@tldraw/editor 5.2.0-canary.1e6836dbc984 → 5.2.0-canary.4a316fdfb2bb
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +4 -7
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js +8 -58
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +2 -2
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/editor/types/event-types.js +0 -2
- package/dist-cjs/lib/editor/types/event-types.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +4 -7
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs +8 -58
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/editor/types/event-types.mjs +0 -2
- package/dist-esm/lib/editor/types/event-types.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/lib/editor/managers/ClickManager/ClickManager.test.ts +54 -74
- package/src/lib/editor/managers/ClickManager/ClickManager.ts +15 -65
- package/src/lib/editor/tools/StateNode.ts +0 -2
- package/src/lib/editor/types/event-types.ts +2 -6
- package/src/version.ts +3 -3
package/dist-cjs/index.d.ts
CHANGED
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@@ -746,6 +746,7 @@ export declare class ClickManager {
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private _clickTimeout?;
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private _clickScreenPoint?;
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private _previousScreenPoint?;
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+
private _isPressingWhilePending;
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_getClickTimeout(state: TLClickState, id?: string): void;
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/* Excluded from this release type: _clickState */
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/**
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@@ -7166,8 +7167,6 @@ export declare abstract class StateNode implements Partial<TLEventHandlers> {
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onLongPress?(info: TLPointerEventInfo): void;
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onPointerUp?(info: TLPointerEventInfo): void;
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onDoubleClick?(info: TLClickEventInfo): void;
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-
onTripleClick?(info: TLClickEventInfo): void;
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-
onQuadrupleClick?(info: TLClickEventInfo): void;
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onRightClick?(info: TLPointerEventInfo): void;
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onMiddleClick?(info: TLPointerEventInfo): void;
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onKeyDown?(info: TLKeyboardEventInfo): void;
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@@ -7567,17 +7566,17 @@ export declare type TLClickEvent = (info: TLClickEventInfo) => void;
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export declare type TLClickEventInfo = TLBaseEventInfo & {
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button: number;
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name: TLCLickEventName;
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-
phase: 'down' | 'settle' | 'up';
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phase: 'down' | 'settle-down' | 'settle-up' | 'up';
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point: VecLike;
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pointerId: number;
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type: 'click';
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} & TLPointerEventTarget;
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/** @public */
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-
export declare type TLCLickEventName = 'double_click'
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export declare type TLCLickEventName = 'double_click';
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/** @public */
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-
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow'
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export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow';
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/**
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* Raw clipboard paste payload, before tldraw parses clipboard contents into {@link TLExternalContent}.
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@@ -8357,8 +8356,6 @@ export declare interface TLEventHandlers {
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onLongPress: TLPointerEvent;
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onRightClick: TLPointerEvent;
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onDoubleClick: TLClickEvent;
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-
onTripleClick: TLClickEvent;
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onQuadrupleClick: TLClickEvent;
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onMiddleClick: TLPointerEvent;
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onPointerUp: TLPointerEvent;
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onKeyDown: TLKeyboardEvent;
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package/dist-cjs/index.js
CHANGED
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@@ -380,7 +380,7 @@ var import_uniq = require("./lib/utils/uniq");
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var import_defaultThemes2 = require("./lib/editor/managers/ThemeManager/defaultThemes");
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(0, import_utils.registerTldrawLibraryVersion)(
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"@tldraw/editor",
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-
"5.2.0-canary.
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"5.2.0-canary.4a316fdfb2bb",
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"cjs"
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);
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//# sourceMappingURL=index.js.map
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@@ -41,6 +41,7 @@ class ClickManager {
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_clickTimeout;
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_clickScreenPoint;
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_previousScreenPoint;
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_isPressingWhilePending = false;
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_getClickTimeout(state, id = (0, import_utils.uniqueId)()) {
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this._clickId = id;
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clearTimeout(this._clickTimeout);
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@@ -48,30 +49,12 @@ class ClickManager {
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() => {
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if (this._clickState === state && this._clickId === id) {
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switch (this._clickState) {
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-
case "pendingTriple": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "double_click",
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phase: "settle"
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});
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break;
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}
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case "pendingQuadruple": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "triple_click",
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phase: "settle"
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});
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break;
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-
}
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case "pendingOverflow": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "
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phase: "settle"
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name: "double_click",
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phase: this._isPressingWhilePending ? "settle-down" : "settle-up"
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});
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break;
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}
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@@ -105,6 +88,7 @@ class ClickManager {
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case "pointer_down": {
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if (!this._clickState) return info;
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this._clickScreenPoint = import_Vec.Vec.From(info.point);
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this._isPressingWhilePending = true;
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if (this._previousScreenPoint && import_Vec.Vec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2) {
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this._clickState = "idle";
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}
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@@ -112,32 +96,12 @@ class ClickManager {
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this.lastPointerInfo = info;
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switch (this._clickState) {
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case "pendingDouble": {
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this._clickState = "pendingTriple";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "double_click",
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phase: "down"
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};
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}
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case "pendingTriple": {
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this._clickState = "pendingQuadruple";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "triple_click",
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phase: "down"
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};
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}
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case "pendingQuadruple": {
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this._clickState = "pendingOverflow";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "
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name: "double_click",
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phase: "down"
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};
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}
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@@ -158,28 +122,13 @@ class ClickManager {
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case "pointer_up": {
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if (!this._clickState) return info;
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this._clickScreenPoint = import_Vec.Vec.From(info.point);
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this._isPressingWhilePending = false;
