@tldraw/editor 5.1.0-next.d7c83ba698ae → 5.1.0

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Files changed (91) hide show
  1. package/dist-cjs/index.d.ts +19 -2
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/lib/editor/Editor.js +3 -5
  4. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  5. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js +23 -21
  6. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js.map +2 -2
  7. package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js +27 -8
  8. package/dist-cjs/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.js.map +2 -2
  9. package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js +4 -2
  10. package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js.map +2 -2
  11. package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js +2 -2
  12. package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +2 -2
  13. package/dist-cjs/lib/editor/managers/FontManager/FontManager.js +8 -0
  14. package/dist-cjs/lib/editor/managers/FontManager/FontManager.js.map +2 -2
  15. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js +7 -1
  16. package/dist-cjs/lib/editor/managers/InputsManager/InputsManager.js.map +2 -2
  17. package/dist-cjs/lib/editor/managers/SpatialIndexManager/RBushIndex.js +13 -15
  18. package/dist-cjs/lib/editor/managers/SpatialIndexManager/RBushIndex.js.map +2 -2
  19. package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js +43 -24
  20. package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js.map +2 -2
  21. package/dist-cjs/lib/editor/overlays/OverlayManager.js +5 -0
  22. package/dist-cjs/lib/editor/overlays/OverlayManager.js.map +2 -2
  23. package/dist-cjs/lib/editor/overlays/OverlayUtil.js +5 -0
  24. package/dist-cjs/lib/editor/overlays/OverlayUtil.js.map +2 -2
  25. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +1 -1
  26. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +2 -2
  27. package/dist-cjs/lib/hooks/usePeerIds.js.map +2 -2
  28. package/dist-cjs/lib/options.js +1 -0
  29. package/dist-cjs/lib/options.js.map +2 -2
  30. package/dist-cjs/lib/utils/dom.js +1 -0
  31. package/dist-cjs/lib/utils/dom.js.map +2 -2
  32. package/dist-cjs/version.js +3 -3
  33. package/dist-cjs/version.js.map +1 -1
  34. package/dist-esm/index.d.mts +19 -2
  35. package/dist-esm/index.mjs +1 -1
  36. package/dist-esm/lib/editor/Editor.mjs +3 -5
  37. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  38. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs +23 -21
  39. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs.map +2 -2
  40. package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs +27 -11
  41. package/dist-esm/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.mjs.map +2 -2
  42. package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs +4 -2
  43. package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs.map +2 -2
  44. package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs +2 -2
  45. package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +2 -2
  46. package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs +8 -0
  47. package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs.map +2 -2
  48. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs +7 -1
  49. package/dist-esm/lib/editor/managers/InputsManager/InputsManager.mjs.map +2 -2
  50. package/dist-esm/lib/editor/managers/SpatialIndexManager/RBushIndex.mjs +13 -15
  51. package/dist-esm/lib/editor/managers/SpatialIndexManager/RBushIndex.mjs.map +2 -2
  52. package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs +43 -24
  53. package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs.map +2 -2
  54. package/dist-esm/lib/editor/overlays/OverlayManager.mjs +5 -0
  55. package/dist-esm/lib/editor/overlays/OverlayManager.mjs.map +2 -2
  56. package/dist-esm/lib/editor/overlays/OverlayUtil.mjs +5 -0
  57. package/dist-esm/lib/editor/overlays/OverlayUtil.mjs.map +2 -2
  58. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +1 -1
  59. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +2 -2
  60. package/dist-esm/lib/hooks/usePeerIds.mjs.map +2 -2
  61. package/dist-esm/lib/options.mjs +1 -0
  62. package/dist-esm/lib/options.mjs.map +2 -2
  63. package/dist-esm/lib/utils/dom.mjs +1 -0
  64. package/dist-esm/lib/utils/dom.mjs.map +2 -2
  65. package/dist-esm/version.mjs +3 -3
  66. package/dist-esm/version.mjs.map +1 -1
  67. package/package.json +7 -7
  68. package/src/lib/editor/Editor.ts +3 -5
  69. package/src/lib/editor/derivations/notVisibleShapes.ts +34 -26
  70. package/src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.test.ts +132 -0
  71. package/src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.ts +40 -12
  72. package/src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.ts +12 -2
  73. package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +7 -0
  74. package/src/lib/editor/managers/FocusManager/FocusManager.ts +2 -2
  75. package/src/lib/editor/managers/FontManager/FontManager.test.ts +33 -2
  76. package/src/lib/editor/managers/FontManager/FontManager.ts +20 -2
  77. package/src/lib/editor/managers/InputsManager/InputsManager.ts +11 -2
  78. package/src/lib/editor/managers/SpatialIndexManager/RBushIndex.ts +13 -14
  79. package/src/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.ts +67 -40
  80. package/src/lib/editor/overlays/OverlayManager.ts +6 -0
  81. package/src/lib/editor/overlays/OverlayUtil.ts +5 -0
  82. package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +1 -1
  83. package/src/lib/hooks/usePeerIds.ts +1 -0
  84. package/src/lib/options.ts +8 -0
  85. package/src/lib/utils/dom.ts +1 -0
  86. package/src/version.ts +3 -3
  87. package/dist-cjs/lib/utils/collaboratorState.js +0 -42
  88. package/dist-cjs/lib/utils/collaboratorState.js.map +0 -7
  89. package/dist-esm/lib/utils/collaboratorState.mjs +0 -22
  90. package/dist-esm/lib/utils/collaboratorState.mjs.map +0 -7
  91. package/src/lib/utils/collaboratorState.ts +0 -54
@@ -22,47 +22,49 @@ __export(notVisibleShapes_exports, {
22
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  });
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  module.exports = __toCommonJS(notVisibleShapes_exports);
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  var import_state = require("@tldraw/state");
25
+ var import_ShapeUtil = require("../shapes/ShapeUtil");
25
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  function notVisibleShapes(editor) {
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  const emptySet = /* @__PURE__ */ new Set();
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+ const defaultCanCull = import_ShapeUtil.ShapeUtil.prototype.canCull;
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  return (0, import_state.computed)("notVisibleShapes", function(prevValue) {
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- const allShapes = editor.getCurrentPageShapes();
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+ const allShapeIds = editor.getCurrentPageShapeIds();
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  const viewportPageBounds = editor.getViewportPageBounds();
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  const visibleIds = editor.getShapeIdsInsideBounds(viewportPageBounds);
31
- let shape;
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- if (visibleIds.size === allShapes.length) {
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+ if (visibleIds.size === allShapeIds.size) {
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  if ((0, import_state.isUninitialized)(prevValue) || prevValue.size > 0) {
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  return emptySet;
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  }
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  return prevValue;
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  }
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- if ((0, import_state.isUninitialized)(prevValue)) {
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- const nextValue = /* @__PURE__ */ new Set();
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- for (let i = 0; i < allShapes.length; i++) {
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- shape = allShapes[i];
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- if (visibleIds.has(shape.id)) continue;
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- if (!editor.getShapeUtil(shape.type).canCull(shape)) continue;
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- nextValue.add(shape.id);
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+ const notVisibleIds = /* @__PURE__ */ new Set();
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+ for (const id of allShapeIds) {
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+ if (visibleIds.has(id)) continue;
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+ const peek = editor.store.unsafeGetWithoutCapture(id);
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+ if (!peek) continue;
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+ const util = editor.getShapeUtil(peek.type);
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+ if (util.canCull === defaultCanCull) {
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+ notVisibleIds.add(id);
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+ continue;
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  }
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- return nextValue;
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+ const shape = editor.getShape(id);
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+ if (!shape) continue;
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+ if (!util.canCull(shape)) continue;
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+ notVisibleIds.add(id);
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  }
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- const notVisibleIds = [];
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- for (let i = 0; i < allShapes.length; i++) {
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- shape = allShapes[i];
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- if (visibleIds.has(shape.id)) continue;
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- if (!editor.getShapeUtil(shape.type).canCull(shape)) continue;
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- notVisibleIds.push(shape.id);
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+ if ((0, import_state.isUninitialized)(prevValue)) {
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+ return notVisibleIds;
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  }
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- if (notVisibleIds.length === prevValue.size) {
57
+ if (notVisibleIds.size === prevValue.size) {
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  let same = true;
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- for (let i = 0; i < notVisibleIds.length; i++) {
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- if (!prevValue.has(notVisibleIds[i])) {
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+ for (const id of notVisibleIds) {
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+ if (!prevValue.has(id)) {
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  same = false;
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  break;
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  }
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  }
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  if (same) return prevValue;
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  }
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- return new Set(notVisibleIds);
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+ return notVisibleIds;
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  });
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  }
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  //# sourceMappingURL=notVisibleShapes.js.map
@@ -1,7 +1,7 @@
