@tolokoban/tgd 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. package/LICENSE +674 -0
  2. package/README.md +19 -0
  3. package/lib/dist/buffer/buffer.d.ts +18 -0
  4. package/lib/dist/buffer/buffer.d.ts.map +1 -0
  5. package/lib/dist/buffer/index.d.ts +2 -0
  6. package/lib/dist/buffer/index.d.ts.map +1 -0
  7. package/lib/dist/camera/camera-orthographic.d.ts +25 -0
  8. package/lib/dist/camera/camera-orthographic.d.ts.map +1 -0
  9. package/lib/dist/camera/camera-perspective.d.ts +25 -0
  10. package/lib/dist/camera/camera-perspective.d.ts.map +1 -0
  11. package/lib/dist/camera/camera.d.ts +44 -0
  12. package/lib/dist/camera/camera.d.ts.map +1 -0
  13. package/lib/dist/camera/index.d.ts +4 -0
  14. package/lib/dist/camera/index.d.ts.map +1 -0
  15. package/lib/dist/context/context.d.ts +36 -0
  16. package/lib/dist/context/context.d.ts.map +1 -0
  17. package/lib/dist/context/index.d.ts +2 -0
  18. package/lib/dist/context/index.d.ts.map +1 -0
  19. package/lib/dist/controller/camera/index.d.ts +2 -0
  20. package/lib/dist/controller/camera/index.d.ts.map +1 -0
  21. package/lib/dist/controller/camera/orbit.d.ts +16 -0
  22. package/lib/dist/controller/camera/orbit.d.ts.map +1 -0
  23. package/lib/dist/controller/index.d.ts +2 -0
  24. package/lib/dist/controller/index.d.ts.map +1 -0
  25. package/lib/dist/dataset/dataset.d.ts +22 -0
  26. package/lib/dist/dataset/dataset.d.ts.map +1 -0
  27. package/lib/dist/dataset/index.d.ts +2 -0
  28. package/lib/dist/dataset/index.d.ts.map +1 -0
  29. package/lib/dist/debug.d.ts +2 -0
  30. package/lib/dist/debug.d.ts.map +1 -0
  31. package/lib/dist/event/event.d.ts +9 -0
  32. package/lib/dist/event/event.d.ts.map +1 -0
  33. package/lib/dist/index.d.ts +12 -0
  34. package/lib/dist/index.d.ts.map +1 -0
  35. package/lib/dist/index.js +1 -0
  36. package/lib/dist/input/index.d.ts +2 -0
  37. package/lib/dist/input/index.d.ts.map +1 -0
  38. package/lib/dist/input/keyboard.d.ts +12 -0
  39. package/lib/dist/input/keyboard.d.ts.map +1 -0
  40. package/lib/dist/input/pointer.d.ts +48 -0
  41. package/lib/dist/input/pointer.d.ts.map +1 -0
  42. package/lib/dist/loader/image.d.ts +5 -0
  43. package/lib/dist/loader/image.d.ts.map +1 -0
  44. package/lib/dist/loader/index.d.ts +2 -0
  45. package/lib/dist/loader/index.d.ts.map +1 -0
  46. package/lib/dist/math/index.d.ts +5 -0
  47. package/lib/dist/math/index.d.ts.map +1 -0
  48. package/lib/dist/math/mat3.d.ts +33 -0
  49. package/lib/dist/math/mat3.d.ts.map +1 -0
  50. package/lib/dist/math/mat4.d.ts +54 -0
  51. package/lib/dist/math/mat4.d.ts.map +1 -0
  52. package/lib/dist/math/mat4.test.d.ts +2 -0
  53. package/lib/dist/math/mat4.test.d.ts.map +1 -0
  54. package/lib/dist/math/quat.d.ts +48 -0
  55. package/lib/dist/math/quat.d.ts.map +1 -0
  56. package/lib/dist/math/quat.test.d.ts +2 -0
  57. package/lib/dist/math/quat.test.d.ts.map +1 -0
  58. package/lib/dist/math/vec3.d.ts +31 -0
  59. package/lib/dist/math/vec3.d.ts.map +1 -0
  60. package/lib/dist/math/vec4.d.ts +33 -0
  61. package/lib/dist/math/vec4.d.ts.map +1 -0
  62. package/lib/dist/math/vec4.test.d.ts +2 -0
  63. package/lib/dist/math/vec4.test.d.ts.map +1 -0
  64. package/lib/dist/mesh/mesh.d.ts +11 -0
  65. package/lib/dist/mesh/mesh.d.ts.map +1 -0
  66. package/lib/dist/painter/background/background.d.ts +24 -0
  67. package/lib/dist/painter/background/background.d.ts.map +1 -0
  68. package/lib/dist/painter/background/index.d.ts +2 -0
  69. package/lib/dist/painter/background/index.d.ts.map +1 -0
  70. package/lib/dist/painter/clear.d.ts +20 -0
  71. package/lib/dist/painter/clear.d.ts.map +1 -0
  72. package/lib/dist/painter/group.d.ts +12 -0
  73. package/lib/dist/painter/group.d.ts.map +1 -0
  74. package/lib/dist/painter/index.d.ts +7 -0
  75. package/lib/dist/painter/index.d.ts.map +1 -0
  76. package/lib/dist/painter/isometric/isometric.frag.d.ts +3 -0
  77. package/lib/dist/painter/isometric/isometric.frag.d.ts.map +1 -0
  78. package/lib/dist/painter/isometric/isometric.vert.d.ts +3 -0
  79. package/lib/dist/painter/isometric/isometric.vert.d.ts.map +1 -0
  80. package/lib/dist/painter/logic.d.ts +9 -0
  81. package/lib/dist/painter/logic.d.ts.map +1 -0
  82. package/lib/dist/painter/painter.d.ts +6 -0
  83. package/lib/dist/painter/painter.d.ts.map +1 -0
  84. package/lib/dist/painter/primitive/primitive.frag.d.ts +3 -0
  85. package/lib/dist/painter/primitive/primitive.frag.d.ts.map +1 -0
  86. package/lib/dist/painter/primitive/primitive.vert.d.ts +3 -0
  87. package/lib/dist/painter/primitive/primitive.vert.d.ts.map +1 -0
  88. package/lib/dist/painter/skybox/index.d.ts +2 -0
  89. package/lib/dist/painter/skybox/index.d.ts.map +1 -0
  90. package/lib/dist/painter/skybox/skybox.d.ts +26 -0
  91. package/lib/dist/painter/skybox/skybox.d.ts.map +1 -0
  92. package/lib/dist/painter/sprites/sprites-painter.frag.d.ts +3 -0
  93. package/lib/dist/painter/sprites/sprites-painter.frag.d.ts.map +1 -0
  94. package/lib/dist/painter/sprites/sprites-painter.vert.d.ts +3 -0
  95. package/lib/dist/painter/sprites/sprites-painter.vert.d.ts.map +1 -0
  96. package/lib/dist/parser/for-each-line.d.ts +2 -0
