@tldraw/sync-core 4.6.0-internal.e29318c66fb0 → 4.6.0-next.0eb36d65eec3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist-cjs/index.js CHANGED
@@ -61,7 +61,7 @@ var import_TLSyncRoom = require("./lib/TLSyncRoom");
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  var import_TLSyncStorage = require("./lib/TLSyncStorage");
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  (0, import_utils.registerTldrawLibraryVersion)(
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  "@tldraw/sync-core",
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- "4.6.0-internal.e29318c66fb0",
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+ "4.6.0-next.0eb36d65eec3",
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  "cjs"
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  );
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  //# sourceMappingURL=index.js.map
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/lib/RoomSession.ts"],
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- "sourcesContent": ["import { SerializedSchema, UnknownRecord } from '@tldraw/store'\nimport { TLRoomSocket } from './TLSyncRoom'\nimport { TLSocketServerSentDataEvent } from './protocol'\n\n/**\n * Enumeration of possible states for a room session during its lifecycle.\n *\n * Room sessions progress through these states as clients connect, authenticate,\n * and disconnect from collaborative rooms.\n *\n * @internal\n */\nexport const RoomSessionState = {\n\t/** Session is waiting for the initial connect message from the client */\n\tAwaitingConnectMessage: 'awaiting-connect-message',\n\t/** Session is disconnected but waiting for final cleanup before removal */\n\tAwaitingRemoval: 'awaiting-removal',\n\t/** Session is fully connected and actively synchronizing */\n\tConnected: 'connected',\n} as const\n\n/**\n * Type representing the possible states a room session can be in.\n *\n * @example\n * ```ts\n * const sessionState: RoomSessionState = RoomSessionState.Connected\n * if (sessionState === RoomSessionState.AwaitingConnectMessage) {\n * console.log('Session waiting for connect message')\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSessionState = (typeof RoomSessionState)[keyof typeof RoomSessionState]\n\n/**\n * Maximum time in milliseconds to wait for a connect message after socket connection.\n *\n * If a client connects but doesn't send a connect message within this time,\n * the session will be terminated.\n *\n * @public\n */\nexport const SESSION_START_WAIT_TIME = 10000\n\n/**\n * Time in milliseconds to wait before completely removing a disconnected session.\n *\n * This grace period allows for quick reconnections without losing session state,\n * which is especially helpful for brief network interruptions.\n *\n * @public\n */\nexport const SESSION_REMOVAL_WAIT_TIME = 5000\n\n/**\n * Maximum time in milliseconds a connected session can remain idle before cleanup.\n *\n * Sessions that don't receive any messages or interactions for this duration\n * may be considered for cleanup to free server resources.\n *\n * @public\n */\nexport const SESSION_IDLE_TIMEOUT = 20000\n\n/**\n * Base properties shared by all room session states.\n *\n * @internal\n */\nexport interface RoomSessionBase<R extends UnknownRecord, Meta> {\n\t/** Unique identifier for this session */\n\tsessionId: string\n\t/** Presence identifier for live cursor/selection tracking, if available */\n\tpresenceId: string | null\n\t/** WebSocket connection wrapper for this session */\n\tsocket: TLRoomSocket<R>\n\t/** Custom metadata associated with this session */\n\tmeta: Meta\n\t/** Whether this session has read-only permissions */\n\tisReadonly: boolean\n\t/** Whether this session requires legacy protocol rejection handling */\n\trequiresLegacyRejection: boolean\n\t/** Whether this session supports string append operations */\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Represents a client session within a collaborative room, tracking the connection\n * state, permissions, and synchronization details for a single user.\n *\n * Each session corresponds to one WebSocket connection and progresses through\n * different states during its lifecycle. The session type is a discriminated union\n * based on the current state, ensuring type safety when accessing state-specific properties.\n *\n * @example\n * ```ts\n * // Check session state and access appropriate properties\n * function handleSession(session: RoomSession<MyRecord, UserMeta>) {\n * switch (session.state) {\n * case RoomSessionState.AwaitingConnectMessage:\n * console.log(`Session ${session.sessionId} started at ${session.sessionStartTime}`)\n * break\n * case RoomSessionState.Connected:\n * console.log(`Connected session has ${session.outstandingDataMessages.length} pending messages`)\n * break\n * case RoomSessionState.AwaitingRemoval:\n * console.log(`Session will be removed at ${session.cancellationTime}`)\n * break\n * }\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSession<R extends UnknownRecord, Meta> =\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingConnectMessage\n\t\t\t/** Timestamp when the session was created */\n\t\t\tsessionStartTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingRemoval\n\t\t\t/** Timestamp when the session was marked for removal */\n\t\t\tcancellationTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.Connected\n\t\t\t/** Serialized schema information for this connected session */\n\t\t\tserializedSchema: SerializedSchema\n\t\t\t/** Whether this session requires down migrations */\n\t\t\trequiresDownMigrations: boolean\n\t\t\t/** Timestamp of the last interaction or message from this session */\n\t\t\tlastInteractionTime: number\n\t\t\t/** Timer for debouncing operations, if active */\n\t\t\tdebounceTimer: ReturnType<typeof setTimeout> | null\n\t\t\t/** Queue of data messages waiting to be sent to this session */\n\t\t\toutstandingDataMessages: TLSocketServerSentDataEvent<R>[]\n\t })\n"],
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+ "sourcesContent": ["import { SerializedSchema, UnknownRecord } from '@tldraw/store'\nimport { TLSocketServerSentDataEvent } from './protocol'\nimport { TLRoomSocket } from './TLSyncRoom'\n\n/**\n * Enumeration of possible states for a room session during its lifecycle.\n *\n * Room sessions progress through these states as clients connect, authenticate,\n * and disconnect from collaborative rooms.\n *\n * @internal\n */\nexport const RoomSessionState = {\n\t/** Session is waiting for the initial connect message from the client */\n\tAwaitingConnectMessage: 'awaiting-connect-message',\n\t/** Session is disconnected but waiting for final cleanup before removal */\n\tAwaitingRemoval: 'awaiting-removal',\n\t/** Session is fully connected and actively synchronizing */\n\tConnected: 'connected',\n} as const\n\n/**\n * Type representing the possible states a room session can be in.\n *\n * @example\n * ```ts\n * const sessionState: RoomSessionState = RoomSessionState.Connected\n * if (sessionState === RoomSessionState.AwaitingConnectMessage) {\n * console.log('Session waiting for connect message')\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSessionState = (typeof RoomSessionState)[keyof typeof RoomSessionState]\n\n/**\n * Maximum time in milliseconds to wait for a connect message after socket connection.\n *\n * If a client connects but doesn't send a connect message within this time,\n * the session will be terminated.\n *\n * @public\n */\nexport const SESSION_START_WAIT_TIME = 10000\n\n/**\n * Time in milliseconds to wait before completely removing a disconnected session.\n *\n * This grace period allows for quick reconnections without losing session state,\n * which is especially helpful for brief network interruptions.\n *\n * @public\n */\nexport const SESSION_REMOVAL_WAIT_TIME = 5000\n\n/**\n * Maximum time in milliseconds a connected session can remain idle before cleanup.\n *\n * Sessions that don't receive any messages or interactions for this duration\n * may be considered for cleanup to free server resources.\n *\n * @public\n */\nexport const SESSION_IDLE_TIMEOUT = 20000\n\n/**\n * Base properties shared by all room session states.\n *\n * @internal\n */\nexport interface RoomSessionBase<R extends UnknownRecord, Meta> {\n\t/** Unique identifier for this session */\n\tsessionId: string\n\t/** Presence identifier for live cursor/selection tracking, if available */\n\tpresenceId: string | null\n\t/** WebSocket connection wrapper for this session */\n\tsocket: TLRoomSocket<R>\n\t/** Custom metadata associated with this session */\n\tmeta: Meta\n\t/** Whether this session has read-only permissions */\n\tisReadonly: boolean\n\t/** Whether this session requires legacy protocol rejection handling */\n\trequiresLegacyRejection: boolean\n\t/** Whether this session supports string append operations */\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Represents a client session within a collaborative room, tracking the connection\n * state, permissions, and synchronization details for a single user.\n *\n * Each session corresponds to one WebSocket connection and progresses through\n * different states during its lifecycle. The session type is a discriminated union\n * based on the current state, ensuring type safety when accessing state-specific properties.\n *\n * @example\n * ```ts\n * // Check session state and access appropriate properties\n * function handleSession(session: RoomSession<MyRecord, UserMeta>) {\n * switch (session.state) {\n * case RoomSessionState.AwaitingConnectMessage:\n * console.log(`Session ${session.sessionId} started at ${session.sessionStartTime}`)\n * break\n * case RoomSessionState.Connected:\n * console.log(`Connected session has ${session.outstandingDataMessages.length} pending messages`)\n * break\n * case RoomSessionState.AwaitingRemoval:\n * console.log(`Session will be removed at ${session.cancellationTime}`)\n * break\n * }\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSession<R extends UnknownRecord, Meta> =\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingConnectMessage\n\t\t\t/** Timestamp when the session was created */\n\t\t\tsessionStartTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingRemoval\n\t\t\t/** Timestamp when the session was marked for removal */\n\t\t\tcancellationTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.Connected\n\t\t\t/** Serialized schema information for this connected session */\n\t\t\tserializedSchema: SerializedSchema\n\t\t\t/** Whether this session requires down migrations */\n\t\t\trequiresDownMigrations: boolean\n\t\t\t/** Timestamp of the last interaction or message from this session */\n\t\t\tlastInteractionTime: number\n\t\t\t/** Timer for debouncing operations, if active */\n\t\t\tdebounceTimer: ReturnType<typeof setTimeout> | null\n\t\t\t/** Queue of data messages waiting to be sent to this session */\n\t\t\toutstandingDataMessages: TLSocketServerSentDataEvent<R>[]\n\t })\n"],
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  "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAYO,MAAM,mBAAmB;AAAA;AAAA,EAE/B,wBAAwB;AAAA;AAAA,EAExB,iBAAiB;AAAA;AAAA,EAEjB,WAAW;AACZ;AAyBO,MAAM,0BAA0B;AAUhC,MAAM,4BAA4B;AAUlC,MAAM,uBAAuB;",
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  "names": []
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  }
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/lib/ServerSocketAdapter.ts"],
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- "sourcesContent": ["import { UnknownRecord } from '@tldraw/store'\nimport { TLRoomSocket } from './TLSyncRoom'\nimport { TLSocketServerSentEvent } from './protocol'\n\n/**\n * Minimal server-side WebSocket interface that is compatible with various WebSocket implementations.\n * This interface abstracts over different WebSocket libraries and platforms to provide a consistent\n * API for the ServerSocketAdapter.\n *\n * Supports:\n * - The standard WebSocket interface (Cloudflare, Deno, some Node.js setups)\n * - The 'ws' WebSocket interface (Node.js ws library)\n * - The Bun.serve socket implementation\n *\n * @public\n * @example\n * ```ts\n * // Standard WebSocket\n * const standardWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Node.js 'ws' library WebSocket\n * import WebSocket from 'ws'\n * const nodeWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Bun WebSocket (in server context)\n * // const bunWs: WebSocketMinimal = server.upgrade(request)\n * ```\n */\nexport interface WebSocketMinimal {\n\t/**\n\t * Optional method to add event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to listen for\n\t * @param listener - The event handler function\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\taddEventListener?: (type: 'message' | 'close' | 'error', listener: (event: any) => void) => void\n\n\t/**\n\t * Optional method to remove event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to stop listening for\n\t * @param listener - The event handler function to remove\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tremoveEventListener?: (\n\t\ttype: 'message' | 'close' | 'error',\n\t\tlistener: (event: any) => void\n\t) => void\n\n\t/**\n\t * Sends a string message through the WebSocket connection.\n\t *\n\t * @param data - The string data to send\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tsend: (data: string) => void\n\n\t/**\n\t * Closes the WebSocket connection.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable close reason\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tclose: (code?: number, reason?: string) => void\n\n\t/**\n\t * The current state of the WebSocket connection.\n\t * - 0: CONNECTING\n\t * - 1: OPEN\n\t * - 2: CLOSING\n\t * - 3: CLOSED\n\t */\n\treadyState: number\n}\n\n/**\n * Configuration options for creating a ServerSocketAdapter instance.\n *\n * @internal\n */\nexport interface ServerSocketAdapterOptions<R extends UnknownRecord> {\n\t/** The underlying WebSocket connection to wrap */\n\treadonly ws: WebSocketMinimal\n\n\t/**\n\t * Optional callback invoked before each message is sent to the client.\n\t * Useful for logging, metrics, or message transformation.\n\t *\n\t * @param msg - The message object being sent\n\t * @param stringified - The JSON stringified version of the message\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\treadonly onBeforeSendMessage?: (msg: TLSocketServerSentEvent<R>, stringified: string) => void\n}\n\n/**\n * Server-side adapter that wraps various WebSocket implementations to provide a consistent\n * TLRoomSocket interface for the TLSyncRoom. This adapter handles the differences between\n * WebSocket libraries and platforms, allowing sync-core to work across different server\n * environments.\n *\n * The adapter implements the TLRoomSocket interface, providing methods for sending messages,\n * checking connection status, and closing connections.\n *\n * @internal\n * @example\n * ```ts\n * import { ServerSocketAdapter } from '@tldraw/sync-core'\n *\n * // Wrap a standard WebSocket\n * const adapter = new ServerSocketAdapter({\n * ws: webSocketConnection,\n * onBeforeSendMessage: (msg, json) => {\n * console.log('Sending:', msg.type)\n * }\n * })\n *\n * // Use with TLSyncRoom\n * room.handleNewSession({\n * sessionId: 'session-123',\n * socket: adapter,\n * isReadonly: false\n * })\n * ```\n */\nexport class ServerSocketAdapter<R extends UnknownRecord> implements TLRoomSocket<R> {\n\t/**\n\t * Creates a new ServerSocketAdapter instance.\n\t *\n\t * opts - Configuration options for the adapter\n\t */\n\tconstructor(public readonly opts: ServerSocketAdapterOptions<R>) {}\n\n\t/**\n\t * Checks if the underlying WebSocket connection is currently open and ready to send messages.\n\t *\n\t * @returns True if the connection is open (readyState === 1), false otherwise\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isOpen(): boolean {\n\t\treturn this.opts.ws.readyState === 1 // ready state open\n\t}\n\n\t/**\n\t * Sends a sync protocol message to the connected client. The message is JSON stringified\n\t * before being sent through the WebSocket. If configured, the onBeforeSendMessage callback\n\t * is invoked before sending.\n\t *\n\t * @param msg - The sync protocol message to send\n\t */\n\t// see TLRoomSocket for details on why this accepts a union and not just arrays\n\tsendMessage(msg: TLSocketServerSentEvent<R>) {\n\t\tconst message = JSON.stringify(msg)\n\t\tthis.opts.onBeforeSendMessage?.(msg, message)\n\t\tthis.opts.ws.send(message)\n\t}\n\n\t/**\n\t * Closes the WebSocket connection with an optional close code and reason.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable reason for closing\n\t */\n\tclose(code?: number, reason?: string) {\n\t\tthis.opts.ws.close(code, reason)\n\t}\n}\n"],
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+ "sourcesContent": ["import { UnknownRecord } from '@tldraw/store'\nimport { TLSocketServerSentEvent } from './protocol'\nimport { TLRoomSocket } from './TLSyncRoom'\n\n/**\n * Minimal server-side WebSocket interface that is compatible with various WebSocket implementations.\n * This interface abstracts over different WebSocket libraries and platforms to provide a consistent\n * API for the ServerSocketAdapter.\n *\n * Supports:\n * - The standard WebSocket interface (Cloudflare, Deno, some Node.js setups)\n * - The 'ws' WebSocket interface (Node.js ws library)\n * - The Bun.serve socket implementation\n *\n * @public\n * @example\n * ```ts\n * // Standard WebSocket\n * const standardWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Node.js 'ws' library WebSocket\n * import WebSocket from 'ws'\n * const nodeWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Bun WebSocket (in server context)\n * // const bunWs: WebSocketMinimal = server.upgrade(request)\n * ```\n */\nexport interface WebSocketMinimal {\n\t/**\n\t * Optional method to add event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to listen for\n\t * @param listener - The event handler function\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\taddEventListener?: (type: 'message' | 'close' | 'error', listener: (event: any) => void) => void\n\n\t/**\n\t * Optional method to remove event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to stop listening for\n\t * @param listener - The event handler function to remove\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tremoveEventListener?: (\n\t\ttype: 'message' | 'close' | 'error',\n\t\tlistener: (event: any) => void\n\t) => void\n\n\t/**\n\t * Sends a string message through the WebSocket connection.\n\t *\n\t * @param data - The string data to send\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tsend: (data: string) => void\n\n\t/**\n\t * Closes the WebSocket connection.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable close reason\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tclose: (code?: number, reason?: string) => void\n\n\t/**\n\t * The current state of the WebSocket connection.\n\t * - 0: CONNECTING\n\t * - 1: OPEN\n\t * - 2: CLOSING\n\t * - 3: CLOSED\n\t */\n\treadyState: number\n}\n\n/**\n * Configuration options for creating a ServerSocketAdapter instance.\n *\n * @internal\n */\nexport interface ServerSocketAdapterOptions<R extends UnknownRecord> {\n\t/** The underlying WebSocket connection to wrap */\n\treadonly ws: WebSocketMinimal\n\n\t/**\n\t * Optional callback invoked before each message is sent to the client.\n\t * Useful for logging, metrics, or message transformation.\n\t *\n\t * @param msg - The message object being sent\n\t * @param stringified - The JSON stringified version of the message\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\treadonly onBeforeSendMessage?: (msg: TLSocketServerSentEvent<R>, stringified: string) => void\n}\n\n/**\n * Server-side adapter that wraps various WebSocket implementations to provide a consistent\n * TLRoomSocket interface for the TLSyncRoom. This adapter handles the differences between\n * WebSocket libraries and platforms, allowing sync-core to work across different server\n * environments.\n *\n * The adapter implements the TLRoomSocket interface, providing methods for sending messages,\n * checking connection status, and closing connections.\n *\n * @internal\n * @example\n * ```ts\n * import { ServerSocketAdapter } from '@tldraw/sync-core'\n *\n * // Wrap a standard WebSocket\n * const adapter = new ServerSocketAdapter({\n * ws: webSocketConnection,\n * onBeforeSendMessage: (msg, json) => {\n * console.log('Sending:', msg.type)\n * }\n * })\n *\n * // Use with TLSyncRoom\n * room.handleNewSession({\n * sessionId: 'session-123',\n * socket: adapter,\n * isReadonly: false\n * })\n * ```\n */\nexport class ServerSocketAdapter<R extends UnknownRecord> implements TLRoomSocket<R> {\n\t/**\n\t * Creates a new ServerSocketAdapter instance.\n\t *\n\t * opts - Configuration options for the adapter\n\t */\n\tconstructor(public readonly opts: ServerSocketAdapterOptions<R>) {}\n\n\t/**\n\t * Checks if the underlying WebSocket connection is currently open and ready to send messages.\n\t *\n\t * @returns True if the connection is open (readyState === 1), false otherwise\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isOpen(): boolean {\n\t\treturn this.opts.ws.readyState === 1 // ready state open\n\t}\n\n\t/**\n\t * Sends a sync protocol message to the connected client. The message is JSON stringified\n\t * before being sent through the WebSocket. If configured, the onBeforeSendMessage callback\n\t * is invoked before sending.\n\t *\n\t * @param msg - The sync protocol message to send\n\t */\n\t// see TLRoomSocket for details on why this accepts a union and not just arrays\n\tsendMessage(msg: TLSocketServerSentEvent<R>) {\n\t\tconst message = JSON.stringify(msg)\n\t\tthis.opts.onBeforeSendMessage?.(msg, message)\n\t\tthis.opts.ws.send(message)\n\t}\n\n\t/**\n\t * Closes the WebSocket connection with an optional close code and reason.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable reason for closing\n\t */\n\tclose(code?: number, reason?: string) {\n\t\tthis.opts.ws.close(code, reason)\n\t}\n}\n"],
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  }
@@ -23,13 +23,13 @@ __export(TLSocketRoom_exports, {
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  module.exports = __toCommonJS(TLSocketRoom_exports);
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  var import_tlschema = require("@tldraw/tlschema");
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  var import_utils = require("@tldraw/utils");
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+ var import_chunk = require("./chunk");
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  var import_InMemorySyncStorage = require("./InMemorySyncStorage");
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  var import_RoomSession = require("./RoomSession");
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  var import_ServerSocketAdapter = require("./ServerSocketAdapter");
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  var import_TLSyncClient = require("./TLSyncClient");
