@tldraw/editor 5.4.0-canary.cab053efef47 → 5.4.0-canary.cf585be58dc4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/dist-cjs/index.d.ts +29 -0
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +1 -1
  4. package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +1 -1
  5. package/dist-cjs/lib/editor/Editor.js +2 -1
  6. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  7. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js +79 -6
  8. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js.map +2 -2
  9. package/dist-cjs/lib/editor/shapes/BaseFrameLikeShapeUtil.js +3 -1
  10. package/dist-cjs/lib/editor/shapes/BaseFrameLikeShapeUtil.js.map +2 -2
  11. package/dist-cjs/lib/hooks/useDocumentEvents.js +9 -7
  12. package/dist-cjs/lib/hooks/useDocumentEvents.js.map +2 -2
  13. package/dist-cjs/lib/hooks/useLocalStore.js +10 -6
  14. package/dist-cjs/lib/hooks/useLocalStore.js.map +2 -2
  15. package/dist-cjs/version.js +3 -3
  16. package/dist-cjs/version.js.map +1 -1
  17. package/dist-esm/index.d.mts +29 -0
  18. package/dist-esm/index.mjs +1 -1
  19. package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +1 -1
  20. package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +1 -1
  21. package/dist-esm/lib/editor/Editor.mjs +2 -1
  22. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  23. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs +81 -8
  24. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs.map +2 -2
  25. package/dist-esm/lib/editor/shapes/BaseFrameLikeShapeUtil.mjs +3 -1
  26. package/dist-esm/lib/editor/shapes/BaseFrameLikeShapeUtil.mjs.map +2 -2
  27. package/dist-esm/lib/hooks/useDocumentEvents.mjs +9 -7
  28. package/dist-esm/lib/hooks/useDocumentEvents.mjs.map +2 -2
  29. package/dist-esm/lib/hooks/useLocalStore.mjs +11 -7
  30. package/dist-esm/lib/hooks/useLocalStore.mjs.map +2 -2
  31. package/dist-esm/version.mjs +3 -3
  32. package/dist-esm/version.mjs.map +1 -1
  33. package/package.json +7 -7
  34. package/src/lib/components/default-components/DefaultErrorFallback.tsx +1 -1
  35. package/src/lib/editor/Editor.ts +4 -1
  36. package/src/lib/editor/managers/InputsManager/InputsManager.test.ts +199 -3
  37. package/src/lib/editor/managers/InputsManager/InputsManager.ts +128 -9
  38. package/src/lib/editor/shapes/BaseFrameLikeShapeUtil.tsx +5 -1
  39. package/src/lib/hooks/useDocumentEvents.ts +14 -7
  40. package/src/lib/hooks/useLocalStore.ts +16 -8
  41. package/src/lib/test/useDocumentEvents.test.tsx +31 -0
  42. package/src/version.ts +3 -3
@@ -5169,6 +5169,15 @@ export declare const inlineBase64AssetStore: TLAssetStore;
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  /** @public */
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  export declare class InputsManager extends EditorManager {
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  constructor(editor: Editor);
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+ private _detachActivityListenersFn;
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+ /**
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+ * User input anywhere in the editor's tab counts as activity for collaborator presence —
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+ * presence means "this person is here", whether or not the input lands on the editor itself
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+ * (e.g. typing in a sidebar next to the canvas). Listen in the capture phase so input that
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+ * other handlers swallow still counts.
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+ */
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+ private _attachActivityListeners;
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+ private _detachActivityListeners;
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  private _onFrame;
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  private _originPagePoint;
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  /**
@@ -5387,6 +5396,26 @@ export declare class InputsManager extends EditorManager {
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  set isSpacebarPanning(isSpacebarPanning: boolean);
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  /* Excluded from this release type: setIsSpacebarPanning */
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  private _getHasCollaborators;
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+ private readonly _throttledActivityStamp;
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+ /**
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+ * Mark the current user as active for collaborator presence. User input anywhere in the
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+ * editor's tab counts as activity automatically; call this to make input that doesn't produce
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+ * DOM events count too, so peers don't classify this user as idle or inactive while they're
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+ * still interacting. Calls are throttled on the leading edge, so it's safe to call from
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+ * high-frequency input events.
