unknown session → 404, ok → 204.
11
+ *
12
+ * @param {import("fastify").FastifyRequest} req
13
+ * @param {import("fastify").FastifyReply} reply
14
+ * @param {{ hlsSessionManager: import("../../../../services/hls-session-manager.js").HlsSessionManager }} deps
15
+ * @returns {Promise<void>}
16
+ */
17
+ export async function handleApiTranscodeSessionNetReportPost(req, reply, { hlsSessionManager }) {
18
+ const sessionId = typeof req.params.sessionId === "string" ? req.params.sessionId : "";
19
+ const body = req.body && typeof req.body === "object" && !Array.isArray(req.body) ? req.body : {};
20
+ const linkMbps = Number(body.linkMbps);
21
+ const bufferedAheadSec = Number(body.bufferedAheadSec);
22
+ if (!sessionId || !Number.isFinite(linkMbps) || linkMbps <= 0 || !Number.isFinite(bufferedAheadSec) || bufferedAheadSec < 0) {
23
+ return reply.code(400).send({ error: "linkMbps (>0) and bufferedAheadSec (>=0) are required." });
24
+ }
25
+
26
+ const recorded = hlsSessionManager.recordNetReport(sessionId, { linkMbps, bufferedAheadSec });
27
+ if (!recorded) {
28
+ return reply.code(404).send({ error: "Transcode session was not found." });
29
+ }
30
+ return reply.code(204).send();
31
+ }
package/server.js CHANGED
@@ -24,6 +24,7 @@ import { handleApiSubtitlesGet } from "./routes/api/subtitles/get.js";
24
24
  import { handleApiTranscodeSessionsPost } from "./routes/api/transcode-sessions/post.js";
25
25
  import { handleApiTranscodeSessionsProgressGet } from "./routes/api/transcode-sessions/progress/get.js";
26
26
  import { handleApiTranscodeSessionReleasePost } from "./routes/api/transcode-sessions/release/post.js";
27
+ import { handleApiTranscodeSessionNetReportPost } from "./routes/api/transcode-sessions/net-report/post.js";
27
28
  import { handleStreamGet } from "./routes/stream/get.js";
28
29
  import { handleTranscodeSessionFileGet } from "./routes/transcode/session-file/get.js";
29
30
  import { createSourceRegistry } from "./store/source-registry.js";
@@ -186,6 +187,9 @@ export async function startProxyServer({ host, port, transcodeAudio, ffmpegBin,
186
187
  app.get("/api/transcode-sessions/:sessionId/progress", async (req, reply) =>
187
188
  handleApiTranscodeSessionsProgressGet(req, reply, { hlsSessionManager })
188
189
  );
190
+ app.post("/api/transcode-sessions/:sessionId/net-report", async (req, reply) =>
191
+ handleApiTranscodeSessionNetReportPost(req, reply, { hlsSessionManager })
192
+ );
189
193
  app.get("/transcode/:sessionId/:fileName", async (req, reply) =>
190
194
  handleTranscodeSessionFileGet(req, reply, { hlsSessionManager })
191
195
  );
@@ -8,7 +8,7 @@
8
8
  */
9
9
 
10
10
  import { createReadStream } from "node:fs";
11
- import { access, mkdir, readdir, readFile, rm } from "node:fs/promises";
11
+ import { access, mkdir, readdir, readFile, rm, stat } from "node:fs/promises";
12
12
  import { Readable } from "node:stream";
13
13
  import os from "node:os";
14
14
  import path from "node:path";
@@ -43,6 +43,17 @@ const MAX_LOOKAHEAD_SEGMENTS = 8;
43
43
  // succession (stall-recovery seeks); without a cooldown ffmpeg ping-pongs
44
44
  // between positions, restarting endlessly and producing nothing.
45
45
  const RESTART_COOLDOWN_MS = 4_000;
46
+ // Seek debounce. A far (out-of-window) segment request is a server-side seek.
