@tonybfox/threejs-tools 1.0.5 → 1.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/dist/asset-loader/index.cjs +3 -417
  2. package/dist/asset-loader/index.mjs +1 -6
  3. package/dist/camera/index.cjs +1 -393
  4. package/dist/camera/index.mjs +1 -6
  5. package/dist/chunk-4O4ENFL7.mjs +83 -0
  6. package/dist/chunk-55YVGK52.mjs +1 -0
  7. package/dist/chunk-B75TYEOO.mjs +44 -0
  8. package/dist/chunk-CLSRN5D2.mjs +1 -0
  9. package/dist/chunk-EQRUOKFV.mjs +1 -0
  10. package/dist/chunk-JRJBW66X.mjs +1 -0
  11. package/dist/chunk-OJFYE56U.mjs +1 -0
  12. package/dist/chunk-WZ4X7GQ2.mjs +1 -0
  13. package/dist/chunk-Z5VL3O6M.mjs +43 -0
  14. package/dist/compass/index.cjs +3 -304
  15. package/dist/compass/index.mjs +1 -6
  16. package/dist/grid/index.cjs +3 -159
  17. package/dist/grid/index.mjs +1 -6
  18. package/dist/index.cjs +7 -5406
  19. package/dist/index.mjs +1 -384
  20. package/dist/measurements/index.cjs +1 -1197
  21. package/dist/measurements/index.mjs +1 -8
  22. package/dist/sunlight/index.cjs +1 -440
  23. package/dist/sunlight/index.d.mts +19 -0
  24. package/dist/sunlight/index.d.ts +19 -0
  25. package/dist/sunlight/index.mjs +1 -6
  26. package/dist/terrain/index.cjs +1 -422
  27. package/dist/terrain/index.mjs +1 -6
  28. package/dist/transform-controls/index.cjs +1 -1586
  29. package/dist/transform-controls/index.mjs +1 -12
  30. package/dist/view-helper/index.cjs +1 -435
  31. package/dist/view-helper/index.mjs +1 -6
  32. package/package.json +1 -1
  33. package/dist/chunk-2CDI7ORN.mjs +0 -163
  34. package/dist/chunk-FBTT6MU6.mjs +0 -386
  35. package/dist/chunk-IAZH4OHC.mjs +0 -399
  36. package/dist/chunk-LUE7VHLK.mjs +0 -422
  37. package/dist/chunk-OZKJ3GAD.mjs +0 -1160
  38. package/dist/chunk-W4DAAAW6.mjs +0 -404
  39. package/dist/chunk-XA7OKYSM.mjs +0 -357
  40. package/dist/chunk-YMMLYGHV.mjs +0 -1578
  41. package/dist/chunk-ZNGFST7K.mjs +0 -348
@@ -1,95 +1,10 @@
1
- "use strict";
2
- var __create = Object.create;
3
- var __defProp = Object.defineProperty;
4
- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
5
- var __getOwnPropNames = Object.getOwnPropertyNames;
6
- var __getProtoOf = Object.getPrototypeOf;
7
- var __hasOwnProp = Object.prototype.hasOwnProperty;
8
- var __export = (target, all) => {
9
- for (var name in all)
10
- __defProp(target, name, { get: all[name], enumerable: true });
11
- };
12
- var __copyProps = (to, from, except, desc) => {
13
- if (from && typeof from === "object" || typeof from === "function") {
14
- for (let key of __getOwnPropNames(from))
15
- if (!__hasOwnProp.call(to, key) && key !== except)
16
- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
17
- }
18
- return to;
19
- };
20
- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
21
- // If the importer is in node compatibility mode or this is not an ESM
22
- // file that has been converted to a CommonJS file using a Babel-
23
- // compatible transform (i.e. "__esModule" has not been set), then set
24
- // "default" to the CommonJS "module.exports" for node compatibility.
