@tlua/gmod 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/index.d.tlua +1 -0
  2. package/package.json +1 -1
  3. package/types/achievements.d.tlua +15 -45
  4. package/types/ai.d.tlua +5 -15
  5. package/types/angle.d.tlua +18 -54
  6. package/types/baseclass.d.tlua +2 -4
  7. package/types/bf_read.d.tlua +11 -32
  8. package/types/bit.d.tlua +11 -33
  9. package/types/cam.d.tlua +16 -48
  10. package/types/ceffectdata.d.tlua +32 -95
  11. package/types/chat.d.tlua +5 -15
  12. package/types/cleanup.d.tlua +7 -21
  13. package/types/cluaemitter.d.tlua +12 -35
  14. package/types/clualocomotion.d.tlua +40 -119
  15. package/types/cluaparticle.d.tlua +44 -131
  16. package/types/cmovedata.d.tlua +47 -140
  17. package/types/cnavarea.d.tlua +77 -230
  18. package/types/cnavladder.d.tlua +22 -65
  19. package/types/cnewparticleeffect.d.tlua +26 -77
  20. package/types/color.d.tlua +28 -84
  21. package/types/concommand.d.tlua +4 -12
  22. package/types/constraint.d.tlua +28 -84
  23. package/types/construct.d.tlua +1 -3
  24. package/types/contentheader.d.tlua +3 -6
  25. package/types/contenticon.d.tlua +9 -24
  26. package/types/contentsidebar.d.tlua +4 -9
  27. package/types/contextbase.d.tlua +4 -9
  28. package/types/controlpanel.d.tlua +18 -40
  29. package/types/controlpresets.d.tlua +13 -36
  30. package/types/convar.d.tlua +16 -47
  31. package/types/cookie.d.tlua +3 -9
  32. package/types/coroutine.d.tlua +7 -21
  33. package/types/crecipientfilter.d.tlua +16 -47
  34. package/types/csoundpatch.d.tlua +14 -41
  35. package/types/ctakedamageinfo.d.tlua +33 -98
  36. package/types/ctrlnumpad.d.tlua +6 -17
  37. package/types/cusercmd.d.tlua +27 -80
  38. package/types/cvars.d.tlua +6 -18
  39. package/types/dadjustablemodelpanel.d.tlua +7 -18
  40. package/types/dalphabar.d.tlua +3 -6
  41. package/types/dbinder.d.tlua +4 -9
  42. package/types/dbubblecontainer.d.tlua +2 -3
  43. package/types/dbutton.d.tlua +8 -21
  44. package/types/dcheckbox.d.tlua +5 -12
  45. package/types/dcheckboxlabel.d.tlua +9 -27
  46. package/types/dcollapsiblecategory.d.tlua +23 -66
  47. package/types/dcolorbutton.d.tlua +7 -18
  48. package/types/dcolorcombo.d.tlua +5 -12
  49. package/types/dcolorcube.d.tlua +13 -36
  50. package/types/dcolormixer.d.tlua +27 -78
  51. package/types/dcolorpalette.d.tlua +23 -66
  52. package/types/dcolumnsheet.d.tlua +5 -12
  53. package/types/dcombobox.d.tlua +17 -48
  54. package/types/ddragbase.d.tlua +13 -36
  55. package/types/ddrawer.d.tlua +8 -21
  56. package/types/debug.d.tlua +44 -76
  57. package/types/debugoverlay.d.tlua +11 -33
  58. package/types/dentityproperties.d.tlua +5 -12
  59. package/types/derma.d.tlua +10 -30
  60. package/types/dexpandbutton.d.tlua +3 -6
  61. package/types/dfilebrowser.d.tlua +20 -60
  62. package/types/dform.d.tlua +18 -51
  63. package/types/dframe.d.tlua +24 -72
  64. package/types/dgrid.d.tlua +11 -30
  65. package/types/dhorizontaldivider.d.tlua +20 -57
  66. package/types/dhorizontalscroller.d.tlua +11 -30
  67. package/types/dhscrollbar.d.tlua +11 -30
  68. package/types/dhtml.d.tlua +8 -21
  69. package/types/dhtmlcontrols.d.tlua +5 -15
  70. package/types/diconbrowser.d.tlua +11 -30
  71. package/types/diconlayout.d.tlua +18 -51
  72. package/types/dimage.d.tlua +20 -55
  73. package/types/dimagebutton.d.tlua +9 -27
  74. package/types/dlabel.d.tlua +33 -96
  75. package/types/dlabeleditable.d.tlua +5 -12
  76. package/types/dlabelurl.d.tlua +10 -27
  77. package/types/dlistbox.d.tlua +8 -21
  78. package/types/dlistboxitem.d.tlua +4 -9
  79. package/types/dlistview.d.tlua +34 -99
  80. package/types/dlistview_column.d.tlua +14 -39
  81. package/types/dlistview_line.d.tlua +13 -36
  82. package/types/dmenu.d.tlua +28 -75
  83. package/types/dmenubar.d.tlua +6 -11
  84. package/types/dmenuoption.d.tlua +13 -36
  85. package/types/dmenuoptioncvar.d.tlua +6 -15
  86. package/types/dmodelpanel.d.tlua +22 -63
  87. package/types/dmodelselect.d.tlua +2 -3
  88. package/types/dmodelselectmulti.d.tlua +2 -3