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  var import_TLSyncRoom = require("./TLSyncRoom");
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  var import_TLSyncStorage = require("./TLSyncStorage");
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- var import_chunk = require("./chunk");
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  function stripPresenceForSnapshot(record) {
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  if (record.typeName !== "instance_presence") return record;
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  const stripped = { ...record };
@@ -1,7 +1,7 @@
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  "sources": ["../../src/lib/TLSocketRoom.ts"],
4
- "sourcesContent": ["import type { SerializedSchema, StoreSchema, UnknownRecord } from '@tldraw/store'\nimport { createTLSchema, TLInstancePresence, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from '@tldraw/utils'\nimport { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from './InMemorySyncStorage'\nimport { RoomSessionState } from './RoomSession'\nimport { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'\nimport { TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport { RoomSnapshot, TLSyncRoom } from './TLSyncRoom'\nimport {\n\tconvertStoreSnapshotToRoomSnapshot,\n\tloadSnapshotIntoStorage,\n\tTLSyncStorage,\n} from './TLSyncStorage'\nimport { JsonChunkAssembler } from './chunk'\nimport { TLSocketServerSentEvent } from './protocol'\n\n/**\n * Strip potentially large fields from a tldraw instance_presence record so the\n * snapshot stays small when stored in WebSocket attachments (e.g. for hibernation).\n * Keeps cursor, selection, page, and user identity; clears scribbles, chatMessage, brush.\n */\nfunction stripPresenceForSnapshot(record: UnknownRecord): UnknownRecord {\n\tif (record.typeName !== 'instance_presence') return record\n\tconst stripped = { ...record } as TLInstancePresence\n\tstripped.scribbles = []\n\tstripped.chatMessage = ''\n\tstripped.selectedShapeIds = []\n\tstripped.brush = null\n\n\treturn stripped as unknown as UnknownRecord\n}\n\n/**\n * Logging interface for TLSocketRoom operations. Provides optional methods\n * for warning and error logging during synchronization operations.\n *\n * @example\n * ```ts\n * const logger: TLSyncLog = {\n * warn: (...args) => console.warn('[SYNC]', ...args),\n * error: (...args) => console.error('[SYNC]', ...args)\n * }\n *\n * const room = new TLSocketRoom({ log: logger })\n * ```\n *\n * @public\n */\nexport interface TLSyncLog {\n\t/**\n\t * Optional warning logger for non-fatal sync issues\n\t * @param args - Arguments to log\n\t */\n\twarn?(...args: any[]): void\n\t/**\n\t * Optional error logger for sync errors and failures\n\t * @param args - Arguments to log\n\t */\n\terror?(...args: any[]): void\n}\n\n/**\n * A snapshot of per-session state that can be persisted and used to resume a session\n * after the server restarts (e.g., after Cloudflare Durable Object hibernation).\n *\n * Obtain via {@link TLSocketRoom.getSessionSnapshot} and restore via\n * {@link TLSocketRoom.handleSocketResume}.\n *\n * @public\n */\nexport interface SessionStateSnapshot {\n\tserializedSchema: SerializedSchema\n\tisReadonly: boolean\n\tpresenceId: string | null\n\tpresenceRecord: UnknownRecord | null\n\trequiresLegacyRejection: boolean\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Base options for TLSocketRoom.\n * @public\n */\nexport interface TLSocketRoomOptions<R extends UnknownRecord, SessionMeta> {\n\tstorage?: TLSyncStorage<R>\n\t/**\n\t * @deprecated use the storage option instead\n\t */\n\tinitialSnapshot?: RoomSnapshot | TLStoreSnapshot\n\t/**\n\t * @deprecated use the storage option with an onChange callback instead\n\t */\n\tonDataChange?(): void\n\tschema?: StoreSchema<R, any>\n\t// how long to wait for a client to communicate before disconnecting them\n\tclientTimeout?: number\n\tlog?: TLSyncLog\n\t// a callback that is called when a client is disconnected\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionRemoved?: (\n\t\troom: TLSocketRoom<R, SessionMeta>,\n\t\targs: { sessionId: string; numSessionsRemaining: number; meta: SessionMeta }\n\t) => void\n\t// a callback that is called whenever a message is sent\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonBeforeSendMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonAfterReceiveMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t/** @internal */\n\tonPresenceChange?(): void\n\t/**\n\t * When set, the room will call {@link TLSocketRoom.getSessionSnapshot} after\n\t * no message activity for a session for 5s and pass the result to this callback.\n\t * Use for persisting snapshots to WebSocket attachments (e.g. Cloudflare hibernation).\n\t * The room clears any pending snapshot when the session closes.\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionSnapshot?: (sessionId: string, snapshot: SessionStateSnapshot) => void\n}\n\n/**\n * A server-side room that manages WebSocket connections and synchronizes tldraw document state\n * between multiple clients in real-time. Each room represents a collaborative document space\n * where users can work together on drawings with automatic conflict resolution.\n *\n * TLSocketRoom handles:\n * - WebSocket connection lifecycle management\n * - Real-time synchronization of document changes\n * - Session management and presence tracking\n * - Message chunking for large payloads\n * - Automatic client timeout and cleanup\n *\n * @example\n * ```ts\n * // Basic room setup\n * const room = new TLSocketRoom({\n * onSessionRemoved: (room, { sessionId, numSessionsRemaining }) => {\n * console.log(`Client ${sessionId} disconnected, ${numSessionsRemaining} remaining`)\n * if (numSessionsRemaining === 0) {\n * room.close()\n * }\n * },\n * onDataChange: () => {\n * console.log('Document data changed, consider persisting')\n * }\n * })\n *\n * // Handle new client connections\n * room.handleSocketConnect({\n * sessionId: 'user-session-123',\n * socket: webSocket,\n * isReadonly: false\n * })\n * ```\n *\n * @example\n * ```ts\n * // Room with initial snapshot and schema\n * const room = new TLSocketRoom({\n * initialSnapshot: existingSnapshot,\n * schema: myCustomSchema,\n * clientTimeout: 30000,\n * log: {\n * warn: (...args) => logger.warn('SYNC:', ...args),\n * error: (...args) => logger.error('SYNC:', ...args)\n * }\n * })\n *\n * // Update document programmatically\n * await room.updateStore(store => {\n * const shape = store.get('shape:abc123')\n * if (shape) {\n * shape.x = 100\n * store.put(shape)\n * }\n * })\n * ```\n *\n * @public\n */\nexport class TLSocketRoom<R extends UnknownRecord = UnknownRecord, SessionMeta = void> {\n\tprivate room: TLSyncRoom<R, SessionMeta>\n\tprivate readonly sessions = new Map<\n\t\tstring,\n\t\t// eslint-disable-next-line tldraw/method-signature-style\n\t\t{ assembler: JsonChunkAssembler; socket: WebSocketMinimal; unlisten: () => void }\n\t>()\n\treadonly log?: TLSyncLog\n\n\tpublic storage: TLSyncStorage<R>\n\n\tprivate disposables = new Set<() => void>()\n\tprivate readonly snapshotTimers = new Map<string, ReturnType<typeof setTimeout>>()\n\n\t/**\n\t * Creates a new TLSocketRoom instance for managing collaborative document synchronization.\n\t *\n\t * opts - Configuration options for the room\n\t * - initialSnapshot - Optional initial document state to load\n\t * - schema - Store schema defining record types and validation\n\t * - clientTimeout - Milliseconds to wait before disconnecting inactive clients\n\t * - log - Optional logger for warnings and errors\n\t * - onSessionRemoved - Called when a client session is removed\n\t * - onBeforeSendMessage - Called before sending messages to clients\n\t * - onAfterReceiveMessage - Called after receiving messages from clients\n\t * - onDataChange - Called when document data changes\n\t * - onPresenceChange - Called when presence data changes\n\t */\n\tconstructor(public readonly opts: TLSocketRoomOptions<R, SessionMeta>) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif (opts.storage && opts.initialSnapshot) {\n\t\t\tthrow new Error('Cannot provide both storage and initialSnapshot options')\n\t\t}\n\t\tconst storage = opts.storage\n\t\t\t? opts.storage\n\t\t\t: new InMemorySyncStorage<R>({\n\t\t\t\t\tsnapshot: convertStoreSnapshotToRoomSnapshot(\n\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\topts.initialSnapshot ?? DEFAULT_INITIAL_SNAPSHOT\n\t\t\t\t\t),\n\t\t\t\t})\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif ('onDataChange' in opts && opts.onDataChange) {\n\t\t\tthis.disposables.add(\n\t\t\t\tstorage.onChange(() => {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\topts.onDataChange?.()\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\t\tthis.room = new TLSyncRoom<R, SessionMeta>({\n\t\t\tonPresenceChange: opts.onPresenceChange,\n\t\t\tschema: opts.schema ?? (createTLSchema() as any),\n\t\t\tlog: opts.log,\n\t\t\tstorage,\n\t\t\tclientTimeout: opts.clientTimeout,\n\t\t})\n\t\tthis.storage = storage\n\t\tthis.room.events.on('session_removed', (args) => {\n\t\t\tthis.clearSnapshotTimer(args.sessionId)\n\t\t\tthis.sessions.delete(args.sessionId)\n\t\t\tif (this.opts.onSessionRemoved) {\n\t\t\t\tthis.opts.onSessionRemoved(this, {\n\t\t\t\t\tsessionId: args.sessionId,\n\t\t\t\t\tnumSessionsRemaining: this.room.sessions.size,\n\t\t\t\t\tmeta: args.meta,\n\t\t\t\t})\n\t\t\t}\n\t\t})\n\t\tthis.log = 'log' in opts ? opts.log : { error: console.error }\n\t}\n\n\t/**\n\t * Returns the number of active sessions.\n\t * Note that this is not the same as the number of connected sockets!\n\t * Sessions time out a few moments after sockets close, to smooth over network hiccups.\n\t *\n\t * @returns the number of active sessions\n\t */\n\tgetNumActiveSessions() {\n\t\treturn this.room.sessions.size\n\t}\n\n\t/**\n\t * Handles a new client WebSocket connection, creating a session within the room.\n\t * This should be called whenever a client establishes a WebSocket connection to join\n\t * the collaborative document.\n\t *\n\t * @param opts - Connection options\n\t * - sessionId - Unique identifier for the client session (typically from browser tab)\n\t * - socket - WebSocket-like object for client communication\n\t * - isReadonly - Whether the client can modify the document (defaults to false)\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // Handle new WebSocket connection\n\t * room.handleSocketConnect({\n\t * sessionId: 'user-session-abc123',\n\t * socket: webSocketConnection,\n\t * isReadonly: !userHasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // With session metadata\n\t * room.handleSocketConnect({\n\t * sessionId: 'session-xyz',\n\t * socket: ws,\n\t * meta: { userId: 'user-123', name: 'Alice' }\n\t * })\n\t * ```\n\t */\n\thandleSocketConnect(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tisReadonly?: boolean\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, isReadonly = false } = opts\n\t\tconst handleSocketMessage = (event: MessageEvent) =>\n\t\t\tthis.handleSocketMessage(sessionId, event.data)\n\t\tconst handleSocketError = this.handleSocketError.bind(this, sessionId)\n\t\tconst handleSocketClose = this.handleSocketClose.bind(this, sessionId)\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\tsocket.removeEventListener?.('message', handleSocketMessage)\n\t\t\t\tsocket.removeEventListener?.('close', handleSocketClose)\n\t\t\t\tsocket.removeEventListener?.('error', handleSocketError)\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleNewSession({\n\t\t\tsessionId,\n\t\t\tisReadonly,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\n\t\tsocket.addEventListener?.('message', handleSocketMessage)\n\t\tsocket.addEventListener?.('close', handleSocketClose)\n\t\tsocket.addEventListener?.('error', handleSocketError)\n\t}\n\n\tprivate clearSnapshotTimer(sessionId: string) {\n\t\tconst t = this.snapshotTimers.get(sessionId)\n\t\tif (t) {\n\t\t\tclearTimeout(t)\n\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t}\n\t}\n\n\tprivate scheduleDebouncedSnapshot(sessionId: string) {\n\t\tif (!this.opts.onSessionSnapshot) return\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.snapshotTimers.set(\n\t\t\tsessionId,\n\t\t\tsetTimeout(() => {\n\t\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t\t\tconst snapshot = this.getSessionSnapshot(sessionId)\n\t\t\t\tif (snapshot) this.opts.onSessionSnapshot!(sessionId, snapshot)\n\t\t\t}, 5000)\n\t\t)\n\t}\n\n\t/**\n\t * Processes a message received from a client WebSocket. Use this method in server\n\t * environments where WebSocket event listeners cannot be attached directly to socket\n\t * instances (e.g., Bun.serve, Cloudflare Workers with WebSocket hibernation).\n\t *\n\t * The method handles message chunking/reassembly and forwards complete messages\n\t * to the underlying sync room for processing.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t * @param message - Raw message data from the client (string or binary)\n\t *\n\t * @example\n\t * ```ts\n\t * // In a Bun.serve handler\n\t * server.upgrade(req, {\n\t * data: { sessionId, room },\n\t * upgrade(res, req) {\n\t * // Connection established\n\t * },\n\t * message(ws, message) {\n\t * const { sessionId, room } = ws.data\n\t * room.handleSocketMessage(sessionId, message)\n\t * }\n\t * })\n\t * ```\n\t */\n\thandleSocketMessage(sessionId: string, message: string | AllowSharedBufferSource) {\n\t\tconst assembler = this.sessions.get(sessionId)?.assembler\n\t\tif (!assembler) {\n\t\t\tthis.log?.warn?.('Received message from unknown session', sessionId)\n\t\t\treturn\n\t\t}\n\n\t\ttry {\n\t\t\tconst messageString =\n\t\t\t\ttypeof message === 'string' ? message : new TextDecoder().decode(message)\n\t\t\tconst res = assembler.handleMessage(messageString)\n\t\t\tif (!res) {\n\t\t\t\t// not enough chunks yet\n\t\t\t\treturn\n\t\t\t}\n\t\t\tif ('data' in res) {\n\t\t\t\t// need to do this first in case the session gets removed as a result of handling the message\n\t\t\t\tif (this.opts.onAfterReceiveMessage) {\n\t\t\t\t\tconst session = this.room.sessions.get(sessionId)\n\t\t\t\t\tif (session) {\n\t\t\t\t\t\tthis.opts.onAfterReceiveMessage({\n\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\tmessage: res.data as any,\n\t\t\t\t\t\t\tstringified: res.stringified,\n\t\t\t\t\t\t\tmeta: session.meta,\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tthis.room.handleMessage(sessionId, res.data as any)\n\t\t\t\tthis.room.pruneSessions()\n\t\t\t\tthis.scheduleDebouncedSnapshot(sessionId)\n\t\t\t} else {\n\t\t\t\tthis.log?.error?.('Error assembling message', res.error)\n\t\t\t\t// close the socket to reset the connection\n\t\t\t\tthis.handleSocketError(sessionId)\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tthis.log?.error?.(e)\n\t\t\t// here we use rejectSession rather than removeSession to support legacy clients\n\t\t\t// that use the old incompatibility_error close event\n\t\t\tthis.room.rejectSession(sessionId, TLSyncErrorCloseEventReason.UNKNOWN_ERROR)\n\t\t}\n\t}\n\n\t/**\n\t * Handles a WebSocket error for the specified session. Use this in server environments\n\t * where socket event listeners cannot be attached directly. This will initiate cleanup\n\t * and session removal for the affected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('error', () => {\n\t * room.handleSocketError(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketError(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Handles a WebSocket close event for the specified session. Use this in server\n\t * environments where socket event listeners cannot be attached directly. This will\n\t * initiate cleanup and session removal for the disconnected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('close', () => {\n\t * room.handleSocketClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketClose(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Resumes a previously-connected session directly into `Connected` state, bypassing\n\t * the connect handshake. Use this after server hibernation (e.g., Cloudflare Durable\n\t * Object hibernation) when WebSocket connections survived but all in-memory state was lost.\n\t *\n\t * The session is restored using a {@link SessionStateSnapshot} previously obtained\n\t * via {@link TLSocketRoom.getSessionSnapshot}. The client is unaware the server restarted and\n\t * continues sending messages normally.\n\t *\n\t * Unlike {@link TLSocketRoom.handleSocketConnect}, this method does NOT attach WebSocket event\n\t * listeners. In hibernation environments, events are delivered via class methods\n\t * (e.g., `webSocketMessage`) rather than `addEventListener`.\n\t *\n\t * @param opts - Resume options\n\t * - sessionId - Unique identifier for the client session\n\t * - socket - WebSocket-like object for client communication\n\t * - snapshot - Session state snapshot from {@link TLSocketRoom.getSessionSnapshot}\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // After Cloudflare DO hibernation wake\n\t * for (const ws of ctx.getWebSockets()) {\n\t * const data = ws.deserializeAttachment()\n\t * room.handleSocketResume({\n\t * sessionId: data.sessionId,\n\t * socket: ws,\n\t * snapshot: data.snapshot,\n\t * })\n\t * }\n\t * ```\n\t */\n\thandleSocketResume(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tsnapshot: SessionStateSnapshot\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, snapshot } = opts\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\t// no-op: hibernation environments use class methods, not addEventListener\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleResumedSession({\n\t\t\tsessionId,\n\t\t\tisReadonly: snapshot.isReadonly,\n\t\t\tserializedSchema: snapshot.serializedSchema,\n\t\t\tpresenceId: snapshot.presenceId,\n\t\t\tpresenceRecord: snapshot.presenceRecord,\n\t\t\trequiresLegacyRejection: snapshot.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: snapshot.supportsStringAppend,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\t}\n\n\t/**\n\t * Returns a snapshot of a connected session's state that can be persisted and later\n\t * used with {@link TLSocketRoom.handleSocketResume} to restore the session after hibernation.\n\t *\n\t * Returns `null` if the session doesn't exist or isn't in the `Connected` state.\n\t *\n\t * @param sessionId - The session to snapshot\n\t *\n\t * @example\n\t * ```ts\n\t * // Store snapshot in a Cloudflare WebSocket attachment\n\t * const snapshot = room.getSessionSnapshot(sessionId)\n\t * if (snapshot) {\n\t * ws.serializeAttachment({ sessionId, snapshot })\n\t * }\n\t * ```\n\t */\n\tgetSessionSnapshot(sessionId: string): SessionStateSnapshot | null {\n\t\tconst session = this.room.sessions.get(sessionId)\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn null\n\t\t}\n\n\t\tlet presenceRecord: UnknownRecord | null = null\n\t\tif (session.presenceId) {\n\t\t\tconst record = this.room.presenceStore.get(session.presenceId)\n\t\t\tif (record) {\n\t\t\t\tpresenceRecord = stripPresenceForSnapshot(record as UnknownRecord)\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tserializedSchema: session.serializedSchema,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t}\n\t}\n\n\t/**\n\t * Returns the current document clock value. The clock is a monotonically increasing\n\t * integer that increments with each document change, providing a consistent ordering\n\t * of changes across the distributed system.\n\t *\n\t * @returns The current document clock value\n\t *\n\t * @example\n\t * ```ts\n\t * const clock = room.getCurrentDocumentClock()\n\t * console.log(`Document is at version ${clock}`)\n\t * ```\n\t */\n\tgetCurrentDocumentClock() {\n\t\treturn this.storage.getClock()\n\t}\n\n\t/**\n\t * Retrieves a deeply cloned copy of a record from the document store.\n\t * Returns undefined if the record doesn't exist. The returned record is\n\t * safe to mutate without affecting the original store data.\n\t *\n\t * @param id - Unique identifier of the record to retrieve\n\t * @returns Deep clone of the record, or undefined if not found\n\t *\n\t * @example\n\t * ```ts\n\t * const shape = room.getRecord('shape:abc123')\n\t * if (shape) {\n\t * console.log('Shape position:', shape.x, shape.y)\n\t * // Safe to modify without affecting store\n\t * shape.x = 100\n\t * }\n\t * ```\n\t */\n\tgetRecord(id: string) {\n\t\treturn this.storage.transaction((txn) => {\n\t\t\treturn structuredClone(txn.get(id)) as any\n\t\t}).result as R\n\t}\n\n\t/**\n\t * Returns information about all active sessions in the room. Each session\n\t * represents a connected client with their current connection status and metadata.\n\t *\n\t * @returns Array of session information objects containing:\n\t * - sessionId - Unique session identifier\n\t * - isConnected - Whether the session has an active WebSocket connection\n\t * - isReadonly - Whether the session can modify the document\n\t * - meta - Custom session metadata\n\t *\n\t * @example\n\t * ```ts\n\t * const sessions = room.getSessions()\n\t * console.log(`Room has ${sessions.length} active sessions`)\n\t *\n\t * for (const session of sessions) {\n\t * console.log(`${session.sessionId}: ${session.isConnected ? 'online' : 'offline'}`)\n\t * if (session.isReadonly) {\n\t * console.log(' (read-only access)')\n\t * }\n\t * }\n\t * ```\n\t */\n\tgetSessions(): Array<{\n\t\tsessionId: string\n\t\tisConnected: boolean\n\t\tisReadonly: boolean\n\t\tmeta: SessionMeta\n\t}> {\n\t\treturn [...this.room.sessions.values()].map((session) => {\n\t\t\treturn {\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tisConnected: session.state === RoomSessionState.Connected,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\tmeta: session.meta,\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Creates a complete snapshot of the current document state, including all records\n\t * and synchronization metadata. This snapshot can be persisted to storage and used\n\t * to restore the room state later or revert to a previous version.\n\t *\n\t * @returns Complete room snapshot including documents, clock values, and tombstones\n\t * @deprecated if you need to do this use\n\t *\n\t * @example\n\t * ```ts\n\t * // Capture current state for persistence\n\t * const snapshot = room.getCurrentSnapshot()\n\t * await saveToDatabase(roomId, JSON.stringify(snapshot))\n\t *\n\t * // Later, restore from snapshot\n\t * const savedSnapshot = JSON.parse(await loadFromDatabase(roomId))\n\t * const newRoom = new TLSocketRoom({ initialSnapshot: savedSnapshot })\n\t * ```\n\t */\n\tgetCurrentSnapshot() {\n\t\tif (this.storage.getSnapshot) {\n\t\t\treturn this.storage.getSnapshot()\n\t\t}\n\t\tthrow new Error('getCurrentSnapshot is not supported for this storage type')\n\t}\n\n\t/**\n\t * Retrieves all presence records from the document store. Presence records\n\t * contain ephemeral user state like cursor positions and selections.