@tldraw/editor 5.5.4 → 5.6.0-canary.0091c91994d6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +166 -1
- package/dist-cjs/index.js +7 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/TldrawEditor.js +18 -5
- package/dist-cjs/lib/TldrawEditor.js.map +3 -3
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +57 -15
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +2 -2
- package/dist-cjs/lib/config/TLI18n.js +64 -0
- package/dist-cjs/lib/config/TLI18n.js.map +7 -0
- package/dist-cjs/lib/editor/Editor.js +44 -16
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js +10 -3
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js.map +2 -2
- package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js +1 -1
- package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FontManager/FontManager.js +19 -2
- package/dist-cjs/lib/editor/managers/FontManager/FontManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/ScribbleManager/ScribbleManager.js +3 -5
- package/dist-cjs/lib/editor/managers/ScribbleManager/ScribbleManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js +7 -1
- package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js +28 -0
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +3 -0
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/shared/resizeBox.js +21 -16
- package/dist-cjs/lib/editor/shapes/shared/resizeBox.js.map +2 -2
- package/dist-cjs/lib/hooks/useCursor.js +12 -8
- package/dist-cjs/lib/hooks/useCursor.js.map +2 -2
- package/dist-cjs/lib/hooks/useDocumentEvents.js +28 -3
- package/dist-cjs/lib/hooks/useDocumentEvents.js.map +2 -2
- package/dist-cjs/lib/license/LicenseManager.js +59 -0
- package/dist-cjs/lib/license/LicenseManager.js.map +2 -2
- package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js +12 -5
- package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +166 -1
- package/dist-esm/index.mjs +13 -1
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/TldrawEditor.mjs +18 -5
- package/dist-esm/lib/TldrawEditor.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +61 -16
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +2 -2
- package/dist-esm/lib/config/TLI18n.mjs +44 -0
- package/dist-esm/lib/config/TLI18n.mjs.map +7 -0
- package/dist-esm/lib/editor/Editor.mjs +46 -17
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs +10 -3
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs +1 -1
- package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs +20 -3
- package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/ScribbleManager/ScribbleManager.mjs +3 -5
- package/dist-esm/lib/editor/managers/ScribbleManager/ScribbleManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs +7 -1
- package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs +28 -0
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +3 -0
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/shared/resizeBox.mjs +21 -16
- package/dist-esm/lib/editor/shapes/shared/resizeBox.mjs.map +2 -2
- package/dist-esm/lib/hooks/useCursor.mjs +12 -8
- package/dist-esm/lib/hooks/useCursor.mjs.map +2 -2
- package/dist-esm/lib/hooks/useDocumentEvents.mjs +28 -3
- package/dist-esm/lib/hooks/useDocumentEvents.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseManager.mjs +59 -0
- package/dist-esm/lib/license/LicenseManager.mjs.map +2 -2
- package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs +13 -6
- package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +17 -19
- package/src/index.ts +14 -2
- package/src/lib/TldrawEditor.tsx +44 -4
- package/src/lib/components/default-components/DefaultErrorFallback.tsx +66 -18
- package/src/lib/config/TLI18n.test.ts +84 -0
- package/src/lib/config/TLI18n.ts +172 -0
- package/src/lib/editor/Editor.ts +90 -33
- package/src/lib/editor/derivations/shapeIdsInCurrentPage.ts +19 -3
- package/src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.test.ts +17 -0
- package/src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.ts +2 -2
- package/src/lib/editor/managers/FontManager/FontManager.test.ts +1 -0
- package/src/lib/editor/managers/FontManager/FontManager.ts +26 -3
- package/src/lib/editor/managers/HistoryManager/HistoryManager.test.ts +32 -0
- package/src/lib/editor/managers/ScribbleManager/ScribbleManager.ts +4 -6
- package/src/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.ts +16 -7
- package/src/lib/editor/shapes/ShapeUtil.ts +30 -0
- package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +4 -0
- package/src/lib/editor/shapes/shared/resizeBox.ts +21 -16
- package/src/lib/hooks/useCursor.ts +14 -7
- package/src/lib/hooks/useDocumentEvents.ts +51 -3
- package/src/lib/license/LicenseManager.test.ts +156 -0
- package/src/lib/license/LicenseManager.ts +83 -0
- package/src/lib/test/useCursor.test.tsx +36 -0
- package/src/lib/test/useDocumentEvents.test.tsx +153 -22
- package/src/lib/utils/sync/TLLocalSyncClient.test.ts +73 -0
- package/src/lib/utils/sync/TLLocalSyncClient.ts +24 -8
- package/src/version.ts +3 -3
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@@ -61,15 +61,22 @@ function deriveShapeIdsInCurrentPage(store, getCurrentPageId) {
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const addedIds = /* @__PURE__ */ new Set();
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"sources": ["../../../../src/lib/editor/derivations/shapeIdsInCurrentPage.ts"],
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"sourcesContent": ["import { computed, isUninitialized, RESET_VALUE, withDiff } from '@tldraw/state'\nimport { IncrementalSetConstructor } from '@tldraw/store'\nimport {\n\tisPageId,\n\tisShape,\n\tisShapeId,\n\tTLPageId,\n\tTLShape,\n\tTLShapeId,\n\tTLStore,\n} from '@tldraw/tlschema'\n\n/**\n * Get whether a shape is in the current page.\n *\n * @param store - The tldraw store.\n * @param pageId - The id of the page to check.\n * @param shape - The the shape to check.\n */\nconst isShapeInPage = (store: TLStore, pageId: TLPageId, shape: TLShape): boolean => {\n\twhile (!isPageId(shape.parentId)) {\n\t\tconst parent = store.get(shape.parentId)\n\t\tif (!parent) return false\n\t\tshape = parent\n\t}\n\n\treturn shape.parentId === pageId\n}\n\n/**\n * A derivation that returns a list of shape ids in the current page.\n *\n * @param store - The tldraw store.\n * @param getCurrentPageId - A function that returns the current page id.\n */\nexport function deriveShapeIdsInCurrentPage(store: TLStore, getCurrentPageId: () => TLPageId) {\n\tconst shapesIndex = store.query.ids('shape')\n\tlet lastPageId: null | TLPageId = null\n\tfunction fromScratch() {\n\t\tconst currentPageId = getCurrentPageId()\n\t\tlastPageId = currentPageId\n\t\tconst result = new Set<TLShapeId>()\n\t\tfor (const id of shapesIndex.get()) {\n\t\t\tif (isShapeInPage(store, currentPageId, store.get(id)!)) {\n\t\t\t\tresult.add(id)\n\t\t\t}\n\t\t}\n\t\treturn result\n\t}\n\treturn computed<Set<TLShapeId>>('_shapeIdsInCurrentPage', (prevValue, lastComputedEpoch) => {\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst currentPageId = getCurrentPageId()\n\n\t\tif (currentPageId !== lastPageId) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst diff = store.history.getDiffSince(lastComputedEpoch)\n\n\t\tif (diff === RESET_VALUE) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst builder = new IncrementalSetConstructor<TLShapeId>(\n\t\t\tprevValue\n\t\t) as IncrementalSetConstructor<TLShapeId>\n\n\t\tfor (const changes of diff) {\n\t\t\tfor (const record of Object.values(changes.added)) {\n\t\t\t\tif (isShape(record)
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"sourcesContent": ["import { computed, isUninitialized, RESET_VALUE, withDiff } from '@tldraw/state'\nimport { IncrementalSetConstructor } from '@tldraw/store'\nimport {\n\tisPageId,\n\tisShape,\n\tisShapeId,\n\tTLPageId,\n\tTLShape,\n\tTLShapeId,\n\tTLStore,\n} from '@tldraw/tlschema'\n\n/**\n * Get whether a shape is in the current page.\n *\n * @param store - The tldraw store.\n * @param pageId - The id of the page to check.\n * @param shape - The the shape to check.\n */\nconst isShapeInPage = (store: TLStore, pageId: TLPageId, shape: TLShape): boolean => {\n\twhile (!isPageId(shape.parentId)) {\n\t\tconst parent = store.get(shape.parentId)\n\t\tif (!parent) return false\n\t\tshape = parent\n\t}\n\n\treturn shape.parentId === pageId\n}\n\n/**\n * A derivation that returns a list of shape ids in the current page.\n *\n * @param store - The tldraw store.\n * @param getCurrentPageId - A function that returns the current page id.\n */\nexport function deriveShapeIdsInCurrentPage(store: TLStore, getCurrentPageId: () => TLPageId) {\n\tconst shapesIndex = store.query.ids('shape')\n\tlet lastPageId: null | TLPageId = null\n\tfunction fromScratch() {\n\t\tconst currentPageId = getCurrentPageId()\n\t\tlastPageId = currentPageId\n\t\tconst result = new Set<TLShapeId>()\n\t\tfor (const id of shapesIndex.get()) {\n\t\t\tif (isShapeInPage(store, currentPageId, store.get(id)!)) {\n\t\t\t\tresult.add(id)\n\t\t\t}\n\t\t}\n\t\treturn result\n\t}\n\treturn computed<Set<TLShapeId>>('_shapeIdsInCurrentPage', (prevValue, lastComputedEpoch) => {\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst currentPageId = getCurrentPageId()\n\n\t\tif (currentPageId !== lastPageId) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst diff = store.history.getDiffSince(lastComputedEpoch)\n\n\t\tif (diff === RESET_VALUE) {\n\t\t\treturn fromScratch()\n\t\t}\n\n\t\tconst builder = new IncrementalSetConstructor<TLShapeId>(\n\t\t\tprevValue\n\t\t) as IncrementalSetConstructor<TLShapeId>\n\n\t\tconst addedIds = new Set<TLShapeId>()\n\n\t\tfor (const changes of diff) {\n\t\t\tfor (const record of Object.values(changes.added)) {\n\t\t\t\tif (!isShape(record)) continue\n\t\t\t\taddedIds.add(record.id)\n\t\t\t\tif (isShapeInPage(store, currentPageId, record)) {\n\t\t\t\t\tbuilder.add(record.id)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (const [from, to] of Object.values(changes.updated)) {\n\t\t\t\tif (isShape(to)) {\n\t\t\t\t\tconst inPage = isShapeInPage(store, currentPageId, to)\n\t\t\t\t\t// A reparent that moves a shape onto or off this page takes its descendants\n\t\t\t\t\t// with it, but they are not in the diff; rebuild so they don't keep stale membership.\n\t\t\t\t\t// A shape created in this diff has no pre-existing descendants, so it can't go stale.\n\t\t\t\t\tif (\n\t\t\t\t\t\tisShape(from) &&\n\t\t\t\t\t\tfrom.parentId !== to.parentId &&\n\t\t\t\t\t\t!addedIds.has(to.id) &&\n\t\t\t\t\t\tinPage !== prevValue.has(to.id)\n\t\t\t\t\t) {\n\t\t\t\t\t\treturn fromScratch()\n\t\t\t\t\t}\n\t\t\t\t\tif (inPage) {\n\t\t\t\t\t\tbuilder.add(to.id)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tbuilder.remove(to.id)\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (const id of Object.keys(changes.removed)) {\n\t\t\t\tif (isShapeId(id)) {\n\t\t\t\t\tbuilder.remove(id)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tconst result = builder.get()\n\t\tif (!result) {\n\t\t\treturn prevValue\n\t\t}\n\n\t\treturn withDiff(result.value, result.diff)\n\t})\n}\n"],
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"sourcesContent": ["import { FRAME_MS_60HZ } from '../../../constants'\nimport { EASINGS } from '../../../primitives/easings'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n// Tuned for touch/small-screen feel; adjust together with coarsePointerWidth.\nconst EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX = 1000\nconst EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR = 0.612\n\n/** @public */\nexport class EdgeScrollManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _isEdgeScrolling = false\n\tprivate _edgeScrollDuration = -1\n\n\tgetIsEdgeScrolling() {\n\t\treturn this._isEdgeScrolling\n\t}\n\n\t/**\n\t * Update the camera position when the mouse is close to the edge of the screen.\n\t * Run this on every tick when in a state where edge scrolling is enabled.\n\t *\n\t * @public\n\t */\n\tupdateEdgeScrolling(elapsed: number) {\n\t\tconst { editor } = this\n\n\t\tif (editor.getCameraOptions().isLocked) return\n\n\t\tconst edgeScrollProximityFactor = this.getEdgeScroll()\n\t\tif (edgeScrollProximityFactor.x === 0 && edgeScrollProximityFactor.y === 0) {\n\t\t\tif (this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = false\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t} else {\n\t\t\tif (!this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = true\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t\tthis._edgeScrollDuration += elapsed\n\t\t\tif (this._edgeScrollDuration > editor.options.edgeScrollDelay) {\n\t\t\t\tconst eased =\n\t\t\t\t\teditor.options.edgeScrollEaseDuration > 0\n\t\t\t\t\t\t? EASINGS.easeInCubic(\n\t\t\t\t\t\t\t\tMath.min(\n\t\t\t\t\t\t\t\t\t1,\n\t\t\t\t\t\t\t\t\