  89. package/types/dnotify.d.tlua +10 -27
  90. package/types/dnumberscratch.d.tlua +26 -75
  91. package/types/dnumberwang.d.tlua +16 -45
  92. package/types/dnumslider.d.tlua +17 -51
  93. package/types/dpanel.d.tlua +14 -39
  94. package/types/dpanellist.d.tlua +11 -33
  95. package/types/dpaneloverlay.d.tlua +7 -18
  96. package/types/dpanpanel.d.tlua +6 -15
  97. package/types/dprogress.d.tlua +3 -6
  98. package/types/dproperties.d.tlua +4 -9
  99. package/types/dproperty_combo.d.tlua +3 -6
  100. package/types/dproperty_generic.d.tlua +5 -12
  101. package/types/dpropertysheet.d.tlua +26 -56
  102. package/types/dragndrop.d.tlua +10 -30
  103. package/types/draw.d.tlua +11 -31
  104. package/types/drgbpicker.d.tlua +4 -9
  105. package/types/drive.d.tlua +18 -41
  106. package/types/dscrollpanel.d.tlua +10 -30
  107. package/types/dshape.d.tlua +7 -18
  108. package/types/dsizetocontents.d.tlua +5 -12
  109. package/types/dslider.d.tlua +28 -81
  110. package/types/dsprite.d.tlua +9 -24
  111. package/types/dtab.d.tlua +8 -21
  112. package/types/dtextentry.d.tlua +43 -126
  113. package/types/dtilelayout.d.tlua +21 -60
  114. package/types/dtooltip.d.tlua +6 -15
  115. package/types/dtree.d.tlua +16 -45
  116. package/types/dtree_node.d.tlua +68 -201
  117. package/types/duplicator.d.tlua +30 -88
  118. package/types/dverticaldivider.d.tlua +23 -66
  119. package/types/dvscrollbar.d.tlua +11 -30
  120. package/types/effect.d.tlua +4 -9
  121. package/types/effects.d.tlua +6 -18
  122. package/types/engine.d.tlua +21 -63
  123. package/types/entity.d.tlua +676 -1962
  124. package/types/ents.d.tlua +23 -61
  125. package/types/file.d.tlua +39 -117
  126. package/types/frame_blend.d.tlua +7 -21
  127. package/types/game.d.tlua +39 -117
  128. package/types/gameevent.d.tlua +4 -8
  129. package/types/gamemode.d.tlua +3 -7
  130. package/types/gm.d.tlua +267 -800
  131. package/types/gmsave.d.tlua +4 -12
  132. package/types/gui.d.tlua +21 -63
  133. package/types/gwen.d.tlua +3 -9
  134. package/types/halo.d.tlua +2 -6
  135. package/types/hook.d.tlua +8 -17
  136. package/types/hook_events.d.tlua +2412 -0
  137. package/types/http.d.tlua +1 -3
  138. package/types/iconeditor.d.tlua +11 -30
  139. package/types/igmodaudiochannel.d.tlua +41 -122
  140. package/types/imagecheckbox.d.tlua +4 -9
  141. package/types/imaterial.d.tlua +26 -77
  142. package/types/imesh.d.tlua +5 -14
  143. package/types/input.d.tlua +24 -68
  144. package/types/irestore.d.tlua +9 -26
  145. package/types/isave.d.tlua +9 -26
  146. package/types/itexture.d.tlua +10 -29
  147. package/types/ivideowriter.d.tlua +5 -14
  148. package/types/jit.d.tlua +21 -53
  149. package/types/killicon.d.tlua +7 -21
  150. package/types/language.d.tlua +1 -3
  151. package/types/list.d.tlua +8 -24
  152. package/types/markup.d.tlua +2 -6
  153. package/types/markupobject.d.tlua +5 -14
  154. package/types/math.d.tlua +277 -447
  155. package/types/matproxy.d.tlua +3 -9
  156. package/types/matselect.d.tlua +11 -30
  157. package/types/menubar.d.tlua +2 -6
  158. package/types/mesh.d.tlua +19 -57
  159. package/types/motionsensor.d.tlua +10 -30
  160. package/types/navmesh.d.tlua +26 -78
  161. package/types/net.d.tlua +52 -154
  162. package/types/nextbot.d.tlua +46 -116
  163. package/types/notification.d.tlua +2 -6
  164. package/types/npc.d.tlua +182 -543
  165. package/types/numpad.d.tlua +7 -21
  166. package/types/os.d.tlua +4 -10
  167. package/types/panel.d.tlua +333 -991
  168. package/types/pathfollower.d.tlua +31 -92
  169. package/types/permissions.d.tlua +6 -18
  170. package/types/physcollide.d.tlua +3 -8
  171. package/types/physenv.d.tlua +11 -33
  172. package/types/physobj.d.tlua +78 -233
  173. package/types/player.d.tlua +302 -880
  174. package/types/player_manager.d.tlua +13 -39
  175. package/types/presets.d.tlua +6 -18
  176. package/types/projectedtexture.d.tlua +48 -143
  177. package/types/properties.d.tlua +5 -15
  178. package/types/propselect.d.tlua +5 -12
  179. package/types/render.d.tlua +142 -426
