@tldraw/editor 4.6.0-internal.e29318c66fb0 → 4.6.0-next.0eb36d65eec3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (134) hide show
  1. package/dist-cjs/index.d.ts +124 -6
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/index.js.map +2 -2
  4. package/dist-cjs/lib/TldrawEditor.js.map +2 -2
  5. package/dist-cjs/lib/components/default-components/DefaultCanvas.js +1 -1
  6. package/dist-cjs/lib/components/default-components/DefaultCanvas.js.map +2 -2
  7. package/dist-cjs/lib/components/default-components/DefaultCollaboratorHint.js +1 -1
  8. package/dist-cjs/lib/components/default-components/DefaultCollaboratorHint.js.map +2 -2
  9. package/dist-cjs/lib/config/createTLStore.js +1 -1
  10. package/dist-cjs/lib/config/createTLStore.js.map +2 -2
  11. package/dist-cjs/lib/config/defaultShapes.js.map +2 -2
  12. package/dist-cjs/lib/editor/Editor.js +4 -4
  13. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  14. package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js +1 -1
  15. package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js.map +2 -2
  16. package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js +1 -1
  17. package/dist-cjs/lib/editor/managers/SnapManager/BoundsSnaps.js.map +2 -2
  18. package/dist-cjs/lib/editor/managers/SnapManager/HandleSnaps.js.map +2 -2
  19. package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js +4 -4
  20. package/dist-cjs/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.js.map +2 -2
  21. package/dist-cjs/lib/editor/managers/TextManager/TextManager.js +102 -30
  22. package/dist-cjs/lib/editor/managers/TextManager/TextManager.js.map +2 -2
  23. package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js.map +2 -2
  24. package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +1 -1
  25. package/dist-cjs/lib/exports/StyleEmbedder.js +1 -1
  26. package/dist-cjs/lib/exports/StyleEmbedder.js.map +2 -2
  27. package/dist-cjs/lib/exports/getSvgJsx.js.map +2 -2
  28. package/dist-cjs/lib/hooks/useEditorComponents.js.map +2 -2
  29. package/dist-cjs/lib/hooks/useLocalStore.js.map +2 -2
  30. package/dist-cjs/lib/options.js +3 -0
  31. package/dist-cjs/lib/options.js.map +2 -2
  32. package/dist-cjs/lib/primitives/Box.js +1 -1
  33. package/dist-cjs/lib/primitives/Box.js.map +2 -2
  34. package/dist-cjs/lib/primitives/geometry/Arc2d.js +2 -2
  35. package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
  36. package/dist-cjs/lib/primitives/geometry/Circle2d.js +2 -2
  37. package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
  38. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +2 -2
  39. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
  40. package/dist-cjs/lib/primitives/geometry/Geometry2d.js +4 -3
  41. package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
  42. package/dist-cjs/lib/primitives/geometry/Polyline2d.js +1 -1
  43. package/dist-cjs/lib/primitives/geometry/Polyline2d.js.map +2 -2
  44. package/dist-cjs/lib/primitives/geometry/Stadium2d.js +1 -1
  45. package/dist-cjs/lib/primitives/geometry/Stadium2d.js.map +2 -2
  46. package/dist-cjs/lib/utils/getSvgPathFromPoints.js.map +2 -2
  47. package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js +1 -1
  48. package/dist-cjs/lib/utils/sync/TLLocalSyncClient.js.map +2 -2
  49. package/dist-cjs/version.js +3 -3
  50. package/dist-cjs/version.js.map +1 -1
  51. package/dist-esm/index.d.mts +124 -6
  52. package/dist-esm/index.mjs +4 -2
  53. package/dist-esm/index.mjs.map +2 -2
  54. package/dist-esm/lib/TldrawEditor.mjs.map +2 -2
  55. package/dist-esm/lib/components/default-components/DefaultCanvas.mjs +1 -1
  56. package/dist-esm/lib/components/default-components/DefaultCanvas.mjs.map +2 -2
  57. package/dist-esm/lib/components/default-components/DefaultCollaboratorHint.mjs +1 -1
  58. package/dist-esm/lib/components/default-components/DefaultCollaboratorHint.mjs.map +2 -2
  59. package/dist-esm/lib/config/createTLStore.mjs +1 -1
  60. package/dist-esm/lib/config/createTLStore.mjs.map +2 -2
  61. package/dist-esm/lib/config/defaultShapes.mjs.map +2 -2
  62. package/dist-esm/lib/editor/Editor.mjs +6 -6
  63. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  64. package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs +1 -1
  65. package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs.map +2 -2
  66. package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs +1 -1
  67. package/dist-esm/lib/editor/managers/SnapManager/BoundsSnaps.mjs.map +2 -2
  68. package/dist-esm/lib/editor/managers/SnapManager/HandleSnaps.mjs.map +2 -2
  69. package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs +4 -4
  70. package/dist-esm/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.mjs.map +2 -2
  71. package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs +102 -30
  72. package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs.map +2 -2
  73. package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs.map +2 -2
  74. package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +1 -1
  75. package/dist-esm/lib/exports/StyleEmbedder.mjs +1 -1
  76. package/dist-esm/lib/exports/StyleEmbedder.mjs.map +2 -2
  77. package/dist-esm/lib/exports/getSvgJsx.mjs.map +2 -2
  78. package/dist-esm/lib/hooks/useEditorComponents.mjs.map +2 -2
  79. package/dist-esm/lib/hooks/useLocalStore.mjs.map +2 -2
  80. package/dist-esm/lib/options.mjs +3 -0
  81. package/dist-esm/lib/options.mjs.map +2 -2
  82. package/dist-esm/lib/primitives/Box.mjs +1 -1
  83. package/dist-esm/lib/primitives/Box.mjs.map +2 -2
  84. package/dist-esm/lib/primitives/geometry/Arc2d.mjs +2 -2
  85. package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
  86. package/dist-esm/lib/primitives/geometry/Circle2d.mjs +2 -2
  87. package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
  88. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +2 -2