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"sourcesContent": ["import { FRAME_MS_60HZ } from '../../../constants'\nimport { EASINGS } from '../../../primitives/easings'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n// Tuned for touch/small-screen feel; adjust together with coarsePointerWidth.\nconst EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX = 1000\nconst EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR = 0.612\n\n/** @public */\nexport class EdgeScrollManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _isEdgeScrolling = false\n\tprivate _edgeScrollDuration = -1\n\n\tgetIsEdgeScrolling() {\n\t\treturn this._isEdgeScrolling\n\t}\n\n\t/**\n\t * Update the camera position when the mouse is close to the edge of the screen.\n\t * Run this on every tick when in a state where edge scrolling is enabled.\n\t *\n\t * @public\n\t */\n\tupdateEdgeScrolling(elapsed: number) {\n\t\tconst { editor } = this\n\n\t\tif (editor.getCameraOptions().isLocked) return\n\n\t\tconst edgeScrollProximityFactor = this.getEdgeScroll()\n\t\tif (edgeScrollProximityFactor.x === 0 && edgeScrollProximityFactor.y === 0) {\n\t\t\tif (this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = false\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t} else {\n\t\t\tif (!this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = true\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t\tthis._edgeScrollDuration += elapsed\n\t\t\tif (this._edgeScrollDuration > editor.options.edgeScrollDelay) {\n\t\t\t\tconst eased =\n\t\t\t\t\teditor.options.edgeScrollEaseDuration > 0\n\t\t\t\t\t\t? EASINGS.easeInCubic(\n\t\t\t\t\t\t\t\tMath.min(\n\t\t\t\t\t\t\t\t\t1,\n\t\t\t\t\t\t\t\t\t(this._edgeScrollDuration - editor.options.edgeScrollDelay) /\n\t\t\t\t\t\t\t\t\t\teditor.options.edgeScrollEaseDuration\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t: 1\n\t\t\t\tthis.moveCameraWhenCloseToEdge(\n\t\t\t\t\t{\n\t\t\t\t\t\tx: edgeScrollProximityFactor.x * eased,\n\t\t\t\t\t\ty: edgeScrollProximityFactor.y * eased,\n\t\t\t\t\t},\n\t\t\t\t\telapsed\n\t\t\t\t)\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Helper function to get the scroll proximity factor for a given position.\n\t * @param position - The mouse position on the axis.\n\t * @param dimension - The component dimension on the axis.\n\t * @param isCoarse - Whether the pointer is coarse.\n\t * @param insetStart - Whether the pointer is inset at the start of the axis.\n\t * @param insetEnd - Whether the pointer is inset at the end of the axis.\n\t * @internal\n\t */\n\tprivate getEdgeProximityFactors(\n\t\tposition: number,\n\t\tdimension: number,\n\t\tisCoarse: boolean,\n\t\tinsetStart: boolean,\n\t\tinsetEnd: boolean\n\t) {\n\t\tconst { editor } = this\n\t\tconst dist = editor.options.edgeScrollDistance\n\t\tconst pw = isCoarse ? editor.options.coarsePointerWidth : 0 // pointer width\n\t\tconst pMin = position - pw\n\t\tconst pMax = position + pw\n\t\tconst min = insetStart ? 0 : dist\n\t\tconst max = insetEnd ? dimension : dimension - dist\n\t\tif (pMin < min) {\n\t\t\treturn Math.min(1, (min - pMin) / dist)\n\t\t} else if (pMax > max) {\n\t\t\treturn -Math.min(1, (pMax - max) / dist)\n\t\t}\n\t\treturn 0\n\t}\n\n\tprivate getEdgeScroll() {\n\t\tconst { editor } = this\n\t\tconst { x, y } = editor.inputs.getCurrentScreenPoint()\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\tconst {\n\t\t\tisCoarsePointer,\n\t\t\tinsets: [t, r, b, l],\n\t\t} = editor.getInstanceState()\n\t\tconst proximityFactorX = this.getEdgeProximityFactors(x, screenBounds.w, isCoarsePointer, l, r)\n\t\tconst proximityFactorY = this.getEdgeProximityFactors(y, screenBounds.h, isCoarsePointer, t, b)\n\n\t\treturn {\n\t\t\tx: proximityFactorX,\n\t\t\ty: proximityFactorY,\n\t\t}\n\t}\n\n\t/**\n\t * Moves the camera when the mouse is close to the edge of the screen.\n\t * @public\n\t */\n\tprivate moveCameraWhenCloseToEdge(proximityFactor: { x: number; y: number }, elapsed: number) {\n\t\tif (proximityFactor.x === 0 && proximityFactor.y === 0) return\n\t\tconst { editor } = this\n\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\t// Determines how much the speed is affected by the screen size\n\t\tconst screenSizeFactorX =\n\t\t\tscreenBounds.w < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX\n\t\t\t\t? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR\n\t\t\t\t: 1\n\t\tconst screenSizeFactorY =\n\t\t\tscreenBounds.h < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX\n\t\t\t\t? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR\n\t\t\t\t: 1\n\n\t\t// Determines the base speed of the scroll. edgeScrollSpeed is px per 60 Hz frame, so scale\n\t\t// by elapsed time or a 120 Hz display scrolls twice as fast.\n\t\tconst zoomLevel = editor.getZoomLevel()\n\t\tconst pxSpeed =\n\t\t\teditor.user.getEdgeScrollSpeed() * editor.options.edgeScrollSpeed * (elapsed / FRAME_MS_60HZ)\n\t\tconst scrollDeltaX = (pxSpeed * proximityFactor.x * screenSizeFactorX) / zoomLevel\n\t\tconst scrollDeltaY = (pxSpeed * proximityFactor.y * screenSizeFactorY) / zoomLevel\n\n\t\t// update the camera\n\t\tconst { x, y, z } = editor.getCamera()\n\t\teditor.setCamera(new Vec(x + scrollDeltaX, y + scrollDeltaY, z))\n\t}\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,uBAA8B;AAC9B,qBAAwB;AACxB,iBAAoB;AAIpB,MAAM,wCAAwC;AAC9C,MAAM,wCAAwC;AAGvC,MAAM,kBAAkB;AAAA,EAC9B,YAAmB,QAAgB;AAAhB;AAAA,EAAiB;AAAA,EAAjB;AAAA,EAEX,mBAAmB;AAAA,EACnB,sBAAsB;AAAA,EAE9B,qBAAqB;AACpB,WAAO,KAAK;AAAA,EACb;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,oBAAoB,SAAiB;AACpC,UAAM,EAAE,OAAO,IAAI;AAEnB,QAAI,OAAO,iBAAiB,EAAE,SAAU;AAExC,UAAM,4BAA4B,KAAK,cAAc;AACrD,QAAI,0BAA0B,MAAM,KAAK,0BAA0B,MAAM,GAAG;AAC3E,UAAI,KAAK,kBAAkB;AAC1B,aAAK,mBAAmB;AACxB,aAAK,sBAAsB;AAAA,MAC5B;AAAA,IACD,OAAO;AACN,UAAI,CAAC,KAAK,kBAAkB;AAC3B,aAAK,mBAAmB;AACxB,aAAK,sBAAsB;AAAA,MAC5B;AACA,WAAK,uBAAuB;AAC5B,UAAI,KAAK,sBAAsB,OAAO,QAAQ,iBAAiB;AAC9D,cAAM,QACL,OAAO,QAAQ,yBAAyB,IACrC,uBAAQ;AAAA,UACR,KAAK;AAAA,YACJ;AAAA,aACC,KAAK,sBAAsB,OAAO,QAAQ,mBAC1C,OAAO,QAAQ;AAAA,UACjB;AAAA,QACD,IACC;AACJ,aAAK;AAAA,UACJ;AAAA,YACC,GAAG,0BAA0B,IAAI;AAAA,YACjC,GAAG,0BAA0B,IAAI;AAAA,UAClC;AAAA,UACA;AAAA,QACD;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWQ,wBACP,UACA,WACA,UACA,YACA,UACC;AACD,UAAM,EAAE,OAAO,IAAI;AACnB,UAAM,OAAO,OAAO,QAAQ;AAC5B,UAAM,KAAK,WAAW,OAAO,QAAQ,qBAAqB;AAC1D,UAAM,OAAO,WAAW;AACxB,UAAM,OAAO,WAAW;AACxB,UAAM,MAAM,aAAa,IAAI;AAC7B,UAAM,MAAM,WAAW,YAAY,YAAY;AAC/C,QAAI,OAAO,KAAK;AACf,aAAO,KAAK,IAAI,IAAI,MAAM,QAAQ,IAAI;AAAA,IACvC,WAAW,OAAO,KAAK;AACtB,aAAO,CAAC,KAAK,IAAI,IAAI,OAAO,OAAO,IAAI;AAAA,IACxC;AACA,WAAO;AAAA,EACR;AAAA,EAEQ,gBAAgB;AACvB,UAAM,EAAE,OAAO,IAAI;AACnB,UAAM,EAAE,GAAG,EAAE,IAAI,OAAO,OAAO,sBAAsB;AACrD,UAAM,eAAe,OAAO,wBAAwB;AAEpD,UAAM;AAAA,MACL;AAAA,MACA,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC;AAAA,IACpB,IAAI,OAAO,iBAAiB;AAC5B,UAAM,mBAAmB,KAAK,wBAAwB,GAAG,aAAa,GAAG,iBAAiB,GAAG,CAAC;AAC9F,UAAM,mBAAmB,KAAK,wBAAwB,GAAG,aAAa,GAAG,iBAAiB,GAAG,CAAC;AAE9F,WAAO;AAAA,MACN,GAAG;AAAA,MACH,GAAG;AAAA,IACJ;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,0BAA0B,iBAA2C,SAAiB;AAC7F,QAAI,gBAAgB,MAAM,KAAK,gBAAgB,MAAM,EAAG;AACxD,UAAM,EAAE,OAAO,IAAI;AAEnB,UAAM,eAAe,OAAO,wBAAwB;AAGpD,UAAM,oBACL,aAAa,IAAI,wCACd,wCACA;AACJ,UAAM,oBACL,aAAa,IAAI,wCACd,wCACA;AAIJ,UAAM,YAAY,OAAO,aAAa;AACtC,UAAM,UACL,OAAO,KAAK,mBAAmB,IAAI,OAAO,QAAQ,mBAAmB,UAAU;AAChF,UAAM,eAAgB,UAAU,gBAAgB,IAAI,oBAAqB;AACzE,UAAM,eAAgB,UAAU,gBAAgB,IAAI,oBAAqB;AAGzE,UAAM,EAAE,GAAG,GAAG,EAAE,IAAI,OAAO,UAAU;AACrC,WAAO,UAAU,IAAI,eAAI,IAAI,cAAc,IAAI,cAAc,CAAC,CAAC;AAAA,EAChE;AACD;",
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"names": []
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@@ -92,6 +92,23 @@ class FontManager {
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getFontState(font) {
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return this.fontStates.get(font) ?? null;
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// One signal for consumers that deliberately avoid per-shape font tracking (the
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// spatial index); otherwise their cached text bounds stay at the fallback-font size.
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fontLoadEpoch = (0, import_state.atom)("font load epoch", 0);
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/** @internal */
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getFontLoadEpoch() {
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return this.fontLoadEpoch.get();
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}
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isFontLoadEpochBumpPending = false;
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setFontState(font, state) {
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this.fontStates.update(font, (s) => ({ ...s, state }));
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if (this.isFontLoadEpochBumpPending) return;
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this.isFontLoadEpochBumpPending = true;
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this.editor.timers.requestAnimationFrame(() => {
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});
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}
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ensureFontIsLoaded(font) {
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@@ -106,14 +123,14 @@ class FontManager {
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return;
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this.editor.getContainerDocument().fonts.add(instance);
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this.setFontState(font, "ready");
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}).catch((err) => {
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if (isStale()) {
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console.debug(`Font "${font.family}" load interrupted by editor dispose`, err);
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this.setFontState(font, "error");
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this.fontStates.set(font, state);
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{
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"sources": ["../../../../../src/lib/editor/managers/FontManager/FontManager.ts"],
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"sourcesContent": ["import { computed, EMPTY_ARRAY, transact } from '@tldraw/state'\nimport { AtomMap } from '@tldraw/store'\nimport { TLFontFace, TLShape, TLShapeId } from '@tldraw/tlschema'\nimport {\n\tareArraysShallowEqual,\n\tcompact,\n\tFileHelpers,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n} from '@tldraw/utils'\nimport { areShapesContentEqual } from '../../../utils/areShapesContentEqual'\nimport type { Editor } from '../../Editor'\n\ninterface FontState {\n\treadonly state: 'loading' | 'ready' | 'error'\n\treadonly instance: FontFace\n\treadonly loadingPromise: Promise<void>\n}\n\ninterface ShapeFontFacesCache {\n\tget(id: TLShapeId): TLFontFace[] | undefined\n}\n\ninterface ShapeFontLoadStateCache {\n\tget(id: TLShapeId): (FontState | null)[] | undefined\n}\n\nconst EMPTY_SHAPE_FONT_FACES_CACHE: ShapeFontFacesCache = { get: () => undefined }\nconst EMPTY_SHAPE_FONT_LOAD_STATE_CACHE: ShapeFontLoadStateCache = { get: () => undefined }\n\n/** @public */\nexport class FontManager {\n\tconstructor(\n\t\tprivate readonly editor: Editor,\n\t\tprivate readonly assetUrls?: { [key: string]: string | undefined }\n\t) {\n\t\tthis.shapeFontFacesCache = editor.store.createComputedCache(\n\t\t\t'shape font faces',\n\t\t\t(shape: TLShape) => {\n\t\t\t\tconst shapeUtil = this.editor.getShapeUtil(shape)\n\t\t\t\treturn shapeUtil.getFontFaces(shape)\n\t\t\t},\n\t\t\t{\n\t\t\t\tareResultsEqual: areArraysShallowEqual,\n\t\t\t\tareRecordsEqual: areShapesContentEqual,\n\t\t\t}\n\t\t)\n\n\t\tthis.shapeFontLoadStateCache = editor.store.createCache<(FontState | null)[], TLShape>(\n\t\t\t(id: TLShapeId) => {\n\t\t\t\tconst fontFacesComputed = computed('font faces', () => this.getShapeFontFaces(id))\n\t\t\t\treturn computed(\n\t\t\t\t\t'font load state',\n\t\t\t\t\t() => {\n\t\t\t\t\t\tconst states = fontFacesComputed.get().map((face) => this.getFontState(face))\n\t\t\t\t\t\treturn states\n\t\t\t\t\t},\n\t\t\t\t\t{ isEqual: areArraysShallowEqual }\n\t\t\t\t)\n\t\t\t}\n\t\t)\n\t}\n\n\tdispose() {\n\t\tthis.fontStates.clear()\n\t\tthis.fontsToLoad.clear()\n\t\tthis.shapeFontFacesCache = EMPTY_SHAPE_FONT_FACES_CACHE\n\t\tthis.shapeFontLoadStateCache = EMPTY_SHAPE_FONT_LOAD_STATE_CACHE\n\t}\n\n\tprivate shapeFontFacesCache: ShapeFontFacesCache\n\tprivate shapeFontLoadStateCache: ShapeFontLoadStateCache\n\n\tgetShapeFontFaces(shape: TLShape | TLShapeId): TLFontFace[] {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\treturn this.shapeFontFacesCache.get(shapeId) ?? EMPTY_ARRAY\n\t}\n\n\ttrackFontsForShape(shape: TLShape | TLShapeId) {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\tthis.shapeFontLoadStateCache.get(shapeId)\n\t}\n\n\tasync loadRequiredFontsForCurrentPage(limit = Infinity) {\n\t\tconst neededFonts = new Set<TLFontFace>()\n\t\tfor (const shapeId of this.editor.getCurrentPageShapeIds()) {\n\t\t\tfor (const font of this.getShapeFontFaces(this.editor.getShape(shapeId)!)) {\n\t\t\t\tneededFonts.add(font)\n\t\t\t}\n\t\t}\n\n\t\tif (neededFonts.size > limit) {\n\t\t\treturn\n\t\t}\n\n\t\tconst promises = Array.from(neededFonts, (font) => this.ensureFontIsLoaded(font))\n\t\tawait Promise.all(promises)\n\t}\n\n\tprivate readonly fontStates = new AtomMap<TLFontFace, FontState>('font states')\n\tprivate getFontState(font: TLFontFace): FontState | null {\n\t\treturn this.fontStates.get(font) ?? null\n\t}\n\n\tensureFontIsLoaded(font: TLFontFace): Promise<void> {\n\t\tconst existingState = this.getFontState(font)\n\t\tif (existingState) return existingState.loadingPromise\n\n\t\tconst instance = this.findOrCreateFontFace(font)\n\t\t// dispose() clears fontStates while loads may still be in flight, so a late\n\t\t// callback must only touch the exact entry it was created for - not a fresh\n\t\t// entry from a later request. Check identity, not just presence.