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switch (this._clickState) {
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case "pendingTriple": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "double_click",
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phase: "up"
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};
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}
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case "pendingQuadruple": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "triple_click",
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phase: "up"
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};
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}
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case "pendingOverflow": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "
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name: "double_click",
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phase: "up"
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};
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}
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@@ -200,6 +149,7 @@ class ClickManager {
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cancelDoubleClickTimeout() {
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this._clickTimeout = clearTimeout(this._clickTimeout);
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this._clickState = "idle";
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this._isPressingWhilePending = false;
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}
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}
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__decorateClass([
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../../src/lib/editor/managers/ClickManager/ClickManager.ts"],
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"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA+B;AAC/B,iBAAoB;
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"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState = 'idle' | 'pendingDouble' | 'pendingOverflow' | 'overflow'\n\nconst MAX_CLICK_DISTANCE = 40\n\n/** @public */\nexport class ClickManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _clickId = ''\n\n\tprivate _clickTimeout?: any\n\n\tprivate _clickScreenPoint?: Vec\n\n\tprivate _previousScreenPoint?: Vec\n\n\tprivate _isPressingWhilePending = false\n\n\t@bind\n\t_getClickTimeout(state: TLClickState, id = uniqueId()) {\n\t\tthis._clickId = id\n\t\tclearTimeout(this._clickTimeout)\n\t\tthis._clickTimeout = this.editor.timers.setTimeout(\n\t\t\t() => {\n\t\t\t\tif (this._clickState === state && this._clickId === id) {\n\t\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\t\tthis.editor.dispatch({\n\t\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\t\tphase: this._isPressingWhilePending ? 'settle-down' : 'settle-up',\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdefault: {\n\t\t\t\t\t\t\t// noop\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\t\t\t},\n\t\t\tstate === 'idle' || state === 'pendingDouble'\n\t\t\t\t? this.editor.options.doubleClickDurationMs\n\t\t\t\t: this.editor.options.multiClickDurationMs\n\t\t)\n\t}\n\n\t/**\n\t * The current click state.\n\t *\n\t * @internal\n\t */\n\tprivate _clickState?: TLClickState = 'idle'\n\n\t/**\n\t * The current click state.\n\t *\n\t * @public\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget clickState() {\n\t\treturn this._clickState\n\t}\n\n\tlastPointerInfo = {} as TLPointerEventInfo\n\n\thandlePointerEvent(info: TLPointerEventInfo): TLPointerEventInfo | TLClickEventInfo {\n\t\tswitch (info.name) {\n\t\t\tcase 'pointer_down': {\n\t\t\t\tif (!this._clickState) return info\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = true\n\n\t\t\t\tif (\n\t\t\t\t\tthis._previousScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2\n\t\t\t\t) {\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\n\t\t\t\tthis._previousScreenPoint = this._clickScreenPoint\n\n\t\t\t\tthis.lastPointerInfo = info\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingDouble': {\n\t\t\t\t\t\tthis._clickState = 'pendingOverflow'\n\t\t\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...info,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'down',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tcase 'idle': {\n\t\t\t\t\t\tthis._clickState = 'pendingDouble'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\tthis._clickState = 'overflow'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_up': {\n\t\t\t\tif (!this._clickState) return info\n\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = false\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'up',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// idle, pendingDouble, overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_move': {\n\t\t\t\tif (\n\t\t\t\t\tthis._clickState !== 'idle' &&\n\t\t\t\t\tthis._clickScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._clickScreenPoint, this.editor.inputs.getCurrentScreenPoint()) >\n\t\t\t\t\t\t(this.editor.getInstanceState().isCoarsePointer\n\t\t\t\t\t\t\t? this.editor.options.coarseDragDistanceSquared\n\t\t\t\t\t\t\t: this.editor.options.dragDistanceSquared)\n\t\t\t\t) {\n\t\t\t\t\tthis.cancelDoubleClickTimeout()\n\t\t\t\t}\n\t\t\t\treturn info\n\t\t\t}\n\t\t}\n\t\treturn info\n\t}\n\n\t/**\n\t * Cancel the double click timeout.\n\t *\n\t * @internal\n\t */\n\t@bind\n\tcancelDoubleClickTimeout() {\n\t\tthis._clickTimeout = clearTimeout(this._clickTimeout)\n\t\tthis._clickState = 'idle'\n\t\t// when a double click is cancelled, we are no longer pending any further\n\t\t// clicks, so we set this to false even if the user is still pressing\n\t\tthis._isPressingWhilePending = false\n\t}\n}\n"],
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"sources": ["../../../../src/lib/editor/tools/StateNode.ts"],
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
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"sources": ["../../../../src/lib/editor/types/event-types.ts"],
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"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'
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"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'\n\n/** @public */\nexport type TLPinchEventName = 'pinch_start' | 'pinch' | 'pinch_end'\n\n/** @public */\nexport type TLKeyboardEventName = 'key_down' | 'key_up' | 'key_repeat'\n\n/** @public */\nexport type TLEventName =\n\t| TLPointerEventName\n\t| TLCLickEventName\n\t| TLPinchEventName\n\t| TLKeyboardEventName\n\t| 'wheel'\n\t| 'cancel'\n\t| 'complete'\n\t| 'interrupt'\n\t| 'tick'\n\n/** @public */\nexport interface TLBaseEventInfo {\n\ttype: UiEventType\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n\tmetaKey: boolean\n\taccelKey: boolean\n}\n\n/** @public */\nexport type TLPointerEventInfo = TLBaseEventInfo & {\n\ttype: 'pointer'\n\tname: TLPointerEventName\n\t// The pointer position in client space, i.e. clientX / clientY\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tisPen: boolean\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLClickEventInfo = TLBaseEventInfo & {\n\ttype: 'click'\n\tname: TLCLickEventName\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tphase: 'down' | 'up' | 'settle-down' | 'settle-up'\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLKeyboardEventInfo = TLBaseEventInfo & {\n\ttype: 'keyboard'\n\tname: TLKeyboardEventName\n\tkey: string\n\tcode: string\n}\n\n/** @public */\nexport type TLPinchEventInfo = TLBaseEventInfo & {\n\ttype: 'pinch'\n\tname: TLPinchEventName\n\tpoint: VecModel\n\tdelta: VecModel\n}\n\n/** @public */\nexport type TLWheelEventInfo = TLBaseEventInfo & {\n\ttype: 'wheel'\n\tname: 'wheel'\n\tdelta: VecModel\n\tpoint: VecModel\n}\n\n/** @public */\nexport interface TLCancelEventInfo {\n\ttype: 'misc'\n\tname: 'cancel'\n}\n/** @public */\nexport interface TLCompleteEventInfo {\n\ttype: 'misc'\n\tname: 'complete'\n}\n/** @public */\nexport interface TLInterruptEventInfo {\n\ttype: 'misc'\n\tname: 'interrupt'\n}\n/** @public */\nexport interface TLTickEventInfo {\n\ttype: 'misc'\n\tname: 'tick'\n\telapsed: number\n}\n\n/** @public */\nexport type TLEventInfo =\n\t| TLPointerEventInfo\n\t| TLClickEventInfo\n\t| TLKeyboardEventInfo\n\t| TLPinchEventInfo\n\t| TLWheelEventInfo\n\t| TLCancelEventInfo\n\t| TLCompleteEventInfo\n\t| TLInterruptEventInfo\n\t| TLTickEventInfo\n\n/** @public */\nexport type TLPointerEvent = (info: TLPointerEventInfo) => void\n/** @public */\nexport type TLClickEvent = (info: TLClickEventInfo) => void\n/** @public */\nexport type TLKeyboardEvent = (info: TLKeyboardEventInfo) => void\n/** @public */\nexport type TLPinchEvent = (info: TLPinchEventInfo) => void\n/** @public */\nexport type TLWheelEvent = (info: TLWheelEventInfo) => void\n/** @public */\nexport type TLCancelEvent = (info: TLCancelEventInfo) => void\n/** @public */\nexport type TLCompleteEvent = (info: TLCompleteEventInfo) => void\n/** @public */\nexport type TLInterruptEvent = (info: TLInterruptEventInfo) => void\n/** @public */\nexport type TLTickEvent = (info: TLTickEventInfo) => void\n\n/** @public */\nexport type UiEvent =\n\t| TLPointerEvent\n\t| TLClickEvent\n\t| TLKeyboardEvent\n\t| TLPinchEvent\n\t| TLCancelEvent\n\t| TLCompleteEvent\n\n/** @public */\nexport type TLEnterEventHandler = (info: any, from: string) => void\n/** @public */\nexport type TLExitEventHandler = (info: any, to: string) => void\n\n/** @public */\nexport interface TLEventHandlers {\n\tonPointerDown: TLPointerEvent\n\tonPointerMove: TLPointerEvent\n\tonLongPress: TLPointerEvent\n\tonRightClick: TLPointerEvent\n\tonDoubleClick: TLClickEvent\n\tonMiddleClick: TLPointerEvent\n\tonPointerUp: TLPointerEvent\n\tonKeyDown: TLKeyboardEvent\n\tonKeyUp: TLKeyboardEvent\n\tonKeyRepeat: TLKeyboardEvent\n\tonWheel: TLWheelEvent\n\tonCancel: TLCancelEvent\n\tonComplete: TLCompleteEvent\n\tonInterrupt: TLInterruptEvent\n\tonTick: TLTickEvent\n}\n\n/** @public */\nexport const EVENT_NAME_MAP: Record<\n\tExclude<TLEventName, TLPinchEventName>,\n\tkeyof TLEventHandlers\n> = {\n\twheel: 'onWheel',\n\tpointer_down: 'onPointerDown',\n\tpointer_move: 'onPointerMove',\n\tlong_press: 'onLongPress',\n\tpointer_up: 'onPointerUp',\n\tright_click: 'onRightClick',\n\tmiddle_click: 'onMiddleClick',\n\tkey_down: 'onKeyDown',\n\tkey_up: 'onKeyUp',\n\tkey_repeat: 'onKeyRepeat',\n\tcancel: 'onCancel',\n\tcomplete: 'onComplete',\n\tinterrupt: 'onInterrupt',\n\tdouble_click: 'onDoubleClick',\n\ttick: 'onTick',\n}\n"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AA4LO,MAAM,iBAGT;AAAA,EACH,OAAO;AAAA,EACP,cAAc;AAAA,EACd,cAAc;AAAA,EACd,YAAY;AAAA,EACZ,YAAY;AAAA,EACZ,aAAa;AAAA,EACb,cAAc;AAAA,EACd,UAAU;AAAA,EACV,QAAQ;AAAA,EACR,YAAY;AAAA,EACZ,QAAQ;AAAA,EACR,UAAU;AAAA,EACV,WAAW;AAAA,EACX,cAAc;AAAA,EACd,MAAM;AACP;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-cjs/version.js
CHANGED
|
@@ -22,10 +22,10 @@ __export(version_exports, {
|
|
|
22
22
|
version: () => version
|
|
23
23
|
});
|
|
24
24
|
module.exports = __toCommonJS(version_exports);
|
|
25
|
-
const version = "5.2.0-canary.