47
+ // Rather than restart ffmpeg on the first one, wait a short quiet period:
48
+ // further far requests re-arm it and update the target to the latest index, so
49
+ // a scrub that emits a burst of scattered requests (e.g. iOS native HLS firing
50
+ // 367,732,369,368,370 seconds apart) collapses to ONE restart at the position
51
+ // the player ended on, instead of ping-ponging ffmpeg between positions and
52
+ // producing nothing.
53
+ const SEEK_SETTLE_MS = 1_200;
54
+ // Hard cap on the total settle wait, measured from the first far request of a
55
+ // burst, so a still-moving scrubber cannot delay a genuine seek forever.
56
+ const SEEK_SETTLE_MAX_MS = 2_500;
46
57
  // Idle TTL: a session is disposed this long after the last segment/playlist
47
58
  // access. Kept short so an ffmpeg process does not keep burning CPU after the
48
59
  // viewer stops or navigates away. Active playback refreshes the timer on every
@@ -73,6 +84,24 @@ const BUDGET_MAX_DOWNSHIFTS = 3;
73
84
  // multiple of the source's average byte rate. Below it (and not yet fully
74
85
  // downloaded), a low speed is download-bound, not CPU-bound → do NOT downscale.
75
86
  const BUDGET_DOWNLOAD_OK_FACTOR = 1.0;
87
+ // Viewer-link adaptation (adaptive bitrate, part b). The browser reports its
88
+ // measured data-channel throughput + buffered seconds every ~10 s; when a
89
+ // FRESH report shows the usable link (reported × safety margin) sustainedly
90
+ // below the observed produced bitrate AND the viewer's buffer is low, the
91
+ // budget loop steps the encode one rung down — same machinery, cooldown and
92
+ // floor as the CPU trigger. Manual-quality sessions are inherently exempt
93
+ // (their budgetLadder is null).
94
+ const LINK_REPORT_FRESH_MS = 30_000;
95
+ // Usable share of the reported link (protocol overhead + measurement noise).
96
+ const LINK_SAFETY = 0.8;
97
+ // Deficit must persist this long before acting (absorbs one slow segment).
98
+ const LINK_SLOW_WINDOW_MS = 15_000;
99
+ // Only act while the viewer is actually running dry; a comfortable buffer
100
+ // (e.g. paused playback filling ahead) suppresses the trigger.
101
+ const LINK_LOW_BUFFER_SEC = 10;
102
+ // Observed produced bitrate: average over this many recently completed
103
+ // segments (the newest file on disk may still be written and is excluded).
104
+ const LINK_OBSERVED_SEGMENTS = 5;
76
105
  const MICROSECONDS_PER_SECOND = 1_000_000;
77
106
  const PROGRESS_LOG_INTERVAL_MS = 5_000;
78
107
  // Read segment files in large blocks so the body is delivered to the data
@@ -862,6 +891,10 @@ export class HlsSessionManager {
862
891
  budgetDownshifts: 0,
863
892
  budgetSlowSince: 0,
864
893
  budgetLastActionAt: 0,
894
+ // Latest viewer link report ({ linkMbps, bufferedAheadSec, at }) and the
895
+ // link-deficit slow window (mirrors budgetSlowSince for the CPU path).
896
+ netReport: null,
897
+ linkSlowSince: 0,
865
898
  sourceWidth,
866
899
  sourceHeight,
867
900
  // Container start time (seconds); subtracted on the copy path so the
@@ -884,6 +917,12 @@ export class HlsSessionManager {
884
917
  pendingRestartIndex: -1,
885
918
  // Timestamp of the last encode (re)start, for the restart cooldown.
886
919
  lastRestartAt: 0,
920
+ // Seek debounce: pending settle timer, the far segment index to restart
921
+ // at once the burst settles, and the timestamp of the burst's first far
922
+ // request (for the SEEK_SETTLE_MAX_MS cap).
923
+ seekSettleTimer: null,
924
+ seekTarget: null,
925
+ seekFirstFarAt: 0,
887
926
  progress: {
888
927
  state: "starting",
889
928
  processedSeconds: 0,
@@ -1070,6 +1109,110 @@ export class HlsSessionManager {
1070
1109
  *
1071
1110
  * @returns {Promise<void>}
1072
1111
  */
1112
+ /**
1113
+ * Record the latest viewer link report for a session (adaptive bitrate).