  89. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
  90. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +4 -3
  91. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
  92. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs +1 -1
  93. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs.map +2 -2
  94. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs +1 -1
  95. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs.map +2 -2
  96. package/dist-esm/lib/utils/getSvgPathFromPoints.mjs.map +2 -2
  97. package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs +1 -1
  98. package/dist-esm/lib/utils/sync/TLLocalSyncClient.mjs.map +2 -2
  99. package/dist-esm/version.mjs +3 -3
  100. package/dist-esm/version.mjs.map +1 -1
  101. package/package.json +7 -7
  102. package/src/index.ts +8 -1
  103. package/src/lib/TldrawEditor.tsx +1 -1
  104. package/src/lib/components/default-components/DefaultCanvas.tsx +1 -1
  105. package/src/lib/components/default-components/DefaultCollaboratorHint.tsx +1 -1
  106. package/src/lib/config/TLEditorSnapshot.test.ts +1 -1
  107. package/src/lib/config/createTLStore.ts +1 -1
  108. package/src/lib/config/defaultShapes.ts +1 -1
  109. package/src/lib/editor/Editor.ts +9 -8
  110. package/src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.ts +1 -1
  111. package/src/lib/editor/managers/SnapManager/BoundsSnaps.ts +1 -1
  112. package/src/lib/editor/managers/SnapManager/HandleSnaps.ts +1 -1
  113. package/src/lib/editor/managers/SpatialIndexManager/SpatialIndexManager.ts +5 -5
  114. package/src/lib/editor/managers/TextManager/TextManager.test.ts +18 -4
  115. package/src/lib/editor/managers/TextManager/TextManager.ts +140 -34
  116. package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.test.ts +1 -1
  117. package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.ts +1 -1
  118. package/src/lib/editor/shapes/ShapeUtil.ts +2 -2
  119. package/src/lib/exports/StyleEmbedder.ts +1 -1
  120. package/src/lib/exports/getSvgJsx.tsx +1 -1
  121. package/src/lib/hooks/useEditorComponents.tsx +1 -1
  122. package/src/lib/hooks/useLocalStore.ts +1 -1
  123. package/src/lib/options.ts +108 -0
  124. package/src/lib/primitives/Box.ts +1 -1
  125. package/src/lib/primitives/geometry/Arc2d.ts +2 -2
  126. package/src/lib/primitives/geometry/Circle2d.ts +2 -2
  127. package/src/lib/primitives/geometry/Ellipse2d.ts +2 -2
  128. package/src/lib/primitives/geometry/Geometry2d.ts +4 -3
  129. package/src/lib/primitives/geometry/Polyline2d.ts +1 -1
  130. package/src/lib/primitives/geometry/Stadium2d.ts +1 -1
  131. package/src/lib/utils/getSvgPathFromPoints.ts +1 -1
  132. package/src/lib/utils/sync/TLLocalSyncClient.test.ts +1 -1
  133. package/src/lib/utils/sync/TLLocalSyncClient.ts +1 -1
  134. package/src/version.ts +3 -3
@@ -1,7 +1,5 @@
1
1
  import { assert, invLerp } from "@tldraw/utils";
2
2
  import { Box } from "../Box.mjs";
3
- import { Mat } from "../Mat.mjs";
4
- import { Vec } from "../Vec.mjs";
5
3
  import {
6
4
  intersectCirclePolygon,
7
5
  intersectCirclePolyline,
@@ -12,7 +10,9 @@ import {
12
10
  polygonIntersectsPolyline,
13
11
  polygonsIntersect
14
12
  } from "../intersect.mjs";
13
+ import { Mat } from "../Mat.mjs";
15
14
  import { approximately, pointInPolygon } from "../utils.mjs";
15
+ import { Vec } from "../Vec.mjs";
16
16
  const Geometry2dFilters = {
17
17
  EXCLUDE_NON_STANDARD: {
18
18
  includeLabels: false,
@@ -122,6 +122,7 @@ class Geometry2d {
122
122
  const dist = Vec.Dist(curr, next);
123
123
  const newDistanceTraveled = distanceTraveled + dist;
124
124
  if (newDistanceTraveled >= distanceToTravel) {
125
+ if (dist === 0) return curr;
125
126
  const p = Vec.Lrp(
126
127
  curr,
127
128
  next,
@@ -161,7 +162,7 @@ class Geometry2d {
161
162
  }
162
163
  assert(closestSegment);
163
164
  const distanceAlongRoute = closestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint);
164
- return distanceAlongRoute / length;
165
+ return length === 0 ? 0 : distanceAlongRoute / length;
165
166
  }
166
167
  isPointInBounds(point, margin = 0) {
167
168
  const { bounds } = this;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
4
- "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tif (vertices.length === 0) throw Error('nearest point not found')\n\t\tif (vertices.length === 1) return Vec.Dist(A, vertices[0])\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\tdist = Math.sqrt(dist) // return the actual distance, not the squared distance\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (vertices.length === 0) return new Vec(0, 0)\n\t\tif (vertices.length === 1) return vertices[0]\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tif (vertices.length === 0 || vertices.length === 1) return 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\t/**\n\t * Called after a hit test succeeds. Return `true` to reject the hit and allow\n\t * shapes behind this one to be selected instead (e.g. transparent image pixels).