\n\t *\n\t * @returns Object mapping record IDs to presence record data\n\t * @internal\n\t */\n\tgetPresenceRecords() {\n\t\tconst result = {} as Record<string, UnknownRecord>\n\t\tfor (const presence of this.room.presenceStore.values()) {\n\t\t\tresult[presence.id] = presence\n\t\t}\n\t\treturn result\n\t}\n\n\t/**\n\t * Loads a document snapshot, completely replacing the current room state.\n\t * This will disconnect all current clients and update the document to match\n\t * the provided snapshot. Use this for restoring from backups or implementing\n\t * document versioning.\n\t *\n\t * @param snapshot - Room or store snapshot to load\n\t *\n\t * @example\n\t * ```ts\n\t * // Restore from a saved snapshot\n\t * const backup = JSON.parse(await loadBackup(roomId))\n\t * room.loadSnapshot(backup)\n\t *\n\t * // All clients will be disconnected and need to reconnect\n\t * // to see the restored document state\n\t * ```\n\t */\n\tloadSnapshot(snapshot: RoomSnapshot | TLStoreSnapshot) {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tloadSnapshotIntoStorage(txn, this.room.schema, snapshot)\n\t\t})\n\t}\n\n\t/**\n\t * Executes a transaction to modify the document store. Changes made within the\n\t * transaction are atomic and will be synchronized to all connected clients.\n\t * The transaction provides isolation from concurrent changes until it commits.\n\t *\n\t * @param updater - Function that receives store methods to make changes\n\t * - store.get(id) - Retrieve a record (safe to mutate, but must call put() to commit)\n\t * - store.put(record) - Save a modified record\n\t * - store.getAll() - Get all records in the store\n\t * - store.delete(id) - Remove a record from the store\n\t * @returns Promise that resolves when the transaction completes\n\t *\n\t * @example\n\t * ```ts\n\t * // Update multiple shapes in a single transaction\n\t * await room.updateStore(store => {\n\t * const shape1 = store.get('shape:abc123')\n\t * const shape2 = store.get('shape:def456')\n\t *\n\t * if (shape1) {\n\t * shape1.x = 100\n\t * store.put(shape1)\n\t * }\n\t *\n\t * if (shape2) {\n\t * shape2.meta.approved = true\n\t * store.put(shape2)\n\t * }\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // Async transaction with external API call\n\t * await room.updateStore(async store => {\n\t * const doc = store.get('document:main')\n\t * if (doc) {\n\t * doc.lastModified = await getCurrentTimestamp()\n\t * store.put(doc)\n\t * }\n\t * })\n\t * ```\n\t * @deprecated use the storage.transaction method instead\n\t */\n\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\tasync updateStore(updater: (store: RoomStoreMethods<R>) => void | Promise<void>) {\n\t\tif (this.isClosed()) {\n\t\t\tthrow new Error('Cannot update store on a closed room')\n\t\t}\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tconst ctx = new StoreUpdateContext<R>(\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\tObject.fromEntries(this.getCurrentSnapshot().documents.map((d) => [d.state.id, d.state])),\n\t\t\tthis.room.schema\n\t\t)\n\t\ttry {\n\t\t\tawait updater(ctx)\n\t\t} finally {\n\t\t\tctx.close()\n\t\t}\n\t\tthis.storage.transaction((txn) => {\n\t\t\tfor (const [id, record] of Object.entries(ctx.updates.puts)) {\n\t\t\t\ttxn.set(id, record as R)\n\t\t\t}\n\t\t\tfor (const id of ctx.updates.deletes) {\n\t\t\t\ttxn.delete(id)\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Sends a custom message to a specific client session. This allows sending\n\t * application-specific data that doesn't modify the document state, such as\n\t * notifications, chat messages, or custom commands.\n\t *\n\t * @param sessionId - Target session identifier\n\t * @param data - Custom payload to send (will be JSON serialized)\n\t *\n\t * @example\n\t * ```ts\n\t * // Send a notification to a specific user\n\t * room.sendCustomMessage('session-123', {\n\t * type: 'notification',\n\t * message: 'Your changes have been saved'\n\t * })\n\t *\n\t * // Send a chat message\n\t * room.sendCustomMessage('session-456', {\n\t * type: 'chat',\n\t * from: 'Alice',\n\t * text: 'Great work on this design!'\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any) {\n\t\tthis.room.sendCustomMessage(sessionId, data)\n\t}\n\n\t/**\n\t * Immediately removes a session from the room and closes its WebSocket connection.\n\t * The client will attempt to reconnect automatically unless a fatal reason is provided.\n\t *\n\t * @param sessionId - Session identifier to remove\n\t * @param fatalReason - Optional fatal error reason that prevents reconnection\n\t *\n\t * @example\n\t * ```ts\n\t * // Kick a user (they can reconnect)\n\t * room.closeSession('session-troublemaker')\n\t *\n\t * // Permanently ban a user\n\t * room.closeSession('session-banned', 'PERMISSION_DENIED')\n\t *\n\t * // Close session due to inactivity\n\t * room.closeSession('session-idle', 'TIMEOUT')\n\t * ```\n\t */\n\tcloseSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tthis.room.rejectSession(sessionId, fatalReason)\n\t}\n\n\t/**\n\t * Closes the room and disconnects all connected clients. This should be called\n\t * when shutting down the room permanently, such as during server shutdown or\n\t * when the room is no longer needed. Once closed, the room cannot be reopened.\n\t *\n\t * @example\n\t * ```ts\n\t * // Clean shutdown when no users remain\n\t * if (room.getNumActiveSessions() === 0) {\n\t * await persistSnapshot(room.getCurrentSnapshot())\n\t * room.close()\n\t * }\n\t *\n\t * // Server shutdown\n\t * process.on('SIGTERM', () => {\n\t * for (const room of activeRooms.values()) {\n\t * room.close()\n\t * }\n\t * })\n\t * ```\n\t */\n\tclose() {\n\t\tthis.room.close()\n\t\tfor (const sessionId of this.snapshotTimers.keys()) {\n\t\t\tthis.clearSnapshotTimer(sessionId)\n\t\t}\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.disposables.clear()\n\t}\n\n\t/**\n\t * Checks whether the room has been permanently closed. Closed rooms cannot\n\t * accept new connections or process further changes.\n\t *\n\t * @returns True if the room is closed, false if still active\n\t *\n\t * @example\n\t * ```ts\n\t * if (room.isClosed()) {\n\t * console.log('Room has been shut down')\n\t * // Create a new room or redirect users\n\t * } else {\n\t * // Room is still accepting connections\n\t * room.handleSocketConnect({ sessionId, socket })\n\t * }\n\t * ```\n\t */\n\tisClosed() {\n\t\treturn this.room.isClosed()\n\t}\n}\n\n/**\n * Utility type that removes properties with void values from an object type.\n * This is used internally to conditionally require session metadata based on\n * whether SessionMeta extends void.\n *\n * @example\n * ```ts\n * type Example = { a: string, b: void, c: number }\n * type Result = OmitVoid<Example> // { a: string, c: number }\n * ```\n *\n * @public\n */\nexport type OmitVoid<T, KS extends keyof T = keyof T> = {\n\t[K in KS extends any ? (void extends T[KS] ? never : KS) : never]: T[K]\n}\n\n/**\n * Interface for making transactional changes to room store data. Used within\n * updateStore transactions to modify documents atomically.\n *\n * @example\n * ```ts\n * await room.updateStore((store) => {\n * const shape = store.get('shape:123')\n * if (shape) {\n * store.put({ ...shape, x: shape.x + 10 })\n * }\n * store.delete('shape:456')\n * })\n * ```\n *\n * @public\n * @deprecated use the storage.transaction method instead\n */\nexport interface RoomStoreMethods<R extends UnknownRecord = UnknownRecord> {\n\t/**\n\t * Add or update a record in the store.\n\t *\n\t * @param record - The record to store\n\t */\n\tput(record: R): void\n\t/**\n\t * Delete a record from the store.\n\t *\n\t * @param recordOrId - The record or record ID to delete\n\t */\n\tdelete(recordOrId: R | string): void\n\t/**\n\t * Get a record by its ID.\n\t *\n\t * @param id - The record ID\n\t * @returns The record or null if not found\n\t */\n\tget(id: string): R | null\n\t/**\n\t * Get all records in the store.\n\t *\n\t * @returns Array of all records\n\t */\n\tgetAll(): R[]\n}\n\n/**\n * @deprecated use the storage.transaction method instead\n */\n// eslint-disable-next-line @typescript-eslint/no-deprecated\nclass StoreUpdateContext<R extends UnknownRecord> implements RoomStoreMethods<R> {\n\tconstructor(\n\t\tprivate readonly snapshot: Record<string, UnknownRecord>,\n\t\tprivate readonly schema: StoreSchema<R, any>\n\t) {}\n\treadonly updates = {\n\t\tputs: {} as Record<string, UnknownRecord>,\n\t\tdeletes: new Set<string>(),\n\t}\n\tput(record: R): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst recordType = getOwnProperty(this.schema.types, record.typeName)\n\t\tif (!recordType) {\n\t\t\tthrow new Error(`Missing definition for record type ${record.typeName}`)\n\t\t}\n\t\tconst recordBefore = this.snapshot[record.id] ?? undefined\n\t\trecordType.validate(record, recordBefore as R)\n\n\t\tif (record.id in this.snapshot && isEqual(this.snapshot[record.id], record)) {\n\t\t\tdelete this.updates.puts[record.id]\n\t\t} else {\n\t\t\tthis.updates.puts[record.id] = structuredClone(record)\n\t\t}\n\t\tthis.updates.deletes.delete(record.id)\n\t}\n\tdelete(recordOrId: R | string): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst id = typeof recordOrId === 'string' ? recordOrId : recordOrId.id\n\t\tdelete this.updates.puts[id]\n\t\tif (this.snapshot[id]) {\n\t\t\tthis.updates.deletes.add(id)\n\t\t}\n\t}\n\tget(id: string): R | null {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tif (hasOwnProperty(this.updates.puts, id)) {\n\t\t\treturn structuredClone(this.updates.puts[id]) as R\n\t\t}\n\t\tif (this.updates.deletes.has(id)) {\n\t\t\treturn null\n\t\t}\n\t\treturn structuredClone(this.snapshot[id] ?? null) as R\n\t}\n\n\tgetAll(): R[] {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst result = Object.values(this.updates.puts)\n\t\tfor (const [id, record] of Object.entries(this.snapshot)) {\n\t\t\tif (!this.updates.deletes.has(id) && !hasOwnProperty(this.updates.puts, id)) {\n\t\t\t\tresult.push(record)\n\t\t\t}\n\t\t}\n\t\treturn structuredClone(result) as R[]\n\t}\n\n\tprivate _isClosed = false\n\tclose() {\n\t\tthis._isClosed = true\n\t}\n}\n"],
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+ "sourcesContent": ["import type { SerializedSchema, StoreSchema, UnknownRecord } from '@tldraw/store'\nimport { createTLSchema, TLInstancePresence, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from '@tldraw/utils'\nimport { JsonChunkAssembler } from './chunk'\nimport { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from './InMemorySyncStorage'\nimport { TLSocketServerSentEvent } from './protocol'\nimport { RoomSessionState } from './RoomSession'\nimport { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'\nimport { TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport { RoomSnapshot, TLSyncRoom } from './TLSyncRoom'\nimport {\n\tconvertStoreSnapshotToRoomSnapshot,\n\tloadSnapshotIntoStorage,\n\tTLSyncStorage,\n} from './TLSyncStorage'\n\n/**\n * Strip potentially large fields from a tldraw instance_presence record so the\n * snapshot stays small when stored in WebSocket attachments (e.g. for hibernation).\n * Keeps cursor, selection, page, and user identity; clears scribbles, chatMessage, brush.\n */\nfunction stripPresenceForSnapshot(record: UnknownRecord): UnknownRecord {\n\tif (record.typeName !== 'instance_presence') return record\n\tconst stripped = { ...record } as TLInstancePresence\n\tstripped.scribbles = []\n\tstripped.chatMessage = ''\n\tstripped.selectedShapeIds = []\n\tstripped.brush = null\n\n\treturn stripped as unknown as UnknownRecord\n}\n\n/**\n * Logging interface for TLSocketRoom operations. Provides optional methods\n * for warning and error logging during synchronization operations.\n *\n * @example\n * ```ts\n * const logger: TLSyncLog = {\n * warn: (...args) => console.warn('[SYNC]', ...args),\n * error: (...args) => console.error('[SYNC]', ...args)\n * }\n *\n * const room = new TLSocketRoom({ log: logger })\n * ```\n *\n * @public\n */\nexport interface TLSyncLog {\n\t/**\n\t * Optional warning logger for non-fatal sync issues\n\t * @param args - Arguments to log\n\t */\n\twarn?(...args: any[]): void\n\t/**\n\t * Optional error logger for sync errors and failures\n\t * @param args - Arguments to log\n\t */\n\terror?(...args: any[]): void\n}\n\n/**\n * A snapshot of per-session state that can be persisted and used to resume a session\n * after the server restarts (e.g., after Cloudflare Durable Object hibernation).\n *\n * Obtain via {@link TLSocketRoom.getSessionSnapshot} and restore via\n * {@link TLSocketRoom.handleSocketResume}.\n *\n * @public\n */\nexport interface SessionStateSnapshot {\n\tserializedSchema: SerializedSchema\n\tisReadonly: boolean\n\tpresenceId: string | null\n\tpresenceRecord: UnknownRecord | null\n\trequiresLegacyRejection: boolean\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Base options for TLSocketRoom.\n * @public\n */\nexport interface TLSocketRoomOptions<R extends UnknownRecord, SessionMeta> {\n\tstorage?: TLSyncStorage<R>\n\t/**\n\t * @deprecated use the storage option instead\n\t */\n\tinitialSnapshot?: RoomSnapshot | TLStoreSnapshot\n\t/**\n\t * @deprecated use the storage option with an onChange callback instead\n\t */\n\tonDataChange?(): void\n\tschema?: StoreSchema<R, any>\n\t// how long to wait for a client to communicate before disconnecting them\n\tclientTimeout?: number\n\tlog?: TLSyncLog\n\t// a callback that is called when a client is disconnected\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionRemoved?: (\n\t\troom: TLSocketRoom<R, SessionMeta>,\n\t\targs: { sessionId: string; numSessionsRemaining: number; meta: SessionMeta }\n\t) => void\n\t// a callback that is called whenever a message is sent\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonBeforeSendMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonAfterReceiveMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t/** @internal */\n\tonPresenceChange?(): void\n\t/**\n\t * When set, the room will call {@link TLSocketRoom.getSessionSnapshot} after\n\t * no message activity for a session for 5s and pass the result to this callback.\n\t * Use for persisting snapshots to WebSocket attachments (e.g. Cloudflare hibernation).\n\t * The room clears any pending snapshot when the session closes.\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionSnapshot?: (sessionId: string, snapshot: SessionStateSnapshot) => void\n}\n\n/**\n * A server-side room that manages WebSocket connections and synchronizes tldraw document state\n * between multiple clients in real-time. Each room represents a collaborative document space\n * where users can work together on drawings with automatic conflict resolution.\n *\n * TLSocketRoom handles:\n * - WebSocket connection lifecycle management\n * - Real-time synchronization of document changes\n * - Session management and presence tracking\n * - Message chunking for large payloads\n * - Automatic client timeout and cleanup\n *\n * @example\n * ```ts\n * // Basic room setup\n * const room = new TLSocketRoom({\n * onSessionRemoved: (room, { sessionId, numSessionsRemaining }) => {\n * console.log(`Client ${sessionId} disconnected, ${numSessionsRemaining} remaining`)\n * if (numSessionsRemaining === 0) {\n * room.close()\n * }\n * },\n * onDataChange: () => {\n * console.log('Document data changed, consider persisting')\n * }\n * })\n *\n * // Handle new client connections\n * room.handleSocketConnect({\n * sessionId: 'user-session-123',\n * socket: webSocket,\n * isReadonly: false\n * })\n * ```\n *\n * @example\n * ```ts\n * // Room with initial snapshot and schema\n * const room = new TLSocketRoom({\n * initialSnapshot: existingSnapshot,\n * schema: myCustomSchema,\n * clientTimeout: 30000,\n * log: {\n * warn: (...args) => logger.warn('SYNC:', ...args),\n * error: (...args) => logger.error('SYNC:', ...args)\n * }\n * })\n *\n * // Update document programmatically\n * await room.updateStore(store => {\n * const shape = store.get('shape:abc123')\n * if (shape) {\n * shape.x = 100\n * store.put(shape)\n * }\n * })\n * ```\n *\n * @public\n */\nexport class TLSocketRoom<R extends UnknownRecord = UnknownRecord, SessionMeta = void> {\n\tprivate room: TLSyncRoom<R, SessionMeta>\n\tprivate readonly sessions = new Map<\n\t\tstring,\n\t\t// eslint-disable-next-line tldraw/method-signature-style\n\t\t{ assembler: JsonChunkAssembler; socket: WebSocketMinimal; unlisten: () => void }\n\t>()\n\treadonly log?: TLSyncLog\n\n\tpublic storage: TLSyncStorage<R>\n\n\tprivate disposables = new Set<() => void>()\n\tprivate readonly snapshotTimers = new Map<string, ReturnType<typeof setTimeout>>()\n\n\t/**\n\t * Creates a new TLSocketRoom instance for managing collaborative document synchronization.\n\t *\n\t * opts - Configuration options for the room\n\t * - initialSnapshot - Optional initial document state to load\n\t * - schema - Store schema defining record types and validation\n\t * - clientTimeout - Milliseconds to wait before disconnecting inactive clients\n\t * - log - Optional logger for warnings and errors\n\t * - onSessionRemoved - Called when a client session is removed\n\t * - onBeforeSendMessage - Called before sending messages to clients\n\t * - onAfterReceiveMessage - Called after receiving messages from clients\n\t * - onDataChange - Called when document data changes\n\t * - onPresenceChange - Called when presence data changes\n\t */\n\tconstructor(public readonly opts: TLSocketRoomOptions<R, SessionMeta>) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif (opts.storage && opts.initialSnapshot) {\n\t\t\tthrow new Error('Cannot provide both storage and initialSnapshot options')\n\t\t}\n\t\tconst storage = opts.storage\n\t\t\t? opts.storage\n\t\t\t: new InMemorySyncStorage<R>({\n\t\t\t\t\tsnapshot: convertStoreSnapshotToRoomSnapshot(\n\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\topts.initialSnapshot ?? DEFAULT_INITIAL_SNAPSHOT\n\t\t\t\t\t),\n\t\t\t\t})\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif ('onDataChange' in opts && opts.onDataChange) {\n\t\t\tthis.disposables.add(\n\t\t\t\tstorage.onChange(() => {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\topts.onDataChange?.()\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\t\tthis.room = new TLSyncRoom<R, SessionMeta>({\n\t\t\tonPresenceChange: opts.onPresenceChange,\n\t\t\tschema: opts.schema ?? (createTLSchema() as any),\n\t\t\tlog: opts.log,\n\t\t\tstorage,\n\t\t\tclientTimeout: opts.clientTimeout,\n\t\t})\n\t\tthis.storage = storage\n\t\tthis.room.events.on('session_removed', (args) => {\n\t\t\tthis.clearSnapshotTimer(args.sessionId)\n\t\t\tthis.sessions.delete(args.sessionId)\n\t\t\tif (this.opts.onSessionRemoved) {\n\t\t\t\tthis.opts.onSessionRemoved(this, {\n\t\t\t\t\tsessionId: args.sessionId,\n\t\t\t\t\tnumSessionsRemaining: this.room.sessions.size,\n\t\t\t\t\tmeta: args.meta,\n\t\t\t\t})\n\t\t\t}\n\t\t})\n\t\tthis.log = 'log' in opts ? opts.log : { error: console.error }\n\t}\n\n\t/**\n\t * Returns the number of active sessions.\n\t * Note that this is not the same as the number of connected sockets!\n\t * Sessions time out a few moments after sockets close, to smooth over network hiccups.\n\t *\n\t * @returns the number of active sessions\n\t */\n\tgetNumActiveSessions() {\n\t\treturn this.room.sessions.size\n\t}\n\n\t/**\n\t * Handles a new client WebSocket connection, creating a session within the room.\n\t * This should be called whenever a client establishes a WebSocket connection to join\n\t * the collaborative document.\n\t *\n\t * @param opts - Connection options\n\t * - sessionId - Unique identifier for the client session (typically from browser tab)\n\t * - socket - WebSocket-like object for client communication\n\t * - isReadonly - Whether the client can modify the document (defaults to false)\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // Handle new WebSocket connection\n\t * room.handleSocketConnect({\n\t * sessionId: 'user-session-abc123',\n\t * socket: webSocketConnection,\n\t * isReadonly: !userHasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // With session metadata\n\t * room.handleSocketConnect({\n\t * sessionId: 'session-xyz',\n\t * socket: ws,\n\t * meta: { userId: 'user-123', name: 'Alice' }\n\t * })\n\t * ```\n\t */\n\thandleSocketConnect(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tisReadonly?: boolean\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, isReadonly = false } = opts\n\t\tconst handleSocketMessage = (event: MessageEvent) =>\n\t\t\tthis.handleSocketMessage(sessionId, event.data)\n\t\tconst handleSocketError = this.handleSocketError.bind(this, sessionId)\n\t\tconst handleSocketClose = this.handleSocketClose.bind(this, sessionId)\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\tsocket.removeEventListener?.('message', handleSocketMessage)\n\t\t\t\tsocket.removeEventListener?.('close', handleSocketClose)\n\t\t\t\tsocket.removeEventListener?.('error', handleSocketError)\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleNewSession({\n\t\t\tsessionId,\n\t\t\tisReadonly,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\n\t\tsocket.addEventListener?.('message', handleSocketMessage)\n\t\tsocket.addEventListener?.('close', handleSocketClose)\n\t\tsocket.addEventListener?.('error', handleSocketError)\n\t}\n\n\tprivate clearSnapshotTimer(sessionId: string) {\n\t\tconst t = this.snapshotTimers.get(sessionId)\n\t\tif (t) {\n\t\t\tclearTimeout(t)\n\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t}\n\t}\n\n\tprivate scheduleDebouncedSnapshot(sessionId: string) {\n\t\tif (!this.opts.onSessionSnapshot) return\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.snapshotTimers.set(\n\t\t\tsessionId,\n\t\t\tsetTimeout(() => {\n\t\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t\t\tconst snapshot = this.getSessionSnapshot(sessionId)\n\t\t\t\tif (snapshot) this.opts.onSessionSnapshot!(sessionId, snapshot)\n\t\t\t}, 5000)\n\t\t)\n\t}\n\n\t/**\n\t * Processes a message received from a client WebSocket. Use this method in server\n\t * environments where WebSocket event listeners cannot be attached directly to socket\n\t * instances (e.g., Bun.serve, Cloudflare Workers with WebSocket hibernation).\n\t *\n\t * The method handles message chunking/reassembly and forwards complete messages\n\t * to the underlying sync room for processing.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t * @param message - Raw message data from the client (string or binary)\n\t *\n\t * @example\n\t * ```ts\n\t * // In a Bun.serve handler\n\t * server.upgrade(req, {\n\t * data: { sessionId, room },\n\t * upgrade(res, req) {\n\t * // Connection established\n\t * },\n\t * message(ws, message) {\n\t * const { sessionId, room } = ws.data\n\t * room.handleSocketMessage(sessionId, message)\n\t * }\n\t * })\n\t * ```\n\t */\n\thandleSocketMessage(sessionId: string, message: string | AllowSharedBufferSource) {\n\t\tconst assembler = this.sessions.get(sessionId)?.assembler\n\t\tif (!assembler) {\n\t\t\tthis.log?.warn?.