  180. package/types/resource.d.tlua +2 -6
  181. package/types/sandbox.d.tlua +54 -159
  182. package/types/saverestore.d.tlua +12 -36
  183. package/types/schedule.d.tlua +6 -17
  184. package/types/scripted_ents.d.tlua +11 -29
  185. package/types/search.d.tlua +1 -3
  186. package/types/serverlist.d.tlua +7 -21
  187. package/types/sound.d.tlua +10 -30
  188. package/types/spawnicon.d.tlua +8 -21
  189. package/types/spawnmenu.d.tlua +24 -70
  190. package/types/spawnmenucontentpanel.d.tlua +5 -12
  191. package/types/sql.d.tlua +9 -27
  192. package/types/stack.d.tlua +5 -14
  193. package/types/steamworks.d.tlua +18 -54
  194. package/types/string.d.tlua +49 -141
  195. package/types/surface.d.tlua +34 -102
  196. package/types/surfaceinfo.d.tlua +5 -14
  197. package/types/system.d.tlua +10 -30
  198. package/types/table.d.tlua +47 -137
  199. package/types/task.d.tlua +9 -26
  200. package/types/team.d.tlua +19 -57
  201. package/types/timer.d.tlua +14 -42
  202. package/types/tool.d.tlua +46 -131
  203. package/types/ugcpublishwindow.d.tlua +9 -24
  204. package/types/umsg.d.tlua +12 -36
  205. package/types/undo.d.tlua +10 -30
  206. package/types/usermessage.d.tlua +2 -6
  207. package/types/utf8.d.tlua +7 -21
  208. package/types/util.d.tlua +94 -274
  209. package/types/vector.d.tlua +36 -108
  210. package/types/vehicle.d.tlua +52 -149
  211. package/types/vgui.d.tlua +18 -46
  212. package/types/vmatrix.d.tlua +35 -105
  213. package/types/weapon.d.tlua +85 -248
  214. package/types/weapons.d.tlua +6 -16
  215. package/types/widgets.d.tlua +1 -3
  216. package/types/workshopfilebase.d.tlua +5 -14
package/index.d.tlua CHANGED
@@ -175,6 +175,7 @@
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  /// <reference path="./types/halo.d.tlua" />
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  /// <reference path="./types/hammer.d.tlua" />
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  /// <reference path="./types/hook.d.tlua" />
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+ /// <reference path="./types/hook_events.d.tlua" />
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  /// <reference path="./types/html.d.tlua" />
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  /// <reference path="./types/http.d.tlua" />
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  /// <reference path="./types/iconeditor.d.tlua" />
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@tlua/gmod",
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- "version": "1.0.3",
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+ "version": "1.0.5",
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  "description": "Garry's Mod type declarations for tlua, generated from the GMod wiki.",
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  "types": "index.d.tlua",
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  "files": [
@@ -14,18 +14,12 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.BalloonPopped
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  */
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  BalloonPopped(): void;
17
- }
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-
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- interface AchievementsLib {
20
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  /**
21
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  * Returns the amount of achievements currently in Garry's Mod.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.Count
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  */
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  Count(): number;
26
- }
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-
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- interface AchievementsLib {
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  /**
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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  * Adds one to the count of balls eaten. Once this count reaches 200, the 'Ball Eater' achievement is unlocked.
