@tldraw/editor 5.1.1 → 5.2.0-canary.0878dbd31f0d
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -1
- package/dist-cjs/index.d.ts +33 -50
- package/dist-cjs/index.js +3 -4
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +4 -1
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +3 -3
- package/dist-cjs/lib/components/default-components/DefaultLoadingScreen.js +2 -2
- package/dist-cjs/lib/components/default-components/DefaultLoadingScreen.js.map +2 -2
- package/dist-cjs/lib/components/default-components/DefaultShapeErrorFallback.js +1 -1
- package/dist-cjs/lib/components/default-components/DefaultShapeErrorFallback.js.map +3 -3
- package/dist-cjs/lib/components/default-components/DefaultSvgDefs.js +2 -2
- package/dist-cjs/lib/components/default-components/DefaultSvgDefs.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +57 -18
- package/dist-cjs/lib/editor/Editor.js.map +3 -3
- package/dist-cjs/lib/editor/derivations/bindingsIndex.js +2 -2
- package/dist-cjs/lib/editor/derivations/bindingsIndex.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/parentsToChildren.js +2 -2
- package/dist-cjs/lib/editor/derivations/parentsToChildren.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js +2 -2
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js.map +2 -2
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js +8 -58
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js +3 -3
- package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js +1 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js +15 -2
- package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js.map +2 -2
- package/dist-cjs/lib/editor/overlays/strokeShapeIndicators.js +79 -0
- package/dist-cjs/lib/editor/overlays/strokeShapeIndicators.js.map +7 -0
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/editor/types/event-types.js +0 -2
- package/dist-cjs/lib/editor/types/event-types.js.map +2 -2
- package/dist-cjs/lib/hooks/usePresence.js.map +2 -2
- package/dist-cjs/lib/license/LicenseProvider.js +3 -1
- package/dist-cjs/lib/license/LicenseProvider.js.map +2 -2
- package/dist-cjs/lib/primitives/utils.js +2 -2
- package/dist-cjs/lib/primitives/utils.js.map +2 -2
- package/dist-cjs/lib/utils/dom.js +5 -3
- package/dist-cjs/lib/utils/dom.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +33 -50
- package/dist-esm/index.mjs +2 -6
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +4 -1
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +3 -3
- package/dist-esm/lib/components/default-components/DefaultLoadingScreen.mjs +2 -2
- package/dist-esm/lib/components/default-components/DefaultLoadingScreen.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/DefaultShapeErrorFallback.mjs +1 -1
- package/dist-esm/lib/components/default-components/DefaultShapeErrorFallback.mjs.map +3 -3
- package/dist-esm/lib/components/default-components/DefaultSvgDefs.mjs +2 -2
- package/dist-esm/lib/components/default-components/DefaultSvgDefs.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +57 -18
- package/dist-esm/lib/editor/Editor.mjs.map +3 -3
- package/dist-esm/lib/editor/derivations/bindingsIndex.mjs +2 -2
- package/dist-esm/lib/editor/derivations/bindingsIndex.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/parentsToChildren.mjs +2 -2
- package/dist-esm/lib/editor/derivations/parentsToChildren.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs +2 -2
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs +8 -58
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs +3 -3
- package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs +1 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs +15 -2
- package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs.map +2 -2
- package/dist-esm/lib/editor/overlays/strokeShapeIndicators.mjs +59 -0
- package/dist-esm/lib/editor/overlays/strokeShapeIndicators.mjs.map +7 -0
