@tomorrowevening/hermes 0.1.17 → 0.1.18

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package/README.md CHANGED
@@ -1,128 +1,128 @@
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- # Hermes
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-
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- An extendable set of Web Tools controlled over a separate window for non-intereference with content (like a remote controller!)
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-
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- Open the [Application](https://hermes-lovat.vercel.app/) and [editor](https://hermes-lovat.vercel.app/#editor) side-by-side.
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-
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- ## Setup
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-
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- This example uses [React](https://react.dev/), [ThreeJS](https://threejs.org/), and [TheatreJS](https://theatrejs.com/).
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-
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- ### Create an `Application`
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-
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- An application isn't required, however it's nice to maintain multiple remotes. Alternatively, Remotes can be created independently.
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-
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- The `ThreeEditor` is used as a multi-view editor for [ThreeJS](https://threejs.org/), and should be limited to only the Editor app.
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-
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- ```
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- const IS_DEV = true;
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- const IS_EDITOR = IS_DEV && document.location.hash.search('editor') > -1;
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-
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- const theatre = new RemoteTheatre(IS_DEV, IS_EDITOR);
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- const three = new RemoteThree('Hermes Example', IS_DEV, IS_EDITOR);
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-
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- export default function AppWrapper() {
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- const [app, setApp] = useState<Application | null>(null);
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-
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- useEffect(() => {
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- const instance = new Application();
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- instance.detectSettings(IS_DEV, IS_EDITOR).then(() => {
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- // TheatreJS
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- instance.addComponent('theatre', theatre);
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-
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- // ThreeJS
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- instance.addComponent('three', three);
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-
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- // Ready
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- setApp(instance);
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- });
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- }, []);
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-
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- // MultiView requires you identify each scene so they can be instantiated by the editor
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- const scenes: Map<string, any> = new Map();
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- scenes.set('Scene1', Scene1);
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- scenes.set('Scene2', Scene2);
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- scenes.set('RTTScene', RTTScene);
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-
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- return (
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- <>
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- {app !== null && (
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- <>
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- {IS_DEV && (
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- <>
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- {IS_EDITOR && (
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- <ThreeEditor
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- three={three}
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- scenes={scenes}
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- onSceneUpdate={(scene: any) => {
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- scene.update();
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- }}
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- />
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- )}
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- </>
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- )}
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- </>
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- )}
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- </>
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- );
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- }
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- ```
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-
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- ### Scene setup
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-
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- After all object's have been added to your scene, run `hierarchyUUID(yourScene)` to update the UUIDs of every object. This helps communicate back and forth between the app and your editor.
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-
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- ### Custom remote commands
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-
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- This component is added only in debug-mode to add extra support for remote-components.
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-
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- In this example it's added to add custom Remote Component support for:
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-
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- - [TheatreJS](https://theatrejs.com/) - Communicates with the `studio` instance
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-
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- ```
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- type RemoteProps = {
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- three: RemoteThree
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- theatre: RemoteTheatre
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- }
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-
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- export default function RemoteSetup(props: RemoteProps) {
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- // Remote Theatre setup
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- props.theatre.studio = studio;
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- props.theatre.handleEditorApp();
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- return null;
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- }
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- ```
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-
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- ## Editor
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-
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- ### Tools for:
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-
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- - Customizable Navigation Dropdowns + Draggable components for Triggers/Event Dispatching
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- - [TheatreJS](https://www.theatrejs.com/)
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- - [ThreeJS](https://threejs.org/)
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- - Custom ThreeJS Scene + Object Inspector
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-
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- ### ThreeJS Editor
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-
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- | Action | Keys |
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- | ------ | ------ |
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- | Zoom to Selected Item | CTRL + 0 |
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- | Rotate to Front of Selected Item | CTRL + 1 |
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- | Rotate to Top of Selected Item | CTRL + 2 |
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- | Rotate to Right of Selected Item | CTRL + 3 |
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- | Rotate to Back of Selected Item | CTRL + 4 |
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- | Set Transform Controls to Rotate | r |
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- | Set Transform Controls to Scale | s |
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- | Set Transform Controls to Translate | t |
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- | Toggles Transform Controls between **world** and **local** | q |
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-
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- ### Side Panel
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-
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- Holding down the **CTRL** key while dragging a number's label will multiply the delta by 10
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-
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- ![Drag Multiplier](images/dragMultiplier.gif)
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-
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- ### Assets
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-
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- Animation / Models found at [Mixamo](https://www.mixamo.com/)
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+ # Hermes
2
+
3
+ An extendable set of Web Tools controlled over a separate window for non-intereference with content (like a remote controller!)