|
|
25
|
+
const version = "5.2.0-canary.4a316fdfb2bb";
|
|
26
26
|
const publishDates = {
|
|
27
27
|
major: "2026-05-06T16:28:18.473Z",
|
|
28
|
-
minor: "2026-06-
|
|
29
|
-
patch: "2026-06-
|
|
28
|
+
minor: "2026-06-05T11:56:57.032Z",
|
|
29
|
+
patch: "2026-06-05T11:56:57.032Z"
|
|
30
30
|
};
|
|
31
31
|
//# sourceMappingURL=version.js.map
|
package/dist-cjs/version.js.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.4a316fdfb2bb'\nexport const publishDates = {\n\tmajor: '2026-05-06T16:28:18.473Z',\n\tminor: '2026-06-05T11:56:57.032Z',\n\tpatch: '2026-06-05T11:56:57.032Z',\n}\n"],
|
|
5
5
|
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/index.d.mts
CHANGED
|
@@ -746,6 +746,7 @@ export declare class ClickManager {
|
|
|
746
746
|
private _clickTimeout?;
|
|
747
747
|
private _clickScreenPoint?;
|
|
748
748
|
private _previousScreenPoint?;
|
|
749
|
+
private _isPressingWhilePending;
|
|
749
750
|
_getClickTimeout(state: TLClickState, id?: string): void;
|
|
750
751
|
/* Excluded from this release type: _clickState */
|
|
751
752
|
/**
|
|
@@ -7166,8 +7167,6 @@ export declare abstract class StateNode implements Partial<TLEventHandlers> {
|
|
|
7166
7167
|
onLongPress?(info: TLPointerEventInfo): void;
|
|
7167
7168
|
onPointerUp?(info: TLPointerEventInfo): void;
|
|
7168
7169
|
onDoubleClick?(info: TLClickEventInfo): void;
|
|
7169
|
-
onTripleClick?(info: TLClickEventInfo): void;
|
|
7170
|
-
onQuadrupleClick?(info: TLClickEventInfo): void;
|
|
7171
7170
|
onRightClick?(info: TLPointerEventInfo): void;
|
|
7172
7171
|
onMiddleClick?(info: TLPointerEventInfo): void;
|
|
7173
7172
|
onKeyDown?(info: TLKeyboardEventInfo): void;
|
|
@@ -7567,17 +7566,17 @@ export declare type TLClickEvent = (info: TLClickEventInfo) => void;
|
|
|
7567
7566
|
export declare type TLClickEventInfo = TLBaseEventInfo & {
|
|
7568
7567
|
button: number;
|
|
7569
7568
|
name: TLCLickEventName;
|
|
7570
|
-
phase: 'down' | 'settle' | 'up';
|
|
7569
|
+
phase: 'down' | 'settle-down' | 'settle-up' | 'up';
|
|
7571
7570
|
point: VecLike;
|
|
7572
7571
|
pointerId: number;
|
|
7573
7572
|
type: 'click';
|
|
7574
7573
|
} & TLPointerEventTarget;
|
|
7575
7574
|
|
|
7576
7575
|
/** @public */
|
|
7577
|
-
export declare type TLCLickEventName = 'double_click'
|
|
7576
|
+
export declare type TLCLickEventName = 'double_click';
|
|
7578
7577
|
|
|
7579
7578
|
/** @public */
|
|
7580
|
-
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow'
|
|
7579
|
+
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow';
|
|
7581
7580
|
|
|
7582
7581
|
/**
|
|
7583
7582
|
* Raw clipboard paste payload, before tldraw parses clipboard contents into {@link TLExternalContent}.
|
|
@@ -8357,8 +8356,6 @@ export declare interface TLEventHandlers {
|
|
|
8357
8356
|
onLongPress: TLPointerEvent;
|
|
8358
8357
|
onRightClick: TLPointerEvent;
|
|
8359
8358
|
onDoubleClick: TLClickEvent;
|
|
8360
|
-
onTripleClick: TLClickEvent;
|
|
8361
|
-
onQuadrupleClick: TLClickEvent;
|
|
8362
8359
|
onMiddleClick: TLPointerEvent;
|
|
8363
8360
|
onPointerUp: TLPointerEvent;
|
|
8364
8361
|
onKeyDown: TLKeyboardEvent;
|
package/dist-esm/index.mjs
CHANGED
|
@@ -300,7 +300,7 @@ import { LocalIndexedDb, Table } from "./lib/utils/sync/LocalIndexedDb.mjs";
|
|
|
300
300
|
import { uniq } from "./lib/utils/uniq.mjs";
|
|
301
301
|
registerTldrawLibraryVersion(
|
|
302
302
|
"@tldraw/editor",
|
|
303
|
-
"5.2.0-canary.
