@tldraw/editor 5.4.0-canary.042da660fa66 → 5.4.0-canary.059d049864ed
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +31 -1
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/components/MenuClickCapture.js +6 -8
- package/dist-cjs/lib/components/MenuClickCapture.js.map +2 -2
- package/dist-cjs/lib/components/default-components/CanvasOverlays.js +1 -3
- package/dist-cjs/lib/components/default-components/CanvasOverlays.js.map +2 -2
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +1 -1
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +1 -1
- package/dist-cjs/lib/config/TLUserPreferences.js +6 -2
- package/dist-cjs/lib/config/TLUserPreferences.js.map +2 -2
- package/dist-cjs/lib/config/createTLStore.js +1 -1
- package/dist-cjs/lib/config/createTLStore.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +139 -268
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js +8 -8
- package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FontManager/FontManager.js +2 -1
- package/dist-cjs/lib/editor/managers/FontManager/FontManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js +79 -6
- package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js +0 -2
- package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js.map +2 -2
- package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js +1 -0
- package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js.map +2 -2
- package/dist-cjs/lib/editor/overlays/OverlayManager.js +3 -7
- package/dist-cjs/lib/editor/overlays/OverlayManager.js.map +2 -2
- package/dist-cjs/lib/editor/overlays/strokeShapeIndicators.js +0 -1
- package/dist-cjs/lib/editor/overlays/strokeShapeIndicators.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/BaseFrameLikeShapeUtil.js +3 -1
- package/dist-cjs/lib/editor/shapes/BaseFrameLikeShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/shared/getPerfectDashProps.js +1 -0
- package/dist-cjs/lib/editor/shapes/shared/getPerfectDashProps.js.map +2 -2
- package/dist-cjs/lib/editor/tools/BaseBoxShapeTool/children/Pointing.js +1 -1
- package/dist-cjs/lib/editor/tools/BaseBoxShapeTool/children/Pointing.js.map +2 -2
- package/dist-cjs/lib/editor/tools/StateNode.js +3 -2
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/globals/menus.js +9 -4
- package/dist-cjs/lib/globals/menus.js.map +2 -2
- package/dist-cjs/lib/hooks/useCanvasEvents.js +2 -0
- package/dist-cjs/lib/hooks/useCanvasEvents.js.map +2 -2
- package/dist-cjs/lib/hooks/useDocumentEvents.js +9 -7
- package/dist-cjs/lib/hooks/useDocumentEvents.js.map +2 -2
- package/dist-cjs/lib/hooks/useLocalStore.js +10 -6
- package/dist-cjs/lib/hooks/useLocalStore.js.map +2 -2
- package/dist-cjs/lib/hooks/usePassThroughWheelEvents.js +1 -0
- package/dist-cjs/lib/hooks/usePassThroughWheelEvents.js.map +2 -2
- package/dist-cjs/lib/hooks/usePeerIds.js +2 -1
- package/dist-cjs/lib/hooks/usePeerIds.js.map +2 -2
- package/dist-cjs/lib/primitives/Box.js +2 -1
- package/dist-cjs/lib/primitives/Box.js.map +2 -2
- package/dist-cjs/lib/primitives/Vec.js +4 -3
- package/dist-cjs/lib/primitives/Vec.js.map +2 -2
- package/dist-cjs/lib/primitives/utils.js +2 -1
- package/dist-cjs/lib/primitives/utils.js.map +2 -2
- package/dist-cjs/lib/utils/rotation.js +1 -9
- package/dist-cjs/lib/utils/rotation.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +31 -1
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/components/MenuClickCapture.mjs +6 -8
- package/dist-esm/lib/components/MenuClickCapture.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/CanvasOverlays.mjs +1 -3
- package/dist-esm/lib/components/default-components/CanvasOverlays.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +1 -1
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +1 -1
- package/dist-esm/lib/config/TLUserPreferences.mjs +6 -2
- package/dist-esm/lib/config/TLUserPreferences.mjs.map +2 -2
- package/dist-esm/lib/config/createTLStore.mjs +1 -1
- package/dist-esm/lib/config/createTLStore.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +147 -269
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs +9 -9
- package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs +2 -1
- package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs +81 -8
- package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs +0 -2
- package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs +1 -0
- package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs.map +2 -2
- package/dist-esm/lib/editor/overlays/OverlayManager.mjs +3 -7
- package/dist-esm/lib/editor/overlays/OverlayManager.mjs.map +2 -2
- package/dist-esm/lib/editor/overlays/strokeShapeIndicators.mjs +0 -1
- package/dist-esm/lib/editor/overlays/strokeShapeIndicators.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/BaseFrameLikeShapeUtil.mjs +3 -1
- package/dist-esm/lib/editor/shapes/BaseFrameLikeShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/shared/getPerfectDashProps.mjs +1 -0
- package/dist-esm/lib/editor/shapes/shared/getPerfectDashProps.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/BaseBoxShapeTool/children/Pointing.mjs +1 -1
- package/dist-esm/lib/editor/tools/BaseBoxShapeTool/children/Pointing.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs +3 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/globals/menus.mjs +9 -4
- package/dist-esm/lib/globals/menus.mjs.map +2 -2
- package/dist-esm/lib/hooks/useCanvasEvents.mjs +2 -0
- package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +2 -2
- package/dist-esm/lib/hooks/useDocumentEvents.mjs +9 -7
- package/dist-esm/lib/hooks/useDocumentEvents.mjs.map +2 -2
- package/dist-esm/lib/hooks/useLocalStore.mjs +11 -7
- package/dist-esm/lib/hooks/useLocalStore.mjs.map +2 -2
- package/dist-esm/lib/hooks/usePassThroughWheelEvents.mjs +1 -0
- package/dist-esm/lib/hooks/usePassThroughWheelEvents.mjs.map +2 -2
- package/dist-esm/lib/hooks/usePeerIds.mjs +2 -1
- package/dist-esm/lib/hooks/usePeerIds.mjs.map +2 -2
- package/dist-esm/lib/primitives/Box.mjs +2 -1
- package/dist-esm/lib/primitives/Box.mjs.map +2 -2
- package/dist-esm/lib/primitives/Vec.mjs +4 -3
- package/dist-esm/lib/primitives/Vec.mjs.map +2 -2
- package/dist-esm/lib/primitives/utils.mjs +2 -1
- package/dist-esm/lib/primitives/utils.mjs.map +2 -2
- package/dist-esm/lib/utils/rotation.mjs +1 -9
- package/dist-esm/lib/utils/rotation.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/lib/components/MenuClickCapture.tsx +19 -18
- package/src/lib/components/default-components/CanvasOverlays.tsx +1 -3
- package/src/lib/components/default-components/DefaultErrorFallback.tsx +1 -1
- package/src/lib/config/TLUserPreferences.test.ts +18 -1
- package/src/lib/config/TLUserPreferences.ts +8 -4
- package/src/lib/config/createTLStore.ts +1 -1
- package/src/lib/editor/Editor.ts +196 -341
- package/src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.ts +9 -9
- package/src/lib/editor/managers/FontManager/FontManager.ts +2 -1
- package/src/lib/editor/managers/InputsManager/InputsManager.test.ts +199 -3
- package/src/lib/editor/managers/InputsManager/InputsManager.ts +128 -9
- package/src/lib/editor/managers/SnapManager/BoundsSnaps.ts +0 -2
- package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.ts +1 -0
- package/src/lib/editor/overlays/OverlayManager.ts +3 -7
- package/src/lib/editor/overlays/strokeShapeIndicators.ts +0 -1
- package/src/lib/editor/shapes/BaseFrameLikeShapeUtil.tsx +5 -1
- package/src/lib/editor/shapes/shared/getPerfectDashProps.ts +3 -0
- package/src/lib/editor/tools/BaseBoxShapeTool/children/Pointing.ts +4 -1
- package/src/lib/editor/tools/StateNode.test.ts +64 -0
- package/src/lib/editor/tools/StateNode.ts +12 -2
- package/src/lib/globals/menus.test.ts +33 -0
- package/src/lib/globals/menus.ts +11 -4
- package/src/lib/hooks/useCanvasEvents.ts +2 -0
- package/src/lib/hooks/useDocumentEvents.ts +14 -7
- package/src/lib/hooks/useLocalStore.ts +16 -8
- package/src/lib/hooks/usePassThroughWheelEvents.ts +3 -0
- package/src/lib/hooks/usePeerIds.ts +2 -1
- package/src/lib/primitives/Box.test.ts +9 -1
- package/src/lib/primitives/Box.ts +3 -1
- package/src/lib/primitives/Vec.test.ts +10 -0
- package/src/lib/primitives/Vec.ts +4 -4
- package/src/lib/primitives/utils.test.ts +10 -1
- package/src/lib/primitives/utils.ts +4 -1
- package/src/lib/test/useCanvasEvents.test.tsx +74 -0
- package/src/lib/test/useDocumentEvents.test.tsx +31 -0
- package/src/lib/test/usePassThroughWheelEvents.test.tsx +25 -2
- package/src/lib/utils/rotation.ts +4 -12
- package/src/version.ts +3 -3
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"sources": ["../../../../../src/lib/editor/managers/SnapManager/BoundsSnaps.ts"],
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"sourcesContent": ["import { computed } from '@tldraw/state'\nimport { TLShape, TLShapeId, VecModel } from '@tldraw/tlschema'\nimport { assertExists, dedupe, uniqueId } from '@tldraw/utils'\nimport {\n\tBox,\n\tSelectionCorner,\n\tSelectionEdge,\n\tflipSelectionHandleX,\n\tflipSelectionHandleY,\n\tisSelectionCorner,\n} from '../../../primitives/Box'\nimport { Mat } from '../../../primitives/Mat'\nimport { rangeIntersection, rangesOverlap } from '../../../primitives/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport type {\n\tGapsSnapIndicator,\n\tPointsSnapIndicator,\n\tSnapData,\n\tSnapIndicator,\n\tSnapManager,\n} from './SnapManager'\n\n/**\n * When moving or resizing shapes, the bounds of the shape can snap to key geometry on other nearby\n * shapes. Customize how a shape snaps to others with {@link ShapeUtil.getBoundsSnapGeometry}.\n *\n * @public\n */\nexport interface BoundsSnapGeometry {\n\t/**\n\t * Points that this shape will snap to. By default, this will be the corners and center of the\n\t * shapes bounding box. To disable snapping to a specific point, use an empty array.\n\t */\n\tpoints?: VecModel[]\n}\n\n/** @public */\nexport interface BoundsSnapPoint {\n\tid: string\n\tx: number\n\ty: number\n\thandle?: SelectionCorner\n}\n\ninterface SnapPair {\n\tthisPoint: BoundsSnapPoint\n\totherPoint: BoundsSnapPoint\n}\n\ninterface NearestPointsSnap {\n\t// selection snaps to a nearby snap point\n\ttype: 'points'\n\tpoints: SnapPair\n\tnudge: number\n}\n\ntype NearestSnap =\n\t| NearestPointsSnap\n\t| {\n\t\t\t// selection snaps to the center of a gap\n\t\t\ttype: 'gap_center'\n\t\t\tgap: Gap\n\t\t\tnudge: number\n\t }\n\t| {\n\t\t\t// selection snaps to create a new gap of equal size to another gap\n\t\t\t// on the opposite side of some shape\n\t\t\ttype: 'gap_duplicate'\n\t\t\tgap: Gap\n\t\t\tprotrusionDirection: 'left' | 'right' | 'top' | 'bottom'\n\t\t\tnudge: number\n\t }\n\ninterface GapNode {\n\tid: TLShapeId\n\tpageBounds: Box\n}\n\ninterface Gap {\n\t// e.g.\n\t// start\n\t// edge \u2502 breadth\n\t// \u2502 intersection\n\t// \u25BC [40,100] end\n\t// \u2502 \u2502 edge\n\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510 \u2502 100,0 \u2502 \u2502\n\t// \u2502 \u2502 \u2502 \u25BC \u25BC\n\t// \u2502 \u2502 \u2502\n\t// \u2502 start \u2502 \u2502 \u2502 200,40 \u2502 \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t// \u2502 node \u2502 \u2502 \u2502 \u2502 \u2502 \u2502\n\t// \u2502 \u2502 \u251C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u253C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524 \u2502 end \u2502\n\t// \u2502 \u2502 \u2502 \u2502 \u2502 \u2502 node \u2502\n\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u2502 100,100 \u2502 \u2502 \u2502 \u2502\n\t// \u2502 \u2502 \u2502\n\t// 200,120 \u2502 \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t//\n\t// length 100\n\t// \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u25BA\n\tstartNode: GapNode\n\tendNode: GapNode\n\tstartEdge: [Vec, Vec]\n\tendEdge: [Vec, Vec]\n\tlength: number\n\tbreadthIntersection: [number, number]\n}\n\nconst round = (x: number) => {\n\t// round numbers to avoid glitches for floating point rounding errors\n\tconst decimalPlacesTolerance = 8\n\treturn Math.round(x * 10 ** decimalPlacesTolerance) / 10 ** decimalPlacesTolerance\n}\n\nfunction findAdjacentGaps(\n\tgaps: Gap[],\n\tshapeId: TLShapeId,\n\tgapLength: number,\n\tdirection: 'forward' | 'backward',\n\tintersection: [number, number]\n): Gap[] {\n\t// TODO: take advantage of the fact that gaps is sorted by starting position?\n\tconst matches = gaps.filter(\n\t\t(gap) =>\n\t\t\t(direction === 'forward' ? gap.startNode.id === shapeId : gap.endNode.id === shapeId) &&\n\t\t\tround(gap.length) === round(gapLength) &&\n\t\t\trangeIntersection(\n\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\tintersection[0],\n\t\t\t\tintersection[1]\n\t\t\t)\n\t)\n\n\tif (matches.length === 0) return []\n\n\tconst nextNodes = new Set<TLShapeId>()\n\n\tmatches.forEach((match) => {\n\t\tconst node = direction === 'forward' ? match.endNode.id : match.startNode.id\n\t\tif (!nextNodes.has(node)) {\n\t\t\tnextNodes.add(node)\n\t\t\tconst foundGaps = findAdjacentGaps(\n\t\t\t\tgaps,\n\t\t\t\tnode,\n\t\t\t\tgapLength,\n\t\t\t\tdirection,\n\t\t\t\trangeIntersection(\n\t\t\t\t\tmatch.breadthIntersection[0],\n\t\t\t\t\tmatch.breadthIntersection[1],\n\t\t\t\t\tintersection[0],\n\t\t\t\t\tintersection[1]\n\t\t\t\t)!\n\t\t\t)\n\n\t\t\tmatches.push(...foundGaps)\n\t\t}\n\t})\n\n\treturn matches\n}\n\nfunction dedupeGapSnaps(snaps: Array<Extract<SnapIndicator, { type: 'gaps' }>>) {\n\t// sort by descending order of number of gaps\n\tsnaps.sort((a, b) => b.gaps.length - a.gaps.length)\n\t// pop off any that are included already\n\tfor (let i = snaps.length - 1; i > 0; i--) {\n\t\tconst snap = snaps[i]\n\t\tfor (let j = i - 1; j >= 0; j--) {\n\t\t\tconst otherSnap = snaps[j]\n\t\t\t// if every edge in this snap is included in the other snap somewhere, then it's redundant\n\t\t\tif (\n\t\t\t\totherSnap.direction === snap.direction &&\n\t\t\t\tsnap.gaps.every(\n\t\t\t\t\t(gap) =>\n\t\t\t\t\t\totherSnap.gaps.some(\n\t\t\t\t\t\t\t(otherGap) =>\n\t\t\t\t\t\t\t\tround(gap.startEdge[0].x) === round(otherGap.startEdge[0].x) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[0].y) === round(otherGap.startEdge[0].y) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[1].x) === round(otherGap.startEdge[1].x) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[1].y) === round(otherGap.startEdge[1].y)\n\t\t\t\t\t\t) &&\n\t\t\t\t\t\totherSnap.gaps.some(\n\t\t\t\t\t\t\t(otherGap) =>\n\t\t\t\t\t\t\t\tround(gap.endEdge[0].x) === round(otherGap.endEdge[0].x) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[0].y) === round(otherGap.endEdge[0].y) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[1].x) === round(otherGap.endEdge[1].x) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[1].y) === round(otherGap.endEdge[1].y)\n\t\t\t\t\t\t)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tsnaps.splice(i, 1)\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t}\n}\n\n/** @public */\nexport class BoundsSnaps {\n\treadonly editor: Editor\n\tconstructor(readonly manager: SnapManager) {\n\t\tthis.editor = manager.editor\n\t}\n\n\t@computed private getSnapPointsCache() {\n\t\tconst { editor } = this\n\t\treturn editor.store.createComputedCache<BoundsSnapPoint[], TLShape>('snapPoints', (shape) => {\n\t\t\tconst pageTransform = editor.getShapePageTransform(shape.id)\n\t\t\tif (!pageTransform) return undefined\n\t\t\tconst boundsSnapGeometry = editor.getShapeUtil(shape).getBoundsSnapGeometry(shape)\n\t\t\tconst snapPoints =\n\t\t\t\tboundsSnapGeometry.points ?? editor.getShapeGeometry(shape).bounds.cornersAndCenter\n\n\t\t\tif (!pageTransform || !snapPoints) return undefined\n\t\t\treturn snapPoints.map((point, i) => {\n\t\t\t\tconst { x, y } = Mat.applyToPoint(pageTransform, point)\n\t\t\t\treturn { x, y, id: `${shape.id}:${i}` }\n\t\t\t})\n\t\t})\n\t}\n\n\tgetSnapPoints(shapeId: TLShapeId) {\n\t\treturn this.getSnapPointsCache().get(shapeId) ?? []\n\t}\n\n\t// Points which belong to snappable shapes\n\t@computed private getSnappablePoints() {\n\t\tconst snapPointsCache = this.getSnapPointsCache()\n\t\tconst snappableShapes = this.manager.getSnappableShapes()\n\t\tconst result: BoundsSnapPoint[] = []\n\n\t\tfor (const shapeId of snappableShapes) {\n\t\t\tconst snapPoints = snapPointsCache.get(shapeId)\n\t\t\tif (snapPoints) {\n\t\t\t\tresult.push(...snapPoints)\n\t\t\t}\n\t\t}\n\n\t\treturn result\n\t}\n\n\t@computed private getSnappableGapNodes(): Array<GapNode> {\n\t\treturn Array.from(this.manager.getSnappableShapes(), (shapeId) => ({\n\t\t\tid: shapeId,\n\t\t\tpageBounds: assertExists(this.editor.getShapePageBounds(shapeId)),\n\t\t}))\n\t}\n\n\t@computed private getVisibleGaps(): { horizontal: Gap[]; vertical: Gap[] } {\n\t\tconst horizontal: Gap[] = []\n\t\tconst vertical: Gap[] = []\n\n\t\tlet startNode: GapNode, endNode: GapNode\n\n\t\tconst sortedShapesOnCurrentPageHorizontal = this.getSnappableGapNodes().sort((a, b) => {\n\t\t\treturn a.pageBounds.minX - b.pageBounds.minX\n\t\t})\n\n\t\t// Collect horizontal gaps\n\t\tfor (let i = 0; i < sortedShapesOnCurrentPageHorizontal.length; i++) {\n\t\t\tstartNode = sortedShapesOnCurrentPageHorizontal[i]\n\t\t\tfor (let j = i + 1; j < sortedShapesOnCurrentPageHorizontal.length; j++) {\n\t\t\t\tendNode = sortedShapesOnCurrentPageHorizontal[j]\n\n\t\t\t\tif (\n\t\t\t\t\t// is there space between the boxes\n\t\t\t\t\tstartNode.pageBounds.maxX < endNode.pageBounds.minX &&\n\t\t\t\t\t// and they overlap in the y axis\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\tstartNode.pageBounds.minY,\n\t\t\t\t\t\tstartNode.pageBounds.maxY,\n\t\t\t\t\t\tendNode.pageBounds.minY,\n\t\t\t\t\t\tendNode.pageBounds.maxY\n\t\t\t\t\t)\n\t\t\t\t) {\n\t\t\t\t\thorizontal.push({\n\t\t\t\t\t\tstartNode,\n\t\t\t\t\t\tendNode,\n\t\t\t\t\t\tstartEdge: [\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tendEdge: [\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tlength: endNode.pageBounds.minX - startNode.pageBounds.maxX,\n\t\t\t\t\t\tbreadthIntersection: rangeIntersection(\n\t\t\t\t\t\t\tstartNode.pageBounds.minY,\n\t\t\t\t\t\t\tstartNode.pageBounds.maxY,\n\t\t\t\t\t\t\tendNode.pageBounds.minY,\n\t\t\t\t\t\t\tendNode.pageBounds.maxY\n\t\t\t\t\t\t)!,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Collect vertical gaps\n\t\tconst sortedShapesOnCurrentPageVertical = sortedShapesOnCurrentPageHorizontal.sort((a, b) => {\n\t\t\treturn a.pageBounds.minY - b.pageBounds.minY\n\t\t})\n\n\t\tfor (let i = 0; i < sortedShapesOnCurrentPageVertical.length; i++) {\n\t\t\tstartNode = sortedShapesOnCurrentPageVertical[i]\n\t\t\tfor (let j = i + 1; j < sortedShapesOnCurrentPageVertical.length; j++) {\n\t\t\t\tendNode = sortedShapesOnCurrentPageVertical[j]\n\n\t\t\t\tif (\n\t\t\t\t\t// is there space between the boxes\n\t\t\t\t\tstartNode.pageBounds.maxY < endNode.pageBounds.minY &&\n\t\t\t\t\t// do they overlap in the x axis\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\tstartNode.pageBounds.minX,\n\t\t\t\t\t\tstartNode.pageBounds.maxX,\n\t\t\t\t\t\tendNode.pageBounds.minX,\n\t\t\t\t\t\tendNode.pageBounds.maxX\n\t\t\t\t\t)\n\t\t\t\t) {\n\t\t\t\t\tvertical.push({\n\t\t\t\t\t\tstartNode,\n\t\t\t\t\t\tendNode,\n\t\t\t\t\t\tstartEdge: [\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.minX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tendEdge: [\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.maxX, endNode.pageBounds.minY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tlength: endNode.pageBounds.minY - startNode.pageBounds.maxY,\n\t\t\t\t\t\tbreadthIntersection: rangeIntersection(\n\t\t\t\t\t\t\tstartNode.pageBounds.minX,\n\t\t\t\t\t\t\tstartNode.pageBounds.maxX,\n\t\t\t\t\t\t\tendNode.pageBounds.minX,\n\t\t\t\t\t\t\tendNode.pageBounds.maxX\n\t\t\t\t\t\t)!,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn { horizontal, vertical }\n\t}\n\n\tsnapTranslateShapes({\n\t\tlockedAxis,\n\t\tinitialSelectionPageBounds,\n\t\tinitialSelectionSnapPoints,\n\t\tdragDelta,\n\t}: {\n\t\tlockedAxis: 'x' | 'y' | null\n\t\tinitialSelectionSnapPoints: BoundsSnapPoint[]\n\t\tinitialSelectionPageBounds: Box\n\t\tdragDelta: Vec\n\t}): SnapData {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\t\tconst visibleSnapPointsNotInSelection = this.getSnappablePoints()\n\n\t\tconst selectionPageBounds = initialSelectionPageBounds.clone().translate(dragDelta)\n\n\t\tconst selectionSnapPoints: BoundsSnapPoint[] = initialSelectionSnapPoints.map(\n\t\t\t({ x, y }, i) => ({\n\t\t\t\tid: 'selection:' + i,\n\t\t\t\tx: x + dragDelta.x,\n\t\t\t\ty: y + dragDelta.y,\n\t\t\t})\n\t\t)\n\n\t\tconst otherNodeSnapPoints = visibleSnapPointsNotInSelection\n\n\t\tconst nearestSnapsX: NearestSnap[] = []\n\t\tconst nearestSnapsY: NearestSnap[] = []\n\t\tconst minOffset = new Vec(snapThreshold, snapThreshold)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\tthis.collectGapSnaps({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\tminOffset,\n\t\t})\n\n\t\t// at the same time, calculate how far we need to nudge the shape to 'snap' to the target point(s)\n\t\tconst nudge = new Vec(\n\t\t\tlockedAxis === 'x' ? 0 : (nearestSnapsX[0]?.nudge ?? 0),\n\t\t\tlockedAxis === 'y' ? 0 : (nearestSnapsY[0]?.nudge ?? 0)\n\t\t)\n\n\t\t// ok we've figured out how much the box should be nudged, now let's find all the snap points\n\t\t// that are exact after making that translation, so we can render all of them.\n\t\t// first reset everything and adjust the original shapes to conform to the nudge\n\t\tminOffset.x = 0\n\t\tminOffset.y = 0\n\t\tnearestSnapsX.length = 0\n\t\tnearestSnapsY.length = 0\n\t\tselectionSnapPoints.forEach((s) => {\n\t\t\ts.x += nudge.x\n\t\t\ts.y += nudge.y\n\t\t})\n\t\tselectionPageBounds.translate(nudge)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\tthis.collectGapSnaps({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\tminOffset,\n\t\t})\n\n\t\tconst pointSnapsLines = this.getPointSnapLines({\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tconst gapSnapLines = this.getGapSnapLines({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tthis.manager.setIndicators([...gapSnapLines, ...pointSnapsLines])\n\n\t\treturn { nudge }\n\t}\n\n\tsnapResizeShapes({\n\t\tinitialSelectionPageBounds,\n\t\tdragDelta,\n\t\thandle: originalHandle,\n\t\tisAspectRatioLocked,\n\t\tisResizingFromCenter,\n\t}: {\n\t\t// the page bounds when the pointer went down, before any dragging\n\t\tinitialSelectionPageBounds: Box\n\t\t// how far the pointer has been dragged\n\t\tdragDelta: Vec\n\n\t\thandle: SelectionCorner | SelectionEdge\n\t\tisAspectRatioLocked: boolean\n\t\tisResizingFromCenter: boolean\n\t}): SnapData {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\n\t\t// first figure out the new bounds of the selection\n\t\tconst {\n\t\t\tbox: unsnappedResizedPageBounds,\n\t\t\tscaleX,\n\t\t\tscaleY,\n\t\t} = Box.Resize(\n\t\t\tinitialSelectionPageBounds,\n\t\t\toriginalHandle,\n\t\t\tisResizingFromCenter ? dragDelta.x * 2 : dragDelta.x,\n\t\t\tisResizingFromCenter ? dragDelta.y * 2 : dragDelta.y,\n\t\t\tisAspectRatioLocked\n\t\t)\n\n\t\tlet handle = originalHandle\n\n\t\tif (scaleX < 0) {\n\t\t\thandle = flipSelectionHandleX(handle)\n\t\t}\n\t\tif (scaleY < 0) {\n\t\t\thandle = flipSelectionHandleY(handle)\n\t\t}\n\n\t\tif (isResizingFromCenter) {\n\t\t\t// reposition if resizing from center\n\t\t\tunsnappedResizedPageBounds.center = initialSelectionPageBounds.center\n\t\t}\n\n\t\tconst isXLocked = handle === 'top' || handle === 'bottom'\n\t\tconst isYLocked = handle === 'left' || handle === 'right'\n\n\t\tconst selectionSnapPoints = getResizeSnapPointsForHandle(handle, unsnappedResizedPageBounds)\n\n\t\tconst otherNodeSnapPoints = this.getSnappablePoints()\n\n\t\tconst nearestSnapsX: NearestPointsSnap[] = []\n\t\tconst nearestSnapsY: NearestPointsSnap[] = []\n\t\tconst minOffset = new Vec(snapThreshold, snapThreshold)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\t// at the same time, calculate how far we need to nudge the shape to 'snap' to the target point(s)\n\t\tconst nudge = new Vec(\n\t\t\tisXLocked ? 0 : (nearestSnapsX[0]?.nudge ?? 0),\n\t\t\tisYLocked ? 0 : (nearestSnapsY[0]?.nudge ?? 0)\n\t\t)\n\n\t\tif (isAspectRatioLocked && isSelectionCorner(handle) && nudge.len() !== 0) {\n\t\t\t// if the aspect ratio is locked we need to make the nudge diagonal rather than independent in each axis\n\t\t\t// so we use the aspect ratio along with one axis value to set the other axis value, but which axis we use\n\t\t\t// as a source of truth depends what we have snapped to and how far.\n\n\t\t\t// if we found a snap in both axes, pick the closest one and discard the other\n\t\t\tconst primaryNudgeAxis: 'x' | 'y' =\n\t\t\t\tnearestSnapsX.length && nearestSnapsY.length\n\t\t\t\t\t? Math.abs(nudge.x) < Math.abs(nudge.y)\n\t\t\t\t\t\t? 'x'\n\t\t\t\t\t\t: 'y'\n\t\t\t\t\t: nearestSnapsX.length\n\t\t\t\t\t\t? 'x'\n\t\t\t\t\t\t: 'y'\n\n\t\t\tconst ratio = initialSelectionPageBounds.aspectRatio\n\n\t\t\tif (primaryNudgeAxis === 'x') {\n\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\tnudge.y = nudge.x / ratio\n\t\t\t\tif (handle === 'bottom_left' || handle === 'top_right') {\n\t\t\t\t\tnudge.y = -nudge.y\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\tnudge.x = nudge.y * ratio\n\t\t\t\tif (handle === 'bottom_left' || handle === 'top_right') {\n\t\t\t\t\tnudge.x = -nudge.x\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// now resize the box after nudging, calculate the snaps again, and return the snap lines to match\n\t\t// the fully resized box\n\t\tconst snappedDelta = Vec.Add(dragDelta, nudge)\n\n\t\t// first figure out the new bounds of the selection\n\t\tconst { box: snappedResizedPageBounds } = Box.Resize(\n\t\t\tinitialSelectionPageBounds,\n\t\t\toriginalHandle,\n\t\t\tisResizingFromCenter ? snappedDelta.x * 2 : snappedDelta.x,\n\t\t\tisResizingFromCenter ? snappedDelta.y * 2 : snappedDelta.y,\n\t\t\tisAspectRatioLocked\n\t\t)\n\n\t\tif (isResizingFromCenter) {\n\t\t\t// reposition if resizing from center\n\t\t\tsnappedResizedPageBounds.center = initialSelectionPageBounds.center\n\t\t}\n\n\t\tconst snappedSelectionPoints = getResizeSnapPointsForHandle('any', snappedResizedPageBounds)\n\t\t// calculate snaps again using all points\n\t\tnearestSnapsX.length = 0\n\t\tnearestSnapsY.length = 0\n\t\tminOffset.x = 0\n\t\tminOffset.y = 0\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints: snappedSelectionPoints,\n\t\t})\n\t\tconst pointSnaps = this.getPointSnapLines({\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tthis.manager.setIndicators([...pointSnaps])\n\n\t\treturn { nudge }\n\t}\n\n\tprivate collectPointSnaps({\n\t\tselectionSnapPoints,\n\t\totherNodeSnapPoints,\n\t\tminOffset,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionSnapPoints: BoundsSnapPoint[]\n\t\totherNodeSnapPoints: BoundsSnapPoint[]\n\t\tminOffset: Vec\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}) {\n\t\t// for each snap point on the bounding box of the selection, find the set of points\n\t\t// which are closest to it in each axis\n\t\tfor (const thisSnapPoint of selectionSnapPoints) {\n\t\t\tfor (const otherSnapPoint of otherNodeSnapPoints) {\n\t\t\t\tconst offset = Vec.Sub(thisSnapPoint, otherSnapPoint)\n\t\t\t\tconst offsetX = Math.abs(offset.x)\n\t\t\t\tconst offsetY = Math.abs(offset.y)\n\n\t\t\t\tif (round(offsetX) <= round(minOffset.x)) {\n\t\t\t\t\tif (round(offsetX) < round(minOffset.x)) {\n\t\t\t\t\t\t// we found a point that is significantly closer than all previous points\n\t\t\t\t\t\t// so wipe the slate clean and start over\n\t\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t\t}\n\n\t\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\t\ttype: 'points',\n\t\t\t\t\t\tpoints: { thisPoint: thisSnapPoint, otherPoint: otherSnapPoint },\n\t\t\t\t\t\tnudge: otherSnapPoint.x - thisSnapPoint.x,\n\t\t\t\t\t})\n\t\t\t\t\tminOffset.x = offsetX\n\t\t\t\t}\n\n\t\t\t\tif (round(offsetY) <= round(minOffset.y)) {\n\t\t\t\t\tif (round(offsetY) < round(minOffset.y)) {\n\t\t\t\t\t\t// we found a point that is significantly closer than all previous points\n\t\t\t\t\t\t// so wipe the slate clean and start over\n\t\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t\t}\n\t\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\t\ttype: 'points',\n\t\t\t\t\t\tpoints: { thisPoint: thisSnapPoint, otherPoint: otherSnapPoint },\n\t\t\t\t\t\tnudge: otherSnapPoint.y - thisSnapPoint.y,\n\t\t\t\t\t})\n\t\t\t\t\tminOffset.y = offsetY\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate collectGapSnaps({\n\t\tselectionPageBounds,\n\t\tminOffset,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionPageBounds: Box\n\t\tminOffset: Vec\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}) {\n\t\tconst { horizontal, vertical } = this.getVisibleGaps()\n\n\t\tfor (const gap of horizontal) {\n\t\t\t// ignore this gap if the selection doesn't overlap with it in the y axis\n\t\t\tif (\n\t\t\t\t!rangesOverlap(\n\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for center match\n\t\t\tconst gapMidX = gap.startEdge[0].x + gap.length / 2\n\t\t\tconst centerNudge = gapMidX - selectionPageBounds.center.x\n\t\t\tconst gapIsLargerThanSelection = gap.length > selectionPageBounds.width\n\n\t\t\tif (gapIsLargerThanSelection && round(Math.abs(centerNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(centerNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(centerNudge)\n\n\t\t\t\tconst snap: NearestSnap = {\n\t\t\t\t\ttype: 'gap_center',\n\t\t\t\t\tgap,\n\t\t\t\t\tnudge: centerNudge,\n\t\t\t\t}\n\n\t\t\t\t// we need to avoid creating visual noise with too many center snaps in situations\n\t\t\t\t// where there are lots of adjacent items with even spacing\n\t\t\t\t// so let's only show other center snaps where the gap's breadth does not overlap with this one\n\t\t\t\t// i.e.\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502\n\t\t\t\t// \u2502 \u2502 \u253C\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502 don't show these\n\t\t\t\t// show these \u2502 \u2502 \u253C larger gaps since\n\t\t\t\t// smaller \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500 the smaller ones\n\t\t\t\t// gaps \u253C \u2502 cover the same\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u250C\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2510 information\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t//\n\t\t\t\t// but we want to show all of these ones since the gap breadths don't overlap\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2510 \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2518 \u253C\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2534\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2510 \u253C\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u250C\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\n\t\t\t\tconst otherCenterSnap = nearestSnapsX.find(({ type }) => type === 'gap_center') as\n\t\t\t\t\t| Extract<NearestSnap, { type: 'gap_center' }>\n\t\t\t\t\t| undefined\n\n\t\t\t\tconst gapBreadthsOverlap =\n\t\t\t\t\totherCenterSnap &&\n\t\t\t\t\trangeIntersection(\n\t\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[0],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[1]\n\t\t\t\t\t)\n\n\t\t\t\t// if there is another center snap and it's bigger than this one, and it overlaps with this one, replace it\n\t\t\t\tif (otherCenterSnap && otherCenterSnap.gap.length > gap.length && gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsX[nearestSnapsX.indexOf(otherCenterSnap)] = snap\n\t\t\t\t} else if (!otherCenterSnap || !gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsX.push(snap)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// check for duplication left match\n\t\t\tconst duplicationLeftX = gap.startNode.pageBounds.minX - gap.length\n\t\t\tconst selectionRightX = selectionPageBounds.maxX\n\n\t\t\tconst duplicationLeftNudge = duplicationLeftX - selectionRightX\n\t\t\tif (round(Math.abs(duplicationLeftNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(duplicationLeftNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(duplicationLeftNudge)\n\n\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'left',\n\t\t\t\t\tnudge: duplicationLeftNudge,\n\t\t\t\t})\n\t\t\t}\n\n\t\t\t// check for duplication right match\n\t\t\tconst duplicationRightX = gap.endNode.pageBounds.maxX + gap.length\n\t\t\tconst selectionLeftX = selectionPageBounds.minX\n\n\t\t\tconst duplicationRightNudge = duplicationRightX - selectionLeftX\n\t\t\tif (round(Math.abs(duplicationRightNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(duplicationRightNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(duplicationRightNudge)\n\n\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'right',\n\t\t\t\t\tnudge: duplicationRightNudge,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\tfor (const gap of vertical) {\n\t\t\t// ignore this gap if the selection doesn't overlap with it in the y axis\n\t\t\tif (\n\t\t\t\t!rangesOverlap(\n\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for center match\n\t\t\tconst gapMidY = gap.startEdge[0].y + gap.length / 2\n\t\t\tconst centerNudge = gapMidY - selectionPageBounds.center.y\n\n\t\t\tconst gapIsLargerThanSelection = gap.length > selectionPageBounds.height\n\n\t\t\tif (gapIsLargerThanSelection && round(Math.abs(centerNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(centerNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(centerNudge)\n\n\t\t\t\tconst snap: NearestSnap = {\n\t\t\t\t\ttype: 'gap_center',\n\t\t\t\t\tgap,\n\t\t\t\t\tnudge: centerNudge,\n\t\t\t\t}\n\n\t\t\t\t// we need to avoid creating visual noise with too many center snaps in situations\n\t\t\t\t// where there are lots of adjacent items with even spacing\n\t\t\t\t// so let's only show other center snaps where the gap's breadth does not overlap with this one\n\t\t\t\t// i.e.