  97. package/lib/dist/parser/for-each-line.d.ts.map +1 -0
  98. package/lib/dist/parser/index.d.ts +2 -0
  99. package/lib/dist/parser/index.d.ts.map +1 -0
  100. package/lib/dist/parser/mesh/wavefront.d.ts +30 -0
  101. package/lib/dist/parser/mesh/wavefront.d.ts.map +1 -0
  102. package/lib/dist/program/index.d.ts +2 -0
  103. package/lib/dist/program/index.d.ts.map +1 -0
  104. package/lib/dist/program/program.d.ts +31 -0
  105. package/lib/dist/program/program.d.ts.map +1 -0
  106. package/lib/dist/ref-map.d.ts +7 -0
  107. package/lib/dist/ref-map.d.ts.map +1 -0
  108. package/lib/dist/resource/index.d.ts +5 -0
  109. package/lib/dist/resource/index.d.ts.map +1 -0
  110. package/lib/dist/resource/program.d.ts +10 -0
  111. package/lib/dist/resource/program.d.ts.map +1 -0
  112. package/lib/dist/resource/resource.d.ts +11 -0
  113. package/lib/dist/resource/resource.d.ts.map +1 -0
  114. package/lib/dist/resource/texture2d.d.ts +11 -0
  115. package/lib/dist/resource/texture2d.d.ts.map +1 -0
  116. package/lib/dist/resource/textureCube.d.ts +11 -0
  117. package/lib/dist/resource/textureCube.d.ts.map +1 -0
  118. package/lib/dist/texture/index.d.ts +3 -0
  119. package/lib/dist/texture/index.d.ts.map +1 -0
  120. package/lib/dist/texture/texture2d.d.ts +21 -0
  121. package/lib/dist/texture/texture2d.d.ts.map +1 -0
  122. package/lib/dist/texture/textureCube.d.ts +18 -0
  123. package/lib/dist/texture/textureCube.d.ts.map +1 -0
  124. package/lib/dist/types/index.d.ts +5 -0
  125. package/lib/dist/types/index.d.ts.map +1 -0
  126. package/lib/dist/types/program.d.ts +26 -0
  127. package/lib/dist/types/program.d.ts.map +1 -0
  128. package/lib/dist/types/texture2d.d.ts +19 -0
  129. package/lib/dist/types/texture2d.d.ts.map +1 -0
  130. package/lib/dist/types/textureCube.d.ts +16 -0
  131. package/lib/dist/types/textureCube.d.ts.map +1 -0
  132. package/lib/dist/types/webgl.d.ts +6 -0
  133. package/lib/dist/types/webgl.d.ts.map +1 -0
  134. package/lib/dist/vao/index.d.ts +2 -0
  135. package/lib/dist/vao/index.d.ts.map +1 -0
  136. package/lib/dist/vao/vao.d.ts +13 -0
  137. package/lib/dist/vao/vao.d.ts.map +1 -0
  138. package/package.json +34 -0
@@ -0,0 +1,54 @@
1
+ import { TgdMat3 } from "./mat3";
2
+ import { TgdQuat } from "./quat";
3
+ import { TgdVec3 } from "./vec3";
4
+ import { TgdVec4 } from "./vec4";
5
+ export declare class TgdMat4 extends Float32Array {
6
+ constructor();
7
+ constructor(mat: TgdMat4);
8
+ constructor(m00: number, m01: number, m02: number, m03: number, m10: number, m11: number, m12: number, m13: number, m20: number, m21: number, m22: number, m23: number, m30: number, m31: number, m32: number, m33: number);
9
+ multiply(mat4: TgdMat4): this;
10
+ invert(): this;
11
+ get translation(): TgdVec3;
12
+ set translation(vec: TgdVec3 | TgdVec4);
13
+ from(mat: TgdMat4): this;
14
+ fromMat3(mat: TgdMat3 | TgdMat4): this;
15
+ toAxis(axisX: TgdVec3, axisY: TgdVec3, axisZ: TgdVec3): this;
16
+ toAxisX(axisX: TgdVec3): this;
17
+ toAxisY(axisY: TgdVec3): this;
18
+ toAxisZ(axisZ: TgdVec3): this;
19
+ fromQuat({ x, y, z, w }: TgdQuat): this;
20
+ get m00(): number;
21
+ set m00(v: number);
22
+ get m01(): number;
23
+ set m01(v: number);
24
+ get m02(): number;
25
+ set m02(v: number);
26
+ get m03(): number;
27
+ set m03(v: number);
28
+ get m10(): number;
29
+ set m10(v: number);
30
+ get m11(): number;
31
+ set m11(v: number);
32
+ get m12(): number;
33
+ set m12(v: number);
34
+ get m13(): number;
35
+ set m13(v: number);
36
+ get m20(): number;
37
+ set m20(v: number);
38
+ get m21(): number;
39
+ set m21(v: number);
40
+ get m22(): number;
41
+ set m22(v: number);
42
+ get m23(): number;
43
+ set m23(v: number);
44
+ get m30(): number;
45
+ set m30(v: number);
46
+ get m31(): number;
47
+ set m31(v: number);
48
+ get m32(): number;
49
+ set m32(v: number);
50
+ get m33(): number;
51
+ set m33(v: number);
52
+ debug(caption?: string): void;
53
+ }
54
+ //# sourceMappingURL=mat4.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mat4.d.ts","sourceRoot":"","sources":["../../src/math/mat4.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAShC,qBAAa,OAAQ,SAAQ,YAAY;;gBAEzB,GAAG,EAAE,OAAO;gBAEpB,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM;IA4Cf,QAAQ,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI;IAkC7B,MAAM,IAAI,IAAI;IAoDd,IAAI,WAAW,IAAI,OAAO,CAGzB;IACD,IAAI,WAAW,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO,EAIrC;IAED,IAAI,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAoBxB,QAAQ,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO,GAAG,IAAI;IAatC,MAAM,CAAC,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,OAAO,GAAG,IAAI;IAM5D,OAAO,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAO7B,OAAO,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAO7B,OAAO,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAO7B,QAAQ,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IA6BvC,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,IAAI,GAAG,IAGI,MAAM,CADhB;IACD,IAAI,GAAG,CAAC,CAAC,EAAE,MAAM,EAEhB;IAED,KAAK,CAAC,OAAO,SAAS;CAYzB"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=mat4.test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mat4.test.d.ts","sourceRoot":"","sources":["../../src/math/mat4.test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,48 @@