1
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  {
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  "version": 3,
3
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  "sources": ["../../../../src/lib/editor/derivations/notVisibleShapes.ts"],
4
- "sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShape, TLShapeId } from '@tldraw/tlschema'\nimport type { Editor } from '../Editor'\n\n/**\n * Non visible shapes are shapes outside of the viewport page bounds.\n *\n * @param editor - Instance of the tldraw Editor.\n * @returns Incremental derivation of non visible shapes.\n */\nexport function notVisibleShapes(editor: Editor) {\n\tconst emptySet = new Set<TLShapeId>()\n\n\treturn computed<Set<TLShapeId>>('notVisibleShapes', function (prevValue) {\n\t\tconst allShapes = editor.getCurrentPageShapes()\n\t\tconst viewportPageBounds = editor.getViewportPageBounds()\n\t\tconst visibleIds = editor.getShapeIdsInsideBounds(viewportPageBounds)\n\n\t\tlet shape: TLShape | undefined\n\n\t\t// Fast path: if all shapes are visible, return empty set\n\t\tif (visibleIds.size === allShapes.length) {\n\t\t\tif (isUninitialized(prevValue) || prevValue.size > 0) {\n\t\t\t\treturn emptySet\n\t\t\t}\n\t\t\treturn prevValue\n\t\t}\n\n\t\t// First run: compute from scratch\n\t\tif (isUninitialized(prevValue)) {\n\t\t\tconst nextValue = new Set<TLShapeId>()\n\t\t\tfor (let i = 0; i < allShapes.length; i++) {\n\t\t\t\tshape = allShapes[i]\n\t\t\t\tif (visibleIds.has(shape.id)) continue\n\t\t\t\tif (!editor.getShapeUtil(shape.type).canCull(shape)) continue\n\t\t\t\tnextValue.add(shape.id)\n\t\t\t}\n\t\t\treturn nextValue\n\t\t}\n\n\t\t// Subsequent runs: single pass to collect IDs and detect changes\n\t\tconst notVisibleIds: TLShapeId[] = []\n\t\tfor (let i = 0; i < allShapes.length; i++) {\n\t\t\tshape = allShapes[i]\n\t\t\tif (visibleIds.has(shape.id)) continue\n\t\t\tif (!editor.getShapeUtil(shape.type).canCull(shape)) continue\n\t\t\tnotVisibleIds.push(shape.id)\n\t\t}\n\n\t\t// Check if the result changed\n\t\tif (notVisibleIds.length === prevValue.size) {\n\t\t\tlet same = true\n\t\t\tfor (let i = 0; i < notVisibleIds.length; i++) {\n\t\t\t\tif (!prevValue.has(notVisibleIds[i])) {\n\t\t\t\t\tsame = false\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (same) return prevValue\n\t\t}\n\n\t\treturn new Set(notVisibleIds)\n\t})\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA0C;AAUnC,SAAS,iBAAiB,QAAgB;AAChD,QAAM,WAAW,oBAAI,IAAe;AAEpC,aAAO,uBAAyB,oBAAoB,SAAU,WAAW;AACxE,UAAM,YAAY,OAAO,qBAAqB;AAC9C,UAAM,qBAAqB,OAAO,sBAAsB;AACxD,UAAM,aAAa,OAAO,wBAAwB,kBAAkB;AAEpE,QAAI;AAGJ,QAAI,WAAW,SAAS,UAAU,QAAQ;AACzC,cAAI,8BAAgB,SAAS,KAAK,UAAU,OAAO,GAAG;AACrD,eAAO;AAAA,MACR;AACA,aAAO;AAAA,IACR;AAGA,YAAI,8BAAgB,SAAS,GAAG;AAC/B,YAAM,YAAY,oBAAI,IAAe;AACrC,eAAS,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;AAC1C,gBAAQ,UAAU,CAAC;AACnB,YAAI,WAAW,IAAI,MAAM,EAAE,EAAG;AAC9B,YAAI,CAAC,OAAO,aAAa,MAAM,IAAI,EAAE,QAAQ,KAAK,EAAG;AACrD,kBAAU,IAAI,MAAM,EAAE;AAAA,MACvB;AACA,aAAO;AAAA,IACR;AAGA,UAAM,gBAA6B,CAAC;AACpC,aAAS,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;AAC1C,cAAQ,UAAU,CAAC;AACnB,UAAI,WAAW,IAAI,MAAM,EAAE,EAAG;AAC9B,UAAI,CAAC,OAAO,aAAa,MAAM,IAAI,EAAE,QAAQ,KAAK,EAAG;AACrD,oBAAc,KAAK,MAAM,EAAE;AAAA,IAC5B;AAGA,QAAI,cAAc,WAAW,UAAU,MAAM;AAC5C,UAAI,OAAO;AACX,eAAS,IAAI,GAAG,IAAI,cAAc,QAAQ,KAAK;AAC9C,YAAI,CAAC,UAAU,IAAI,cAAc,CAAC,CAAC,GAAG;AACrC,iBAAO;AACP;AAAA,QACD;AAAA,MACD;AACA,UAAI,KAAM,QAAO;AAAA,IAClB;AAEA,WAAO,IAAI,IAAI,aAAa;AAAA,EAC7B,CAAC;AACF;",
4
+ "sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShapeId } from '@tldraw/tlschema'\nimport type { Editor } from '../Editor'\nimport { ShapeUtil } from '../shapes/ShapeUtil'\n\n/**\n * Non visible shapes are shapes outside of the viewport page bounds.\n *\n * @param editor - Instance of the tldraw Editor.\n * @returns Incremental derivation of non visible shapes.\n */\nexport function notVisibleShapes(editor: Editor) {\n\tconst emptySet = new Set<TLShapeId>()\n\tconst defaultCanCull = ShapeUtil.prototype.canCull\n\n\treturn computed<Set<TLShapeId>>('notVisibleShapes', function (prevValue) {\n\t\tconst allShapeIds = editor.getCurrentPageShapeIds()\n\t\tconst viewportPageBounds = editor.getViewportPageBounds()\n\t\tconst visibleIds = editor.getShapeIdsInsideBounds(viewportPageBounds)\n\n\t\t// Fast path: if all shapes are visible, return empty set\n\t\tif (visibleIds.size === allShapeIds.size) {\n\t\t\tif (isUninitialized(prevValue) || prevValue.size > 0) {\n\t\t\t\treturn emptySet\n\t\t\t}\n\t\t\treturn prevValue\n\t\t}\n\n\t\tconst notVisibleIds = new Set<TLShapeId>()\n\t\tfor (const id of allShapeIds) {\n\t\t\tif (visibleIds.has(id)) continue\n\n\t\t\t// Peek at the shape without subscribing \u2014 we only need its type to look up the util.\n\t\t\t// Type is treated as immutable for a given id, so this is safe.\n\t\t\tconst peek = editor.store.unsafeGetWithoutCapture(id)\n\t\t\tif (!peek) continue\n\t\t\tconst util = editor.getShapeUtil(peek.type)\n\n\t\t\t// If canCull is the default (always-true), skip per-shape subscription entirely.\n\t\t\t// >99% of shapes hit this path in practice.\n\t\t\tif (util.canCull === defaultCanCull) {\n\t\t\t\tnotVisibleIds.add(id)\n\t\t\t\tcontinue\n\t\t\t}\n\n\t\t\t// Custom canCull \u2014 subscribe so prop flips invalidate this derivation.\n\t\t\tconst shape = editor.getShape(id)\n\t\t\tif (!shape) continue\n\t\t\tif (!util.canCull(shape)) continue\n\t\t\tnotVisibleIds.add(id)\n\t\t}\n\n\t\t// First run\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn notVisibleIds\n\t\t}\n\n\t\t// Reuse prev set when contents are unchanged\n\t\tif (notVisibleIds.size === prevValue.size) {\n\t\t\tlet same = true\n\t\t\tfor (const id of notVisibleIds) {\n\t\t\t\tif (!prevValue.has(id)) {\n\t\t\t\t\tsame = false\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (same) return prevValue\n\t\t}\n\n\t\treturn notVisibleIds\n\t})\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA0C;AAG1C,uBAA0B;AAQnB,SAAS,iBAAiB,QAAgB;AAChD,QAAM,WAAW,oBAAI,IAAe;AACpC,QAAM,iBAAiB,2BAAU,UAAU;AAE3C,aAAO,uBAAyB,oBAAoB,SAAU,WAAW;AACxE,UAAM,cAAc,OAAO,uBAAuB;AAClD,UAAM,qBAAqB,OAAO,sBAAsB;AACxD,UAAM,aAAa,OAAO,wBAAwB,kBAAkB;AAGpE,QAAI,WAAW,SAAS,YAAY,MAAM;AACzC,cAAI,8BAAgB,SAAS,KAAK,UAAU,OAAO,GAAG;AACrD,eAAO;AAAA,MACR;AACA,aAAO;AAAA,IACR;AAEA,UAAM,gBAAgB,oBAAI,IAAe;AACzC,eAAW,MAAM,aAAa;AAC7B,UAAI,WAAW,IAAI,EAAE,EAAG;AAIxB,YAAM,OAAO,OAAO,MAAM,wBAAwB,EAAE;AACpD,UAAI,CAAC,KAAM;AACX,YAAM,OAAO,OAAO,aAAa,KAAK,IAAI;AAI1C,UAAI,KAAK,YAAY,gBAAgB;AACpC,sBAAc,IAAI,EAAE;AACpB;AAAA,MACD;AAGA,YAAM,QAAQ,OAAO,SAAS,EAAE;AAChC,UAAI,CAAC,MAAO;AACZ,UAAI,CAAC,KAAK,QAAQ,KAAK,EAAG;AAC1B,oBAAc,IAAI,EAAE;AAAA,IACrB;AAGA,YAAI,8BAAgB,SAAS,GAAG;AAC/B,aAAO;AAAA,IACR;AAGA,QAAI,cAAc,SAAS,UAAU,MAAM;AAC1C,UAAI,OAAO;AACX,iBAAW,MAAM,eAAe;AAC/B,YAAI,CAAC,UAAU,IAAI,EAAE,GAAG;AACvB,iBAAO;AACP;AAAA,QACD;AAAA,MACD;AACA,UAAI,KAAM,QAAO;AAAA,IAClB;AAEA,WAAO;AAAA,EACR,CAAC;AACF;",
6
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  "names": []
7
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  }
@@ -31,15 +31,19 @@ __export(CollaboratorsManager_exports, {
31
31
  module.exports = __toCommonJS(CollaboratorsManager_exports);
32
32
  var import_state = require("@tldraw/state");
33
33
  var import_utils = require("@tldraw/utils");
34
- var import_collaboratorState = require("../../../utils/collaboratorState");
35
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  class CollaboratorsManager {
36
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  constructor(editor) {
37
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  this.editor = editor;
38
- editor.timers.setInterval(() => {
39
- this._visibilityClock.set(Date.now());
40
- }, editor.options.collaboratorCheckIntervalMs);
41
37
  }
42
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  editor;
39
+ _visibilityClockStarted = false;
40
+ _startVisibilityClock() {
41
+ if (this._visibilityClockStarted) return;
42
+ this._visibilityClockStarted = true;
43
+ this.editor.timers.setInterval(() => {
44
+ this._visibilityClock.set(Date.now());
45
+ }, this.editor.options.collaboratorCheckIntervalMs);
46
+ }
43
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  /**
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  * Drives reactive re-evaluation of {@link CollaboratorsManager.getVisibleCollaborators}.
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  * Ticked on a fixed interval so callers don't need to manage their own activity timers.
@@ -67,12 +71,27 @@ class CollaboratorsManager {
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  return this.getCollaborators().filter((c) => c.currentPageId === currentPageId);
68
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  }
69
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  getVisibleCollaborators() {
74
+ const { editor } = this;
75
+ const { collaboratorInactiveTimeoutMs, collaboratorIdleTimeoutMs } = editor.options;
76
+ this._startVisibilityClock();
70
77
  this._visibilityClock.get();
71
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  const now = Date.now();
72
- return this.getCollaborators().filter((presence) => {
73
- const elapsed = Math.max(0, now - (presence.lastActivityTimestamp ?? now));
74
- const state = (0, import_collaboratorState.getCollaboratorStateFromElapsedTime)(this.editor, elapsed);
75
- return (0, import_collaboratorState.shouldShowCollaborator)(this.editor, presence, state);
79
+ const collaborators = this.getCollaborators();
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+ if (!collaborators.length) return import_state.EMPTY_ARRAY;
81
+ const { followingUserId, highlightedUserIds } = this.editor.getInstanceState();
82
+ const currentUserId = this.editor.user.getId();
83
+ return collaborators.filter((presence) => {
84
+ const { lastActivityTimestamp, userId, chatMessage } = presence;
85
+ const elapsed = Math.max(0, now - (lastActivityTimestamp ?? now));
86
+ if (elapsed > collaboratorInactiveTimeoutMs) {
87
+ return followingUserId === userId || highlightedUserIds.includes(userId);
88
+ }
89
+ if (elapsed > collaboratorIdleTimeoutMs) {
90
+ if (presence.followingUserId === currentUserId) {
91
+ return !!(chatMessage || highlightedUserIds.includes(userId));
92
+ }
93
+ }
94
+ return true;
76
95
  });
77
96
  }
78
97
  getVisibleCollaboratorsOnCurrentPage() {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../../src/lib/editor/managers/CollaboratorsManager/CollaboratorsManager.ts"],
4