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/editor/types/event-types.mjs +0 -2
- package/dist-esm/lib/editor/types/event-types.mjs.map +2 -2
- package/dist-esm/lib/hooks/usePresence.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseProvider.mjs +3 -1
- package/dist-esm/lib/license/LicenseProvider.mjs.map +2 -2
- package/dist-esm/lib/primitives/utils.mjs +2 -2
- package/dist-esm/lib/primitives/utils.mjs.map +2 -2
- package/dist-esm/lib/utils/dom.mjs +5 -3
- package/dist-esm/lib/utils/dom.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/editor.css +2 -0
- package/package.json +8 -8
- package/src/index.ts +1 -5
- package/src/lib/components/default-components/DefaultErrorFallback.tsx +4 -1
- package/src/lib/components/default-components/DefaultLoadingScreen.tsx +1 -1
- package/src/lib/components/default-components/DefaultShapeErrorFallback.tsx +4 -3
- package/src/lib/components/default-components/DefaultSvgDefs.tsx +1 -1
- package/src/lib/editor/Editor.ts +92 -29
- package/src/lib/editor/derivations/bindingsIndex.ts +1 -1
- package/src/lib/editor/derivations/parentsToChildren.ts +1 -1
- package/src/lib/editor/derivations/shapeIdsInCurrentPage.ts +1 -1
- package/src/lib/editor/managers/ClickManager/ClickManager.test.ts +54 -74
- package/src/lib/editor/managers/ClickManager/ClickManager.ts +15 -65
- package/src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.test.ts +43 -16
- package/src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.ts +8 -5
- package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +4 -4
- package/src/lib/editor/managers/FocusManager/FocusManager.ts +1 -2
- package/src/lib/editor/managers/FontManager/FontManager.test.ts +13 -9
- package/src/lib/editor/managers/TextManager/TextManager.test.ts +16 -14
- package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.test.ts +12 -2
- package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.ts +27 -2
- package/src/lib/editor/overlays/strokeShapeIndicators.ts +86 -0
- package/src/lib/editor/tools/StateNode.ts +0 -2
- package/src/lib/editor/types/event-types.ts +2 -6
- package/src/lib/hooks/usePresence.ts +2 -2
- package/src/lib/license/LicenseProvider.tsx +3 -1
- package/src/lib/primitives/utils.ts +1 -1
- package/src/lib/utils/dom.ts +5 -3
- package/src/version.ts +3 -3
- package/dist-cjs/lib/editor/overlays/ShapeIndicatorOverlayUtil.js +0 -161
- package/dist-cjs/lib/editor/overlays/ShapeIndicatorOverlayUtil.js.map +0 -7
- package/dist-esm/lib/editor/overlays/ShapeIndicatorOverlayUtil.mjs +0 -141
- package/dist-esm/lib/editor/overlays/ShapeIndicatorOverlayUtil.mjs.map +0 -7
- package/src/lib/editor/overlays/ShapeIndicatorOverlayUtil.ts +0 -216
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"sources": ["../../../../src/lib/editor/tools/StateNode.ts"],
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
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"sources": ["../../../../src/lib/editor/types/event-types.ts"],
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"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'
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"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'\n\n/** @public */\nexport type TLPinchEventName = 'pinch_start' | 'pinch' | 'pinch_end'\n\n/** @public */\nexport type TLKeyboardEventName = 'key_down' | 'key_up' | 'key_repeat'\n\n/** @public */\nexport type TLEventName =\n\t| TLPointerEventName\n\t| TLCLickEventName\n\t| TLPinchEventName\n\t| TLKeyboardEventName\n\t| 'wheel'\n\t| 'cancel'\n\t| 'complete'\n\t| 'interrupt'\n\t| 'tick'\n\n/** @public */\nexport interface TLBaseEventInfo {\n\ttype: UiEventType\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n\tmetaKey: boolean\n\taccelKey: boolean\n}\n\n/** @public */\nexport type TLPointerEventInfo = TLBaseEventInfo & {\n\ttype: 'pointer'\n\tname: TLPointerEventName\n\t// The pointer position in client space, i.e. clientX / clientY\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tisPen: boolean\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLClickEventInfo = TLBaseEventInfo & {\n\ttype: 'click'\n\tname: TLCLickEventName\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tphase: 'down' | 'up' | 'settle-down' | 'settle-up'\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLKeyboardEventInfo = TLBaseEventInfo & {\n\ttype: 'keyboard'\n\tname: TLKeyboardEventName\n\tkey: string\n\tcode: string\n}\n\n/** @public */\nexport type TLPinchEventInfo = TLBaseEventInfo & {\n\ttype: 'pinch'\n\tname: TLPinchEventName\n\tpoint: VecModel\n\tdelta: VecModel\n}\n\n/** @public */\nexport type TLWheelEventInfo = TLBaseEventInfo & {\n\ttype: 'wheel'\n\tname: 'wheel'\n\tdelta: VecModel\n\tpoint: VecModel\n}\n\n/** @public */\nexport interface TLCancelEventInfo {\n\ttype: 'misc'\n\tname: 'cancel'\n}\n/** @public */\nexport interface TLCompleteEventInfo {\n\ttype: 'misc'\n\tname: 'complete'\n}\n/** @public */\nexport interface TLInterruptEventInfo {\n\ttype: 'misc'\n\tname: 'interrupt'\n}\n/** @public */\nexport interface TLTickEventInfo {\n\ttype: 'misc'\n\tname: 'tick'\n\telapsed: number\n}\n\n/** @public */\nexport type TLEventInfo =\n\t| TLPointerEventInfo\n\t| TLClickEventInfo\n\t| TLKeyboardEventInfo\n\t| TLPinchEventInfo\n\t| TLWheelEventInfo\n\t| TLCancelEventInfo\n\t| TLCompleteEventInfo\n\t| TLInterruptEventInfo\n\t| TLTickEventInfo\n\n/** @public */\nexport type TLPointerEvent = (info: TLPointerEventInfo) => void\n/** @public */\nexport type TLClickEvent = (info: TLClickEventInfo) => void\n/** @public */\nexport type TLKeyboardEvent = (info: TLKeyboardEventInfo) => void\n/** @public */\nexport type TLPinchEvent = (info: TLPinchEventInfo) => void\n/** @public */\nexport type TLWheelEvent = (info: TLWheelEventInfo) => void\n/** @public */\nexport type TLCancelEvent = (info: TLCancelEventInfo) => void\n/** @public */\nexport type TLCompleteEvent = (info: TLCompleteEventInfo) => void\n/** @public */\nexport type TLInterruptEvent = (info: TLInterruptEventInfo) => void\n/** @public */\nexport type TLTickEvent = (info: TLTickEventInfo) => void\n\n/** @public */\nexport type UiEvent =\n\t| TLPointerEvent\n\t| TLClickEvent\n\t| TLKeyboardEvent\n\t| TLPinchEvent\n\t| TLCancelEvent\n\t| TLCompleteEvent\n\n/** @public */\nexport type TLEnterEventHandler = (info: any, from: string) => void\n/** @public */\nexport type TLExitEventHandler = (info: any, to: string) => void\n\n/** @public */\nexport interface TLEventHandlers {\n\tonPointerDown: TLPointerEvent\n\tonPointerMove: TLPointerEvent\n\tonLongPress: TLPointerEvent\n\tonRightClick: TLPointerEvent\n\tonDoubleClick: TLClickEvent\n\tonMiddleClick: TLPointerEvent\n\tonPointerUp: TLPointerEvent\n\tonKeyDown: TLKeyboardEvent\n\tonKeyUp: TLKeyboardEvent\n\tonKeyRepeat: TLKeyboardEvent\n\tonWheel: TLWheelEvent\n\tonCancel: TLCancelEvent\n\tonComplete: TLCompleteEvent\n\tonInterrupt: TLInterruptEvent\n\tonTick: TLTickEvent\n}\n\n/** @public */\nexport const EVENT_NAME_MAP: Record<\n\tExclude<TLEventName, TLPinchEventName>,\n\tkeyof TLEventHandlers\n> = {\n\twheel: 'onWheel',\n\tpointer_down: 'onPointerDown',\n\tpointer_move: 'onPointerMove',\n\tlong_press: 'onLongPress',\n\tpointer_up: 'onPointerUp',\n\tright_click: 'onRightClick',\n\tmiddle_click: 'onMiddleClick',\n\tkey_down: 'onKeyDown',\n\tkey_up: 'onKeyUp',\n\tkey_repeat: 'onKeyRepeat',\n\tcancel: 'onCancel',\n\tcomplete: 'onComplete',\n\tinterrupt: 'onInterrupt',\n\tdouble_click: 'onDoubleClick',\n\ttick: 'onTick',\n}\n"],
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"sources": ["../../../src/lib/hooks/usePresence.ts"],
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { TLInstancePresence } from '@tldraw/tlschema'\nimport { useEditor } from './useEditor'\n\n// TODO: maybe move this to a computed property on the App class?\n/**\n * @returns The latest presence of the user matching userId\n * @public\n */\nexport function usePresence(userId:
