@tomorrowevening/hermes 0.0.115 → 0.0.117
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- package/dist/hermes.cjs.js +33 -16
- package/dist/hermes.es.js +1987 -1767
- package/package.json +2 -1
- package/types/core/remote/RemoteThree.d.ts +3 -2
- package/types/editor/utils.d.ts +0 -26
- package/types/index.d.ts +2 -0
- package/types/utils/detectSettings.d.ts +15 -0
- package/types/utils/math.d.ts +5 -0
- package/types/utils/three.d.ts +21 -0
package/package.json
CHANGED
@@ -7,7 +7,7 @@
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7
7
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"module": "./dist/hermes.esm.js",
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8
8
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"types": "./types/index.d.ts",
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9
9
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"type": "module",
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10
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-
"version": "0.0.
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10
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+
"version": "0.0.117",
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11
11
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"homepage": "https://github.com/tomorrowevening/hermes#readme",
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12
12
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"bugs": {
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13
13
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"url": "https://github.com/tomorrowevening/hermes/issues"
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@@ -60,6 +60,7 @@
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60
60
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"@typescript-eslint/parser": "^6.4.0",
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61
61
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"@vitejs/plugin-react": "^4.0.3",
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62
62
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"camera-controls": "^2.9.0",
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63
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+
"detect-gpu": "^5.0.57",
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63
64
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"eslint": "^8.45.0",
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64
65
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"eslint-plugin-react": "^7.33.2",
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65
66
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"eslint-plugin-react-hooks": "^4.6.0",
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@@ -3,6 +3,8 @@ import Application from '../Application';
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3
3
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import BaseRemote from './BaseRemote';
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4
4
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import { BroadcastData, GroupData } from '../types';
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5
5
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export default class RemoteThree extends BaseRemote {
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6
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+
canvas: HTMLCanvasElement | null;
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7
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+
inputElement: any;
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6
8
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scene?: Scene;
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7
9
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scenes: Map<string, Scene>;
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8
10
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renderer?: WebGLRenderer;
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@@ -19,7 +21,7 @@ export default class RemoteThree extends BaseRemote {
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19
21
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updateGroup(group: string, prop: string, value: any): void;
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20
22
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removeAllGroups(): void;
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21
23
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addSpline(spline: Curve<any>): void;
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22
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-
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24
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+
setRenderer(value: WebGLRenderer, inputElement?: any): void;
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23
25
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updateRenderer(data: any): void;
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24
26
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addScene(value: Scene): void;
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25
27
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refreshScene(value: string): void;
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@@ -37,5 +39,4 @@ export default class RemoteThree extends BaseRemote {
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37
39
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get dpr(): number;
|
38
40
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get width(): number;
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39
41
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get height(): number;
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40
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-
get canvas(): HTMLCanvasElement | null;
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41
42
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}
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package/types/editor/utils.d.ts
CHANGED
@@ -1,31 +1,5 @@
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1
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-
import { Material, Object3D, Texture, WebGLRenderer } from 'three';
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2
1
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export declare function capitalize(value: string): string;
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3
2
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export declare function copyToClipboard(data: any): string;
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4
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-
export declare function clamp(min: number, max: number, value: number): number;
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5
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-
export declare function normalize(min: number, max: number, value: number): number;
|
6
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-
export declare function mix(min: number, max: number, value: number): number;
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7
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-
export declare function distance(x: number, y: number): number;
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8
3
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export declare function randomID(): string;
|
9
4
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export declare function isColor(obj: any): boolean;
|
10
5
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export declare function colorToHex(obj: any): string;
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11
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-
export declare function round(value: number, precision?: number): number;
|
12
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-
export declare let totalThreeObjects: number;
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13
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-
export declare const resetThreeObjects: () => void;
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14
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-
export declare const hierarchyUUID: (object: Object3D) => void;
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15
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-
export declare const disposeTexture: (texture?: Texture) => void;
|
16
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-
export declare const disposeMaterial: (material?: Material | Material[]) => void;
|
17
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-
export declare const dispose: (object: Object3D) => void;
|
18
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-
export declare class ExportTexture {
|
19
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-
static renderer: WebGLRenderer;
|
20
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-
private static canvas;
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21
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-
private static context;
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22
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-
private static scene;
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23
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-
private static camera;
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24
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-
private static material;
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25
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-
private static inited;
|
26
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-
private static width;
|
27
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-
private static height;
|
28
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-
private static init;
|
29
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-
static renderToBlob(texture: Texture): string;
|
30
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-
private static renderToCanvas;
|
31
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-
}
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package/types/index.d.ts
CHANGED
@@ -1,5 +1,7 @@
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1
1
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export * from './core/types';
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2
2
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export * from './editor/utils';
|
3
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+
export * from './utils/three';
|
4
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+
export * from './utils/detectSettings';
|
3
5
|
export { default as Application } from './core/Application';
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4
6
|
export { debugDispatcher, ToolEvents } from './editor/global';
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5
7
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export { default as BaseRemote } from './core/remote/BaseRemote';
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@@ -0,0 +1,15 @@
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|
1
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+
export declare enum QualityType {
|
2
|
+
'High' = 0,
|
3
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+
'Medium' = 1,
|
4
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+
'Low' = 2
|
5
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+
}
|
6
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+
export type AppSettings = {
|
7
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+
dpr: number;
|
8
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+
fps: number;
|
9
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+
width: number;
|
10
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+
height: number;
|
11
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+
mobile: boolean;
|
12
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+
supportOffScreenCanvas: boolean;
|
13
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+
quality: QualityType;
|
14
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+
};
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15
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+
export declare function detectSettings(canvas: HTMLCanvasElement): Promise<AppSettings>;
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@@ -0,0 +1,5 @@
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|
1
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+
export declare function clamp(min: number, max: number, value: number): number;
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2
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+
export declare function normalize(min: number, max: number, value: number): number;
|
3
|
+
export declare function mix(min: number, max: number, value: number): number;
|
4
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+
export declare function distance(x: number, y: number): number;
|
5
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+
export declare function round(value: number, precision?: number): number;
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@@ -0,0 +1,21 @@
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1
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+
import { Material, Object3D, Texture, WebGLRenderer } from 'three';
|
2
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+
export declare const disposeTexture: (texture?: Texture) => void;
|
3
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+
export declare const disposeMaterial: (material?: Material | Material[]) => void;
|
4
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+
export declare const dispose: (object: Object3D) => void;
|
5
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+
export declare let totalThreeObjects: number;
|
6
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+
export declare const resetThreeObjects: () => void;
|
7
|
+
export declare const hierarchyUUID: (object: Object3D) => void;
|
8
|
+
export declare class ExportTexture {
|
9
|
+
static renderer: WebGLRenderer;
|
10
|
+
private static canvas;
|
11
|
+
private static context;
|
12
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+
private static scene;
|
13
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+
private static camera;
|
14
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+
private static material;
|
15
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+
private static inited;
|
16
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+
private static width;
|
17
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+
private static height;
|
18
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+
private static init;
|
19
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+
static renderToBlob(texture: Texture): string;
|
20
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+
private static renderToCanvas;
|
21
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+
}
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