- "sourcesContent": ["import { EMPTY_ARRAY, atom, computed } from '@tldraw/state'\nimport { TLInstancePresence } from '@tldraw/tlschema'\nimport { maxBy } from '@tldraw/utils'\nimport {\n\tgetCollaboratorStateFromElapsedTime,\n\tshouldShowCollaborator,\n} from '../../../utils/collaboratorState'\nimport type { Editor } from '../../Editor'\n\n/**\n * Tracks remote peers and exposes the collaborator-related queries used by the\n * editor and its overlays. Encapsulates the visibility clock that periodically\n * re-evaluates which collaborators should be visible based on activity.\n *\n * Accessed via {@link Editor.collaborators}.\n *\n * @public\n */\nexport class CollaboratorsManager {\n\tconstructor(private readonly editor: Editor) {\n\t\t// Editor disposes `editor.timers` on its own teardown, so the interval is\n\t\t// automatically cleared when the editor is disposed.\n\t\teditor.timers.setInterval(() => {\n\t\t\tthis._visibilityClock.set(Date.now())\n\t\t}, editor.options.collaboratorCheckIntervalMs)\n\t}\n\n\t/**\n\t * Drives reactive re-evaluation of {@link CollaboratorsManager.getVisibleCollaborators}.\n\t * Ticked on a fixed interval so callers don't need to manage their own activity timers.\n\t */\n\tprivate readonly _visibilityClock = atom('collaboratorVisibilityClock', Date.now())\n\n\t@computed\n\tprivate _getCollaboratorsQuery() {\n\t\treturn this.editor.store.query.records('instance_presence', () => ({\n\t\t\tuserId: { neq: this.editor.user.getId() },\n\t\t}))\n\t}\n\n\t/**\n\t * Returns a list of presence records for all peer collaborators.\n\t * This will return the latest presence record for each connected user.\n\t */\n\t@computed\n\tgetCollaborators(): TLInstancePresence[] {\n\t\tconst allPresenceRecords = this._getCollaboratorsQuery().get()\n\t\tif (!allPresenceRecords.length) return EMPTY_ARRAY\n\t\tconst userIds = [...new Set(allPresenceRecords.map((c) => c.userId))].sort()\n\t\treturn userIds.map((id) => {\n\t\t\tconst latestPresence = maxBy(\n\t\t\t\tallPresenceRecords.filter((c) => c.userId === id),\n\t\t\t\t(p) => p.lastActivityTimestamp ?? 0\n\t\t\t)\n\t\t\treturn latestPresence!\n\t\t})\n\t}\n\n\t/**\n\t * Returns a list of presence records for all peer collaborators on the current page.\n\t * This will return the latest presence record for each connected user.\n\t */\n\t@computed\n\tgetCollaboratorsOnCurrentPage(): TLInstancePresence[] {\n\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\treturn this.getCollaborators().filter((c) => c.currentPageId === currentPageId)\n\t}\n\n\t/**\n\t * Returns a list of presence records for peer collaborators who should currently be\n\t * shown in the UI. Filters {@link CollaboratorsManager.getCollaborators} by activity\n\t * state (active / idle / inactive) and visibility rules such as following and\n\t * highlighted users. Re-evaluates on the visibility clock, so callers don't need to\n\t * drive their own activity timer.\n\t */\n\t@computed\n\tgetVisibleCollaborators(): TLInstancePresence[] {\n\t\tthis._visibilityClock.get()\n\t\tconst now = Date.now()\n\t\treturn this.getCollaborators().filter((presence) => {\n\t\t\t// Treat a missing `lastActivityTimestamp` as \"active right now\" (elapsed = 0)\n\t\t\t// so newly-joined peers aren't immediately classified as idle/inactive.\n\t\t\tconst elapsed = Math.max(0, now - (presence.lastActivityTimestamp ?? now))\n\t\t\tconst state = getCollaboratorStateFromElapsedTime(this.editor, elapsed)\n\t\t\treturn shouldShowCollaborator(this.editor, presence, state)\n\t\t})\n\t}\n\n\t/**\n\t * Returns a list of presence records for peer collaborators who should currently be\n\t * shown in the UI, filtered to those on the current page.\n\t */\n\t@computed\n\tgetVisibleCollaboratorsOnCurrentPage(): TLInstancePresence[] {\n\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\treturn this.getVisibleCollaborators().filter((c) => c.currentPageId === currentPageId)\n\t}\n}\n"],
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4
+ "sourcesContent": ["import { EMPTY_ARRAY, atom, computed } from '@tldraw/state'\nimport type { TLInstancePresence } from '@tldraw/tlschema'\nimport { maxBy } from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\n/**\n * Tracks remote peers and exposes the collaborator-related queries used by the\n * editor and its overlays. Encapsulates the visibility clock that periodically\n * re-evaluates which collaborators should be visible based on activity.\n *\n * Accessed via {@link Editor.collaborators}.\n *\n * @public\n */\nexport class CollaboratorsManager {\n\tconstructor(private readonly editor: Editor) {}\n\n\tprivate _visibilityClockStarted = false\n\n\tprivate _startVisibilityClock() {\n\t\tif (this._visibilityClockStarted) return\n\t\tthis._visibilityClockStarted = true\n\n\t\t// Editor disposes `editor.timers` on its own teardown, so the interval is\n\t\t// automatically cleared when the editor is disposed.\n\t\tthis.editor.timers.setInterval(() => {\n\t\t\tthis._visibilityClock.set(Date.now())\n\t\t}, this.editor.options.collaboratorCheckIntervalMs)\n\t}\n\n\t/**\n\t * Drives reactive re-evaluation of {@link CollaboratorsManager.getVisibleCollaborators}.\n\t * Ticked on a fixed interval so callers don't need to manage their own activity timers.\n\t */\n\tprivate readonly _visibilityClock = atom('collaboratorVisibilityClock', Date.now())\n\n\t@computed\n\tprivate _getCollaboratorsQuery() {\n\t\treturn this.editor.store.query.records('instance_presence', () => ({\n\t\t\tuserId: { neq: this.editor.user.getId() },\n\t\t}))\n\t}\n\n\t/**\n\t * Returns a list of presence records for all peer collaborators.\n\t * This will return the latest presence record for each connected user.\n\t */\n\t@computed\n\tgetCollaborators(): TLInstancePresence[] {\n\t\tconst allPresenceRecords = this._getCollaboratorsQuery().get()\n\t\tif (!allPresenceRecords.length) return EMPTY_ARRAY\n\t\tconst userIds = [...new Set(allPresenceRecords.map((c) => c.userId))].sort()\n\t\treturn userIds.map((id) => {\n\t\t\tconst latestPresence = maxBy(\n\t\t\t\tallPresenceRecords.filter((c) => c.userId === id),\n\t\t\t\t(p) => p.lastActivityTimestamp ?? 0\n\t\t\t)\n\t\t\treturn latestPresence!\n\t\t})\n\t}\n\n\t/**\n\t * Returns a list of presence records for all peer collaborators on the current page.\n\t * This will return the latest presence record for each connected user.\n\t */\n\t@computed\n\tgetCollaboratorsOnCurrentPage(): TLInstancePresence[] {\n\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\treturn this.getCollaborators().filter((c) => c.currentPageId === currentPageId)\n\t}\n\n\t/**\n\t * Returns a list of presence records for peer collaborators who should currently be\n\t * shown in the UI. Filters {@link CollaboratorsManager.getCollaborators} by activity\n\t * state (active / idle / inactive) and visibility rules such as following and\n\t * highlighted users. Re-evaluates on the visibility clock, so callers don't need to\n\t * drive their own activity timer.\n\t */\n\t@computed\n\tgetVisibleCollaborators(): TLInstancePresence[] {\n\t\tconst { editor } = this\n\t\tconst { collaboratorInactiveTimeoutMs, collaboratorIdleTimeoutMs } = editor.options\n\n\t\tthis._startVisibilityClock()\n\t\tthis._visibilityClock.get()\n\t\tconst now = Date.now()\n\t\tconst collaborators = this.getCollaborators()\n\t\tif (!collaborators.length) return EMPTY_ARRAY\n\n\t\tconst { followingUserId, highlightedUserIds } = this.editor.getInstanceState()\n\t\tconst currentUserId = this.editor.user.getId()\n\n\t\treturn collaborators.filter((presence) => {\n\t\t\tconst { lastActivityTimestamp, userId, chatMessage } = presence\n\n\t\t\t// Treat a missing `lastActivityTimestamp` as \"active right now\" (elapsed = 0)\n\t\t\t// so newly-joined peers aren't immediately classified as idle/inactive.\n\t\t\tconst elapsed = Math.max(0, now - (lastActivityTimestamp ?? now))\n\n\t\t\tif (elapsed > collaboratorInactiveTimeoutMs) {\n\t\t\t\t// Inactive: If they're inactive, only show if we're following them or they're highlighted\n\t\t\t\treturn followingUserId === userId || highlightedUserIds.includes(userId)\n\t\t\t}\n\n\t\t\tif (elapsed > collaboratorIdleTimeoutMs) {\n\t\t\t\t// Idle: If they're idle and following us, hide them unless they have a chat message or are highlighted\n\t\t\t\tif (presence.followingUserId === currentUserId) {\n\t\t\t\t\treturn !!(chatMessage || highlightedUserIds.includes(userId))\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Active\n\t\t\treturn true\n\t\t})\n\t}\n\n\t/**\n\t * Returns a list of presence records for peer collaborators who should currently be\n\t * shown in the UI, filtered to those on the current page.\n\t */\n\t@computed\n\tgetVisibleCollaboratorsOnCurrentPage(): TLInstancePresence[] {\n\t\tconst currentPageId = this.editor.getCurrentPageId()\n\t\treturn this.getVisibleCollaborators().filter((c) => c.currentPageId === currentPageId)\n\t}\n}\n"],
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6
6
  "names": []
7
7
  }
@@ -23,6 +23,8 @@ __export(EdgeScrollManager_exports, {
23
23
  module.exports = __toCommonJS(EdgeScrollManager_exports);
24
24
  var import_easings = require("../../../primitives/easings");
25
25
  var import_Vec = require("../../../primitives/Vec");
26
+ const EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX = 1e3;
27
+ const EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR = 0.612;
26
28
  class EdgeScrollManager {
27
29
  constructor(editor) {
28
30
  this.editor = editor;
@@ -115,8 +117,8 @@ class EdgeScrollManager {
115
117
  if (proximityFactor.x === 0 && proximityFactor.y === 0) return;
116
118
  const { editor } = this;
117
119
  const screenBounds = editor.getViewportScreenBounds();
118
- const screenSizeFactorX = screenBounds.w < 1e3 ? 0.612 : 1;
119
- const screenSizeFactorY = screenBounds.h < 1e3 ? 0.612 : 1;
120
+ const screenSizeFactorX = screenBounds.w < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX ? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR : 1;
121
+ const screenSizeFactorY = screenBounds.h < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX ? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR : 1;
120
122
  const zoomLevel = editor.getZoomLevel();
121
123
  const pxSpeed = editor.user.getEdgeScrollSpeed() * editor.options.edgeScrollSpeed;
122
124
  const scrollDeltaX = pxSpeed * proximityFactor.x * screenSizeFactorX / zoomLevel;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../../src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.ts"],
4
- "sourcesContent": ["import { EASINGS } from '../../../primitives/easings'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n/** @public */\nexport class EdgeScrollManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _isEdgeScrolling = false\n\tprivate _edgeScrollDuration = -1\n\n\tgetIsEdgeScrolling() {\n\t\treturn this._isEdgeScrolling\n\t}\n\n\t/**\n\t * Update the camera position when the mouse is close to the edge of the screen.\n\t * Run this on every tick when in a state where edge scrolling is enabled.\n\t *\n\t * @public\n\t */\n\tupdateEdgeScrolling(elapsed: number) {\n\t\tconst { editor } = this\n\n\t\tif (editor.getCameraOptions().isLocked) return\n\n\t\tconst edgeScrollProximityFactor = this.getEdgeScroll()\n\t\tif (edgeScrollProximityFactor.x === 0 && edgeScrollProximityFactor.y === 0) {\n\t\t\tif (this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = false\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t} else {\n\t\t\tif (!this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = true\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t\tthis._edgeScrollDuration += elapsed\n\t\t\tif (this._edgeScrollDuration > editor.options.edgeScrollDelay) {\n\t\t\t\tconst eased =\n\t\t\t\t\teditor.options.edgeScrollEaseDuration > 0\n\t\t\t\t\t\t? EASINGS.easeInCubic(\n\t\t\t\t\t\t\t\tMath.min(\n\t\t\t\t\t\t\t\t\t1,\n\t\t\t\t\t\t\t\t\tthis._edgeScrollDuration /\n\t\t\t\t\t\t\t\t\t\t(editor.options.edgeScrollDelay + editor.options.edgeScrollEaseDuration)\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t: 1\n\t\t\t\tthis.moveCameraWhenCloseToEdge({\n\t\t\t\t\tx: edgeScrollProximityFactor.x * eased,\n\t\t\t\t\ty: edgeScrollProximityFactor.y * eased,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Helper function to get the scroll proximity factor for a given position.\n\t * @param position - The mouse position on the axis.\n\t * @param dimension - The component dimension on the axis.\n\t * @param isCoarse - Whether the pointer is coarse.\n\t * @param insetStart - Whether the pointer is inset at the start of the axis.\n\t * @param insetEnd - Whether the pointer is inset at the end of the axis.\n\t * @internal\n\t */\n\tprivate getEdgeProximityFactors(\n\t\tposition: number,\n\t\tdimension: number,\n\t\tisCoarse: boolean,\n\t\tinsetStart: boolean,\n\t\tinsetEnd: boolean\n\t) {\n\t\tconst { editor } = this\n\t\tconst dist = editor.options.edgeScrollDistance\n\t\tconst pw = isCoarse ? editor.options.coarsePointerWidth : 0 // pointer width\n\t\tconst pMin = position - pw\n\t\tconst pMax = position + pw\n\t\tconst min = insetStart ? 0 : dist\n\t\tconst max = insetEnd ? dimension : dimension - dist\n\t\tif (pMin < min) {\n\t\t\treturn Math.min(1, (min - pMin) / dist)\n\t\t} else if (pMax > max) {\n\t\t\treturn -Math.min(1, (pMax - max) / dist)\n\t\t}\n\t\treturn 0\n\t}\n\n\tprivate getEdgeScroll() {\n\t\tconst { editor } = this\n\t\tconst { x, y } = editor.inputs.getCurrentScreenPoint()\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\tconst {\n\t\t\tisCoarsePointer,\n\t\t\tinsets: [t, r, b, l],\n\t\t} = editor.getInstanceState()\n\t\tconst proximityFactorX = this.getEdgeProximityFactors(x, screenBounds.w, isCoarsePointer, l, r)\n\t\tconst proximityFactorY = this.getEdgeProximityFactors(y, screenBounds.h, isCoarsePointer, t, b)\n\n\t\treturn {\n\t\t\tx: proximityFactorX,\n\t\t\ty: proximityFactorY,\n\t\t}\n\t}\n\n\t/**\n\t * Moves the camera when the mouse is close to the edge of the screen.\n\t * @public\n\t */\n\tprivate moveCameraWhenCloseToEdge(proximityFactor: { x: number; y: number }) {\n\t\tif (proximityFactor.x === 0 && proximityFactor.y === 0) return\n\t\tconst { editor } = this\n\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\t// Determines how much the speed is affected by the screen size\n\t\tconst screenSizeFactorX = screenBounds.w < 1000 ? 0.612 : 1\n\t\tconst screenSizeFactorY = screenBounds.h < 1000 ? 0.612 : 1\n\n\t\t// Determines the base speed of the scroll\n\t\tconst zoomLevel = editor.getZoomLevel()\n\t\tconst pxSpeed = editor.user.getEdgeScrollSpeed() * editor.options.edgeScrollSpeed\n\t\tconst scrollDeltaX = (pxSpeed * proximityFactor.x * screenSizeFactorX) / zoomLevel\n\t\tconst scrollDeltaY = (pxSpeed * proximityFactor.y * screenSizeFactorY) / zoomLevel\n\n\t\t// update the camera\n\t\tconst { x, y, z } = editor.getCamera()\n\t\teditor.setCamera(new Vec(x + scrollDeltaX, y + scrollDeltaY, z))\n\t}\n}\n"],