1
+ import { TgdVec3 } from "./vec3";
2
+ import { TgdVec4 } from "./vec4";
3
+ export type TgdQuatFace = keyof typeof FACES;
4
+ export declare class TgdQuat extends TgdVec4 {
5
+ constructor();
6
+ constructor(source: TgdQuat);
7
+ constructor(source: TgdVec4);
8
+ constructor(x: number);
9
+ constructor(x: number, y: number);
10
+ constructor(x: number, y: number, z: number);
11
+ constructor(x: number, y: number, z: number, w: number);
12
+ clone(): TgdQuat;
13
+ multiply(quat: TgdQuat): TgdQuat;
14
+ fromAxis(X: TgdVec3, Y: TgdVec3, Z: TgdVec3): this;
15
+ rotateAroundX(angleInRadians: number): this;
16
+ rotateAroundY(angleInRadians: number): this;
17
+ rotateAroundZ(angleInRadians: number): this;
18
+ toAxisZ(vec: TgdVec3 | TgdVec4): typeof vec;
19
+ face(face?: TgdQuatFace): this;
20
+ }
21
+ declare const FACES: {
22
+ "+X+Y+Z": number[];
23
+ "-Z+Y+X": number[];
24
+ "-X+Y-Z": number[];
25
+ "+Z+Y-X": number[];
26
+ "+X+Z-Y": number[];
27
+ "+Y+Z+X": number[];
28
+ "-X+Z+Y": number[];
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+ "-Y+Z-X": number[];
30
+ "+X-Y-Z": number[];
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+ "+X-Z+Y": number[];
32
+ "-X-Y+Z": number[];
33
+ "-X-Z-Y": number[];
34
+ "+Y+X-Z": number[];
35
+ "+Y-X+Z": number[];
36
+ "+Y-Z-X": number[];
37
+ "-Y+X+Z": number[];
38
+ "-Y-X-Z": number[];
39
+ "-Y-Z+X": number[];
40
+ "+Z+X+Y": number[];
41
+ "+Z-X-Y": number[];
42
+ "+Z-Y+X": number[];
43
+ "-Z+X-Y": number[];
44
+ "-Z-X+Y": number[];
45
+ "-Z-Y-X": number[];
46
+ };
47
+ export {};
48
+ //# sourceMappingURL=quat.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"quat.d.ts","sourceRoot":"","sources":["../../src/math/quat.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAEhC,MAAM,MAAM,WAAW,GAAG,MAAM,OAAO,KAAK,CAAA;AAE5C,qBAAa,OAAQ,SAAQ,OAAO;;gBAEpB,MAAM,EAAE,OAAO;gBACf,MAAM,EAAE,OAAO;gBACf,CAAC,EAAE,MAAM;gBACT,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;gBACpB,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;gBAC/B,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAWtD,KAAK,IAAI,OAAO;IAIhB,QAAQ,CAAC,IAAI,EAAE,OAAO,GAAG,OAAO;IAUhC,QAAQ,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,IAAI;IA+BlD,aAAa,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAiB3C,aAAa,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAiB3C,aAAa,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;IAiB3C,OAAO,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO,GAAG,OAAO,GAAG;IAkB3C,IAAI,CAAC,IAAI,GAAE,WAAsB,GAAG,IAAI;CAQ3C;AAKD,QAAA,MAAM,KAAK;;;;;;;;;;;;;;;;;;;;;;;;;CAyBV,CAAA"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=quat.test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"quat.test.d.ts","sourceRoot":"","sources":["../../src/math/quat.test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,31 @@
1
+ import { TgdMat3 } from "./mat3";
2
+ import { TgdMat4 } from "./mat4";
3
+ import { TgdVec4 } from "./vec4";
4
+ export declare class TgdVec3 extends Float32Array {
5
+ constructor();
6
+ constructor(x: TgdVec3);
7
+ constructor(x: number);
8
+ constructor(x: number, y: number);
9
+ constructor(x: number, y: number, z: number);
10
+ clone(): TgdVec3;
11
+ isEqual({ x, y, z }: TgdVec3): boolean;
12
+ isClose({ x, y, z }: TgdVec3, epsilon?: number): boolean;
13
+ rotateAround(axis: TgdVec3, angleInRadians: number): this;
14
+ applyMatrix(mat: TgdMat3 | TgdMat4): TgdVec3;
15
+ from({ x, y, z }: TgdVec3): this;
16
+ get x(): number;
17
+ set x(value: number);
18
+ get y(): number;
19
+ set y(value: number);
20
+ get z(): number;
21
+ set z(value: number);
22
+ add(...vectors: TgdVec3[]): this;
23
+ addWithScale({ x, y, z }: TgdVec3 | TgdVec4, scale?: number): this;
24
+ subtract(vec: TgdVec3): TgdVec3;
25
+ scale(factor: number): TgdVec3;
26
+ dot(vec: TgdVec3): number;
27
+ get size(): number;
28
+ normalize(): TgdVec3;
29
+ debug(caption?: string): void;
30
+ }
31
+ //# sourceMappingURL=vec3.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vec3.d.ts","sourceRoot":"","sources":["../../src/math/vec3.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAEhC,qBAAa,OAAQ,SAAQ,YAAY;;gBAEzB,CAAC,EAAE,OAAO;gBACV,CAAC,EAAE,MAAM;gBACT,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;gBACpB,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAc3C,KAAK;IAIL,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO;IAO5B,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,EAAE,OAAO,SAAO;IAO5C,YAAY,CAAC,IAAI,EAAE,OAAO,EAAE,cAAc,EAAE,MAAM;IAoBlD,WAAW,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO,GAAG,OAAO;IAQ5C,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAOhC,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,GAAG,CAAC,GAAG,OAAO,EAAE,OAAO,EAAE,GAAG,IAAI;IAShC,YAAY,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO,EAAE,KAAK,SAAI,GAAG,IAAI;IAO7D,QAAQ,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO;IAO/B,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAO9B,GAAG,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IAIzB,IAAI,IAAI,WAIP;IAED,SAAS,IAAI,OAAO;IAQpB,KAAK,CAAC,OAAO,SAAS;CAUzB"}