@@ -33,45 +27,30 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.EatBall
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  */
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  EatBall(): void;
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- }
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-
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- interface AchievementsLib {
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  /**
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  * Retrieves progress of given achievement.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.GetCount
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  */
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  GetCount(achievementID: number): number;
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- }
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-
47
- interface AchievementsLib {
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  /**
49
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  * Retrieves the description of the given achievement.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.GetDesc
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  */
53
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  GetDesc(achievementID: number): string;
54
- }
55
-
56
- interface AchievementsLib {
57
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  /**
58
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  * Retrieves the end progress goal of the given achievement.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.GetGoal
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  */
62
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  GetGoal(achievementID: number): number;
63
- }
64
-
65
- interface AchievementsLib {
66
48
  /**
67
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  * Retrieves the name of the given achievement.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.GetName
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  */
71
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  GetName(achievementID: number): string;
72
- }
73
-
74
- interface AchievementsLib {
75
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  /**
76
55
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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  * Adds one to the count of baddies killed. Once this count reaches 1000, the 'War Zone' achievement is unlocked.
@@ -79,9 +58,6 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.IncBaddies
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  */
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  IncBaddies(): void;
82
- }
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-
84
- interface AchievementsLib {
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  /**
86
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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  * Adds one to the count of innocent animals killed. Once this count reaches 1000, the 'Innocent Bystander' achievement is unlocked.
@@ -89,9 +65,6 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.IncBystander
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  */
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  IncBystander(): void;
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- }
93
-
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- interface AchievementsLib {
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  /**
96
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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  * Adds one to the count of friendly NPCs killed. Once this count reaches 1000, the 'Bad Friend' achievement is unlocked.
@@ -99,18 +72,12 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.IncGoodies
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  */
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  IncGoodies(): void;
102
- }
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-
104
- interface AchievementsLib {
105
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  /**
106
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  * Returns whether the given achievement is obtained or not.
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  * @realm client and menu
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  * @source https://wiki.facepunch.com/gmod/achievements.IsAchieved
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  */
110
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  IsAchieved(achievementID: number): boolean;
111
- }
112
-
113
- interface AchievementsLib {
114
81
  /**
115
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
116
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  * Adds one to the count of things removed. Once this count reaches 5000, the 'Destroyer' achievement is unlocked.
@@ -118,9 +85,6 @@ interface AchievementsLib {
118
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  * @source https://wiki.facepunch.com/gmod/achievements.Remover
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  */
120
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  Remover(): void;
121
- }
122
-
123
- interface AchievementsLib {
124
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  /**
125
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
126
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  * Adds one to the count of how many times the spawnmenu has been opened. Once this count reaches 100,000, the 'Menu User' achievement is unlocked.
@@ -128,9 +92,6 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.SpawnMenuOpen
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  */
130
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  SpawnMenuOpen(): void;
131
- }
132
-
133
- interface AchievementsLib {
134
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  /**
135
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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  * Adds one to the count of NPCs spawned. Once this count reaches 1000, the 'Procreator' achievement is unlocked.
@@ -138,9 +99,6 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.SpawnedNPC
139
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  */
140
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  SpawnedNPC(): void;
141
- }
142
-
143
- interface AchievementsLib {
144
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  /**
145
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
146
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  * Adds one to the count of props spawned. Once this count reaches 5000, the 'Creator' achievement is unlocked.
@@ -148,9 +106,6 @@ interface AchievementsLib {
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  * @source https://wiki.facepunch.com/gmod/achievements.SpawnedProp
149
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  */
150
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  SpawnedProp(): void;
151
- }
152
-
153
- interface AchievementsLib {
154
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  /**
155
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  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
156
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  * Adds one to the count of ragdolls spawned. Once this count reaches 2000, the 'Dollhouse' achievement is unlocked.
