@tomorrowevening/hermes 0.0.116 → 0.0.118

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package/package.json CHANGED
@@ -7,7 +7,7 @@
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  "module": "./dist/hermes.esm.js",
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  "types": "./types/index.d.ts",
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  "type": "module",
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- "version": "0.0.116",
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+ "version": "0.0.118",
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  "homepage": "https://github.com/tomorrowevening/hermes#readme",
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  "bugs": {
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  "url": "https://github.com/tomorrowevening/hermes/issues"
@@ -1,42 +1,42 @@
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- import { Camera, Curve, RenderTargetOptions, Scene, WebGLRenderTarget, WebGLRenderer } from 'three';
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- import Application from '../Application';
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- import BaseRemote from './BaseRemote';
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- import { BroadcastData, GroupData } from '../types';
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- export default class RemoteThree extends BaseRemote {
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- canvas: HTMLCanvasElement | null;
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- inputElement: any;
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- scene?: Scene;
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- scenes: Map<string, Scene>;
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- renderer?: WebGLRenderer;
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- renderTargets: Map<string, WebGLRenderTarget>;
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- private groups;
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- dispose(): void;
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- getObject(uuid: string): void;
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- setObject(value: any): void;
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- requestMethod(uuid: string, key: string, value?: any, subitem?: string): void;
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- updateObject(uuid: string, key: string, value: any): void;
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- createTexture(uuid: string, key: string, value: any): void;
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- addGroup(data: GroupData): void;
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- removeGroup(name: string): void;
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- updateGroup(group: string, prop: string, value: any): void;
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- removeAllGroups(): void;
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- addSpline(spline: Curve<any>): void;
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- setRenderer(value: WebGLRenderer, inputElement?: any): void;
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- updateRenderer(data: any): void;
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- addScene(value: Scene): void;
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- refreshScene(value: string): void;
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- removeScene(value: Scene): void;
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- removeAllScenes(): void;
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- getScene(uuid: string): Scene | null;
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- setScene(value: Scene): void;
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- addCamera(camera: Camera): void;
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- removeCamera(camera: Camera): void;
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- handleApp(app: Application, remote: BaseRemote, msg: BroadcastData): void;
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- handleEditor(app: Application, remote: BaseRemote, msg: BroadcastData): void;
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- addRT(name: string, params?: RenderTargetOptions): void;
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- resize(width: number, height: number): void;
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- set dpr(value: number);
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- get dpr(): number;
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- get width(): number;
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- get height(): number;
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- }
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+ import { Camera, Curve, RenderTargetOptions, Scene, WebGLRenderTarget, WebGLRenderer } from 'three';
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+ import Application from '../Application';
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+ import BaseRemote from './BaseRemote';
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+ import { BroadcastData, GroupData } from '../types';
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+ export default class RemoteThree extends BaseRemote {
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+ canvas: HTMLCanvasElement | null;
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+ inputElement: any;
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+ scene?: Scene;
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+ scenes: Map<string, Scene>;
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+ renderer?: WebGLRenderer;
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+ renderTargets: Map<string, WebGLRenderTarget>;
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+ private groups;
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+ dispose(): void;
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+ getObject(uuid: string): void;
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+ setObject(value: any): void;
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+ requestMethod(uuid: string, key: string, value?: any, subitem?: string): void;
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+ updateObject(uuid: string, key: string, value: any): void;
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+ createTexture(uuid: string, key: string, value: any): void;
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+ addGroup(data: GroupData): void;
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+ removeGroup(name: string): void;
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+ updateGroup(group: string, prop: string, value: any): void;
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+ removeAllGroups(): void;
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+ addSpline(spline: Curve<any>): void;
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+ setRenderer(value: WebGLRenderer, inputElement?: any): void;
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+ updateRenderer(data: any): void;
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+ addScene(value: Scene): void;
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+ refreshScene(value: string): void;
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+ removeScene(value: Scene): void;
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+ removeAllScenes(): void;
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+ getScene(uuid: string): Scene | null;
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+ setScene(value: Scene): void;
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+ addCamera(camera: Camera): void;
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+ removeCamera(camera: Camera): void;
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+ handleApp(app: Application, remote: BaseRemote, msg: BroadcastData): void;
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+ handleEditor(app: Application, remote: BaseRemote, msg: BroadcastData): void;
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+ addRT(name: string, params?: RenderTargetOptions): void;
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+ resize(width: number, height: number): void;
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+ set dpr(value: number);
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+ get dpr(): number;
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+ get width(): number;
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+ get height(): number;
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+ }
@@ -1,5 +1,5 @@
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- export declare function capitalize(value: string): string;
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- export declare function copyToClipboard(data: any): string;
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- export declare function randomID(): string;
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- export declare function isColor(obj: any): boolean;