25
- isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
26
- mod
27
- ));
28
- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
29
-
30
- // packages/asset-loader/src/index.ts
31
- var src_exports = {};
32
- __export(src_exports, {
33
- AssetLoader: () => AssetLoader
34
- });
35
- module.exports = __toCommonJS(src_exports);
36
-
37
- // packages/asset-loader/src/AssetLoader.ts
38
- var THREE = __toESM(require("three"));
39
- var import_GLTFLoader = require("three/examples/jsm/loaders/GLTFLoader.js");
40
- var import_FBXLoader = require("three/examples/jsm/loaders/FBXLoader.js");
41
- var import_OBJLoader = require("three/examples/jsm/loaders/OBJLoader.js");
42
- var import_USDLoader = require("three/examples/jsm/loaders/USDLoader.js");
43
- var import_ColladaLoader = require("three/examples/jsm/loaders/ColladaLoader.js");
44
- var import_STLLoader = require("three/examples/jsm/loaders/STLLoader.js");
45
- var import_PLYLoader = require("three/examples/jsm/loaders/PLYLoader.js");
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- var import_MFLoader = require("three/examples/jsm/loaders/3MFLoader.js");
47
- var AssetLoader = class extends THREE.EventDispatcher {
48
- constructor() {
49
- super();
50
- this.cache = /* @__PURE__ */ new Map();
51
- this.placeholder = null;
52
- this.loadedAsset = null;
53
- this.lowResAsset = null;
54
- this.errorColor = 16729156;
55
- this.errorOpacity = 0.5;
56
- this.gltfLoader = new import_GLTFLoader.GLTFLoader();
57
- this.fbxLoader = new import_FBXLoader.FBXLoader();
58
- this.objLoader = new import_OBJLoader.OBJLoader();
59
- this.usdLoader = new import_USDLoader.USDLoader();
60
- this.colladaLoader = new import_ColladaLoader.ColladaLoader();
61
- this.stlLoader = new import_STLLoader.STLLoader();
62
- this.plyLoader = new import_PLYLoader.PLYLoader();
63
- this.threeMFLoader = new import_MFLoader.ThreeMFLoader();
64
- }
65
- /**
66
- * Create a placeholder cube with shader effect
67
- */
68
- createPlaceholder(size, color = 5227511, opacity = 0.3) {
69
- const [width, height, depth] = size;
70
- const geometry = new THREE.BoxGeometry(width, height, depth);
71
- const material = new THREE.ShaderMaterial({
72
- side: THREE.DoubleSide,
73
- depthWrite: false,
74
- blending: THREE.AdditiveBlending,
75
- transparent: true,
76
- uniforms: {
77
- color: { value: new THREE.Color(color) },
78
- opacity: { value: opacity },
79
- fillProgress: { value: 0 },
80
- time: { value: 0 },
81
- isError: { value: 0 },
82
- yMin: { value: -height / 2 },
83
- yMax: { value: height / 2 }
84
- },
85
- vertexShader: `
1
+ "use strict";var H=Object.create;var u=Object.defineProperty;var M=Object.getOwnPropertyDescriptor;var O=Object.getOwnPropertyNames;var P=Object.getPrototypeOf,x=Object.prototype.hasOwnProperty;var D=(n,c)=>{for(var e in c)u(n,e,{get:c[e],enumerable:!0})},b=(n,c,e,t)=>{if(c&&typeof c=="object"||typeof c=="function")for(let a of O(c))!x.call(n,a)&&a!==e&&u(n,a,{get:()=>c[a],enumerable:!(t=M(c,a))||t.enumerable});return n};var B=(n,c,e)=>(e=n!=null?H(P(n)):{},b(c||!n||!n.