@@ -0,0 +1,33 @@
1
+ import { TgdMat4 } from "./mat4";
2
+ import { TgdVec3 } from "./vec3";
3
+ export declare class TgdVec4 extends Float32Array {
4
+ constructor();
5
+ constructor(vec4: TgdVec4);
6
+ constructor(vec3: TgdVec3, w: number);
7
+ constructor(x: number);
8
+ constructor(x: number, y: number);
9
+ constructor(x: number, y: number, z: number);
10
+ constructor(x: number, y: number, z: number, w: number);
11
+ reset(x?: number, y?: number, z?: number, w?: number): this;
12
+ from(vec: TgdVec4): this;
13
+ clone(): TgdVec4;
14
+ isEqual({ x, y, z, w }: TgdVec4): boolean;
15
+ isClose({ x, y, z, w }: TgdVec4, epsilon?: number): boolean;
16
+ applyMatrix(mat: TgdMat4): this;
17
+ get x(): number;
18
+ set x(value: number);
19
+ get y(): number;
20
+ set y(value: number);
21
+ get z(): number;
22
+ set z(value: number);
23
+ get w(): number;
24
+ set w(value: number);
25
+ add(...vectors: TgdVec4[]): TgdVec4;
26
+ subtract(vec: TgdVec4): TgdVec4;
27
+ scale(factor: number): this;
28
+ dot(vec: TgdVec4): number;
29
+ get size(): number;
30
+ normalize(): this;
31
+ debug(caption?: string): void;
32
+ }
33
+ //# sourceMappingURL=vec4.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vec4.d.ts","sourceRoot":"","sources":["../../src/math/vec4.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAChC,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAEhC,qBAAa,OAAQ,SAAQ,YAAY;;gBAEzB,IAAI,EAAE,OAAO;gBACb,IAAI,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM;gBACxB,CAAC,EAAE,MAAM;gBACT,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;gBACpB,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;gBAC/B,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IA4BtD,KAAK,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,GAAG,IAAI;IAQvC,IAAI,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAQxB,KAAK;IAIL,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO;IAQ/B,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,OAAO,EAAE,OAAO,SAAO;IAW/C,WAAW,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAS/B,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAGQ,MAAM,CADlB;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,GAAG,CAAC,GAAG,OAAO,EAAE,OAAO,EAAE,GAAG,OAAO;IAUnC,QAAQ,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO;IAQ/B,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAQ3B,GAAG,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IASzB,IAAI,IAAI,WAOP;IAED,SAAS,IAAI,IAAI;IAWjB,KAAK,CAAC,OAAO,SAAS;CAKzB"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=vec4.test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vec4.test.d.ts","sourceRoot":"","sources":["../../src/math/vec4.test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,11 @@
1
+ export declare class TgdMesh {
2
+ private readonly points;
3
+ private pointsIndex;
4
+ addPoint(x: number, y: number, z: number): number;
5
+ getPointX(index: number): number;
6
+ getPointY(index: number): number;
7
+ getPointZ(index: number): number;
8
+ get pointsCount(): number;
9
+ findPointCloseTo(x: number, y: number, z: number, epsilon?: number): number;
10
+ }
11
+ //# sourceMappingURL=mesh.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../src/mesh/mesh.ts"],"names":[],"mappings":"AAIA,qBAAa,OAAO;IAIhB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAe;IACtC,OAAO,CAAC,WAAW,CAAI;IAQvB,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM;IAMjD,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAGhC,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAGhC,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAIhC,IAAI,WAAW,WAEd;IAED,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,OAAO,SAAO,GAAG,MAAM;CAW5E"}
@@ -0,0 +1,24 @@
1
+ import { TdgTexture2D } from "@/types";
2
+ import { TgdContext } from "@/context";
3
+ import { TgdPainter } from "@/painter";
4
+ export interface TgdPainterBackgroundOptions {
5
+ zoom: number;
6
+ x: number;
7
+ y: number;
8
+ z: number;
9
+ }
10
+ export declare class TgdPainterBackground implements TgdPainter {
11
+ private readonly context;
12
+ texture: TdgTexture2D;
13
+ private readonly program;
14
+ private readonly vao;
15
+ zoom: number;
16
+ x: number;
17
+ y: number;
18
+ z: number;
19
+ constructor(context: TgdContext, texture: TdgTexture2D, { x, y, z, zoom, }?: Partial<TgdPainterBackgroundOptions>);
20
+ delete(): void;
21
+ paint(time: number, delay: number): void;
22
+ update(time: number, delay: number): void;
23
+ }
24
+ //# sourceMappingURL=background.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"background.d.ts","sourceRoot":"","sources":["../../../src/painter/background/background.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,YAAY,EAAE,MAAM,SAAS,CAAA;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AACtC,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AAOtC,MAAM,WAAW,2BAA2B;IACxC,IAAI,EAAE,MAAM,CAAA;IACZ,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;CACZ;AAED,qBAAa,oBAAqB,YAAW,UAAU;IAgB/C,OAAO,CAAC,QAAQ,CAAC,OAAO;IAfrB,OAAO,EAAE,YAAY,CAAA;IAE5B,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAY;IACpC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAgB;IAM7B,IAAI,SAAI;IACR,CAAC,SAAI;IACL,CAAC,SAAI;IACL,CAAC,SAAI;gBAGS,OAAO,EAAE,UAAU,EACpC,OAAO,EAAE,YAAY,EACrB,EACI,CAAK,EACL,CAAK,EACL,CAAK,EACL,IAAQ,GACX,GAAE,OAAO,CAAC,2BAA2B,CAAM;IAuBhD,MAAM,IAAI,IAAI;IAKd,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAqBxC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAC5C"}