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- export declare function colorToHex(obj: any): string;
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+ export declare function capitalize(value: string): string;
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+ export declare function copyToClipboard(data: any): string;
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+ export declare function randomID(): string;
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+ export declare function isColor(obj: any): boolean;
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+ export declare function colorToHex(obj: any): string;
package/types/index.d.ts CHANGED
@@ -1,7 +1,8 @@
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  export * from './core/types';
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  export * from './editor/utils';
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- export * from './utils/three';
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  export * from './utils/detectSettings';
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+ export * from './utils/math';
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+ export * from './utils/three';
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  export { default as Application } from './core/Application';
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  export { debugDispatcher, ToolEvents } from './editor/global';
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  export { default as BaseRemote } from './core/remote/BaseRemote';
@@ -1,15 +1,15 @@
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- export declare enum QualityType {
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- 'High' = 0,
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- 'Medium' = 1,
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- 'Low' = 2
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- }
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- export type AppSettings = {
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- dpr: number;
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- fps: number;
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- width: number;
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- height: number;
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- mobile: boolean;
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- supportOffScreenCanvas: boolean;
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- quality: QualityType;
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- };
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- export declare function detectSettings(canvas: HTMLCanvasElement): Promise<AppSettings>;
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+ export declare enum QualityType {
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+ 'High' = 0,
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+ 'Medium' = 1,
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+ 'Low' = 2
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+ }
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+ export type AppSettings = {
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+ dpr: number;
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+ fps: number;
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+ width: number;
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+ height: number;
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+ mobile: boolean;
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+ supportOffScreenCanvas: boolean;
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+ quality: QualityType;
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+ };
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+ export declare function detectSettings(canvas: HTMLCanvasElement): Promise<AppSettings>;
@@ -1,5 +1,5 @@
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- export declare function clamp(min: number, max: number, value: number): number;
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- export declare function normalize(min: number, max: number, value: number): number;
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- export declare function mix(min: number, max: number, value: number): number;
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- export declare function distance(x: number, y: number): number;
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- export declare function round(value: number, precision?: number): number;
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+ export declare function clamp(min: number, max: number, value: number): number;
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+ export declare function normalize(min: number, max: number, value: number): number;
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+ export declare function mix(min: number, max: number, value: number): number;
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+ export declare function distance(x: number, y: number): number;
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+ export declare function round(value: number, precision?: number): number;
@@ -1,21 +1,21 @@
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- import { Material, Object3D, Texture, WebGLRenderer } from 'three';
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- export declare const disposeTexture: (texture?: Texture) => void;
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- export declare const disposeMaterial: (material?: Material | Material[]) => void;
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- export declare const dispose: (object: Object3D) => void;
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- export declare let totalThreeObjects: number;
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- export declare const resetThreeObjects: () => void;
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- export declare const hierarchyUUID: (object: Object3D) => void;
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- export declare class ExportTexture {
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- static renderer: WebGLRenderer;
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- private static canvas;
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- private static context;
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- private static scene;
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- private static camera;
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- private static material;
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- private static inited;
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- private static width;
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- private static height;
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- private static init;
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- static renderToBlob(texture: Texture): string;
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- private static renderToCanvas;
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- }
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+ import { Material, Object3D, Texture, WebGLRenderer } from 'three';
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+ export declare const disposeTexture: (texture?: Texture) => void;
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+ export declare const disposeMaterial: (material?: Material | Material[]) => void;
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+ export declare const dispose: (object: Object3D) => void;
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+ export declare let totalThreeObjects: number;
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+ export declare const resetThreeObjects: () => void;
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+ export declare const hierarchyUUID: (object: Object3D) => void;
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+ export declare class ExportTexture {
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+ static renderer: WebGLRenderer;
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+ private static canvas;
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+ private static context;
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+ private static scene;
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+ private static camera;
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+ private static material;
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+ private static inited;
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+ private static width;
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+ private static height;
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+ private static init;
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+ static renderToBlob(texture: Texture): string;
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+ private static renderToCanvas;
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+ }