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+ *
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+ * @example
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+ * ```ts
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+ * // Gamepads are polled rather than event-driven, so stamp activity from the poll
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+ * editor.timers.setInterval(() => {
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+ * const isPressed = navigator
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+ * .getGamepads()
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+ * .some((pad) => pad?.buttons.some((button) => button.pressed))
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+ * if (isPressed) editor.inputs.markActivity()
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+ * }, 50)
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+ * ```
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+ */
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+ markActivity(): void;
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  /* Excluded from this release type: _velocityPrevPoint */
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  /* Excluded from this release type: updatePointerVelocity */
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  /* Excluded from this release type: updateFromEvent */
package/dist-cjs/index.js CHANGED
@@ -392,7 +392,7 @@ var import_uniq = require("./lib/utils/uniq");
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  var import_defaultThemes2 = require("./lib/editor/managers/ThemeManager/defaultThemes");
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  (0, import_utils.registerTldrawLibraryVersion)(
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  "@tldraw/editor",
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- "5.4.0-canary.cab053efef47",
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+ "5.4.0-canary.cf585be58dc4",
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  "cjs"
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  );
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  //# sourceMappingURL=index.js.map
@@ -198,7 +198,7 @@ My browser: ${navigator.userAgent}`
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  children: "Reset data"
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  }
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  ),
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- /* @__PURE__ */ (0, import_jsx_runtime.jsx)("button", { className: "tlui-button tl-error-boundary__refresh", onClick: refresh, children: "Refresh Page" })
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("button", { className: "tlui-button tl-error-boundary__refresh", onClick: refresh, children: "Refresh page" })
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  ] })
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  ] })
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  ] })
@@ -1,7 +1,7 @@
1
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  {
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  "version": 3,
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  "sources": ["../../../../src/lib/components/default-components/DefaultErrorFallback.tsx"],
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- "sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { noop } from '@tldraw/utils'\nimport classNames from 'classnames'\nimport { ComponentType, useEffect, useLayoutEffect, useRef, useState } from 'react'\nimport { Editor } from '../../editor/Editor'\nimport { getOwnerDocument } from '../../exports/domUtils'\nimport { useEditorComponents } from '../../hooks/EditorComponentsContext'\nimport { EditorProvider } from '../../hooks/useEditor'\nimport { getGlobalWindow } from '../../utils/dom'\nimport { hardResetEditor, refreshPage } from '../../utils/runtime'\nimport { ErrorBoundary } from '../ErrorBoundary'\n\nconst BASE_ERROR_URL = 'https://github.com/tldraw/tldraw/issues/new'\n\n/** @public */\nexport type TLErrorFallbackComponent = ComponentType<{ error: unknown; editor?: Editor }>\n\n/** @public @react */\nexport const DefaultErrorFallback: TLErrorFallbackComponent = function DefaultErrorFallback({\n\terror,\n\teditor,\n}) {\n\tconst containerRef = useRef<HTMLDivElement>(null)\n\tconst [shouldShowError, setShouldShowError] = useState(process.env.NODE_ENV === 'development')\n\tconst [didCopy, setDidCopy] = useState(false)\n\tconst [shouldShowResetConfirmation, setShouldShowResetConfirmation] = useState(false)\n\n\tlet Canvas: React.ComponentType | null = null\n\ttry {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst components = useEditorComponents()\n\t\tCanvas = components.Canvas ?? null\n\t} catch {\n\t\t// allow this to fail silently\n\t}\n\n\tconst errorMessage = error instanceof Error ? error.message : String(error)\n\tconst errorStack = error instanceof Error ? error.stack : null\n\n\tconst isDarkModeFromApp = useValue(\n\t\t'isDarkMode',\n\t\t() => {\n\t\t\ttry {\n\t\t\t\tif (editor) {\n\t\t\t\t\treturn editor.user.getIsDarkMode()\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// we're in a funky error state so this might not work for spooky\n\t\t\t\t// reasons. if not, we'll have another attempt later:\n\t\t\t}\n\t\t\treturn null\n\t\t},\n\t\t[editor]\n\t)\n\tconst [isDarkMode, setIsDarkMode] = useState<null | boolean>(null)\n\tuseLayoutEffect(() => {\n\t\t// if we found a theme class from the app, we can just use that\n\t\tif (isDarkModeFromApp !== null) {\n\t\t\tsetIsDarkMode(isDarkModeFromApp)\n\t\t}\n\n\t\t// do any of our parents have a theme class? if yes then we can just\n\t\t// rely on that and don't need to set our own class\n\t\tlet parent = containerRef.current?.parentElement\n\t\tlet foundParentThemeClass = false\n\t\twhile (parent) {\n\t\t\tif (\n\t\t\t\tparent.classList.contains('tl-theme__dark') ||\n\t\t\t\tparent.classList.contains('tl-theme__light')\n\t\t\t) {\n\t\t\t\tfoundParentThemeClass = true\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tparent = parent.parentElement\n\t\t}\n\t\tif (foundParentThemeClass) {\n\t\t\tsetIsDarkMode(null)\n\t\t\treturn\n\t\t}\n\n\t\t// if we can't find a theme class from the app or from a parent, we have\n\t\t// to fall back on using a media query:\n\t\tif (typeof window !== 'undefined' && getGlobalWindow().matchMedia) {\n\t\t\tsetIsDarkMode(getGlobalWindow().matchMedia('(prefers-color-scheme: dark)').matches)\n\t\t}\n\t}, [isDarkModeFromApp])\n\n\tuseEffect(() => {\n\t\tif (didCopy) {\n\t\t\tconst timeout = editor?.timers.setTimeout(() => {\n\t\t\t\tsetDidCopy(false)\n\t\t\t}, 2000)\n\t\t\treturn () => clearTimeout(timeout)\n\t\t}\n\t}, [didCopy, editor])\n\n\tconst copyError = () => {\n\t\tconst doc = getOwnerDocument(containerRef.current)\n\t\tconst textarea = doc.createElement('textarea')\n\t\ttextarea.value = errorStack ?? errorMessage\n\t\tdoc.body.appendChild(textarea)\n\t\ttextarea.select()\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tdoc.execCommand('copy')\n\t\ttextarea.remove()\n\t\tsetDidCopy(true)\n\t}\n\n\tconst refresh = () => {\n\t\trefreshPage()\n\t}\n\n\tconst resetLocalState = async () => {\n\t\thardResetEditor()\n\t}\n\n\tconst url = new URL(BASE_ERROR_URL)\n\turl.searchParams.set('title', errorMessage)\n\turl.searchParams.set('labels', `bug`)\n\turl.searchParams.set(\n\t\t'body',\n\t\t`Hey, I ran into an error while using tldraw:\n\n\\`\\`\\`js\n${errorStack ?? errorMessage}\n\\`\\`\\`\n\nMy browser: ${navigator.userAgent}`\n\t)\n\n\treturn (\n\t\t<div\n\t\t\tref={containerRef}\n\t\t\tclassName={classNames(\n\t\t\t\t'tl-container tl-error-boundary',\n\t\t\t\t// error-boundary is sometimes used outside of the theme\n\t\t\t\t// container, so we need to provide it with a theme for our\n\t\t\t\t// styles to work correctly\n\t\t\t\tisDarkMode === null ? '' : isDarkMode ? 'tl-theme__dark' : 'tl-theme__light'\n\t\t\t)}\n\t\t>\n\t\t\t<div className=\"tl-error-boundary__overlay\" />\n\t\t\t{editor && (\n\t\t\t\t// opportunistically attempt to render the canvas to reassure\n\t\t\t\t// the user that their document is still there. there's a good\n\t\t\t\t// chance this won't work (ie the error that we're currently\n\t\t\t\t// notifying the user about originates in the canvas) so it's\n\t\t\t\t// not a big deal if it doesn't work - in that case we just have\n\t\t\t\t// a plain grey background.