|
|
303
|
+
"5.2.0-canary.4a316fdfb2bb",
|
|
304
304
|
"esm"
|
|
305
305
|
);
|
|
306
306
|
import { getColorValue } from "./lib/editor/managers/ThemeManager/defaultThemes.mjs";
|
|
@@ -20,6 +20,7 @@ class ClickManager {
|
|
|
20
20
|
_clickTimeout;
|
|
21
21
|
_clickScreenPoint;
|
|
22
22
|
_previousScreenPoint;
|
|
23
|
+
_isPressingWhilePending = false;
|
|
23
24
|
_getClickTimeout(state, id = uniqueId()) {
|
|
24
25
|
this._clickId = id;
|
|
25
26
|
clearTimeout(this._clickTimeout);
|
|
@@ -27,30 +28,12 @@ class ClickManager {
|
|
|
27
28
|
() => {
|
|
28
29
|
if (this._clickState === state && this._clickId === id) {
|
|
29
30
|
switch (this._clickState) {
|
|
30
|
-
case "pendingTriple": {
|
|
31
|
-
this.editor.dispatch({
|
|
32
|
-
...this.lastPointerInfo,
|
|
33
|
-
type: "click",
|
|
34
|
-
name: "double_click",
|
|
35
|
-
phase: "settle"
|
|
36
|
-
});
|
|
37
|
-
break;
|
|
38
|
-
}
|
|
39
|
-
case "pendingQuadruple": {
|
|
40
|
-
this.editor.dispatch({
|
|
41
|
-
...this.lastPointerInfo,
|
|
42
|
-
type: "click",
|
|
43
|
-
name: "triple_click",
|
|
44
|
-
phase: "settle"
|
|
45
|
-
});
|
|
46
|
-
break;
|
|
47
|
-
}
|
|
48
31
|
case "pendingOverflow": {
|
|
49
32
|
this.editor.dispatch({
|
|
50
33
|
...this.lastPointerInfo,
|
|
51
34
|
type: "click",
|
|
52
|
-
name: "
|
|
53
|
-
phase: "settle"
|
|
35
|
+
name: "double_click",
|
|
36
|
+
phase: this._isPressingWhilePending ? "settle-down" : "settle-up"
|
|
54
37
|
});
|
|
55
38
|
break;
|
|
56
39
|
}
|
|
@@ -84,6 +67,7 @@ class ClickManager {
|
|
|
84
67
|
case "pointer_down": {
|
|
85
68
|
if (!this._clickState) return info;
|
|
86
69
|
this._clickScreenPoint = Vec.From(info.point);
|
|
70
|
+
this._isPressingWhilePending = true;
|
|
87
71
|
if (this._previousScreenPoint && Vec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2) {
|
|
88
72
|
this._clickState = "idle";
|
|
89
73
|
}
|
|
@@ -91,32 +75,12 @@ class ClickManager {
|
|
|
91
75
|
this.lastPointerInfo = info;
|
|
92
76
|
switch (this._clickState) {
|
|
93
77
|
case "pendingDouble": {
|
|
94
|
-
this._clickState = "pendingTriple";
|
|
95
|
-
this._clickTimeout = this._getClickTimeout(this._clickState);
|
|
96
|
-
return {
|
|
97
|
-
...info,
|
|
98
|
-
type: "click",
|
|
99
|
-
name: "double_click",
|
|
100
|
-
phase: "down"
|
|
101
|
-
};
|
|
102
|
-
}
|
|
103
|
-
case "pendingTriple": {
|
|
104
|
-
this._clickState = "pendingQuadruple";
|
|
105
|
-
this._clickTimeout = this._getClickTimeout(this._clickState);
|
|
106
|
-
return {
|
|
107
|
-
...info,
|
|
108
|
-
type: "click",
|
|
109
|
-
name: "triple_click",
|
|
110
|
-
phase: "down"
|
|
111
|
-
};
|
|
112
|
-
}
|
|
113
|
-
case "pendingQuadruple": {
|
|
114
78
|
this._clickState = "pendingOverflow";
|
|
115
79
|
this._clickTimeout = this._getClickTimeout(this._clickState);
|
|
116
80
|
return {
|
|
117
81
|
...info,
|
|
118
82
|
type: "click",
|
|
119
|
-
name: "
|
|
83
|
+
name: "double_click",
|
|
120
84
|
phase: "down"
|
|
121
85
|
};
|
|
122
86
|
}
|
|
@@ -137,28 +101,13 @@ class ClickManager {
|
|
|
137
101
|
case "pointer_up": {
|
|
138
102
|
if (!this._clickState) return info;
|
|
139
103
|
this._clickScreenPoint = Vec.From(info.point);
|
|
104
|
+
this._isPressingWhilePending = false;
|
|
140
105
|
switch (this._clickState) {
|
|
141
|
-
case "pendingTriple": {
|
|
142
|
-
return {
|
|
143
|
-
...this.lastPointerInfo,
|
|
144
|
-
type: "click",
|
|
145
|
-
name: "double_click",
|
|
146
|
-
phase: "up"
|
|
147
|
-
};
|
|
148
|
-
}
|
|
149
|
-
case "pendingQuadruple": {
|
|
150
|
-
return {
|
|
151
|
-
...this.lastPointerInfo,
|
|
152
|
-
type: "click",
|
|
153
|
-
name: "triple_click",
|
|
154
|
-
phase: "up"
|
|
155
|
-
};
|
|
156
|
-
}
|
|
157
106
|
case "pendingOverflow": {
|
|
158
107
|
return {
|
|
159
108
|
...this.lastPointerInfo,
|
|
160
109
|
type: "click",
|
|
161
|
-
name: "
|
|
110
|
+
name: "double_click",
|
|
162
111
|
phase: "up"
|
|
163
112
|
};
|
|
164
113
|
}
|
|
@@ -179,6 +128,7 @@ class ClickManager {
|
|
|
179
128
|
cancelDoubleClickTimeout() {
|
|
180
129
|
this._clickTimeout = clearTimeout(this._clickTimeout);
|
|
181
130
|
this._clickState = "idle";
|
|
131
|
+
this._isPressingWhilePending = false;
|
|
182
132
|
}
|
|
183
133
|
}
|
|
184
134
|
__decorateClass([
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../../src/lib/editor/managers/ClickManager/ClickManager.ts"],
|
|
4
|
-
"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState
|
|
5
|
-
"mappings": ";;;;;;;;;;AAAA,SAAS,MAAM,gBAAgB;AAC/B,SAAS,WAAW;
|
|
4
|
+
"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState = 'idle' | 'pendingDouble' | 'pendingOverflow' | 'overflow'\n\nconst MAX_CLICK_DISTANCE = 40\n\n/** @public */\nexport class ClickManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _clickId = ''\n\n\tprivate _clickTimeout?: any\n\n\tprivate _clickScreenPoint?: Vec\n\n\tprivate _previousScreenPoint?: Vec\n\n\tprivate _isPressingWhilePending = false\n\n\t@bind\n\t_getClickTimeout(state: TLClickState, id = uniqueId()) {\n\t\tthis._clickId = id\n\t\tclearTimeout(this._clickTimeout)\n\t\tthis._clickTimeout = this.editor.timers.setTimeout(\n\t\t\t() => {\n\t\t\t\tif (this._clickState === state && this._clickId === id) {\n\t\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\t\tthis.editor.dispatch({\n\t\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\t\tphase: this._isPressingWhilePending ? 'settle-down' : 'settle-up',\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdefault: {\n\t\t\t\t\t\t\t// noop\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\t\t\t},\n\t\t\tstate === 'idle' || state === 'pendingDouble'\n\t\t\t\t? this.editor.options.doubleClickDurationMs\n\t\t\t\t: this.editor.options.multiClickDurationMs\n\t\t)\n\t}\n\n\t/**\n\t * The current click state.\n\t *\n\t * @internal\n\t */\n\tprivate _clickState?: TLClickState = 'idle'\n\n\t/**\n\t * The current click state.\n\t *\n\t * @public\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget clickState() {\n\t\treturn this._clickState\n\t}\n\n\tlastPointerInfo = {} as TLPointerEventInfo\n\n\thandlePointerEvent(info: TLPointerEventInfo): TLPointerEventInfo | TLClickEventInfo {\n\t\tswitch (info.name) {\n\t\t\tcase 'pointer_down': {\n\t\t\t\tif (!this._clickState) return info\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = true\n\n\t\t\t\tif (\n\t\t\t\t\tthis._previousScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2\n\t\t\t\t) {\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\n\t\t\t\tthis._previousScreenPoint = this._clickScreenPoint\n\n\t\t\t\tthis.lastPointerInfo = info\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingDouble': {\n\t\t\t\t\t\tthis._clickState = 'pendingOverflow'\n\t\t\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...info,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'down',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tcase 'idle': {\n\t\t\t\t\t\tthis._clickState = 'pendingDouble'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\tthis._clickState = 'overflow'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_up': {\n\t\t\t\tif (!this._clickState) return info\n\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = false\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'up',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// idle, pendingDouble, overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_move': {\n\t\t\t\tif (\n\t\t\t\t\tthis._clickState !