@tldraw/sync-core 4.6.0-next.30b99cd52fc8 → 4.6.0-next.35cf541abcf9

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Files changed (45) hide show
  1. package/dist-cjs/index.js +1 -1
  2. package/dist-cjs/lib/ClientWebSocketAdapter.js +2 -0
  3. package/dist-cjs/lib/ClientWebSocketAdapter.js.map +1 -1
  4. package/dist-cjs/lib/DurableObjectSqliteSyncWrapper.js +4 -0
  5. package/dist-cjs/lib/DurableObjectSqliteSyncWrapper.js.map +1 -1
  6. package/dist-cjs/lib/InMemorySyncStorage.js +1 -0
  7. package/dist-cjs/lib/InMemorySyncStorage.js.map +1 -1
  8. package/dist-cjs/lib/NodeSqliteWrapper.js +2 -0
  9. package/dist-cjs/lib/NodeSqliteWrapper.js.map +1 -1
  10. package/dist-cjs/lib/SQLiteSyncStorage.js +2 -0
  11. package/dist-cjs/lib/SQLiteSyncStorage.js.map +1 -1
  12. package/dist-cjs/lib/ServerSocketAdapter.js +1 -0
  13. package/dist-cjs/lib/ServerSocketAdapter.js.map +1 -1
  14. package/dist-cjs/lib/TLRemoteSyncError.js +1 -0
  15. package/dist-cjs/lib/TLRemoteSyncError.js.map +1 -1
  16. package/dist-cjs/lib/TLSocketRoom.js +3 -0
  17. package/dist-cjs/lib/TLSocketRoom.js.map +1 -1
  18. package/dist-cjs/lib/TLSyncClient.js +1 -0
  19. package/dist-cjs/lib/TLSyncClient.js.map +1 -1
  20. package/dist-cjs/lib/TLSyncRoom.js +7 -1
  21. package/dist-cjs/lib/TLSyncRoom.js.map +2 -2
  22. package/dist-esm/index.mjs +1 -1
  23. package/dist-esm/lib/ClientWebSocketAdapter.mjs +2 -0
  24. package/dist-esm/lib/ClientWebSocketAdapter.mjs.map +1 -1
  25. package/dist-esm/lib/DurableObjectSqliteSyncWrapper.mjs +4 -0
  26. package/dist-esm/lib/DurableObjectSqliteSyncWrapper.mjs.map +1 -1
  27. package/dist-esm/lib/InMemorySyncStorage.mjs +1 -0
  28. package/dist-esm/lib/InMemorySyncStorage.mjs.map +1 -1
  29. package/dist-esm/lib/NodeSqliteWrapper.mjs +2 -0
  30. package/dist-esm/lib/NodeSqliteWrapper.mjs.map +1 -1
  31. package/dist-esm/lib/SQLiteSyncStorage.mjs +2 -0
  32. package/dist-esm/lib/SQLiteSyncStorage.mjs.map +1 -1
  33. package/dist-esm/lib/ServerSocketAdapter.mjs +1 -0
  34. package/dist-esm/lib/ServerSocketAdapter.mjs.map +1 -1
  35. package/dist-esm/lib/TLRemoteSyncError.mjs +1 -0
  36. package/dist-esm/lib/TLRemoteSyncError.mjs.map +1 -1
  37. package/dist-esm/lib/TLSocketRoom.mjs +3 -0
  38. package/dist-esm/lib/TLSocketRoom.mjs.map +1 -1
  39. package/dist-esm/lib/TLSyncClient.mjs +1 -0
  40. package/dist-esm/lib/TLSyncClient.mjs.map +1 -1
  41. package/dist-esm/lib/TLSyncRoom.mjs +7 -1
  42. package/dist-esm/lib/TLSyncRoom.mjs.map +2 -2
  43. package/package.json +6 -6
  44. package/src/lib/TLSyncRoom.ts +9 -1
  45. package/src/test/syncFuzz.test.ts +4 -0
@@ -2,6 +2,6 @@
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  "version": 3,
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  "sources": ["../../src/lib/TLSyncClient.ts"],
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  "sourcesContent": ["import { Signal, react, transact } from '@tldraw/state'\nimport {\n\tRecordId,\n\tRecordsDiff,\n\tStore,\n\tUnknownRecord,\n\treverseRecordsDiff,\n\tsquashRecordDiffsMutable,\n} from '@tldraw/store'\nimport {\n\tFpsScheduler,\n\texhaustiveSwitchError,\n\tisEqual,\n\tobjectMapEntries,\n\tstructuredClone,\n\tuniqueId,\n} from '@tldraw/utils'\nimport {\n\tNetworkDiff,\n\tObjectDiff,\n\tRecordOpType,\n\tapplyObjectDiff,\n\tdiffRecord,\n\tgetNetworkDiff,\n} from './diff'\nimport { interval } from './interval'\nimport {\n\tTLPushRequest,\n\tTLSocketClientSentEvent,\n\tTLSocketServerSentDataEvent,\n\tTLSocketServerSentEvent,\n\tgetTlsyncProtocolVersion,\n} from './protocol'\n\n/**\n * Function type for subscribing to events with a callback.\n * Returns an unsubscribe function to clean up the listener.\n *\n * @param cb - Callback function that receives the event value\n * @returns Function to call when you want to unsubscribe from the events\n *\n * @public\n */\nexport type SubscribingFn<T> = (cb: (val: T) => void) => () => void\n\n/** Network sync frame rate when in solo mode (no collaborators) @internal */\nconst SOLO_MODE_FPS = 1\n\n/** Network sync frame rate when in collaborative mode (with collaborators) @internal */\nconst COLLABORATIVE_MODE_FPS = 30\n\n/**\n * WebSocket close code used by the server to signal a non-recoverable sync error.\n * This close code indicates that the connection is being terminated due to an error\n * that cannot be automatically recovered from, such as authentication failures,\n * incompatible client versions, or invalid data.\n *\n * @example\n * ```ts\n * // Server-side: Close connection with specific error reason\n * socket.close(TLSyncErrorCloseEventCode, TLSyncErrorCloseEventReason.NOT_FOUND)\n *\n * // Client-side: Handle the error in your sync error handler\n * const syncClient = new TLSyncClient({\n * // ... other config\n * onSyncError: (reason) => {\n * console.error('Sync failed:', reason) // Will receive 'NOT_FOUND'\n * }\n * })\n * ```\n *\n * @public\n */\nexport const TLSyncErrorCloseEventCode = 4099 as const\n\n/**\n * Predefined reasons for server-initiated connection closures.\n * These constants represent different error conditions that can cause\n * the sync server to terminate a WebSocket connection.\n *\n * @example\n * ```ts\n * // Server usage\n * if (!user.hasPermission(roomId)) {\n * socket.close(TLSyncErrorCloseEventCode, TLSyncErrorCloseEventReason.FORBIDDEN)\n * }\n *\n * // Client error handling\n * syncClient.onSyncError((reason) => {\n * switch (reason) {\n * case TLSyncErrorCloseEventReason.NOT_FOUND:\n * showError('Room does not exist')\n * break\n * case TLSyncErrorCloseEventReason.FORBIDDEN:\n * showError('Access denied')\n * break\n * case TLSyncErrorCloseEventReason.CLIENT_TOO_OLD:\n * showError('Please update your app')\n * break\n * }\n * })\n * ```\n *\n * @public\n */\nexport const TLSyncErrorCloseEventReason = {\n\t/** Room or resource not found */\n\tNOT_FOUND: 'NOT_FOUND',\n\t/** User lacks permission to access the room */\n\tFORBIDDEN: 'FORBIDDEN',\n\t/** User authentication required or invalid */\n\tNOT_AUTHENTICATED: 'NOT_AUTHENTICATED',\n\t/** Unexpected server error occurred */\n\tUNKNOWN_ERROR: 'UNKNOWN_ERROR',\n\t/** Client protocol version too old */\n\tCLIENT_TOO_OLD: 'CLIENT_TOO_OLD',\n\t/** Server protocol version too old */\n\tSERVER_TOO_OLD: 'SERVER_TOO_OLD',\n\t/** Client sent invalid or corrupted record data */\n\tINVALID_RECORD: 'INVALID_RECORD',\n\t/** Client exceeded rate limits */\n\tRATE_LIMITED: 'RATE_LIMITED',\n\t/** Room has reached maximum capacity */\n\tROOM_FULL: 'ROOM_FULL',\n} as const\n\n/**\n * @internal\n */\nexport class TLSyncError extends Error {\n\tconstructor(\n\t\tmessage: string,\n\t\tpublic reason: TLSyncErrorCloseEventReason\n\t) {\n\t\tsuper(message)\n\t}\n}\n/**\n * Union type of all possible server connection close reasons.\n * Represents the string values that can be passed when a server closes\n * a sync connection due to an error condition.\n *\n * @public\n */\nexport type TLSyncErrorCloseEventReason =\n\t(typeof TLSyncErrorCloseEventReason)[keyof typeof TLSyncErrorCloseEventReason]\n\n/**\n * Handler function for custom application messages sent through the sync protocol.\n * These are user-defined messages that can be sent between clients via the sync server,\n * separate from the standard document synchronization messages.\n *\n * @param data - Custom message payload (application-defined structure)\n *\n * @example\n * ```ts\n * const customMessageHandler: TLCustomMessageHandler = (data) => {\n * if (data.type === 'user_joined') {\n * console.log(`${data.username} joined the session`)\n * showToast(`${data.username} is now collaborating`)\n * }\n * }\n *\n * const syncClient = new TLSyncClient({\n * // ... other config\n * onCustomMessageReceived: customMessageHandler\n * })\n * ```\n *\n * @public\n */\nexport type TLCustomMessageHandler = (this: null, data: any) => void\n\n/**\n * Event object describing changes in socket connection status.\n * Contains either a basic status change or an error with details.\n *\n * @public\n */\nexport type TLSocketStatusChangeEvent =\n\t| {\n\t\t\t/** Connection came online or went offline */\n\t\t\tstatus: 'online' | 'offline'\n\t }\n\t| {\n\t\t\t/** Connection encountered an error */\n\t\t\tstatus: 'error'\n\t\t\t/** Description of the error that occurred */\n\t\t\treason: string\n\t }\n/**\n * Callback function type for listening to socket status changes.\n *\n * @param params - Event object containing the new status and optional error details\n *\n * @internal\n */\nexport type TLSocketStatusListener = (params: TLSocketStatusChangeEvent) => void\n\n/**\n * Possible connection states for a persistent client socket.\n * Represents the current connectivity status between client and server.\n *\n * @internal\n */\nexport type TLPersistentClientSocketStatus = 'online' | 'offline' | 'error'\n\n/**\n * Mode for handling presence information in sync sessions.\n * Controls whether presence data (cursors, selections) is shared with other clients.\n *\n * @public\n */\nexport type TLPresenceMode =\n\t/** No presence sharing - client operates independently */\n\t| 'solo'\n\t/** Full presence sharing - cursors and selections visible to others */\n\t| 'full'\n/**\n * Interface for persistent WebSocket-like connections used by TLSyncClient.\n * Handles automatic reconnection and provides event-based communication with the sync server.\n * Implementations should maintain connection resilience and handle network interruptions gracefully.\n *\n * @example\n * ```ts\n * class MySocketAdapter implements TLPersistentClientSocket {\n * connectionStatus: 'offline' | 'online' | 'error' = 'offline'\n *\n * sendMessage(msg: TLSocketClientSentEvent) {\n * if (this.ws && this.ws.readyState === WebSocket.OPEN) {\n * this.ws.send(JSON.stringify(msg))\n * }\n * }\n *\n * onReceiveMessage = (callback) => {\n * // Set up message listener and return cleanup function\n * }\n *\n * restart() {\n * this.disconnect()\n * this.connect()\n * }\n * }\n * ```\n *\n * @public\n */\nexport interface TLPersistentClientSocket<\n\tClientSentMessage extends object = object,\n\tServerSentMessage extends object = object,\n> {\n\t/** Current connection state - online means actively connected and ready */\n\tconnectionStatus: 'online' | 'offline' | 'error'\n\n\t/**\n\t * Send a protocol message to the sync server\n\t * @param msg - Message to send (connect, push, ping, etc.)\n\t */\n\tsendMessage(msg: ClientSentMessage): void\n\n\t/**\n\t * Subscribe to messages received from the server\n\t * @param callback - Function called for each received message\n\t * @returns Cleanup function to remove the listener\n\t */\n\tonReceiveMessage: SubscribingFn<ServerSentMessage>\n\n\t/**\n\t * Subscribe to connection status changes\n\t * @param callback - Function called when connection status changes\n\t * @returns Cleanup function to remove the listener\n\t */\n\tonStatusChange: SubscribingFn<TLSocketStatusChangeEvent>\n\n\t/**\n\t * Force a connection restart (disconnect then reconnect)\n\t * Used for error recovery or when connection health checks fail\n\t */\n\trestart(): void\n\n\t/**\n\t * Close the connection\n\t */\n\tclose(): void\n}\n\nconst PING_INTERVAL = 5000\nconst MAX_TIME_TO_WAIT_FOR_SERVER_INTERACTION_BEFORE_RESETTING_CONNECTION = PING_INTERVAL * 2\n\n// Should connect support chunking the response to allow for large payloads?\n\nfunction getPresenceOp<R extends UnknownRecord>(\n\tlastPushedPresenceState: R | null,\n\tnextPresence: R | null\n): [typeof RecordOpType.Patch, ObjectDiff] | [typeof RecordOpType.Put, R] | undefined {\n\tif (!lastPushedPresenceState && nextPresence) {\n\t\treturn [RecordOpType.Put, nextPresence]\n\t}\n\tif (lastPushedPresenceState && nextPresence) {\n\t\tconst diff = diffRecord(lastPushedPresenceState, nextPresence)\n\t\tif (!diff) return undefined\n\t\treturn [RecordOpType.Patch, diff]\n\t}\n\treturn undefined\n}\n\n/**\n * Main client-side synchronization engine for collaborative tldraw applications.\n *\n * TLSyncClient manages bidirectional synchronization between a local tldraw Store\n * and a remote sync server. It uses an optimistic update model where local changes\n * are immediately applied for responsive UI, then sent to the server for validation\n * and distribution to other clients.\n *\n * The synchronization follows a git-like push/pull/rebase model:\n * - **Push**: Local changes are sent to server as diff operations\n * - **Pull**: Server changes are received and applied locally\n * - **Rebase**: Conflicting changes are resolved by undoing local changes,\n * applying server changes, then re-applying local changes on top\n *\n * @example\n * ```ts\n * import { TLSyncClient, ClientWebSocketAdapter } from '@tldraw/sync-core'\n * import { createTLStore } from '@tldraw/store'\n *\n * // Create store and socket\n * const store = createTLStore({ schema: mySchema })\n * const socket = new ClientWebSocketAdapter('ws://localhost:3000/sync')\n *\n * // Create sync client\n * const syncClient = new TLSyncClient({\n * store,\n * socket,\n * presence: atom(null),\n * onLoad: () => console.log('Connected and loaded'),\n * onSyncError: (reason) => console.error('Sync failed:', reason)\n * })\n *\n * // Changes to store are now automatically synchronized\n * store.put([{ id: 'shape1', type: 'geo', x: 100, y: 100 }])\n * ```\n *\n * @example\n * ```ts\n * // Advanced usage with presence and custom messages\n * const syncClient = new TLSyncClient({\n * store,\n * socket,\n * presence: atom({ cursor: { x: 0, y: 0 }, userName: 'Alice' }),\n * presenceMode: atom('full'),\n * onCustomMessageReceived: (data) => {\n * if (data.type === 'chat') {\n * showChatMessage(data.message, data.from)\n * }\n * },\n * onAfterConnect: (client, { isReadonly }) => {\n * if (isReadonly) {\n * showNotification('Connected in read-only mode')\n * }\n * }\n * })\n * ```\n *\n * @public\n */\nexport class TLSyncClient<R extends UnknownRecord, S extends Store<R> = Store<R>> {\n\t/** The last clock time from the most recent server update */\n\tprivate lastServerClock = -1\n\tprivate lastServerInteractionTimestamp = Date.now()\n\n\t/** The queue of in-flight push requests that have not yet been acknowledged by the server */\n\tprivate pendingPushRequests: TLPushRequest<R>[] = []\n\tprivate unsentChanges: {\n\t\tnextDiff?: RecordsDiff<R>\n\t\tnextPresence?: R | null\n\t} = { nextDiff: undefined, nextPresence: undefined }\n\n\t/**\n\t * The diff of 'unconfirmed', 'optimistic' changes that have been made locally by the user if we\n\t * take this diff, reverse it, and apply that to the store, our store will match exactly the most\n\t * recent state of the server that we know about\n\t */\n\tprivate speculativeChanges: RecordsDiff<R> = {\n\t\tadded: {} as any,\n\t\tupdated: {} as any,\n\t\tremoved: {} as any,\n\t}\n\n\tprivate disposables: Array<() => void> = []\n\n\t/** Separate scheduler instance for network sync operations */\n\tprivate readonly fpsScheduler: FpsScheduler\n\n\t/** Send any unsent push requests to the server */\n\tprivate readonly sendUnsentChanges: {\n\t\t(): void\n\t\tcancel?(): void\n\t}\n\n\t/** Schedule a rebase operation */\n\tprivate readonly scheduleRebase: {\n\t\t(): void\n\t\tcancel?(): void\n\t}\n\n\t/** @internal */\n\treadonly store: S\n\t/** @internal */\n\treadonly socket: TLPersistentClientSocket<TLSocketClientSentEvent<R>, TLSocketServerSentEvent<R>>\n\n\t/** @internal */\n\treadonly presenceState: Signal<R | null> | undefined\n\t/** @internal */\n\treadonly presenceMode: Signal<TLPresenceMode> | undefined\n\n\t// isOnline is true when we have an open socket connection and we have\n\t// established a connection with the server room (i.e. we have received a 'connect' message)\n\t/** @internal */\n\tisConnectedToRoom = false\n\n\t/**\n\t * The client clock is essentially a counter for push requests Each time a push request is created\n\t * the clock is incremented. This clock is sent with the push request to the server, and the\n\t * server returns it with the response so that we can match up the response with the request.\n\t *\n\t * The clock may also be used at one point in the future to allow the client to re-send push\n\t * requests idempotently (i.e. the server will keep track of each client's clock and not execute\n\t * requests it has already handled), but at the time of writing this is neither needed nor\n\t * implemented.\n\t */\n\tprivate clientClock = 0\n\n\t/**\n\t * Callback executed immediately after successful connection to sync room.\n\t * Use this to perform any post-connection setup required for your application,\n\t * such as initializing default content or updating UI state.\n\t *\n\t * @param self - The TLSyncClient instance that connected\n\t * @param details - Connection details\n\t * - isReadonly - Whether the connection is in read-only mode\n\t */\n\tprivate readonly onAfterConnect?: (self: this, details: { isReadonly: boolean }) => void\n\n\tprivate readonly onCustomMessageReceived?: TLCustomMessageHandler\n\n\tprivate isDebugging = false\n\tprivate debug(...args: any[]) {\n\t\tif (this.isDebugging) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.debug(...args)\n\t\t}\n\t}\n\n\tprivate readonly presenceType: R['typeName'] | null\n\n\tprivate didCancel?: () => boolean\n\n\t/**\n\t * Creates a new TLSyncClient instance to manage synchronization with a remote server.\n\t *\n\t * @param config - Configuration object for the sync client\n\t * - store - The local tldraw store to synchronize\n\t * - socket - WebSocket adapter for server communication\n\t * - presence - Reactive signal containing current user's presence data\n\t * - presenceMode - Optional signal controlling presence sharing (defaults to 'full')\n\t * - onLoad - Callback fired when initial sync completes successfully\n\t * - onSyncError - Callback fired when sync fails with error reason\n\t * - onCustomMessageReceived - Optional handler for custom messages\n\t * - onAfterConnect - Optional callback fired after successful connection\n\t * - self - The TLSyncClient instance\n\t * - details - Connection details including readonly status\n\t * - didCancel - Optional function to check if sync should be cancelled\n\t */\n\tconstructor(config: {\n\t\tstore: S\n\t\tsocket: TLPersistentClientSocket<any, any>\n\t\tpresence: Signal<R | null>\n\t\tpresenceMode?: Signal<TLPresenceMode>\n\t\tonLoad(self: TLSyncClient<R, S>): void\n\t\tonSyncError(reason: string): void\n\t\tonCustomMessageReceived?: TLCustomMessageHandler\n\t\tonAfterConnect?(self: TLSyncClient<R, S>, details: { isReadonly: boolean }): void\n\t\tdidCancel?