1114
+ * Returns false for an unknown/disposed session.
1115
+ *
1116
+ * @param {string} sessionId
1117
+ * @param {{ linkMbps: number, bufferedAheadSec: number }} report
1118
+ * @returns {boolean}
1119
+ */
1120
+ recordNetReport(sessionId, { linkMbps, bufferedAheadSec }) {
1121
+ const session = this.sessionsById.get(sessionId);
1122
+ if (!session || session.state === "disposed") {
1123
+ return false;
1124
+ }
1125
+ session.netReport = { linkMbps, bufferedAheadSec, at: Date.now() };
1126
+ return true;
1127
+ }
1128
+
1129
+ /**
1130
+ * Observed produced bitrate (Mbit/s) averaged over the last few COMPLETED
1131
+ * segment files (the newest file may still be being written and is
1132
+ * excluded). Transcode sessions only — their segment grid is uniform, so
1133
+ * bytes / (count × segDur) is exact. Returns null when there is not enough
1134
+ * material to measure.
1135
+ *
1136
+ * @param {HlsSession} session
1137
+ * @returns {Promise<number | null>}
1138
+ */
1139
+ async #observedStreamMbps(session) {
1140
+ let names;
1141
+ try {
1142
+ names = await readdir(session.dirPath);
1143
+ } catch {
1144
+ return null;
1145
+ }
1146
+ const indices = [];
1147
+ for (const name of names) {
1148
+ const match = /^segment-(\d{5})\.ts$/.exec(name);
1149
+ if (match) {
1150
+ indices.push(parseInt(match[1], 10));
1151
+ }
1152
+ }
1153
+ if (indices.length < 3) {
1154
+ return null; // need ≥2 completed segments after dropping the newest
1155
+ }
1156
+ indices.sort((a, b) => a - b);
1157
+ const completed = indices.slice(0, -1).slice(-LINK_OBSERVED_SEGMENTS);
1158
+ let bytes = 0;
1159
+ try {
1160
+ for (const index of completed) {
1161
+ const st = await stat(path.join(session.dirPath, `segment-${String(index).padStart(5, "0")}.ts`));
1162
+ bytes += st.size;
1163
+ }
1164
+ } catch {
1165
+ return null; // a segment vanished mid-measure (seek-restart cleanup)
1166
+ }
1167
+ return (bytes * 8) / (completed.length * this.segmentDurationSec) / 1e6;
1168
+ }
1169
+
1170
+ /**
1171
+ * Viewer-link deficit check for one session (adaptive bitrate, part b).
1172
+ * Mirrors the CPU slow-window pattern; shares the action cooldown and the
1173
+ * downshift machinery. Returns true when a downshift was applied this tick.