== 'idle' &&\n\t\t\t\t\tthis._clickScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._clickScreenPoint, this.editor.inputs.getCurrentScreenPoint()) >\n\t\t\t\t\t\t(this.editor.getInstanceState().isCoarsePointer\n\t\t\t\t\t\t\t? this.editor.options.coarseDragDistanceSquared\n\t\t\t\t\t\t\t: this.editor.options.dragDistanceSquared)\n\t\t\t\t) {\n\t\t\t\t\tthis.cancelDoubleClickTimeout()\n\t\t\t\t}\n\t\t\t\treturn info\n\t\t\t}\n\t\t}\n\t\treturn info\n\t}\n\n\t/**\n\t * Cancel the double click timeout.\n\t *\n\t * @internal\n\t */\n\t@bind\n\tcancelDoubleClickTimeout() {\n\t\tthis._clickTimeout = clearTimeout(this._clickTimeout)\n\t\tthis._clickState = 'idle'\n\t\t// when a double click is cancelled, we are no longer pending any further\n\t\t// clicks, so we set this to false even if the user is still pressing\n\t\tthis._isPressingWhilePending = false\n\t}\n}\n"],
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"sources": ["../../../../src/lib/editor/tools/StateNode.ts"],
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
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"names": ["id"]
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}
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/types/event-types.ts"],
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-
"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'
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"mappings": "
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"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'\n\n/** @public */\nexport type TLPinchEventName = 'pinch_start' | 'pinch' | 'pinch_end'\n\n/** @public */\nexport type TLKeyboardEventName = 'key_down' | 'key_up' | 'key_repeat'\n\n/** @public */\nexport type TLEventName =\n\t| TLPointerEventName\n\t| TLCLickEventName\n\t| TLPinchEventName\n\t| TLKeyboardEventName\n\t| 'wheel'\n\t| 'cancel'\n\t| 'complete'\n\t| 'interrupt'\n\t| 'tick'\n\n/** @public */\nexport interface TLBaseEventInfo {\n\ttype: UiEventType\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n\tmetaKey: boolean\n\taccelKey: boolean\n}\n\n/** @public */\nexport type TLPointerEventInfo = TLBaseEventInfo & {\n\ttype: 'pointer'\n\tname: TLPointerEventName\n\t// The pointer position in client space, i.e. clientX / clientY\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tisPen: boolean\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLClickEventInfo = TLBaseEventInfo & {\n\ttype: 'click'\n\tname: TLCLickEventName\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tphase: 'down' | 'up' | 'settle-down' | 'settle-up'\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLKeyboardEventInfo = TLBaseEventInfo & {\n\ttype: 'keyboard'\n\tname: TLKeyboardEventName\n\tkey: string\n\tcode: string\n}\n\n/** @public */\nexport type TLPinchEventInfo = TLBaseEventInfo & {\n\ttype: 'pinch'\n\tname: TLPinchEventName\n\tpoint: VecModel\n\tdelta: VecModel\n}\n\n/** @public */\nexport type TLWheelEventInfo = TLBaseEventInfo & {\n\ttype: 'wheel'\n\tname: 'wheel'\n\tdelta: VecModel\n\tpoint: VecModel\n}\n\n/** @public */\nexport interface TLCancelEventInfo {\n\ttype: 'misc'\n\tname: 'cancel'\n}\n/** @public */\nexport interface TLCompleteEventInfo {\n\ttype: 'misc'\n\tname: 'complete'\n}\n/** @public */\nexport interface TLInterruptEventInfo {\n\ttype: 'misc'\n\tname: 'interrupt'\n}\n/** @public */\nexport interface TLTickEventInfo {\n\ttype: 'misc'\n\tname: 'tick'\n\telapsed: number\n}\n\n/** @public */\nexport type TLEventInfo =\n\t| TLPointerEventInfo\n\t| TLClickEventInfo\n\t| TLKeyboardEventInfo\n\t| TLPinchEventInfo\n\t| TLWheelEventInfo\n\t| TLCancelEventInfo\n\t| TLCompleteEventInfo\n\t| TLInterruptEventInfo\n\t| TLTickEventInfo\n\n/** @public */\nexport type TLPointerEvent = (info: TLPointerEventInfo) => void\n/** @public */\nexport type TLClickEvent = (info: TLClickEventInfo) => void\n/** @public */\nexport type TLKeyboardEvent = (info: TLKeyboardEventInfo) => void\n/** @public */\nexport type TLPinchEvent = (info: TLPinchEventInfo) => void\n/** @public */\nexport type TLWheelEvent = (info: TLWheelEventInfo) => void\n/** @public */\nexport type TLCancelEvent = (info: TLCancelEventInfo) => void\n/** @public */\nexport type TLCompleteEvent = (info: TLCompleteEventInfo) => void\n/** @public */\nexport type TLInterruptEvent = (info: TLInterruptEventInfo) => void\n/** @public */\nexport type TLTickEvent = (info: TLTickEventInfo) => void\n\n/** @public */\nexport type UiEvent =\n\t| TLPointerEvent\n\t| TLClickEvent\n\t| TLKeyboardEvent\n\t| TLPinchEvent\n\t| TLCancelEvent\n\t| TLCompleteEvent\n\n/** @public */\nexport type TLEnterEventHandler = (info: any, from: string) => void\n/** @public */\nexport type TLExitEventHandler = (info: any, to: string) => void\n\n/** @public */\nexport interface TLEventHandlers {\n\tonPointerDown: TLPointerEvent\n\tonPointerMove: TLPointerEvent\n\tonLongPress: TLPointerEvent\n\tonRightClick: TLPointerEvent\n\tonDoubleClick: TLClickEvent\n\tonMiddleClick: TLPointerEvent\n\tonPointerUp: TLPointerEvent\n\tonKeyDown: TLKeyboardEvent\n\tonKeyUp: TLKeyboardEvent\n\tonKeyRepeat: TLKeyboardEvent\n\tonWheel: TLWheelEvent\n\tonCancel: TLCancelEvent\n\tonComplete: TLCompleteEvent\n\tonInterrupt: TLInterruptEvent\n\tonTick: TLTickEvent\n}\n\n/** @public */\nexport const EVENT_NAME_MAP: Record<\n\tExclude<TLEventName, TLPinchEventName>,\n\tkeyof TLEventHandlers\n> = {\n\twheel: 'onWheel',\n\tpointer_down: 'onPointerDown',\n\tpointer_move: 'onPointerMove',\n\tlong_press: 'onLongPress',\n\tpointer_up: 'onPointerUp',\n\tright_click: 'onRightClick',\n\tmiddle_click: 'onMiddleClick',\n\tkey_down: 'onKeyDown',\n\tkey_up: 'onKeyUp',\n\tkey_repeat: 'onKeyRepeat',\n\tcancel: 'onCancel',\n\tcomplete: 'onComplete',\n\tinterrupt: 'onInterrupt',\n\tdouble_click: 'onDoubleClick',\n\ttick: 'onTick',\n}\n"],
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"mappings": "AA4LO,MAAM,iBAGT;AAAA,EACH,OAAO;AAAA,EACP,cAAc;AAAA,EACd,cAAc;AAAA,EACd,YAAY;AAAA,EACZ,YAAY;AAAA,EACZ,aAAa;AAAA,EACb,cAAc;AAAA,EACd,UAAU;AAAA,EACV,QAAQ;AAAA,EACR,YAAY;AAAA,EACZ,QAAQ;AAAA,EACR,UAAU;AAAA,EACV,WAAW;AAAA,EACX,cAAc;AAAA,EACd,MAAM;AACP;",
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"names": []
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}
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package/dist-esm/version.mjs
CHANGED
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1
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-
const version = "5.2.0-canary.