@@ -160,3 +115,18 @@ interface AchievementsLib {
160
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  SpawnedRagdoll(): void;
161
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  }
162
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package/types/ai.d.tlua CHANGED
@@ -16,45 +16,30 @@ interface AiLib {
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  * @source https://wiki.facepunch.com/gmod/ai.GetNodeCount
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  */
18
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  GetNodeCount(): number;
19
- }
20
-
21
- interface AiLib {
22
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  /**
23
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  * Translates a schedule name to its corresponding ID.
24
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  * @realm server
25
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  * @source https://wiki.facepunch.com/gmod/ai.GetScheduleID
26
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  */
27
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  GetScheduleID(sched: string): number;
28
- }
29
-
30
- interface AiLib {
31
25
  /**
32
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  * Returns the squad leader of the given squad.
33
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  * @realm server
34
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  * @source https://wiki.facepunch.com/gmod/ai.GetSquadLeader
35
29
  */
36
30
  GetSquadLeader(squad: string): NPC;
37
- }
38
-
39
- interface AiLib {
40
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  /**
41
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  * Returns the amount of members a given squad has. See also [ai.GetSquadMembers](https://wiki.facepunch.com/gmod/ai.GetSquadMembers).
42
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  * @realm server
43
34
  * @source https://wiki.facepunch.com/gmod/ai.GetSquadMemberCount
44
35
  */
45
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  GetSquadMemberCount(squad: string): number;
46
- }
47
-
48
- interface AiLib {
49
37
  /**
50
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  * Returns all members of a given squad. See also [ai.GetSquadMemberCount](https://wiki.facepunch.com/gmod/ai.GetSquadMemberCount) and [NPC:GetSquad](https://wiki.facepunch.com/gmod/NPC:GetSquad).
51
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  * @realm server
52
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  * @source https://wiki.facepunch.com/gmod/ai.GetSquadMembers
53
41
  */
54
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  GetSquadMembers(squad: string): table;
55
- }
56
-
57
- interface AiLib {
58
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  /**
59
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  * Translates a task name to its corresponding ID.
60
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  * @realm server
@@ -63,3 +48,8 @@ interface AiLib {
63
48
  GetTaskID(task: string): number;
64
49
  }
65
50
 
51
+
52
+
53
+
54
+
55
+
@@ -23,9 +23,6 @@ interface Angle {
23
23
  __mul(l: number, r: Angle): Angle;
24
24
  __div(l: Angle, r: number): Angle;
25
25
  __unm(a: Angle): Angle;
26
- }
27
-
28
- interface Angle {
29
26
  /**
30
27
  * Adds the values of the argument angle to the orignal angle.
31
28
  *
@@ -34,108 +31,72 @@ interface Angle {
34
31
  * @source https://wiki.facepunch.com/gmod/Angle:Add
35
32
  */
36
33
  Add(self: Angle, angle: Angle): void;
37
- }
38
-
39
- interface Angle {
40
34
  /**
41
35
  * Divides all values of the original angle by a scalar. This functions the same as angle1 / num without creating a new angle object, skipping object construction and garbage collection.
42
36
  * @realm shared and menu
43
37
  * @source https://wiki.facepunch.com/gmod/Angle:Div
44
38
  */
45
39
  Div(self: Angle, scalar: number): void;
46
- }
47
-
48
- interface Angle {
49
40
  /**
50
41
  * Returns a normal vector facing in the direction that the angle points.
51
42
  * @realm shared and menu
52
43
  * @source https://wiki.facepunch.com/gmod/Angle:Forward
53
44
  */
54
45
  Forward(self: Angle): Vector;
55
- }
56
-
57
- interface Angle {
58
46
  /**
59
47
  * Returns if the angle is equal to another angle with the given tolerance.
60
48
  * @realm shared and menu
61
49
  * @source https://wiki.facepunch.com/gmod/Angle:IsEqualTol
62
50
  */
63
51
  IsEqualTol(self: Angle, compare: Angle, tolerance: number): boolean;
64
- }
65
-
66
- interface Angle {
67
52
  /**
68
53
  * Returns whether the pitch, yaw and roll are 0 or not.
