@tlua/gmod 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/README.md +4 -6
  2. package/index.d.tlua +275 -275
  3. package/package.json +9 -3
  4. package/{achievementicon.d.tlua → types/achievementicon.d.tlua} +1 -1
  5. package/{achievements.d.tlua → types/achievements.d.tlua} +1 -1
  6. package/{ai.d.tlua → types/ai.d.tlua} +1 -1
  7. package/{ai_schedule.d.tlua → types/ai_schedule.d.tlua} +1 -1
  8. package/{ai_task.d.tlua → types/ai_task.d.tlua} +1 -1
  9. package/{angle.d.tlua → types/angle.d.tlua} +1 -1
  10. package/{avatarimage.d.tlua → types/avatarimage.d.tlua} +1 -1
  11. package/{awesomium.d.tlua → types/awesomium.d.tlua} +1 -1
  12. package/{baseclass.d.tlua → types/baseclass.d.tlua} +1 -1
  13. package/{bf_read.d.tlua → types/bf_read.d.tlua} +1 -1
  14. package/{bit.d.tlua → types/bit.d.tlua} +1 -1
  15. package/{button.d.tlua → types/button.d.tlua} +1 -1
  16. package/{cam.d.tlua → types/cam.d.tlua} +1 -1
  17. package/{ceffectdata.d.tlua → types/ceffectdata.d.tlua} +1 -1
  18. package/{chat.d.tlua → types/chat.d.tlua} +1 -1
  19. package/{checkbutton.d.tlua → types/checkbutton.d.tlua} +1 -1
  20. package/{cleanup.d.tlua → types/cleanup.d.tlua} +1 -1
  21. package/{cluaemitter.d.tlua → types/cluaemitter.d.tlua} +1 -1
  22. package/{clualocomotion.d.tlua → types/clualocomotion.d.tlua} +1 -1
  23. package/{cluaparticle.d.tlua → types/cluaparticle.d.tlua} +1 -1
  24. package/{cmovedata.d.tlua → types/cmovedata.d.tlua} +1 -1
  25. package/{cnavarea.d.tlua → types/cnavarea.d.tlua} +1 -1
  26. package/{cnavladder.d.tlua → types/cnavladder.d.tlua} +1 -1
  27. package/{cnewparticleeffect.d.tlua → types/cnewparticleeffect.d.tlua} +1 -1
  28. package/{color.d.tlua → types/color.d.tlua} +1 -1
  29. package/{concommand.d.tlua → types/concommand.d.tlua} +1 -1
  30. package/{constraint.d.tlua → types/constraint.d.tlua} +1 -1
  31. package/{construct.d.tlua → types/construct.d.tlua} +1 -1
  32. package/{contentheader.d.tlua → types/contentheader.d.tlua} +1 -1
  33. package/{contenticon.d.tlua → types/contenticon.d.tlua} +1 -1
  34. package/{contentsidebar.d.tlua → types/contentsidebar.d.tlua} +1 -1
  35. package/{contentsidebartoolbox.d.tlua → types/contentsidebartoolbox.d.tlua} +1 -1
  36. package/{contextbase.d.tlua → types/contextbase.d.tlua} +1 -1
  37. package/{controlpanel.d.tlua → types/controlpanel.d.tlua} +1 -1
  38. package/{controlpresets.d.tlua → types/controlpresets.d.tlua} +1 -1
  39. package/{convar.d.tlua → types/convar.d.tlua} +1 -1
  40. package/{cookie.d.tlua → types/cookie.d.tlua} +1 -1
  41. package/{coroutine.d.tlua → types/coroutine.d.tlua} +1 -1
  42. package/{crecipientfilter.d.tlua → types/crecipientfilter.d.tlua} +1 -1
  43. package/{csent.d.tlua → types/csent.d.tlua} +1 -1
  44. package/{csoundpatch.d.tlua → types/csoundpatch.d.tlua} +1 -1
  45. package/{ctakedamageinfo.d.tlua → types/ctakedamageinfo.d.tlua} +1 -1
  46. package/{ctrllistbox.d.tlua → types/ctrllistbox.d.tlua} +1 -1
  47. package/{ctrlnumpad.d.tlua → types/ctrlnumpad.d.tlua} +1 -1
  48. package/{cusercmd.d.tlua → types/cusercmd.d.tlua} +1 -1
  49. package/{custom_classes.d.tlua → types/custom_classes.d.tlua} +1 -1
  50. package/{custom_entity_fields.d.tlua → types/custom_entity_fields.d.tlua} +1 -1
  51. package/{cvars.d.tlua → types/cvars.d.tlua} +1 -1
  52. package/{dadjustablemodelpanel.d.tlua → types/dadjustablemodelpanel.d.tlua} +1 -1
  53. package/{dalphabar.d.tlua → types/dalphabar.d.tlua} +1 -1
  54. package/{dbinder.d.tlua → types/dbinder.d.tlua} +1 -1
  55. package/{dbubblecontainer.d.tlua → types/dbubblecontainer.d.tlua} +1 -1
  56. package/{dbutton.d.tlua → types/dbutton.d.tlua} +1 -1
  57. package/{dcategoryheader.d.tlua → types/dcategoryheader.d.tlua} +1 -1
  58. package/{dcategorylist.d.tlua → types/dcategorylist.d.tlua} +1 -1
  59. package/{dcheckbox.d.tlua → types/dcheckbox.d.tlua} +1 -1
  60. package/{dcheckboxlabel.d.tlua → types/dcheckboxlabel.d.tlua} +1 -1
  61. package/{dcollapsiblecategory.d.tlua → types/dcollapsiblecategory.d.tlua} +1 -1