5
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4
+ "sourcesContent": ["import { EASINGS } from '../../../primitives/easings'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\n\n// Tuned for touch/small-screen feel; adjust together with coarsePointerWidth.\nconst EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX = 1000\nconst EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR = 0.612\n\n/** @public */\nexport class EdgeScrollManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _isEdgeScrolling = false\n\tprivate _edgeScrollDuration = -1\n\n\tgetIsEdgeScrolling() {\n\t\treturn this._isEdgeScrolling\n\t}\n\n\t/**\n\t * Update the camera position when the mouse is close to the edge of the screen.\n\t * Run this on every tick when in a state where edge scrolling is enabled.\n\t *\n\t * @public\n\t */\n\tupdateEdgeScrolling(elapsed: number) {\n\t\tconst { editor } = this\n\n\t\tif (editor.getCameraOptions().isLocked) return\n\n\t\tconst edgeScrollProximityFactor = this.getEdgeScroll()\n\t\tif (edgeScrollProximityFactor.x === 0 && edgeScrollProximityFactor.y === 0) {\n\t\t\tif (this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = false\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t} else {\n\t\t\tif (!this._isEdgeScrolling) {\n\t\t\t\tthis._isEdgeScrolling = true\n\t\t\t\tthis._edgeScrollDuration = 0\n\t\t\t}\n\t\t\tthis._edgeScrollDuration += elapsed\n\t\t\tif (this._edgeScrollDuration > editor.options.edgeScrollDelay) {\n\t\t\t\tconst eased =\n\t\t\t\t\teditor.options.edgeScrollEaseDuration > 0\n\t\t\t\t\t\t? EASINGS.easeInCubic(\n\t\t\t\t\t\t\t\tMath.min(\n\t\t\t\t\t\t\t\t\t1,\n\t\t\t\t\t\t\t\t\tthis._edgeScrollDuration /\n\t\t\t\t\t\t\t\t\t\t(editor.options.edgeScrollDelay + editor.options.edgeScrollEaseDuration)\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t: 1\n\t\t\t\tthis.moveCameraWhenCloseToEdge({\n\t\t\t\t\tx: edgeScrollProximityFactor.x * eased,\n\t\t\t\t\ty: edgeScrollProximityFactor.y * eased,\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Helper function to get the scroll proximity factor for a given position.\n\t * @param position - The mouse position on the axis.\n\t * @param dimension - The component dimension on the axis.\n\t * @param isCoarse - Whether the pointer is coarse.\n\t * @param insetStart - Whether the pointer is inset at the start of the axis.\n\t * @param insetEnd - Whether the pointer is inset at the end of the axis.\n\t * @internal\n\t */\n\tprivate getEdgeProximityFactors(\n\t\tposition: number,\n\t\tdimension: number,\n\t\tisCoarse: boolean,\n\t\tinsetStart: boolean,\n\t\tinsetEnd: boolean\n\t) {\n\t\tconst { editor } = this\n\t\tconst dist = editor.options.edgeScrollDistance\n\t\tconst pw = isCoarse ? editor.options.coarsePointerWidth : 0 // pointer width\n\t\tconst pMin = position - pw\n\t\tconst pMax = position + pw\n\t\tconst min = insetStart ? 0 : dist\n\t\tconst max = insetEnd ? dimension : dimension - dist\n\t\tif (pMin < min) {\n\t\t\treturn Math.min(1, (min - pMin) / dist)\n\t\t} else if (pMax > max) {\n\t\t\treturn -Math.min(1, (pMax - max) / dist)\n\t\t}\n\t\treturn 0\n\t}\n\n\tprivate getEdgeScroll() {\n\t\tconst { editor } = this\n\t\tconst { x, y } = editor.inputs.getCurrentScreenPoint()\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\tconst {\n\t\t\tisCoarsePointer,\n\t\t\tinsets: [t, r, b, l],\n\t\t} = editor.getInstanceState()\n\t\tconst proximityFactorX = this.getEdgeProximityFactors(x, screenBounds.w, isCoarsePointer, l, r)\n\t\tconst proximityFactorY = this.getEdgeProximityFactors(y, screenBounds.h, isCoarsePointer, t, b)\n\n\t\treturn {\n\t\t\tx: proximityFactorX,\n\t\t\ty: proximityFactorY,\n\t\t}\n\t}\n\n\t/**\n\t * Moves the camera when the mouse is close to the edge of the screen.\n\t * @public\n\t */\n\tprivate moveCameraWhenCloseToEdge(proximityFactor: { x: number; y: number }) {\n\t\tif (proximityFactor.x === 0 && proximityFactor.y === 0) return\n\t\tconst { editor } = this\n\n\t\tconst screenBounds = editor.getViewportScreenBounds()\n\n\t\t// Determines how much the speed is affected by the screen size\n\t\tconst screenSizeFactorX =\n\t\t\tscreenBounds.w < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX\n\t\t\t\t? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR\n\t\t\t\t: 1\n\t\tconst screenSizeFactorY =\n\t\t\tscreenBounds.h < EDGE_SCROLL_SMALL_SCREEN_THRESHOLD_PX\n\t\t\t\t? EDGE_SCROLL_SMALL_SCREEN_SPEED_FACTOR\n\t\t\t\t: 1\n\n\t\t// Determines the base speed of the scroll\n\t\tconst zoomLevel = editor.getZoomLevel()\n\t\tconst pxSpeed = editor.user.getEdgeScrollSpeed() * editor.options.edgeScrollSpeed\n\t\tconst scrollDeltaX = (pxSpeed * proximityFactor.x * screenSizeFactorX) / zoomLevel\n\t\tconst scrollDeltaY = (pxSpeed * proximityFactor.y * screenSizeFactorY) / zoomLevel\n\n\t\t// update the camera\n\t\tconst { x, y, z } = editor.getCamera()\n\t\teditor.setCamera(new Vec(x + scrollDeltaX, y + scrollDeltaY, z))\n\t}\n}\n"],
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6
6
  "names": []
7
7
  }
@@ -88,9 +88,9 @@ class FocusManager {
88
88
  focus() {
89
89
  this.editor.getContainer().focus();
90
90
  }
91
- blur() {
91
+ blur({ blurContainer = true } = {}) {
92
92
  this.editor.complete();
93
- this.editor.getContainer().blur();
93
+ if (blurContainer) this.editor.getContainer().blur();
94
94
  }
95
95
  dispose() {
96
96
  const body = this.editor.getContainerDocument().body;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../../src/lib/editor/managers/FocusManager/FocusManager.ts"],
4
- "sourcesContent": ["import { bind } from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tconst body = editor.getContainerDocument().body\n\t\tbody.addEventListener('keydown', this.handleKeyDown)\n\t\tbody.addEventListener('mousedown', this.handleMouseDown)\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\t@bind private handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tconst activeEl = container.ownerDocument.activeElement\n\t\t// Edit mode should remove the focus ring, however if the active element's\n\t\t// parent is the contextual toolbar, then allow it.\n\t\tif (this.editor.isIn('select.editing_shape') && !activeEl?.closest('.tlui-contextual-toolbar'))\n\t\t\treturn\n\t\tif (activeEl === container && this.editor.getSelectedShapeIds().length > 0) return\n\t\tif (['Tab', 'ArrowUp', 'ArrowDown'].includes(keyEvent.key)) {\n\t\t\tcontainer.classList.remove('tl-container__no-focus-ring')\n\t\t}\n\t}\n\n\t@bind private handleMouseDown() {\n\t\tconst container = this.editor.getContainer()\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tfocus() {\n\t\tthis.editor.getContainer().focus()\n\t}\n\n\tblur() {\n\t\tthis.editor.complete() // stop any interaction\n\t\tthis.editor.getContainer().blur() // blur the container\n\t}\n\n\tdispose() {\n\t\tconst body = this.editor.getContainerDocument().body\n\t\tbody.removeEventListener('keydown', this.handleKeyDown)\n\t\tbody.removeEventListener('mousedown', this.handleMouseDown)\n\t\tthis.disposeSideEffectListener?.()\n\t}\n}\n"],
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4
+ "sourcesContent": ["import { bind } from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tconst body = editor.getContainerDocument().body\n\t\tbody.addEventListener('keydown', this.handleKeyDown)\n\t\tbody.addEventListener('mousedown', this.handleMouseDown)\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\t@bind private handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tconst activeEl = container.ownerDocument.activeElement\n\t\t// Edit mode should remove the focus ring, however if the active element's\n\t\t// parent is the contextual toolbar, then allow it.\n\t\tif (this.editor.isIn('select.editing_shape') && !activeEl?.closest('.tlui-contextual-toolbar'))\n\t\t\treturn\n\t\tif (activeEl === container && this.editor.getSelectedShapeIds().length > 0) return\n\t\tif (['Tab', 'ArrowUp', 'ArrowDown'].includes(keyEvent.key)) {\n\t\t\tcontainer.classList.remove('tl-container__no-focus-ring')\n\t\t}\n\t}\n\n\t@bind private handleMouseDown() {\n\t\tconst container = this.editor.getContainer()\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tfocus() {\n\t\tthis.editor.getContainer().focus()\n\t}\n\n\tblur({ blurContainer = true } = {}) {\n\t\tthis.editor.complete() // stop any interaction\n\t\tif (blurContainer) this.editor.getContainer().blur() // blur the container\n\t}\n\n\tdispose() {\n\t\tconst body = this.editor.getContainerDocument().body\n\t\tbody.removeEventListener('keydown', this.handleKeyDown)\n\t\tbody.removeEventListener('mousedown', this.handleMouseDown)\n\t\tthis.disposeSideEffectListener?.()\n\t}\n}\n"],
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6
6
  "names": []
7
7
  }
@@ -24,6 +24,8 @@ module.exports = __toCommonJS(FontManager_exports);
24
24
  var import_state = require("@tldraw/state");
25
25
  var import_store = require("@tldraw/store");
26
26
  var import_utils = require("@tldraw/utils");
27
+ const EMPTY_SHAPE_FONT_FACES_CACHE = { get: () => void 0 };
28
+ const EMPTY_SHAPE_FONT_LOAD_STATE_CACHE = { get: () => void 0 };
27
29
  class FontManager {
28
30
  constructor(editor, assetUrls) {
29
31
  this.editor = editor;
@@ -55,6 +57,12 @@ class FontManager {
55
57
  }
56
58
  editor;
57
59
  assetUrls;
60
+ dispose() {
61
+ this.fontStates.clear();
62
+ this.fontsToLoad.clear();
63
+ this.shapeFontFacesCache = EMPTY_SHAPE_FONT_FACES_CACHE;
64
+ this.shapeFontLoadStateCache = EMPTY_SHAPE_FONT_LOAD_STATE_CACHE;
65
+ }
58
66
  shapeFontFacesCache;
59
67
  shapeFontLoadStateCache;
60
68
  getShapeFontFaces(shape) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../../src/lib/editor/managers/FontManager/FontManager.ts"],
4