\n\t\tconst isStale = () => this.fontStates.__unsafe__getWithoutCapture(font) !== state\n\t\tconst state: FontState = {\n\t\t\tstate: 'loading',\n\t\t\tinstance,\n\t\t\tloadingPromise: instance\n\t\t\t\t.load()\n\t\t\t\t.then(() => {\n\t\t\t\t\tif (isStale()) {\n\t\t\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\t\t\tconsole.debug(`Font \"${font.family}\" load interrupted by editor dispose`)\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tthis.editor.getContainerDocument().fonts.add(instance)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'ready' }))\n\t\t\t\t})\n\t\t\t\t.catch((err) => {\n\t\t\t\t\tif (isStale()) {\n\t\t\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\t\t\tconsole.debug(`Font \"${font.family}\" load interrupted by editor dispose`, err)\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tconsole.error(err)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'error' }))\n\t\t\t\t}),\n\t\t}\n\n\t\tthis.fontStates.set(font, state)\n\t\treturn state.loadingPromise\n\t}\n\n\tprivate fontsToLoad = new Set<TLFontFace>()\n\trequestFonts(fonts: TLFontFace[]) {\n\t\tif (!this.fontsToLoad.size) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tif (this.editor.isDisposed) return\n\t\t\t\tconst toLoad = this.fontsToLoad\n\t\t\t\tthis.fontsToLoad = new Set()\n\t\t\t\ttransact(() => {\n\t\t\t\t\tfor (const font of toLoad) {\n\t\t\t\t\t\tthis.ensureFontIsLoaded(font)\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\t\tfor (const font of fonts) {\n\t\t\tthis.fontsToLoad.add(font)\n\t\t}\n\t}\n\n\tprivate findOrCreateFontFace(font: TLFontFace) {\n\t\tconst containerDocument = this.editor.getContainerDocument()\n\n\t\t// `findOrCreateFontFace` runs for every font on every editor mount, and a fresh\n\t\t// editor (e.g. switching documents) gets a fresh FontManager with no memory of the\n\t\t// previous one. The dedup below is an O(n) scan of the document's whole FontFaceSet,\n\t\t// so without a cache that scan re-ran on every mount (measurably expensive on mobile\n\t\t// Safari). Cache the resolved FontFace per document so repeated lookups - and\n\t\t// remounts - are O(1). Keyed per document for cross-window embedding.\n\t\tlet cache = fontFaceCacheByDocument.get(containerDocument)\n\t\tif (!cache) {\n\t\t\tcache = new Map()\n\t\t\tfontFaceCacheByDocument.set(containerDocument, cache)\n\t\t}\n\t\tconst key = getFontFaceCacheKey(font)\n\t\tconst cached = cache.get(key)\n\t\tif (cached) return cached\n\n\t\tconst fonts = containerDocument.fonts\n\t\t// On a cache miss we still scan once, so font faces added outside this manager\n\t\t// (e.g. preloaded fonts) are reused rather than duplicated.\n\t\tfor (const existing of fonts) {\n\t\t\tif (\n\t\t\t\texisting.family === font.family &&\n\t\t\t\tobjectMapEntries(defaultFontFaceDescriptors).every(\n\t\t\t\t\t([key, defaultValue]) => existing[key] === (font[key] ?? defaultValue)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcache.set(key, existing)\n\t\t\t\treturn existing\n\t\t\t}\n\t\t}\n\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst instance = new FontFace(font.family, `url(${JSON.stringify(url)})`, {\n\t\t\t...mapObjectMapValues(defaultFontFaceDescriptors, (key) => font[key]),\n\t\t\tdisplay: 'swap',\n\t\t})\n\n\t\tfonts.add(instance)\n\t\tcache.set(key, instance)\n\n\t\treturn instance\n\t}\n\n\tasync toEmbeddedCssDeclaration(font: TLFontFace) {\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst dataUrl = await FileHelpers.urlToDataUrl(url)\n\n\t\tconst src = compact([\n\t\t\t`url(\"${dataUrl}\")`,\n\t\t\tfont.src.format ? `format(${font.src.format})` : null,\n\t\t\tfont.src.tech ? `tech(${font.src.tech})` : null,\n\t\t]).join(' ')\n\t\treturn compact([\n\t\t\t`@font-face {`,\n\t\t\t` font-family: \"${font.family}\";`,\n\t\t\tfont.ascentOverride ? ` ascent-override: ${font.ascentOverride};` : null,\n\t\t\tfont.descentOverride ? ` descent-override: ${font.descentOverride};` : null,\n\t\t\tfont.stretch ? ` font-stretch: ${font.stretch};` : null,\n\t\t\tfont.style ? ` font-style: ${font.style};` : null,\n\t\t\tfont.weight ? ` font-weight: ${font.weight};` : null,\n\t\t\tfont.featureSettings ? ` font-feature-settings: ${font.featureSettings};` : null,\n\t\t\tfont.lineGapOverride ? ` line-gap-override: ${font.lineGapOverride};` : null,\n\t\t\tfont.unicodeRange ? ` unicode-range: ${font.unicodeRange};` : null,\n\t\t\t` src: ${src};`,\n\t\t\t`}`,\n\t\t]).join('\\n')\n\t}\n}\n\n// From https://drafts.csswg.org/css-font-loading/#fontface-interface\nconst defaultFontFaceDescriptors = {\n\tstyle: 'normal',\n\tweight: 'normal',\n\tstretch: 'normal',\n\tunicodeRange: 'U+0-10FFFF',\n\tfeatureSettings: 'normal',\n\tascentOverride: 'normal',\n\tdescentOverride: 'normal',\n\tlineGapOverride: 'normal',\n}\n\n// A FontFace is fully determined by its family and descriptors, so resolved faces can be\n// cached per document and reused across FontManager instances (e.g. editor remounts),\n// turning the per-lookup FontFaceSet scan into an O(1) map lookup. Faces are never removed\n// from `document.fonts` (FontManager.dispose leaves them), so the cache stays valid for the\n// document's lifetime. Keyed per document for cross-window embedding.\nlet fontFaceCacheByDocument = new WeakMap<Document, Map<string, FontFace>>()\n\nfunction getFontFaceCacheKey(font: TLFontFace): string {\n\treturn JSON.stringify([\n\t\tfont.family,\n\t\t...objectMapEntries(defaultFontFaceDescriptors).map(\n\t\t\t([key, defaultValue]) => font[key] ?? defaultValue\n\t\t),\n\t])\n}\n\n/**\n * Resets the per-document font-face cache. Only intended for tests.\n * @internal\n */\nexport function clearFontFaceCacheForTests() {\n\tfontFaceCacheByDocument = new WeakMap()\n}\n"],
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"sourcesContent": ["import { atom, computed, EMPTY_ARRAY, transact } from '@tldraw/state'\nimport { AtomMap } from '@tldraw/store'\nimport { TLFontFace, TLShape, TLShapeId } from '@tldraw/tlschema'\nimport {\n\tareArraysShallowEqual,\n\tcompact,\n\tFileHelpers,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n} from '@tldraw/utils'\nimport { areShapesContentEqual } from '../../../utils/areShapesContentEqual'\nimport type { Editor } from '../../Editor'\n\ninterface FontState {\n\treadonly state: 'loading' | 'ready' | 'error'\n\treadonly instance: FontFace\n\treadonly loadingPromise: Promise<void>\n}\n\ninterface ShapeFontFacesCache {\n\tget(id: TLShapeId): TLFontFace[] | undefined\n}\n\ninterface ShapeFontLoadStateCache {\n\tget(id: TLShapeId): (FontState | null)[] | undefined\n}\n\nconst EMPTY_SHAPE_FONT_FACES_CACHE: ShapeFontFacesCache = { get: () => undefined }\nconst EMPTY_SHAPE_FONT_LOAD_STATE_CACHE: ShapeFontLoadStateCache = { get: () => undefined }\n\n/** @public */\nexport class FontManager {\n\tconstructor(\n\t\tprivate readonly editor: Editor,\n\t\tprivate readonly assetUrls?: { [key: string]: string | undefined }\n\t) {\n\t\tthis.shapeFontFacesCache = editor.store.createComputedCache(\n\t\t\t'shape font faces',\n\t\t\t(shape: TLShape) => {\n\t\t\t\tconst shapeUtil = this.editor.getShapeUtil(shape)\n\t\t\t\treturn shapeUtil.getFontFaces(shape)\n\t\t\t},\n\t\t\t{\n\t\t\t\tareResultsEqual: areArraysShallowEqual,\n\t\t\t\tareRecordsEqual: areShapesContentEqual,\n\t\t\t}\n\t\t)\n\n\t\tthis.shapeFontLoadStateCache = editor.store.createCache<(FontState | null)[], TLShape>(\n\t\t\t(id: TLShapeId) => {\n\t\t\t\tconst fontFacesComputed = computed('font faces', () => this.getShapeFontFaces(id))\n\t\t\t\treturn computed(\n\t\t\t\t\t'font load state',\n\t\t\t\t\t() => {\n\t\t\t\t\t\tconst states = fontFacesComputed.get().map((face) => this.getFontState(face))\n\t\t\t\t\t\treturn states\n\t\t\t\t\t},\n\t\t\t\t\t{ isEqual: areArraysShallowEqual }\n\t\t\t\t)\n\t\t\t}\n\t\t)\n\t}\n\n\tdispose() {\n\t\tthis.fontStates.clear()\n\t\tthis.fontsToLoad.clear()\n\t\tthis.shapeFontFacesCache = EMPTY_SHAPE_FONT_FACES_CACHE\n\t\tthis.shapeFontLoadStateCache = EMPTY_SHAPE_FONT_LOAD_STATE_CACHE\n\t}\n\n\tprivate shapeFontFacesCache: ShapeFontFacesCache\n\tprivate shapeFontLoadStateCache: ShapeFontLoadStateCache\n\n\tgetShapeFontFaces(shape: TLShape | TLShapeId): TLFontFace[] {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\treturn this.shapeFontFacesCache.get(shapeId) ?? EMPTY_ARRAY\n\t}\n\n\ttrackFontsForShape(shape: TLShape | TLShapeId) {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\tthis.shapeFontLoadStateCache.get(shapeId)\n\t}\n\n\tasync loadRequiredFontsForCurrentPage(limit = Infinity) {\n\t\tconst neededFonts = new Set<TLFontFace>()\n\t\tfor (const shapeId of this.editor.getCurrentPageShapeIds()) {\n\t\t\tfor (const font of this.getShapeFontFaces(this.editor.getShape(shapeId)!)) {\n\t\t\t\tneededFonts.add(font)\n\t\t\t}\n\t\t}\n\n\t\tif (neededFonts.size > limit) {\n\t\t\treturn\n\t\t}\n\n\t\tconst promises = Array.from(neededFonts, (font) => this.ensureFontIsLoaded(font))\n\t\tawait Promise.all(promises)\n\t}\n\n\tprivate readonly fontStates = new AtomMap<TLFontFace, FontState>('font states')\n\tprivate getFontState(font: TLFontFace): FontState | null {\n\t\treturn this.fontStates.get(font) ?? null\n\t}\n\n\t// One signal for consumers that deliberately avoid per-shape font tracking (the\n\t// spatial index); otherwise their cached text bounds stay at the fallback-font size.\n\tprivate readonly fontLoadEpoch = atom('font load epoch', 0)\n\n\t/** @internal */\n\tgetFontLoadEpoch(): number {\n\t\treturn this.fontLoadEpoch.get()\n\t}\n\n\tprivate isFontLoadEpochBumpPending = false\n\n\tprivate setFontState(font: TLFontFace, state: FontState['state']) {\n\t\tthis.fontStates.update(font, (s) => ({ ...s, state }))\n\t\t// Each bump rebuilds the whole spatial index, and fonts finish loading in\n\t\t// separate callbacks, so coalesce loads that land in the same frame.\n\t\tif (this.isFontLoadEpochBumpPending) return\n\t\tthis.isFontLoadEpochBumpPending = true\n\t\tthis.editor.timers.requestAnimationFrame(() => {\n\t\t\tthis.isFontLoadEpochBumpPending = false\n\t\t\tthis.fontLoadEpoch.update((n) => n + 1)\n\t\t})\n\t}\n\n\tensureFontIsLoaded(font: TLFontFace): Promise<void> {\n\t\tconst existingState = this.getFontState(font)\n\t\tif (existingState) return existingState.loadingPromise\n\n\t\tconst instance = this.findOrCreateFontFace(font)\n\t\t// dispose() clears fontStates while loads may still be in flight, so a late\n\t\t// callback must only touch the exact entry it was created for - not a fresh\n\t\t// entry from a later request. Check identity, not just presence.\n\t\tconst isStale = () => this.fontStates.__unsafe__getWithoutCapture(font) !== state\n\t\tconst state: FontState = {\n\t\t\tstate: 'loading',\n\t\t\tinstance,\n\t\t\tloadingPromise: instance\n\t\t\t\t.load()\n\t\t\t\t.then(() => {\n\t\t\t\t\tif (isStale()) {\n\t\t\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\t\t\tconsole.debug(`Font \"${font.family}\" load interrupted by editor dispose`)\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tthis.editor.getContainerDocument().fonts.add(instance)\n\t\t\t\t\tthis.setFontState(font, 'ready')\n\t\t\t\t})\n\t\t\t\t.catch((err) => {\n\t\t\t\t\tif (isStale()) {\n\t\t\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\t\t\tconsole.debug(`Font \"${font.family}\" load interrupted by editor dispose`, err)\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tconsole.error(err)\n\t\t\t\t\tthis.setFontState(font, 'error')\n\t\t\t\t}),\n\t\t}\n\n\t\tthis.fontStates.set(font, state)\n\t\treturn state.loadingPromise\n\t}\n\n\tprivate fontsToLoad = new Set<TLFontFace>()\n\trequestFonts(fonts: TLFontFace[]) {\n\t\tif (!this.fontsToLoad.size) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tif (this.editor.isDisposed) return\n\t\t\t\tconst toLoad = this.fontsToLoad\n\t\t\t\tthis.fontsToLoad = new Set()\n\t\t\t\ttransact(() => {\n\t\t\t\t\tfor (const font of toLoad) {\n\t\t\t\t\t\tthis.ensureFontIsLoaded(font)\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\t\tfor (const font of fonts) {\n\t\t\tthis.fontsToLoad.add(font)\n\t\t}\n\t}\n\n\tprivate findOrCreateFontFace(font: TLFontFace) {\n\t\tconst containerDocument = this.editor.getContainerDocument()\n\n\t\t// `findOrCreateFontFace` runs for every font on every editor mount, and a fresh\n\t\t// editor (e.g. switching documents) gets a fresh FontManager with no memory of the\n\t\t// previous one. The dedup below is an O(n) scan of the document's whole FontFaceSet,\n\t\t// so without a cache that scan re-ran on every mount (measurably expensive on mobile\n\t\t// Safari). Cache the resolved FontFace per document so repeated lookups - and\n\t\t// remounts - are O(1). Keyed per document for cross-window embedding.\n\t\tlet cache = fontFaceCacheByDocument.get(containerDocument)\n\t\tif (!cache) {\n\t\t\tcache = new Map()\n\t\t\tfontFaceCacheByDocument.set(containerDocument, cache)\n\t\t}\n\t\tconst key = getFontFaceCacheKey(font)\n\t\tconst cached = cache.get(key)\n\t\tif (cached) return cached\n\n\t\tconst fonts = containerDocument.fonts\n\t\t// On a cache miss we still scan once, so font faces added outside this manager\n\t\t// (e.g. preloaded fonts) are reused rather than duplicated.