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { TLInstancePresence, TLUserId } from '@tldraw/tlschema'\nimport { useEditor } from './useEditor'\n\n// TODO: maybe move this to a computed property on the App class?\n/**\n * @returns The latest presence of the user matching userId\n * @public\n */\nexport function usePresence(userId: TLUserId): TLInstancePresence | null {\n\tconst editor = useEditor()\n\n\tconst latestPresence = useValue(\n\t\t`latestPresence:${userId}`,\n\t\t() => {\n\t\t\treturn editor.getCollaborators().find((c) => c.userId === userId)\n\t\t},\n\t\t[editor, userId]\n\t)\n\n\treturn latestPresence ?? null\n}\n"],
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import { LicenseManager } from "./LicenseManager.mjs";
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { createContext, ReactNode, useContext, useEffect, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { createContext, ReactNode, useContext, useEffect, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport function useLicenseContext() {\n\treturn useContext(LicenseContext)\n}\n\nfunction shouldHideEditorAfterDelay(licenseState: string): boolean {\n\treturn licenseState === 'expired' || licenseState === 'unlicensed-production'\n}\n\n/** @internal */\nexport const LICENSE_TIMEOUT = 5000\n\n/** @internal */\nexport function LicenseProvider({\n\tlicenseKey = getLicenseKeyFromEnv() ?? undefined,\n\tchildren,\n}: {\n\tlicenseKey?: string\n\tchildren: ReactNode\n}) {\n\tconst [licenseManager] = useState(() => new LicenseManager(licenseKey))\n\tconst licenseState = useValue(licenseManager.state)\n\tconst [showEditor, setShowEditor] = useState(true)\n\n\t// When license expires or no license in production, show for 5 seconds then hide\n\tuseEffect(() => {\n\t\tif (shouldHideEditorAfterDelay(licenseState) && showEditor) {\n\t\t\t// eslint-disable-next-line no-restricted-globals\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tsetShowEditor(false)\n\t\t\t}, LICENSE_TIMEOUT)\n\n\t\t\treturn () => clearTimeout(timer)\n\t\t}\n\t}, [licenseState, showEditor])\n\n\t// If license is expired or no license in production and 5 seconds have passed, don't render anything (blank screen)\n\tif (shouldHideEditorAfterDelay(licenseState) && !showEditor) {\n\t\treturn <LicenseGate />\n\t}\n\n\treturn <LicenseContext.Provider value={licenseManager}>{children}</LicenseContext.Provider>\n}\n\n// Renders as a hidden div that can be detected by tests\nfunction LicenseGate() {\n\treturn <div data-testid=\"tl-license-expired\" style={{ display: 'none' }} />\n}\n\nlet envLicenseKey: string | undefined | null = undefined\nfunction getLicenseKeyFromEnv() {\n\tif (envLicenseKey !== undefined) {\n\t\treturn envLicenseKey\n\t}\n\t// it's important here that we write out the full process.env.WHATEVER expression instead of\n\t// doing something like process.env[someVariable]. This is because most bundlers do something\n\t// like a find-replace inject environment variables, and so won't pick up on dynamic ones. It\n\t// also means we can't do checks like `process.env && process.env.WHATEVER`, which is why we use\n\t// the `getEnv` try/catch approach.\n\n\t// framework-specific prefixes borrowed from the ones vercel uses, but trimmed down to just the\n\t// react-y ones: https://vercel.com/docs/environment-variables/framework-environment-variables\n\tenvLicenseKey =\n\t\tgetEnv(() => process.env.TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.REACT_APP_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.GATSBY_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.VITE_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.REACT_APP_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.GATSBY_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.VITE_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tnull\n\n\treturn envLicenseKey\n}\n\nfunction getEnv(cb: () => string | undefined) {\n\ttry {\n\t\treturn cb()\n\t} catch {\n\t\treturn undefined\n\t}\n}\n"],