(): boolean\n\t}) {\n\t\tthis.didCancel = config.didCancel\n\n\t\tthis.presenceType = config.store.scopedTypes.presence.values().next().value ?? null\n\n\t\t// Create a separate throttle instance for network sync operations\n\t\t// This ensures sync operations have their own queue separate from UI operations\n\t\tthis.fpsScheduler = new FpsScheduler(COLLABORATIVE_MODE_FPS)\n\n\t\t// Initialize throttled methods after throttle instance is created\n\t\tthis.sendUnsentChanges = this.fpsScheduler.fpsThrottle(() => {\n\t\t\tthis.debug('sending unsent changes', {\n\t\t\t\tisConnectedToRoom: this.isConnectedToRoom,\n\t\t\t\tunsentChanges: this.unsentChanges,\n\t\t\t})\n\t\t\tif (!this.isConnectedToRoom || this.store.isPossiblyCorrupted()) {\n\t\t\t\treturn\n\t\t\t}\n\t\t\tif (!this.unsentChanges.nextDiff && !this.unsentChanges.nextPresence) {\n\t\t\t\treturn\n\t\t\t}\n\t\t\tconst diff = this.unsentChanges.nextDiff\n\t\t\t\t? (getNetworkDiff(this.unsentChanges.nextDiff) ?? undefined)\n\t\t\t\t: undefined\n\t\t\tconst presence = this.unsentChanges.nextPresence\n\t\t\t\t? getPresenceOp<R>(this.lastPushedPresenceState, this.unsentChanges.nextPresence)\n\t\t\t\t: undefined\n\n\t\t\tif (!diff && !presence) {\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tconst pushRequest: TLPushRequest<R> = {\n\t\t\t\ttype: 'push',\n\t\t\t\tclientClock: this.clientClock,\n\t\t\t\tdiff,\n\t\t\t\tpresence,\n\t\t\t}\n\n\t\t\tthis.debug('sending push request', pushRequest)\n\t\t\tthis.socket.sendMessage(pushRequest)\n\n\t\t\tif (this.unsentChanges.nextPresence) {\n\t\t\t\tthis.lastPushedPresenceState = this.unsentChanges.nextPresence\n\t\t\t}\n\t\t\tthis.clientClock++\n\t\t\tthis.pendingPushRequests.push(pushRequest)\n\t\t\tthis.unsentChanges.nextDiff = undefined\n\t\t\tthis.unsentChanges.nextPresence = undefined\n\t\t})\n\n\t\tthis.scheduleRebase = this.fpsScheduler.fpsThrottle(this.rebase)\n\n\t\tif (typeof window !== 'undefined') {\n\t\t\t;(window as any).tlsync = this\n\t\t}\n\t\tthis.store = config.store\n\t\tthis.socket = config.socket\n\t\tthis.onAfterConnect = config.onAfterConnect\n\t\tthis.onCustomMessageReceived = config.onCustomMessageReceived\n\n\t\tlet didLoad = false\n\n\t\tthis.presenceState = config.presence\n\t\tthis.presenceMode = config.presenceMode\n\n\t\tthis.disposables.push(\n\t\t\t// when local 'user' changes are made, send them to the server\n\t\t\t// or stash them locally in offline mode\n\t\t\tthis.store.listen(\n\t\t\t\t({ changes }) => {\n\t\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\t\tthis.debug('received store changes', { changes })\n\t\t\t\t\tthis.push(changes)\n\t\t\t\t},\n\t\t\t\t{ source: 'user', scope: 'document' }\n\t\t\t),\n\t\t\t// when the server sends us events, handle them\n\t\t\tthis.socket.onReceiveMessage((msg) => {\n\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\tthis.debug('received message from server', msg)\n\t\t\t\tthis.handleServerEvent(msg)\n\t\t\t\t// the first time we receive a message from the server, we should trigger\n\n\t\t\t\t// one of the load callbacks\n\t\t\t\tif (!didLoad) {\n\t\t\t\t\tdidLoad = true\n\t\t\t\t\tconfig.onLoad(this)\n\t\t\t\t}\n\t\t\t}),\n\t\t\t// handle switching between online and offline\n\t\t\tthis.socket.onStatusChange((ev) => {\n\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\tthis.debug('socket status changed', ev.status)\n\t\t\t\tif (ev.status === 'online') {\n\t\t\t\t\tthis.sendConnectMessage()\n\t\t\t\t} else {\n\t\t\t\t\tthis.resetConnection()\n\t\t\t\t\tif (ev.status === 'error') {\n\t\t\t\t\t\tdidLoad = true\n\t\t\t\t\t\tconfig.onSyncError(ev.reason)\n\t\t\t\t\t\tthis.close()\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}),\n\t\t\t// Send a ping every PING_INTERVAL ms while online\n\t\t\tinterval(() => {\n\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\tthis.debug('ping loop', { isConnectedToRoom: this.isConnectedToRoom })\n\t\t\t\tif (!this.isConnectedToRoom) return\n\t\t\t\ttry {\n\t\t\t\t\tthis.socket.sendMessage({ type: 'ping' })\n\t\t\t\t} catch (error) {\n\t\t\t\t\tconsole.warn('ping failed, resetting', error)\n\t\t\t\t\tthis.resetConnection()\n\t\t\t\t}\n\t\t\t}, PING_INTERVAL),\n\t\t\t// Check the server connection health, reset the connection if needed\n\t\t\tinterval(() => {\n\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\tthis.debug('health check loop', { isConnectedToRoom: this.isConnectedToRoom })\n\t\t\t\tif (!this.isConnectedToRoom) return\n\t\t\t\tconst timeSinceLastServerInteraction = Date.now() - this.lastServerInteractionTimestamp\n\n\t\t\t\tif (\n\t\t\t\t\ttimeSinceLastServerInteraction <\n\t\t\t\t\tMAX_TIME_TO_WAIT_FOR_SERVER_INTERACTION_BEFORE_RESETTING_CONNECTION\n\t\t\t\t) {\n\t\t\t\t\tthis.debug('health check passed', { timeSinceLastServerInteraction })\n\t\t\t\t\t// last ping was recent, so no need to take any action\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconsole.warn(`Haven't heard from the server in a while, resetting connection...`)\n\t\t\t\tthis.resetConnection()\n\t\t\t}, PING_INTERVAL * 2)\n\t\t)\n\n\t\tif (this.presenceState) {\n\t\t\tthis.disposables.push(\n\t\t\t\treact('pushPresence', () => {\n\t\t\t\t\tif (this.didCancel?.()) return this.close()\n\t\t\t\t\tconst mode = this.presenceMode?.get()\n\t\t\t\t\tthis.fpsScheduler.updateTargetFps(this.getSyncFps())\n\t\t\t\t\tif (mode !== 'full') return\n\t\t\t\t\tthis.pushPresence(this.presenceState!.get())\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\n\t\t// if the socket is already online before this client was instantiated\n\t\t// then we should send a connect message right away\n\t\tif (this.socket.connectionStatus === 'online') {\n\t\t\tthis.sendConnectMessage()\n\t\t}\n\t}\n\n\t/** @internal */\n\tlatestConnectRequestId: string | null = null\n\n\t/**\n\t * This is the first message that is sent over a newly established socket connection. And we need\n\t * to wait for the response before this client can be used.\n\t */\n\tprivate sendConnectMessage() {\n\t\tif (this.isConnectedToRoom) {\n\t\t\tconsole.error('sendConnectMessage called while already connected')\n\t\t\treturn\n\t\t}\n\t\tthis.debug('sending connect message')\n\t\tthis.latestConnectRequestId = uniqueId()\n\t\tthis.socket.sendMessage({\n\t\t\ttype: 'connect',\n\t\t\tconnectRequestId: this.latestConnectRequestId,\n\t\t\tschema: this.store.schema.serialize(),\n\t\t\tprotocolVersion: getTlsyncProtocolVersion(),\n\t\t\tlastServerClock: this.lastServerClock,\n\t\t})\n\t}\n\n\t/** Switch to offline mode */\n\tprivate resetConnection(hard = false) {\n\t\tthis.debug('resetting connection')\n\t\tif (hard) {\n\t\t\tthis.lastServerClock = 0\n\t\t}\n\t\t// kill all presence state\n\t\tconst keys = Object.keys(this.store.serialize('presence')) as any\n\t\tif (keys.length > 0) {\n\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\tthis.store.remove(keys)\n\t\t\t})\n\t\t}\n\t\tthis.lastPushedPresenceState = null\n\t\tthis.isConnectedToRoom = false\n\t\tthis.pendingPushRequests = []\n\t\tthis.incomingDiffBuffer = []\n\t\tthis.unsentChanges.nextDiff = undefined\n\t\tthis.unsentChanges.nextPresence = undefined\n\t\tif (this.socket.connectionStatus === 'online') {\n\t\t\tthis.socket.restart()\n\t\t}\n\t}\n\n\t/**\n\t * Invoked when the socket connection comes online, either for the first time or as the result of\n\t * a reconnect. The goal is to rebase on the server's state and fire off a new push request for\n\t * any local changes that were made while offline.\n\t */\n\tprivate didReconnect(event: Extract<TLSocketServerSentEvent<R>, { type: 'connect' }>) {\n\t\tthis.debug('did reconnect', event)\n\t\tif (event.connectRequestId !== this.latestConnectRequestId) {\n\t\t\t// ignore connect events for old connect requests\n\t\t\treturn\n\t\t}\n\t\tthis.latestConnectRequestId = null\n\n\t\tif (this.isConnectedToRoom) {\n\t\t\tconsole.error('didReconnect called while already connected')\n\t\t\tthis.resetConnection(true)\n\t\t\treturn\n\t\t}\n\t\tif (this.pendingPushRequests.length > 0) {\n\t\t\tconsole.error('pendingPushRequests should already be empty when we reconnect')\n\t\t\tthis.resetConnection(true)\n\t\t\treturn\n\t\t}\n\t\t// at the end of this process we want to have at most one pending push request\n\t\t// based on anything inside this.speculativeChanges\n\t\ttransact(() => {\n\t\t\t// Now our goal is to rebase on the server's state.\n\t\t\t// This means wiping away any peer presence data, which the server will replace in full on every connect.\n\t\t\t// If the server does not have enough history to give us a partial document state hydration we will\n\t\t\t// also need to wipe away all of our document state before hydrating with the server's state from scratch.\n\t\t\tconst stashedChanges = this.speculativeChanges\n\t\t\tthis.speculativeChanges = { added: {} as any, updated: {} as any, removed: {} as any }\n\n\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t// gather records to delete in a NetworkDiff\n\t\t\t\tconst wipeDiff: NetworkDiff<R> = {}\n\t\t\t\tconst wipeAll = event.hydrationType === 'wipe_all'\n\t\t\t\tif (!wipeAll) {\n\t\t\t\t\t// if we're only wiping presence data, undo the speculative changes first\n\t\t\t\t\tthis.store.applyDiff(reverseRecordsDiff(stashedChanges), { runCallbacks: false })\n\t\t\t\t}\n\n\t\t\t\t// now wipe all presence data and, if needed, all document data\n\t\t\t\tfor (const [id, record] of objectMapEntries(this.store.serialize('all'))) {\n\t\t\t\t\tif (\n\t\t\t\t\t\t(wipeAll && this.store.scopedTypes.document.has(record.typeName)) ||\n\t\t\t\t\t\trecord.typeName === this.presenceType\n\t\t\t\t\t) {\n\t\t\t\t\t\twipeDiff[id] = [RecordOpType.Remove]\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// then apply the upstream changes\n\t\t\t\tthis.applyNetworkDiff({ ...wipeDiff, ...event.diff }, true)\n\n\t\t\t\tthis.isConnectedToRoom = true\n\n\t\t\t\t// now re-apply the speculative changes creating a new push request with the\n\t\t\t\t// appropriate diff\n\t\t\t\tconst networkDiff = getNetworkDiff(stashedChanges)\n\t\t\t\tif (!networkDiff) return\n\t\t\t\tconst speculativeChanges = this.store.filterChangesByScope(\n\t\t\t\t\tthis.store.extractingChanges(() => {\n\t\t\t\t\t\tthis.applyNetworkDiff(networkDiff, true)\n\t\t\t\t\t}),\n\t\t\t\t\t'document'\n\t\t\t\t)\n\t\t\t\tif (speculativeChanges) this.push(speculativeChanges)\n\t\t\t})\n\n\t\t\t// this.isConnectedToRoom = true\n\t\t\t// this.store.applyDiff(stashedChanges, false)\n\n\t\t\tthis.onAfterConnect?.(this, { isReadonly: event.isReadonly })\n\t\t\tconst presence = this.presenceState?.get()\n\t\t\tif (presence) {\n\t\t\t\tthis.pushPresence(presence)\n\t\t\t}\n\t\t})\n\n\t\tthis.lastServerClock = event.serverClock\n\t}\n\n\tprivate incomingDiffBuffer: TLSocketServerSentDataEvent<R>[] = []\n\n\t/** Handle events received from the server */\n\tprivate handleServerEvent(event: TLSocketServerSentEvent<R>) {\n\t\tthis.debug('received server event', event)\n\t\tthis.lastServerInteractionTimestamp = Date.now()\n\t\t// always update the lastServerClock when it is present\n\t\tswitch (event.type) {\n\t\t\tcase 'connect':\n\t\t\t\tthis.didReconnect(event)\n\t\t\t\tbreak\n\t\t\t// legacy v4 events\n\t\t\tcase 'patch':\n\t\t\tcase 'push_result':\n\t\t\t\tif (!this.isConnectedToRoom) break\n\t\t\t\tthis.incomingDiffBuffer.push(event)\n\t\t\t\tthis.scheduleRebase()\n\t\t\t\tbreak\n\t\t\tcase 'data':\n\t\t\t\t// wait for a connect to succeed before processing more events\n\t\t\t\tif (!this.isConnectedToRoom) break\n\t\t\t\tthis.incomingDiffBuffer.push(...event.data)\n\t\t\t\tthis.scheduleRebase()\n\t\t\t\tbreak\n\t\t\tcase 'incompatibility_error':\n\t\t\t\t// legacy unrecoverable errors\n\t\t\t\tconsole.error('incompatibility error is legacy and should no longer be sent by the server')\n\t\t\t\tbreak\n\t\t\tcase 'pong':\n\t\t\t\t// noop, we only use ping/pong to set lastSeverInteractionTimestamp\n\t\t\t\tbreak\n\t\t\tcase 'custom':\n\t\t\t\tthis.onCustomMessageReceived?.call(null, event.data)\n\t\t\t\tbreak\n\n\t\t\tdefault:\n\t\t\t\texhaustiveSwitchError(event)\n\t\t}\n\t}\n\n\t/**\n\t * Closes the sync client and cleans up all resources.\n\t *\n\t * Call this method when you no longer need the sync client to prevent\n\t * memory leaks and close the WebSocket connection. After calling close(),\n\t * the client cannot be reused.\n\t *\n\t * @example\n\t * ```ts\n\t * // Clean shutdown\n\t * syncClient.close()\n\t * ```\n\t */\n\tclose() {\n\t\tthis.debug('closing')\n\t\tthis.disposables.forEach((dispose) => dispose())\n\t\tthis.sendUnsentChanges.cancel?.()\n\t\tthis.scheduleRebase.cancel?.()\n\t}\n\n\tprivate lastPushedPresenceState: R | null = null\n\n\tprivate pushPresence(nextPresence: R | null) {\n\t\t// make sure we push any document changes first\n\t\tthis.store._flushHistory()\n\n\t\tif (!this.isConnectedToRoom) {\n\t\t\t// if we're offline, don't do anything\n\t\t\treturn\n\t\t}\n\n\t\tthis.unsentChanges.nextPresence = nextPresence\n\t\tthis.sendUnsentChanges()\n\t}\n\n\t/** Push a change to the server, or stash it locally if we're offline */\n\tprivate push(change: RecordsDiff<any>) {\n\t\tthis.debug('push', change)\n\t\tsquashRecordDiffsMutable(this.speculativeChanges, [change])\n\t\t// in offline mode, we only accumulate in speculativeChanges\n\t\tif (!this.isConnectedToRoom) return\n\t\tif (!this.unsentChanges.nextDiff) {\n\t\t\tthis.unsentChanges.nextDiff = structuredClone(change)\n\t\t} else {\n\t\t\tsquashRecordDiffsMutable(this.unsentChanges.nextDiff, [change])\n\t\t}\n\t\tthis.sendUnsentChanges()\n\t}\n\n\t/** Get the target FPS for network operations based on presence mode */\n\tprivate getSyncFps(): number {\n\t\treturn this.presenceMode?.get() === 'solo' ? SOLO_MODE_FPS : COLLABORATIVE_MODE_FPS\n\t}\n\n\t/**\n\t * Applies a 'network' diff to the store this does value-based equality checking so that if the\n\t * data is the same (as opposed to merely identical with ===), then no change is made and no\n\t * changes will be propagated back to store listeners\n\t */\n\tprivate applyNetworkDiff(diff: NetworkDiff<R>, runCallbacks: boolean) {\n\t\tthis.debug('applyNetworkDiff', diff)\n\t\tconst changes: RecordsDiff<R> = { added: {} as any, updated: {} as any, removed: {} as any }\n\t\ttype k = keyof typeof changes.updated\n\t\tlet hasChanges = false\n\t\tfor (const [id, op] of objectMapEntries(diff)) {\n\t\t\tif (op[0] === RecordOpType.Put) {\n\t\t\t\tconst existing = this.store.get(id as RecordId<any>)\n\t\t\t\tif (existing && !isEqual(existing, op[1])) {\n\t\t\t\t\thasChanges = true\n\t\t\t\t\tchanges.updated[id as k] = [existing, op[1]]\n\t\t\t\t} else {\n\t\t\t\t\thasChanges = true\n\t\t\t\t\tchanges.added[id as k] = op[1]\n\t\t\t\t}\n\t\t\t} else if (op[0] === RecordOpType.Patch) {\n\t\t\t\tconst record = this.store.get(id as RecordId<any>)\n\t\t\t\tif (!record) {\n\t\t\t\t\t// the record was removed upstream\n\t\t\t\t\tcontinue\n\t\t\t\t}\n\t\t\t\tconst patched = applyObjectDiff(record, op[1])\n\t\t\t\thasChanges = true\n\t\t\t\tchanges.updated[id as k] = [record, patched]\n\t\t\t} else if (op[0] === RecordOpType.Remove) {\n\t\t\t\tif (this.store.has(id as RecordId<any>)) {\n\t\t\t\t\thasChanges = true\n\t\t\t\t\tchanges.removed[id as k] = this.store.get(id as RecordId<any>)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (hasChanges) {\n\t\t\tthis.store.applyDiff(changes, { runCallbacks })\n\t\t}\n\t}\n\n\t// eslint-disable-next-line tldraw/prefer-class-methods\n\tprivate rebase = () => {\n\t\t// need to make sure that our speculative changes are in sync with the actual store instance before\n\t\t// proceeding, to avoid inconsistency bugs.\n\t\tthis.store._flushHistory()\n\t\tif (this.incomingDiffBuffer.length === 0) return\n\n\t\tconst diffs = this.incomingDiffBuffer\n\t\tthis.incomingDiffBuffer = []\n\n\t\ttry {\n\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t// first undo speculative changes\n\t\t\t\tthis.store.applyDiff(reverseRecordsDiff(this.speculativeChanges), { runCallbacks: false })\n\n\t\t\t\t// then apply network diffs on top of known-to-be-synced data\n\t\t\t\tfor (const diff of diffs) {\n\t\t\t\t\tif (diff.type === 'patch') {\n\t\t\t\t\t\tthis.applyNetworkDiff(diff.diff, true)\n\t\t\t\t\t\tcontinue\n\t\t\t\t\t}\n\t\t\t\t\t// handling push_result\n\t\t\t\t\tif (this.pendingPushRequests.length === 0) {\n\t\t\t\t\t\tthrow new Error('Received push_result but there are no pending push requests')\n\t\t\t\t\t}\n\t\t\t\t\tif (this.pendingPushRequests[0].clientClock !== diff.clientClock) {\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Received push_result for a push request that is not at the front of the queue'\n\t\t\t\t\t\t)\n\t\t\t\t\t}\n\t\t\t\t\tif (diff.action === 'discard') {\n\t\t\t\t\t\tthis.pendingPushRequests.shift()\n\t\t\t\t\t} else if (diff.action === 'commit') {\n\t\t\t\t\t\tconst request = this.pendingPushRequests.shift()!\n\t\t\t\t\t\tif ('diff' in request && request.diff) {\n\t\t\t\t\t\t\tthis.applyNetworkDiff(request.diff, true)\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.applyNetworkDiff(diff.action.rebaseWithDiff, true)\n\t\t\t\t\t\tthis.pendingPushRequests.shift()\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// update the speculative diff while re-applying pending changes\n\t\t\t\ttry {\n\t\t\t\t\tthis.speculativeChanges = this.store.extractingChanges(() => {\n\t\t\t\t\t\tfor (const request of this.pendingPushRequests) {\n\t\t\t\t\t\t\tif (!('diff' in request) || !request.diff) continue\n\t\t\t\t\t\t\tthis.applyNetworkDiff(request.diff, true)\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (!this.unsentChanges.nextDiff) return\n\t\t\t\t\t\tconst diff = getNetworkDiff(this.unsentChanges.nextDiff)\n\t\t\t\t\t\tif (!diff) return\n\t\t\t\t\t\tthis.applyNetworkDiff(diff, true)\n\t\t\t\t\t})\n\t\t\t\t} catch (e) {\n\t\t\t\t\tconsole.error(e)\n\t\t\t\t\t// throw away the speculative changes and start over\n\t\t\t\t\tthis.speculativeChanges = { added: {} as any, updated: {} as any, removed: {} as any }\n\t\t\t\t\tthis.resetConnection()\n\t\t\t\t}\n\t\t\t})\n\t\t\tthis.lastServerClock = diffs.at(-1)?.serverClock ?? this.lastServerClock\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthis.store.ensureStoreIsUsable()\n\t\t\tthis.resetConnection()\n\t\t}\n\t}\n}\n"],
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CD;",
6
6
  "names": []
7
7
  }
@@ -650,7 +650,13 @@ class TLSyncRoom {
650
650
  sessionSchema,
651
651
  requiresDownMigrations,
652
652
  {
653
- puts: Object.fromEntries([...this.presenceStore.values()].map((p) => [p.id, p])),
653
+ // Exclude the connecting session's own presence — it will push fresh
654
+ // data immediately after connecting. Sending the stale record back
655
+ // would leave an orphaned presence in the client's local store (the
656
+ // server never echoes a session's own updates back to it).
