@tomorrowevening/hermes 0.0.100 → 0.0.101
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- package/LICENSE +674 -674
- package/README.md +16 -16
- package/dist/hermes.cjs.js +149 -149
- package/dist/hermes.es.js +7541 -7051
- package/dist/style.css +1 -1
- package/package.json +80 -80
- package/types/editor/multiView/CameraWindow.d.ts +1 -0
- package/types/editor/multiView/MultiView.d.ts +109 -107
- package/types/editor/sidePanel/DebugData.d.ts +24 -23
- package/types/editor/sidePanel/inspector/InspectorGroup.d.ts +23 -8
- package/types/editor/sidePanel/inspector/utils/InspectTransform.d.ts +25 -23
- package/types/editor/tools/Transform.d.ts +22 -22
- package/types/editor/tools/splineEditor/Spline.d.ts +52 -0
- package/types/editor/tools/splineEditor/index.d.ts +25 -0
- package/types/editor/utils.d.ts +31 -31
@@ -1,23 +1,24 @@
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import { Component, ReactNode } from 'react';
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import RemoteThree from '@/core/remote/RemoteThree';
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import { GroupData } from '@/core/types';
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static
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private
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static
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import { Component, ReactNode, RefObject } from 'react';
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import RemoteThree from '@/core/remote/RemoteThree';
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import { GroupData } from '@/core/types';
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import InspectorGroup from './inspector/InspectorGroup';
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interface DebugDataProps {
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three: RemoteThree;
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}
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type DebugDataState = {
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lastUpdate: number;
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};
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export default class DebugData extends Component<DebugDataProps, DebugDataState> {
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static instance: DebugData;
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static groups: JSX.Element[];
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static groupsRefs: RefObject<InspectorGroup>[];
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static groupTitles: string[];
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constructor(props: DebugDataProps);
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componentWillUnmount(): void;
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render(): ReactNode;
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private addGroup;
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private removeGroup;
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static addEditorGroup(data: GroupData): RefObject<InspectorGroup> | null;
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static removeEditorGroup(name: string): void;
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}
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export {};
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@@ -1,8 +1,23 @@
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import {
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import { Component, ReactNode, RefObject } from 'react';
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import { InspectorFieldProps } from './InspectorField';
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import { GroupData } from '@/core/types';
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export interface InspectorGroupProps {
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title: string;
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expanded?: boolean;
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items: InspectorFieldProps[] | InspectorGroupProps[];
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onToggle?: (value: boolean) => void;
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}
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type InspectorGroupState = {
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lastUpdated: number;
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};
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export default class InspectorGroup extends Component<InspectorGroupProps, InspectorGroupState> {
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subgroupNames: string[];
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subgroupElements: JSX.Element[];
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valueOverrides: Map<string, any>;
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constructor(props: InspectorGroupProps);
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addGroup(data: GroupData): RefObject<InspectorGroup>;
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removeGroup(name: string): void;
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setField(name: string, value: any): void;
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render(): ReactNode;
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}
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export {};
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@@ -1,23 +1,25 @@
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import { Euler, Matrix4, Vector3 } from 'three';
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import { Component, ReactNode } from 'react';
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import { RemoteObject } from '../../types';
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import { Euler, Matrix4, Vector3 } from 'three';
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import { Component, ReactNode } from 'react';
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import { RemoteObject } from '../../types';
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import RemoteThree from '@/core/remote/RemoteThree';
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type InspectTransformProps = {
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object: RemoteObject;
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three: RemoteThree;
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};
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type InspectTransformState = {
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lastUpdated: number;
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expanded: boolean;
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};
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export declare class InspectTransform extends Component<InspectTransformProps, InspectTransformState> {
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static instance: InspectTransform;
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matrix: Matrix4;
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position: Vector3;
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rotation: Euler;
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scale: Vector3;
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open: boolean;
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constructor(props: InspectTransformProps);
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update(): void;
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render(): ReactNode;
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private updateTransform;
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}
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export {};
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@@ -1,22 +1,22 @@
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import { Camera, EventDispatcher } from 'three';
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import { TransformControls } from 'three/examples/jsm/controls/TransformControls';
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import RemoteThree from '@/core/remote/RemoteThree';
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export default class Transform extends EventDispatcher {
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static DRAG_START: string;
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static DRAG_END: string;
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private static _instance;
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three: RemoteThree;
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activeCamera: Camera;
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controls: Map<string, TransformControls>;
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private visibility;
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private groups;
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clear(): void;
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add(name: string): TransformControls;
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get(name: string): TransformControls | undefined;
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remove(name: string): boolean;
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enabled(value: boolean): void;
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updateCamera(camera: Camera, element: HTMLElement): void;
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show(): void;
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hide(): void;
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static get instance(): Transform;
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}
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import { Camera, EventDispatcher } from 'three';
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import { TransformControls } from 'three/examples/jsm/controls/TransformControls';
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import RemoteThree from '@/core/remote/RemoteThree';
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export default class Transform extends EventDispatcher {
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static DRAG_START: string;
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static DRAG_END: string;
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private static _instance;
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three: RemoteThree;
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activeCamera: Camera;
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controls: Map<string, TransformControls>;
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private visibility;
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private groups;
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clear(): void;
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add(name: string): TransformControls;
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get(name: string): TransformControls | undefined;
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remove(name: string): boolean;
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enabled(value: boolean): void;
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updateCamera(camera: Camera, element: HTMLElement): void;
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show(): void;
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hide(): void;
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static get instance(): Transform;
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}
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@@ -0,0 +1,52 @@
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import { Camera, CatmullRomCurve3, Line, Mesh, Object3D, Vector3 } from 'three';
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import InspectorGroup from '@/editor/sidePanel/inspector/InspectorGroup';
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export type CurveType = 'catmullrom' | 'centripetal' | 'chordal';
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export default class Spline extends Object3D {