- "sourcesContent": ["import { computed, EMPTY_ARRAY, transact } from '@tldraw/state'\nimport { AtomMap } from '@tldraw/store'\nimport { TLFontFace, TLShape, TLShapeId } from '@tldraw/tlschema'\nimport {\n\tareArraysShallowEqual,\n\tcompact,\n\tFileHelpers,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n} from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\ninterface FontState {\n\treadonly state: 'loading' | 'ready' | 'error'\n\treadonly instance: FontFace\n\treadonly loadingPromise: Promise<void>\n}\n\n/** @public */\nexport class FontManager {\n\tconstructor(\n\t\tprivate readonly editor: Editor,\n\t\tprivate readonly assetUrls?: { [key: string]: string | undefined }\n\t) {\n\t\tthis.shapeFontFacesCache = editor.store.createComputedCache(\n\t\t\t'shape font faces',\n\t\t\t(shape: TLShape) => {\n\t\t\t\tconst shapeUtil = this.editor.getShapeUtil(shape)\n\t\t\t\treturn shapeUtil.getFontFaces(shape)\n\t\t\t},\n\t\t\t{\n\t\t\t\tareResultsEqual: areArraysShallowEqual,\n\t\t\t\tareRecordsEqual: (a, b) => a.props === b.props && a.meta === b.meta,\n\t\t\t}\n\t\t)\n\n\t\tthis.shapeFontLoadStateCache = editor.store.createCache<(FontState | null)[], TLShape>(\n\t\t\t(id: TLShapeId) => {\n\t\t\t\tconst fontFacesComputed = computed('font faces', () => this.getShapeFontFaces(id))\n\t\t\t\treturn computed(\n\t\t\t\t\t'font load state',\n\t\t\t\t\t() => {\n\t\t\t\t\t\tconst states = fontFacesComputed.get().map((face) => this.getFontState(face))\n\t\t\t\t\t\treturn states\n\t\t\t\t\t},\n\t\t\t\t\t{ isEqual: areArraysShallowEqual }\n\t\t\t\t)\n\t\t\t}\n\t\t)\n\t}\n\n\tprivate readonly shapeFontFacesCache\n\tprivate readonly shapeFontLoadStateCache\n\n\tgetShapeFontFaces(shape: TLShape | TLShapeId): TLFontFace[] {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\treturn this.shapeFontFacesCache.get(shapeId) ?? EMPTY_ARRAY\n\t}\n\n\ttrackFontsForShape(shape: TLShape | TLShapeId) {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\tthis.shapeFontLoadStateCache.get(shapeId)\n\t}\n\n\tasync loadRequiredFontsForCurrentPage(limit = Infinity) {\n\t\tconst neededFonts = new Set<TLFontFace>()\n\t\tfor (const shapeId of this.editor.getCurrentPageShapeIds()) {\n\t\t\tfor (const font of this.getShapeFontFaces(this.editor.getShape(shapeId)!)) {\n\t\t\t\tneededFonts.add(font)\n\t\t\t}\n\t\t}\n\n\t\tif (neededFonts.size > limit) {\n\t\t\treturn\n\t\t}\n\n\t\tconst promises = Array.from(neededFonts, (font) => this.ensureFontIsLoaded(font))\n\t\tawait Promise.all(promises)\n\t}\n\n\tprivate readonly fontStates = new AtomMap<TLFontFace, FontState>('font states')\n\tprivate getFontState(font: TLFontFace): FontState | null {\n\t\treturn this.fontStates.get(font) ?? null\n\t}\n\n\tensureFontIsLoaded(font: TLFontFace): Promise<void> {\n\t\tconst existingState = this.getFontState(font)\n\t\tif (existingState) return existingState.loadingPromise\n\n\t\tconst instance = this.findOrCreateFontFace(font)\n\t\tconst state: FontState = {\n\t\t\tstate: 'loading',\n\t\t\tinstance,\n\t\t\tloadingPromise: instance\n\t\t\t\t.load()\n\t\t\t\t.then(() => {\n\t\t\t\t\tthis.editor.getContainerDocument().fonts.add(instance)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'ready' }))\n\t\t\t\t})\n\t\t\t\t.catch((err) => {\n\t\t\t\t\tconsole.error(err)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'error' }))\n\t\t\t\t}),\n\t\t}\n\n\t\tthis.fontStates.set(font, state)\n\t\treturn state.loadingPromise\n\t}\n\n\tprivate fontsToLoad = new Set<TLFontFace>()\n\trequestFonts(fonts: TLFontFace[]) {\n\t\tif (!this.fontsToLoad.size) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tif (this.editor.isDisposed) return\n\t\t\t\tconst toLoad = this.fontsToLoad\n\t\t\t\tthis.fontsToLoad = new Set()\n\t\t\t\ttransact(() => {\n\t\t\t\t\tfor (const font of toLoad) {\n\t\t\t\t\t\tthis.ensureFontIsLoaded(font)\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\t\tfor (const font of fonts) {\n\t\t\tthis.fontsToLoad.add(font)\n\t\t}\n\t}\n\n\tprivate findOrCreateFontFace(font: TLFontFace) {\n\t\tconst fonts = this.editor.getContainerDocument().fonts\n\t\tfor (const existing of fonts) {\n\t\t\tif (\n\t\t\t\texisting.family === font.family &&\n\t\t\t\tobjectMapEntries(defaultFontFaceDescriptors).every(\n\t\t\t\t\t([key, defaultValue]) => existing[key] === (font[key] ?? defaultValue)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\treturn existing\n\t\t\t}\n\t\t}\n\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst instance = new FontFace(font.family, `url(${JSON.stringify(url)})`, {\n\t\t\t...mapObjectMapValues(defaultFontFaceDescriptors, (key) => font[key]),\n\t\t\tdisplay: 'swap',\n\t\t})\n\n\t\tfonts.add(instance)\n\n\t\treturn instance\n\t}\n\n\tasync toEmbeddedCssDeclaration(font: TLFontFace) {\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst dataUrl = await FileHelpers.urlToDataUrl(url)\n\n\t\tconst src = compact([\n\t\t\t`url(\"${dataUrl}\")`,\n\t\t\tfont.src.format ? `format(${font.src.format})` : null,\n\t\t\tfont.src.tech ? `tech(${font.src.tech})` : null,\n\t\t]).join(' ')\n\t\treturn compact([\n\t\t\t`@font-face {`,\n\t\t\t` font-family: \"${font.family}\";`,\n\t\t\tfont.ascentOverride ? ` ascent-override: ${font.ascentOverride};` : null,\n\t\t\tfont.descentOverride ? ` descent-override: ${font.descentOverride};` : null,\n\t\t\tfont.stretch ? ` font-stretch: ${font.stretch};` : null,\n\t\t\tfont.style ? ` font-style: ${font.style};` : null,\n\t\t\tfont.weight ? ` font-weight: ${font.weight};` : null,\n\t\t\tfont.featureSettings ? ` font-feature-settings: ${font.featureSettings};` : null,\n\t\t\tfont.lineGapOverride ? ` line-gap-override: ${font.lineGapOverride};` : null,\n\t\t\tfont.unicodeRange ? ` unicode-range: ${font.unicodeRange};` : null,\n\t\t\t` src: ${src};`,\n\t\t\t`}`,\n\t\t]).join('\\n')\n\t}\n}\n\n// From https://drafts.csswg.org/css-font-loading/#fontface-interface\nconst defaultFontFaceDescriptors = {\n\tstyle: 'normal',\n\tweight: 'normal',\n\tstretch: 'normal',\n\tunicodeRange: 'U+0-10FFFF',\n\tfeatureSettings: 'normal',\n\tascentOverride: 'normal',\n\tdescentOverride: 'normal',\n\tlineGapOverride: 'normal',\n}\n"],
5
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+ "sourcesContent": ["import { computed, EMPTY_ARRAY, transact } from '@tldraw/state'\nimport { AtomMap } from '@tldraw/store'\nimport { TLFontFace, TLShape, TLShapeId } from '@tldraw/tlschema'\nimport {\n\tareArraysShallowEqual,\n\tcompact,\n\tFileHelpers,\n\tmapObjectMapValues,\n\tobjectMapEntries,\n} from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\ninterface FontState {\n\treadonly state: 'loading' | 'ready' | 'error'\n\treadonly instance: FontFace\n\treadonly loadingPromise: Promise<void>\n}\n\ninterface ShapeFontFacesCache {\n\tget(id: TLShapeId): TLFontFace[] | undefined\n}\n\ninterface ShapeFontLoadStateCache {\n\tget(id: TLShapeId): (FontState | null)[] | undefined\n}\n\nconst EMPTY_SHAPE_FONT_FACES_CACHE: ShapeFontFacesCache = { get: () => undefined }\nconst EMPTY_SHAPE_FONT_LOAD_STATE_CACHE: ShapeFontLoadStateCache = { get: () => undefined }\n\n/** @public */\nexport class FontManager {\n\tconstructor(\n\t\tprivate readonly editor: Editor,\n\t\tprivate readonly assetUrls?: { [key: string]: string | undefined }\n\t) {\n\t\tthis.shapeFontFacesCache = editor.store.createComputedCache(\n\t\t\t'shape font faces',\n\t\t\t(shape: TLShape) => {\n\t\t\t\tconst shapeUtil = this.editor.getShapeUtil(shape)\n\t\t\t\treturn shapeUtil.getFontFaces(shape)\n\t\t\t},\n\t\t\t{\n\t\t\t\tareResultsEqual: areArraysShallowEqual,\n\t\t\t\tareRecordsEqual: (a, b) => a.props === b.props && a.meta === b.meta,\n\t\t\t}\n\t\t)\n\n\t\tthis.shapeFontLoadStateCache = editor.store.createCache<(FontState | null)[], TLShape>(\n\t\t\t(id: TLShapeId) => {\n\t\t\t\tconst fontFacesComputed = computed('font faces', () => this.getShapeFontFaces(id))\n\t\t\t\treturn computed(\n\t\t\t\t\t'font load state',\n\t\t\t\t\t() => {\n\t\t\t\t\t\tconst states = fontFacesComputed.get().map((face) => this.getFontState(face))\n\t\t\t\t\t\treturn states\n\t\t\t\t\t},\n\t\t\t\t\t{ isEqual: areArraysShallowEqual }\n\t\t\t\t)\n\t\t\t}\n\t\t)\n\t}\n\n\tdispose() {\n\t\tthis.fontStates.clear()\n\t\tthis.fontsToLoad.clear()\n\t\tthis.shapeFontFacesCache = EMPTY_SHAPE_FONT_FACES_CACHE\n\t\tthis.shapeFontLoadStateCache = EMPTY_SHAPE_FONT_LOAD_STATE_CACHE\n\t}\n\n\tprivate shapeFontFacesCache: ShapeFontFacesCache\n\tprivate shapeFontLoadStateCache: ShapeFontLoadStateCache\n\n\tgetShapeFontFaces(shape: TLShape | TLShapeId): TLFontFace[] {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\treturn this.shapeFontFacesCache.get(shapeId) ?? EMPTY_ARRAY\n\t}\n\n\ttrackFontsForShape(shape: TLShape | TLShapeId) {\n\t\tconst shapeId = typeof shape === 'string' ? shape : shape.id\n\t\tthis.shapeFontLoadStateCache.get(shapeId)\n\t}\n\n\tasync loadRequiredFontsForCurrentPage(limit = Infinity) {\n\t\tconst neededFonts = new Set<TLFontFace>()\n\t\tfor (const shapeId of this.editor.getCurrentPageShapeIds()) {\n\t\t\tfor (const font of this.getShapeFontFaces(this.editor.getShape(shapeId)!)) {\n\t\t\t\tneededFonts.add(font)\n\t\t\t}\n\t\t}\n\n\t\tif (neededFonts.size > limit) {\n\t\t\treturn\n\t\t}\n\n\t\tconst promises = Array.from(neededFonts, (font) => this.ensureFontIsLoaded(font))\n\t\tawait Promise.all(promises)\n\t}\n\n\tprivate readonly fontStates = new AtomMap<TLFontFace, FontState>('font states')\n\tprivate getFontState(font: TLFontFace): FontState | null {\n\t\treturn this.fontStates.get(font) ?? null\n\t}\n\n\tensureFontIsLoaded(font: TLFontFace): Promise<void> {\n\t\tconst existingState = this.getFontState(font)\n\t\tif (existingState) return existingState.loadingPromise\n\n\t\tconst instance = this.findOrCreateFontFace(font)\n\t\tconst state: FontState = {\n\t\t\tstate: 'loading',\n\t\t\tinstance,\n\t\t\tloadingPromise: instance\n\t\t\t\t.load()\n\t\t\t\t.then(() => {\n\t\t\t\t\tthis.editor.getContainerDocument().fonts.add(instance)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'ready' }))\n\t\t\t\t})\n\t\t\t\t.catch((err) => {\n\t\t\t\t\tconsole.error(err)\n\t\t\t\t\tthis.fontStates.update(font, (s) => ({ ...s, state: 'error' }))\n\t\t\t\t}),\n\t\t}\n\n\t\tthis.fontStates.set(font, state)\n\t\treturn state.loadingPromise\n\t}\n\n\tprivate fontsToLoad = new Set<TLFontFace>()\n\trequestFonts(fonts: TLFontFace[]) {\n\t\tif (!this.fontsToLoad.size) {\n\t\t\tqueueMicrotask(() => {\n\t\t\t\tif (this.editor.isDisposed) return\n\t\t\t\tconst toLoad = this.fontsToLoad\n\t\t\t\tthis.fontsToLoad = new Set()\n\t\t\t\ttransact(() => {\n\t\t\t\t\tfor (const font of toLoad) {\n\t\t\t\t\t\tthis.ensureFontIsLoaded(font)\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t})\n\t\t}\n\t\tfor (const font of fonts) {\n\t\t\tthis.fontsToLoad.add(font)\n\t\t}\n\t}\n\n\tprivate findOrCreateFontFace(font: TLFontFace) {\n\t\tconst fonts = this.editor.getContainerDocument().fonts\n\t\tfor (const existing of fonts) {\n\t\t\tif (\n\t\t\t\texisting.family === font.family &&\n\t\t\t\tobjectMapEntries(defaultFontFaceDescriptors).every(\n\t\t\t\t\t([key, defaultValue]) => existing[key] === (font[key] ?? defaultValue)\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\treturn existing\n\t\t\t}\n\t\t}\n\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst instance = new FontFace(font.family, `url(${JSON.stringify(url)})`, {\n\t\t\t...mapObjectMapValues(defaultFontFaceDescriptors, (key) => font[key]),\n\t\t\tdisplay: 'swap',\n\t\t})\n\n\t\tfonts.add(instance)\n\n\t\treturn instance\n\t}\n\n\tasync toEmbeddedCssDeclaration(font: TLFontFace) {\n\t\tconst url = this.assetUrls?.[font.src.url] ?? font.src.url\n\t\tconst dataUrl = await FileHelpers.urlToDataUrl(url)\n\n\t\tconst src = compact([\n\t\t\t`url(\"${dataUrl}\")`,\n\t\t\tfont.src.format ? `format(${font.src.format})` : null,\n\t\t\tfont.src.tech ? `tech(${font.src.tech})` : null,\n\t\t]).join(' ')\n\t\treturn compact([\n\t\t\t`@font-face {`,\n\t\t\t` font-family: \"${font.family}\";`,\n\t\t\tfont.ascentOverride ? ` ascent-override: ${font.ascentOverride};` : null,\n\t\t\tfont.descentOverride ? ` descent-override: ${font.descentOverride};` : null,\n\t\t\tfont.stretch ? ` font-stretch: ${font.stretch};` : null,\n\t\t\tfont.style ? ` font-style: ${font.style};` : null,\n\t\t\tfont.weight ? ` font-weight: ${font.weight};` : null,\n\t\t\tfont.featureSettings ? ` font-feature-settings: ${font.featureSettings};` : null,\n\t\t\tfont.lineGapOverride ? ` line-gap-override: ${font.lineGapOverride};` : null,\n\t\t\tfont.unicodeRange ? ` unicode-range: ${font.unicodeRange};` : null,\n\t\t\t` src: ${src};`,\n\t\t\t`}`,\n\t\t]).join('\\n')\n\t}\n}\n\n// From https://drafts.csswg.org/css-font-loading/#fontface-interface\nconst defaultFontFaceDescriptors = {\n\tstyle: 'normal',\n\tweight: 'normal',\n\tstretch: 'normal',\n\tunicodeRange: 'U+0-10FFFF',\n\tfeatureSettings: 'normal',\n\tascentOverride: 'normal',\n\tdescentOverride: 'normal',\n\tlineGapOverride: 'normal',\n}\n"],
5
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6
6
  "names": []
7
7
  }
@@ -35,6 +35,8 @@ var import_tlschema = require("@tldraw/tlschema");
35
35
  var import_constants = require("../../../constants");
36
36