  62. package/{dcolorbutton.d.tlua → types/dcolorbutton.d.tlua} +1 -1
  63. package/{dcolorcombo.d.tlua → types/dcolorcombo.d.tlua} +1 -1
  64. package/{dcolorcube.d.tlua → types/dcolorcube.d.tlua} +1 -1
  65. package/{dcolormixer.d.tlua → types/dcolormixer.d.tlua} +1 -1
  66. package/{dcolorpalette.d.tlua → types/dcolorpalette.d.tlua} +1 -1
  67. package/{dcolumnsheet.d.tlua → types/dcolumnsheet.d.tlua} +1 -1
  68. package/{dcombobox.d.tlua → types/dcombobox.d.tlua} +1 -1
  69. package/{ddragbase.d.tlua → types/ddragbase.d.tlua} +1 -1
  70. package/{ddrawer.d.tlua → types/ddrawer.d.tlua} +1 -1
  71. package/{debug.d.tlua → types/debug.d.tlua} +1 -1
  72. package/{debugoverlay.d.tlua → types/debugoverlay.d.tlua} +1 -1
  73. package/{dentityproperties.d.tlua → types/dentityproperties.d.tlua} +1 -1
  74. package/{derma.d.tlua → types/derma.d.tlua} +1 -1
  75. package/{dexpandbutton.d.tlua → types/dexpandbutton.d.tlua} +1 -1
  76. package/{dfilebrowser.d.tlua → types/dfilebrowser.d.tlua} +1 -1
  77. package/{dform.d.tlua → types/dform.d.tlua} +1 -1
  78. package/{dframe.d.tlua → types/dframe.d.tlua} +1 -1
  79. package/{dgrid.d.tlua → types/dgrid.d.tlua} +1 -1
  80. package/{dhorizontaldivider.d.tlua → types/dhorizontaldivider.d.tlua} +1 -1
  81. package/{dhorizontalscroller.d.tlua → types/dhorizontalscroller.d.tlua} +1 -1
  82. package/{dhscrollbar.d.tlua → types/dhscrollbar.d.tlua} +1 -1
  83. package/{dhtml.d.tlua → types/dhtml.d.tlua} +1 -1
  84. package/{dhtmlcontrols.d.tlua → types/dhtmlcontrols.d.tlua} +1 -1
  85. package/{diconbrowser.d.tlua → types/diconbrowser.d.tlua} +1 -1
  86. package/{diconlayout.d.tlua → types/diconlayout.d.tlua} +1 -1
  87. package/{dimage.d.tlua → types/dimage.d.tlua} +1 -1
  88. package/{dimagebutton.d.tlua → types/dimagebutton.d.tlua} +1 -1
  89. package/{dkillicon.d.tlua → types/dkillicon.d.tlua} +1 -1
  90. package/{dlabel.d.tlua → types/dlabel.d.tlua} +1 -1
  91. package/{dlabeleditable.d.tlua → types/dlabeleditable.d.tlua} +1 -1
  92. package/{dlabelurl.d.tlua → types/dlabelurl.d.tlua} +1 -1
  93. package/{dlistbox.d.tlua → types/dlistbox.d.tlua} +1 -1
  94. package/{dlistboxitem.d.tlua → types/dlistboxitem.d.tlua} +1 -1
  95. package/{dlistlayout.d.tlua → types/dlistlayout.d.tlua} +1 -1
  96. package/{dlistview.d.tlua → types/dlistview.d.tlua} +1 -1
  97. package/{dlistview_column.d.tlua → types/dlistview_column.d.tlua} +1 -1
  98. package/{dlistview_columnplain.d.tlua → types/dlistview_columnplain.d.tlua} +1 -1
  99. package/{dlistview_draggerbar.d.tlua → types/dlistview_draggerbar.d.tlua} +1 -1
  100. package/{dlistview_line.d.tlua → types/dlistview_line.d.tlua} +1 -1
  101. package/{dlistviewheaderlabel.d.tlua → types/dlistviewheaderlabel.d.tlua} +1 -1
  102. package/{dlistviewlabel.d.tlua → types/dlistviewlabel.d.tlua} +1 -1
  103. package/{dlistviewline.d.tlua → types/dlistviewline.d.tlua} +1 -1
  104. package/{dmenu.d.tlua → types/dmenu.d.tlua} +1 -1
  105. package/{dmenubar.d.tlua → types/dmenubar.d.tlua} +1 -1
  106. package/{dmenuoption.d.tlua → types/dmenuoption.d.tlua} +1 -1
  107. package/{dmenuoptioncvar.d.tlua → types/dmenuoptioncvar.d.tlua} +1 -1
  108. package/{dmodelpanel.d.tlua → types/dmodelpanel.d.tlua} +1 -1
  109. package/{dmodelselect.d.tlua → types/dmodelselect.d.tlua} +1 -1
  110. package/{dmodelselectmulti.d.tlua → types/dmodelselectmulti.d.tlua} +1 -1
  111. package/{dnotify.d.tlua → types/dnotify.d.tlua} +1 -1
  112. package/{dnumberscratch.d.tlua → types/dnumberscratch.d.tlua} +1 -1
  113. package/{dnumberwang.d.tlua → types/dnumberwang.d.tlua} +1 -1
  114. package/{dnumpad.d.tlua → types/dnumpad.d.tlua} +1 -1
  115. package/{dnumslider.d.tlua → types/dnumslider.d.tlua} +1 -1
  116. package/{dpanel.d.tlua → types/dpanel.d.tlua} +1 -1
  117. package/{dpanellist.d.tlua → types/dpanellist.d.tlua} +1 -1
  118. package/{dpaneloverlay.d.tlua → types/dpaneloverlay.d.tlua} +1 -1
  119. package/{dpanelselect.d.tlua → types/dpanelselect.d.tlua} +1 -1