\n\t */\n\tignoreHit(_point: VecLike): boolean {\n\t\treturn false\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride ignoreHit(point: VecLike): boolean {\n\t\treturn this.geometry.ignoreHit(Mat.applyToPoint(this.inverse, point))\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,QAAQ,eAAe;AAChC,SAAS,WAAW;AACpB,SAAS,WAAqB;AAC9B,SAAS,WAAoB;AAC7B;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,eAAe,sBAAsB;AAgBvC,MAAM,oBAKT;AAAA,EACH,sBAAsB;AAAA,IACrB,eAAe;AAAA,IACf,iBAAiB;AAAA,EAClB;AAAA,EACA,aAAa,EAAE,eAAe,MAAM,iBAAiB,KAAK;AAAA,EAC1D,gBAAgB,EAAE,eAAe,OAAO,iBAAiB,KAAK;AAAA,EAC9D,kBAAkB,EAAE,eAAe,MAAM,iBAAiB,MAAM;AACjE;AAmBO,MAAe,WAAW;AAAA;AAAA,EAEhC,WAAW;AAAA,EACX,WAAW;AAAA,EACX,UAAU;AAAA,EACV,eAAe;AAAA,EACf,aAAa;AAAA,EACb,yBAAyB;AAAA,EACzB;AAAA,EACA;AAAA,EAEA,YAAY,MAAyB;AACpC,UAAM;AAAA,MACL,UAAU;AAAA,MACV,eAAe;AAAA,MACf,aAAa;AAAA,MACb,yBAAyB;AAAA,IAC1B,IAAI;AACJ,SAAK,WAAW,KAAK;AACrB,SAAK,WAAW,KAAK;AACrB,SAAK,aAAa,KAAK;AACvB,SAAK,SAAS,KAAK;AACnB,SAAK,UAAU;AACf,SAAK,eAAe;AACpB,SAAK,aAAa;AAClB,SAAK,yBAAyB;AAAA,EAC/B;AAAA,EAEA,mBAAmB,SAA6B;AAC/C,QAAI,CAAC,QAAS,QAAO;AACrB,QAAI,KAAK,WAAW,CAAC,QAAQ,cAAe,QAAO;AACnD,QAAI,KAAK,cAAc,CAAC,QAAQ,gBAAiB,QAAO;AACxD,WAAO;AAAA,EACR;AAAA,EAMA,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAO,UAA8B;AAEzF,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO;AAAA,IACR;AAEA,WAAO,IAAI,MAAM,OAAO,KAAK,aAAa,KAAK,CAAC,KAAK,SAAS;AAAA,EAC/D;AAAA,EAEA,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AAC/E,WACC,IAAI,KAAK,OAAO,KAAK,aAAa,OAAO,OAAO,CAAC,KAChD,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,IAClF,KACA;AAAA,EAEL;AAAA,EAEA,sBAAsB,GAAY,GAAY,SAA6B;AAC1E,QAAI,IAAI,OAAO,GAAG,CAAC,EAAG,QAAO,KAAK,gBAAgB,GAAG,OAAO,OAAO;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,WAAW,EAAG,OAAM,MAAM,yBAAyB;AAChE,QAAI,SAAS,WAAW,EAAG,QAAO,IAAI,KAAK,GAAG,SAAS,CAAC,CAAC;AACzD,QAAI;AACJ,QAAI,OAAO;AACX,QAAI,GAAW,GAAQ;AACvB,UAAM,YAAY,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AACtE,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC;AACd,UAAI,IAAI,WAAW;AAClB,cAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAI,eAAe,GAAG,GAAG,GAAG,IAAI,EAAG,QAAO;AAAA,MAC3C;AACA,UAAI,IAAI,0BAA0B,GAAG,GAAG,GAAG,IAAI;AAC/C,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO,KAAK,KAAK,IAAI;AACrB,WAAO,KAAK,YAAY,KAAK,YAAY,eAAe,SAAS,KAAK,QAAQ,IAAI,CAAC,OAAO;AAAA,EAC3F;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAG,SAAsC;AAC9F,WAAO,KAAK,sBAAsB,GAAG,GAAG,OAAO,KAAK;AAAA,EACrD;AAAA,EAEA,qBAAqB,GAAY,GAAY,UAAyC;AACrF,UAAM,gBAAgB,KAAK,WACxB,4BAA4B,GAAG,GAAG,KAAK,QAAQ,IAC/C,6BAA6B,GAAG,GAAG,KAAK,QAAQ;AAEnD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,gBAAgB,QAAiB,QAAgB,UAAyC;AACzF,UAAM,gBAAgB,KAAK,WACxB,uBAAuB,QAAQ,QAAQ,KAAK,QAAQ,IACpD,wBAAwB,QAAQ,QAAQ,KAAK,QAAQ;AAExD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,iBAAiB,SAAoB,UAAyC;AAC7E,WAAO,eAAe,SAAS,KAAK,UAAU,MAAM,KAAK,QAAQ;AAAA,EAClE;AAAA,EAEA,kBAAkB,UAAqB,UAAyC;AAC/E,WAAO,eAAe,UAAU,KAAK,UAAU,OAAO,KAAK,QAAQ;AAAA,EACpE;AAAA;AAAA;AAAA;AAAA,EAKA,qBAAqB,GAAW,UAAmC;AAClE,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,SAAS,WAAW,EAAG,QAAO,IAAI,IAAI,GAAG,CAAC;AAC9C,QAAI,SAAS,WAAW,EAAG,QAAO,SAAS,CAAC;AAC5C,QAAI,KAAK,EAAG,QAAO,SAAS,CAAC;AAE7B,UAAM,mBAAmB,IAAI,KAAK;AAClC,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAM,OAAO,IAAI,KAAK,MAAM,IAAI;AAChC,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,cAAM,IAAI,IAAI;AAAA,UACb;AAAA,UACA;AAAA,UACA,QAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,QAChE;AACA,eAAO;AAAA,MACR;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,WAAW,SAAS,CAAC,IAAI,SAAS,SAAS,SAAS,CAAC;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,uBAAuB,OAAgB,UAAsC;AAC5E,UAAM,EAAE,UAAU,OAAO,IAAI;AAC7B,QAAI,iBAAiB;AACrB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,QAAI,SAAS,WAAW,KAAK,SAAS,WAAW,EAAG,QAAO;AAE3D,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAE/C,YAAM,eAAe,IAAI,0BAA0B,MAAM,MAAM,OAAO,IAAI;AAC1E,YAAM,WAAW,IAAI,KAAK,cAAc,KAAK;AAE7C,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,yBAAiB;AAAA,UAChB,OAAO;AAAA,UACP,KAAK;AAAA,UACL;AAAA,UACA,iBAAiB;AAAA,QAClB;AAAA,MACD;AAEA,0BAAoB,IAAI,KAAK,MAAM,IAAI;AAAA,IACxC;AAEA,WAAO,cAAc;AAErB,UAAM,qBACL,eAAe,kBAAkB,IAAI,KAAK,eAAe,OAAO,eAAe,YAAY;AAE5F,WAAO,qBAAqB;AAAA,EAC7B;AAAA,EAEA,gBAAgB,OAAgB,SAAS,GAAG;AAC3C,UAAM,EAAE,OAAO,IAAI;AACnB,WAAO,EACN,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO;AAAA,EAE1B;AAAA,EAEA,gBAAgB,UAA8B;AAC7C,UAAM,UAAU,SAAS,IAAI,CAAC,MAAM,IAAI,KAAK,CAAC,CAAC;AAG/C,UAAM,EAAE,UAAU,QAAQ,UAAU,cAAc,SAAS,IAAI;AAK/D,QAAI,aAAc,QAAO;AAGzB,QAAI,SAAS,KAAK,CAAC,MAAM,eAAe,GAAG,OAAO,CAAC,GAAG;AACrD,aAAO;AAAA,IACR;AAGA,QAAI,UAAU;AACb,UAAI,UAAU;AAEb,YAAI,eAAe,QAAQ,OAAO,GAAG;AACpC,iBAAO;AAAA,QACR;AAGA,YAAI,QAAQ,MAAM,CAAC,MAAM,eAAe,GAAG,QAAQ,CAAC,GAAG;AACtD,iBAAO;AAAA,QACR;AAAA,MACD;AAKA,UAAI,kBAAkB,SAAS,QAAQ,GAAG;AACzC,eAAO;AAAA,MACR;AAAA,IACD,OAAO;AAEN,UAAI,0BAA0B,SAAS,QAAQ,GAAG;AACjD,eAAO;AAAA,MACR;AAAA,IACD;AAGA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,WAAqB,MAAiD;AAC/E,WAAO,IAAI,sBAAsB,MAAM,WAAW,IAAI;AAAA,EACvD;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAkB;AACrB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,KAAK,YAAY,kBAAkB,cAAc;AAAA,IACnE;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,oBAA2B;AAC1B,QAAI,KAAK,uBAAwB,QAAO,CAAC;AACzC,WAAO,KAAK;AAAA,EACb;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,iBAAwB;AAC3B,QAAI,CAAC,KAAK,iBAAiB;AAC1B,WAAK,kBAAkB,KAAK,kBAAkB;AAAA,IAC/C;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,WAAW,KAAK,cAAc;AAAA,EAC1C;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAc;AACjB,QAAI,CAAC,KAAK,SAAS;AAClB,WAAK,UAAU,KAAK,UAAU;AAAA,IAC/B;AACA,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,OAAO;AAAA,EACpB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,OAAO;AACV,QAAI,CAAC,KAAK,OAAO;AAChB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC3B;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU;AACT,QAAI,CAAC,KAAK,UAAU;AACnB,aAAO;AAAA,IACR;AACA,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,CAAC;AACjC,cAAQ,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK;AAAA,IACzC;AACA,WAAO,OAAO;AAAA,EACf;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AAEX,UAAM,EAAE,SAAS,IAAI;AACrB,UAAM,IAAI,SAAS;AAEnB,QAAI,MAAM,EAAG,QAAO;AAEpB,YAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAE1C,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,cAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAAA,IAC3C;AAEA,QAAI,KAAK,UAAU;AAClB,cAAQ;AAAA,IACT;AAEA,WAAO;AAAA,EACR;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAS;AACZ,QAAI,KAAK,QAAS,QAAO,KAAK;AAC9B,SAAK,UAAU,KAAK,UAAU,kBAAkB,cAAc;AAC9D,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU,UAA8B;AACvC,UAAM,WAAW,KAAK,YAAY,YAAY,kBAAkB,cAAc;AAC9E,QAAI,SAAS,WAAW,EAAG,QAAO;AAClC,QAAI,OAAO,SAAS,CAAC;AACrB,QAAI,SAAS;AACb,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,OAAO,SAAS,CAAC;AACvB,gBAAU,IAAI,KAAK,MAAM,IAAI;AAC7B,aAAO;AAAA,IACR;AACA,QAAI,KAAK,UAAU;AAClB,gBAAU,IAAI,KAAK,SAAS,SAAS,SAAS,CAAC,GAAG,SAAS,CAAC,CAAC;AAAA,IAC9D;AACA,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,UAAU,QAA0B;AACnC,WAAO;AAAA,EACR;AAGD;AAQO,MAAM,8BAA8B,WAAW;AAAA,EAIrD,YACkB,UACA,QACjB,MACC;AACD,UAAM,QAAQ;AAJG;AACA;AAIjB,SAAK,UAAU,IAAI,QAAQ,MAAM;AACjC,SAAK,aAAa,IAAI,UAAU,MAAM;AAEtC,QAAI,MAAM;AACT,UAAI,KAAK,WAAW,KAAM,MAAK,UAAU,KAAK;AAC9C,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,UAAU,KAAM,MAAK,SAAS,KAAK;AAAA,IAC7C;AAEA;AAAA,MACC,cAAc,KAAK,WAAW,QAAQ,KAAK,WAAW,MAAM;AAAA,MAC5D;AAAA,IACD;AAAA,EACD;AAAA,EAvBiB;AAAA,EACA;AAAA,EAwBjB,YAAY,SAAmC;AAC9C,WAAO,KAAK,SAAS,YAAY,OAAO,EAAE,IAAI,CAAC,MAAM,IAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACtF;AAAA,EAEA,oBAA2B;AAC1B,WAAO,KAAK,SAAS,kBAAkB,EAAE,IAAI,CAAC,MAAM,IAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACrF;AAAA,EAEA,aAAa,OAAgB,SAAkC;AAC9D,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,aAAa,IAAI,aAAa,KAAK,SAAS,KAAK,GAAG,OAAO;AAAA,IAC1E;AAAA,EACD;AAAA,EAES,aACR,OACA,SAAS,GACT,WACA,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,IAAI,aAAa,KAAK,SAAS,KAAK;AAAA,MACpC,SAAS,KAAK,WAAW;AAAA,MACzB;AAAA,MACA;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,WACC,KAAK,SAAS,gBAAgB,IAAI,aAAa,KAAK,SAAS,KAAK,GAAG,WAAW,OAAO,IACvF,KAAK,WAAW;AAAA,EAElB;AAAA,EAES,sBAAsB,GAAY,GAAY,SAA6B;AACnF,WACC,KAAK,SAAS;AAAA,MACb,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC;AAAA,IACD,IAAI,KAAK,WAAW;AAAA,EAEtB;AAAA,EAES,mBACR,GACA,GACA,WAAW,GACX,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,WAAW,KAAK,WAAW;AAAA,MAC3B;AAAA,IACD;AAAA,EACD;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,IAAI,aAAa,KAAK,SAAS,MAAM;AAAA,QACrC,SAAS,KAAK,WAAW;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,iBAAiB,SAAoB,SAAwC;AACrF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,iBAAiB,IAAI,cAAc,KAAK,SAAS,OAAO,GAAG,OAAO;AAAA,IACjF;AAAA,EACD;AAAA,EAES,kBAAkB,UAAqB,SAAwC;AACvF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,kBAAkB,IAAI,cAAc,KAAK,SAAS,QAAQ,GAAG,OAAO;AAAA,IACnF;AAAA,EACD;AAAA,EAES,UAAU,OAAyB;AAC3C,WAAO,KAAK,SAAS,UAAU,IAAI,aAAa,KAAK,SAAS,KAAK,CAAC;AAAA,EACrE;AAAA,EAES,UAAU,WAAqB,MAAiD;AACxF,WAAO,IAAI,sBAAsB,KAAK,UAAU,IAAI,SAAS,WAAW,KAAK,MAAM,GAAG;AAAA,MACrF,SAAS,MAAM,WAAW,KAAK;AAAA,MAC/B,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,QAAQ,MAAM,UAAU,KAAK;AAAA,IAC9B,CAAC;AAAA,EACF;AAAA,EAEA,iBAAyB;AACxB,UAAM,IAAI,MAAM,oDAAoD;AAAA,EACrE;AACD;",
4
+ "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { Mat, MatModel } from '../Mat'\nimport { approximately, pointInPolygon } from '../utils'\nimport { Vec, VecLike } from '../Vec'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tif (vertices.length === 0) throw Error('nearest point not found')\n\t\tif (vertices.length === 1) return Vec.Dist(A, vertices[0])\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\tdist = Math.sqrt(dist) // return the actual distance, not the squared distance\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (vertices.length === 0) return new Vec(0, 0)\n\t\tif (vertices.length === 1) return vertices[0]\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tif (dist === 0) return curr\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tif (vertices.length === 0 || vertices.length === 1) return 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn length === 0 ? 0 : distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\t/**\n\t * Called after a hit test succeeds. Return `true` to reject the hit and allow\n\t * shapes behind this one to be selected instead (e.g. transparent image pixels).\n\t */\n\tignoreHit(_point: VecLike): boolean {\n\t\treturn false\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride ignoreHit(point: VecLike): boolean {\n\t\treturn this.geometry.ignoreHit(Mat.applyToPoint(this.inverse, point))\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,QAAQ,eAAe;AAChC,SAAS,WAAW;AACpB;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,WAAqB;AAC9B,SAAS,eAAe,sBAAsB;AAC9C,SAAS,WAAoB;AAgBtB,MAAM,oBAKT;AAAA,EACH,sBAAsB;AAAA,IACrB,eAAe;AAAA,IACf,iBAAiB;AAAA,EAClB;AAAA,EACA,aAAa,EAAE,eAAe,MAAM,iBAAiB,KAAK;AAAA,EAC1D,gBAAgB,EAAE,eAAe,OAAO,iBAAiB,KAAK;AAAA,EAC9D,kBAAkB,EAAE,eAAe,MAAM,iBAAiB,MAAM;AACjE;AAmBO,MAAe,WAAW;AAAA;AAAA,EAEhC,WAAW;AAAA,EACX,WAAW;AAAA,EACX,UAAU;AAAA,EACV,eAAe;AAAA,EACf,aAAa;AAAA,EACb,yBAAyB;AAAA,EACzB;AAAA,EACA;AAAA,EAEA,YAAY,MAAyB;AACpC,UAAM;AAAA,MACL,UAAU;AAAA,MACV,eAAe;AAAA,MACf,aAAa;AAAA,MACb,yBAAyB;AAAA,IAC1B,IAAI;AACJ,SAAK,WAAW,KAAK;AACrB,SAAK,WAAW,KAAK;AACrB,SAAK,aAAa,KAAK;AACvB,SAAK,SAAS,KAAK;AACnB,SAAK,UAAU;AACf,SAAK,eAAe;AACpB,SAAK,aAAa;AAClB,SAAK,yBAAyB;AAAA,EAC/B;AAAA,EAEA,mBAAmB,SAA6B;AAC/C,QAAI,CAAC,QAAS,QAAO;AACrB,QAAI,KAAK,WAAW,CAAC,QAAQ,cAAe,QAAO;AACnD,QAAI,KAAK,cAAc,CAAC,QAAQ,gBAAiB,QAAO;AACxD,WAAO;AAAA,EACR;AAAA,EAMA,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAO,UAA8B;AAEzF,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO;AAAA,IACR;AAEA,WAAO,IAAI,MAAM,OAAO,KAAK,aAAa,KAAK,CAAC,KAAK,SAAS;AAAA,EAC/D;AAAA,EAEA,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AAC/E,WACC,IAAI,KAAK,OAAO,KAAK,aAAa,OAAO,OAAO,CAAC,KAChD,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,IAClF,KACA;AAAA,EAEL;AAAA,EAEA,sBAAsB,GAAY,GAAY,SAA6B;AAC1E,QAAI,IAAI,OAAO,GAAG,CAAC,EAAG,QAAO,KAAK,gBAAgB,GAAG,OAAO,OAAO;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,WAAW,EAAG,OAAM,MAAM,yBAAyB;AAChE,QAAI,SAAS,WAAW,EAAG,QAAO,IAAI,KAAK,GAAG,SAAS,CAAC,CAAC;AACzD,QAAI;AACJ,QAAI,OAAO;AACX,QAAI,GAAW,GAAQ;AACvB,UAAM,YAAY,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AACtE,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC;AACd,UAAI,IAAI,WAAW;AAClB,cAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAI,eAAe,GAAG,GAAG,GAAG,IAAI,EAAG,QAAO;AAAA,MAC3C;AACA,UAAI,IAAI,0BAA0B,GAAG,GAAG,GAAG,IAAI;AAC/C,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO,KAAK,KAAK,IAAI;AACrB,WAAO,KAAK,YAAY,KAAK,YAAY,eAAe,SAAS,KAAK,QAAQ,IAAI,CAAC,OAAO;AAAA,EAC3F;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAG,SAAsC;AAC9F,WAAO,KAAK,sBAAsB,GAAG,GAAG,OAAO,KAAK;AAAA,EACrD;AAAA,EAEA,qBAAqB,GAAY,GAAY,UAAyC;AACrF,UAAM,gBAAgB,KAAK,WACxB,4BAA4B,GAAG,GAAG,KAAK,QAAQ,IAC/C,6BAA6B,GAAG,GAAG,KAAK,QAAQ;AAEnD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,gBAAgB,QAAiB,QAAgB,UAAyC;AACzF,UAAM,gBAAgB,KAAK,WACxB,uBAAuB,QAAQ,QAAQ,KAAK,QAAQ,IACpD,wBAAwB,QAAQ,QAAQ,KAAK,QAAQ;AAExD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,iBAAiB,SAAoB,UAAyC;AAC7E,WAAO,eAAe,SAAS,KAAK,UAAU,MAAM,KAAK,QAAQ;AAAA,EAClE;AAAA,EAEA,kBAAkB,UAAqB,UAAyC;AAC/E,WAAO,eAAe,UAAU,KAAK,UAAU,OAAO,KAAK,QAAQ;AAAA,EACpE;AAAA;AAAA;AAAA;AAAA,EAKA,qBAAqB,GAAW,UAAmC;AAClE,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,SAAS,WAAW,EAAG,QAAO,IAAI,IAAI,GAAG,CAAC;AAC9C,QAAI,SAAS,WAAW,EAAG,QAAO,SAAS,CAAC;AAC5C,QAAI,KAAK,EAAG,QAAO,SAAS,CAAC;AAE7B,UAAM,mBAAmB,IAAI,KAAK;AAClC,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAM,OAAO,IAAI,KAAK,MAAM,IAAI;AAChC,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,YAAI,SAAS,EAAG,QAAO;AACvB,cAAM,IAAI,IAAI;AAAA,UACb;AAAA,UACA;AAAA,UACA,QAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,QAChE;AACA,eAAO;AAAA,MACR;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,WAAW,SAAS,CAAC,IAAI,SAAS,SAAS,SAAS,CAAC;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,uBAAuB,OAAgB,UAAsC;AAC5E,UAAM,EAAE,UAAU,OAAO,IAAI;AAC7B,QAAI,iBAAiB;AACrB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,QAAI,SAAS,WAAW,KAAK,SAAS,WAAW,EAAG,QAAO;AAE3D,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAE/C,YAAM,eAAe,IAAI,0BAA0B,MAAM,MAAM,OAAO,IAAI;AAC1E,YAAM,WAAW,IAAI,KAAK,cAAc,KAAK;AAE7C,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,yBAAiB;AAAA,UAChB,OAAO;AAAA,UACP,KAAK;AAAA,UACL;AAAA,UACA,iBAAiB;AAAA,QAClB;AAAA,MACD;AAEA,0BAAoB,IAAI,KAAK,MAAM,IAAI;AAAA,IACxC;AAEA,WAAO,cAAc;AAErB,UAAM,qBACL,eAAe,kBAAkB,IAAI,KAAK,eAAe,OAAO,eAAe,YAAY;AAE5F,WAAO,WAAW,IAAI,IAAI,qBAAqB;AAAA,EAChD;AAAA,EAEA,gBAAgB,OAAgB,SAAS,GAAG;AAC3C,UAAM,EAAE,OAAO,IAAI;AACnB,WAAO,EACN,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO;AAAA,EAE1B;AAAA,EAEA,gBAAgB,UAA8B;AAC7C,UAAM,UAAU,SAAS,IAAI,CAAC,MAAM,IAAI,KAAK,CAAC,CAAC;AAG/C,UAAM,EAAE,UAAU,QAAQ,UAAU,cAAc,SAAS,IAAI;AAK/D,QAAI,aAAc,QAAO;AAGzB,QAAI,SAAS,KAAK,CAAC,MAAM,eAAe,GAAG,OAAO,CAAC,GAAG;AACrD,aAAO;AAAA,IACR;AAGA,QAAI,UAAU;AACb,UAAI,UAAU;AAEb,YAAI,eAAe,QAAQ,OAAO,GAAG;AACpC,iBAAO;AAAA,QACR;AAGA,YAAI,QAAQ,MAAM,CAAC,MAAM,eAAe,GAAG,QAAQ,CAAC,GAAG;AACtD,iBAAO;AAAA,QACR;AAAA,MACD;AAKA,UAAI,kBAAkB,SAAS,QAAQ,GAAG;AACzC,eAAO;AAAA,MACR;AAAA,IACD,OAAO;AAEN,UAAI,0BAA0B,SAAS,QAAQ,GAAG;AACjD,eAAO;AAAA,MACR;AAAA,IACD;AAGA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,WAAqB,MAAiD;AAC/E,WAAO,IAAI,sBAAsB,MAAM,WAAW,IAAI;AAAA,EACvD;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAkB;AACrB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,KAAK,YAAY,kBAAkB,cAAc;AAAA,IACnE;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,oBAA2B;AAC1B,QAAI,KAAK,uBAAwB,QAAO,CAAC;AACzC,WAAO,KAAK;AAAA,EACb;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,iBAAwB;AAC3B,QAAI,CAAC,KAAK,iBAAiB;AAC1B,WAAK,kBAAkB,KAAK,kBAAkB;AAAA,IAC/C;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,WAAW,KAAK,cAAc;AAAA,EAC1C;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAc;AACjB,QAAI,CAAC,KAAK,SAAS;AAClB,WAAK,UAAU,KAAK,UAAU;AAAA,IAC/B;AACA,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,OAAO;AAAA,EACpB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,OAAO;AACV,QAAI,CAAC,KAAK,OAAO;AAChB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC3B;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU;AACT,QAAI,CAAC,KAAK,UAAU;AACnB,aAAO;AAAA,IACR;AACA,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,CAAC;AACjC,cAAQ,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK;AAAA,IACzC;AACA,WAAO,OAAO;AAAA,EACf;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AAEX,UAAM,EAAE,SAAS,IAAI;AACrB,UAAM,IAAI,SAAS;AAEnB,QAAI,MAAM,EAAG,QAAO;AAEpB,YAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAE1C,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,cAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAAA,IAC3C;AAEA,QAAI,KAAK,UAAU;AAClB,cAAQ;AAAA,IACT;AAEA,WAAO;AAAA,EACR;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAS;AACZ,QAAI,KAAK,QAAS,QAAO,KAAK;AAC9B,SAAK,UAAU,KAAK,UAAU,kBAAkB,cAAc;AAC9D,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU,UAA8B;AACvC,UAAM,WAAW,KAAK,YAAY,YAAY,kBAAkB,cAAc;AAC9E,QAAI,SAAS,WAAW,EAAG,QAAO;AAClC,QAAI,OAAO,SAAS,CAAC;AACrB,QAAI,SAAS;AACb,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,OAAO,SAAS,CAAC;AACvB,gBAAU,IAAI,KAAK,MAAM,IAAI;AAC7B,aAAO;AAAA,IACR;AACA,QAAI,KAAK,UAAU;AAClB,gBAAU,IAAI,KAAK,SAAS,SAAS,SAAS,CAAC,GAAG,SAAS,CAAC,CAAC;AAAA,IAC9D;AACA,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,UAAU,QAA0B;AACnC,WAAO;AAAA,EACR;AAGD;AAQO,MAAM,8BAA8B,WAAW;AAAA,EAIrD,YACkB,UACA,QACjB,MACC;AACD,UAAM,QAAQ;AAJG;AACA;AAIjB,SAAK,UAAU,IAAI,QAAQ,MAAM;AACjC,SAAK,aAAa,IAAI,UAAU,MAAM;AAEtC,QAAI,MAAM;AACT,UAAI,KAAK,WAAW,KAAM,MAAK,UAAU,KAAK;AAC9C,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,UAAU,KAAM,MAAK,SAAS,KAAK;AAAA,IAC7C;AAEA;AAAA,MACC,cAAc,KAAK,WAAW,QAAQ,KAAK,WAAW,MAAM;AAAA,MAC5D;AAAA,IACD;AAAA,EACD;AAAA,EAvBiB;AAAA,EACA;AAAA,EAwBjB,YAAY,SAAmC;AAC9C,WAAO,KAAK,SAAS,YAAY,OAAO,EAAE,IAAI,CAAC,MAAM,IAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACtF;AAAA,EAEA,oBAA2B;AAC1B,WAAO,KAAK,SAAS,kBAAkB,EAAE,IAAI,CAAC,MAAM,IAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACrF;AAAA,EAEA,aAAa,OAAgB,SAAkC;AAC9D,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,aAAa,IAAI,aAAa,KAAK,SAAS,KAAK,GAAG,OAAO;AAAA,IAC1E;AAAA,EACD;AAAA,EAES