4
+
5
+ Open the [Application](https://hermes-lovat.vercel.app/) and [editor](https://hermes-lovat.vercel.app/#editor) side-by-side.
6
+
7
+ ## Setup
8
+
9
+ This example uses [React](https://react.dev/), [ThreeJS](https://threejs.org/), and [TheatreJS](https://theatrejs.com/).
10
+
11
+ ### Create an `Application`
12
+
13
+ An application isn't required, however it's nice to maintain multiple remotes. Alternatively, Remotes can be created independently.
14
+
15
+ The `ThreeEditor` is used as a multi-view editor for [ThreeJS](https://threejs.org/), and should be limited to only the Editor app.
16
+
17
+ ```
18
+ const IS_DEV = true;
19
+ const IS_EDITOR = IS_DEV && document.location.hash.search('editor') > -1;
20
+
21
+ const theatre = new RemoteTheatre(IS_DEV, IS_EDITOR);
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+ const three = new RemoteThree('Hermes Example', IS_DEV, IS_EDITOR);
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+
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+ export default function AppWrapper() {
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+ const [app, setApp] = useState<Application | null>(null);
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+
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+ useEffect(() => {
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+ const instance = new Application();
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+ instance.detectSettings(IS_DEV, IS_EDITOR).then(() => {
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+ // TheatreJS
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+ instance.addComponent('theatre', theatre);
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+
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+ // ThreeJS
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+ instance.addComponent('three', three);
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+
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+ // Ready
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+ setApp(instance);
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+ });
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+ }, []);
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+
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+ // MultiView requires you identify each scene so they can be instantiated by the editor
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+ const scenes: Map<string, any> = new Map();
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+ scenes.set('Scene1', Scene1);
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+ scenes.set('Scene2', Scene2);
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+ scenes.set('RTTScene', RTTScene);
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+
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+ return (
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+ <>
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+ {app !== null && (
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+ <>
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+ {IS_DEV && (
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+ <>
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+ {IS_EDITOR && (
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+ <ThreeEditor
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+ three={three}
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+ scenes={scenes}
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+ onSceneUpdate={(scene: any) => {
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+ scene.update();
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+ }}
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+ />
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+ )}
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+ </>
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+ )}
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+ </>
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+ )}
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+ </>
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+ );
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+ }
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+ ```
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+
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+ ### Scene setup
72
+
73
+ After all object's have been added to your scene, run `hierarchyUUID(yourScene)` to update the UUIDs of every object. This helps communicate back and forth between the app and your editor.
74
+
75
+ ### Custom remote commands
76
+
77
+ This component is added only in debug-mode to add extra support for remote-components.
78
+
79
+ In this example it's added to add custom Remote Component support for:
80
+
81
+ - [TheatreJS](https://theatrejs.com/) - Communicates with the `studio` instance
82
+
83
+ ```
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+ type RemoteProps = {
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+ three: RemoteThree
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+ theatre: RemoteTheatre
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+ }
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+
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+ export default function RemoteSetup(props: RemoteProps) {
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+ // Remote Theatre setup
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+ props.theatre.studio = studio;
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+ props.theatre.handleEditorApp();
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+ return null;
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+ }
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+ ```
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+
97
+ ## Editor
98
+
99
+ ### Tools for:
100
+
101
+ - Customizable Navigation Dropdowns + Draggable components for Triggers/Event Dispatching
102
+ - [TheatreJS](https://www.theatrejs.com/)
103
+ - [ThreeJS](https://threejs.org/)
104
+ - Custom ThreeJS Scene + Object Inspector
105
+
106
+ ### ThreeJS Editor
107
+
108
+ | Action | Keys |
109
+ | ------ | ------ |
110
+ | Zoom to Selected Item | CTRL + 0 |
111
+ | Rotate to Front of Selected Item | CTRL + 1 |
112
+ | Rotate to Top of Selected Item | CTRL + 2 |
113
+ | Rotate to Right of Selected Item | CTRL + 3 |
114
+ | Rotate to Back of Selected Item | CTRL + 4 |
115
+ | Set Transform Controls to Rotate | r |
116
+ | Set Transform Controls to Scale | s |
117
+ | Set Transform Controls to Translate | t |
118
+ | Toggles Transform Controls between **world** and **local** | q |
119
+
120
+ ### Side Panel
121
+
122
+ Holding down the **CTRL** key while dragging a number's label will multiply the delta by 10
123
+
124
+ ![Drag Multiplier](images/dragMultiplier.gif)
125
+
126
+ ### Assets
127
+
128
+ Animation / Models found at [Mixamo](https://www.mixamo.com/)