\n\t\tfor (const existing of fonts) {\n\t\t\tif (\n\t\t\t\texisting.family === font.family &&\n\t\t\t\tobjectMapEntries(defaultFontFaceDescriptors).every(\n\t\t\t\t\t([key, defaultValue]) => existing[key] === (font[key] ?? defaultValue)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcache.set(key, existing)\n\t\t\t\treturn existing\n\t\t\t}\n\t\t}\n\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst instance = new FontFace(font.family, `url(${JSON.stringify(url)})`, {\n\t\t\t...mapObjectMapValues(defaultFontFaceDescriptors, (key) => font[key]),\n\t\t\tdisplay: 'swap',\n\t\t})\n\n\t\tfonts.add(instance)\n\t\tcache.set(key, instance)\n\n\t\treturn instance\n\t}\n\n\tasync toEmbeddedCssDeclaration(font: TLFontFace) {\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst dataUrl = await FileHelpers.urlToDataUrl(url)\n\n\t\tconst src = compact([\n\t\t\t`url(\"${dataUrl}\")`,\n\t\t\tfont.src.format ? `format(${font.src.format})` : null,\n\t\t\tfont.src.tech ? `tech(${font.src.tech})` : null,\n\t\t]).join(' ')\n\t\treturn compact([\n\t\t\t`@font-face {`,\n\t\t\t` font-family: \"${font.family}\";`,\n\t\t\tfont.ascentOverride ? ` ascent-override: ${font.ascentOverride};` : null,\n\t\t\tfont.descentOverride ? ` descent-override: ${font.descentOverride};` : null,\n\t\t\tfont.stretch ? ` font-stretch: ${font.stretch};` : null,\n\t\t\tfont.style ? ` font-style: ${font.style};` : null,\n\t\t\tfont.weight ? ` font-weight: ${font.weight};` : null,\n\t\t\tfont.featureSettings ? ` font-feature-settings: ${font.featureSettings};` : null,\n\t\t\tfont.lineGapOverride ? ` line-gap-override: ${font.lineGapOverride};` : null,\n\t\t\tfont.unicodeRange ? ` unicode-range: ${font.unicodeRange};` : null,\n\t\t\t` src: ${src};`,\n\t\t\t`}`,\n\t\t]).join('\\n')\n\t}\n}\n\n// From https://drafts.csswg.org/css-font-loading/#fontface-interface\nconst defaultFontFaceDescriptors = {\n\tstyle: 'normal',\n\tweight: 'normal',\n\tstretch: 'normal',\n\tunicodeRange: 'U+0-10FFFF',\n\tfeatureSettings: 'normal',\n\tascentOverride: 'normal',\n\tdescentOverride: 'normal',\n\tlineGapOverride: 'normal',\n}\n\n// A FontFace is fully determined by its family and descriptors, so resolved faces can be\n// cached per document and reused across FontManager instances (e.g. editor remounts),\n// turning the per-lookup FontFaceSet scan into an O(1) map lookup. Faces are never removed\n// from `document.fonts` (FontManager.dispose leaves them), so the cache stays valid for the\n// document's lifetime. Keyed per document for cross-window embedding.\nlet fontFaceCacheByDocument = new WeakMap<Document, Map<string, FontFace>>()\n\nfunction getFontFaceCacheKey(font: TLFontFace): string {\n\treturn JSON.stringify([\n\t\tfont.family,\n\t\t...objectMapEntries(defaultFontFaceDescriptors).map(\n\t\t\t([key, defaultValue]) => font[key] ?? defaultValue\n\t\t),\n\t])\n}\n\n/**\n * Resets the per-document font-face cache. Only intended for tests.\n * @internal\n */\nexport function clearFontFaceCacheForTests() {\n\tfontFaceCacheByDocument = new WeakMap()\n}\n"],
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"names": ["key"]
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}
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session.items = session.items.filter(
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({ scribble }) => scribble.points.length > 0 || scribble.state === "starting"
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tickPersistentItem(item) {
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{
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"version": 3,
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"sources": ["../../../../../src/lib/editor/managers/ScribbleManager/ScribbleManager.ts"],
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"sourcesContent": ["import { TLPageId, TLScribble, VecModel } from '@tldraw/tlschema'\nimport { uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n/** @public */\nexport interface ScribbleItem {\n\tid: string\n\tscribble: TLScribble\n\ttimeoutMs: number\n\tdelayRemaining: number\n\tprev: null | VecModel\n\tnext: null | VecModel\n}\n\n/** @public */\nexport interface ScribbleSessionOptions {\n\t/** Session id. Auto-generated if not provided. */\n\tid?: string\n\t/**\n\t * Whether scribbles self-consume (shrink from start) while drawing.\n\t * - true: scribbles eat their own tail as you draw (default, used for eraser/select)\n\t * - false: scribbles persist until session stops (used for laser)\n\t */\n\tselfConsume?: boolean\n\t/**\n\t * How long to wait after last activity before auto-stopping the session.\n\t * Only applies when selfConsume is false.\n\t */\n\tidleTimeoutMs?: number\n\t/**\n\t * How scribbles fade when stopping.\n\t * - 'individual': each scribble fades on its own (default)\n\t * - 'grouped': all scribbles fade together as one sequence\n\t */\n\tfadeMode?: 'individual' | 'grouped'\n\t/**\n\t * Easing for grouped fade.\n\t */\n\tfadeEasing?: 'linear' | 'ease-in'\n\t/**\n\t * Duration of the fade in milliseconds.\n\t */\n\tfadeDurationMs?: number\n}\n\n// Internal session state (not exported)\ninterface Session {\n\tid: string\n\tpageId: TLPageId\n\titems: ScribbleItem[]\n\tstate: 'active' | 'stopping' | 'complete'\n\toptions: Required<Omit<ScribbleSessionOptions, 'id'>>\n\tidleTimeoutHandle?: number\n\tfadeElapsed: number\n\ttotalPointsAtFadeStart: number\n}\n\n/** @public */\nexport class ScribbleManager {\n\tprivate sessions = new Map<string, Session>()\n\n\tconstructor(private editor: Editor) {}\n\n\t// ==================== SESSION API ====================\n\n\t/**\n\t * Start a new session for grouping scribbles.\n\t * Returns a session ID that can be used with other session methods.\n\t *\n\t * @param options - Session configuration\n\t * @returns Session ID\n\t * @public\n\t */\n\tstartSession(options: ScribbleSessionOptions = {}): string {\n\t\tconst id = options.id ?? uniqueId()\n\t\tconst session: Session = {\n\t\t\tid,\n\t\t\tpageId: this.editor.getCurrentPageId(),\n\t\t\titems: [],\n\t\t\tstate: 'active',\n\t\t\toptions: {\n\t\t\t\tselfConsume: options.selfConsume ?? true,\n\t\t\t\tidleTimeoutMs: options.idleTimeoutMs ?? 0,\n\t\t\t\tfadeMode: options.fadeMode ?? 'individual',\n\t\t\t\tfadeEasing: options.fadeEasing ?? (options.fadeMode === 'grouped' ? 'ease-in' : 'linear'),\n\t\t\t\tfadeDurationMs: options.fadeDurationMs ?? this.editor.options.laserFadeoutMs,\n\t\t\t},\n\t\t\tfadeElapsed: 0,\n\t\t\ttotalPointsAtFadeStart: 0,\n\t\t}\n\n\t\tthis.sessions.set(id, session)\n\n\t\t// Set up idle timeout if configured\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn id\n\t}\n\n\t/**\n\t * Add a scribble to a session.\n\t *\n\t * @param sessionId - The session ID\n\t * @param scribble - Partial scribble properties\n\t * @param scribbleId - Optional scribble ID\n\t * @public\n\t */\n\taddScribbleToSession(\n\t\tsessionId: string,\n\t\tscribble: Partial<TLScribble>,\n\t\tscribbleId = uniqueId()\n\t): ScribbleItem {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) throw Error(`Session ${sessionId} not found`)\n\n\t\tconst item: ScribbleItem = {\n\t\t\tid: scribbleId,\n\t\t\tscribble: {\n\t\t\t\tid: scribbleId,\n\t\t\t\tsize: 20,\n\t\t\t\tcolor: 'accent',\n\t\t\t\topacity: 0.8,\n\t\t\t\tdelay: 0,\n\t\t\t\tpoints: [],\n\t\t\t\tshrink: 0.1,\n\t\t\t\ttaper: true,\n\t\t\t\t...scribble,\n\t\t\t\tstate: 'starting',\n\t\t\t},\n\t\t\ttimeoutMs: 0,\n\t\t\tdelayRemaining: scribble.delay ?? 0,\n\t\t\tprev: null,\n\t\t\tnext: null,\n\t\t}\n\n\t\tsession.items.push(item)\n\n\t\t// Reset idle timeout on activity\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn item\n\t}\n\n\t/**\n\t * Add a point to a scribble in a session.\n\t *\n\t * @param sessionId - The session ID\n\t * @param scribbleId - The scribble ID\n\t * @param x - X coordinate\n\t * @param y - Y coordinate\n\t * @param z - Z coordinate (pressure)\n\t * @public\n\t */\n\taddPointToSession(\n\t\tsessionId: string,\n\t\tscribbleId: string,\n\t\tx: number,\n\t\ty: number,\n\t\tz = 0.5\n\t): ScribbleItem {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) throw Error(`Session ${sessionId} not found`)\n\n\t\tconst item = session.items.find((i) => i.id === scribbleId)\n\t\tif (!item) throw Error(`Scribble ${scribbleId} not found in session ${sessionId}`)\n\n\t\tconst point = { x, y, z }\n\t\tif (!item.prev || Vec.Dist(item.prev, point) >= 1) {\n\t\t\titem.next = point\n\t\t}\n\n\t\t// Reset idle timeout on activity\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn item\n\t}\n\n\t/**\n\t * Extend a session, resetting its idle timeout.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\textendSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\t}\n\n\t/**\n\t * Stop a session, triggering fade-out.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tstopSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session || session.state !== 'active') return\n\n\t\tthis.clearIdleTimeout(session)\n\t\tsession.state = 'stopping'\n\n\t\tif (session.options.fadeMode === 'grouped') {\n\t\t\tsession.totalPointsAtFadeStart = session.items.reduce(\n\t\t\t\t(sum, item) => sum + item.scribble.points.length,\n\t\t\t\t0\n\t\t\t)\n\t\t\tsession.fadeElapsed = 0\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t}\n\t\t} else {\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.delayRemaining = Math.min(item.delayRemaining, 200)\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Clear all scribbles in a session immediately.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tclearSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\n\t\tthis.clearIdleTimeout(session)\n\t\tfor (const item of session.items) {\n\t\t\titem.scribble.points.length = 0\n\t\t}\n\t\tsession.state = 'complete'\n\t}\n\n\t/**\n\t * Check if a session is active.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tisSessionActive(sessionId: string): boolean {\n\t\tconst session = this.sessions.get(sessionId)\n\t\treturn session?.state === 'active'\n\t}\n\n\t// ==================== SIMPLE API (for eraser, select, etc.) ====================\n\n\t/**\n\t * Add a scribble using the default self-consuming behavior.\n\t * Creates an implicit session for the scribble.\n\t *\n\t * @param scribble - Partial scribble properties\n\t * @param id - Optional scribble id\n\t * @returns The created scribble item\n\t * @public\n\t */\n\taddScribble(scribble: Partial<TLScribble>, id = uniqueId()): ScribbleItem {\n\t\tconst sessionId = this.startSession()\n\t\treturn this.addScribbleToSession(sessionId, scribble, id)\n\t}\n\n\t/**\n\t * Add a point to a scribble. Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @param x - X coordinate\n\t * @param y - Y coordinate\n\t * @param z - Z coordinate (pressure)\n\t * @public\n\t */\n\taddPoint(id: string, x: number, y: number, z = 0.5): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\tconst point = { x, y, z }\n\t\t\t\tif (!item.prev || Vec.Dist(item.prev, point) >= 1) {\n\t\t\t\t\titem.next = point\n\t\t\t\t}\n\t\t\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\t\t\tthis.resetIdleTimeout(session)\n\t\t\t\t}\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Mark a scribble as complete (done being drawn but not yet fading).\n\t * Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @public\n\t */\n\tcomplete(id: string): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\tif (item.scribble.state === 'starting' || item.scribble.state === 'active') {\n\t\t\t\t\titem.scribble.state = 'complete'\n\t\t\t\t}\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Stop a scribble. Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @public\n\t */\n\tstop(id: string): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\titem.delayRemaining = Math.min(item.delayRemaining, 200)\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Stop and remove all sessions.\n\t *\n\t * @public\n\t */\n\treset(): void {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tthis.clearIdleTimeout(session)\n\t\t}\n\t\tthis.sessions.clear()\n\t\tthis.editor.updateInstanceState({ scribbles: [] })\n\t}\n\n\t/**\n\t * Update on each animation frame.\n\t *\n\t * @param elapsed - The number of milliseconds since the last tick.\n\t * @public\n\t */\n\ttick(elapsed: number): void {\n\t\tconst currentScribbles = this.editor.getInstanceState().scribbles\n\t\tif (this.sessions.size === 0 && currentScribbles.length === 0) return\n\n\t\tthis.editor.run(() => {\n\t\t\t// Drop sessions from other pages, otherwise a still-fading laser trail\n\t\t\t// keeps playing out over the page the user switched to (#10449).\n\t\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tif (session.pageId !