\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502\n\t\t\t\t// \u2502 \u2502 \u253C\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502 don't show these\n\t\t\t\t// show these \u2502 \u2502 \u253C larger gaps since\n\t\t\t\t// smaller \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500 the smaller ones\n\t\t\t\t// gaps \u253C \u2502 cover the same\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u250C\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2510 information\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t//\n\t\t\t\t// but we want to show all of these ones since the gap breadths don't overlap\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2510 \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2518 \u253C\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2534\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2510 \u253C\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u250C\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\n\t\t\t\tconst otherCenterSnap = nearestSnapsY.find(({ type }) => type === 'gap_center') as\n\t\t\t\t\t| Extract<NearestSnap, { type: 'gap_center' }>\n\t\t\t\t\t| undefined\n\n\t\t\t\tconst gapBreadthsOverlap =\n\t\t\t\t\totherCenterSnap &&\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[0],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[1],\n\t\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\t\tgap.breadthIntersection[1]\n\t\t\t\t\t)\n\n\t\t\t\t// if there is another center snap and it's bigger than this one, and it overlaps with this one, replace it\n\t\t\t\tif (otherCenterSnap && otherCenterSnap.gap.length > gap.length && gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsY[nearestSnapsY.indexOf(otherCenterSnap)] = snap\n\t\t\t\t} else if (!otherCenterSnap || !gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsY.push(snap)\n\t\t\t\t}\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for duplication top match\n\t\t\tconst duplicationTopY = gap.startNode.pageBounds.minY - gap.length\n\t\t\tconst selectionBottomY = selectionPageBounds.maxY\n\n\t\t\tconst duplicationTopNudge = duplicationTopY - selectionBottomY\n\t\t\tif (round(Math.abs(duplicationTopNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(duplicationTopNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(duplicationTopNudge)\n\n\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'top',\n\t\t\t\t\tnudge: duplicationTopNudge,\n\t\t\t\t})\n\t\t\t}\n\n\t\t\t// check for duplication bottom match\n\t\t\tconst duplicationBottomY = gap.endNode.pageBounds.maxY + gap.length\n\t\t\tconst selectionTopY = selectionPageBounds.minY\n\n\t\t\tconst duplicationBottomNudge = duplicationBottomY - selectionTopY\n\t\t\tif (round(Math.abs(duplicationBottomNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(duplicationBottomNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(duplicationBottomNudge)\n\n\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'bottom',\n\t\t\t\t\tnudge: duplicationBottomNudge,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getPointSnapLines({\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}): PointsSnapIndicator[] {\n\t\t// point snaps may align on multiple parallel lines so we need to split the pairs\n\t\t// into groups based on where they are in their their snap axes\n\t\tconst snapGroupsX = {} as { [key: string]: SnapPair[] }\n\t\tconst snapGroupsY = {} as { [key: string]: SnapPair[] }\n\n\t\tif (nearestSnapsX.length > 0) {\n\t\t\tfor (const snap of nearestSnapsX) {\n\t\t\t\tif (snap.type === 'points') {\n\t\t\t\t\tconst key = round(snap.points.otherPoint.x)\n\t\t\t\t\tif (!snapGroupsX[key]) {\n\t\t\t\t\t\tsnapGroupsX[key] = []\n\t\t\t\t\t}\n\t\t\t\t\tsnapGroupsX[key].push(snap.points)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (nearestSnapsY.length > 0) {\n\t\t\tfor (const snap of nearestSnapsY) {\n\t\t\t\tif (snap.type === 'points') {\n\t\t\t\t\tconst key = round(snap.points.otherPoint.y)\n\t\t\t\t\tif (!snapGroupsY[key]) {\n\t\t\t\t\t\tsnapGroupsY[key] = []\n\t\t\t\t\t}\n\t\t\t\t\tsnapGroupsY[key].push(snap.points)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// and finally create all the snap lines for the UI to render\n\t\treturn Object.values(snapGroupsX)\n\t\t\t.concat(Object.values(snapGroupsY))\n\t\t\t.map((snapGroup) => ({\n\t\t\t\tid: uniqueId(),\n\t\t\t\ttype: 'points',\n\t\t\t\tpoints: dedupe(\n\t\t\t\t\tsnapGroup\n\t\t\t\t\t\t.map((snap) => Vec.From(snap.otherPoint))\n\t\t\t\t\t\t// be sure to nudge over the selection snap points\n\t\t\t\t\t\t.concat(snapGroup.map((snap) => Vec.From(snap.thisPoint))),\n\t\t\t\t\t(a: Vec, b: Vec) => a.equals(b)\n\t\t\t\t),\n\t\t\t}))\n\t}\n\n\tprivate getGapSnapLines({\n\t\tselectionPageBounds,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionPageBounds: Box\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}): GapsSnapIndicator[] {\n\t\tconst { vertical, horizontal } = this.getVisibleGaps()\n\n\t\tconst selectionSides: Record<SelectionEdge, [Vec, Vec]> = {\n\t\t\ttop: selectionPageBounds.sides[0],\n\t\t\tright: selectionPageBounds.sides[1],\n\t\t\t// need bottom and left to be sorted asc, which .sides is not.\n\t\t\tbottom: [selectionPageBounds.corners[3], selectionPageBounds.corners[2]],\n\t\t\tleft: [selectionPageBounds.corners[0], selectionPageBounds.corners[3]],\n\t\t}\n\n\t\tconst result: GapsSnapIndicator[] = []\n\n\t\tif (nearestSnapsX.length > 0) {\n\t\t\tfor (const snap of nearestSnapsX) {\n\t\t\t\tif (snap.type === 'points') continue\n\n\t\t\t\tconst {\n\t\t\t\t\tgap: { breadthIntersection, startEdge, startNode, endNode, length, endEdge },\n\t\t\t\t} = snap\n\n\t\t\t\tswitch (snap.type) {\n\t\t\t\t\tcase 'gap_center': {\n\t\t\t\t\t\t// create\n\t\t\t\t\t\tconst newGapsLength = (length - selectionPageBounds.width) / 2\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t\t\t)!\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'horizontal',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps: [\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge,\n\t\t\t\t\t\t\t\t\tendEdge: selectionSides.left,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.right,\n\t\t\t\t\t\t\t\t\tendEdge,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'gap_duplicate': {\n\t\t\t\t\t\t// create\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t\t\t)!\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'horizontal',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps:\n\t\t\t\t\t\t\t\tsnap.protrusionDirection === 'left'\n\t\t\t\t\t\t\t\t\t? [\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.right,\n\t\t\t\t\t\t\t\t\t\t\t\tendEdge: startEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(-startNode.pageBounds.width, 0)\n\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t]\n\t\t\t\t\t\t\t\t\t: [\n\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: endEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(snap.gap.endNode.pageBounds.width, 0)\n\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\tendEdge: selectionSides.left,\n\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (nearestSnapsY.length > 0) {\n\t\t\tfor (const snap of nearestSnapsY) {\n\t\t\t\tif (snap.type === 'points') continue\n\n\t\t\t\tconst {\n\t\t\t\t\tgap: { breadthIntersection, startEdge, startNode, endNode, length, endEdge },\n\t\t\t\t} = snap\n\n\t\t\t\tswitch (snap.type) {\n\t\t\t\t\tcase 'gap_center': {\n\t\t\t\t\t\tconst newGapsLength = (length - selectionPageBounds.height) / 2\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t\t\t)!\n\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'vertical',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps: [\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge,\n\t\t\t\t\t\t\t\t\tendEdge: selectionSides.top,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.bottom,\n\t\t\t\t\t\t\t\t\tendEdge,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\tsnap.gap.endNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'gap_duplicate':\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t\t\t\t)!\n\n\t\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\t\tdirection: 'vertical',\n\t\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\t\tgaps:\n\t\t\t\t\t\t\t\t\tsnap.protrusionDirection === 'top'\n\t\t\t\t\t\t\t\t\t\t? [\n\t\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.bottom,\n\t\t\t\t\t\t\t\t\t\t\t\t\tendEdge: startEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(0, -startNode.pageBounds.height)\n\t\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t]\n\t\t\t\t\t\t\t\t\t\t: [\n\t\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: endEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(0, endNode.pageBounds.height)\n\t\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\t\tendEdge: selectionSides.top,\n\t\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t],\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tdedupeGapSnaps(result)\n\t\treturn result\n\t}\n}\n\nfunction getResizeSnapPointsForHandle(\n\thandle: SelectionCorner | SelectionEdge | 'any',\n\tselectionPageBounds: Box\n): BoundsSnapPoint[] {\n\tconst { minX, maxX, minY, maxY } = selectionPageBounds\n\tconst result: BoundsSnapPoint[] = []\n\n\t// top left corner\n\tswitch (handle) {\n\t\tcase 'top':\n\t\tcase 'left':\n\t\tcase 'top_left':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'top_left',\n\t\t\t\thandle: 'top_left',\n\t\t\t\tx: minX,\n\t\t\t\ty: minY,\n\t\t\t})\n\t}\n\n\t// top right corner\n\tswitch (handle) {\n\t\tcase 'top':\n\t\tcase 'right':\n\t\tcase 'top_right':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'top_right',\n\t\t\t\thandle: 'top_right',\n\t\t\t\tx: maxX,\n\t\t\t\ty: minY,\n\t\t\t})\n\t}\n\n\t// bottom right corner\n\tswitch (handle) {\n\t\tcase 'bottom':\n\t\tcase 'right':\n\t\tcase 'bottom_right':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'bottom_right',\n\t\t\t\thandle: 'bottom_right',\n\t\t\t\tx: maxX,\n\t\t\t\ty: maxY,\n\t\t\t})\n\t}\n\n\t// bottom left corner\n\tswitch (handle) {\n\t\tcase 'bottom':\n\t\tcase 'left':\n\t\tcase 'bottom_left':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'bottom_left',\n\t\t\t\thandle: 'bottom_left',\n\t\t\t\tx: minX,\n\t\t\t\ty: maxY,\n\t\t\t})\n\t}\n\n\treturn result\n}\n"],
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"sourcesContent": ["import { computed } from '@tldraw/state'\nimport { TLShape, TLShapeId, VecModel } from '@tldraw/tlschema'\nimport { assertExists, dedupe, uniqueId } from '@tldraw/utils'\nimport {\n\tBox,\n\tSelectionCorner,\n\tSelectionEdge,\n\tflipSelectionHandleX,\n\tflipSelectionHandleY,\n\tisSelectionCorner,\n} from '../../../primitives/Box'\nimport { Mat } from '../../../primitives/Mat'\nimport { rangeIntersection, rangesOverlap } from '../../../primitives/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport type {\n\tGapsSnapIndicator,\n\tPointsSnapIndicator,\n\tSnapData,\n\tSnapIndicator,\n\tSnapManager,\n} from './SnapManager'\n\n/**\n * When moving or resizing shapes, the bounds of the shape can snap to key geometry on other nearby\n * shapes. Customize how a shape snaps to others with {@link ShapeUtil.getBoundsSnapGeometry}.\n *\n * @public\n */\nexport interface BoundsSnapGeometry {\n\t/**\n\t * Points that this shape will snap to. By default, this will be the corners and center of the\n\t * shapes bounding box. To disable snapping to a specific point, use an empty array.\n\t */\n\tpoints?: VecModel[]\n}\n\n/** @public */\nexport interface BoundsSnapPoint {\n\tid: string\n\tx: number\n\ty: number\n\thandle?: SelectionCorner\n}\n\ninterface SnapPair {\n\tthisPoint: BoundsSnapPoint\n\totherPoint: BoundsSnapPoint\n}\n\ninterface NearestPointsSnap {\n\t// selection snaps to a nearby snap point\n\ttype: 'points'\n\tpoints: SnapPair\n\tnudge: number\n}\n\ntype NearestSnap =\n\t| NearestPointsSnap\n\t| {\n\t\t\t// selection snaps to the center of a gap\n\t\t\ttype: 'gap_center'\n\t\t\tgap: Gap\n\t\t\tnudge: number\n\t }\n\t| {\n\t\t\t// selection snaps to create a new gap of equal size to another gap\n\t\t\t// on the opposite side of some shape\n\t\t\ttype: 'gap_duplicate'\n\t\t\tgap: Gap\n\t\t\tprotrusionDirection: 'left' | 'right' | 'top' | 'bottom'\n\t\t\tnudge: number\n\t }\n\ninterface GapNode {\n\tid: TLShapeId\n\tpageBounds: Box\n}\n\ninterface Gap {\n\t// e.g.\n\t// start\n\t// edge \u2502 breadth\n\t// \u2502 intersection\n\t// \u25BC [40,100] end\n\t// \u2502 \u2502 edge\n\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510 \u2502 100,0 \u2502 \u2502\n\t// \u2502 \u2502 \u2502 \u25BC \u25BC\n\t// \u2502 \u2502 \u2502\n\t// \u2502 start \u2502 \u2502 \u2502 200,40 \u2502 \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t// \u2502 node \u2502 \u2502 \u2502 \u2502 \u2502 \u2502\n\t// \u2502 \u2502 \u251C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u253C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2524 \u2502 end \u2502\n\t// \u2502 \u2502 \u2502 \u2502 \u2502 \u2502 node \u2502\n\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u2502 100,100 \u2502 \u2502 \u2502 \u2502\n\t// \u2502 \u2502 \u2502\n\t// 200,120 \u2502 \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t//\n\t// length 100\n\t// \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u25BA\n\tstartNode: GapNode\n\tendNode: GapNode\n\tstartEdge: [Vec, Vec]\n\tendEdge: [Vec, Vec]\n\tlength: number\n\tbreadthIntersection: [number, number]\n}\n\nconst round = (x: number) => {\n\t// round numbers to avoid glitches for floating point rounding errors\n\tconst decimalPlacesTolerance = 8\n\treturn Math.round(x * 10 ** decimalPlacesTolerance) / 10 ** decimalPlacesTolerance\n}\n\nfunction findAdjacentGaps(\n\tgaps: Gap[],\n\tshapeId: TLShapeId,\n\tgapLength: number,\n\tdirection: 'forward' | 'backward',\n\tintersection: [number, number]\n): Gap[] {\n\t// TODO: take advantage of the fact that gaps is sorted by starting position?