('Received message from unknown session', sessionId)\n\t\t\treturn\n\t\t}\n\n\t\ttry {\n\t\t\tconst messageString =\n\t\t\t\ttypeof message === 'string' ? message : new TextDecoder().decode(message)\n\t\t\tconst res = assembler.handleMessage(messageString)\n\t\t\tif (!res) {\n\t\t\t\t// not enough chunks yet\n\t\t\t\treturn\n\t\t\t}\n\t\t\tif ('data' in res) {\n\t\t\t\t// need to do this first in case the session gets removed as a result of handling the message\n\t\t\t\tif (this.opts.onAfterReceiveMessage) {\n\t\t\t\t\tconst session = this.room.sessions.get(sessionId)\n\t\t\t\t\tif (session) {\n\t\t\t\t\t\tthis.opts.onAfterReceiveMessage({\n\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\tmessage: res.data as any,\n\t\t\t\t\t\t\tstringified: res.stringified,\n\t\t\t\t\t\t\tmeta: session.meta,\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tthis.room.handleMessage(sessionId, res.data as any)\n\t\t\t\tthis.room.pruneSessions()\n\t\t\t\tthis.scheduleDebouncedSnapshot(sessionId)\n\t\t\t} else {\n\t\t\t\tthis.log?.error?.('Error assembling message', res.error)\n\t\t\t\t// close the socket to reset the connection\n\t\t\t\tthis.handleSocketError(sessionId)\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tthis.log?.error?.(e)\n\t\t\t// here we use rejectSession rather than removeSession to support legacy clients\n\t\t\t// that use the old incompatibility_error close event\n\t\t\tthis.room.rejectSession(sessionId, TLSyncErrorCloseEventReason.UNKNOWN_ERROR)\n\t\t}\n\t}\n\n\t/**\n\t * Handles a WebSocket error for the specified session. Use this in server environments\n\t * where socket event listeners cannot be attached directly. This will initiate cleanup\n\t * and session removal for the affected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('error', () => {\n\t * room.handleSocketError(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketError(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Handles a WebSocket close event for the specified session. Use this in server\n\t * environments where socket event listeners cannot be attached directly. This will\n\t * initiate cleanup and session removal for the disconnected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('close', () => {\n\t * room.handleSocketClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketClose(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Resumes a previously-connected session directly into `Connected` state, bypassing\n\t * the connect handshake. Use this after server hibernation (e.g., Cloudflare Durable\n\t * Object hibernation) when WebSocket connections survived but all in-memory state was lost.\n\t *\n\t * The session is restored using a {@link SessionStateSnapshot} previously obtained\n\t * via {@link TLSocketRoom.getSessionSnapshot}. The client is unaware the server restarted and\n\t * continues sending messages normally.\n\t *\n\t * Unlike {@link TLSocketRoom.handleSocketConnect}, this method does NOT attach WebSocket event\n\t * listeners. In hibernation environments, events are delivered via class methods\n\t * (e.g., `webSocketMessage`) rather than `addEventListener`.\n\t *\n\t * @param opts - Resume options\n\t * - sessionId - Unique identifier for the client session\n\t * - socket - WebSocket-like object for client communication\n\t * - snapshot - Session state snapshot from {@link TLSocketRoom.getSessionSnapshot}\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // After Cloudflare DO hibernation wake\n\t * for (const ws of ctx.getWebSockets()) {\n\t * const data = ws.deserializeAttachment()\n\t * room.handleSocketResume({\n\t * sessionId: data.sessionId,\n\t * socket: ws,\n\t * snapshot: data.snapshot,\n\t * })\n\t * }\n\t * ```\n\t */\n\thandleSocketResume(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tsnapshot: SessionStateSnapshot\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, snapshot } = opts\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\t// no-op: hibernation environments use class methods, not addEventListener\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleResumedSession({\n\t\t\tsessionId,\n\t\t\tisReadonly: snapshot.isReadonly,\n\t\t\tserializedSchema: snapshot.serializedSchema,\n\t\t\tpresenceId: snapshot.presenceId,\n\t\t\tpresenceRecord: snapshot.presenceRecord,\n\t\t\trequiresLegacyRejection: snapshot.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: snapshot.supportsStringAppend,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\t}\n\n\t/**\n\t * Returns a snapshot of a connected session's state that can be persisted and later\n\t * used with {@link TLSocketRoom.handleSocketResume} to restore the session after hibernation.\n\t *\n\t * Returns `null` if the session doesn't exist or isn't in the `Connected` state.\n\t *\n\t * @param sessionId - The session to snapshot\n\t *\n\t * @example\n\t * ```ts\n\t * // Store snapshot in a Cloudflare WebSocket attachment\n\t * const snapshot = room.getSessionSnapshot(sessionId)\n\t * if (snapshot) {\n\t * ws.serializeAttachment({ sessionId, snapshot })\n\t * }\n\t * ```\n\t */\n\tgetSessionSnapshot(sessionId: string): SessionStateSnapshot | null {\n\t\tconst session = this.room.sessions.get(sessionId)\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn null\n\t\t}\n\n\t\tlet presenceRecord: UnknownRecord | null = null\n\t\tif (session.presenceId) {\n\t\t\tconst record = this.room.presenceStore.get(session.presenceId)\n\t\t\tif (record) {\n\t\t\t\tpresenceRecord = stripPresenceForSnapshot(record as UnknownRecord)\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tserializedSchema: session.serializedSchema,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t}\n\t}\n\n\t/**\n\t * Returns the current document clock value. The clock is a monotonically increasing\n\t * integer that increments with each document change, providing a consistent ordering\n\t * of changes across the distributed system.\n\t *\n\t * @returns The current document clock value\n\t *\n\t * @example\n\t * ```ts\n\t * const clock = room.getCurrentDocumentClock()\n\t * console.log(`Document is at version ${clock}`)\n\t * ```\n\t */\n\tgetCurrentDocumentClock() {\n\t\treturn this.storage.getClock()\n\t}\n\n\t/**\n\t * Retrieves a deeply cloned copy of a record from the document store.\n\t * Returns undefined if the record doesn't exist. The returned record is\n\t * safe to mutate without affecting the original store data.\n\t *\n\t * @param id - Unique identifier of the record to retrieve\n\t * @returns Deep clone of the record, or undefined if not found\n\t *\n\t * @example\n\t * ```ts\n\t * const shape = room.getRecord('shape:abc123')\n\t * if (shape) {\n\t * console.log('Shape position:', shape.x, shape.y)\n\t * // Safe to modify without affecting store\n\t * shape.x = 100\n\t * }\n\t * ```\n\t */\n\tgetRecord(id: string) {\n\t\treturn this.storage.transaction((txn) => {\n\t\t\treturn structuredClone(txn.get(id)) as any\n\t\t}).result as R\n\t}\n\n\t/**\n\t * Returns information about all active sessions in the room. Each session\n\t * represents a connected client with their current connection status and metadata.\n\t *\n\t * @returns Array of session information objects containing:\n\t * - sessionId - Unique session identifier\n\t * - isConnected - Whether the session has an active WebSocket connection\n\t * - isReadonly - Whether the session can modify the document\n\t * - meta - Custom session metadata\n\t *\n\t * @example\n\t * ```ts\n\t * const sessions = room.getSessions()\n\t * console.log(`Room has ${sessions.length} active sessions`)\n\t *\n\t * for (const session of sessions) {\n\t * console.log(`${session.sessionId}: ${session.isConnected ? 'online' : 'offline'}`)\n\t * if (session.isReadonly) {\n\t * console.log(' (read-only access)')\n\t * }\n\t * }\n\t * ```\n\t */\n\tgetSessions(): Array<{\n\t\tsessionId: string\n\t\tisConnected: boolean\n\t\tisReadonly: boolean\n\t\tmeta: SessionMeta\n\t}> {\n\t\treturn [...this.room.sessions.values()].map((session) => {\n\t\t\treturn {\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tisConnected: session.state === RoomSessionState.Connected,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\tmeta: session.meta,\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Creates a complete snapshot of the current document state, including all records\n\t * and synchronization metadata. This snapshot can be persisted to storage and used\n\t * to restore the room state later or revert to a previous version.\n\t *\n\t * @returns Complete room snapshot including documents, clock values, and tombstones\n\t * @deprecated if you need to do this use\n\t *\n\t * @example\n\t * ```ts\n\t * // Capture current state for persistence\n\t * const snapshot = room.getCurrentSnapshot()\n\t * await saveToDatabase(roomId, JSON.stringify(snapshot))\n\t *\n\t * // Later, restore from snapshot\n\t * const savedSnapshot = JSON.parse(await loadFromDatabase(roomId))\n\t * const newRoom = new TLSocketRoom({ initialSnapshot: savedSnapshot })\n\t * ```\n\t */\n\tgetCurrentSnapshot() {\n\t\tif (this.storage.getSnapshot) {\n\t\t\treturn this.storage.getSnapshot()\n\t\t}\n\t\tthrow new Error('getCurrentSnapshot is not supported for this storage type')\n\t}\n\n\t/**\n\t * Retrieves all presence records from the document store. Presence records\n\t * contain ephemeral user state like cursor positions and selections.\n\t *\n\t * @returns Object mapping record IDs to presence record data\n\t * @internal\n\t */\n\tgetPresenceRecords() {\n\t\tconst result = {} as Record<string, UnknownRecord>\n\t\tfor (const presence of this.room.presenceStore.values()) {\n\t\t\tresult[presence.id] = presence\n\t\t}\n\t\treturn result\n\t}\n\n\t/**\n\t * Loads a document snapshot, completely replacing the current room state.\n\t * This will disconnect all current clients and update the document to match\n\t * the provided snapshot. Use this for restoring from backups or implementing\n\t * document versioning.\n\t *\n\t * @param snapshot - Room or store snapshot to load\n\t *\n\t * @example\n\t * ```ts\n\t * // Restore from a saved snapshot\n\t * const backup = JSON.parse(await loadBackup(roomId))\n\t * room.loadSnapshot(backup)\n\t *\n\t * // All clients will be disconnected and need to reconnect\n\t * // to see the restored document state\n\t * ```\n\t */\n\tloadSnapshot(snapshot: RoomSnapshot | TLStoreSnapshot) {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tloadSnapshotIntoStorage(txn, this.room.schema, snapshot)\n\t\t})\n\t}\n\n\t/**\n\t * Executes a transaction to modify the document store. Changes made within the\n\t * transaction are atomic and will be synchronized to all connected clients.\n\t * The transaction provides isolation from concurrent changes until it commits.\n\t *\n\t * @param updater - Function that receives store methods to make changes\n\t * - store.get(id) - Retrieve a record (safe to mutate, but must call put() to commit)\n\t * - store.put(record) - Save a modified record\n\t * - store.getAll() - Get all records in the store\n\t * - store.delete(id) - Remove a record from the store\n\t * @returns Promise that resolves when the transaction completes\n\t *\n\t * @example\n\t * ```ts\n\t * // Update multiple shapes in a single transaction\n\t * await room.updateStore(store => {\n\t * const shape1 = store.get('shape:abc123')\n\t * const shape2 = store.get('shape:def456')\n\t *\n\t * if (shape1) {\n\t * shape1.x = 100\n\t * store.put(shape1)\n\t * }\n\t *\n\t * if (shape2) {\n\t * shape2.meta.approved = true\n\t * store.put(shape2)\n\t * }\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // Async transaction with external API call\n\t * await room.updateStore(async store => {\n\t * const doc = store.get('document:main')\n\t * if (doc) {\n\t * doc.lastModified = await getCurrentTimestamp()\n\t * store.put(doc)\n\t * }\n\t * })\n\t * ```\n\t * @deprecated use the storage.transaction method instead\n\t */\n\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\tasync updateStore(updater: (store: RoomStoreMethods<R>) => void | Promise<void>) {\n\t\tif (this.isClosed()) {\n\t\t\tthrow new Error('Cannot update store on a closed room')\n\t\t}\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tconst ctx = new StoreUpdateContext<R>(\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\tObject.fromEntries(this.getCurrentSnapshot().documents.map((d) => [d.state.id, d.state])),\n\t\t\tthis.room.schema\n\t\t)\n\t\ttry {\n\t\t\tawait updater(ctx)\n\t\t} finally {\n\t\t\tctx.close()\n\t\t}\n\t\tthis.storage.transaction((txn) => {\n\t\t\tfor (const [id, record] of Object.entries(ctx.updates.puts)) {\n\t\t\t\ttxn.set(id, record as R)\n\t\t\t}\n\t\t\tfor (const id of ctx.updates.deletes) {\n\t\t\t\ttxn.delete(id)\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Sends a custom message to a specific client session. This allows sending\n\t * application-specific data that doesn't modify the document state, such as\n\t * notifications, chat messages, or custom commands.\n\t *\n\t * @param sessionId - Target session identifier\n\t * @param data - Custom payload to send (will be JSON serialized)\n\t *\n\t * @example\n\t * ```ts\n\t * // Send a notification to a specific user\n\t * room.sendCustomMessage('session-123', {\n\t * type: 'notification',\n\t * message: 'Your changes have been saved'\n\t * })\n\t *\n\t * // Send a chat message\n\t * room.sendCustomMessage('session-456', {\n\t * type: 'chat',\n\t * from: 'Alice',\n\t * text: 'Great work on this design!'\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any) {\n\t\tthis.room.sendCustomMessage(sessionId, data)\n\t}\n\n\t/**\n\t * Immediately removes a session from the room and closes its WebSocket connection.\n\t * The client will attempt to reconnect automatically unless a fatal reason is provided.\n\t *\n\t * @param sessionId - Session identifier to remove\n\t * @param fatalReason - Optional fatal error reason that prevents reconnection\n\t *\n\t * @example\n\t * ```ts\n\t * // Kick a user (they can reconnect)\n\t * room.closeSession('session-troublemaker')\n\t *\n\t * // Permanently ban a user\n\t * room.closeSession('session-banned', 'PERMISSION_DENIED')\n\t *\n\t * // Close session due to inactivity\n\t * room.closeSession('session-idle', 'TIMEOUT')\n\t * ```\n\t */\n\tcloseSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tthis.room.rejectSession(sessionId, fatalReason)\n\t}\n\n\t/**\n\t * Closes the room and disconnects all connected clients. This should be called\n\t * when shutting down the room permanently, such as during server shutdown or\n\t * when the room is no longer needed. Once closed, the room cannot be reopened.\n\t *\n\t * @example\n\t * ```ts\n\t * // Clean shutdown when no users remain\n\t * if (room.getNumActiveSessions() === 0) {\n\t * await persistSnapshot(room.getCurrentSnapshot())\n\t * room.close()\n\t * }\n\t *\n\t * // Server shutdown\n\t * process.on('SIGTERM', () => {\n\t * for (const room of activeRooms.values()) {\n\t * room.close()\n\t * }\n\t * })\n\t * ```\n\t */\n\tclose() {\n\t\tthis.room.close()\n\t\tfor (const sessionId of this.snapshotTimers.keys()) {\n\t\t\tthis.clearSnapshotTimer(sessionId)\n\t\t}\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.disposables.clear()\n\t}\n\n\t/**\n\t * Checks whether the room has been permanently closed. Closed rooms cannot\n\t * accept new connections or process further changes.\n\t *\n\t * @returns True if the room is closed, false if still active\n\t *\n\t * @example\n\t * ```ts\n\t * if (room.isClosed()) {\n\t * console.log('Room has been shut down')\n\t * // Create a new room or redirect users\n\t * } else {\n\t * // Room is still accepting connections\n\t * room.handleSocketConnect({ sessionId, socket })\n\t * }\n\t * ```\n\t */\n\tisClosed() {\n\t\treturn this.room.isClosed()\n\t}\n}\n\n/**\n * Utility type that removes properties with void values from an object type.\n * This is used internally to conditionally require session metadata based on\n * whether SessionMeta extends void.\n *\n * @example\n * ```ts\n * type Example = { a: string, b: void, c: number }\n * type Result = OmitVoid<Example> // { a: string, c: number }\n * ```\n *\n * @public\n */\nexport type OmitVoid<T, KS extends keyof T = keyof T> = {\n\t[K in KS extends any ? (void extends T[KS] ? never : KS) : never]: T[K]\n}\n\n/**\n * Interface for making transactional changes to room store data. Used within\n * updateStore transactions to modify documents atomically.\n *\n * @example\n * ```ts\n * await room.updateStore((store) => {\n * const shape = store.get('shape:123')\n * if (shape) {\n * store.put({ ...shape, x: shape.x + 10 })\n * }\n * store.delete('shape:456')\n * })\n * ```\n *\n * @public\n * @deprecated use the storage.transaction method instead\n */\nexport interface RoomStoreMethods<R extends UnknownRecord = UnknownRecord> {\n\t/**\n\t * Add or update a record in the store.\n\t *\n\t * @param record - The record to store\n\t */\n\tput(record: R): void\n\t/**\n\t * Delete a record from the store.\n\t *\n\t * @param recordOrId - The record or record ID to delete\n\t */\n\tdelete(recordOrId: R | string): void\n\t/**\n\t * Get a record by its ID.\n\t *\n\t * @param id - The record ID\n\t * @returns The record or null if not found\n\t */\n\tget(id: string): R | null\n\t/**\n\t * Get all records in the store.\n\t *\n\t * @returns Array of all records\n\t */\n\tgetAll(): R[]\n}\n\n/**\n * @deprecated use the storage.transaction method instead\n */\n// eslint-disable-next-line @typescript-eslint/no-deprecated\nclass StoreUpdateContext<R extends UnknownRecord> implements RoomStoreMethods<R> {\n\tconstructor(\n\t\tprivate readonly snapshot: Record<string, UnknownRecord>,\n\t\tprivate readonly schema: StoreSchema<R, any>\n\t) {}\n\treadonly updates = {\n\t\tputs: {} as Record<string, UnknownRecord>,\n\t\tdeletes: new Set<string>(),\n\t}\n\tput(record: R): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst recordType = getOwnProperty(this.schema.types, record.typeName)\n\t\tif (!recordType) {\n\t\t\tthrow new Error(`Missing definition for record type ${record.typeName}`)\n\t\t}\n\t\tconst recordBefore = this.snapshot[record.id] ?? undefined\n\t\trecordType.validate(record, recordBefore as R)\n\n\t\tif (record.id in this.snapshot && isEqual(this.snapshot[record.id], record)) {\n\t\t\tdelete this.updates.puts[record.id]\n\t\t} else {\n\t\t\tthis.updates.puts[record.id] = structuredClone(record)\n\t\t}\n\t\tthis.updates.deletes.delete(record.id)\n\t}\n\tdelete(recordOrId: R | string): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst id = typeof recordOrId === 'string' ? recordOrId : recordOrId.id\n\t\tdelete this.updates.puts[id]\n\t\tif (this.snapshot[id]) {\n\t\t\tthis.updates.deletes.add(id)\n\t\t}\n\t}\n\tget(id: string): R | null {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tif (hasOwnProperty(this.updates.puts, id)) {\n\t\t\treturn structuredClone(this.updates.puts[id]) as R\n\t\t}\n\t\tif (this.updates.deletes.has(id)) {\n\t\t\treturn null\n\t\t}\n\t\treturn structuredClone(this.snapshot[id] ?? null) as R\n\t}\n\n\tgetAll(): R[] {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst result = Object.values(this.updates.puts)\n\t\tfor (const [id, record] of Object.entries(this.snapshot)) {\n\t\t\tif (!this.updates.deletes.has(id) && !hasOwnProperty(this.updates.puts, id)) {\n\t\t\t\tresult.push(record)\n\t\t\t}\n\t\t}\n\t\treturn structuredClone(result) as R[]\n\t}\n\n\tprivate _isClosed = false\n\tclose() {\n\t\tthis._isClosed = true\n\t}\n}\n"],
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6
6
  "names": []
7
7
  }
@@ -36,7 +36,7 @@ import {
36
36
  } from "./lib/TLSyncStorage.mjs";
37
37
  registerTldrawLibraryVersion(
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  "@tldraw/sync-core",
39
- "4.6.0-internal.e29318c66fb0",
39
+ "4.6.0-next.0eb36d65eec3",
40
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  "esm"
41
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  );
42
42
  export {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/RoomSession.ts"],
4
- "sourcesContent": ["import { SerializedSchema, UnknownRecord } from '@tldraw/store'\nimport { TLRoomSocket } from './TLSyncRoom'\nimport { TLSocketServerSentDataEvent } from './protocol'\n\n/**\n * Enumeration of possible states for a room session during its lifecycle.\n *\n * Room sessions progress through these states as clients connect, authenticate,\n * and disconnect from collaborative rooms.\n *\n * @internal\n */\nexport const RoomSessionState = {\n\t/** Session is waiting for the initial connect message from the client */\n\tAwaitingConnectMessage: 'awaiting-connect-message',\n\t/** Session is disconnected but waiting for final cleanup before removal */\n\tAwaitingRemoval: 'awaiting-removal',\n\t/** Session is fully connected and actively synchronizing */\n\tConnected: 'connected',\n} as const\n\n/**\n * Type representing the possible states a room session can be in.\n *\n * @example\n * ```ts\n * const sessionState: RoomSessionState = RoomSessionState.Connected\n * if (sessionState === RoomSessionState.AwaitingConnectMessage) {\n * console.log('Session waiting for connect message')\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSessionState = (typeof RoomSessionState)[keyof typeof RoomSessionState]\n\n/**\n * Maximum time in milliseconds to wait for a connect message after socket connection.\n *\n * If a client connects but doesn't send a connect message within this time,\n * the session will be terminated.\n *\n * @public\n */\nexport const SESSION_START_WAIT_TIME = 10000\n\n/**\n * Time in milliseconds to wait before completely removing a disconnected session.\n *\n * This grace period allows for quick reconnections without losing session state,\n * which is especially helpful for brief network interruptions.\n *\n * @public\n */\nexport const SESSION_REMOVAL_WAIT_TIME = 5000\n\n/**\n * Maximum time in milliseconds a connected session can remain idle before cleanup.\n *\n * Sessions that don't receive any messages or interactions for this duration\n * may be considered for cleanup to free server resources.\n *\n * @public\n */\nexport const SESSION_IDLE_TIMEOUT = 20000\n\n/**\n * Base properties shared by all room session states.\n *\n * @internal\n */\nexport interface RoomSessionBase<R extends UnknownRecord, Meta> {\n\t/** Unique identifier for this session */\n\tsessionId: string\n\t/** Presence identifier for live cursor/selection tracking, if available */\n\tpresenceId: string | null\n\t/** WebSocket connection wrapper for this session */\n\tsocket: TLRoomSocket<R>\n\t/** Custom metadata associated with this session */\n\tmeta: Meta\n\t/** Whether this session has read-only permissions */\n\tisReadonly: boolean\n\t/** Whether this session requires legacy protocol rejection handling */\n\trequiresLegacyRejection: boolean\n\t/** Whether this session supports string append operations */\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Represents a client session within a collaborative room, tracking the connection\n * state, permissions, and synchronization details for a single user.\n *\n * Each session corresponds to one WebSocket connection and progresses through\n * different states during its lifecycle. The session type is a discriminated union\n * based on the current state, ensuring type safety when accessing state-specific properties.\n *\n * @example\n * ```ts\n * // Check session state and access appropriate properties\n * function handleSession(session: RoomSession<MyRecord, UserMeta>) {\n * switch (session.state) {\n * case RoomSessionState.AwaitingConnectMessage:\n * console.log(`Session ${session.sessionId} started at ${session.sessionStartTime}`)\n * break\n * case RoomSessionState.Connected:\n * console.log(`Connected session has ${session.outstandingDataMessages.length} pending messages`)\n * break\n * case RoomSessionState.AwaitingRemoval:\n * console.log(`Session will be removed at ${session.cancellationTime}`)\n * break\n * }\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSession<R extends UnknownRecord, Meta> =\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingConnectMessage\n\t\t\t/** Timestamp when the session was created */\n\t\t\tsessionStartTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingRemoval\n\t\t\t/** Timestamp when the session was marked for removal */\n\t\t\tcancellationTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.Connected\n\t\t\t/** Serialized schema information for this connected session */\n\t\t\tserializedSchema: SerializedSchema\n\t\t\t/** Whether this session requires down migrations */\n\t\t\trequiresDownMigrations: boolean\n\t\t\t/** Timestamp of the last interaction or message from this session */\n\t\t\tlastInteractionTime: number\n\t\t\t/** Timer for debouncing operations, if active */\n\t\t\tdebounceTimer: ReturnType<typeof setTimeout> | null\n\t\t\t/** Queue of data messages waiting to be sent to this session */\n\t\t\toutstandingDataMessages: TLSocketServerSentDataEvent<R>[]\n\t })\n"],