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"mappings": "AA6CS;AA7CT,SAAS,gBAAgB;AACzB,SAAS,eAA0B,YAAY,WAAW,gBAAgB;AAC1E,SAAS,sBAAsB;AAGxB,MAAM,iBAAiB,cAAc,CAAC,CAAmB;AAGzD,SAAS,oBAAoB;AACnC,SAAO,WAAW,cAAc;AACjC;AAEA,SAAS,2BAA2B,cAA+B;AAClE,SAAO,iBAAiB,aAAa,iBAAiB;AACvD;AAGO,MAAM,kBAAkB;AAGxB,SAAS,gBAAgB;AAAA,EAC/B,aAAa,qBAAqB,KAAK;AAAA,EACvC;AACD,GAGG;AACF,QAAM,CAAC,cAAc,IAAI,SAAS,MAAM,IAAI,eAAe,UAAU,CAAC;AACtE,QAAM,eAAe,SAAS,eAAe,KAAK;AAClD,QAAM,CAAC,YAAY,aAAa,IAAI,SAAS,IAAI;AAGjD,YAAU,MAAM;AACf,QAAI,2BAA2B,YAAY,KAAK,YAAY;AAE3D,YAAM,QAAQ,WAAW,MAAM;AAC9B,sBAAc,KAAK;AAAA,MACpB,GAAG,eAAe;AAElB,aAAO,MAAM,aAAa,KAAK;AAAA,IAChC;AAAA,EACD,GAAG,CAAC,cAAc,UAAU,CAAC;AAG7B,MAAI,2BAA2B,YAAY,KAAK,CAAC,YAAY;AAC5D,WAAO,oBAAC,eAAY;AAAA,EACrB;AAEA,SAAO,oBAAC,eAAe,UAAf,EAAwB,OAAO,gBAAiB,UAAS;AAClE;AAGA,SAAS,cAAc;AACtB,SAAO,oBAAC,SAAI,eAAY,sBAAqB,OAAO,EAAE,SAAS,OAAO,GAAG;AAC1E;AAEA,IAAI,gBAA2C;AAC/C,SAAS,uBAAuB;AAC/B,MAAI,kBAAkB,QAAW;AAChC,WAAO;AAAA,EACR;AASA,kBACC,OAAO,MAAM,QAAQ,IAAI,kBAAkB,KAC3C,OAAO,MAAM,QAAQ,IAAI,8BAA8B,KACvD,OAAO,MAAM,QAAQ,IAAI,4BAA4B,KACrD,OAAO,MAAM,QAAQ,IAAI,yBAAyB,KAClD,OAAO,MAAM,QAAQ,IAAI,uBAAuB,KAChD,OAAO,MAAM,QAAQ,IAAI,yBAAyB,KAClD,OAAO,MAAO,YAAoB,IAAI,kBAAkB,KACxD,OAAO,MAAO,YAAoB,IAAI,8BAA8B,KACpE,OAAO,MAAO,YAAoB,IAAI,4BAA4B,KAClE,OAAO,MAAO,YAAoB,IAAI,yBAAyB,KAC/D,OAAO,MAAO,YAAoB,IAAI,uBAAuB,KAC7D,OAAO,MAAO,YAAoB,IAAI,yBAAyB,KAC/D;AAED,SAAO;AACR;AAEA,SAAS,OAAO,IAA8B;AAC7C,MAAI;AACH,WAAO,GAAG;AAAA,EACX,QAAQ;AACP,WAAO;AAAA,EACR;AACD;",
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"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\t// Uses winding number algorithm. Previously also had a per-edge check:\n\t// if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\t// which tested if A lies exactly on edge (a, b). Removed because it cost 3 sqrts per vertex\n\t// and exact float equality with sqrt results essentially never fires in practice.\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\t// Uses winding number algorithm. Previously also had a per-edge check:\n\t// if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\t// which tested if A lies exactly on edge (a, b). Removed because it cost 3 sqrts per vertex\n\t// and exact float equality with sqrt results essentially never fires in practice.\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport function isSafeFloat(n: number) {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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"names": []
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}
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@@ -36,11 +36,13 @@ function releasePointerCapture(element, event) {
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console.warn("releasePointerCapture called on element:", element, event);
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function stopEventPropagation(e) {
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}
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}
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function elementShouldCaptureKeys(el, includeButtonsAndMenus = true) {
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{
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"version": 3,
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"sources": ["../../../src/lib/utils/dom.ts"],
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"sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tif ('cancelable' in event && !event.cancelable) return\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport
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-
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4
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+
"sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tif ('cancelable' in event && !event.cancelable) return\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport function stopEventPropagation(e: any) {\n\treturn e.stopPropagation()\n}\n\n/** @internal */\nexport function setStyleProperty(\n\telm: HTMLElement | null,\n\tproperty: string,\n\tvalue: string | number\n) {\n\tif (!elm) return\n\telm.style.setProperty(property, String(value))\n}\n\n/** @internal */\nexport function elementShouldCaptureKeys(el: Element | null, includeButtonsAndMenus = true) {\n\tif (!el) return false\n\n\tconst tagName = el.tagName.toLowerCase()\n\treturn (\n\t\t(el as HTMLElement).isContentEditable ||\n\t\ttagName === 'input' ||\n\t\ttagName === 'textarea' ||\n\t\t(includeButtonsAndMenus && tagName === 'select') ||\n\t\t(includeButtonsAndMenus && tagName === 'button') ||\n\t\tel.classList.contains('tlui-slider__thumb')\n\t)\n}\n\n/**\n * Returns the global `document`. Use this instead of bare `document` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerDocument(node)` \u2013 the document that owns a specific DOM node\n * - `editor.getContainerDocument()` \u2013 the document where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalDocument(): Document {\n\t// eslint-disable-next-line no-restricted-globals\n\tif (typeof document !== 'undefined') return document\n\treturn globalThis.document\n}\n\n/**\n * Returns the global `window`. Use this instead of bare `window` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerWindow(node)` \u2013 the window that owns a specific DOM node\n * - `editor.getContainerWindow()` \u2013 the window where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalWindow(): Window & typeof globalThis {\n\tif (typeof window !== 'undefined') return window as Window & typeof globalThis\n\treturn globalThis as Window & typeof globalThis\n}\n\n/** @internal */\nexport function activeElementShouldCaptureKeys(includeButtonsAndMenus = true, doc?: Document) {\n\treturn elementShouldCaptureKeys(\n\t\t(doc ?? getGlobalDocument()).activeElement,\n\t\tincludeButtonsAndMenus\n\t)\n}\n"],
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|
+
"mappings": "AAeA,SAAS,YAAY,oCAAoC;AAGlD,SAAS,kBAAkB,KAA2B;AAC5D,MAAI,IAAI,aAAa,KAAK,aAAc,QAAO;AAC/C,MAAI,IAAI,cAAe,QAAO,kBAAkB,IAAI,aAAa;AAAA,MAC5D,OAAM,MAAM,kDAAkD;AACpE;AAcO,SAAS,eAAe,OAAyC;AACvE,MAAI,gBAAgB,SAAS,CAAC,MAAM,WAAY;AAChD,QAAM,eAAe;AACrB,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,YAAQ,KAAK,mCAAmC,KAAK;AAAA,EACtD;AACD;AAGO,SAAS,kBACf,SACA,OACC;AACD,UAAQ,kBAAkB,MAAM,SAAS;AACzC,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,gBAAY,IAAI,UAAU,YAAY,IAAI,OAAO,KAAK,KAAK,CAAC;AAC5D,YAAQ,KAAK,wCAAwC,SAAS,KAAK;AAAA,EACpE;AACD;AAGO,SAAS,sBACf,SACA,OACC;AACD,MAAI,CAAC,QAAQ,kBAAkB,MAAM,SAAS,GAAG;AAChD;AAAA,EACD;AAEA,UAAQ,sBAAsB,MAAM,SAAS;AAC7C,MAAI,WAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,6BAA6B,IAAI;AACrD,QAAI,YAAY,IAAI,OAAO,MAAM,GAAG;AACnC,kBAAY,OAAO,OAAO;AAAA,IAC3B,WAAW,YAAY,IAAI,OAAO,GAAG;AACpC,kBAAY,IAAI,SAAS,YAAY,IAAI,OAAO,IAAK,CAAC;AAAA,IACvD,OAAO;AACN,cAAQ,KAAK,yBAAyB;AAAA,IACvC;AACA,YAAQ,KAAK,4CAA4C,SAAS,KAAK;AAAA,EACxE;AACD;AAUO,SAAS,qBAAqB,GAAQ;AAC5C,SAAO,EAAE,gBAAgB;AAC1B;AAGO,SAAS,iBACf,KACA,UACA,OACC;AACD,MAAI,CAAC,IAAK;AACV,MAAI,MAAM,YAAY,UAAU,OAAO,KAAK,CAAC;AAC9C;AAGO,SAAS,yBAAyB,IAAoB,yBAAyB,MAAM;AAC3F,MAAI,CAAC,GAAI,QAAO;AAEhB,QAAM,UAAU,GAAG,QAAQ,YAAY;AACvC,SACE,GAAmB,qBACpB,YAAY,WACZ,YAAY,cACX,0BAA0B,YAAY,YACtC,0BAA0B,YAAY,YACvC,GAAG,UAAU,SAAS,oBAAoB;AAE5C;AAWO,SAAS,oBAA8B;AAE7C,MAAI,OAAO,aAAa,YAAa,QAAO;AAC5C,SAAO,WAAW;AACnB;AAWO,SAAS,kBAA8C;AAC7D,MAAI,OAAO,WAAW,YAAa,QAAO;AAC1C,SAAO;AACR;AAGO,SAAS,+BAA+B,yBAAyB,MAAM,KAAgB;AAC7F,SAAO;AAAA,KACL,OAAO,kBAAkB,GAAG;AAAA,IAC7B;AAAA,EACD;AACD;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/version.mjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
const version = "5.