\n\tconst matches = gaps.filter(\n\t\t(gap) =>\n\t\t\t(direction === 'forward' ? gap.startNode.id === shapeId : gap.endNode.id === shapeId) &&\n\t\t\tround(gap.length) === round(gapLength) &&\n\t\t\trangeIntersection(\n\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\tintersection[0],\n\t\t\t\tintersection[1]\n\t\t\t)\n\t)\n\n\tif (matches.length === 0) return []\n\n\tconst nextNodes = new Set<TLShapeId>()\n\n\tmatches.forEach((match) => {\n\t\tconst node = direction === 'forward' ? match.endNode.id : match.startNode.id\n\t\tif (!nextNodes.has(node)) {\n\t\t\tnextNodes.add(node)\n\t\t\tconst foundGaps = findAdjacentGaps(\n\t\t\t\tgaps,\n\t\t\t\tnode,\n\t\t\t\tgapLength,\n\t\t\t\tdirection,\n\t\t\t\trangeIntersection(\n\t\t\t\t\tmatch.breadthIntersection[0],\n\t\t\t\t\tmatch.breadthIntersection[1],\n\t\t\t\t\tintersection[0],\n\t\t\t\t\tintersection[1]\n\t\t\t\t)!\n\t\t\t)\n\n\t\t\tmatches.push(...foundGaps)\n\t\t}\n\t})\n\n\treturn matches\n}\n\nfunction dedupeGapSnaps(snaps: Array<Extract<SnapIndicator, { type: 'gaps' }>>) {\n\t// sort by descending order of number of gaps\n\tsnaps.sort((a, b) => b.gaps.length - a.gaps.length)\n\t// pop off any that are included already\n\tfor (let i = snaps.length - 1; i > 0; i--) {\n\t\tconst snap = snaps[i]\n\t\tfor (let j = i - 1; j >= 0; j--) {\n\t\t\tconst otherSnap = snaps[j]\n\t\t\t// if every edge in this snap is included in the other snap somewhere, then it's redundant\n\t\t\tif (\n\t\t\t\totherSnap.direction === snap.direction &&\n\t\t\t\tsnap.gaps.every(\n\t\t\t\t\t(gap) =>\n\t\t\t\t\t\totherSnap.gaps.some(\n\t\t\t\t\t\t\t(otherGap) =>\n\t\t\t\t\t\t\t\tround(gap.startEdge[0].x) === round(otherGap.startEdge[0].x) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[0].y) === round(otherGap.startEdge[0].y) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[1].x) === round(otherGap.startEdge[1].x) &&\n\t\t\t\t\t\t\t\tround(gap.startEdge[1].y) === round(otherGap.startEdge[1].y)\n\t\t\t\t\t\t) &&\n\t\t\t\t\t\totherSnap.gaps.some(\n\t\t\t\t\t\t\t(otherGap) =>\n\t\t\t\t\t\t\t\tround(gap.endEdge[0].x) === round(otherGap.endEdge[0].x) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[0].y) === round(otherGap.endEdge[0].y) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[1].x) === round(otherGap.endEdge[1].x) &&\n\t\t\t\t\t\t\t\tround(gap.endEdge[1].y) === round(otherGap.endEdge[1].y)\n\t\t\t\t\t\t)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tsnaps.splice(i, 1)\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t}\n}\n\n/** @public */\nexport class BoundsSnaps {\n\treadonly editor: Editor\n\tconstructor(readonly manager: SnapManager) {\n\t\tthis.editor = manager.editor\n\t}\n\n\t@computed private getSnapPointsCache() {\n\t\tconst { editor } = this\n\t\treturn editor.store.createComputedCache<BoundsSnapPoint[], TLShape>('snapPoints', (shape) => {\n\t\t\tconst pageTransform = editor.getShapePageTransform(shape.id)\n\t\t\tconst boundsSnapGeometry = editor.getShapeUtil(shape).getBoundsSnapGeometry(shape)\n\t\t\tconst snapPoints =\n\t\t\t\tboundsSnapGeometry.points ?? editor.getShapeGeometry(shape).bounds.cornersAndCenter\n\n\t\t\treturn snapPoints.map((point, i) => {\n\t\t\t\tconst { x, y } = Mat.applyToPoint(pageTransform, point)\n\t\t\t\treturn { x, y, id: `${shape.id}:${i}` }\n\t\t\t})\n\t\t})\n\t}\n\n\tgetSnapPoints(shapeId: TLShapeId) {\n\t\treturn this.getSnapPointsCache().get(shapeId) ?? []\n\t}\n\n\t// Points which belong to snappable shapes\n\t@computed private getSnappablePoints() {\n\t\tconst snapPointsCache = this.getSnapPointsCache()\n\t\tconst snappableShapes = this.manager.getSnappableShapes()\n\t\tconst result: BoundsSnapPoint[] = []\n\n\t\tfor (const shapeId of snappableShapes) {\n\t\t\tconst snapPoints = snapPointsCache.get(shapeId)\n\t\t\tif (snapPoints) {\n\t\t\t\tresult.push(...snapPoints)\n\t\t\t}\n\t\t}\n\n\t\treturn result\n\t}\n\n\t@computed private getSnappableGapNodes(): Array<GapNode> {\n\t\treturn Array.from(this.manager.getSnappableShapes(), (shapeId) => ({\n\t\t\tid: shapeId,\n\t\t\tpageBounds: assertExists(this.editor.getShapePageBounds(shapeId)),\n\t\t}))\n\t}\n\n\t@computed private getVisibleGaps(): { horizontal: Gap[]; vertical: Gap[] } {\n\t\tconst horizontal: Gap[] = []\n\t\tconst vertical: Gap[] = []\n\n\t\tlet startNode: GapNode, endNode: GapNode\n\n\t\tconst sortedShapesOnCurrentPageHorizontal = this.getSnappableGapNodes().sort((a, b) => {\n\t\t\treturn a.pageBounds.minX - b.pageBounds.minX\n\t\t})\n\n\t\t// Collect horizontal gaps\n\t\tfor (let i = 0; i < sortedShapesOnCurrentPageHorizontal.length; i++) {\n\t\t\tstartNode = sortedShapesOnCurrentPageHorizontal[i]\n\t\t\tfor (let j = i + 1; j < sortedShapesOnCurrentPageHorizontal.length; j++) {\n\t\t\t\tendNode = sortedShapesOnCurrentPageHorizontal[j]\n\n\t\t\t\tif (\n\t\t\t\t\t// is there space between the boxes\n\t\t\t\t\tstartNode.pageBounds.maxX < endNode.pageBounds.minX &&\n\t\t\t\t\t// and they overlap in the y axis\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\tstartNode.pageBounds.minY,\n\t\t\t\t\t\tstartNode.pageBounds.maxY,\n\t\t\t\t\t\tendNode.pageBounds.minY,\n\t\t\t\t\t\tendNode.pageBounds.maxY\n\t\t\t\t\t)\n\t\t\t\t) {\n\t\t\t\t\thorizontal.push({\n\t\t\t\t\t\tstartNode,\n\t\t\t\t\t\tendNode,\n\t\t\t\t\t\tstartEdge: [\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tendEdge: [\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tlength: endNode.pageBounds.minX - startNode.pageBounds.maxX,\n\t\t\t\t\t\tbreadthIntersection: rangeIntersection(\n\t\t\t\t\t\t\tstartNode.pageBounds.minY,\n\t\t\t\t\t\t\tstartNode.pageBounds.maxY,\n\t\t\t\t\t\t\tendNode.pageBounds.minY,\n\t\t\t\t\t\t\tendNode.pageBounds.maxY\n\t\t\t\t\t\t)!,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Collect vertical gaps\n\t\tconst sortedShapesOnCurrentPageVertical = sortedShapesOnCurrentPageHorizontal.sort((a, b) => {\n\t\t\treturn a.pageBounds.minY - b.pageBounds.minY\n\t\t})\n\n\t\tfor (let i = 0; i < sortedShapesOnCurrentPageVertical.length; i++) {\n\t\t\tstartNode = sortedShapesOnCurrentPageVertical[i]\n\t\t\tfor (let j = i + 1; j < sortedShapesOnCurrentPageVertical.length; j++) {\n\t\t\t\tendNode = sortedShapesOnCurrentPageVertical[j]\n\n\t\t\t\tif (\n\t\t\t\t\t// is there space between the boxes\n\t\t\t\t\tstartNode.pageBounds.maxY < endNode.pageBounds.minY &&\n\t\t\t\t\t// do they overlap in the x axis\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\tstartNode.pageBounds.minX,\n\t\t\t\t\t\tstartNode.pageBounds.maxX,\n\t\t\t\t\t\tendNode.pageBounds.minX,\n\t\t\t\t\t\tendNode.pageBounds.maxX\n\t\t\t\t\t)\n\t\t\t\t) {\n\t\t\t\t\tvertical.push({\n\t\t\t\t\t\tstartNode,\n\t\t\t\t\t\tendNode,\n\t\t\t\t\t\tstartEdge: [\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.minX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t\tnew Vec(startNode.pageBounds.maxX, startNode.pageBounds.maxY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tendEdge: [\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.minX, endNode.pageBounds.minY),\n\t\t\t\t\t\t\tnew Vec(endNode.pageBounds.maxX, endNode.pageBounds.minY),\n\t\t\t\t\t\t],\n\t\t\t\t\t\tlength: endNode.pageBounds.minY - startNode.pageBounds.maxY,\n\t\t\t\t\t\tbreadthIntersection: rangeIntersection(\n\t\t\t\t\t\t\tstartNode.pageBounds.minX,\n\t\t\t\t\t\t\tstartNode.pageBounds.maxX,\n\t\t\t\t\t\t\tendNode.pageBounds.minX,\n\t\t\t\t\t\t\tendNode.pageBounds.maxX\n\t\t\t\t\t\t)!,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn { horizontal, vertical }\n\t}\n\n\tsnapTranslateShapes({\n\t\tlockedAxis,\n\t\tinitialSelectionPageBounds,\n\t\tinitialSelectionSnapPoints,\n\t\tdragDelta,\n\t}: {\n\t\tlockedAxis: 'x' | 'y' | null\n\t\tinitialSelectionSnapPoints: BoundsSnapPoint[]\n\t\tinitialSelectionPageBounds: Box\n\t\tdragDelta: Vec\n\t}): SnapData {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\t\tconst visibleSnapPointsNotInSelection = this.getSnappablePoints()\n\n\t\tconst selectionPageBounds = initialSelectionPageBounds.clone().translate(dragDelta)\n\n\t\tconst selectionSnapPoints: BoundsSnapPoint[] = initialSelectionSnapPoints.map(\n\t\t\t({ x, y }, i) => ({\n\t\t\t\tid: 'selection:' + i,\n\t\t\t\tx: x + dragDelta.x,\n\t\t\t\ty: y + dragDelta.y,\n\t\t\t})\n\t\t)\n\n\t\tconst otherNodeSnapPoints = visibleSnapPointsNotInSelection\n\n\t\tconst nearestSnapsX: NearestSnap[] = []\n\t\tconst nearestSnapsY: NearestSnap[] = []\n\t\tconst minOffset = new Vec(snapThreshold, snapThreshold)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\tthis.collectGapSnaps({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\tminOffset,\n\t\t})\n\n\t\t// at the same time, calculate how far we need to nudge the shape to 'snap' to the target point(s)\n\t\tconst nudge = new Vec(\n\t\t\tlockedAxis === 'x' ? 0 : (nearestSnapsX[0]?.nudge ?? 0),\n\t\t\tlockedAxis === 'y' ? 0 : (nearestSnapsY[0]?.nudge ?? 0)\n\t\t)\n\n\t\t// ok we've figured out how much the box should be nudged, now let's find all the snap points\n\t\t// that are exact after making that translation, so we can render all of them.\n\t\t// first reset everything and adjust the original shapes to conform to the nudge\n\t\tminOffset.x = 0\n\t\tminOffset.y = 0\n\t\tnearestSnapsX.length = 0\n\t\tnearestSnapsY.length = 0\n\t\tselectionSnapPoints.forEach((s) => {\n\t\t\ts.x += nudge.x\n\t\t\ts.y += nudge.y\n\t\t})\n\t\tselectionPageBounds.translate(nudge)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\tthis.collectGapSnaps({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\tminOffset,\n\t\t})\n\n\t\tconst pointSnapsLines = this.getPointSnapLines({\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tconst gapSnapLines = this.getGapSnapLines({\n\t\t\tselectionPageBounds,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tthis.manager.setIndicators([...gapSnapLines, ...pointSnapsLines])\n\n\t\treturn { nudge }\n\t}\n\n\tsnapResizeShapes({\n\t\tinitialSelectionPageBounds,\n\t\tdragDelta,\n\t\thandle: originalHandle,\n\t\tisAspectRatioLocked,\n\t\tisResizingFromCenter,\n\t}: {\n\t\t// the page bounds when the pointer went down, before any dragging\n\t\tinitialSelectionPageBounds: Box\n\t\t// how far the pointer has been dragged\n\t\tdragDelta: Vec\n\n\t\thandle: SelectionCorner | SelectionEdge\n\t\tisAspectRatioLocked: boolean\n\t\tisResizingFromCenter: boolean\n\t}): SnapData {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\n\t\t// first figure out the new bounds of the selection\n\t\tconst {\n\t\t\tbox: unsnappedResizedPageBounds,\n\t\t\tscaleX,\n\t\t\tscaleY,\n\t\t} = Box.Resize(\n\t\t\tinitialSelectionPageBounds,\n\t\t\toriginalHandle,\n\t\t\tisResizingFromCenter ? dragDelta.x * 2 : dragDelta.x,\n\t\t\tisResizingFromCenter ? dragDelta.y * 2 : dragDelta.y,\n\t\t\tisAspectRatioLocked\n\t\t)\n\n\t\tlet handle = originalHandle\n\n\t\tif (scaleX < 0) {\n\t\t\thandle = flipSelectionHandleX(handle)\n\t\t}\n\t\tif (scaleY < 0) {\n\t\t\thandle = flipSelectionHandleY(handle)\n\t\t}\n\n\t\tif (isResizingFromCenter) {\n\t\t\t// reposition if resizing from center\n\t\t\tunsnappedResizedPageBounds.center = initialSelectionPageBounds.center\n\t\t}\n\n\t\tconst isXLocked = handle === 'top' || handle === 'bottom'\n\t\tconst isYLocked = handle === 'left' || handle === 'right'\n\n\t\tconst selectionSnapPoints = getResizeSnapPointsForHandle(handle, unsnappedResizedPageBounds)\n\n\t\tconst otherNodeSnapPoints = this.getSnappablePoints()\n\n\t\tconst nearestSnapsX: NearestPointsSnap[] = []\n\t\tconst nearestSnapsY: NearestPointsSnap[] = []\n\t\tconst minOffset = new Vec(snapThreshold, snapThreshold)\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints,\n\t\t})\n\n\t\t// at the same time, calculate how far we need to nudge the shape to 'snap' to the target point(s)\n\t\tconst nudge = new Vec(\n\t\t\tisXLocked ? 0 : (nearestSnapsX[0]?.nudge ?? 0),\n\t\t\tisYLocked ? 0 : (nearestSnapsY[0]?.nudge ?? 0)\n\t\t)\n\n\t\tif (isAspectRatioLocked && isSelectionCorner(handle) && nudge.len() !== 0) {\n\t\t\t// if the aspect ratio is locked we need to make the nudge diagonal rather than independent in each axis\n\t\t\t// so we use the aspect ratio along with one axis value to set the other axis value, but which axis we use\n\t\t\t// as a source of truth depends what we have snapped to and how far.\n\n\t\t\t// if we found a snap in both axes, pick the closest one and discard the other\n\t\t\tconst primaryNudgeAxis: 'x' | 'y' =\n\t\t\t\tnearestSnapsX.length && nearestSnapsY.length\n\t\t\t\t\t? Math.abs(nudge.x) < Math.abs(nudge.y)\n\t\t\t\t\t\t? 'x'\n\t\t\t\t\t\t: 'y'\n\t\t\t\t\t: nearestSnapsX.length\n\t\t\t\t\t\t? 'x'\n\t\t\t\t\t\t: 'y'\n\n\t\t\tconst ratio = initialSelectionPageBounds.aspectRatio\n\n\t\t\tif (primaryNudgeAxis === 'x') {\n\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\tnudge.y = nudge.x / ratio\n\t\t\t\tif (handle === 'bottom_left' || handle === 'top_right') {\n\t\t\t\t\tnudge.y = -nudge.y\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\tnudge.x = nudge.y * ratio\n\t\t\t\tif (handle === 'bottom_left' || handle === 'top_right') {\n\t\t\t\t\tnudge.x = -nudge.x\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// now resize the box after nudging, calculate the snaps again, and return the snap lines to match\n\t\t// the fully resized box\n\t\tconst snappedDelta = Vec.Add(dragDelta, nudge)\n\n\t\t// first figure out the new bounds of the selection\n\t\tconst { box: snappedResizedPageBounds } = Box.Resize(\n\t\t\tinitialSelectionPageBounds,\n\t\t\toriginalHandle,\n\t\t\tisResizingFromCenter ? snappedDelta.x * 2 : snappedDelta.x,\n\t\t\tisResizingFromCenter ? snappedDelta.y * 2 : snappedDelta.y,\n\t\t\tisAspectRatioLocked\n\t\t)\n\n\t\tif (isResizingFromCenter) {\n\t\t\t// reposition if resizing from center\n\t\t\tsnappedResizedPageBounds.center = initialSelectionPageBounds.center\n\t\t}\n\n\t\tconst snappedSelectionPoints = getResizeSnapPointsForHandle('any', snappedResizedPageBounds)\n\t\t// calculate snaps again using all points\n\t\tnearestSnapsX.length = 0\n\t\tnearestSnapsY.length = 0\n\t\tminOffset.x = 0\n\t\tminOffset.y = 0\n\n\t\tthis.collectPointSnaps({\n\t\t\tminOffset,\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t\totherNodeSnapPoints,\n\t\t\tselectionSnapPoints: snappedSelectionPoints,\n\t\t})\n\t\tconst pointSnaps = this.getPointSnapLines({\n\t\t\tnearestSnapsX,\n\t\t\tnearestSnapsY,\n\t\t})\n\n\t\tthis.manager.setIndicators([...pointSnaps])\n\n\t\treturn { nudge }\n\t}\n\n\tprivate collectPointSnaps({\n\t\tselectionSnapPoints,\n\t\totherNodeSnapPoints,\n\t\tminOffset,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionSnapPoints: BoundsSnapPoint[]\n\t\totherNodeSnapPoints: BoundsSnapPoint[]\n\t\tminOffset: Vec\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}) {\n\t\t// for each snap point on the bounding box of the selection, find the set of points\n\t\t// which are closest to it in each axis\n\t\tfor (const thisSnapPoint of selectionSnapPoints) {\n\t\t\tfor (const otherSnapPoint of otherNodeSnapPoints) {\n\t\t\t\tconst offset = Vec.Sub(thisSnapPoint, otherSnapPoint)\n\t\t\t\tconst offsetX = Math.abs(offset.x)\n\t\t\t\tconst offsetY = Math.abs(offset.y)\n\n\t\t\t\tif (round(offsetX) <= round(minOffset.x)) {\n\t\t\t\t\tif (round(offsetX) < round(minOffset.x)) {\n\t\t\t\t\t\t// we found a point that is significantly closer than all previous points\n\t\t\t\t\t\t// so wipe the slate clean and start over\n\t\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t\t}\n\n\t\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\t\ttype: 'points',\n\t\t\t\t\t\tpoints: { thisPoint: thisSnapPoint, otherPoint: otherSnapPoint },\n\t\t\t\t\t\tnudge: otherSnapPoint.x - thisSnapPoint.x,\n\t\t\t\t\t})\n\t\t\t\t\tminOffset.x = offsetX\n\t\t\t\t}\n\n\t\t\t\tif (round(offsetY) <= round(minOffset.y)) {\n\t\t\t\t\tif (round(offsetY) < round(minOffset.y)) {\n\t\t\t\t\t\t// we found a point that is significantly closer than all previous points\n\t\t\t\t\t\t// so wipe the slate clean and start over\n\t\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t\t}\n\t\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\t\ttype: 'points',\n\t\t\t\t\t\tpoints: { thisPoint: thisSnapPoint, otherPoint: otherSnapPoint },\n\t\t\t\t\t\tnudge: otherSnapPoint.y - thisSnapPoint.y,\n\t\t\t\t\t})\n\t\t\t\t\tminOffset.y = offsetY\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate collectGapSnaps({\n\t\tselectionPageBounds,\n\t\tminOffset,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionPageBounds: Box\n\t\tminOffset: Vec\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}) {\n\t\tconst { horizontal, vertical } = this.getVisibleGaps()\n\n\t\tfor (const gap of horizontal) {\n\t\t\t// ignore this gap if the selection doesn't overlap with it in the y axis\n\t\t\tif (\n\t\t\t\t!rangesOverlap(\n\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for center match\n\t\t\tconst gapMidX = gap.startEdge[0].x + gap.length / 2\n\t\t\tconst centerNudge = gapMidX - selectionPageBounds.center.x\n\t\t\tconst gapIsLargerThanSelection = gap.length > selectionPageBounds.width\n\n\t\t\tif (gapIsLargerThanSelection && round(Math.abs(centerNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(centerNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(centerNudge)\n\n\t\t\t\tconst snap: NearestSnap = {\n\t\t\t\t\ttype: 'gap_center',\n\t\t\t\t\tgap,\n\t\t\t\t\tnudge: centerNudge,\n\t\t\t\t}\n\n\t\t\t\t// we need to avoid creating visual noise with too many center snaps in situations\n\t\t\t\t// where there are lots of adjacent items with even spacing\n\t\t\t\t// so let's only show other center snaps where the gap's breadth does not overlap with this one\n\t\t\t\t// i.e.