657
+ puts: Object.fromEntries(
658
+ [...this.presenceStore.values()].filter((p) => p.id !== session.presenceId).map((p) => [p.id, p])
659
+ ),
654
660
  deletes: []
655
661
  }
656
662
  );
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/TLSyncRoom.ts"],
4
- "sourcesContent": ["import {\n\tAtomMap,\n\tMigrationFailureReason,\n\tRecordType,\n\tSerializedSchema,\n\tStoreSchema,\n\tUnknownRecord,\n} from '@tldraw/store'\nimport {\n\tassert,\n\tassertExists,\n\texhaustiveSwitchError,\n\tgetOwnProperty,\n\tisEqual,\n\tisNativeStructuredClone,\n\tobjectMapEntriesIterable,\n\tResult,\n\tthrottle,\n} from '@tldraw/utils'\nimport { createNanoEvents } from 'nanoevents'\nimport {\n\tapplyObjectDiff,\n\tdiffRecord,\n\tNetworkDiff,\n\tObjectDiff,\n\tRecordOp,\n\tRecordOpType,\n\tValueOpType,\n} from './diff'\nimport { interval } from './interval'\nimport {\n\tgetTlsyncProtocolVersion,\n\tTLIncompatibilityReason,\n\tTLSocketClientSentEvent,\n\tTLSocketServerSentDataEvent,\n\tTLSocketServerSentEvent,\n} from './protocol'\nimport { applyAndDiffRecord, diffAndValidateRecord, validateRecord } from './recordDiff'\nimport {\n\tRoomSession,\n\tRoomSessionState,\n\tSESSION_IDLE_TIMEOUT,\n\tSESSION_REMOVAL_WAIT_TIME,\n\tSESSION_START_WAIT_TIME,\n} from './RoomSession'\nimport { TLSyncLog } from './TLSocketRoom'\nimport { TLSyncError, TLSyncErrorCloseEventCode, TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport {\n\tTLSyncForwardDiff,\n\tTLSyncStorage,\n\tTLSyncStorageTransaction,\n\ttoNetworkDiff,\n} from './TLSyncStorage'\n\n/**\n * WebSocket interface for server-side room connections. This defines the contract\n * that socket implementations must follow to work with TLSyncRoom.\n *\n * @internal\n */\nexport interface TLRoomSocket<R extends UnknownRecord> {\n\t/**\n\t * Whether the socket connection is currently open and ready to send messages.\n\t */\n\tisOpen: boolean\n\t/**\n\t * Send a message to the connected client through this socket.\n\t *\n\t * @param msg - The server-sent event message to transmit\n\t */\n\tsendMessage(msg: TLSocketServerSentEvent<R>): void\n\t/**\n\t * Close the socket connection with optional status code and reason.\n\t *\n\t * @param code - WebSocket close code (optional)\n\t * @param reason - Human-readable close reason (optional)\n\t */\n\tclose(code?: number, reason?: string): void\n}\n\n/**\n * The minimum time interval (in milliseconds) between sending batched data messages\n * to clients. This debouncing prevents overwhelming clients with rapid updates.\n * @public\n */\nexport const DATA_MESSAGE_DEBOUNCE_INTERVAL = 1000 / 60\n\nconst timeSince = (time: number) => Date.now() - time\n\n/**\n * Snapshot of a room's complete state that can be persisted and restored.\n * Contains all documents, tombstones, and metadata needed to reconstruct the room.\n *\n * @public\n */\nexport interface RoomSnapshot {\n\t/**\n\t * The current logical clock value for the room\n\t */\n\tclock?: number\n\t/**\n\t * Clock value when document data was last changed (optional for backwards compatibility)\n\t */\n\tdocumentClock?: number\n\t/**\n\t * Array of all document records with their last modification clocks\n\t */\n\tdocuments: Array<{ state: UnknownRecord; lastChangedClock: number }>\n\t/**\n\t * Map of deleted record IDs to their deletion clock values (optional)\n\t */\n\ttombstones?: Record<string, number>\n\t/**\n\t * Clock value where tombstone history begins - older deletions are not tracked (optional)\n\t */\n\ttombstoneHistoryStartsAtClock?: number\n\t/**\n\t * Serialized schema used when creating this snapshot (optional)\n\t */\n\tschema?: SerializedSchema\n}\n\n/**\n * A collaborative workspace that manages multiple client sessions and synchronizes\n * document changes between them. The room serves as the authoritative source for\n * all document state and handles conflict resolution, schema migrations, and\n * real-time data distribution.\n *\n * @example\n * ```ts\n * const room = new TLSyncRoom({\n * schema: mySchema,\n * onDataChange: () => saveToDatabase(room.getSnapshot()),\n * onPresenceChange: () => updateLiveCursors()\n * })\n *\n * // Handle new client connections\n * room.handleNewSession({\n * sessionId: 'user-123',\n * socket: webSocketAdapter,\n * meta: { userId: '123', name: 'Alice' },\n * isReadonly: false\n * })\n * ```\n *\n * @internal\n */\nexport class TLSyncRoom<R extends UnknownRecord, SessionMeta> {\n\t// A table of connected clients\n\treadonly sessions = new Map<string, RoomSession<R, SessionMeta>>()\n\n\tprivate lastDocumentClock = 0\n\n\tprivate pruneTimer: ReturnType<typeof setTimeout> | null = null\n\n\tpruneSessions = throttle(() => {\n\t\tif (this.pruneTimer) {\n\t\t\tclearTimeout(this.pruneTimer)\n\t\t\tthis.pruneTimer = null\n\t\t}\n\t\tfor (const client of this.sessions.values()) {\n\t\t\tswitch (client.state) {\n\t\t\t\tcase RoomSessionState.Connected: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.lastInteractionTime) > this.sessionIdleTimeout\n\t\t\t\t\tif (hasTimedOut || !client.socket.isOpen) {\n\t\t\t\t\t\tthis.cancelSession(client.sessionId)\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase RoomSessionState.AwaitingConnectMessage: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.sessionStartTime) > SESSION_START_WAIT_TIME\n\t\t\t\t\tif (hasTimedOut || !client.socket.isOpen) {\n\t\t\t\t\t\t// remove immediately\n\t\t\t\t\t\tthis.removeSession(client.sessionId)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.scheduleFollowUpPrune()\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase RoomSessionState.AwaitingRemoval: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.cancellationTime) > SESSION_REMOVAL_WAIT_TIME\n\t\t\t\t\tif (hasTimedOut) {\n\t\t\t\t\t\tthis.removeSession(client.sessionId)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.scheduleFollowUpPrune()\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tdefault: {\n\t\t\t\t\texhaustiveSwitchError(client)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}, 1000)\n\n\tprivate scheduleFollowUpPrune() {\n\t\tif (this.pruneTimer) return\n\t\tthis.pruneTimer = setTimeout(this.pruneSessions, SESSION_REMOVAL_WAIT_TIME + 100)\n\t}\n\n\treadonly presenceStore = new PresenceStore<R>()\n\n\tprivate disposables: Array<() => void> = []\n\n\tprivate _isClosed = false\n\n\t/**\n\t * Close the room and clean up all resources. Disconnects all sessions\n\t * and stops background processes.\n\t */\n\tclose() {\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.sessions.forEach((session) => {\n\t\t\tsession.socket.close()\n\t\t})\n\t\tthis._isClosed = true\n\t}\n\n\t/**\n\t * Check if the room has been closed and is no longer accepting connections.\n\t *\n\t * @returns True if the room is closed\n\t */\n\tisClosed() {\n\t\treturn this._isClosed\n\t}\n\n\treadonly events = createNanoEvents<{\n\t\troom_became_empty(): void\n\t\tsession_removed(args: { sessionId: string; meta: SessionMeta }): void\n\t}>()\n\n\t// Storage layer for documents, tombstones, and clocks\n\tprivate readonly storage: TLSyncStorage<R>\n\n\treadonly serializedSchema: SerializedSchema\n\n\treadonly documentTypes: Set<string>\n\treadonly presenceType: RecordType<R, any> | null\n\tprivate log?: TLSyncLog\n\tpublic readonly schema: StoreSchema<R, any>\n\tprivate onPresenceChange?(): void\n\tprivate readonly sessionIdleTimeout: number\n\n\tconstructor(opts: {\n\t\tlog?: TLSyncLog\n\t\tschema: StoreSchema<R, any>\n\t\tonPresenceChange?(): void\n\t\tstorage: TLSyncStorage<R>\n\t\tclientTimeout?: number\n\t}) {\n\t\tthis.schema = opts.schema\n\t\tthis.log = opts.log\n\t\tthis.onPresenceChange = opts.onPresenceChange\n\t\tthis.storage = opts.storage\n\t\tthis.sessionIdleTimeout = opts.clientTimeout ?? SESSION_IDLE_TIMEOUT\n\n\t\tassert(\n\t\t\tisNativeStructuredClone,\n\t\t\t'TLSyncRoom is supposed to run either on Cloudflare Workers' +\n\t\t\t\t'or on a 18+ version of Node.js, which both support the native structuredClone API'\n\t\t)\n\n\t\t// do a json serialization cycle to make sure the schema has no 'undefined' values\n\t\tthis.serializedSchema = JSON.parse(JSON.stringify(this.schema.serialize()))\n\n\t\tthis.documentTypes = new Set(\n\t\t\tObject.values<RecordType<R, any>>(this.schema.types)\n\t\t\t\t.filter((t) => t.scope === 'document')\n\t\t\t\t.map((t) => t.typeName)\n\t\t)\n\n\t\tconst presenceTypes = new Set(\n\t\t\tObject.values<RecordType<R, any>>(this.schema.types).filter((t) => t.scope === 'presence')\n\t\t)\n\n\t\tif (presenceTypes.size > 1) {\n\t\t\tthrow new Error(\n\t\t\t\t`TLSyncRoom: exactly zero or one presence type is expected, but found ${presenceTypes.size}`\n\t\t\t)\n\t\t}\n\n\t\tthis.presenceType = presenceTypes.values().next()?.value ?? null\n\n\t\tconst { documentClock } = this.storage.transaction((txn) => {\n\t\t\tthis.schema.migrateStorage(txn)\n\t\t})\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tthis.disposables.push(\n\t\t\tthis.storage.onChange(({ id }) => {\n\t\t\t\tif (id !== this.internalTxnId) {\n\t\t\t\t\tthis.broadcastExternalStorageChanges()\n\t\t\t\t}\n\t\t\t})\n\t\t)\n\n\t\tthis.disposables.push(() => {\n\t\t\tthis.pruneSessions.cancel()\n\t\t\tif (this.pruneTimer) {\n\t\t\t\tclearTimeout(this.pruneTimer)\n\t\t\t\tthis.pruneTimer = null\n\t\t\t}\n\t\t})\n\n\t\t// When clientTimeout is finite, run periodic pruning so idle sessions are\n\t\t// cleaned up even with no traffic. When Infinity or 0 we skip the interval\n\t\t// (e.g. for hibernation); without it, pruning only runs on message or when\n\t\t// socket close/error triggers cancelSession, so pruning idle sessions\n\t\t// reliably depends on the runtime delivering those events.\n\t\tif (Number.isFinite(this.sessionIdleTimeout) && this.sessionIdleTimeout > 0) {\n\t\t\tconst pruneIntervalMs = Math.min(2000, Math.floor(this.sessionIdleTimeout / 4))\n\t\t\tthis.disposables.push(interval(() => this.pruneSessions(), pruneIntervalMs))\n\t\t}\n\t}\n\tprivate broadcastExternalStorageChanges() {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tthis.broadcastChanges(txn)\n\t\t\tthis.lastDocumentClock = txn.getClock()\n\t\t}) // no id needed because this only reads, no writes.\n\t}\n\n\t/**\n\t * Send a message to a particular client. Debounces data events\n\t *\n\t * @param sessionId - The id of the session to send the message to.\n\t * @param message - The message to send. UNSAFE Any diffs must have been downgraded already if necessary\n\t */\n\tprivate _unsafe_sendMessage(\n\t\tsessionId: string,\n\t\tmessage: TLSocketServerSentEvent<R> | TLSocketServerSentDataEvent<R>\n\t) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Tried to send message to unknown session', message.type)\n\t\t\treturn\n\t\t}\n\t\tif (session.state !== RoomSessionState.Connected) {\n\t\t\tthis.log?.warn?.('Tried to send message to disconnected client', message.type)\n\t\t\treturn\n\t\t}\n\t\tif (session.socket.isOpen) {\n\t\t\tif (message.type !== 'patch' && message.type !== 'push_result') {\n\t\t\t\t// this is not a data message\n\t\t\t\tif (message.type !== 'pong') {\n\t\t\t\t\t// non-data messages like \"connect\" might still need to be ordered correctly with\n\t\t\t\t\t// respect to data messages, so it's better to flush just in case\n\t\t\t\t\tthis._flushDataMessages(sessionId)\n\t\t\t\t}\n\t\t\t\tsession.socket.sendMessage(message)\n\t\t\t} else {\n\t\t\t\tif (session.debounceTimer === null) {\n\t\t\t\t\t// this is the first message since the last flush, don't delay it\n\t\t\t\t\tsession.socket.sendMessage({ type: 'data', data: [message] })\n\n\t\t\t\t\tsession.debounceTimer = setTimeout(\n\t\t\t\t\t\t() => this._flushDataMessages(sessionId),\n\t\t\t\t\t\tDATA_MESSAGE_DEBOUNCE_INTERVAL\n\t\t\t\t\t)\n\t\t\t\t} else {\n\t\t\t\t\tsession.outstandingDataMessages.push(message)\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthis.cancelSession(session.sessionId)\n\t\t}\n\t}\n\n\t// needs to accept sessionId and not a session because the session might be dead by the time\n\t// the timer fires\n\t_flushDataMessages(sessionId: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn\n\t\t}\n\n\t\tsession.debounceTimer = null\n\n\t\tif (session.outstandingDataMessages.length > 0) {\n\t\t\tsession.socket.sendMessage({ type: 'data', data: session.outstandingDataMessages })\n\t\t\tsession.outstandingDataMessages.length = 0\n\t\t}\n\t}\n\n\t/** @internal */\n\tprivate removeSession(sessionId: string, fatalReason?: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Tried to remove unknown session')\n\t\t\treturn\n\t\t}\n\n\t\tthis.sessions.delete(sessionId)\n\n\t\ttry {\n\t\t\tif (fatalReason) {\n\t\t\t\tsession.socket.close(TLSyncErrorCloseEventCode, fatalReason)\n\t\t\t} else {\n\t\t\t\tsession.socket.close()\n\t\t\t}\n\t\t} catch {\n\t\t\t// noop, calling .close() multiple times is fine\n\t\t}\n\n\t\tconst presence = this.presenceStore.get(session.presenceId ?? '')\n\t\tif (presence) {\n\t\t\tthis.presenceStore.delete(session.presenceId!)\n\t\t\t// Broadcast presence removal - use RecordsDiff with the removed record\n\t\t\tthis.broadcastPatch({\n\t\t\t\tputs: {},\n\t\t\t\tdeletes: [session.presenceId!],\n\t\t\t})\n\t\t}\n\n\t\tthis.events.emit('session_removed', { sessionId, meta: session.meta })\n\t\tif (this.sessions.size === 0) {\n\t\t\tthis.events.emit('room_became_empty')\n\t\t}\n\t}\n\n\tprivate cancelSession(sessionId: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\treturn\n\t\t}\n\n\t\tif (session.state === RoomSessionState.AwaitingRemoval) {\n\t\t\tthis.log?.warn?.('Tried to cancel session that is already awaiting removal')\n\t\t\treturn\n\t\t}\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.AwaitingRemoval,\n\t\t\tsessionId,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tsocket: session.socket,\n\t\t\tcancellationTime: Date.now(),\n\t\t\tmeta: session.meta,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t})\n\n\t\ttry {\n\t\t\tsession.socket.close()\n\t\t} catch {\n\t\t\t// noop, calling .close() multiple times is fine\n\t\t}\n\n\t\tthis.scheduleFollowUpPrune()\n\t}\n\n\treadonly internalTxnId = 'TLSyncRoom.txn'\n\n\t/**\n\t * Broadcast a patch to all connected clients except the one with the sessionId provided.\n\t *\n\t * @param diff - The TLSyncForwardDiff with full records (used for migration)\n\t * @param networkDiff - Optional pre-computed NetworkDiff for sessions not needing migration.\n\t * If not provided, will be computed from recordsDiff.\n\t * @param sourceSessionId - Optional session ID to exclude from the broadcast\n\t */\n\tprivate broadcastPatch(\n\t\tdiff: TLSyncForwardDiff<R>,\n\t\tnetworkDiff?: NetworkDiff<R> | null,\n\t\tsourceSessionId?: string\n\t) {\n\t\t// Pre-compute network diff if not provided\n\t\tconst unmigrated = networkDiff ?? toNetworkDiff(diff)\n\t\tif (!unmigrated) return this\n\n\t\tthis.sessions.forEach((session) => {\n\t\t\tif (session.state !== RoomSessionState.Connected) return\n\t\t\tif (sourceSessionId === session.sessionId) return\n\t\t\tif (!session.socket.isOpen) {\n\t\t\t\tthis.cancelSession(session.sessionId)\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tconst diffResult = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsession.serializedSchema,\n\t\t\t\tsession.requiresDownMigrations,\n\t\t\t\tdiff\n\t\t\t)\n\t\t\tif (!diffResult.ok) return\n\n\t\t\tthis._unsafe_sendMessage(session.sessionId, {\n\t\t\t\ttype: 'patch',\n\t\t\t\tdiff: diffResult.value,\n\t\t\t\tserverClock: this.lastDocumentClock,\n\t\t\t})\n\t\t})\n\t\treturn this\n\t}\n\n\t/**\n\t * Send a custom message to a connected client. Useful for application-specific\n\t * communication that doesn't involve document synchronization.\n\t *\n\t * @param sessionId - The ID of the session to send the message to\n\t * @param data - The custom payload to send (will be JSON serialized)\n\t * @example\n\t * ```ts\n\t * // Send a custom notification\n\t * room.sendCustomMessage('user-123', {\n\t * type: 'notification',\n\t * message: 'Document saved successfully'\n\t * })\n\t *\n\t * // Send user-specific data\n\t * room.sendCustomMessage('user-456', {\n\t * type: 'user_permissions',\n\t * canEdit: true,\n\t * canDelete: false\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any): void {\n\t\tthis._unsafe_sendMessage(sessionId, { type: 'custom', data })\n\t}\n\n\t/**\n\t * Register a new client session with the room. The session will be in an awaiting\n\t * state until it sends a connect message with protocol handshake.\n\t *\n\t * @param opts - Session configuration\n\t * - sessionId - Unique identifier for this session\n\t * - socket - WebSocket adapter for communication\n\t * - meta - Application-specific metadata for this session\n\t * - isReadonly - Whether this session can modify documents\n\t * @returns This room instance for method chaining\n\t * @example\n\t * ```ts\n\t * room.handleNewSession({\n\t * sessionId: crypto.randomUUID(),\n\t * socket: new WebSocketAdapter(ws),\n\t * meta: { userId: '123', name: 'Alice', avatar: 'url' },\n\t * isReadonly: !hasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @internal\n\t */\n\thandleNewSession(opts: {\n\t\tsessionId: string\n\t\tsocket: TLRoomSocket<R>\n\t\tmeta: SessionMeta\n\t\tisReadonly: boolean\n\t}) {\n\t\tconst { sessionId, socket, meta, isReadonly } = opts\n\t\tconst existing = this.sessions.get(sessionId)\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.AwaitingConnectMessage,\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tpresenceId: existing?.presenceId ?? this.presenceType?.createId() ?? null,\n\t\t\tsessionStartTime: Date.now(),\n\t\t\tmeta,\n\t\t\tisReadonly: isReadonly ?? false,\n\t\t\t// this gets set later during handleConnectMessage\n\t\t\trequiresLegacyRejection: false,\n\t\t\tsupportsStringAppend: true,\n\t\t})\n\t\treturn this\n\t}\n\n\t/**\n\t * Resume a previously-connected session directly into `Connected` state, bypassing the\n\t * connect handshake. Used after server hibernation when the WebSocket is still alive but\n\t * all in-memory state has been lost.