== currentPageId) {\n\t\t\t\t\tthis.clearSession(session.id)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Tick all sessions\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tthis.tickSession(session, elapsed)\n\t\t\t}\n\n\t\t\t// Remove completed sessions\n\t\t\tfor (const [id, session] of this.sessions) {\n\t\t\t\tif (session.state === 'complete') {\n\t\t\t\t\tthis.clearIdleTimeout(session)\n\t\t\t\t\tthis.sessions.delete(id)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Collect scribbles from all sessions\n\t\t\tconst scribbles: TLScribble[] = []\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tfor (const item of session.items) {\n\t\t\t\t\tif (item.scribble.points.length > 0) {\n\t\t\t\t\t\tscribbles.push({\n\t\t\t\t\t\t\t...item.scribble,\n\t\t\t\t\t\t\tpoints: [...item.scribble.points],\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.editor.updateInstanceState({ scribbles })\n\t\t})\n\t}\n\n\t// ==================== PRIVATE HELPERS ====================\n\n\tprivate resetIdleTimeout(session: Session): void {\n\t\tthis.clearIdleTimeout(session)\n\t\tsession.idleTimeoutHandle = this.editor.timers.setTimeout(() => {\n\t\t\tthis.stopSession(session.id)\n\t\t}, session.options.idleTimeoutMs)\n\t}\n\n\tprivate clearIdleTimeout(session: Session): void {\n\t\tif (session.idleTimeoutHandle !== undefined) {\n\t\t\tthis.editor.timers.clearTimeout(session.idleTimeoutHandle)\n\t\t\tsession.idleTimeoutHandle = undefined\n\t\t}\n\t}\n\n\tprivate tickSession(session: Session, elapsed: number): void {\n\t\tif (session.state === 'complete') return\n\n\t\tif (session.state === 'stopping' && session.options.fadeMode === 'grouped') {\n\t\t\tthis.tickGroupedFade(session, elapsed)\n\t\t} else {\n\t\t\tthis.tickSessionItems(session, elapsed)\n\t\t}\n\n\t\t// Check if session is complete\n\t\tconst hasContent = session.items.some((item) => item.scribble.points.length > 0)\n\t\tif (!hasContent && (session.state === 'stopping' || session.items.length === 0)) {\n\t\t\tsession.state = 'complete'\n\t\t}\n\t}\n\n\tprivate tickSessionItems(session: Session, elapsed: number): void {\n\t\tfor (const item of session.items) {\n\t\t\tconst shouldSelfConsume =\n\t\t\t\tsession.options.selfConsume ||\n\t\t\t\tsession.state === 'stopping' ||\n\t\t\t\titem.scribble.state === 'stopping'\n\n\t\t\tif (shouldSelfConsume) {\n\t\t\t\tthis.tickSelfConsumingItem(item, elapsed)\n\t\t\t} else {\n\t\t\t\tthis.tickPersistentItem(item)\n\t\t\t}\n\t\t}\n\n\t\t// Remove completed items in individual fade mode\n\t\tif (session.options.fadeMode === 'individual') {\n\t\t\tfor (let i = session.items.length - 1; i >= 0; i--) {\n\t\t\t\tif (session.items[i].scribble.points.length === 0) {\n\t\t\t\t\tsession.items.splice(i, 1)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate tickPersistentItem(item: ScribbleItem): void {\n\t\tconst { scribble } = item\n\n\t\tif (scribble.state === 'starting') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t\tif (scribble.points.length > 8) {\n\t\t\t\tscribble.state = 'active'\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tif (scribble.state === 'active') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate tickSelfConsumingItem(item: ScribbleItem, elapsed: number): void {\n\t\tconst { scribble } = item\n\n\t\tif (scribble.state === 'starting') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t\tif (scribble.points.length > 8) {\n\t\t\t\tscribble.state = 'active'\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tif (item.delayRemaining > 0) {\n\t\t\titem.delayRemaining = Math.max(0, item.delayRemaining - elapsed)\n\t\t}\n\n\t\titem.timeoutMs += elapsed\n\t\tif (item.timeoutMs >= 16) {\n\t\t\titem.timeoutMs = 0\n\t\t}\n\n\t\tconst { delayRemaining, timeoutMs, prev, next } = item\n\n\t\tswitch (scribble.state) {\n\t\t\tcase 'active': {\n\t\t\t\tif (next && next !== prev) {\n\t\t\t\t\titem.prev = next\n\t\t\t\t\tscribble.points.push(next)\n\t\t\t\t\tif (delayRemaining === 0 && scribble.points.length > 8) {\n\t\t\t\t\t\tscribble.points.shift()\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tif (timeoutMs === 0) {\n\t\t\t\t\t\tif (scribble.points.length > 1) {\n\t\t\t\t\t\t\tscribble.points.shift()\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\titem.delayRemaining = scribble.delay\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'stopping': {\n\t\t\t\tif (delayRemaining === 0 && timeoutMs === 0) {\n\t\t\t\t\tif (scribble.points.length <= 1) {\n\t\t\t\t\t\tscribble.points.length = 0\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tif (scribble.shrink) {\n\t\t\t\t\t\tscribble.size = Math.max(1, scribble.size * (1 - scribble.shrink))\n\t\t\t\t\t}\n\t\t\t\t\tscribble.points.shift()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'paused': {\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate tickGroupedFade(session: Session, elapsed: number): void {\n\t\tsession.fadeElapsed += elapsed\n\n\t\tlet remainingPoints = 0\n\t\tfor (const item of session.items) {\n\t\t\tremainingPoints += item.scribble.points.length\n\t\t}\n\n\t\tif (remainingPoints === 0) return\n\n\t\tif (session.fadeElapsed >= session.options.fadeDurationMs) {\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.scribble.points.length = 0\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tconst progress = session.fadeElapsed / session.options.fadeDurationMs\n\t\tconst easedProgress = session.options.fadeEasing === 'ease-in' ? progress * progress : progress\n\n\t\tconst targetRemoved = Math.floor(easedProgress * session.totalPointsAtFadeStart)\n\t\tconst actuallyRemoved = session.totalPointsAtFadeStart - remainingPoints\n\t\tconst pointsToRemove = Math.max(1, targetRemoved - actuallyRemoved)\n\n\t\tlet removed = 0\n\t\tlet itemIndex = 0\n\t\twhile (removed < pointsToRemove && itemIndex < session.items.length) {\n\t\t\tconst item = session.items[itemIndex]\n\t\t\tif (item.scribble.points.length > 0) {\n\t\t\t\titem.scribble.points.shift()\n\t\t\t\tremoved++\n\t\t\t} else {\n\t\t\t\titemIndex++\n\t\t\t}\n\t\t}\n\t}\n}\n"],
|
|
5
|
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"sourcesContent": ["import { TLPageId, TLScribble, VecModel } from '@tldraw/tlschema'\nimport { uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n/** @public */\nexport interface ScribbleItem {\n\tid: string\n\tscribble: TLScribble\n\ttimeoutMs: number\n\tdelayRemaining: number\n\tprev: null | VecModel\n\tnext: null | VecModel\n}\n\n/** @public */\nexport interface ScribbleSessionOptions {\n\t/** Session id. Auto-generated if not provided. */\n\tid?: string\n\t/**\n\t * Whether scribbles self-consume (shrink from start) while drawing.\n\t * - true: scribbles eat their own tail as you draw (default, used for eraser/select)\n\t * - false: scribbles persist until session stops (used for laser)\n\t */\n\tselfConsume?: boolean\n\t/**\n\t * How long to wait after last activity before auto-stopping the session.\n\t * Only applies when selfConsume is false.\n\t */\n\tidleTimeoutMs?: number\n\t/**\n\t * How scribbles fade when stopping.\n\t * - 'individual': each scribble fades on its own (default)\n\t * - 'grouped': all scribbles fade together as one sequence\n\t */\n\tfadeMode?: 'individual' | 'grouped'\n\t/**\n\t * Easing for grouped fade.\n\t */\n\tfadeEasing?: 'linear' | 'ease-in'\n\t/**\n\t * Duration of the fade in milliseconds.\n\t */\n\tfadeDurationMs?: number\n}\n\n// Internal session state (not exported)\ninterface Session {\n\tid: string\n\tpageId: TLPageId\n\titems: ScribbleItem[]\n\tstate: 'active' | 'stopping' | 'complete'\n\toptions: Required<Omit<ScribbleSessionOptions, 'id'>>\n\tidleTimeoutHandle?: number\n\tfadeElapsed: number\n\ttotalPointsAtFadeStart: number\n}\n\n/** @public */\nexport class ScribbleManager {\n\tprivate sessions = new Map<string, Session>()\n\n\tconstructor(private editor: Editor) {}\n\n\t// ==================== SESSION API ====================\n\n\t/**\n\t * Start a new session for grouping scribbles.\n\t * Returns a session ID that can be used with other session methods.\n\t *\n\t * @param options - Session configuration\n\t * @returns Session ID\n\t * @public\n\t */\n\tstartSession(options: ScribbleSessionOptions = {}): string {\n\t\tconst id = options.id ?? uniqueId()\n\t\tconst session: Session = {\n\t\t\tid,\n\t\t\tpageId: this.editor.getCurrentPageId(),\n\t\t\titems: [],\n\t\t\tstate: 'active',\n\t\t\toptions: {\n\t\t\t\tselfConsume: options.selfConsume ?? true,\n\t\t\t\tidleTimeoutMs: options.idleTimeoutMs ?? 0,\n\t\t\t\tfadeMode: options.fadeMode ?? 'individual',\n\t\t\t\tfadeEasing: options.fadeEasing ?? (options.fadeMode === 'grouped' ? 'ease-in' : 'linear'),\n\t\t\t\tfadeDurationMs: options.fadeDurationMs ?? this.editor.options.laserFadeoutMs,\n\t\t\t},\n\t\t\tfadeElapsed: 0,\n\t\t\ttotalPointsAtFadeStart: 0,\n\t\t}\n\n\t\tthis.sessions.set(id, session)\n\n\t\t// Set up idle timeout if configured\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn id\n\t}\n\n\t/**\n\t * Add a scribble to a session.\n\t *\n\t * @param sessionId - The session ID\n\t * @param scribble - Partial scribble properties\n\t * @param scribbleId - Optional scribble ID\n\t * @public\n\t */\n\taddScribbleToSession(\n\t\tsessionId: string,\n\t\tscribble: Partial<TLScribble>,\n\t\tscribbleId = uniqueId()\n\t): ScribbleItem {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) throw Error(`Session ${sessionId} not found`)\n\n\t\tconst item: ScribbleItem = {\n\t\t\tid: scribbleId,\n\t\t\tscribble: {\n\t\t\t\tid: scribbleId,\n\t\t\t\tsize: 20,\n\t\t\t\tcolor: 'accent',\n\t\t\t\topacity: 0.8,\n\t\t\t\tdelay: 0,\n\t\t\t\tpoints: [],\n\t\t\t\tshrink: 0.1,\n\t\t\t\ttaper: true,\n\t\t\t\t...scribble,\n\t\t\t\tstate: 'starting',\n\t\t\t},\n\t\t\ttimeoutMs: 0,\n\t\t\tdelayRemaining: scribble.delay ?? 0,\n\t\t\tprev: null,\n\t\t\tnext: null,\n\t\t}\n\n\t\tsession.items.push(item)\n\n\t\t// Reset idle timeout on activity\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn item\n\t}\n\n\t/**\n\t * Add a point to a scribble in a session.\n\t *\n\t * @param sessionId - The session ID\n\t * @param scribbleId - The scribble ID\n\t * @param x - X coordinate\n\t * @param y - Y coordinate\n\t * @param z - Z coordinate (pressure)\n\t * @public\n\t */\n\taddPointToSession(\n\t\tsessionId: string,\n\t\tscribbleId: string,\n\t\tx: number,\n\t\ty: number,\n\t\tz = 0.5\n\t): ScribbleItem {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) throw Error(`Session ${sessionId} not found`)\n\n\t\tconst item = session.items.find((i) => i.id === scribbleId)\n\t\tif (!item) throw Error(`Scribble ${scribbleId} not found in session ${sessionId}`)\n\n\t\tconst point = { x, y, z }\n\t\tif (!item.prev || Vec.Dist(item.prev, point) >= 1) {\n\t\t\titem.next = point\n\t\t}\n\n\t\t// Reset idle timeout on activity\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\n\t\treturn item\n\t}\n\n\t/**\n\t * Extend a session, resetting its idle timeout.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\textendSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\n\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\tthis.resetIdleTimeout(session)\n\t\t}\n\t}\n\n\t/**\n\t * Stop a session, triggering fade-out.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tstopSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session || session.state !== 'active') return\n\n\t\tthis.clearIdleTimeout(session)\n\t\tsession.state = 'stopping'\n\n\t\tif (session.options.fadeMode === 'grouped') {\n\t\t\tsession.totalPointsAtFadeStart = session.items.reduce(\n\t\t\t\t(sum, item) => sum + item.scribble.points.length,\n\t\t\t\t0\n\t\t\t)\n\t\t\tsession.fadeElapsed = 0\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t}\n\t\t} else {\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.delayRemaining = Math.min(item.delayRemaining, 200)\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Clear all scribbles in a session immediately.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tclearSession(sessionId: string): void {\n\t\tconst session = this.sessions.get(sessionId)\n\t\tif (!session) return\n\n\t\tthis.clearIdleTimeout(session)\n\t\tfor (const item of session.items) {\n\t\t\titem.scribble.points.length = 0\n\t\t}\n\t\tsession.state = 'complete'\n\t}\n\n\t/**\n\t * Check if a session is active.\n\t *\n\t * @param sessionId - The session ID\n\t * @public\n\t */\n\tisSessionActive(sessionId: string): boolean {\n\t\tconst session = this.sessions.get(sessionId)\n\t\treturn session?.state === 'active'\n\t}\n\n\t// ==================== SIMPLE API (for eraser, select, etc.) ====================\n\n\t/**\n\t * Add a scribble using the default self-consuming behavior.\n\t * Creates an implicit session for the scribble.\n\t *\n\t * @param scribble - Partial scribble properties\n\t * @param id - Optional scribble id\n\t * @returns The created scribble item\n\t * @public\n\t */\n\taddScribble(scribble: Partial<TLScribble>, id = uniqueId()): ScribbleItem {\n\t\tconst sessionId = this.startSession()\n\t\treturn this.addScribbleToSession(sessionId, scribble, id)\n\t}\n\n\t/**\n\t * Add a point to a scribble. Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @param x - X coordinate\n\t * @param y - Y coordinate\n\t * @param z - Z coordinate (pressure)\n\t * @public\n\t */\n\taddPoint(id: string, x: number, y: number, z = 0.5): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\tconst point = { x, y, z }\n\t\t\t\tif (!item.prev || Vec.Dist(item.prev, point) >= 1) {\n\t\t\t\t\titem.next = point\n\t\t\t\t}\n\t\t\t\tif (session.options.idleTimeoutMs > 0) {\n\t\t\t\t\tthis.resetIdleTimeout(session)\n\t\t\t\t}\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Mark a scribble as complete (done being drawn but not yet fading).