__esModule?u(e,"default",{value:n,enumerable:!0}):e,n)),z=n=>b(u({},"__esModule",{value:!0}),n);var j={};D(j,{AssetLoader:()=>E});module.exports=z(j);var o=B(require("three")),y=require("three/examples/jsm/loaders/GLTFLoader.js"),v=require("three/examples/jsm/loaders/FBXLoader.js"),R=require("three/examples/jsm/loaders/OBJLoader.js"),L=require("three/examples/jsm/loaders/USDLoader.js"),T=require("three/examples/jsm/loaders/ColladaLoader.js"),g=require("three/examples/jsm/loaders/STLLoader.js"),C=require("three/examples/jsm/loaders/PLYLoader.js"),w=require("three/examples/jsm/loaders/3MFLoader.js"),E=class extends o.EventDispatcher{constructor(){super();this.cache=new Map;this.placeholder=null;this.loadedAsset=null;this.lowResAsset=null;this.errorColor=16729156;this.errorOpacity=.5;this.gltfLoader=new y.GLTFLoader,this.fbxLoader=new v.FBXLoader,this.objLoader=new R.OBJLoader,this.usdLoader=new L.USDLoader,this.colladaLoader=new T.ColladaLoader,this.stlLoader=new g.STLLoader,this.plyLoader=new C.PLYLoader,this.threeMFLoader=new w.ThreeMFLoader}createPlaceholder(e,t=5227511,a=.3){let[s,p,l]=e,h=new o.BoxGeometry(s,p,l),r=new o.ShaderMaterial({side:o.DoubleSide,depthWrite:!1,blending:o.AdditiveBlending,transparent:!0,uniforms:{color:{value:new o.Color(t)},opacity:{value:a},fillProgress:{value:0},time:{value:0},isError:{value:0},yMin:{value:-p/2},yMax:{value:p/2}},vertexShader:`
86
2
  varying vec3 vPosition;
87
3
  void main() {
88
4
  vPosition = position;
89
5
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
90
6
  }
91
- `,
92
- fragmentShader: `
7
+ `,fragmentShader:`
93
8
  uniform vec3 color;
94
9
  uniform float opacity;
95
10
  uniform float fillProgress;
@@ -126,333 +41,4 @@ var AssetLoader = class extends THREE.EventDispatcher {
126
41
  vec3 finalColor = color + edgeIntensity * 0.5;
127
42
  gl_FragColor = vec4(finalColor, alpha);
128
43
  }
129
- `
130
- });
131
- const mesh = new THREE.Mesh(geometry, material);
132
- this.positionAssetAtBottomCenter(mesh);
133
- return mesh;
134
- }
135
- /**
136
- * Update placeholder fill progress based on loading progress
137
- */
138
- updatePlaceholder(progress) {
139
- if (this.placeholder && this.placeholder instanceof THREE.Mesh) {
140
- const material = this.placeholder.material;
141
- if (material.uniforms && material.uniforms.fillProgress) {
142
- material.uniforms.fillProgress.value = progress;
143
- }
144
- }
145
- }
146
- /**
147
- * Set placeholder to error state with configurable color and opacity
148
- */
149
- setPlaceholderError() {
150
- if (this.placeholder && this.placeholder instanceof THREE.Mesh) {
151
- const material = this.placeholder.material;
152
- if (material.uniforms) {
153
- if (material.uniforms.color) {
154
- material.uniforms.color.value = new THREE.Color(this.errorColor);
155
- }
156
- if (material.uniforms.opacity) {
157
- material.uniforms.opacity.value = this.errorOpacity;
158
- }
159
- if (material.uniforms.fillProgress) {
160
- material.uniforms.fillProgress.value = 0;
161
- }
162
- if (material.uniforms.isError) {
163
- material.uniforms.isError.value = 1;
164
- }
165
- }
166
- }
167
- }
168
- /**
169
- * Update placeholder animation time (call this in your render loop)
170
- */
171
- updatePlaceholderAnimation(deltaTime) {
172
- if (this.placeholder && this.placeholder instanceof THREE.Mesh) {
173
- const material = this.placeholder.material;
174
- if (material.uniforms && material.uniforms.time) {
175
- material.uniforms.time.value += deltaTime;
176
- }
177
- }
178
- }
179
- /**
180
- * Reposition an asset so that its bottom-center sits at the local origin.