69
54
  * @realm shared and menu
70
55
  * @source https://wiki.facepunch.com/gmod/Angle:IsZero
71
56
  */
72
57
  IsZero(self: Angle): boolean;
73
- }
74
-
75
- interface Angle {
76
58
  /**
77
59
  * Multiplies a scalar to all the values of the orignal angle. This functions the same as num * angle without creating a new angle object, skipping object construction and garbage collection.
78
60
  * @realm shared and menu
79
61
  * @source https://wiki.facepunch.com/gmod/Angle:Mul
80
62
  */
81
63
  Mul(self: Angle, scalar: number): void;
82
- }
83
-
84
- interface Angle {
85
64
  /**
86
65
  * Normalizes the angles by applying a modulo with 360 to pitch, yaw and roll.
87
66
  * @realm shared and menu
88
67
  * @source https://wiki.facepunch.com/gmod/Angle:Normalize
89
68
  */
90
69
  Normalize(self: Angle): void;
91
- }
92
-
93
- interface Angle {
94
70
  /**
95
71
  * Randomizes each element of this Angle object.
96
72
  * @realm shared and menu
97
73
  * @source https://wiki.facepunch.com/gmod/Angle:Random
98
74
  */
99
75
  Random(self: Angle, min?: number, max?: number): void;
100
- }
101
-
102
- interface Angle {
103
76
  /**
104
77
  * Returns a normal vector facing in the direction that points right relative to the angle's direction.
105
78
  * @realm shared and menu
106
79
  * @source https://wiki.facepunch.com/gmod/Angle:Right
107
80
  */
108
81
  Right(self: Angle): Vector;
109
- }
110
-
111
- interface Angle {
112
82
  /**
113
83
  * Rotates the angle around the specified axis by the specified degrees.
114
84
  * @realm shared and menu
115
85
  * @source https://wiki.facepunch.com/gmod/Angle:RotateAroundAxis
116
86
  */
117
87
  RotateAroundAxis(self: Angle, axis: Vector, rotation: number): void;
118
- }
119
-
120
- interface Angle {
121
88
  /**
122
89
  * Copies pitch, yaw and roll from the second angle to the first.
123
90
  * @realm shared and menu
124
91
  * @source https://wiki.facepunch.com/gmod/Angle:Set
125
92
  */
126
93
  Set(self: Angle, originalAngle: Angle): void;
127
- }
128
-
129
- interface Angle {
130
94
  /**
131
95
  * Sets the p, y, and r of the angle.
132
96
  * @realm shared and menu
133
97
  * @source https://wiki.facepunch.com/gmod/Angle:SetUnpacked
134
98
  */
135
99
  SetUnpacked(self: Angle, p: number, y: number, r: number): void;
136
- }
137
-
138
- interface Angle {
139
100
  /**
140
101
  * Snaps the angle to nearest interval of degrees.
141
102
  *
@@ -146,45 +107,30 @@ interface Angle {
146
107
  * @source https://wiki.facepunch.com/gmod/Angle:SnapTo
147
108
  */
148
109
  SnapTo(self: Angle, axis: string, target: number): Angle;
149
- }
150
-
151
- interface Angle {
152
110
  /**
153
111
  * Subtracts the values of the argument angle to the orignal angle. This functions the same as angle1 - angle2 without creating a new angle object, skipping object construction and garbage collection.
154
112
  * @realm shared and menu
155
113
  * @source https://wiki.facepunch.com/gmod/Angle:Sub
156
114
  */
157
115
  Sub(self: Angle, angle: Angle): void;
158
- }
159
-
160
- interface Angle {
161
116
  /**
162
117
  * Returns the angle as a table with three elements.
163
118
  * @realm shared and menu
164
119
  * @source https://wiki.facepunch.com/gmod/Angle:ToTable
165
120
  */
166
121
  ToTable(self: Angle): table;
167
- }
168
-
169
- interface Angle {
170
122
  /**
171
123
  * Returns the pitch, yaw, and roll components of the angle.
172
124
  * @realm shared and menu
173
125
  * @source https://wiki.facepunch.com/gmod/Angle:Unpack
174
126
  */
175
127
  Unpack(self: Angle): (number, number, number);
176
- }
177
-
178
- interface Angle {
179
128
  /**
180
129
  * Returns a normal vector facing in the direction that points up relative to the angle's direction.
181
130
  * @realm shared and menu
182
131
  * @source https://wiki.facepunch.com/gmod/Angle:Up
183
132
  */
184
133
  Up(self: Angle): Vector;
185
- }
186
-
187
- interface Angle {
188
134
  /**
189
135
  * Sets pitch, yaw and roll to 0.