  120. package/{dpanpanel.d.tlua → types/dpanpanel.d.tlua} +1 -1
  121. package/{dprogress.d.tlua → types/dprogress.d.tlua} +1 -1
  122. package/{dproperties.d.tlua → types/dproperties.d.tlua} +1 -1
  123. package/{dproperty_boolean.d.tlua → types/dproperty_boolean.d.tlua} +1 -1
  124. package/{dproperty_combo.d.tlua → types/dproperty_combo.d.tlua} +1 -1
  125. package/{dproperty_entity.d.tlua → types/dproperty_entity.d.tlua} +1 -1
  126. package/{dproperty_float.d.tlua → types/dproperty_float.d.tlua} +1 -1
  127. package/{dproperty_generic.d.tlua → types/dproperty_generic.d.tlua} +1 -1
  128. package/{dproperty_int.d.tlua → types/dproperty_int.d.tlua} +1 -1
  129. package/{dproperty_vectorcolor.d.tlua → types/dproperty_vectorcolor.d.tlua} +1 -1
  130. package/{dpropertysheet.d.tlua → types/dpropertysheet.d.tlua} +1 -1
  131. package/{dragndrop.d.tlua → types/dragndrop.d.tlua} +1 -1
  132. package/{draw.d.tlua → types/draw.d.tlua} +1 -1
  133. package/{drgbpicker.d.tlua → types/drgbpicker.d.tlua} +1 -1
  134. package/{drive.d.tlua → types/drive.d.tlua} +1 -1
  135. package/{dscrollbargrip.d.tlua → types/dscrollbargrip.d.tlua} +1 -1
  136. package/{dscrollpanel.d.tlua → types/dscrollpanel.d.tlua} +1 -1
  137. package/{dshape.d.tlua → types/dshape.d.tlua} +1 -1
  138. package/{dsizetocontents.d.tlua → types/dsizetocontents.d.tlua} +1 -1
  139. package/{dslider.d.tlua → types/dslider.d.tlua} +1 -1
  140. package/{dsprite.d.tlua → types/dsprite.d.tlua} +1 -1
  141. package/{dtab.d.tlua → types/dtab.d.tlua} +1 -1
  142. package/{dtextentry.d.tlua → types/dtextentry.d.tlua} +1 -1
  143. package/{dtilelayout.d.tlua → types/dtilelayout.d.tlua} +1 -1
  144. package/{dtooltip.d.tlua → types/dtooltip.d.tlua} +1 -1
  145. package/{dtree.d.tlua → types/dtree.d.tlua} +1 -1
  146. package/{dtree_node.d.tlua → types/dtree_node.d.tlua} +1 -1
  147. package/{dtree_node_button.d.tlua → types/dtree_node_button.d.tlua} +1 -1
  148. package/{duplicator.d.tlua → types/duplicator.d.tlua} +1 -1
  149. package/{dverticaldivider.d.tlua → types/dverticaldivider.d.tlua} +1 -1
  150. package/{dvscrollbar.d.tlua → types/dvscrollbar.d.tlua} +1 -1
  151. package/{editablepanel.d.tlua → types/editablepanel.d.tlua} +1 -1
  152. package/{effect.d.tlua → types/effect.d.tlua} +1 -1
  153. package/{effects.d.tlua → types/effects.d.tlua} +1 -1
  154. package/{engine.d.tlua → types/engine.d.tlua} +1 -1
  155. package/{entity.d.tlua → types/entity.d.tlua} +1 -1
  156. package/{ents.d.tlua → types/ents.d.tlua} +1 -1
  157. package/{enums.d.tlua → types/enums.d.tlua} +1 -1
  158. package/{file.d.tlua → types/file.d.tlua} +1 -1
  159. package/{file_class.d.tlua → types/file_class.d.tlua} +1 -1
  160. package/{fingerposer.d.tlua → types/fingerposer.d.tlua} +1 -1
  161. package/{fingervar.d.tlua → types/fingervar.d.tlua} +1 -1
  162. package/{frame.d.tlua → types/frame.d.tlua} +1 -1
  163. package/{frame_blend.d.tlua → types/frame_blend.d.tlua} +1 -1
  164. package/{game.d.tlua → types/game.d.tlua} +1 -1
  165. package/{gameevent.d.tlua → types/gameevent.d.tlua} +1 -1
  166. package/{gamemode.d.tlua → types/gamemode.d.tlua} +1 -1
  167. package/{global.d.tlua → types/global.d.tlua} +1 -1
  168. package/{gm.d.tlua → types/gm.d.tlua} +1 -1
  169. package/{gmod.d.tlua → types/gmod.d.tlua} +1 -1
  170. package/{gmsave.d.tlua → types/gmsave.d.tlua} +1 -1
  171. package/{gui.d.tlua → types/gui.d.tlua} +1 -1
  172. package/{gwen.d.tlua → types/gwen.d.tlua} +1 -1
  173. package/{halo.d.tlua → types/halo.d.tlua} +1 -1
  174. package/{hammer.d.tlua → types/hammer.d.tlua} +1 -1
  175. package/{hook.d.tlua → types/hook.d.tlua} +1 -1
  176. package/{html.d.tlua → types/html.d.tlua} +1 -1
  177. package/{http.d.tlua → types/http.d.tlua} +1 -1
  178. package/{iconeditor.d.tlua → types/iconeditor.d.tlua} +1 -1
  179. package/{igmodaudiochannel.d.tlua → types/igmodaudiochannel.d.tlua} +1 -1
  180. package/{imagecheckbox.d.tlua → types/imagecheckbox.d.tlua} +1 -1
  181. package/{imaterial.d.tlua → types/imaterial.d.tlua} +1 -1