  var import_Vec = require("../../../primitives/Vec");
37
37
  var import_keyboard = require("../../../utils/keyboard");
38
+ const POINTER_VELOCITY_REFERENCE_INTERVAL_MS = 16;
39
+ const POINTER_VELOCITY_REFERENCE_SMOOTHING = 0.5;
38
40
  class InputsManager {
39
41
  constructor(editor) {
40
42
  this.editor = editor;
@@ -472,7 +474,11 @@ class InputsManager {
472
474
  this._velocityPrevPoint = currentScreenPoint.clone();
473
475
  const length = delta.len();
474
476
  const direction = length ? delta.div(length) : new import_Vec.Vec(0, 0);
475
- const next = pointerVelocity.clone().lrp(direction.mul(length / elapsed), 0.5);
477
+ const smoothing = 1 - Math.pow(
478
+ 1 - POINTER_VELOCITY_REFERENCE_SMOOTHING,
479
+ elapsed / POINTER_VELOCITY_REFERENCE_INTERVAL_MS
480
+ );
481
+ const next = pointerVelocity.clone().lrp(direction.mul(length / elapsed), smoothing);
476
482
  if (Math.abs(next.x) < 0.01) next.x = 0;
477
483
  if (Math.abs(next.y) < 0.01) next.y = 0;
478
484
  if (!pointerVelocity.equals(next)) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../../src/lib/editor/managers/InputsManager/InputsManager.ts"],
4
- "sourcesContent": ["import { atom, computed, unsafe__withoutCapture } from '@tldraw/state'\nimport { AtomSet } from '@tldraw/store'\nimport { TLINSTANCE_ID, TLPOINTER_ID } from '@tldraw/tlschema'\nimport { INTERNAL_POINTER_IDS } from '../../../constants'\nimport { Vec } from '../../../primitives/Vec'\nimport { isAccelKey } from '../../../utils/keyboard'\nimport type { Editor } from '../../Editor'\nimport { TLPinchEventInfo, TLPointerEventInfo, TLWheelEventInfo } from '../../types/event-types'\n\n/** @public */\nexport class InputsManager {\n\tconstructor(private readonly editor: Editor) {}\n\n\tprivate _originPagePoint = atom<Vec>('originPagePoint', new Vec())\n\t/**\n\t * The most recent pointer down's position in the current page space.\n\t */\n\tgetOriginPagePoint() {\n\t\treturn this._originPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getOriginPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget originPagePoint() {\n\t\treturn this.getOriginPagePoint()\n\t}\n\n\tprivate _originScreenPoint = atom<Vec>('originScreenPoint', new Vec())\n\t/**\n\t * The most recent pointer down's position in screen space.\n\t */\n\tgetOriginScreenPoint() {\n\t\treturn this._originScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getOriginScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget originScreenPoint() {\n\t\treturn this.getOriginScreenPoint()\n\t}\n\n\tprivate _previousPagePoint = atom<Vec>('previousPagePoint', new Vec())\n\t/**\n\t * The previous pointer position in the current page space.\n\t */\n\tgetPreviousPagePoint() {\n\t\treturn this._previousPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getPreviousPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget previousPagePoint() {\n\t\treturn this.getPreviousPagePoint()\n\t}\n\n\tprivate _previousScreenPoint = atom<Vec>('previousScreenPoint', new Vec())\n\t/**\n\t * The previous pointer position in screen space.\n\t */\n\tgetPreviousScreenPoint() {\n\t\treturn this._previousScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getPreviousScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget previousScreenPoint() {\n\t\treturn this.getPreviousScreenPoint()\n\t}\n\n\tprivate _currentPagePoint = atom<Vec>('currentPagePoint', new Vec())\n\t/**\n\t * The most recent pointer position in the current page space.\n\t */\n\tgetCurrentPagePoint() {\n\t\treturn this._currentPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getCurrentPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget currentPagePoint() {\n\t\treturn this.getCurrentPagePoint()\n\t}\n\n\tprivate _currentScreenPoint = atom<Vec>('currentScreenPoint', new Vec())\n\t/**\n\t * The most recent pointer position in screen space.\n\t */\n\tgetCurrentScreenPoint() {\n\t\treturn this._currentScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getCurrentScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget currentScreenPoint() {\n\t\treturn this.getCurrentScreenPoint()\n\t}\n\n\tprivate _pointerVelocity = atom<Vec>('pointerVelocity', new Vec())\n\t/**\n\t * Velocity of mouse pointer, in pixels per millisecond.\n\t */\n\tgetPointerVelocity() {\n\t\treturn this._pointerVelocity.get()\n\t}\n\t/**\n\t * @deprecated Use `getPointerVelocity()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget pointerVelocity() {\n\t\treturn this.getPointerVelocity()\n\t}\n\n\t/**\n\t * Normally you shouldn't need to set the pointer velocity directly, this is set by the tick manager.\n\t * However, this is currently used in tests to fake pointer velocity.\n\t * @param pointerVelocity - The pointer velocity.\n\t * @internal\n\t */\n\tsetPointerVelocity(pointerVelocity: Vec) {\n\t\tthis._pointerVelocity.set(pointerVelocity)\n\t}\n\n\t/**\n\t * A set containing the currently pressed keys.\n\t */\n\treadonly keys = new AtomSet<string>('keys')\n\n\t/**\n\t * A set containing the currently pressed buttons.\n\t */\n\treadonly buttons = new AtomSet<number>('buttons')\n\n\tprivate _isPen = atom<boolean>('isPen', false)\n\n\t/**\n\t * Whether the input is from a pen.\n\t */\n\tgetIsPen() {\n\t\treturn this._isPen.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPen()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPen() {\n\t\treturn this.getIsPen()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPen(isPen: boolean) {\n\t\tthis.setIsPen(isPen)\n\t}\n\t/**\n\t * @param isPen - Whether the input is from a pen.\n\t */\n\tsetIsPen(isPen: boolean) {\n\t\tthis._isPen.set(isPen)\n\t}\n\n\tprivate _shiftKey = atom<boolean>('shiftKey', false)\n\t/**\n\t * Whether the shift key is currently pressed.\n\t */\n\tgetShiftKey() {\n\t\treturn this._shiftKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getShiftKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget shiftKey() {\n\t\treturn this.getShiftKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset shiftKey(shiftKey: boolean) {\n\t\tthis.setShiftKey(shiftKey)\n\t}\n\t/**\n\t * @param shiftKey - Whether the shift key is pressed.\n\t * @internal\n\t */\n\tsetShiftKey(shiftKey: boolean) {\n\t\tthis._shiftKey.set(shiftKey)\n\t}\n\n\tprivate _metaKey = atom<boolean>('metaKey', false)\n\t/**\n\t * Whether the meta key is currently pressed.\n\t */\n\tgetMetaKey() {\n\t\treturn this._metaKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getMetaKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget metaKey() {\n\t\treturn this.getMetaKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset metaKey(metaKey: boolean) {\n\t\tthis.setMetaKey(metaKey)\n\t}\n\t/**\n\t * @param metaKey - Whether the meta key is pressed.\n\t * @internal\n\t */\n\tsetMetaKey(metaKey: boolean) {\n\t\tthis._metaKey.set(metaKey)\n\t}\n\n\tprivate _ctrlKey = atom<boolean>('ctrlKey', false)\n\t/**\n\t * Whether the ctrl or command key is currently pressed.\n\t */\n\tgetCtrlKey() {\n\t\treturn this._ctrlKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getCtrlKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget ctrlKey() {\n\t\treturn this.getCtrlKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset ctrlKey(ctrlKey: boolean) {\n\t\tthis.setCtrlKey(ctrlKey)\n\t}\n\t/**\n\t * @param ctrlKey - Whether the ctrl key is pressed.\n\t * @internal\n\t */\n\tsetCtrlKey(ctrlKey: boolean) {\n\t\tthis._ctrlKey.set(ctrlKey)\n\t}\n\n\tprivate _altKey = atom<boolean>('altKey', false)\n\t/**\n\t * Whether the alt or option key is currently pressed.\n\t */\n\tgetAltKey() {\n\t\treturn this._altKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getAltKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget altKey() {\n\t\treturn this.getAltKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset altKey(altKey: boolean) {\n\t\tthis.setAltKey(altKey)\n\t}\n\t/**\n\t * @param altKey - Whether the alt key is pressed.\n\t * @internal\n\t */\n\tsetAltKey(altKey: boolean) {\n\t\tthis._altKey.set(altKey)\n\t}\n\n\t/**\n\t * Is the accelerator key (cmd on mac, ctrl elsewhere) currently pressed.\n\t */\n\tgetAccelKey() {\n\t\treturn isAccelKey({ metaKey: this.getMetaKey(), ctrlKey: this.getCtrlKey() })\n\t}\n\t/**\n\t * @deprecated Use `getAccelKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget accelKey() {\n\t\treturn this.getAccelKey()\n\t}\n\n\tprivate _isDragging = atom<boolean>('isDragging', false)\n\t/**\n\t * Whether the user is dragging.\n\t */\n\tgetIsDragging() {\n\t\treturn this._isDragging.get()\n\t}\n\t/**\n\t * Soon to be deprecated, use `getIsDragging()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isDragging() {\n\t\treturn this.getIsDragging()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isDragging(isDragging: boolean) {\n\t\tthis.setIsDragging(isDragging)\n\t}\n\t/**\n\t * @param isDragging - Whether the user is dragging.\n\t */\n\tsetIsDragging(isDragging: boolean) {\n\t\tthis._isDragging.set(isDragging)\n\t}\n\n\tprivate _isPointing = atom<boolean>('isPointing', false)\n\t/**\n\t * Whether the user is pointing.\n\t */\n\tgetIsPointing() {\n\t\treturn this._isPointing.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPointing()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPointing() {\n\t\treturn this.getIsPointing()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPointing(isPointing: boolean) {\n\t\tthis.setIsPointing(isPointing)\n\t}\n\t/**\n\t * @param isPointing - Whether the user is pointing.\n\t * @internal\n\t */\n\tsetIsPointing(isPointing: boolean) {\n\t\tthis._isPointing.set(isPointing)\n\t}\n\n\tprivate _isRightPointing = atom<boolean>('isRightPointing', false)\n\t/**\n\t * Whether the user is right-click pointing (before drag threshold).\n\t */\n\tgetIsRightPointing() {\n\t\treturn this._isRightPointing.get()\n\t}\n\t/** @internal */\n\tsetIsRightPointing(isRightPointing: boolean) {\n\t\tthis._isRightPointing.set(isRightPointing)\n\t}\n\n\tprivate _isPinching = atom<boolean>('isPinching', false)\n\t/**\n\t * Whether the user is pinching.\n\t */\n\tgetIsPinching() {\n\t\treturn this._isPinching.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPinching()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPinching() {\n\t\treturn this.getIsPinching()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPinching(isPinching: boolean) {\n\t\tthis.setIsPinching(isPinching)\n\t}\n\t/**\n\t * @param isPinching - Whether the user is pinching.\n\t * @internal\n\t */\n\tsetIsPinching(isPinching: boolean) {\n\t\tthis._isPinching.set(isPinching)\n\t}\n\n\tprivate _isEditing = atom<boolean>('isEditing', false)\n\t/**\n\t * Whether the user is editing.\n\t */\n\tgetIsEditing() {\n\t\treturn this._isEditing.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsEditing()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isEditing() {\n\t\treturn this.getIsEditing()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isEditing(isEditing: boolean) {\n\t\tthis.setIsEditing(isEditing)\n\t}\n\t/**\n\t * @param isEditing - Whether the user is editing.\n\t */\n\tsetIsEditing(isEditing: boolean) {\n\t\tthis._isEditing.set(isEditing)\n\t}\n\n\tprivate _isPanning = atom<boolean>('isPanning', false)\n\t/**\n\t * Whether the user is panning.\n\t */\n\tgetIsPanning() {\n\t\treturn this._isPanning.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPanning()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPanning() {\n\t\treturn this.getIsPanning()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPanning(isPanning: boolean) {\n\t\tthis.setIsPanning(isPanning)\n\t}\n\t/**\n\t * @param isPanning - Whether the user is panning.\n\t * @internal\n\t */\n\tsetIsPanning(isPanning: boolean) {\n\t\tthis._isPanning.set(isPanning)\n\t}\n\n\tprivate _isSpacebarPanning = atom<boolean>('isSpacebarPanning', false)\n\t/**\n\t * Whether the user is spacebar panning.\n\t */\n\tgetIsSpacebarPanning() {\n\t\treturn this._isSpacebarPanning.