@tomei/sso 0.47.0 → 0.48.0
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- package/dist/src/components/user-group/user-group.d.ts +5 -0
- package/dist/src/components/user-group/user-group.js +73 -0
- package/dist/src/components/user-group/user-group.js.map +1 -1
- package/dist/src/components/user-privilege/user-privilege.d.ts +42 -0
- package/dist/src/components/user-privilege/user-privilege.js +336 -0
- package/dist/src/components/user-privilege/user-privilege.js.map +1 -1
- package/dist/src/components/user-privilege/user-privilege.repository.d.ts +1 -0
- package/dist/src/components/user-privilege/user-privilege.repository.js +25 -0
- package/dist/src/components/user-privilege/user-privilege.repository.js.map +1 -1
- package/dist/src/components/user-system-access/user-system-access.d.ts +12 -0
- package/dist/src/components/user-system-access/user-system-access.js +148 -0
- package/dist/src/components/user-system-access/user-system-access.js.map +1 -1
- package/dist/src/components/user-system-access/user-system-access.repository.d.ts +1 -0
- package/dist/src/components/user-system-access/user-system-access.repository.js +25 -0
- package/dist/src/components/user-system-access/user-system-access.repository.js.map +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/package.json +1 -1
- package/src/components/user-group/user-group.ts +134 -0
- package/src/components/user-privilege/user-privilege.repository.ts +14 -0
- package/src/components/user-privilege/user-privilege.ts +585 -0
- package/src/components/user-system-access/user-system-access.repository.ts +14 -0
- package/src/components/user-system-access/user-system-access.ts +298 -0
@@ -6,6 +6,8 @@ import { System } from '../system/system';
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import { ApplicationConfig } from '@tomei/config';
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import SystemModel from '../../models/system.entity';
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import UserModel from '../../models/user.entity';
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import { ActionEnum, Activity } from '@tomei/activity-history';
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import { Op } from 'sequelize';
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export class UserSystemAccess extends ObjectBase {
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ObjectType = 'UserSystemAccess';
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@@ -85,6 +87,7 @@ export class UserSystemAccess extends ObjectBase {
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whereOption: {
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//An object containing filter criteria, specifically:
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UserId: number; //The ID of the user whose system access records are to be retrieved.
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SystemCode?: string;
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},
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pagination: {
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//An object containing pagination parameters:
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@@ -159,6 +162,7 @@ export class UserSystemAccess extends ObjectBase {
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return {
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records: userSystemAccesses.rows.map((userSystemAccess) => {
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return {
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UserSystemAccessId: userSystemAccess.UserSystemAccessId,
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SystemName: userSystemAccess.System.Name,
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SystemCode: userSystemAccess.System.SystemCode,
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Status: userSystemAccess.Status,
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@@ -178,4 +182,298 @@ export class UserSystemAccess extends ObjectBase {
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throw error;
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}
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}
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public static async createAccess(
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loginUser: User, //The currently logged-in user initiating the request.
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dbTransaction: any, //The active database transaction to ensure consistency during the query.
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UserId: string, //The user ID for whom system access is being created.
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SystemCode: string, //The system code for which access is being granted.
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Status: string, //The status of access ('Active' or 'Inactive').
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) {
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try {
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// Part 1: Privilege Checking:
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// Call loginUser.checkPrivileges() method by passing:
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// SystemCode: Retrieve from app config.
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// PrivilegeCode: 'USER_SYSTEM_ACCESS_CREATE'.
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const systemCode =
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ApplicationConfig.getComponentConfigValue('system-code');
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const privilegeCode = 'USER_SYSTEM_ACCESS_CREATE';
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const isPrivileged = await loginUser.checkPrivileges(
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systemCode,
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privilegeCode,
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);
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if (!isPrivileged) {
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throw new ClassError(
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'UserSystemAccess',
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'UserSystemAccessErrMsg01',
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'You do not have permission to access this resource.',
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);
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}
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// Part 2: Validation for Existing Access
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// Use the UserSystemAccess.findAll() method to check if the user already has access to the specified system:
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// Pass the following parameters:
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// loginUser
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// dbTransaction
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// whereOption: set to UserId = UserId and SystemCode = SystemCode.
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// If a record is found, throw an error indicating that access for this user and system already exists.
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const isExist = await UserSystemAccess._Repository.findAll({
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where: { [Op.and]: [{ UserId: UserId }, { SystemCode: SystemCode }] },
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transaction: dbTransaction,
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});
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if (isExist?.length > 0) {
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throw new ClassError(
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'UserSystemAccess',
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'UserSystemAccessErrMsg01',
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'User already have access to this system',
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);
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}
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// Part 3: Insert System Access Record
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// After successful validation, create a new instance of UserSystemAccess with the following fields:
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// - UserId: set to the UserId parameter.