  182. package/{imesh.d.tlua → types/imesh.d.tlua} +1 -1
  183. package/{input.d.tlua → types/input.d.tlua} +1 -1
  184. package/{invalidateinternalentitycache.d.tlua → types/invalidateinternalentitycache.d.tlua} +1 -1
  185. package/{irestore.d.tlua → types/irestore.d.tlua} +1 -1
  186. package/{isave.d.tlua → types/isave.d.tlua} +1 -1
  187. package/{itexture.d.tlua → types/itexture.d.tlua} +1 -1
  188. package/{ivideowriter.d.tlua → types/ivideowriter.d.tlua} +1 -1
  189. package/{jit.d.tlua → types/jit.d.tlua} +1 -1
  190. package/{killicon.d.tlua → types/killicon.d.tlua} +1 -1
  191. package/{label.d.tlua → types/label.d.tlua} +1 -1
  192. package/{language.d.tlua → types/language.d.tlua} +1 -1
  193. package/{list.d.tlua → types/list.d.tlua} +1 -1
  194. package/{makeballoon.d.tlua → types/makeballoon.d.tlua} +1 -1
  195. package/{markup.d.tlua → types/markup.d.tlua} +1 -1
  196. package/{markupobject.d.tlua → types/markupobject.d.tlua} +1 -1
  197. package/{material.d.tlua → types/material.d.tlua} +1 -1
  198. package/{math.d.tlua → types/math.d.tlua} +1 -1
  199. package/{matproxy.d.tlua → types/matproxy.d.tlua} +1 -1
  200. package/{matselect.d.tlua → types/matselect.d.tlua} +1 -1
  201. package/{menu.d.tlua → types/menu.d.tlua} +1 -1
  202. package/{menubar.d.tlua → types/menubar.d.tlua} +1 -1
  203. package/{mesh.d.tlua → types/mesh.d.tlua} +1 -1
  204. package/{modelimage.d.tlua → types/modelimage.d.tlua} +1 -1
  205. package/{motionsensor.d.tlua → types/motionsensor.d.tlua} +1 -1
  206. package/{navmesh.d.tlua → types/navmesh.d.tlua} +1 -1
  207. package/{net.d.tlua → types/net.d.tlua} +1 -1
  208. package/{nextbot.d.tlua → types/nextbot.d.tlua} +1 -1
  209. package/{notification.d.tlua → types/notification.d.tlua} +1 -1
  210. package/{npc.d.tlua → types/npc.d.tlua} +1 -1
  211. package/{numpad.d.tlua → types/numpad.d.tlua} +1 -1
  212. package/{os.d.tlua → types/os.d.tlua} +1 -1
  213. package/{package.d.tlua → types/package.d.tlua} +1 -1
  214. package/{panel.d.tlua → types/panel.d.tlua} +1 -1
  215. package/{panellist.d.tlua → types/panellist.d.tlua} +1 -1
  216. package/{pathfollower.d.tlua → types/pathfollower.d.tlua} +1 -1
  217. package/{permissions.d.tlua → types/permissions.d.tlua} +1 -1
  218. package/{physcollide.d.tlua → types/physcollide.d.tlua} +1 -1
  219. package/{physenv.d.tlua → types/physenv.d.tlua} +1 -1
  220. package/{physobj.d.tlua → types/physobj.d.tlua} +1 -1
  221. package/{pixelvis_handle_t.d.tlua → types/pixelvis_handle_t.d.tlua} +1 -1
  222. package/{player.d.tlua → types/player.d.tlua} +1 -1
  223. package/{player_manager.d.tlua → types/player_manager.d.tlua} +1 -1
  224. package/{preseteditor.d.tlua → types/preseteditor.d.tlua} +1 -1
  225. package/{presets.d.tlua → types/presets.d.tlua} +1 -1
  226. package/{projectedtexture.d.tlua → types/projectedtexture.d.tlua} +1 -1
  227. package/{properties.d.tlua → types/properties.d.tlua} +1 -1
  228. package/{propselect.d.tlua → types/propselect.d.tlua} +1 -1
  229. package/{radiobutton.d.tlua → types/radiobutton.d.tlua} +1 -1
  230. package/{render.d.tlua → types/render.d.tlua} +1 -1
  231. package/{resource.d.tlua → types/resource.d.tlua} +1 -1
  232. package/{richtext.d.tlua → types/richtext.d.tlua} +1 -1
  233. package/{sandbox.d.tlua → types/sandbox.d.tlua} +1 -1
  234. package/{saverestore.d.tlua → types/saverestore.d.tlua} +1 -1
  235. package/{schedule.d.tlua → types/schedule.d.tlua} +1 -1
  236. package/{scripted_ents.d.tlua → types/scripted_ents.d.tlua} +1 -1
  237. package/{search.d.tlua → types/search.d.tlua} +1 -1
  238. package/{serverlist.d.tlua → types/serverlist.d.tlua} +1 -1
  239. package/{slidebar.d.tlua → types/slidebar.d.tlua} +1 -1
  240. package/{slider.d.tlua → types/slider.d.tlua} +1 -1
  241. package/{sound.d.tlua → types/sound.d.tlua} +1 -1
  242. package/{spawnicon.d.tlua → types/spawnicon.d.tlua} +1 -1
  243. package/{spawnmenu.d.tlua → types/spawnmenu.d.tlua} +1 -1
  244. package/{spawnmenucontentpanel.d.tlua → types/spawnmenucontentpanel.d.tlua} +1 -1