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsSpacebarPanning()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isSpacebarPanning() {\n\t\treturn this.getIsSpacebarPanning()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isSpacebarPanning(isSpacebarPanning: boolean) {\n\t\tthis.setIsSpacebarPanning(isSpacebarPanning)\n\t}\n\t/**\n\t * @param isSpacebarPanning - Whether the user is spacebar panning.\n\t * @internal\n\t */\n\tsetIsSpacebarPanning(isSpacebarPanning: boolean) {\n\t\tthis._isSpacebarPanning.set(isSpacebarPanning)\n\t}\n\n\t@computed private _getHasCollaborators() {\n\t\treturn this.editor.getCollaborators().length > 0 // could we do this more efficiently?\n\t}\n\n\t/**\n\t * The previous point used for velocity calculation (updated each tick, not each pointer event).\n\t * @internal\n\t */\n\tprivate _velocityPrevPoint = new Vec()\n\n\t/**\n\t * Update the pointer velocity based on elapsed time. Called by the tick manager.\n\t * @param elapsed - The time elapsed since the last tick in milliseconds.\n\t * @internal\n\t */\n\tupdatePointerVelocity(elapsed: number) {\n\t\tconst currentScreenPoint = this.getCurrentScreenPoint()\n\t\tconst pointerVelocity = this.getPointerVelocity()\n\n\t\tif (elapsed === 0) return\n\n\t\tconst delta = Vec.Sub(currentScreenPoint, this._velocityPrevPoint)\n\t\tthis._velocityPrevPoint = currentScreenPoint.clone()\n\n\t\tconst length = delta.len()\n\t\tconst direction = length ? delta.div(length) : new Vec(0, 0)\n\n\t\t// consider adjusting this with an easing rather than a linear interpolation\n\t\tconst next = pointerVelocity.clone().lrp(direction.mul(length / elapsed), 0.5)\n\n\t\t// if the velocity is very small, just set it to 0\n\t\tif (Math.abs(next.x) < 0.01) next.x = 0\n\t\tif (Math.abs(next.y) < 0.01) next.y = 0\n\n\t\tif (!pointerVelocity.equals(next)) {\n\t\t\tthis._pointerVelocity.set(next)\n\t\t}\n\t}\n\n\t/**\n\t * Update the input points from a pointer, pinch, or wheel event.\n\t *\n\t * @param info - The event info.\n\t * @internal\n\t */\n\tupdateFromEvent(info: TLPointerEventInfo | TLPinchEventInfo | TLWheelEventInfo): void {\n\t\tconst currentScreenPoint = this._currentScreenPoint.__unsafe__getWithoutCapture()\n\t\tconst currentPagePoint = this._currentPagePoint.__unsafe__getWithoutCapture()\n\t\tconst isPinching = this._isPinching.__unsafe__getWithoutCapture()\n\t\tconst { screenBounds } = this.editor.store.unsafeGetWithoutCapture(TLINSTANCE_ID)!\n\t\tconst { x: cx, y: cy, z: cz } = unsafe__withoutCapture(() => this.editor.getCamera())\n\n\t\tconst sx = info.point.x - screenBounds.x\n\t\tconst sy = info.point.y - screenBounds.y\n\t\tconst sz = info.point.z ?? 0.5\n\n\t\tthis._previousScreenPoint.set(currentScreenPoint)\n\t\tthis._previousPagePoint.set(currentPagePoint)\n\n\t\t// The \"screen bounds\" is relative to the user's actual screen.\n\t\t// The \"screen point\" is relative to the \"screen bounds\";\n\t\t// it will be 0,0 when its actual screen position is equal\n\t\t// to screenBounds.point. This is confusing!\n\t\tthis._currentScreenPoint.set(new Vec(sx, sy))\n\t\tconst nx = sx / cz - cx\n\t\tconst ny = sy / cz - cy\n\t\tif (isFinite(nx) && isFinite(ny)) {\n\t\t\tthis._currentPagePoint.set(new Vec(nx, ny, sz))\n\t\t}\n\n\t\tthis._isPen.set(info.type === 'pointer' && info.isPen)\n\n\t\t// Reset velocity on pointer down, or when a pinch starts or ends\n\t\tif (info.name === 'pointer_down' || isPinching) {\n\t\t\tthis._pointerVelocity.set(new Vec())\n\t\t\tthis._originScreenPoint.set(this._currentScreenPoint.__unsafe__getWithoutCapture())\n\t\t\tthis._originPagePoint.set(this._currentPagePoint.__unsafe__getWithoutCapture())\n\t\t}\n\n\t\tif (this._getHasCollaborators()) {\n\t\t\tthis.editor.run(\n\t\t\t\t() => {\n\t\t\t\t\tconst pagePoint = this._currentPagePoint.__unsafe__getWithoutCapture()\n\t\t\t\t\tthis.editor.store.put([\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tid: TLPOINTER_ID,\n\t\t\t\t\t\t\ttypeName: 'pointer',\n\t\t\t\t\t\t\tx: pagePoint.x,\n\t\t\t\t\t\t\ty: pagePoint.y,\n\t\t\t\t\t\t\tlastActivityTimestamp:\n\t\t\t\t\t\t\t\t// If our pointer moved only because we're following some other user, then don't\n\t\t\t\t\t\t\t\t// update our last activity timestamp; otherwise, update it to the current timestamp.\n\t\t\t\t\t\t\t\tinfo.type === 'pointer' && info.pointerId === INTERNAL_POINTER_IDS.CAMERA_MOVE\n\t\t\t\t\t\t\t\t\t? (this.editor.store.unsafeGetWithoutCapture(TLPOINTER_ID)\n\t\t\t\t\t\t\t\t\t\t\t?.lastActivityTimestamp ?? Date.now())\n\t\t\t\t\t\t\t\t\t: Date.now(),\n\t\t\t\t\t\t\tmeta: {},\n\t\t\t\t\t\t},\n\t\t\t\t\t])\n\t\t\t\t},\n\t\t\t\t{ history: 'ignore' }\n\t\t\t)\n\t\t}\n\t}\n\n\ttoJson() {\n\t\treturn {\n\t\t\toriginPagePoint: this._originPagePoint.get().toJson(),\n\t\t\toriginScreenPoint: this._originScreenPoint.get().toJson(),\n\t\t\tpreviousPagePoint: this._previousPagePoint.get().toJson(),\n\t\t\tpreviousScreenPoint: this._previousScreenPoint.get().toJson(),\n\t\t\tcurrentPagePoint: this._currentPagePoint.get().toJson(),\n\t\t\tcurrentScreenPoint: this._currentScreenPoint.get().toJson(),\n\t\t\tpointerVelocity: this._pointerVelocity.get().toJson(),\n\t\t\tshiftKey: this._shiftKey.get(),\n\t\t\tmetaKey: this._metaKey.get(),\n\t\t\tctrlKey: this._ctrlKey.get(),\n\t\t\taltKey: this._altKey.get(),\n\t\t\tisPen: this._isPen.get(),\n\t\t\tisDragging: this._isDragging.get(),\n\t\t\tisPointing: this._isPointing.get(),\n\t\t\tisPinching: this._isPinching.get(),\n\t\t\tisEditing: this._isEditing.get(),\n\t\t\tisPanning: this._isPanning.get(),\n\t\t\tisSpacebarPanning: this._isSpacebarPanning.get(),\n\t\t\tkeys: Array.from(this.keys.keys()),\n\t\t\tbuttons: Array.from(this.buttons.keys()),\n\t\t}\n\t}\n}\n"],
5
- "mappings": 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+ "sourcesContent": ["import { atom, computed, unsafe__withoutCapture } from '@tldraw/state'\nimport { AtomSet } from '@tldraw/store'\nimport { TLINSTANCE_ID, TLPOINTER_ID } from '@tldraw/tlschema'\nimport { INTERNAL_POINTER_IDS } from '../../../constants'\nimport { Vec } from '../../../primitives/Vec'\nimport { isAccelKey } from '../../../utils/keyboard'\nimport type { Editor } from '../../Editor'\nimport { TLPinchEventInfo, TLPointerEventInfo, TLWheelEventInfo } from '../../types/event-types'\n\nconst POINTER_VELOCITY_REFERENCE_INTERVAL_MS = 16\nconst POINTER_VELOCITY_REFERENCE_SMOOTHING = 0.5\n\n/** @public */\nexport class InputsManager {\n\tconstructor(private readonly editor: Editor) {}\n\n\tprivate _originPagePoint = atom<Vec>('originPagePoint', new Vec())\n\t/**\n\t * The most recent pointer down's position in the current page space.\n\t */\n\tgetOriginPagePoint() {\n\t\treturn this._originPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getOriginPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget originPagePoint() {\n\t\treturn this.getOriginPagePoint()\n\t}\n\n\tprivate _originScreenPoint = atom<Vec>('originScreenPoint', new Vec())\n\t/**\n\t * The most recent pointer down's position in screen space.\n\t */\n\tgetOriginScreenPoint() {\n\t\treturn this._originScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getOriginScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget originScreenPoint() {\n\t\treturn this.getOriginScreenPoint()\n\t}\n\n\tprivate _previousPagePoint = atom<Vec>('previousPagePoint', new Vec())\n\t/**\n\t * The previous pointer position in the current page space.\n\t */\n\tgetPreviousPagePoint() {\n\t\treturn this._previousPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getPreviousPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget previousPagePoint() {\n\t\treturn this.getPreviousPagePoint()\n\t}\n\n\tprivate _previousScreenPoint = atom<Vec>('previousScreenPoint', new Vec())\n\t/**\n\t * The previous pointer position in screen space.\n\t */\n\tgetPreviousScreenPoint() {\n\t\treturn this._previousScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getPreviousScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget previousScreenPoint() {\n\t\treturn this.getPreviousScreenPoint()\n\t}\n\n\tprivate _currentPagePoint = atom<Vec>('currentPagePoint', new Vec())\n\t/**\n\t * The most recent pointer position in the current page space.\n\t */\n\tgetCurrentPagePoint() {\n\t\treturn this._currentPagePoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getCurrentPagePoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget currentPagePoint() {\n\t\treturn this.getCurrentPagePoint()\n\t}\n\n\tprivate _currentScreenPoint = atom<Vec>('currentScreenPoint', new Vec())\n\t/**\n\t * The most recent pointer position in screen space.\n\t */\n\tgetCurrentScreenPoint() {\n\t\treturn this._currentScreenPoint.get()\n\t}\n\t/**\n\t * @deprecated Use `getCurrentScreenPoint()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget currentScreenPoint() {\n\t\treturn this.getCurrentScreenPoint()\n\t}\n\n\tprivate _pointerVelocity = atom<Vec>('pointerVelocity', new Vec())\n\t/**\n\t * Velocity of mouse pointer, in pixels per millisecond.\n\t */\n\tgetPointerVelocity() {\n\t\treturn this._pointerVelocity.get()\n\t}\n\t/**\n\t * @deprecated Use `getPointerVelocity()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget pointerVelocity() {\n\t\treturn this.getPointerVelocity()\n\t}\n\n\t/**\n\t * Normally you shouldn't need to set the pointer velocity directly, this is set by the tick manager.\n\t * However, this is currently used in tests to fake pointer velocity.\n\t * @param pointerVelocity - The pointer velocity.\n\t * @internal\n\t */\n\tsetPointerVelocity(pointerVelocity: Vec) {\n\t\tthis._pointerVelocity.set(pointerVelocity)\n\t}\n\n\t/**\n\t * A set containing the currently pressed keys.\n\t */\n\treadonly keys = new AtomSet<string>('keys')\n\n\t/**\n\t * A set containing the currently pressed buttons.\n\t */\n\treadonly buttons = new AtomSet<number>('buttons')\n\n\tprivate _isPen = atom<boolean>('isPen', false)\n\n\t/**\n\t * Whether the input is from a pen.\n\t */\n\tgetIsPen() {\n\t\treturn this._isPen.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPen()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPen() {\n\t\treturn this.getIsPen()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPen(isPen: boolean) {\n\t\tthis.setIsPen(isPen)\n\t}\n\t/**\n\t * @param isPen - Whether the input is from a pen.\n\t */\n\tsetIsPen(isPen: boolean) {\n\t\tthis._isPen.set(isPen)\n\t}\n\n\tprivate _shiftKey = atom<boolean>('shiftKey', false)\n\t/**\n\t * Whether the shift key is currently pressed.\n\t */\n\tgetShiftKey() {\n\t\treturn this._shiftKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getShiftKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget shiftKey() {\n\t\treturn this.getShiftKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset shiftKey(shiftKey: boolean) {\n\t\tthis.setShiftKey(shiftKey)\n\t}\n\t/**\n\t * @param shiftKey - Whether the shift key is pressed.\n\t * @internal\n\t */\n\tsetShiftKey(shiftKey: boolean) {\n\t\tthis._shiftKey.set(shiftKey)\n\t}\n\n\tprivate _metaKey = atom<boolean>('metaKey', false)\n\t/**\n\t * Whether the meta key is currently pressed.\n\t */\n\tgetMetaKey() {\n\t\treturn this._metaKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getMetaKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget metaKey() {\n\t\treturn this.getMetaKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset metaKey(metaKey: boolean) {\n\t\tthis.setMetaKey(metaKey)\n\t}\n\t/**\n\t * @param metaKey - Whether the meta key is pressed.\n\t * @internal\n\t */\n\tsetMetaKey(metaKey: boolean) {\n\t\tthis._metaKey.set(metaKey)\n\t}\n\n\tprivate _ctrlKey = atom<boolean>('ctrlKey', false)\n\t/**\n\t * Whether the ctrl or command key is currently pressed.\n\t */\n\tgetCtrlKey() {\n\t\treturn this._ctrlKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getCtrlKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget ctrlKey() {\n\t\treturn this.getCtrlKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset ctrlKey(ctrlKey: boolean) {\n\t\tthis.setCtrlKey(ctrlKey)\n\t}\n\t/**\n\t * @param ctrlKey - Whether the ctrl key is pressed.\n\t * @internal\n\t */\n\tsetCtrlKey(ctrlKey: boolean) {\n\t\tthis._ctrlKey.set(ctrlKey)\n\t}\n\n\tprivate _altKey = atom<boolean>('altKey', false)\n\t/**\n\t * Whether the alt or option key is currently pressed.