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// - SystemCode: set to the SystemCode parameter.
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// - Status: set to the Status parameter.
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// - CreatedById: set to loginUser.UserId.
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// - CreatedAt: set to the current timestamp.
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// - UpdatedById: set to loginUser.UserId.
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// - UpdatedAt: set to the current timestamp (same as CreatedAt).
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// Save the new UserSystemAccess instance in the database within the dbTransaction.
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const newUserSystemAccess = new UserSystemAccess();
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newUserSystemAccess.UserId = parseInt(UserId);
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newUserSystemAccess.SystemCode = SystemCode;
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newUserSystemAccess.Status = Status;
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newUserSystemAccess._CreatedById = loginUser.UserId;
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newUserSystemAccess._CreatedAt = new Date();
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newUserSystemAccess._UpdatedById = loginUser.UserId;
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newUserSystemAccess._UpdatedAt = new Date();
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const payload = {
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UserId: newUserSystemAccess.UserId,
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SystemCode: newUserSystemAccess.SystemCode,
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Status: newUserSystemAccess.Status,
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CreatedById: newUserSystemAccess.CreatedById,
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CreatedAt: newUserSystemAccess.CreatedAt,
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UpdatedById: newUserSystemAccess.UpdatedById,
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UpdatedAt: newUserSystemAccess.UpdatedAt,
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};
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const systemAccess = await UserSystemAccess._Repository.create(payload, {
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transaction: dbTransaction,
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});
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// Part 4: Record Activity History
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// Initialize an empty object ({}) as EntityValueBefore.
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// Set EntityValueAfter to the stringified version of the newly created UserSystemAccess instance.
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// Create a new activity log entry:
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// ActivityId: auto-generated by calling activity.createId().
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// Action: set to ActionEnum.Create.
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// Description: set to "Create User System Access".
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// EntityType: set to UserSystemAccess.
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// EntityId: set to the newly created UserSystemAccess.UserSystemAccessId.
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// EntityValueBefore: set to {} (empty).
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// EntityValueAfter: set to the stringified version of the new access record.
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// Call the activity.create() method, passing:
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// dbTransaction
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// userId: set to loginUser.UserId.
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const entityValueBefore = {};
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//Instantiate new activity
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const activity = new Activity();
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activity.ActivityId = activity.createId();
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activity.Action = ActionEnum.CREATE;
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activity.Description = 'Create User System Access';
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activity.EntityType = 'UserSystemAccess';
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activity.EntityId = systemAccess.UserSystemAccessId?.toString();
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activity.EntityValueBefore = JSON.stringify(entityValueBefore);
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activity.EntityValueAfter = JSON.stringify(payload);
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//Call Activity.create method
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await activity.create(loginUser.ObjectId, dbTransaction);
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// Part 5: Return Newly Created Record
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// Return the newly created UserSystemAccess instance with all relevant fields, including UserSystemAccessId, SystemCode, Status, CreatedAt, and CreatedById.
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newUserSystemAccess.UserSystemAccessId = systemAccess.UserSystemAccessId;
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return newUserSystemAccess;
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} catch (error) {
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throw error;
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}
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}
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public async update(
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loginUser: User, //The user object representing the currently logged-in user.
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dbTransaction: any, //The database transaction instance for managing the transaction scope.
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Status: string, //The new access status (Active/Inactive) for the user system access.
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) {
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try {
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// Part 1: Update Access
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// Call the UserSystemAccess._Repo.update() method to perform the update operation, passing:
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// - Status: The new access status.
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// - UpdatedById: loginUser.UserId (to indicate who updated the record).
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// - UpdatedAt: Set to the current date and time.
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// - dbTransaction: The database transaction instance.
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const entityValueBefore = {
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UserId: this.UserId,
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SystemCode: this.SystemCode,
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Status: this.Status,
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CreatedById: this.CreatedById,
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CreatedAt: this.CreatedAt,
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UpdatedById: this.UpdatedById,
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UpdatedAt: this.UpdatedAt,
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};
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await UserSystemAccess._Repository.update(
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{
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Status: Status,
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UpdatedById: loginUser.UserId,
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UpdatedAt: new Date(),
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},
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{
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where: {
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UserSystemAccessId: this.UserSystemAccessId,
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},
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transaction: dbTransaction,
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},
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);
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const entityValueAfter = {
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UserId: this.UserId,
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SystemCode: this.SystemCode,
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Status: Status,
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CreatedById: this.CreatedById,
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CreatedAt: this.CreatedAt,
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UpdatedById: loginUser.UserId,
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UpdatedAt: new Date(),
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};
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// Part 2: Record Activity History
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// Initialize a variable entityValueBefore to store the current state of the user system access record before the update.
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// Create an instance of the Activity class and set the following properties:
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// - ActivityId: Call activity.createId().
