@tomorrowevening/hermes 0.1.15 → 0.1.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/hermes.es.js CHANGED
@@ -1,6 +1,6 @@
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  import { types as le, getProject as xx, createRafDriver as _x } from "@theatre/core";
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- import Wm, { useState as Ae, useEffect as wn, useRef as We, useMemo as Ma, Component as qa, createRef as Ni, forwardRef as bx } from "react";
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- import { BufferGeometry as zi, Float32BufferAttribute as Vs, OrthographicCamera as dl, Texture as Gh, Scene as jm, MeshBasicMaterial as Sn, Mesh as Y, LinearSRGBColorSpace as Ia, ObjectLoader as Tx, AnimationMixer as Sx, AnimationClip as vx, Matrix4 as Ya, AlwaysStencilFunc as Zd, ReplaceStencilOp as Dn, NotEqualStencilFunc as Kd, EqualStencilFunc as Qd, KeepStencilOp as On, NormalBlending as qm, AddEquation as Xa, SrcAlphaFactor as Il, OneMinusSrcAlphaFactor as Ll, CustomBlending as Ul, OneFactor as kl, DstColorFactor as Cu, OneMinusDstColorFactor as Au, WebGLRenderTarget as Ym, RGBAFormat as wx, EventDispatcher as Xm, RepeatWrapping as Jd, Color as En, ColorManagement as or, FrontSide as Ex, BackSide as Zm, DoubleSide as Ru, ZeroFactor as Km, SrcColorFactor as Qm, OneMinusSrcColorFactor as Jm, DstAlphaFactor as eg, OneMinusDstAlphaFactor as tg, SrcAlphaSaturateFactor as Mx, ConstantColorFactor as sg, OneMinusConstantColorFactor as ig, ConstantAlphaFactor as ng, OneMinusConstantAlphaFactor as rg, SubtractEquation as Cx, ReverseSubtractEquation as Ax, MinEquation as Rx, MaxEquation as Nx, NoBlending as Px, AdditiveBlending as Fx, SubtractiveBlending as Dx, MultiplyBlending as Ox, Line as Us, LineBasicMaterial as Nu, Controls as ag, Vector3 as Z, MOUSE as mr, TOUCH as lr, Quaternion as es, Spherical as Vh, Vector2 as xt, Ray as Bx, Plane as Ix, MathUtils as Lx, ShaderMaterial as og, GLSL3 as Ux, PlaneGeometry as lg, Raycaster as La, Object3D as Er, CylinderGeometry as zt, BoxGeometry as St, OctahedronGeometry as ro, TorusGeometry as Gr, SphereGeometry as cg, Euler as hg, CatmullRomCurve3 as ep, Group as kx, AxesHelper as zx, MeshDepthMaterial as Gx, MeshNormalMaterial as Vx, Sphere as Hx, Box3 as $x, Vector4 as Wx, WebGLRenderer as ga, PerspectiveCamera as tp, CameraHelper as jx, SkinnedMesh as qx, SpotLightHelper as Yx, PointLightHelper as Xx, HemisphereLightHelper as Zx, DirectionalLightHelper as Kx, Clock as Qx, SkeletonHelper as Jx, SRGBColorSpace as sp, NoToneMapping as ip, NoColorSpace as e_, LinearToneMapping as t_, ReinhardToneMapping as s_, CineonToneMapping as i_, ACESFilmicToneMapping as n_, AgXToneMapping as r_, NeutralToneMapping as a_, CustomToneMapping as o_ } from "three";
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+ import Wm, { useState as Ae, useEffect as wn, useRef as We, useMemo as Ca, Component as qa, createRef as Ni, forwardRef as bx } from "react";
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+ import { BufferGeometry as zi, Float32BufferAttribute as Vs, OrthographicCamera as dl, Texture as Gh, Scene as jm, MeshBasicMaterial as Sn, Mesh as Y, LinearSRGBColorSpace as Ia, ObjectLoader as Tx, AnimationMixer as Sx, AnimationClip as vx, Matrix4 as Ya, AlwaysStencilFunc as Zd, ReplaceStencilOp as Dn, NotEqualStencilFunc as Kd, EqualStencilFunc as Qd, KeepStencilOp as On, NormalBlending as qm, AddEquation as Xa, SrcAlphaFactor as Il, OneMinusSrcAlphaFactor as Ll, CustomBlending as Ul, OneFactor as kl, DstColorFactor as Mu, OneMinusDstColorFactor as Au, WebGLRenderTarget as Ym, RGBAFormat as wx, EventDispatcher as Xm, RepeatWrapping as Jd, Color as En, ColorManagement as or, FrontSide as Ex, BackSide as Zm, DoubleSide as Ru, ZeroFactor as Km, SrcColorFactor as Qm, OneMinusSrcColorFactor as Jm, DstAlphaFactor as eg, OneMinusDstAlphaFactor as tg, SrcAlphaSaturateFactor as Cx, ConstantColorFactor as sg, OneMinusConstantColorFactor as ig, ConstantAlphaFactor as ng, OneMinusConstantAlphaFactor as rg, SubtractEquation as Mx, ReverseSubtractEquation as Ax, MinEquation as Rx, MaxEquation as Nx, NoBlending as Px, AdditiveBlending as Fx, SubtractiveBlending as Dx, MultiplyBlending as Ox, Line as Us, LineBasicMaterial as Nu, Controls as ag, Vector3 as Z, MOUSE as mr, TOUCH as lr, Quaternion as es, Spherical as Vh, Vector2 as xt, Ray as Bx, Plane as Ix, MathUtils as Lx, ShaderMaterial as og, GLSL3 as Ux, PlaneGeometry as lg, Raycaster as La, Object3D as Er, CylinderGeometry as zt, BoxGeometry as St, OctahedronGeometry as ro, TorusGeometry as Gr, SphereGeometry as cg, Euler as hg, CatmullRomCurve3 as ep, Group as kx, AxesHelper as zx, MeshDepthMaterial as Gx, MeshNormalMaterial as Vx, Sphere as Hx, Box3 as $x, Vector4 as Wx, WebGLRenderer as ga, PerspectiveCamera as tp, CameraHelper as jx, SkinnedMesh as qx, SpotLightHelper as Yx, PointLightHelper as Xx, HemisphereLightHelper as Zx, DirectionalLightHelper as Kx, Clock as Qx, SkeletonHelper as Jx, SRGBColorSpace as sp, NoToneMapping as ip, NoColorSpace as e_, LinearToneMapping as t_, ReinhardToneMapping as s_, CineonToneMapping as i_, ACESFilmicToneMapping as n_, AgXToneMapping as r_, NeutralToneMapping as a_, CustomToneMapping as o_ } from "three";
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  const pl = () => {
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  }, xP = () => {
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  };
@@ -167,9 +167,9 @@ const f_ = ({ mobileTiers: a = [0, 15, 30, 60], desktopTiers: e = [0, 15, 30, 60
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  if ($ === 0) return;
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  const q = T.split(/[.,()\[\]/\s]/g).sort().filter((Te, lt, Ut) => lt === 0 || Te !== Ut[lt - 1]).join(" ");
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  let X, [Ee, , , , de] = $ > 1 ? W.map((Te) => [Te, d_(q, Te[2])]).sort(([, Te], [, lt]) => Te - lt)[0][0] : W[0], ye = Number.MAX_VALUE;
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- const { devicePixelRatio: se } = window, Me = c.width * se * c.height * se;
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+ const { devicePixelRatio: se } = window, Ce = c.width * se * c.height * se;
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  for (const Te of de) {
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- const [lt, Ut] = Te, kr = lt * Ut, Nn = Math.abs(Me - kr);
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+ const [lt, Ut] = Te, kr = lt * Ut, Nn = Math.abs(Ce - kr);
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  Nn < ye && (ye = Nn, X = Te);
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  }
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  if (!X) return;
@@ -294,7 +294,7 @@ function EP() {
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  });
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  }, []), a;
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  }
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- async function MP() {
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+ async function CP() {
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  for (; !document.getElementById("theatrejs-studio-root"); )
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  await new Promise((s) => setTimeout(s, 100));
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  const a = document.getElementById("theatrejs-studio-root");
@@ -315,7 +315,7 @@ async function MP() {
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  }
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  }
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  }
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- function CP(a, e, t, s) {
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+ function MP(a, e, t, s) {
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  s.sheetObject(a, e, {
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  transform: {
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  position: {
@@ -759,13 +759,13 @@ function kP(a) {
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  a.blending = Ul, a.blendEquation = Xa, a.blendSrc = Il, a.blendDst = kl, a.needsUpdate = !0;
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  }
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  function zP(a) {
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- a.blending = Ul, a.blendEquation = Xa, a.blendSrc = Cu, a.blendDst = Ll, a.needsUpdate = !0;
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+ a.blending = Ul, a.blendEquation = Xa, a.blendSrc = Mu, a.blendDst = Ll, a.needsUpdate = !0;
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  }
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  function GP(a) {
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  a.blending = Ul, a.blendEquation = Xa, a.blendSrc = Au, a.blendDst = kl, a.needsUpdate = !0;
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  }
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  let jh = [];
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- function M_(a, e, t = !0) {
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+ function C_(a, e, t = !0) {
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  _n.renderer = e.renderer;
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  const s = [];
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  s.push({
@@ -892,7 +892,7 @@ function M_(a, e, t = !0) {
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  }
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  function VP(a, e) {
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  a.passes.forEach((t) => {
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- M_(t, e);
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+ C_(t, e);
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  });
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  }
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  function HP(a) {
@@ -973,7 +973,7 @@ const Ln = Fu([
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  "clientY",
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  "pageX",
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  "pageY"
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- ]), C_ = Fu([
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+ ]), M_ = Fu([
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  "clientX",
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  "clientY",
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  "deltaX",
@@ -986,7 +986,7 @@ const Ln = Fu([
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  "keyCode"
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  ]);
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  function R_(a, e) {
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- a.preventDefault(), C_(a, e);
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+ a.preventDefault(), M_(a, e);
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  }
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  function N_(a) {
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  a.preventDefault();
@@ -1895,7 +1895,7 @@ class ZP extends pg {
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  data: JSON.stringify({ group: e, prop: t, value: s })
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  });
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  }
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- addSpline(e) {
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+ addSplineCurve(e) {
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  setTimeout(() => {
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  this.send({
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  event: "addSpline",
@@ -1904,6 +1904,15 @@ class ZP extends pg {
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  });
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  }, 1);
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  }
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+ addSplineObject(e) {
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+ setTimeout(() => {
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+ this.send({
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+ event: "addSpline",
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+ target: "editor",
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+ data: JSON.stringify(e)
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+ });
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+ }, 1);
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+ }
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  // Renderer
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  setRenderer(e, t = null) {
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  if (this.renderer = e, this.canvas = e.domElement, this.inputElement = t !== null ? t : this.canvas, !this.debug) return;
@@ -2239,14 +2248,14 @@ function $_() {
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  }
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  return null;
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  }
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- var q = Object.assign, X = 0, Ee, de, ye, se, Me, Ge, ot;
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+ var q = Object.assign, X = 0, Ee, de, ye, se, Ce, Ge, ot;
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  function Te() {
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  }
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  Te.__reactDisabledLog = !0;
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  function lt() {
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  {
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  if (X === 0) {
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- Ee = console.log, de = console.info, ye = console.warn, se = console.error, Me = console.group, Ge = console.groupCollapsed, ot = console.groupEnd;
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+ Ee = console.log, de = console.info, ye = console.warn, se = console.error, Ce = console.group, Ge = console.groupCollapsed, ot = console.groupEnd;
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  var S = {
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  configurable: !0,
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  enumerable: !0,
@@ -2288,7 +2297,7 @@ function $_() {
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  value: se
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  }),
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  group: q({}, S, {
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- value: Me
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+ value: Ce
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  }),
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  groupCollapsed: q({}, S, {
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  value: Ge
@@ -2741,15 +2750,15 @@ var pp;
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  function W_() {
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  return pp || (pp = 1, process.env.NODE_ENV === "production" ? oo.exports = H_() : oo.exports = $_()), oo.exports;
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  }
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- var M = W_();
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+ var C = W_();
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  function mg(a) {
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- return a.title.search("<") > -1 ? /* @__PURE__ */ M.jsx("button", { className: "svg", dangerouslySetInnerHTML: { __html: a.title } }) : /* @__PURE__ */ M.jsx("button", { children: a.title });
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+ return a.title.search("<") > -1 ? /* @__PURE__ */ C.jsx("button", { className: "svg", dangerouslySetInnerHTML: { __html: a.title } }) : /* @__PURE__ */ C.jsx("button", { children: a.title });
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  }
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- const j_ = /* @__PURE__ */ M.jsxs("svg", { className: "closeIcon", width: "14", height: "14", fill: "none", stroke: "#666666", strokeMiterlimit: "10", children: [
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- /* @__PURE__ */ M.jsx("circle", { cx: "7", cy: "7", r: "6" }),
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- /* @__PURE__ */ M.jsx("line", { x1: "4", y1: "4", x2: "10", y2: "10" }),
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- /* @__PURE__ */ M.jsx("line", { x1: "4", y1: "10", x2: "10", y2: "4" })
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- ] }), q_ = /* @__PURE__ */ M.jsx("svg", { className: "dragIcon", width: "14", height: "14", fill: "#666666", stroke: "none", children: /* @__PURE__ */ M.jsx(
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+ const j_ = /* @__PURE__ */ C.jsxs("svg", { className: "closeIcon", width: "14", height: "14", fill: "none", stroke: "#666666", strokeMiterlimit: "10", children: [
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+ /* @__PURE__ */ C.jsx("circle", { cx: "7", cy: "7", r: "6" }),
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+ /* @__PURE__ */ C.jsx("line", { x1: "4", y1: "4", x2: "10", y2: "10" }),
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+ /* @__PURE__ */ C.jsx("line", { x1: "4", y1: "10", x2: "10", y2: "4" })
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+ ] }), q_ = /* @__PURE__ */ C.jsx("svg", { className: "dragIcon", width: "14", height: "14", fill: "#666666", stroke: "none", children: /* @__PURE__ */ C.jsx(
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  "path",
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  {
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  d: `M10.43,4H3.57C3.26,4,3,4.22,3,4.5v1C3,5.78,3.26,6,3.57,6h6.86C10.74,6,11,5.78,11,5.5v-1\r
@@ -2758,7 +2767,7 @@ C11,8.22,10.74,8,10.43,8z`
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  }
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  ) });
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  function Y_(a) {
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- return /* @__PURE__ */ M.jsx(
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+ return /* @__PURE__ */ C.jsx(
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  "li",
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  {
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  className: `reorder-item ${a.draggingIndex === a.index ? "dragging" : ""}`,
@@ -2768,10 +2777,10 @@ function Y_(a) {
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  e.preventDefault(), a.onDragOver(a.index);
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  },
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  onDragEnd: a.onDragEnd,
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- children: /* @__PURE__ */ M.jsxs("div", { children: [
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+ children: /* @__PURE__ */ C.jsxs("div", { children: [
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  q_,
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- /* @__PURE__ */ M.jsx("span", { children: a.title }),
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- /* @__PURE__ */ M.jsx("button", { className: "closeIcon", onClick: () => a.onDelete(a.index), children: j_ })
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+ /* @__PURE__ */ C.jsx("span", { children: a.title }),
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+ /* @__PURE__ */ C.jsx("button", { className: "closeIcon", onClick: () => a.onDelete(a.index), children: j_ })
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  ] })
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  }
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  );
@@ -2792,9 +2801,9 @@ function X_(a) {
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  a.onDragComplete(s), r(null);
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  };
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  let d = "dropdown draggable";
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- return a.subdropdown && (d += " subdropdown"), /* @__PURE__ */ M.jsxs("div", { className: d, onMouseEnter: () => t(!0), onMouseLeave: () => t(!1), children: [
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- /* @__PURE__ */ M.jsx(mg, { title: a.title }),
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- /* @__PURE__ */ M.jsx("ul", { className: "reorder-list", style: { display: e ? "block" : "none" }, children: s.map((p, f) => /* @__PURE__ */ M.jsx(
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+ return a.subdropdown && (d += " subdropdown"), /* @__PURE__ */ C.jsxs("div", { className: d, onMouseEnter: () => t(!0), onMouseLeave: () => t(!1), children: [
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+ /* @__PURE__ */ C.jsx(mg, { title: a.title }),
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+ /* @__PURE__ */ C.jsx("ul", { className: "reorder-list", style: { display: e ? "block" : "none" }, children: s.map((p, f) => /* @__PURE__ */ C.jsx(
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  Y_,
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  {
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  title: p,
@@ -2812,18 +2821,18 @@ function X_(a) {
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  function Z_(a) {
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  const [e, t] = Ae(!1), s = [];
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  a.options.map((n, r) => {
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- a.onSelect !== void 0 && (n.onSelect = a.onSelect), s.push(/* @__PURE__ */ M.jsx(K_, { option: n }, r));
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+ a.onSelect !== void 0 && (n.onSelect = a.onSelect), s.push(/* @__PURE__ */ C.jsx(K_, { option: n }, r));
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  });
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  let i = "dropdown";
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- return a.subdropdown && (i += " subdropdown"), /* @__PURE__ */ M.jsxs(
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+ return a.subdropdown && (i += " subdropdown"), /* @__PURE__ */ C.jsxs(
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  "div",
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  {
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  className: i,
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  onMouseEnter: () => t(!0),
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  onMouseLeave: () => t(!1),
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  children: [
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- /* @__PURE__ */ M.jsx(mg, { title: a.title }),
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- /* @__PURE__ */ M.jsx(
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+ /* @__PURE__ */ C.jsx(mg, { title: a.title }),
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+ /* @__PURE__ */ C.jsx(
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  "ul",
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  {
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  style: { visibility: e ? "visible" : "hidden" },
@@ -2839,7 +2848,7 @@ function K_(a) {
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  let i;
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  switch (e.type) {
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  case "draggable":
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- i = /* @__PURE__ */ M.jsx(
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+ i = /* @__PURE__ */ C.jsx(
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  X_,
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  {
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  title: e.title,
@@ -2852,7 +2861,7 @@ function K_(a) {
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  );
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  break;
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  case "dropdown":
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- i = /* @__PURE__ */ M.jsx(
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+ i = /* @__PURE__ */ C.jsx(
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  Z_,
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  {
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  title: e.title,
@@ -2863,7 +2872,7 @@ function K_(a) {
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  );
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  break;
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  case "option":
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- i = /* @__PURE__ */ M.jsx(
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+ i = /* @__PURE__ */ C.jsx(
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  "button",
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  {
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  onClick: () => {
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  );
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  break;
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  }
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- return /* @__PURE__ */ M.jsx("li", { className: t === e.title ? "selected" : "", children: i }, gt());
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+ return /* @__PURE__ */ C.jsx("li", { className: t === e.title ? "selected" : "", children: i }, gt());
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  }
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- function Ca(a) {
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+ function Ma(a) {
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  const [e, t] = Ae(a.open !== void 0 ? a.open : !1), [s, i] = Ae(a.visible !== void 0 ? a.visible : !1), n = !e || a.children === void 0, r = () => {
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  a.three.dispatchEvent({ type: ce.REMOVE_SCENE, value: a.scene });
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  };
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- return /* @__PURE__ */ M.jsxs("div", { className: `accordion ${n ? "hide" : ""}`, children: [
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- /* @__PURE__ */ M.jsxs(
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+ return /* @__PURE__ */ C.jsxs("div", { className: `accordion ${n ? "hide" : ""}`, children: [
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+ /* @__PURE__ */ C.jsxs(
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  "button",
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  {
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  className: "toggle",
@@ -2890,19 +2899,19 @@ function Ca(a) {
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  a.onToggle !== void 0 && a.onToggle(o), t(o);
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  },
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  children: [
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- /* @__PURE__ */ M.jsx(
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+ /* @__PURE__ */ C.jsx(
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  "p",
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  {
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  className: `status ${e ? "open" : ""}`,
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  children: "Toggle"
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  }
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  ),
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- /* @__PURE__ */ M.jsx("p", { className: "label", children: fl(a.label) })
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+ /* @__PURE__ */ C.jsx("p", { className: "label", children: fl(a.label) })
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  ]
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  }
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  ),
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- a.onRefresh ? /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
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- /* @__PURE__ */ M.jsx(
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+ a.onRefresh ? /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
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+ /* @__PURE__ */ C.jsx(
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  "button",
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  {
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  className: "visibility",
@@ -2918,11 +2927,11 @@ function Ca(a) {
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  }
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  }
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  ),
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- /* @__PURE__ */ M.jsx("button", { className: "refresh", onClick: a.onRefresh }),
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- /* @__PURE__ */ M.jsx("button", { className: "remove", onClick: r })
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+ /* @__PURE__ */ C.jsx("button", { className: "refresh", onClick: a.onRefresh }),
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+ /* @__PURE__ */ C.jsx("button", { className: "remove", onClick: r })
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  ] }) : null,
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  a.button,
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- /* @__PURE__ */ M.jsx("div", { className: e ? "open" : "", children: /* @__PURE__ */ M.jsx("div", { children: a.children }) }, Math.random())
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+ /* @__PURE__ */ C.jsx("div", { className: e ? "open" : "", children: /* @__PURE__ */ C.jsx("div", { children: a.children }) }, Math.random())
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  ] });
2927
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4126
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4118
- value: Mx
4127
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4119
4128
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4120
4129
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4121
4130
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4177
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4169
4178
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4170
4179
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4171
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4180
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4172
4181
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4182
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4174
4183
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4288
4297
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4289
4298
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4299
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4291
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4300
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4292
4301
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4293
4302
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4294
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4303
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4295
4304
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4305
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4297
4306
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4385
4394
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4386
4395
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4387
4396
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4388
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4397
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4389
4398
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4390
4399
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4391
4400
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4410
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4411
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4412
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4404
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4413
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4414
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4415
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4407
4416
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4567
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4568
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4569
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4571
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4563
4572
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4564
4573
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4577
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4578
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4579
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4571
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4572
4581
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4573
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4582
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4574
4583
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4575
4584
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4576
4585
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4613
4622
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4623
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4624
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4616
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4617
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4625
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4626
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4627
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4628
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4629
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4630
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4625
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4631
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4635
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4636
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4637
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4642
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4646
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4654
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4660
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4661
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4662
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4667
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4668
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4660
4669
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4661
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4670
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4671
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4663
4672
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4664
4673
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4679
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4680
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4681
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4683
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4684
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4685
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4702
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4703
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4704
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4700
4709
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4710
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4714
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4715
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4716
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4708
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4718
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4719
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4720
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4729
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4730
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4722
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4732
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4733
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4734
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4738
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4739
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4740
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4732
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4742
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4734
4743
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4735
4744
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4752
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4753
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4754
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4756
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4748
4757
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4749
4758
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4757
4766
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4767
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4759
4768
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4760
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4769
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4772
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4764
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4774
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4775
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4776
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4780
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4781
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4782
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4774
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4786
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4788
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4789
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4790
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4793
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4798
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4799
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4800
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4826
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4818
4827
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4819
4828
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4820
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4830
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4822
4831
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4823
4832
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4848
4857
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4849
4858
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4850
4859
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4851
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4860
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4852
4861
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4853
4862
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4854
4863
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4864
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4856
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4865
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4857
4866
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4858
4867
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4859
4868
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4885
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4877
4886
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4878
4887
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4879
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4888
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4889
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4881
4890
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4882
4891
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4883
4892
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4912
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4913
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4905
4914
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4906
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4915
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4907
4916
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4908
4917
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4909
4918
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@@ -4924,7 +4933,7 @@ class _e extends qa {
4924
4933
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4925
4934
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4926
4935
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4927
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4936
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4928
4937
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4929
4938
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4930
4939
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4966
4975
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4967
4976
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4968
4977
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4969
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4978
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4970
4979
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4971
4980
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4972
4981
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5066
5075
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5067
5076
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5068
5077
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5069
- return /* @__PURE__ */ M.jsx(
5078
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5070
5079
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5071
5080
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5072
5081
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5190
5199
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5191
5200
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5192
5201
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5193
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5202
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5194
5203
  class Yt {
5195
5204
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5196
5205
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@@ -5574,9 +5583,9 @@ function fT() {
5574
5583
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5575
5584
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5576
5585
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5577
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5586
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5578
5587
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5579
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5588
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5580
5589
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5581
5590
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5582
5591
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7868
7877
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7869
7878
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7870
7879
  multiplyMatrices(e, t) {
7871
- const s = e.elements, i = t.elements, n = this.elements, r = s[0], o = s[4], l = s[8], c = s[12], h = s[1], u = s[5], d = s[9], p = s[13], f = s[2], m = s[6], y = s[10], g = s[14], x = s[3], _ = s[7], b = s[11], T = s[15], E = i[0], v = i[4], A = i[8], N = i[12], k = i[1], H = i[5], W = i[9], $ = i[13], q = i[2], X = i[6], Ee = i[10], de = i[14], ye = i[3], se = i[7], Me = i[11], Ge = i[15];
7872
- return n[0] = r * E + o * k + l * q + c * ye, n[4] = r * v + o * H + l * X + c * se, n[8] = r * A + o * W + l * Ee + c * Me, n[12] = r * N + o * $ + l * de + c * Ge, n[1] = h * E + u * k + d * q + p * ye, n[5] = h * v + u * H + d * X + p * se, n[9] = h * A + u * W + d * Ee + p * Me, n[13] = h * N + u * $ + d * de + p * Ge, n[2] = f * E + m * k + y * q + g * ye, n[6] = f * v + m * H + y * X + g * se, n[10] = f * A + m * W + y * Ee + g * Me, n[14] = f * N + m * $ + y * de + g * Ge, n[3] = x * E + _ * k + b * q + T * ye, n[7] = x * v + _ * H + b * X + T * se, n[11] = x * A + _ * W + b * Ee + T * Me, n[15] = x * N + _ * $ + b * de + T * Ge, this;
7880
+ const s = e.elements, i = t.elements, n = this.elements, r = s[0], o = s[4], l = s[8], c = s[12], h = s[1], u = s[5], d = s[9], p = s[13], f = s[2], m = s[6], y = s[10], g = s[14], x = s[3], _ = s[7], b = s[11], T = s[15], E = i[0], v = i[4], A = i[8], N = i[12], k = i[1], H = i[5], W = i[9], $ = i[13], q = i[2], X = i[6], Ee = i[10], de = i[14], ye = i[3], se = i[7], Ce = i[11], Ge = i[15];
7881
+ return n[0] = r * E + o * k + l * q + c * ye, n[4] = r * v + o * H + l * X + c * se, n[8] = r * A + o * W + l * Ee + c * Ce, n[12] = r * N + o * $ + l * de + c * Ge, n[1] = h * E + u * k + d * q + p * ye, n[5] = h * v + u * H + d * X + p * se, n[9] = h * A + u * W + d * Ee + p * Ce, n[13] = h * N + u * $ + d * de + p * Ge, n[2] = f * E + m * k + y * q + g * ye, n[6] = f * v + m * H + y * X + g * se, n[10] = f * A + m * W + y * Ee + g * Ce, n[14] = f * N + m * $ + y * de + g * Ge, n[3] = x * E + _ * k + b * q + T * ye, n[7] = x * v + _ * H + b * X + T * se, n[11] = x * A + _ * W + b * Ee + T * Ce, n[15] = x * N + _ * $ + b * de + T * Ge, this;
7873
7882
  }
7874
7883
  /**
7875
7884
  * Multiplies every component of the matrix by the given scalar.
@@ -9385,11 +9394,11 @@ const xT = (a) => Ga(a), Hu = (a) => Ga(a), El = (...a) => Ga(a);
9385
9394
  function Yg(a, e = !1) {
9386
9395
  const t = [];
9387
9396
  a.isNode === !0 && (t.push(a.id), a = a.getSelf());
9388
- for (const { property: s, childNode: i } of Ml(a))
9397
+ for (const { property: s, childNode: i } of Cl(a))
9389
9398
  t.push(Ga(s.slice(0, -4)), i.getCacheKey(e));
9390
9399
  return Ga(t);
9391
9400
  }
9392
- function* Ml(a, e = !1) {
9401
+ function* Cl(a, e = !1) {
9393
9402
  for (const t in a) {
9394
9403
  if (t.startsWith("_") === !0) continue;
9395
9404
  const s = a[t];
@@ -9418,7 +9427,7 @@ const _T = /* @__PURE__ */ new Map([
9418
9427
  function bT(a) {
9419
9428
  return _T.get(a);
9420
9429
  }
9421
- function Cl(a) {
9430
+ function Ml(a) {
9422
9431
  if (a == null) return null;
9423
9432
  const e = typeof a;
9424
9433
  return a.isNode === !0 ? "node" : e === "number" ? "float" : e === "boolean" ? "bool" : e === "string" ? "string" : e === "function" ? "shader" : a.isVector2 === !0 ? "vec2" : a.isVector3 === !0 ? "vec3" : a.isVector4 === !0 ? "vec4" : a.isMatrix2 === !0 ? "mat2" : a.isMatrix3 === !0 ? "mat3" : a.isMatrix4 === !0 ? "mat4" : a.isColor === !0 ? "color" : a instanceof ArrayBuffer ? "ArrayBuffer" : null;
@@ -9726,7 +9735,7 @@ class ET {
9726
9735
  }
9727
9736
  }
9728
9737
  const Xi = [];
9729
- class MT {
9738
+ class CT {
9730
9739
  /**
9731
9740
  * Constructs a new render object management component.
9732
9741
  *
@@ -9845,7 +9854,7 @@ const ds = {
9845
9854
  INDEX: 2,
9846
9855
  STORAGE: 3,
9847
9856
  INDIRECT: 4
9848
- }, Oi = 16, CT = 211, AT = 212;
9857
+ }, Oi = 16, MT = 211, AT = 212;
9849
9858
  class RT extends Wi {
9850
9859
  /**
9851
9860
  * Constructs a new attribute management component.
@@ -11035,7 +11044,7 @@ function sy(a) {
11035
11044
  s.push(i.id);
11036
11045
  return Hu(s);
11037
11046
  }
11038
- let Mn = class {
11047
+ let Cn = class {
11039
11048
  /**
11040
11049
  * Adds the given event listener to the given event type.
11041
11050
  *
@@ -11364,7 +11373,7 @@ class $T {
11364
11373
  }
11365
11374
  let WT = 0;
11366
11375
  const Lp = /* @__PURE__ */ new R(), zn = /* @__PURE__ */ new Br(), Xs = /* @__PURE__ */ new Le(), po = /* @__PURE__ */ new R(), jr = /* @__PURE__ */ new R(), jT = /* @__PURE__ */ new R(), qT = /* @__PURE__ */ new Br(), Up = /* @__PURE__ */ new R(1, 0, 0), kp = /* @__PURE__ */ new R(0, 1, 0), zp = /* @__PURE__ */ new R(0, 0, 1), Gp = { type: "added" }, YT = { type: "removed" }, Gn = { type: "childadded", child: null }, wc = { type: "childremoved", child: null };
11367
- class pt extends Mn {
11376
+ class pt extends Cn {
11368
11377
  /**
11369
11378
  * Constructs a new 3D object.
11370
11379
  */
@@ -12237,8 +12246,8 @@ function Ec(a) {
12237
12246
  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
12238
12247
  }
12239
12248
  let eS = 0;
12240
- const Mc = /* @__PURE__ */ new R();
12241
- class Mt extends Mn {
12249
+ const Cc = /* @__PURE__ */ new R();
12250
+ class Ct extends Cn {
12242
12251
  /**
12243
12252
  * Constructs a new texture.
12244
12253
  *
@@ -12253,26 +12262,26 @@ class Mt extends Mn {
12253
12262
  * @param {number} [anisotropy=Texture.DEFAULT_ANISOTROPY] - The anisotropy value.
12254
12263
  * @param {string} [colorSpace=NoColorSpace] - The color space.
12255
12264
  */
12256
- constructor(e = Mt.DEFAULT_IMAGE, t = Mt.DEFAULT_MAPPING, s = Li, i = Li, n = ns, r = oi, o = us, l = Ot, c = Mt.DEFAULT_ANISOTROPY, h = pi) {
12265
+ constructor(e = Ct.DEFAULT_IMAGE, t = Ct.DEFAULT_MAPPING, s = Li, i = Li, n = ns, r = oi, o = us, l = Ot, c = Ct.DEFAULT_ANISOTROPY, h = pi) {
12257
12266
  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: eS++ }), this.uuid = ni(), this.name = "", this.source = new ju(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = s, this.wrapT = i, this.magFilter = n, this.minFilter = r, this.anisotropy = c, this.format = o, this.internalFormat = null, this.type = l, this.offset = new he(0, 0), this.repeat = new he(1, 1), this.center = new he(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Yt(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(e && e.depth && e.depth > 1), this.pmremVersion = 0;
12258
12267
  }
12259
12268
  /**
12260
12269
  * The width of the texture in pixels.
12261
12270
  */
12262
12271
  get width() {
12263
- return this.source.getSize(Mc).x;
12272
+ return this.source.getSize(Cc).x;
12264
12273
  }
12265
12274
  /**
12266
12275
  * The height of the texture in pixels.
12267
12276
  */
12268
12277
  get height() {
12269
- return this.source.getSize(Mc).y;
12278
+ return this.source.getSize(Cc).y;
12270
12279
  }
12271
12280
  /**
12272
12281
  * The depth of the texture in pixels.
12273
12282
  */
12274
12283
  get depth() {
12275
- return this.source.getSize(Mc).z;
12284
+ return this.source.getSize(Cc).z;
12276
12285
  }
12277
12286
  /**
12278
12287
  * The image object holding the texture data.
@@ -12451,10 +12460,10 @@ class Mt extends Mn {
12451
12460
  e === !0 && this.pmremVersion++;
12452
12461
  }
12453
12462
  }
12454
- Mt.DEFAULT_IMAGE = null;
12455
- Mt.DEFAULT_MAPPING = Ou;
12456
- Mt.DEFAULT_ANISOTROPY = 1;
12457
- class $s extends Mt {
12463
+ Ct.DEFAULT_IMAGE = null;
12464
+ Ct.DEFAULT_MAPPING = Ou;
12465
+ Ct.DEFAULT_ANISOTROPY = 1;
12466
+ class $s extends Ct {
12458
12467
  /**
12459
12468
  * Constructs a new depth texture.
12460
12469
  *
@@ -12683,7 +12692,7 @@ const fo = {
12683
12692
  generate: "analyze"
12684
12693
  };
12685
12694
  let rS = 0;
12686
- class re extends Mn {
12695
+ class re extends Cn {
12687
12696
  static get type() {
12688
12697
  return "Node";
12689
12698
  }
@@ -12800,7 +12809,7 @@ class re extends Mn {
12800
12809
  * @yields {Node} A child node.
12801
12810
  */
12802
12811
  *getChildren() {
12803
- for (const { childNode: e } of Ml(this))
12812
+ for (const { childNode: e } of Cl(this))
12804
12813
  yield e;
12805
12814
  }
12806
12815
  /**
@@ -13066,7 +13075,7 @@ class re extends Mn {
13066
13075
  * @return {Array<Object>} An iterable list of serialized child objects as JSON.
13067
13076
  */
13068
13077
  getSerializeChildren() {
13069
- return Ml(this);
13078
+ return Cl(this);
13070
13079
  }
13071
13080
  /**
13072
13081
  * Serializes the node to JSON.