@@ -0,0 +1,2 @@
1
+ export * from "./background";
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/painter/background/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAA"}
@@ -0,0 +1,20 @@
1
+ import { TgdPainter } from ".";
2
+ import { TgdContext } from "@/context";
3
+ export interface PainterClearOptions {
4
+ color: [red: number, green: number, blue: number, alpha: number];
5
+ depth: number;
6
+ }
7
+ export declare class TgdPainterClear implements TgdPainter {
8
+ readonly context: TgdContext;
9
+ private clearMask;
10
+ red: number;
11
+ green: number;
12
+ blue: number;
13
+ alpha: number;
14
+ depth: number;
15
+ constructor(context: TgdContext, options?: Partial<PainterClearOptions>);
16
+ delete(): void;
17
+ paint(_time: number, _delay: number): void;
18
+ update(_time: number, _delay: number): void;
19
+ }
20
+ //# sourceMappingURL=clear.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"clear.d.ts","sourceRoot":"","sources":["../../src/painter/clear.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,GAAG,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AAEtC,MAAM,WAAW,mBAAmB;IAChC,KAAK,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,CAAC,CAAA;IAChE,KAAK,EAAE,MAAM,CAAA;CAChB;AAED,qBAAa,eAAgB,YAAW,UAAU;aAU1B,OAAO,EAAE,UAAU;IATvC,OAAO,CAAC,SAAS,CAAI;IAEd,GAAG,SAAI;IACP,KAAK,SAAM;IACX,IAAI,SAAI;IACR,KAAK,SAAI;IACT,KAAK,SAAI;gBAGI,OAAO,EAAE,UAAU,EACnC,OAAO,GAAE,OAAO,CAAC,mBAAmB,CAAM;IAyB9C,MAAM,IAAI,IAAI;IAEd,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAQ1C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;CAC9C"}
@@ -0,0 +1,12 @@
1
+ import { TgdPainter } from "./painter";
2
+ export declare class TgdPainterGroup implements TgdPainter {
3
+ enabled: boolean;
4
+ private readonly painters;
5
+ constructor(painters?: TgdPainter[]);
6
+ add(...painters: TgdPainter[]): void;
7
+ remove(...painters: TgdPainter[]): void;
8
+ delete(): void;
9
+ paint(time: number, delay: number): void;
10
+ update(time: number, delay: number): void;
11
+ }
12
+ //# sourceMappingURL=group.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"group.d.ts","sourceRoot":"","sources":["../../src/painter/group.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AAKtC,qBAAa,eAAgB,YAAW,UAAU;IACvC,OAAO,UAAO;IACrB,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAc;gBAE3B,QAAQ,GAAE,UAAU,EAAO;IAIvC,GAAG,CAAC,GAAG,QAAQ,EAAE,UAAU,EAAE;IAM7B,MAAM,CAAC,GAAG,QAAQ,EAAE,UAAU,EAAE;IAUhC,MAAM,IAAI,IAAI;IAOd,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAQxC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAO5C"}
@@ -0,0 +1,7 @@
1
+ export { TgdPainter } from "./painter";
2
+ export { TgdPainterBackground } from "./background";
3
+ export { TgdPainterClear } from "./clear";
4
+ export { TgdPainterGroup } from "./group";
5
+ export { TgdPainterLogic } from "./logic";
6
+ export * from "./skybox";
7
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/painter/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AACtC,OAAO,EAAE,oBAAoB,EAAE,MAAM,cAAc,CAAA;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,SAAS,CAAA;AACzC,OAAO,EAAE,eAAe,EAAE,MAAM,SAAS,CAAA;AACzC,OAAO,EAAE,eAAe,EAAE,MAAM,SAAS,CAAA;AACzC,cAAc,UAAU,CAAA"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nprecision mediump float;\n\nuniform sampler2D uniTexture;\nin vec2 varUV;\nout vec4 FragColor;\n\nconst float EPSILON = 1.0 / 256.0;\n\nvoid main() {\n vec4 color = texture(uniTexture, varUV);\n if (color.a < EPSILON) discard;\n\n FragColor = color;\n float light = color.g < 0.001 ? 1.0 : 0.0;\n FragColor =mix(vec4(varUV, 0, 1), vec4(light, light, light, 1), 0.5);\n if (color.b < 0.001) FragColor = vec4(0,0,1,1);\n}";
2
+ export default SHADER;
3
+ //# sourceMappingURL=isometric.frag.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"isometric.frag.d.ts","sourceRoot":"","sources":["../../../src/painter/isometric/isometric.frag.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,6cAA6c,CAAA;AACzd,eAAe,MAAM,CAAA"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nuniform vec3 uniCenter; // Coordonn\u00E9es du centre de l'\u00E9cran.\nuniform vec3 uniScale; // \u00C9chelle pour garder l'aspect ratio.\n\n// Instance\nlayout(location=0) in vec3 attPos;\nlayout(location=1) in vec4 attCell;\n\n// Vertex\nlayout(location=2) in vec2 attCorner;\nlayout(location=3) in vec2 attUV;\n\nout vec2 varUV;\n\nconst mat3 PROJ = mat3(\n 1.0, -1.0, 0.0,\n 0.5, 0.5, 0.0,\n 0.0, 0.0, 1.0\n);\n\nvoid main() {\n varUV = attUV * attCell.zw + attCell.xy;\n vec3 pos = PROJ * (attPos - uniCenter) + vec3(attCorner, 0.0);\n gl_Position = vec4(pos * uniScale, 1.0);\n}";
2
+ export default SHADER;
3
+ //# sourceMappingURL=isometric.vert.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"isometric.vert.d.ts","sourceRoot":"","sources":["../../../src/painter/isometric/isometric.vert.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,qnBAAsmB,CAAA;AAClnB,eAAe,MAAM,CAAA"}