4
+ "sourcesContent": ["import { SerializedSchema, UnknownRecord } from '@tldraw/store'\nimport { TLSocketServerSentDataEvent } from './protocol'\nimport { TLRoomSocket } from './TLSyncRoom'\n\n/**\n * Enumeration of possible states for a room session during its lifecycle.\n *\n * Room sessions progress through these states as clients connect, authenticate,\n * and disconnect from collaborative rooms.\n *\n * @internal\n */\nexport const RoomSessionState = {\n\t/** Session is waiting for the initial connect message from the client */\n\tAwaitingConnectMessage: 'awaiting-connect-message',\n\t/** Session is disconnected but waiting for final cleanup before removal */\n\tAwaitingRemoval: 'awaiting-removal',\n\t/** Session is fully connected and actively synchronizing */\n\tConnected: 'connected',\n} as const\n\n/**\n * Type representing the possible states a room session can be in.\n *\n * @example\n * ```ts\n * const sessionState: RoomSessionState = RoomSessionState.Connected\n * if (sessionState === RoomSessionState.AwaitingConnectMessage) {\n * console.log('Session waiting for connect message')\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSessionState = (typeof RoomSessionState)[keyof typeof RoomSessionState]\n\n/**\n * Maximum time in milliseconds to wait for a connect message after socket connection.\n *\n * If a client connects but doesn't send a connect message within this time,\n * the session will be terminated.\n *\n * @public\n */\nexport const SESSION_START_WAIT_TIME = 10000\n\n/**\n * Time in milliseconds to wait before completely removing a disconnected session.\n *\n * This grace period allows for quick reconnections without losing session state,\n * which is especially helpful for brief network interruptions.\n *\n * @public\n */\nexport const SESSION_REMOVAL_WAIT_TIME = 5000\n\n/**\n * Maximum time in milliseconds a connected session can remain idle before cleanup.\n *\n * Sessions that don't receive any messages or interactions for this duration\n * may be considered for cleanup to free server resources.\n *\n * @public\n */\nexport const SESSION_IDLE_TIMEOUT = 20000\n\n/**\n * Base properties shared by all room session states.\n *\n * @internal\n */\nexport interface RoomSessionBase<R extends UnknownRecord, Meta> {\n\t/** Unique identifier for this session */\n\tsessionId: string\n\t/** Presence identifier for live cursor/selection tracking, if available */\n\tpresenceId: string | null\n\t/** WebSocket connection wrapper for this session */\n\tsocket: TLRoomSocket<R>\n\t/** Custom metadata associated with this session */\n\tmeta: Meta\n\t/** Whether this session has read-only permissions */\n\tisReadonly: boolean\n\t/** Whether this session requires legacy protocol rejection handling */\n\trequiresLegacyRejection: boolean\n\t/** Whether this session supports string append operations */\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Represents a client session within a collaborative room, tracking the connection\n * state, permissions, and synchronization details for a single user.\n *\n * Each session corresponds to one WebSocket connection and progresses through\n * different states during its lifecycle. The session type is a discriminated union\n * based on the current state, ensuring type safety when accessing state-specific properties.\n *\n * @example\n * ```ts\n * // Check session state and access appropriate properties\n * function handleSession(session: RoomSession<MyRecord, UserMeta>) {\n * switch (session.state) {\n * case RoomSessionState.AwaitingConnectMessage:\n * console.log(`Session ${session.sessionId} started at ${session.sessionStartTime}`)\n * break\n * case RoomSessionState.Connected:\n * console.log(`Connected session has ${session.outstandingDataMessages.length} pending messages`)\n * break\n * case RoomSessionState.AwaitingRemoval:\n * console.log(`Session will be removed at ${session.cancellationTime}`)\n * break\n * }\n * }\n * ```\n *\n * @internal\n */\nexport type RoomSession<R extends UnknownRecord, Meta> =\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingConnectMessage\n\t\t\t/** Timestamp when the session was created */\n\t\t\tsessionStartTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.AwaitingRemoval\n\t\t\t/** Timestamp when the session was marked for removal */\n\t\t\tcancellationTime: number\n\t })\n\t| (RoomSessionBase<R, Meta> & {\n\t\t\t/** Current state of the session */\n\t\t\tstate: typeof RoomSessionState.Connected\n\t\t\t/** Serialized schema information for this connected session */\n\t\t\tserializedSchema: SerializedSchema\n\t\t\t/** Whether this session requires down migrations */\n\t\t\trequiresDownMigrations: boolean\n\t\t\t/** Timestamp of the last interaction or message from this session */\n\t\t\tlastInteractionTime: number\n\t\t\t/** Timer for debouncing operations, if active */\n\t\t\tdebounceTimer: ReturnType<typeof setTimeout> | null\n\t\t\t/** Queue of data messages waiting to be sent to this session */\n\t\t\toutstandingDataMessages: TLSocketServerSentDataEvent<R>[]\n\t })\n"],
5
5
  "mappings": "AAYO,MAAM,mBAAmB;AAAA;AAAA,EAE/B,wBAAwB;AAAA;AAAA,EAExB,iBAAiB;AAAA;AAAA,EAEjB,WAAW;AACZ;AAyBO,MAAM,0BAA0B;AAUhC,MAAM,4BAA4B;AAUlC,MAAM,uBAAuB;",
6
6
  "names": []
7
7
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/ServerSocketAdapter.ts"],
4
- "sourcesContent": ["import { UnknownRecord } from '@tldraw/store'\nimport { TLRoomSocket } from './TLSyncRoom'\nimport { TLSocketServerSentEvent } from './protocol'\n\n/**\n * Minimal server-side WebSocket interface that is compatible with various WebSocket implementations.\n * This interface abstracts over different WebSocket libraries and platforms to provide a consistent\n * API for the ServerSocketAdapter.\n *\n * Supports:\n * - The standard WebSocket interface (Cloudflare, Deno, some Node.js setups)\n * - The 'ws' WebSocket interface (Node.js ws library)\n * - The Bun.serve socket implementation\n *\n * @public\n * @example\n * ```ts\n * // Standard WebSocket\n * const standardWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Node.js 'ws' library WebSocket\n * import WebSocket from 'ws'\n * const nodeWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Bun WebSocket (in server context)\n * // const bunWs: WebSocketMinimal = server.upgrade(request)\n * ```\n */\nexport interface WebSocketMinimal {\n\t/**\n\t * Optional method to add event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to listen for\n\t * @param listener - The event handler function\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\taddEventListener?: (type: 'message' | 'close' | 'error', listener: (event: any) => void) => void\n\n\t/**\n\t * Optional method to remove event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to stop listening for\n\t * @param listener - The event handler function to remove\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tremoveEventListener?: (\n\t\ttype: 'message' | 'close' | 'error',\n\t\tlistener: (event: any) => void\n\t) => void\n\n\t/**\n\t * Sends a string message through the WebSocket connection.\n\t *\n\t * @param data - The string data to send\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tsend: (data: string) => void\n\n\t/**\n\t * Closes the WebSocket connection.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable close reason\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tclose: (code?: number, reason?: string) => void\n\n\t/**\n\t * The current state of the WebSocket connection.\n\t * - 0: CONNECTING\n\t * - 1: OPEN\n\t * - 2: CLOSING\n\t * - 3: CLOSED\n\t */\n\treadyState: number\n}\n\n/**\n * Configuration options for creating a ServerSocketAdapter instance.\n *\n * @internal\n */\nexport interface ServerSocketAdapterOptions<R extends UnknownRecord> {\n\t/** The underlying WebSocket connection to wrap */\n\treadonly ws: WebSocketMinimal\n\n\t/**\n\t * Optional callback invoked before each message is sent to the client.\n\t * Useful for logging, metrics, or message transformation.\n\t *\n\t * @param msg - The message object being sent\n\t * @param stringified - The JSON stringified version of the message\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\treadonly onBeforeSendMessage?: (msg: TLSocketServerSentEvent<R>, stringified: string) => void\n}\n\n/**\n * Server-side adapter that wraps various WebSocket implementations to provide a consistent\n * TLRoomSocket interface for the TLSyncRoom. This adapter handles the differences between\n * WebSocket libraries and platforms, allowing sync-core to work across different server\n * environments.\n *\n * The adapter implements the TLRoomSocket interface, providing methods for sending messages,\n * checking connection status, and closing connections.\n *\n * @internal\n * @example\n * ```ts\n * import { ServerSocketAdapter } from '@tldraw/sync-core'\n *\n * // Wrap a standard WebSocket\n * const adapter = new ServerSocketAdapter({\n * ws: webSocketConnection,\n * onBeforeSendMessage: (msg, json) => {\n * console.log('Sending:', msg.type)\n * }\n * })\n *\n * // Use with TLSyncRoom\n * room.handleNewSession({\n * sessionId: 'session-123',\n * socket: adapter,\n * isReadonly: false\n * })\n * ```\n */\nexport class ServerSocketAdapter<R extends UnknownRecord> implements TLRoomSocket<R> {\n\t/**\n\t * Creates a new ServerSocketAdapter instance.\n\t *\n\t * opts - Configuration options for the adapter\n\t */\n\tconstructor(public readonly opts: ServerSocketAdapterOptions<R>) {}\n\n\t/**\n\t * Checks if the underlying WebSocket connection is currently open and ready to send messages.\n\t *\n\t * @returns True if the connection is open (readyState === 1), false otherwise\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isOpen(): boolean {\n\t\treturn this.opts.ws.readyState === 1 // ready state open\n\t}\n\n\t/**\n\t * Sends a sync protocol message to the connected client. The message is JSON stringified\n\t * before being sent through the WebSocket. If configured, the onBeforeSendMessage callback\n\t * is invoked before sending.\n\t *\n\t * @param msg - The sync protocol message to send\n\t */\n\t// see TLRoomSocket for details on why this accepts a union and not just arrays\n\tsendMessage(msg: TLSocketServerSentEvent<R>) {\n\t\tconst message = JSON.stringify(msg)\n\t\tthis.opts.onBeforeSendMessage?.(msg, message)\n\t\tthis.opts.ws.send(message)\n\t}\n\n\t/**\n\t * Closes the WebSocket connection with an optional close code and reason.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable reason for closing\n\t */\n\tclose(code?: number, reason?: string) {\n\t\tthis.opts.ws.close(code, reason)\n\t}\n}\n"],
4
+ "sourcesContent": ["import { UnknownRecord } from '@tldraw/store'\nimport { TLSocketServerSentEvent } from './protocol'\nimport { TLRoomSocket } from './TLSyncRoom'\n\n/**\n * Minimal server-side WebSocket interface that is compatible with various WebSocket implementations.\n * This interface abstracts over different WebSocket libraries and platforms to provide a consistent\n * API for the ServerSocketAdapter.\n *\n * Supports:\n * - The standard WebSocket interface (Cloudflare, Deno, some Node.js setups)\n * - The 'ws' WebSocket interface (Node.js ws library)\n * - The Bun.serve socket implementation\n *\n * @public\n * @example\n * ```ts\n * // Standard WebSocket\n * const standardWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Node.js 'ws' library WebSocket\n * import WebSocket from 'ws'\n * const nodeWs: WebSocketMinimal = new WebSocket('ws://localhost:8080')\n *\n * // Bun WebSocket (in server context)\n * // const bunWs: WebSocketMinimal = server.upgrade(request)\n * ```\n */\nexport interface WebSocketMinimal {\n\t/**\n\t * Optional method to add event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to listen for\n\t * @param listener - The event handler function\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\taddEventListener?: (type: 'message' | 'close' | 'error', listener: (event: any) => void) => void\n\n\t/**\n\t * Optional method to remove event listeners for WebSocket events.\n\t * Not all WebSocket implementations provide this method.\n\t *\n\t * @param type - The event type to stop listening for\n\t * @param listener - The event handler function to remove\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tremoveEventListener?: (\n\t\ttype: 'message' | 'close' | 'error',\n\t\tlistener: (event: any) => void\n\t) => void\n\n\t/**\n\t * Sends a string message through the WebSocket connection.\n\t *\n\t * @param data - The string data to send\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tsend: (data: string) => void\n\n\t/**\n\t * Closes the WebSocket connection.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable close reason\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tclose: (code?: number, reason?: string) => void\n\n\t/**\n\t * The current state of the WebSocket connection.\n\t * - 0: CONNECTING\n\t * - 1: OPEN\n\t * - 2: CLOSING\n\t * - 3: CLOSED\n\t */\n\treadyState: number\n}\n\n/**\n * Configuration options for creating a ServerSocketAdapter instance.\n *\n * @internal\n */\nexport interface ServerSocketAdapterOptions<R extends UnknownRecord> {\n\t/** The underlying WebSocket connection to wrap */\n\treadonly ws: WebSocketMinimal\n\n\t/**\n\t * Optional callback invoked before each message is sent to the client.\n\t * Useful for logging, metrics, or message transformation.\n\t *\n\t * @param msg - The message object being sent\n\t * @param stringified - The JSON stringified version of the message\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\treadonly onBeforeSendMessage?: (msg: TLSocketServerSentEvent<R>, stringified: string) => void\n}\n\n/**\n * Server-side adapter that wraps various WebSocket implementations to provide a consistent\n * TLRoomSocket interface for the TLSyncRoom. This adapter handles the differences between\n * WebSocket libraries and platforms, allowing sync-core to work across different server\n * environments.\n *\n * The adapter implements the TLRoomSocket interface, providing methods for sending messages,\n * checking connection status, and closing connections.\n *\n * @internal\n * @example\n * ```ts\n * import { ServerSocketAdapter } from '@tldraw/sync-core'\n *\n * // Wrap a standard WebSocket\n * const adapter = new ServerSocketAdapter({\n * ws: webSocketConnection,\n * onBeforeSendMessage: (msg, json) => {\n * console.log('Sending:', msg.type)\n * }\n * })\n *\n * // Use with TLSyncRoom\n * room.handleNewSession({\n * sessionId: 'session-123',\n * socket: adapter,\n * isReadonly: false\n * })\n * ```\n */\nexport class ServerSocketAdapter<R extends UnknownRecord> implements TLRoomSocket<R> {\n\t/**\n\t * Creates a new ServerSocketAdapter instance.\n\t *\n\t * opts - Configuration options for the adapter\n\t */\n\tconstructor(public readonly opts: ServerSocketAdapterOptions<R>) {}\n\n\t/**\n\t * Checks if the underlying WebSocket connection is currently open and ready to send messages.\n\t *\n\t * @returns True if the connection is open (readyState === 1), false otherwise\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isOpen(): boolean {\n\t\treturn this.opts.ws.readyState === 1 // ready state open\n\t}\n\n\t/**\n\t * Sends a sync protocol message to the connected client. The message is JSON stringified\n\t * before being sent through the WebSocket. If configured, the onBeforeSendMessage callback\n\t * is invoked before sending.\n\t *\n\t * @param msg - The sync protocol message to send\n\t */\n\t// see TLRoomSocket for details on why this accepts a union and not just arrays\n\tsendMessage(msg: TLSocketServerSentEvent<R>) {\n\t\tconst message = JSON.stringify(msg)\n\t\tthis.opts.onBeforeSendMessage?.(msg, message)\n\t\tthis.opts.ws.send(message)\n\t}\n\n\t/**\n\t * Closes the WebSocket connection with an optional close code and reason.\n\t *\n\t * @param code - Optional close code (default: 1000 for normal closure)\n\t * @param reason - Optional human-readable reason for closing\n\t */\n\tclose(code?: number, reason?: string) {\n\t\tthis.opts.ws.close(code, reason)\n\t}\n}\n"],
5
5
  "mappings": "AAiIO,MAAM,oBAAwE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAMpF,YAA4B,MAAqC;AAArC;AAAA,EAAsC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQlE,IAAI,SAAkB;AACrB,WAAO,KAAK,KAAK,GAAG,eAAe;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,YAAY,KAAiC;AAC5C,UAAM,UAAU,KAAK,UAAU,GAAG;AAClC,SAAK,KAAK,sBAAsB,KAAK,OAAO;AAC5C,SAAK,KAAK,GAAG,KAAK,OAAO;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,MAAM,MAAe,QAAiB;AACrC,SAAK,KAAK,GAAG,MAAM,MAAM,MAAM;AAAA,EAChC;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,5 +1,6 @@
1
1
  import { createTLSchema } from "@tldraw/tlschema";
2
2
  import { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from "@tldraw/utils";
3
+ import { JsonChunkAssembler } from "./chunk.mjs";
3
4
  import { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from "./InMemorySyncStorage.mjs";
4
5
  import { RoomSessionState } from "./RoomSession.mjs";
5
6
  import { ServerSocketAdapter } from "./ServerSocketAdapter.mjs";
@@ -9,7 +10,6 @@ import {
9
10
  convertStoreSnapshotToRoomSnapshot,
10
11
  loadSnapshotIntoStorage
11
12
  } from "./TLSyncStorage.mjs";
12
- import { JsonChunkAssembler } from "./chunk.mjs";
13
13
  function stripPresenceForSnapshot(record) {
14
14
  if (record.typeName !== "instance_presence") return record;
15
15
  const stripped = { ...record };
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/lib/TLSocketRoom.ts"],
4
- "sourcesContent": ["import type { SerializedSchema, StoreSchema, UnknownRecord } from '@tldraw/store'\nimport { createTLSchema, TLInstancePresence, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from '@tldraw/utils'\nimport { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from './InMemorySyncStorage'\nimport { RoomSessionState } from './RoomSession'\nimport { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'\nimport { TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport { RoomSnapshot, TLSyncRoom } from './TLSyncRoom'\nimport {\n\tconvertStoreSnapshotToRoomSnapshot,\n\tloadSnapshotIntoStorage,\n\tTLSyncStorage,\n} from './TLSyncStorage'\nimport { JsonChunkAssembler } from './chunk'\nimport { TLSocketServerSentEvent } from './protocol'\n\n/**\n * Strip potentially large fields from a tldraw instance_presence record so the\n * snapshot stays small when stored in WebSocket attachments (e.g. for hibernation).\n * Keeps cursor, selection, page, and user identity; clears scribbles, chatMessage, brush.\n */\nfunction stripPresenceForSnapshot(record: UnknownRecord): UnknownRecord {\n\tif (record.typeName !== 'instance_presence') return record\n\tconst stripped = { ...record } as TLInstancePresence\n\tstripped.scribbles = []\n\tstripped.chatMessage = ''\n\tstripped.selectedShapeIds = []\n\tstripped.brush = null\n\n\treturn stripped as unknown as UnknownRecord\n}\n\n/**\n * Logging interface for TLSocketRoom operations. Provides optional methods\n * for warning and error logging during synchronization operations.\n *\n * @example\n * ```ts\n * const logger: TLSyncLog = {\n * warn: (...args) => console.warn('[SYNC]', ...args),\n * error: (...args) => console.error('[SYNC]', ...args)\n * }\n *\n * const room = new TLSocketRoom({ log: logger })\n * ```\n *\n * @public\n */\nexport interface TLSyncLog {\n\t/**\n\t * Optional warning logger for non-fatal sync issues\n\t * @param args - Arguments to log\n\t */\n\twarn?(...args: any[]): void\n\t/**\n\t * Optional error logger for sync errors and failures\n\t * @param args - Arguments to log\n\t */\n\terror?(...args: any[]): void\n}\n\n/**\n * A snapshot of per-session state that can be persisted and used to resume a session\n * after the server restarts (e.g., after Cloudflare Durable Object hibernation).\n *\n * Obtain via {@link TLSocketRoom.getSessionSnapshot} and restore via\n * {@link TLSocketRoom.handleSocketResume}.\n *\n * @public\n */\nexport interface SessionStateSnapshot {\n\tserializedSchema: SerializedSchema\n\tisReadonly: boolean\n\tpresenceId: string | null\n\tpresenceRecord: UnknownRecord | null\n\trequiresLegacyRejection: boolean\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Base options for TLSocketRoom.\n * @public\n */\nexport interface TLSocketRoomOptions<R extends UnknownRecord, SessionMeta> {\n\tstorage?: TLSyncStorage<R>\n\t/**\n\t * @deprecated use the storage option instead\n\t */\n\tinitialSnapshot?: RoomSnapshot | TLStoreSnapshot\n\t/**\n\t * @deprecated use the storage option with an onChange callback instead\n\t */\n\tonDataChange?(): void\n\tschema?: StoreSchema<R, any>\n\t// how long to wait for a client to communicate before disconnecting them\n\tclientTimeout?: number\n\tlog?: TLSyncLog\n\t// a callback that is called when a client is disconnected\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionRemoved?: (\n\t\troom: TLSocketRoom<R, SessionMeta>,\n\t\targs: { sessionId: string; numSessionsRemaining: number; meta: SessionMeta }\n\t) => void\n\t// a callback that is called whenever a message is sent\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonBeforeSendMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonAfterReceiveMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t/** @internal */\n\tonPresenceChange?(): void\n\t/**\n\t * When set, the room will call {@link TLSocketRoom.getSessionSnapshot} after\n\t * no message activity for a session for 5s and pass the result to this callback.