@@ -13427,7 +13436,7 @@ class Yu extends re {
13427
13436
  super(t), this.isInputNode = !0, this.value = e, this.precision = null;
13428
13437
  }
13429
13438
  getNodeType() {
13430
- return this.nodeType === null ? Cl(this.value) : this.nodeType;
13439
+ return this.nodeType === null ? Ml(this.value) : this.nodeType;
13431
13440
  }
13432
13441
  /**
13433
13442
  * Returns the input type of the node which is by default the node type. Derived modules
@@ -13454,7 +13463,7 @@ class Yu extends re {
13454
13463
  return this.precision = e, this;
13455
13464
  }
13456
13465
  serialize(e) {
13457
- super.serialize(e), e.value = this.value, this.value && this.value.toArray && (e.value = this.value.toArray()), e.valueType = Cl(this.value), e.nodeType = this.nodeType, e.valueType === "ArrayBuffer" && (e.value = TT(e.value)), e.precision = this.precision;
13466
+ super.serialize(e), e.value = this.value, this.value && this.value.toArray && (e.value = this.value.toArray()), e.valueType = Ml(this.value), e.nodeType = this.nodeType, e.valueType === "ArrayBuffer" && (e.value = TT(e.value)), e.precision = this.precision;
13458
13467
  }
13459
13468
  deserialize(e) {
13460
13469
  super.deserialize(e), this.nodeType = e.nodeType, this.value = Array.isArray(e.value) ? Xg(e.valueType, ...e.value) : e.value, this.precision = e.precision || null, this.value && this.value.fromArray && (this.value = this.value.fromArray(e.value));
@@ -13560,11 +13569,11 @@ const ny = (a) => a.replace(/r|s/g, "x").replace(/g|t/g, "y").replace(/b|p/g, "z
13560
13569
  set(a, e, t, s) {
13561
13570
  return typeof e == "string" && a[e] === void 0 && (/^[xyzwrgbastpq]{1,4}$/.test(e) === !0 || e === "width" || e === "height" || e === "depth" || /^\d+$/.test(e) === !0) ? (s[e].assign(t), !0) : Reflect.set(a, e, t, s);
13562
13571
  }
13563
- }, Cc = /* @__PURE__ */ new WeakMap(), qp = /* @__PURE__ */ new WeakMap(), uS = function(a, e = null) {
13564
- const t = Cl(a);
13572
+ }, Mc = /* @__PURE__ */ new WeakMap(), qp = /* @__PURE__ */ new WeakMap(), uS = function(a, e = null) {
13573
+ const t = Ml(a);
13565
13574
  if (t === "node") {
13566
- let s = Cc.get(a);
13567
- return s === void 0 && (s = new Proxy(a, ry), Cc.set(a, s), Cc.set(s, s)), s;
13575
+ let s = Mc.get(a);
13576
+ return s === void 0 && (s = new Proxy(a, ry), Mc.set(a, s), Mc.set(s, s)), s;
13568
13577
  } else {
13569
13578
  if (e === null && (t === "float" || t === "boolean") || t && t !== "shader" && t !== "string")
13570
13579
  return U(fu(a, e));
@@ -13717,7 +13726,7 @@ function ly(a) {
13717
13726
  return Nr && Nr.add(a), a;
13718
13727
  }
13719
13728
  D("toStack", ly);
13720
- const wS = new at("color"), O = new at("float", $l.float), ze = new at("int", $l.ints), ES = new at("uint", $l.uint), Qu = new at("bool", $l.bool), V = new at("vec2"), ei = new at("ivec2"), MS = new at("uvec2"), CS = new at("bvec2"), B = new at("vec3"), AS = new at("ivec3"), RS = new at("uvec3"), NS = new at("bvec3"), ne = new at("vec4"), PS = new at("ivec4"), FS = new at("uvec4"), DS = new at("bvec4"), Ju = new at("mat2"), It = new at("mat3"), Tr = new at("mat4");
13729
+ const wS = new at("color"), O = new at("float", $l.float), ze = new at("int", $l.ints), ES = new at("uint", $l.uint), Qu = new at("bool", $l.bool), V = new at("vec2"), ei = new at("ivec2"), CS = new at("uvec2"), MS = new at("bvec2"), B = new at("vec3"), AS = new at("ivec3"), RS = new at("uvec3"), NS = new at("bvec3"), ne = new at("vec4"), PS = new at("ivec4"), FS = new at("uvec4"), DS = new at("bvec4"), Ju = new at("mat2"), It = new at("mat3"), Tr = new at("mat4");
13721
13730
  D("toColor", wS);
13722
13731
  D("toFloat", O);
13723
13732
  D("toInt", ze);
@@ -13725,8 +13734,8 @@ D("toUint", ES);
13725
13734
  D("toBool", Qu);
13726
13735
  D("toVec2", V);
13727
13736
  D("toIVec2", ei);
13728
- D("toUVec2", MS);
13729
- D("toBVec2", CS);
13737
+ D("toUVec2", CS);
13738
+ D("toBVec2", MS);
13730
13739
  D("toVec3", B);
13731
13740
  D("toIVec3", AS);
13732
13741
  D("toUVec3", RS);
@@ -14177,7 +14186,7 @@ D("decrement", lv);
14177
14186
  const cv = (a, e) => (console.warn('THREE.TSL: "remainder()" is deprecated. Use "mod( int( ... ) )" instead.'), jl(a, e)), hv = (a, e) => (console.warn('THREE.TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.'), jl(ze(a), ze(e)));
14178
14187
  D("remainder", cv);
14179
14188
  D("modInt", hv);
14180
- class C extends rt {
14189
+ class M extends rt {
14181
14190
  static get type() {
14182
14191
  return "MathNode";
14183
14192
  }
@@ -14190,10 +14199,10 @@ class C extends rt {
14190
14199
  * @param {?Node} [cNode=null] - The third input.
14191
14200
  */
14192
14201
  constructor(e, t, s = null, i = null) {
14193
- if (super(), (e === C.MAX || e === C.MIN) && arguments.length > 3) {
14194
- let n = new C(e, t, s);
14202
+ if (super(), (e === M.MAX || e === M.MIN) && arguments.length > 3) {
14203
+ let n = new M(e, t, s);
14195
14204
  for (let r = 2; r < arguments.length - 1; r++)
14196
- n = new C(e, n, arguments[r]);
14205
+ n = new M(e, n, arguments[r]);
14197
14206
  t = n, s = arguments[arguments.length - 1], i = null;
14198
14207
  }
14199
14208
  this.method = e, this.aNode = t, this.bNode = s, this.cNode = i, this.isMathNode = !0;
@@ -14216,18 +14225,18 @@ class C extends rt {
14216
14225
  */
14217
14226
  getNodeType(e) {
14218
14227
  const t = this.method;
14219
- return t === C.LENGTH || t === C.DISTANCE || t === C.DOT ? "float" : t === C.CROSS ? "vec3" : t === C.ALL || t === C.ANY ? "bool" : t === C.EQUALS ? e.changeComponentType(this.aNode.getNodeType(e), "bool") : this.getInputType(e);
14228
+ return t === M.LENGTH || t === M.DISTANCE || t === M.DOT ? "float" : t === M.CROSS ? "vec3" : t === M.ALL || t === M.ANY ? "bool" : t === M.EQUALS ? e.changeComponentType(this.aNode.getNodeType(e), "bool") : this.getInputType(e);
14220
14229
  }
14221
14230
  setup(e) {
14222
14231
  const { aNode: t, bNode: s, method: i } = this;
14223
14232
  let n = null;
14224
- if (i === C.ONE_MINUS)
14233
+ if (i === M.ONE_MINUS)
14225
14234
  n = Ft(1, t);
14226
- else if (i === C.RECIPROCAL)
14235
+ else if (i === M.RECIPROCAL)
14227
14236
  n = Ws(1, t);
14228
- else if (i === C.DIFFERENCE)
14237
+ else if (i === M.DIFFERENCE)
14229
14238
  n = cs(Ft(t, s));
14230
- else if (i === C.TRANSFORM_DIRECTION) {
14239
+ else if (i === M.TRANSFORM_DIRECTION) {
14231
14240
  let r = t, o = s;
14232
14241
  e.isMatrix(r.getNodeType(e)) ? o = ne(B(o), 0) : r = ne(B(r), 0);
14233
14242
  const l = fe(r, o).xyz;
@@ -14240,28 +14249,28 @@ class C extends rt {
14240
14249
  return super.generate(e, t);
14241
14250
  let i = this.method;
14242
14251
  const n = this.getNodeType(e), r = this.getInputType(e), o = this.aNode, l = this.bNode, c = this.cNode, h = e.renderer.coordinateSystem;
14243
- if (i === C.NEGATE)
14252
+ if (i === M.NEGATE)
14244
14253
  return e.format("( - " + o.build(e, r) + " )", n, t);
14245
14254
  {
14246
14255
  const u = [];
14247
- return i === C.CROSS ? u.push(
14256
+ return i === M.CROSS ? u.push(
14248
14257
  o.build(e, n),
14249
14258
  l.build(e, n)
14250
- ) : h === Ht && i === C.STEP ? u.push(
14259
+ ) : h === Ht && i === M.STEP ? u.push(
14251
14260
  o.build(e, e.getTypeLength(o.getNodeType(e)) === 1 ? "float" : r),
14252
14261
  l.build(e, r)
14253
- ) : h === Ht && (i === C.MIN || i === C.MAX) ? u.push(
14262
+ ) : h === Ht && (i === M.MIN || i === M.MAX) ? u.push(
14254
14263
  o.build(e, r),
14255
14264
  l.build(e, e.getTypeLength(l.getNodeType(e)) === 1 ? "float" : r)
14256
- ) : i === C.REFRACT ? u.push(
14265
+ ) : i === M.REFRACT ? u.push(
14257
14266
  o.build(e, r),
14258
14267
  l.build(e, r),
14259
14268
  c.build(e, "float")
14260
- ) : i === C.MIX ? u.push(
14269
+ ) : i === M.MIX ? u.push(
14261
14270
  o.build(e, r),
14262
14271
  l.build(e, r),
14263
14272
  c.build(e, e.getTypeLength(c.getNodeType(e)) === 1 ? "float" : r)
14264
- ) : (h === Vi && i === C.ATAN && l !== null && (i = "atan2"), e.shaderStage !== "fragment" && (i === C.DFDX || i === C.DFDY) && (console.warn(`THREE.TSL: '${i}' is not supported in the ${e.shaderStage} stage.`), i = "/*" + i + "*/"), u.push(o.build(e, r)), l !== null && u.push(l.build(e, r)), c !== null && u.push(c.build(e, r))), e.format(`${e.getMethod(i, n)}( ${u.join(", ")} )`, n, t);
14273
+ ) : (h === Vi && i === M.ATAN && l !== null && (i = "atan2"), e.shaderStage !== "fragment" && (i === M.DFDX || i === M.DFDY) && (console.warn(`THREE.TSL: '${i}' is not supported in the ${e.shaderStage} stage.`), i = "/*" + i + "*/"), u.push(o.build(e, r)), l !== null && u.push(l.build(e, r)), c !== null && u.push(c.build(e, r))), e.format(`${e.getMethod(i, n)}( ${u.join(", ")} )`, n, t);
14265
14274
  }
14266
14275
  }
14267
14276
  serialize(e) {
@@ -14271,62 +14280,62 @@ class C extends rt {
14271
14280
  super.deserialize(e), this.method = e.method;
14272
14281
  }
14273
14282
  }
14274
- C.ALL = "all";
14275
- C.ANY = "any";
14276
- C.RADIANS = "radians";
14277
- C.DEGREES = "degrees";
14278
- C.EXP = "exp";
14279
- C.EXP2 = "exp2";
14280
- C.LOG = "log";
14281
- C.LOG2 = "log2";
14282
- C.SQRT = "sqrt";
14283
- C.INVERSE_SQRT = "inversesqrt";
14284
- C.FLOOR = "floor";
14285
- C.CEIL = "ceil";
14286
- C.NORMALIZE = "normalize";
14287
- C.FRACT = "fract";
14288
- C.SIN = "sin";
14289
- C.COS = "cos";
14290
- C.TAN = "tan";
14291
- C.ASIN = "asin";
14292
- C.ACOS = "acos";
14293
- C.ATAN = "atan";
14294
- C.ABS = "abs";
14295
- C.SIGN = "sign";
14296
- C.LENGTH = "length";
14297
- C.NEGATE = "negate";
14298
- C.ONE_MINUS = "oneMinus";
14299
- C.DFDX = "dFdx";
14300
- C.DFDY = "dFdy";
14301
- C.ROUND = "round";
14302
- C.RECIPROCAL = "reciprocal";
14303
- C.TRUNC = "trunc";
14304
- C.FWIDTH = "fwidth";
14305
- C.TRANSPOSE = "transpose";
14306
- C.BITCAST = "bitcast";
14307
- C.EQUALS = "equals";
14308
- C.MIN = "min";
14309
- C.MAX = "max";
14310
- C.STEP = "step";
14311
- C.REFLECT = "reflect";
14312
- C.DISTANCE = "distance";
14313
- C.DIFFERENCE = "difference";
14314
- C.DOT = "dot";
14315
- C.CROSS = "cross";
14316
- C.POW = "pow";
14317
- C.TRANSFORM_DIRECTION = "transformDirection";
14318
- C.MIX = "mix";
14319
- C.CLAMP = "clamp";
14320
- C.REFRACT = "refract";
14321
- C.SMOOTHSTEP = "smoothstep";
14322
- C.FACEFORWARD = "faceforward";
14323
- const uv = /* @__PURE__ */ O(1e-6), dv = /* @__PURE__ */ O(Math.PI), pv = /* @__PURE__ */ L(C, C.ALL).setParameterLength(1), fv = /* @__PURE__ */ L(C, C.ANY).setParameterLength(1), mv = /* @__PURE__ */ L(C, C.RADIANS).setParameterLength(1), gv = /* @__PURE__ */ L(C, C.DEGREES).setParameterLength(1), _y = /* @__PURE__ */ L(C, C.EXP).setParameterLength(1), Va = /* @__PURE__ */ L(C, C.EXP2).setParameterLength(1), by = /* @__PURE__ */ L(C, C.LOG).setParameterLength(1), hi = /* @__PURE__ */ L(C, C.LOG2).setParameterLength(1), id = /* @__PURE__ */ L(C, C.SQRT).setParameterLength(1), yv = /* @__PURE__ */ L(C, C.INVERSE_SQRT).setParameterLength(1), Tn = /* @__PURE__ */ L(C, C.FLOOR).setParameterLength(1), nd = /* @__PURE__ */ L(C, C.CEIL).setParameterLength(1), Ha = /* @__PURE__ */ L(C, C.NORMALIZE).setParameterLength(1), ji = /* @__PURE__ */ L(C, C.FRACT).setParameterLength(1), Es = /* @__PURE__ */ L(C, C.SIN).setParameterLength(1), Fi = /* @__PURE__ */ L(C, C.COS).setParameterLength(1), xv = /* @__PURE__ */ L(C, C.TAN).setParameterLength(1), _v = /* @__PURE__ */ L(C, C.ASIN).setParameterLength(1), Ty = /* @__PURE__ */ L(C, C.ACOS).setParameterLength(1), Sy = /* @__PURE__ */ L(C, C.ATAN).setParameterLength(1, 2), cs = /* @__PURE__ */ L(C, C.ABS).setParameterLength(1), Dl = /* @__PURE__ */ L(C, C.SIGN).setParameterLength(1), ui = /* @__PURE__ */ L(C, C.LENGTH).setParameterLength(1), bv = /* @__PURE__ */ L(C, C.NEGATE).setParameterLength(1), Tv = /* @__PURE__ */ L(C, C.ONE_MINUS).setParameterLength(1), vy = /* @__PURE__ */ L(C, C.DFDX).setParameterLength(1), wy = /* @__PURE__ */ L(C, C.DFDY).setParameterLength(1), Sv = /* @__PURE__ */ L(C, C.ROUND).setParameterLength(1), vv = /* @__PURE__ */ L(C, C.RECIPROCAL).setParameterLength(1), wv = /* @__PURE__ */ L(C, C.TRUNC).setParameterLength(1), Ev = /* @__PURE__ */ L(C, C.FWIDTH).setParameterLength(1), Mv = /* @__PURE__ */ L(C, C.TRANSPOSE).setParameterLength(1), Cv = (a, e) => (console.warn('THREE.TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"'), xy(a, e)), Pr = /* @__PURE__ */ L(C, C.MIN).setParameterLength(2, 1 / 0), Ct = /* @__PURE__ */ L(C, C.MAX).setParameterLength(2, 1 / 0), Ey = /* @__PURE__ */ L(C, C.STEP).setParameterLength(2), Av = /* @__PURE__ */ L(C, C.REFLECT).setParameterLength(2), Rv = /* @__PURE__ */ L(C, C.DISTANCE).setParameterLength(2), Nv = /* @__PURE__ */ L(C, C.DIFFERENCE).setParameterLength(2), rd = /* @__PURE__ */ L(C, C.DOT).setParameterLength(2), My = /* @__PURE__ */ L(C, C.CROSS).setParameterLength(2), ql = /* @__PURE__ */ L(C, C.POW).setParameterLength(2), Cy = /* @__PURE__ */ L(C, C.POW, 2).setParameterLength(1), Pv = /* @__PURE__ */ L(C, C.POW, 3).setParameterLength(1), Fv = /* @__PURE__ */ L(C, C.POW, 4).setParameterLength(1), Dv = /* @__PURE__ */ L(C, C.TRANSFORM_DIRECTION).setParameterLength(2), Ov = (a) => fe(Dl(a), ql(cs(a), 1 / 3)), Ay = (a) => rd(a, a), Ve = /* @__PURE__ */ L(C, C.MIX).setParameterLength(3), mi = (a, e = 0, t = 1) => U(new C(C.CLAMP, U(a), U(e), U(t))), Ry = (a) => mi(a), Ny = /* @__PURE__ */ L(C, C.REFRACT).setParameterLength(3), Hi = /* @__PURE__ */ L(C, C.SMOOTHSTEP).setParameterLength(3), Bv = /* @__PURE__ */ L(C, C.FACEFORWARD).setParameterLength(3), Iv = /* @__PURE__ */ I(([a]) => {
14283
+ M.ALL = "all";
14284
+ M.ANY = "any";
14285
+ M.RADIANS = "radians";
14286
+ M.DEGREES = "degrees";
14287
+ M.EXP = "exp";
14288
+ M.EXP2 = "exp2";
14289
+ M.LOG = "log";
14290
+ M.LOG2 = "log2";
14291
+ M.SQRT = "sqrt";
14292
+ M.INVERSE_SQRT = "inversesqrt";
14293
+ M.FLOOR = "floor";
14294
+ M.CEIL = "ceil";
14295
+ M.NORMALIZE = "normalize";
14296
+ M.FRACT = "fract";
14297
+ M.SIN = "sin";
14298
+ M.COS = "cos";
14299
+ M.TAN = "tan";
14300
+ M.ASIN = "asin";
14301
+ M.ACOS = "acos";
14302
+ M.ATAN = "atan";
14303
+ M.ABS = "abs";
14304
+ M.SIGN = "sign";
14305
+ M.LENGTH = "length";
14306
+ M.NEGATE = "negate";
14307
+ M.ONE_MINUS = "oneMinus";
14308
+ M.DFDX = "dFdx";
14309
+ M.DFDY = "dFdy";
14310
+ M.ROUND = "round";
14311
+ M.RECIPROCAL = "reciprocal";
14312
+ M.TRUNC = "trunc";
14313
+ M.FWIDTH = "fwidth";
14314
+ M.TRANSPOSE = "transpose";
14315
+ M.BITCAST = "bitcast";
14316
+ M.EQUALS = "equals";
14317
+ M.MIN = "min";
14318
+ M.MAX = "max";
14319
+ M.STEP = "step";
14320
+ M.REFLECT = "reflect";
14321
+ M.DISTANCE = "distance";
14322
+ M.DIFFERENCE = "difference";
14323
+ M.DOT = "dot";
14324
+ M.CROSS = "cross";
14325
+ M.POW = "pow";
14326
+ M.TRANSFORM_DIRECTION = "transformDirection";
14327
+ M.MIX = "mix";
14328
+ M.CLAMP = "clamp";
14329
+ M.REFRACT = "refract";
14330
+ M.SMOOTHSTEP = "smoothstep";
14331
+ M.FACEFORWARD = "faceforward";
14332
+ const uv = /* @__PURE__ */ O(1e-6), dv = /* @__PURE__ */ O(Math.PI), pv = /* @__PURE__ */ L(M, M.ALL).setParameterLength(1), fv = /* @__PURE__ */ L(M, M.ANY).setParameterLength(1), mv = /* @__PURE__ */ L(M, M.RADIANS).setParameterLength(1), gv = /* @__PURE__ */ L(M, M.DEGREES).setParameterLength(1), _y = /* @__PURE__ */ L(M, M.EXP).setParameterLength(1), Va = /* @__PURE__ */ L(M, M.EXP2).setParameterLength(1), by = /* @__PURE__ */ L(M, M.LOG).setParameterLength(1), hi = /* @__PURE__ */ L(M, M.LOG2).setParameterLength(1), id = /* @__PURE__ */ L(M, M.SQRT).setParameterLength(1), yv = /* @__PURE__ */ L(M, M.INVERSE_SQRT).setParameterLength(1), Tn = /* @__PURE__ */ L(M, M.FLOOR).setParameterLength(1), nd = /* @__PURE__ */ L(M, M.CEIL).setParameterLength(1), Ha = /* @__PURE__ */ L(M, M.NORMALIZE).setParameterLength(1), ji = /* @__PURE__ */ L(M, M.FRACT).setParameterLength(1), Es = /* @__PURE__ */ L(M, M.SIN).setParameterLength(1), Fi = /* @__PURE__ */ L(M, M.COS).setParameterLength(1), xv = /* @__PURE__ */ L(M, M.TAN).setParameterLength(1), _v = /* @__PURE__ */ L(M, M.ASIN).setParameterLength(1), Ty = /* @__PURE__ */ L(M, M.ACOS).setParameterLength(1), Sy = /* @__PURE__ */ L(M, M.ATAN).setParameterLength(1, 2), cs = /* @__PURE__ */ L(M, M.ABS).setParameterLength(1), Dl = /* @__PURE__ */ L(M, M.SIGN).setParameterLength(1), ui = /* @__PURE__ */ L(M, M.LENGTH).setParameterLength(1), bv = /* @__PURE__ */ L(M, M.NEGATE).setParameterLength(1), Tv = /* @__PURE__ */ L(M, M.ONE_MINUS).setParameterLength(1), vy = /* @__PURE__ */ L(M, M.DFDX).setParameterLength(1), wy = /* @__PURE__ */ L(M, M.DFDY).setParameterLength(1), Sv = /* @__PURE__ */ L(M, M.ROUND).setParameterLength(1), vv = /* @__PURE__ */ L(M, M.RECIPROCAL).setParameterLength(1), wv = /* @__PURE__ */ L(M, M.TRUNC).setParameterLength(1), Ev = /* @__PURE__ */ L(M, M.FWIDTH).setParameterLength(1), Cv = /* @__PURE__ */ L(M, M.TRANSPOSE).setParameterLength(1), Mv = (a, e) => (console.warn('THREE.TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"'), xy(a, e)), Pr = /* @__PURE__ */ L(M, M.MIN).setParameterLength(2, 1 / 0), Mt = /* @__PURE__ */ L(M, M.MAX).setParameterLength(2, 1 / 0), Ey = /* @__PURE__ */ L(M, M.STEP).setParameterLength(2), Av = /* @__PURE__ */ L(M, M.REFLECT).setParameterLength(2), Rv = /* @__PURE__ */ L(M, M.DISTANCE).setParameterLength(2), Nv = /* @__PURE__ */ L(M, M.DIFFERENCE).setParameterLength(2), rd = /* @__PURE__ */ L(M, M.DOT).setParameterLength(2), Cy = /* @__PURE__ */ L(M, M.CROSS).setParameterLength(2), ql = /* @__PURE__ */ L(M, M.POW).setParameterLength(2), My = /* @__PURE__ */ L(M, M.POW, 2).setParameterLength(1), Pv = /* @__PURE__ */ L(M, M.POW, 3).setParameterLength(1), Fv = /* @__PURE__ */ L(M, M.POW, 4).setParameterLength(1), Dv = /* @__PURE__ */ L(M, M.TRANSFORM_DIRECTION).setParameterLength(2), Ov = (a) => fe(Dl(a), ql(cs(a), 1 / 3)), Ay = (a) => rd(a, a), Ve = /* @__PURE__ */ L(M, M.MIX).setParameterLength(3), mi = (a, e = 0, t = 1) => U(new M(M.CLAMP, U(a), U(e), U(t))), Ry = (a) => mi(a), Ny = /* @__PURE__ */ L(M, M.REFRACT).setParameterLength(3), Hi = /* @__PURE__ */ L(M, M.SMOOTHSTEP).setParameterLength(3), Bv = /* @__PURE__ */ L(M, M.FACEFORWARD).setParameterLength(3), Iv = /* @__PURE__ */ I(([a]) => {
14324
14333
  const s = 43758.5453, i = rd(a.xy, V(12.9898, 78.233)), n = jl(i, dv);
14325
14334
  return ji(Es(n).mul(s));
14326
14335
  }), Lv = (a, e, t) => Ve(e, t, a), Uv = (a, e, t) => Hi(e, t, a), kv = (a, e) => (console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'), Sy(a, e));
14327
14336
  D("all", pv);
14328
14337
  D("any", fv);
14329
- D("equals", Cv);
14338
+ D("equals", Mv);
14330
14339
  D("radians", mv);
14331
14340
  D("degrees", gv);
14332
14341
  D("exp", _y);
@@ -14359,14 +14368,14 @@ D("trunc", wv);
14359
14368
  D("fwidth", Ev);
14360
14369
  D("atan2", kv);
14361
14370
  D("min", Pr);
14362
- D("max", Ct);
14371
+ D("max", Mt);
14363
14372
  D("step", Ey);
14364
14373
  D("reflect", Av);
14365
14374
  D("distance", Rv);
14366
14375
  D("dot", rd);
14367
- D("cross", My);
14376
+ D("cross", Cy);
14368
14377
  D("pow", ql);
14369
- D("pow2", Cy);
14378
+ D("pow2", My);
14370
14379
  D("pow3", Pv);
14371
14380
  D("pow4", Fv);
14372
14381
  D("transformDirection", Dv);
@@ -14378,7 +14387,7 @@ D("faceForward", Bv);
14378
14387
  D("difference", Nv);
14379
14388
  D("saturate", Ry);
14380
14389
  D("cbrt", Ov);
14381
- D("transpose", Mv);
14390
+ D("transpose", Cv);
14382
14391
  D("rand", Iv);
14383
14392
  class zv extends re {
14384
14393
  static get type() {
@@ -15939,7 +15948,7 @@ class ww extends re {
15939
15948
  return e.addFlowTab(), r;
15940
15949
  }
15941
15950
  }
15942
- const Cs = (...a) => U(new ww(br(a, "int"))).toStack(), Ew = () => Fr("break").toStack();
15951
+ const Ms = (...a) => U(new ww(br(a, "int"))).toStack(), Ew = () => Fr("break").toStack();
15943
15952
  class Qa {
15944
15953
  /**
15945
15954
  * Constructs a new bounding box.
@@ -16359,7 +16368,7 @@ function Nc(a, e, t, s, i) {
16359
16368
  }
16360
16369
  return !0;
16361
16370
  }
16362
- const Mw = /* @__PURE__ */ new Qa(), Xr = /* @__PURE__ */ new R(), Pc = /* @__PURE__ */ new R();
16371
+ const Cw = /* @__PURE__ */ new Qa(), Xr = /* @__PURE__ */ new R(), Pc = /* @__PURE__ */ new R();
16363
16372
  class Yl {
16364
16373
  /**
16365
16374
  * Constructs a new sphere.
@@ -16392,7 +16401,7 @@ class Yl {
16392
16401
  */
16393
16402
  setFromPoints(e, t) {
16394
16403
  const s = this.center;
16395
- t !== void 0 ? s.copy(t) : Mw.setFromPoints(e).getCenter(s);
16404
+ t !== void 0 ? s.copy(t) : Cw.setFromPoints(e).getCenter(s);
16396
16405
  let i = 0;
16397
16406
  for (let n = 0, r = e.length; n < r; n++)
16398
16407
  i = Math.max(i, s.distanceToSquared(e[n]));
@@ -16654,7 +16663,7 @@ Fe.SCALE = "scale";
16654
16663
  Fe.VIEW_POSITION = "viewPosition";
16655
16664
  Fe.DIRECTION = "direction";
16656
16665
  Fe.RADIUS = "radius";
16657
- const Cw = /* @__PURE__ */ L(Fe, Fe.POSITION).setParameterLength(1);
16666
+ const Mw = /* @__PURE__ */ L(Fe, Fe.POSITION).setParameterLength(1);
16658
16667
  class Ly extends Ka {
16659
16668
  static get type() {
16660
16669
  return "BufferNode";
@@ -16718,7 +16727,7 @@ class Rw extends Ly {
16718
16727
  * @param {?string} [elementType=null] - The data type of a buffer element.
16719
16728
  */
16720
16729
  constructor(e, t = null) {
16721
- super(null), this.array = e, this.elementType = t === null ? Cl(e[0]) : t, this.paddedType = this.getPaddedType(), this.updateType = ue.RENDER, this.isArrayBufferNode = !0;
16730
+ super(null), this.array = e, this.elementType = t === null ? Ml(e[0]) : t, this.paddedType = this.getPaddedType(), this.updateType = ue.RENDER, this.isArrayBufferNode = !0;
16722
16731
  }
16723
16732
  /**
16724
16733
  * This method is overwritten since the node type is inferred from the
@@ -17118,7 +17127,7 @@ class Ww extends re {
17118
17127
  return e.format(`${e.getMethod("textureDimensions")}( ${s}, ${i} )`, this.getNodeType(e), t);
17119
17128
  }
17120
17129
  }
17121
- const wr = /* @__PURE__ */ L(Ww).setParameterLength(1, 2), Wy = /* @__PURE__ */ new Mt();
17130
+ const wr = /* @__PURE__ */ L(Ww).setParameterLength(1, 2), Wy = /* @__PURE__ */ new Ct();
17122
17131
  class Lr extends Ka {
17123
17132
  static get type() {
17124
17133
  return "TextureNode";
@@ -17428,7 +17437,7 @@ const jw = /* @__PURE__ */ L(Lr).setParameterLength(1, 4).setName("texture"), be
17428
17437
  let i;
17429
17438
  return a && a.isTextureNode === !0 ? (i = U(a.clone()), i.referenceNode = a.getSelf(), e !== null && (i.uvNode = U(e)), t !== null && (i.levelNode = U(t)), s !== null && (i.biasNode = U(s))) : i = jw(a, e, t, s), i;
17430
17439
  }, vs = (...a) => be(...a).setSampler(!1);
17431
- class qw extends Mt {
17440
+ class qw extends Ct {
17432
17441
  /**
17433
17442
  * Constructs a new framebuffer texture.
17434
17443
  *
@@ -17741,7 +17750,7 @@ class Di {
17741
17750
  return new this.constructor().copy(this);
17742
17751
  }
17743
17752
  }
17744
- class Cn extends Mn {
17753
+ class Mn extends Cn {
17745
17754
  /**
17746
17755
  * Render target options.
17747
17756
  *
@@ -17788,7 +17797,7 @@ class Cn extends Mn {
17788
17797
  depth: 1,
17789
17798
  multiview: !1
17790
17799
  }, s), this.isRenderTarget = !0, this.width = e, this.height = t, this.depth = s.depth, this.scissor = new ge(0, 0, e, t), this.scissorTest = !1, this.viewport = new ge(0, 0, e, t);
17791
- const i = { width: e, height: t, depth: s.depth }, n = new Mt(i);
17800
+ const i = { width: e, height: t, depth: s.depth }, n = new Ct(i);
17792
17801
  this.textures = [];
17793
17802
  const r = s.count;
17794
17803
  for (let o = 0; o < r; o++)
@@ -17893,16 +17902,16 @@ new R();
17893
17902
  new R();
17894
17903
  new ge();
17895
17904
  new he();
17896
- const eE = new Cn();
17905
+ const eE = new Mn();
17897
17906
  vr.flipX();
17898
17907
  eE.depthTexture = new $s(1, 1);
17899
17908
  let tE = 0;
17900
- class qt extends Mn {
17909
+ class qt extends Cn {
17901
17910
  /**
17902
17911
  * Constructs a new material.
