@toolmain/components 1.2.2 → 1.2.4

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package/dist/index.d.ts CHANGED
@@ -1,11 +1,27 @@
1
- import type { Component } from 'vue';
1
+ import { Component } from 'vue';
2
2
  import { ComponentOptionsMixin } from 'vue';
3
3
  import { ComponentProvideOptions } from 'vue';
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+ import { CSS2DObject } from 'three/addons';
4
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  import type * as CSS_2 from 'csstype';
5
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  import { DefineComponent } from 'vue';
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+ import { Dexie } from 'dexie';
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+ import { DialogProps } from 'element-plus';
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+ import { EntityTable } from 'dexie';
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+ import { EventBus as EventBus_2 } from '@toolmain/shared';
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+ import { GLTF } from 'three/addons';
6
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  import type { MaybeRef } from 'vue';
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+ import { OrbitControls } from 'three/addons';
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+ import { PointerLockControls } from 'three/addons';
7
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  import { PublicProps } from 'vue';
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- import type { VNode } from 'vue';
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+ import { Reactive } from 'vue';
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+ import { RoundedBoxGeometry } from 'three/addons';
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+ import { ShallowRef } from 'vue';
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+ import { default as Stats_2 } from 'three/addons/libs/stats.module.js';
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+ import { StoreDefinition } from 'pinia';
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+ import * as THREE from 'three';
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+ import { TransformControlsMode } from 'three/addons';
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+ import { VNode } from 'vue';
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+ import { VNodeProps } from 'vue';
9
25
 
10
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  declare const __VLS_component: DefineComponent<__VLS_Props, {
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  update: () => void;
@@ -29,6 +45,20 @@ onMaskClick?: (() => any) | undefined;
29
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  "onUpdate:modelValue"?: ((data: ScaleConfig) => any) | undefined;
30
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  }>, {}, {}, {}, {}, string, ComponentProvideOptions, false, {}, any>;
31
47
 
48
+ declare const __VLS_component_3: DefineComponent<__VLS_Props_2, {
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+ world: World;
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+ }, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {
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+ loaded: (args_0: World) => any;
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+ targetClick: (args_0: TargetData) => any;
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+ }, string, PublicProps, Readonly<__VLS_Props_2> & Readonly<{
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+ onLoaded?: ((args_0: World) => any) | undefined;
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+ onTargetClick?: ((args_0: TargetData) => any) | undefined;
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+ }>, {}, {}, {}, {}, string, ComponentProvideOptions, false, {}, any>;
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+
58
+ declare const __VLS_component_4: DefineComponent< {}, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, ComponentProvideOptions, true, {}, any>;
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+
60
+ declare const __VLS_component_5: DefineComponent<__VLS_Props_3, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly<__VLS_Props_3> & Readonly<{}>, {}, {}, {}, {}, string, ComponentProvideOptions, false, {}, any>;
61
+
32
62
  declare type __VLS_Props = {
33
63
  /**
34
64
  * 选择top时,如果元素滚动到[底部]消失或即将消失,会回到原位置
@@ -40,6 +70,36 @@ declare type __VLS_Props = {
40
70
  offset?: number;
41
71
  };
42
72
 
73
+ declare type __VLS_Props_2 = {
74
+ /**
75
+ * if true, will add a panel for debugging. press `m` to toggle the panel
76
+ */
77
+ debug?: boolean;
78
+ /**
79
+ * if you want to use draco decoder, must specify `dracoDecoderPath`
80
+ *
81
+ * 1. you can set the path with cdn url: `https://www.gstatic.com/draco/versioned/decoders/1.5.7/`
82
+ * 2. or copy the draco decoder files to your `/public/droc/gltf` directory, and set the value to `/droc/gltf`
83
+ */
84
+ dracoDecoderPath?: string;
85
+ /**
86
+ * config for rendering models
87
+ */
88
+ config: ThreePanelConf;
89
+ };
90
+
91
+ declare type __VLS_Props_3 = {
92
+ text: string;
93
+ };
94
+
95
+ declare type __VLS_Props_4 = {
96
+ modelValue?: boolean;
97
+ /**
98
+ * @description 如果为true,则在icon不可视时摧毁元素而不是隐藏透明度
99
+ */
100
+ destroyIcon?: boolean;
101
+ };
102
+
43
103
  declare type __VLS_Slots = {} & {
44
104
  default?: (props: typeof __VLS_1) => any;
45
105
  };
@@ -50,6 +110,22 @@ declare type __VLS_Slots_2 = {} & {
50
110
  default?: (props: typeof __VLS_7) => any;
51
111
  };
52
112
 