\n\t *\n\t * @internal\n\t */\n\thandleResumedSession(opts: {\n\t\tsessionId: string\n\t\tsocket: TLRoomSocket<R>\n\t\tmeta: SessionMeta\n\t\tisReadonly: boolean\n\t\tserializedSchema: SerializedSchema\n\t\tpresenceId: string | null\n\t\tpresenceRecord: UnknownRecord | null\n\t\trequiresLegacyRejection: boolean\n\t\tsupportsStringAppend: boolean\n\t}) {\n\t\tconst {\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tmeta,\n\t\t\tisReadonly,\n\t\t\tserializedSchema,\n\t\t\tpresenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection,\n\t\t\tsupportsStringAppend,\n\t\t} = opts\n\n\t\tconst migrations = this.schema.getMigrationsSince(serializedSchema)\n\t\tconst requiresDownMigrations = migrations.ok ? migrations.value.length > 0 : false\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.Connected,\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tpresenceId: presenceId ?? this.presenceType?.createId() ?? null,\n\t\t\tserializedSchema,\n\t\t\trequiresDownMigrations,\n\t\t\tlastInteractionTime: Date.now(),\n\t\t\tdebounceTimer: null,\n\t\t\toutstandingDataMessages: [],\n\t\t\tmeta,\n\t\t\tisReadonly,\n\t\t\trequiresLegacyRejection,\n\t\t\tsupportsStringAppend,\n\t\t})\n\n\t\tif (presenceRecord && presenceId) {\n\t\t\tthis.presenceStore.set(presenceId, presenceRecord as R)\n\t\t}\n\t}\n\n\t/**\n\t * Checks if all connected sessions support string append operations (protocol version 8+).\n\t * If any client is on an older version, returns false to enable legacy append mode.\n\t *\n\t * @returns True if all connected sessions are on protocol version 8 or higher\n\t */\n\tgetCanEmitStringAppend(): boolean {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tif (session.state === RoomSessionState.Connected) {\n\t\t\t\tif (!session.supportsStringAppend) {\n\t\t\t\t\treturn false\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn true\n\t}\n\n\t/**\n\t * When we send a diff to a client, if that client is on a lower version than us, we need to make\n\t * the diff compatible with their version. This method takes a TLSyncForwardDiff (which has full\n\t * records) and migrates all records down to the client's schema version, returning a NetworkDiff.\n\t *\n\t * For updates (entries with [before, after] tuples), both records are migrated and a patch is\n\t * computed from the migrated versions, preserving efficient patch semantics even across versions.\n\t *\n\t * If a migration fails, the session will be rejected.\n\t *\n\t * @param sessionId - The session ID (for rejection on migration failure)\n\t * @param serializedSchema - The client's schema to migrate to\n\t * @param requiresDownMigrations - Whether the client needs down migrations\n\t * @param diff - The TLSyncForwardDiff containing full records to migrate\n\t * @param unmigrated - Optional pre-computed NetworkDiff for when no migration is needed\n\t * @returns A NetworkDiff with migrated records, or a migration failure\n\t */\n\tprivate migrateDiffOrRejectSession(\n\t\tsessionId: string,\n\t\tserializedSchema: SerializedSchema,\n\t\trequiresDownMigrations: boolean,\n\t\tdiff: TLSyncForwardDiff<R>,\n\t\tunmigrated?: NetworkDiff<R>\n\t): Result<NetworkDiff<R>, MigrationFailureReason> {\n\t\tif (!requiresDownMigrations) {\n\t\t\treturn Result.ok(unmigrated ?? toNetworkDiff(diff) ?? {})\n\t\t}\n\n\t\tconst result: NetworkDiff<R> = {}\n\n\t\t// Migrate puts (either adds or updates)\n\t\tfor (const [id, put] of objectMapEntriesIterable(diff.puts)) {\n\t\t\tif (Array.isArray(put)) {\n\t\t\t\t// Update: [before, after] tuple - migrate both and compute patch\n\t\t\t\tconst [from, to] = put\n\t\t\t\tconst fromResult = this.schema.migratePersistedRecord(from, serializedSchema, 'down')\n\t\t\t\tif (fromResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(fromResult.reason)\n\t\t\t\t}\n\t\t\t\tconst toResult = this.schema.migratePersistedRecord(to, serializedSchema, 'down')\n\t\t\t\tif (toResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(toResult.reason)\n\t\t\t\t}\n\t\t\t\tconst patch = diffRecord(fromResult.value, toResult.value)\n\t\t\t\tif (patch) {\n\t\t\t\t\tresult[id] = [RecordOpType.Patch, patch]\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Add: single record - migrate and put\n\t\t\t\tconst migrationResult = this.schema.migratePersistedRecord(put, serializedSchema, 'down')\n\t\t\t\tif (migrationResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(migrationResult.reason)\n\t\t\t\t}\n\t\t\t\tresult[id] = [RecordOpType.Put, migrationResult.value]\n\t\t\t}\n\t\t}\n\n\t\t// Deletes don't need migration\n\t\tfor (const id of diff.deletes) {\n\t\t\tresult[id] = [RecordOpType.Remove]\n\t\t}\n\n\t\treturn Result.ok(result)\n\t}\n\n\t/**\n\t * Process an incoming message from a client session. Handles connection requests,\n\t * data synchronization pushes, and ping/pong for connection health.\n\t *\n\t * @param sessionId - The ID of the session that sent the message\n\t * @param message - The client message to process\n\t * @example\n\t * ```ts\n\t * // Typically called by WebSocket message handlers\n\t * websocket.onMessage((data) => {\n\t * const message = JSON.parse(data)\n\t * room.handleMessage(sessionId, message)\n\t * })\n\t * ```\n\t */\n\tasync handleMessage(sessionId: string, message: TLSocketClientSentEvent<R>) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Received message from unknown session')\n\t\t\treturn\n\t\t}\n\t\ttry {\n\t\t\tswitch (message.type) {\n\t\t\t\tcase 'connect': {\n\t\t\t\t\treturn this.handleConnectRequest(session, message)\n\t\t\t\t}\n\t\t\t\tcase 'push': {\n\t\t\t\t\treturn this.handlePushRequest(session, message)\n\t\t\t\t}\n\t\t\t\tcase 'ping': {\n\t\t\t\t\tif (session.state === RoomSessionState.Connected) {\n\t\t\t\t\t\tsession.lastInteractionTime = Date.now()\n\t\t\t\t\t}\n\t\t\t\t\treturn this._unsafe_sendMessage(session.sessionId, { type: 'pong' })\n\t\t\t\t}\n\t\t\t\tdefault: {\n\t\t\t\t\texhaustiveSwitchError(message)\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tif (e instanceof TLSyncError) {\n\t\t\t\tthis.rejectSession(session.sessionId, e.reason)\n\t\t\t} else {\n\t\t\t\t// log error and reboot the room?\n\t\t\t\tthrow e\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Reject and disconnect a session due to incompatibility or other fatal errors.\n\t * Sends appropriate error messages before closing the connection.\n\t *\n\t * @param sessionId - The session to reject\n\t * @param fatalReason - The reason for rejection (optional)\n\t * @example\n\t * ```ts\n\t * // Reject due to version mismatch\n\t * room.rejectSession('user-123', TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t *\n\t * // Reject due to permission issue\n\t * room.rejectSession('user-456', 'Insufficient permissions')\n\t * ```\n\t */\n\trejectSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\t\tif (!fatalReason) {\n\t\t\tthis.removeSession(sessionId)\n\t\t\treturn\n\t\t}\n\t\tif (session.requiresLegacyRejection) {\n\t\t\ttry {\n\t\t\t\tif (session.socket.isOpen) {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\tlet legacyReason: TLIncompatibilityReason\n\t\t\t\t\tswitch (fatalReason) {\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.CLIENT_TOO_OLD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.ClientTooOld\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.SERVER_TOO_OLD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.ServerTooOld\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.INVALID_RECORD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.InvalidRecord\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.InvalidOperation\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tsession.socket.sendMessage({\n\t\t\t\t\t\ttype: 'incompatibility_error',\n\t\t\t\t\t\treason: legacyReason,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// noop\n\t\t\t} finally {\n\t\t\t\tthis.removeSession(sessionId)\n\t\t\t}\n\t\t} else {\n\t\t\tthis.removeSession(sessionId, fatalReason)\n\t\t}\n\t}\n\n\tprivate forceAllReconnect() {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tthis.removeSession(session.sessionId)\n\t\t}\n\t}\n\n\tprivate broadcastChanges(txn: TLSyncStorageTransaction<R>) {\n\t\tconst changes = txn.getChangesSince(this.lastDocumentClock)\n\t\tif (!changes) return\n\t\tconst { wipeAll, diff } = changes\n\t\tthis.lastDocumentClock = txn.getClock()\n\t\tif (wipeAll) {\n\t\t\t// If this happens it means we'd need to broadcast a wipe_all message to all clients,\n\t\t\t// which is not part of the protocol yet, so we need to force all clients to reconnect instead.\n\t\t\tthis.forceAllReconnect()\n\t\t\treturn\n\t\t}\n\t\tthis.broadcastPatch(diff)\n\t}\n\n\tprivate handleConnectRequest(\n\t\tsession: RoomSession<R, SessionMeta>,\n\t\tmessage: Extract<TLSocketClientSentEvent<R>, { type: 'connect' }>\n\t) {\n\t\t// if the protocol versions don't match, disconnect the client\n\t\t// we will eventually want to try to make our protocol backwards compatible to some degree\n\t\t// and have a MIN_PROTOCOL_VERSION constant that the TLSyncRoom implements support for\n\t\tlet theirProtocolVersion = message.protocolVersion\n\t\t// 5 is the same as 6\n\t\tif (theirProtocolVersion === 5) {\n\t\t\ttheirProtocolVersion = 6\n\t\t}\n\t\t// 6 is almost the same as 7\n\t\tsession.requiresLegacyRejection = theirProtocolVersion === 6\n\t\tif (theirProtocolVersion === 6) {\n\t\t\ttheirProtocolVersion++\n\t\t}\n\t\tif (theirProtocolVersion === 7) {\n\t\t\ttheirProtocolVersion++\n\t\t\tsession.supportsStringAppend = false\n\t\t}\n\n\t\tif (theirProtocolVersion == null || theirProtocolVersion < getTlsyncProtocolVersion()) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t} else if (theirProtocolVersion > getTlsyncProtocolVersion()) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.SERVER_TOO_OLD)\n\t\t\treturn\n\t\t}\n\t\t// If the client's store is at a different version to ours, it could cause corruption.\n\t\t// We should disconnect the client and ask them to refresh.\n\t\tif (message.schema == null) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t}\n\t\tconst migrations = this.schema.getMigrationsSince(message.schema)\n\t\t// if the client's store is at a different version to ours, we can't support them\n\t\tif (!migrations.ok || migrations.value.some((m) => m.scope !== 'record' || !m.down)) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t}\n\n\t\tconst sessionSchema = isEqual(message.schema, this.serializedSchema)\n\t\t\t? this.serializedSchema\n\t\t\t: message.schema\n\n\t\tconst requiresDownMigrations = migrations.value.length > 0\n\n\t\tconst connect = async (msg: Extract<TLSocketServerSentEvent<R>, { type: 'connect' }>) => {\n\t\t\tthis.sessions.set(session.sessionId, {\n\t\t\t\tstate: RoomSessionState.Connected,\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tpresenceId: session.presenceId,\n\t\t\t\tsocket: session.socket,\n\t\t\t\tserializedSchema: sessionSchema,\n\t\t\t\trequiresDownMigrations,\n\t\t\t\tlastInteractionTime: Date.now(),\n\t\t\t\tdebounceTimer: null,\n\t\t\t\toutstandingDataMessages: [],\n\t\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t\t\tmeta: session.meta,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\t})\n\t\t\tthis._unsafe_sendMessage(session.sessionId, msg)\n\t\t}\n\n\t\tconst { documentClock, result } = this.storage.transaction((txn) => {\n\t\t\tthis.broadcastChanges(txn)\n\t\t\tconst docChanges = txn.getChangesSince(message.lastServerClock)\n\t\t\tconst presenceDiff = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsessionSchema,\n\t\t\t\trequiresDownMigrations,\n\t\t\t\t{\n\t\t\t\t\tputs: Object.fromEntries([...this.presenceStore.values()].map((p) => [p.id, p])),\n\t\t\t\t\tdeletes: [],\n\t\t\t\t}\n\t\t\t)\n\t\t\tif (!presenceDiff.ok) return null\n\n\t\t\t// Migrate the diff if needed, or use the pre-computed network diff\n\t\t\tlet docDiff: NetworkDiff<R> | null = null\n\t\t\tif (docChanges && sessionSchema !== this.serializedSchema) {\n\t\t\t\tconst migrated = this.migrateDiffOrRejectSession(\n\t\t\t\t\tsession.sessionId,\n\t\t\t\t\tsessionSchema,\n\t\t\t\t\trequiresDownMigrations,\n\t\t\t\t\tdocChanges.diff\n\t\t\t\t)\n\t\t\t\tif (!migrated.ok) return null\n\t\t\t\tdocDiff = migrated.value\n\t\t\t} else if (docChanges) {\n\t\t\t\tdocDiff = toNetworkDiff(docChanges.diff)\n\t\t\t}\n\t\t\treturn {\n\t\t\t\ttype: 'connect',\n\t\t\t\tconnectRequestId: message.connectRequestId,\n\t\t\t\thydrationType: docChanges?.wipeAll ? 'wipe_all' : 'wipe_presence',\n\t\t\t\tprotocolVersion: getTlsyncProtocolVersion(),\n\t\t\t\tschema: this.schema.serialize(),\n\t\t\t\tserverClock: txn.getClock(),\n\t\t\t\tdiff: { ...presenceDiff.value, ...docDiff },\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t} satisfies Extract<TLSocketServerSentEvent<R>, { type: 'connect' }>\n\t\t}) // no id needed because this only reads, no writes.\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tif (result) {\n\t\t\tconnect(result)\n\t\t}\n\t}\n\n\tprivate handlePushRequest(\n\t\tsession: RoomSession<R, SessionMeta> | null,\n\t\tmessage: Extract<TLSocketClientSentEvent<R>, { type: 'push' }>\n\t) {\n\t\t// We must be connected to handle push requests\n\t\tif (session && session.state !== RoomSessionState.Connected) {\n\t\t\treturn\n\t\t}\n\t\t// update the last interaction time\n\t\tif (session) {\n\t\t\tsession.lastInteractionTime = Date.now()\n\t\t}\n\n\t\tconst legacyAppendMode = !this.getCanEmitStringAppend()\n\n\t\tinterface ActualChanges {\n\t\t\tdiffs: {\n\t\t\t\tnetworkDiff: NetworkDiff<R>\n\t\t\t\tdiff: TLSyncForwardDiff<R>\n\t\t\t} | null\n\t\t}\n\n\t\tconst propagateOp = (\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\top: RecordOp<R>,\n\t\t\tbefore: R | undefined,\n\t\t\tafter: R | undefined\n\t\t) => {\n\t\t\tif (!changes.diffs) changes.diffs = { networkDiff: {}, diff: { puts: {}, deletes: [] } }\n\t\t\tchanges.diffs.networkDiff[id] = op\n\t\t\tswitch (op[0]) {\n\t\t\t\tcase RecordOpType.Put:\n\t\t\t\t\tchanges.diffs.diff.puts[id] = op[1]\n\t\t\t\t\tbreak\n\t\t\t\tcase RecordOpType.Patch:\n\t\t\t\t\tassert(before && after, 'before and after are required for patches')\n\t\t\t\t\tchanges.diffs.diff.puts[id] = [before, after]\n\t\t\t\t\tbreak\n\t\t\t\tcase RecordOpType.Remove:\n\t\t\t\t\tchanges.diffs.diff.deletes.push(id)\n\t\t\t\t\tbreak\n\t\t\t\tdefault:\n\t\t\t\t\texhaustiveSwitchError(op[0])\n\t\t\t}\n\t\t}\n\n\t\tconst addDocument = (\n\t\t\tstorage: MinimalDocStore<R>,\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\t_state: R\n\t\t): Result<void, void> => {\n\t\t\tconst res = session\n\t\t\t\t? this.schema.migratePersistedRecord(_state, session.serializedSchema, 'up')\n\t\t\t\t: { type: 'success' as const, value: _state }\n\t\t\tif (res.type === 'error') {\n\t\t\t\tthrow new TLSyncError(res.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t}\n\t\t\tconst { value: state } = res\n\n\t\t\t// Get the existing document, if any\n\t\t\tconst doc = storage.get(id) as R | undefined\n\n\t\t\tif (doc) {\n\t\t\t\t// If there's an existing document, replace it with the new state\n\t\t\t\t// but propagate a diff rather than the entire value\n\t\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, doc.typeName))\n\t\t\t\tconst diff = diffAndValidateRecord(doc, state, recordType)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, state)\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff], doc, state)\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise, if we don't already have a document with this id\n\t\t\t\t// create the document and propagate the put op\n\t\t\t\t// set automatically clears tombstones if they exist\n\t\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, state.typeName))\n\t\t\t\tvalidateRecord(state, recordType)\n\t\t\t\tstorage.set(id, state)\n\t\t\t\tpropagateOp(changes, id, [RecordOpType.Put, state], undefined, undefined)\n\t\t\t}\n\n\t\t\treturn Result.ok(undefined)\n\t\t}\n\n\t\tconst patchDocument = (\n\t\t\tstorage: MinimalDocStore<R>,\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\tpatch: ObjectDiff\n\t\t) => {\n\t\t\t// if it was already deleted, there's no need to apply the patch\n\t\t\tconst doc = storage.get(id) as R | undefined\n\t\t\tif (!doc) return\n\n\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, doc.typeName))\n\t\t\t// If the client's version of the record is older than ours,\n\t\t\t// we apply the patch to the downgraded version of the record\n\t\t\tconst downgraded = session\n\t\t\t\t? this.schema.migratePersistedRecord(doc, session.serializedSchema, 'down')\n\t\t\t\t: { type: 'success' as const, value: doc }\n\t\t\tif (downgraded.type === 'error') {\n\t\t\t\tthrow new TLSyncError(downgraded.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t}\n\n\t\t\tif (downgraded.value === doc) {\n\t\t\t\t// If the versions are compatible, apply the patch and propagate the patch op\n\t\t\t\tconst diff = applyAndDiffRecord(doc, patch, recordType, legacyAppendMode)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, diff[1])\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff[0]], doc, diff[1])\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// need to apply the patch to the downgraded version and then upgrade it\n\n\t\t\t\t// apply the patch to the downgraded version\n\t\t\t\tconst patched = applyObjectDiff(downgraded.value, patch)\n\t\t\t\t// then upgrade the patched version and use that as the new state\n\t\t\t\tconst upgraded = session\n\t\t\t\t\t? this.schema.migratePersistedRecord(patched, session.serializedSchema, 'up')\n\t\t\t\t\t: { type: 'success' as const, value: patched }\n\t\t\t\t// If the client's version is too old, we'll hit an error\n\t\t\t\tif (upgraded.type === 'error') {\n\t\t\t\t\tthrow new TLSyncError(upgraded.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t}\n\t\t\t\t// replace the state with the upgraded version and propagate the patch op\n\t\t\t\tconst diff = diffAndValidateRecord(doc, upgraded.value, recordType, legacyAppendMode)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, upgraded.value)\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff], doc, upgraded.value)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst { result, documentClock, changes } = this.storage.transaction(\n\t\t\t(txn) => {\n\t\t\t\tthis.broadcastChanges(txn)\n\t\t\t\t// collect actual ops that resulted from the push\n\t\t\t\t// these will be broadcast to other users\n\n\t\t\t\tconst docChanges: ActualChanges = { diffs: null }\n\t\t\t\tconst presenceChanges: ActualChanges = { diffs: null }\n\n\t\t\t\tif (this.presenceType && session?.presenceId && 'presence' in message && message.presence) {\n\t\t\t\t\tif (!session) throw new Error('session is required for presence pushes')\n\t\t\t\t\t// The push request was for the presence scope.\n\t\t\t\t\tconst id = session.presenceId\n\t\t\t\t\tconst [type, val] = message.presence\n\t\t\t\t\tconst { typeName } = this.presenceType\n\t\t\t\t\tswitch (type) {\n\t\t\t\t\t\tcase RecordOpType.Put: {\n\t\t\t\t\t\t\t// Try to put the document. If it fails, stop here.\n\t\t\t\t\t\t\taddDocument(this.presenceStore, presenceChanges, id, {\n\t\t\t\t\t\t\t\t...val,\n\t\t\t\t\t\t\t\tid,\n\t\t\t\t\t\t\t\ttypeName,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcase RecordOpType.Patch: {\n\t\t\t\t\t\t\t// Try to patch the document. If it fails, stop here.