@@ -0,0 +1,9 @@
1
+ import { TgdPainter } from "./painter";
2
+ export declare class TgdPainterLogic implements TgdPainter {
3
+ private readonly logicFunction;
4
+ constructor(logicFunction: (time: number, delay: number) => void);
5
+ delete(): void;
6
+ paint(time: number, delay: number): void;
7
+ update(time: number, delay: number): void;
8
+ }
9
+ //# sourceMappingURL=logic.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"logic.d.ts","sourceRoot":"","sources":["../../src/painter/logic.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AAKtC,qBAAa,eAAgB,YAAW,UAAU;IAE1C,OAAO,CAAC,QAAQ,CAAC,aAAa;gBAAb,aAAa,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,KAAK,IAAI;IAGzE,MAAM,IAAI,IAAI;IAEd,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAExC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAG5C"}
@@ -0,0 +1,6 @@
1
+ export declare abstract class TgdPainter {
2
+ abstract delete(): void;
3
+ abstract paint(time: number, delay: number): void;
4
+ abstract update(time: number, delay: number): void;
5
+ }
6
+ //# sourceMappingURL=painter.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"painter.d.ts","sourceRoot":"","sources":["../../src/painter/painter.ts"],"names":[],"mappings":"AAAA,8BAAsB,UAAU;IAC5B,QAAQ,CAAC,MAAM,IAAI,IAAI;IACvB,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IACjD,QAAQ,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CACrD"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nprecision mediump float;\n\nin vec4 varColor;\nout vec4 FragColor;\n\nvoid main() {\n FragColor = varColor;\n}\n";
2
+ export default SHADER;
3
+ //# sourceMappingURL=primitive.frag.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"primitive.frag.d.ts","sourceRoot":"","sources":["../../../src/painter/primitive/primitive.frag.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,2IAA2I,CAAA;AACvJ,eAAe,MAAM,CAAA"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nuniform vec4 uniColor;\nout vec4 varColor;\n{{COMPUTE}}\n\nvoid main() {\n varColor = uniColor;\n compute();\n}\n";
2
+ export default SHADER;
3
+ //# sourceMappingURL=primitive.vert.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"primitive.vert.d.ts","sourceRoot":"","sources":["../../../src/painter/primitive/primitive.vert.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,+IAA+I,CAAA;AAC3J,eAAe,MAAM,CAAA"}
@@ -0,0 +1,2 @@
1
+ export * from "./skybox";
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/painter/skybox/index.ts"],"names":[],"mappings":"AAAA,cAAc,UAAU,CAAA"}
@@ -0,0 +1,26 @@
1
+ import { TdgTextureCubeOptions } from "@/types";
2
+ import { TgdContext } from "@/context";
3
+ import { TgdPainter } from "@/painter";
4
+ import { TgdCamera } from "@/camera";
5
+ export interface TgdPainterSkyboxOptions {
6
+ zoom: number;
7
+ x: number;
8
+ y: number;
9
+ z: number;
10
+ }
11
+ export declare class TgdPainterSkybox implements TgdPainter {
12
+ private readonly context;
13
+ camera: TgdCamera;
14
+ private readonly texture;
15
+ private readonly program;
16
+ private readonly vao;
17
+ private readonly matrix;
18
+ private readonly tmpMat;
19
+ constructor(context: TgdContext, options: TdgTextureCubeOptions & {
20
+ camera: TgdCamera;
21
+ });
22
+ delete(): void;
23
+ paint(time: number, delay: number): void;
24
+ update(time: number, delay: number): void;
25
+ }
26
+ //# sourceMappingURL=skybox.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"skybox.d.ts","sourceRoot":"","sources":["../../../src/painter/skybox/skybox.ts"],"names":[],"mappings":"AAAA,OAAO,EAA8B,qBAAqB,EAAE,MAAM,SAAS,CAAA;AAC3E,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AACtC,OAAO,EAAE,UAAU,EAAE,MAAM,WAAW,CAAA;AAMtC,OAAO,EAAE,SAAS,EAAE,MAAM,UAAU,CAAA;AAGpC,MAAM,WAAW,uBAAuB;IACpC,IAAI,EAAE,MAAM,CAAA;IACZ,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;CACZ;AAED,qBAAa,gBAAiB,YAAW,UAAU;IAU3C,OAAO,CAAC,QAAQ,CAAC,OAAO;IATrB,MAAM,EAAE,SAAS,CAAA;IAExB,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAY;IACpC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAgB;IACpC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAgB;IACvC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAgB;gBAGlB,OAAO,EAAE,UAAU,EACpC,OAAO,EAAE,qBAAqB,GAAG;QAAE,MAAM,EAAE,SAAS,CAAA;KAAE;IAkB1D,MAAM,IAAI,IAAI;IAKd,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAexC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAa5C"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nprecision mediump float;\n\nuniform sampler2D uniTexture;\n\nin vec2 varUV;\nout vec4 FragColor;\n\nvoid main() {\n FragColor = texture( uniTexture, varUV );\n if (FragColor.a < 0.01) discard;\n}";
2
+ export default SHADER;
3
+ //# sourceMappingURL=sprites-painter.frag.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprites-painter.frag.d.ts","sourceRoot":"","sources":["../../../src/painter/sprites/sprites-painter.frag.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,6NAA6N,CAAA;AACzO,eAAe,MAAM,CAAA"}
@@ -0,0 +1,3 @@
1