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const version = "5.2.0-canary.4a316fdfb2bb";
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const publishDates = {
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major: "2026-05-06T16:28:18.473Z",
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minor: "2026-06-
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patch: "2026-06-
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minor: "2026-06-05T11:56:57.032Z",
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patch: "2026-06-05T11:56:57.032Z"
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};
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export {
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{
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"version": 3,
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"sources": ["../src/version.ts"],
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"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.
|
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"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.4a316fdfb2bb'\nexport const publishDates = {\n\tmajor: '2026-05-06T16:28:18.473Z',\n\tminor: '2026-06-05T11:56:57.032Z',\n\tpatch: '2026-06-05T11:56:57.032Z',\n}\n"],
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"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
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CHANGED
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{
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"name": "@tldraw/editor",
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"description": "tldraw infinite canvas SDK (editor).",
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"version": "5.2.0-canary.
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"version": "5.2.0-canary.4a316fdfb2bb",
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"author": {
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"name": "tldraw Inc.",
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"email": "hello@tldraw.com"
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"@tiptap/core": "^3.12.1",
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"@tiptap/pm": "^3.12.1",
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"@tiptap/react": "^3.12.1",
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"@tldraw/state": "5.2.0-canary.
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"@tldraw/state-react": "5.2.0-canary.
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"@tldraw/store": "5.2.0-canary.
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|
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"@tldraw/tlschema": "5.2.0-canary.
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|
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"@tldraw/utils": "5.2.0-canary.
|
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"@tldraw/validate": "5.2.0-canary.
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"@tldraw/state": "5.2.0-canary.4a316fdfb2bb",
|
|
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|
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"@tldraw/state-react": "5.2.0-canary.4a316fdfb2bb",
|
|
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|
+
"@tldraw/store": "5.2.0-canary.4a316fdfb2bb",
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|
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"@tldraw/tlschema": "5.2.0-canary.4a316fdfb2bb",
|
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"@tldraw/utils": "5.2.0-canary.4a316fdfb2bb",
|
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"@tldraw/validate": "5.2.0-canary.4a316fdfb2bb",
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"classnames": "^2.5.1",
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"eventemitter3": "^4.0.7",
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"idb": "^7.1.1",
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@@ -122,7 +122,7 @@ describe('ClickManager', () => {
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expect(result.type).toBe('click')
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|
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|
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it('should dispatch double_click settle-down event after timeout in pendingOverflow (pointer held)', () => {
|
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|
const firstDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
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const secondDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
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// no pointer_up between or after — pointer is still down at settle time
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|
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vi.advanceTimersByTime(350)
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|
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expect(editor.dispatch).toHaveBeenCalledWith(
|
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type: 'click',
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|
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it('should dispatch double_click settle-up event after timeout in pendingOverflow (pointer released)', () => {
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@@ -152,124 +174,84 @@ describe('ClickManager', () => {
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|
expect.objectContaining({
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|
name: 'double_click',
|
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phase: 'settle',
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phase: 'settle-up',
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})
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)
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expect(clickManager.clickState).toBe('idle')
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})
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})
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describe('
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it('should
|
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describe('overflow click handling', () => {
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it('should enter overflow on the third pointer_down without emitting another click', () => {
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const firstDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
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const secondDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
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const thirdDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
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clickManager.handlePointerEvent(firstDown)
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clickManager.handlePointerEvent(secondDown)
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-
const result = clickManager.handlePointerEvent(thirdDown)
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+
const result = clickManager.handlePointerEvent(thirdDown)
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expect(result
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expect(
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expect(result.phase).toBe('down')
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expect(clickManager.clickState).toBe('pendingQuadruple')
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expect(result).toBe(thirdDown)
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expect(clickManager.clickState).toBe('overflow')
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})
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|
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it('should
|
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+
it('should keep overflow active on further clicks', () => {
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const pointerDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
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clickManager.handlePointerEvent(pointerDown) // first
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clickManager.handlePointerEvent(pointerDown) // second (double_click)
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-
clickManager.handlePointerEvent(pointerDown) // third (
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const result = clickManager.handlePointerEvent(pointerDown)
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-
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expect(result.type).toBe('click')
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expect(result.name).toBe('quadruple_click')
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expect(result.phase).toBe('down')
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expect(clickManager.clickState).toBe('pendingOverflow')
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-
})
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-
|
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-
it('should handle overflow state after quadruple click', () => {
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const pointerDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
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-
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clickManager.handlePointerEvent(pointerDown) // first
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clickManager.handlePointerEvent(pointerDown) // second
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clickManager.handlePointerEvent(pointerDown) // third
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clickManager.handlePointerEvent(pointerDown) // fourth
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const result = clickManager.handlePointerEvent(pointerDown) // fifth
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clickManager.handlePointerEvent(pointerDown) // third (overflow)
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+
const result = clickManager.handlePointerEvent(pointerDown) // fourth
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expect(result).toBe(pointerDown)
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expect(clickManager.clickState).toBe('overflow')
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})
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|
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it('should
|
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|
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const pointerDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
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|
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const pointerUp = createPointerEvent('pointer_up', { x: 100, y: 100 })
|
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-
|
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clickManager.handlePointerEvent(pointerDown) // first
|
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clickManager.handlePointerEvent(pointerDown) // second
|
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clickManager.handlePointerEvent(pointerDown) // third
|
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const result = clickManager.handlePointerEvent(pointerUp) as TLClickEventInfo
|
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|
-
|
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|
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expect(result.type).toBe('click')
|
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|
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expect(result.name).toBe('triple_click')
|
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|
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expect(result.phase).toBe('up')
|
|
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|
-
})
|
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|
-
|
|
219
|
-
it('should generate quadruple_click up event on pointer_up after quadruple_click down', () => {
|
|
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|
+
it('should not emit double_click up events while in overflow', () => {
|
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|
const pointerDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
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const pointerUp = createPointerEvent('pointer_up', { x: 100, y: 100 })
|
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|
|
|
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|
clickManager.handlePointerEvent(pointerDown) // first
|
|
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215
|
clickManager.handlePointerEvent(pointerDown) // second
|
|
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|
clickManager.handlePointerEvent(pointerDown) // third
|
|
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|
-
clickManager.handlePointerEvent(
|
|
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|
-
const result = clickManager.handlePointerEvent(pointerUp) as TLClickEventInfo
|
|
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|
+
const result = clickManager.handlePointerEvent(pointerUp)
|
|
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218
|
|
|
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|
-
expect(result
|
|
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|
-
expect(
|
|
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|
-
expect(result.phase).toBe('up')
|
|
219
|
+
expect(result).toBe(pointerUp)
|
|
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|
+
expect(clickManager.clickState).toBe('overflow')
|
|
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221
|
})
|
|
233
|
-
})
|
|
234
222
|
|
|
235
|
-
|
|
236
|
-
it('should dispatch triple_click settle event after timeout in pendingQuadruple', () => {
|
|
223
|
+
it('should return to idle after overflow timeout without dispatching a settle event', () => {
|
|
237
224
|
const pointerDown = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
|
238
225
|
|
|
239
226
|
clickManager.handlePointerEvent(pointerDown) // first
|
|
240
227
|
clickManager.handlePointerEvent(pointerDown) // second
|
|
241
|
-
clickManager.handlePointerEvent(pointerDown) // third
|
|
228
|
+
clickManager.handlePointerEvent(pointerDown) // third -> overflow
|
|
242
229
|
|
|
243
230
|
vi.advanceTimersByTime(350)
|
|
244
231
|
|
|
245
|
-
expect(editor.dispatch).