  245. package/{sql.d.tlua → types/sql.d.tlua} +1 -1
  246. package/{stack.d.tlua → types/stack.d.tlua} +1 -1
  247. package/{steamworks.d.tlua → types/steamworks.d.tlua} +1 -1
  248. package/{string.d.tlua → types/string.d.tlua} +1 -1
  249. package/{structures.d.tlua → types/structures.d.tlua} +1 -1
  250. package/{surface.d.tlua → types/surface.d.tlua} +1 -1
  251. package/{surfaceinfo.d.tlua → types/surfaceinfo.d.tlua} +1 -1
  252. package/{system.d.tlua → types/system.d.tlua} +1 -1
  253. package/{table.d.tlua → types/table.d.tlua} +1 -1
  254. package/{task.d.tlua → types/task.d.tlua} +1 -1
  255. package/{team.d.tlua → types/team.d.tlua} +1 -1
  256. package/{textentry.d.tlua → types/textentry.d.tlua} +1 -1
  257. package/{tgaimage.d.tlua → types/tgaimage.d.tlua} +1 -1
  258. package/{timer.d.tlua → types/timer.d.tlua} +1 -1
  259. package/{tool.d.tlua → types/tool.d.tlua} +1 -1
  260. package/{ugcpublishwindow.d.tlua → types/ugcpublishwindow.d.tlua} +1 -1
  261. package/{umsg.d.tlua → types/umsg.d.tlua} +1 -1
  262. package/{undo.d.tlua → types/undo.d.tlua} +1 -1
  263. package/{urllabel.d.tlua → types/urllabel.d.tlua} +1 -1
  264. package/{usermessage.d.tlua → types/usermessage.d.tlua} +1 -1
  265. package/{utf8.d.tlua → types/utf8.d.tlua} +1 -1
  266. package/{util.d.tlua → types/util.d.tlua} +1 -1
  267. package/{vector.d.tlua → types/vector.d.tlua} +1 -1
  268. package/{vehicle.d.tlua → types/vehicle.d.tlua} +1 -1
  269. package/{vgui.d.tlua → types/vgui.d.tlua} +1 -1
  270. package/{video.d.tlua → types/video.d.tlua} +1 -1
  271. package/{vmatrix.d.tlua → types/vmatrix.d.tlua} +1 -1
  272. package/{weapon.d.tlua → types/weapon.d.tlua} +1 -1
  273. package/{weapons.d.tlua → types/weapons.d.tlua} +1 -1
  274. package/{widgets.d.tlua → types/widgets.d.tlua} +1 -1
  275. package/{workshopfilebase.d.tlua → types/workshopfilebase.d.tlua} +1 -1
  276. /package/{_globals.d.tlua → types/_globals.d.tlua} +0 -0
  277. /package/{_gmod-std.d.tlua → types/_gmod-std.d.tlua} +0 -0
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Adds simple Get/Set accessor functions on the specified table. Can also force
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Hooks that are available for all gamemodes based on base gamemode.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Similar purpose to the [game](https://wiki.facepunch.com/gmod/game) and [engine](https://wiki.facepunch.com/gmod/engine), allows access to various features of the game's engine.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The gmsave library provides functions relating to the singleplayer save system in Garry's Mod.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The gui library is similar to the [input](https://wiki.facepunch.com/gmod/input) but features functions that are more focused on the mouse's interaction with GUI panels.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * GWEN is a system that allows you to load a spritesheet and generate a skin out of it.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The halo library is used to draw glowing outlines around entities, an example of this can be seen by picking up props with the physgun in Garry's Mod 13.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The hammer library.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The hook library allows you to add hooks called by the game engine, allowing multiple scripts to modify game function.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The HTML control can be used to display web pages just like an internet browser.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The http library allows either the server or client to communicate with external websites via HTTP, both `GET` ([http.Fetch](https://wiki.facepunch.com/gmod/http.Fetch)) and `POST` ([http.Post](https://wiki.facepunch.com/gmod/http.Post)) are supported. A more powerful & advanced method can be used via the global [Global.HTTP](https://wiki.facepunch.com/gmod/Global.HTTP) function.