\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502\n\t\t\t\t// \u2502 \u2502 \u253C\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502 don't show these\n\t\t\t\t// show these \u2502 \u2502 \u253C larger gaps since\n\t\t\t\t// smaller \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500 the smaller ones\n\t\t\t\t// gaps \u253C \u2502 cover the same\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u250C\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2510 information\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t//\n\t\t\t\t// but we want to show all of these ones since the gap breadths don't overlap\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2510 \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2518 \u253C\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2534\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2510 \u253C\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u250C\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\n\t\t\t\tconst otherCenterSnap = nearestSnapsX.find(({ type }) => type === 'gap_center') as\n\t\t\t\t\t| Extract<NearestSnap, { type: 'gap_center' }>\n\t\t\t\t\t| undefined\n\n\t\t\t\tconst gapBreadthsOverlap =\n\t\t\t\t\totherCenterSnap &&\n\t\t\t\t\trangeIntersection(\n\t\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[0],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[1]\n\t\t\t\t\t)\n\n\t\t\t\t// if there is another center snap and it's bigger than this one, and it overlaps with this one, replace it\n\t\t\t\tif (otherCenterSnap && otherCenterSnap.gap.length > gap.length && gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsX[nearestSnapsX.indexOf(otherCenterSnap)] = snap\n\t\t\t\t} else if (!otherCenterSnap || !gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsX.push(snap)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// check for duplication left match\n\t\t\tconst duplicationLeftX = gap.startNode.pageBounds.minX - gap.length\n\t\t\tconst selectionRightX = selectionPageBounds.maxX\n\n\t\t\tconst duplicationLeftNudge = duplicationLeftX - selectionRightX\n\t\t\tif (round(Math.abs(duplicationLeftNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(duplicationLeftNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(duplicationLeftNudge)\n\n\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'left',\n\t\t\t\t\tnudge: duplicationLeftNudge,\n\t\t\t\t})\n\t\t\t}\n\n\t\t\t// check for duplication right match\n\t\t\tconst duplicationRightX = gap.endNode.pageBounds.maxX + gap.length\n\t\t\tconst selectionLeftX = selectionPageBounds.minX\n\n\t\t\tconst duplicationRightNudge = duplicationRightX - selectionLeftX\n\t\t\tif (round(Math.abs(duplicationRightNudge)) <= round(minOffset.x)) {\n\t\t\t\tif (round(Math.abs(duplicationRightNudge)) < round(minOffset.x)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsX.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.x = Math.abs(duplicationRightNudge)\n\n\t\t\t\tnearestSnapsX.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'right',\n\t\t\t\t\tnudge: duplicationRightNudge,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\tfor (const gap of vertical) {\n\t\t\t// ignore this gap if the selection doesn't overlap with it in the y axis\n\t\t\tif (\n\t\t\t\t!rangesOverlap(\n\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\tgap.breadthIntersection[1],\n\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for center match\n\t\t\tconst gapMidY = gap.startEdge[0].y + gap.length / 2\n\t\t\tconst centerNudge = gapMidY - selectionPageBounds.center.y\n\n\t\t\tconst gapIsLargerThanSelection = gap.length > selectionPageBounds.height\n\n\t\t\tif (gapIsLargerThanSelection && round(Math.abs(centerNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(centerNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(centerNudge)\n\n\t\t\t\tconst snap: NearestSnap = {\n\t\t\t\t\ttype: 'gap_center',\n\t\t\t\t\tgap,\n\t\t\t\t\tnudge: centerNudge,\n\t\t\t\t}\n\n\t\t\t\t// we need to avoid creating visual noise with too many center snaps in situations\n\t\t\t\t// where there are lots of adjacent items with even spacing\n\t\t\t\t// so let's only show other center snaps where the gap's breadth does not overlap with this one\n\t\t\t\t// i.e.\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502\n\t\t\t\t// \u2502 \u2502 \u253C\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2534\u2510 \u2502 don't show these\n\t\t\t\t// show these \u2502 \u2502 \u253C larger gaps since\n\t\t\t\t// smaller \u2514\u2500\u2500\u2500\u2500\u2500\u252C\u2518 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500 the smaller ones\n\t\t\t\t// gaps \u253C \u2502 cover the same\n\t\t\t\t// \u2500\u2500\u2500\u2500\u2500\u25BA \u250C\u2534\u2500\u2500\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2510 information\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t//\n\t\t\t\t// but we want to show all of these ones since the gap breadths don't overlap\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2500\u2500\u2510 \u2514\u2500\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2518 \u253C\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2534\u2500\u2510\n\t\t\t\t// \u2502 \u2502 \u25C4\u2500\u2500\u2500\u2500\u2500 i'm dragging this one\n\t\t\t\t// \u2514\u2500\u2500\u252C\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u252C\u2500\u2518\n\t\t\t\t// \u253C \u2502\n\t\t\t\t// \u250C\u2500\u2500\u2534\u2500\u2500\u2500\u2500\u2510 \u253C\n\t\t\t\t// \u2502 \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518 \u250C\u2500\u2534\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2510\n\t\t\t\t// \u2502 \u2502\n\t\t\t\t// \u2514\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2518\n\n\t\t\t\tconst otherCenterSnap = nearestSnapsY.find(({ type }) => type === 'gap_center') as\n\t\t\t\t\t| Extract<NearestSnap, { type: 'gap_center' }>\n\t\t\t\t\t| undefined\n\n\t\t\t\tconst gapBreadthsOverlap =\n\t\t\t\t\totherCenterSnap &&\n\t\t\t\t\trangesOverlap(\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[0],\n\t\t\t\t\t\totherCenterSnap.gap.breadthIntersection[1],\n\t\t\t\t\t\tgap.breadthIntersection[0],\n\t\t\t\t\t\tgap.breadthIntersection[1]\n\t\t\t\t\t)\n\n\t\t\t\t// if there is another center snap and it's bigger than this one, and it overlaps with this one, replace it\n\t\t\t\tif (otherCenterSnap && otherCenterSnap.gap.length > gap.length && gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsY[nearestSnapsY.indexOf(otherCenterSnap)] = snap\n\t\t\t\t} else if (!otherCenterSnap || !gapBreadthsOverlap) {\n\t\t\t\t\tnearestSnapsY.push(snap)\n\t\t\t\t}\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// check for duplication top match\n\t\t\tconst duplicationTopY = gap.startNode.pageBounds.minY - gap.length\n\t\t\tconst selectionBottomY = selectionPageBounds.maxY\n\n\t\t\tconst duplicationTopNudge = duplicationTopY - selectionBottomY\n\t\t\tif (round(Math.abs(duplicationTopNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(duplicationTopNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(duplicationTopNudge)\n\n\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'top',\n\t\t\t\t\tnudge: duplicationTopNudge,\n\t\t\t\t})\n\t\t\t}\n\n\t\t\t// check for duplication bottom match\n\t\t\tconst duplicationBottomY = gap.endNode.pageBounds.maxY + gap.length\n\t\t\tconst selectionTopY = selectionPageBounds.minY\n\n\t\t\tconst duplicationBottomNudge = duplicationBottomY - selectionTopY\n\t\t\tif (round(Math.abs(duplicationBottomNudge)) <= round(minOffset.y)) {\n\t\t\t\tif (round(Math.abs(duplicationBottomNudge)) < round(minOffset.y)) {\n\t\t\t\t\t// reset if we found a closer snap\n\t\t\t\t\tnearestSnapsY.length = 0\n\t\t\t\t}\n\t\t\t\tminOffset.y = Math.abs(duplicationBottomNudge)\n\n\t\t\t\tnearestSnapsY.push({\n\t\t\t\t\ttype: 'gap_duplicate',\n\t\t\t\t\tgap,\n\t\t\t\t\tprotrusionDirection: 'bottom',\n\t\t\t\t\tnudge: duplicationBottomNudge,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getPointSnapLines({\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}): PointsSnapIndicator[] {\n\t\t// point snaps may align on multiple parallel lines so we need to split the pairs\n\t\t// into groups based on where they are in their their snap axes\n\t\tconst snapGroupsX = {} as { [key: string]: SnapPair[] }\n\t\tconst snapGroupsY = {} as { [key: string]: SnapPair[] }\n\n\t\tif (nearestSnapsX.length > 0) {\n\t\t\tfor (const snap of nearestSnapsX) {\n\t\t\t\tif (snap.type === 'points') {\n\t\t\t\t\tconst key = round(snap.points.otherPoint.x)\n\t\t\t\t\tif (!snapGroupsX[key]) {\n\t\t\t\t\t\tsnapGroupsX[key] = []\n\t\t\t\t\t}\n\t\t\t\t\tsnapGroupsX[key].push(snap.points)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (nearestSnapsY.length > 0) {\n\t\t\tfor (const snap of nearestSnapsY) {\n\t\t\t\tif (snap.type === 'points') {\n\t\t\t\t\tconst key = round(snap.points.otherPoint.y)\n\t\t\t\t\tif (!snapGroupsY[key]) {\n\t\t\t\t\t\tsnapGroupsY[key] = []\n\t\t\t\t\t}\n\t\t\t\t\tsnapGroupsY[key].push(snap.points)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// and finally create all the snap lines for the UI to render\n\t\treturn Object.values(snapGroupsX)\n\t\t\t.concat(Object.values(snapGroupsY))\n\t\t\t.map((snapGroup) => ({\n\t\t\t\tid: uniqueId(),\n\t\t\t\ttype: 'points',\n\t\t\t\tpoints: dedupe(\n\t\t\t\t\tsnapGroup\n\t\t\t\t\t\t.map((snap) => Vec.From(snap.otherPoint))\n\t\t\t\t\t\t// be sure to nudge over the selection snap points\n\t\t\t\t\t\t.concat(snapGroup.map((snap) => Vec.From(snap.thisPoint))),\n\t\t\t\t\t(a: Vec, b: Vec) => a.equals(b)\n\t\t\t\t),\n\t\t\t}))\n\t}\n\n\tprivate getGapSnapLines({\n\t\tselectionPageBounds,\n\t\tnearestSnapsX,\n\t\tnearestSnapsY,\n\t}: {\n\t\tselectionPageBounds: Box\n\t\tnearestSnapsX: NearestSnap[]\n\t\tnearestSnapsY: NearestSnap[]\n\t}): GapsSnapIndicator[] {\n\t\tconst { vertical, horizontal } = this.getVisibleGaps()\n\n\t\tconst selectionSides: Record<SelectionEdge, [Vec, Vec]> = {\n\t\t\ttop: selectionPageBounds.sides[0],\n\t\t\tright: selectionPageBounds.sides[1],\n\t\t\t// need bottom and left to be sorted asc, which .sides is not.\n\t\t\tbottom: [selectionPageBounds.corners[3], selectionPageBounds.corners[2]],\n\t\t\tleft: [selectionPageBounds.corners[0], selectionPageBounds.corners[3]],\n\t\t}\n\n\t\tconst result: GapsSnapIndicator[] = []\n\n\t\tif (nearestSnapsX.length > 0) {\n\t\t\tfor (const snap of nearestSnapsX) {\n\t\t\t\tif (snap.type === 'points') continue\n\n\t\t\t\tconst {\n\t\t\t\t\tgap: { breadthIntersection, startEdge, startNode, endNode, length, endEdge },\n\t\t\t\t} = snap\n\n\t\t\t\tswitch (snap.type) {\n\t\t\t\t\tcase 'gap_center': {\n\t\t\t\t\t\t// create\n\t\t\t\t\t\tconst newGapsLength = (length - selectionPageBounds.width) / 2\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t\t\t)!\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'horizontal',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps: [\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge,\n\t\t\t\t\t\t\t\t\tendEdge: selectionSides.left,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.right,\n\t\t\t\t\t\t\t\t\tendEdge,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'gap_duplicate': {\n\t\t\t\t\t\t// create\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minY,\n\t\t\t\t\t\t\tselectionPageBounds.maxY\n\t\t\t\t\t\t)!\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'horizontal',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps:\n\t\t\t\t\t\t\t\tsnap.protrusionDirection === 'left'\n\t\t\t\t\t\t\t\t\t? [\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.right,\n\t\t\t\t\t\t\t\t\t\t\t\tendEdge: startEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(-startNode.pageBounds.width, 0)\n\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t]\n\t\t\t\t\t\t\t\t\t: [\n\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\thorizontal,\n\t\t\t\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: endEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(snap.gap.endNode.pageBounds.width, 0)\n\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\tendEdge: selectionSides.left,\n\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (nearestSnapsY.length > 0) {\n\t\t\tfor (const snap of nearestSnapsY) {\n\t\t\t\tif (snap.type === 'points') continue\n\n\t\t\t\tconst {\n\t\t\t\t\tgap: { breadthIntersection, startEdge, startNode, endNode, length, endEdge },\n\t\t\t\t} = snap\n\n\t\t\t\tswitch (snap.type) {\n\t\t\t\t\tcase 'gap_center': {\n\t\t\t\t\t\tconst newGapsLength = (length - selectionPageBounds.height) / 2\n\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t\t\t)!\n\n\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\tdirection: 'vertical',\n\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\tgaps: [\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge,\n\t\t\t\t\t\t\t\t\tendEdge: selectionSides.top,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.bottom,\n\t\t\t\t\t\t\t\t\tendEdge,\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\tsnap.gap.endNode.id,\n\t\t\t\t\t\t\t\t\tnewGapsLength,\n\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t],\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'gap_duplicate':\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconst gapBreadthIntersection = rangeIntersection(\n\t\t\t\t\t\t\t\tbreadthIntersection[0],\n\t\t\t\t\t\t\t\tbreadthIntersection[1],\n\t\t\t\t\t\t\t\tselectionPageBounds.minX,\n\t\t\t\t\t\t\t\tselectionPageBounds.maxX\n\t\t\t\t\t\t\t)!\n\n\t\t\t\t\t\t\tresult.push({\n\t\t\t\t\t\t\t\ttype: 'gaps',\n\t\t\t\t\t\t\t\tdirection: 'vertical',\n\t\t\t\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\t\t\t\tgaps:\n\t\t\t\t\t\t\t\t\tsnap.protrusionDirection === 'top'\n\t\t\t\t\t\t\t\t\t\t? [\n\t\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: selectionSides.bottom,\n\t\t\t\t\t\t\t\t\t\t\t\t\tendEdge: startEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(0, -startNode.pageBounds.height)\n\t\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\t\t\t\t\tendNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t\t'forward',\n\t\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t]\n\t\t\t\t\t\t\t\t\t\t: [\n\t\t\t\t\t\t\t\t\t\t\t\t...findAdjacentGaps(\n\t\t\t\t\t\t\t\t\t\t\t\t\tvertical,\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartNode.id,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlength,\n\t\t\t\t\t\t\t\t\t\t\t\t\t'backward',\n\t\t\t\t\t\t\t\t\t\t\t\t\tgapBreadthIntersection\n\t\t\t\t\t\t\t\t\t\t\t\t),\n\t\t\t\t\t\t\t\t\t\t\t\t{ startEdge, endEdge },\n\t\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\t\tstartEdge: endEdge.map((v) =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tv.clone().addXY(0, endNode.pageBounds.height)\n\t\t\t\t\t\t\t\t\t\t\t\t\t) as [Vec, Vec],\n\t\t\t\t\t\t\t\t\t\t\t\t\tendEdge: selectionSides.top,\n\t\t\t\t\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\t\t\t\t],\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tdedupeGapSnaps(result)\n\t\treturn result\n\t}\n}\n\nfunction getResizeSnapPointsForHandle(\n\thandle: SelectionCorner | SelectionEdge | 'any',\n\tselectionPageBounds: Box\n): BoundsSnapPoint[] {\n\tconst { minX, maxX, minY, maxY } = selectionPageBounds\n\tconst result: BoundsSnapPoint[] = []\n\n\t// top left corner\n\tswitch (handle) {\n\t\tcase 'top':\n\t\tcase 'left':\n\t\tcase 'top_left':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'top_left',\n\t\t\t\thandle: 'top_left',\n\t\t\t\tx: minX,\n\t\t\t\ty: minY,\n\t\t\t})\n\t}\n\n\t// top right corner\n\tswitch (handle) {\n\t\tcase 'top':\n\t\tcase 'right':\n\t\tcase 'top_right':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'top_right',\n\t\t\t\thandle: 'top_right',\n\t\t\t\tx: maxX,\n\t\t\t\ty: minY,\n\t\t\t})\n\t}\n\n\t// bottom right corner\n\tswitch (handle) {\n\t\tcase 'bottom':\n\t\tcase 'right':\n\t\tcase 'bottom_right':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'bottom_right',\n\t\t\t\thandle: 'bottom_right',\n\t\t\t\tx: maxX,\n\t\t\t\ty: maxY,\n\t\t\t})\n\t}\n\n\t// bottom left corner\n\tswitch (handle) {\n\t\tcase 'bottom':\n\t\tcase 'left':\n\t\tcase 'bottom_left':\n\t\tcase 'any':\n\t\t\tresult.push({\n\t\t\t\tid: 'bottom_left',\n\t\t\t\thandle: 'bottom_left',\n\t\t\t\tx: minX,\n\t\t\t\ty: maxY,\n\t\t\t})\n\t}\n\n\treturn result\n}\n"],