17903
17912
  */
17904
17913
  constructor() {
17905
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: tE++ }), this.uuid = ni(), this.name = "", this.type = "Material", this.blending = ai, this.side = ri, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = _l, this.blendDst = bl, this.blendEquation = Ms, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new we(0, 0, 0), this.blendAlpha = 0, this.depthFunc = Tl, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = du, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = hn, this.stencilZFail = hn, this.stencilZPass = hn, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
17914
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: tE++ }), this.uuid = ni(), this.name = "", this.type = "Material", this.blending = ai, this.side = ri, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = _l, this.blendDst = bl, this.blendEquation = Cs, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new we(0, 0, 0), this.blendAlpha = 0, this.depthFunc = Tl, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = du, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = hn, this.stencilZFail = hn, this.stencilZPass = hn, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
17906
17915
  }
17907
17916
  /**
17908
17917
  * Sets the alpha value to be used when running an alpha test. The material
@@ -18001,7 +18010,7 @@ class qt extends Mn {
18001
18010
  generator: "Material.toJSON"
18002
18011
  }
18003
18012
  };
18004
- s.uuid = this.uuid, s.type = this.type, this.name !== "" && (s.name = this.name), this.color && this.color.isColor && (s.color = this.color.getHex()), this.roughness !== void 0 && (s.roughness = this.roughness), this.metalness !== void 0 && (s.metalness = this.metalness), this.sheen !== void 0 && (s.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (s.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (s.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (s.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (s.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (s.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (s.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (s.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (s.shininess = this.shininess), this.clearcoat !== void 0 && (s.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (s.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (s.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (s.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (s.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, s.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (s.dispersion = this.dispersion), this.iridescence !== void 0 && (s.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (s.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (s.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (s.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (s.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (s.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (s.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (s.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (s.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (s.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (s.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (s.lightMap = this.lightMap.toJSON(e).uuid, s.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (s.aoMap = this.aoMap.toJSON(e).uuid, s.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (s.bumpMap = this.bumpMap.toJSON(e).uuid, s.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (s.normalMap = this.normalMap.toJSON(e).uuid, s.normalMapType = this.normalMapType, s.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (s.displacementMap = this.displacementMap.toJSON(e).uuid, s.displacementScale = this.displacementScale, s.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (s.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (s.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (s.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (s.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (s.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (s.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (s.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (s.combine = this.combine)), this.envMapRotation !== void 0 && (s.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (s.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (s.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (s.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (s.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (s.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (s.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (s.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (s.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (s.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (s.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (s.size = this.size), this.shadowSide !== null && (s.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (s.sizeAttenuation = this.sizeAttenuation), this.blending !== ai && (s.blending = this.blending), this.side !== ri && (s.side = this.side), this.vertexColors === !0 && (s.vertexColors = !0), this.opacity < 1 && (s.opacity = this.opacity), this.transparent === !0 && (s.transparent = !0), this.blendSrc !== _l && (s.blendSrc = this.blendSrc), this.blendDst !== bl && (s.blendDst = this.blendDst), this.blendEquation !== Ms && (s.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (s.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (s.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (s.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (s.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (s.blendAlpha = this.blendAlpha), this.depthFunc !== Tl && (s.depthFunc = this.depthFunc), this.depthTest === !1 && (s.depthTest = this.depthTest), this.depthWrite === !1 && (s.depthWrite = this.depthWrite), this.colorWrite === !1 && (s.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (s.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== du && (s.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (s.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (s.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== hn && (s.stencilFail = this.stencilFail), this.stencilZFail !== hn && (s.stencilZFail = this.stencilZFail), this.stencilZPass !== hn && (s.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (s.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (s.rotation = this.rotation), this.polygonOffset === !0 && (s.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (s.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (s.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (s.linewidth = this.linewidth), this.dashSize !== void 0 && (s.dashSize = this.dashSize), this.gapSize !== void 0 && (s.gapSize = this.gapSize), this.scale !== void 0 && (s.scale = this.scale), this.dithering === !0 && (s.dithering = !0), this.alphaTest > 0 && (s.alphaTest = this.alphaTest), this.alphaHash === !0 && (s.alphaHash = !0), this.alphaToCoverage === !0 && (s.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (s.premultipliedAlpha = !0), this.forceSinglePass === !0 && (s.forceSinglePass = !0), this.wireframe === !0 && (s.wireframe = !0), this.wireframeLinewidth > 1 && (s.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (s.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (s.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (s.flatShading = !0), this.visible === !1 && (s.visible = !1), this.toneMapped === !1 && (s.toneMapped = !1), this.fog === !1 && (s.fog = !1), Object.keys(this.userData).length > 0 && (s.userData = this.userData);
18013
+ s.uuid = this.uuid, s.type = this.type, this.name !== "" && (s.name = this.name), this.color && this.color.isColor && (s.color = this.color.getHex()), this.roughness !== void 0 && (s.roughness = this.roughness), this.metalness !== void 0 && (s.metalness = this.metalness), this.sheen !== void 0 && (s.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (s.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (s.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (s.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (s.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (s.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (s.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (s.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (s.shininess = this.shininess), this.clearcoat !== void 0 && (s.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (s.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (s.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (s.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (s.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, s.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (s.dispersion = this.dispersion), this.iridescence !== void 0 && (s.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (s.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (s.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (s.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (s.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (s.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (s.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (s.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (s.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (s.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (s.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (s.lightMap = this.lightMap.toJSON(e).uuid, s.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (s.aoMap = this.aoMap.toJSON(e).uuid, s.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (s.bumpMap = this.bumpMap.toJSON(e).uuid, s.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (s.normalMap = this.normalMap.toJSON(e).uuid, s.normalMapType = this.normalMapType, s.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (s.displacementMap = this.displacementMap.toJSON(e).uuid, s.displacementScale = this.displacementScale, s.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (s.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (s.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (s.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (s.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (s.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (s.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (s.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (s.combine = this.combine)), this.envMapRotation !== void 0 && (s.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (s.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (s.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (s.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (s.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (s.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (s.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (s.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (s.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (s.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (s.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (s.size = this.size), this.shadowSide !== null && (s.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (s.sizeAttenuation = this.sizeAttenuation), this.blending !== ai && (s.blending = this.blending), this.side !== ri && (s.side = this.side), this.vertexColors === !0 && (s.vertexColors = !0), this.opacity < 1 && (s.opacity = this.opacity), this.transparent === !0 && (s.transparent = !0), this.blendSrc !== _l && (s.blendSrc = this.blendSrc), this.blendDst !== bl && (s.blendDst = this.blendDst), this.blendEquation !== Cs && (s.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (s.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (s.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (s.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (s.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (s.blendAlpha = this.blendAlpha), this.depthFunc !== Tl && (s.depthFunc = this.depthFunc), this.depthTest === !1 && (s.depthTest = this.depthTest), this.depthWrite === !1 && (s.depthWrite = this.depthWrite), this.colorWrite === !1 && (s.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (s.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== du && (s.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (s.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (s.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== hn && (s.stencilFail = this.stencilFail), this.stencilZFail !== hn && (s.stencilZFail = this.stencilZFail), this.stencilZPass !== hn && (s.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (s.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (s.rotation = this.rotation), this.polygonOffset === !0 && (s.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (s.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (s.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (s.linewidth = this.linewidth), this.dashSize !== void 0 && (s.dashSize = this.dashSize), this.gapSize !== void 0 && (s.gapSize = this.gapSize), this.scale !== void 0 && (s.scale = this.scale), this.dithering === !0 && (s.dithering = !0), this.alphaTest > 0 && (s.alphaTest = this.alphaTest), this.alphaHash === !0 && (s.alphaHash = !0), this.alphaToCoverage === !0 && (s.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (s.premultipliedAlpha = !0), this.forceSinglePass === !0 && (s.forceSinglePass = !0), this.wireframe === !0 && (s.wireframe = !0), this.wireframeLinewidth > 1 && (s.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (s.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (s.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (s.flatShading = !0), this.visible === !1 && (s.visible = !1), this.toneMapped === !1 && (s.toneMapped = !1), this.fog === !1 && (s.fog = !1), Object.keys(this.userData).length > 0 && (s.userData = this.userData);
18005
18014
  function i(n) {
18006
18015
  const r = [];
18007
18016
  for (const o in n) {
@@ -18071,7 +18080,7 @@ const af = /* @__PURE__ */ new gs(), Oc = /* @__PURE__ */ new Le(), sE = /* @__P
18071
18080
  const t = e.environment !== null && a.envMap === null ? e.environmentRotation : a.envMapRotation;
18072
18081
  return t ? (af.copy(t), Oc.makeRotationFromEuler(af)) : Oc.identity(), Oc;
18073
18082
  }), iE = /* @__PURE__ */ Ye.negate().reflect(st), nE = /* @__PURE__ */ Ye.negate().refract(st, sE), rE = /* @__PURE__ */ iE.transformDirection(xi).toVar("reflectVector"), aE = /* @__PURE__ */ nE.transformDirection(xi).toVar("reflectVector");
18074
- class ec extends Mt {
18083
+ class ec extends Ct {
18075
18084
  /**
18076
18085
  * Constructs a new cube texture.
18077
18086
  *
@@ -18577,7 +18586,7 @@ F.POINT_SIZE = "size";
18577
18586
  F.DISPERSION = "dispersion";
18578
18587
  F.LIGHT_MAP = "light";
18579
18588
  F.AO = "ao";
18580
- const TE = /* @__PURE__ */ G(F, F.ALPHA_TEST), SE = /* @__PURE__ */ G(F, F.COLOR), vE = /* @__PURE__ */ G(F, F.SHININESS), wE = /* @__PURE__ */ G(F, F.EMISSIVE), t0 = /* @__PURE__ */ G(F, F.OPACITY), EE = /* @__PURE__ */ G(F, F.SPECULAR), hf = /* @__PURE__ */ G(F, F.SPECULAR_INTENSITY), ME = /* @__PURE__ */ G(F, F.SPECULAR_COLOR), hl = /* @__PURE__ */ G(F, F.SPECULAR_STRENGTH), Ic = /* @__PURE__ */ G(F, F.REFLECTIVITY), CE = /* @__PURE__ */ G(F, F.ROUGHNESS), AE = /* @__PURE__ */ G(F, F.METALNESS), RE = /* @__PURE__ */ G(F, F.NORMAL), NE = /* @__PURE__ */ G(F, F.CLEARCOAT), PE = /* @__PURE__ */ G(F, F.CLEARCOAT_ROUGHNESS), FE = /* @__PURE__ */ G(F, F.CLEARCOAT_NORMAL), DE = /* @__PURE__ */ G(F, F.ROTATION), OE = /* @__PURE__ */ G(F, F.SHEEN), BE = /* @__PURE__ */ G(F, F.SHEEN_ROUGHNESS), IE = /* @__PURE__ */ G(F, F.ANISOTROPY), LE = /* @__PURE__ */ G(F, F.IRIDESCENCE), UE = /* @__PURE__ */ G(F, F.IRIDESCENCE_IOR), kE = /* @__PURE__ */ G(F, F.IRIDESCENCE_THICKNESS), zE = /* @__PURE__ */ G(F, F.TRANSMISSION), GE = /* @__PURE__ */ G(F, F.THICKNESS), VE = /* @__PURE__ */ G(F, F.IOR), HE = /* @__PURE__ */ G(F, F.ATTENUATION_DISTANCE), $E = /* @__PURE__ */ G(F, F.ATTENUATION_COLOR), WE = /* @__PURE__ */ G(F, F.LINE_SCALE), jE = /* @__PURE__ */ G(F, F.LINE_DASH_SIZE), qE = /* @__PURE__ */ G(F, F.LINE_GAP_SIZE);
18589
+ const TE = /* @__PURE__ */ G(F, F.ALPHA_TEST), SE = /* @__PURE__ */ G(F, F.COLOR), vE = /* @__PURE__ */ G(F, F.SHININESS), wE = /* @__PURE__ */ G(F, F.EMISSIVE), t0 = /* @__PURE__ */ G(F, F.OPACITY), EE = /* @__PURE__ */ G(F, F.SPECULAR), hf = /* @__PURE__ */ G(F, F.SPECULAR_INTENSITY), CE = /* @__PURE__ */ G(F, F.SPECULAR_COLOR), hl = /* @__PURE__ */ G(F, F.SPECULAR_STRENGTH), Ic = /* @__PURE__ */ G(F, F.REFLECTIVITY), ME = /* @__PURE__ */ G(F, F.ROUGHNESS), AE = /* @__PURE__ */ G(F, F.METALNESS), RE = /* @__PURE__ */ G(F, F.NORMAL), NE = /* @__PURE__ */ G(F, F.CLEARCOAT), PE = /* @__PURE__ */ G(F, F.CLEARCOAT_ROUGHNESS), FE = /* @__PURE__ */ G(F, F.CLEARCOAT_NORMAL), DE = /* @__PURE__ */ G(F, F.ROTATION), OE = /* @__PURE__ */ G(F, F.SHEEN), BE = /* @__PURE__ */ G(F, F.SHEEN_ROUGHNESS), IE = /* @__PURE__ */ G(F, F.ANISOTROPY), LE = /* @__PURE__ */ G(F, F.IRIDESCENCE), UE = /* @__PURE__ */ G(F, F.IRIDESCENCE_IOR), kE = /* @__PURE__ */ G(F, F.IRIDESCENCE_THICKNESS), zE = /* @__PURE__ */ G(F, F.TRANSMISSION), GE = /* @__PURE__ */ G(F, F.THICKNESS), VE = /* @__PURE__ */ G(F, F.IOR), HE = /* @__PURE__ */ G(F, F.ATTENUATION_DISTANCE), $E = /* @__PURE__ */ G(F, F.ATTENUATION_COLOR), WE = /* @__PURE__ */ G(F, F.LINE_SCALE), jE = /* @__PURE__ */ G(F, F.LINE_DASH_SIZE), qE = /* @__PURE__ */ G(F, F.LINE_GAP_SIZE);
18581
18590
  F.LINE_WIDTH;
18582
18591
  const YE = /* @__PURE__ */ G(F, F.LINE_DASH_OFFSET), XE = /* @__PURE__ */ G(F, F.POINT_SIZE), ZE = /* @__PURE__ */ G(F, F.DISPERSION), s0 = /* @__PURE__ */ G(F, F.LIGHT_MAP), KE = /* @__PURE__ */ G(F, F.AO), Jr = /* @__PURE__ */ Q(new he()).onReference(function(a) {
18583
18592
  return a.material;
@@ -18627,7 +18636,7 @@ class JE extends ps {
18627
18636
  return e.meshPerAttribute = this.meshPerAttribute, e.isInstancedBufferAttribute = !0, e;
18628
18637
  }
18629
18638
  }
18630
- class eM extends re {
18639
+ class eC extends re {
18631
18640
  static get type() {
18632
18641
  return "InstanceNode";
18633
18642
  }
@@ -18688,7 +18697,7 @@ class eM extends re {
18688
18697
  this.instanceMatrix.usage !== hr && this.buffer !== null && this.instanceMatrix.version !== this.buffer.version && (this.buffer.version = this.instanceMatrix.version), this.instanceColor && this.instanceColor.usage !== hr && this.bufferColor !== null && this.instanceColor.version !== this.bufferColor.version && (this.bufferColor.version = this.instanceColor.version);
18689
18698
  }
18690
18699
  }
18691
- class tM extends eM {
18700
+ class tC extends eC {
18692
18701
  static get type() {
18693
18702
  return "InstancedMeshNode";
18694
18703
  }
@@ -18702,8 +18711,8 @@ class tM extends eM {
18702
18711
  super(t, s, i), this.instancedMesh = e;
18703
18712
  }
18704
18713
  }
18705
- const sM = /* @__PURE__ */ L(tM).setParameterLength(1);
18706
- class iM extends re {
18714
+ const sC = /* @__PURE__ */ L(tC).setParameterLength(1);
18715
+ class iC extends re {
18707
18716
  static get type() {
18708
18717
  return "BatchNode";
18709
18718
  }
@@ -18758,8 +18767,8 @@ class iM extends re {
18758
18767
  js.assign(p), e.hasGeometryAttribute("tangent") && yd.mulAssign(u);
18759
18768
  }
18760
18769
  }
18761
- const nM = /* @__PURE__ */ L(iM).setParameterLength(1), uf = /* @__PURE__ */ new WeakMap();
18762
- class rM extends re {
18770
+ const nC = /* @__PURE__ */ L(iC).setParameterLength(1), uf = /* @__PURE__ */ new WeakMap();
18771
+ class rC extends re {
18763
18772
  static get type() {
18764
18773
  return "SkinningNode";
18765
18774
  }
@@ -18861,8 +18870,8 @@ class rM extends re {
18861
18870
  uf.get(t) !== e.frameId && (uf.set(t, e.frameId), this.previousBoneMatricesNode !== null && t.previousBoneMatrices.set(t.boneMatrices), t.update());
18862
18871
  }
18863
18872
  }
18864
- const aM = (a) => U(new rM(a));
18865
- class oM extends Mt {
18873
+ const aC = (a) => U(new rC(a));
18874
+ class oC extends Ct {
18866
18875
  /**
18867
18876
  * Constructs a new data array texture.
18868
18877
  *
@@ -18897,7 +18906,7 @@ const Lc = /* @__PURE__ */ new WeakMap(), Kt = /* @__PURE__ */ new ge(), df = /*
18897
18906
  const r = ze(bw).mul(t).add(n), o = r.div(s), l = r.sub(o.mul(s));
18898
18907
  return vs(a, ei(l, o)).depth(i).xyz.mul(e);
18899
18908
  });
18900
- function lM(a) {
18909
+ function lC(a) {
18901
18910
  const e = a.morphAttributes.position !== void 0, t = a.morphAttributes.normal !== void 0, s = a.morphAttributes.color !== void 0, i = a.morphAttributes.position || a.morphAttributes.normal || a.morphAttributes.color, n = i !== void 0 ? i.length : 0;
18902
18911
  let r = Lc.get(a);
18903
18912
  if (r === void 0 || r.count !== n) {
@@ -18911,7 +18920,7 @@ function lM(a) {
18911
18920
  let u = a.attributes.position.count * h, d = 1;
18912
18921
  const p = 4096;
18913
18922
  u > p && (d = Math.ceil(u / p), u = p);
18914
- const f = new Float32Array(u * d * 4 * n), m = new oM(f, u, d, n);
18923
+ const f = new Float32Array(u * d * 4 * n), m = new oC(f, u, d, n);
18915
18924
  m.type = is, m.needsUpdate = !0;
18916
18925
  const y = h * 4;
18917
18926
  for (let x = 0; x < n; x++) {
@@ -18930,7 +18939,7 @@ function lM(a) {
18930
18939
  }
18931
18940
  return r;
18932
18941
  }
18933
- class cM extends re {
18942
+ class cC extends re {
18934
18943
  static get type() {
18935
18944
  return "MorphNode";
18936
18945
  }
@@ -18948,10 +18957,10 @@ class cM extends re {
18948
18957
  * @param {NodeBuilder} builder - The current node builder.
18949
18958
  */
18950
18959
  setup(e) {
18951
- const { geometry: t } = e, s = t.morphAttributes.position !== void 0, i = t.hasAttribute("normal") && t.morphAttributes.normal !== void 0, n = t.morphAttributes.position || t.morphAttributes.normal || t.morphAttributes.color, r = n !== void 0 ? n.length : 0, { texture: o, stride: l, size: c } = lM(t);
18960
+ const { geometry: t } = e, s = t.morphAttributes.position !== void 0, i = t.hasAttribute("normal") && t.morphAttributes.normal !== void 0, n = t.morphAttributes.position || t.morphAttributes.normal || t.morphAttributes.color, r = n !== void 0 ? n.length : 0, { texture: o, stride: l, size: c } = lC(t);
18952
18961
  s === !0 && wt.mulAssign(this.morphBaseInfluence), i === !0 && js.mulAssign(this.morphBaseInfluence);
18953
18962
  const h = ze(c.width);
18954
- Cs(r, ({ i: u }) => {
18963
+ Ms(r, ({ i: u }) => {
18955
18964
  const d = O(0).toVar();
18956
18965
  this.mesh.count > 1 && this.mesh.morphTexture !== null && this.mesh.morphTexture !== void 0 ? d.assign(vs(this.mesh.morphTexture, ei(ze(u).add(1), ze(dd))).r) : d.assign(Ie("morphTargetInfluences", "float").element(u).toVar()), Qe(d.notEqual(0), () => {
18957
18966
  s === !0 && wt.addAssign(df({
@@ -18982,7 +18991,7 @@ class cM extends re {
18982
18991
  this.mesh.geometry.morphTargetsRelative ? e.value = 1 : e.value = 1 - this.mesh.morphTargetInfluences.reduce((t, s) => t + s, 0);
18983
18992
  }
18984
18993
  }
18985
- const hM = /* @__PURE__ */ L(cM).setParameterLength(1);
18994
+ const hC = /* @__PURE__ */ L(cC).setParameterLength(1);
18986
18995
  class Ur extends re {
18987
18996
  static get type() {
18988
18997
  return "LightingNode";
@@ -18994,7 +19003,7 @@ class Ur extends re {
18994
19003
  super("vec3"), this.isLightingNode = !0;
18995
19004
  }
18996
19005
  }
18997
- class uM extends Ur {
19006
+ class uC extends Ur {
18998
19007
  static get type() {
18999
19008
  return "AONode";
19000
19009
  }
@@ -19010,7 +19019,7 @@ class uM extends Ur {
19010
19019
  e.context.ambientOcclusion.mulAssign(this.aoNode);
19011
19020
  }
19012
19021
  }
19013
- class dM extends Py {
19022
+ class dC extends Py {
19014
19023
  static get type() {
19015
19024
  return "LightingContextNode";
19016
19025
  }
@@ -19059,8 +19068,8 @@ class dM extends Py {
19059
19068
  return this.value = this._value || (this._value = this.getContext()), this.value.lightingModel = this.lightingModel || e.context.lightingModel, super.setup(e);
19060
19069
  }
19061
19070
  }
19062
- const pM = /* @__PURE__ */ L(dM);
19063
- class fM extends Ur {
19071
+ const pC = /* @__PURE__ */ L(dC);
19072
+ class fC extends Ur {
19064
19073
  static get type() {
19065
19074
  return "IrradianceNode";
19066
19075
  }
@@ -19112,7 +19121,7 @@ class fs extends re {
19112
19121
  const s = O().toVar("distanceToPlane"), i = O().toVar("distanceToGradient"), n = O(1).toVar("clipOpacity"), r = t.length;
19113
19122
  if (this.hardwareClipping === !1 && r > 0) {
19114
19123
  const l = Gs(t);
19115
- Cs(r, ({ i: c }) => {
19124
+ Ms(r, ({ i: c }) => {
19116
19125
  const h = l.element(c);
19117
19126
  s.assign(it.dot(h.xyz).negate().add(h.w)), i.assign(s.fwidth().div(2)), n.mulAssign(Hi(i.negate(), i, s));
19118
19127
  });
@@ -19120,7 +19129,7 @@ class fs extends re {
19120
19129
  const o = e.length;
19121
19130
  if (o > 0) {
19122
19131
  const l = Gs(e), c = O(1).toVar("intersectionClipOpacity");
19123
- Cs(o, ({ i: h }) => {
19132
+ Ms(o, ({ i: h }) => {
19124
19133
  const u = l.element(h);
19125
19134
  s.assign(it.dot(u.xyz).negate().add(u.w)), i.assign(s.fwidth().div(2)), c.mulAssign(Hi(i.negate(), i, s).oneMinus());
19126
19135
  }), n.mulAssign(c.oneMinus());
@@ -19140,7 +19149,7 @@ class fs extends re {
19140
19149
  const s = t.length;
19141
19150
  if (this.hardwareClipping === !1 && s > 0) {
19142
19151
  const n = Gs(t);
19143
- Cs(s, ({ i: r }) => {
19152
+ Ms(s, ({ i: r }) => {
19144
19153
  const o = n.element(r);
19145
19154
  it.dot(o.xyz).greaterThan(o.w).discard();
19146
19155
  });
@@ -19148,7 +19157,7 @@ class fs extends re {
19148
19157
  const i = e.length;
19149
19158
  if (i > 0) {
19150
19159
  const n = Gs(e), r = Qu(!0).toVar("clipped");
19151
- Cs(i, ({ i: o }) => {
19160
+ Ms(i, ({ i: o }) => {
19152
19161
  const l = n.element(o);
19153
19162
  r.assign(it.dot(l.xyz).greaterThan(l.w).and(r));
19154
19163
  }), r.discard();
@@ -19166,7 +19175,7 @@ class fs extends re {
19166
19175
  const s = e.length;
19167
19176
  return t.enableHardwareClipping(s), I(() => {
19168
19177
  const i = Gs(e), n = Xl(t.getClipDistance());
19169
- Cs(s, ({ i: r }) => {
19178
+ Ms(s, ({ i: r }) => {
19170
19179
  const o = i.element(r), l = it.dot(o.xyz).sub(o.w).negate();
19171
19180
  n.element(r).assign(l);
19172
19181
  });
@@ -19176,7 +19185,7 @@ class fs extends re {
19176
19185
  fs.ALPHA_TO_COVERAGE = "alphaToCoverage";
19177
19186
  fs.DEFAULT = "default";
19178
19187
  fs.HARDWARE = "hardware";
19179
- const mM = () => U(new fs()), gM = () => U(new fs(fs.ALPHA_TO_COVERAGE)), yM = () => U(new fs(fs.HARDWARE)), xM = [
19188
+ const mC = () => U(new fs()), gC = () => U(new fs(fs.ALPHA_TO_COVERAGE)), yC = () => U(new fs(fs.HARDWARE)), xC = [
19180
19189
  "alphaMap",
19181
19190
  "alphaTest",
19182
19191
  "anisotropy",
@@ -19232,14 +19241,14 @@ const mM = () => U(new fs()), gM = () => U(new fs(fs.ALPHA_TO_COVERAGE)), yM = (
19232
19241
  "transmission",
19233
19242
  "transmissionMap"
19234
19243
  ];
19235
- class _M {
19244
+ class _C {
19236
19245
  /**
19237
19246
  * Constructs a new node material observer.
19238
19247
  *
19239
19248
  * @param {NodeBuilder} builder - The node builder.
19240
19249
  */
19241
19250
  constructor(e) {
19242
- this.renderObjects = /* @__PURE__ */ new WeakMap(), this.hasNode = this.containsNode(e), this.hasAnimation = e.object.isSkinnedMesh === !0, this.refreshUniforms = xM, this.renderId = 0;
19251
+ this.renderObjects = /* @__PURE__ */ new WeakMap(), this.hasNode = this.containsNode(e), this.hasAnimation = e.object.isSkinnedMesh === !0, this.refreshUniforms = xC, this.renderId = 0;
19243
19252
  }
19244
19253
  /**
19245
19254
  * Returns `true` if the given render object is verified for the first time of this observer.
@@ -19402,11 +19411,11 @@ class _M {
19402
19411
  return i || n ? !1 : this.equals(e) !== !0;
19403
19412
  }
19404
19413
  }
19405
- const bM = 0.05, pf = /* @__PURE__ */ I(([a]) => ji(fe(1e4, Es(fe(17, a.x).add(fe(0.1, a.y)))).mul(Lt(0.1, cs(Es(fe(13, a.y).add(a.x))))))), ff = /* @__PURE__ */ I(([a]) => pf(V(pf(a.xy), a.z))), TM = /* @__PURE__ */ I(([a]) => {
19406
- const e = Ct(
19414
+ const bC = 0.05, pf = /* @__PURE__ */ I(([a]) => ji(fe(1e4, Es(fe(17, a.x).add(fe(0.1, a.y)))).mul(Lt(0.1, cs(Es(fe(13, a.y).add(a.x))))))), ff = /* @__PURE__ */ I(([a]) => pf(V(pf(a.xy), a.z))), TC = /* @__PURE__ */ I(([a]) => {
19415
+ const e = Mt(
19407
19416
  ui(vy(a.xyz)),
19408
19417
  ui(wy(a.xyz))
19409
- ), t = O(1).div(O(bM).mul(e)).toVar("pixScale"), s = V(
19418
+ ), t = O(1).div(O(bC).mul(e)).toVar("pixScale"), s = V(
19410
19419
  Va(Tn(hi(t))),
19411
19420
  Va(nd(hi(t)))
19412
19421
  ), i = V(
@@ -19425,7 +19434,7 @@ const bM = 0.05, pf = /* @__PURE__ */ I(([a]) => ji(fe(1e4, Es(fe(17, a.x).add(f
19425
19434
  { name: "position", type: "vec3" }
19426
19435
  ]
19427
19436
  });
19428
- class SM extends Iy {
19437
+ class SC extends Iy {
19429
19438
  static get type() {
19430
19439
  return "VertexColorNode";
19431
19440
  }
@@ -19459,7 +19468,7 @@ class SM extends Iy {
19459
19468
  super.deserialize(e), this.index = e.index;
19460
19469
  }
19461
19470
  }
19462
- const vM = (a = 0) => U(new SM(a));
19471
+ const vC = (a = 0) => U(new SC(a));
19463
19472
  class nt extends qt {
19464
19473
  static get type() {
19465
19474
  return "NodeMaterial";
@@ -19510,7 +19519,7 @@ class nt extends qt {
19510
19519
  * @return {NodeMaterialObserver} The node material observer.
19511
19520
  */
19512
19521
  setupObserver(e) {
19513
- return new _M(e);
19522
+ return new _C(e);
19514
19523
  }
19515
19524
  /**
19516
19525
  * Setups the vertex and fragment stage of this node material.
@@ -19554,7 +19563,7 @@ class nt extends qt {
19554
19563
  let i = null;
19555
19564
  if (t.length > 0 || s.length > 0) {
19556
19565
  const n = e.renderer.samples;
19557
- this.alphaToCoverage && n > 1 ? i = gM() : e.stack.add(mM());
19566
+ this.alphaToCoverage && n > 1 ? i = gC() : e.stack.add(mC());
19558
19567
  }
19559
19568
  return i;
19560
19569
  }
@@ -19566,7 +19575,7 @@ class nt extends qt {
19566
19575
  setupHardwareClipping(e) {
19567
19576
  if (this.hardwareClipping = !1, e.clippingContext === null) return;
19568
19577
  const t = e.clippingContext.unionPlanes.length;
19569
- t > 0 && t <= 8 && e.isAvailable("clipDistance") && (e.stack.add(yM()), this.hardwareClipping = !0);
19578
+ t > 0 && t <= 8 && e.isAvailable("clipDistance") && (e.stack.add(yC()), this.hardwareClipping = !0);
19570
19579
  }
19571
19580
  /**
19572
19581
  * Setups the depth of this material.
@@ -19618,11 +19627,11 @@ class nt extends qt {
19618
19627
  */
19619
19628
  setupPosition(e) {
19620
19629
  const { object: t, geometry: s } = e;
19621
- if ((s.morphAttributes.position || s.morphAttributes.normal || s.morphAttributes.color) && hM(t).toStack(), t.isSkinnedMesh === !0 && aM(t).toStack(), this.displacementMap) {
19630
+ if ((s.morphAttributes.position || s.morphAttributes.normal || s.morphAttributes.color) && hC(t).toStack(), t.isSkinnedMesh === !0 && aC(t).toStack(), this.displacementMap) {
19622
19631
  const i = Bi("displacementMap", "texture"), n = Bi("displacementScale", "float"), r = Bi("displacementBias", "float");
19623
19632
  wt.addAssign(js.normalize().mul(i.x.mul(n).add(r)));
19624
19633
  }
19625
- return t.isBatchedMesh && nM(t).toStack(), t.isInstancedMesh && t.instanceMatrix && t.instanceMatrix.isInstancedBufferAttribute === !0 && sM(t).toStack(), this.positionNode !== null && wt.assign(hw(this.positionNode, "POSITION")), wt;
19634
+ return t.isBatchedMesh && nC(t).toStack(), t.isInstancedMesh && t.instanceMatrix && t.instanceMatrix.isInstancedBufferAttribute === !0 && sC(t).toStack(), this.positionNode !== null && wt.assign(hw(this.positionNode, "POSITION")), wt;
19626
19635
  }
19627
19636
  /**
19628
19637
  * Setups the computation of the material's diffuse color.
@@ -19633,11 +19642,11 @@ class nt extends qt {
19633
19642
  setupDiffuseColor({ object: e, geometry: t }) {
19634
19643
  this.maskNode !== null && Qu(this.maskNode).not().discard();
19635
19644
  let s = this.colorNode ? ne(this.colorNode) : SE;
19636
- this.vertexColors === !0 && t.hasAttribute("color") && (s = s.mul(vM())), e.instanceColor && (s = Rl("vec3", "vInstanceColor").mul(s)), e.isBatchedMesh && e._colorsTexture && (s = Rl("vec3", "vBatchColor").mul(s)), ve.assign(s);
19645
+ this.vertexColors === !0 && t.hasAttribute("color") && (s = s.mul(vC())), e.instanceColor && (s = Rl("vec3", "vInstanceColor").mul(s)), e.isBatchedMesh && e._colorsTexture && (s = Rl("vec3", "vBatchColor").mul(s)), ve.assign(s);
19637
19646
  const i = this.opacityNode ? O(this.opacityNode) : t0;
19638
19647
  ve.a.assign(ve.a.mul(i));
19639
19648
  let n = null;
19640
- (this.alphaTestNode !== null || this.alphaTest > 0) && (n = this.alphaTestNode !== null ? O(this.alphaTestNode) : TE, ve.a.lessThanEqual(n).discard()), this.alphaHash === !0 && ve.a.lessThan(TM(wt)).discard(), this.transparent === !1 && this.blending === ai && this.alphaToCoverage === !1 ? ve.a.assign(1) : n === null && ve.a.lessThanEqual(0).discard();
19649
+ (this.alphaTestNode !== null || this.alphaTest > 0) && (n = this.alphaTestNode !== null ? O(this.alphaTestNode) : TE, ve.a.lessThanEqual(n).discard()), this.alphaHash === !0 && ve.a.lessThan(TC(wt)).discard(), this.transparent === !1 && this.blending === ai && this.alphaToCoverage === !1 ? ve.a.assign(1) : n === null && ve.a.lessThanEqual(0).discard();
19641
19650
  }
19642
19651
  /**
19643
19652
  * Abstract interface method that can be implemented by derived materials
@@ -19682,7 +19691,7 @@ class nt extends qt {
19682
19691
  */
19683
19692
  setupLightMap(e) {
19684
19693
  let t = null;
19685
- return e.material.lightMap && (t = new fM(s0)), t;
19694
+ return e.material.lightMap && (t = new fC(s0)), t;
19686
19695
  }
19687
19696
  /**
19688
19697
  * Setups the lights node based on the scene, environment and material.
@@ -19696,7 +19705,7 @@ class nt extends qt {
19696
19705
  const i = this.setupLightMap(e);
19697
19706
  if (i && i.isLightingNode && t.push(i), this.aoNode !== null || e.material.aoMap) {
19698
19707
  const r = this.aoNode !== null ? this.aoNode : KE;
19699
- t.push(new uM(r));
19708
+ t.push(new uC(r));
19700
19709
  }
19701
19710
  let n = this.lightsNode || e.lightsNode;
19702
19711
  return t.length > 0 && (n = e.renderer.lighting.createNode([...n.getLights(), ...t])), n;
@@ -19722,7 +19731,7 @@ class nt extends qt {
19722
19731
  let l = this.setupOutgoingLight(e);
19723
19732
  if (o && o.getScope().hasLights) {
19724
19733
  const c = this.setupLightingModel(e) || null;
19725
- l = pM(o, c, s, i);
19734
+ l = pC(o, c, s, i);
19726
19735
  } else s !== null && (l = B(i !== null ? Ve(l, s, i) : s));
19727
19736
  return (n && n.isNode === !0 || t.emissive && t.emissive.isColor === !0) && (Kp.assign(B(n || wE)), l = l.add(Kp)), l;
19728
19737
  }
@@ -19776,7 +19785,7 @@ class nt extends qt {
19776
19785
  images: {},
19777
19786
  nodes: {}
19778
19787
  });
19779
- const s = qt.prototype.toJSON.call(this, e), i = Ml(this);
19788
+ const s = qt.prototype.toJSON.call(this, e), i = Cl(this);
19780
19789
  s.inputNodes = {};
19781
19790
  for (const { property: r, childNode: o } of i)
19782
19791
  s.inputNodes[r] = o.toJSON(e).uuid;
@@ -19804,14 +19813,14 @@ class nt extends qt {
19804
19813
  return this.lightsNode = e.lightsNode, this.envNode = e.envNode, this.colorNode = e.colorNode, this.normalNode = e.normalNode, this.opacityNode = e.opacityNode, this.backdropNode = e.backdropNode, this.backdropAlphaNode = e.backdropAlphaNode, this.alphaTestNode = e.alphaTestNode, this.maskNode = e.maskNode, this.positionNode = e.positionNode, this.geometryNode = e.geometryNode, this.depthNode = e.depthNode, this.receivedShadowPositionNode = e.receivedShadowPositionNode, this.castShadowPositionNode = e.castShadowPositionNode, this.receivedShadowNode = e.receivedShadowNode, this.castShadowNode = e.castShadowNode, this.outputNode = e.outputNode, this.mrtNode = e.mrtNode, this.fragmentNode = e.fragmentNode, this.vertexNode = e.vertexNode, super.copy(e);
19805
19814
  }
19806
19815
  }
19807
- let wM = 0;
19816
+ let wC = 0;
19808
19817
  const as = /* @__PURE__ */ new Le(), Uc = /* @__PURE__ */ new pt(), jn = /* @__PURE__ */ new R(), Qt = /* @__PURE__ */ new Qa(), ea = /* @__PURE__ */ new Qa(), ft = /* @__PURE__ */ new R();
19809
- class _i extends Mn {
19818
+ class _i extends Cn {
19810
19819
  /**
19811
19820
  * Constructs a new geometry.
19812
19821
  */
19813
19822
  constructor() {
19814
- super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: wM++ }), this.uuid = ni(), this.name = "", this.type = "BufferGeometry", this.index = null, this.indirect = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
19823
+ super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: wC++ }), this.uuid = ni(), this.name = "", this.type = "BufferGeometry", this.index = null, this.indirect = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
19815
19824
  }
19816
19825
  /**
19817
19826
  * Returns the index of this geometry.