+ declare const SHADER = "#version 300 es\n\nuniform mat4 uniCamera;\nin vec2 attPoint;\nin vec2 attAtlasXY;\nin vec2 attAtlasWH;\nin vec2 attCenter;\nin mat2 attTransform;\nin vec3 attPosition;\nout vec2 varUV;\n\nvoid main() {\n varUV = attPoint * attAtlasWH + attAtlasXY;\n vec3 point = vec3(attTransform * (attPoint - attCenter) * attAtlasWH, 0.0) + attPosition;\n gl_Position = uniCamera * vec4(point, 1.0);\n}\n";
2
+ export default SHADER;
3
+ //# sourceMappingURL=sprites-painter.vert.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprites-painter.vert.d.ts","sourceRoot":"","sources":["../../../src/painter/sprites/sprites-painter.vert.ts"],"names":[],"mappings":"AASA,QAAA,MAAM,MAAM,qZAAqZ,CAAA;AACja,eAAe,MAAM,CAAA"}
@@ -0,0 +1,2 @@
1
+ export declare const forEachLine: (content: string) => Generator<string, string, unknown>;
2
+ //# sourceMappingURL=for-each-line.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"for-each-line.d.ts","sourceRoot":"","sources":["../../src/parser/for-each-line.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,WAAW,YAAuB,MAAM,uCAYpD,CAAA"}
@@ -0,0 +1,2 @@
1
+ export * from "./mesh/wavefront";
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/parser/index.ts"],"names":[],"mappings":"AAAA,cAAc,kBAAkB,CAAA"}
@@ -0,0 +1,30 @@
1
+ export declare class TgdParserMeshWavefront {
2
+ private name;
3
+ private attPosition;
4
+ private attNormal;
5
+ private attUV;
6
+ private elements;
7
+ private elementIndex;
8
+ private vertices;
9
+ private normals;
10
+ private uvs;
11
+ private readonly map;
12
+ parse(content: string): {
13
+ name: string;
14
+ count: number;
15
+ type: "UNSIGNED_BYTE" | "UNSIGNED_SHORT" | "UNSIGNED_INT";
16
+ elements: Uint8Array | Uint16Array | Uint32Array;
17
+ attPosition: Float32Array;
18
+ attNormal?: Float32Array;
19
+ attUV?: Float32Array;
20
+ };
21
+ private reset;
22
+ private readonly onObject;
23
+ private readonly onVertex;
24
+ private readonly onNormal;
25
+ private readonly onTexture;
26
+ private readonly onFace;
27
+ private getElem;
28
+ private key;
29
+ }
30
+ //# sourceMappingURL=wavefront.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"wavefront.d.ts","sourceRoot":"","sources":["../../../src/parser/mesh/wavefront.ts"],"names":[],"mappings":"AAoBA,qBAAa,sBAAsB;IAC/B,OAAO,CAAC,IAAI,CAAS;IACrB,OAAO,CAAC,WAAW,CAAe;IAClC,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,KAAK,CAAe;IAC5B,OAAO,CAAC,QAAQ,CAAe;IAE/B,OAAO,CAAC,YAAY,CAAI;IACxB,OAAO,CAAC,QAAQ,CAAiB;IACjC,OAAO,CAAC,OAAO,CAAiB;IAChC,OAAO,CAAC,GAAG,CAAiB;IAC5B,OAAO,CAAC,QAAQ,CAAC,GAAG,CAA4B;IAEhD,KAAK,CAAC,OAAO,EAAE,MAAM,GAAG;QACpB,IAAI,EAAE,MAAM,CAAA;QACZ,KAAK,EAAE,MAAM,CAAA;QACb,IAAI,EAAE,eAAe,GAAG,gBAAgB,GAAG,cAAc,CAAA;QACzD,QAAQ,EAAE,UAAU,GAAG,WAAW,GAAG,WAAW,CAAA;QAChD,WAAW,EAAE,YAAY,CAAA;QACzB,SAAS,CAAC,EAAE,YAAY,CAAA;QACxB,KAAK,CAAC,EAAE,YAAY,CAAA;KACvB;IAuDD,OAAO,CAAC,KAAK;IAab,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAExB;IAED,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAExB;IAED,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAExB;IAED,OAAO,CAAC,QAAQ,CAAC,SAAS,CAEzB;IAED,OAAO,CAAC,QAAQ,CAAC,MAAM,CAKtB;IAED,OAAO,CAAC,OAAO;IAmBf,OAAO,CAAC,GAAG;CAGd"}
@@ -0,0 +1,2 @@
1
+ export * from "./program";
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/program/index.ts"],"names":[],"mappings":"AAAA,cAAc,WAAW,CAAA"}
@@ -0,0 +1,31 @@
1
+ import { TgdMat4, TgdVec3, TgdVec4 } from "@/math";
2
+ import { TgdProgram, TgdProgramOptions } from "@/types";
3
+ export declare class TgdProgramImpl implements TgdProgram {
4
+ readonly gl: WebGL2RenderingContext;
5
+ readonly program: WebGLProgram;
6
+ private readonly shaders;
7
+ private readonly uniformsLocations;
8
+ constructor(gl: WebGL2RenderingContext, code: TgdProgramOptions);
9
+ getAttribLocation(name: string): number;
10
+ getUniformLocation(name: string): WebGLUniformLocation;
11
+ uniform1f(name: string, value: number): void;
12
+ uniform2f(name: string, x: number, y: number): void;
13
+ uniform3f(name: string, x: number, y: number, z: number): void;
14
+ uniform3fv(name: string, vec3: TgdVec3): void;
15
+ uniform4f(name: string, x: number, y: number, z: number, w: number): void;
16
+ uniform4fv(name: string, vec4: TgdVec4): void;
17
+ uniform1i(name: string, value: number): void;
18
+ uniform2i(name: string, x: number, y: number): void;
19
+ uniform3i(name: string, x: number, y: number, z: number): void;
20
+ uniform4i(name: string, x: number, y: number, z: number, w: number): void;
21
+ uniform1ui(name: string, value: number): void;
22
+ uniform2ui(name: string, x: number, y: number): void;
23
+ uniform3ui(name: string, x: number, y: number, z: number): void;
24
+ uniform4ui(name: string, x: number, y: number, z: number, w: number): void;
25
+ uniformMatrix4fv(name: string, mat4: TgdMat4): void;
26
+ use(): void;
27
+ delete(): void;
28
+ private createShader;
29
+ private getUniformsLocations;
30
+ }
31