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"names": ["import_utils"]
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"sources": ["../../../../../src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.ts"],
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"sourcesContent": ["import { atom, computed } from '@tldraw/state'\nimport { createUserId, TLUserId } from '@tldraw/tlschema'\nimport { TLCurrentUser } from '../../../config/createTLCurrentUser'\nimport { TLUserPreferences, defaultUserPreferences } from '../../../config/TLUserPreferences'\nimport { getGlobalWindow } from '../../../utils/dom'\n\n/** @public */\nexport class UserPreferencesManager {\n\tsystemColorScheme = atom<'dark' | 'light'>('systemColorScheme', 'light')\n\tdisposables = new Set<() => void>()\n\tdispose() {\n\t\tthis.disposables.forEach((d) => d())\n\t}\n\tconstructor(\n\t\tprivate readonly user: TLCurrentUser,\n\t\tprivate readonly colorScheme: 'light' | 'dark' | 'system'\n\t) {\n\t\tif (typeof window === 'undefined' || !getGlobalWindow().matchMedia) return\n\n\t\tconst darkModeMediaQuery = getGlobalWindow().matchMedia('(prefers-color-scheme: dark)')\n\t\tif (darkModeMediaQuery?.matches) {\n\t\t\tthis.systemColorScheme.set('dark')\n\t\t}\n\t\tconst handleChange = (e: MediaQueryListEvent) => {\n\t\t\tif (e.matches) {\n\t\t\t\tthis.systemColorScheme.set('dark')\n\t\t\t} else {\n\t\t\t\tthis.systemColorScheme.set('light')\n\t\t\t}\n\t\t}\n\t\tdarkModeMediaQuery?.addEventListener('change', handleChange)\n\t\tthis.disposables.add(() => darkModeMediaQuery?.removeEventListener('change', handleChange))\n\t}\n\n\tupdateUserPreferences(userPreferences: Partial<TLUserPreferences>) {\n\t\tthis.user.setUserPreferences({\n\t\t\t...this.user.userPreferences.get(),\n\t\t\t...userPreferences,\n\t\t})\n\t}\n\t@computed getUserPreferences() {\n\t\treturn {\n\t\t\tid: this.getExternalId(),\n\t\t\tname: this.getName(),\n\t\t\tlocale: this.getLocale(),\n\t\t\tcolor: this.getColor(),\n\t\t\tanimationSpeed: this.getAnimationSpeed(),\n\t\t\tareKeyboardShortcutsEnabled: this.getAreKeyboardShortcutsEnabled(),\n\t\t\tisSnapMode: this.getIsSnapMode(),\n\t\t\tcolorScheme: this.user.userPreferences.get().colorScheme,\n\t\t\tisDarkMode: this.getIsDarkMode(),\n\t\t\tisWrapMode: this.getIsWrapMode(),\n\t\t\tisDynamicResizeMode: this.getIsDynamicResizeMode(),\n\t\t\tenhancedA11yMode: this.getEnhancedA11yMode(),\n\t\t\tinputMode: this.getInputMode(),\n\t\t\tisZoomDirectionInverted: this.getIsZoomDirectionInverted(),\n\t\t}\n\t}\n\n\t@computed getIsDarkMode() {\n\t\tconst userColorScheme = this.user.userPreferences.get().colorScheme\n\t\tconst scheme = userColorScheme ?? this.colorScheme\n\t\tswitch (scheme) {\n\t\t\tcase 'dark':\n\t\t\t\treturn true\n\t\t\tcase 'light':\n\t\t\t\treturn false\n\t\t\tcase 'system':\n\t\t\t\treturn this.systemColorScheme.get() === 'dark'\n\t\t\tdefault:\n\t\t\t\treturn false\n\t\t}\n\t}\n\n\t/**\n\t * The speed at which the user can scroll by dragging toward the edge of the screen.\n\t */\n\t@computed getEdgeScrollSpeed() {\n\t\treturn this.user.userPreferences.get().edgeScrollSpeed ?? defaultUserPreferences.edgeScrollSpeed\n\t}\n\n\t@computed getAnimationSpeed() {\n\t\treturn this.user.userPreferences.get().animationSpeed ?? defaultUserPreferences.animationSpeed\n\t}\n\n\t@computed getAreKeyboardShortcutsEnabled() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().areKeyboardShortcutsEnabled ??\n\t\t\tdefaultUserPreferences.areKeyboardShortcutsEnabled\n\t\t)\n\t}\n\n\t/**\n\t * The current user's raw, app-provided id \u2014 the value set in the user's\n\t * {@link @tldraw/editor#TLUserPreferences}. Use this when you need the id your application\n\t * assigned to the user. To compare against or look up store records, use\n\t * {@link UserPreferencesManager.getRecordId} instead.\n\t */\n\t@computed getExternalId(): string {\n\t\treturn this.user.userPreferences.get().id\n\t}\n\n\t/**\n\t * @deprecated Use {@link UserPreferencesManager.getExternalId} for the raw app-provided id, or\n\t * {@link UserPreferencesManager.getRecordId} for the prefixed `TLUserId` record id.\n\t */\n\t@computed getId() {\n\t\treturn this.getExternalId()\n\t}\n\n\t/**\n\t * The current user's id as a tldraw {@link @tldraw/tlschema#TLUserId} record id (prefixed\n\t * with `user:`). Use this when comparing against or looking up store records, such as a\n\t * presence record's `userId` or `followingUserId`. For the raw, app-provided id, use\n\t * {@link UserPreferencesManager.getExternalId}.\n\t */\n\t@computed getRecordId(): TLUserId {\n\t\treturn createUserId(this.getExternalId())\n\t}\n\n\t@computed getName() {\n\t\treturn this.user.userPreferences.get().name?.trim() ?? defaultUserPreferences.name\n\t}\n\n\t@computed getLocale() {\n\t\treturn this.user.userPreferences.get().locale ?? defaultUserPreferences.locale\n\t}\n\n\t@computed getColor() {\n\t\treturn this.user.userPreferences.get().color ?? defaultUserPreferences.color\n\t}\n\n\t@computed getIsSnapMode() {\n\t\treturn this.user.userPreferences.get().isSnapMode ?? defaultUserPreferences.isSnapMode\n\t}\n\n\t@computed getIsWrapMode() {\n\t\treturn this.user.userPreferences.get().isWrapMode ?? defaultUserPreferences.isWrapMode\n\t}\n\n\t@computed getIsDynamicResizeMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isDynamicSizeMode ?? defaultUserPreferences.isDynamicSizeMode\n\t\t)\n\t}\n\n\t@computed getIsPasteAtCursorMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isPasteAtCursorMode ??\n\t\t\tdefaultUserPreferences.isPasteAtCursorMode\n\t\t)\n\t}\n\n\t@computed getEnhancedA11yMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().enhancedA11yMode ?? defaultUserPreferences.enhancedA11yMode\n\t\t)\n\t}\n\n\t@computed getInputMode() {\n\t\treturn this.user.userPreferences.get().inputMode ?? defaultUserPreferences.inputMode\n\t}\n\n\t@computed getIsZoomDirectionInverted() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isZoomDirectionInverted ??\n\t\t\tdefaultUserPreferences.isZoomDirectionInverted\n\t\t)\n\t}\n}\n"],
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"sourcesContent": ["import { atom, computed } from '@tldraw/state'\nimport { createUserId, TLUserId } from '@tldraw/tlschema'\nimport { TLCurrentUser } from '../../../config/createTLCurrentUser'\nimport { TLUserPreferences, defaultUserPreferences } from '../../../config/TLUserPreferences'\nimport { getGlobalWindow } from '../../../utils/dom'\n\n/** @public */\nexport class UserPreferencesManager {\n\tsystemColorScheme = atom<'dark' | 'light'>('systemColorScheme', 'light')\n\tdisposables = new Set<() => void>()\n\tdispose() {\n\t\tthis.disposables.forEach((d) => d())\n\t\tthis.disposables.clear()\n\t}\n\tconstructor(\n\t\tprivate readonly user: TLCurrentUser,\n\t\tprivate readonly colorScheme: 'light' | 'dark' | 'system'\n\t) {\n\t\tif (typeof window === 'undefined' || !getGlobalWindow().matchMedia) return\n\n\t\tconst darkModeMediaQuery = getGlobalWindow().matchMedia('(prefers-color-scheme: dark)')\n\t\tif (darkModeMediaQuery?.matches) {\n\t\t\tthis.systemColorScheme.set('dark')\n\t\t}\n\t\tconst handleChange = (e: MediaQueryListEvent) => {\n\t\t\tif (e.matches) {\n\t\t\t\tthis.systemColorScheme.set('dark')\n\t\t\t} else {\n\t\t\t\tthis.systemColorScheme.set('light')\n\t\t\t}\n\t\t}\n\t\tdarkModeMediaQuery?.addEventListener('change', handleChange)\n\t\tthis.disposables.add(() => darkModeMediaQuery?.removeEventListener('change', handleChange))\n\t}\n\n\tupdateUserPreferences(userPreferences: Partial<TLUserPreferences>) {\n\t\tthis.user.setUserPreferences({\n\t\t\t...this.user.userPreferences.get(),\n\t\t\t...userPreferences,\n\t\t})\n\t}\n\t@computed getUserPreferences() {\n\t\treturn {\n\t\t\tid: this.getExternalId(),\n\t\t\tname: this.getName(),\n\t\t\tlocale: this.getLocale(),\n\t\t\tcolor: this.getColor(),\n\t\t\tanimationSpeed: this.getAnimationSpeed(),\n\t\t\tareKeyboardShortcutsEnabled: this.getAreKeyboardShortcutsEnabled(),\n\t\t\tisSnapMode: this.getIsSnapMode(),\n\t\t\tcolorScheme: this.user.userPreferences.get().colorScheme,\n\t\t\tisDarkMode: this.getIsDarkMode(),\n\t\t\tisWrapMode: this.getIsWrapMode(),\n\t\t\tisDynamicResizeMode: this.getIsDynamicResizeMode(),\n\t\t\tenhancedA11yMode: this.getEnhancedA11yMode(),\n\t\t\tinputMode: this.getInputMode(),\n\t\t\tisZoomDirectionInverted: this.getIsZoomDirectionInverted(),\n\t\t}\n\t}\n\n\t@computed getIsDarkMode() {\n\t\tconst userColorScheme = this.user.userPreferences.get().colorScheme\n\t\tconst scheme = userColorScheme ?? this.colorScheme\n\t\tswitch (scheme) {\n\t\t\tcase 'dark':\n\t\t\t\treturn true\n\t\t\tcase 'light':\n\t\t\t\treturn false\n\t\t\tcase 'system':\n\t\t\t\treturn this.systemColorScheme.get() === 'dark'\n\t\t\tdefault:\n\t\t\t\treturn false\n\t\t}\n\t}\n\n\t/**\n\t * The speed at which the user can scroll by dragging toward the edge of the screen.\n\t */\n\t@computed getEdgeScrollSpeed() {\n\t\treturn this.user.userPreferences.get().edgeScrollSpeed ?? defaultUserPreferences.edgeScrollSpeed\n\t}\n\n\t@computed getAnimationSpeed() {\n\t\treturn this.user.userPreferences.get().animationSpeed ?? defaultUserPreferences.animationSpeed\n\t}\n\n\t@computed getAreKeyboardShortcutsEnabled() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().areKeyboardShortcutsEnabled ??\n\t\t\tdefaultUserPreferences.areKeyboardShortcutsEnabled\n\t\t)\n\t}\n\n\t/**\n\t * The current user's raw, app-provided id \u2014 the value set in the user's\n\t * {@link @tldraw/editor#TLUserPreferences}. Use this when you need the id your application\n\t * assigned to the user. To compare against or look up store records, use\n\t * {@link UserPreferencesManager.getRecordId} instead.\n\t */\n\t@computed getExternalId(): string {\n\t\treturn this.user.userPreferences.get().id\n\t}\n\n\t/**\n\t * @deprecated Use {@link UserPreferencesManager.getExternalId} for the raw app-provided id, or\n\t * {@link UserPreferencesManager.getRecordId} for the prefixed `TLUserId` record id.\n\t */\n\t@computed getId() {\n\t\treturn this.getExternalId()\n\t}\n\n\t/**\n\t * The current user's id as a tldraw {@link @tldraw/tlschema#TLUserId} record id (prefixed\n\t * with `user:`). Use this when comparing against or looking up store records, such as a\n\t * presence record's `userId` or `followingUserId`. For the raw, app-provided id, use\n\t * {@link UserPreferencesManager.getExternalId}.\n\t */\n\t@computed getRecordId(): TLUserId {\n\t\treturn createUserId(this.getExternalId())\n\t}\n\n\t@computed getName() {\n\t\treturn this.user.userPreferences.get().name?.trim() ?? defaultUserPreferences.name\n\t}\n\n\t@computed getLocale() {\n\t\treturn this.user.userPreferences.get().locale ?? defaultUserPreferences.locale\n\t}\n\n\t@computed getColor() {\n\t\treturn this.user.userPreferences.get().color ?? defaultUserPreferences.color\n\t}\n\n\t@computed getIsSnapMode() {\n\t\treturn this.user.userPreferences.get().isSnapMode ?? defaultUserPreferences.isSnapMode\n\t}\n\n\t@computed getIsWrapMode() {\n\t\treturn this.user.userPreferences.get().isWrapMode ?? defaultUserPreferences.isWrapMode\n\t}\n\n\t@computed getIsDynamicResizeMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isDynamicSizeMode ?? defaultUserPreferences.isDynamicSizeMode\n\t\t)\n\t}\n\n\t@computed getIsPasteAtCursorMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isPasteAtCursorMode ??\n\t\t\tdefaultUserPreferences.isPasteAtCursorMode\n\t\t)\n\t}\n\n\t@computed getEnhancedA11yMode() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().enhancedA11yMode ?? defaultUserPreferences.enhancedA11yMode\n\t\t)\n\t}\n\n\t@computed getInputMode() {\n\t\treturn this.user.userPreferences.get().inputMode ?? defaultUserPreferences.inputMode\n\t}\n\n\t@computed getIsZoomDirectionInverted() {\n\t\treturn (\n\t\t\tthis.user.userPreferences.get().isZoomDirectionInverted ??\n\t\t\tdefaultUserPreferences.isZoomDirectionInverted\n\t\t)\n\t}\n}\n"],
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"sourcesContent": ["import { atom, computed } from '@tldraw/state'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport { VecLike } from '../../primitives/Vec'\nimport type { Editor } from '../Editor'\nimport { OverlayUtil, TLOverlay } from './OverlayUtil'\n\n/**\n * An active overlay util paired with the overlays it produced for the current\n * editor state. Returned by {@link OverlayManager.getActiveOverlayEntries} so\n * hit-test, render, and debug paths share a single scan per reactive tick.\n *\n * @public\n */\nexport interface TLOverlayEntry {\n\tutil: OverlayUtil\n\toverlays: TLOverlay[]\n}\n\n/** @public */\nexport class OverlayManager {\n\tconstructor(public readonly editor: Editor) {}\n\n\t/** @internal */\n\treadonly _overlayUtils = new Map<string, OverlayUtil>()\n\n\t/**\n\t * Register an overlay util instance. Called during editor construction.\n\t * @internal\n\t */\n\tregisterUtil(util: OverlayUtil) {\n\t\tconst type = (util.constructor as typeof OverlayUtil).type\n\t\tif (!type) {\n\t\t\tthrow new Error(`Overlay util ${util.constructor.name} is missing a static 'type' property.`)\n\t\t}\n\t\tif (this._overlayUtils.has(type)) {\n\t\t\tthrow new Error(`Duplicate overlay util type: \"${type}\"`)\n\t\t}\n\t\tthis._overlayUtils.set(type, util)\n\t}\n\n\tdispose() {\n\t\tfor (const util of this._overlayUtils.values()) {\n\t\t\tutil.dispose()\n\t\t}\n\t}\n\n\t/**\n\t * Get an overlay util by type string, overlay instance, or by passing\n\t * a util class as a generic parameter for type-safe lookup.\n\t *\n\t * @example\n\t * ```ts\n\t * const util = editor.overlays.getOverlayUtil('brush')\n\t * const util = editor.overlays.getOverlayUtil<BrushOverlayUtil>('brush')\n\t * const util = editor.overlays.getOverlayUtil(myOverlay)\n\t * ```\n\t *\n\t * @public\n\t */\n\tgetOverlayUtil<T extends OverlayUtil>(\n\t\ttype: T extends OverlayUtil<infer O> ? O['type'] : string\n\t): T\n\tgetOverlayUtil<O extends TLOverlay>(overlay: O): OverlayUtil<O>\n\tgetOverlayUtil(arg: string | TLOverlay): OverlayUtil {\n\t\tconst type = typeof arg === 'string' ? arg : arg.type\n\t\tconst util = this._overlayUtils.get(type)\n\t\tif (!util) throw new Error(`No overlay util found for type: \"${type}\"`)\n\t\treturn util\n\t}\n\n\t/**\n\t * Returns all registered overlay utils in paint order (ascending zIndex).\n\t * Utils with the same zIndex preserve their registration order.\n\t *\n\t * @public\n\t */\n\t@computed getOverlayUtilsInZOrder(): OverlayUtil[] {\n\t\tconst utils = Array.from(this._overlayUtils.values())\n\t\t// Stable sort by zIndex (registration order breaks ties).\n\t\treturn utils\n\t\t\t.map((util, i) => ({ util, i, z: util.options.zIndex ?? 0 }))\n\t\t\t.sort((a, b) => a.z - b.z || a.i - b.i)\n\t\t\t.map((entry) => entry.util)\n\t}\n\n\t/**\n\t * Reactive list of active overlay utils paired with the overlays they\n\t * produced for the current editor state, in paint order (ascending\n\t * zIndex). Both the hit-test and render paths read from this single\n\t * cached scan instead of each re-deriving the active set. Active utils\n\t * are included even when their `getOverlays()` returns an empty array,\n\t * since `render()` may still draw non-interactive UI (e.g. the selection\n\t * bounding box during brushing).\n\t *\n\t * @public\n\t */\n\t@computed getActiveOverlayEntries(): TLOverlayEntry[] {\n\t\tconst entries: TLOverlayEntry[] = []\n\t\tfor (const util of this.getOverlayUtilsInZOrder()) {\n\t\t\tif (!util.isActive()) continue\n\t\t\tentries.push({ util, overlays: util.getOverlays() })\n\t\t}\n\t\treturn entries\n\t}\n\n\t/**\n\t * Reactively computed list of all currently active overlays, in paint order.\n\t * @public\n\t */\n\t@computed getCurrentOverlays(): TLOverlay[] {\n\t\tconst all: TLOverlay[] = []\n\t\tfor (const { overlays } of this.getActiveOverlayEntries()) {\n\t\t\tall.push(...overlays)\n\t\t}\n\t\treturn all\n\t}\n\n\t// Hit-test geometry cache keyed by overlay identity. Entries remain valid\n\t// while getActiveOverlayEntries() keeps returning the same overlay\n\t// instances; when its reactive deps change, getOverlays() emits fresh\n\t// objects and stale entries fall out by GC.\n\tprivate _geometryCache = new