@@ -20336,7 +20345,7 @@ class _i extends Mn {
20336
20345
  }
20337
20346
  }
20338
20347
  const Ks = /* @__PURE__ */ new R(), kc = /* @__PURE__ */ new R(), xo = /* @__PURE__ */ new R(), wi = /* @__PURE__ */ new R(), zc = /* @__PURE__ */ new R(), _o = /* @__PURE__ */ new R(), Gc = /* @__PURE__ */ new R();
20339
- class EM {
20348
+ class EC {
20340
20349
  /**
20341
20350
  * Constructs a new ray.
20342
20351
  *
@@ -20897,7 +20906,7 @@ class Ii extends qt {
20897
20906
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapRotation.copy(e.envMapRotation), this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.fog = e.fog, this;
20898
20907
  }
20899
20908
  }
20900
- const gf = /* @__PURE__ */ new Le(), Qi = /* @__PURE__ */ new EM(), bo = /* @__PURE__ */ new Yl(), yf = /* @__PURE__ */ new R(), To = /* @__PURE__ */ new R(), So = /* @__PURE__ */ new R(), vo = /* @__PURE__ */ new R(), Xc = /* @__PURE__ */ new R(), wo = /* @__PURE__ */ new R(), xf = /* @__PURE__ */ new R(), Eo = /* @__PURE__ */ new R();
20909
+ const gf = /* @__PURE__ */ new Le(), Qi = /* @__PURE__ */ new EC(), bo = /* @__PURE__ */ new Yl(), yf = /* @__PURE__ */ new R(), To = /* @__PURE__ */ new R(), So = /* @__PURE__ */ new R(), vo = /* @__PURE__ */ new R(), Xc = /* @__PURE__ */ new R(), wo = /* @__PURE__ */ new R(), xf = /* @__PURE__ */ new R(), Eo = /* @__PURE__ */ new R();
20901
20910
  class gi extends pt {
20902
20911
  /**
20903
20912
  * Constructs a new mesh.
@@ -20969,14 +20978,14 @@ class gi extends pt {
20969
20978
  const y = d[f], g = r[y.materialIndex], x = Math.max(y.start, p.start), _ = Math.min(o.count, Math.min(y.start + y.count, p.start + p.count));
20970
20979
  for (let b = x, T = _; b < T; b += 3) {
20971
20980
  const E = o.getX(b), v = o.getX(b + 1), A = o.getX(b + 2);
20972
- i = Mo(this, g, e, s, c, h, u, E, v, A), i && (i.faceIndex = Math.floor(b / 3), i.face.materialIndex = y.materialIndex, t.push(i));
20981
+ i = Co(this, g, e, s, c, h, u, E, v, A), i && (i.faceIndex = Math.floor(b / 3), i.face.materialIndex = y.materialIndex, t.push(i));
20973
20982
  }
20974
20983
  }
20975
20984
  else {
20976
20985
  const f = Math.max(0, p.start), m = Math.min(o.count, p.start + p.count);
20977
20986
  for (let y = f, g = m; y < g; y += 3) {
20978
20987
  const x = o.getX(y), _ = o.getX(y + 1), b = o.getX(y + 2);
20979
- i = Mo(this, r, e, s, c, h, u, x, _, b), i && (i.faceIndex = Math.floor(y / 3), t.push(i));
20988
+ i = Co(this, r, e, s, c, h, u, x, _, b), i && (i.faceIndex = Math.floor(y / 3), t.push(i));
20980
20989
  }
20981
20990
  }
20982
20991
  else if (l !== void 0)
@@ -20985,19 +20994,19 @@ class gi extends pt {
20985
20994
  const y = d[f], g = r[y.materialIndex], x = Math.max(y.start, p.start), _ = Math.min(l.count, Math.min(y.start + y.count, p.start + p.count));
20986
20995
  for (let b = x, T = _; b < T; b += 3) {
20987
20996
  const E = b, v = b + 1, A = b + 2;
20988
- i = Mo(this, g, e, s, c, h, u, E, v, A), i && (i.faceIndex = Math.floor(b / 3), i.face.materialIndex = y.materialIndex, t.push(i));
20997
+ i = Co(this, g, e, s, c, h, u, E, v, A), i && (i.faceIndex = Math.floor(b / 3), i.face.materialIndex = y.materialIndex, t.push(i));
20989
20998
  }
20990
20999
  }
20991
21000
  else {
20992
21001
  const f = Math.max(0, p.start), m = Math.min(l.count, p.start + p.count);
20993
21002
  for (let y = f, g = m; y < g; y += 3) {
20994
21003
  const x = y, _ = y + 1, b = y + 2;
20995
- i = Mo(this, r, e, s, c, h, u, x, _, b), i && (i.faceIndex = Math.floor(y / 3), t.push(i));
21004
+ i = Co(this, r, e, s, c, h, u, x, _, b), i && (i.faceIndex = Math.floor(y / 3), t.push(i));
20996
21005
  }
20997
21006
  }
20998
21007
  }
20999
21008
  }
21000
- function MM(a, e, t, s, i, n, r, o) {
21009
+ function CC(a, e, t, s, i, n, r, o) {
21001
21010
  let l;
21002
21011
  if (e.side === jt ? l = s.intersectTriangle(r, n, i, !0, o) : l = s.intersectTriangle(i, n, r, e.side === ri, o), l === null) return null;
21003
21012
  Eo.copy(o), Eo.applyMatrix4(a.matrixWorld);
@@ -21008,9 +21017,9 @@ function MM(a, e, t, s, i, n, r, o) {
21008
21017
  object: a
21009
21018
  };
21010
21019
  }
21011
- function Mo(a, e, t, s, i, n, r, o, l, c) {
21020
+ function Co(a, e, t, s, i, n, r, o, l, c) {
21012
21021
  a.getVertexPosition(o, To), a.getVertexPosition(l, So), a.getVertexPosition(c, vo);
21013
- const h = MM(a, e, t, s, To, So, vo, xf);
21022
+ const h = CC(a, e, t, s, To, So, vo, xf);
21014
21023
  if (h) {
21015
21024
  const u = new R();
21016
21025
  As.getBarycoord(xf, To, So, vo, u), i && (h.uv = As.getInterpolatedAttribute(i, o, l, c, u, new he())), n && (h.uv1 = As.getInterpolatedAttribute(n, o, l, c, u, new he())), r && (h.normal = As.getInterpolatedAttribute(r, o, l, c, u, new R()), h.normal.dot(s.direction) > 0 && h.normal.multiplyScalar(-1));
@@ -21090,7 +21099,7 @@ class xd extends Wu {
21090
21099
  }
21091
21100
  }
21092
21101
  const Zc = /* @__PURE__ */ new xd(-1, 1, 1, -1, 0, 1);
21093
- class CM extends _i {
21102
+ class MC extends _i {
21094
21103
  /**
21095
21104
  * Constructs a new quad geometry.
21096
21105
  *
@@ -21102,7 +21111,7 @@ class CM extends _i {
21102
21111
  this.setAttribute("position", new Bt([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)), this.setAttribute("uv", new Bt(t, 2));
21103
21112
  }
21104
21113
  }
21105
- const AM = /* @__PURE__ */ new CM();
21114
+ const AC = /* @__PURE__ */ new MC();
21106
21115
  class _d extends gi {
21107
21116
  /**
21108
21117
  * Constructs a new quad mesh.
@@ -21110,7 +21119,7 @@ class _d extends gi {
21110
21119
  * @param {?Material} [material=null] - The material to render the quad mesh with.
21111
21120
  */
21112
21121
  constructor(e = null) {
21113
- super(AM, e), this.camera = Zc, this.isQuadMesh = !0;
21122
+ super(AC, e), this.camera = Zc, this.isQuadMesh = !0;
21114
21123
  }
21115
21124
  /**
21116
21125
  * Async version of `render()`.
@@ -21134,7 +21143,7 @@ class _d extends gi {
21134
21143
  const tc = 1 / 6, n0 = (a) => fe(tc, fe(a, fe(a, a.negate().add(3)).sub(3)).add(1)), bu = (a) => fe(tc, fe(a, fe(a, fe(3, a).sub(6))).add(4)), r0 = (a) => fe(tc, fe(a, fe(a, fe(-3, a).add(3)).add(3)).add(1)), Tu = (a) => fe(tc, ql(a, 3)), _f = (a) => n0(a).add(bu(a)), bf = (a) => r0(a).add(Tu(a)), Tf = (a) => Lt(-1, bu(a).div(n0(a).add(bu(a)))), Sf = (a) => Lt(1, Tu(a).div(r0(a).add(Tu(a)))), vf = (a, e, t) => {
21135
21144
  const s = a.uvNode, i = fe(s, e.zw).add(0.5), n = Tn(i), r = ji(i), o = _f(r.x), l = bf(r.x), c = Tf(r.x), h = Sf(r.x), u = Tf(r.y), d = Sf(r.y), p = V(n.x.add(c), n.y.add(u)).sub(0.5).mul(e.xy), f = V(n.x.add(h), n.y.add(u)).sub(0.5).mul(e.xy), m = V(n.x.add(c), n.y.add(d)).sub(0.5).mul(e.xy), y = V(n.x.add(h), n.y.add(d)).sub(0.5).mul(e.xy), g = _f(r.y).mul(Lt(o.mul(a.sample(p).level(t)), l.mul(a.sample(f).level(t)))), x = bf(r.y).mul(Lt(o.mul(a.sample(m).level(t)), l.mul(a.sample(y).level(t))));
21136
21145
  return g.add(x);
21137
- }, RM = /* @__PURE__ */ I(([a, e = O(3)]) => {
21146
+ }, RC = /* @__PURE__ */ I(([a, e = O(3)]) => {
21138
21147
  const t = V(a.size(ze(e))), s = V(a.size(ze(e.add(1)))), i = Ws(1, t), n = Ws(1, s), r = vf(a, ne(i, t), Tn(e)), o = vf(a, ne(n, s), nd(e));
21139
21148
  return ji(e).mix(r, o);
21140
21149
  }), ta = /* @__PURE__ */ new gs(), Kc = /* @__PURE__ */ new Le();
@@ -21170,7 +21179,7 @@ class Wt extends re {
21170
21179
  Wt.BACKGROUND_BLURRINESS = "backgroundBlurriness";
21171
21180
  Wt.BACKGROUND_INTENSITY = "backgroundIntensity";
21172
21181
  Wt.BACKGROUND_ROTATION = "backgroundRotation";
21173
- const NM = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_BLURRINESS), wf = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_INTENSITY), PM = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_ROTATION), FM = I(({ texture: a, uv: e }) => {
21182
+ const NC = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_BLURRINESS), wf = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_INTENSITY), PC = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_ROTATION), FC = I(({ texture: a, uv: e }) => {
21174
21183
  const s = B().toVar();
21175
21184
  return Qe(e.x.lessThan(1e-4), () => {
21176
21185
  s.assign(B(1, 0, 0));
@@ -21189,7 +21198,7 @@ const NM = /* @__PURE__ */ G(Wt, Wt.BACKGROUND_BLURRINESS), wf = /* @__PURE__ */
21189
21198
  s.assign(B(n, r, o));
21190
21199
  }), s.normalize();
21191
21200
  });
21192
- class DM extends Lr {
21201
+ class DC extends Lr {
21193
21202
  static get type() {
21194
21203
  return "Texture3DNode";
21195
21204
  }
@@ -21258,11 +21267,11 @@ class DM extends Lr {
21258
21267
  * @return {Node<vec3>} TODO.
21259
21268
  */
21260
21269
  normal(e) {
21261
- return FM({ texture: this, uv: e });
21270
+ return FC({ texture: this, uv: e });
21262
21271
  }
21263
21272
  }
21264
- const OM = /* @__PURE__ */ L(DM).setParameterLength(1, 3), Co = /* @__PURE__ */ new he();
21265
- class BM extends Lr {
21273
+ const OC = /* @__PURE__ */ L(DC).setParameterLength(1, 3), Mo = /* @__PURE__ */ new he();
21274
+ class BC extends Lr {
21266
21275
  static get type() {
21267
21276
  return "PassTextureNode";
21268
21277
  }
@@ -21282,7 +21291,7 @@ class BM extends Lr {
21282
21291
  return new this.constructor(this.passNode, this.value);
21283
21292
  }
21284
21293
  }
21285
- class Ef extends BM {
21294
+ class Ef extends BC {
21286
21295
  static get type() {
21287
21296
  return "PassMultipleTextureNode";
21288
21297
  }
@@ -21325,7 +21334,7 @@ class sc extends rt {
21325
21334
  super("vec4"), this.scope = e, this.scene = t, this.camera = s, this.options = i, this._pixelRatio = 1, this._width = 1, this._height = 1;
21326
21335
  const n = new $s();
21327
21336
  n.isRenderTargetTexture = !0, n.name = "depth";
21328
- const r = new Cn(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: hs, ...i });
21337
+ const r = new Mn(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: hs, ...i });
21329
21338
  r.texture.name = "output", r.depthTexture = n, this.renderTarget = r, this._textures = {
21330
21339
  output: r.texture,
21331
21340
  depth: n
@@ -21460,7 +21469,7 @@ class sc extends rt {
21460
21469
  const { renderer: t } = e, { scene: s } = this;
21461
21470
  let i, n;
21462
21471
  const r = t.getOutputRenderTarget();
21463
- r && r.isXRRenderTarget === !0 ? (n = 1, i = t.xr.getCamera(), t.xr.updateCamera(i), Co.set(r.width, r.height)) : (i = this.camera, n = t.getPixelRatio(), t.getSize(Co)), this._pixelRatio = n, this.setSize(Co.width, Co.height);
21472
+ r && r.isXRRenderTarget === !0 ? (n = 1, i = t.xr.getCamera(), t.xr.updateCamera(i), Mo.set(r.width, r.height)) : (i = this.camera, n = t.getPixelRatio(), t.getSize(Mo)), this._pixelRatio = n, this.setSize(Mo.width, Mo.height);
21464
21473
  const o = t.getRenderTarget(), l = t.getMRT(), c = i.layers.mask;
21465
21474
  this._cameraNear.value = i.near, this._cameraFar.value = i.far, this._layers !== null && (i.layers.mask = this._layers.mask);
21466
21475
  for (const h in this._previousTextures)
@@ -21495,21 +21504,21 @@ class sc extends rt {
21495
21504
  }
21496
21505
  sc.COLOR = "color";
21497
21506
  sc.DEPTH = "depth";
21498
- const IM = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21507
+ const IC = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21499
21508
  name: "linearToneMapping",
21500
21509
  type: "vec3",
21501
21510
  inputs: [
21502
21511
  { name: "color", type: "vec3" },
21503
21512
  { name: "exposure", type: "float" }
21504
21513
  ]
21505
- }), LM = /* @__PURE__ */ I(([a, e]) => (a = a.mul(e), a.div(a.add(1)).clamp())).setLayout({
21514
+ }), LC = /* @__PURE__ */ I(([a, e]) => (a = a.mul(e), a.div(a.add(1)).clamp())).setLayout({
21506
21515
  name: "reinhardToneMapping",
21507
21516
  type: "vec3",
21508
21517
  inputs: [
21509
21518
  { name: "color", type: "vec3" },
21510
21519
  { name: "exposure", type: "float" }
21511
21520
  ]
21512
- }), UM = /* @__PURE__ */ I(([a, e]) => {
21521
+ }), UC = /* @__PURE__ */ I(([a, e]) => {
21513
21522
  a = a.mul(e), a = a.sub(4e-3).max(0);
21514
21523
  const t = a.mul(a.mul(6.2).add(0.5)), s = a.mul(a.mul(6.2).add(1.7)).add(0.06);
21515
21524
  return t.div(s).pow(2.2);
@@ -21520,10 +21529,10 @@ const IM = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21520
21529
  { name: "color", type: "vec3" },
21521
21530
  { name: "exposure", type: "float" }
21522
21531
  ]
21523
- }), kM = /* @__PURE__ */ I(([a]) => {
21532
+ }), kC = /* @__PURE__ */ I(([a]) => {
21524
21533
  const e = a.mul(a.add(0.0245786)).sub(90537e-9), t = a.mul(a.add(0.432951).mul(0.983729)).add(0.238081);
21525
21534
  return e.div(t);
21526
- }), zM = /* @__PURE__ */ I(([a, e]) => {
21535
+ }), zC = /* @__PURE__ */ I(([a, e]) => {
21527
21536
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21528
21537
  0.59719,
21529
21538
  0.35458,
@@ -21545,7 +21554,7 @@ const IM = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21545
21554
  -0.07276,
21546
21555
  1.07602
21547
21556
  );
21548
- return a = a.mul(e).div(0.6), a = t.mul(a), a = kM(a), a = s.mul(a), a.clamp();
21557
+ return a = a.mul(e).div(0.6), a = t.mul(a), a = kC(a), a = s.mul(a), a.clamp();
21549
21558
  }).setLayout({
21550
21559
  name: "acesFilmicToneMapping",
21551
21560
  type: "vec3",
@@ -21553,12 +21562,12 @@ const IM = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21553
21562
  { name: "color", type: "vec3" },
21554
21563
  { name: "exposure", type: "float" }
21555
21564
  ]
21556
- }), GM = /* @__PURE__ */ It(B(1.6605, -0.1246, -0.0182), B(-0.5876, 1.1329, -0.1006), B(-0.0728, -83e-4, 1.1187)), VM = /* @__PURE__ */ It(B(0.6274, 0.0691, 0.0164), B(0.3293, 0.9195, 0.088), B(0.0433, 0.0113, 0.8956)), HM = /* @__PURE__ */ I(([a]) => {
21565
+ }), GC = /* @__PURE__ */ It(B(1.6605, -0.1246, -0.0182), B(-0.5876, 1.1329, -0.1006), B(-0.0728, -83e-4, 1.1187)), VC = /* @__PURE__ */ It(B(0.6274, 0.0691, 0.0164), B(0.3293, 0.9195, 0.088), B(0.0433, 0.0113, 0.8956)), HC = /* @__PURE__ */ I(([a]) => {
21557
21566
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21558
21567
  return O(15.5).mul(s.mul(t)).sub(fe(40.14, s.mul(e))).add(fe(31.96, s).sub(fe(6.868, t.mul(e))).add(fe(0.4298, t).add(fe(0.1191, e).sub(232e-5))));
21559
- }), $M = /* @__PURE__ */ I(([a, e]) => {
21568
+ }), $C = /* @__PURE__ */ I(([a, e]) => {
21560
21569
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21561
- return t.mulAssign(e), t.assign(VM.mul(t)), t.assign(s.mul(t)), t.assign(Ct(t, 1e-10)), t.assign(hi(t)), t.assign(t.sub(n).div(r.sub(n))), t.assign(mi(t, 0, 1)), t.assign(HM(t)), t.assign(i.mul(t)), t.assign(ql(Ct(B(0), t), B(2.2))), t.assign(GM.mul(t)), t.assign(mi(t, 0, 1)), t;
21570
+ return t.mulAssign(e), t.assign(VC.mul(t)), t.assign(s.mul(t)), t.assign(Mt(t, 1e-10)), t.assign(hi(t)), t.assign(t.sub(n).div(r.sub(n))), t.assign(mi(t, 0, 1)), t.assign(HC(t)), t.assign(i.mul(t)), t.assign(ql(Mt(B(0), t), B(2.2))), t.assign(GC.mul(t)), t.assign(mi(t, 0, 1)), t;
21562
21571
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21563
21572
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21564
21573
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@@ -21566,12 +21575,12 @@ const IM = /* @__PURE__ */ I(([a, e]) => a.mul(e).clamp()).setLayout({
21566
21575
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21567
21576
  { name: "exposure", type: "float" }
21568
21577
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21569
- }), WM = /* @__PURE__ */ I(([a, e]) => {
21578
+ }), WC = /* @__PURE__ */ I(([a, e]) => {
21570
21579
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21571
21580
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21572
21581
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21573
21582
  a.subAssign(n);
21574
- const r = Ct(a.r, Ct(a.g, a.b));
21583
+ const r = Mt(a.r, Mt(a.g, a.b));
21575
21584
  Qe(r.lessThan(t), () => a);
21576
21585
  const o = Ft(1, t), l = Ft(1, o.mul(o).div(r.add(o.sub(t))));
21577
21586
  a.mulAssign(l.div(r));
@@ -21631,7 +21640,7 @@ class ht extends re {
21631
21640
  super.deserialize(e), this.code = e.code, this.language = e.language;
21632
21641
  }
21633
21642
  }
21634
- class jM extends ht {
21643
+ class jC extends ht {
21635
21644
  static get type() {
21636
21645
  return "FunctionNode";
21637
21646
  }
@@ -21682,14 +21691,14 @@ function a0(a) {
21682
21691
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21683
21692
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21684
21693
  }
21685
- const qM = I(([a, e], t) => {
21694
+ const qC = I(([a, e], t) => {
21686
21695
  const s = a0(t);
21687
21696
  return Hi(a, e, s);
21688
- }), YM = I(([a], e) => {
21697
+ }), YC = I(([a], e) => {
21689
21698
  const t = a0(e);
21690
21699
  return a.mul(a, t, t).negate().exp().oneMinus();
21691
- }), Mf = I(([a, e]) => ne(e.toFloat().mix(Fa.rgb, a.toVec3()), Fa.a));
21692
- class XM extends re {
21700
+ }), Cf = I(([a, e]) => ne(e.toFloat().mix(Fa.rgb, a.toVec3()), Fa.a));
21701
+ class XC extends re {
21693
21702
  /**
21694
21703
  * Constructs a new barrier node.
21695
21704
  *
@@ -21704,7 +21713,7 @@ class XM extends re {
21704
21713
  `) : e.addLineFlowCode(`${t}Barrier()`, this);
21705
21714
  }
21706
21715
  }
21707
- L(XM);
21716
+ L(XC);
21708
21717
  class Ys extends re {
21709
21718
  static get type() {
21710
21719
  return "AtomicFunctionNode";
@@ -21768,7 +21777,7 @@ function o0(a) {
21768
21777
  const e = ic(a);
21769
21778
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21770
21779
  }
21771
- function ZM(a, e = $a) {
21780
+ function ZC(a, e = $a) {
21772
21781
  const t = o0(a).mul(e);
21773
21782
  return t.xyz.div(t.w);
21774
21783
  }
@@ -21776,7 +21785,7 @@ function l0(a) {
21776
21785
  const e = ic(a);
21777
21786
  return e.position || (e.position = Q(new R()).setGroup(K).onRenderUpdate((t, s) => s.value.setFromMatrixPosition(a.matrixWorld)));
21778
21787
  }
21779
- function KM(a) {
21788
+ function KC(a) {
21780
21789
  const e = ic(a);
21781
21790
  return e.targetPosition || (e.targetPosition = Q(new R()).setGroup(K).onRenderUpdate((t, s) => s.value.setFromMatrixPosition(a.target.matrixWorld)));
21782
21791
  }
@@ -21786,7 +21795,7 @@ function c0(a) {
21786
21795
  s.value = s.value || new R(), s.value.setFromMatrixPosition(a.matrixWorld), s.value.applyMatrix4(t.matrixWorldInverse);
21787
21796
  }));
21788
21797
  }
21789
- const h0 = (a) => xi.transformDirection(l0(a).sub(KM(a))), QM = (a) => a.sort((e, t) => e.id - t.id), JM = (a, e) => {
21798
+ const h0 = (a) => xi.transformDirection(l0(a).sub(KC(a))), QC = (a) => a.sort((e, t) => e.id - t.id), JC = (a, e) => {
21790
21799
  for (const t of e)
21791
21800
  if (t.isAnalyticLightNode && t.light.id === a)
21792
21801
  return t;
@@ -21849,13 +21858,13 @@ class u0 extends re {
21849
21858
  * @param {NodeBuilder} builder - A reference to the current node builder.
21850
21859
  */
21851
21860
  setupLightsNode(e) {
21852
- const t = [], s = this._lightNodes, i = QM(this._lights), n = e.renderer.library;
21861
+ const t = [], s = this._lightNodes, i = QC(this._lights), n = e.renderer.library;
21853
21862
  for (const r of i)
21854
21863
  if (r.isNode)
21855
21864
  t.push(U(r));
21856
21865
  else {
21857
21866
  let o = null;
21858
- if (s !== null && (o = JM(r.id, s)), o === null) {
21867
+ if (s !== null && (o = JC(r.id, s)), o === null) {
21859
21868
  const l = n.getLightNodeClass(r.constructor);
21860
21869
  if (l === null) {
21861
21870
  console.warn(`LightsNode.setupNodeLights: Light node not found for ${r.constructor.name}`);
@@ -21955,7 +21964,7 @@ class u0 extends re {
21955
21964
  return this._lights.length > 0;
21956
21965
  }
21957
21966
  }
21958
- class eC extends re {
21967
+ class eM extends re {
21959
21968
  static get type() {
21960
21969
  return "ShadowBaseNode";
21961
21970
  }
@@ -21977,34 +21986,34 @@ class eC extends re {
21977
21986
  }
21978
21987
  }
21979
21988
  const d0 = /* @__PURE__ */ uy("vec3", "shadowPositionWorld");
21980
- function tC(a, e = {}) {
21989
+ function tM(a, e = {}) {
21981
21990
  return e.toneMapping = a.toneMapping, e.toneMappingExposure = a.toneMappingExposure, e.outputColorSpace = a.outputColorSpace, e.renderTarget = a.getRenderTarget(), e.activeCubeFace = a.getActiveCubeFace(), e.activeMipmapLevel = a.getActiveMipmapLevel(), e.renderObjectFunction = a.getRenderObjectFunction(), e.pixelRatio = a.getPixelRatio(), e.mrt = a.getMRT(), e.clearColor = a.getClearColor(e.clearColor || new we()), e.clearAlpha = a.getClearAlpha(), e.autoClear = a.autoClear, e.scissorTest = a.getScissorTest(), e;
21982
21991
  }
21983
- function sC(a, e) {
21984
- return e = tC(a, e), a.setMRT(null), a.setRenderObjectFunction(null), a.setClearColor(0, 1), a.autoClear = !0, e;
21992
+ function sM(a, e) {
21993
+ return e = tM(a, e), a.setMRT(null), a.setRenderObjectFunction(null), a.setClearColor(0, 1), a.autoClear = !0, e;
21985
21994
  }
21986
- function iC(a, e) {
21995
+ function iM(a, e) {
21987
21996
  a.toneMapping = e.toneMapping, a.toneMappingExposure = e.toneMappingExposure, a.outputColorSpace = e.outputColorSpace, a.setRenderTarget(e.renderTarget, e.activeCubeFace, e.activeMipmapLevel), a.setRenderObjectFunction(e.renderObjectFunction), a.setPixelRatio(e.pixelRatio), a.setMRT(e.mrt), a.setClearColor(e.clearColor, e.clearAlpha), a.autoClear = e.autoClear, a.setScissorTest(e.scissorTest);
21988
21997
  }
21989
- function nC(a, e = {}) {
21998
+ function nM(a, e = {}) {
21990
21999
  return e.background = a.background, e.backgroundNode = a.backgroundNode, e.overrideMaterial = a.overrideMaterial, e;
21991
22000
  }
21992
- function rC(a, e) {
21993
- return e = nC(a, e), a.background = null, a.backgroundNode = null, a.overrideMaterial = null, e;
22001
+ function rM(a, e) {
22002
+ return e = nM(a, e), a.background = null, a.backgroundNode = null, a.overrideMaterial = null, e;
21994
22003
  }
21995
- function aC(a, e) {
22004
+ function aM(a, e) {
21996
22005
  a.background = e.background, a.backgroundNode = e.backgroundNode, a.overrideMaterial = e.overrideMaterial;
21997
22006
  }
21998
- function oC(a, e, t) {
21999
- return t = sC(a, t), t = rC(e, t), t;
22007
+ function oM(a, e, t) {
22008
+ return t = sM(a, t), t = rM(e, t), t;
22000
22009
  }
22001
- function lC(a, e, t) {
22002
- iC(a, t), aC(e, t);
22010
+ function lM(a, e, t) {
22011
+ iM(a, t), aM(e, t);
22003
22012
  }
22004
- const Cf = /* @__PURE__ */ new WeakMap(), cC = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, depthLayer: t }) => {
22013
+ const Mf = /* @__PURE__ */ new WeakMap(), cM = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, depthLayer: t }) => {
22005
22014
  let s = be(a, e.xy).label("t_basic");
22006
22015
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- }), hC = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, shadow: t, depthLayer: s }) => {
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+ }), hM = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, shadow: t, depthLayer: s }) => {
22008
22017
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22018
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22010
22019
  return a.isArrayTexture && (x = x.depth(s)), x.compare(g);
@@ -22028,7 +22037,7 @@ const Cf = /* @__PURE__ */ new WeakMap(), cC = /* @__PURE__ */ I(({ depthTexture
22028
22037
  i(e.xy.add(V(0, u)), e.z),
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22038
  i(e.xy.add(V(h, u)), e.z)
22030
22039
  ).mul(1 / 17);
22031
- }), uC = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, shadow: t, depthLayer: s }) => {
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+ }), uM = /* @__PURE__ */ I(({ depthTexture: a, shadowCoord: e, shadow: t, depthLayer: s }) => {
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22041
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22042
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22034
22043
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22081
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22073
22082
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22083
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22075
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22085
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22087
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22088
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22080
22089
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22081
- const r = e.z.sub(i.x), o = Ct(0, i.y.mul(i.y));
22090
+ const r = e.z.sub(i.x), o = Mt(0, i.y.mul(i.y));
22082
22091
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22083
- l = mi(Ft(l, 0.3).div(0.95 - 0.3)), s.assign(mi(Ct(n, l)));
22092
+ l = mi(Ft(l, 0.3).div(0.95 - 0.3)), s.assign(mi(Mt(n, l)));
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22093
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- }), pC = /* @__PURE__ */ I(([a, e, t]) => {
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22095
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22087
22096
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22088
- }), fC = (a) => {
22089
- const e = a.shadow.camera, t = Ie("near", "float", e).setGroup(K), s = Ie("far", "float", e).setGroup(K), i = Cw(a);
22090
- return pC(i, t, s);
22091
- }, mC = (a) => {
22092
- let e = Cf.get(a);
22097
+ }), fM = (a) => {
22098
+ const e = a.shadow.camera, t = Ie("near", "float", e).setGroup(K), s = Ie("far", "float", e).setGroup(K), i = Mw(a);
22099
+ return pM(i, t, s);
22100
+ }, mM = (a) => {
22101
+ let e = Mf.get(a);
22093
22102
  if (e === void 0) {
22094
- const t = a.isPointLight ? fC(a) : null;
22095
- e = new nt(), e.colorNode = ne(0, 0, 0, 1), e.depthNode = t, e.isShadowPassMaterial = !0, e.name = "ShadowMaterial", e.fog = !1, Cf.set(a, e);
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+ const t = a.isPointLight ? fM(a) : null;
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+ e = new nt(), e.colorNode = ne(0, 0, 0, 1), e.depthNode = t, e.isShadowPassMaterial = !0, e.name = "ShadowMaterial", e.fog = !1, Mf.set(a, e);
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22105
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22097
22106
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22098
- }, Af = /* @__PURE__ */ new Rs(), Xn = [], gC = (a, e, t, s) => {
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22099
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22111
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22112
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- }, yC = /* @__PURE__ */ I(({ samples: a, radius: e, size: t, shadowPass: s, depthLayer: i }) => {
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22114
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22106
- Cs({ start: ze(0), end: ze(a), type: "int", condition: "<" }, ({ i: h }) => {
22115
+ Ms({ start: ze(0), end: ze(a), type: "int", condition: "<" }, ({ i: h }) => {
22107
22116
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22108
22117
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22118
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22110
22119
  }), n.divAssign(a), r.divAssign(a);
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22120
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22112
22121
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22113
- }), xC = /* @__PURE__ */ I(({ samples: a, radius: e, size: t, shadowPass: s, depthLayer: i }) => {
22122
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22114
22123
  const n = O(0).toVar("meanHorizontal"), r = O(0).toVar("squareMeanHorizontal"), o = a.lessThanEqual(O(1)).select(O(0), O(2).div(a.sub(1))), l = a.lessThanEqual(O(1)).select(O(0), O(-1));
22115
- Cs({ start: ze(0), end: ze(a), type: "int", condition: "<" }, ({ i: h }) => {
22124
+ Ms({ start: ze(0), end: ze(a), type: "int", condition: "<" }, ({ i: h }) => {
22116
22125
  const u = l.add(O(h).mul(o));
22117
22126
  let d = s.sample(Lt(Jl.xy, V(u, 0).mul(e)).div(t));
22118
22127
  s.value.isArrayTexture && (d = d.depth(i)), n.addAssign(d.x), r.addAssign(Lt(d.y.mul(d.y), d.x.mul(d.x)));
22119
22128
  }), n.divAssign(a), r.divAssign(a);
22120
22129
  const c = id(r.sub(n.mul(n)));
22121
22130
  return V(n, c);
22122
- }), _C = [cC, hC, uC, dC];
22131
+ }), _M = [cM, hM, uM, dM];
22123
22132
  let Jc;
22124
22133
  const Ro = /* @__PURE__ */ new _d();
22125
- class p0 extends eC {
22134
+ class p0 extends eM {
22126
22135
  static get type() {
22127
22136
  return "ShadowNode";
22128
22137
  }
@@ -22182,7 +22191,7 @@ class p0 extends eC {
22182
22191
  * @return {Function} The filtering function.
22183
22192
  */
22184
22193
  getShadowFilterFn(e) {
22185
- return _C[e];
22194
+ return _M[e];
22186
22195
  }
22187
22196
  setupRenderTarget(e, t) {
22188
22197
  const s = new $s(e.mapSize.width, e.mapSize.height);
@@ -22206,7 +22215,7 @@ class p0 extends eC {
22206
22215
  r.isArrayTexture && (x = x.depth(this.depthLayer));
22207
22216
  const _ = Ie("blurSamples", "float", i).setGroup(K), b = Ie("radius", "float", i).setGroup(K), T = Ie("mapSize", "vec2", i).setGroup(K);
22208
22217
  let E = this.vsmMaterialVertical || (this.vsmMaterialVertical = new nt());
22209
- E.fragmentNode = yC({ samples: _, radius: b, size: T, shadowPass: g, depthLayer: this.depthLayer }).context(e.getSharedContext()), E.name = "VSMVertical", E = this.vsmMaterialHorizontal || (this.vsmMaterialHorizontal = new nt()), E.fragmentNode = xC({ samples: _, radius: b, size: T, shadowPass: x, depthLayer: this.depthLayer }).context(e.getSharedContext()), E.name = "VSMHorizontal";
22218
+ E.fragmentNode = yM({ samples: _, radius: b, size: T, shadowPass: g, depthLayer: this.depthLayer }).context(e.getSharedContext()), E.name = "VSMVertical", E = this.vsmMaterialHorizontal || (this.vsmMaterialHorizontal = new nt()), E.fragmentNode = xM({ samples: _, radius: b, size: T, shadowPass: x, depthLayer: this.depthLayer }).context(e.getSharedContext()), E.name = "VSMHorizontal";
22210
22219
  }
22211
22220
  const l = Ie("intensity", "float", i).setGroup(K), c = Ie("normalBias", "float", i).setGroup(K), h = o0(s).mul(d0.add(md.mul(c))), u = this.setupShadowCoord(e, h), d = i.filterNode || this.getShadowFilterFn(t.shadowMap.type) || null;
22212
22221
  if (d === null)
@@ -22254,7 +22263,7 @@ class p0 extends eC {
22254
22263
  const h = i.camera.layers.mask;
22255
22264
  (i.camera.layers.mask & 4294967294) === 0 && (i.camera.layers.mask = o.layers.mask);
22256
22265
  const u = n.getRenderObjectFunction(), d = n.getMRT(), p = d ? d.has("velocity") : !1;
22257
- Jc = oC(n, r, Jc), r.overrideMaterial = mC(s), n.setRenderObjectFunction(gC(n, i, l, p)), n.setClearColor(0, 0), n.setRenderTarget(t), this.renderShadow(e), n.setRenderObjectFunction(u), l === tl && i.isPointLightShadow !== !0 && this.vsmPass(n), i.camera.layers.mask = h, lC(n, r, Jc);
22266
+ Jc = oM(n, r, Jc), r.overrideMaterial = mM(s), n.setRenderObjectFunction(gM(n, i, l, p)), n.setClearColor(0, 0), n.setRenderTarget(t), this.renderShadow(e), n.setRenderObjectFunction(u), l === tl && i.isPointLightShadow !== !0 && this.vsmPass(n), i.camera.layers.mask = h, lM(n, r, Jc);
22258
22267
  }
22259
22268
  /**
22260
22269
  * For VSM additional render passes are required.