\n\t\t\t\t\t\t\tpatchDocument(this.presenceStore, presenceChanges, id, {\n\t\t\t\t\t\t\t\t...val,\n\t\t\t\t\t\t\t\tid: [ValueOpType.Put, id],\n\t\t\t\t\t\t\t\ttypeName: [ValueOpType.Put, typeName],\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (message.diff && !session?.isReadonly) {\n\t\t\t\t\t// The push request was for the document scope.\n\t\t\t\t\tfor (const [id, op] of objectMapEntriesIterable(message.diff!)) {\n\t\t\t\t\t\tswitch (op[0]) {\n\t\t\t\t\t\t\tcase RecordOpType.Put: {\n\t\t\t\t\t\t\t\t// Try to add the document.\n\t\t\t\t\t\t\t\t// If we're putting a record with a type that we don't recognize, fail\n\t\t\t\t\t\t\t\tif (!this.documentTypes.has(op[1].typeName)) {\n\t\t\t\t\t\t\t\t\tthrow new TLSyncError(\n\t\t\t\t\t\t\t\t\t\t'invalid record',\n\t\t\t\t\t\t\t\t\t\tTLSyncErrorCloseEventReason.INVALID_RECORD\n\t\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\taddDocument(txn, docChanges, id, op[1])\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcase RecordOpType.Patch: {\n\t\t\t\t\t\t\t\t// Try to patch the document. If it fails, stop here.\n\t\t\t\t\t\t\t\tpatchDocument(txn, docChanges, id, op[1])\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcase RecordOpType.Remove: {\n\t\t\t\t\t\t\t\tconst doc = txn.get(id)\n\t\t\t\t\t\t\t\tif (!doc) {\n\t\t\t\t\t\t\t\t\t// If the doc was already deleted, don't do anything, no need to propagate a delete op\n\t\t\t\t\t\t\t\t\tcontinue\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t// Delete the document and propagate the delete op\n\t\t\t\t\t\t\t\t// delete automatically creates tombstones\n\t\t\t\t\t\t\t\ttxn.delete(id)\n\t\t\t\t\t\t\t\tpropagateOp(docChanges, id, op, doc, undefined)\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn { docChanges, presenceChanges }\n\t\t\t},\n\t\t\t{ id: this.internalTxnId, emitChanges: 'when-different' }\n\t\t)\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tlet pushResult: TLSocketServerSentEvent<R> | undefined\n\t\tif (changes && session) {\n\t\t\t// txn did not apply verbatim so we should broadcast the actual changes\n\t\t\tresult.docChanges.diffs = { networkDiff: toNetworkDiff(changes) ?? {}, diff: changes }\n\t\t}\n\n\t\tif (isEqual(result.docChanges.diffs?.networkDiff, message.diff)) {\n\t\t\tpushResult = {\n\t\t\t\ttype: 'push_result',\n\t\t\t\tclientClock: message.clientClock,\n\t\t\t\tserverClock: documentClock,\n\t\t\t\taction: 'commit',\n\t\t\t}\n\t\t} else if (!result.docChanges.diffs?.networkDiff) {\n\t\t\tpushResult = {\n\t\t\t\ttype: 'push_result',\n\t\t\t\tclientClock: message.clientClock,\n\t\t\t\tserverClock: documentClock,\n\t\t\t\taction: 'discard',\n\t\t\t}\n\t\t} else if (session) {\n\t\t\t// if recordsDiff is null but diff is not, then there are no clients that need down migrations\n\t\t\t// so we can just use the diff directly\n\t\t\tconst diff = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsession.serializedSchema,\n\t\t\t\tsession.requiresDownMigrations,\n\t\t\t\tresult.docChanges.diffs.diff,\n\t\t\t\tresult.docChanges.diffs.networkDiff\n\t\t\t)\n\t\t\tif (diff.ok) {\n\t\t\t\tpushResult = {\n\t\t\t\t\ttype: 'push_result',\n\t\t\t\t\tclientClock: message.clientClock,\n\t\t\t\t\tserverClock: documentClock,\n\t\t\t\t\taction: { rebaseWithDiff: diff.value },\n\t\t\t\t}\n\t\t\t}\n\t\t\t// if the difff was not ok then the session was rejected and it's ok to continue without a push result\n\t\t}\n\n\t\tif (session && pushResult) {\n\t\t\tthis._unsafe_sendMessage(session.sessionId, pushResult)\n\t\t}\n\t\tif (result.docChanges.diffs || result.presenceChanges.diffs) {\n\t\t\tthis.broadcastPatch(\n\t\t\t\t{\n\t\t\t\t\tputs: {\n\t\t\t\t\t\t...result.docChanges.diffs?.diff.puts,\n\t\t\t\t\t\t...result.presenceChanges.diffs?.diff.puts,\n\t\t\t\t\t},\n\t\t\t\t\tdeletes: [\n\t\t\t\t\t\t...(result.docChanges.diffs?.diff.deletes ?? []),\n\t\t\t\t\t\t...(result.presenceChanges.diffs?.diff.deletes ?? []),\n\t\t\t\t\t],\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t...result.docChanges.diffs?.networkDiff,\n\t\t\t\t\t...result.presenceChanges.diffs?.networkDiff,\n\t\t\t\t},\n\t\t\t\tsession?.sessionId\n\t\t\t)\n\t\t}\n\n\t\tif (result.presenceChanges.diffs) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tthis.onPresenceChange?.()\n\t\t\t})\n\t\t}\n\t}\n\n\t/**\n\t * Handle the event when a client disconnects. Cleans up the session and\n\t * removes any presence information.\n\t *\n\t * @param sessionId - The session that disconnected\n\t * @example\n\t * ```ts\n\t * websocket.onClose(() => {\n\t * room.handleClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleClose(sessionId: string) {\n\t\tthis.cancelSession(sessionId)\n\t}\n}\n\n/** @internal */\nexport interface MinimalDocStore<R extends UnknownRecord> {\n\tget(id: string): UnknownRecord | undefined\n\tset(id: string, record: R): void\n\tdelete(id: string): void\n}\n\n/** @internal */\nexport class PresenceStore<R extends UnknownRecord> implements MinimalDocStore<R> {\n\tprivate readonly presences = new AtomMap<string, R>('presences')\n\n\tget(id: string): UnknownRecord | undefined {\n\t\treturn this.presences.get(id)\n\t}\n\n\tset(id: string, state: R): void {\n\t\tthis.presences.set(id, state)\n\t}\n\n\tdelete(id: string): void {\n\t\tthis.presences.delete(id)\n\t}\n\n\tvalues() {\n\t\treturn this.presences.values()\n\t}\n}\n"],
5
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+ "sourcesContent": ["import {\n\tAtomMap,\n\tMigrationFailureReason,\n\tRecordType,\n\tSerializedSchema,\n\tStoreSchema,\n\tUnknownRecord,\n} from '@tldraw/store'\nimport {\n\tassert,\n\tassertExists,\n\texhaustiveSwitchError,\n\tgetOwnProperty,\n\tisEqual,\n\tisNativeStructuredClone,\n\tobjectMapEntriesIterable,\n\tResult,\n\tthrottle,\n} from '@tldraw/utils'\nimport { createNanoEvents } from 'nanoevents'\nimport {\n\tapplyObjectDiff,\n\tdiffRecord,\n\tNetworkDiff,\n\tObjectDiff,\n\tRecordOp,\n\tRecordOpType,\n\tValueOpType,\n} from './diff'\nimport { interval } from './interval'\nimport {\n\tgetTlsyncProtocolVersion,\n\tTLIncompatibilityReason,\n\tTLSocketClientSentEvent,\n\tTLSocketServerSentDataEvent,\n\tTLSocketServerSentEvent,\n} from './protocol'\nimport { applyAndDiffRecord, diffAndValidateRecord, validateRecord } from './recordDiff'\nimport {\n\tRoomSession,\n\tRoomSessionState,\n\tSESSION_IDLE_TIMEOUT,\n\tSESSION_REMOVAL_WAIT_TIME,\n\tSESSION_START_WAIT_TIME,\n} from './RoomSession'\nimport { TLSyncLog } from './TLSocketRoom'\nimport { TLSyncError, TLSyncErrorCloseEventCode, TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport {\n\tTLSyncForwardDiff,\n\tTLSyncStorage,\n\tTLSyncStorageTransaction,\n\ttoNetworkDiff,\n} from './TLSyncStorage'\n\n/**\n * WebSocket interface for server-side room connections. This defines the contract\n * that socket implementations must follow to work with TLSyncRoom.\n *\n * @internal\n */\nexport interface TLRoomSocket<R extends UnknownRecord> {\n\t/**\n\t * Whether the socket connection is currently open and ready to send messages.\n\t */\n\tisOpen: boolean\n\t/**\n\t * Send a message to the connected client through this socket.\n\t *\n\t * @param msg - The server-sent event message to transmit\n\t */\n\tsendMessage(msg: TLSocketServerSentEvent<R>): void\n\t/**\n\t * Close the socket connection with optional status code and reason.\n\t *\n\t * @param code - WebSocket close code (optional)\n\t * @param reason - Human-readable close reason (optional)\n\t */\n\tclose(code?: number, reason?: string): void\n}\n\n/**\n * The minimum time interval (in milliseconds) between sending batched data messages\n * to clients. This debouncing prevents overwhelming clients with rapid updates.\n * @public\n */\nexport const DATA_MESSAGE_DEBOUNCE_INTERVAL = 1000 / 60\n\nconst timeSince = (time: number) => Date.now() - time\n\n/**\n * Snapshot of a room's complete state that can be persisted and restored.\n * Contains all documents, tombstones, and metadata needed to reconstruct the room.\n *\n * @public\n */\nexport interface RoomSnapshot {\n\t/**\n\t * The current logical clock value for the room\n\t */\n\tclock?: number\n\t/**\n\t * Clock value when document data was last changed (optional for backwards compatibility)\n\t */\n\tdocumentClock?: number\n\t/**\n\t * Array of all document records with their last modification clocks\n\t */\n\tdocuments: Array<{ state: UnknownRecord; lastChangedClock: number }>\n\t/**\n\t * Map of deleted record IDs to their deletion clock values (optional)\n\t */\n\ttombstones?: Record<string, number>\n\t/**\n\t * Clock value where tombstone history begins - older deletions are not tracked (optional)\n\t */\n\ttombstoneHistoryStartsAtClock?: number\n\t/**\n\t * Serialized schema used when creating this snapshot (optional)\n\t */\n\tschema?: SerializedSchema\n}\n\n/**\n * A collaborative workspace that manages multiple client sessions and synchronizes\n * document changes between them. The room serves as the authoritative source for\n * all document state and handles conflict resolution, schema migrations, and\n * real-time data distribution.\n *\n * @example\n * ```ts\n * const room = new TLSyncRoom({\n * schema: mySchema,\n * onDataChange: () => saveToDatabase(room.getSnapshot()),\n * onPresenceChange: () => updateLiveCursors()\n * })\n *\n * // Handle new client connections\n * room.handleNewSession({\n * sessionId: 'user-123',\n * socket: webSocketAdapter,\n * meta: { userId: '123', name: 'Alice' },\n * isReadonly: false\n * })\n * ```\n *\n * @internal\n */\nexport class TLSyncRoom<R extends UnknownRecord, SessionMeta> {\n\t// A table of connected clients\n\treadonly sessions = new Map<string, RoomSession<R, SessionMeta>>()\n\n\tprivate lastDocumentClock = 0\n\n\tprivate pruneTimer: ReturnType<typeof setTimeout> | null = null\n\n\tpruneSessions = throttle(() => {\n\t\tif (this.pruneTimer) {\n\t\t\tclearTimeout(this.pruneTimer)\n\t\t\tthis.pruneTimer = null\n\t\t}\n\t\tfor (const client of this.sessions.values()) {\n\t\t\tswitch (client.state) {\n\t\t\t\tcase RoomSessionState.Connected: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.lastInteractionTime) > this.sessionIdleTimeout\n\t\t\t\t\tif (hasTimedOut || !client.socket.isOpen) {\n\t\t\t\t\t\tthis.cancelSession(client.sessionId)\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase RoomSessionState.AwaitingConnectMessage: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.sessionStartTime) > SESSION_START_WAIT_TIME\n\t\t\t\t\tif (hasTimedOut || !client.socket.isOpen) {\n\t\t\t\t\t\t// remove immediately\n\t\t\t\t\t\tthis.removeSession(client.sessionId)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.scheduleFollowUpPrune()\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase RoomSessionState.AwaitingRemoval: {\n\t\t\t\t\tconst hasTimedOut = timeSince(client.cancellationTime) > SESSION_REMOVAL_WAIT_TIME\n\t\t\t\t\tif (hasTimedOut) {\n\t\t\t\t\t\tthis.removeSession(client.sessionId)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.scheduleFollowUpPrune()\n\t\t\t\t\t}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tdefault: {\n\t\t\t\t\texhaustiveSwitchError(client)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}, 1000)\n\n\tprivate scheduleFollowUpPrune() {\n\t\tif (this.pruneTimer) return\n\t\tthis.pruneTimer = setTimeout(this.pruneSessions, SESSION_REMOVAL_WAIT_TIME + 100)\n\t}\n\n\treadonly presenceStore = new PresenceStore<R>()\n\n\tprivate disposables: Array<() => void> = []\n\n\tprivate _isClosed = false\n\n\t/**\n\t * Close the room and clean up all resources. Disconnects all sessions\n\t * and stops background processes.\n\t */\n\tclose() {\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.sessions.forEach((session) => {\n\t\t\tsession.socket.close()\n\t\t})\n\t\tthis._isClosed = true\n\t}\n\n\t/**\n\t * Check if the room has been closed and is no longer accepting connections.\n\t *\n\t * @returns True if the room is closed\n\t */\n\tisClosed() {\n\t\treturn this._isClosed\n\t}\n\n\treadonly events = createNanoEvents<{\n\t\troom_became_empty(): void\n\t\tsession_removed(args: { sessionId: string; meta: SessionMeta }): void\n\t}>()\n\n\t// Storage layer for documents, tombstones, and clocks\n\tprivate readonly storage: TLSyncStorage<R>\n\n\treadonly serializedSchema: SerializedSchema\n\n\treadonly documentTypes: Set<string>\n\treadonly presenceType: RecordType<R, any> | null\n\tprivate log?: TLSyncLog\n\tpublic readonly schema: StoreSchema<R, any>\n\tprivate onPresenceChange?(): void\n\tprivate readonly sessionIdleTimeout: number\n\n\tconstructor(opts: {\n\t\tlog?: TLSyncLog\n\t\tschema: StoreSchema<R, any>\n\t\tonPresenceChange?(): void\n\t\tstorage: TLSyncStorage<R>\n\t\tclientTimeout?: number\n\t}) {\n\t\tthis.schema = opts.schema\n\t\tthis.log = opts.log\n\t\tthis.onPresenceChange = opts.onPresenceChange\n\t\tthis.storage = opts.storage\n\t\tthis.sessionIdleTimeout = opts.clientTimeout ?? SESSION_IDLE_TIMEOUT\n\n\t\tassert(\n\t\t\tisNativeStructuredClone,\n\t\t\t'TLSyncRoom is supposed to run either on Cloudflare Workers' +\n\t\t\t\t'or on a 18+ version of Node.js, which both support the native structuredClone API'\n\t\t)\n\n\t\t// do a json serialization cycle to make sure the schema has no 'undefined' values\n\t\tthis.serializedSchema = JSON.parse(JSON.stringify(this.schema.serialize()))\n\n\t\tthis.documentTypes = new Set(\n\t\t\tObject.values<RecordType<R, any>>(this.schema.types)\n\t\t\t\t.filter((t) => t.scope === 'document')\n\t\t\t\t.map((t) => t.typeName)\n\t\t)\n\n\t\tconst presenceTypes = new Set(\n\t\t\tObject.values<RecordType<R, any>>(this.schema.types).filter((t) => t.scope === 'presence')\n\t\t)\n\n\t\tif (presenceTypes.size > 1) {\n\t\t\tthrow new Error(\n\t\t\t\t`TLSyncRoom: exactly zero or one presence type is expected, but found ${presenceTypes.size}`\n\t\t\t)\n\t\t}\n\n\t\tthis.presenceType = presenceTypes.values().next()?.value ?? null\n\n\t\tconst { documentClock } = this.storage.transaction((txn) => {\n\t\t\tthis.schema.migrateStorage(txn)\n\t\t})\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tthis.disposables.push(\n\t\t\tthis.storage.onChange(({ id }) => {\n\t\t\t\tif (id !== this.internalTxnId) {\n\t\t\t\t\tthis.broadcastExternalStorageChanges()\n\t\t\t\t}\n\t\t\t})\n\t\t)\n\n\t\tthis.disposables.push(() => {\n\t\t\tthis.pruneSessions.cancel()\n\t\t\tif (this.pruneTimer) {\n\t\t\t\tclearTimeout(this.pruneTimer)\n\t\t\t\tthis.pruneTimer = null\n\t\t\t}\n\t\t})\n\n\t\t// When clientTimeout is finite, run periodic pruning so idle sessions are\n\t\t// cleaned up even with no traffic. When Infinity or 0 we skip the interval\n\t\t// (e.g. for hibernation); without it, pruning only runs on message or when\n\t\t// socket close/error triggers cancelSession, so pruning idle sessions\n\t\t// reliably depends on the runtime delivering those events.\n\t\tif (Number.isFinite(this.sessionIdleTimeout) && this.sessionIdleTimeout > 0) {\n\t\t\tconst pruneIntervalMs = Math.min(2000, Math.floor(this.sessionIdleTimeout / 4))\n\t\t\tthis.disposables.push(interval(() => this.pruneSessions(), pruneIntervalMs))\n\t\t}\n\t}\n\tprivate broadcastExternalStorageChanges() {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tthis.broadcastChanges(txn)\n\t\t\tthis.lastDocumentClock = txn.getClock()\n\t\t}) // no id needed because this only reads, no writes.\n\t}\n\n\t/**\n\t * Send a message to a particular client. Debounces data events\n\t *\n\t * @param sessionId - The id of the session to send the message to.\n\t * @param message - The message to send. UNSAFE Any diffs must have been downgraded already if necessary\n\t */\n\tprivate _unsafe_sendMessage(\n\t\tsessionId: string,\n\t\tmessage: TLSocketServerSentEvent<R> | TLSocketServerSentDataEvent<R>\n\t) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Tried to send message to unknown session', message.type)\n\t\t\treturn\n\t\t}\n\t\tif (session.state !== RoomSessionState.Connected) {\n\t\t\tthis.log?.warn?.('Tried to send message to disconnected client', message.type)\n\t\t\treturn\n\t\t}\n\t\tif (session.socket.isOpen) {\n\t\t\tif (message.type !== 'patch' && message.type !== 'push_result') {\n\t\t\t\t// this is not a data message\n\t\t\t\tif (message.type !== 'pong') {\n\t\t\t\t\t// non-data messages like \"connect\" might still need to be ordered correctly with\n\t\t\t\t\t// respect to data messages, so it's better to flush just in case\n\t\t\t\t\tthis._flushDataMessages(sessionId)\n\t\t\t\t}\n\t\t\t\tsession.socket.sendMessage(message)\n\t\t\t} else {\n\t\t\t\tif (session.debounceTimer === null) {\n\t\t\t\t\t// this is the first message since the last flush, don't delay it\n\t\t\t\t\tsession.socket.sendMessage({ type: 'data', data: [message] })\n\n\t\t\t\t\tsession.debounceTimer = setTimeout(\n\t\t\t\t\t\t() => this._flushDataMessages(sessionId),\n\t\t\t\t\t\tDATA_MESSAGE_DEBOUNCE_INTERVAL\n\t\t\t\t\t)\n\t\t\t\t} else {\n\t\t\t\t\tsession.outstandingDataMessages.push(message)\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthis.cancelSession(session.sessionId)\n\t\t}\n\t}\n\n\t// needs to accept sessionId and not a session because the session might be dead by the time\n\t// the timer fires\n\t_flushDataMessages(sessionId: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn\n\t\t}\n\n\t\tsession.debounceTimer = null\n\n\t\tif (session.outstandingDataMessages.length > 0) {\n\t\t\tsession.socket.sendMessage({ type: 'data', data: session.outstandingDataMessages })\n\t\t\tsession.outstandingDataMessages.length = 0\n\t\t}\n\t}\n\n\t/** @internal */\n\tprivate removeSession(sessionId: string, fatalReason?: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Tried to remove unknown session')\n\t\t\treturn\n\t\t}\n\n\t\tthis.sessions.delete(sessionId)\n\n\t\ttry {\n\t\t\tif (fatalReason) {\n\t\t\t\tsession.socket.close(TLSyncErrorCloseEventCode, fatalReason)\n\t\t\t} else {\n\t\t\t\tsession.socket.close()\n\t\t\t}\n\t\t} catch {\n\t\t\t// noop, calling .close() multiple times is fine\n\t\t}\n\n\t\tconst presence = this.presenceStore.get(session.presenceId ?? '')\n\t\tif (presence) {\n\t\t\tthis.presenceStore.delete(session.presenceId!)\n\t\t\t// Broadcast presence removal - use RecordsDiff with the removed record\n\t\t\tthis.broadcastPatch({\n\t\t\t\tputs: {},\n\t\t\t\tdeletes: [session.presenceId!],\n\t\t\t})\n\t\t}\n\n\t\tthis.events.emit('session_removed', { sessionId, meta: session.meta })\n\t\tif (this.sessions.size === 0) {\n\t\t\tthis.events.emit('room_became_empty')\n\t\t}\n\t}\n\n\tprivate cancelSession(sessionId: string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\treturn\n\t\t}\n\n\t\tif (session.state === RoomSessionState.AwaitingRemoval) {\n\t\t\tthis.log?.warn?.