,aACR,OACA,SAAS,GACT,WACA,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,IAAI,aAAa,KAAK,SAAS,KAAK;AAAA,MACpC,SAAS,KAAK,WAAW;AAAA,MACzB;AAAA,MACA;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,WACC,KAAK,SAAS,gBAAgB,IAAI,aAAa,KAAK,SAAS,KAAK,GAAG,WAAW,OAAO,IACvF,KAAK,WAAW;AAAA,EAElB;AAAA,EAES,sBAAsB,GAAY,GAAY,SAA6B;AACnF,WACC,KAAK,SAAS;AAAA,MACb,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC;AAAA,IACD,IAAI,KAAK,WAAW;AAAA,EAEtB;AAAA,EAES,mBACR,GACA,GACA,WAAW,GACX,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,WAAW,KAAK,WAAW;AAAA,MAC3B;AAAA,IACD;AAAA,EACD;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC,IAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,IAAI,aAAa,KAAK,SAAS,MAAM;AAAA,QACrC,SAAS,KAAK,WAAW;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,iBAAiB,SAAoB,SAAwC;AACrF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,iBAAiB,IAAI,cAAc,KAAK,SAAS,OAAO,GAAG,OAAO;AAAA,IACjF;AAAA,EACD;AAAA,EAES,kBAAkB,UAAqB,SAAwC;AACvF,WAAO,IAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,kBAAkB,IAAI,cAAc,KAAK,SAAS,QAAQ,GAAG,OAAO;AAAA,IACnF;AAAA,EACD;AAAA,EAES,UAAU,OAAyB;AAC3C,WAAO,KAAK,SAAS,UAAU,IAAI,aAAa,KAAK,SAAS,KAAK,CAAC;AAAA,EACrE;AAAA,EAES,UAAU,WAAqB,MAAiD;AACxF,WAAO,IAAI,sBAAsB,KAAK,UAAU,IAAI,SAAS,WAAW,KAAK,MAAM,GAAG;AAAA,MACrF,SAAS,MAAM,WAAW,KAAK;AAAA,MAC/B,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,QAAQ,MAAM,UAAU,KAAK;AAAA,IAC9B,CAAC;AAAA,EACF;AAAA,EAEA,iBAAyB;AACxB,UAAM,IAAI,MAAM,oDAAoD;AAAA,EACrE;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,5 +1,5 @@
1
- import { Vec } from "../Vec.mjs";
2
1
  import { pointInPolygon } from "../utils.mjs";
2
+ import { Vec } from "../Vec.mjs";
3
3
  import { Edge2d } from "./Edge2d.mjs";
4
4
  import { Geometry2d } from "./Geometry2d.mjs";
5
5
  class Polyline2d extends Geometry2d {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Polyline2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { pointInPolygon } from '../utils'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\tprivate _segments?: Edge2d[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis._points = points\n\n\t\tif (points.length < 2) {\n\t\t\tthrow new Error('Polyline2d: points must be an array of at least 2 points')\n\t\t}\n\t}\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tprotected get segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this._points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\t// Inlined: for each segment, Edge2d.nearestPoint(A) + Vec.Dist2(result, A), pick closest.\n\t\t// Inlines the per-segment nearest-point math to avoid N Edge2d.nearestPoint Vec allocations;\n\t\t// only allocates a single Vec at the end for the best result.\n\t\tconst { vertices } = this\n\t\tlet bestX = vertices[0].x\n\t\tlet bestY = vertices[0].y\n\t\tlet bestDist2 = (A.x - bestX) * (A.x - bestX) + (A.y - bestY) * (A.y - bestY)\n\n\t\tconst limit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < limit; i++) {\n\t\t\tconst start = vertices[i]\n\t\t\tconst end = vertices[(i + 1) % vertices.length]\n\t\t\tconst dx = end.x - start.x\n\t\t\tconst dy = end.y - start.y\n\t\t\tconst len2 = dx * dx + dy * dy\n\n\t\t\tlet nx: number, ny: number\n\t\t\tif (len2 === 0) {\n\t\t\t\tnx = start.x\n\t\t\t\tny = start.y\n\t\t\t} else {\n\t\t\t\tconst t = ((A.x - start.x) * dx + (A.y - start.y) * dy) / len2\n\t\t\t\tif (t <= 0) {\n\t\t\t\t\tnx = start.x\n\t\t\t\t\tny = start.y\n\t\t\t\t} else if (t >= 1) {\n\t\t\t\t\tnx = end.x\n\t\t\t\t\tny = end.y\n\t\t\t\t} else {\n\t\t\t\t\tnx = start.x + dx * t\n\t\t\t\t\tny = start.y + dy * t\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tconst ex = A.x - nx\n\t\t\tconst ey = A.y - ny\n\t\t\tconst d2 = ex * ex + ey * ey\n\t\t\tif (d2 < bestDist2) {\n\t\t\t\tbestX = nx\n\t\t\t\tbestY = ny\n\t\t\t\tbestDist2 = d2\n\t\t\t}\n\t\t}\n\n\t\treturn new Vec(bestX, bestY)\n\t}\n\n\toverride hitTestPoint(point: VecLike, margin = 0, hitInside = false): boolean {\n\t\treturn this.distanceToPoint(point, hitInside) <= margin\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false): number {\n\t\tconst { segments } = this\n\t\tlet minDist = Infinity\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tconst d = segments[i].distanceToPoint(point)\n\t\t\tif (d < minDist) minDist = d\n\t\t}\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn -minDist\n\t\t}\n\t\treturn minDist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,sBAAsB;AAC/B,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,mBAAmB,WAAW;AAAA,EAClC;AAAA,EACA;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,UAAU;AAEf,QAAI,OAAO,SAAS,GAAG;AACtB,YAAM,IAAI,MAAM,0DAA0D;AAAA,IAC3E;AAAA,EACD;AAAA;AAAA,EAGA,IAAc,WAAW;AACxB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAI7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,QAAQ,SAAS,CAAC,EAAE;AACxB,QAAI,QAAQ,SAAS,CAAC,EAAE;AACxB,QAAI,aAAa,EAAE,IAAI,UAAU,EAAE,IAAI,UAAU,EAAE,IAAI,UAAU,EAAE,IAAI;AAEvE,UAAM,QAAQ,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AAClE,aAAS,IAAI,GAAG,IAAI,OAAO,KAAK;AAC/B,YAAM,QAAQ,SAAS,CAAC;AACxB,YAAM,MAAM,UAAU,IAAI,KAAK,SAAS,MAAM;AAC9C,YAAM,KAAK,IAAI,IAAI,MAAM;AACzB,YAAM,KAAK,IAAI,IAAI,MAAM;AACzB,YAAM,OAAO,KAAK,KAAK,KAAK;AAE5B,UAAI,IAAY;AAChB,UAAI,SAAS,GAAG;AACf,aAAK,MAAM;AACX,aAAK,MAAM;AAAA,MACZ,OAAO;AACN,cAAM,MAAM,EAAE,IAAI,MAAM,KAAK,MAAM,EAAE,IAAI,MAAM,KAAK,MAAM;AAC1D,YAAI,KAAK,GAAG;AACX,eAAK,MAAM;AACX,eAAK,MAAM;AAAA,QACZ,WAAW,KAAK,GAAG;AAClB,eAAK,IAAI;AACT,eAAK,IAAI;AAAA,QACV,OAAO;AACN,eAAK,MAAM,IAAI,KAAK;AACpB,eAAK,MAAM,IAAI,KAAK;AAAA,QACrB;AAAA,MACD;AAEA,YAAM,KAAK,EAAE,IAAI;AACjB,YAAM,KAAK,EAAE,IAAI;AACjB,YAAM,KAAK,KAAK,KAAK,KAAK;AAC1B,UAAI,KAAK,WAAW;AACnB,gBAAQ;AACR,gBAAQ;AACR,oBAAY;AAAA,MACb;AAAA,IACD;AAEA,WAAO,IAAI,IAAI,OAAO,KAAK;AAAA,EAC5B;AAAA,EAES,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAgB;AAC7E,WAAO,KAAK,gBAAgB,OAAO,SAAS,KAAK;AAAA,EAClD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAe;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU;AACd,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,IAAI,SAAS,CAAC,EAAE,gBAAgB,KAAK;AAC3C,UAAI,IAAI,QAAS,WAAU;AAAA,IAC5B;AACA,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO,CAAC;AAAA,IACT;AACA,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