\n\t * Use for persisting snapshots to WebSocket attachments (e.g. Cloudflare hibernation).\n\t * The room clears any pending snapshot when the session closes.\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionSnapshot?: (sessionId: string, snapshot: SessionStateSnapshot) => void\n}\n\n/**\n * A server-side room that manages WebSocket connections and synchronizes tldraw document state\n * between multiple clients in real-time. Each room represents a collaborative document space\n * where users can work together on drawings with automatic conflict resolution.\n *\n * TLSocketRoom handles:\n * - WebSocket connection lifecycle management\n * - Real-time synchronization of document changes\n * - Session management and presence tracking\n * - Message chunking for large payloads\n * - Automatic client timeout and cleanup\n *\n * @example\n * ```ts\n * // Basic room setup\n * const room = new TLSocketRoom({\n * onSessionRemoved: (room, { sessionId, numSessionsRemaining }) => {\n * console.log(`Client ${sessionId} disconnected, ${numSessionsRemaining} remaining`)\n * if (numSessionsRemaining === 0) {\n * room.close()\n * }\n * },\n * onDataChange: () => {\n * console.log('Document data changed, consider persisting')\n * }\n * })\n *\n * // Handle new client connections\n * room.handleSocketConnect({\n * sessionId: 'user-session-123',\n * socket: webSocket,\n * isReadonly: false\n * })\n * ```\n *\n * @example\n * ```ts\n * // Room with initial snapshot and schema\n * const room = new TLSocketRoom({\n * initialSnapshot: existingSnapshot,\n * schema: myCustomSchema,\n * clientTimeout: 30000,\n * log: {\n * warn: (...args) => logger.warn('SYNC:', ...args),\n * error: (...args) => logger.error('SYNC:', ...args)\n * }\n * })\n *\n * // Update document programmatically\n * await room.updateStore(store => {\n * const shape = store.get('shape:abc123')\n * if (shape) {\n * shape.x = 100\n * store.put(shape)\n * }\n * })\n * ```\n *\n * @public\n */\nexport class TLSocketRoom<R extends UnknownRecord = UnknownRecord, SessionMeta = void> {\n\tprivate room: TLSyncRoom<R, SessionMeta>\n\tprivate readonly sessions = new Map<\n\t\tstring,\n\t\t// eslint-disable-next-line tldraw/method-signature-style\n\t\t{ assembler: JsonChunkAssembler; socket: WebSocketMinimal; unlisten: () => void }\n\t>()\n\treadonly log?: TLSyncLog\n\n\tpublic storage: TLSyncStorage<R>\n\n\tprivate disposables = new Set<() => void>()\n\tprivate readonly snapshotTimers = new Map<string, ReturnType<typeof setTimeout>>()\n\n\t/**\n\t * Creates a new TLSocketRoom instance for managing collaborative document synchronization.\n\t *\n\t * opts - Configuration options for the room\n\t * - initialSnapshot - Optional initial document state to load\n\t * - schema - Store schema defining record types and validation\n\t * - clientTimeout - Milliseconds to wait before disconnecting inactive clients\n\t * - log - Optional logger for warnings and errors\n\t * - onSessionRemoved - Called when a client session is removed\n\t * - onBeforeSendMessage - Called before sending messages to clients\n\t * - onAfterReceiveMessage - Called after receiving messages from clients\n\t * - onDataChange - Called when document data changes\n\t * - onPresenceChange - Called when presence data changes\n\t */\n\tconstructor(public readonly opts: TLSocketRoomOptions<R, SessionMeta>) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif (opts.storage && opts.initialSnapshot) {\n\t\t\tthrow new Error('Cannot provide both storage and initialSnapshot options')\n\t\t}\n\t\tconst storage = opts.storage\n\t\t\t? opts.storage\n\t\t\t: new InMemorySyncStorage<R>({\n\t\t\t\t\tsnapshot: convertStoreSnapshotToRoomSnapshot(\n\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\topts.initialSnapshot ?? DEFAULT_INITIAL_SNAPSHOT\n\t\t\t\t\t),\n\t\t\t\t})\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif ('onDataChange' in opts && opts.onDataChange) {\n\t\t\tthis.disposables.add(\n\t\t\t\tstorage.onChange(() => {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\topts.onDataChange?.()\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\t\tthis.room = new TLSyncRoom<R, SessionMeta>({\n\t\t\tonPresenceChange: opts.onPresenceChange,\n\t\t\tschema: opts.schema ?? (createTLSchema() as any),\n\t\t\tlog: opts.log,\n\t\t\tstorage,\n\t\t\tclientTimeout: opts.clientTimeout,\n\t\t})\n\t\tthis.storage = storage\n\t\tthis.room.events.on('session_removed', (args) => {\n\t\t\tthis.clearSnapshotTimer(args.sessionId)\n\t\t\tthis.sessions.delete(args.sessionId)\n\t\t\tif (this.opts.onSessionRemoved) {\n\t\t\t\tthis.opts.onSessionRemoved(this, {\n\t\t\t\t\tsessionId: args.sessionId,\n\t\t\t\t\tnumSessionsRemaining: this.room.sessions.size,\n\t\t\t\t\tmeta: args.meta,\n\t\t\t\t})\n\t\t\t}\n\t\t})\n\t\tthis.log = 'log' in opts ? opts.log : { error: console.error }\n\t}\n\n\t/**\n\t * Returns the number of active sessions.\n\t * Note that this is not the same as the number of connected sockets!\n\t * Sessions time out a few moments after sockets close, to smooth over network hiccups.\n\t *\n\t * @returns the number of active sessions\n\t */\n\tgetNumActiveSessions() {\n\t\treturn this.room.sessions.size\n\t}\n\n\t/**\n\t * Handles a new client WebSocket connection, creating a session within the room.\n\t * This should be called whenever a client establishes a WebSocket connection to join\n\t * the collaborative document.\n\t *\n\t * @param opts - Connection options\n\t * - sessionId - Unique identifier for the client session (typically from browser tab)\n\t * - socket - WebSocket-like object for client communication\n\t * - isReadonly - Whether the client can modify the document (defaults to false)\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // Handle new WebSocket connection\n\t * room.handleSocketConnect({\n\t * sessionId: 'user-session-abc123',\n\t * socket: webSocketConnection,\n\t * isReadonly: !userHasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // With session metadata\n\t * room.handleSocketConnect({\n\t * sessionId: 'session-xyz',\n\t * socket: ws,\n\t * meta: { userId: 'user-123', name: 'Alice' }\n\t * })\n\t * ```\n\t */\n\thandleSocketConnect(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tisReadonly?: boolean\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, isReadonly = false } = opts\n\t\tconst handleSocketMessage = (event: MessageEvent) =>\n\t\t\tthis.handleSocketMessage(sessionId, event.data)\n\t\tconst handleSocketError = this.handleSocketError.bind(this, sessionId)\n\t\tconst handleSocketClose = this.handleSocketClose.bind(this, sessionId)\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\tsocket.removeEventListener?.('message', handleSocketMessage)\n\t\t\t\tsocket.removeEventListener?.('close', handleSocketClose)\n\t\t\t\tsocket.removeEventListener?.('error', handleSocketError)\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleNewSession({\n\t\t\tsessionId,\n\t\t\tisReadonly,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\n\t\tsocket.addEventListener?.('message', handleSocketMessage)\n\t\tsocket.addEventListener?.('close', handleSocketClose)\n\t\tsocket.addEventListener?.('error', handleSocketError)\n\t}\n\n\tprivate clearSnapshotTimer(sessionId: string) {\n\t\tconst t = this.snapshotTimers.get(sessionId)\n\t\tif (t) {\n\t\t\tclearTimeout(t)\n\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t}\n\t}\n\n\tprivate scheduleDebouncedSnapshot(sessionId: string) {\n\t\tif (!this.opts.onSessionSnapshot) return\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.snapshotTimers.set(\n\t\t\tsessionId,\n\t\t\tsetTimeout(() => {\n\t\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t\t\tconst snapshot = this.getSessionSnapshot(sessionId)\n\t\t\t\tif (snapshot) this.opts.onSessionSnapshot!(sessionId, snapshot)\n\t\t\t}, 5000)\n\t\t)\n\t}\n\n\t/**\n\t * Processes a message received from a client WebSocket. Use this method in server\n\t * environments where WebSocket event listeners cannot be attached directly to socket\n\t * instances (e.g., Bun.serve, Cloudflare Workers with WebSocket hibernation).\n\t *\n\t * The method handles message chunking/reassembly and forwards complete messages\n\t * to the underlying sync room for processing.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t * @param message - Raw message data from the client (string or binary)\n\t *\n\t * @example\n\t * ```ts\n\t * // In a Bun.serve handler\n\t * server.upgrade(req, {\n\t * data: { sessionId, room },\n\t * upgrade(res, req) {\n\t * // Connection established\n\t * },\n\t * message(ws, message) {\n\t * const { sessionId, room } = ws.data\n\t * room.handleSocketMessage(sessionId, message)\n\t * }\n\t * })\n\t * ```\n\t */\n\thandleSocketMessage(sessionId: string, message: string | AllowSharedBufferSource) {\n\t\tconst assembler = this.sessions.get(sessionId)?.assembler\n\t\tif (!assembler) {\n\t\t\tthis.log?.warn?.('Received message from unknown session', sessionId)\n\t\t\treturn\n\t\t}\n\n\t\ttry {\n\t\t\tconst messageString =\n\t\t\t\ttypeof message === 'string' ? message : new TextDecoder().decode(message)\n\t\t\tconst res = assembler.handleMessage(messageString)\n\t\t\tif (!res) {\n\t\t\t\t// not enough chunks yet\n\t\t\t\treturn\n\t\t\t}\n\t\t\tif ('data' in res) {\n\t\t\t\t// need to do this first in case the session gets removed as a result of handling the message\n\t\t\t\tif (this.opts.onAfterReceiveMessage) {\n\t\t\t\t\tconst session = this.room.sessions.get(sessionId)\n\t\t\t\t\tif (session) {\n\t\t\t\t\t\tthis.opts.onAfterReceiveMessage({\n\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\tmessage: res.data as any,\n\t\t\t\t\t\t\tstringified: res.stringified,\n\t\t\t\t\t\t\tmeta: session.meta,\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tthis.room.handleMessage(sessionId, res.data as any)\n\t\t\t\tthis.room.pruneSessions()\n\t\t\t\tthis.scheduleDebouncedSnapshot(sessionId)\n\t\t\t} else {\n\t\t\t\tthis.log?.error?.('Error assembling message', res.error)\n\t\t\t\t// close the socket to reset the connection\n\t\t\t\tthis.handleSocketError(sessionId)\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tthis.log?.error?.(e)\n\t\t\t// here we use rejectSession rather than removeSession to support legacy clients\n\t\t\t// that use the old incompatibility_error close event\n\t\t\tthis.room.rejectSession(sessionId, TLSyncErrorCloseEventReason.UNKNOWN_ERROR)\n\t\t}\n\t}\n\n\t/**\n\t * Handles a WebSocket error for the specified session. Use this in server environments\n\t * where socket event listeners cannot be attached directly. This will initiate cleanup\n\t * and session removal for the affected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('error', () => {\n\t * room.handleSocketError(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketError(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Handles a WebSocket close event for the specified session. Use this in server\n\t * environments where socket event listeners cannot be attached directly. This will\n\t * initiate cleanup and session removal for the disconnected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('close', () => {\n\t * room.handleSocketClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketClose(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Resumes a previously-connected session directly into `Connected` state, bypassing\n\t * the connect handshake. Use this after server hibernation (e.g., Cloudflare Durable\n\t * Object hibernation) when WebSocket connections survived but all in-memory state was lost.\n\t *\n\t * The session is restored using a {@link SessionStateSnapshot} previously obtained\n\t * via {@link TLSocketRoom.getSessionSnapshot}. The client is unaware the server restarted and\n\t * continues sending messages normally.\n\t *\n\t * Unlike {@link TLSocketRoom.handleSocketConnect}, this method does NOT attach WebSocket event\n\t * listeners. In hibernation environments, events are delivered via class methods\n\t * (e.g., `webSocketMessage`) rather than `addEventListener`.\n\t *\n\t * @param opts - Resume options\n\t * - sessionId - Unique identifier for the client session\n\t * - socket - WebSocket-like object for client communication\n\t * - snapshot - Session state snapshot from {@link TLSocketRoom.getSessionSnapshot}\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // After Cloudflare DO hibernation wake\n\t * for (const ws of ctx.getWebSockets()) {\n\t * const data = ws.deserializeAttachment()\n\t * room.handleSocketResume({\n\t * sessionId: data.sessionId,\n\t * socket: ws,\n\t * snapshot: data.snapshot,\n\t * })\n\t * }\n\t * ```\n\t */\n\thandleSocketResume(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tsnapshot: SessionStateSnapshot\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, snapshot } = opts\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\t// no-op: hibernation environments use class methods, not addEventListener\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleResumedSession({\n\t\t\tsessionId,\n\t\t\tisReadonly: snapshot.isReadonly,\n\t\t\tserializedSchema: snapshot.serializedSchema,\n\t\t\tpresenceId: snapshot.presenceId,\n\t\t\tpresenceRecord: snapshot.presenceRecord,\n\t\t\trequiresLegacyRejection: snapshot.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: snapshot.supportsStringAppend,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\t}\n\n\t/**\n\t * Returns a snapshot of a connected session's state that can be persisted and later\n\t * used with {@link TLSocketRoom.handleSocketResume} to restore the session after hibernation.\n\t *\n\t * Returns `null` if the session doesn't exist or isn't in the `Connected` state.\n\t *\n\t * @param sessionId - The session to snapshot\n\t *\n\t * @example\n\t * ```ts\n\t * // Store snapshot in a Cloudflare WebSocket attachment\n\t * const snapshot = room.getSessionSnapshot(sessionId)\n\t * if (snapshot) {\n\t * ws.serializeAttachment({ sessionId, snapshot })\n\t * }\n\t * ```\n\t */\n\tgetSessionSnapshot(sessionId: string): SessionStateSnapshot | null {\n\t\tconst session = this.room.sessions.get(sessionId)\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn null\n\t\t}\n\n\t\tlet presenceRecord: UnknownRecord | null = null\n\t\tif (session.presenceId) {\n\t\t\tconst record = this.room.presenceStore.get(session.presenceId)\n\t\t\tif (record) {\n\t\t\t\tpresenceRecord = stripPresenceForSnapshot(record as UnknownRecord)\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tserializedSchema: session.serializedSchema,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t}\n\t}\n\n\t/**\n\t * Returns the current document clock value. The clock is a monotonically increasing\n\t * integer that increments with each document change, providing a consistent ordering\n\t * of changes across the distributed system.\n\t *\n\t * @returns The current document clock value\n\t *\n\t * @example\n\t * ```ts\n\t * const clock = room.getCurrentDocumentClock()\n\t * console.log(`Document is at version ${clock}`)\n\t * ```\n\t */\n\tgetCurrentDocumentClock() {\n\t\treturn this.storage.getClock()\n\t}\n\n\t/**\n\t * Retrieves a deeply cloned copy of a record from the document store.\n\t * Returns undefined if the record doesn't exist. The returned record is\n\t * safe to mutate without affecting the original store data.\n\t *\n\t * @param id - Unique identifier of the record to retrieve\n\t * @returns Deep clone of the record, or undefined if not found\n\t *\n\t * @example\n\t * ```ts\n\t * const shape = room.getRecord('shape:abc123')\n\t * if (shape) {\n\t * console.log('Shape position:', shape.x, shape.y)\n\t * // Safe to modify without affecting store\n\t * shape.x = 100\n\t * }\n\t * ```\n\t */\n\tgetRecord(id: string) {\n\t\treturn this.storage.transaction((txn) => {\n\t\t\treturn structuredClone(txn.get(id)) as any\n\t\t}).result as R\n\t}\n\n\t/**\n\t * Returns information about all active sessions in the room. Each session\n\t * represents a connected client with their current connection status and metadata.\n\t *\n\t * @returns Array of session information objects containing:\n\t * - sessionId - Unique session identifier\n\t * - isConnected - Whether the session has an active WebSocket connection\n\t * - isReadonly - Whether the session can modify the document\n\t * - meta - Custom session metadata\n\t *\n\t * @example\n\t * ```ts\n\t * const sessions = room.getSessions()\n\t * console.log(`Room has ${sessions.length} active sessions`)\n\t *\n\t * for (const session of sessions) {\n\t * console.log(`${session.sessionId}: ${session.isConnected ? 'online' : 'offline'}`)\n\t * if (session.isReadonly) {\n\t * console.log(' (read-only access)')\n\t * }\n\t * }\n\t * ```\n\t */\n\tgetSessions(): Array<{\n\t\tsessionId: string\n\t\tisConnected: boolean\n\t\tisReadonly: boolean\n\t\tmeta: SessionMeta\n\t}> {\n\t\treturn [...this.room.sessions.values()].map((session) => {\n\t\t\treturn {\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tisConnected: session.state === RoomSessionState.Connected,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\tmeta: session.meta,\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Creates a complete snapshot of the current document state, including all records\n\t * and synchronization metadata. This snapshot can be persisted to storage and used\n\t * to restore the room state later or revert to a previous version.\n\t *\n\t * @returns Complete room snapshot including documents, clock values, and tombstones\n\t * @deprecated if you need to do this use\n\t *\n\t * @example\n\t * ```ts\n\t * // Capture current state for persistence\n\t * const snapshot = room.getCurrentSnapshot()\n\t * await saveToDatabase(roomId, JSON.stringify(snapshot))\n\t *\n\t * // Later, restore from snapshot\n\t * const savedSnapshot = JSON.parse(await loadFromDatabase(roomId))\n\t * const newRoom = new TLSocketRoom({ initialSnapshot: savedSnapshot })\n\t * ```\n\t */\n\tgetCurrentSnapshot() {\n\t\tif (this.storage.getSnapshot) {\n\t\t\treturn this.storage.getSnapshot()\n\t\t}\n\t\tthrow new Error('getCurrentSnapshot is not supported for this storage type')\n\t}\n\n\t/**\n\t * Retrieves all presence records from the document store. Presence records\n\t * contain ephemeral user state like cursor positions and selections.\n\t *\n\t * @returns Object mapping record IDs to presence record data\n\t * @internal\n\t */\n\tgetPresenceRecords() {\n\t\tconst result = {} as Record<string, UnknownRecord>\n\t\tfor (const presence of this.room.presenceStore.values()) {\n\t\t\tresult[presence.id] = presence\n\t\t}\n\t\treturn result\n\t}\n\n\t/**\n\t * Loads a document snapshot, completely replacing the current room state.\n\t * This will disconnect all current clients and update the document to match\n\t * the provided snapshot. Use this for restoring from backups or implementing\n\t * document versioning.\n\t *\n\t * @param snapshot - Room or store snapshot to load\n\t *\n\t * @example\n\t * ```ts\n\t * // Restore from a saved snapshot\n\t * const backup = JSON.parse(await loadBackup(roomId))\n\t * room.loadSnapshot(backup)\n\t *\n\t * // All clients will be disconnected and need to reconnect\n\t * // to see the restored document state\n\t * ```\n\t */\n\tloadSnapshot(snapshot: RoomSnapshot | TLStoreSnapshot) {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tloadSnapshotIntoStorage(txn, this.room.schema, snapshot)\n\t\t})\n\t}\n\n\t/**\n\t * Executes a transaction to modify the document store. Changes made within the\n\t * transaction are atomic and will be synchronized to all connected clients.\n\t * The transaction provides isolation from concurrent changes until it commits.\n\t *\n\t * @param updater - Function that receives store methods to make changes\n\t * - store.get(id) - Retrieve a record (safe to mutate, but must call put() to commit)\n\t * - store.put(record) - Save a modified record\n\t * - store.getAll() - Get all records in the store\n\t * - store.delete(id) - Remove a record from the store\n\t * @returns Promise that resolves when the transaction completes\n\t *\n\t * @example\n\t * ```ts\n\t * // Update multiple shapes in a single transaction\n\t * await room.updateStore(store => {\n\t * const shape1 = store.get('shape:abc123')\n\t * const shape2 = store.get('shape:def456')\n\t *\n\t * if (shape1) {\n\t * shape1.x = 100\n\t * store.put(shape1)\n\t * }\n\t *\n\t * if (shape2) {\n\t * shape2.meta.approved = true\n\t * store.put(shape2)\n\t * }\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // Async transaction with external API call\n\t * await room.updateStore(async store => {\n\t * const doc = store.get('document:main')\n\t * if (doc) {\n\t * doc.lastModified = await getCurrentTimestamp()\n\t * store.put(doc)\n\t * }\n\t * })\n\t * ```\n\t * @deprecated use the storage.transaction method instead\n\t */\n\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\tasync updateStore(updater: (store: RoomStoreMethods<R>) => void | Promise<void>) {\n\t\tif (this.isClosed()) {\n\t\t\tthrow new Error('Cannot update store on a closed room')\n\t\t}\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tconst ctx = new StoreUpdateContext<R>(\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\tObject.fromEntries(this.getCurrentSnapshot().documents.map((d) => [d.state.id, d.state])),\n\t\t\tthis.room.schema\n\t\t)\n\t\ttry {\n\t\t\tawait updater(ctx)\n\t\t} finally {\n\t\t\tctx.close()\n\t\t}\n\t\tthis.storage.transaction((txn) => {\n\t\t\tfor (const [id, record] of Object.entries(ctx.updates.puts)) {\n\t\t\t\ttxn.set(id, record as R)\n\t\t\t}\n\t\t\tfor (const id of ctx.updates.deletes) {\n\t\t\t\ttxn.delete(id)\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Sends a custom message to a specific client session. This allows sending\n\t * application-specific data that doesn't modify the document state, such as\n\t * notifications, chat messages, or custom commands.\n\t *\n\t * @param sessionId - Target session identifier\n\t * @param data - Custom payload to send (will be JSON serialized)\n\t *\n\t * @example\n\t * ```ts\n\t * // Send a notification to a specific user\n\t * room.sendCustomMessage('session-123', {\n\t * type: 'notification',\n\t * message: 'Your changes have been saved'\n\t * })\n\t *\n\t * // Send a chat message\n\t * room.sendCustomMessage('session-456', {\n\t * type: 'chat',\n\t * from: 'Alice',\n\t * text: 'Great work on this design!'\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any) {\n\t\tthis.room.sendCustomMessage(sessionId, data)\n\t}\n\n\t/**\n\t * Immediately removes a session from the room and closes its WebSocket connection.\n\t * The client will attempt to reconnect automatically unless a fatal reason is provided.