\n\t * Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @public\n\t */\n\tcomplete(id: string): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\tif (item.scribble.state === 'starting' || item.scribble.state === 'active') {\n\t\t\t\t\titem.scribble.state = 'complete'\n\t\t\t\t}\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Stop a scribble. Searches all sessions.\n\t *\n\t * @param id - The scribble id\n\t * @public\n\t */\n\tstop(id: string): ScribbleItem {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tconst item = session.items.find((i) => i.id === id)\n\t\t\tif (item) {\n\t\t\t\titem.delayRemaining = Math.min(item.delayRemaining, 200)\n\t\t\t\titem.scribble.state = 'stopping'\n\t\t\t\treturn item\n\t\t\t}\n\t\t}\n\t\tthrow Error(`Scribble with id ${id} not found`)\n\t}\n\n\t/**\n\t * Stop and remove all sessions.\n\t *\n\t * @public\n\t */\n\treset(): void {\n\t\tfor (const session of this.sessions.values()) {\n\t\t\tthis.clearIdleTimeout(session)\n\t\t}\n\t\tthis.sessions.clear()\n\t\tthis.editor.updateInstanceState({ scribbles: [] })\n\t}\n\n\t/**\n\t * Update on each animation frame.\n\t *\n\t * @param elapsed - The number of milliseconds since the last tick.\n\t * @public\n\t */\n\ttick(elapsed: number): void {\n\t\tconst currentScribbles = this.editor.getInstanceState().scribbles\n\t\tif (this.sessions.size === 0 && currentScribbles.length === 0) return\n\n\t\tthis.editor.run(() => {\n\t\t\t// Drop sessions from other pages, otherwise a still-fading laser trail\n\t\t\t// keeps playing out over the page the user switched to (#10449).\n\t\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tif (session.pageId !== currentPageId) {\n\t\t\t\t\tthis.clearSession(session.id)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Tick all sessions\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tthis.tickSession(session, elapsed)\n\t\t\t}\n\n\t\t\t// Remove completed sessions\n\t\t\tfor (const [id, session] of this.sessions) {\n\t\t\t\tif (session.state === 'complete') {\n\t\t\t\t\tthis.clearIdleTimeout(session)\n\t\t\t\t\tthis.sessions.delete(id)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Collect scribbles from all sessions\n\t\t\tconst scribbles: TLScribble[] = []\n\t\t\tfor (const session of this.sessions.values()) {\n\t\t\t\tfor (const item of session.items) {\n\t\t\t\t\tif (item.scribble.points.length > 0) {\n\t\t\t\t\t\tscribbles.push({\n\t\t\t\t\t\t\t...item.scribble,\n\t\t\t\t\t\t\tpoints: [...item.scribble.points],\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.editor.updateInstanceState({ scribbles })\n\t\t})\n\t}\n\n\t// ==================== PRIVATE HELPERS ====================\n\n\tprivate resetIdleTimeout(session: Session): void {\n\t\tthis.clearIdleTimeout(session)\n\t\tsession.idleTimeoutHandle = this.editor.timers.setTimeout(() => {\n\t\t\tthis.stopSession(session.id)\n\t\t}, session.options.idleTimeoutMs)\n\t}\n\n\tprivate clearIdleTimeout(session: Session): void {\n\t\tif (session.idleTimeoutHandle !== undefined) {\n\t\t\tthis.editor.timers.clearTimeout(session.idleTimeoutHandle)\n\t\t\tsession.idleTimeoutHandle = undefined\n\t\t}\n\t}\n\n\tprivate tickSession(session: Session, elapsed: number): void {\n\t\tif (session.state === 'complete') return\n\n\t\tif (session.state === 'stopping' && session.options.fadeMode === 'grouped') {\n\t\t\tthis.tickGroupedFade(session, elapsed)\n\t\t} else {\n\t\t\tthis.tickSessionItems(session, elapsed)\n\t\t}\n\n\t\t// Check if session is complete\n\t\tconst hasContent = session.items.some((item) => item.scribble.points.length > 0)\n\t\tif (!hasContent && (session.state === 'stopping' || session.items.length === 0)) {\n\t\t\tsession.state = 'complete'\n\t\t}\n\t}\n\n\tprivate tickSessionItems(session: Session, elapsed: number): void {\n\t\tfor (const item of session.items) {\n\t\t\tconst shouldSelfConsume =\n\t\t\t\tsession.options.selfConsume ||\n\t\t\t\tsession.state === 'stopping' ||\n\t\t\t\titem.scribble.state === 'stopping'\n\n\t\t\tif (shouldSelfConsume) {\n\t\t\t\tthis.tickSelfConsumingItem(item, elapsed)\n\t\t\t} else {\n\t\t\t\tthis.tickPersistentItem(item)\n\t\t\t}\n\t\t}\n\n\t\t// Keep starting scribbles with no point yet, or addPoint can't find them (#7681).\n\t\tif (session.options.fadeMode === 'individual') {\n\t\t\tsession.items = session.items.filter(\n\t\t\t\t({ scribble }) => scribble.points.length > 0 || scribble.state === 'starting'\n\t\t\t)\n\t\t}\n\t}\n\n\tprivate tickPersistentItem(item: ScribbleItem): void {\n\t\tconst { scribble } = item\n\n\t\tif (scribble.state === 'starting') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t\tif (scribble.points.length > 8) {\n\t\t\t\tscribble.state = 'active'\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tif (scribble.state === 'active') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate tickSelfConsumingItem(item: ScribbleItem, elapsed: number): void {\n\t\tconst { scribble } = item\n\n\t\tif (scribble.state === 'starting') {\n\t\t\tconst { next, prev } = item\n\t\t\tif (next && next !== prev) {\n\t\t\t\titem.prev = next\n\t\t\t\tscribble.points.push(next)\n\t\t\t}\n\t\t\tif (scribble.points.length > 8) {\n\t\t\t\tscribble.state = 'active'\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tif (item.delayRemaining > 0) {\n\t\t\titem.delayRemaining = Math.max(0, item.delayRemaining - elapsed)\n\t\t}\n\n\t\titem.timeoutMs += elapsed\n\t\tif (item.timeoutMs >= 16) {\n\t\t\titem.timeoutMs = 0\n\t\t}\n\n\t\tconst { delayRemaining, timeoutMs, prev, next } = item\n\n\t\tswitch (scribble.state) {\n\t\t\tcase 'active': {\n\t\t\t\tif (next && next !== prev) {\n\t\t\t\t\titem.prev = next\n\t\t\t\t\tscribble.points.push(next)\n\t\t\t\t\tif (delayRemaining === 0 && scribble.points.length > 8) {\n\t\t\t\t\t\tscribble.points.shift()\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tif (timeoutMs === 0) {\n\t\t\t\t\t\tif (scribble.points.length > 1) {\n\t\t\t\t\t\t\tscribble.points.shift()\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\titem.delayRemaining = scribble.delay\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'stopping': {\n\t\t\t\tif (delayRemaining === 0 && timeoutMs === 0) {\n\t\t\t\t\tif (scribble.points.length <= 1) {\n\t\t\t\t\t\tscribble.points.length = 0\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tif (scribble.shrink) {\n\t\t\t\t\t\tscribble.size = Math.max(1, scribble.size * (1 - scribble.shrink))\n\t\t\t\t\t}\n\t\t\t\t\tscribble.points.shift()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'paused': {\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate tickGroupedFade(session: Session, elapsed: number): void {\n\t\tsession.fadeElapsed += elapsed\n\n\t\tlet remainingPoints = 0\n\t\tfor (const item of session.items) {\n\t\t\tremainingPoints += item.scribble.points.length\n\t\t}\n\n\t\tif (remainingPoints === 0) return\n\n\t\tif (session.fadeElapsed >= session.options.fadeDurationMs) {\n\t\t\tfor (const item of session.items) {\n\t\t\t\titem.scribble.points.length = 0\n\t\t\t}\n\t\t\treturn\n\t\t}\n\n\t\tconst progress = session.fadeElapsed / session.options.fadeDurationMs\n\t\tconst easedProgress = session.options.fadeEasing === 'ease-in' ? progress * progress : progress\n\n\t\tconst targetRemoved = Math.floor(easedProgress * session.totalPointsAtFadeStart)\n\t\tconst actuallyRemoved = session.totalPointsAtFadeStart - remainingPoints\n\t\tconst pointsToRemove = Math.max(1, targetRemoved - actuallyRemoved)\n\n\t\tlet removed = 0\n\t\tlet itemIndex = 0\n\t\twhile (removed < pointsToRemove && itemIndex < session.items.length) {\n\t\t\tconst item = session.items[itemIndex]\n\t\t\tif (item.scribble.points.length > 0) {\n\t\t\t\titem.scribble.points.shift()\n\t\t\t\tremoved++\n\t\t\t} else {\n\t\t\t\titemIndex++\n\t\t\t}\n\t\t}\n\t}\n}\n"],
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6
6
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"names": ["next", "prev"]
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}
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@@ -36,6 +36,7 @@ class SpatialIndexManager {
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rbush;
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spatialIndexComputed;
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lastPageId = null;
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+
lastFontLoadEpoch = -1;
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// Bumps only when the rbush content may have changed. Consumers subscribe
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// via the computed; a stable epoch lets prop-only diffs skip downstream
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// invalidations.
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@@ -52,7 +53,11 @@ class SpatialIndexManager {
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const shapeDiff = shapeHistory.getDiffSince(lastComputedEpoch);
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const bindingDiff = bindingHistory.getDiffSince(lastComputedEpoch);
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const currentPageId = this.editor.getCurrentPageId();
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55
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-
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+
const fontLoadEpoch = this.editor.fonts.getFontLoadEpoch();
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+
if ((0, import_state.isUninitialized)(_prevValue) || shapeDiff === import_state.RESET_VALUE || bindingDiff === import_state.RESET_VALUE || this.lastPageId !== currentPageId || // Which shapes a font load resizes isn't known without visiting
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58
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+
// every shape, so rebuild; loads are rare and bounded by the
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59
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+
// number of distinct fonts.
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60
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+
this.lastFontLoadEpoch !== fontLoadEpoch) {
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return (0, import_state.unsafe__withoutCapture)(() => this.rebuildAndBumpEpoch());
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}
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if (shapeDiff.length === 0 && bindingDiff.length === 0) return this._boundsEpoch;
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@@ -65,6 +70,7 @@ class SpatialIndexManager {
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65
70
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buildFromScratch() {
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this.rbush.clear();
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this.lastPageId = this.editor.getCurrentPageId();
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+
this.lastFontLoadEpoch = this.editor.fonts.getFontLoadEpoch();
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68
74
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const elements = [];
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69
75
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for (const shape of this.editor.getCurrentPageShapes()) {
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70
76
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const bounds = this.editor.getShapePageBounds(shape.id);
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
3
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"sources": ["../../../../../src/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.ts"],
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4
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-