|
|
1
|
+
const version = "5.2.0-canary.0878dbd31f0d";
|
|
2
2
|
const publishDates = {
|
|
3
3
|
major: "2026-05-06T16:28:18.473Z",
|
|
4
|
-
minor: "2026-06-
|
|
5
|
-
patch: "2026-06-12T16:
|
|
4
|
+
minor: "2026-06-12T16:59:24.514Z",
|
|
5
|
+
patch: "2026-06-12T16:59:24.514Z"
|
|
6
6
|
};
|
|
7
7
|
export {
|
|
8
8
|
publishDates,
|
package/dist-esm/version.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.0878dbd31f0d'\nexport const publishDates = {\n\tmajor: '2026-05-06T16:28:18.473Z',\n\tminor: '2026-06-12T16:59:24.514Z',\n\tpatch: '2026-06-12T16:59:24.514Z',\n}\n"],
|
|
5
5
|
"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/editor.css
CHANGED
|
@@ -182,6 +182,7 @@
|
|
|
182
182
|
--tl-color-text-0: hsl(0, 0%, 11%);
|
|
183
183
|
--tl-color-text-1: hsl(0, 0%, 18%);
|
|
184
184
|
--tl-color-text-3: hsl(204, 4%, 45%);
|
|
185
|
+
--tl-color-text-disabled: hsl(204, 4%, 55%);
|
|
185
186
|
--tl-color-text-shadow: hsl(0, 0%, 100%);
|
|
186
187
|
--tl-color-text-highlight: hsl(52, 100%, 50%);
|
|
187
188
|
--tl-color-text-highlight-p3: color(display-p3 0.972 0.8205 0.05);
|
|
@@ -236,6 +237,7 @@
|
|
|
236
237
|
--tl-color-text-0: hsl(0, 9%, 94%);
|
|
237
238
|
--tl-color-text-1: hsl(0, 0%, 85%);
|
|
238
239
|
--tl-color-text-3: hsl(204, 4%, 75%);
|
|
240
|
+
--tl-color-text-disabled: hsl(204, 4%, 50%);
|
|
239
241
|
--tl-color-text-shadow: hsl(210, 13%, 18%);
|
|
240
242
|
--tl-color-text-highlight: hsl(52, 100%, 41%);
|
|
241
243
|
--tl-color-text-highlight-p3: color(display-p3 0.8078 0.6225 0.0312);
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tldraw/editor",
|
|
3
3
|
"description": "tldraw infinite canvas SDK (editor).",
|
|
4
|
-
"version": "5.
|
|
4
|
+
"version": "5.2.0-canary.0878dbd31f0d",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "tldraw Inc.",
|
|
7
7
|
"email": "hello@tldraw.com"
|
|
@@ -49,12 +49,12 @@
|
|
|
49
49
|
"@tiptap/core": "^3.12.1",
|
|
50
50
|
"@tiptap/pm": "^3.12.1",
|
|
51
51
|
"@tiptap/react": "^3.12.1",
|
|
52
|
-
"@tldraw/state": "5.
|
|
53
|
-
"@tldraw/state-react": "5.
|
|
54
|
-
"@tldraw/store": "5.
|
|
55
|
-
"@tldraw/tlschema": "5.
|
|
56
|
-
"@tldraw/utils": "5.
|
|
57
|
-
"@tldraw/validate": "5.