113
+ declare type __VLS_Slots_3 = {} & {
114
+ default?: (props: typeof __VLS_9) => any;
115
+ };
116
+
117
+ declare type __VLS_Slots_4 = {} & {
118
+ header?: (props: typeof __VLS_8) => any;
119
+ } & {
120
+ default?: (props: typeof __VLS_15) => any;
121
+ } & {
122
+ footer?: (props: typeof __VLS_18) => any;
123
+ };
124
+
125
+ declare type __VLS_Slots_5 = {} & {
126
+ default?: (props: typeof __VLS_10) => any;
127
+ };
128
+
53
129
  declare type __VLS_WithSlots<T, S> = T & {
54
130
  new (): {
55
131
  $slots: S;
@@ -62,6 +138,29 @@ declare type __VLS_WithSlots_2<T, S> = T & {
62
138
  };
63
139
  };
64
140
 
141
+ declare type __VLS_WithSlots_3<T, S> = T & {
142
+ new (): {
143
+ $slots: S;
144
+ };
145
+ };
146
+
147
+ declare type __VLS_WithSlots_4<T, S> = T & {
148
+ new (): {
149
+ $slots: S;
150
+ };
151
+ };
152
+
153
+ declare type __VLS_WithSlots_5<T, S> = T & {
154
+ new (): {
155
+ $slots: S;
156
+ };
157
+ };
158
+
159
+ /**
160
+ * anger to rad
161
+ */
162
+ export declare function a2r(angle: number): number;
163
+
65
164
  export declare const Affix: __VLS_WithSlots<typeof __VLS_component, __VLS_Slots>;
66
165
 
67
166
  export declare type AnimateDir = "left" | "top" | "bottom" | "right" | "self" | "center" | {
@@ -71,6 +170,154 @@ export declare type AnimateDir = "left" | "top" | "bottom" | "right" | "self" |
71
170
 
72
171
  declare type ArrMutKeys = "splice" | "push" | "pop" | "shift" | "unshift";
73
172
 