('Tried to cancel session that is already awaiting removal')\n\t\t\treturn\n\t\t}\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.AwaitingRemoval,\n\t\t\tsessionId,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tsocket: session.socket,\n\t\t\tcancellationTime: Date.now(),\n\t\t\tmeta: session.meta,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t})\n\n\t\ttry {\n\t\t\tsession.socket.close()\n\t\t} catch {\n\t\t\t// noop, calling .close() multiple times is fine\n\t\t}\n\n\t\tthis.scheduleFollowUpPrune()\n\t}\n\n\treadonly internalTxnId = 'TLSyncRoom.txn'\n\n\t/**\n\t * Broadcast a patch to all connected clients except the one with the sessionId provided.\n\t *\n\t * @param diff - The TLSyncForwardDiff with full records (used for migration)\n\t * @param networkDiff - Optional pre-computed NetworkDiff for sessions not needing migration.\n\t * If not provided, will be computed from recordsDiff.\n\t * @param sourceSessionId - Optional session ID to exclude from the broadcast\n\t */\n\tprivate broadcastPatch(\n\t\tdiff: TLSyncForwardDiff<R>,\n\t\tnetworkDiff?: NetworkDiff<R> | null,\n\t\tsourceSessionId?: string\n\t) {\n\t\t// Pre-compute network diff if not provided\n\t\tconst unmigrated = networkDiff ?? toNetworkDiff(diff)\n\t\tif (!unmigrated) return this\n\n\t\tthis.sessions.forEach((session) => {\n\t\t\tif (session.state !== RoomSessionState.Connected) return\n\t\t\tif (sourceSessionId === session.sessionId) return\n\t\t\tif (!session.socket.isOpen) {\n\t\t\t\tthis.cancelSession(session.sessionId)\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tconst diffResult = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsession.serializedSchema,\n\t\t\t\tsession.requiresDownMigrations,\n\t\t\t\tdiff\n\t\t\t)\n\t\t\tif (!diffResult.ok) return\n\n\t\t\tthis._unsafe_sendMessage(session.sessionId, {\n\t\t\t\ttype: 'patch',\n\t\t\t\tdiff: diffResult.value,\n\t\t\t\tserverClock: this.lastDocumentClock,\n\t\t\t})\n\t\t})\n\t\treturn this\n\t}\n\n\t/**\n\t * Send a custom message to a connected client. Useful for application-specific\n\t * communication that doesn't involve document synchronization.\n\t *\n\t * @param sessionId - The ID of the session to send the message to\n\t * @param data - The custom payload to send (will be JSON serialized)\n\t * @example\n\t * ```ts\n\t * // Send a custom notification\n\t * room.sendCustomMessage('user-123', {\n\t * type: 'notification',\n\t * message: 'Document saved successfully'\n\t * })\n\t *\n\t * // Send user-specific data\n\t * room.sendCustomMessage('user-456', {\n\t * type: 'user_permissions',\n\t * canEdit: true,\n\t * canDelete: false\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any): void {\n\t\tthis._unsafe_sendMessage(sessionId, { type: 'custom', data })\n\t}\n\n\t/**\n\t * Register a new client session with the room. The session will be in an awaiting\n\t * state until it sends a connect message with protocol handshake.\n\t *\n\t * @param opts - Session configuration\n\t * - sessionId - Unique identifier for this session\n\t * - socket - WebSocket adapter for communication\n\t * - meta - Application-specific metadata for this session\n\t * - isReadonly - Whether this session can modify documents\n\t * @returns This room instance for method chaining\n\t * @example\n\t * ```ts\n\t * room.handleNewSession({\n\t * sessionId: crypto.randomUUID(),\n\t * socket: new WebSocketAdapter(ws),\n\t * meta: { userId: '123', name: 'Alice', avatar: 'url' },\n\t * isReadonly: !hasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @internal\n\t */\n\thandleNewSession(opts: {\n\t\tsessionId: string\n\t\tsocket: TLRoomSocket<R>\n\t\tmeta: SessionMeta\n\t\tisReadonly: boolean\n\t}) {\n\t\tconst { sessionId, socket, meta, isReadonly } = opts\n\t\tconst existing = this.sessions.get(sessionId)\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.AwaitingConnectMessage,\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tpresenceId: existing?.presenceId ?? this.presenceType?.createId() ?? null,\n\t\t\tsessionStartTime: Date.now(),\n\t\t\tmeta,\n\t\t\tisReadonly: isReadonly ?? false,\n\t\t\t// this gets set later during handleConnectMessage\n\t\t\trequiresLegacyRejection: false,\n\t\t\tsupportsStringAppend: true,\n\t\t})\n\t\treturn this\n\t}\n\n\t/**\n\t * Resume a previously-connected session directly into `Connected` state, bypassing the\n\t * connect handshake. Used after server hibernation when the WebSocket is still alive but\n\t * all in-memory state has been lost.\n\t *\n\t * @internal\n\t */\n\thandleResumedSession(opts: {\n\t\tsessionId: string\n\t\tsocket: TLRoomSocket<R>\n\t\tmeta: SessionMeta\n\t\tisReadonly: boolean\n\t\tserializedSchema: SerializedSchema\n\t\tpresenceId: string | null\n\t\tpresenceRecord: UnknownRecord | null\n\t\trequiresLegacyRejection: boolean\n\t\tsupportsStringAppend: boolean\n\t}) {\n\t\tconst {\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tmeta,\n\t\t\tisReadonly,\n\t\t\tserializedSchema,\n\t\t\tpresenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection,\n\t\t\tsupportsStringAppend,\n\t\t} = opts\n\n\t\tconst migrations = this.schema.getMigrationsSince(serializedSchema)\n\t\tconst requiresDownMigrations = migrations.ok ? migrations.value.length > 0 : false\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tstate: RoomSessionState.Connected,\n\t\t\tsessionId,\n\t\t\tsocket,\n\t\t\tpresenceId: presenceId ?? this.presenceType?.createId() ?? null,\n\t\t\tserializedSchema,\n\t\t\trequiresDownMigrations,\n\t\t\tlastInteractionTime: Date.now(),\n\t\t\tdebounceTimer: null,\n\t\t\toutstandingDataMessages: [],\n\t\t\tmeta,\n\t\t\tisReadonly,\n\t\t\trequiresLegacyRejection,\n\t\t\tsupportsStringAppend,\n\t\t})\n\n\t\tif (presenceRecord && presenceId) {\n\t\t\tthis.presenceStore.set(presenceId, presenceRecord as R)\n\t\t}\n\t}\n\n\t/**\n\t * Checks if all connected sessions support string append operations (protocol version 8+).\n\t * If any client is on an older version, returns false to enable legacy append mode.\n\t *\n\t * @returns True if all connected sessions are on protocol version 8 or higher\n\t */\n\tgetCanEmitStringAppend(): boolean {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tif (session.state === RoomSessionState.Connected) {\n\t\t\t\tif (!session.supportsStringAppend) {\n\t\t\t\t\treturn false\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn true\n\t}\n\n\t/**\n\t * When we send a diff to a client, if that client is on a lower version than us, we need to make\n\t * the diff compatible with their version. This method takes a TLSyncForwardDiff (which has full\n\t * records) and migrates all records down to the client's schema version, returning a NetworkDiff.\n\t *\n\t * For updates (entries with [before, after] tuples), both records are migrated and a patch is\n\t * computed from the migrated versions, preserving efficient patch semantics even across versions.\n\t *\n\t * If a migration fails, the session will be rejected.\n\t *\n\t * @param sessionId - The session ID (for rejection on migration failure)\n\t * @param serializedSchema - The client's schema to migrate to\n\t * @param requiresDownMigrations - Whether the client needs down migrations\n\t * @param diff - The TLSyncForwardDiff containing full records to migrate\n\t * @param unmigrated - Optional pre-computed NetworkDiff for when no migration is needed\n\t * @returns A NetworkDiff with migrated records, or a migration failure\n\t */\n\tprivate migrateDiffOrRejectSession(\n\t\tsessionId: string,\n\t\tserializedSchema: SerializedSchema,\n\t\trequiresDownMigrations: boolean,\n\t\tdiff: TLSyncForwardDiff<R>,\n\t\tunmigrated?: NetworkDiff<R>\n\t): Result<NetworkDiff<R>, MigrationFailureReason> {\n\t\tif (!requiresDownMigrations) {\n\t\t\treturn Result.ok(unmigrated ?? toNetworkDiff(diff) ?? {})\n\t\t}\n\n\t\tconst result: NetworkDiff<R> = {}\n\n\t\t// Migrate puts (either adds or updates)\n\t\tfor (const [id, put] of objectMapEntriesIterable(diff.puts)) {\n\t\t\tif (Array.isArray(put)) {\n\t\t\t\t// Update: [before, after] tuple - migrate both and compute patch\n\t\t\t\tconst [from, to] = put\n\t\t\t\tconst fromResult = this.schema.migratePersistedRecord(from, serializedSchema, 'down')\n\t\t\t\tif (fromResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(fromResult.reason)\n\t\t\t\t}\n\t\t\t\tconst toResult = this.schema.migratePersistedRecord(to, serializedSchema, 'down')\n\t\t\t\tif (toResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(toResult.reason)\n\t\t\t\t}\n\t\t\t\tconst patch = diffRecord(fromResult.value, toResult.value)\n\t\t\t\tif (patch) {\n\t\t\t\t\tresult[id] = [RecordOpType.Patch, patch]\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Add: single record - migrate and put\n\t\t\t\tconst migrationResult = this.schema.migratePersistedRecord(put, serializedSchema, 'down')\n\t\t\t\tif (migrationResult.type === 'error') {\n\t\t\t\t\tthis.rejectSession(sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t\treturn Result.err(migrationResult.reason)\n\t\t\t\t}\n\t\t\t\tresult[id] = [RecordOpType.Put, migrationResult.value]\n\t\t\t}\n\t\t}\n\n\t\t// Deletes don't need migration\n\t\tfor (const id of diff.deletes) {\n\t\t\tresult[id] = [RecordOpType.Remove]\n\t\t}\n\n\t\treturn Result.ok(result)\n\t}\n\n\t/**\n\t * Process an incoming message from a client session. Handles connection requests,\n\t * data synchronization pushes, and ping/pong for connection health.\n\t *\n\t * @param sessionId - The ID of the session that sent the message\n\t * @param message - The client message to process\n\t * @example\n\t * ```ts\n\t * // Typically called by WebSocket message handlers\n\t * websocket.onMessage((data) => {\n\t * const message = JSON.parse(data)\n\t * room.handleMessage(sessionId, message)\n\t * })\n\t * ```\n\t */\n\tasync handleMessage(sessionId: string, message: TLSocketClientSentEvent<R>) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) {\n\t\t\tthis.log?.warn?.('Received message from unknown session')\n\t\t\treturn\n\t\t}\n\t\ttry {\n\t\t\tswitch (message.type) {\n\t\t\t\tcase 'connect': {\n\t\t\t\t\treturn this.handleConnectRequest(session, message)\n\t\t\t\t}\n\t\t\t\tcase 'push': {\n\t\t\t\t\treturn this.handlePushRequest(session, message)\n\t\t\t\t}\n\t\t\t\tcase 'ping': {\n\t\t\t\t\tif (session.state === RoomSessionState.Connected) {\n\t\t\t\t\t\tsession.lastInteractionTime = Date.now()\n\t\t\t\t\t}\n\t\t\t\t\treturn this._unsafe_sendMessage(session.sessionId, { type: 'pong' })\n\t\t\t\t}\n\t\t\t\tdefault: {\n\t\t\t\t\texhaustiveSwitchError(message)\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tif (e instanceof TLSyncError) {\n\t\t\t\tthis.rejectSession(session.sessionId, e.reason)\n\t\t\t} else {\n\t\t\t\t// log error and reboot the room?\n\t\t\t\tthrow e\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Reject and disconnect a session due to incompatibility or other fatal errors.\n\t * Sends appropriate error messages before closing the connection.\n\t *\n\t * @param sessionId - The session to reject\n\t * @param fatalReason - The reason for rejection (optional)\n\t * @example\n\t * ```ts\n\t * // Reject due to version mismatch\n\t * room.rejectSession('user-123', TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t *\n\t * // Reject due to permission issue\n\t * room.rejectSession('user-456', 'Insufficient permissions')\n\t * ```\n\t */\n\trejectSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\t\tif (!fatalReason) {\n\t\t\tthis.removeSession(sessionId)\n\t\t\treturn\n\t\t}\n\t\tif (session.requiresLegacyRejection) {\n\t\t\ttry {\n\t\t\t\tif (session.socket.isOpen) {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\tlet legacyReason: TLIncompatibilityReason\n\t\t\t\t\tswitch (fatalReason) {\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.CLIENT_TOO_OLD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.ClientTooOld\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.SERVER_TOO_OLD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.ServerTooOld\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tcase TLSyncErrorCloseEventReason.INVALID_RECORD:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.InvalidRecord\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\t\tlegacyReason = TLIncompatibilityReason.InvalidOperation\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tsession.socket.sendMessage({\n\t\t\t\t\t\ttype: 'incompatibility_error',\n\t\t\t\t\t\treason: legacyReason,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// noop\n\t\t\t} finally {\n\t\t\t\tthis.removeSession(sessionId)\n\t\t\t}\n\t\t} else {\n\t\t\tthis.removeSession(sessionId, fatalReason)\n\t\t}\n\t}\n\n\tprivate forceAllReconnect() {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tthis.removeSession(session.sessionId)\n\t\t}\n\t}\n\n\tprivate broadcastChanges(txn: TLSyncStorageTransaction<R>) {\n\t\tconst changes = txn.getChangesSince(this.lastDocumentClock)\n\t\tif (!changes) return\n\t\tconst { wipeAll, diff } = changes\n\t\tthis.lastDocumentClock = txn.getClock()\n\t\tif (wipeAll) {\n\t\t\t// If this happens it means we'd need to broadcast a wipe_all message to all clients,\n\t\t\t// which is not part of the protocol yet, so we need to force all clients to reconnect instead.\n\t\t\tthis.forceAllReconnect()\n\t\t\treturn\n\t\t}\n\t\tthis.broadcastPatch(diff)\n\t}\n\n\tprivate handleConnectRequest(\n\t\tsession: RoomSession<R, SessionMeta>,\n\t\tmessage: Extract<TLSocketClientSentEvent<R>, { type: 'connect' }>\n\t) {\n\t\t// if the protocol versions don't match, disconnect the client\n\t\t// we will eventually want to try to make our protocol backwards compatible to some degree\n\t\t// and have a MIN_PROTOCOL_VERSION constant that the TLSyncRoom implements support for\n\t\tlet theirProtocolVersion = message.protocolVersion\n\t\t// 5 is the same as 6\n\t\tif (theirProtocolVersion === 5) {\n\t\t\ttheirProtocolVersion = 6\n\t\t}\n\t\t// 6 is almost the same as 7\n\t\tsession.requiresLegacyRejection = theirProtocolVersion === 6\n\t\tif (theirProtocolVersion === 6) {\n\t\t\ttheirProtocolVersion++\n\t\t}\n\t\tif (theirProtocolVersion === 7) {\n\t\t\ttheirProtocolVersion++\n\t\t\tsession.supportsStringAppend = false\n\t\t}\n\n\t\tif (theirProtocolVersion == null || theirProtocolVersion < getTlsyncProtocolVersion()) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t} else if (theirProtocolVersion > getTlsyncProtocolVersion()) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.SERVER_TOO_OLD)\n\t\t\treturn\n\t\t}\n\t\t// If the client's store is at a different version to ours, it could cause corruption.\n\t\t// We should disconnect the client and ask them to refresh.\n\t\tif (message.schema == null) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t}\n\t\tconst migrations = this.schema.getMigrationsSince(message.schema)\n\t\t// if the client's store is at a different version to ours, we can't support them\n\t\tif (!migrations.ok || migrations.value.some((m) => m.scope !== 'record' || !m.down)) {\n\t\t\tthis.rejectSession(session.sessionId, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\treturn\n\t\t}\n\n\t\tconst sessionSchema = isEqual(message.schema, this.serializedSchema)\n\t\t\t? this.serializedSchema\n\t\t\t: message.schema\n\n\t\tconst requiresDownMigrations = migrations.value.length > 0\n\n\t\tconst connect = async (msg: Extract<TLSocketServerSentEvent<R>, { type: 'connect' }>) => {\n\t\t\tthis.sessions.set(session.sessionId, {\n\t\t\t\tstate: RoomSessionState.Connected,\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tpresenceId: session.presenceId,\n\t\t\t\tsocket: session.socket,\n\t\t\t\tserializedSchema: sessionSchema,\n\t\t\t\trequiresDownMigrations,\n\t\t\t\tlastInteractionTime: Date.now(),\n\t\t\t\tdebounceTimer: null,\n\t\t\t\toutstandingDataMessages: [],\n\t\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t\t\tmeta: session.meta,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\t})\n\t\t\tthis._unsafe_sendMessage(session.sessionId, msg)\n\t\t}\n\n\t\tconst { documentClock, result } = this.storage.transaction((txn) => {\n\t\t\tthis.broadcastChanges(txn)\n\t\t\tconst docChanges = txn.getChangesSince(message.lastServerClock)\n\t\t\tconst presenceDiff = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsessionSchema,\n\t\t\t\trequiresDownMigrations,\n\t\t\t\t{\n\t\t\t\t\t// Exclude the connecting session's own presence \u2014 it will push fresh\n\t\t\t\t\t// data immediately after connecting. Sending the stale record back\n\t\t\t\t\t// would leave an orphaned presence in the client's local store (the\n\t\t\t\t\t// server never echoes a session's own updates back to it).\n\t\t\t\t\tputs: Object.fromEntries(\n\t\t\t\t\t\t[...this.presenceStore.values()]\n\t\t\t\t\t\t\t.filter((p) => p.id !== session.presenceId)\n\t\t\t\t\t\t\t.map((p) => [p.id, p])\n\t\t\t\t\t),\n\t\t\t\t\tdeletes: [],\n\t\t\t\t}\n\t\t\t)\n\t\t\tif (!presenceDiff.ok) return null\n\n\t\t\t// Migrate the diff if needed, or use the pre-computed network diff\n\t\t\tlet docDiff: NetworkDiff<R> | null = null\n\t\t\tif (docChanges && sessionSchema !== this.serializedSchema) {\n\t\t\t\tconst migrated = this.migrateDiffOrRejectSession(\n\t\t\t\t\tsession.sessionId,\n\t\t\t\t\tsessionSchema,\n\t\t\t\t\trequiresDownMigrations,\n\t\t\t\t\tdocChanges.diff\n\t\t\t\t)\n\t\t\t\tif (!migrated.ok) return null\n\t\t\t\tdocDiff = migrated.value\n\t\t\t} else if (docChanges) {\n\t\t\t\tdocDiff = toNetworkDiff(docChanges.diff)\n\t\t\t}\n\t\t\treturn {\n\t\t\t\ttype: 'connect',\n\t\t\t\tconnectRequestId: message.connectRequestId,\n\t\t\t\thydrationType: docChanges?.wipeAll ? 'wipe_all' : 'wipe_presence',\n\t\t\t\tprotocolVersion: getTlsyncProtocolVersion(),\n\t\t\t\tschema: this.schema.serialize(),\n\t\t\t\tserverClock: txn.getClock(),\n\t\t\t\tdiff: { ...presenceDiff.value, ...docDiff },\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t} satisfies Extract<TLSocketServerSentEvent<R>, { type: 'connect' }>\n\t\t}) // no id needed because this only reads, no writes.\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tif (result) {\n\t\t\tconnect(result)\n\t\t}\n\t}\n\n\tprivate handlePushRequest(\n\t\tsession: RoomSession<R, SessionMeta> | null,\n\t\tmessage: Extract<TLSocketClientSentEvent<R>, { type: 'push' }>\n\t) {\n\t\t// We must be connected to handle push requests\n\t\tif (session && session.state !