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA+B;
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"sourcesContent": ["import { atom, computed } from '@tldraw/state'\nimport { WeakCache } from '@tldraw/utils'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport { VecLike } from '../../primitives/Vec'\nimport type { Editor } from '../Editor'\nimport { OverlayUtil, TLOverlay } from './OverlayUtil'\n\n/**\n * An active overlay util paired with the overlays it produced for the current\n * editor state. Returned by {@link OverlayManager.getActiveOverlayEntries} so\n * hit-test, render, and debug paths share a single scan per reactive tick.\n *\n * @public\n */\nexport interface TLOverlayEntry {\n\tutil: OverlayUtil\n\toverlays: TLOverlay[]\n}\n\n/** @public */\nexport class OverlayManager {\n\tconstructor(public readonly editor: Editor) {}\n\n\t/** @internal */\n\treadonly _overlayUtils = new Map<string, OverlayUtil>()\n\n\t/**\n\t * Register an overlay util instance. Called during editor construction.\n\t * @internal\n\t */\n\tregisterUtil(util: OverlayUtil) {\n\t\tconst type = (util.constructor as typeof OverlayUtil).type\n\t\tif (!type) {\n\t\t\tthrow new Error(`Overlay util ${util.constructor.name} is missing a static 'type' property.`)\n\t\t}\n\t\tif (this._overlayUtils.has(type)) {\n\t\t\tthrow new Error(`Duplicate overlay util type: \"${type}\"`)\n\t\t}\n\t\tthis._overlayUtils.set(type, util)\n\t}\n\n\tdispose() {\n\t\tfor (const util of this._overlayUtils.values()) {\n\t\t\tutil.dispose()\n\t\t}\n\t}\n\n\t/**\n\t * Get an overlay util by type string, overlay instance, or by passing\n\t * a util class as a generic parameter for type-safe lookup.\n\t *\n\t * @example\n\t * ```ts\n\t * const util = editor.overlays.getOverlayUtil('brush')\n\t * const util = editor.overlays.getOverlayUtil<BrushOverlayUtil>('brush')\n\t * const util = editor.overlays.getOverlayUtil(myOverlay)\n\t * ```\n\t *\n\t * @public\n\t */\n\tgetOverlayUtil<T extends OverlayUtil>(\n\t\ttype: T extends OverlayUtil<infer O> ? O['type'] : string\n\t): T\n\tgetOverlayUtil<O extends TLOverlay>(overlay: O): OverlayUtil<O>\n\tgetOverlayUtil(arg: string | TLOverlay): OverlayUtil {\n\t\tconst type = typeof arg === 'string' ? arg : arg.type\n\t\tconst util = this._overlayUtils.get(type)\n\t\tif (!util) throw new Error(`No overlay util found for type: \"${type}\"`)\n\t\treturn util\n\t}\n\n\t/**\n\t * Returns all registered overlay utils in paint order (ascending zIndex).\n\t * Utils with the same zIndex preserve their registration order.\n\t *\n\t * @public\n\t */\n\t@computed getOverlayUtilsInZOrder(): OverlayUtil[] {\n\t\tconst utils = Array.from(this._overlayUtils.values())\n\t\t// Stable sort by zIndex (registration order breaks ties).\n\t\treturn utils\n\t\t\t.map((util, i) => ({ util, i, z: util.options.zIndex ?? 0 }))\n\t\t\t.sort((a, b) => a.z - b.z || a.i - b.i)\n\t\t\t.map((entry) => entry.util)\n\t}\n\n\t/**\n\t * Reactive list of active overlay utils paired with the overlays they\n\t * produced for the current editor state, in paint order (ascending\n\t * zIndex). Both the hit-test and render paths read from this single\n\t * cached scan instead of each re-deriving the active set. Active utils\n\t * are included even when their `getOverlays()` returns an empty array,\n\t * since `render()` may still draw non-interactive UI (e.g. the selection\n\t * bounding box during brushing).\n\t *\n\t * @public\n\t */\n\t@computed getActiveOverlayEntries(): TLOverlayEntry[] {\n\t\tconst entries: TLOverlayEntry[] = []\n\t\tfor (const util of this.getOverlayUtilsInZOrder()) {\n\t\t\tif (!util.isActive()) continue\n\t\t\tentries.push({ util, overlays: util.getOverlays() })\n\t\t}\n\t\treturn entries\n\t}\n\n\t/**\n\t * Reactively computed list of all currently active overlays, in paint order.\n\t * @public\n\t */\n\t@computed getCurrentOverlays(): TLOverlay[] {\n\t\tconst all: TLOverlay[] = []\n\t\tfor (const { overlays } of this.getActiveOverlayEntries()) {\n\t\t\tall.push(...overlays)\n\t\t}\n\t\treturn all\n\t}\n\n\t// Hit-test geometry cache keyed by overlay identity. Entries remain valid\n\t// while getActiveOverlayEntries() keeps returning the same overlay\n\t// instances; when its reactive deps change, getOverlays() emits fresh\n\t// objects and stale entries fall out by GC.\n\tprivate _geometryCache = new WeakCache<TLOverlay, Geometry2d | null>()\n\n\t/**\n\t * Get hit-test geometry for an overlay, cached by overlay identity. Lets\n\t * hit-testing on a pointermove storm skip the per-overlay geometry\n\t * allocation that {@link OverlayUtil.getGeometry} would otherwise do on\n\t * every call.\n\t *\n\t * @public\n\t */\n\tgetOverlayGeometry(overlay: TLOverlay): Geometry2d | null {\n\t\treturn this._geometryCache.get(overlay, (o) => this.getOverlayUtil(o).getGeometry(o))\n\t}\n\n\t/**\n\t * The currently hovered overlay id.\n\t * @public\n\t */\n\tprivate _hoveredOverlayId = atom<string | null>('hoveredOverlayId', null)\n\n\tgetHoveredOverlayId(): string | null {\n\t\treturn this._hoveredOverlayId.get()\n\t}\n\n\tgetHoveredOverlay(): TLOverlay | null {\n\t\tconst id = this._hoveredOverlayId.get()\n\t\tif (!id) return null\n\t\treturn this.getCurrentOverlays().find((o) => o.id === id) ?? null\n\t}\n\n\tsetHoveredOverlay(id: string | null) {\n\t\tif (id === this._hoveredOverlayId.get()) return\n\t\tthis._hoveredOverlayId.set(id)\n\t}\n\n\t/**\n\t * Hit test all active overlays at a given page point.\n\t * Returns the topmost overlay whose geometry contains the point, or null.\n\t * Utils are walked from highest zIndex to lowest so the overlay painted on\n\t * top also wins the hit test. Within a util, overlays are walked in\n\t * array order: the first overlay whose geometry contains the point wins,\n\t * so utils should place highest-priority overlays first in `getOverlays`.\n\t * Interactive overlays (those with geometry) are checked; non-interactive are skipped.\n\t *\n\t * @param point - Point in page coordinates\n\t * @param margin - Hit test margin\n\t * @public\n\t */\n\tgetOverlayAtPoint(point: VecLike, margin = 0): TLOverlay | null {\n\t\tconst entries = this.getActiveOverlayEntries()\n\t\tfor (let i = entries.length - 1; i >= 0; i--) {\n\t\t\tconst { overlays } = entries[i]\n\t\t\tfor (const overlay of overlays) {\n\t\t\t\tconst geometry = this.getOverlayGeometry(overlay)\n\t\t\t\tif (!geometry) continue\n\t\t\t\tif (geometry.hitTestPoint(point, geometry.isFilled ? 0 : margin, true)) {\n\t\t\t\t\treturn overlay\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn null\n\t}\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA+B;AAC/B,mBAA0B;AAmBnB,MAAM,eAAe;AAAA,EAC3B,YAA4B,QAAgB;AAAhB;AAAA,EAAiB;AAAA,EAAjB;AAAA;AAAA,EAGnB,gBAAgB,oBAAI,IAAyB;AAAA;AAAA;AAAA;AAAA;AAAA,EAMtD,aAAa,MAAmB;AAC/B,UAAM,OAAQ,KAAK,YAAmC;AACtD,QAAI,CAAC,MAAM;AACV,YAAM,IAAI,MAAM,gBAAgB,KAAK,YAAY,IAAI,uCAAuC;AAAA,IAC7F;AACA,QAAI,KAAK,cAAc,IAAI,IAAI,GAAG;AACjC,YAAM,IAAI,MAAM,iCAAiC,IAAI,GAAG;AAAA,IACzD;AACA,SAAK,cAAc,IAAI,MAAM,IAAI;AAAA,EAClC;AAAA,EAEA,UAAU;AACT,eAAW,QAAQ,KAAK,cAAc,OAAO,GAAG;AAC/C,WAAK,QAAQ;AAAA,IACd;AAAA,EACD;AAAA,EAmBA,eAAe,KAAsC;AACpD,UAAM,OAAO,OAAO,QAAQ,WAAW,MAAM,IAAI;AACjD,UAAM,OAAO,KAAK,cAAc,IAAI,IAAI;AACxC,QAAI,CAAC,KAAM,OAAM,IAAI,MAAM,oCAAoC,IAAI,GAAG;AACtE,WAAO;AAAA,EACR;AAAA,EAQU,0BAAyC;AAClD,UAAM,QAAQ,MAAM,KAAK,KAAK,cAAc,OAAO,CAAC;AAEpD,WAAO,MACL,IAAI,CAAC,MAAM,OAAO,EAAE,MAAM,GAAG,GAAG,KAAK,QAAQ,UAAU,EAAE,EAAE,EAC3D,KAAK,CAAC,GAAG,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,EACrC,IAAI,CAAC,UAAU,MAAM,IAAI;AAAA,EAC5B;AAAA,EAaU,0BAA4C;AACrD,UAAM,UAA4B,CAAC;AACnC,eAAW,QAAQ,KAAK,wBAAwB,GAAG;AAClD,UAAI,CAAC,KAAK,SAAS,EAAG;AACtB,cAAQ,KAAK,EAAE,MAAM,UAAU,KAAK,YAAY,EAAE,CAAC;AAAA,IACpD;AACA,WAAO;AAAA,EACR;AAAA,EAMU,qBAAkC;AAC3C,UAAM,MAAmB,CAAC;AAC1B,eAAW,EAAE,SAAS,KAAK,KAAK,wBAAwB,GAAG;AAC1D,UAAI,KAAK,GAAG,QAAQ;AAAA,IACrB;AACA,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,iBAAiB,IAAI,uBAAwC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUrE,mBAAmB,SAAuC;AACzD,WAAO,KAAK,eAAe,IAAI,SAAS,CAAC,MAAM,KAAK,eAAe,CAAC,EAAE,YAAY,CAAC,CAAC;AAAA,EACrF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,wBAAoB,mBAAoB,oBAAoB,IAAI;AAAA,EAExE,sBAAqC;AACpC,WAAO,KAAK,kBAAkB,IAAI;AAAA,EACnC;AAAA,EAEA,oBAAsC;AACrC,UAAM,KAAK,KAAK,kBAAkB,IAAI;AACtC,QAAI,CAAC,GAAI,QAAO;AAChB,WAAO,KAAK,mBAAmB,EAAE,KAAK,CAAC,MAAM,EAAE,OAAO,EAAE,KAAK;AAAA,EAC9D;AAAA,EAEA,kBAAkB,IAAmB;AACpC,QAAI,OAAO,KAAK,kBAAkB,IAAI,EAAG;AACzC,SAAK,kBAAkB,IAAI,EAAE;AAAA,EAC9B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAeA,kBAAkB,OAAgB,SAAS,GAAqB;AAC/D,UAAM,UAAU,KAAK,wBAAwB;AAC7C,aAAS,IAAI,QAAQ,SAAS,GAAG,KAAK,GAAG,KAAK;AAC7C,YAAM,EAAE,SAAS,IAAI,QAAQ,CAAC;AAC9B,iBAAW,WAAW,UAAU;AAC/B,cAAM,WAAW,KAAK,mBAAmB,OAAO;AAChD,YAAI,CAAC,SAAU;AACf,YAAI,SAAS,aAAa,OAAO,SAAS,WAAW,IAAI,QAAQ,IAAI,GAAG;AACvE,iBAAO;AAAA,QACR;AAAA,MACD;AAAA,IACD;AACA,WAAO;AAAA,EACR;AACD;AA3GW;AAAA,EAAT;AAAA,GAzDW,eAyDF;AAoBA;AAAA,EAAT;AAAA,GA7EW,eA6EF;AAaA;AAAA,EAAT;AAAA,GA1FW,eA0FF;",
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"names": []
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}
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@@ -41,7 +41,6 @@ function strokeShapeIndicators(editor, ctx, shapeIds) {
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const shape = editor.getShape(shapeId);
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if (!shape || shape.isLocked) continue;
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const pageTransform = editor.getShapePageTransform(shape);
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if (!pageTransform) continue;
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const indicatorPath = indicatorPathCache.get(editor, shape.id);
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if (!indicatorPath) continue;
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if (indicatorPath instanceof Path2D) {
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/overlays/strokeShapeIndicators.ts"],
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-
"sourcesContent": ["import { createComputedCache } from '@tldraw/store'\nimport { TLShape, TLShapeId } from '@tldraw/tlschema'\nimport type { Editor } from '../Editor'\n\nconst indicatorPathCache = createComputedCache(\n\t'shapeIndicatorPath',\n\t(editor: Editor, shape: TLShape) => {\n\t\tconst util = editor.getShapeUtil(shape)\n\t\treturn util.getIndicatorPath(shape)\n\t},\n\t{\n\t\tareRecordsEqual(a, b) {\n\t\t\treturn a.props === b.props\n\t\t},\n\t}\n)\n\n/**\n * Combine every batchable shape indicator into a single page-space `Path2D` and\n * emit one stroke call. Shapes whose indicator needs an evenodd clip (e.g.\n * arrows with labels or complex arrowheads) can't be batched \u2014 they still\n * stroke individually inside a save/restore with `ctx.clip` applied.\n *\n * Shared by any overlay util that paints shape indicators (e.g. collaborator\n * selections).\n *\n * @public\n */\nexport function strokeShapeIndicators(\n\teditor: Editor,\n\tctx: CanvasRenderingContext2D,\n\tshapeIds: TLShapeId[]\n): void {\n\tif (shapeIds.length === 0) return\n\n\tconst batched = new Path2D()\n\n\tfor (const shapeId of shapeIds) {\n\t\tconst shape = editor.getShape(shapeId)\n\t\tif (!shape || shape.isLocked) continue\n\n\t\tconst pageTransform = editor.getShapePageTransform(shape)\n\
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-
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAoC;AAIpC,MAAM,yBAAqB;AAAA,EAC1B;AAAA,EACA,CAAC,QAAgB,UAAmB;AACnC,UAAM,OAAO,OAAO,aAAa,KAAK;AACtC,WAAO,KAAK,iBAAiB,KAAK;AAAA,EACnC;AAAA,EACA;AAAA,IACC,gBAAgB,GAAG,GAAG;AACrB,aAAO,EAAE,UAAU,EAAE;AAAA,IACtB;AAAA,EACD;AACD;AAaO,SAAS,sBACf,QACA,KACA,UACO;AACP,MAAI,SAAS,WAAW,EAAG;AAE3B,QAAM,UAAU,IAAI,OAAO;AAE3B,aAAW,WAAW,UAAU;AAC/B,UAAM,QAAQ,OAAO,SAAS,OAAO;AACrC,QAAI,CAAC,SAAS,MAAM,SAAU;AAE9B,UAAM,gBAAgB,OAAO,sBAAsB,KAAK;
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"sourcesContent": ["import { createComputedCache } from '@tldraw/store'\nimport { TLShape, TLShapeId } from '@tldraw/tlschema'\nimport type { Editor } from '../Editor'\n\nconst indicatorPathCache = createComputedCache(\n\t'shapeIndicatorPath',\n\t(editor: Editor, shape: TLShape) => {\n\t\tconst util = editor.getShapeUtil(shape)\n\t\treturn util.getIndicatorPath(shape)\n\t},\n\t{\n\t\tareRecordsEqual(a, b) {\n\t\t\treturn a.props === b.props\n\t\t},\n\t}\n)\n\n/**\n * Combine every batchable shape indicator into a single page-space `Path2D` and\n * emit one stroke call. Shapes whose indicator needs an evenodd clip (e.g.\n * arrows with labels or complex arrowheads) can't be batched \u2014 they still\n * stroke individually inside a save/restore with `ctx.clip` applied.\n *\n * Shared by any overlay util that paints shape indicators (e.g. collaborator\n * selections).\n *\n * @public\n */\nexport function strokeShapeIndicators(\n\teditor: Editor,\n\tctx: CanvasRenderingContext2D,\n\tshapeIds: TLShapeId[]\n): void {\n\tif (shapeIds.length === 0) return\n\n\tconst batched = new Path2D()\n\n\tfor (const shapeId of shapeIds) {\n\t\tconst shape = editor.getShape(shapeId)\n\t\tif (!shape || shape.isLocked) continue\n\n\t\tconst pageTransform = editor.getShapePageTransform(shape)\n\n\t\tconst indicatorPath = indicatorPathCache.get(editor, shape.id)\n\t\tif (!indicatorPath) continue\n\n\t\tif (indicatorPath instanceof Path2D) {\n\t\t\tbatched.addPath(indicatorPath, pageTransform)\n\t\t\tcontinue\n\t\t}\n\n\t\tconst { path, clipPath, additionalPaths } = indicatorPath\n\n\t\tif (!clipPath) {\n\t\t\tbatched.addPath(path, pageTransform)\n\t\t\tif (additionalPaths) {\n\t\t\t\tfor (const p of additionalPaths) batched.addPath(p, pageTransform)\n\t\t\t}\n\t\t\tcontinue\n\t\t}\n\n\t\t// Clipped case: fall back to an individual stroke. Rare (arrows with\n\t\t// labels / complex arrowheads), so the extra save/restore/stroke\n\t\t// pair per such shape isn't worth batching away.\n\t\tctx.save()\n\t\tctx.transform(\n\t\t\tpageTransform.a,\n\t\t\tpageTransform.b,\n\t\t\tpageTransform.c,\n\t\t\tpageTransform.d,\n\t\t\tpageTransform.e,\n\t\t\tpageTransform.f\n\t\t)\n\t\tctx.save()\n\t\tctx.clip(clipPath, 'evenodd')\n\t\tctx.stroke(path)\n\t\tctx.restore()\n\t\tif (additionalPaths) {\n\t\t\tfor (const p of additionalPaths) ctx.stroke(p)\n\t\t}\n\t\tctx.restore()\n\t}\n\n\tctx.stroke(batched)\n}\n"],