173
+ export declare class Bot {
174
+ box: THREE.Box3;
175
+ size: THREE.Vector3;
176
+ animateDuration: number;
177
+ model?: GLTF;
178
+ animations: THREE.AnimationClip[];
179
+ mixer: THREE.AnimationMixer | undefined;
180
+ skeleton: THREE.SkeletonHelper | undefined;
181
+ /**
182
+ * preset actions lists,in clude weight,name,and Action instance
183
+ */
184
+ baseActions: BotAction[];
185
+ direction: THREE.Vector3;
186
+ move: {
187
+ forward: boolean;
188
+ backward: boolean;
189
+ left: boolean;
190
+ right: boolean;
191
+ speed: number;
192
+ jumpHeight: number;
193
+ canJump: boolean;
194
+ jumping: boolean;
195
+ status: string;
196
+ onFloor: boolean;
197
+ };
198
+ initPosition: THREE.Vector3;
199
+ readonly loader: Loader;
200
+ readonly core: Core;
201
+ readonly collider?: ReturnType<typeof useCollider>;
202
+ private currentAction?;
203
+ private uv;
204
+ private actionMap;
205
+ constructor(opts: BotOptions);
206
+ /**
207
+ * load bot
208
+ */
209
+ load(gltfPath: string, conf?: LoadOptions): Promise<GLTF | null>;
210
+ /**
211
+ * teleport bot to a new position
212
+ */
213
+ teleport(x: number, y: number, z: number): void;
214
+ update(delta: number): void;
215
+ once<K extends keyof BotEv>(event: K, callback: BotEv[K]): Bot;
216
+ on<K extends keyof BotEv>(event: K, callback: BotEv[K]): Bot;
217
+ emit<K extends keyof BotEv>(event: K, ...args: Parameters<BotEv[K]>): Bot;
218
+ run(): void;
219
+ walk(): void;
220
+ idle(): void;
221
+ dispose(): void;
222
+ private init;
223
+ private setWeight;
224
+ private _action;
225
+ }
226
+
227
+ export declare interface BotAction {
228
+ name: string;
229
+ action: THREE.AnimationAction;
230
+ }
231
+
232
+ export declare type BotActionMap = {
233
+ [key in BotActionName]: string;
234
+ };
235
+
236
+ export declare enum BotActionName {
237
+ IDLE = "idle",
238
+ RUN = "run",
239
+ WALK = "walk",
240
+ JUMP = "jump"
241
+ }
242
+
243
+ export declare interface BotEv {
244
+ BotPos: (e: THREE.Vector3) => void;
245
+ BotLoaded: (model: THREE.Group<THREE.Object3DEventMap>) => void;
246
+ }
247
+
248
+ export declare interface BotOptions {
249
+ core: Core;
250
+ initPosition?: THREE.Vector3;
251
+ jumpHeight?: number;
252
+ speed?: number;
253
+ actionMap?: BotActionMap;
254
+ }
255
+
256
+ export declare type CameraConf = {
257
+ position: {
258
+ x: number;
259
+ y: number;
260
+ z: number;
261
+ };
262
+ };
263
+
264
+ export declare type ControlConf = {
265
+ target: {
266
+ x: number;
267
+ y: number;
268
+ z: number;
269
+ };
270
+ };
271
+
272
+ export declare const Copy: __VLS_WithSlots_5<typeof __VLS_component_5, __VLS_Slots_5>;
273
+
274
+ export declare class Core {
275
+ #private;
276
+ scene: THREE.Scene;
277
+ camera: THREE.PerspectiveCamera;
278
+ renderer: THREE.WebGLRenderer;
279
+ db: Dexie & {
280
+ model: EntityTable< {
281
+ id: string;
282
+ url: string;
283
+ data: Blob;
284
+ }, "id">;
285
+ config: EntityTable< {
286
+ id: string;
287
+ url: string;
288
+ data: Record<string, unknown>;
289
+ }, "id">;
290
+ };
291
+ stats: Stats_2;
292
+ clock: THREE.Clock;
293
+ raycaster: THREE.Raycaster;
294
+ orbitCtrls: OrbitControls;
295
+ keyboard: {
296
+ ev: EventBus<{
297
+ [x: string]: any;
298
+ }>;
299
+ init: () => void;
300
+ dispose: () => void;
301
+ };
302
+ container: El;
303
+ loader: Loader;
304
+ world: World;
305
+ constructor();
306
+ init(el: HTMLElement): void;
307
+ once<K extends keyof ThreeEv>(event: K, callback: ThreeEv[K]): Core;
308
+ on<K extends keyof ThreeEv>(event: K, callback: ThreeEv[K]): Core;
309
+ emit<K extends keyof ThreeEv>(event: K, ...args: Parameters<ThreeEv[K]>): Core;
310
+ render(): void;
311
+ dispose(): void;
312
+ }
313
+
314
+ export declare interface CSS2DObjectOptions {
315
+ id: string;
316
+ el: HTMLElement;
317
+ target: CSS2DObject;
318
+ container: THREE.Mesh;
319
+ }
320
+
74
321
  /**
75
322
  * CSS Properties
76
323
  */
@@ -78,6 +325,27 @@ declare interface CSSProperties extends CSS_2.Properties<string | number>, CSS_2
78
325
  [v: `--${string}`]: string | number | undefined;
79
326
  }
80
327
 
328
+ export declare const db: Dexie & {
329
+ model: EntityTable<{
330
+ id: string;
331
+ url: string;
332
+ data: Blob;
333
+ }, "id">;
334
+ config: EntityTable<{
335
+ id: string;
336
+ url: string;
337
+ data: Record<string, unknown>;
338
+ }, "id">;
339
+ };
340
+
341
+ declare interface DebugPanel {
342
+ id: string;
343
+ label: string;
344
+ node: VNode | Component | string;
345
+ }
346
+
347
+ export declare const DialogPanel: __VLS_WithSlots_4<typeof __VLS_component_4, __VLS_Slots_4>;
348
+
81
349
  declare type Dir = "horizontal" | "vertical" | "any";
82
350
 
83
351
  declare interface DragAttr {
@@ -132,6 +400,52 @@ export declare interface DragOffset {
132
400
  scale: FixedArray<number, 2>;
133
401
  }
134
402
 