@@ -22282,8 +22291,8 @@ class p0 extends eC {
22282
22291
  s && (this._cameraFrameId[e.camera] === e.frameId && (s = !1), this._cameraFrameId[e.camera] = e.frameId), s && (this.updateShadow(e), this.shadowMap.depthTexture.version === this._depthVersionCached && (t.needsUpdate = !1));
22283
22292
  }
22284
22293
  }
22285
- const bC = (a, e) => U(new p0(a, e)), TC = /* @__PURE__ */ new we(), Ls = /* @__PURE__ */ I(([a, e]) => {
22286
- const t = a.toVar(), s = cs(t), i = Ws(1, Ct(s.x, Ct(s.y, s.z)));
22294
+ const bM = (a, e) => U(new p0(a, e)), TM = /* @__PURE__ */ new we(), Ls = /* @__PURE__ */ I(([a, e]) => {
22295
+ const t = a.toVar(), s = cs(t), i = Ws(1, Mt(s.x, Mt(s.y, s.z)));
22287
22296
  s.mulAssign(i), t.mulAssign(i.mul(e.mul(2).oneMinus()));
22288
22297
  const n = V(t.xy).toVar(), o = e.mul(1.5).oneMinus();
22289
22298
  return Qe(s.z.greaterThanEqual(o), () => {
@@ -22304,10 +22313,10 @@ const bC = (a, e) => U(new p0(a, e)), TC = /* @__PURE__ */ new we(), Ls = /* @__
22304
22313
  { name: "pos", type: "vec3" },
22305
22314
  { name: "texelSizeY", type: "float" }
22306
22315
  ]
22307
- }), SC = /* @__PURE__ */ I(({ depthTexture: a, bd3D: e, dp: t, texelSize: s }) => be(a, Ls(e, s.y)).compare(t)), vC = /* @__PURE__ */ I(({ depthTexture: a, bd3D: e, dp: t, texelSize: s, shadow: i }) => {
22316
+ }), SM = /* @__PURE__ */ I(({ depthTexture: a, bd3D: e, dp: t, texelSize: s }) => be(a, Ls(e, s.y)).compare(t)), vM = /* @__PURE__ */ I(({ depthTexture: a, bd3D: e, dp: t, texelSize: s, shadow: i }) => {
22308
22317
  const n = Ie("radius", "float", i).setGroup(K), r = V(-1, 1).mul(n).mul(s.y);
22309
22318
  return be(a, Ls(e.add(r.xyy), s.y)).compare(t).add(be(a, Ls(e.add(r.yyy), s.y)).compare(t)).add(be(a, Ls(e.add(r.xyx), s.y)).compare(t)).add(be(a, Ls(e.add(r.yyx), s.y)).compare(t)).add(be(a, Ls(e, s.y)).compare(t)).add(be(a, Ls(e.add(r.xxy), s.y)).compare(t)).add(be(a, Ls(e.add(r.yxy), s.y)).compare(t)).add(be(a, Ls(e.add(r.xxx), s.y)).compare(t)).add(be(a, Ls(e.add(r.yxx), s.y)).compare(t)).mul(1 / 9);
22310
- }), wC = /* @__PURE__ */ I(({ filterFn: a, depthTexture: e, shadowCoord: t, shadow: s }) => {
22319
+ }), wM = /* @__PURE__ */ I(({ filterFn: a, depthTexture: e, shadowCoord: t, shadow: s }) => {
22311
22320
  const i = t.xyz.toVar(), n = i.length(), r = Q("float").setGroup(K).onRenderUpdate(() => s.camera.near), o = Q("float").setGroup(K).onRenderUpdate(() => s.camera.far), l = Ie("bias", "float", s).setGroup(K), c = Q(s.mapSize).setGroup(K), h = O(1).toVar();
22312
22321
  return Qe(n.sub(o).lessThanEqual(0).and(n.sub(r).greaterThanEqual(0)), () => {
22313
22322
  const u = n.sub(r).div(o.sub(r)).toVar();
@@ -22316,7 +22325,7 @@ const bC = (a, e) => U(new p0(a, e)), TC = /* @__PURE__ */ new we(), Ls = /* @__
22316
22325
  h.assign(a({ depthTexture: e, bd3D: d, dp: u, texelSize: p, shadow: s }));
22317
22326
  }), h;
22318
22327
  }), Rf = /* @__PURE__ */ new ge(), Zn = /* @__PURE__ */ new he(), ia = /* @__PURE__ */ new he();
22319
- class EC extends p0 {
22328
+ class EM extends p0 {
22320
22329
  static get type() {
22321
22330
  return "PointShadowNode";
22322
22331
  }
@@ -22337,7 +22346,7 @@ class EC extends p0 {
22337
22346
  * @return {Function} The filtering function.
22338
22347
  */
22339
22348
  getShadowFilterFn(e) {
22340
- return e === Ib ? SC : vC;
22349
+ return e === Ib ? SM : vM;
22341
22350
  }
22342
22351
  /**
22343
22352
  * Overwrites the default implementation so the unaltered shadow position is used.
@@ -22363,7 +22372,7 @@ class EC extends p0 {
22363
22372
  * @return {Node<float>} The result node of the shadow filtering.
22364
22373
  */
22365
22374
  setupShadowFilter(e, { filterFn: t, shadowTexture: s, depthTexture: i, shadowCoord: n, shadow: r }) {
22366
- return wC({ filterFn: t, shadowTexture: s, depthTexture: i, shadowCoord: n, shadow: r });
22375
+ return wM({ filterFn: t, shadowTexture: s, depthTexture: i, shadowCoord: n, shadow: r });
22367
22376
  }
22368
22377
  /**
22369
22378
  * Overwrites the default implementation with point light specific
@@ -22374,7 +22383,7 @@ class EC extends p0 {
22374
22383
  renderShadow(e) {
22375
22384
  const { shadow: t, shadowMap: s, light: i } = this, { renderer: n, scene: r } = e, o = t.getFrameExtents();
22376
22385
  ia.copy(t.mapSize), ia.multiply(o), s.setSize(ia.width, ia.height), Zn.copy(t.mapSize);
22377
- const l = n.autoClear, c = n.getClearColor(TC), h = n.getClearAlpha();
22386
+ const l = n.autoClear, c = n.getClearColor(TM), h = n.getClearAlpha();
22378
22387
  n.autoClear = !1, n.setClearColor(t.clearColor, t.clearAlpha), n.clear();
22379
22388
  const u = t.getViewportCount();
22380
22389
  for (let d = 0; d < u; d++) {
@@ -22389,7 +22398,7 @@ class EC extends p0 {
22389
22398
  n.autoClear = l, n.setClearColor(c, h);
22390
22399
  }
22391
22400
  }
22392
- const MC = (a, e) => U(new EC(a, e));
22401
+ const CM = (a, e) => U(new EM(a, e));
22393
22402
  class An extends Ur {
22394
22403
  static get type() {
22395
22404
  return "AnalyticLightNode";
@@ -22440,7 +22449,7 @@ class An extends Ur {
22440
22449
  * @return {ShadowNode} The created shadow node.
22441
22450
  */
22442
22451
  setupShadowNode() {
22443
- return bC(this.light);
22452
+ return bM(this.light);
22444
22453
  }
22445
22454
  /**
22446
22455
  * Setups the shadow for this light. This method is only executed if the light
@@ -22490,7 +22499,7 @@ const f0 = /* @__PURE__ */ I(({ lightDistance: a, cutoffDistance: e, decayExpone
22490
22499
  s.mul(a.div(e).pow4().oneMinus().clamp().pow2()),
22491
22500
  s
22492
22501
  );
22493
- }), CC = ({ color: a, lightVector: e, cutoffDistance: t, decayExponent: s }) => {
22502
+ }), MM = ({ color: a, lightVector: e, cutoffDistance: t, decayExponent: s }) => {
22494
22503
  const i = e.normalize(), n = e.length(), r = f0({
22495
22504
  lightDistance: n,
22496
22505
  cutoffDistance: t,
@@ -22498,7 +22507,7 @@ const f0 = /* @__PURE__ */ I(({ lightDistance: a, cutoffDistance: e, decayExpone
22498
22507
  }), o = a.mul(r);
22499
22508
  return { lightDirection: i, lightColor: o };
22500
22509
  };
22501
- class AC extends An {
22510
+ class AM extends An {
22502
22511
  static get type() {
22503
22512
  return "PointLightNode";
22504
22513
  }
@@ -22525,10 +22534,10 @@ class AC extends An {
22525
22534
  * @return {PointShadowNode}
22526
22535
  */
22527
22536
  setupShadowNode() {
22528
- return MC(this.light);
22537
+ return CM(this.light);
22529
22538
  }
22530
22539
  setupDirect(e) {
22531
- return CC({
22540
+ return MM({
22532
22541
  color: this.colorNode,
22533
22542
  lightVector: this.getLightVector(e),
22534
22543
  cutoffDistance: this.cutoffDistanceNode,
@@ -22536,7 +22545,7 @@ class AC extends An {
22536
22545
  });
22537
22546
  }
22538
22547
  }
22539
- const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ */ O(0.8), eh = /* @__PURE__ */ O(-1), Po = /* @__PURE__ */ O(0.4), th = /* @__PURE__ */ O(2), Fo = /* @__PURE__ */ O(0.305), sh = /* @__PURE__ */ O(3), Pf = /* @__PURE__ */ O(0.21), RC = /* @__PURE__ */ O(4), Ff = /* @__PURE__ */ O(4), NC = /* @__PURE__ */ O(16), PC = /* @__PURE__ */ I(([a]) => {
22548
+ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ */ O(0.8), eh = /* @__PURE__ */ O(-1), Po = /* @__PURE__ */ O(0.4), th = /* @__PURE__ */ O(2), Fo = /* @__PURE__ */ O(0.305), sh = /* @__PURE__ */ O(3), Pf = /* @__PURE__ */ O(0.21), RM = /* @__PURE__ */ O(4), Ff = /* @__PURE__ */ O(4), NM = /* @__PURE__ */ O(16), PM = /* @__PURE__ */ I(([a]) => {
22540
22549
  const e = B(cs(a)).toVar(), t = O(-1).toVar();
22541
22550
  return Qe(e.x.greaterThan(e.z), () => {
22542
22551
  Qe(e.x.greaterThan(e.y), () => {
@@ -22557,7 +22566,7 @@ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ *
22557
22566
  inputs: [
22558
22567
  { name: "direction", type: "vec3" }
22559
22568
  ]
22560
- }), FC = /* @__PURE__ */ I(([a, e]) => {
22569
+ }), FM = /* @__PURE__ */ I(([a, e]) => {
22561
22570
  const t = V().toVar();
22562
22571
  return Qe(e.equal(0), () => {
22563
22572
  t.assign(V(a.z, a.y).div(cs(a.x)));
@@ -22579,7 +22588,7 @@ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ *
22579
22588
  { name: "direction", type: "vec3" },
22580
22589
  { name: "face", type: "float" }
22581
22590
  ]
22582
- }), DC = /* @__PURE__ */ I(([a]) => {
22591
+ }), DM = /* @__PURE__ */ I(([a]) => {
22583
22592
  const e = O(0).toVar();
22584
22593
  return Qe(a.greaterThanEqual(No), () => {
22585
22594
  e.assign(Nf.sub(a).mul(eh.sub(Su)).div(Nf.sub(No)).add(Su));
@@ -22588,7 +22597,7 @@ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ *
22588
22597
  }).ElseIf(a.greaterThanEqual(Fo), () => {
22589
22598
  e.assign(Po.sub(a).mul(sh.sub(th)).div(Po.sub(Fo)).add(th));
22590
22599
  }).ElseIf(a.greaterThanEqual(Pf), () => {
22591
- e.assign(Fo.sub(a).mul(RC.sub(sh)).div(Fo.sub(Pf)).add(sh));
22600
+ e.assign(Fo.sub(a).mul(RM.sub(sh)).div(Fo.sub(Pf)).add(sh));
22592
22601
  }).Else(() => {
22593
22602
  e.assign(O(-2).mul(hi(fe(1.16, a))));
22594
22603
  }), e;
@@ -22598,7 +22607,7 @@ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ *
22598
22607
  inputs: [
22599
22608
  { name: "roughness", type: "float" }
22600
22609
  ]
22601
- }), OC = /* @__PURE__ */ I(([a, e]) => {
22610
+ }), OM = /* @__PURE__ */ I(([a, e]) => {
22602
22611
  const t = a.toVar();
22603
22612
  t.assign(fe(2, t).sub(1));
22604
22613
  const s = B(t, 1).toVar();
@@ -22622,29 +22631,29 @@ const Nf = /* @__PURE__ */ O(1), Su = /* @__PURE__ */ O(-2), No = /* @__PURE__ *
22622
22631
  { name: "uv", type: "vec2" },
22623
22632
  { name: "face", type: "float" }
22624
22633
  ]
22625
- }), BC = /* @__PURE__ */ I(([a, e, t, s, i, n]) => {
22626
- const r = O(t), o = B(e), l = mi(DC(r), Su, n), c = ji(l), h = Tn(l), u = B(vu(a, o, h, s, i, n)).toVar();
22634
+ }), BM = /* @__PURE__ */ I(([a, e, t, s, i, n]) => {
22635
+ const r = O(t), o = B(e), l = mi(DM(r), Su, n), c = ji(l), h = Tn(l), u = B(vu(a, o, h, s, i, n)).toVar();
22627
22636
  return Qe(c.notEqual(0), () => {
22628
22637
  const d = B(vu(a, o, h.add(1), s, i, n)).toVar();
22629
22638
  u.assign(Ve(u, d, c));
22630
22639
  }), u;
22631
22640
  }), vu = /* @__PURE__ */ I(([a, e, t, s, i, n]) => {
22632
- const r = O(t).toVar(), o = B(e), l = O(PC(o)).toVar(), c = O(Ct(Ff.sub(r), 0)).toVar();
22633
- r.assign(Ct(r, Ff));
22634
- const h = O(Va(r)).toVar(), u = V(FC(o, l).mul(h.sub(2)).add(1)).toVar();
22641
+ const r = O(t).toVar(), o = B(e), l = O(PM(o)).toVar(), c = O(Mt(Ff.sub(r), 0)).toVar();
22642
+ r.assign(Mt(r, Ff));
22643
+ const h = O(Va(r)).toVar(), u = V(FM(o, l).mul(h.sub(2)).add(1)).toVar();
22635
22644
  return Qe(l.greaterThan(2), () => {
22636
22645
  u.y.addAssign(h), l.subAssign(3);
22637
- }), u.x.addAssign(l.mul(h)), u.x.addAssign(c.mul(fe(3, NC))), u.y.addAssign(fe(4, Va(n).sub(h))), u.x.mulAssign(s), u.y.mulAssign(i), a.sample(u).grad(V(), V());
22646
+ }), u.x.addAssign(l.mul(h)), u.x.addAssign(c.mul(fe(3, NM))), u.y.addAssign(fe(4, Va(n).sub(h))), u.x.mulAssign(s), u.y.mulAssign(i), a.sample(u).grad(V(), V());
22638
22647
  }), ih = /* @__PURE__ */ I(({ envMap: a, mipInt: e, outputDirection: t, theta: s, axis: i, CUBEUV_TEXEL_WIDTH: n, CUBEUV_TEXEL_HEIGHT: r, CUBEUV_MAX_MIP: o }) => {
22639
22648
  const l = Fi(s), c = t.mul(l).add(i.cross(t).mul(Es(s))).add(i.mul(i.dot(t).mul(l.oneMinus())));
22640
22649
  return vu(a, c, e, n, r, o);
22641
- }), IC = /* @__PURE__ */ I(({ n: a, latitudinal: e, poleAxis: t, outputDirection: s, weights: i, samples: n, dTheta: r, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: c, CUBEUV_TEXEL_HEIGHT: h, CUBEUV_MAX_MIP: u }) => {
22642
- const d = B(Et(e, t, My(t, s))).toVar();
22650
+ }), IM = /* @__PURE__ */ I(({ n: a, latitudinal: e, poleAxis: t, outputDirection: s, weights: i, samples: n, dTheta: r, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: c, CUBEUV_TEXEL_HEIGHT: h, CUBEUV_MAX_MIP: u }) => {
22651
+ const d = B(Et(e, t, Cy(t, s))).toVar();
22643
22652
  Qe(d.equal(B(0)), () => {
22644
22653
  d.assign(B(s.z, 0, s.x.negate()));
22645
22654
  }), d.assign(Ha(d));
22646
22655
  const p = B().toVar();
22647
- return p.addAssign(i.element(0).mul(ih({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: c, CUBEUV_TEXEL_HEIGHT: h, CUBEUV_MAX_MIP: u }))), Cs({ start: ze(1), end: a }, ({ i: f }) => {
22656
+ return p.addAssign(i.element(0).mul(ih({ theta: 0, axis: d, outputDirection: s, mipInt: o, envMap: l, CUBEUV_TEXEL_WIDTH: c, CUBEUV_TEXEL_HEIGHT: h, CUBEUV_MAX_MIP: u }))), Ms({ start: ze(1), end: a }, ({ i: f }) => {
22648
22657
  Qe(f.greaterThanEqual(n), () => {
22649
22658
  Ew();
22650
22659
  });
@@ -22677,7 +22686,7 @@ class ss extends Wu {
22677
22686
  */
22678
22687
  setFocalLength(e) {
22679
22688
  const t = 0.5 * this.getFilmHeight() / e;
22680
- this.fov = Mr * 2 * Math.atan(t), this.updateProjectionMatrix();
22689
+ this.fov = Cr * 2 * Math.atan(t), this.updateProjectionMatrix();
22681
22690
  }
22682
22691
  /**
22683
22692
  * Returns the focal length from the current {@link PerspectiveCamera#fov} and
@@ -22695,7 +22704,7 @@ class ss extends Wu {
22695
22704
  * @return {number} The effective FOV.
22696
22705
  */
22697
22706
  getEffectiveFOV() {
22698
- return Mr * 2 * Math.atan(
22707
+ return Cr * 2 * Math.atan(
22699
22708
  Math.tan(Aa * 0.5 * this.fov) / this.zoom
22700
22709
  );
22701
22710
  }
@@ -22847,16 +22856,16 @@ class eo extends _i {
22847
22856
  const k = b / v, H = T / A, W = b / 2, $ = T / 2, q = E / 2, X = v + 1, Ee = A + 1;
22848
22857
  let de = 0, ye = 0;
22849
22858
  const se = new R();
22850
- for (let Me = 0; Me < Ee; Me++) {
22851
- const Ge = Me * H - $;
22859
+ for (let Ce = 0; Ce < Ee; Ce++) {
22860
+ const Ge = Ce * H - $;
22852
22861
  for (let ot = 0; ot < X; ot++) {
22853
22862
  const Te = ot * k - W;
22854
- se[m] = Te * x, se[y] = Ge * _, se[g] = q, c.push(se.x, se.y, se.z), se[m] = 0, se[y] = 0, se[g] = E > 0 ? 1 : -1, h.push(se.x, se.y, se.z), u.push(ot / v), u.push(1 - Me / A), de += 1;
22863
+ se[m] = Te * x, se[y] = Ge * _, se[g] = q, c.push(se.x, se.y, se.z), se[m] = 0, se[y] = 0, se[g] = E > 0 ? 1 : -1, h.push(se.x, se.y, se.z), u.push(ot / v), u.push(1 - Ce / A), de += 1;
22855
22864
  }
22856
22865
  }
22857
- for (let Me = 0; Me < A; Me++)
22866
+ for (let Ce = 0; Ce < A; Ce++)
22858
22867
  for (let Ge = 0; Ge < v; Ge++) {
22859
- const ot = d + Ge + X * Me, Te = d + Ge + X * (Me + 1), lt = d + (Ge + 1) + X * (Me + 1), Ut = d + (Ge + 1) + X * Me;
22868
+ const ot = d + Ge + X * Ce, Te = d + Ge + X * (Ce + 1), lt = d + (Ge + 1) + X * (Ce + 1), Ut = d + (Ge + 1) + X * Ce;
22860
22869
  l.push(ot, Te, Ut), l.push(Te, lt, Ut), ye += 6;
22861
22870
  }
22862
22871
  o.addGroup(p, ye, N), p += ye, d += de;
@@ -22876,7 +22885,7 @@ class eo extends _i {
22876
22885
  return new eo(e.width, e.height, e.depth, e.widthSegments, e.heightSegments, e.depthSegments);
22877
22886
  }
22878
22887
  }
22879
- const pr = 4, Bf = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], gn = 20, nh = /* @__PURE__ */ new xd(-1, 1, 1, -1, 0, 1), LC = /* @__PURE__ */ new ss(90, 1), If = /* @__PURE__ */ new we();
22888
+ const pr = 4, Bf = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], gn = 20, nh = /* @__PURE__ */ new xd(-1, 1, 1, -1, 0, 1), LM = /* @__PURE__ */ new ss(90, 1), If = /* @__PURE__ */ new we();
22880
22889
  let rh = null, ah = 0, oh = 0;
22881
22890
  const dn = (1 + Math.sqrt(5)) / 2, Kn = 1 / dn, Lf = [
22882
22891
  /* @__PURE__ */ new R(-dn, Kn, 0),
@@ -22889,15 +22898,15 @@ const dn = (1 + Math.sqrt(5)) / 2, Kn = 1 / dn, Lf = [
22889
22898
  /* @__PURE__ */ new R(1, 1, -1),
22890
22899
  /* @__PURE__ */ new R(-1, 1, 1),
22891
22900
  /* @__PURE__ */ new R(1, 1, 1)
22892
- ], UC = /* @__PURE__ */ new R(), m0 = /* @__PURE__ */ new WeakMap(), kC = [
22901
+ ], UM = /* @__PURE__ */ new R(), m0 = /* @__PURE__ */ new WeakMap(), kM = [
22893
22902
  3,
22894
22903
  1,
22895
22904
  5,
22896
22905
  0,
22897
22906
  4,
22898
22907
  2
22899
- ], lh = /* @__PURE__ */ OC(Ja(), $i("faceIndex")).normalize(), bd = /* @__PURE__ */ B(lh.x, lh.y, lh.z);
22900
- class zC {
22908
+ ], lh = /* @__PURE__ */ OM(Ja(), $i("faceIndex")).normalize(), bd = /* @__PURE__ */ B(lh.x, lh.y, lh.z);
22909
+ class zM {
22901
22910
  /**
22902
22911
  * Constructs a new PMREM generator.
22903
22912
  *
@@ -22929,7 +22938,7 @@ class zC {
22929
22938
  fromScene(e, t = 0, s = 0.1, i = 100, n = {}) {
22930
22939
  const {
22931
22940
  size: r = 256,
22932
- position: o = UC,
22941
+ position: o = UM,
22933
22942
  renderTarget: l = null
22934
22943
  } = n;
22935
22944
  if (this._setSize(r), this._hasInitialized === !1) {
@@ -23078,7 +23087,7 @@ class zC {
23078
23087
  if (this._pingPongRenderTarget === null || this._pingPongRenderTarget.width !== e.width || this._pingPongRenderTarget.height !== e.height) {
23079
23088
  this._pingPongRenderTarget !== null && this._dispose(), this._pingPongRenderTarget = Uf(e.width, e.height);
23080
23089
  const { _lodMax: t } = this;
23081
- ({ sizeLods: this._sizeLods, lodPlanes: this._lodPlanes, sigmas: this._sigmas, lodMeshes: this._lodMeshes } = GC(t)), this._blurMaterial = VC(t, e.width, e.height);
23090
+ ({ sizeLods: this._sizeLods, lodPlanes: this._lodPlanes, sigmas: this._sigmas, lodMeshes: this._lodMeshes } = GM(t)), this._blurMaterial = VM(t, e.width, e.height);
23082
23091
  }
23083
23092
  }
23084
23093
  async _compileMaterial(e) {
@@ -23086,7 +23095,7 @@ class zC {
23086
23095
  await this._renderer.compile(t, nh);
23087
23096
  }
23088
23097
  _sceneToCubeUV(e, t, s, i, n) {
23089
- const r = LC;
23098
+ const r = LM;
23090
23099
  r.near = t, r.far = s;
23091
23100
  const o = [1, 1, 1, 1, -1, 1], l = [1, -1, 1, -1, 1, -1], c = this._renderer, h = c.autoClear;
23092
23101
  c.getClearColor(If), c.autoClear = !1;
@@ -23187,7 +23196,7 @@ class zC {
23187
23196
  Do(t, T, E, 3 * b, 2 * b), l.setRenderTarget(t), l.render(u, nh);
23188
23197
  }
23189
23198
  }
23190
- function GC(a) {
23199
+ function GM(a) {
23191
23200
  const e = [], t = [], s = [], i = [];
23192
23201
  let n = a;
23193
23202
  const r = a - pr + 1 + Bf.length;
@@ -23217,7 +23226,7 @@ function GC(a) {
23217
23226
  A,
23218
23227
  N + 1,
23219
23228
  0
23220
- ], H = kC[v];
23229
+ ], H = kM[v];
23221
23230
  _.set(k, y * m * H), b.set(p, g * m * H);
23222
23231
  const W = [H, H, H, H, H, H];
23223
23232
  T.set(W, x * m * H);
@@ -23236,7 +23245,7 @@ function Uf(a, e) {
23236
23245
  format: us,
23237
23246
  colorSpace: xr
23238
23247
  //depthBuffer: false
23239
- }, s = new Cn(a, e, t);
23248
+ }, s = new Mn(a, e, t);
23240
23249
  return s.texture.mapping = Yh, s.texture.name = "PMREM.cubeUv", s.texture.isPMREMTexture = !0, s.scissorTest = !0, s;
23241
23250
  }
23242
23251
  function Do(a, e, t, s, i) {
@@ -23244,9 +23253,9 @@ function Do(a, e, t, s, i) {
23244
23253
  }
23245
23254
  function Td(a) {
23246
23255
  const e = new nt();
23247
- return e.depthTest = !1, e.depthWrite = !1, e.blending = Cr, e.name = `PMREM_${a}`, e;
23256
+ return e.depthTest = !1, e.depthWrite = !1, e.blending = Mr, e.name = `PMREM_${a}`, e;
23248
23257
  }
23249
- function VC(a, e, t) {
23258
+ function VM(a, e, t) {
23250
23259
  const s = Gs(new Array(gn).fill(0)), i = Q(new R(0, 1, 0)), n = Q(0), r = O(gn), o = Q(0), l = Q(1), c = be(null), h = Q(0), u = O(1 / e), d = O(1 / t), p = O(a), f = {
23251
23260
  n: r,
23252
23261
  latitudinal: o,
@@ -23261,7 +23270,7 @@ function VC(a, e, t) {
23261
23270
  CUBEUV_TEXEL_HEIGHT: d,
23262
23271
  CUBEUV_MAX_MIP: p
23263
23272
  }, m = Td("blur");
23264
- return m.fragmentNode = IC({ ...f, latitudinal: o.equal(1) }), m0.set(m, f), m;
23273
+ return m.fragmentNode = IM({ ...f, latitudinal: o.equal(1) }), m0.set(m, f), m;
23265
23274
  }
23266
23275
  function kf(a) {
23267
23276
  const e = Td("cubemap");
@@ -23272,21 +23281,21 @@ function zf(a) {
23272
23281
  return e.fragmentNode = be(a, Gy(bd), 0), e;
23273
23282
  }
23274
23283
  const Gf = /* @__PURE__ */ new WeakMap();
23275
- function HC(a) {
23284
+ function HM(a) {
23276
23285
  const e = Math.log2(a) - 2, t = 1 / a;
23277
23286
  return { texelWidth: 1 / (3 * Math.max(Math.pow(2, e), 7 * 16)), texelHeight: t, maxMip: e };
23278
23287
  }
23279
- function $C(a, e, t) {
23280
- const s = WC(e);
23288
+ function $M(a, e, t) {
23289
+ const s = WM(e);
23281
23290
  let i = s.get(a);
23282
23291
  if ((i !== void 0 ? i.pmremVersion : -1) !== a.pmremVersion) {
23283
23292
  const r = a.image;
23284
23293
  if (a.isCubeTexture)
23285
- if (qC(r))
23294
+ if (qM(r))
23286
23295
  i = t.fromCubemap(a, i);
23287
23296
  else
23288
23297
  return null;
23289
- else if (YC(r))
23298
+ else if (YM(r))
23290
23299
  i = t.fromEquirectangular(a, i);
23291
23300
  else
23292
23301
  return null;
@@ -23294,11 +23303,11 @@ function $C(a, e, t) {
23294
23303
  }
23295
23304
  return i.texture;
23296
23305
  }
23297
- function WC(a) {
23306
+ function WM(a) {
23298
23307
  let e = Gf.get(a);
23299
23308
  return e === void 0 && (e = /* @__PURE__ */ new WeakMap(), Gf.set(a, e)), e;
23300
23309
  }
23301
- class jC extends rt {
23310
+ class jM extends rt {
23302
23311
  static get type() {
23303
23312
  return "PMREMNode";
23304
23313
  }
@@ -23311,7 +23320,7 @@ class jC extends rt {
23311
23320
  */
23312
23321
  constructor(e, t = null, s = null) {
23313
23322
  super("vec3"), this._value = e, this._pmrem = null, this.uvNode = t, this.levelNode = s, this._generator = null;
23314
- const i = new Mt();
23323
+ const i = new Ct();
23315
23324
  i.isRenderTargetTexture = !0, this._texture = be(i), this._width = Q(0), this._height = Q(0), this._maxMip = Q(0), this.updateBeforeType = ue.RENDER;
23316
23325
  }
23317
23326
  set value(e) {
@@ -23331,26 +23340,26 @@ class jC extends rt {
23331
23340
  * @param {Texture} texture - The PMREM texture.
23332
23341
  */
23333
23342
  updateFromTexture(e) {
23334
- const t = HC(e.image.height);
23343
+ const t = HM(e.image.height);
23335
23344
  this._texture.value = e, this._width.value = t.texelWidth, this._height.value = t.texelHeight, this._maxMip.value = t.maxMip;
23336
23345
  }
23337
23346
  updateBefore(e) {
23338
23347
  let t = this._pmrem;
23339
23348
  const s = t ? t.pmremVersion : -1, i = this._value;
23340
- s !== i.pmremVersion && (i.isPMREMTexture === !0 ? t = i : t = $C(i, e.renderer, this._generator), t !== null && (this._pmrem = t, this.updateFromTexture(t)));
23349
+ s !== i.pmremVersion && (i.isPMREMTexture === !0 ? t = i : t = $M(i, e.renderer, this._generator), t !== null && (this._pmrem = t, this.updateFromTexture(t)));
23341
23350
  }
23342
23351
  setup(e) {
23343
- this._generator === null && (this._generator = new zC(e.renderer)), this.updateBefore(e);
23352
+ this._generator === null && (this._generator = new zM(e.renderer)), this.updateBefore(e);
23344
23353
  let t = this.uvNode;
23345
23354
  t === null && e.context.getUV && (t = e.context.getUV(this)), t = Qy.mul(B(t.x, t.y.negate(), t.z));
23346
23355
  let s = this.levelNode;
23347
- return s === null && e.context.getTextureLevel && (s = e.context.getTextureLevel(this)), BC(this._texture, t, s, this._width, this._height, this._maxMip);
23356
+ return s === null && e.context.getTextureLevel && (s = e.context.getTextureLevel(this)), BM(this._texture, t, s, this._width, this._height, this._maxMip);
23348
23357
  }
23349
23358
  dispose() {
23350
23359
  super.dispose(), this._generator !== null && this._generator.dispose();
23351
23360
  }
23352
23361
  }
23353
- function qC(a) {
23362
+ function qM(a) {
23354
23363
  if (a == null) return !1;
23355
23364
  let e = 0;
23356
23365
  const t = 6;
@@ -23358,10 +23367,10 @@ function qC(a) {
23358
23367
  a[s] !== void 0 && e++;
23359
23368
  return e === t;
23360
23369
  }
23361
- function YC(a) {
23370
+ function YM(a) {
23362
23371
  return a == null ? !1 : a.height > 0;
23363
23372
  }
23364
- const g0 = /* @__PURE__ */ L(jC).setParameterLength(1, 3);
23373
+ const g0 = /* @__PURE__ */ L(jM).setParameterLength(1, 3);
23365
23374
  I(([a = Ja()], { renderer: e, material: t }) => {
23366
23375
  const s = Ay(a.mul(2).sub(1));
23367
23376
  let i;
@@ -23375,7 +23384,7 @@ I(([a = Ja()], { renderer: e, material: t }) => {
23375
23384
  const ja = /* @__PURE__ */ I(({ f0: a, f90: e, dotVH: t }) => {
23376
23385
  const s = t.mul(-5.55473).sub(6.98316).mul(t).exp2();
23377
23386
  return a.mul(s.oneMinus()).add(e.mul(s));
23378
- }), XC = /* @__PURE__ */ I(({ alpha: a, dotNL: e, dotNV: t }) => {
23387
+ }), XM = /* @__PURE__ */ I(({ alpha: a, dotNL: e, dotNV: t }) => {
23379
23388
  const s = a.pow2(), i = e.mul(s.add(s.oneMinus().mul(t.pow2())).sqrt()), n = t.mul(s.add(s.oneMinus().mul(e.pow2())).sqrt());
23380
23389
  return Ws(0.5, i.add(n).max(uv));
23381
23390
  }).setLayout({
@@ -23386,7 +23395,7 @@ const ja = /* @__PURE__ */ I(({ f0: a, f90: e, dotVH: t }) => {
23386
23395
  { name: "dotNL", type: "float" },
23387
23396
  { name: "dotNV", type: "float" }
23388
23397
  ]
23389
- }), ZC = /* @__PURE__ */ I(({ alphaT: a, alphaB: e, dotTV: t, dotBV: s, dotTL: i, dotBL: n, dotNV: r, dotNL: o }) => {
23398
+ }), ZM = /* @__PURE__ */ I(({ alphaT: a, alphaB: e, dotTV: t, dotBV: s, dotTL: i, dotBL: n, dotNV: r, dotNL: o }) => {
23390
23399
  const l = o.mul(B(a.mul(t), e.mul(s), r).length()), c = r.mul(B(a.mul(i), e.mul(n), o).length());
23391
23400
  return Ws(0.5, l.add(c)).saturate();
23392
23401
  }).setLayout({
@@ -23402,7 +23411,7 @@ const ja = /* @__PURE__ */ I(({ f0: a, f90: e, dotVH: t }) => {
23402
23411
  { name: "dotNV", type: "float", qualifier: "in" },
23403
23412
  { name: "dotNL", type: "float", qualifier: "in" }
23404
23413
  ]
23405
- }), KC = /* @__PURE__ */ I(({ alpha: a, dotNH: e }) => {
23414
+ }), KM = /* @__PURE__ */ I(({ alpha: a, dotNH: e }) => {
23406
23415
  const t = a.pow2(), s = e.pow2().mul(t.oneMinus()).oneMinus();
23407
23416
  return t.div(s.pow2()).mul(1 / Math.PI);
23408
23417
  }).setLayout({
@@ -23412,9 +23421,9 @@ const ja = /* @__PURE__ */ I(({ f0: a, f90: e, dotVH: t }) => {
23412
23421
  { name: "alpha", type: "float" },
23413
23422
  { name: "dotNH", type: "float" }
23414
23423
  ]
23415
- }), QC = /* @__PURE__ */ O(1 / Math.PI), JC = /* @__PURE__ */ I(({ alphaT: a, alphaB: e, dotNH: t, dotTH: s, dotBH: i }) => {
23424
+ }), QM = /* @__PURE__ */ O(1 / Math.PI), JM = /* @__PURE__ */ I(({ alphaT: a, alphaB: e, dotNH: t, dotTH: s, dotBH: i }) => {
23416
23425
  const n = a.mul(e), r = B(e.mul(s), a.mul(i), n.mul(t)), o = r.dot(r), l = n.div(o);
23417
- return QC.mul(n.mul(l.pow2()));
23426
+ return QM.mul(n.mul(l.pow2()));
23418
23427
  }).setLayout({
23419
23428
  name: "D_GGX_Anisotropic",
23420
23429
  type: "float",
@@ -23430,9 +23439,9 @@ const ja = /* @__PURE__ */ I(({ f0: a, f90: e, dotVH: t }) => {
23430
23439
  let m = ja({ f0: t, f90: s, dotVH: f }), y, g;
23431
23440
  if (Xp(r) && (m = sd.mix(m, n)), Xp(o)) {
23432
23441
  const x = rl.dot(e), _ = rl.dot(Ye), b = rl.dot(h), T = Sr.dot(e), E = Sr.dot(Ye), v = Sr.dot(h);
23433
- y = ZC({ alphaT: gu, alphaB: c, dotTV: _, dotBV: E, dotTL: x, dotBL: T, dotNV: d, dotNL: u }), g = JC({ alphaT: gu, alphaB: c, dotNH: p, dotTH: b, dotBH: v });
23442
+ y = ZM({ alphaT: gu, alphaB: c, dotTV: _, dotBV: E, dotTL: x, dotBL: T, dotNV: d, dotNL: u }), g = JM({ alphaT: gu, alphaB: c, dotNH: p, dotTH: b, dotBH: v });
23434
23443
  } else
23435
- y = XC({ alpha: c, dotNL: u, dotNV: d }), g = KC({ alpha: c, dotNH: p });
23444
+ y = XM({ alpha: c, dotNL: u, dotNV: d }), g = KM({ alpha: c, dotNH: p });
23436
23445
  return m.mul(y).mul(g);
23437
23446
  }), Dr = /* @__PURE__ */ I((a) => a.diffuseColor.mul(1 / Math.PI)), y0 = /* @__PURE__ */ I(({ roughness: a, dotNV: e }) => {
23438
23447
  const t = ne(-1, -0.0275, -0.572, 0.022), s = ne(1, 0.0425, 1.04, -0.04), i = a.mul(t).add(s), n = i.x.mul(i.x).min(e.mul(-9.28).exp2()).mul(i.x).add(i.y);
@@ -23563,8 +23572,8 @@ class iA extends Wi {
23563
23572
  };
23564
23573
  const d = ad(ne(c).mul(wf), {
23565
23574
  // @TODO: Add Texture2D support using node context
23566
- getUV: () => PM.mul(fd),
23567
- getTextureLevel: () => NM
23575
+ getUV: () => PC.mul(fd),
23576
+ getTextureLevel: () => NC
23568
23577
  });
23569
23578
  let p = i0;
23570
23579
  p = p.setZ(p.w);
@@ -23731,7 +23740,7 @@ class cA extends qt {
23731
23740
  return Object.keys(s).length > 0 && (t.extensions = s), t;
23732
23741
  }
23733
23742
  }
23734
- class hA extends Cn {
23743
+ class hA extends Mn {
23735
23744
  /**
23736
23745
  * Constructs a new 3D render target.