190
136
  * This function is faster than doing it manually.
@@ -195,3 +141,21 @@ interface Angle {
195
141
  Zero(self: Angle): void;
196
142
  }
197
143
 
144
+
145
+
146
+
147
+
148
+
149
+
150
+
151
+
152
+
153
+
154
+
155
+
156
+
157
+
158
+
159
+
160
+
161
+
@@ -20,10 +20,6 @@ interface BaseclassLib {
20
20
  * @source https://wiki.facepunch.com/gmod/baseclass.Get
21
21
  */
22
22
  Get<T>(name: T): T;
23
- }
24
-
25
-
26
- interface BaseclassLib {
27
23
  /**
28
24
  * Add a new base class that can be derived by others. This is done automatically for:
29
25
  * * [panels](https://wiki.facepunch.com/gmod/vgui.Register)
@@ -40,3 +36,5 @@ interface BaseclassLib {
40
36
  Set(name: string, tab: table): void;
41
37
  }
42
38
 
39
+
40
+
@@ -7,8 +7,6 @@
7
7
  * @source https://wiki.facepunch.com/gmod/bf_read
8
8
  * @deprecated You should be using net instead
9
9
  */
10
- interface bf_read {}
11
-
12
10
  interface bf_read {
13
11
  /**
14
12
  * Reads and returns an angle object from the bitstream.
@@ -16,90 +14,60 @@ interface bf_read {
16
14
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadAngle
17
15
  */
18
16
  ReadAngle(self: bf_read): Angle;
19
- }
20
-
21
- interface bf_read {
22
17
  /**
23
18
  * Reads 1 bit and returns a bool representing the bit.
24
19
  * @realm client
25
20
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadBool
26
21
  */
27
22
  ReadBool(self: bf_read): boolean;
28
- }
29
-
30
- interface bf_read {
31
23
  /**
32
24
  * Reads a signed char and returns a number from -127 to 127 representing the ascii value of that char.
33
25
  * @realm client
34
26
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadChar
35
27
  */
36
28
  ReadChar(self: bf_read): number;
37
- }
38
-
39
- interface bf_read {
40
29
  /**
41
30
  * Reads a short representing an entity index and returns the matching entity handle.
42
31
  * @realm client
43
32
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadEntity
44
33
  */
45
34
  ReadEntity(self: bf_read): Entity;
46
- }
47
-
48
- interface bf_read {
49
35
  /**
50
36
  * Reads a 4 byte float from the bitstream and returns it.
51
37
  * @realm client
52
38
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadFloat
53
39
  */
54
40
  ReadFloat(self: bf_read): number;
55
- }
56
-
57
- interface bf_read {
58
41
  /**
59
42
  * Reads a 4 byte long from the bitstream and returns it.
60
43
  * @realm client
61
44
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadLong
62
45
  */
63
46
  ReadLong(self: bf_read): number;
64
- }
65
-
66
- interface bf_read {
67
47
  /**
68
48
  * Reads a 2 byte short from the bitstream and returns it.
69
49
  * @realm client
70
50
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadShort
71
51
  */
72
52
  ReadShort(self: bf_read): number;
73
- }
74
-
75
- interface bf_read {
76
53
  /**
77
54
  * Reads a null terminated string from the bitstream.
78
55
  * @realm client
79
56
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadString
80
57
  */
81
58
  ReadString(self: bf_read): string;
82
- }
83
-
84
- interface bf_read {
85
59
  /**
86
60
  * Reads a special encoded vector from the bitstream and returns it, this function is not suitable to send normals.
87
61
  * @realm client
88
62
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadVector
89
63
  */
90
64
  ReadVector(self: bf_read): Vector;
91
- }
92
-
93
- interface bf_read {
94
65
  /**
95
66
  * Reads a special encoded vector normal from the bitstream and returns it, this function is not suitable to send vectors that represent a position.
96
67
  * @realm client
97
68
  * @source https://wiki.facepunch.com/gmod/bf_read:ReadVectorNormal
98
69
  */
99
70
  ReadVectorNormal(self: bf_read): Vector;
100
- }
101
-
102
- interface bf_read {
103
71
  /**
104
72
  * Rewinds the bitstream so it can be read again.