|
|
52
|
+
"@tldraw/state": "5.2.0-canary.0878dbd31f0d",
|
|
53
|
+
"@tldraw/state-react": "5.2.0-canary.0878dbd31f0d",
|
|
54
|
+
"@tldraw/store": "5.2.0-canary.0878dbd31f0d",
|
|
55
|
+
"@tldraw/tlschema": "5.2.0-canary.0878dbd31f0d",
|
|
56
|
+
"@tldraw/utils": "5.2.0-canary.0878dbd31f0d",
|
|
57
|
+
"@tldraw/validate": "5.2.0-canary.0878dbd31f0d",
|
|
58
58
|
"classnames": "^2.5.1",
|
|
59
59
|
"eventemitter3": "^4.0.7",
|
|
60
60
|
"idb": "^7.1.1",
|
|
@@ -80,7 +80,7 @@
|
|
|
80
80
|
"react": "^19.2.1",
|
|
81
81
|
"react-dom": "^19.2.1",
|
|
82
82
|
"resize-observer-polyfill": "^1.5.1",
|
|
83
|
-
"vitest": "^
|
|
83
|
+
"vitest": "^4.1.7"
|
|
84
84
|
},
|
|
85
85
|
"module": "dist-esm/index.mjs",
|
|
86
86
|
"source": "src/index.ts",
|
package/src/index.ts
CHANGED
|
@@ -185,11 +185,7 @@ export {
|
|
|
185
185
|
type TLOverlay,
|
|
186
186
|
type TLOverlayUtilConstructor,
|
|
187
187
|
} from './lib/editor/overlays/OverlayUtil'
|
|
188
|
-
export {
|
|
189
|
-
ShapeIndicatorOverlayUtil,
|
|
190
|
-
strokeShapeIndicators,
|
|
191
|
-
type TLShapeIndicatorOverlay,
|
|
192
|
-
} from './lib/editor/overlays/ShapeIndicatorOverlayUtil'
|
|
188
|
+
export { strokeShapeIndicators } from './lib/editor/overlays/strokeShapeIndicators'
|
|
193
189
|
export {
|
|
194
190
|
getPerfectDashProps,
|
|
195
191
|
type PerfectDashTerminal,
|
|
@@ -16,7 +16,10 @@ const BASE_ERROR_URL = 'https://github.com/tldraw/tldraw/issues/new'
|
|
|
16
16
|
export type TLErrorFallbackComponent = ComponentType<{ error: unknown; editor?: Editor }>
|
|
17
17
|
|
|
18
18
|
/** @public @react */
|
|
19
|
-
export const DefaultErrorFallback: TLErrorFallbackComponent = ({
|
|
19
|
+
export const DefaultErrorFallback: TLErrorFallbackComponent = function DefaultErrorFallback({
|
|
20
|
+
error,
|
|
21
|
+
editor,
|
|
22
|
+
}) {
|
|
20
23
|
const containerRef = useRef<HTMLDivElement>(null)
|
|
21
24
|
const [shouldShowError, setShouldShowError] = useState(process.env.NODE_ENV === 'development')
|
|
22
25
|
const [didCopy, setDidCopy] = useState(false)
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { useEditorComponents } from '../../hooks/EditorComponentsContext'
|
|
2
2
|
|
|
3
3
|
/** @public @react */
|
|
4
|
-
export
|
|
4
|
+
export function DefaultLoadingScreen() {
|
|
5
5
|
const { Spinner } = useEditorComponents()
|
|
6
6
|
return (
|
|
7
7
|
<div className="tl-loading" aria-busy="true" tabIndex={0}>
|
|
@@ -4,6 +4,7 @@ import { ComponentType } from 'react'
|
|
|
4
4
|
export type TLShapeErrorFallbackComponent = ComponentType<{ error: any }>
|
|
5
5
|
|
|
6
6
|
/** @internal */
|
|
7
|
-
export const DefaultShapeErrorFallback: TLShapeErrorFallbackComponent =
|
|
8
|
-
|
|
9
|
-
|
|
7
|
+
export const DefaultShapeErrorFallback: TLShapeErrorFallbackComponent =
|
|
8
|
+
function DefaultShapeErrorFallback() {
|
|
9
|
+
return <div className="tl-shape-error-boundary" />
|
|
10
|
+
}
|