181
- */
182
- positionAssetAtBottomCenter(object) {
183
- object.updateMatrixWorld(true);
184
- const boundingBox = new THREE.Box3().setFromObject(object);
185
- if (boundingBox.isEmpty()) {
186
- return;
187
- }
188
- const center = boundingBox.getCenter(new THREE.Vector3());
189
- const bottomCenter = new THREE.Vector3(
190
- center.x,
191
- boundingBox.min.y - 0.01,
192
- center.z
193
- );
194
- if (!Number.isFinite(bottomCenter.x) || !Number.isFinite(bottomCenter.y) || !Number.isFinite(bottomCenter.z)) {
195
- return;
196
- }
197
- object.position.sub(bottomCenter);
198
- object.userData.bottomCenterOffset = bottomCenter;
199
- object.updateMatrixWorld(true);
200
- }
201
- ensureBottomCenterOffset(object) {
202
- const offset = object.userData.bottomCenterOffset;
203
- if (offset instanceof THREE.Vector3) {
204
- return offset;
205
- }
206
- if (offset && typeof offset === "object") {
207
- const {
208
- x = 0,
209
- y = 0,
210
- z = 0
211
- } = offset;
212
- const normalized = new THREE.Vector3(x ?? 0, y ?? 0, z ?? 0);
213
- object.userData.bottomCenterOffset = normalized;
214
- return normalized;
215
- }
216
- return null;
217
- }
218
- normalizeBottomCenterData(object) {
219
- const hasOffset = this.ensureBottomCenterOffset(object) !== null;
220
- object.children.forEach((child) => this.normalizeBottomCenterData(child));
221
- return hasOffset;
222
- }
223
- /**
224
- * Load an asset with the specified options
225
- */
226
- async load(options) {
227
- const {
228
- type,
229
- url,
230
- size,
231
- lowResUrl,
232
- enableCaching = true,
233
- disablePlaceholder = false,
234
- placeholderColor = 5227511,
235
- placeholderOpacity = 0.4,
236
- errorColor = 16729156,
237
- errorOpacity = 0.5
238
- } = options;
239
- if (enableCaching && this.cache.has(url)) {
240
- const cachedClone = this.cache.get(url).clone(true);
241
- const hasOffset = this.normalizeBottomCenterData(cachedClone);
242
- if (!hasOffset) {
243
- this.positionAssetAtBottomCenter(cachedClone);
244
- } else {
245
- cachedClone.updateMatrixWorld(true);
246
- }
247
- this.loadedAsset = cachedClone;
248
- this.dispatchEvent({ type: "loaded", asset: cachedClone });
249
- return cachedClone;
250
- }
251
- this.errorColor = errorColor;
252
- this.errorOpacity = errorOpacity;
253
- if (size && !disablePlaceholder) {
254
- this.placeholder = this.createPlaceholder(
255
- size,
256
- placeholderColor,
257
- placeholderOpacity
258
- );
259
- this.dispatchEvent({
260
- type: "placeholderCreated",
261
- placeholder: this.placeholder
262
- });
263
- }
264
- try {
265
- if (lowResUrl) {
266
- const lowRes = await this.loadModel(type, lowResUrl, true);
267
- this.lowResAsset = lowRes;
268
- this.dispatchEvent({ type: "lowResLoaded", lowRes });
269
- }
270
- const asset = await this.loadModel(type, url, false);
271
- this.loadedAsset = asset;
272
- if (enableCaching) {
273
- const cacheEntry = asset.clone(true);
274
- const hasOffset = this.normalizeBottomCenterData(cacheEntry);
275
- if (!hasOffset) {
276
- this.positionAssetAtBottomCenter(cacheEntry);
277
- } else {
278
- cacheEntry.updateMatrixWorld(true);
279
- }
280
- this.cache.set(url, cacheEntry);
281
- }
282
- this.dispatchEvent({ type: "loaded", asset });
283
- return asset;
284
- } catch (error) {
285
- this.setPlaceholderError();
286
- this.dispatchEvent({ type: "error", error });
287
- throw error;
288
- }
289
- }
290
- /**
291
- * Load a model based on type
292
- */
293
- loadModel(type, url, isLowRes) {
294
- return new Promise((resolve, reject) => {
295
- const onProgress = (event) => {
296
- let percentage = -1;
297
- if (event.lengthComputable && event.total > 0 && event.loaded <= event.total) {
298
- percentage = event.loaded / event.total * 100;