23737
23746
  *
@@ -23873,7 +23882,7 @@ class uA extends hA {
23873
23882
  vertexShader: s.vertexShader,
23874
23883
  fragmentShader: s.fragmentShader,
23875
23884
  side: jt,
23876
- blending: Cr
23885
+ blending: Mr
23877
23886
  });
23878
23887
  n.uniforms.tEquirect.value = t;
23879
23888
  const r = new gi(i, n), o = t.minFilter;
@@ -23915,7 +23924,7 @@ class T0 extends uA {
23915
23924
  const s = t.minFilter, i = t.generateMipmaps;
23916
23925
  t.generateMipmaps = !0, this.texture.type = t.type, this.texture.colorSpace = t.colorSpace, this.texture.generateMipmaps = t.generateMipmaps, this.texture.minFilter = t.minFilter, this.texture.magFilter = t.magFilter;
23917
23926
  const n = new eo(5, 5, 5), r = Gy(zy), o = new nt();
23918
- o.colorNode = be(t, r, 0), o.side = jt, o.blending = Cr;
23927
+ o.colorNode = be(t, r, 0), o.side = jt, o.blending = Mr;
23919
23928
  const l = new gi(n, o), c = new $u();
23920
23929
  c.add(l), t.minFilter === oi && (t.minFilter = ns);
23921
23930
  const h = new b0(1, 10, this), u = e.getMRT();
@@ -24265,7 +24274,7 @@ class EA extends qi {
24265
24274
  super(e, t), this.isMatrix3Uniform = !0, this.boundary = 48, this.itemSize = 12;
24266
24275
  }
24267
24276
  }
24268
- class MA extends qi {
24277
+ class CA extends qi {
24269
24278
  /**
24270
24279
  * Constructs a new Number uniform.
24271
24280
  *
@@ -24276,7 +24285,7 @@ class MA extends qi {
24276
24285
  super(e, t), this.isMatrix4Uniform = !0, this.boundary = 64, this.itemSize = 16;
24277
24286
  }
24278
24287
  }
24279
- class CA extends _A {
24288
+ class MA extends _A {
24280
24289
  /**
24281
24290
  * Constructs a new node-based Number uniform.
24282
24291
  *
@@ -24458,7 +24467,7 @@ class DA extends EA {
24458
24467
  return this.nodeUniform.type;
24459
24468
  }
24460
24469
  }
24461
- class OA extends MA {
24470
+ class OA extends CA {
24462
24471
  /**
24463
24472
  * Constructs a new node-based Matrix4 uniform.
24464
24473
  *
@@ -24525,7 +24534,7 @@ class E0 {
24525
24534
  * @return {RenderTarget} The render target.
24526
24535
  */
24527
24536
  createRenderTarget(e, t, s) {
24528
- return new Cn(e, t, s);
24537
+ return new Mn(e, t, s);
24529
24538
  }
24530
24539
  /**
24531
24540
  * Factory method for creating an instance of {@link CubeRenderTarget} with the given
@@ -25501,7 +25510,7 @@ class E0 {
25501
25510
  * @return {FunctionNode} The build function node.
25502
25511
  */
25503
25512
  buildFunctionNode(e) {
25504
- const t = new jM(), s = this.currentFunctionNode;
25513
+ const t = new jC(), s = this.currentFunctionNode;
25505
25514
  return this.currentFunctionNode = t, t.code = this.buildFunctionCode(e), this.currentFunctionNode = s, t;
25506
25515
  }
25507
25516
  /**
@@ -25762,7 +25771,7 @@ class E0 {
25762
25771
  * @return {Uniform} The uniform.
25763
25772
  */
25764
25773
  getNodeUniform(e, t) {
25765
- if (t === "float" || t === "int" || t === "uint") return new CA(e);
25774
+ if (t === "float" || t === "int" || t === "uint") return new MA(e);
25766
25775
  if (t === "vec2" || t === "ivec2" || t === "uvec2") return new AA(e);
25767
25776
  if (t === "vec3" || t === "ivec3" || t === "uvec3") return new RA(e);
25768
25777
  if (t === "vec4" || t === "ivec4" || t === "uvec4") return new NA(e);
@@ -26013,7 +26022,7 @@ class wd extends An {
26013
26022
  getLightCoord(e) {
26014
26023
  const t = e.getNodeProperties(this);
26015
26024
  let s = t.projectionUV;
26016
- return s === void 0 && (s = ZM(this.light, e.context.positionWorld), t.projectionUV = s), s;
26025
+ return s === void 0 && (s = ZC(this.light, e.context.positionWorld), t.projectionUV = s), s;
26017
26026
  }
26018
26027
  setupDirect(e) {
26019
26028
  const { colorNode: t, cutoffDistanceNode: s, decayExponentNode: i, light: n } = this, r = this.getLightVector(e), o = r.normalize(), l = o.dot(h0(n)), c = this.getSpotAttenuation(e, l), h = r.length(), u = f0({
@@ -26049,7 +26058,7 @@ class UA extends wd {
26049
26058
  }
26050
26059
  const kA = /* @__PURE__ */ I(([a, e]) => {
26051
26060
  const t = a.abs().sub(e);
26052
- return ui(Ct(t, 0)).add(Pr(Ct(t.x, t.y), 0));
26061
+ return ui(Mt(t, 0)).add(Pr(Mt(t.x, t.y), 0));
26053
26062
  });
26054
26063
  class zA extends wd {
26055
26064
  static get type() {
@@ -26204,7 +26213,7 @@ class Ed extends Ur {
26204
26213
  e.context.environment = v0(this.envNode);
26205
26214
  }
26206
26215
  }
26207
- class M0 {
26216
+ class C0 {
26208
26217
  /**
26209
26218
  * The method parses the given native code an returns a node function.
26210
26219
  *
@@ -26216,7 +26225,7 @@ class M0 {
26216
26225
  console.warn("Abstract function.");
26217
26226
  }
26218
26227
  }
26219
- class Md {
26228
+ class Cd {
26220
26229
  /**
26221
26230
  * Constructs a new node function.
26222
26231
  *
@@ -26239,7 +26248,7 @@ class Md {
26239
26248
  console.warn("Abstract function.");
26240
26249
  }
26241
26250
  }
26242
- Md.isNodeFunction = !0;
26251
+ Cd.isNodeFunction = !0;
26243
26252
  const jA = /^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i, qA = /[a-z_0-9]+/ig, Xf = "#pragma main", YA = (a) => {
26244
26253
  a = a.trim();
26245
26254
  const e = a.indexOf(Xf), t = e !== -1 ? a.slice(e + Xf.length) : a, s = t.match(jA);
@@ -26274,7 +26283,7 @@ const jA = /^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]
26274
26283
  } else
26275
26284
  throw new Error("FunctionNode: Function is not a GLSL code.");
26276
26285
  };
26277
- class XA extends Md {
26286
+ class XA extends Cd {
26278
26287
  /**
26279
26288
  * Constructs a new GLSL node function.
26280
26289
  *
@@ -26302,7 +26311,7 @@ class XA extends Md {
26302
26311
  return t;
26303
26312
  }
26304
26313
  }
26305
- class ZA extends M0 {
26314
+ class ZA extends C0 {
26306
26315
  /**
26307
26316
  * The method parses the given GLSL code an returns a node function.
26308
26317
  *
@@ -26313,7 +26322,7 @@ class ZA extends M0 {
26313
26322
  return new XA(e);
26314
26323
  }
26315
26324
  }
26316
- class C0 extends nc {
26325
+ class M0 extends nc {
26317
26326
  /**
26318
26327
  * Constructs a new basic lighting model.
26319
26328
  */
@@ -26357,7 +26366,7 @@ const KA = () => O(0.25), QA = /* @__PURE__ */ I(({ dotNH: a }) => yu.mul(O(0.5)
26357
26366
  const e = a.add(Ye).normalize(), t = st.dot(e).clamp(), s = Ye.dot(e).clamp(), i = ja({ f0: Jt, f90: 1, dotVH: s }), n = KA(), r = QA({ dotNH: t });
26358
26367
  return i.mul(n).mul(r);
26359
26368
  });
26360
- class A0 extends C0 {
26369
+ class A0 extends M0 {
26361
26370
  /**
26362
26371
  * Constructs a new phong lighting model.
26363
26372
  *
@@ -26422,7 +26431,7 @@ const R0 = /* @__PURE__ */ I((a) => {
26422
26431
  ]
26423
26432
  }), nR = /* @__PURE__ */ I(({ f: a }) => {
26424
26433
  const e = a.length();
26425
- return Ct(e.mul(e).add(a.z).div(e.add(1)), 0);
26434
+ return Mt(e.mul(e).add(a.z).div(e.add(1)), 0);
26426
26435
  }).setLayout({
26427
26436
  name: "LTC_ClippedSphereFormFactor",
26428
26437
  type: "float",
@@ -26430,7 +26439,7 @@ const R0 = /* @__PURE__ */ I((a) => {
26430
26439
  { name: "f", type: "vec3" }
26431
26440
  ]
26432
26441
  }), Io = /* @__PURE__ */ I(({ v1: a, v2: e }) => {
26433
- const t = a.dot(e), s = t.abs().toVar(), i = s.mul(0.0145206).add(0.4965155).mul(s).add(0.8543985).toVar(), n = s.add(4.1616724).mul(s).add(3.417594).toVar(), r = i.div(n), o = t.greaterThan(0).select(r, Ct(t.mul(t).oneMinus(), 1e-7).inverseSqrt().mul(0.5).sub(r));
26442
+ const t = a.dot(e), s = t.abs().toVar(), i = s.mul(0.0145206).add(0.4965155).mul(s).add(0.8543985).toVar(), n = s.add(4.1616724).mul(s).add(3.417594).toVar(), r = i.div(n), o = t.greaterThan(0).select(r, Mt(t.mul(t).oneMinus(), 1e-7).inverseSqrt().mul(0.5).sub(r));
26434
26443
  return a.cross(e).mul(o);
26435
26444
  }).setLayout({
26436
26445
  name: "LTC_EdgeVectorFormFactor",
@@ -26484,7 +26493,7 @@ const R0 = /* @__PURE__ */ I((a) => {
26484
26493
  ]
26485
26494
  }), aR = /* @__PURE__ */ qy(), oR = /* @__PURE__ */ qy(), Qf = /* @__PURE__ */ I(([a, e, t], { material: s }) => {
26486
26495
  const n = (s.side === jt ? aR : oR).sample(a), r = hi(_u.x).mul(rR(e, t));
26487
- return RM(n, r);
26496
+ return RC(n, r);
26488
26497
  }), Jf = /* @__PURE__ */ I(([a, e, t]) => (Qe(t.notEqual(0), () => {
26489
26498
  const s = by(e).negate().div(t);
26490
26499
  return _y(s.negate().mul(a));
@@ -26501,7 +26510,7 @@ const R0 = /* @__PURE__ */ I((a) => {
26501
26510
  if (f) {
26502
26511
  m = ne().toVar(), y = B().toVar();
26503
26512
  const T = h.sub(1).mul(f.mul(0.025)), E = B(h.sub(T), h, h.add(T));
26504
- Cs({ start: 0, end: 3 }, ({ i: v }) => {
26513
+ Ms({ start: 0, end: 3 }, ({ i: v }) => {
26505
26514
  const A = E.element(v), N = Kf(a, e, u, A, o), k = r.add(N), H = c.mul(l.mul(ne(k, 1))), W = V(H.xy.div(H.w)).toVar();
26506
26515
  W.addAssign(1), W.divAssign(2), W.assign(V(W.x, W.y.oneMinus()));
26507
26516
  const $ = Qf(W, t, A);
@@ -26544,7 +26553,7 @@ const R0 = /* @__PURE__ */ I((a) => {
26544
26553
  f.y.lessThan(n).select(Math.PI, 0),
26545
26554
  f.z.lessThan(n).select(Math.PI, 0)
26546
26555
  ), x = n.mul(s, l, 2), _ = B(p).add(g), b = h.mul(y).clamp(1e-5, 0.9999), T = b.sqrt(), E = u.pow2().mul(y).div(B(1).sub(b)), A = h.add(E).toVar(), N = E.sub(u).toVar();
26547
- return Cs({ start: 1, end: 2, condition: "<=", name: "m" }, ({ m: k }) => {
26556
+ return Ms({ start: 1, end: 2, condition: "<=", name: "m" }, ({ m: k }) => {
26548
26557
  N.mulAssign(T);
26549
26558
  const H = uR(O(k).mul(x), O(k).mul(_)).mul(2);
26550
26559
  A.addAssign(N.mul(H));
@@ -26979,10 +26988,10 @@ class fR extends Wi {
26979
26988
  const i = this.getCacheNode("fog", s, () => {
26980
26989
  if (s.isFogExp2) {
26981
26990
  const n = Ie("color", "color", s).setGroup(K), r = Ie("density", "float", s).setGroup(K);
26982
- return Mf(n, YM(r));
26991
+ return Cf(n, YC(r));
26983
26992
  } else if (s.isFog) {
26984
26993
  const n = Ie("color", "color", s).setGroup(K), r = Ie("near", "float", s).setGroup(K), o = Ie("far", "float", s).setGroup(K);
26985
- return Mf(n, qM(r, o));
26994
+ return Cf(n, qC(r, o));
26986
26995
  } else
26987
26996
  console.error("THREE.Renderer: Unsupported fog configuration.", s);
26988
26997
  });
@@ -27046,7 +27055,7 @@ class fR extends Wi {
27046
27055
  * @return {Node} The output node.
27047
27056
  */
27048
27057
  getOutputNode(e) {
27049
- const t = this.renderer, s = this.getOutputCacheKey(), i = e.isArrayTexture ? OM(e, B(vr, Xl("gl_ViewID_OVR"))).renderOutput(t.toneMapping, t.currentColorSpace) : be(e, vr).renderOutput(t.toneMapping, t.currentColorSpace);
27058
+ const t = this.renderer, s = this.getOutputCacheKey(), i = e.isArrayTexture ? OC(e, B(vr, Xl("gl_ViewID_OVR"))).renderOutput(t.toneMapping, t.currentColorSpace) : be(e, vr).renderOutput(t.toneMapping, t.currentColorSpace);
27050
27059
  return tm.set(e, s), i;
27051
27060
  }
27052
27061
  /**
@@ -27503,7 +27512,7 @@ class TR {
27503
27512
  return e.joints[t.jointName];
27504
27513
  }
27505
27514
  }
27506
- class Sa extends Cn {
27515
+ class Sa extends Mn {
27507
27516
  /**
27508
27517
  * Constructs a new XR render target.
27509
27518
  *
@@ -27518,7 +27527,7 @@ class Sa extends Cn {
27518
27527
  return super.copy(e), this.hasExternalTextures = e.hasExternalTextures, this.autoAllocateDepthBuffer = e.autoAllocateDepthBuffer, this;
27519
27528
  }
27520
27529
  }
27521
- class Cd extends _i {
27530
+ class Md extends _i {
27522
27531
  /**
27523
27532
  * Constructs a new cylinder geometry.
27524
27533
  *
@@ -27598,7 +27607,7 @@ class Cd extends _i {
27598
27607
  * @return {CylinderGeometry} A new instance.
27599
27608
  */
27600
27609
  static fromJSON(e) {
27601
- return new Cd(e.radiusTop, e.radiusBottom, e.height, e.radialSegments, e.heightSegments, e.openEnded, e.thetaStart, e.thetaLength);
27610
+ return new Md(e.radiusTop, e.radiusBottom, e.height, e.radialSegments, e.heightSegments, e.openEnded, e.thetaStart, e.thetaLength);
27602
27611
  }
27603
27612
  }
27604
27613
  class Ad extends _i {
@@ -27647,7 +27656,7 @@ class Ad extends _i {
27647
27656
  }
27648
27657
  }
27649
27658
  const sm = /* @__PURE__ */ new R(), im = /* @__PURE__ */ new R();
27650
- class SR extends Mn {
27659
+ class SR extends Cn {
27651
27660
  /**
27652
27661
  * Constructs a new XR manager.
27653
27662
  *
@@ -27655,7 +27664,7 @@ class SR extends Mn {
27655
27664
  * @param {boolean} [multiview=false] - Enables multiview if the device supports it.
27656
27665
  */
27657
27666
  constructor(e, t = !1) {
27658
- super(), this.enabled = !1, this.isPresenting = !1, this.cameraAutoUpdate = !0, this._renderer = e, this._cameraL = new ss(), this._cameraL.viewport = new ge(), this._cameraR = new ss(), this._cameraR.viewport = new ge(), this._cameras = [this._cameraL, this._cameraR], this._cameraXR = new _R(), this._currentDepthNear = null, this._currentDepthFar = null, this._controllers = [], this._controllerInputSources = [], this._xrRenderTarget = null, this._layers = [], this._supportsLayers = !1, this._frameBufferTargets = null, this._createXRLayer = AR.bind(this), this._gl = null, this._currentAnimationContext = null, this._currentAnimationLoop = null, this._currentPixelRatio = null, this._currentSize = new he(), this._onSessionEvent = ER.bind(this), this._onSessionEnd = MR.bind(this), this._onInputSourcesChange = CR.bind(this), this._onAnimationFrame = RR.bind(this), this._referenceSpace = null, this._referenceSpaceType = "local-floor", this._customReferenceSpace = null, this._framebufferScaleFactor = 1, this._foveation = 1, this._session = null, this._glBaseLayer = null, this._glBinding = null, this._glProjLayer = null, this._xrFrame = null, this._useLayers = typeof XRWebGLBinding < "u" && "createProjectionLayer" in XRWebGLBinding.prototype, this._useMultiviewIfPossible = t, this._useMultiview = !1;
27667
+ super(), this.enabled = !1, this.isPresenting = !1, this.cameraAutoUpdate = !0, this._renderer = e, this._cameraL = new ss(), this._cameraL.viewport = new ge(), this._cameraR = new ss(), this._cameraR.viewport = new ge(), this._cameras = [this._cameraL, this._cameraR], this._cameraXR = new _R(), this._currentDepthNear = null, this._currentDepthFar = null, this._controllers = [], this._controllerInputSources = [], this._xrRenderTarget = null, this._layers = [], this._supportsLayers = !1, this._frameBufferTargets = null, this._createXRLayer = AR.bind(this), this._gl = null, this._currentAnimationContext = null, this._currentAnimationLoop = null, this._currentPixelRatio = null, this._currentSize = new he(), this._onSessionEvent = ER.bind(this), this._onSessionEnd = CR.bind(this), this._onInputSourcesChange = MR.bind(this), this._onAnimationFrame = RR.bind(this), this._referenceSpace = null, this._referenceSpaceType = "local-floor", this._customReferenceSpace = null, this._framebufferScaleFactor = 1, this._foveation = 1, this._session = null, this._glBaseLayer = null, this._glBinding = null, this._glProjLayer = null, this._xrFrame = null, this._useLayers = typeof XRWebGLBinding < "u" && "createProjectionLayer" in XRWebGLBinding.prototype, this._useMultiviewIfPossible = t, this._useMultiview = !1;
27659
27668
  }
27660
27669
  /**
27661
27670
  * Returns an instance of `THREE.Group` that represents the transformation
@@ -27851,7 +27860,7 @@ class SR extends Mn {
27851
27860
  renderTarget: h
27852
27861
  };
27853
27862
  if (this._layers.push(p), this._session !== null) {
27854
- p.plane.material = new Ii({ color: 16777215, side: ri }), p.plane.material.blending = Ra, p.plane.material.blendEquation = Ms, p.plane.material.blendSrc = Pi, p.plane.material.blendDst = Pi, p.xrlayer = this._createXRLayer(p);
27863
+ p.plane.material = new Ii({ color: 16777215, side: ri }), p.plane.material.blending = Ra, p.plane.material.blendEquation = Cs, p.plane.material.blendSrc = Pi, p.plane.material.blendDst = Pi, p.xrlayer = this._createXRLayer(p);
27855
27864
  const f = this._session.renderState.layers;
27856
27865
  f.unshift(p.xrlayer), this._session.updateRenderState({ layers: f });
27857
27866
  } else
@@ -27875,7 +27884,7 @@ class SR extends Mn {
27875
27884
  * @return {Mesh} A mesh representing the cylindrical XR layer. This mesh should be added to the XR scene.
27876
27885
  */
27877
27886
  createCylinderLayer(e, t, s, i, n, r, o, l, c = {}) {
27878
- const h = new Cd(e, e, e * t / s, 64, 64, !0, Math.PI - t / 2, t), u = new Sa(
27887
+ const h = new Md(e, e, e * t / s, 64, 64, !0, Math.PI - t / 2, t), u = new Sa(
27879
27888
  r,
27880
27889
  o,
27881
27890
  {
@@ -27918,7 +27927,7 @@ class SR extends Mn {
27918
27927
  renderTarget: u
27919
27928
  };
27920
27929
  if (this._layers.push(f), this._session !== null) {
27921
- f.plane.material = new Ii({ color: 16777215, side: jt }), f.plane.material.blending = Ra, f.plane.material.blendEquation = Ms, f.plane.material.blendSrc = Pi, f.plane.material.blendDst = Pi, f.xrlayer = this._createXRLayer(f);
27930
+ f.plane.material = new Ii({ color: 16777215, side: jt }), f.plane.material.blending = Ra, f.plane.material.blendEquation = Cs, f.plane.material.blendSrc = Pi, f.plane.material.blendDst = Pi, f.xrlayer = this._createXRLayer(f);
27922
27931
  const m = this._session.renderState.layers;
27923
27932
  m.unshift(f.xrlayer), this._session.updateRenderState({ layers: m });
27924
27933
  } else
@@ -28005,7 +28014,7 @@ class SR extends Mn {
28005
28014
  }
28006
28015
  ), this._xrRenderTarget.hasExternalTextures = !0, this._xrRenderTarget.depth = this._useMultiview ? 2 : 1, this._supportsLayers = e.enabledFeatures.includes("layers"), this._referenceSpace = await e.requestReferenceSpace(this.getReferenceSpaceType()), this._supportsLayers)
28007
28016
  for (const m of this._layers)
28008
- m.plane.material = new Ii({ color: 16777215, side: m.type === "cylinder" ? jt : ri }), m.plane.material.blending = Ra, m.plane.material.blendEquation = Ms, m.plane.material.blendSrc = Pi, m.plane.material.blendDst = Pi, m.xrlayer = this._createXRLayer(m), d.unshift(m.xrlayer);
28017
+ m.plane.material = new Ii({ color: 16777215, side: m.type === "cylinder" ? jt : ri }), m.plane.material.blending = Ra, m.plane.material.blendEquation = Cs, m.plane.material.blendSrc = Pi, m.plane.material.blendDst = Pi, m.xrlayer = this._createXRLayer(m), d.unshift(m.xrlayer);
28009
28018
  e.updateRenderState({ layers: d });
28010
28019
  } else {
28011
28020
  const r = {
@@ -28078,7 +28087,7 @@ function nm(a, e) {
28078
28087
  e === null ? a.matrixWorld.copy(a.matrix) : a.matrixWorld.multiplyMatrices(e.matrixWorld, a.matrix), a.matrixWorldInverse.copy(a.matrixWorld).invert();
28079
28088
  }
28080
28089
  function wR(a, e, t) {
28081
- t === null ? a.matrix.copy(e.matrixWorld) : (a.matrix.copy(t.matrixWorld), a.matrix.invert(), a.matrix.multiply(e.matrixWorld)), a.matrix.decompose(a.position, a.quaternion, a.scale), a.updateMatrixWorld(!0), a.projectionMatrix.copy(e.projectionMatrix), a.projectionMatrixInverse.copy(e.projectionMatrixInverse), a.isPerspectiveCamera && (a.fov = Mr * 2 * Math.atan(1 / a.projectionMatrix.elements[5]), a.zoom = 1);
28090
+ t === null ? a.matrix.copy(e.matrixWorld) : (a.matrix.copy(t.matrixWorld), a.matrix.invert(), a.matrix.multiply(e.matrixWorld)), a.matrix.decompose(a.position, a.quaternion, a.scale), a.updateMatrixWorld(!0), a.projectionMatrix.copy(e.projectionMatrix), a.projectionMatrixInverse.copy(e.projectionMatrixInverse), a.isPerspectiveCamera && (a.fov = Cr * 2 * Math.atan(1 / a.projectionMatrix.elements[5]), a.zoom = 1);
28082
28091
  }
28083
28092
  function ER(a) {
28084
28093
  const e = this._controllerInputSources.indexOf(a.inputSource);
@@ -28090,7 +28099,7 @@ function ER(a) {
28090
28099
  t.update(a.inputSource, a.frame, s), t.dispatchEvent({ type: a.type, data: a.inputSource });
28091
28100
  }
28092
28101
  }
28093
- function MR() {
28102
+ function CR() {
28094
28103
  const a = this._session, e = this._renderer;
28095
28104
  a.removeEventListener("select", this._onSessionEvent), a.removeEventListener("selectstart", this._onSessionEvent), a.removeEventListener("selectend", this._onSessionEvent), a.removeEventListener("squeeze", this._onSessionEvent), a.removeEventListener("squeezestart", this._onSessionEvent), a.removeEventListener("squeezeend", this._onSessionEvent), a.removeEventListener("end", this._onSessionEnd), a.removeEventListener("inputsourceschange", this._onInputSourcesChange);
28096
28105
  for (let t = 0; t < this._controllers.length; t++) {
@@ -28124,7 +28133,7 @@ function MR() {
28124
28133
  ), t.renderTarget.isXRRenderTarget = !1, t.plane.material = t.material, t.material.map = t.renderTarget.texture, t.material.map.offset.y = 1, t.material.map.repeat.y = -1, delete t.xrlayer;
28125
28134
  this.isPresenting = !1, this._useMultiview = !1, e._animation.stop(), e._animation.setAnimationLoop(this._currentAnimationLoop), e._animation.setContext(this._currentAnimationContext), e._animation.start(), e.setPixelRatio(this._currentPixelRatio), e.setSize(this._currentSize.width, this._currentSize.height, !1), this.dispatchEvent({ type: "sessionend" });
28126
28135
  }
28127
- function CR(a) {
28136
+ function MR(a) {
28128
28137
  const e = this._controllers, t = this._controllerInputSources;
28129
28138
  for (let s = 0; s < a.removed.length; s++) {
28130
28139
  const i = a.removed[s], n = t.indexOf(i);
@@ -28472,7 +28481,7 @@ class Nd {
28472
28481
  return new Nd();
28473
28482
  }
28474
28483
  }
28475
- const rm = /* @__PURE__ */ new $u(), ko = /* @__PURE__ */ new he(), fh = /* @__PURE__ */ new ge(), mh = /* @__PURE__ */ new Rd(), gh = /* @__PURE__ */ new Nd(), zo = /* @__PURE__ */ new Le(), Mi = /* @__PURE__ */ new ge();
28484
+ const rm = /* @__PURE__ */ new $u(), ko = /* @__PURE__ */ new he(), fh = /* @__PURE__ */ new ge(), mh = /* @__PURE__ */ new Rd(), gh = /* @__PURE__ */ new Nd(), zo = /* @__PURE__ */ new Le(), Ci = /* @__PURE__ */ new ge();
28476
28485
  class NR {
28477
28486
  /**
28478
28487
  * Renderer options.
@@ -28554,7 +28563,7 @@ class NR {
28554
28563
  return;
28555
28564
  }
28556
28565
  }
28557
- this._nodes = new fR(this, s), this._animation = new Fb(this._nodes, this.info), this._attributes = new RT(s), this._background = new iA(this, this._nodes), this._geometries = new FT(this._attributes, this.info), this._textures = new sS(this, s, this.info), this._pipelines = new LT(s, this._nodes), this._bindings = new UT(s, this._nodes, this._textures, this._attributes, this._pipelines, this.info), this._objects = new MT(this, this._nodes, this._geometries, this._pipelines, this._bindings, this.info), this._renderLists = new GT(this.lighting), this._bundles = new gR(), this._renderContexts = new KT(), this._animation.start(), this._initialized = !0, e(this);
28566
+ this._nodes = new fR(this, s), this._animation = new Fb(this._nodes, this.info), this._attributes = new RT(s), this._background = new iA(this, this._nodes), this._geometries = new FT(this._attributes, this.info), this._textures = new sS(this, s, this.info), this._pipelines = new LT(s, this._nodes), this._bindings = new UT(s, this._nodes, this._textures, this._attributes, this._pipelines, this.info), this._objects = new CT(this, this._nodes, this._geometries, this._pipelines, this._bindings, this.info), this._renderLists = new GT(this.lighting), this._bundles = new gR(), this._renderContexts = new KT(), this._animation.start(), this._initialized = !0, e(this);
28558
28567
  }), this._initPromise);
28559
28568
  }
28560
28569
  /**
@@ -28742,7 +28751,7 @@ Reason: ${e.reason}`), console.error(t), this._isDeviceLost = !0;
28742
28751
  if (e !== yr === !1 && t !== xr === !1) return null;
28743
28752
  const { width: n, height: r } = this.getDrawingBufferSize(ko), { depth: o, stencil: l } = this;
28744
28753
  let c = this._frameBufferTarget;
28745
- c === null && (c = new Cn(n, r, {
28754
+ c === null && (c = new Mn(n, r, {
28746
28755
  depthBuffer: o,
28747
28756
  stencilBuffer: l,
28748
28757
  type: this._colorBufferType,
@@ -29393,15 +29402,15 @@ Reason: ${e.reason}`), console.error(t), this._isDeviceLost = !0;
29393
29402
  copyFramebufferToTexture(e, t = null) {
29394
29403
  if (t !== null)
29395
29404
  if (t.isVector2)
29396
- t = Mi.set(t.x, t.y, e.image.width, e.image.height).floor();
29405
+ t = Ci.set(t.x, t.y, e.image.width, e.image.height).floor();
29397
29406
  else if (t.isVector4)
29398
- t = Mi.copy(t).floor();
29407
+ t = Ci.copy(t).floor();
29399
29408
  else {
29400
29409
  console.error("THREE.Renderer.copyFramebufferToTexture: Invalid rectangle.");
29401
29410
  return;
29402
29411
  }
29403
29412
  else
29404
- t = Mi.set(0, 0, e.image.width, e.image.height);
29413
+ t = Ci.set(0, 0, e.image.width, e.image.height);
29405
29414
  let s = this._currentRenderContext, i;
29406
29415
  s !== null ? i = s.renderTarget : (i = this._renderTarget || this._getFrameBufferTarget(), i !== null && (this._textures.updateRenderTarget(i), s = this._textures.get(i))), this._textures.updateTexture(e, { renderTarget: i }), this.backend.copyFramebufferToTexture(e, s, t);
29407
29416
  }
@@ -29456,9 +29465,9 @@ Reason: ${e.reason}`), console.error(t), this._isDeviceLost = !0;
29456
29465
  else if (e.isSprite) {
29457
29466
  const l = t.isArrayCamera ? gh : mh;
29458
29467
  if (!e.frustumCulled || l.intersectsSprite(e, t)) {
29459
- this.sortObjects === !0 && Mi.setFromMatrixPosition(e.matrixWorld).applyMatrix4(zo);
29468
+ this.sortObjects === !0 && Ci.setFromMatrixPosition(e.matrixWorld).applyMatrix4(zo);
29460
29469
  const { geometry: c, material: h } = e;
29461
- h.visible && i.push(e, c, h, s, Mi.z, null, n);
29470
+ h.visible && i.push(e, c, h, s, Ci.z, null, n);
29462
29471
  }
29463
29472
  } else if (e.isLineLoop)
29464
29473
  console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");
@@ -29466,13 +29475,13 @@ Reason: ${e.reason}`), console.error(t), this._isDeviceLost = !0;
29466
29475
  const l = t.isArrayCamera ? gh : mh;
29467
29476
  if (!e.frustumCulled || l.intersectsObject(e, t)) {
29468
29477
  const { geometry: c, material: h } = e;
29469
- if (this.sortObjects === !0 && (c.boundingSphere === null && c.computeBoundingSphere(), Mi.copy(c.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(zo)), Array.isArray(h)) {
29478
+ if (this.sortObjects === !0 && (c.boundingSphere === null && c.computeBoundingSphere(), Ci.copy(c.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(zo)), Array.isArray(h)) {
29470
29479
  const u = c.groups;
29471
29480
  for (let d = 0, p = u.length; d < p; d++) {
29472
29481
  const f = u[d], m = h[f.materialIndex];
29473
- m && m.visible && i.push(e, c, m, s, Mi.z, f, n);
29482
+ m && m.visible && i.push(e, c, m, s, Ci.z, f, n);
29474
29483
  }
29475
- } else h.visible && i.push(e, c, h, s, Mi.z, null, n);
29484
+ } else h.visible && i.push(e, c, h, s, Ci.z, null, n);
29476
29485
  }
29477
29486
  }
29478
29487
  }
@@ -30028,7 +30037,7 @@ class L0 extends rc {
30028
30037
  super(e, t, s, i), this.isSampledTexture3D = !0;
30029
30038
  }
30030
30039
  }
30031
- class kR extends Mt {
30040
+ class kR extends Ct {
30032
30041
  /**
30033
30042
  * Constructs a new data texture.