403
+ export declare class El {
404
+ el: HTMLElement;
405
+ constructor(element?: HTMLElement | null);
406
+ setEl(el: HTMLElement): void;
407
+ getEl(): HTMLElement;
408
+ size(): ElRect;
409
+ }
410
+
411
+ export declare interface ElRect {
412
+ width: number;
413
+ height: number;
414
+ left: number;
415
+ top: number;
416
+ right: number;
417
+ bottom: number;
418
+ x: number;
419
+ y: number;
420
+ }
421
+
422
+ /**
423
+ * @description changed origin: https://github.com/browserify/events
424
+ */
425
+ declare interface EventBus<T extends Record<string, any>> {
426
+ setMaxListeners(n: number): void;
427
+ addListener<K extends keyof T>(type: K, listener: T[K]): void;
428
+ removeAllListeners<K extends keyof T>(type?: K): void;
429
+ removeListener<K extends keyof T>(type: K, listener: T[K]): void;
430
+ prependListener<K extends keyof T>(type: K, listener: T[K]): void;
431
+ emit<K extends keyof T>(type: K, ...args: Parameters<T[K]>): void;
432
+ /**
433
+ * addListener
434
+ */
435
+ on<K extends keyof T>(type: K, listener: T[K]): void;
436
+ /**
437
+ * removeListener
438
+ */
439
+ off<K extends keyof T>(type: K, listener: T[K]): void;
440
+ once<K extends keyof T>(type: K, listener: T[K]): void;
441
+ }
442
+
443
+ export declare function fetchRemote(url: string, onProgress?: (progress: LoadProgressData) => void): Promise<{
444
+ code: number;
445
+ msg: string;
446
+ data?: Blob;
447
+ }>;
448
+
135
449
  /**
136
450
  * 定长数组类型
137
451
  */
@@ -139,8 +453,156 @@ declare type FixedArray<T, L extends number> = Pick<T[], Exclude<keyof T[], ArrM
139
453
  readonly length: L;
140
454
  };
141
455
 
456
+ export declare function getModel(url: string, onProgress?: (progress: LoadProgressData) => void): Promise<{
457
+ code: number;
458
+ msg: string;
459
+ data?: Blob;
460
+ }>;
461
+
462
+ export declare function gradientColor(startColorHex: string, endColorHex: string, step: number): Array<string>;
463
+
464
+ /**
465
+ * translate hex color to rgb color array
466
+ */
467
+ export declare function hex2rgb(sColor: string): Array<number>;
468
+
142
469
  declare type InitType = "auto" | "inherit" | "initial" | "unset";
143
470
 