"sourcesContent": ["import {\n\tComputed,\n\tRESET_VALUE,\n\tcomputed,\n\tisUninitialized,\n\tunsafe__withoutCapture,\n} from '@tldraw/state'\nimport type { RecordsDiff } from '@tldraw/store'\nimport { TLPageId, TLShape, TLShapeId, isBinding, isPageId, isShape } from '@tldraw/tlschema'\nimport type { TLRecord } from '@tldraw/tlschema'\nimport { objectMapValues } from '@tldraw/utils'\nimport { Box } from '../../../primitives/Box'\nimport type { Editor } from '../../Editor'\nimport { RBushIndex, type SpatialElement } from './RBushIndex'\n\n/**\n * Manages spatial indexing for efficient shape location queries.\n *\n * Uses an R-tree (via RBush) to enable O(log n) spatial queries instead of O(n) iteration.\n * Derived-bounds changes (arrows following bound shapes, groups resizing with children) are\n * tracked structurally: each record diff is expanded into a dirty set covering the changed\n * shapes' descendants, ancestors, and binding partners, and only those shapes' bounds are\n * rechecked \u2014 O(affected) per update instead of O(page).\n *\n * Key features:\n * - Incremental updates using filterHistory pattern (shape and binding history)\n * - Dirty-set expansion via parent/child and binding relationships\n * - Per-page index (rebuilds on page change)\n * - Optimized for viewport culling queries\n *\n * Known limitation: a custom shape whose geometry reads other shapes outside the\n * parent/child and binding relationships is not rechecked when those shapes change.\n * Core shapes only depend on other shapes via bindings (arrows) and parent/child\n * relationships (groups), which are both covered. This narrows the previous\n * approach, which rechecked every indexed shape on every update and so happened to\n * cover such shapes; the structural expansion trades that for O(affected) updates.\n *\n * @internal\n */\nexport class SpatialIndexManager {\n\tprivate rbush: RBushIndex\n\tprivate spatialIndexComputed: Computed<number>\n\tprivate lastPageId: TLPageId | null = null\n\n\t// Bumps only when the rbush content may have changed. Consumers subscribe\n\t// via the computed; a stable epoch lets prop-only diffs skip downstream\n\t// invalidations.\n\tprivate _boundsEpoch = 0\n\n\tconstructor(public readonly editor: Editor) {\n\t\tthis.rbush = new RBushIndex()\n\t\tthis.spatialIndexComputed = this.createSpatialIndexComputed()\n\t}\n\n\tprivate rebuildAndBumpEpoch(): number {\n\t\tthis.buildFromScratch()\n\t\tthis._boundsEpoch++\n\t\treturn this._boundsEpoch\n\t}\n\n\tprivate createSpatialIndexComputed() {\n\t\tconst shapeHistory = this.editor.store.query.filterHistory('shape')\n\t\t// Binding changes can move a shape's derived bounds (e.g. creating or\n\t\t// deleting an arrow binding relocates the arrow's body) without\n\t\t// touching any shape record, so they must also invalidate the index.\n\t\tconst bindingHistory = this.editor.store.query.filterHistory('binding')\n\n\t\treturn computed<number>('spatialIndex', (_prevValue, lastComputedEpoch) => {\n\t\t\t// These three reads are the computed's only tracked dependencies.\n\t\t\t// Every input to a shape's page bounds is a shape or binding record,\n\t\t\t// so the two histories cover all invalidation; the rebuild/update\n\t\t\t// paths below run without capture to avoid registering a dependency\n\t\t\t// per checked shape on every update (and ~page-size dependencies on\n\t\t\t// every rebuild).\n\t\t\tconst shapeDiff = shapeHistory.getDiffSince(lastComputedEpoch)\n\t\t\tconst bindingDiff = bindingHistory.getDiffSince(lastComputedEpoch)\n\t\t\tconst currentPageId = this.editor.getCurrentPageId()\n\n\t\t\tif (\n\t\t\t\tisUninitialized(_prevValue) ||\n\t\t\t\tshapeDiff === RESET_VALUE ||\n\t\t\t\tbindingDiff === RESET_VALUE ||\n\t\t\t\tthis.lastPageId !== currentPageId\n\t\t\t) {\n\t\t\t\treturn unsafe__withoutCapture(() => this.rebuildAndBumpEpoch())\n\t\t\t}\n\n\t\t\tif (shapeDiff.length === 0 && bindingDiff.length === 0) return this._boundsEpoch\n\n\t\t\tif (unsafe__withoutCapture(() => this.processIncrementalUpdate(shapeDiff, bindingDiff))) {\n\t\t\t\tthis._boundsEpoch++\n\t\t\t}\n\t\t\treturn this._boundsEpoch\n\t\t})\n\t}\n\n\tprivate buildFromScratch(): void {\n\t\tthis.rbush.clear()\n\t\tthis.lastPageId = this.editor.getCurrentPageId()\n\n\t\tconst elements: SpatialElement[] = []\n\t\tfor (const shape of this.editor.getCurrentPageShapes()) {\n\t\t\tconst bounds = this.editor.getShapePageBounds(shape.id)\n\t\t\tif (bounds && bounds.isValid()) {\n\t\t\t\telements.push({\n\t\t\t\t\tminX: bounds.minX,\n\t\t\t\t\tminY: bounds.minY,\n\t\t\t\t\tmaxX: bounds.maxX,\n\t\t\t\t\tmaxY: bounds.maxY,\n\t\t\t\t\tid: shape.id,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\t// Bulk load for efficiency\n\t\tthis.rbush.bulkLoad(elements)\n\t}\n\n\tprivate processIncrementalUpdate(\n\t\tshapeDiff: RecordsDiff<TLRecord>[],\n\t\tbindingDiff: RecordsDiff<TLRecord>[]\n\t): boolean {\n\t\t// Rbush mutations are collected and applied as one batch at the end so\n\t\t// large updates can use a bulk rebuild instead of per-item tree ops.\n\t\tconst pendingRemoves = new Set<TLShapeId>()\n\t\tconst pendingUpserts: SpatialElement[] = []\n\n\t\t// Shapes whose page transform may have moved (their record was added or\n\t\t// updated). Their descendants' transforms move with them.\n\t\tconst transformChanged = new Set<TLShapeId>()\n\t\t// Shapes whose page bounds need rechecking against the index.\n\t\tconst dirty = new Set<TLShapeId>()\n\t\t// Subset of `dirty` not yet expanded into ancestors/binding partners.\n\t\tconst queue: TLShapeId[] = []\n\n\t\tconst markDirty = (id: TLShapeId) => {\n\t\t\tif (!dirty.has(id)) {\n\t\t\t\tdirty.add(id)\n\t\t\t\tqueue.push(id)\n\t\t\t}\n\t\t}\n\n\t\t// Step 1: seed the dirty set from the record diffs.\n\t\tfor (const changes of shapeDiff) {\n\t\t\tfor (const shape of objectMapValues(changes.added) as TLShape[]) {\n\t\t\t\tif (!isShape(shape)) continue\n\t\t\t\ttransformChanged.add(shape.id)\n\t\t\t\tmarkDirty(shape.id)\n\t\t\t}\n\n\t\t\tfor (const shape of objectMapValues(changes.removed) as TLShape[]) {\n\t\t\t\tif (!isShape(shape)) continue\n\t\t\t\tif (this.rbush.has(shape.id)) {\n\t\t\t\t\tpendingRemoves.add(shape.id)\n\t\t\t\t}\n\t\t\t\t// The old parent's derived bounds (groups) may shrink. Bindings\n\t\t\t\t// involving the shape are deleted in the same transaction, so the\n\t\t\t\t// binding diff below dirties the other ends.\n\t\t\t\tif (!isPageId(shape.parentId)) markDirty(shape.parentId)\n\t\t\t}\n\n\t\t\tfor (const [from, to] of objectMapValues(changes.updated) as [TLShape, TLShape][]) {\n\t\t\t\tif (!isShape(to)) continue\n\t\t\t\ttransformChanged.add(to.id)\n\t\t\t\tmarkDirty(to.id)\n\t\t\t\t// On reparent, the old ancestor chain needs rechecking too\n\t\t\t\tif (isShape(from) && from.parentId !== to.parentId && !isPageId(from.parentId)) {\n\t\t\t\t\tmarkDirty(from.parentId)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfor (const changes of bindingDiff) {\n\t\t\tfor (const binding of objectMapValues(changes.added)) {\n\t\t\t\tif (!isBinding(binding)) continue\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t\tfor (const binding of objectMapValues(changes.removed)) {\n\t\t\t\tif (!isBinding(binding)) continue\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t\tfor (const [from, to] of objectMapValues(changes.updated)) {\n\t\t\t\tif (!isBinding(to)) continue\n\t\t\t\tmarkDirty(to.fromId)\n\t\t\t\tmarkDirty(to.toId)\n\t\t\t\t// A reassigned binding leaves its old endpoints needing a\n\t\t\t\t// recheck too (mirrors the reparent case for shapes above).\n\t\t\t\tif (isBinding(from) && (from.fromId !== to.fromId || from.toId !== to.toId)) {\n\t\t\t\t\tmarkDirty(from.fromId)\n\t\t\t\t\tmarkDirty(from.toId)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Step 2: a moved record moves the page transforms of all its\n\t\t// descendants, so their bounds need rechecking even though their\n\t\t// records never changed. Expand before the fixpoint below so each\n\t\t// descendant also gets its ancestors and binding partners visited.\n\t\tconst transformQueue = [...transformChanged]\n\t\twhile (transformQueue.length) {\n\t\t\tconst id = transformQueue.pop()!\n\t\t\tfor (const childId of this.editor.getSortedChildIdsForParent(id)) {\n\t\t\t\tif (!transformChanged.has(childId)) {\n\t\t\t\t\ttransformChanged.add(childId)\n\t\t\t\t\ttransformQueue.push(childId)\n\t\t\t\t}\n\t\t\t\tmarkDirty(childId)\n\t\t\t}\n\t\t}\n\n\t\t// Step 3: expand to a fixpoint. Any shape whose bounds may have changed\n\t\t// can resize its ancestor groups and move arrows bound to it. A derived\n\t\t// bounds change does not move the shape's own transform, so descendants\n\t\t// are not affected by this expansion (only by step 2).\n\t\twhile (queue.length) {\n\t\t\tconst id = queue.pop()!\n\n\t\t\tconst record = this.editor.store.unsafeGetWithoutCapture(id)\n\t\t\tif (record && isShape(record) && !isPageId(record.parentId)) {\n\t\t\t\tmarkDirty(record.parentId)\n\t\t\t}\n\n\t\t\tfor (const binding of this.editor.getBindingsInvolvingShape(id)) {\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t}\n\n\t\t// Step 4: recheck only the dirty shapes' bounds. The batch stays empty\n\t\t// on prop-only updates with unchanged bounds, so they don't bump the\n\t\t// epoch.\n\t\tfor (const id of dirty) {\n\t\t\t// A shape removed in an earlier diff entry may have been re-added in\n\t\t\t// a later one; its pending removal means the indexed bounds no\n\t\t\t// longer count.\n\t\t\tconst indexedElement = pendingRemoves.has(id) ? undefined : this.rbush.getElement(id)\n\t\t\tconst record = this.editor.store.unsafeGetWithoutCapture(id)\n\n\t\t\tif (\n\t\t\t\t!record ||\n\t\t\t\t!isShape(record) ||\n\t\t\t\tthis.editor.getAncestorPageId(record) !== this.lastPageId\n\t\t\t) {\n\t\t\t\tif (this.rbush.has(id)) {\n\t\t\t\t\tpendingRemoves.add(id)\n\t\t\t\t}\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\tconst bounds = this.editor.getShapePageBounds(id)\n\t\t\tif (bounds && bounds.isValid()) {\n\t\t\t\tif (!this.areBoundsEqualToSpatialElement(bounds, indexedElement)) {\n\t\t\t\t\tpendingRemoves.delete(id)\n\t\t\t\t\tpendingUpserts.push({\n\t\t\t\t\t\tminX: bounds.minX,\n\t\t\t\t\t\tminY: bounds.minY,\n\t\t\t\t\t\tmaxX: bounds.maxX,\n\t\t\t\t\t\tmaxY: bounds.maxY,\n\t\t\t\t\t\tid,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t} else if (this.rbush.has(id)) {\n\t\t\t\tpendingRemoves.add(id)\n\t\t\t}\n\t\t}\n\n\t\tif (pendingRemoves.size === 0 && pendingUpserts.length === 0) return false\n\n\t\tthis.rbush.applyBatch(pendingRemoves, pendingUpserts)\n\t\treturn true\n\t}\n\n\tprivate areBoundsEqualToSpatialElement(\n\t\ta: Box | undefined,\n\t\tb: SpatialElement | undefined\n\t): boolean {\n\t\tif (!a && !b) return true\n\t\tif (!a || !b) return false\n\t\treturn a.minX === b.minX && a.minY === b.minY && a.maxX === b.maxX && a.maxY === b.maxY\n\t}\n\n\t/**\n\t * Get shape IDs within the given bounds.\n\t * Optimized for viewport culling queries.\n\t *\n\t * Note: Results are unordered. If you need z-order, combine with sorted shapes:\n\t * ```ts\n\t * const candidates = editor.spatialIndex.getShapeIdsInsideBounds(bounds)\n\t * const sorted = editor.getCurrentPageShapesSorted().filter(s => candidates.has(s.id))\n\t * ```\n\t *\n\t * @param bounds - The bounds to search within\n\t * @returns Unordered set of shape IDs within the bounds\n\t *\n\t * @public\n\t */\n\tgetShapeIdsInsideBounds(bounds: Box): Set<TLShapeId> {\n\t\tthis.spatialIndexComputed.get()\n\t\treturn this.rbush.search(bounds)\n\t}\n\n\t/**\n\t * Get shape IDs at a point (with optional margin).\n\t * Creates a small bounding box around the point and searches the spatial index.\n\t *\n\t * Note: Results are unordered. If you need z-order, combine with sorted shapes:\n\t * ```ts\n\t * const candidates = editor.spatialIndex.getShapeIdsAtPoint(point, margin)\n\t * const sorted = editor.getCurrentPageShapesSorted().filter(s => candidates.has(s.id))\n\t * ```\n\t *\n\t * @param point - The point to search at\n\t * @param margin - The margin around the point to search (default: 0)\n\t * @returns Unordered set of shape IDs that could potentially contain the point\n\t *\n\t * @public\n\t */\n\tgetShapeIdsAtPoint(point: { x: number; y: number }, margin = 0): Set<TLShapeId> {\n\t\tthis.spatialIndexComputed.get()\n\t\treturn this.rbush.search(new Box(point.x - margin, point.y - margin, margin * 2, margin * 2))\n\t}\n\n\t/**\n\t * Dispose of the spatial index manager.\n\t * Clears the R-tree to prevent memory leaks.\n\t *\n\t * @public\n\t */\n\tdispose(): void {\n\t\tthis.rbush.dispose()\n\t\tthis.lastPageId = null\n\t}\n}\n"],
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"sourcesContent": ["import {\n\tComputed,\n\tRESET_VALUE,\n\tcomputed,\n\tisUninitialized,\n\tunsafe__withoutCapture,\n} from '@tldraw/state'\nimport type { RecordsDiff } from '@tldraw/store'\nimport { TLPageId, TLShape, TLShapeId, isBinding, isPageId, isShape } from '@tldraw/tlschema'\nimport type { TLRecord } from '@tldraw/tlschema'\nimport { objectMapValues } from '@tldraw/utils'\nimport { Box } from '../../../primitives/Box'\nimport type { Editor } from '../../Editor'\nimport { RBushIndex, type SpatialElement } from './RBushIndex'\n\n/**\n * Manages spatial indexing for efficient shape location queries.\n *\n * Uses an R-tree (via RBush) to enable O(log n) spatial queries instead of O(n) iteration.\n * Derived-bounds changes (arrows following bound shapes, groups resizing with children) are\n * tracked structurally: each record diff is expanded into a dirty set covering the changed\n * shapes' descendants, ancestors, and binding partners, and only those shapes' bounds are\n * rechecked \u2014 O(affected) per update instead of O(page).\n *\n * Key features:\n * - Incremental updates using filterHistory pattern (shape and binding history)\n * - Dirty-set expansion via parent/child and binding relationships\n * - Per-page index (rebuilds on page change)\n * - Optimized for viewport culling queries\n *\n * Known limitation: a custom shape whose geometry reads other shapes outside the\n * parent/child and binding relationships is not rechecked when those shapes change.\n * Core shapes only depend on other shapes via bindings (arrows) and parent/child\n * relationships (groups), which are both covered. This narrows the previous\n * approach, which rechecked every indexed shape on every update and so happened to\n * cover such shapes; the structural expansion trades that for O(affected) updates.\n *\n * @internal\n */\nexport class SpatialIndexManager {\n\tprivate rbush: RBushIndex\n\tprivate spatialIndexComputed: Computed<number>\n\tprivate lastPageId: TLPageId | null = null\n\tprivate lastFontLoadEpoch = -1\n\n\t// Bumps only when the rbush content may have changed. Consumers subscribe\n\t// via the computed; a stable epoch lets prop-only diffs skip downstream\n\t// invalidations.