4
+ "sourcesContent": ["import { pointInPolygon } from '../utils'\nimport { Vec, VecLike } from '../Vec'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\tprivate _segments?: Edge2d[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis._points = points\n\n\t\tif (points.length < 2) {\n\t\t\tthrow new Error('Polyline2d: points must be an array of at least 2 points')\n\t\t}\n\t}\n\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tprotected get segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this._points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\t// Inlined: for each segment, Edge2d.nearestPoint(A) + Vec.Dist2(result, A), pick closest.\n\t\t// Inlines the per-segment nearest-point math to avoid N Edge2d.nearestPoint Vec allocations;\n\t\t// only allocates a single Vec at the end for the best result.\n\t\tconst { vertices } = this\n\t\tlet bestX = vertices[0].x\n\t\tlet bestY = vertices[0].y\n\t\tlet bestDist2 = (A.x - bestX) * (A.x - bestX) + (A.y - bestY) * (A.y - bestY)\n\n\t\tconst limit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < limit; i++) {\n\t\t\tconst start = vertices[i]\n\t\t\tconst end = vertices[(i + 1) % vertices.length]\n\t\t\tconst dx = end.x - start.x\n\t\t\tconst dy = end.y - start.y\n\t\t\tconst len2 = dx * dx + dy * dy\n\n\t\t\tlet nx: number, ny: number\n\t\t\tif (len2 === 0) {\n\t\t\t\tnx = start.x\n\t\t\t\tny = start.y\n\t\t\t} else {\n\t\t\t\tconst t = ((A.x - start.x) * dx + (A.y - start.y) * dy) / len2\n\t\t\t\tif (t <= 0) {\n\t\t\t\t\tnx = start.x\n\t\t\t\t\tny = start.y\n\t\t\t\t} else if (t >= 1) {\n\t\t\t\t\tnx = end.x\n\t\t\t\t\tny = end.y\n\t\t\t\t} else {\n\t\t\t\t\tnx = start.x + dx * t\n\t\t\t\t\tny = start.y + dy * t\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tconst ex = A.x - nx\n\t\t\tconst ey = A.y - ny\n\t\t\tconst d2 = ex * ex + ey * ey\n\t\t\tif (d2 < bestDist2) {\n\t\t\t\tbestX = nx\n\t\t\t\tbestY = ny\n\t\t\t\tbestDist2 = d2\n\t\t\t}\n\t\t}\n\n\t\treturn new Vec(bestX, bestY)\n\t}\n\n\toverride hitTestPoint(point: VecLike, margin = 0, hitInside = false): boolean {\n\t\treturn this.distanceToPoint(point, hitInside) <= margin\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false): number {\n\t\tconst { segments } = this\n\t\tlet minDist = Infinity\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tconst d = segments[i].distanceToPoint(point)\n\t\t\tif (d < minDist) minDist = d\n\t\t}\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn -minDist\n\t\t}\n\t\treturn minDist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,sBAAsB;AAC/B,SAAS,WAAoB;AAC7B,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,mBAAmB,WAAW;AAAA,EAClC;AAAA,EACA;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,UAAU;AAEf,QAAI,OAAO,SAAS,GAAG;AACtB,YAAM,IAAI,MAAM,0DAA0D;AAAA,IAC3E;AAAA,EACD;AAAA;AAAA,EAGA,IAAc,WAAW;AACxB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAI7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,QAAQ,SAAS,CAAC,EAAE;AACxB,QAAI,QAAQ,SAAS,CAAC,EAAE;AACxB,QAAI,aAAa,EAAE,IAAI,UAAU,EAAE,IAAI,UAAU,EAAE,IAAI,UAAU,EAAE,IAAI;AAEvE,UAAM,QAAQ,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AAClE,aAAS,IAAI,GAAG,IAAI,OAAO,KAAK;AAC/B,YAAM,QAAQ,SAAS,CAAC;AACxB,YAAM,MAAM,UAAU,IAAI,KAAK,SAAS,MAAM;AAC9C,YAAM,KAAK,IAAI,IAAI,MAAM;AACzB,YAAM,KAAK,IAAI,IAAI,MAAM;AACzB,YAAM,OAAO,KAAK,KAAK,KAAK;AAE5B,UAAI,IAAY;AAChB,UAAI,SAAS,GAAG;AACf,aAAK,MAAM;AACX,aAAK,MAAM;AAAA,MACZ,OAAO;AACN,cAAM,MAAM,EAAE,IAAI,MAAM,KAAK,MAAM,EAAE,IAAI,MAAM,KAAK,MAAM;AAC1D,YAAI,KAAK,GAAG;AACX,eAAK,MAAM;AACX,eAAK,MAAM;AAAA,QACZ,WAAW,KAAK,GAAG;AAClB,eAAK,IAAI;AACT,eAAK,IAAI;AAAA,QACV,OAAO;AACN,eAAK,MAAM,IAAI,KAAK;AACpB,eAAK,MAAM,IAAI,KAAK;AAAA,QACrB;AAAA,MACD;AAEA,YAAM,KAAK,EAAE,IAAI;AACjB,YAAM,KAAK,EAAE,IAAI;AACjB,YAAM,KAAK,KAAK,KAAK,KAAK;AAC1B,UAAI,KAAK,WAAW;AACnB,gBAAQ;AACR,gBAAQ;AACR,oBAAY;AAAA,MACb;AAAA,IACD;AAEA,WAAO,IAAI,IAAI,OAAO,KAAK;AAAA,EAC5B;AAAA,EAES,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAgB;AAC7E,WAAO,KAAK,gBAAgB,OAAO,SAAS,KAAK;AAAA,EAClD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAe;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU;AACd,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,IAAI,SAAS,CAAC,EAAE,gBAAgB,KAAK;AAC3C,UAAI,IAAI,QAAS,WAAU;AAAA,IAC5B;AACA,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO,CAAC;AAAA,IACT;AACA,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,6 +1,6 @@
1
1
  import { Box } from "../Box.mjs";
2
- import { Vec } from "../Vec.mjs";
3
2
  import { PI, pointInPolygon } from "../utils.mjs";
3
+ import { Vec } from "../Vec.mjs";
4
4
  import { Arc2d } from "./Arc2d.mjs";
5
5
  import { Edge2d } from "./Edge2d.mjs";
6
6
  import { Geometry2d } from "./Geometry2d.mjs";