471
+ export declare enum KeyCode {
472
+ init = "KEYBOARD:INIT",
473
+ keydown = "KEYBOARD:KEYDOWN",
474
+ keyup = "KEYBOARD:KEYUP",
475
+ keyStatus = "KEYBOARD:KEYSTATUS",
476
+ KeyWA = "KeyWA",
477
+ KeyWD = "KeyWD",
478
+ KeyAS = "KeyAS",
479
+ KeySD = "KeySD",
480
+ ShiftLeft = "ShiftLeft",
481
+ Space = "Space",
482
+ KeyW = "KeyW",
483
+ KeyA = "KeyA",
484
+ KeyS = "KeyS",
485
+ KeyD = "KeyD",
486
+ ArrowLeft = "ArrowLeft",
487
+ ArrowRight = "ArrowRight",
488
+ ArrowUp = "ArrowUp",
489
+ ArrowDown = "ArrowDown"
490
+ }
491
+
492
+ export declare interface LightMeta {
493
+ /**
494
+ * unique id is required
495
+ */
496
+ id: string;
497
+ type: LightType | string;
498
+ color: string | THREE.Color;
499
+ groundColor?: string | THREE.Color;
500
+ /**
501
+ * light helper will be created, this field control it's visibility
502
+ */
503
+ helper?: boolean;
504
+ helperColor?: string;
505
+ helperSize?: number;
506
+ visible?: boolean;
507
+ position?: {
508
+ x: number;
509
+ y: number;
510
+ z: number;
511
+ };
512
+ rotate?: {
513
+ x: number;
514
+ y: number;
515
+ z: number;
516
+ };
517
+ name?: string;
518
+ intensity?: number;
519
+ distance?: number;
520
+ angle?: number;
521
+ castShadow?: boolean;
522
+ penumbra?: number;
523
+ decay?: number;
524
+ /**
525
+ * if need TransformControls
526
+ */
527
+ debugger?: boolean;
528
+ /**
529
+ * debugger mode
530
+ */
531
+ mode?: TransformControlsMode;
532
+ [x: string]: any;
533
+ }
534
+
535
+ export declare class Lights {
536
+ #private;
537
+ ev: EventBus<any>;
538
+ constructor(core: Core);
539
+ update(meta: LightMeta): void;
540
+ add(meta: LightMeta): void;
541
+ clear(id: string): void;
542
+ dispose(): void;
543
+ }
544
+
545
+ export declare enum LightsEvent {
546
+ ObjectChange = "objectChange",
547
+ ObjectAdd = "objectAdd",
548
+ ObjectRemove = "objectRemove"
549
+ }
550
+
551
+ export declare enum LightType {
552
+ PointLight = "PointLight",
553
+ DirectionalLight = "DirectionalLight",
554
+ SpotLight = "SpotLight",
555
+ AmbientLight = "AmbientLight",
556
+ HemisphereLight = "HemisphereLight"
557
+ }
558
+
559
+ export declare class Loader {
560
+ #private;
561
+ private manager;
562
+ data: Record<string, LoadParam>;
563
+ private uv;
564
+ constructor(config?: LoaderConfig);
565
+ private init;
566
+ on<K extends keyof LoaderEvent>(event: K, callback: LoaderEvent[K]): Loader;
567
+ emit<K extends keyof LoaderEvent>(event: K, ...args: Parameters<LoaderEvent[K]>): Loader;
568
+ onProgress(url: string, loaded: number, total: number): void;
569
+ onStart(url: string, loaded: number, total: number): void;
570
+ onLoaded(): void;
571
+ onError(url: string): void;
572
+ load<T>(path: string, conf?: LoadOptions): Promise<T | null>;
573
+ loadGLTF(path: string, conf?: LoadOptions): Promise<GLTF | null>;
574
+ loadFBX(path: string, conf?: LoadOptions): Promise<THREE.Group<THREE.Object3DEventMap> | null>;
575
+ dispose(): void;
576
+ }
577
+
578
+ export declare type LoaderConfig = {
579
+ dracoLoaderPath?: string;
580
+ };
581
+
582
+ export declare type LoaderEvent = Pick<ThreeEv, "LoadError" | "LoadProgress" | "LoadStart" | "Loaded" | "Log" | "Custom">;
583
+
584
+ export declare interface LoadOptions {
585
+ /**
586
+ * mark the loading progress bar is independent
587
+ */
588
+ independent?: boolean;
589
+ }
590
+
591
+ export declare type LoadParam = LoadProgressData & LoadOptions;
592
+
593
+ export declare interface LoadProgressData {
594
+ url: string;
595
+ /**
596
+ * loaded resources' number
597
+ */
598
+ loaded: number;
599
+ /**
600
+ * total resources' number
601
+ */
602
+ total: number;
603
+ describe?: string;
604
+ }
605
+
144
606
  export declare interface MoveHook {
145
607
  x?: (oldVal: number, newVal: number, width: number, height: number) => number;
146
608
  y?: (oldVal: number, newVal: number, width: number, height: number) => number;
@@ -159,7 +621,46 @@ export declare type MoveParams = DragAttr & {
159
621
  translateY: number;
160
622
  };
161
623
 
162
- export declare const ParentView: DefineComponent< {}, void, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, ComponentProvideOptions, true, {}, any>;
624
+ export declare const ParentView: DefineComponent< {}, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, ComponentProvideOptions, true, {}, any>;
625
+
626
+ /**
627
+ * rad to anger
628
+ */
629
+ export declare function r2a(radian: number): number;
630
+
631
+ /**
632
+ * 远程资源,贴图,视频等
633
+ */
634
+ export declare interface RemoteSrc {
635
+ /**
636
+ * resource type
637
+ *
638
+ * 1:image 2:video 3:link 4:color 5:api
639
+ */
640
+ sourceType: number;
641
+ objectName: string;
642
+ /**
643
+ * color will be used as texture
644
+ */
645
+ color?: string;
646
+ /**
647
+ * image/video address
648
+ */
649
+ fileUrl?: string;
650
+ /**
651
+ * other resource except image/video
652
+ */
653
+ content?: string;
654
+ }
655
+
656
+ export declare type RendererConf = {
657
+ clearColor: string;
658
+ };
659
+
660
+ /**
661
+ * tranlate rgb color to hex string
662
+ */
663
+ export declare function rgb2Hex(rgb: string): string;
163
664
 