\n\t */\n\tgetAltKey() {\n\t\treturn this._altKey.get()\n\t}\n\t/**\n\t * @deprecated Use `getAltKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget altKey() {\n\t\treturn this.getAltKey()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset altKey(altKey: boolean) {\n\t\tthis.setAltKey(altKey)\n\t}\n\t/**\n\t * @param altKey - Whether the alt key is pressed.\n\t * @internal\n\t */\n\tsetAltKey(altKey: boolean) {\n\t\tthis._altKey.set(altKey)\n\t}\n\n\t/**\n\t * Is the accelerator key (cmd on mac, ctrl elsewhere) currently pressed.\n\t */\n\tgetAccelKey() {\n\t\treturn isAccelKey({ metaKey: this.getMetaKey(), ctrlKey: this.getCtrlKey() })\n\t}\n\t/**\n\t * @deprecated Use `getAccelKey()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget accelKey() {\n\t\treturn this.getAccelKey()\n\t}\n\n\tprivate _isDragging = atom<boolean>('isDragging', false)\n\t/**\n\t * Whether the user is dragging.\n\t */\n\tgetIsDragging() {\n\t\treturn this._isDragging.get()\n\t}\n\t/**\n\t * Soon to be deprecated, use `getIsDragging()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isDragging() {\n\t\treturn this.getIsDragging()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isDragging(isDragging: boolean) {\n\t\tthis.setIsDragging(isDragging)\n\t}\n\t/**\n\t * @param isDragging - Whether the user is dragging.\n\t */\n\tsetIsDragging(isDragging: boolean) {\n\t\tthis._isDragging.set(isDragging)\n\t}\n\n\tprivate _isPointing = atom<boolean>('isPointing', false)\n\t/**\n\t * Whether the user is pointing.\n\t */\n\tgetIsPointing() {\n\t\treturn this._isPointing.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPointing()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPointing() {\n\t\treturn this.getIsPointing()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPointing(isPointing: boolean) {\n\t\tthis.setIsPointing(isPointing)\n\t}\n\t/**\n\t * @param isPointing - Whether the user is pointing.\n\t * @internal\n\t */\n\tsetIsPointing(isPointing: boolean) {\n\t\tthis._isPointing.set(isPointing)\n\t}\n\n\tprivate _isRightPointing = atom<boolean>('isRightPointing', false)\n\t/**\n\t * Whether the user is right-click pointing (before drag threshold).\n\t */\n\tgetIsRightPointing() {\n\t\treturn this._isRightPointing.get()\n\t}\n\t/** @internal */\n\tsetIsRightPointing(isRightPointing: boolean) {\n\t\tthis._isRightPointing.set(isRightPointing)\n\t}\n\n\tprivate _isPinching = atom<boolean>('isPinching', false)\n\t/**\n\t * Whether the user is pinching.\n\t */\n\tgetIsPinching() {\n\t\treturn this._isPinching.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPinching()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPinching() {\n\t\treturn this.getIsPinching()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPinching(isPinching: boolean) {\n\t\tthis.setIsPinching(isPinching)\n\t}\n\t/**\n\t * @param isPinching - Whether the user is pinching.\n\t * @internal\n\t */\n\tsetIsPinching(isPinching: boolean) {\n\t\tthis._isPinching.set(isPinching)\n\t}\n\n\tprivate _isEditing = atom<boolean>('isEditing', false)\n\t/**\n\t * Whether the user is editing.\n\t */\n\tgetIsEditing() {\n\t\treturn this._isEditing.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsEditing()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isEditing() {\n\t\treturn this.getIsEditing()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isEditing(isEditing: boolean) {\n\t\tthis.setIsEditing(isEditing)\n\t}\n\t/**\n\t * @param isEditing - Whether the user is editing.\n\t */\n\tsetIsEditing(isEditing: boolean) {\n\t\tthis._isEditing.set(isEditing)\n\t}\n\n\tprivate _isPanning = atom<boolean>('isPanning', false)\n\t/**\n\t * Whether the user is panning.\n\t */\n\tgetIsPanning() {\n\t\treturn this._isPanning.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsPanning()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isPanning() {\n\t\treturn this.getIsPanning()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isPanning(isPanning: boolean) {\n\t\tthis.setIsPanning(isPanning)\n\t}\n\t/**\n\t * @param isPanning - Whether the user is panning.\n\t * @internal\n\t */\n\tsetIsPanning(isPanning: boolean) {\n\t\tthis._isPanning.set(isPanning)\n\t}\n\n\tprivate _isSpacebarPanning = atom<boolean>('isSpacebarPanning', false)\n\t/**\n\t * Whether the user is spacebar panning.\n\t */\n\tgetIsSpacebarPanning() {\n\t\treturn this._isSpacebarPanning.get()\n\t}\n\t/**\n\t * @deprecated Use `getIsSpacebarPanning()` instead.\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget isSpacebarPanning() {\n\t\treturn this.getIsSpacebarPanning()\n\t}\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tset isSpacebarPanning(isSpacebarPanning: boolean) {\n\t\tthis.setIsSpacebarPanning(isSpacebarPanning)\n\t}\n\t/**\n\t * @param isSpacebarPanning - Whether the user is spacebar panning.\n\t * @internal\n\t */\n\tsetIsSpacebarPanning(isSpacebarPanning: boolean) {\n\t\tthis._isSpacebarPanning.set(isSpacebarPanning)\n\t}\n\n\t@computed private _getHasCollaborators() {\n\t\treturn this.editor.getCollaborators().length > 0 // could we do this more efficiently?\n\t}\n\n\t/**\n\t * The previous point used for velocity calculation (updated each tick, not each pointer event).\n\t * @internal\n\t */\n\tprivate _velocityPrevPoint = new Vec()\n\n\t/**\n\t * Update the pointer velocity based on elapsed time. Called by the tick manager.\n\t * @param elapsed - The time elapsed since the last tick in milliseconds.\n\t * @internal\n\t */\n\tupdatePointerVelocity(elapsed: number) {\n\t\tconst currentScreenPoint = this.getCurrentScreenPoint()\n\t\tconst pointerVelocity = this.getPointerVelocity()\n\n\t\tif (elapsed === 0) return\n\n\t\tconst delta = Vec.Sub(currentScreenPoint, this._velocityPrevPoint)\n\t\tthis._velocityPrevPoint = currentScreenPoint.clone()\n\n\t\tconst length = delta.len()\n\t\tconst direction = length ? delta.div(length) : new Vec(0, 0)\n\n\t\t// Preserve the old 16ms smoothing with alpha = 1 - (1 - 0.5)^(elapsed / 16).\n\t\tconst smoothing =\n\t\t\t1 -\n\t\t\tMath.pow(\n\t\t\t\t1 - POINTER_VELOCITY_REFERENCE_SMOOTHING,\n\t\t\t\telapsed / POINTER_VELOCITY_REFERENCE_INTERVAL_MS\n\t\t\t)\n\t\tconst next = pointerVelocity.clone().lrp(direction.mul(length / elapsed), smoothing)\n\n\t\t// if the velocity is very small, just set it to 0\n\t\tif (Math.abs(next.x) < 0.01) next.x = 0\n\t\tif (Math.abs(next.y) < 0.01) next.y = 0\n\n\t\tif (!pointerVelocity.equals(next)) {\n\t\t\tthis._pointerVelocity.set(next)\n\t\t}\n\t}\n\n\t/**\n\t * Update the input points from a pointer, pinch, or wheel event.\n\t *\n\t * @param info - The event info.\n\t * @internal\n\t */\n\tupdateFromEvent(info: TLPointerEventInfo | TLPinchEventInfo | TLWheelEventInfo): void {\n\t\tconst currentScreenPoint = this._currentScreenPoint.__unsafe__getWithoutCapture()\n\t\tconst currentPagePoint = this._currentPagePoint.__unsafe__getWithoutCapture()\n\t\tconst isPinching = this._isPinching.__unsafe__getWithoutCapture()\n\t\tconst { screenBounds } = this.editor.store.unsafeGetWithoutCapture(TLINSTANCE_ID)!\n\t\tconst { x: cx, y: cy, z: cz } = unsafe__withoutCapture(() => this.editor.getCamera())\n\n\t\tconst sx = info.point.x - screenBounds.x\n\t\tconst sy = info.point.y - screenBounds.y\n\t\tconst sz = info.point.z ?? 0.5\n\n\t\tthis._previousScreenPoint.set(currentScreenPoint)\n\t\tthis._previousPagePoint.set(currentPagePoint)\n\n\t\t// The \"screen bounds\" is relative to the user's actual screen.\n\t\t// The \"screen point\" is relative to the \"screen bounds\";\n\t\t// it will be 0,0 when its actual screen position is equal\n\t\t// to screenBounds.point. This is confusing!\n\t\tthis._currentScreenPoint.set(new Vec(sx, sy))\n\t\tconst nx = sx / cz - cx\n\t\tconst ny = sy / cz - cy\n\t\tif (isFinite(nx) && isFinite(ny)) {\n\t\t\tthis._currentPagePoint.set(new Vec(nx, ny, sz))\n\t\t}\n\n\t\tthis._isPen.set(info.type === 'pointer' && info.isPen)\n\n\t\t// Reset velocity on pointer down, or when a pinch starts or ends\n\t\tif (info.name === 'pointer_down' || isPinching) {\n\t\t\tthis._pointerVelocity.set(new Vec())\n\t\t\tthis._originScreenPoint.set(this._currentScreenPoint.__unsafe__getWithoutCapture())\n\t\t\tthis._originPagePoint.set(this._currentPagePoint.__unsafe__getWithoutCapture())\n\t\t}\n\n\t\tif (this._getHasCollaborators()) {\n\t\t\tthis.editor.run(\n\t\t\t\t() => {\n\t\t\t\t\tconst pagePoint = this._currentPagePoint.__unsafe__getWithoutCapture()\n\t\t\t\t\tthis.editor.store.put([\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tid: TLPOINTER_ID,\n\t\t\t\t\t\t\ttypeName: 'pointer',\n\t\t\t\t\t\t\tx: pagePoint.x,\n\t\t\t\t\t\t\ty: pagePoint.y,\n\t\t\t\t\t\t\tlastActivityTimestamp:\n\t\t\t\t\t\t\t\t// If our pointer moved only because we're following some other user, then don't\n\t\t\t\t\t\t\t\t// update our last activity timestamp; otherwise, update it to the current timestamp.\n\t\t\t\t\t\t\t\tinfo.type === 'pointer' && info.pointerId === INTERNAL_POINTER_IDS.CAMERA_MOVE\n\t\t\t\t\t\t\t\t\t? (this.editor.store.unsafeGetWithoutCapture(TLPOINTER_ID)\n\t\t\t\t\t\t\t\t\t\t\t?.lastActivityTimestamp ?? Date.now())\n\t\t\t\t\t\t\t\t\t: Date.now(),\n\t\t\t\t\t\t\tmeta: {},\n\t\t\t\t\t\t},\n\t\t\t\t\t])\n\t\t\t\t},\n\t\t\t\t{ history: 'ignore' }\n\t\t\t)\n\t\t}\n\t}\n\n\ttoJson() {\n\t\treturn {\n\t\t\toriginPagePoint: this._originPagePoint.get().toJson(),\n\t\t\toriginScreenPoint: this._originScreenPoint.get().toJson(),\n\t\t\tpreviousPagePoint: this._previousPagePoint.get().toJson(),\n\t\t\tpreviousScreenPoint: this._previousScreenPoint.get().toJson(),\n\t\t\tcurrentPagePoint: this._currentPagePoint.get().toJson(),\n\t\t\tcurrentScreenPoint: this._currentScreenPoint.get().toJson(),\n\t\t\tpointerVelocity: this._pointerVelocity.get().toJson(),\n\t\t\tshiftKey: this._shiftKey.get(),\n\t\t\tmetaKey: this._metaKey.get(),\n\t\t\tctrlKey: this._ctrlKey.get(),\n\t\t\taltKey: this._altKey.get(),\n\t\t\tisPen: this._isPen.get(),\n\t\t\tisDragging: this._isDragging.get(),\n\t\t\tisPointing: this._isPointing.get(),\n\t\t\tisPinching: this._isPinching.get(),\n\t\t\tisEditing: this._isEditing.get(),\n\t\t\tisPanning: this._isPanning.get(),\n\t\t\tisSpacebarPanning: this._isSpacebarPanning.get(),\n\t\t\tkeys: Array.from(this.keys.keys()),\n\t\t\tbuttons: Array.from(this.buttons.keys()),\n\t\t}\n\t}\n}\n"],
5
+ "mappings": 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6
6
  "names": []
7
7
  }
@@ -32,7 +32,6 @@ __export(RBushIndex_exports, {
32
32
  });
33
33
  module.exports = __toCommonJS(RBushIndex_exports);
34
34
  var import_rbush = __toESM(require("rbush"), 1);
35
- var import_Box = require("../../../primitives/Box");
36
35
  class TldrawRBush extends import_rbush.default {
37
36
  }
38
37
  class RBushIndex {
@@ -114,24 +113,23 @@ class RBushIndex {
114
113
  return this.elementsInTree.size;
115
114
  }
116
115
  /**
117
- * Get all shape IDs currently in the spatial index.
116
+ * Get the raw stored element for a shape, without allocating a Box.
117
+ * Use when you only need to read the indexed bounds for comparison.
118
+ *
119
+ * @internal
118
120
  */
119
- getAllShapeIds() {
120
- return Array.from(this.elementsInTree.keys());
121
+ getElement(id) {
122
+ return this.elementsInTree.get(id);
121
123
  }
122
124
  /**
123
- * Get the bounds currently stored in the spatial index for a shape.
124
- * Returns undefined if the shape is not in the index.
125
+ * Iterate the entries currently in the index. Callers may upsert existing
126
+ * keys or remove keys during iteration; current callers do not insert new
127
+ * keys.
128
+ *
129
+ * @internal
125
130
  */
126
- getBounds(id) {
127
- const element = this.elementsInTree.get(id);
128
- if (!element) return void 0;
129
- return new import_Box.Box(
130
- element.minX,
131
- element.minY,
132
- element.maxX - element.minX,
133
- element.maxY - element.minY
134
- );
131
+ entries() {
132
+ return this.elementsInTree.entries();
135
133
  }
136
134
  /**
137
135
  * Dispose of the spatial index.