299
- }
300
- this.dispatchEvent({
301
- type: "progress",
302
- loaded: event.loaded,
303
- total: event.total,
304
- percentage
305
- });
306
- if (!isLowRes && percentage >= 0) {
307
- this.updatePlaceholder(percentage / 100);
308
- }
309
- };
310
- const onError = (error) => {
311
- reject(error);
312
- };
313
- switch (type) {
314
- case "gltf":
315
- this.gltfLoader.load(
316
- url,
317
- (gltf) => {
318
- const scene = gltf.scene;
319
- this.positionAssetAtBottomCenter(scene);
320
- resolve(scene);
321
- },
322
- onProgress,
323
- onError
324
- );
325
- break;
326
- case "fbx":
327
- this.fbxLoader.load(
328
- url,
329
- (fbx) => {
330
- this.positionAssetAtBottomCenter(fbx);
331
- resolve(fbx);
332
- },
333
- onProgress,
334
- onError
335
- );
336
- break;
337
- case "obj":
338
- this.objLoader.load(
339
- url,
340
- (obj) => {
341
- this.positionAssetAtBottomCenter(obj);
342
- resolve(obj);
343
- },
344
- onProgress,
345
- onError
346
- );
347
- break;
348
- case "usd":
349
- case "usdz":
350
- this.usdLoader.load(
351
- url,
352
- (usd) => {
353
- this.positionAssetAtBottomCenter(usd);
354
- resolve(usd);
355
- },
356
- onProgress,
357
- onError
358
- );
359
- break;
360
- case "dae":
361
- this.colladaLoader.load(
362
- url,
363
- (collada) => {
364
- const scene = collada.scene;
365
- this.positionAssetAtBottomCenter(scene);
366
- resolve(scene);
367
- },
368
- onProgress,
369
- onError
370
- );
371
- break;
372
- case "stl":
373
- this.stlLoader.load(
374
- url,
375
- (geometry) => {
376
- const material = new THREE.MeshStandardMaterial({
377
- color: 8947848
378
- });
379
- const mesh = new THREE.Mesh(geometry, material);
380
- this.positionAssetAtBottomCenter(mesh);
381
- resolve(mesh);
382
- },
383
- onProgress,
384
- onError
385
- );
386
- break;
387
- case "ply":
388
- this.plyLoader.load(
389
- url,
390
- (geometry) => {
391
- const material = new THREE.MeshStandardMaterial({
392
- vertexColors: true
393
- });
394
- const mesh = new THREE.Mesh(geometry, material);
395
- this.positionAssetAtBottomCenter(mesh);
396
- resolve(mesh);
397
- },
398
- onProgress,
399
- onError
400
- );
401
- break;
402
- case "3mf":
403
- this.threeMFLoader.load(
404
- url,
405
- (object) => {
406
- this.positionAssetAtBottomCenter(object);
407
- resolve(object);
408
- },
409
- onProgress,
410
- onError
411
- );
412
- break;
413
- default:
414
- reject(new Error(`Unsupported asset type: ${type}`));
415
- }
416
- });
417
- }
418
- /**
419
- * Get the placeholder object
420
- */
421
- getPlaceholder() {
422
- return this.placeholder;
423
- }
424
- /**
425
- * Get the loaded asset
426
- */
427
- getAsset() {
428
- return this.loadedAsset;
429
- }
430
- /**
431
- * Get the low-res asset
432
- */
433
- getLowResAsset() {
434
- return this.lowResAsset;
435
- }
436
- /**
437
- * Clear the cache
438
- */
439
- clearCache() {
440
- this.cache.clear();
441
- }
442
- /**
443
- * Remove an item from cache
444
- */
445
- removeFromCache(url) {
446
- this.cache.delete(url);
447
- }
448
- /**
449
- * Get cache size
450
- */
451
- getCacheSize() {
452
- return this.cache.size;
453
- }
454
- };
455
- // Annotate the CommonJS export names for ESM import in node:
456
- 0 && (module.exports = {
457
- AssetLoader
458
- });
44