1174
+ *
1175
+ * @param {HlsSession} session
1176
+ * @param {number} now
1177
+ * @returns {Promise<boolean>}
1178
+ */
1179
+ async #checkLinkBudget(session, now) {
1180
+ const report = session.netReport;
1181
+ if (!report || now - report.at > LINK_REPORT_FRESH_MS) {
1182
+ session.linkSlowSince = 0; // no fresh data — old clients / stopped reporter
1183
+ return false;
1184
+ }
1185
+ if (report.bufferedAheadSec >= LINK_LOW_BUFFER_SEC) {
1186
+ session.linkSlowSince = 0; // viewer is comfortable — nothing to fix
1187
+ return false;
1188
+ }
1189
+ const observed = await this.#observedStreamMbps(session);
1190
+ if (observed === null) {
1191
+ return false; // not enough produced material to compare against
1192
+ }
1193
+ if (report.linkMbps * LINK_SAFETY >= observed) {
1194
+ session.linkSlowSince = 0; // link keeps up
1195
+ return false;
1196
+ }
1197
+ if (session.linkSlowSince === 0) {
1198
+ session.linkSlowSince = now;
1199
+ return false;
1200
+ }
1201
+ if (now - session.linkSlowSince < LINK_SLOW_WINDOW_MS) {
1202
+ return false; // not sustained yet
1203
+ }
1204
+ if (now - session.budgetLastActionAt < BUDGET_ACTION_COOLDOWN_MS) {
1205
+ return false; // let the previous action settle
1206
+ }
1207
+ this.#applyBudgetDownshift(
1208
+ session,
1209
+ `link=${report.linkMbps.toFixed(2)}Mbps stream=${observed.toFixed(2)}Mbps buffer=${report.bufferedAheadSec.toFixed(1)}s`,
1210
+ "link"
1211
+ );
1212
+ session.linkSlowSince = 0;
1213
+ return true;
1214
+ }
1215
+
1073
1216
  async #enforceRealtimeBudget() {
1074
1217
  if (this.videoEncoder?.kind !== "software") {
1075
1218
  return;
@@ -1093,6 +1236,13 @@ export class HlsSessionManager {
1093
1236
  ) {
1094
1237
  continue;
1095
1238
  }
1239
+ // Viewer-link deficit first (adaptive bitrate): independent of encoder
1240
+ // speed — a thin cellular link starves even a faster-than-realtime
1241
+ // encode. When it acts, skip the CPU check this tick (shared cooldown
1242
+ // guards double-firing anyway).
1243
+ if (await this.#checkLinkBudget(session, now)) {
1244
+ continue;
1245
+ }
1096
1246
  const speed = this.#parseSpeed(session.progress?.speed);
1097
1247
  if (speed === null) {
1098
1248
  continue; // no measurement yet
@@ -1126,7 +1276,7 @@ export class HlsSessionManager {
1126
1276
  session.budgetSlowSince = 0; // re-evaluate fresh; don't thrash on this
1127
1277
  continue;
1128
1278
  }
1129
- this.#applyBudgetDownshift(session, speed, bound);
1279
+ this.#applyBudgetDownshift(session, `speed=${speed.toFixed(2)}x`, bound);
1130
1280
  }
1131
1281
  }
1132
1282
 
@@ -1172,11 +1322,11 @@ export class HlsSessionManager {
1172
1322
  * encode at the current segment with the lighter profile.
1173
1323
  *
1174
1324
  * @param {HlsSession} session
1175
- * @param {number} speed - The measured (sub-realtime) speed, for logging.
1176
- * @param {"cpu" | "unknown"} bound
1325
+ * @param {string} reasonText - Measurement summary for the log line.
1326
+ * @param {"cpu" | "unknown" | "link"} bound
1177
1327
  * @returns {void}
1178
1328
  */
1179
- #applyBudgetDownshift(session, speed, bound) {
1329
+ #applyBudgetDownshift(session, reasonText, bound) {
1180
1330
  const nextIndex = session.budgetRungIndex + 1;
1181
1331
  const rung = session.budgetLadder[nextIndex];
1182
1332
  if (!rung) {
@@ -1197,9 +1347,11 @@ export class HlsSessionManager {
1197
1347
  ? session.progress.processedSeconds
1198
1348
  : this.#segmentStartTime(session, head);
1199
1349
  const currentSeg = Math.max(head, this.#segmentIndexForTime(session, processed));
1350
+ const boundLabel =
1351
+ bound === "link" ? "viewer-link-bound" : bound === "unknown" ? "assuming CPU-bound" : "CPU-bound";
1200
1352
  logger.info(
1201
- `[budget] transcode ${session.id} ${bound === "unknown" ? "assuming CPU-bound" : "CPU-bound"} ` +
1202
- `speed=${speed.toFixed(2)}x → downscale to ${rung.width}x${rung.height}/${session.softwarePreset} ` +
1353
+ `[budget] transcode ${session.id} ${boundLabel} ` +
1354
+ `${reasonText} → downscale to ${rung.width}x${rung.height}/${session.softwarePreset} ` +
1203
1355
  `(rung ${nextIndex + 1}/${session.budgetLadder.length}, downshift ${session.budgetDownshifts}/${BUDGET_MAX_DOWNSHIFTS}), ` +
1204
1356
  `restart at segment #${currentSeg} "${session.fileName}"`
1205
1357
  );
@@ -1492,22 +1644,52 @@ export class HlsSessionManager {
1492
1644
  if (withinWindow) {
1493
1645
  return;
1494
1646
  }
1495
- if (session.pendingRestartIndex === index) {
1647
+ // Far request = a server-side seek. Do NOT restart on the first one:
1648
+ // debounce a burst of scattered requests into a single restart at the
1649
+ // position the player ended on. Record the latest target and (re)arm the
1650
+ // settle timer; the caller long-polls / the client retries meanwhile.