30034
30043
  *
@@ -31482,7 +31491,7 @@ class jR {
31482
31491
  _init() {
31483
31492
  const e = this.gl;
31484
31493
  xh = {
31485
- [Ms]: e.FUNC_ADD,
31494
+ [Cs]: e.FUNC_ADD,
31486
31495
  [bg]: e.FUNC_SUBTRACT,
31487
31496
  [Tg]: e.FUNC_REVERSE_SUBTRACT
31488
31497
  }, oa = {
@@ -31491,12 +31500,12 @@ class jR {
31491
31500
  [vg]: e.SRC_COLOR,
31492
31501
  [_l]: e.SRC_ALPHA,
31493
31502
  [Rg]: e.SRC_ALPHA_SATURATE,
31494
- [Cg]: e.DST_COLOR,
31503
+ [Mg]: e.DST_COLOR,
31495
31504
  [Eg]: e.DST_ALPHA,
31496
31505
  [wg]: e.ONE_MINUS_SRC_COLOR,
31497
31506
  [bl]: e.ONE_MINUS_SRC_ALPHA,
31498
31507
  [Ag]: e.ONE_MINUS_DST_COLOR,
31499
- [Mg]: e.ONE_MINUS_DST_ALPHA
31508
+ [Cg]: e.ONE_MINUS_DST_ALPHA
31500
31509
  };
31501
31510
  const t = e.getParameter(e.SCISSOR_BOX), s = e.getParameter(e.VIEWPORT);
31502
31511
  this.currentScissor = new ge().fromArray(t), this.currentViewport = new ge().fromArray(s), this._tempVec4 = new ge();
@@ -31582,13 +31591,13 @@ class jR {
31582
31591
  */
31583
31592
  setBlending(e, t, s, i, n, r, o, l) {
31584
31593
  const { gl: c } = this;
31585
- if (e === Cr) {
31594
+ if (e === Mr) {
31586
31595
  this.currentBlendingEnabled === !0 && (this.disable(c.BLEND), this.currentBlendingEnabled = !1);
31587
31596
  return;
31588
31597
  }
31589
31598
  if (this.currentBlendingEnabled === !1 && (this.enable(c.BLEND), this.currentBlendingEnabled = !0), e !== Ra) {
31590
31599
  if (e !== this.currentBlending || l !== this.currentPremultipledAlpha) {
31591
- if ((this.currentBlendEquation !== Ms || this.currentBlendEquationAlpha !== Ms) && (c.blendEquation(c.FUNC_ADD), this.currentBlendEquation = Ms, this.currentBlendEquationAlpha = Ms), l)
31600
+ if ((this.currentBlendEquation !== Cs || this.currentBlendEquationAlpha !== Cs) && (c.blendEquation(c.FUNC_ADD), this.currentBlendEquation = Cs, this.currentBlendEquationAlpha = Cs), l)
31592
31601
  switch (e) {
31593
31602
  case ai:
31594
31603
  c.blendFuncSeparate(c.ONE, c.ONE_MINUS_SRC_ALPHA, c.ONE, c.ONE_MINUS_SRC_ALPHA);
@@ -31805,7 +31814,7 @@ class jR {
31805
31814
  const { gl: i } = this;
31806
31815
  e.side === gr ? this.disable(i.CULL_FACE) : this.enable(i.CULL_FACE);
31807
31816
  let n = e.side === jt;
31808
- t && (n = !n), this.setFlipSided(n), e.blending === ai && e.transparent === !1 ? this.setBlending(Cr) : this.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha), this.setDepthFunc(e.depthFunc), this.setDepthTest(e.depthTest), this.setDepthMask(e.depthWrite), this.setColorMask(e.colorWrite);
31817
+ t && (n = !n), this.setFlipSided(n), e.blending === ai && e.transparent === !1 ? this.setBlending(Mr) : this.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha), this.setDepthFunc(e.depthFunc), this.setDepthTest(e.depthTest), this.setDepthMask(e.depthWrite), this.setColorMask(e.colorWrite);
31809
31818
  const r = e.stencilWrite;
31810
31819
  if (this.setStencilTest(r), r && (this.setStencilMask(e.stencilWriteMask), this.setStencilFunc(e.stencilFunc, e.stencilRef, e.stencilFuncMask), this.setStencilOp(e.stencilFail, e.stencilZFail, e.stencilZPass)), this.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits), e.alphaToCoverage === !0 && this.backend.renderer.samples > 1 ? this.enable(i.SAMPLE_ALPHA_TO_COVERAGE) : this.disable(i.SAMPLE_ALPHA_TO_COVERAGE), s > 0 && this.currentClippingPlanes !== s)
31811
31820
  for (let l = 0; l < 8; l++)
@@ -32047,12 +32056,12 @@ class qR {
32047
32056
  if (e === _c) return r === te ? n.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : n.COMPRESSED_RGBA_BPTC_UNORM_EXT;
32048
32057
  } else
32049
32058
  return null;
32050
- if (e === Qb || e === wp || e === Ep || e === Mp)
32059
+ if (e === Qb || e === wp || e === Ep || e === Cp)
32051
32060
  if (n = i.get("EXT_texture_compression_rgtc"), n !== null) {
32052
32061
  if (e === _c) return n.COMPRESSED_RED_RGTC1_EXT;
32053
32062
  if (e === wp) return n.COMPRESSED_SIGNED_RED_RGTC1_EXT;
32054
32063
  if (e === Ep) return n.COMPRESSED_RED_GREEN_RGTC2_EXT;
32055
- if (e === Mp) return n.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
32064
+ if (e === Cp) return n.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
32056
32065
  } else
32057
32066
  return null;
32058
32067
  return e === ki ? s.UNSIGNED_INT_24_8 : s[e] !== void 0 ? s[e] : null;
@@ -32321,8 +32330,8 @@ class YR {
32321
32330
  if (e.isRenderTargetTexture || e.isDepthTexture) {
32322
32331
  const q = l.get(e), X = l.get(t), Ee = l.get(q.renderTarget), de = l.get(X.renderTarget), ye = Ee.framebuffers[q.cacheKey], se = de.framebuffers[X.cacheKey];
32323
32332
  c.bindFramebuffer(o.READ_FRAMEBUFFER, ye), c.bindFramebuffer(o.DRAW_FRAMEBUFFER, se);
32324
- let Me = o.COLOR_BUFFER_BIT;
32325
- e.isDepthTexture && (Me = o.DEPTH_BUFFER_BIT), o.blitFramebuffer(g, x, f, m, b, T, f, m, Me, o.NEAREST), c.bindFramebuffer(o.READ_FRAMEBUFFER, null), c.bindFramebuffer(o.DRAW_FRAMEBUFFER, null);
32333
+ let Ce = o.COLOR_BUFFER_BIT;
32334
+ e.isDepthTexture && (Ce = o.DEPTH_BUFFER_BIT), o.blitFramebuffer(g, x, f, m, b, T, f, m, Ce, o.NEAREST), c.bindFramebuffer(o.READ_FRAMEBUFFER, null), c.bindFramebuffer(o.DRAW_FRAMEBUFFER, null);
32326
32335
  } else
32327
32336
  $ ? e.isDataTexture || e.isData3DTexture ? o.texSubImage3D(u, r, b, T, E, f, m, y, p, d, v.data) : t.isCompressedArrayTexture ? o.compressedTexSubImage3D(u, r, b, T, E, f, m, y, p, v.data) : o.texSubImage3D(u, r, b, T, E, f, m, y, p, d, v) : e.isDataTexture ? o.texSubImage2D(u, r, b, T, f, m, p, d, v.data) : e.isCompressedTexture ? o.compressedTexSubImage2D(u, r, b, T, v.width, v.height, p, v.data) : o.texSubImage2D(u, r, b, T, f, m, p, d, v);
32328
32337
  o.pixelStorei(o.UNPACK_ROW_LENGTH, A), o.pixelStorei(o.UNPACK_IMAGE_HEIGHT, N), o.pixelStorei(o.UNPACK_SKIP_PIXELS, k), o.pixelStorei(o.UNPACK_SKIP_ROWS, H), o.pixelStorei(o.UNPACK_SKIP_IMAGES, W), r === 0 && t.generateMipmaps && o.generateMipmap(u), c.unbindTexture();
@@ -33139,10 +33148,10 @@ class mm extends U0 {
33139
33148
  $ && (this.renderer._activeCubeFace = X, this._currentContext.activeCubeFace = X, this._setFramebuffer(this._currentContext));
33140
33149
  const ye = de.viewport;
33141
33150
  if (ye !== void 0) {
33142
- const se = ye.x * H, Me = ye.y * H, Ge = ye.width * H, ot = ye.height * H;
33151
+ const se = ye.x * H, Ce = ye.y * H, Ge = ye.width * H, ot = ye.height * H;
33143
33152
  c.viewport(
33144
33153
  Math.floor(se),
33145
- Math.floor(e.context.height - ot - Me),
33154
+ Math.floor(e.context.height - ot - Ce),
33146
33155
  Math.floor(Ge),
33147
33156
  Math.floor(ot)
33148
33157
  );
@@ -33809,7 +33818,7 @@ const fr = {
33809
33818
  Always: "always"
33810
33819
  }, Nt = {
33811
33820
  Store: "store"
33812
- }, Ce = {
33821
+ }, Me = {
33813
33822
  Load: "load",
33814
33823
  Clear: "clear"
33815
33824
  }, bh = {
@@ -33958,7 +33967,7 @@ const fr = {
33958
33967
  }, gm = {
33959
33968
  None: 0,
33960
33969
  All: 15
33961
- }, Ci = {
33970
+ }, Mi = {
33962
33971
  Keep: "keep",
33963
33972
  Zero: "zero",
33964
33973
  Replace: "replace",
@@ -34238,7 +34247,7 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
34238
34247
  }), _ = d.beginRenderPass({
34239
34248
  colorAttachments: [{
34240
34249
  view: y,
34241
- loadOp: Ce.Clear,
34250
+ loadOp: Me.Clear,
34242
34251
  storeOp: Nt.Store,
34243
34252
  clearValue: [0, 0, 0, 0]
34244
34253
  }]
@@ -34296,7 +34305,7 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
34296
34305
  }), u = {
34297
34306
  colorAttachments: [{
34298
34307
  view: h,
34299
- loadOp: Ce.Clear,
34308
+ loadOp: Me.Clear,
34300
34309
  storeOp: Nt.Store,
34301
34310
  clearValue: [0, 0, 0, 0]
34302
34311
  }]
@@ -34368,7 +34377,7 @@ class l1 {
34368
34377
  */
34369
34378
  createDefaultTexture(e) {
34370
34379
  let t;
34371
- const s = Mu(e);
34380
+ const s = Cu(e);
34372
34381
  e.isCubeTexture ? t = this._getDefaultCubeTextureGPU(s) : e.isVideoTexture ? this.backend.get(e).externalTexture = this._getDefaultVideoFrame() : t = this._getDefaultTextureGPU(s), this.backend.get(e).texture = t;
34373
34382
  }
34374
34383
  /**
@@ -34384,7 +34393,7 @@ class l1 {
34384
34393
  t.needsMipmaps === void 0 && (t.needsMipmaps = !1), t.levels === void 0 && (t.levels = 1), t.depth === void 0 && (t.depth = 1);
34385
34394
  const { width: n, height: r, depth: o, levels: l } = t;
34386
34395
  e.isFramebufferTexture && (t.renderTarget ? t.format = this.backend.utils.getCurrentColorFormat(t.renderTarget) : t.format = this.backend.utils.getPreferredCanvasFormat());
34387
- const c = this._getDimension(e), h = e.internalFormat || t.format || Mu(e, s.device);
34396
+ const c = this._getDimension(e), h = e.internalFormat || t.format || Cu(e, s.device);
34388
34397
  i.format = h;
34389
34398
  const { samples: u, primarySamples: d, isMSAA: p } = s.utils.getTextureSampleData(e);
34390
34399
  let f = GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.COPY_SRC;
@@ -34568,7 +34577,7 @@ class l1 {
34568
34577
  _getDefaultTextureGPU(e) {
34569
34578
  let t = this.defaultTexture[e];
34570
34579
  if (t === void 0) {
34571
- const s = new Mt();
34580
+ const s = new Ct();
34572
34581
  s.minFilter = dt, s.magFilter = dt, this.createTexture(s, { width: 1, height: 1, format: e }), this.defaultTexture[e] = t = s;
34573
34582
  }
34574
34583
  return this.backend.get(t).texture;
@@ -34878,7 +34887,7 @@ class l1 {
34878
34887
  return e.isData3DTexture ? t = xm.ThreeD : t = xm.TwoD, t;
34879
34888
  }
34880
34889
  }
34881
- function Mu(a, e = null) {
34890
+ function Cu(a, e = null) {
34882
34891
  const t = a.format, s = a.type, i = a.colorSpace, n = ke.getTransfer(i);
34883
34892
  let r;
34884
34893
  if (a.isCompressedTexture === !0 || a.isCompressedArrayTexture === !0)
@@ -35193,7 +35202,7 @@ const c1 = /^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+(?:<[
35193
35202
  } else
35194
35203
  throw new Error("FunctionNode: Function is not a WGSL code.");
35195
35204
  };
35196
- class d1 extends Md {
35205
+ class d1 extends Cd {
35197
35206
  /**
35198
35207
  * Constructs a new WGSL node function.
35199
35208
  *
@@ -35214,7 +35223,7 @@ class d1 extends Md {
35214
35223
  return `fn ${e} ( ${this.inputsCode.trim()} ) ${t}` + this.blockCode;
35215
35224
  }
35216
35225
  }
35217
- class p1 extends M0 {
35226
+ class p1 extends C0 {
35218
35227
  /**
35219
35228
  * The method parses the given WGSL code an returns a node function.
35220
35229
  *
@@ -36097,7 +36106,7 @@ ${t.join(`
36097
36106
  else if (u.isData3DTexture === !0)
36098
36107
  d = "texture_3d<f32>";
36099
36108
  else if (l.node.isStorageTextureNode === !0) {
36100
- const m = Mu(u), y = this.getStorageAccess(l.node, e);
36109
+ const m = Cu(u), y = this.getStorageAccess(l.node, e);
36101
36110
  d = `texture_storage_2d<${m}, ${y}>`;
36102
36111
  } else {
36103
36112
  const m = this.getComponentTypeFromTexture(u).charAt(0);
@@ -36909,7 +36918,7 @@ class w1 {
36909
36918
  }
36910
36919
  const f = c.attributeUtils.createShaderVertexBuffers(e);
36911
36920
  let m;
36912
- i.blending !== Cr && (i.blending !== ai || i.transparent !== !1) && (m = this._getBlending(i));
36921
+ i.blending !== Mr && (i.blending !== ai || i.transparent !== !1) && (m = this._getBlending(i));
36913
36922
  let y = {};
36914
36923
  i.stencilWrite === !0 && (y = {
36915
36924
  compare: this._getStencilCompare(i),
@@ -37092,7 +37101,7 @@ class w1 {
37092
37101
  case bl:
37093
37102
  t = ie.OneMinusSrcAlpha;
37094
37103
  break;
37095
- case Cg:
37104
+ case Mg:
37096
37105
  t = ie.Dst;
37097
37106
  break;
37098
37107
  case Ag:
@@ -37101,13 +37110,13 @@ class w1 {
37101
37110
  case Eg:
37102
37111
  t = ie.DstAlpha;
37103
37112
  break;
37104
- case Mg:
37113
+ case Cg:
37105
37114
  t = ie.OneMinusDstAlpha;
37106
37115
  break;
37107
37116
  case Rg:
37108
37117
  t = ie.SrcAlphaSaturated;
37109
37118
  break;
37110
- case CT:
37119
+ case MT:
37111
37120
  t = ie.Constant;
37112
37121
  break;
37113
37122
  case AT:
@@ -37169,28 +37178,28 @@ class w1 {
37169
37178
  let t;
37170
37179
  switch (e) {
37171
37180
  case hn:
37172
- t = Ci.Keep;
37181
+ t = Mi.Keep;
37173
37182
  break;
37174
37183
  case eT:
37175
- t = Ci.Zero;
37184
+ t = Mi.Zero;
37176
37185
  break;
37177
37186
  case tT:
37178
- t = Ci.Replace;
37187
+ t = Mi.Replace;
37179
37188
  break;
37180
37189
  case aT:
37181
- t = Ci.Invert;
37190
+ t = Mi.Invert;
37182
37191
  break;
37183
37192
  case sT:
37184
- t = Ci.IncrementClamp;
37193
+ t = Mi.IncrementClamp;
37185
37194
  break;
37186
37195
  case iT:
37187
- t = Ci.DecrementClamp;
37196
+ t = Mi.DecrementClamp;
37188
37197
  break;
37189
37198
  case nT:
37190
- t = Ci.IncrementWrap;
37199
+ t = Mi.IncrementWrap;
37191
37200
  break;
37192
37201
  case rT:
37193
- t = Ci.DecrementWrap;
37202
+ t = Mi.DecrementWrap;
37194
37203
  break;
37195
37204
  default:
37196
37205
  console.error("THREE.WebGPURenderer: Invalid stencil operation.", t);
@@ -37207,7 +37216,7 @@ class w1 {
37207
37216
  _getBlendOperation(e) {
37208
37217
  let t;
37209
37218
  switch (e) {
37210
- case Ms:
37219
+ case Cs:
37211
37220
  t = tn.Add;
37212
37221
  break;
37213
37222
  case bg:
@@ -37436,7 +37445,7 @@ class E1 extends k0 {
37436
37445
  }
37437
37446
  }
37438
37447
  }
37439
- class M1 extends U0 {
37448
+ class C1 extends U0 {
37440
37449
  /**
37441
37450
  * WebGPUBackend options.
37442
37451
  *
@@ -37655,7 +37664,7 @@ class M1 extends U0 {
37655
37664
  view: h.view,
37656
37665
  depthSlice: h.depthSlice,
37657
37666
  resolveTarget: h.resolveTarget,
37658
- loadOp: t.loadOp || Ce.Load,
37667
+ loadOp: t.loadOp || Me.Load,
37659
37668
  storeOp: t.storeOp || Nt.Store,
37660
37669
  clearValue: u
37661
37670
  });
@@ -37675,19 +37684,19 @@ class M1 extends U0 {
37675
37684
  let n;
37676
37685
  i > 0 && (t.currentOcclusionQuerySet && t.currentOcclusionQuerySet.destroy(), t.currentOcclusionQueryBuffer && t.currentOcclusionQueryBuffer.destroy(), t.currentOcclusionQuerySet = t.occlusionQuerySet, t.currentOcclusionQueryBuffer = t.occlusionQueryBuffer, t.currentOcclusionQueryObjects = t.occlusionQueryObjects, n = s.createQuerySet({ type: "occlusion", count: i, label: `occlusionQuerySet_${e.id}` }), t.occlusionQuerySet = n, t.occlusionQueryIndex = 0, t.occlusionQueryObjects = new Array(i), t.lastOcclusionObject = null);
37677
37686
  let r;
37678
- e.textures === null ? r = this._getDefaultRenderPassDescriptor() : r = this._getRenderPassDescriptor(e, { loadOp: Ce.Load }), this.initTimestampQuery(e, r), r.occlusionQuerySet = n;
37687
+ e.textures === null ? r = this._getDefaultRenderPassDescriptor() : r = this._getRenderPassDescriptor(e, { loadOp: Me.Load }), this.initTimestampQuery(e, r), r.occlusionQuerySet = n;
37679
37688
  const o = r.depthStencilAttachment;
37680
37689
  if (e.textures !== null) {
37681
37690
  const c = r.colorAttachments;
37682
37691
  for (let h = 0; h < c.length; h++) {
37683
37692
  const u = c[h];
37684
- e.clearColor ? (u.clearValue = h === 0 ? e.clearColorValue : { r: 0, g: 0, b: 0, a: 1 }, u.loadOp = Ce.Clear) : u.loadOp = Ce.Load, u.storeOp = Nt.Store;
37693
+ e.clearColor ? (u.clearValue = h === 0 ? e.clearColorValue : { r: 0, g: 0, b: 0, a: 1 }, u.loadOp = Me.Clear) : u.loadOp = Me.Load, u.storeOp = Nt.Store;
37685
37694
  }
37686
37695
  } else {
37687
37696
  const c = r.colorAttachments[0];
37688
- e.clearColor ? (c.clearValue = e.clearColorValue, c.loadOp = Ce.Clear) : c.loadOp = Ce.Load, c.storeOp = Nt.Store;
37697
+ e.clearColor ? (c.clearValue = e.clearColorValue, c.loadOp = Me.Clear) : c.loadOp = Me.Load, c.storeOp = Nt.Store;
37689
37698
  }
37690
- e.depth && (e.clearDepth ? (o.depthClearValue = e.clearDepthValue, o.depthLoadOp = Ce.Clear) : o.depthLoadOp = Ce.Load, o.depthStoreOp = Nt.Store), e.stencil && (e.clearStencil ? (o.stencilClearValue = e.clearStencilValue, o.stencilLoadOp = Ce.Clear) : o.stencilLoadOp = Ce.Load, o.stencilStoreOp = Nt.Store);
37699
+ e.depth && (e.clearDepth ? (o.depthClearValue = e.clearDepthValue, o.depthLoadOp = Me.Clear) : o.depthLoadOp = Me.Load, o.depthStoreOp = Nt.Store), e.stencil && (e.clearStencil ? (o.stencilClearValue = e.clearStencilValue, o.stencilLoadOp = Me.Clear) : o.stencilLoadOp = Me.Load, o.stencilStoreOp = Nt.Store);
37691
37700
  const l = s.createCommandEncoder({ label: "renderContext_" + e.id });
37692
37701
  if (this._isRenderCameraDepthArray(e) === !0) {
37693
37702
  const c = e.camera.cameras;
@@ -37746,7 +37755,7 @@ class M1 extends U0 {
37746
37755
  arrayLayerCount: 1
37747
37756
  })), l.depthStencilAttachment = {
37748
37757
  view: r.viewCache[c],
37749
- depthLoadOp: n.depthLoadOp || Ce.Clear,
37758
+ depthLoadOp: n.depthLoadOp || Me.Clear,
37750
37759
  depthStoreOp: n.depthStoreOp || Nt.Store,
37751
37760
  depthClearValue: n.depthClearValue || 1
37752
37761
  }, e.stencil && (l.depthStencilAttachment.stencilLoadOp = n.stencilLoadOp, l.depthStencilAttachment.stencilStoreOp = n.stencilStoreOp, l.depthStencilAttachment.stencilClearValue = n.stencilClearValue);
@@ -37769,7 +37778,7 @@ class M1 extends U0 {
37769
37778
  const n = t.layerDescriptors[i];
37770
37779
  if (n.depthStencilAttachment) {
37771
37780
  const r = n.depthStencilAttachment;
37772
- e.depth && (e.clearDepth ? (r.depthClearValue = e.clearDepthValue, r.depthLoadOp = Ce.Clear) : r.depthLoadOp = Ce.Load), e.stencil && (e.clearStencil ? (r.stencilClearValue = e.clearStencilValue, r.stencilLoadOp = Ce.Clear) : r.stencilLoadOp = Ce.Load);
37781
+ e.depth && (e.clearDepth ? (r.depthClearValue = e.clearDepthValue, r.depthLoadOp = Me.Clear) : r.depthLoadOp = Me.Load), e.stencil && (e.clearStencil ? (r.stencilClearValue = e.clearStencilValue, r.stencilLoadOp = Me.Clear) : r.stencilLoadOp = Me.Load);
37773
37782
  }
37774
37783
  }
37775
37784
  }
@@ -37899,20 +37908,20 @@ class M1 extends U0 {
37899
37908
  if (e) {
37900
37909
  o = f.colorAttachments;
37901
37910
  const m = o[0];
37902
- m.clearValue = c, m.loadOp = Ce.Clear, m.storeOp = Nt.Store;
37911
+ m.clearValue = c, m.loadOp = Me.Clear, m.storeOp = Nt.Store;
37903
37912
  }
37904
37913
  (h || u) && (l = f.depthStencilAttachment);
37905
37914
  } else {
37906
37915
  h = i.depth, u = i.stencil;
37907
37916
  const f = {
37908
- loadOp: e ? Ce.Clear : Ce.Load,
37917
+ loadOp: e ? Me.Clear : Me.Load,
37909
37918
  clearValue: e ? c : void 0
37910
37919
  };
37911
- h && (f.depthLoadOp = t ? Ce.Clear : Ce.Load, f.depthClearValue = t ? r.getClearDepth() : void 0, f.depthStoreOp = Nt.Store), u && (f.stencilLoadOp = s ? Ce.Clear : Ce.Load, f.stencilClearValue = s ? r.getClearStencil() : void 0, f.stencilStoreOp = Nt.Store);
37920
+ h && (f.depthLoadOp = t ? Me.Clear : Me.Load, f.depthClearValue = t ? r.getClearDepth() : void 0, f.depthStoreOp = Nt.Store), u && (f.stencilLoadOp = s ? Me.Clear : Me.Load, f.stencilClearValue = s ? r.getClearStencil() : void 0, f.stencilStoreOp = Nt.Store);
37912
37921
  const m = this._getRenderPassDescriptor(i, f);
37913
37922
  o = m.colorAttachments, l = m.depthStencilAttachment;
37914
37923
  }
37915
- h && l && l.depthLoadOp === void 0 && (t ? (l.depthLoadOp = Ce.Clear, l.depthClearValue = r.getClearDepth(), l.depthStoreOp = Nt.Store) : (l.depthLoadOp = Ce.Load, l.depthStoreOp = Nt.Store)), u && l && l.stencilLoadOp === void 0 && (s ? (l.stencilLoadOp = Ce.Clear, l.stencilClearValue = r.getClearStencil(), l.stencilStoreOp = Nt.Store) : (l.stencilLoadOp = Ce.Load, l.stencilStoreOp = Nt.Store));
37924
+ h && l && l.depthLoadOp === void 0 && (t ? (l.depthLoadOp = Me.Clear, l.depthClearValue = r.getClearDepth(), l.depthStoreOp = Nt.Store) : (l.depthLoadOp = Me.Load, l.depthStoreOp = Nt.Store)), u && l && l.stencilLoadOp === void 0 && (s ? (l.stencilLoadOp = Me.Clear, l.stencilClearValue = r.getClearStencil(), l.stencilStoreOp = Nt.Store) : (l.stencilLoadOp = Me.Load, l.stencilStoreOp = Nt.Store));
37916
37925
  const d = n.createCommandEncoder({ label: "clear" });
37917
37926
  d.beginRenderPass({
37918
37927
  colorAttachments: o,
@@ -38462,8 +38471,8 @@ class M1 extends U0 {
38462
38471
  ), i.currentPass) {
38463
38472
  const { descriptor: l } = i;
38464
38473
  for (let c = 0; c < l.colorAttachments.length; c++)
38465
- l.colorAttachments[c].loadOp = Ce.Load;
38466
- if (t.depth && (l.depthStencilAttachment.depthLoadOp = Ce.Load), t.stencil && (l.depthStencilAttachment.stencilLoadOp = Ce.Load), i.currentPass = o.beginRenderPass(l), i.currentSets = { attributes: {}, bindingGroups: [], pipeline: null, index: null }, t.viewport && this.updateViewport(t), t.scissor) {
38474
+ l.colorAttachments[c].loadOp = Me.Load;
38475
+ if (t.depth && (l.depthStencilAttachment.depthLoadOp = Me.Load), t.stencil && (l.depthStencilAttachment.stencilLoadOp = Me.Load), i.currentPass = o.beginRenderPass(l), i.currentSets = { attributes: {}, bindingGroups: [], pipeline: null, index: null }, t.viewport && this.updateViewport(t), t.scissor) {
38467
38476
  const { x: c, y: h, width: u, height: d } = t.scissorValue;
38468
38477
  i.currentPass.setScissorRect(c, h, u, d);
38469
38478
  }
@@ -38472,7 +38481,7 @@ class M1 extends U0 {
38472
38481
  e.generateMipmaps && this.textureUtils.generateMipmaps(e);
38473
38482
  }
38474
38483
  }
38475
- class C1 extends qt {
38484
+ class M1 extends qt {
38476
38485
  /**
38477
38486
  * Constructs a new mesh phong material.
38478
38487
  *
@@ -38489,7 +38498,7 @@ class C1 extends qt {
38489
38498
  return super.copy(e), this.color.copy(e.color), this.specular.copy(e.specular), this.shininess = e.shininess, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalMapType = e.normalMapType, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapRotation.copy(e.envMapRotation), this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.flatShading = e.flatShading, this.fog = e.fog, this;
38490
38499
  }
38491
38500
  }
38492
- const A1 = /* @__PURE__ */ new C1();
38501
+ const A1 = /* @__PURE__ */ new M1();
38493
38502
  class R1 extends nt {
38494
38503
  static get type() {
38495
38504
  return "MeshPhongNodeMaterial";
@@ -38601,7 +38610,7 @@ class V0 extends nt {
38601
38610
  setupVariants() {
38602
38611
  const e = this.metalnessNode ? O(this.metalnessNode) : AE;
38603
38612
  Nl.assign(e);
38604
- let t = this.roughnessNode ? O(this.roughnessNode) : CE;
38613
+ let t = this.roughnessNode ? O(this.roughnessNode) : ME;
38605
38614
  t = x0({ roughness: t }), si.assign(t), this.setupSpecular(), ve.assign(ne(ve.rgb.mul(e.oneMinus()), ve.a));
38606
38615
  }
38607
38616
  copy(e) {
@@ -38793,7 +38802,7 @@ class D1 extends V0 {
38793
38802
  */
38794
38803
  setupSpecular() {
38795
38804
  const e = this.iorNode ? O(this.iorNode) : VE;
38796
- al.assign(e), Jt.assign(Ve(Pr(Cy(al.sub(1).div(al.add(1))).mul(ME), B(1)).mul(hf), ve.rgb, Nl)), Fl.assign(Ve(hf, 1, Nl));
38805
+ al.assign(e), Jt.assign(Ve(Pr(My(al.sub(1).div(al.add(1))).mul(CE), B(1)).mul(hf), ve.rgb, Nl)), Fl.assign(Ve(hf, 1, Nl));
38797
38806
  }
38798
38807
  /**
38799
38808
  * Setups the lighting model.
@@ -38999,7 +39008,7 @@ class G1 extends nt {
38999
39008
  * @return {BasicLightingModel} The lighting model.
39000
39009
  */
39001
39010
  setupLightingModel() {
39002
- return new C0();
39011
+ return new M0();
39003
39012
  }
39004
39013
  }
39005
39014
  class V1 extends qt {
@@ -39530,7 +39539,7 @@ class Fd {
39530
39539
  return this.intensity !== 1 && (e.intensity = this.intensity), this.bias !== 0 && (e.bias = this.bias), this.normalBias !== 0 && (e.normalBias = this.normalBias), this.radius !== 1 && (e.radius = this.radius), (this.mapSize.x !== 512 || this.mapSize.y !== 512) && (e.mapSize = this.mapSize.toArray()), e.camera = this.camera.toJSON(!1).object, delete e.camera.matrix, e;
39531
39540
  }
39532
39541
  }
39533
- const Em = /* @__PURE__ */ new Le(), la = /* @__PURE__ */ new R(), Mh = /* @__PURE__ */ new R();
39542
+ const Em = /* @__PURE__ */ new Le(), la = /* @__PURE__ */ new R(), Ch = /* @__PURE__ */ new R();
39534
39543
  class uN extends Fd {
39535
39544
  /**
39536
39545
  * Constructs a new point light shadow.
@@ -39585,7 +39594,7 @@ class uN extends Fd {
39585
39594
  */
39586
39595
  updateMatrices(e, t = 0) {
39587
39596
  const s = this.camera, i = this.matrix, n = e.distance || s.far;
39588
- n !== s.far && (s.far = n, s.updateProjectionMatrix()), la.setFromMatrixPosition(e.matrixWorld), s.position.copy(la), Mh.copy(s.position), Mh.add(this._cubeDirections[t]), s.up.copy(this._cubeUps[t]), s.lookAt(Mh), s.updateMatrixWorld(), i.makeTranslation(-la.x, -la.y, -la.z), Em.multiplyMatrices(s.projectionMatrix, s.matrixWorldInverse), this._frustum.setFromProjectionMatrix(Em);
39597
+ n !== s.far && (s.far = n, s.updateProjectionMatrix()), la.setFromMatrixPosition(e.matrixWorld), s.position.copy(la), Ch.copy(s.position), Ch.add(this._cubeDirections[t]), s.up.copy(this._cubeUps[t]), s.lookAt(Ch), s.updateMatrixWorld(), i.makeTranslation(-la.x, -la.y, -la.z), Em.multiplyMatrices(s.projectionMatrix, s.matrixWorldInverse), this._frustum.setFromProjectionMatrix(Em);
39589
39598
  }
39590
39599
  }
39591
39600
  class dN extends Rn {
@@ -39684,7 +39693,7 @@ class gN extends Fd {
39684
39693
  super(new ss(50, 1, 0.5, 500)), this.isSpotLightShadow = !0, this.focus = 1, this.aspect = 1;
39685
39694
  }
39686
39695
  updateMatrices(e) {
39687
- const t = this.camera, s = Mr * 2 * e.angle * this.focus, i = this.mapSize.width / this.mapSize.height * this.aspect, n = e.distance || t.far;
39696
+ const t = this.camera, s = Cr * 2 * e.angle * this.focus, i = this.mapSize.width / this.mapSize.height * this.aspect, n = e.distance || t.far;
39688
39697
  (s !== t.fov || i !== t.aspect || n !== t.far) && (t.fov = s, t.aspect = i, t.far = n, t.updateProjectionMatrix()), super.updateMatrices(e);
39689
39698
  }
39690
39699
  copy(e) {
@@ -39987,7 +39996,7 @@ class vN extends P0 {
39987
39996
  * Constructs a new standard node library.