\n\t *\n\t * @param sessionId - Session identifier to remove\n\t * @param fatalReason - Optional fatal error reason that prevents reconnection\n\t *\n\t * @example\n\t * ```ts\n\t * // Kick a user (they can reconnect)\n\t * room.closeSession('session-troublemaker')\n\t *\n\t * // Permanently ban a user\n\t * room.closeSession('session-banned', 'PERMISSION_DENIED')\n\t *\n\t * // Close session due to inactivity\n\t * room.closeSession('session-idle', 'TIMEOUT')\n\t * ```\n\t */\n\tcloseSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tthis.room.rejectSession(sessionId, fatalReason)\n\t}\n\n\t/**\n\t * Closes the room and disconnects all connected clients. This should be called\n\t * when shutting down the room permanently, such as during server shutdown or\n\t * when the room is no longer needed. Once closed, the room cannot be reopened.\n\t *\n\t * @example\n\t * ```ts\n\t * // Clean shutdown when no users remain\n\t * if (room.getNumActiveSessions() === 0) {\n\t * await persistSnapshot(room.getCurrentSnapshot())\n\t * room.close()\n\t * }\n\t *\n\t * // Server shutdown\n\t * process.on('SIGTERM', () => {\n\t * for (const room of activeRooms.values()) {\n\t * room.close()\n\t * }\n\t * })\n\t * ```\n\t */\n\tclose() {\n\t\tthis.room.close()\n\t\tfor (const sessionId of this.snapshotTimers.keys()) {\n\t\t\tthis.clearSnapshotTimer(sessionId)\n\t\t}\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.disposables.clear()\n\t}\n\n\t/**\n\t * Checks whether the room has been permanently closed. Closed rooms cannot\n\t * accept new connections or process further changes.\n\t *\n\t * @returns True if the room is closed, false if still active\n\t *\n\t * @example\n\t * ```ts\n\t * if (room.isClosed()) {\n\t * console.log('Room has been shut down')\n\t * // Create a new room or redirect users\n\t * } else {\n\t * // Room is still accepting connections\n\t * room.handleSocketConnect({ sessionId, socket })\n\t * }\n\t * ```\n\t */\n\tisClosed() {\n\t\treturn this.room.isClosed()\n\t}\n}\n\n/**\n * Utility type that removes properties with void values from an object type.\n * This is used internally to conditionally require session metadata based on\n * whether SessionMeta extends void.\n *\n * @example\n * ```ts\n * type Example = { a: string, b: void, c: number }\n * type Result = OmitVoid<Example> // { a: string, c: number }\n * ```\n *\n * @public\n */\nexport type OmitVoid<T, KS extends keyof T = keyof T> = {\n\t[K in KS extends any ? 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Used within\n * updateStore transactions to modify documents atomically.\n *\n * @example\n * ```ts\n * await room.updateStore((store) => {\n * const shape = store.get('shape:123')\n * if (shape) {\n * store.put({ ...shape, x: shape.x + 10 })\n * }\n * store.delete('shape:456')\n * })\n * ```\n *\n * @public\n * @deprecated use the storage.transaction method instead\n */\nexport interface RoomStoreMethods<R extends UnknownRecord = UnknownRecord> {\n\t/**\n\t * Add or update a record in the store.\n\t *\n\t * @param record - The record to store\n\t */\n\tput(record: R): void\n\t/**\n\t * Delete a record from the store.\n\t *\n\t * @param recordOrId - The record or record ID to delete\n\t */\n\tdelete(recordOrId: R | string): void\n\t/**\n\t * Get a record by its ID.\n\t *\n\t * @param id - The record ID\n\t * @returns The record or null if not found\n\t */\n\tget(id: string): R | null\n\t/**\n\t * Get all records in the store.\n\t *\n\t * @returns Array of all records\n\t */\n\tgetAll(): R[]\n}\n\n/**\n * @deprecated use the storage.transaction method instead\n */\n// eslint-disable-next-line @typescript-eslint/no-deprecated\nclass StoreUpdateContext<R extends UnknownRecord> implements RoomStoreMethods<R> {\n\tconstructor(\n\t\tprivate readonly snapshot: Record<string, UnknownRecord>,\n\t\tprivate readonly schema: StoreSchema<R, any>\n\t) {}\n\treadonly updates = {\n\t\tputs: {} as Record<string, UnknownRecord>,\n\t\tdeletes: new Set<string>(),\n\t}\n\tput(record: R): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst recordType = getOwnProperty(this.schema.types, record.typeName)\n\t\tif (!recordType) {\n\t\t\tthrow new Error(`Missing definition for record type ${record.typeName}`)\n\t\t}\n\t\tconst recordBefore = this.snapshot[record.id] ?? undefined\n\t\trecordType.validate(record, recordBefore as R)\n\n\t\tif (record.id in this.snapshot && isEqual(this.snapshot[record.id], record)) {\n\t\t\tdelete this.updates.puts[record.id]\n\t\t} else {\n\t\t\tthis.updates.puts[record.id] = structuredClone(record)\n\t\t}\n\t\tthis.updates.deletes.delete(record.id)\n\t}\n\tdelete(recordOrId: R | string): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst id = typeof recordOrId === 'string' ? recordOrId : recordOrId.id\n\t\tdelete this.updates.puts[id]\n\t\tif (this.snapshot[id]) {\n\t\t\tthis.updates.deletes.add(id)\n\t\t}\n\t}\n\tget(id: string): R | null {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tif (hasOwnProperty(this.updates.puts, id)) {\n\t\t\treturn structuredClone(this.updates.puts[id]) as R\n\t\t}\n\t\tif (this.updates.deletes.has(id)) {\n\t\t\treturn null\n\t\t}\n\t\treturn structuredClone(this.snapshot[id] ?? null) as R\n\t}\n\n\tgetAll(): R[] {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst result = Object.values(this.updates.puts)\n\t\tfor (const [id, record] of Object.entries(this.snapshot)) {\n\t\t\tif (!this.updates.deletes.has(id) && !hasOwnProperty(this.updates.puts, id)) {\n\t\t\t\tresult.push(record)\n\t\t\t}\n\t\t}\n\t\treturn structuredClone(result) as R[]\n\t}\n\n\tprivate _isClosed = false\n\tclose() {\n\t\tthis._isClosed = true\n\t}\n}\n"],
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+ "sourcesContent": ["import type { SerializedSchema, StoreSchema, UnknownRecord } from '@tldraw/store'\nimport { createTLSchema, TLInstancePresence, TLStoreSnapshot } from '@tldraw/tlschema'\nimport { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from '@tldraw/utils'\nimport { JsonChunkAssembler } from './chunk'\nimport { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from './InMemorySyncStorage'\nimport { TLSocketServerSentEvent } from './protocol'\nimport { RoomSessionState } from './RoomSession'\nimport { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'\nimport { TLSyncErrorCloseEventReason } from './TLSyncClient'\nimport { RoomSnapshot, TLSyncRoom } from './TLSyncRoom'\nimport {\n\tconvertStoreSnapshotToRoomSnapshot,\n\tloadSnapshotIntoStorage,\n\tTLSyncStorage,\n} from './TLSyncStorage'\n\n/**\n * Strip potentially large fields from a tldraw instance_presence record so the\n * snapshot stays small when stored in WebSocket attachments (e.g. for hibernation).\n * Keeps cursor, selection, page, and user identity; clears scribbles, chatMessage, brush.\n */\nfunction stripPresenceForSnapshot(record: UnknownRecord): UnknownRecord {\n\tif (record.typeName !== 'instance_presence') return record\n\tconst stripped = { ...record } as TLInstancePresence\n\tstripped.scribbles = []\n\tstripped.chatMessage = ''\n\tstripped.selectedShapeIds = []\n\tstripped.brush = null\n\n\treturn stripped as unknown as UnknownRecord\n}\n\n/**\n * Logging interface for TLSocketRoom operations. Provides optional methods\n * for warning and error logging during synchronization operations.\n *\n * @example\n * ```ts\n * const logger: TLSyncLog = {\n * warn: (...args) => console.warn('[SYNC]', ...args),\n * error: (...args) => console.error('[SYNC]', ...args)\n * }\n *\n * const room = new TLSocketRoom({ log: logger })\n * ```\n *\n * @public\n */\nexport interface TLSyncLog {\n\t/**\n\t * Optional warning logger for non-fatal sync issues\n\t * @param args - Arguments to log\n\t */\n\twarn?(...args: any[]): void\n\t/**\n\t * Optional error logger for sync errors and failures\n\t * @param args - Arguments to log\n\t */\n\terror?(...args: any[]): void\n}\n\n/**\n * A snapshot of per-session state that can be persisted and used to resume a session\n * after the server restarts (e.g., after Cloudflare Durable Object hibernation).\n *\n * Obtain via {@link TLSocketRoom.getSessionSnapshot} and restore via\n * {@link TLSocketRoom.handleSocketResume}.\n *\n * @public\n */\nexport interface SessionStateSnapshot {\n\tserializedSchema: SerializedSchema\n\tisReadonly: boolean\n\tpresenceId: string | null\n\tpresenceRecord: UnknownRecord | null\n\trequiresLegacyRejection: boolean\n\tsupportsStringAppend: boolean\n}\n\n/**\n * Base options for TLSocketRoom.\n * @public\n */\nexport interface TLSocketRoomOptions<R extends UnknownRecord, SessionMeta> {\n\tstorage?: TLSyncStorage<R>\n\t/**\n\t * @deprecated use the storage option instead\n\t */\n\tinitialSnapshot?: RoomSnapshot | TLStoreSnapshot\n\t/**\n\t * @deprecated use the storage option with an onChange callback instead\n\t */\n\tonDataChange?(): void\n\tschema?: StoreSchema<R, any>\n\t// how long to wait for a client to communicate before disconnecting them\n\tclientTimeout?: number\n\tlog?: TLSyncLog\n\t// a callback that is called when a client is disconnected\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionRemoved?: (\n\t\troom: TLSocketRoom<R, SessionMeta>,\n\t\targs: { sessionId: string; numSessionsRemaining: number; meta: SessionMeta }\n\t) => void\n\t// a callback that is called whenever a message is sent\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonBeforeSendMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonAfterReceiveMessage?: (args: {\n\t\tsessionId: string\n\t\t/** @internal keep the protocol private for now */\n\t\tmessage: TLSocketServerSentEvent<R>\n\t\tstringified: string\n\t\tmeta: SessionMeta\n\t}) => void\n\t/** @internal */\n\tonPresenceChange?(): void\n\t/**\n\t * When set, the room will call {@link TLSocketRoom.getSessionSnapshot} after\n\t * no message activity for a session for 5s and pass the result to this callback.\n\t * Use for persisting snapshots to WebSocket attachments (e.g. Cloudflare hibernation).\n\t * The room clears any pending snapshot when the session closes.\n\t */\n\t// eslint-disable-next-line tldraw/method-signature-style\n\tonSessionSnapshot?: (sessionId: string, snapshot: SessionStateSnapshot) => void\n}\n\n/**\n * A server-side room that manages WebSocket connections and synchronizes tldraw document state\n * between multiple clients in real-time. Each room represents a collaborative document space\n * where users can work together on drawings with automatic conflict resolution.\n *\n * TLSocketRoom handles:\n * - WebSocket connection lifecycle management\n * - Real-time synchronization of document changes\n * - Session management and presence tracking\n * - Message chunking for large payloads\n * - Automatic client timeout and cleanup\n *\n * @example\n * ```ts\n * // Basic room setup\n * const room = new TLSocketRoom({\n * onSessionRemoved: (room, { sessionId, numSessionsRemaining }) => {\n * console.log(`Client ${sessionId} disconnected, ${numSessionsRemaining} remaining`)\n * if (numSessionsRemaining === 0) {\n * room.close()\n * }\n * },\n * onDataChange: () => {\n * console.log('Document data changed, consider persisting')\n * }\n * })\n *\n * // Handle new client connections\n * room.handleSocketConnect({\n * sessionId: 'user-session-123',\n * socket: webSocket,\n * isReadonly: false\n * })\n * ```\n *\n * @example\n * ```ts\n * // Room with initial snapshot and schema\n * const room = new TLSocketRoom({\n * initialSnapshot: existingSnapshot,\n * schema: myCustomSchema,\n * clientTimeout: 30000,\n * log: {\n * warn: (...args) => logger.warn('SYNC:', ...args),\n * error: (...args) => logger.error('SYNC:', ...args)\n * }\n * })\n *\n * // Update document programmatically\n * await room.updateStore(store => {\n * const shape = store.get('shape:abc123')\n * if (shape) {\n * shape.x = 100\n * store.put(shape)\n * }\n * })\n * ```\n *\n * @public\n */\nexport class TLSocketRoom<R extends UnknownRecord = UnknownRecord, SessionMeta = void> {\n\tprivate room: TLSyncRoom<R, SessionMeta>\n\tprivate readonly sessions = new Map<\n\t\tstring,\n\t\t// eslint-disable-next-line tldraw/method-signature-style\n\t\t{ assembler: JsonChunkAssembler; socket: WebSocketMinimal; unlisten: () => void }\n\t>()\n\treadonly log?: TLSyncLog\n\n\tpublic storage: TLSyncStorage<R>\n\n\tprivate disposables = new Set<() => void>()\n\tprivate readonly snapshotTimers = new Map<string, ReturnType<typeof setTimeout>>()\n\n\t/**\n\t * Creates a new TLSocketRoom instance for managing collaborative document synchronization.\n\t *\n\t * opts - Configuration options for the room\n\t * - initialSnapshot - Optional initial document state to load\n\t * - schema - Store schema defining record types and validation\n\t * - clientTimeout - Milliseconds to wait before disconnecting inactive clients\n\t * - log - Optional logger for warnings and errors\n\t * - onSessionRemoved - Called when a client session is removed\n\t * - onBeforeSendMessage - Called before sending messages to clients\n\t * - onAfterReceiveMessage - Called after receiving messages from clients\n\t * - onDataChange - Called when document data changes\n\t * - onPresenceChange - Called when presence data changes\n\t */\n\tconstructor(public readonly opts: TLSocketRoomOptions<R, SessionMeta>) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif (opts.storage && opts.initialSnapshot) {\n\t\t\tthrow new Error('Cannot provide both storage and initialSnapshot options')\n\t\t}\n\t\tconst storage = opts.storage\n\t\t\t? opts.storage\n\t\t\t: new InMemorySyncStorage<R>({\n\t\t\t\t\tsnapshot: convertStoreSnapshotToRoomSnapshot(\n\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\t\topts.initialSnapshot ?? DEFAULT_INITIAL_SNAPSHOT\n\t\t\t\t\t),\n\t\t\t\t})\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tif ('onDataChange' in opts && opts.onDataChange) {\n\t\t\tthis.disposables.add(\n\t\t\t\tstorage.onChange(() => {\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\topts.onDataChange?.()\n\t\t\t\t})\n\t\t\t)\n\t\t}\n\t\tthis.room = new TLSyncRoom<R, SessionMeta>({\n\t\t\tonPresenceChange: opts.onPresenceChange,\n\t\t\tschema: opts.schema ?? (createTLSchema() as any),\n\t\t\tlog: opts.log,\n\t\t\tstorage,\n\t\t\tclientTimeout: opts.clientTimeout,\n\t\t})\n\t\tthis.storage = storage\n\t\tthis.room.events.on('session_removed', (args) => {\n\t\t\tthis.clearSnapshotTimer(args.sessionId)\n\t\t\tthis.sessions.delete(args.sessionId)\n\t\t\tif (this.opts.onSessionRemoved) {\n\t\t\t\tthis.opts.onSessionRemoved(this, {\n\t\t\t\t\tsessionId: args.sessionId,\n\t\t\t\t\tnumSessionsRemaining: this.room.sessions.size,\n\t\t\t\t\tmeta: args.meta,\n\t\t\t\t})\n\t\t\t}\n\t\t})\n\t\tthis.log = 'log' in opts ? opts.log : { error: console.error }\n\t}\n\n\t/**\n\t * Returns the number of active sessions.\n\t * Note that this is not the same as the number of connected sockets!\n\t * Sessions time out a few moments after sockets close, to smooth over network hiccups.\n\t *\n\t * @returns the number of active sessions\n\t */\n\tgetNumActiveSessions() {\n\t\treturn this.room.sessions.size\n\t}\n\n\t/**\n\t * Handles a new client WebSocket connection, creating a session within the room.\n\t * This should be called whenever a client establishes a WebSocket connection to join\n\t * the collaborative document.\n\t *\n\t * @param opts - Connection options\n\t * - sessionId - Unique identifier for the client session (typically from browser tab)\n\t * - socket - WebSocket-like object for client communication\n\t * - isReadonly - Whether the client can modify the document (defaults to false)\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // Handle new WebSocket connection\n\t * room.handleSocketConnect({\n\t * sessionId: 'user-session-abc123',\n\t * socket: webSocketConnection,\n\t * isReadonly: !userHasEditPermission\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // With session metadata\n\t * room.handleSocketConnect({\n\t * sessionId: 'session-xyz',\n\t * socket: ws,\n\t * meta: { userId: 'user-123', name: 'Alice' }\n\t * })\n\t * ```\n\t */\n\thandleSocketConnect(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tisReadonly?: boolean\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, isReadonly = false } = opts\n\t\tconst handleSocketMessage = (event: MessageEvent) =>\n\t\t\tthis.handleSocketMessage(sessionId, event.data)\n\t\tconst handleSocketError = this.handleSocketError.bind(this, sessionId)\n\t\tconst handleSocketClose = this.handleSocketClose.bind(this, sessionId)\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\tsocket.removeEventListener?.('message', handleSocketMessage)\n\t\t\t\tsocket.removeEventListener?.('close', handleSocketClose)\n\t\t\t\tsocket.removeEventListener?.('error', handleSocketError)\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleNewSession({\n\t\t\tsessionId,\n\t\t\tisReadonly,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\n\t\tsocket.addEventListener?.('message', handleSocketMessage)\n\t\tsocket.addEventListener?.('close', handleSocketClose)\n\t\tsocket.addEventListener?.('error', handleSocketError)\n\t}\n\n\tprivate clearSnapshotTimer(sessionId: string) {\n\t\tconst t = this.snapshotTimers.get(sessionId)\n\t\tif (t) {\n\t\t\tclearTimeout(t)\n\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t}\n\t}\n\n\tprivate scheduleDebouncedSnapshot(sessionId: string) {\n\t\tif (!this.opts.onSessionSnapshot) return\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.snapshotTimers.set(\n\t\t\tsessionId,\n\t\t\tsetTimeout(() => {\n\t\t\t\tthis.snapshotTimers.delete(sessionId)\n\t\t\t\tconst snapshot = this.getSessionSnapshot(sessionId)\n\t\t\t\tif (snapshot) this.opts.onSessionSnapshot!(sessionId, snapshot)\n\t\t\t}, 5000)\n\t\t)\n\t}\n\n\t/**\n\t * Processes a message received from a client WebSocket. Use this method in server\n\t * environments where WebSocket event listeners cannot be attached directly to socket\n\t * instances (e.g., Bun.serve, Cloudflare Workers with WebSocket hibernation).\n\t *\n\t * The method handles message chunking/reassembly and forwards complete messages\n\t * to the underlying sync room for processing.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t * @param message - Raw message data from the client (string or binary)\n\t *\n\t * @example\n\t * ```ts\n\t * // In a Bun.serve handler\n\t * server.upgrade(req, {\n\t * data: { sessionId, room },\n\t * upgrade(res, req) {\n\t * // Connection established\n\t * },\n\t * message(ws, message) {\n\t * const { sessionId, room } = ws.data\n\t * room.handleSocketMessage(sessionId, message)\n\t * }\n\t * })\n\t * ```\n\t */\n\thandleSocketMessage(sessionId: string, message: string | AllowSharedBufferSource) {\n\t\tconst assembler = this.sessions.get(sessionId)?.assembler\n\t\tif (!assembler) {\n\t\t\tthis.log?.warn?.('Received message from unknown session', sessionId)\n\t\t\treturn\n\t\t}\n\n\t\ttry {\n\t\t\tconst messageString =\n\t\t\t\ttypeof message === 'string' ? message : new TextDecoder().decode(message)\n\t\t\tconst res = assembler.handleMessage(messageString)\n\t\t\tif (!res) {\n\t\t\t\t// not enough chunks yet\n\t\t\t\treturn\n\t\t\t}\n\t\t\tif ('data' in res) {\n\t\t\t\t// need to do this first in case the session gets removed as a result of handling the message\n\t\t\t\tif (this.opts.onAfterReceiveMessage) {\n\t\t\t\t\tconst session = this.room.sessions.get(sessionId)\n\t\t\t\t\tif (session) {\n\t\t\t\t\t\tthis.opts.onAfterReceiveMessage({\n\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\tmessage: res.data as any,\n\t\t\t\t\t\t\tstringified: res.stringified,\n\t\t\t\t\t\t\tmeta: session.meta,\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tthis.room.handleMessage(sessionId, res.data as any)\n\t\t\t\tthis.room.pruneSessions()\n\t\t\t\tthis.scheduleDebouncedSnapshot(sessionId)\n\t\t\t} else {\n\t\t\t\tthis.log?.error?.('Error assembling message', res.error)\n\t\t\t\t// close the socket to reset the connection\n\t\t\t\tthis.handleSocketError(sessionId)\n\t\t\t}\n\t\t} catch (e) {\n\t\t\tthis.log?.error?.(e)\n\t\t\t// here we use rejectSession rather than removeSession to support legacy clients\n\t\t\t// that use the old incompatibility_error close event\n\t\t\tthis.room.rejectSession(sessionId, TLSyncErrorCloseEventReason.UNKNOWN_ERROR)\n\t\t}\n\t}\n\n\t/**\n\t * Handles a WebSocket error for the specified session. Use this in server environments\n\t * where socket event listeners cannot be attached directly. This will initiate cleanup\n\t * and session removal for the affected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('error', () => {\n\t * room.handleSocketError(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketError(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Handles a WebSocket close event for the specified session. Use this in server\n\t * environments where socket event listeners cannot be attached directly. This will\n\t * initiate cleanup and session removal for the disconnected client.\n\t *\n\t * @param sessionId - Session identifier matching the one used in handleSocketConnect\n\t *\n\t * @example\n\t * ```ts\n\t * // In a custom WebSocket handler\n\t * socket.addEventListener('close', () => {\n\t * room.handleSocketClose(sessionId)\n\t * })\n\t * ```\n\t */\n\thandleSocketClose(sessionId: string) {\n\t\tthis.clearSnapshotTimer(sessionId)\n\t\tthis.room.handleClose(sessionId)\n\t}\n\n\t/**\n\t * Resumes a previously-connected session directly into `Connected` state, bypassing\n\t * the connect handshake. Use this after server hibernation (e.g., Cloudflare Durable\n\t * Object hibernation) when WebSocket connections survived but all in-memory state was lost.\n\t *\n\t * The session is restored using a {@link SessionStateSnapshot} previously obtained\n\t * via {@link TLSocketRoom.getSessionSnapshot}. The client is unaware the server restarted and\n\t * continues sending messages normally.\n\t *\n\t * Unlike {@link TLSocketRoom.handleSocketConnect}, this method does NOT attach WebSocket event\n\t * listeners. In hibernation environments, events are delivered via class methods\n\t * (e.g., `webSocketMessage`) rather than `addEventListener`.\n\t *\n\t * @param opts - Resume options\n\t * - sessionId - Unique identifier for the client session\n\t * - socket - WebSocket-like object for client communication\n\t * - snapshot - Session state snapshot from {@link TLSocketRoom.getSessionSnapshot}\n\t * - meta - Additional session metadata (required if SessionMeta is not void)\n\t *\n\t * @example\n\t * ```ts\n\t * // After Cloudflare DO hibernation wake\n\t * for (const ws of ctx.getWebSockets()) {\n\t * const data = ws.deserializeAttachment()\n\t * room.handleSocketResume({\n\t * sessionId: data.sessionId,\n\t * socket: ws,\n\t * snapshot: data.snapshot,\n\t * })\n\t * }\n\t * ```\n\t */\n\thandleSocketResume(\n\t\topts: {\n\t\t\tsessionId: string\n\t\t\tsocket: WebSocketMinimal\n\t\t\tsnapshot: SessionStateSnapshot\n\t\t} & (SessionMeta extends void ? object : { meta: SessionMeta })\n\t) {\n\t\tconst { sessionId, socket, snapshot } = opts\n\n\t\tthis.sessions.set(sessionId, {\n\t\t\tassembler: new JsonChunkAssembler(),\n\t\t\tsocket,\n\t\t\tunlisten: () => {\n\t\t\t\t// no-op: hibernation environments use class methods, not addEventListener\n\t\t\t},\n\t\t})\n\n\t\tthis.room.handleResumedSession({\n\t\t\tsessionId,\n\t\t\tisReadonly: snapshot.isReadonly,\n\t\t\tserializedSchema: snapshot.serializedSchema,\n\t\t\tpresenceId: snapshot.presenceId,\n\t\t\tpresenceRecord: snapshot.presenceRecord,\n\t\t\trequiresLegacyRejection: snapshot.