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curve: CatmullRomCurve3;
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line: Line;
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draggable: Object3D;
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curvePos: Mesh;
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tension: number;
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closed: boolean;
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subdivide: number;
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curveType: CurveType;
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offset: number;
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private lineMaterial;
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private _camera;
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private _curvePercentage;
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private _draggableScale;
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private _transform?;
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private raycaster;
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private draggedMat;
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private parentGroup;
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private group;
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constructor(name: string, camera: Camera);
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enable(): void;
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disable(): void;
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dispose: () => void;
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hideTransform: () => void;
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exportSpline: () => void;
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showPoints: (visible?: boolean) => void;
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addPoints: (defaultPoints?: Array<Vector3>) => void;
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addPoint: (position: Vector3, update?: boolean) => Mesh;
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addNextPt: () => void;
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removePoint: (child: Object3D) => void;
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removePointAt: (index: number) => void;
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removeSelectedPt: () => void;
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updateSpline: () => void;
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private onMouseClick;
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getPointAt(percentage: number): Vector3;
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getPoints(): Vector3[];
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getTangentAt(percentage: number): Vector3;
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get points(): Array<Vector3>;
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get total(): number;
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get draggableScale(): number;
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set draggableScale(value: number);
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get camera(): Camera;
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set camera(value: Camera);
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get curvePercentage(): number;
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set curvePercentage(value: number);
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private onUpdateTransform;
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initDebug(parentGroup: InspectorGroup): void;
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private debugPoint;
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}
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import { Camera, CatmullRomCurve3, Object3D, Vector3 } from 'three';
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import Spline from './Spline';
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export type SplineJSON = {
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name: string;
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points: Array<number[]>;
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tension: number;
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closed: boolean;
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subdivide: number;
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type: string;
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};
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export default class SplineEditor extends Object3D {
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defaultScale: number;
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private _camera;
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private group;
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constructor(camera: Camera);
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initDebug(): void;
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dispose(): void;
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createSpline: (defaultPoints?: Array<Vector3>) => Spline;
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createSplineFromArray: (points: Array<number[]>) => Spline;
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createSplineFromCurve: (curve: CatmullRomCurve3) => Spline;
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createSplineFromJSON: (data: SplineJSON) => Spline;
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showPoints: (visible?: boolean) => void;
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get camera(): Camera;
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set camera(value: Camera);
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}
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package/types/editor/utils.d.ts
CHANGED
@@ -1,31 +1,31 @@
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import { Material, Object3D, Texture, WebGLRenderer } from 'three';
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export declare function capitalize(value: string): string;
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export declare function copyToClipboard(data: any): string;
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export declare function clamp(min: number, max: number, value: number): number;
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export declare function normalize(min: number, max: number, value: number): number;
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export declare function mix(min: number, max: number, value: number): number;
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export declare function distance(x: number, y: number): number;
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export declare function randomID(): string;
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export declare function isColor(obj: any): boolean;
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export declare function colorToHex(obj: any): string;
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export declare function round(value: number, precision?: number): number;
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export declare let totalThreeObjects: number;
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export declare const resetThreeObjects: () => void;
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export declare const hierarchyUUID: (object: Object3D) => void;
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export declare const disposeTexture: (texture?: Texture) => void;
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export declare const disposeMaterial: (material?: Material | Material[]) => void;
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export declare const dispose: (object: Object3D) => void;
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export declare class ExportTexture {
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static renderer: WebGLRenderer;
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private static canvas;
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private static context;
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private static scene;
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private static camera;
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private static material;
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private static inited;
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private static width;
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private static height;
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private static init;
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static renderToBlob(texture: Texture): string;
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private static renderToCanvas;
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}
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import { Material, Object3D, Texture, WebGLRenderer } from 'three';
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export declare function capitalize(value: string): string;
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export declare function copyToClipboard(data: any): string;
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export declare function clamp(min: number, max: number, value: number): number;
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export declare function normalize(min: number, max: number, value: number): number;
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export declare function mix(min: number, max: number, value: number): number;
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export declare function distance(x: number, y: number): number;
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export declare function randomID(): string;
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export declare function isColor(obj: any): boolean;
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export declare function colorToHex(obj: any): string;
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export declare function round(value: number, precision?: number): number;
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export declare let totalThreeObjects: number;
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export declare const resetThreeObjects: () => void;
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export declare const hierarchyUUID: (object: Object3D) => void;
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export declare const disposeTexture: (texture?: Texture) => void;
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export declare const disposeMaterial: (material?: Material | Material[]) => void;
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export declare const dispose: (object: Object3D) => void;
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export declare class ExportTexture {
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static renderer: WebGLRenderer;
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private static canvas;
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private static context;
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private static scene;
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private static camera;
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private static material;
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private static inited;
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private static width;
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private static height;
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private static init;
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static renderToBlob(texture: Texture): string;
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private static renderToCanvas;
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}
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