== RoomSessionState.Connected) {\n\t\t\treturn\n\t\t}\n\t\t// update the last interaction time\n\t\tif (session) {\n\t\t\tsession.lastInteractionTime = Date.now()\n\t\t}\n\n\t\tconst legacyAppendMode = !this.getCanEmitStringAppend()\n\n\t\tinterface ActualChanges {\n\t\t\tdiffs: {\n\t\t\t\tnetworkDiff: NetworkDiff<R>\n\t\t\t\tdiff: TLSyncForwardDiff<R>\n\t\t\t} | null\n\t\t}\n\n\t\tconst propagateOp = (\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\top: RecordOp<R>,\n\t\t\tbefore: R | undefined,\n\t\t\tafter: R | undefined\n\t\t) => {\n\t\t\tif (!changes.diffs) changes.diffs = { networkDiff: {}, diff: { puts: {}, deletes: [] } }\n\t\t\tchanges.diffs.networkDiff[id] = op\n\t\t\tswitch (op[0]) {\n\t\t\t\tcase RecordOpType.Put:\n\t\t\t\t\tchanges.diffs.diff.puts[id] = op[1]\n\t\t\t\t\tbreak\n\t\t\t\tcase RecordOpType.Patch:\n\t\t\t\t\tassert(before && after, 'before and after are required for patches')\n\t\t\t\t\tchanges.diffs.diff.puts[id] = [before, after]\n\t\t\t\t\tbreak\n\t\t\t\tcase RecordOpType.Remove:\n\t\t\t\t\tchanges.diffs.diff.deletes.push(id)\n\t\t\t\t\tbreak\n\t\t\t\tdefault:\n\t\t\t\t\texhaustiveSwitchError(op[0])\n\t\t\t}\n\t\t}\n\n\t\tconst addDocument = (\n\t\t\tstorage: MinimalDocStore<R>,\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\t_state: R\n\t\t): Result<void, void> => {\n\t\t\tconst res = session\n\t\t\t\t? this.schema.migratePersistedRecord(_state, session.serializedSchema, 'up')\n\t\t\t\t: { type: 'success' as const, value: _state }\n\t\t\tif (res.type === 'error') {\n\t\t\t\tthrow new TLSyncError(res.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t}\n\t\t\tconst { value: state } = res\n\n\t\t\t// Get the existing document, if any\n\t\t\tconst doc = storage.get(id) as R | undefined\n\n\t\t\tif (doc) {\n\t\t\t\t// If there's an existing document, replace it with the new state\n\t\t\t\t// but propagate a diff rather than the entire value\n\t\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, doc.typeName))\n\t\t\t\tconst diff = diffAndValidateRecord(doc, state, recordType)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, state)\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff], doc, state)\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise, if we don't already have a document with this id\n\t\t\t\t// create the document and propagate the put op\n\t\t\t\t// set automatically clears tombstones if they exist\n\t\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, state.typeName))\n\t\t\t\tvalidateRecord(state, recordType)\n\t\t\t\tstorage.set(id, state)\n\t\t\t\tpropagateOp(changes, id, [RecordOpType.Put, state], undefined, undefined)\n\t\t\t}\n\n\t\t\treturn Result.ok(undefined)\n\t\t}\n\n\t\tconst patchDocument = (\n\t\t\tstorage: MinimalDocStore<R>,\n\t\t\tchanges: ActualChanges,\n\t\t\tid: string,\n\t\t\tpatch: ObjectDiff\n\t\t) => {\n\t\t\t// if it was already deleted, there's no need to apply the patch\n\t\t\tconst doc = storage.get(id) as R | undefined\n\t\t\tif (!doc) return\n\n\t\t\tconst recordType = assertExists(getOwnProperty(this.schema.types, doc.typeName))\n\t\t\t// If the client's version of the record is older than ours,\n\t\t\t// we apply the patch to the downgraded version of the record\n\t\t\tconst downgraded = session\n\t\t\t\t? this.schema.migratePersistedRecord(doc, session.serializedSchema, 'down')\n\t\t\t\t: { type: 'success' as const, value: doc }\n\t\t\tif (downgraded.type === 'error') {\n\t\t\t\tthrow new TLSyncError(downgraded.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t}\n\n\t\t\tif (downgraded.value === doc) {\n\t\t\t\t// If the versions are compatible, apply the patch and propagate the patch op\n\t\t\t\tconst diff = applyAndDiffRecord(doc, patch, recordType, legacyAppendMode)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, diff[1])\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff[0]], doc, diff[1])\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// need to apply the patch to the downgraded version and then upgrade it\n\n\t\t\t\t// apply the patch to the downgraded version\n\t\t\t\tconst patched = applyObjectDiff(downgraded.value, patch)\n\t\t\t\t// then upgrade the patched version and use that as the new state\n\t\t\t\tconst upgraded = session\n\t\t\t\t\t? this.schema.migratePersistedRecord(patched, session.serializedSchema, 'up')\n\t\t\t\t\t: { type: 'success' as const, value: patched }\n\t\t\t\t// If the client's version is too old, we'll hit an error\n\t\t\t\tif (upgraded.type === 'error') {\n\t\t\t\t\tthrow new TLSyncError(upgraded.reason, TLSyncErrorCloseEventReason.CLIENT_TOO_OLD)\n\t\t\t\t}\n\t\t\t\t// replace the state with the upgraded version and propagate the patch op\n\t\t\t\tconst diff = diffAndValidateRecord(doc, upgraded.value, recordType, legacyAppendMode)\n\t\t\t\tif (diff) {\n\t\t\t\t\tstorage.set(id, upgraded.value)\n\t\t\t\t\tpropagateOp(changes, id, [RecordOpType.Patch, diff], doc, upgraded.value)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst { result, documentClock, changes } = this.storage.transaction(\n\t\t\t(txn) => {\n\t\t\t\tthis.broadcastChanges(txn)\n\t\t\t\t// collect actual ops that resulted from the push\n\t\t\t\t// these will be broadcast to other users\n\n\t\t\t\tconst docChanges: ActualChanges = { diffs: null }\n\t\t\t\tconst presenceChanges: ActualChanges = { diffs: null }\n\n\t\t\t\tif (this.presenceType && session?.presenceId && 'presence' in message && message.presence) {\n\t\t\t\t\tif (!session) throw new Error('session is required for presence pushes')\n\t\t\t\t\t// The push request was for the presence scope.\n\t\t\t\t\tconst id = session.presenceId\n\t\t\t\t\tconst [type, val] = message.presence\n\t\t\t\t\tconst { typeName } = this.presenceType\n\t\t\t\t\tswitch (type) {\n\t\t\t\t\t\tcase RecordOpType.Put: {\n\t\t\t\t\t\t\t// Try to put the document. If it fails, stop here.\n\t\t\t\t\t\t\taddDocument(this.presenceStore, presenceChanges, id, {\n\t\t\t\t\t\t\t\t...val,\n\t\t\t\t\t\t\t\tid,\n\t\t\t\t\t\t\t\ttypeName,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcase RecordOpType.Patch: {\n\t\t\t\t\t\t\t// Try to patch the document. If it fails, stop here.\n\t\t\t\t\t\t\tpatchDocument(this.presenceStore, presenceChanges, id, {\n\t\t\t\t\t\t\t\t...val,\n\t\t\t\t\t\t\t\tid: [ValueOpType.Put, id],\n\t\t\t\t\t\t\t\ttypeName: [ValueOpType.Put, typeName],\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (message.diff && !session?.isReadonly) {\n\t\t\t\t\t// The push request was for the document scope.\n\t\t\t\t\tfor (const [id, op] of objectMapEntriesIterable(message.diff!)) {\n\t\t\t\t\t\tswitch (op[0]) {\n\t\t\t\t\t\t\tcase RecordOpType.Put: {\n\t\t\t\t\t\t\t\t// Try to add the document.\n\t\t\t\t\t\t\t\t// If we're putting a record with a type that we don't recognize, fail\n\t\t\t\t\t\t\t\tif (!this.documentTypes.has(op[1].typeName)) {\n\t\t\t\t\t\t\t\t\tthrow new TLSyncError(\n\t\t\t\t\t\t\t\t\t\t'invalid record',\n\t\t\t\t\t\t\t\t\t\tTLSyncErrorCloseEventReason.INVALID_RECORD\n\t\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\taddDocument(txn, docChanges, id, op[1])\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcase RecordOpType.Patch: {\n\t\t\t\t\t\t\t\t// Try to patch the document. If it fails, stop here.\n\t\t\t\t\t\t\t\tpatchDocument(txn, docChanges, id, op[1])\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcase RecordOpType.Remove: {\n\t\t\t\t\t\t\t\tconst doc = txn.get(id)\n\t\t\t\t\t\t\t\tif (!doc) {\n\t\t\t\t\t\t\t\t\t// If the doc was already deleted, don't do anything, no need to propagate a delete op\n\t\t\t\t\t\t\t\t\tcontinue\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t// Delete the document and propagate the delete op\n\t\t\t\t\t\t\t\t// delete automatically creates tombstones\n\t\t\t\t\t\t\t\ttxn.delete(id)\n\t\t\t\t\t\t\t\tpropagateOp(docChanges, id, op, doc, undefined)\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn { docChanges, presenceChanges }\n\t\t\t},\n\t\t\t{ id: this.internalTxnId, emitChanges: 'when-different' }\n\t\t)\n\n\t\tthis.lastDocumentClock = documentClock\n\n\t\tlet pushResult: TLSocketServerSentEvent<R> | undefined\n\t\tif (changes && session) {\n\t\t\t// txn did not apply verbatim so we should broadcast the actual changes\n\t\t\tresult.docChanges.diffs = { networkDiff: toNetworkDiff(changes) ?? {}, diff: changes }\n\t\t}\n\n\t\tif (isEqual(result.docChanges.diffs?.networkDiff, message.diff)) {\n\t\t\tpushResult = {\n\t\t\t\ttype: 'push_result',\n\t\t\t\tclientClock: message.clientClock,\n\t\t\t\tserverClock: documentClock,\n\t\t\t\taction: 'commit',\n\t\t\t}\n\t\t} else if (!result.docChanges.diffs?.networkDiff) {\n\t\t\tpushResult = {\n\t\t\t\ttype: 'push_result',\n\t\t\t\tclientClock: message.clientClock,\n\t\t\t\tserverClock: documentClock,\n\t\t\t\taction: 'discard',\n\t\t\t}\n\t\t} else if (session) {\n\t\t\t// if recordsDiff is null but diff is not, then there are no clients that need down migrations\n\t\t\t// so we can just use the diff directly\n\t\t\tconst diff = this.migrateDiffOrRejectSession(\n\t\t\t\tsession.sessionId,\n\t\t\t\tsession.serializedSchema,\n\t\t\t\tsession.requiresDownMigrations,\n\t\t\t\tresult.docChanges.diffs.diff,\n\t\t\t\tresult.docChanges.diffs.networkDiff\n\t\t\t)\n\t\t\tif (diff.ok) {\n\t\t\t\tpushResult = {\n\t\t\t\t\ttype: 'push_result',\n\t\t\t\t\tclientClock: message.clientClock,\n\t\t\t\t\tserverClock: documentClock,\n\t\t\t\t\taction: { rebaseWithDiff: diff.value },\n\t\t\t\t}\n\t\t\t}\n\t\t\t// if the difff was not ok then the session was rejected and it's ok to continue without a push result\n\t\t}\n\n\t\tif (session && pushResult) {\n\t\t\tthis._unsafe_sendMessage(session.sessionId, pushResult)\n\t\t}\n\t\tif (result.docChanges.diffs || result.presenceChanges.diffs) {\n\t\t\tthis.broadcastPatch(\n\t\t\t\t{\n\t\t\t\t\tputs: {\n\t\t\t\t\t\t...result.docChanges.diffs?.diff.puts,\n\t\t\t\t\t\t...result.presenceChanges.diffs?.diff.puts,\n\t\t\t\t\t},\n\t\t\t\t\tdeletes: [\n\t\t\t\t\t\t...(result.docChanges.diffs?.diff.deletes ?? []),\n\t\t\t\t\t\t...(result.presenceChanges.diffs?.diff.deletes ?? []),\n\t\t\t\t\t],\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t...result.docChanges.diffs?.networkDiff,\n\t\t\t\t\t...result.presenceChanges.diffs?.networkDiff,\n\t\t\t\t},\n\t\t\t\tsession?.sessionId\n\t\t\t)\n\t\t}\n\n\t\tif (result.presenceChanges.diffs) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tthis.onPresenceChange?.()\n\t\t\t})\n\t\t}\n\t}\n\n\t/**\n\t * Handle the event when a client disconnects. Cleans up the session and\n\t * removes any presence information.\n\t *\n\t * @param sessionId - The session that disconnected\n\t * @example\n\t * ```ts\n\t * websocket.onClose(() => {\n\t * room.handleClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleClose(sessionId: string) {\n\t\tthis.cancelSession(sessionId)\n\t}\n}\n\n/** @internal */\nexport interface MinimalDocStore<R extends UnknownRecord> {\n\tget(id: string): UnknownRecord | undefined\n\tset(id: string, record: R): void\n\tdelete(id: string): void\n}\n\n/** @internal */\nexport class PresenceStore<R extends UnknownRecord> implements MinimalDocStore<R> {\n\tprivate readonly presences = new AtomMap<string, R>('presences')\n\n\tget(id: string): UnknownRecord | undefined {\n\t\treturn this.presences.get(id)\n\t}\n\n\tset(id: string, state: R): void {\n\t\tthis.presences.set(id, state)\n\t}\n\n\tdelete(id: string): void {\n\t\tthis.presences.delete(id)\n\t}\n\n\tvalues() {\n\t\treturn this.presences.values()\n\t}\n}\n"],
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6
6
  "names": ["changes"]
7
7
  }
@@ -36,7 +36,7 @@ import {
36
36
  } from "./lib/TLSyncStorage.mjs";
37
37
  registerTldrawLibraryVersion(
38
38
  "@tldraw/sync-core",
39
- "4.6.0-next.30b99cd52fc8",
39
+ "4.6.0-next.35cf541abcf9",
40
40
  "esm"
41
41
  );
42
42
  export {
@@ -287,6 +287,8 @@ class ReconnectManager {
287
287
  this.intendedDelay = ACTIVE_MIN_DELAY;
288
288
  this.scheduleAttempt();
289
289
  }
290
+ socketAdapter;
291
+ getUri;
290
292
  isDisposed = false;
291
293
  disposables = [
292
294
  () => {
@@ -2,6 +2,6 @@
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/ClientWebSocketAdapter.ts"],
4
4
  "sourcesContent": ["import { atom, Atom } from '@tldraw/state'\nimport { TLRecord } from '@tldraw/tlschema'\nimport { assert, warnOnce } from '@tldraw/utils'\nimport { chunk } from './chunk'\nimport { TLSocketClientSentEvent, TLSocketServerSentEvent } from './protocol'\nimport {\n\tTLPersistentClientSocket,\n\tTLPersistentClientSocketStatus,\n\tTLSocketStatusListener,\n\tTLSyncErrorCloseEventCode,\n\tTLSyncErrorCloseEventReason,\n} from './TLSyncClient'\n\nfunction listenTo<T extends EventTarget>(target: T, event: string, handler: () => void) {\n\ttarget.addEventListener(event, handler)\n\treturn () => {\n\t\ttarget.removeEventListener(event, handler)\n\t}\n}\n\nfunction debug(...args: any[]) {\n\t// @ts-ignore\n\tif (typeof window !== 'undefined' && window.__tldraw_socket_debug) {\n\t\tconst now = new Date()\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t`${now.getHours()}:${now.getMinutes()}:${now.getSeconds()}.${now.getMilliseconds()}`,\n\t\t\t...args\n\t\t\t//, new Error().stack\n\t\t)\n\t}\n}\n\n// NOTE: ClientWebSocketAdapter requires its users to implement their own connection loss\n// detection, for example by regularly pinging the server and .restart()ing\n// the connection when a number of pings goes unanswered. Without this mechanism,\n// we might not be able to detect the websocket connection going down in a timely manner\n// (it will probably time out on outgoing data packets at some point).\n//\n// This is by design. While the Websocket protocol specifies protocol-level pings,\n// they don't seem to be surfaced in browser APIs and can't be relied on. Therefore,\n// pings need to be implemented one level up, on the application API side, which for our\n// codebase means whatever code that uses ClientWebSocketAdapter.\n/**\n * A WebSocket adapter that provides persistent connection management for tldraw synchronization.\n * This adapter handles connection establishment, reconnection logic, and message routing between\n * the sync client and server. It implements automatic reconnection with exponential backoff\n * and supports connection loss detection.\n *\n * Note: This adapter requires users to implement their own connection loss detection (e.g., pings)\n * as browser WebSocket APIs don't reliably surface protocol-level ping/pong frames.\n *\n * @internal\n * @example\n * ```ts\n * // Create a WebSocket adapter with connection URI\n * const adapter = new ClientWebSocketAdapter(() => 'ws://localhost:3000/sync')\n *\n * // Listen for connection status changes\n * adapter.onStatusChange((status) => {\n * console.log('Connection status:', status)\n * })\n *\n * // Listen for incoming messages\n * adapter.onReceiveMessage((message) => {\n * console.log('Received:', message)\n * })\n *\n * // Send a message when connected\n * if (adapter.connectionStatus === 'online') {\n * adapter.sendMessage({ type: 'ping' })\n * }\n * ```\n */\nexport class ClientWebSocketAdapter implements TLPersistentClientSocket<\n\tTLSocketClientSentEvent<TLRecord>,\n\tTLSocketServerSentEvent<TLRecord>\n> {\n\t_ws: WebSocket | null = null\n\n\tisDisposed = false\n\n\t/** @internal */\n\treadonly _reconnectManager: ReconnectManager\n\n\t/**\n\t * Permanently closes the WebSocket adapter and disposes of all resources.\n\t * Once closed, the adapter cannot be reused and should be discarded.\n\t * This method is idempotent - calling it multiple times has no additional effect.\n\t */\n\t// TODO: .close should be a project-wide interface with a common contract (.close()d thing\n\t// can only be garbage collected, and can't be used anymore)\n\tclose() {\n\t\tthis.isDisposed = true\n\t\tthis._reconnectManager.close()\n\t\t// WebSocket.close() is idempotent\n\t\tthis._ws?.close()\n\t}\n\n\t/**\n\t * Creates a new ClientWebSocketAdapter instance.\n\t *\n\t * @param getUri - Function that returns the WebSocket URI to connect to.\n\t * Can return a string directly or a Promise that resolves to a string.\n\t * This function is called each time a connection attempt is made,\n\t * allowing for dynamic URI generation (e.g., for authentication tokens).\n\t */\n\tconstructor(getUri: () => Promise<string> | string) {\n\t\tthis._reconnectManager = new ReconnectManager(this, getUri)\n\t}\n\n\tprivate _handleConnect() {\n\t\tdebug('handleConnect')\n\n\t\tthis._connectionStatus.set('online')\n\t\tthis.statusListeners.forEach((cb) => cb({ status: 'online' }))\n\n\t\tthis._reconnectManager.connected()\n\t}\n\n\tprivate _handleDisconnect(\n\t\treason: 'closed' | 'manual',\n\t\tcloseCode?: number,\n\t\tdidOpen?: boolean,\n\t\tcloseReason?: string\n\t) {\n\t\tcloseReason = closeReason || TLSyncErrorCloseEventReason.UNKNOWN_ERROR\n\n\t\tdebug('handleDisconnect', {\n\t\t\tcurrentStatus: this.connectionStatus,\n\t\t\tcloseCode,\n\t\t\treason,\n\t\t})\n\n\t\tlet newStatus: 'offline' | 'error'\n\t\tswitch (reason) {\n\t\t\tcase 'closed':\n\t\t\t\tif (closeCode === TLSyncErrorCloseEventCode) {\n\t\t\t\t\tnewStatus = 'error'\n\t\t\t\t} else {\n\t\t\t\t\tnewStatus = 'offline'\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase 'manual':\n\t\t\t\tnewStatus = 'offline'\n\t\t\t\tbreak\n\t\t}\n\n\t\tif (closeCode === 1006 && !didOpen) {\n\t\t\twarnOnce(\n\t\t\t\t\"Could not open WebSocket connection. This might be because you're trying to load a URL that doesn't support websockets. Check the URL you're trying to connect to.\"\n\t\t\t)\n\t\t}\n\n\t\tif (\n\t\t\t// it the status changed\n\t\t\tthis.connectionStatus !== newStatus &&\n\t\t\t// ignore errors if we're already in the offline state\n\t\t\t!(newStatus === 'error' && this.connectionStatus === 'offline')\n\t\t) {\n\t\t\tthis._connectionStatus.set(newStatus)\n\t\t\tthis.statusListeners.forEach((cb) =>\n\t\t\t\tcb(newStatus === 'error' ? { status: 'error', reason: closeReason } : { status: newStatus })\n\t\t\t)\n\t\t}\n\n\t\tthis._reconnectManager.disconnected()\n\t}\n\n\t_setNewSocket(ws: WebSocket) {\n\t\tassert(!this.isDisposed, 'Tried to set a new websocket on a disposed socket')\n\t\tassert(\n\t\t\tthis._ws === null ||\n\t\t\t\tthis._ws.readyState === WebSocket.CLOSED ||\n\t\t\t\tthis._ws.readyState === WebSocket.CLOSING,\n\t\t\t`Tried to set a new websocket in when the existing one was ${this._ws?.readyState}`\n\t\t)\n\n\t\tlet didOpen = false\n\n\t\t// NOTE: Sockets can stay for quite a while in the CLOSING state. This is because the transition\n\t\t// between CLOSING and CLOSED happens either after the closing handshake, or after a\n\t\t// timeout, but in either case those sockets don't need any special handling, the browser\n\t\t// will close them eventually. We just \"orphan\" such sockets and ignore their onclose/onerror.