\n\t\t\t\t<ErrorBoundary onError={noop} fallback={() => null}>\n\t\t\t\t\t<EditorProvider editor={editor}>\n\t\t\t\t\t\t<div className=\"tl-overlay tl-error-boundary__canvas\">{Canvas ? <Canvas /> : null}</div>\n\t\t\t\t\t</EditorProvider>\n\t\t\t\t</ErrorBoundary>\n\t\t\t)}\n\t\t\t<div\n\t\t\t\tclassName={classNames('tl-modal', 'tl-error-boundary__content', {\n\t\t\t\t\t'tl-error-boundary__content__expanded': shouldShowError && !shouldShowResetConfirmation,\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t{shouldShowResetConfirmation ? (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Are you sure?</h2>\n\t\t\t\t\t\t<p>Resetting your data will delete your drawing and cannot be undone.</p>\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowResetConfirmation(false)}>\n\t\t\t\t\t\t\t\tCancel\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__reset\" onClick={resetLocalState}>\n\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t) : (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Something went wrong</h2>\n\t\t\t\t\t\t<p>Please refresh your browser.</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\tIf the issue continues after refreshing, you may need to reset the tldraw data stored\n\t\t\t\t\t\t\ton your device.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t<strong>Note:</strong> Resetting will erase your current project and any unsaved work.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t{process.env.NODE_ENV !== 'production' && (\n\t\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t\tIf you&apos;re developing with the SDK and need help, join us on{' '}\n\t\t\t\t\t\t\t\t<a href=\"https://discord.tldraw.com/?utm_source=sdk&utm_medium=organic&utm_campaign=error-screen\">\n\t\t\t\t\t\t\t\t\tDiscord\n\t\t\t\t\t\t\t\t</a>\n\t\t\t\t\t\t\t\t.\n\t\t\t\t\t\t\t</p>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t{shouldShowError && (\n\t\t\t\t\t\t\t<>\n\t\t\t\t\t\t\t\tMessage:\n\t\t\t\t\t\t\t\t<h4>\n\t\t\t\t\t\t\t\t\t<code>{errorMessage}</code>\n\t\t\t\t\t\t\t\t</h4>\n\t\t\t\t\t\t\t\tStack trace:\n\t\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__error\">\n\t\t\t\t\t\t\t\t\t<pre>\n\t\t\t\t\t\t\t\t\t\t<code>{errorStack ?? errorMessage}</code>\n\t\t\t\t\t\t\t\t\t</pre>\n\t\t\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={copyError}>\n\t\t\t\t\t\t\t\t\t\t{didCopy ? 'Copied!' : 'Copy'}\n\t\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t</>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowError(!shouldShowError)}>\n\t\t\t\t\t\t\t\t{shouldShowError ? 'Hide details' : 'Show details'}\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions__group\">\n\t\t\t\t\t\t\t\t<button\n\t\t\t\t\t\t\t\t\tclassName=\"tlui-button tl-error-boundary__reset\"\n\t\t\t\t\t\t\t\t\tonClick={() => setShouldShowResetConfirmation(true)}\n\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__refresh\" onClick={refresh}>\n\t\t\t\t\t\t\t\t\tRefresh Page\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t)}\n\t\t\t</div>\n\t\t</div>\n\t)\n}\n"],
4
+ "sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { noop } from '@tldraw/utils'\nimport classNames from 'classnames'\nimport { ComponentType, useEffect, useLayoutEffect, useRef, useState } from 'react'\nimport { Editor } from '../../editor/Editor'\nimport { getOwnerDocument } from '../../exports/domUtils'\nimport { useEditorComponents } from '../../hooks/EditorComponentsContext'\nimport { EditorProvider } from '../../hooks/useEditor'\nimport { getGlobalWindow } from '../../utils/dom'\nimport { hardResetEditor, refreshPage } from '../../utils/runtime'\nimport { ErrorBoundary } from '../ErrorBoundary'\n\nconst BASE_ERROR_URL = 'https://github.com/tldraw/tldraw/issues/new'\n\n/** @public */\nexport type TLErrorFallbackComponent = ComponentType<{ error: unknown; editor?: Editor }>\n\n/** @public @react */\nexport const DefaultErrorFallback: TLErrorFallbackComponent = function