|
|
246
|
-
expect.objectContaining({
|
|
247
|
-
type: 'click',
|
|
248
|
-
name: 'triple_click',
|
|
249
|
-
phase: 'settle',
|
|
250
|
-
})
|
|
251
|
-
)
|
|
232
|
+
expect(editor.dispatch).not.toHaveBeenCalled()
|
|
252
233
|
expect(clickManager.clickState).toBe('idle')
|
|
253
234
|
})
|
|
235
|
+
})
|
|
254
236
|
|
|
255
|
-
|
|
256
|
-
|
|
237
|
+
describe('timeout behavior and settle events', () => {
|
|
238
|
+
it('should track press/release state across the pending window (settle-down then release → settle-up)', () => {
|
|
239
|
+
const down = createPointerEvent('pointer_down', { x: 100, y: 100 })
|
|
240
|
+
const up = createPointerEvent('pointer_up', { x: 100, y: 100 })
|
|
257
241
|
|
|
258
|
-
clickManager.handlePointerEvent(
|
|
259
|
-
clickManager.handlePointerEvent(
|
|
260
|
-
clickManager.handlePointerEvent(
|
|
261
|
-
clickManager.handlePointerEvent(
|
|
242
|
+
clickManager.handlePointerEvent(down)
|
|
243
|
+
clickManager.handlePointerEvent(up)
|
|
244
|
+
clickManager.handlePointerEvent(down) // second press — pointer is down...
|
|
245
|
+
clickManager.handlePointerEvent(up) // ...but released before timeout
|
|
262
246
|
|
|
263
247
|
vi.advanceTimersByTime(350)
|
|
264
248
|
|
|
265
249
|
expect(editor.dispatch).toHaveBeenCalledWith(
|
|
266
250
|
expect.objectContaining({
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
phase: 'settle',
|
|
251
|
+
name: 'double_click',
|
|
252
|
+
phase: 'settle-up',
|
|
270
253
|
})
|
|
271
254
|
)
|
|
272
|
-
expect(clickManager.clickState).toBe('idle')
|
|
273
255
|
})
|
|
274
256
|
|
|
275
257
|
it('should use different timeout durations for different states', () => {
|
|
@@ -316,7 +298,7 @@ describe('ClickManager', () => {
|
|
|
316
298
|
|
|
317
299
|
expect(result.type).toBe('click')
|
|
318
300
|
expect(result.name).toBe('double_click')
|
|
319
|
-
expect(clickManager.clickState).toBe('
|
|
301
|
+
expect(clickManager.clickState).toBe('pendingOverflow')
|
|
320
302
|
})
|
|
321
303
|
})
|
|
322
304
|
|
|
@@ -396,7 +378,7 @@ describe('ClickManager', () => {
|
|
|
396
378
|
|
|
397
379
|
clickManager.handlePointerEvent(pointerDown)
|
|
398
380
|
clickManager.handlePointerEvent(pointerDown) // double click
|
|
399
|
-
expect(clickManager.clickState).toBe('
|
|
381
|
+
expect(clickManager.clickState).toBe('pendingOverflow')
|
|
400
382
|
|
|
401
383
|
clickManager.cancelDoubleClickTimeout()
|
|
402
384
|
|
|
@@ -416,9 +398,7 @@ describe('ClickManager', () => {
|
|
|
416
398
|
// Get to overflow state
|
|
417
399
|
clickManager.handlePointerEvent(pointerDown) // 1
|
|
418
400
|
clickManager.handlePointerEvent(pointerDown) // 2
|
|
419
|
-
clickManager.handlePointerEvent(pointerDown) // 3
|
|
420
|
-
clickManager.handlePointerEvent(pointerDown) // 4
|
|
421
|
-
clickManager.handlePointerEvent(pointerDown) // 5 -> overflow
|
|
401
|
+
clickManager.handlePointerEvent(pointerDown) // 3 -> overflow
|
|
422
402
|
|
|
423
403
|
expect(clickManager.clickState).toBe('overflow')
|
|
424
404
|
|
|
@@ -4,13 +4,7 @@ import type { Editor } from '../../Editor'
|
|
|
4
4
|
import { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'
|
|
5
5
|
|
|
6
6
|
/** @public */
|
|
7
|
-
export type TLClickState =
|
|
8
|
-
| 'idle'
|
|
9
|
-
| 'pendingDouble'
|
|
10
|
-
| 'pendingTriple'
|
|
11
|
-
| 'pendingQuadruple'
|
|
12
|
-
| 'pendingOverflow'
|
|
13
|
-
| 'overflow'
|
|
7
|
+
export type TLClickState = 'idle' | 'pendingDouble' | 'pendingOverflow' | 'overflow'
|
|
14
8
|
|
|
15
9
|
const MAX_CLICK_DISTANCE = 40
|
|
16
10
|
|
|
@@ -26,6 +20,8 @@ export class ClickManager {
|
|
|
26
20
|
|
|
27
21
|
private _previousScreenPoint?: Vec
|
|
28
22
|
|
|
23
|
+
private _isPressingWhilePending = false
|
|
24
|
+
|
|
29
25
|
@bind
|
|
30
26
|
_getClickTimeout(state: TLClickState, id = uniqueId()) {
|
|
31
27
|
this._clickId = id
|
|
@@ -34,30 +30,12 @@ export class ClickManager {
|
|
|
34
30
|
() => {
|
|
35
31
|
if (this._clickState === state && this._clickId === id) {
|
|
36
32
|
switch (this._clickState) {
|
|
37
|
-
case 'pendingTriple': {
|
|
38
|
-
this.editor.dispatch({
|
|
39
|
-
...this.lastPointerInfo,
|
|
40
|
-
type: 'click',
|
|
41
|
-
name: 'double_click',
|
|
42
|
-
phase: 'settle',
|
|
43
|
-
})
|
|
44
|
-
break
|
|
45
|
-
}
|
|
46
|
-
case 'pendingQuadruple': {
|
|
47
|
-
this.editor.dispatch({
|
|
48
|
-
...this.lastPointerInfo,
|
|
49
|
-
type: 'click',
|
|
50
|
-
name: 'triple_click',
|
|
51
|
-
phase: 'settle',
|
|
52
|
-
})
|
|
53
|
-
break
|
|
54
|
-
}
|
|
55
33
|
case 'pendingOverflow': {
|
|
56
34
|
this.editor.dispatch({
|
|
57
35
|
...this.lastPointerInfo,
|
|
58
36
|
type: 'click',
|
|
59
|
-
name: '
|
|
60
|
-
phase: 'settle',
|
|
37
|
+
name: 'double_click',
|
|
38
|
+
phase: this._isPressingWhilePending ? 'settle-down' : 'settle-up',
|
|
61
39
|
})
|
|
62
40
|
break
|
|
63
41
|
}
|
|
@@ -100,6 +78,8 @@ export class ClickManager {
|
|
|
100
78
|
if (!this._clickState) return info
|
|
101
79
|
this._clickScreenPoint = Vec.From(info.point)
|
|
102
80
|
|
|
81
|
+
this._isPressingWhilePending = true
|
|
82
|
+
|
|
103
83
|
if (
|
|
104
84
|
this._previousScreenPoint &&
|
|
105
85
|