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * An icon editor that permits a user to modify a [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon) and re-render it. This is used by the spawn menu and is what is shown when you right-click an icon and select `Edit Icon`.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A sound channel returned by a callback of [sound.PlayURL](https://wiki.facepunch.com/gmod/sound.PlayURL) and [sound.PlayFile](https://wiki.facepunch.com/gmod/sound.PlayFile).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A checkbox panel similar to [DCheckBox](https://wiki.facepunch.com/gmod/DCheckBox) and [DImageButton](https://wiki.facepunch.com/gmod/DImageButton) with customizable checked state image.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A Material object. It represents a game material, similarly to how a `.vmt` file does, which are in fact loaded into an **IMaterial** object.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Renderable mesh object, can be used to create models on the fly.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The input library allows you to gather information about the clients input devices (mouse & keyboard), such as the cursor position and whether a key is pressed or not.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The object used in the [saverestore](https://wiki.facepunch.com/gmod/saverestore), mainly in [saverestore.AddRestoreHook](https://wiki.facepunch.com/gmod/saverestore.AddRestoreHook).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The object used in the [saverestore](https://wiki.facepunch.com/gmod/saverestore), mainly in [saverestore.AddSaveHook](https://wiki.facepunch.com/gmod/saverestore.AddSaveHook).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * An object representing game texture, such as those loaded from a `.vtf` file.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * This is returned from [video.Record](https://wiki.facepunch.com/gmod/video.Record).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Library to work with the [LuaJIT](http://luajit.org/) functionality of gmod.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The killicon library is used to add to and control the icons that appear in the top right of your screen when a player is killed.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  interface Label extends Panel {
4
4
  /**
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The language library is used for translation.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The list library allows you add and retrieve values to and from lists. The list library is basically a fancy wrapper for a table, but with much more limited functionality.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The markup library only contains a single function to create a [MarkupObject](https://wiki.facepunch.com/gmod/MarkupObject).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Object containing parsed markup for later rendering. Created by [markup.Parse](https://wiki.facepunch.com/gmod/markup.Parse).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Material is a VGUI element that renders a VMT material.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * An easing library that allows you to interpolate with various kinds of smoothing [functions](https://easings.net/). To use with [Global.Lerp](https://wiki.facepunch.com/gmod/Global.Lerp), input what you would to the fraction argument in one of these easing functions and then the output of that into the [Global.Lerp](https://wiki.facepunch.com/gmod/Global.Lerp) fraction argument.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A library that allows implementing custom [material proxies](https://developer.valvesoftware.com/wiki/Material_proxies) for materials.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The panel used by Material & Lamp Sandbox tools for texture selection. Despite being only used in Sandbox, it is **not** exclusive to that gamemode.