105
73
  * @realm client
@@ -108,3 +76,14 @@ interface bf_read {
108
76
  Reset(self: bf_read): void;
109
77
  }
110
78
 
79
+
80
+
81
+
82
+
83
+
84
+
85
+
86
+
87
+
88
+
89
+
package/types/bit.d.tlua CHANGED
@@ -12,54 +12,36 @@ interface BitLib {
12
12
  * @source https://wiki.facepunch.com/gmod/bit.arshift
13
13
  */
14
14
  arshift(value: number, shiftCount: number): number;
15
- }
16
-
17
- interface BitLib {
18
15
  /**
19
16
  * Performs the bitwise `and` for all values specified.
20
17
  * @realm shared and menu
21
18
  * @source https://wiki.facepunch.com/gmod/bit.band
22
19
  */
23
20
  band(value: number, ...: any): number;
24
- }
25
-
26
- interface BitLib {
27
21
  /**
28
22
  * Returns the bitwise not of the value. Inverts every bit of the 32bit integer.
29
23
  * @realm shared and menu
30
24
  * @source https://wiki.facepunch.com/gmod/bit.bnot
31
25
  */
32
26
  bnot(value: number): number;
33
- }
34
-
35
- interface BitLib {
36
27
  /**
37
28
  * Returns the bitwise OR of all values specified.
38
29
  * @realm shared and menu
39
30
  * @source https://wiki.facepunch.com/gmod/bit.bor
40
31
  */
41
32
  bor(value1: number, ...: any): number;
42
- }
43
-
44
- interface BitLib {
45
33
  /**
46
34
  * Swaps the byte order.
47
35
  * @realm shared and menu
48
36
  * @source https://wiki.facepunch.com/gmod/bit.bswap
49
37
  */
50
38
  bswap(value: number): number;
51
- }
52
-
53
- interface BitLib {
54
39
  /**
55
40
  * Returns the bitwise xor of all values specified.
56
41
  * @realm shared and menu
57
42
  * @source https://wiki.facepunch.com/gmod/bit.bxor
58
43
  */
59
44
  bxor(value: number, otherValues?: number): number;
60
- }
61
-
62
- interface BitLib {
63
45
  /**
64
46
  * Returns the result of shifting given value left bitwise by given number of bits. See [this wiki article](https://en.wikipedia.org/wiki/Bitwise_operation#Bit_shifts) for more details.
65
47
  * **NOTE**: The returned value will be clamped to a signed 32-bit integer, even on 64-bit builds.
@@ -69,27 +51,18 @@ interface BitLib {
69
51
  * @source https://wiki.facepunch.com/gmod/bit.lshift
70
52
  */
71
53
  lshift(value: number, shiftCount: number): number;
72
- }
73
-
74
- interface BitLib {
75
54
  /**
76
55
  * Returns the left rotated value.
77
56
  * @realm shared and menu
78
57
  * @source https://wiki.facepunch.com/gmod/bit.rol
79
58
  */
80
59
  rol(value: number, shiftCount: number): number;
81
- }
82
-
83
- interface BitLib {
84
60
  /**
85
61
  * Returns the right rotated value.
86
62
  * @realm shared and menu
87
63
  * @source https://wiki.facepunch.com/gmod/bit.ror
88
64
  */
89
65
  ror(value: number, shiftCount: number): number;
90
- }
91
-
92
- interface BitLib {
93
66
  /**
94
67
  * Returns the right shifted value.
95
68
  * **NOTE**: The returned value will be clamped to a signed 32-bit integer, even on 64-bit builds.
@@ -99,18 +72,12 @@ interface BitLib {
99
72
  * @source https://wiki.facepunch.com/gmod/bit.rshift
100
73
  */
101
74
  rshift(value: number, shiftCount: number): number;
102
- }
103
-
104
- interface BitLib {
105
75
  /**
106
76
  * Normalizes the specified value and clamps it in the range of a signed 32bit integer.
107
77
  * @realm shared and menu
108
78
  * @source https://wiki.facepunch.com/gmod/bit.tobit
109
79
  */
110
80
  tobit(value: number): number;
111
- }
112
-
113
- interface BitLib {
114
81
  /**
115
82
  * Returns the hexadecimal representation of the number with the specified number of characters.
116
83
  * @realm shared and menu
@@ -119,3 +86,14 @@ interface BitLib {
119
86
  tohex(value: number, characters?: number): string;
120
87
  }
121
88
 
89
+
90
+
91
+
92
+
93
+
94
+
95
+
96
+
97
+
98
+
99
+