DefaultErrorFallback({\n\terror,\n\teditor,\n}) {\n\tconst containerRef = useRef<HTMLDivElement>(null)\n\tconst [shouldShowError, setShouldShowError] = useState(process.env.NODE_ENV === 'development')\n\tconst [didCopy, setDidCopy] = useState(false)\n\tconst [shouldShowResetConfirmation, setShouldShowResetConfirmation] = useState(false)\n\n\tlet Canvas: React.ComponentType | null = null\n\ttry {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst components = useEditorComponents()\n\t\tCanvas = components.Canvas ?? null\n\t} catch {\n\t\t// allow this to fail silently\n\t}\n\n\tconst errorMessage = error instanceof Error ? error.message : String(error)\n\tconst errorStack = error instanceof Error ? error.stack : null\n\n\tconst isDarkModeFromApp = useValue(\n\t\t'isDarkMode',\n\t\t() => {\n\t\t\ttry {\n\t\t\t\tif (editor) {\n\t\t\t\t\treturn editor.user.getIsDarkMode()\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// we're in a funky error state so this might not work for spooky\n\t\t\t\t// reasons. if not, we'll have another attempt later:\n\t\t\t}\n\t\t\treturn null\n\t\t},\n\t\t[editor]\n\t)\n\tconst [isDarkMode, setIsDarkMode] = useState<null | boolean>(null)\n\tuseLayoutEffect(() => {\n\t\t// if we found a theme class from the app, we can just use that\n\t\tif (isDarkModeFromApp !== null) {\n\t\t\tsetIsDarkMode(isDarkModeFromApp)\n\t\t}\n\n\t\t// do any of our parents have a theme class? if yes then we can just\n\t\t// rely on that and don't need to set our own class\n\t\tlet parent = containerRef.current?.parentElement\n\t\tlet foundParentThemeClass = false\n\t\twhile (parent) {\n\t\t\tif (\n\t\t\t\tparent.classList.contains('tl-theme__dark') ||\n\t\t\t\tparent.classList.contains('tl-theme__light')\n\t\t\t) {\n\t\t\t\tfoundParentThemeClass = true\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tparent = parent.parentElement\n\t\t}\n\t\tif (foundParentThemeClass) {\n\t\t\tsetIsDarkMode(null)\n\t\t\treturn\n\t\t}\n\n\t\t// if we can't find a theme class from the app or from a parent, we have\n\t\t// to fall back on using a media query:\n\t\tif (typeof window !== 'undefined' && getGlobalWindow().matchMedia) {\n\t\t\tsetIsDarkMode(getGlobalWindow().matchMedia('(prefers-color-scheme: dark)').matches)\n\t\t}\n\t}, [isDarkModeFromApp])\n\n\tuseEffect(() => {\n\t\tif (didCopy) {\n\t\t\tconst timeout = editor?.timers.setTimeout(() => {\n\t\t\t\tsetDidCopy(false)\n\t\t\t}, 2000)\n\t\t\treturn () => clearTimeout(timeout)\n\t\t}\n\t}, [didCopy, editor])\n\n\tconst copyError = () => {\n\t\tconst doc = getOwnerDocument(containerRef.current)\n\t\tconst textarea = doc.createElement('textarea')\n\t\ttextarea.value = errorStack ?? errorMessage\n\t\tdoc.body.appendChild(textarea)\n\t\ttextarea.select()\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tdoc.execCommand('copy')\n\t\ttextarea.remove()\n\t\tsetDidCopy(true)\n\t}\n\n\tconst refresh = () => {\n\t\trefreshPage()\n\t}\n\n\tconst resetLocalState = async () => {\n\t\thardResetEditor()\n\t}\n\n\tconst url = new URL(BASE_ERROR_URL)\n\turl.searchParams.set('title', errorMessage)\n\turl.searchParams.set('labels', `bug`)\n\turl.searchParams.set(\n\t\t'body',\n\t\t`Hey, I ran into an error while using tldraw:\n\n\\`\\`\\`js\n${errorStack ?? errorMessage}\n\\`\\`\\`\n\nMy browser: ${navigator.userAgent}`\n\t)\n\n\treturn (\n\t\t<div\n\t\t\tref={containerRef}\n\t\t\tclassName={classNames(\n\t\t\t\t'tl-container tl-error-boundary',\n\t\t\t\t// error-boundary is sometimes used outside of the theme\n\t\t\t\t// container, so we need to provide it with a theme for our\n\t\t\t\t// styles to work correctly\n\t\t\t\tisDarkMode === null ? '' : isDarkMode ? 'tl-theme__dark' : 'tl-theme__light'\n\t\t\t)}\n\t\t>\n\t\t\t<div className=\"tl-error-boundary__overlay\" />\n\t\t\t{editor && (\n\t\t\t\t// opportunistically attempt to render the canvas to reassure\n\t\t\t\t// the user that their document is still there. there's a good\n\t\t\t\t// chance this won't work (ie the error that we're currently\n\t\t\t\t// notifying the user about originates in the canvas) so it's\n\t\t\t\t// not a big deal if it doesn't work - in that case we just have\n\t\t\t\t// a plain grey background.