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The menu library.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The menubar library.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The mesh library allows you to create meshes. A mesh is a set of vertices that define a 3D shape, for constant meshes you should use the [IMesh](https://wiki.facepunch.com/gmod/IMesh) object instead.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Functions related to Kinect for Windows usage in GMod.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The navigation mesh library. To be used with [CNavArea](https://wiki.facepunch.com/gmod/CNavArea).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The net library is one of a number of ways to send data between the client and server.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The list of hooks for nextbot NPCs.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Used to display notifications on the screen (mid-right).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * This is a list of all methods only available for NPCs. It is also possible to call [Entity](https://wiki.facepunch.com/gmod/Entity) functions on NPCs.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The numpad module allows you to execute functions on a key press or release.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The os library is a standard Lua library originally intended to allow Lua access to various features of the Operating System it's running on, however many of the features and functions have been removed in Garry's Mod due to security issues. It's only used in Garry's Mod for date & time operations.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The package library is a standard Lua library, it's mainly for use with the module system built into Lua.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  interface Panel {
4
4
  /** The x position of the panel relative to its parent. */
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A panel list with a custom vertical scroll bar that doesn't have up/down buttons and has a momentum to scrolling.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Path object for a NextBot NPC and bots created by [player.CreateNextbot](https://wiki.facepunch.com/gmod/player.CreateNextbot). Returned by [Global.Path](https://wiki.facepunch.com/gmod/Global.Path).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Used to ask player for various potentially dangerous permissions.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A PhysCollide holds collision data from VPhysics. These objects can be used to run (currently quite limited) collision tests, but do not represent actual physics objects.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The physenv library allows you to control the physics environment created by the engine, and lets you modify constants such as gravity and maximum velocity.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * This is the object returned by [Entity:GetPhysicsObject](https://wiki.facepunch.com/gmod/Entity:GetPhysicsObject), [Entity:GetPhysicsObjectNum](https://wiki.facepunch.com/gmod/Entity:GetPhysicsObjectNum) and [Vehicle:GetWheel](https://wiki.facepunch.com/gmod/Vehicle:GetWheel).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Created by [util.GetPixelVisibleHandle](https://wiki.facepunch.com/gmod/util.GetPixelVisibleHandle) and used by [util.PixelVisible](https://wiki.facepunch.com/gmod/util.PixelVisible).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Represents a player class.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The player_manager library lets you manage players, such as setting their models or creating player classes.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The presets library lets you add and modify the pre-set options for scripted tools (selected via the white bar at the top of each tools control panel).