\n\tprivate _boundsEpoch = 0\n\n\tconstructor(public readonly editor: Editor) {\n\t\tthis.rbush = new RBushIndex()\n\t\tthis.spatialIndexComputed = this.createSpatialIndexComputed()\n\t}\n\n\tprivate rebuildAndBumpEpoch(): number {\n\t\tthis.buildFromScratch()\n\t\tthis._boundsEpoch++\n\t\treturn this._boundsEpoch\n\t}\n\n\tprivate createSpatialIndexComputed() {\n\t\tconst shapeHistory = this.editor.store.query.filterHistory('shape')\n\t\t// Binding changes can move a shape's derived bounds (e.g. creating or\n\t\t// deleting an arrow binding relocates the arrow's body) without\n\t\t// touching any shape record, so they must also invalidate the index.\n\t\tconst bindingHistory = this.editor.store.query.filterHistory('binding')\n\n\t\treturn computed<number>('spatialIndex', (_prevValue, lastComputedEpoch) => {\n\t\t\t// These four reads are the computed's only tracked dependencies: shape\n\t\t\t// and binding record changes, plus font loads (measured text resizes\n\t\t\t// when its font swaps in). Theme changes that resize shapes without a\n\t\t\t// record diff (e.g. `updateTheme({ fontSize })`) are not tracked, so\n\t\t\t// the index stays stale for those until the next rebuild.\n\t\t\t// The rebuild/update paths below run without capture to avoid\n\t\t\t// registering a dependency per checked shape on every update (and\n\t\t\t// ~page-size dependencies on every rebuild).\n\t\t\tconst shapeDiff = shapeHistory.getDiffSince(lastComputedEpoch)\n\t\t\tconst bindingDiff = bindingHistory.getDiffSince(lastComputedEpoch)\n\t\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\t\tconst fontLoadEpoch = this.editor.fonts.getFontLoadEpoch()\n\n\t\t\tif (\n\t\t\t\tisUninitialized(_prevValue) ||\n\t\t\t\tshapeDiff === RESET_VALUE ||\n\t\t\t\tbindingDiff === RESET_VALUE ||\n\t\t\t\tthis.lastPageId !== currentPageId ||\n\t\t\t\t// Which shapes a font load resizes isn't known without visiting\n\t\t\t\t// every shape, so rebuild; loads are rare and bounded by the\n\t\t\t\t// number of distinct fonts.\n\t\t\t\tthis.lastFontLoadEpoch !== fontLoadEpoch\n\t\t\t) {\n\t\t\t\treturn unsafe__withoutCapture(() => this.rebuildAndBumpEpoch())\n\t\t\t}\n\n\t\t\tif (shapeDiff.length === 0 && bindingDiff.length === 0) return this._boundsEpoch\n\n\t\t\tif (unsafe__withoutCapture(() => this.processIncrementalUpdate(shapeDiff, bindingDiff))) {\n\t\t\t\tthis._boundsEpoch++\n\t\t\t}\n\t\t\treturn this._boundsEpoch\n\t\t})\n\t}\n\n\tprivate buildFromScratch(): void {\n\t\tthis.rbush.clear()\n\t\tthis.lastPageId = this.editor.getCurrentPageId()\n\t\tthis.lastFontLoadEpoch = this.editor.fonts.getFontLoadEpoch()\n\n\t\tconst elements: SpatialElement[] = []\n\t\tfor (const shape of this.editor.getCurrentPageShapes()) {\n\t\t\tconst bounds = this.editor.getShapePageBounds(shape.id)\n\t\t\tif (bounds && bounds.isValid()) {\n\t\t\t\telements.push({\n\t\t\t\t\tminX: bounds.minX,\n\t\t\t\t\tminY: bounds.minY,\n\t\t\t\t\tmaxX: bounds.maxX,\n\t\t\t\t\tmaxY: bounds.maxY,\n\t\t\t\t\tid: shape.id,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\t// Bulk load for efficiency\n\t\tthis.rbush.bulkLoad(elements)\n\t}\n\n\tprivate processIncrementalUpdate(\n\t\tshapeDiff: RecordsDiff<TLRecord>[],\n\t\tbindingDiff: RecordsDiff<TLRecord>[]\n\t): boolean {\n\t\t// Rbush mutations are collected and applied as one batch at the end so\n\t\t// large updates can use a bulk rebuild instead of per-item tree ops.\n\t\tconst pendingRemoves = new Set<TLShapeId>()\n\t\tconst pendingUpserts: SpatialElement[] = []\n\n\t\t// Shapes whose page transform may have moved (their record was added or\n\t\t// updated). Their descendants' transforms move with them.\n\t\tconst transformChanged = new Set<TLShapeId>()\n\t\t// Shapes whose page bounds need rechecking against the index.\n\t\tconst dirty = new Set<TLShapeId>()\n\t\t// Subset of `dirty` not yet expanded into ancestors/binding partners.\n\t\tconst queue: TLShapeId[] = []\n\n\t\tconst markDirty = (id: TLShapeId) => {\n\t\t\tif (!dirty.has(id)) {\n\t\t\t\tdirty.add(id)\n\t\t\t\tqueue.push(id)\n\t\t\t}\n\t\t}\n\n\t\t// Step 1: seed the dirty set from the record diffs.\n\t\tfor (const changes of shapeDiff) {\n\t\t\tfor (const shape of objectMapValues(changes.added) as TLShape[]) {\n\t\t\t\tif (!isShape(shape)) continue\n\t\t\t\ttransformChanged.add(shape.id)\n\t\t\t\tmarkDirty(shape.id)\n\t\t\t}\n\n\t\t\tfor (const shape of objectMapValues(changes.removed) as TLShape[]) {\n\t\t\t\tif (!isShape(shape)) continue\n\t\t\t\tif (this.rbush.has(shape.id)) {\n\t\t\t\t\tpendingRemoves.add(shape.id)\n\t\t\t\t}\n\t\t\t\t// The old parent's derived bounds (groups) may shrink. Bindings\n\t\t\t\t// involving the shape are deleted in the same transaction, so the\n\t\t\t\t// binding diff below dirties the other ends.\n\t\t\t\tif (!isPageId(shape.parentId)) markDirty(shape.parentId)\n\t\t\t}\n\n\t\t\tfor (const [from, to] of objectMapValues(changes.updated) as [TLShape, TLShape][]) {\n\t\t\t\tif (!isShape(to)) continue\n\t\t\t\ttransformChanged.add(to.id)\n\t\t\t\tmarkDirty(to.id)\n\t\t\t\t// On reparent, the old ancestor chain needs rechecking too\n\t\t\t\tif (isShape(from) && from.parentId !== to.parentId && !isPageId(from.parentId)) {\n\t\t\t\t\tmarkDirty(from.parentId)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tfor (const changes of bindingDiff) {\n\t\t\tfor (const binding of objectMapValues(changes.added)) {\n\t\t\t\tif (!isBinding(binding)) continue\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t\tfor (const binding of objectMapValues(changes.removed)) {\n\t\t\t\tif (!isBinding(binding)) continue\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t\tfor (const [from, to] of objectMapValues(changes.updated)) {\n\t\t\t\tif (!isBinding(to)) continue\n\t\t\t\tmarkDirty(to.fromId)\n\t\t\t\tmarkDirty(to.toId)\n\t\t\t\t// A reassigned binding leaves its old endpoints needing a\n\t\t\t\t// recheck too (mirrors the reparent case for shapes above).\n\t\t\t\tif (isBinding(from) && (from.fromId !== to.fromId || from.toId !== to.toId)) {\n\t\t\t\t\tmarkDirty(from.fromId)\n\t\t\t\t\tmarkDirty(from.toId)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Step 2: a moved record moves the page transforms of all its\n\t\t// descendants, so their bounds need rechecking even though their\n\t\t// records never changed. Expand before the fixpoint below so each\n\t\t// descendant also gets its ancestors and binding partners visited.\n\t\tconst transformQueue = [...transformChanged]\n\t\twhile (transformQueue.length) {\n\t\t\tconst id = transformQueue.pop()!\n\t\t\tfor (const childId of this.editor.getSortedChildIdsForParent(id)) {\n\t\t\t\tif (!transformChanged.has(childId)) {\n\t\t\t\t\ttransformChanged.add(childId)\n\t\t\t\t\ttransformQueue.push(childId)\n\t\t\t\t}\n\t\t\t\tmarkDirty(childId)\n\t\t\t}\n\t\t}\n\n\t\t// Step 3: expand to a fixpoint. Any shape whose bounds may have changed\n\t\t// can resize its ancestor groups and move arrows bound to it. A derived\n\t\t// bounds change does not move the shape's own transform, so descendants\n\t\t// are not affected by this expansion (only by step 2).\n\t\twhile (queue.length) {\n\t\t\tconst id = queue.pop()!\n\n\t\t\tconst record = this.editor.store.unsafeGetWithoutCapture(id)\n\t\t\tif (record && isShape(record) && !isPageId(record.parentId)) {\n\t\t\t\tmarkDirty(record.parentId)\n\t\t\t}\n\n\t\t\tfor (const binding of this.editor.getBindingsInvolvingShape(id)) {\n\t\t\t\tmarkDirty(binding.fromId)\n\t\t\t\tmarkDirty(binding.toId)\n\t\t\t}\n\t\t}\n\n\t\t// Step 4: recheck only the dirty shapes' bounds. The batch stays empty\n\t\t// on prop-only updates with unchanged bounds, so they don't bump the\n\t\t// epoch.\n\t\tfor (const id of dirty) {\n\t\t\t// A shape removed in an earlier diff entry may have been re-added in\n\t\t\t// a later one; its pending removal means the indexed bounds no\n\t\t\t// longer count.\n\t\t\tconst indexedElement = pendingRemoves.has(id) ? undefined : this.rbush.getElement(id)\n\t\t\tconst record = this.editor.store.unsafeGetWithoutCapture(id)\n\n\t\t\tif (\n\t\t\t\t!record ||\n\t\t\t\t!isShape(record) ||\n\t\t\t\tthis.editor.getAncestorPageId(record) !== this.lastPageId\n\t\t\t) {\n\t\t\t\tif (this.rbush.has(id)) {\n\t\t\t\t\tpendingRemoves.add(id)\n\t\t\t\t}\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\tconst bounds = this.editor.getShapePageBounds(id)\n\t\t\tif (bounds && bounds.isValid()) {\n\t\t\t\tif (!this.areBoundsEqualToSpatialElement(bounds, indexedElement)) {\n\t\t\t\t\tpendingRemoves.delete(id)\n\t\t\t\t\tpendingUpserts.push({\n\t\t\t\t\t\tminX: bounds.minX,\n\t\t\t\t\t\tminY: bounds.minY,\n\t\t\t\t\t\tmaxX: bounds.maxX,\n\t\t\t\t\t\tmaxY: bounds.maxY,\n\t\t\t\t\t\tid,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t} else if (this.rbush.has(id)) {\n\t\t\t\tpendingRemoves.add(id)\n\t\t\t}\n\t\t}\n\n\t\tif (pendingRemoves.size === 0 && pendingUpserts.length === 0) return false\n\n\t\tthis.rbush.applyBatch(pendingRemoves, pendingUpserts)\n\t\treturn true\n\t}\n\n\tprivate areBoundsEqualToSpatialElement(\n\t\ta: Box | undefined,\n\t\tb: SpatialElement | undefined\n\t): boolean {\n\t\tif (!a && !b) return true\n\t\tif (!a || !b) return false\n\t\treturn a.minX === b.minX && a.minY === b.minY && a.maxX === b.maxX && a.maxY === b.maxY\n\t}\n\n\t/**\n\t * Get shape IDs within the given bounds.\n\t * Optimized for viewport culling queries.\n\t *\n\t * Note: Results are unordered. If you need z-order, combine with sorted shapes:\n\t * ```ts\n\t * const candidates = editor.spatialIndex.getShapeIdsInsideBounds(bounds)\n\t * const sorted = editor.getCurrentPageShapesSorted().filter(s => candidates.has(s.id))\n\t * ```\n\t *\n\t * @param bounds - The bounds to search within\n\t * @returns Unordered set of shape IDs within the bounds\n\t *\n\t * @public\n\t */\n\tgetShapeIdsInsideBounds(bounds: Box): Set<TLShapeId> {\n\t\tthis.spatialIndexComputed.get()\n\t\treturn this.rbush.search(bounds)\n\t}\n\n\t/**\n\t * Get shape IDs at a point (with optional margin).\n\t * Creates a small bounding box around the point and searches the spatial index.\n\t *\n\t * Note: Results are unordered. If you need z-order, combine with sorted shapes:\n\t * ```ts\n\t * const candidates = editor.spatialIndex.getShapeIdsAtPoint(point, margin)\n\t * const sorted = editor.getCurrentPageShapesSorted().filter(s => candidates.has(s.id))\n\t * ```\n\t *\n\t * @param point - The point to search at\n\t * @param margin - The margin around the point to search (default: 0)\n\t * @returns Unordered set of shape IDs that could potentially contain the point\n\t *\n\t * @public\n\t */\n\tgetShapeIdsAtPoint(point: { x: number; y: number }, margin = 0): Set<TLShapeId> {\n\t\tthis.spatialIndexComputed.get()\n\t\treturn this.rbush.search(new Box(point.x - margin, point.y - margin, margin * 2, margin * 2))\n\t}\n\n\t/**\n\t * Dispose of the spatial index manager.\n\t * Clears the R-tree to prevent memory leaks.\n\t *\n\t * @public\n\t */\n\tdispose(): void {\n\t\tthis.rbush.dispose()\n\t\tthis.lastPageId = null\n\t}\n}\n"],
|
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5
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+
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|
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6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -89,6 +89,23 @@ class ShapeUtil {
|
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89
89
|
* @public
|
|
90
90
|
*/
|
|
91
91
|
static handledAssetTypes;
|
|
92
|
+
/**
|
|
93
|
+
* The shape's name, translated, as a screen reader should announce it.
|
|
94
|
+
*
|
|
95
|
+
* Return `undefined` — the default — and the shape is announced by its tool's label, under the
|
|
96
|
+
* `tool.<type>` convention. Override this when the name isn't that: a geo shape is a "Rectangle"
|
|
97
|
+
* or an "Ellipse" rather than a "Shape", so it names itself from its geo style.
|
|
98
|
+
*
|
|
99
|
+
* Resolve the name through {@link translateMessage} and the editor's `i18n` rather than
|
|
100
|
+
* returning English, so it follows the user's locale and still reads as words when an app
|
|
101
|
+
* supplies no translations.
|
|
102
|
+
*
|
|
103
|
+
* @param shape - The shape.
|
|
104
|
+
* @public
|
|
105
|
+
*/
|
|
106
|
+
getShapeName(_shape) {
|
|
107
|
+
return void 0;
|
|
108
|
+
}
|
|
92
109
|
/**
|
|
93
110
|
* Get JSX describing the shape's indicator (as an SVG element).
|
|
94
111
|
*
|
|
@@ -195,6 +212,17 @@ class ShapeUtil {
|
|
|
195
212
|
canCrop(shape) {
|
|
196
213
|
return false;
|
|
197
214
|
}
|
|
215
|
+
/**
|
|
216
|
+
* Whether flipping changes the shape itself, by mirroring it or toggling its stored flip. The
|
|
217
|
+
* default UI only offers flip for a lone selected shape when this is true; {@link Editor.flipShapes}
|
|
218
|
+
* doesn't check it, so shapes that return false still move when flipped as part of a larger
|
|
219
|
+
* selection. Use {@link ShapeUtil.canBeLaidOut} to opt out of that.
|
|
220
|
+
*
|
|
221
|
+
* @public
|
|
222
|
+
*/
|
|
223
|
+
canFlip(shape) {
|
|
224
|
+
return false;
|
|
225
|
+
}
|
|
198
226
|
/**
|
|
199
227
|
* Whether the shape can participate in layout functions such as alignment or distribution.
|
|
200
228
|
*
|