Vec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2
|
|
@@ -113,32 +93,12 @@ export class ClickManager {
|
|
|
113
93
|
|
|
114
94
|
switch (this._clickState) {
|
|
115
95
|
case 'pendingDouble': {
|
|
116
|
-
this._clickState = 'pendingTriple'
|
|
117
|
-
this._clickTimeout = this._getClickTimeout(this._clickState)
|
|
118
|
-
return {
|
|
119
|
-
...info,
|
|
120
|
-
type: 'click',
|
|
121
|
-
name: 'double_click',
|
|
122
|
-
phase: 'down',
|
|
123
|
-
}
|
|
124
|
-
}
|
|
125
|
-
case 'pendingTriple': {
|
|
126
|
-
this._clickState = 'pendingQuadruple'
|
|
127
|
-
this._clickTimeout = this._getClickTimeout(this._clickState)
|
|
128
|
-
return {
|
|
129
|
-
...info,
|
|
130
|
-
type: 'click',
|
|
131
|
-
name: 'triple_click',
|
|
132
|
-
phase: 'down',
|
|
133
|
-
}
|
|
134
|
-
}
|
|
135
|
-
case 'pendingQuadruple': {
|
|
136
96
|
this._clickState = 'pendingOverflow'
|
|
137
97
|
this._clickTimeout = this._getClickTimeout(this._clickState)
|
|
138
98
|
return {
|
|
139
99
|
...info,
|
|
140
100
|
type: 'click',
|
|
141
|
-
name: '
|
|
101
|
+
name: 'double_click',
|
|
142
102
|
phase: 'down',
|
|
143
103
|
}
|
|
144
104
|
}
|
|
@@ -159,30 +119,17 @@ export class ClickManager {
|
|
|
159
119
|
}
|
|
160
120
|
case 'pointer_up': {
|
|
161
121
|
if (!this._clickState) return info
|
|
122
|
+
|
|
162
123
|
this._clickScreenPoint = Vec.From(info.point)
|
|
163
124
|
|
|
125
|
+
this._isPressingWhilePending = false
|
|
126
|
+
|
|
164
127
|
switch (this._clickState) {
|
|
165
|
-
case 'pendingTriple': {
|
|
166
|
-
return {
|
|
167
|
-
...this.lastPointerInfo,
|
|
168
|
-
type: 'click',
|
|
169
|
-
name: 'double_click',
|
|
170
|
-
phase: 'up',
|
|
171
|
-
}
|
|
172
|
-
}
|
|
173
|
-
case 'pendingQuadruple': {
|
|
174
|
-
return {
|
|
175
|
-
...this.lastPointerInfo,
|
|
176
|
-
type: 'click',
|
|
177
|
-
name: 'triple_click',
|
|
178
|
-
phase: 'up',
|
|
179
|
-
}
|
|
180
|
-
}
|
|
181
128
|
case 'pendingOverflow': {
|
|
182
129
|
return {
|
|
183
130
|
...this.lastPointerInfo,
|
|
184
131
|
type: 'click',
|
|
185
|
-
name: '
|
|
132
|
+
name: 'double_click',
|
|
186
133
|
phase: 'up',
|
|
187
134
|
}
|
|
188
135
|
}
|
|
@@ -219,5 +166,8 @@ export class ClickManager {
|
|
|
219
166
|
cancelDoubleClickTimeout() {
|
|
220
167
|
this._clickTimeout = clearTimeout(this._clickTimeout)
|
|
221
168
|
this._clickState = 'idle'
|
|
169
|
+
// when a double click is cancelled, we are no longer pending any further
|
|
170
|
+
// clicks, so we set this to false even if the user is still pressing
|
|
171
|
+
this._isPressingWhilePending = false
|
|
222
172
|
}
|
|
223
173
|
}
|
|
@@ -268,8 +268,6 @@ export abstract class StateNode implements Partial<TLEventHandlers> {
|
|
|
268
268
|
onLongPress?(info: TLPointerEventInfo): void
|
|
269
269
|
onPointerUp?(info: TLPointerEventInfo): void
|
|
270
270
|
onDoubleClick?(info: TLClickEventInfo): void
|
|
271
|
-
onTripleClick?(info: TLClickEventInfo): void
|
|
272
|
-
onQuadrupleClick?(info: TLClickEventInfo): void
|
|
273
271
|
onRightClick?(info: TLPointerEventInfo): void
|
|
274
272
|
onMiddleClick?(info: TLPointerEventInfo): void
|
|
275
273
|
onKeyDown?(info: TLKeyboardEventInfo): void
|
|
@@ -24,7 +24,7 @@ export type TLPointerEventName =
|
|
|
24
24
|
| 'middle_click'
|
|
25
25
|
|
|
26
26
|
/** @public */
|
|
27
|
-
export type TLCLickEventName = 'double_click'
|
|
27
|
+
export type TLCLickEventName = 'double_click'
|
|
28
28
|
|
|
29
29
|
/** @public */
|
|
30
30
|
export type TLPinchEventName = 'pinch_start' | 'pinch' | 'pinch_end'
|
|
@@ -72,7 +72,7 @@ export type TLClickEventInfo = TLBaseEventInfo & {
|
|
|
72
72
|
point: VecLike
|
|
73
73
|
pointerId: number
|
|
74
74
|
button: number
|
|
75
|
-
phase: 'down' | 'up' | 'settle'
|
|
75
|
+
phase: 'down' | 'up' | 'settle-down' | 'settle-up'
|
|
76
76
|
} & TLPointerEventTarget
|
|
77
77
|
|
|
78
78
|
/** @public */
|
|
@@ -173,8 +173,6 @@ export interface TLEventHandlers {
|
|
|
173
173
|
onLongPress: TLPointerEvent
|
|
174
174
|
onRightClick: TLPointerEvent
|
|
175
175
|
onDoubleClick: TLClickEvent
|
|
176
|
-
onTripleClick: TLClickEvent
|
|
177
|
-
onQuadrupleClick: TLClickEvent
|
|
178
176
|
onMiddleClick: TLPointerEvent
|
|
179
177
|
onPointerUp: TLPointerEvent
|
|
180
178
|
onKeyDown: TLKeyboardEvent
|
|
@@ -206,7 +204,5 @@ export const EVENT_NAME_MAP: Record<
|
|
|
206
204
|
complete: 'onComplete',
|
|
207
205
|
interrupt: 'onInterrupt',
|
|
208
206
|
double_click: 'onDoubleClick',
|
|
209
|
-
triple_click: 'onTripleClick',
|
|
210
|
-
quadruple_click: 'onQuadrupleClick',
|
|
211
207
|
tick: 'onTick',
|
|
212
208
|
}
|
package/src/version.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
// This file is automatically generated by internal/scripts/refresh-assets.ts.
|
|
2
2
|
// Do not edit manually. Or do, I'm a comment, not a cop.
|
|
3
3
|
|
|
4
|
-
export const version = '5.2.0-canary.
|
|
4
|
+
export const version = '5.2.0-canary.4a316fdfb2bb'
|
|
5
5
|
export const publishDates = {
|
|
6
6
|
major: '2026-05-06T16:28:18.473Z',
|
|
7
|
-
minor: '2026-06-
|
|
8
|
-
patch: '2026-06-
|
|
7
|
+
minor: '2026-06-05T11:56:57.032Z',
|
|
8
|
+
patch: '2026-06-05T11:56:57.032Z',
|
|
9
9
|
}
|