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// - Action: Set to ActionEnum.Update.
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// - Description: Set to Update User System Access.
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// - EntityType: Set to UserSystemAccess.
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// - EntityId: Use the ID of the updated user system access record.
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// - EntityValueBefore: Stringify entityValueBefore to capture the state before the update.
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// - EntityValueAfter: Stringify the updated user system access record to capture the new state after the update.
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// Call the activity create method with the following parameters:
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// - dbTransaction
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// - userId: loginUser.UserId
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const activity = new Activity();
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activity.ActivityId = activity.createId();
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activity.Action = ActionEnum.UPDATE;
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activity.Description = 'Update User System Access';
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activity.EntityType = 'UserSystemAccess';
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activity.EntityId = this.UserSystemAccessId + '';
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activity.EntityValueBefore = JSON.stringify(entityValueBefore);
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activity.EntityValueAfter = JSON.stringify(entityValueAfter);
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await activity.create(loginUser.ObjectId, dbTransaction);
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// Part 3: Return Updated Record
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// Retrieve the updated user system access record from the database or return the updated instance as needed.
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// Part 5: Return Newly Created Record
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// Return the newly created UserSystemAccess instance with all relevant fields, including UserSystemAccessId, SystemCode, Status, CreatedAt, and CreatedById.
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return entityValueAfter;
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} catch (error) {
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throw error;
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}
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}
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public static async remove(
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loginUser: User, //The currently logged-in user initiating the request.
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dbTransaction: any, //The active database transaction to ensure consistency during the query.
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UserSystemAccessId: number, //The unique identifier of the User System Access record to be deleted.
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) {
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try {
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// Part 1: Privilege Checking
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// Call loginUser.checkPrivileges() method by passing:
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// - SystemCode: Retrieve from app config.
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// - PrivilegeCode: 'USER_SYSTEM_ACCESS_REMOVE'.
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// If the user does not have the required privileges, throw an appropriate exception.
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const systemCode =
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ApplicationConfig.getComponentConfigValue('system-code');
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const privilegeCode = 'USER_SYSTEM_ACCESS_REMOVE';
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const isPrivileged = await loginUser.checkPrivileges(
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systemCode,
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privilegeCode,
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);
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if (!isPrivileged) {
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throw new ClassError(
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'UserSystemAccess',
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'UserSystemAccessErrMsg01',
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'You do not have permission to access this resource.',
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);
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}
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// Part 2: Retrieve Record
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// Use the UserSystemAccessRepo.findById(UserSystemAccessId) method to retrieve the record.
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// If the record does not exist, throw an exception indicating the record was not found.
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const userSystemAccess = await UserSystemAccess._Repository.findOne({
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where: {
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UserSystemAccessId: UserSystemAccessId,
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},
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transaction: dbTransaction,
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});
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if (!userSystemAccess) {
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throw new ClassError(
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'UserSystemAccess',
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'UserSystemAccessErrMsg02',
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'User System Access not Found',
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);
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}
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// Part 3: Delete Record
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// Call the UserSystemAccess._Repo.delete() method, passing:
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// - UserSystemAccessId
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// dbTransaction to permanently delete the record from the database.
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await UserSystemAccess._Repository.delete(
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UserSystemAccessId,
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dbTransaction,
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);
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const entityValueBefore = {
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UserId: userSystemAccess.UserId,
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SystemCode: userSystemAccess.SystemCode,
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Status: userSystemAccess.Status,
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CreatedById: userSystemAccess.CreatedById,
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CreatedAt: userSystemAccess.CreatedAt,
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UpdatedById: userSystemAccess.UpdatedById,
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UpdatedAt: userSystemAccess.UpdatedAt,
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};
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// Part 4: Record Activity History
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// Instantiate a new activity from the Activity class, and set:
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// - ActivityId: activity.createId()
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// - Action: ActionEnum.Delete
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// - Description: Delete User System Access
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// - EntityType: UserSystemAccess
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// - EntityId: UserSystemAccessId
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// - EntityValueBefore: Stringified representation of the record before deletion.
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// - EntityValueAfter: null.
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// Call the activity.create() method by passing:
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// - dbTransaction
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// - userId: loginUser.UserId.
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//Instantiate new activity
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const activity = new Activity();
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activity.ActivityId = activity.createId();
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activity.Action = ActionEnum.DELETE;
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activity.Description = 'Delete User System Access';
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activity.EntityType = 'UserSystemAccess';
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activity.EntityId = UserSystemAccessId?.toString();
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activity.EntityValueBefore = JSON.stringify(entityValueBefore);
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activity.EntityValueAfter = JSON.stringify({});
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472
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473
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//Call Activity.create method
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await activity.create(loginUser.ObjectId, dbTransaction);
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} catch (error) {
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throw error;
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}
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}
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}
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