39988
39997
  */
39989
39998
  constructor() {
39990
- super(), this.addMaterial(R1, "MeshPhongMaterial"), this.addMaterial(V0, "MeshStandardMaterial"), this.addMaterial(D1, "MeshPhysicalMaterial"), this.addMaterial(U1, "MeshToonMaterial"), this.addMaterial(G1, "MeshBasicMaterial"), this.addMaterial($1, "MeshLambertMaterial"), this.addMaterial(q1, "MeshNormalMaterial"), this.addMaterial(Z1, "MeshMatcapMaterial"), this.addMaterial(Q1, "LineBasicMaterial"), this.addMaterial(tN, "LineDashedMaterial"), this.addMaterial(aN, "PointsMaterial"), this.addMaterial($0, "SpriteMaterial"), this.addMaterial(hN, "ShadowMaterial"), this.addLight(AC, dN), this.addLight(IA, fN), this.addLight(LA, mN), this.addLight(wd, Dd), this.addLight(GA, yN), this.addLight(VA, xN), this.addLight(HA, bN), this.addLight(UA, TN), this.addLight(zA, SN), this.addToneMapping(IM, Vb), this.addToneMapping(LM, Hb), this.addToneMapping(UM, $b), this.addToneMapping(zM, Wb), this.addToneMapping($M, jb), this.addToneMapping(WM, qb);
39999
+ super(), this.addMaterial(R1, "MeshPhongMaterial"), this.addMaterial(V0, "MeshStandardMaterial"), this.addMaterial(D1, "MeshPhysicalMaterial"), this.addMaterial(U1, "MeshToonMaterial"), this.addMaterial(G1, "MeshBasicMaterial"), this.addMaterial($1, "MeshLambertMaterial"), this.addMaterial(q1, "MeshNormalMaterial"), this.addMaterial(Z1, "MeshMatcapMaterial"), this.addMaterial(Q1, "LineBasicMaterial"), this.addMaterial(tN, "LineDashedMaterial"), this.addMaterial(aN, "PointsMaterial"), this.addMaterial($0, "SpriteMaterial"), this.addMaterial(hN, "ShadowMaterial"), this.addLight(AM, dN), this.addLight(IA, fN), this.addLight(LA, mN), this.addLight(wd, Dd), this.addLight(GA, yN), this.addLight(VA, xN), this.addLight(HA, bN), this.addLight(UA, TN), this.addLight(zA, SN), this.addToneMapping(IC, Vb), this.addToneMapping(LC, Hb), this.addToneMapping(UC, $b), this.addToneMapping(zC, Wb), this.addToneMapping($C, jb), this.addToneMapping(WC, qb);
39991
40000
  }
39992
40001
  }
39993
40002
  class $o extends NR {
@@ -40014,7 +40023,7 @@ class $o extends NR {
40014
40023
  */
40015
40024
  constructor(e = {}) {
40016
40025
  let t;
40017
- e.forceWebGL ? t = mm : (t = M1, e.getFallback = () => (console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."), new mm(e)));
40026
+ e.forceWebGL ? t = mm : (t = C1, e.getFallback = () => (console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."), new mm(e)));
40018
40027
  const s = new t(e);
40019
40028
  super(s, e), this.library = new vN(), this.isWebGPURenderer = !0, typeof __THREE_DEVTOOLS__ < "u" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));
40020
40029
  }
@@ -40053,7 +40062,7 @@ class wN extends Us {
40053
40062
  this.geometry.dispose(), this.material.dispose(), this.children[0].geometry.dispose(), this.children[0].material.dispose();
40054
40063
  }
40055
40064
  }
40056
- const Mm = { type: "change" }, Od = { type: "start" }, W0 = { type: "end" }, Wo = new Bx(), Cm = new Ix(), EN = Math.cos(70 * Lx.DEG2RAD), ct = new Z(), Gt = 2 * Math.PI, De = {
40065
+ const Cm = { type: "change" }, Od = { type: "start" }, W0 = { type: "end" }, Wo = new Bx(), Mm = new Ix(), EN = Math.cos(70 * Lx.DEG2RAD), ct = new Z(), Gt = 2 * Math.PI, De = {
40057
40066
  NONE: -1,
40058
40067
  ROTATE: 0,
40059
40068
  DOLLY: 1,
@@ -40062,8 +40071,8 @@ const Mm = { type: "change" }, Od = { type: "start" }, W0 = { type: "end" }, Wo
40062
40071
  TOUCH_PAN: 4,
40063
40072
  TOUCH_DOLLY_PAN: 5,
40064
40073
  TOUCH_DOLLY_ROTATE: 6
40065
- }, Ch = 1e-6;
40066
- class MN extends ag {
40074
+ }, Mh = 1e-6;
40075
+ class CN extends ag {
40067
40076
  /**
40068
40077
  * Constructs a new controls instance.
40069
40078
  *
@@ -40071,7 +40080,7 @@ class MN extends ag {
40071
40080
  * @param {?HTMLDOMElement} domElement - The HTML element used for event listeners.
40072
40081
  */
40073
40082
  constructor(e, t = null) {
40074
- super(e, t), this.state = De.NONE, this.target = new Z(), this.cursor = new Z(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: mr.ROTATE, MIDDLE: mr.DOLLY, RIGHT: mr.PAN }, this.touches = { ONE: lr.ROTATE, TWO: lr.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this._lastPosition = new Z(), this._lastQuaternion = new es(), this._lastTargetPosition = new Z(), this._quat = new es().setFromUnitVectors(e.up, new Z(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new Vh(), this._sphericalDelta = new Vh(), this._scale = 1, this._panOffset = new Z(), this._rotateStart = new xt(), this._rotateEnd = new xt(), this._rotateDelta = new xt(), this._panStart = new xt(), this._panEnd = new xt(), this._panDelta = new xt(), this._dollyStart = new xt(), this._dollyEnd = new xt(), this._dollyDelta = new xt(), this._dollyDirection = new Z(), this._mouse = new xt(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = AN.bind(this), this._onPointerDown = CN.bind(this), this._onPointerUp = RN.bind(this), this._onContextMenu = IN.bind(this), this._onMouseWheel = FN.bind(this), this._onKeyDown = DN.bind(this), this._onTouchStart = ON.bind(this), this._onTouchMove = BN.bind(this), this._onMouseDown = NN.bind(this), this._onMouseMove = PN.bind(this), this._interceptControlDown = LN.bind(this), this._interceptControlUp = UN.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
40083
+ super(e, t), this.state = De.NONE, this.target = new Z(), this.cursor = new Z(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: mr.ROTATE, MIDDLE: mr.DOLLY, RIGHT: mr.PAN }, this.touches = { ONE: lr.ROTATE, TWO: lr.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this._lastPosition = new Z(), this._lastQuaternion = new es(), this._lastTargetPosition = new Z(), this._quat = new es().setFromUnitVectors(e.up, new Z(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new Vh(), this._sphericalDelta = new Vh(), this._scale = 1, this._panOffset = new Z(), this._rotateStart = new xt(), this._rotateEnd = new xt(), this._rotateDelta = new xt(), this._panStart = new xt(), this._panEnd = new xt(), this._panDelta = new xt(), this._dollyStart = new xt(), this._dollyEnd = new xt(), this._dollyDelta = new xt(), this._dollyDirection = new Z(), this._mouse = new xt(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = AN.bind(this), this._onPointerDown = MN.bind(this), this._onPointerUp = RN.bind(this), this._onContextMenu = IN.bind(this), this._onMouseWheel = FN.bind(this), this._onKeyDown = DN.bind(this), this._onTouchStart = ON.bind(this), this._onTouchMove = BN.bind(this), this._onMouseDown = NN.bind(this), this._onMouseMove = PN.bind(this), this._interceptControlDown = LN.bind(this), this._interceptControlUp = UN.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
40075
40084
  }
40076
40085
  connect(e) {
40077
40086
  super.connect(e), this.domElement.addEventListener("pointerdown", this._onPointerDown), this.domElement.addEventListener("pointercancel", this._onPointerUp), this.domElement.addEventListener("contextmenu", this._onContextMenu), this.domElement.addEventListener("wheel", this._onMouseWheel, { passive: !1 }), this.domElement.getRootNode().addEventListener("keydown", this._interceptControlDown, { passive: !0, capture: !0 }), this.domElement.style.touchAction = "none";
@@ -40132,7 +40141,7 @@ class MN extends ag {
40132
40141
  * was called, or the initial state.
40133
40142
  */
40134
40143
  reset() {
40135
- this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(Mm), this.update(), this.state = De.NONE;
40144
+ this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(Cm), this.update(), this.state = De.NONE;
40136
40145
  }
40137
40146
  update(e = null) {
40138
40147
  const t = this.object.position;
@@ -40162,12 +40171,12 @@ class MN extends ag {
40162
40171
  c.unproject(this.object), this.object.position.sub(c).add(o), this.object.updateMatrixWorld(), r = ct.length();
40163
40172
  } else
40164
40173
  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), this.zoomToCursor = !1;
40165
- r !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(r).add(this.object.position) : (Wo.origin.copy(this.object.position), Wo.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(Wo.direction)) < EN ? this.object.lookAt(this.target) : (Cm.setFromNormalAndCoplanarPoint(this.object.up, this.target), Wo.intersectPlane(Cm, this.target))));
40174
+ r !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(r).add(this.object.position) : (Wo.origin.copy(this.object.position), Wo.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(Wo.direction)) < EN ? this.object.lookAt(this.target) : (Mm.setFromNormalAndCoplanarPoint(this.object.up, this.target), Wo.intersectPlane(Mm, this.target))));
40166
40175
  } else if (this.object.isOrthographicCamera) {
40167
40176
  const r = this.object.zoom;
40168
40177
  this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), r !== this.object.zoom && (this.object.updateProjectionMatrix(), n = !0);
40169
40178
  }
40170
- return this._scale = 1, this._performCursorZoom = !1, n || this._lastPosition.distanceToSquared(this.object.position) > Ch || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Ch || this._lastTargetPosition.distanceToSquared(this.target) > Ch ? (this.dispatchEvent(Mm), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
40179
+ return this._scale = 1, this._performCursorZoom = !1, n || this._lastPosition.distanceToSquared(this.object.position) > Mh || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Mh || this._lastTargetPosition.distanceToSquared(this.target) > Mh ? (this.dispatchEvent(Cm), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
40171
40180
  }
40172
40181
  _getAutoRotationAngle(e) {
40173
40182
  return e !== null ? Gt / 60 * this.autoRotateSpeed * e : Gt / 60 / 60 * this.autoRotateSpeed;
@@ -40359,7 +40368,7 @@ class MN extends ag {
40359
40368
  return e.ctrlKey && !this._controlActive && (s.deltaY *= 10), s;
40360
40369
  }
40361
40370
  }
40362
- function CN(a) {
40371
+ function MN(a) {
40363
40372
  this.enabled !== !1 && (this._pointers.length === 0 && (this.domElement.setPointerCapture(a.pointerId), this.domElement.addEventListener("pointermove", this._onPointerMove), this.domElement.addEventListener("pointerup", this._onPointerUp)), !this._isTrackingPointer(a) && (this._addPointer(a), a.pointerType === "touch" ? this._onTouchStart(a) : this._onMouseDown(a)));
40364
40373
  }
40365
40374
  function AN(a) {
@@ -41883,9 +41892,9 @@ const Bl = (a) => {
41883
41892
  }, i = (r) => {
41884
41893
  r !== e && (a.onSelect(r), t(r)), a.onToggle(!1);
41885
41894
  }, n = a.open ? `${a.options.length * 31 - 1}px` : "0px";
41886
- return /* @__PURE__ */ M.jsxs("div", { className: `dropdown ${a.up === !0 ? "up" : ""}`, children: [
41887
- /* @__PURE__ */ M.jsx("div", { className: "dropdown-toggle", onClick: s, children: `${a.title}: ${e}` }),
41888
- /* @__PURE__ */ M.jsx("ul", { className: "dropdown-menu", style: { height: n }, children: a.options.map((r) => /* @__PURE__ */ M.jsx("li", { onClick: () => i(r), children: r }, r)) })
41895
+ return /* @__PURE__ */ C.jsxs("div", { className: `dropdown ${a.up === !0 ? "up" : ""}`, children: [
41896
+ /* @__PURE__ */ C.jsx("div", { className: "dropdown-toggle", onClick: s, children: `${a.title}: ${e}` }),
41897
+ /* @__PURE__ */ C.jsx("ul", { className: "dropdown-menu", style: { height: n }, children: a.options.map((r) => /* @__PURE__ */ C.jsx("li", { onClick: () => i(r), children: r }, r)) })
41889
41898
  ] });
41890
41899
  }, an = bx(function(e, t) {
41891
41900
  const s = [
@@ -41895,12 +41904,12 @@ const Bl = (a) => {
41895
41904
  "UVs",
41896
41905
  "Wireframe"
41897
41906
  ], [i, n] = Ae("Renderer"), [r, o] = Ae(!1), [l, c] = Ae(!1), [h, u] = Ae(!1);
41898
- return /* @__PURE__ */ M.jsxs("div", { className: `CameraWindow ${e.name}`, children: [
41899
- /* @__PURE__ */ M.jsx("div", { ref: t, className: "clickable", onClick: () => {
41907
+ return /* @__PURE__ */ C.jsxs("div", { className: `CameraWindow ${e.name}`, children: [
41908
+ /* @__PURE__ */ C.jsx("div", { ref: t, className: "clickable", onClick: () => {
41900
41909
  h && u(!1);
41901
41910
  } }),
41902
- /* @__PURE__ */ M.jsxs("div", { className: "options", children: [
41903
- e.camera !== null && /* @__PURE__ */ M.jsx(
41911
+ /* @__PURE__ */ C.jsxs("div", { className: "options", children: [
41912
+ e.camera !== null && /* @__PURE__ */ C.jsx(
41904
41913
  Bl,
41905
41914
  {
41906
41915
  title: "Camera",
@@ -41914,7 +41923,7 @@ const Bl = (a) => {
41914
41923
  up: !0
41915
41924
  }
41916
41925
  ),
41917
- /* @__PURE__ */ M.jsx(
41926
+ /* @__PURE__ */ C.jsx(
41918
41927
  Bl,
41919
41928
  {
41920
41929
  title: "Mode",
@@ -42060,7 +42069,7 @@ class WN extends Y {
42060
42069
  }
42061
42070
  function Bh(a) {
42062
42071
  const [e, t] = Ae(a.selected), s = "toggle" + (e ? " selected" : "");
42063
- return /* @__PURE__ */ M.jsx(
42072
+ return /* @__PURE__ */ C.jsx(
42064
42073
  "button",
42065
42074
  {
42066
42075
  className: s,
@@ -42598,8 +42607,8 @@ class sP extends Er {
42598
42607
  const Ee = new Er();
42599
42608
  for (const de in X)
42600
42609
  for (let ye = X[de].length; ye--; ) {
42601
- const se = X[de][ye][0].clone(), Me = X[de][ye][1], Ge = X[de][ye][2], ot = X[de][ye][3], Te = X[de][ye][4];
42602
- se.name = de, se.tag = Te, Me && se.position.set(Me[0], Me[1], Me[2]), Ge && se.rotation.set(Ge[0], Ge[1], Ge[2]), ot && se.scale.set(ot[0], ot[1], ot[2]), se.updateMatrix();
42610
+ const se = X[de][ye][0].clone(), Ce = X[de][ye][1], Ge = X[de][ye][2], ot = X[de][ye][3], Te = X[de][ye][4];
42611
+ se.name = de, se.tag = Te, Ce && se.position.set(Ce[0], Ce[1], Ce[2]), Ge && se.rotation.set(Ge[0], Ge[1], Ge[2]), ot && se.scale.set(ot[0], ot[1], ot[2]), se.updateMatrix();
42603
42612
  const lt = se.geometry.clone();
42604
42613
  lt.applyMatrix4(se.matrix), se.geometry = lt, se.renderOrder = 1 / 0, se.position.set(0, 0, 0), se.rotation.set(0, 0, 0), se.scale.set(1, 1, 1), Ee.add(se);
42605
42614
  }
@@ -43187,12 +43196,12 @@ class rP extends Er {
43187
43196
  });
43188
43197
  };
43189
43198
  onAddSpline = (e) => {
43190
- const t = JSON.parse(e.value), s = `Spline ${Jo + 1}`, i = [];
43199
+ const t = JSON.parse(e.value), s = t.name !== void 0 ? t.name : `Spline ${Jo + 1}`, i = new kh(s, this.camera);
43200
+ t.tension !== void 0 && (i.tension = t.tension), t.closed !== void 0 && (i.closed = t.closed), t.subdivide !== void 0 && (i.subdivide = t.subdivide), t.type !== void 0 && (i.curveType = t.type);
43201
+ const n = [];
43191
43202
  t.points.forEach((r) => {
43192
- i.push(new Z(r[0], r[1], r[2]));
43193
- });
43194
- const n = new kh(s, this.camera);
43195
- n.addPoints(i), this.addSpline(n), Jo++;
43203
+ n.push(new Z(r[0], r[1], r[2]));
43204
+ }), i.addPoints(n), this.addSpline(i), Jo++;
43196
43205
  };
43197
43206
  isMouseDown = !1;
43198
43207
  enableClickToDraw() {
@@ -43380,10 +43389,10 @@ class ut extends qa {
43380
43389
  const e = [];
43381
43390
  return this.cameras.forEach((t, s) => {
43382
43391
  e.push(s);
43383
- }), /* @__PURE__ */ M.jsxs("div", { className: "multiview", children: [
43384
- /* @__PURE__ */ M.jsx("canvas", { ref: this.canvasRef }),
43385
- /* @__PURE__ */ M.jsxs("div", { className: `cameras ${this.state.mode === "Single" || this.state.mode === "Stacked" ? "single" : ""}`, ref: this.containerRef, children: [
43386
- this.state.mode === "Single" && /* @__PURE__ */ M.jsx(M.Fragment, { children: /* @__PURE__ */ M.jsx(
43392
+ }), /* @__PURE__ */ C.jsxs("div", { className: "multiview", children: [
43393
+ /* @__PURE__ */ C.jsx("canvas", { ref: this.canvasRef }),
43394
+ /* @__PURE__ */ C.jsxs("div", { className: `cameras ${this.state.mode === "Single" || this.state.mode === "Stacked" ? "single" : ""}`, ref: this.containerRef, children: [
43395
+ this.state.mode === "Single" && /* @__PURE__ */ C.jsx(C.Fragment, { children: /* @__PURE__ */ C.jsx(
43387
43396
  an,
43388
43397
  {
43389
43398
  name: "tl",
@@ -43400,8 +43409,8 @@ class ut extends qa {
43400
43409
  }
43401
43410
  }
43402
43411
  ) }),
43403
- (this.state.mode === "Side by Side" || this.state.mode === "Stacked") && /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
43404
- /* @__PURE__ */ M.jsx(
43412
+ (this.state.mode === "Side by Side" || this.state.mode === "Stacked") && /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
43413
+ /* @__PURE__ */ C.jsx(
43405
43414
  an,
43406
43415
  {
43407
43416
  name: "tl",
@@ -43418,7 +43427,7 @@ class ut extends qa {
43418
43427
  }
43419
43428
  }
43420
43429
  ),
43421
- /* @__PURE__ */ M.jsx(
43430
+ /* @__PURE__ */ C.jsx(
43422
43431
  an,
43423
43432
  {
43424
43433
  name: "tr",
@@ -43436,8 +43445,8 @@ class ut extends qa {
43436
43445
  }
43437
43446
  )
43438
43447
  ] }),
43439
- this.state.mode === "Quad" && /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
43440
- /* @__PURE__ */ M.jsx(
43448
+ this.state.mode === "Quad" && /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
43449
+ /* @__PURE__ */ C.jsx(
43441
43450
  an,
43442
43451
  {
43443
43452
  name: "tl",
@@ -43454,7 +43463,7 @@ class ut extends qa {
43454
43463
  }
43455
43464
  }
43456
43465
  ),
43457
- /* @__PURE__ */ M.jsx(
43466
+ /* @__PURE__ */ C.jsx(
43458
43467
  an,
43459
43468
  {
43460
43469
  name: "tr",
@@ -43471,7 +43480,7 @@ class ut extends qa {
43471
43480
  }
43472
43481
  }
43473
43482
  ),
43474
- /* @__PURE__ */ M.jsx(
43483
+ /* @__PURE__ */ C.jsx(
43475
43484
  an,
43476
43485
  {
43477
43486
  name: "bl",
@@ -43488,7 +43497,7 @@ class ut extends qa {
43488
43497
  }
43489
43498
  }
43490
43499
  ),
43491
- /* @__PURE__ */ M.jsx(
43500
+ /* @__PURE__ */ C.jsx(
43492
43501
  an,
43493
43502
  {
43494
43503
  name: "br",
@@ -43507,8 +43516,8 @@ class ut extends qa {
43507
43516
  )
43508
43517
  ] })
43509
43518
  ] }),
43510
- /* @__PURE__ */ M.jsxs("div", { className: "settings", children: [
43511
- /* @__PURE__ */ M.jsx(
43519
+ /* @__PURE__ */ C.jsxs("div", { className: "settings", children: [
43520
+ /* @__PURE__ */ C.jsx(
43512
43521
  Bl,
43513
43522
  {
43514
43523
  title: "View",
@@ -43527,7 +43536,7 @@ class ut extends qa {
43527
43536
  }
43528
43537
  }
43529
43538
  ),
43530
- /* @__PURE__ */ M.jsx(
43539
+ /* @__PURE__ */ C.jsx(
43531
43540
  Bl,
43532
43541
  {
43533
43542
  title: "Interact",
@@ -43549,7 +43558,7 @@ class ut extends qa {
43549
43558
  }
43550
43559
  }
43551
43560
  ),
43552
- /* @__PURE__ */ M.jsx(
43561
+ /* @__PURE__ */ C.jsx(
43553
43562
  Bh,
43554
43563
  {
43555
43564
  name: "cameraHelper",
@@ -43567,7 +43576,7 @@ class ut extends qa {
43567
43576
  }
43568
43577
  }
43569
43578
  ),
43570
- /* @__PURE__ */ M.jsx(
43579
+ /* @__PURE__ */ C.jsx(
43571
43580
  Bh,
43572
43581
  {
43573
43582
  name: "lightHelper",
@@ -43585,7 +43594,7 @@ class ut extends qa {
43585
43594
  }
43586
43595
  }
43587
43596
  ),
43588
- /* @__PURE__ */ M.jsx(
43597
+ /* @__PURE__ */ C.jsx(
43589
43598
  Bh,
43590
43599
  {
43591
43600
  name: "gridHelper",
@@ -43872,7 +43881,7 @@ class ut extends qa {
43872
43881
  createControls(e, t) {
43873
43882
  const s = this.controls.get(e.name);
43874
43883
  if (s !== void 0 && s.dispose(), this.controls.delete(e.name), e.name === "UI") return;
43875
- const i = new MN(e, t);
43884
+ const i = new CN(e, t);
43876
43885
  switch (i.enableDamping = !0, i.dampingFactor = 0.1, e.name) {
43877
43886
  case "Top":
43878
43887
  case "Bottom":
@@ -44042,7 +44051,7 @@ class ac extends qa {
44042
44051
  }
44043
44052
  }
44044
44053
  render() {
44045
- return /* @__PURE__ */ M.jsx(
44054
+ return /* @__PURE__ */ C.jsx(
44046
44055
  ms,
44047
44056
  {
44048
44057
  three: this.props.three,
@@ -44167,7 +44176,7 @@ function cP(a, e) {
44167
44176
  }
44168
44177
  }));
44169
44178
  }
44170
- return /* @__PURE__ */ M.jsx(
44179
+ return /* @__PURE__ */ C.jsx(
44171
44180
  ms,
44172
44181
  {
44173
44182
  three: e,
@@ -44257,7 +44266,7 @@ function hP(a) {
44257
44266
  }
44258
44267
  return wn(() => () => {
44259
44268
  h !== void 0 && di(h);
44260
- }, []), /* @__PURE__ */ M.jsx(
44269
+ }, []), /* @__PURE__ */ C.jsx(
44261
44270
  ms,
44262
44271
  {
44263
44272
  three: a.three,
@@ -44297,17 +44306,17 @@ function uP(a) {
44297
44306
  };
44298
44307
  }, []);
44299
44308
  const s = e.type.toLowerCase(), i = e.animations.length > 0 || e.mixer !== void 0, n = s.search("mesh") > -1 || s.search("line") > -1 || s.search("points") > -1;
44300
- return /* @__PURE__ */ M.jsx(
44301
- Ca,
44309
+ return /* @__PURE__ */ C.jsx(
44310
+ Ma,
44302
44311
  {
44303
44312
  three: a.three,
44304
44313
  label: "Inspector",
44305
- button: e.uuid.length > 0 ? /* @__PURE__ */ M.jsx("button", { className: "remove", onClick: () => {
44314
+ button: e.uuid.length > 0 ? /* @__PURE__ */ C.jsx("button", { className: "remove", onClick: () => {
44306
44315
  _t.instance.remove(e.name), t(zh);
44307
44316
  } }) : void 0,
44308
- children: /* @__PURE__ */ M.jsx("div", { id: "Inspector", className: a.class, children: e.uuid.length > 0 && /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
44309
- /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
44310
- /* @__PURE__ */ M.jsx(
44317
+ children: /* @__PURE__ */ C.jsx("div", { id: "Inspector", className: a.class, children: e.uuid.length > 0 && /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
44318
+ /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
44319
+ /* @__PURE__ */ C.jsx(
44311
44320
  el,
44312
44321
  {
44313
44322
  type: "string",
@@ -44317,7 +44326,7 @@ function uP(a) {
44317
44326
  disabled: !0
44318
44327
  }
44319
44328
  ),
44320
- /* @__PURE__ */ M.jsx(
44329
+ /* @__PURE__ */ C.jsx(
44321
44330
  el,
44322
44331
  {
44323
44332
  type: "string",
@@ -44327,7 +44336,7 @@ function uP(a) {
44327
44336
  disabled: !0
44328
44337
  }
44329
44338
  ),
44330
- /* @__PURE__ */ M.jsx(
44339
+ /* @__PURE__ */ C.jsx(
44331
44340
  el,
44332
44341
  {
44333
44342
  type: "string",
@@ -44338,9 +44347,9 @@ function uP(a) {
44338
44347
  }
44339
44348
  )
44340
44349
  ] }),
44341
- /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
44342
- /* @__PURE__ */ M.jsx(ac, { object: e, three: a.three }),
44343
- i ? /* @__PURE__ */ M.jsx(hP, { object: e, three: a.three }) : null,
44350
+ /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
44351
+ /* @__PURE__ */ C.jsx(ac, { object: e, three: a.three }),
44352
+ i ? /* @__PURE__ */ C.jsx(hP, { object: e, three: a.three }) : null,
44344
44353
  s.search("camera") > -1 ? Pb(e, a.three) : null,
44345
44354
  s.search("light") > -1 ? cP(e, a.three) : null,
44346
44355
  n ? Ab(e, a.three) : null
@@ -44405,7 +44414,7 @@ class dP extends qa {
44405
44414
  }));
44406
44415
  }
44407
44416
  };
44408
- return /* @__PURE__ */ M.jsx(
44417
+ return /* @__PURE__ */ C.jsx(
44409
44418
  ms,
44410
44419
  {
44411
44420
  three: this.props.three,
@@ -44586,8 +44595,8 @@ function pP(a) {
44586
44595
  const [e] = Ae([]), [t] = Ae([]), [s, i] = Ae(0), n = (c) => {
44587
44596
  const h = c.value;
44588
44597
  e.push(h), t.push(
44589
- /* @__PURE__ */ M.jsx(
44590
- Ca,
44598
+ /* @__PURE__ */ C.jsx(
44599
+ Ma,
44591
44600
  {
44592
44601
  three: a.three,
44593
44602
  label: `Scene: ${h.name}`,
@@ -44597,7 +44606,7 @@ function pP(a) {
44597
44606
  onRefresh: () => {
44598
44607
  a.three.refreshScene(h.name);
44599
44608
  },
44600
- children: /* @__PURE__ */ M.jsx(yc, { child: h, scene: h, three: a.three })
44609
+ children: /* @__PURE__ */ C.jsx(yc, { child: h, scene: h, three: a.three })
44601
44610
  },
44602
44611
  h.name
44603
44612
  )
@@ -44606,8 +44615,8 @@ function pP(a) {
44606
44615
  const h = c.value;
44607
44616
  for (let u = 0; u < e.length; u++)
44608
44617
  if (h.uuid === e[u].uuid) {
44609
- e[u] = h, t[u] = /* @__PURE__ */ M.jsx(
44610
- Ca,
44618
+ e[u] = h, t[u] = /* @__PURE__ */ C.jsx(
44619
+ Ma,
44611
44620
  {
44612
44621
  three: a.three,
44613
44622
  label: `Scene: ${h.name}`,
@@ -44617,7 +44626,7 @@ function pP(a) {
44617
44626
  onRefresh: () => {
44618
44627
  a.three.refreshScene(h.name);
44619
44628
  },
44620
- children: /* @__PURE__ */ M.jsx(yc, { child: h, scene: h, three: a.three })
44629
+ children: /* @__PURE__ */ C.jsx(yc, { child: h, scene: h, three: a.three })
44621
44630
  },
44622
44631
  h.name
44623
44632
  ), i(Date.now());
@@ -44635,8 +44644,8 @@ function pP(a) {
44635
44644
  for (let u = 0; u < e.length; u++) {
44636
44645
  const d = e[u];
44637
44646
  if (d.name === h) {
44638
- t[u] = /* @__PURE__ */ M.jsx(
44639
- Ca,
44647
+ t[u] = /* @__PURE__ */ C.jsx(
44648
+ Ma,
44640
44649
  {
44641
44650
  three: a.three,
44642
44651
  label: `Scene: ${d.name}`,
@@ -44646,7 +44655,7 @@ function pP(a) {
44646
44655
  onRefresh: () => {
44647
44656
  a.three.refreshScene(d.name);
44648
44657
  },
44649
- children: /* @__PURE__ */ M.jsx(yc, { child: d, scene: d, three: a.three })
44658
+ children: /* @__PURE__ */ C.jsx(yc, { child: d, scene: d, three: a.three })
44650
44659
  },
44651
44660
  d.name
44652
44661
  );
@@ -44657,23 +44666,23 @@ function pP(a) {
44657
44666
  };
44658
44667
  return wn(() => (a.three.addEventListener(ce.ADD_SCENE, n), a.three.addEventListener(ce.SET_SCENE, l), a.three.addEventListener(ce.REFRESH_SCENE, r), a.three.addEventListener(ce.REMOVE_SCENE, o), () => {
44659
44668
  a.three.removeEventListener(ce.ADD_SCENE, n), a.three.removeEventListener(ce.SET_SCENE, l), a.three.removeEventListener(ce.REFRESH_SCENE, r), a.three.removeEventListener(ce.REMOVE_SCENE, o);
44660
- }), []), /* @__PURE__ */ M.jsxs("div", { id: "SidePanel", children: [
44661
- /* @__PURE__ */ M.jsx("div", { className: "scenes", children: t }, s),
44662
- /* @__PURE__ */ M.jsx(uP, { three: a.three }),
44663
- /* @__PURE__ */ M.jsx(dP, { three: a.three }),
44664
- /* @__PURE__ */ M.jsx(_e, { three: a.three })
44669
+ }), []), /* @__PURE__ */ C.jsxs("div", { id: "SidePanel", children: [
44670
+ /* @__PURE__ */ C.jsx("div", { className: "scenes", children: t }, s),
44671
+ /* @__PURE__ */ C.jsx(uP, { three: a.three }),
44672
+ /* @__PURE__ */ C.jsx(dP, { three: a.three }),
44673
+ /* @__PURE__ */ C.jsx(_e, { three: a.three })
44665
44674
  ] });
44666
44675
  }
44667
44676
  function fP(a) {
44668
- return /* @__PURE__ */ M.jsxs("div", { className: "editor", ref: a.ref, style: a.style, children: [
44669
- /* @__PURE__ */ M.jsx("div", { className: "header", children: a.header }),
44677
+ return /* @__PURE__ */ C.jsxs("div", { className: "editor", ref: a.ref, style: a.style, children: [
44678
+ /* @__PURE__ */ C.jsx("div", { className: "header", children: a.header }),
44670
44679
  a.children,
44671
- /* @__PURE__ */ M.jsx("div", { className: "footer", children: a.footer })
44680
+ /* @__PURE__ */ C.jsx("div", { className: "footer", children: a.footer })
44672
44681
  ] });
44673
44682
  }
44674
44683
  function JP(a) {
44675
- return /* @__PURE__ */ M.jsx(fP, { children: /* @__PURE__ */ M.jsxs(M.Fragment, { children: [
44676
- /* @__PURE__ */ M.jsx(
44684
+ return /* @__PURE__ */ C.jsx(fP, { children: /* @__PURE__ */ C.jsxs(C.Fragment, { children: [
44685
+ /* @__PURE__ */ C.jsx(
44677
44686
  ut,
44678
44687
  {
44679
44688
  three: a.three,
@@ -44683,11 +44692,11 @@ function JP(a) {
44683
44692
  onSceneUpdate: a.onSceneUpdate
44684
44693
  }
44685
44694
  ),
44686
- /* @__PURE__ */ M.jsx(pP, { three: a.three })
44695
+ /* @__PURE__ */ C.jsx(pP, { three: a.three })
44687
44696
  ] }) });
44688
44697
  }
44689
44698
  export {
44690
- Ca as Accordion,
44699
+ Ma as Accordion,
44691
44700
  YP as Application,
44692
44701
  pg as BaseRemote,
44693
44702
  gg as ChildObject,
@@ -44718,7 +44727,7 @@ export {
44718
44727
  E_ as anchorGeometry,
44719
44728
  FP as anchorGeometryTL,
44720
44729
  AP as animateObjectMaterial,
44721
- CP as animateObjectTransform,
44730
+ MP as animateObjectTransform,
44722
44731
  w_ as applyObjectMaterial,
44723
44732
  fl as capitalize,
44724
44733
  ln as clamp,
@@ -44727,7 +44736,7 @@ export {
44727
44736
  l_ as copyToClipboard,
44728
44737
  IP as createMask,
44729
44738
  vP as cubicBezier,
44730
- MP as customizeTheatreElements,
44739
+ CP as customizeTheatreElements,
44731
44740
  TP as damp,
44732
44741
  xP as defaultTheatreCallback,
44733
44742
  m_ as detectMaxFrameRate,
@@ -44742,7 +44751,7 @@ export {
44742
44751
  S_ as getObjectMaterialProps,
44743
44752
  Wh as hierarchyUUID,
44744
44753
  VP as inspectComposer,
44745
- M_ as inspectComposerPass,
44754
+ C_ as inspectComposerPass,
44746
44755
  c_ as isColor,
44747
44756
  _P as map,
44748
44757
  Ua as mix,