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"names": []
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}
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@@ -53,7 +53,9 @@ class BaseFrameLikeShapeUtil extends import_BaseBoxShapeUtil.BaseBoxShapeUtil {
|
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53
53
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const currentChildren = (0, import_utils.compact)(
|
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|
editor.getSortedChildIdsForParent(shape).map((id) => editor.getShape(id))
|
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|
);
|
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|
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if (previousChildren.every(
|
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|
+
if (previousChildren.every(
|
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+
(s) => !currentChildren.find((c) => c.index === initialIndices.get(s.id))
|
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|
+
)) {
|
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canRestoreOriginalIndices = true;
|
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}
|
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}
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/shapes/BaseFrameLikeShapeUtil.tsx"],
|
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|
-
"sourcesContent": ["import { TLShape, TLShapeId } from '@tldraw/tlschema'\nimport { IndexKey, compact } from '@tldraw/utils'\nimport { Vec } from '../../primitives/Vec'\nimport { BaseBoxShapeUtil, TLBaseBoxShape } from './BaseBoxShapeUtil'\nimport { TLDragShapesInInfo, TLDragShapesOutInfo } from './ShapeUtil'\n\n/**\n * A base class for frame-like shapes \u2014 containers that clip their children except arrows,\n * require full-brush selection, block erasure from inside, and support\n * drag-and-drop reparenting.\n *\n * Extending this class is the easiest way to create a custom frame-like shape.\n * It provides sensible defaults for all frame-like behaviors:\n *\n * - `isFrameLike()` returns `true`\n * - `providesBackgroundForChildren()` returns `true`\n * - `canReceiveNewChildrenOfType()` returns `true` unless the container is locked\n * - `canRemoveChildrenOfType()` returns `true` unless the container is locked\n * - `getClipPath()` returns the shape geometry's vertices\n * - `shouldClipChild()` clips all children except arrows\n * - `onDragShapesIn()` reparents shapes into the frame (with index restoration)\n * - `onDragShapesOut()` reparents shapes back to the page\n *\n * All methods can be overridden for custom behavior.\n *\n * @example\n * ```ts\n * class MyContainerUtil extends BaseFrameLikeShapeUtil<MyContainerShape> {\n * static override type = 'my-container' as const\n * static override props = myContainerShapeProps\n *\n * override getDefaultProps() {\n * return { w: 300, h: 200 }\n * }\n *\n * override component(shape: MyContainerShape) {\n * return <SVGContainer>...</SVGContainer>\n * }\n *\n * override getIndicatorPath(shape: MyContainerShape) {\n * const path = new Path2D()\n * path.rect(0, 0, shape.props.w, shape.props.h)\n * return path\n * }\n * }\n * ```\n *\n * @public\n */\nexport abstract class BaseFrameLikeShapeUtil<\n\tShape extends TLBaseBoxShape,\n> extends BaseBoxShapeUtil<Shape> {\n\toverride isFrameLike(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\toverride providesBackgroundForChildren(): boolean {\n\t\treturn true\n\t}\n\n\toverride canReceiveNewChildrenOfType(shape: Shape, _type: TLShape['type']): boolean {\n\t\treturn !shape.isLocked\n\t}\n\n\toverride canRemoveChildrenOfType(shape: Shape, _type: TLShape['type']): boolean {\n\t\treturn !shape.isLocked\n\t}\n\n\toverride getClipPath(shape: Shape): Vec[] | undefined {\n\t\treturn this.editor.getShapeGeometry(shape.id).vertices\n\t}\n\n\toverride shouldClipChild(child: TLShape): boolean {\n\t\treturn child.type !== 'arrow'\n\t}\n\n\toverride onDragShapesIn(\n\t\tshape: Shape,\n\t\tdraggingShapes: TLShape[],\n\t\t{ initialParentIds, initialIndices }: TLDragShapesInInfo\n\t): void {\n\t\tconst { editor } = this\n\n\t\tif (draggingShapes.every((s) => s.parentId === shape.id)) return\n\n\t\t// Check to see whether any of the shapes can have their old index restored\n\t\tlet canRestoreOriginalIndices = false\n\t\tconst previousChildren = draggingShapes.filter(\n\t\t\t(s) => shape.id === (initialParentIds.get(s.id) as TLShapeId)\n\t\t)\n\n\t\tif (previousChildren.length > 0) {\n\t\t\tconst currentChildren = compact(\n\t\t\t\teditor.getSortedChildIdsForParent(shape).map((id) => editor.getShape(id))\n\t\t\t)\n\t\t\tif (
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"sourcesContent": ["import { TLShape, TLShapeId } from '@tldraw/tlschema'\nimport { IndexKey, compact } from '@tldraw/utils'\nimport { Vec } from '../../primitives/Vec'\nimport { BaseBoxShapeUtil, TLBaseBoxShape } from './BaseBoxShapeUtil'\nimport { TLDragShapesInInfo, TLDragShapesOutInfo } from './ShapeUtil'\n\n/**\n * A base class for frame-like shapes \u2014 containers that clip their children except arrows,\n * require full-brush selection, block erasure from inside, and support\n * drag-and-drop reparenting.\n *\n * Extending this class is the easiest way to create a custom frame-like shape.\n * It provides sensible defaults for all frame-like behaviors:\n *\n * - `isFrameLike()` returns `true`\n * - `providesBackgroundForChildren()` returns `true`\n * - `canReceiveNewChildrenOfType()` returns `true` unless the container is locked\n * - `canRemoveChildrenOfType()` returns `true` unless the container is locked\n * - `getClipPath()` returns the shape geometry's vertices\n * - `shouldClipChild()` clips all children except arrows\n * - `onDragShapesIn()` reparents shapes into the frame (with index restoration)\n * - `onDragShapesOut()` reparents shapes back to the page\n *\n * All methods can be overridden for custom behavior.\n *\n * @example\n * ```ts\n * class MyContainerUtil extends BaseFrameLikeShapeUtil<MyContainerShape> {\n * static override type = 'my-container' as const\n * static override props = myContainerShapeProps\n *\n * override getDefaultProps() {\n * return { w: 300, h: 200 }\n * }\n *\n * override component(shape: MyContainerShape) {\n * return <SVGContainer>...</SVGContainer>\n * }\n *\n * override getIndicatorPath(shape: MyContainerShape) {\n * const path = new Path2D()\n * path.rect(0, 0, shape.props.w, shape.props.h)\n * return path\n * }\n * }\n * ```\n *\n * @public\n */\nexport abstract class BaseFrameLikeShapeUtil<\n\tShape extends TLBaseBoxShape,\n> extends BaseBoxShapeUtil<Shape> {\n\toverride isFrameLike(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\toverride providesBackgroundForChildren(): boolean {\n\t\treturn true\n\t}\n\n\toverride canReceiveNewChildrenOfType(shape: Shape, _type: TLShape['type']): boolean {\n\t\treturn !shape.isLocked\n\t}\n\n\toverride canRemoveChildrenOfType(shape: Shape, _type: TLShape['type']): boolean {\n\t\treturn !shape.isLocked\n\t}\n\n\toverride getClipPath(shape: Shape): Vec[] | undefined {\n\t\treturn this.editor.getShapeGeometry(shape.id).vertices\n\t}\n\n\toverride shouldClipChild(child: TLShape): boolean {\n\t\treturn child.type !== 'arrow'\n\t}\n\n\toverride onDragShapesIn(\n\t\tshape: Shape,\n\t\tdraggingShapes: TLShape[],\n\t\t{ initialParentIds, initialIndices }: TLDragShapesInInfo\n\t): void {\n\t\tconst { editor } = this\n\n\t\tif (draggingShapes.every((s) => s.parentId === shape.id)) return\n\n\t\t// Check to see whether any of the shapes can have their old index restored\n\t\tlet canRestoreOriginalIndices = false\n\t\tconst previousChildren = draggingShapes.filter(\n\t\t\t(s) => shape.id === (initialParentIds.get(s.id) as TLShapeId)\n\t\t)\n\n\t\tif (previousChildren.length > 0) {\n\t\t\tconst currentChildren = compact(\n\t\t\t\teditor.getSortedChildIdsForParent(shape).map((id) => editor.getShape(id))\n\t\t\t)\n\t\t\tif (\n\t\t\t\tpreviousChildren.every(\n\t\t\t\t\t(s) => !currentChildren.find((c) => c.index === initialIndices.get(s.id))\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\tcanRestoreOriginalIndices = true\n\t\t\t}\n\t\t}\n\n\t\t// If any of the children are the ancestor of the frame, quit here\n\t\tif (draggingShapes.some((s) => editor.hasAncestor(shape, s.id))) return\n\n\t\teditor.reparentShapes(draggingShapes, shape.id)\n\n\t\tif (canRestoreOriginalIndices) {\n\t\t\tfor (const s of previousChildren) {\n\t\t\t\teditor.updateShape({\n\t\t\t\t\tid: s.id,\n\t\t\t\t\ttype: s.type,\n\t\t\t\t\tindex: initialIndices.get(s.id) as IndexKey,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\t}\n\n\toverride onDragShapesOut(\n\t\tshape: Shape,\n\t\tdraggingShapes: TLShape[],\n\t\tinfo: TLDragShapesOutInfo\n\t): void {\n\t\tconst { editor } = this\n\t\t// When a user drags shapes out and we're not dragging into a new shape,\n\t\t// reparent the dragging shapes onto the current page instead\n\t\tif (!info.nextDraggingOverShapeId) {\n\t\t\t// Locked shapes are already filtered out upstream by DragAndDropManager.\n\t\t\teditor.reparentShapes(\n\t\t\t\tdraggingShapes.filter((s) => s.parentId === shape.id),\n\t\t\t\teditor.getCurrentPageId()\n\t\t\t)\n\t\t}\n\t}\n}\n"],
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"names": []
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}
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@@ -82,6 +82,7 @@ function getPerfectDashProps(totalLength, strokeWidth, opts = {}) {
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dashCount = Math.floor(totalLength / dashLength / (2 * ratio));
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dashCount -= dashCount % snap;
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if (!(dashCount >= 1)) dashCount = 1;
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dashLength = totalLength;
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../../src/lib/editor/shapes/shared/getPerfectDashProps.ts"],
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"sourcesContent": ["import { TLDefaultDashStyle } from '@tldraw/tlschema'\n\n/** @public */\nexport type PerfectDashTerminal = 'skip' | 'outset' | 'none'\n\n/** @public */\nexport function getPerfectDashProps(\n\ttotalLength: number,\n\tstrokeWidth: number,\n\topts: {\n\t\tstyle?: TLDefaultDashStyle\n\t\tsnap?: number\n\t\tend?: PerfectDashTerminal\n\t\tstart?: PerfectDashTerminal\n\t\tlengthRatio?: number\n\t\tclosed?: boolean\n\t\tforceSolid?: boolean\n\t} = {}\n): {\n\tstrokeDasharray: string\n\tstrokeDashoffset: string\n} {\n\tconst {\n\t\tclosed = false,\n\t\tsnap = 1,\n\t\tstart = 'outset',\n\t\tend = 'outset',\n\t\tlengthRatio = 2,\n\t\tstyle = 'dashed',\n\t\tforceSolid = false,\n\t} = opts\n\n\tlet dashLength = 0\n\tlet dashCount = 0\n\tlet ratio = 1\n\tlet gapLength = 0\n\tlet strokeDashoffset = 0\n\n\tif (forceSolid) {\n\t\treturn {\n\t\t\tstrokeDasharray: 'none',\n\t\t\tstrokeDashoffset: 'none',\n\t\t}\n\t}\n\n\tif (style === 'none') {\n\t\treturn {\n\t\t\tstrokeDasharray: 'none',\n\t\t\tstrokeDashoffset: 'none',\n\t\t}\n\t}\n\n\tswitch (style) {\n\t\tcase 'dashed': {\n\t\t\tratio = 1\n\t\t\tdashLength = Math.min(strokeWidth * lengthRatio, totalLength / 4)\n\t\t\tbreak\n\t\t}\n\t\tcase 'dotted': {\n\t\t\tratio = 100\n\t\t\tdashLength = strokeWidth / ratio\n\t\t\tbreak\n\t\t}\n\t\tdefault: {\n\t\t\treturn {\n\t\t\t\tstrokeDasharray: 'none',\n\t\t\t\tstrokeDashoffset: 'none',\n\t\t\t}\n\t\t}\n\t}\n\n\tif (!closed) {\n\t\tif (start === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t\tstrokeDashoffset += dashLength / 2\n\t\t} else if (start === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t\tstrokeDashoffset -= dashLength\n\t\t}\n\n\t\tif (end === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t} else if (end === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t}\n\t}\n\n\tdashCount = Math.floor(totalLength / dashLength / (2 * ratio))\n\tdashCount -= dashCount % snap\n\n\tif (dashCount < 3 && style === 'dashed') {\n\t\tif (totalLength / strokeWidth < 4) {\n\t\t\tdashLength = totalLength\n\t\t\tdashCount = 1\n\t\t\tgapLength = 0\n\t\t} else {\n\t\t\tdashLength = totalLength * (1 / 3)\n\t\t\tgapLength = totalLength * (1 / 3)\n\t\t}\n\t} else {\n\t\tdashLength = totalLength / dashCount / (2 * ratio)\n\n\t\tif (closed) {\n\t\t\tstrokeDashoffset = dashLength / 2\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / dashCount\n\t\t} else {\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / Math.max(1, dashCount - 1)\n\t\t}\n\t}\n\n\treturn {\n\t\tstrokeDasharray: [dashLength, gapLength].join(' '),\n\t\tstrokeDashoffset: strokeDashoffset.toString(),\n\t}\n}\n"],
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"sourcesContent": ["import { TLDefaultDashStyle } from '@tldraw/tlschema'\n\n/** @public */\nexport type PerfectDashTerminal = 'skip' | 'outset' | 'none'\n\n/** @public */\nexport function getPerfectDashProps(\n\ttotalLength: number,\n\tstrokeWidth: number,\n\topts: {\n\t\tstyle?: TLDefaultDashStyle\n\t\tsnap?: number\n\t\tend?: PerfectDashTerminal\n\t\tstart?: PerfectDashTerminal\n\t\tlengthRatio?: number\n\t\tclosed?: boolean\n\t\tforceSolid?: boolean\n\t} = {}\n): {\n\tstrokeDasharray: string\n\tstrokeDashoffset: string\n} {\n\tconst {\n\t\tclosed = false,\n\t\tsnap = 1,\n\t\tstart = 'outset',\n\t\tend = 'outset',\n\t\tlengthRatio = 2,\n\t\tstyle = 'dashed',\n\t\tforceSolid = false,\n\t} = opts\n\n\tlet dashLength = 0\n\tlet dashCount = 0\n\tlet ratio = 1\n\tlet gapLength = 0\n\tlet strokeDashoffset = 0\n\n\tif (forceSolid) {\n\t\treturn {\n\t\t\tstrokeDasharray: 'none',\n\t\t\tstrokeDashoffset: 'none',\n\t\t}\n\t}\n\n\tif (style === 'none') {\n\t\treturn {\n\t\t\tstrokeDasharray: 'none',\n\t\t\tstrokeDashoffset: 'none',\n\t\t}\n\t}\n\n\tswitch (style) {\n\t\tcase 'dashed': {\n\t\t\tratio = 1\n\t\t\tdashLength = Math.min(strokeWidth * lengthRatio, totalLength / 4)\n\t\t\tbreak\n\t\t}\n\t\tcase 'dotted': {\n\t\t\tratio = 100\n\t\t\tdashLength = strokeWidth / ratio\n\t\t\tbreak\n\t\t}\n\t\tdefault: {\n\t\t\treturn {\n\t\t\t\tstrokeDasharray: 'none',\n\t\t\t\tstrokeDashoffset: 'none',\n\t\t\t}\n\t\t}\n\t}\n\n\tif (!closed) {\n\t\tif (start === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t\tstrokeDashoffset += dashLength / 2\n\t\t} else if (start === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t\tstrokeDashoffset -= dashLength\n\t\t}\n\n\t\tif (end === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t} else if (end === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t}\n\t}\n\n\tdashCount = Math.floor(totalLength / dashLength / (2 * ratio))\n\tdashCount -= dashCount % snap\n\t// A path shorter than one dash period (or of zero length, where the count is NaN) would\n\t// otherwise divide by zero below and produce an invalid dasharray; draw a single dash instead\n\tif (!(dashCount >= 1)) dashCount = 1\n\n\tif (dashCount < 3 && style === 'dashed') {\n\t\tif (totalLength / strokeWidth < 4) {\n\t\t\tdashLength = totalLength\n\t\t\tdashCount = 1\n\t\t\tgapLength = 0\n\t\t} else {\n\t\t\tdashLength = totalLength * (1 / 3)\n\t\t\tgapLength = totalLength * (1 / 3)\n\t\t}\n\t} else {\n\t\tdashLength = totalLength / dashCount / (2 * ratio)\n\n\t\tif (closed) {\n\t\t\tstrokeDashoffset = dashLength / 2\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / dashCount\n\t\t} else {\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / Math.max(1, dashCount - 1)\n\t\t}\n\t}\n\n\treturn {\n\t\tstrokeDasharray: [dashLength, gapLength].join(' '),\n\t\tstrokeDashoffset: strokeDashoffset.toString(),\n\t}\n}\n"],
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"names": []
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