164
665
  export declare interface ScaleConfig {
165
666
  /**
@@ -277,9 +778,227 @@ export declare interface ScaleProps {
277
778
  dragTarget?: MaybeRef<HTMLElement | null | undefined>;
278
779
  }
279
780
 
781
+ export declare class Scene {
782
+ model?: GLTF;
783
+ remoteResources: Record<string, RemoteSrc>;
784
+ bvh?: THREE.Mesh;
785
+ remoteTarget: Record<string, TargetSrc>;
786
+ /**
787
+ * when true,emit the `RendererClick` event
788
+ */
789
+ clickNotify: boolean;
790
+ private blobUrls;
791
+ readonly loader: Loader;
792
+ private core;
793
+ constructor(core: Core, loaderConfig?: LoaderConfig);
794
+ private createVideo;
795
+ /**
796
+ * set texture
797
+ */
798
+ setRemoteTexture(src: RemoteSrc): void;
799
+ /**
800
+ * set a anchor of an object, when click the object,the corresponding event will be triggered
801
+ */
802
+ setRemoteTarget(src: TargetSrc[] | TargetSrc): void;
803
+ load(gltfPath: string, conf?: LoadOptions): Promise<GLTF | undefined>;
804
+ setClickNotify(val?: boolean): void;
805
+ dispose(): void;
806
+ private disposeModel;
807
+ private clearBlob;
808
+ private init;
809
+ /**
810
+ * emit click event for debug
811
+ */
812
+ private onEmitClick;
813
+ private onTargetClick;
814
+ private initSceneInteraction;
815
+ }
816
+
817
+ export declare const Spinner: DefineComponent<__VLS_Props_4, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {} & {
818
+ "update:modelValue": (value: boolean) => any;
819
+ }, string, PublicProps, Readonly<__VLS_Props_4> & Readonly<{
820
+ "onUpdate:modelValue"?: ((value: boolean) => any) | undefined;
821
+ }>, {}, {}, {}, {}, string, ComponentProvideOptions, false, {}, any>;
822
+
280
823
  declare enum Status {
281
824
  NORMAL = "NORMAL",
282
825
  HIDDEN = "HIDDEN"
283
826
  }
284
827
 