+ //# sourceMappingURL=program.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"program.d.ts","sourceRoot":"","sources":["../../src/program/program.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAA;AAClD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,SAAS,CAAA;AAOvD,qBAAa,cAAe,YAAW,UAAU;aAQzB,EAAE,EAAE,sBAAsB;IAN9C,SAAgB,OAAO,EAAE,YAAY,CAAA;IAErC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAe;IACvC,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA0C;gBAGxD,EAAE,EAAE,sBAAsB,EAC1C,IAAI,EAAE,iBAAiB;IAuB3B,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM;IASvC,kBAAkB,CAAC,IAAI,EAAE,MAAM,GAAG,oBAAoB;IAmBtD,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAKrC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK5C,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKvD,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO;IAKtC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKlE,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO;IAKtC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAKrC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK5C,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKvD,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKlE,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAKtC,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK7C,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKxD,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKnE,gBAAgB,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO;IAS5C,GAAG;IAKH,MAAM;IAMN,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,oBAAoB;CA0B/B"}
@@ -0,0 +1,7 @@
1
+ export default class RefMap<KeyType, ValType> {
2
+ private readonly map;
3
+ private readonly count;
4
+ add(key: KeyType, factory: () => ValType): ValType;
5
+ delete(key: KeyType): ValType | undefined;
6
+ }
7
+ //# sourceMappingURL=ref-map.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ref-map.d.ts","sourceRoot":"","sources":["../src/ref-map.ts"],"names":[],"mappings":"AAIA,MAAM,CAAC,OAAO,OAAO,MAAM,CAAC,OAAO,EAAE,OAAO;IACxC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAA8B;IAClD,OAAO,CAAC,QAAQ,CAAC,KAAK,CAA6B;IAOnD,GAAG,CAAC,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,GAAG,OAAO;IAqBlD,MAAM,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;CAe5C"}
@@ -0,0 +1,5 @@
1
+ export * from "./program";
2
+ export * from "./resource";
3
+ export * from "./texture2d";
4
+ export * from "./textureCube";
5
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/resource/index.ts"],"names":[],"mappings":"AAAA,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,aAAa,CAAA;AAC3B,cAAc,eAAe,CAAA"}
@@ -0,0 +1,10 @@
1
+ import { TgdProgram, TgdProgramOptions } from "@/types";
2
+ import { TgdResource } from "./resource";
3
+ export declare class TgdResourceProgram extends TgdResource<TgdProgramOptions, TgdProgram, string> {
4
+ readonly gl: WebGL2RenderingContext;
5
+ constructor(gl: WebGL2RenderingContext);
6
+ protected actualCreate(input: TgdProgramOptions): TgdProgram;
7
+ protected actualDelete(program: TgdProgram): void;
8
+ protected makeKeyFromInput(input: TgdProgramOptions): string;
9
+ }
10
+ //# sourceMappingURL=program.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"program.d.ts","sourceRoot":"","sources":["../../src/resource/program.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,SAAS,CAAA;AACvD,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAGxC,qBAAa,kBAAmB,SAAQ,WAAW,CAC/C,iBAAiB,EACjB,UAAU,EACV,MAAM,CACT;aAC+B,EAAE,EAAE,sBAAsB;gBAA1B,EAAE,EAAE,sBAAsB;IAItD,SAAS,CAAC,YAAY,CAAC,KAAK,EAAE,iBAAiB,GAAG,UAAU;IAI5D,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,UAAU,GAAG,IAAI;IAIjD,SAAS,CAAC,gBAAgB,CAAC,KAAK,EAAE,iBAAiB,GAAG,MAAM;CAG/D"}
@@ -0,0 +1,11 @@
1
+ export declare abstract class TgdResource<InputType, OutputType, KeyType = InputType> {
2
+ private readonly keys;
3
+ private readonly objects;
4
+ private readonly references;
5
+ create(input: InputType): OutputType;
6
+ delete(object: OutputType): void;
7
+ protected abstract actualCreate(input: InputType): OutputType;
8
+ protected abstract actualDelete(object: OutputType): void;
9
+ protected abstract makeKeyFromInput(input: InputType): KeyType;
10
+ }
11
+ //# sourceMappingURL=resource.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"resource.d.ts","sourceRoot":"","sources":["../../src/resource/resource.ts"],"names":[],"mappings":"AAMA,8BAAsB,WAAW,CAAC,SAAS,EAAE,UAAU,EAAE,OAAO,GAAG,SAAS;IACxE,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiC;IACtD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAiC;IACzD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAA6B;IAExD,MAAM,CAAC,KAAK,EAAE,SAAS,GAAG,UAAU;IAiBpC,MAAM,CAAC,MAAM,EAAE,UAAU;IAkBzB,SAAS,CAAC,QAAQ,CAAC,YAAY,CAAC,KAAK,EAAE,SAAS,GAAG,UAAU;IAE7D,SAAS,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IAEzD,SAAS,CAAC,QAAQ,CAAC,gBAAgB,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;CACjE"}
@@ -0,0 +1,11 @@
1
+ import { TgdResource } from "@/resource/resource";
2
+ import { TdgTexture2D, TdgTexture2DOptions } from "@/types";
3
+ export declare class TdgResourceTexture2D extends TgdResource<TdgTexture2DOptions, TdgTexture2D> {
4
+ private readonly gl;
5
+ private readonly refresh;
6
+ constructor(gl: WebGL2RenderingContext, refresh: () => void);
7
+ protected actualCreate(input: TdgTexture2DOptions): TdgTexture2D;
8
+ protected actualDelete(object: TdgTexture2D): void;
9
+ protected makeKeyFromInput(input: TdgTexture2DOptions): TdgTexture2DOptions;
10
+ }
11
+ //# sourceMappingURL=texture2d.d.ts.map