+ `}),i=new o.Mesh(h,r);return this.positionAssetAtBottomCenter(i),i}updatePlaceholder(e){if(this.placeholder&&this.placeholder instanceof o.Mesh){let t=this.placeholder.material;t.uniforms&&t.uniforms.fillProgress&&(t.uniforms.fillProgress.value=e)}}setPlaceholderError(){if(this.placeholder&&this.placeholder instanceof o.Mesh){let e=this.placeholder.material;e.uniforms&&(e.uniforms.color&&(e.uniforms.color.value=new o.Color(this.errorColor)),e.uniforms.opacity&&(e.uniforms.opacity.value=this.errorOpacity),e.uniforms.fillProgress&&(e.uniforms.fillProgress.value=0),e.uniforms.isError&&(e.uniforms.isError.value=1))}}updatePlaceholderAnimation(e){if(this.placeholder&&this.placeholder instanceof o.Mesh){let t=this.placeholder.material;t.uniforms&&t.uniforms.time&&(t.uniforms.time.value+=e)}}positionAssetAtBottomCenter(e){e.updateMatrixWorld(!0);let t=new o.Box3().setFromObject(e);if(t.isEmpty())return;let a=t.getCenter(new o.Vector3),s=new o.Vector3(a.x,t.min.y-.01,a.z);!Number.isFinite(s.x)||!Number.isFinite(s.y)||!Number.isFinite(s.z)||(e.position.sub(s),e.userData.bottomCenterOffset=s,e.updateMatrixWorld(!0))}ensureBottomCenterOffset(e){let t=e.userData.bottomCenterOffset;if(t instanceof o.Vector3)return t;if(t&&typeof t=="object"){let{x:a=0,y:s=0,z:p=0}=t,l=new o.Vector3(a??0,s??0,p??0);return e.userData.bottomCenterOffset=l,l}return null}normalizeBottomCenterData(e){let t=this.ensureBottomCenterOffset(e)!==null;return e.children.forEach(a=>this.normalizeBottomCenterData(a)),t}async load(e){let{type:t,url:a,size:s,lowResUrl:p,enableCaching:l=!0,disablePlaceholder:h=!1,placeholderColor:r=5227511,placeholderOpacity:i=.4,errorColor:m=16729156,errorOpacity:A=.5}=e;if(l&&this.cache.has(a)){let d=this.cache.get(a).clone(!0);return this.normalizeBottomCenterData(d)?d.updateMatrixWorld(!0):this.positionAssetAtBottomCenter(d),this.loadedAsset=d,this.dispatchEvent({type:"loaded",asset:d}),d}this.errorColor=m,this.errorOpacity=A,s&&!h&&(this.placeholder=this.createPlaceholder(s,r,i),this.dispatchEvent({type:"placeholderCreated",placeholder:this.placeholder}));try{if(p){let f=await this.loadModel(t,p,!0);this.lowResAsset=f,this.dispatchEvent({type:"lowResLoaded",lowRes:f})}let d=await this.loadModel(t,a,!1);if(this.loadedAsset=d,l){let f=d.clone(!0);this.normalizeBottomCenterData(f)?f.updateMatrixWorld(!0):this.positionAssetAtBottomCenter(f),this.cache.set(a,f)}return this.dispatchEvent({type:"loaded",asset:d}),d}catch(d){throw this.setPlaceholderError(),this.dispatchEvent({type:"error",error:d}),d}}loadModel(e,t,a){return new Promise((s,p)=>{let l=r=>{let i=-1;r.lengthComputable&&r.total>0&&r.loaded<=r.total&&(i=r.loaded/r.total*100),this.dispatchEvent({type:"progress",loaded:r.loaded,total:r.total,percentage:i}),!a&&i>=0&&this.updatePlaceholder(i/100)},h=r=>{p(r)};switch(e){case"gltf":this.gltfLoader.load(t,r=>{let i=r.scene;this.positionAssetAtBottomCenter(i),s(i)},l,h);break;case"fbx":this.fbxLoader.load(t,r=>{this.positionAssetAtBottomCenter(r),s(r)},l,h);break;case"obj":this.objLoader.load(t,r=>{this.positionAssetAtBottomCenter(r),s(r)},l,h);break;case"usd":case"usdz":this.usdLoader.load(t,r=>{this.positionAssetAtBottomCenter(r),s(r)},l,h);break;case"dae":this.colladaLoader.load(t,r=>{let i=r.scene;this.positionAssetAtBottomCenter(i),s(i)},l,h);break;case"stl":this.stlLoader.load(t,r=>{let i=new o.MeshStandardMaterial({color:8947848}),m=new o.Mesh(r,i);this.positionAssetAtBottomCenter(m),s(m)},l,h);break;case"ply":this.plyLoader.load(t,r=>{let i=new o.MeshStandardMaterial({vertexColors:!0}),m=new o.Mesh(r,i);this.positionAssetAtBottomCenter(m),s(m)},l,h);break;case"3mf":this.threeMFLoader.load(t,r=>{this.positionAssetAtBottomCenter(r),s(r)},l,h);break;default:p(new Error(`Unsupported asset type: ${e}`))}})}getPlaceholder(){return this.placeholder}getAsset(){return this.loadedAsset}getLowResAsset(){return this.lowResAsset}clearCache(){this.cache.clear()}removeFromCache(e){this.cache.delete(e)}getCacheSize(){return this.cache.size}};0&&(module.exports={AssetLoader});
@@ -1,6 +1 @@
1
- import {
2
- AssetLoader
3
- } from "../chunk-LUE7VHLK.mjs";
4
- export {
5
- AssetLoader
6
- };
1
+ import{a}from"../chunk-B75TYEOO.mjs";export{a as AssetLoader};