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A client side projected texture, created by [Global.ProjectedTexture](https://wiki.facepunch.com/gmod/Global.ProjectedTexture).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The properties library gives you access to the menu that shows up when right clicking entities while holding C.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Used in Sandbox tools to allow the player to select models out of a list. Despite being only used in Sandbox, it is **not** exclusive to that gamemode.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The render library is a powerful set of functions that let you control how the world and its contents are rendered. It can also be used to draw some 3D clientside effects such as beams, boxes and spheres.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The resource library is used to control what files are sent to clients who join a server, this includes models, materials, sounds, text files but not Lua files.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * A very versatile text display element that's used to power the default chat and console.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * **NOTE**: This function or feature is only available in the Sandbox gamemode and its [derivatives](https://wiki.facepunch.com/gmod/Global.DeriveGamemode).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The saverestore library contains functions relating to the singleplayer save system built into the game.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The object returned by [ai_schedule.New](https://wiki.facepunch.com/gmod/ai_schedule.New).
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The scripted_ents library allows you to access information about any scripted entities loaded into the game, as well as register your own entities.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * The search library
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Menu state library to query the master server list.
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
2
2
 
3
3
  /**
4
4
  * Used as scroll bar for [PanelList](https://wiki.facepunch.com/gmod/PanelList)
@@ -1,4 +1,4 @@
1
- // AUTO-GENERATED tlua declarations. Do not edit by hand.
1
+ // AUTO-GENERATED tlua declarations.
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  /**
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  * A simple slider featuring an numeric display.
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * Used primarily for adding new soundscript entries.
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * A "spawn icon" displays an image for the given model path.
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * The spawnmenu library is a set of functions that allow you to control the spawn (Q) menu.
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * The default SpawnmenuContentPanel
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * The SQL library allows you to access powerful database software included with Garry's Mod. It is the preferred and fastest method of storing large amounts of data. The database is located in sv.db serverside and cl.db clientside, both in the Garry's Mod base folder. SQL is a whole scripting language in itself although relatively simple, it's something you'll need to read up on before using this library.
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * An object returned by [util.Stack](https://wiki.facepunch.com/gmod/util.Stack).
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * Steamworks related functions.
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * The string *type* is a sequence of characters.
@@ -1,4 +1,4 @@
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- // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+ // AUTO-GENERATED tlua declarations.
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  /**
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  * Table structure that describes a Source Engine ammo type.