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: snapshot.supportsStringAppend,\n\t\t\tsocket: new ServerSocketAdapter({\n\t\t\t\tws: socket,\n\t\t\t\tonBeforeSendMessage: this.opts.onBeforeSendMessage\n\t\t\t\t\t? (message, stringified) =>\n\t\t\t\t\t\t\tthis.opts.onBeforeSendMessage!({\n\t\t\t\t\t\t\t\tsessionId,\n\t\t\t\t\t\t\t\tmessage,\n\t\t\t\t\t\t\t\tstringified,\n\t\t\t\t\t\t\t\tmeta: this.room.sessions.get(sessionId)?.meta as SessionMeta,\n\t\t\t\t\t\t\t})\n\t\t\t\t\t: undefined,\n\t\t\t}),\n\t\t\tmeta: 'meta' in opts ? (opts.meta as any) : undefined,\n\t\t})\n\t}\n\n\t/**\n\t * Returns a snapshot of a connected session's state that can be persisted and later\n\t * used with {@link TLSocketRoom.handleSocketResume} to restore the session after hibernation.\n\t *\n\t * Returns `null` if the session doesn't exist or isn't in the `Connected` state.\n\t *\n\t * @param sessionId - The session to snapshot\n\t *\n\t * @example\n\t * ```ts\n\t * // Store snapshot in a Cloudflare WebSocket attachment\n\t * const snapshot = room.getSessionSnapshot(sessionId)\n\t * if (snapshot) {\n\t * ws.serializeAttachment({ sessionId, snapshot })\n\t * }\n\t * ```\n\t */\n\tgetSessionSnapshot(sessionId: string): SessionStateSnapshot | null {\n\t\tconst session = this.room.sessions.get(sessionId)\n\t\tif (!session || session.state !== RoomSessionState.Connected) {\n\t\t\treturn null\n\t\t}\n\n\t\tlet presenceRecord: UnknownRecord | null = null\n\t\tif (session.presenceId) {\n\t\t\tconst record = this.room.presenceStore.get(session.presenceId)\n\t\t\tif (record) {\n\t\t\t\tpresenceRecord = stripPresenceForSnapshot(record as UnknownRecord)\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tserializedSchema: session.serializedSchema,\n\t\t\tisReadonly: session.isReadonly,\n\t\t\tpresenceId: session.presenceId,\n\t\t\tpresenceRecord,\n\t\t\trequiresLegacyRejection: session.requiresLegacyRejection,\n\t\t\tsupportsStringAppend: session.supportsStringAppend,\n\t\t}\n\t}\n\n\t/**\n\t * Returns the current document clock value. The clock is a monotonically increasing\n\t * integer that increments with each document change, providing a consistent ordering\n\t * of changes across the distributed system.\n\t *\n\t * @returns The current document clock value\n\t *\n\t * @example\n\t * ```ts\n\t * const clock = room.getCurrentDocumentClock()\n\t * console.log(`Document is at version ${clock}`)\n\t * ```\n\t */\n\tgetCurrentDocumentClock() {\n\t\treturn this.storage.getClock()\n\t}\n\n\t/**\n\t * Retrieves a deeply cloned copy of a record from the document store.\n\t * Returns undefined if the record doesn't exist. The returned record is\n\t * safe to mutate without affecting the original store data.\n\t *\n\t * @param id - Unique identifier of the record to retrieve\n\t * @returns Deep clone of the record, or undefined if not found\n\t *\n\t * @example\n\t * ```ts\n\t * const shape = room.getRecord('shape:abc123')\n\t * if (shape) {\n\t * console.log('Shape position:', shape.x, shape.y)\n\t * // Safe to modify without affecting store\n\t * shape.x = 100\n\t * }\n\t * ```\n\t */\n\tgetRecord(id: string) {\n\t\treturn this.storage.transaction((txn) => {\n\t\t\treturn structuredClone(txn.get(id)) as any\n\t\t}).result as R\n\t}\n\n\t/**\n\t * Returns information about all active sessions in the room. Each session\n\t * represents a connected client with their current connection status and metadata.\n\t *\n\t * @returns Array of session information objects containing:\n\t * - sessionId - Unique session identifier\n\t * - isConnected - Whether the session has an active WebSocket connection\n\t * - isReadonly - Whether the session can modify the document\n\t * - meta - Custom session metadata\n\t *\n\t * @example\n\t * ```ts\n\t * const sessions = room.getSessions()\n\t * console.log(`Room has ${sessions.length} active sessions`)\n\t *\n\t * for (const session of sessions) {\n\t * console.log(`${session.sessionId}: ${session.isConnected ? 'online' : 'offline'}`)\n\t * if (session.isReadonly) {\n\t * console.log(' (read-only access)')\n\t * }\n\t * }\n\t * ```\n\t */\n\tgetSessions(): Array<{\n\t\tsessionId: string\n\t\tisConnected: boolean\n\t\tisReadonly: boolean\n\t\tmeta: SessionMeta\n\t}> {\n\t\treturn [...this.room.sessions.values()].map((session) => {\n\t\t\treturn {\n\t\t\t\tsessionId: session.sessionId,\n\t\t\t\tisConnected: session.state === RoomSessionState.Connected,\n\t\t\t\tisReadonly: session.isReadonly,\n\t\t\t\tmeta: session.meta,\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Creates a complete snapshot of the current document state, including all records\n\t * and synchronization metadata. This snapshot can be persisted to storage and used\n\t * to restore the room state later or revert to a previous version.\n\t *\n\t * @returns Complete room snapshot including documents, clock values, and tombstones\n\t * @deprecated if you need to do this use\n\t *\n\t * @example\n\t * ```ts\n\t * // Capture current state for persistence\n\t * const snapshot = room.getCurrentSnapshot()\n\t * await saveToDatabase(roomId, JSON.stringify(snapshot))\n\t *\n\t * // Later, restore from snapshot\n\t * const savedSnapshot = JSON.parse(await loadFromDatabase(roomId))\n\t * const newRoom = new TLSocketRoom({ initialSnapshot: savedSnapshot })\n\t * ```\n\t */\n\tgetCurrentSnapshot() {\n\t\tif (this.storage.getSnapshot) {\n\t\t\treturn this.storage.getSnapshot()\n\t\t}\n\t\tthrow new Error('getCurrentSnapshot is not supported for this storage type')\n\t}\n\n\t/**\n\t * Retrieves all presence records from the document store. Presence records\n\t * contain ephemeral user state like cursor positions and selections.\n\t *\n\t * @returns Object mapping record IDs to presence record data\n\t * @internal\n\t */\n\tgetPresenceRecords() {\n\t\tconst result = {} as Record<string, UnknownRecord>\n\t\tfor (const presence of this.room.presenceStore.values()) {\n\t\t\tresult[presence.id] = presence\n\t\t}\n\t\treturn result\n\t}\n\n\t/**\n\t * Loads a document snapshot, completely replacing the current room state.\n\t * This will disconnect all current clients and update the document to match\n\t * the provided snapshot. Use this for restoring from backups or implementing\n\t * document versioning.\n\t *\n\t * @param snapshot - Room or store snapshot to load\n\t *\n\t * @example\n\t * ```ts\n\t * // Restore from a saved snapshot\n\t * const backup = JSON.parse(await loadBackup(roomId))\n\t * room.loadSnapshot(backup)\n\t *\n\t * // All clients will be disconnected and need to reconnect\n\t * // to see the restored document state\n\t * ```\n\t */\n\tloadSnapshot(snapshot: RoomSnapshot | TLStoreSnapshot) {\n\t\tthis.storage.transaction((txn) => {\n\t\t\tloadSnapshotIntoStorage(txn, this.room.schema, snapshot)\n\t\t})\n\t}\n\n\t/**\n\t * Executes a transaction to modify the document store. Changes made within the\n\t * transaction are atomic and will be synchronized to all connected clients.\n\t * The transaction provides isolation from concurrent changes until it commits.\n\t *\n\t * @param updater - Function that receives store methods to make changes\n\t * - store.get(id) - Retrieve a record (safe to mutate, but must call put() to commit)\n\t * - store.put(record) - Save a modified record\n\t * - store.getAll() - Get all records in the store\n\t * - store.delete(id) - Remove a record from the store\n\t * @returns Promise that resolves when the transaction completes\n\t *\n\t * @example\n\t * ```ts\n\t * // Update multiple shapes in a single transaction\n\t * await room.updateStore(store => {\n\t * const shape1 = store.get('shape:abc123')\n\t * const shape2 = store.get('shape:def456')\n\t *\n\t * if (shape1) {\n\t * shape1.x = 100\n\t * store.put(shape1)\n\t * }\n\t *\n\t * if (shape2) {\n\t * shape2.meta.approved = true\n\t * store.put(shape2)\n\t * }\n\t * })\n\t * ```\n\t *\n\t * @example\n\t * ```ts\n\t * // Async transaction with external API call\n\t * await room.updateStore(async store => {\n\t * const doc = store.get('document:main')\n\t * if (doc) {\n\t * doc.lastModified = await getCurrentTimestamp()\n\t * store.put(doc)\n\t * }\n\t * })\n\t * ```\n\t * @deprecated use the storage.transaction method instead\n\t */\n\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\tasync updateStore(updater: (store: RoomStoreMethods<R>) => void | Promise<void>) {\n\t\tif (this.isClosed()) {\n\t\t\tthrow new Error('Cannot update store on a closed room')\n\t\t}\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tconst ctx = new StoreUpdateContext<R>(\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\tObject.fromEntries(this.getCurrentSnapshot().documents.map((d) => [d.state.id, d.state])),\n\t\t\tthis.room.schema\n\t\t)\n\t\ttry {\n\t\t\tawait updater(ctx)\n\t\t} finally {\n\t\t\tctx.close()\n\t\t}\n\t\tthis.storage.transaction((txn) => {\n\t\t\tfor (const [id, record] of Object.entries(ctx.updates.puts)) {\n\t\t\t\ttxn.set(id, record as R)\n\t\t\t}\n\t\t\tfor (const id of ctx.updates.deletes) {\n\t\t\t\ttxn.delete(id)\n\t\t\t}\n\t\t})\n\t}\n\n\t/**\n\t * Sends a custom message to a specific client session. This allows sending\n\t * application-specific data that doesn't modify the document state, such as\n\t * notifications, chat messages, or custom commands.\n\t *\n\t * @param sessionId - Target session identifier\n\t * @param data - Custom payload to send (will be JSON serialized)\n\t *\n\t * @example\n\t * ```ts\n\t * // Send a notification to a specific user\n\t * room.sendCustomMessage('session-123', {\n\t * type: 'notification',\n\t * message: 'Your changes have been saved'\n\t * })\n\t *\n\t * // Send a chat message\n\t * room.sendCustomMessage('session-456', {\n\t * type: 'chat',\n\t * from: 'Alice',\n\t * text: 'Great work on this design!'\n\t * })\n\t * ```\n\t */\n\tsendCustomMessage(sessionId: string, data: any) {\n\t\tthis.room.sendCustomMessage(sessionId, data)\n\t}\n\n\t/**\n\t * Immediately removes a session from the room and closes its WebSocket connection.\n\t * The client will attempt to reconnect automatically unless a fatal reason is provided.\n\t *\n\t * @param sessionId - Session identifier to remove\n\t * @param fatalReason - Optional fatal error reason that prevents reconnection\n\t *\n\t * @example\n\t * ```ts\n\t * // Kick a user (they can reconnect)\n\t * room.closeSession('session-troublemaker')\n\t *\n\t * // Permanently ban a user\n\t * room.closeSession('session-banned', 'PERMISSION_DENIED')\n\t *\n\t * // Close session due to inactivity\n\t * room.closeSession('session-idle', 'TIMEOUT')\n\t * ```\n\t */\n\tcloseSession(sessionId: string, fatalReason?: TLSyncErrorCloseEventReason | string) {\n\t\tthis.room.rejectSession(sessionId, fatalReason)\n\t}\n\n\t/**\n\t * Closes the room and disconnects all connected clients. This should be called\n\t * when shutting down the room permanently, such as during server shutdown or\n\t * when the room is no longer needed. Once closed, the room cannot be reopened.\n\t *\n\t * @example\n\t * ```ts\n\t * // Clean shutdown when no users remain\n\t * if (room.getNumActiveSessions() === 0) {\n\t * await persistSnapshot(room.getCurrentSnapshot())\n\t * room.close()\n\t * }\n\t *\n\t * // Server shutdown\n\t * process.on('SIGTERM', () => {\n\t * for (const room of activeRooms.values()) {\n\t * room.close()\n\t * }\n\t * })\n\t * ```\n\t */\n\tclose() {\n\t\tthis.room.close()\n\t\tfor (const sessionId of this.snapshotTimers.keys()) {\n\t\t\tthis.clearSnapshotTimer(sessionId)\n\t\t}\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.disposables.clear()\n\t}\n\n\t/**\n\t * Checks whether the room has been permanently closed. Closed rooms cannot\n\t * accept new connections or process further changes.\n\t *\n\t * @returns True if the room is closed, false if still active\n\t *\n\t * @example\n\t * ```ts\n\t * if (room.isClosed()) {\n\t * console.log('Room has been shut down')\n\t * // Create a new room or redirect users\n\t * } else {\n\t * // Room is still accepting connections\n\t * room.handleSocketConnect({ sessionId, socket })\n\t * }\n\t * ```\n\t */\n\tisClosed() {\n\t\treturn this.room.isClosed()\n\t}\n}\n\n/**\n * Utility type that removes properties with void values from an object type.\n * This is used internally to conditionally require session metadata based on\n * whether SessionMeta extends void.\n *\n * @example\n * ```ts\n * type Example = { a: string, b: void, c: number }\n * type Result = OmitVoid<Example> // { a: string, c: number }\n * ```\n *\n * @public\n */\nexport type OmitVoid<T, KS extends keyof T = keyof T> = {\n\t[K in KS extends any ? (void extends T[KS] ? never : KS) : never]: T[K]\n}\n\n/**\n * Interface for making transactional changes to room store data. Used within\n * updateStore transactions to modify documents atomically.\n *\n * @example\n * ```ts\n * await room.updateStore((store) => {\n * const shape = store.get('shape:123')\n * if (shape) {\n * store.put({ ...shape, x: shape.x + 10 })\n * }\n * store.delete('shape:456')\n * })\n * ```\n *\n * @public\n * @deprecated use the storage.transaction method instead\n */\nexport interface RoomStoreMethods<R extends UnknownRecord = UnknownRecord> {\n\t/**\n\t * Add or update a record in the store.\n\t *\n\t * @param record - The record to store\n\t */\n\tput(record: R): void\n\t/**\n\t * Delete a record from the store.\n\t *\n\t * @param recordOrId - The record or record ID to delete\n\t */\n\tdelete(recordOrId: R | string): void\n\t/**\n\t * Get a record by its ID.\n\t *\n\t * @param id - The record ID\n\t * @returns The record or null if not found\n\t */\n\tget(id: string): R | null\n\t/**\n\t * Get all records in the store.\n\t *\n\t * @returns Array of all records\n\t */\n\tgetAll(): R[]\n}\n\n/**\n * @deprecated use the storage.transaction method instead\n */\n// eslint-disable-next-line @typescript-eslint/no-deprecated\nclass StoreUpdateContext<R extends UnknownRecord> implements RoomStoreMethods<R> {\n\tconstructor(\n\t\tprivate readonly snapshot: Record<string, UnknownRecord>,\n\t\tprivate readonly schema: StoreSchema<R, any>\n\t) {}\n\treadonly updates = {\n\t\tputs: {} as Record<string, UnknownRecord>,\n\t\tdeletes: new Set<string>(),\n\t}\n\tput(record: R): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst recordType = getOwnProperty(this.schema.types, record.typeName)\n\t\tif (!recordType) {\n\t\t\tthrow new Error(`Missing definition for record type ${record.typeName}`)\n\t\t}\n\t\tconst recordBefore = this.snapshot[record.id] ?? undefined\n\t\trecordType.validate(record, recordBefore as R)\n\n\t\tif (record.id in this.snapshot && isEqual(this.snapshot[record.id], record)) {\n\t\t\tdelete this.updates.puts[record.id]\n\t\t} else {\n\t\t\tthis.updates.puts[record.id] = structuredClone(record)\n\t\t}\n\t\tthis.updates.deletes.delete(record.id)\n\t}\n\tdelete(recordOrId: R | string): void {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst id = typeof recordOrId === 'string' ? recordOrId : recordOrId.id\n\t\tdelete this.updates.puts[id]\n\t\tif (this.snapshot[id]) {\n\t\t\tthis.updates.deletes.add(id)\n\t\t}\n\t}\n\tget(id: string): R | null {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tif (hasOwnProperty(this.updates.puts, id)) {\n\t\t\treturn structuredClone(this.updates.puts[id]) as R\n\t\t}\n\t\tif (this.updates.deletes.has(id)) {\n\t\t\treturn null\n\t\t}\n\t\treturn structuredClone(this.snapshot[id] ?? null) as R\n\t}\n\n\tgetAll(): R[] {\n\t\tif (this._isClosed) throw new Error('StoreUpdateContext is closed')\n\t\tconst result = Object.values(this.updates.puts)\n\t\tfor (const [id, record] of Object.entries(this.snapshot)) {\n\t\t\tif (!this.updates.deletes.has(id) && !hasOwnProperty(this.updates.puts, id)) {\n\t\t\t\tresult.push(record)\n\t\t\t}\n\t\t}\n\t\treturn structuredClone(result) as R[]\n\t}\n\n\tprivate _isClosed = false\n\tclose() {\n\t\tthis._isClosed = true\n\t}\n}\n"],
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6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tldraw/sync-core",
3
3
  "description": "tldraw infinite canvas SDK (multiplayer sync).",
4
- "version": "4.6.0-internal.e29318c66fb0",
4
+ "version": "4.6.0-next.0eb36d65eec3",
5
5
  "author": {
6
6
  "name": "tldraw GB Ltd.",
7
7
  "email": "hello@tldraw.com"
@@ -48,17 +48,17 @@
48
48
  "@types/uuid-readable": "^0.0.3",
49
49
  "react": "^19.2.1",
50
50
  "react-dom": "^19.2.1",
51
- "tldraw": "4.6.0-internal.e29318c66fb0",
51
+ "tldraw": "4.6.0-next.0eb36d65eec3",
52
52
  "typescript": "^5.8.3",
53
53
  "uuid-by-string": "^4.0.0",
54
54
  "uuid-readable": "^0.0.2",
55
55
  "vitest": "^3.2.4"
56
56
  },
57
57
  "dependencies": {
58
- "@tldraw/state": "4.6.0-internal.e29318c66fb0",
59
- "@tldraw/store": "4.6.0-internal.e29318c66fb0",
60
- "@tldraw/tlschema": "4.6.0-internal.e29318c66fb0",
61
- "@tldraw/utils": "4.6.0-internal.e29318c66fb0",
58
+ "@tldraw/state": "4.6.0-next.0eb36d65eec3",
59
+ "@tldraw/store": "4.6.0-next.0eb36d65eec3",
60
+ "@tldraw/tlschema": "4.6.0-next.0eb36d65eec3",
61
+ "@tldraw/utils": "4.6.0-next.0eb36d65eec3",
62
62
  "nanoevents": "^7.0.1",
63
63
  "ws": "^8.18.0"
64
64
  },
@@ -1,5 +1,7 @@
1
1
  import { TLRecord, sleep } from 'tldraw'
2
2
  import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest'
3
+ // NOTE: WebSocket resolution is handled by vitest.config.ts alias configuration
4
+ import { WebSocketServer, WebSocket as WsWebSocket } from 'ws'
3
5
  import {
4
6
  ACTIVE_MAX_DELAY,
5
7
  ACTIVE_MIN_DELAY,
@@ -10,8 +12,6 @@ import {
10
12
  INACTIVE_MIN_DELAY,
11
13
  ReconnectManager,
12
14
  } from './ClientWebSocketAdapter'
13
- // NOTE: WebSocket resolution is handled by vitest.config.ts alias configuration
14
- import { WebSocketServer, WebSocket as WsWebSocket } from 'ws'
15
15
  import { TLSocketClientSentEvent, getTlsyncProtocolVersion } from './protocol'
16
16
  import { TLSyncErrorCloseEventCode, TLSyncErrorCloseEventReason } from './TLSyncClient'
17
17
 
@@ -1,6 +1,6 @@
1
1
  import { SerializedSchema, UnknownRecord } from '@tldraw/store'
2
- import { TLRoomSocket } from './TLSyncRoom'
3
2
  import { TLSocketServerSentDataEvent } from './protocol'
3
+ import { TLRoomSocket } from './TLSyncRoom'
4
4
 
5
5
  /**
6
6
  * Enumeration of possible states for a room session during its lifecycle.
@@ -1,7 +1,7 @@
1
1
  import { UnknownRecord } from '@tldraw/store'
2
2
  import { describe, expect, it, vi } from 'vitest'
3
- import { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'
4
3
  import { TLSocketServerSentEvent } from './protocol'
4
+ import { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'
5
5
 
6
6
  // Mock WebSocket implementations for testing different scenarios
7
7
  class MockWebSocket implements WebSocketMinimal {
@@ -1,6 +1,6 @@
1
1
  import { UnknownRecord } from '@tldraw/store'
2
- import { TLRoomSocket } from './TLSyncRoom'
3
2
  import { TLSocketServerSentEvent } from './protocol'
3
+ import { TLRoomSocket } from './TLSyncRoom'
4
4
 
5
5
  /**
6
6
  * Minimal server-side WebSocket interface that is compatible with various WebSocket implementations.
@@ -1,7 +1,9 @@
1
1
  import type { SerializedSchema, StoreSchema, UnknownRecord } from '@tldraw/store'
2
2
  import { createTLSchema, TLInstancePresence, TLStoreSnapshot } from '@tldraw/tlschema'
3
3
  import { getOwnProperty, hasOwnProperty, isEqual, structuredClone } from '@tldraw/utils'
4
+ import { JsonChunkAssembler } from './chunk'
4
5
  import { DEFAULT_INITIAL_SNAPSHOT, InMemorySyncStorage } from './InMemorySyncStorage'
6
+ import { TLSocketServerSentEvent } from './protocol'
5
7
  import { RoomSessionState } from './RoomSession'
6
8
  import { ServerSocketAdapter, WebSocketMinimal } from './ServerSocketAdapter'
7
9
  import { TLSyncErrorCloseEventReason } from './TLSyncClient'
@@ -11,8 +13,6 @@ import {
11
13
  loadSnapshotIntoStorage,
12
14
  TLSyncStorage,
13
15
  } from './TLSyncStorage'
14
- import { JsonChunkAssembler } from './chunk'
15
- import { TLSocketServerSentEvent } from './protocol'
16
16
 
17
17
  /**
18
18
  * Strip potentially large fields from a tldraw instance_presence record so the
@@ -1,3 +1,4 @@
1
+ import { DatabaseSync } from 'node:sqlite'
1
2
  import {
2
3
  BaseRecord,
3
4
  createMigrationSequence,
@@ -13,7 +14,6 @@ import {
13
14
  TLRecord,
14
15
  } from '@tldraw/tlschema'
15
16
  import { IndexKey, ZERO_INDEX_KEY } from '@tldraw/utils'
16
- import { DatabaseSync } from 'node:sqlite'
17
17
  import { vi } from 'vitest'
18
18
  import { MAX_TOMBSTONES, TOMBSTONE_PRUNE_BUFFER_SIZE } from '../lib/InMemorySyncStorage'
19
19
  import { NodeSqliteWrapper } from '../lib/NodeSqliteWrapper'
@@ -16,13 +16,13 @@ import {
16
16
  import { IndexKey, ZERO_INDEX_KEY, mockUniqueId, sortById } from '@tldraw/utils'
17
17
  import { vi } from 'vitest'
18
18
  import { InMemorySyncStorage } from '../lib/InMemorySyncStorage'
19
- import { RoomSnapshot, TLRoomSocket, TLSyncRoom } from '../lib/TLSyncRoom'
20
19
  import {
21
20
  TLConnectRequest,
22
21
  TLPushRequest,
23
22
  TLSocketServerSentEvent,
24
23
  getTlsyncProtocolVersion,
25
24
  } from '../lib/protocol'
25
+ import { RoomSnapshot, TLRoomSocket, TLSyncRoom } from '../lib/TLSyncRoom'
26
26
 
27
27
  const schema = createTLSchema()
28
28
  const compareById = (a: { id: string }, b: { id: string }) => a.id.localeCompare(b.id)
@@ -1,5 +1,6 @@
1
1
  import { UnknownRecord } from '@tldraw/store'
2
2
  import { structuredClone } from '@tldraw/utils'
3
+ import { TLSocketClientSentEvent, TLSocketServerSentEvent } from '../lib/protocol'
3
4
  import {
4
5
  TLPersistentClientSocket,
5
6
  TLSocketStatusListener,
@@ -7,7 +8,6 @@ import {
7
8
  TLSyncErrorCloseEventReason,
8
9
  } from '../lib/TLSyncClient'
9
10
  import { TLRoomSocket } from '../lib/TLSyncRoom'
10
- import { TLSocketClientSentEvent, TLSocketServerSentEvent } from '../lib/protocol'
11
11
  import { TestServer } from './TestServer'
12
12
 
13
13
  export class TestSocketPair<R extends UnknownRecord> {
@@ -11,10 +11,10 @@ import {
11
11
  createRecordType,
12
12
  } from '@tldraw/store'
13
13
  import { vi, type Mock } from 'vitest'
14
- import { TLSyncClient, TLSyncErrorCloseEventReason } from '../lib/TLSyncClient'
15
- import { RoomSnapshot, TLRoomSocket } from '../lib/TLSyncRoom'
16
14
  import { RecordOpType, ValueOpType } from '../lib/diff'
17
15
  import { TLSocketServerSentEvent, getTlsyncProtocolVersion } from '../lib/protocol'
16
+ import { TLSyncClient, TLSyncErrorCloseEventReason } from '../lib/TLSyncClient'
17
+ import { RoomSnapshot, TLRoomSocket } from '../lib/TLSyncRoom'
18
18
  import { TestServer } from './TestServer'
19
19
  import { TestSocketPair } from './TestSocketPair'
20
20
 
@@ -1,8 +1,8 @@
1
1
  import { computed } from '@tldraw/state'
2
2
  import { RecordId, Store, StoreSchema, UnknownRecord, createRecordType } from '@tldraw/store'
3
3
  import { vi } from 'vitest'
4
- import { TLSyncClient, TLSyncErrorCloseEventReason } from '../lib/TLSyncClient'
5
4
  import { RecordOpType } from '../lib/diff'
5
+ import { TLSyncClient, TLSyncErrorCloseEventReason } from '../lib/TLSyncClient'
6
6
  import { TestServer } from './TestServer'
7
7
  import { TestSocketPair } from './TestSocketPair'
8
8