1651
+ session.seekTarget = index;
1652
+ if (session.seekSettleTimer) {
1653
+ clearTimeout(session.seekSettleTimer);
1654
+ } else {
1655
+ session.seekFirstFarAt = Date.now();
1656
+ }
1657
+ const waited = Date.now() - session.seekFirstFarAt;
1658
+ const delay = waited >= SEEK_SETTLE_MAX_MS ? 0 : Math.min(SEEK_SETTLE_MS, SEEK_SETTLE_MAX_MS - waited);
1659
+ session.seekSettleTimer = setTimeout(() => this.#fireSettledSeek(session), delay);
1660
+ session.seekSettleTimer.unref?.();
1661
+ }
1662
+
1663
+ /**
1664
+ * Fire a settled server-side seek: restart the encoder once at the target
1665
+ * recorded during the settle window. Enforces the restart cooldown as a
1666
+ * floor between actual restarts (re-arming for the remainder if still
1667
+ * cooling down). No-op for a disposed session or a cleared target.
1668
+ *
1669
+ * @param {HlsSession} session
1670
+ * @returns {void}
1671
+ */
1672
+ #fireSettledSeek(session) {
1673
+ const target = session.seekTarget;
1674
+ session.seekSettleTimer = null;
1675
+ if (!session || session.state === "disposed" || target == null) {
1676
+ session.seekTarget = null;
1677
+ session.seekFirstFarAt = 0;
1496
1678
  return;
1497
1679
  }
1498
- // Restart cooldown: a stalled player requests several distant segments in
1499
- // quick succession; without this guard ffmpeg ping-pongs between them and
1500
- // never makes progress. Skip the restart during the cooldown the caller
1501
- // long-polls / the client retries, and a genuine seek is honored once the
1502
- // cooldown elapses.
1680
+ // Minimum gap between actual restarts (the settle already collapses bursts;
1681
+ // this only guards back-to-back seeks). If still cooling down, re-arm once
1682
+ // for the remaining cooldown instead of restarting now.
1503
1683
  const sinceLastRestart = Date.now() - (session.lastRestartAt ?? 0);
1504
1684
  if (sinceLastRestart < RESTART_COOLDOWN_MS) {
1685
+ session.seekSettleTimer = setTimeout(() => this.#fireSettledSeek(session), RESTART_COOLDOWN_MS - sinceLastRestart);
1686
+ session.seekSettleTimer.unref?.();
1505
1687
  return;
1506
1688
  }
1507
- logger.info(
1508
- `transcode ${session.id} seek → restart at segment #${index} (encode head #${head}, current #${currentSeg})`
1509
- );
1510
- this.#startEncodeRun(session, index);
1689
+ session.seekTarget = null;
1690
+ session.seekFirstFarAt = 0;
1691
+ logger.info(`transcode ${session.id} seek settle → restart at segment #${target}`);
1692
+ this.#startEncodeRun(session, target);
1511
1693
  }
1512
1694
 
1513
1695
  /**
@@ -1743,6 +1925,13 @@ export class HlsSessionManager {
1743
1925
  this.sessionsById.delete(sessionId);
1744
1926
  this.sessionIdBySource.delete(session.sourceMapKey);
1745
1927
 
1928
+ // Clear any pending seek-settle timer so it cannot fire and restart a
1929
+ // disposed session.