\n\t\t\t\t<ErrorBoundary onError={noop} fallback={() => null}>\n\t\t\t\t\t<EditorProvider editor={editor}>\n\t\t\t\t\t\t<div className=\"tl-overlay tl-error-boundary__canvas\">{Canvas ? <Canvas /> : null}</div>\n\t\t\t\t\t</EditorProvider>\n\t\t\t\t</ErrorBoundary>\n\t\t\t)}\n\t\t\t<div\n\t\t\t\tclassName={classNames('tl-modal', 'tl-error-boundary__content', {\n\t\t\t\t\t'tl-error-boundary__content__expanded': shouldShowError && !shouldShowResetConfirmation,\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t{shouldShowResetConfirmation ? (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Are you sure?</h2>\n\t\t\t\t\t\t<p>Resetting your data will delete your drawing and cannot be undone.</p>\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowResetConfirmation(false)}>\n\t\t\t\t\t\t\t\tCancel\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__reset\" onClick={resetLocalState}>\n\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t) : (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Something went wrong</h2>\n\t\t\t\t\t\t<p>Please refresh your browser.</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\tIf the issue continues after refreshing, you may need to reset the tldraw data stored\n\t\t\t\t\t\t\ton your device.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t<strong>Note:</strong> Resetting will erase your current project and any unsaved work.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t{process.env.NODE_ENV !== 'production' && (\n\t\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t\tIf you&apos;re developing with the SDK and need help, join us on{' '}\n\t\t\t\t\t\t\t\t<a href=\"https://discord.tldraw.com/?utm_source=sdk&utm_medium=organic&utm_campaign=error-screen\">\n\t\t\t\t\t\t\t\t\tDiscord\n\t\t\t\t\t\t\t\t</a>\n\t\t\t\t\t\t\t\t.\n\t\t\t\t\t\t\t</p>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t{shouldShowError && (\n\t\t\t\t\t\t\t<>\n\t\t\t\t\t\t\t\tMessage:\n\t\t\t\t\t\t\t\t<h4>\n\t\t\t\t\t\t\t\t\t<code>{errorMessage}</code>\n\t\t\t\t\t\t\t\t</h4>\n\t\t\t\t\t\t\t\tStack trace:\n\t\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__error\">\n\t\t\t\t\t\t\t\t\t<pre>\n\t\t\t\t\t\t\t\t\t\t<code>{errorStack ?? errorMessage}</code>\n\t\t\t\t\t\t\t\t\t</pre>\n\t\t\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={copyError}>\n\t\t\t\t\t\t\t\t\t\t{didCopy ? 'Copied!' : 'Copy'}\n\t\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t</>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowError(!shouldShowError)}>\n\t\t\t\t\t\t\t\t{shouldShowError ? 'Hide details' : 'Show details'}\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions__group\">\n\t\t\t\t\t\t\t\t<button\n\t\t\t\t\t\t\t\t\tclassName=\"tlui-button tl-error-boundary__reset\"\n\t\t\t\t\t\t\t\t\tonClick={() => setShouldShowResetConfirmation(true)}\n\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__refresh\" onClick={refresh}>\n\t\t\t\t\t\t\t\t\tRefresh page\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t)}\n\t\t\t</div>\n\t\t</div>\n\t)\n}\n"],
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6
6
  "names": ["DefaultErrorFallback", "classNames"]
7
7
  }
@@ -4842,11 +4842,12 @@ class Editor extends import_eventemitter3.default {
4842
4842
  const draggingShapes = (0, import_utils.compact)(droppingShapes.map((s) => this.getShape(s))).filter(
4843
4843
  (s) => !s.isLocked && !this.isShapeHidden(s)
4844
4844
  );
4845
+ const excludedIds = this.getShapeAndDescendantIds(draggingShapes.map((s) => s.id));
4845
4846
  const maybeDraggingOverShapes = this.getShapesAtPoint(point, {
4846
4847
  hitInside: true,
4847
4848
  margin: 0
4848
4849
  }).filter(
4849
- (s) => !droppingShapes.includes(s) && !s.isLocked && !this.isShapeHidden(s) && !draggingShapes.includes(s)
4850
+ (s) => !droppingShapes.includes(s) && !s.isLocked && !this.isShapeHidden(s) && !excludedIds.has(s.id)
4850
4851
  );
4851
4852
  for (const maybeDraggingOverShape of maybeDraggingOverShapes) {
4852
4853
  const shapeUtil = this.getShapeUtil(maybeDraggingOverShape);