828
+ export declare type TargetData = {
829
+ type: "TargetSrc";
830
+ data: TargetSrc;
831
+ } | {
832
+ type: "RemoteSrc";
833
+ data: RemoteSrc;
834
+ } | {
835
+ type: "Object";
836
+ data: THREE.Object3D<THREE.Object3DEventMap>;
837
+ };
838
+
839
+ export declare interface TargetSrc {
840
+ objectName: string;
841
+ data: Record<string, any>;
842
+ }
843
+
844
+ export declare interface ThreeEv {
845
+ /**
846
+ * OrbitControl trigger `change` event
847
+ */
848
+ OrbitChanged: (e: THREE.Event<"change", OrbitControls>) => void;
849
+ /**
850
+ * PointerLockControls trigger `lock` event
851
+ */
852
+ PointerLock: (e: THREE.Event<"lock", PointerLockControls>) => void;
853
+ /**
854
+ * PointerLockControls trigger `unlock` event
855
+ */
856
+ PointerUnlock: (e: THREE.Event<"unlock", PointerLockControls>) => void;
857
+ /**
858
+ * triggered before each render loop
859
+ */
860
+ Render: (delta: number) => void;
861
+ RendererClick: (mouse: THREE.Vector2, intersects: THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>>[]) => void;
862
+ /**
863
+ * triggered when window resize
864
+ */
865
+ Resize: () => void;
866
+ /**
867
+ * scene and renderer resources will be disposed
868
+ */
869
+ Dispose: () => void;
870
+ /**
871
+ * global resource loading progress
872
+ */
873
+ LoadStart: (e: LoadParam) => void;
874
+ /**
875
+ * global resource loading progress
876
+ */
877
+ LoadProgress: (e: LoadParam) => void;
878
+ /**
879
+ * global resource loading progress
880
+ */
881
+ Loaded: () => void;
882
+ /**
883
+ * global resource loading progress
884
+ */
885
+ LoadError: (url: string) => void;
886
+ /**
887
+ * log event
888
+ */
889
+ Log: (msg: {
890
+ code: number;
891
+ msg: string;
892
+ data?: {
893
+ type?: string;
894
+ data?: unknown;
895
+ };
896
+ }) => void;
897
+ /**
898
+ * camera params update
899
+ */
900
+ CameraUpdate: (e: {
901
+ position: {
902
+ x: number;
903
+ y: number;
904
+ z: number;
905
+ };
906
+ fov?: number;
907
+ aspect?: number;
908
+ near?: number;
909
+ far?: number;
910
+ }) => void;
911
+ /**
912
+ * custom event for eventbus
913
+ */
914
+ Custom: (e: {
915
+ type: string;
916
+ data?: unknown;
917
+ }) => void;
918
+ /**
919
+ * when click the specified object
920
+ */
921
+ TargetClick: (e: TargetData) => void;
922
+ /**
923
+ * 场景加载完毕
924
+ */
925
+ SceneLoaded: () => void;
926
+ }
927
+
928
+ export declare const ThreePanel: __VLS_WithSlots_3<typeof __VLS_component_3, __VLS_Slots_3>;
929
+
930
+ export declare type ThreePanelConf = {
931
+ url?: string;
932
+ control: ControlConf;
933
+ camera: CameraConf;
934
+ renderer: RendererConf;
935
+ lights: Array<LightMeta>;
936
+ };
937
+
938
+ export declare function useCollider(bot: Bot): {
939
+ teleport: (x: number, y: number, z: number) => void;
940
+ getPlayer: () => THREE.Mesh<RoundedBoxGeometry, THREE.MeshStandardMaterial, THREE.Object3DEventMap>;
941
+ update: (delta: number) => void;
942
+ init: () => void;
943
+ jump: () => void;
944
+ reset: () => void;
945
+ getCapsule: () => {
946
+ radius: number;
947
+ segment: THREE.Line3;
948
+ };
949
+ getTempBoxHelper: () => THREE.Box3Helper;
950
+ getGravity: () => number;
951
+ setGravity: (value: number) => void;
952
+ setCapsule: (raduis: number, start: THREE.Vector3Like, end: THREE.Vector3Like) => void;
953
+ };
954
+
955
+ export declare const useCSS2DRenderer: () => {
956
+ init: (globalWorld: World) => void;
957
+ createCube: () => THREE.Mesh<THREE.BoxGeometry, THREE.MeshBasicMaterial, THREE.Object3DEventMap>;
958
+ add: (id: string, el: HTMLElement, callback?: (delta: number, el: HTMLElement, target: CSS2DObject, container: THREE.Mesh) => void) => void;
959
+ remove: (id: string) => void;
960
+ dispose: () => void;
961
+ };
962
+
963
+ /**
964
+ * 动态增加debugger 面板
965
+ */
966
+ export declare const useDebugger: StoreDefinition<"use-debugger", Pick<{
967
+ panels: Reactive<DebugPanel[]>;
968
+ addPanel: (conf: DebugPanel) => void;
969
+ }, "panels">, Pick<{
970
+ panels: Reactive<DebugPanel[]>;
971
+ addPanel: (conf: DebugPanel) => void;
972
+ }, never>, Pick<{
973
+ panels: Reactive<DebugPanel[]>;
974
+ addPanel: (conf: DebugPanel) => void;
975
+ }, "addPanel">>;
976
+
977
+ export declare function (preset?: Partial<Writable<DialogProps>>): any;
978
+
979
+ export declare const useElement: <T extends Record<string, unknown> & VNodeProps>(node?: VNode) => {
980
+ el: ShallowRef<HTMLElement, HTMLElement>;
981
+ update: (node: VNode, prop?: T) => void;
982
+ updateProps: (prop: T) => void;
983
+ };
984
+
985
+ export declare function useKeyboard(): {
986
+ ev: EventBus_2< {
987
+ [x: string]: any;
988
+ }>;
989
+ init: () => void;
990
+ dispose: () => void;
991
+ };
992
+
993
+ export declare interface World {
994
+ core: Core;
995
+ bot: Bot | null;
996
+ scene: Scene | null;
997
+ lights: Lights | null;
998
+ }
999
+
1000
+ declare type Writable<T> = {
1001
+ -readonly [K in keyof T]: T[K];
1002
+ };
1003
+
285
1004
  export { }