1930
+ if (session.seekSettleTimer) {
1931
+ clearTimeout(session.seekSettleTimer);
1932
+ session.seekSettleTimer = null;
1933
+ }
1934
+
1746
1935
  if (session.ffmpeg && !session.ffmpeg.killed) {
1747
1936
  session.ffmpeg.kill("SIGTERM");
1748
1937
  await waitForChildExit(session.ffmpeg);
@@ -75,6 +75,54 @@ export function chooseOutputFps(sourceFps, cap = MAX_OUTPUT_FPS) {
75
75
  // Software x264 on weak ARM hosts is the transcode bottleneck — use all cores.
76
76
  const CPU_THREADS = Math.max(1, os.cpus().length);
77
77
 
78
+ // Bitrate caps (constrained CRF). CRF stays the quality driver; -maxrate/
79
+ // -bufsize only bound the peaks. Field evidence (iPhone on cellular,
80
+ // 2026-07-10): uncapped complex scenes produced 4 s segments of ~18 Mbit/s
81
+ // against a 1-6 Mbit/s viewer link — 45 s prebuffer, draining buffer.
82
+ // Nominal H.264 rates per rung height; multipliers from webtor's production
83
+ // ladder (content-transcoder): maxrate = 1.3x nominal, bufsize = 1.5x.
84
+ const RUNG_NOMINAL_KBPS = [
85
+ [1080, 5000],
86
+ [720, 2800],
87
+ [480, 1400],
88
+ [360, 800],
89
+ [240, 400]
90
+ ];
91
+ const CAP_MAXRATE_FACTOR = 1.3;
92
+ const CAP_BUFSIZE_FACTOR = 1.5;
93
+
94
+ /**
95
+ * Nominal kbps for an encode height: nearest rung wins (odd heights snap to
96
+ * the closest standard rung; anything above the top rung uses the top one).
97
+ *
98
+ * @param {number} height
99
+ * @returns {number}
100
+ */
101
+ export function nominalKbpsForHeight(height) {
102
+ const h = Number.isFinite(height) && height > 0 ? height : 720;
103
+ let best = RUNG_NOMINAL_KBPS[0];
104
+ for (const rung of RUNG_NOMINAL_KBPS) {
105
+ if (Math.abs(rung[0] - h) < Math.abs(best[0] - h)) {
106
+ best = rung;
107
+ }
108
+ }
109
+ return best[1];
110
+ }
111
+
112
+ /**
113
+ * `-maxrate`/`-bufsize` args for an encode height (constrained CRF).
114
+ *
115
+ * @param {number} height
116
+ * @returns {string[]}
117
+ */
118
+ function bitrateCapArgs(height) {
119
+ const nominal = nominalKbpsForHeight(height);
120
+ return [
121
+ "-maxrate", `${Math.round(nominal * CAP_MAXRATE_FACTOR)}k`,
122
+ "-bufsize", `${Math.round(nominal * CAP_BUFSIZE_FACTOR)}k`
123
+ ];
124
+ }
125
+
78
126
  // libx264 presets to benchmark, ordered slowest/highest-quality → fastest.
79
127
  const BENCHMARK_PRESETS = ["fast", "faster", "veryfast", "superfast", "ultrafast"];
80
128
  const BENCHMARK_REF_W = 640;
@@ -140,6 +188,11 @@ export function softwareDescriptor() {
140
188
  // faster than realtime); falls back to the static default.
141
189
  "-preset", chosenPreset,
142
190
  "-crf", SOFTWARE_CRF,
191
+ // Constrained CRF: bound peak bitrate per rung so a complex scene
192
+ // cannot produce segments a thin viewer link (cellular) can't
193
+ // download in time. Sized by the TARGET box height (the rung the
194
+ // budget/manual selection chose).
195
+ ...bitrateCapArgs(h),
143
196
  "-threads", String(CPU_THREADS),
144
197
  "-pix_fmt", "yuv420p",
145
198
  // Fixed GOP: a keyframe exactly every (segmentDurationSec × fps) frames,