\n\t\tws.onopen = () => {\n\t\t\tdebug('ws.onopen')\n\t\t\tassert(\n\t\t\t\tthis._ws === ws,\n\t\t\t\t\"sockets must only be orphaned when they are CLOSING or CLOSED, so they can't open\"\n\t\t\t)\n\t\t\tdidOpen = true\n\t\t\tthis._handleConnect()\n\t\t}\n\t\tws.onclose = (event: CloseEvent) => {\n\t\t\tdebug('ws.onclose', event)\n\t\t\tif (this._ws === ws) {\n\t\t\t\tthis._handleDisconnect('closed', event.code, didOpen, event.reason)\n\t\t\t} else {\n\t\t\t\tdebug('ignoring onclose for an orphaned socket')\n\t\t\t}\n\t\t}\n\t\tws.onerror = (event) => {\n\t\t\tdebug('ws.onerror', event)\n\t\t\tif (this._ws === ws) {\n\t\t\t\tthis._handleDisconnect('closed')\n\t\t\t} else {\n\t\t\t\tdebug('ignoring onerror for an orphaned socket')\n\t\t\t}\n\t\t}\n\t\tws.onmessage = (ev) => {\n\t\t\tassert(\n\t\t\t\tthis._ws === ws,\n\t\t\t\t\"sockets must only be orphaned when they are CLOSING or CLOSED, so they can't receive messages\"\n\t\t\t)\n\t\t\tconst parsed = JSON.parse(ev.data.toString())\n\t\t\tthis.messageListeners.forEach((cb) => cb(parsed))\n\t\t}\n\n\t\tthis._ws = ws\n\t}\n\n\t_closeSocket() {\n\t\tif (this._ws === null) return\n\n\t\tthis._ws.close()\n\t\t// explicitly orphan the socket to ignore its onclose/onerror, because onclose can be delayed\n\t\tthis._ws = null\n\t\tthis._handleDisconnect('manual')\n\t}\n\n\t// TLPersistentClientSocket stuff\n\n\t_connectionStatus: Atom<TLPersistentClientSocketStatus | 'initial'> = atom(\n\t\t'websocket connection status',\n\t\t'initial'\n\t)\n\n\t/**\n\t * Gets the current connection status of the WebSocket.\n\t *\n\t * @returns The current connection status: 'online', 'offline', or 'error'\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget connectionStatus(): TLPersistentClientSocketStatus {\n\t\tconst status = this._connectionStatus.get()\n\t\treturn status === 'initial' ? 'offline' : status\n\t}\n\n\t/**\n\t * Sends a message to the server through the WebSocket connection.\n\t * Messages are automatically chunked if they exceed size limits.\n\t *\n\t * @param msg - The message to send to the server\n\t *\n\t * @example\n\t * ```ts\n\t * adapter.sendMessage({\n\t * type: 'push',\n\t * diff: { 'shape:abc123': [2, { x: [1, 150] }] }\n\t * })\n\t * ```\n\t */\n\tsendMessage(msg: TLSocketClientSentEvent<TLRecord>) {\n\t\tassert(!this.isDisposed, 'Tried to send message on a disposed socket')\n\n\t\tif (!this._ws) return\n\t\tif (this.connectionStatus === 'online') {\n\t\t\tconst chunks = chunk(JSON.stringify(msg))\n\t\t\tfor (const part of chunks) {\n\t\t\t\tthis._ws.send(part)\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn('Tried to send message while ' + this.connectionStatus)\n\t\t}\n\t}\n\n\tprivate messageListeners = new Set<(msg: TLSocketServerSentEvent<TLRecord>) => void>()\n\t/**\n\t * Registers a callback to handle incoming messages from the server.\n\t *\n\t * @param cb - Callback function that will be called with each received message\n\t * @returns A cleanup function to remove the message listener\n\t *\n\t * @example\n\t * ```ts\n\t * const unsubscribe = adapter.onReceiveMessage((message) => {\n\t * switch (message.type) {\n\t * case 'connect':\n\t * console.log('Connected to room')\n\t * break\n\t * case 'data':\n\t * console.log('Received data:', message.diff)\n\t * break\n\t * }\n\t * })\n\t *\n\t * // Later, remove the listener\n\t * unsubscribe()\n\t * ```\n\t */\n\tonReceiveMessage(cb: (val: TLSocketServerSentEvent<TLRecord>) => void) {\n\t\tassert(!this.isDisposed, 'Tried to add message listener on a disposed socket')\n\n\t\tthis.messageListeners.add(cb)\n\t\treturn () => {\n\t\t\tthis.messageListeners.delete(cb)\n\t\t}\n\t}\n\n\tprivate statusListeners = new Set<TLSocketStatusListener>()\n\t/**\n\t * Registers a callback to handle connection status changes.\n\t *\n\t * @param cb - Callback function that will be called when the connection status changes\n\t * @returns A cleanup function to remove the status listener\n\t *\n\t * @example\n\t * ```ts\n\t * const unsubscribe = adapter.onStatusChange((status) => {\n\t * if (status.status === 'error') {\n\t * console.error('Connection error:', status.reason)\n\t * } else {\n\t * console.log('Status changed to:', status.status)\n\t * }\n\t * })\n\t *\n\t * // Later, remove the listener\n\t * unsubscribe()\n\t * ```\n\t */\n\tonStatusChange(cb: TLSocketStatusListener) {\n\t\tassert(!this.isDisposed, 'Tried to add status listener on a disposed socket')\n\n\t\tthis.statusListeners.add(cb)\n\t\treturn () => {\n\t\t\tthis.statusListeners.delete(cb)\n\t\t}\n\t}\n\n\t/**\n\t * Manually restarts the WebSocket connection.\n\t * This closes the current connection (if any) and attempts to establish a new one.\n\t * Useful for implementing connection loss detection and recovery.\n\t *\n\t * @example\n\t * ```ts\n\t * // Restart connection after detecting it's stale\n\t * if (lastPongTime < Date.now() - 30000) {\n\t * adapter.restart()\n\t * }\n\t * ```\n\t */\n\trestart() {\n\t\tassert(!this.isDisposed, 'Tried to restart a disposed socket')\n\t\tdebug('restarting')\n\n\t\tthis._closeSocket()\n\t\tthis._reconnectManager.maybeReconnected()\n\t}\n}\n\n/**\n * Minimum reconnection delay in milliseconds when the browser tab is active and focused.\n *\n * @internal\n */\nexport const ACTIVE_MIN_DELAY = 500\n\n/**\n * Maximum reconnection delay in milliseconds when the browser tab is active and focused.\n *\n * @internal\n */\nexport const ACTIVE_MAX_DELAY = 2000\n\n/**\n * Minimum reconnection delay in milliseconds when the browser tab is inactive or hidden.\n * This longer delay helps reduce battery drain and server load when users aren't actively viewing the tab.\n *\n * @internal\n */\nexport const INACTIVE_MIN_DELAY = 1000\n\n/**\n * Maximum reconnection delay in milliseconds when the browser tab is inactive or hidden.\n * Set to 5 minutes to balance between maintaining sync and conserving resources.\n *\n * @internal\n */\nexport const INACTIVE_MAX_DELAY = 1000 * 60 * 5\n\n/**\n * Exponential backoff multiplier for calculating reconnection delays.\n * Each failed connection attempt increases the delay by this factor until max delay is reached.\n *\n * @internal\n */\nexport const DELAY_EXPONENT = 1.5\n\n/**\n * Maximum time in milliseconds to wait for a connection attempt before considering it failed.\n * This helps detect connections stuck in the CONNECTING state and retry with fresh attempts.\n *\n * @internal\n */\nexport const ATTEMPT_TIMEOUT = 1000\n\n/**\n * Manages automatic reconnection logic for WebSocket connections with intelligent backoff strategies.\n * This class handles connection attempts, tracks connection state, and implements exponential backoff\n * with different delays based on whether the browser tab is active or inactive.\n *\n * The ReconnectManager responds to various browser events like network status changes,\n * tab visibility changes, and connection events to optimize reconnection timing and\n * minimize unnecessary connection attempts.\n *\n * @internal\n *\n * @example\n * ```ts\n * const manager = new ReconnectManager(\n * socketAdapter,\n * () => 'ws://localhost:3000/sync'\n * )\n *\n * // Manager automatically handles:\n * // - Initial connection\n * // - Reconnection on disconnect\n * // - Exponential backoff on failures\n * // - Tab visibility-aware delays\n * // - Network status change responses\n * ```\n */\nexport class ReconnectManager {\n\tprivate isDisposed = false\n\tprivate disposables: (() => void)[] = [\n\t\t() => {\n\t\t\tif (this.reconnectTimeout) clearTimeout(this.reconnectTimeout)\n\t\t\tif (this.recheckConnectingTimeout) clearTimeout(this.recheckConnectingTimeout)\n\t\t},\n\t]\n\tprivate reconnectTimeout: ReturnType<typeof setTimeout> | null = null\n\tprivate recheckConnectingTimeout: ReturnType<typeof setTimeout> | null = null\n\n\tprivate lastAttemptStart: number | null = null\n\tintendedDelay: number = ACTIVE_MIN_DELAY\n\tprivate state: 'pendingAttempt' | 'pendingAttemptResult' | 'delay' | 'connected'\n\n\t/**\n\t * Creates a new ReconnectManager instance.\n\t *\n\t * socketAdapter - The ClientWebSocketAdapter instance to manage\n\t * getUri - Function that returns the WebSocket URI for connection attempts\n\t */\n\tconstructor(\n\t\tprivate socketAdapter: ClientWebSocketAdapter,\n\t\tprivate getUri: () => Promise<string> | string\n\t) {\n\t\tthis.subscribeToReconnectHints()\n\n\t\tthis.disposables.push(\n\t\t\tlistenTo(window, 'offline', () => {\n\t\t\t\tdebug('window went offline')\n\t\t\t\t// On the one hand, 'offline' event is not really reliable; on the other, the only\n\t\t\t\t// alternative is to wait for pings not being delivered, which takes more than 20 seconds,\n\t\t\t\t// which means we won't see the ClientWebSocketAdapter status change for more than\n\t\t\t\t// 20 seconds after the tab goes offline. Our application layer must be resistent to\n\t\t\t\t// connection restart anyway, so we can just try to reconnect and see if\n\t\t\t\t// we're truly offline.\n\t\t\t\tthis.socketAdapter._closeSocket()\n\t\t\t})\n\t\t)\n\n\t\tthis.state = 'pendingAttempt'\n\t\tthis.intendedDelay = ACTIVE_MIN_DELAY\n\t\tthis.scheduleAttempt()\n\t}\n\n\tprivate subscribeToReconnectHints() {\n\t\tthis.disposables.push(\n\t\t\tlistenTo(window, 'online', () => {\n\t\t\t\tdebug('window went online')\n\t\t\t\tthis.maybeReconnected()\n\t\t\t}),\n\t\t\tlistenTo(document, 'visibilitychange', () => {\n\t\t\t\tif (!document.hidden) {\n\t\t\t\t\tdebug('document became visible')\n\t\t\t\t\tthis.maybeReconnected()\n\t\t\t\t}\n\t\t\t})\n\t\t)\n\n\t\tif (Object.prototype.hasOwnProperty.call(navigator, 'connection')) {\n\t\t\tconst connection = (navigator as any)['connection'] as EventTarget\n\t\t\tthis.disposables.push(\n\t\t\t\tlistenTo(connection, 'change', () => {\n\t\t\t\t\tdebug('navigator.connection change')\n\t\t\t\t\tthis.maybeReconnected()\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\t}\n\n\tprivate scheduleAttempt() {\n\t\tassert(this.state === 'pendingAttempt')\n\t\tdebug('scheduling a connection attempt')\n\t\tPromise.resolve(this.getUri()).then((uri) => {\n\t\t\t// this can happen if the promise gets resolved too late\n\t\t\tif (this.state !== 'pendingAttempt' || this.isDisposed) return\n\t\t\tassert(\n\t\t\t\tthis.socketAdapter._ws?.readyState !== WebSocket.OPEN,\n\t\t\t\t'There should be no connection attempts while already connected'\n\t\t\t)\n\n\t\t\tthis.lastAttemptStart = Date.now()\n\t\t\tthis.socketAdapter._setNewSocket(new WebSocket(httpToWs(uri)))\n\t\t\tthis.state = 'pendingAttemptResult'\n\t\t})\n\t}\n\n\tprivate getMaxDelay() {\n\t\treturn document.hidden ? INACTIVE_MAX_DELAY : ACTIVE_MAX_DELAY\n\t}\n\n\tprivate getMinDelay() {\n\t\treturn document.hidden ? INACTIVE_MIN_DELAY : ACTIVE_MIN_DELAY\n\t}\n\n\tprivate clearReconnectTimeout() {\n\t\tif (this.reconnectTimeout) {\n\t\t\tclearTimeout(this.reconnectTimeout)\n\t\t\tthis.reconnectTimeout = null\n\t\t}\n\t}\n\n\tprivate clearRecheckConnectingTimeout() {\n\t\tif (this.recheckConnectingTimeout) {\n\t\t\tclearTimeout(this.recheckConnectingTimeout)\n\t\t\tthis.recheckConnectingTimeout = null\n\t\t}\n\t}\n\n\t/**\n\t * Checks if reconnection should be attempted and initiates it if appropriate.\n\t * This method is called in response to network events, tab visibility changes,\n\t * and other hints that connectivity may have been restored.\n\t *\n\t * The method intelligently handles various connection states:\n\t * - Already connected: no action needed\n\t * - Currently connecting: waits or retries based on attempt age\n\t * - Disconnected: initiates immediate reconnection attempt\n\t *\n\t * @example\n\t * ```ts\n\t * // Called automatically on network/visibility events, but can be called manually\n\t * manager.maybeReconnected()\n\t * ```\n\t */\n\tmaybeReconnected() {\n\t\tdebug('ReconnectManager.maybeReconnected')\n\t\t// It doesn't make sense to have another check scheduled if we're already checking it now.\n\t\t// If we have a CONNECTING check scheduled and relevant, it'll be recreated below anyway\n\t\tthis.clearRecheckConnectingTimeout()\n\n\t\t// readyState can be CONNECTING, OPEN, CLOSING, CLOSED, or null (if getUri() is still pending)\n\t\tif (this.socketAdapter._ws?.readyState === WebSocket.OPEN) {\n\t\t\tdebug('ReconnectManager.maybeReconnected: already connected')\n\t\t\t// nothing to do, we're already OK\n\t\t\treturn\n\t\t}\n\n\t\tif (this.socketAdapter._ws?.readyState === WebSocket.CONNECTING) {\n\t\t\tdebug('ReconnectManager.maybeReconnected: connecting')\n\t\t\t// We might be waiting for a TCP connection that sent SYN out and will never get it back,\n\t\t\t// while a new connection appeared. On the other hand, we might have just started connecting\n\t\t\t// and will succeed in a bit. Thus, we're checking how old the attempt is and retry anew\n\t\t\t// if it's old enough. This by itself can delay the connection a bit, but shouldn't prevent\n\t\t\t// new connections as long as `maybeReconnected` is not looped itself\n\t\t\tassert(\n\t\t\t\tthis.lastAttemptStart,\n\t\t\t\t'ReadyState=CONNECTING without lastAttemptStart should be impossible'\n\t\t\t)\n\t\t\tconst sinceLastStart = Date.now() - this.lastAttemptStart\n\t\t\tif (sinceLastStart < ATTEMPT_TIMEOUT) {\n\t\t\t\tdebug('ReconnectManager.maybeReconnected: connecting, rechecking later')\n\t\t\t\tthis.recheckConnectingTimeout = setTimeout(\n\t\t\t\t\t() => this.maybeReconnected(),\n\t\t\t\t\tATTEMPT_TIMEOUT - sinceLastStart\n\t\t\t\t)\n\t\t\t} else {\n\t\t\t\tdebug('ReconnectManager.maybeReconnected: connecting, but for too long, retry now')\n\t\t\t\t// Last connection attempt was started a while ago, it's possible that network conditions\n\t\t\t\t// changed, and it's worth retrying to connect. `disconnected` will handle reconnection\n\t\t\t\t//\n\t\t\t\t// NOTE: The danger here is looping in connection attemps if connections are slow.\n\t\t\t\t// Make sure that `maybeReconnected` is not called in the `disconnected` codepath!\n\t\t\t\tthis.clearRecheckConnectingTimeout()\n\t\t\t\tthis.socketAdapter._closeSocket()\n\t\t\t}\n\n\t\t\treturn\n\t\t}\n\n\t\tdebug('ReconnectManager.maybeReconnected: closing/closed/null, retry now')\n\t\t// readyState is CLOSING or CLOSED, or the websocket is null\n\t\t// Restart the backoff and retry ASAP (honouring the min delay)\n\t\t// this.state doesn't really matter, because disconnected() will handle any state correctly\n\t\tthis.intendedDelay = ACTIVE_MIN_DELAY\n\t\tthis.disconnected()\n\t}\n\n\t/**\n\t * Handles disconnection events and schedules reconnection attempts with exponential backoff.\n\t * This method is called when the WebSocket connection is lost or fails to establish.\n\t *\n\t * It implements intelligent delay calculation based on:\n\t * - Previous attempt timing\n\t * - Current tab visibility (active vs inactive delays)\n\t * - Exponential backoff for repeated failures\n\t *\n\t * @example\n\t * ```ts\n\t * // Called automatically when connection is lost\n\t * // Schedules reconnection with appropriate delay\n\t * manager.disconnected()\n\t * ```\n\t */\n\tdisconnected() {\n\t\tdebug('ReconnectManager.disconnected')\n\t\t// This either means we're freshly disconnected, or the last connection attempt failed;\n\t\t// either way, time to try again.\n\n\t\t// Guard against delayed notifications and recheck synchronously\n\t\tif (\n\t\t\tthis.socketAdapter._ws?.readyState !== WebSocket.OPEN &&\n\t\t\tthis.socketAdapter._ws?.readyState !== WebSocket.CONNECTING\n\t\t) {\n\t\t\tdebug('ReconnectManager.disconnected: websocket is not OPEN or CONNECTING')\n\t\t\tthis.clearReconnectTimeout()\n\n\t\t\tlet delayLeft\n\t\t\tif (this.state === 'connected') {\n\t\t\t\t// it's the first sign that we got disconnected; the state will be updated below,\n\t\t\t\t// just set the appropriate delay for now\n\t\t\t\tthis.intendedDelay = this.getMinDelay()\n\t\t\t\tdelayLeft = this.intendedDelay\n\t\t\t} else {\n\t\t\t\tdelayLeft =\n\t\t\t\t\tthis.lastAttemptStart !== null\n\t\t\t\t\t\t? this.lastAttemptStart + this.intendedDelay - Date.now()\n\t\t\t\t\t\t: 0\n\t\t\t}\n\n\t\t\tif (delayLeft > 0) {\n\t\t\t\tdebug('ReconnectManager.disconnected: delaying, delayLeft', delayLeft)\n\t\t\t\t// try again later\n\t\t\t\tthis.state = 'delay'\n\n\t\t\t\tthis.reconnectTimeout = setTimeout(() => this.disconnected(), delayLeft)\n\t\t\t} else {\n\t\t\t\t// not connected and not delayed, time to retry\n\t\t\t\tthis.state = 'pendingAttempt'\n\n\t\t\t\tthis.intendedDelay = Math.min(\n\t\t\t\t\tthis.getMaxDelay(),\n\t\t\t\t\tMath.max(this.getMinDelay(), this.intendedDelay) * DELAY_EXPONENT\n\t\t\t\t)\n\t\t\t\tdebug(\n\t\t\t\t\t'ReconnectManager.disconnected: attempting a connection, next delay',\n\t\t\t\t\tthis.intendedDelay\n\t\t\t\t)\n\t\t\t\tthis.scheduleAttempt()\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Handles successful connection events and resets reconnection state.\n\t * This method is called when the WebSocket successfully connects to the server.\n\t *\n\t * It clears any pending reconnection attempts and resets the delay back to minimum\n\t * for future connection attempts.\n\t *\n\t * @example\n\t * ```ts\n\t * // Called automatically when WebSocket opens successfully\n\t * manager.connected()\n\t * ```\n\t */\n\tconnected() {\n\t\tdebug('ReconnectManager.connected')\n\t\t// this notification could've been delayed, recheck synchronously\n\t\tif (this.socketAdapter._ws?.readyState === WebSocket.OPEN) {\n\t\t\tdebug('ReconnectManager.connected: websocket is OPEN')\n\t\t\tthis.state = 'connected'\n\t\t\tthis.clearReconnectTimeout()\n\t\t\tthis.intendedDelay = ACTIVE_MIN_DELAY\n\t\t}\n\t}\n\n\t/**\n\t * Permanently closes the reconnection manager and cleans up all resources.\n\t * This stops all pending reconnection attempts and removes event listeners.\n\t * Once closed, the manager cannot be reused.\n\t */\n\tclose() {\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.isDisposed = true\n\t}\n}\n\nfunction httpToWs(url: string) {\n\treturn url.replace(/^http(s)?:/, 'ws$1:')\n}\n"],
5
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6
6
  "names": []
7
7
  }
@@ -3,6 +3,8 @@ class DurableObjectStatement {
3
3
  this.sql = sql;
4
4
  this.query = query;
5
5
  }
6
+ sql;
7
+ query;
6
8
  iterate(...bindings) {
7
9
  const result = this.sql.exec(this.query, ...bindings);
8
10
  return result[Symbol.iterator]();
@@ -19,6 +21,8 @@ class DurableObjectSqliteSyncWrapper {
19
21
  this.storage = storage;
20
22
  this.config = config;
21
23
  }
24
+ storage;
25
+ config;
22
26
  exec(sql) {
23
27
  this.storage.sql.exec(sql);
24
28
  }