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Stadium2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI, pointInPolygon } from '../utils'\nimport { Arc2d } from './Arc2d'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Stadium2d extends Geometry2d {\n\tprivate _w: number\n\tprivate _h: number\n\tprivate _a: Arc2d\n\tprivate _b: Edge2d\n\tprivate _c: Arc2d\n\tprivate _d: Edge2d\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width: w, height: h } = config\n\t\tthis._w = w\n\t\tthis._h = h\n\n\t\tif (h > w) {\n\t\t\tconst r = w / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(0, r),\n\t\t\t\tend: new Vec(w, r),\n\t\t\t\tcenter: new Vec(w / 2, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(w, r), end: new Vec(w, h - r) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w, h - r),\n\t\t\t\tend: new Vec(0, h - r),\n\t\t\t\tcenter: new Vec(w / 2, h - r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(0, h - r), end: new Vec(0, r) })\n\t\t} else {\n\t\t\tconst r = h / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(r, h),\n\t\t\t\tend: new Vec(r, 0),\n\t\t\t\tcenter: new Vec(r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(r, 0), end: new Vec(w - r, 0) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w - r, 0),\n\t\t\t\tend: new Vec(w - r, h),\n\t\t\t\tcenter: new Vec(w - r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(w - r, h), end: new Vec(r, h) })\n\t\t}\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet _d: number\n\t\tlet p: Vec\n\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tp = part.nearestPoint(A)\n\t\t\t_d = Vec.Dist2(p, A)\n\t\t\tif (_d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = _d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false): number {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\tlet minDist = Infinity\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tconst dist = part.distanceToPoint(point)\n\t\t\tif (dist < minDist) minDist = dist\n\t\t}\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn -minDist\n\t\t}\n\t\treturn minDist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetVertices() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].reduce<Vec[]>((a, p) => {\n\t\t\ta.push(...p.vertices)\n\t\t\treturn a\n\t\t}, [])\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this._w, this._h)\n\t}\n\n\tgetLength() {\n\t\tconst { _h: h, _w: w } = this\n\t\tif (h > w) return (PI * (w / 2) + (h - w)) * 2\n\t\telse return (PI * (h / 2) + (w - h)) * 2\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].map((p, i) => p.getSvgPathData(i === 0)).join(' ') + ' Z'\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,WAAoB;AAC7B,SAAS,IAAI,sBAAsB;AACnC,SAAS,aAAa;AACtB,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,kBAAkB,WAAW;AAAA,EAQzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,GAAG,QAAQ,EAAE,IAAI;AAChC,SAAK,KAAK;AACV,SAAK,KAAK;AAEV,QAAI,IAAI,GAAG;AACV,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,IAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QACvB,KAAK,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QACrB,QAAQ,IAAI,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QAC5B,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE,OAAO;AACN,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,IAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,IAAI,GAAG,CAAC;AAAA,QACpB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACvB,KAAK,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACrB,QAAQ,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE;AAAA,EACD;AAAA,EAvDQ;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAoDR,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AAEJ,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,UAAI,KAAK,aAAa,CAAC;AACvB,WAAK,IAAI,MAAM,GAAG,CAAC;AACnB,UAAI,KAAK,MAAM;AACd,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAe;AACnE,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,QAAI,UAAU;AACd,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,YAAM,OAAO,KAAK,gBAAgB,KAAK;AACvC,UAAI,OAAO,QAAS,WAAU;AAAA,IAC/B;AACA,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO,CAAC;AAAA,IACT;AACA,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACjE;AAAA,EAEA,cAAc;AACb,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,OAAc,CAACA,IAAG,MAAM;AAC3C,MAAAA,GAAE,KAAK,GAAG,EAAE,QAAQ;AACpB,aAAOA;AAAA,IACR,GAAG,CAAC,CAAC;AAAA,EACN;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,IAAI,GAAG,GAAG,KAAK,IAAI,KAAK,EAAE;AAAA,EACtC;AAAA,EAEA,YAAY;AACX,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,QAAI,IAAI,EAAG,SAAQ,MAAM,IAAI,MAAM,IAAI,MAAM;AAAA,QACxC,SAAQ,MAAM,IAAI,MAAM,IAAI,MAAM;AAAA,EACxC;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,MAAM,EAAE,eAAe,MAAM,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;AAAA,EAC1E;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { PI, pointInPolygon } from '../utils'\nimport { Vec, VecLike } from '../Vec'\nimport { Arc2d } from './Arc2d'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Stadium2d extends Geometry2d {\n\tprivate _w: number\n\tprivate _h: number\n\tprivate _a: Arc2d\n\tprivate _b: Edge2d\n\tprivate _c: Arc2d\n\tprivate _d: Edge2d\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width: w, height: h } = config\n\t\tthis._w = w\n\t\tthis._h = h\n\n\t\tif (h > w) {\n\t\t\tconst r = w / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(0, r),\n\t\t\t\tend: new Vec(w, r),\n\t\t\t\tcenter: new Vec(w / 2, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(w, r), end: new Vec(w, h - r) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w, h - r),\n\t\t\t\tend: new Vec(0, h - r),\n\t\t\t\tcenter: new Vec(w / 2, h - r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(0, h - r), end: new Vec(0, r) })\n\t\t} else {\n\t\t\tconst r = h / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(r, h),\n\t\t\t\tend: new Vec(r, 0),\n\t\t\t\tcenter: new Vec(r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(r, 0), end: new Vec(w - r, 0) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w - r, 0),\n\t\t\t\tend: new Vec(w - r, h),\n\t\t\t\tcenter: new Vec(w - r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(w - r, h), end: new Vec(r, h) })\n\t\t}\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet _d: number\n\t\tlet p: Vec\n\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tp = part.nearestPoint(A)\n\t\t\t_d = Vec.Dist2(p, A)\n\t\t\tif (_d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = _d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false): number {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\tlet minDist = Infinity\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tconst dist = part.distanceToPoint(point)\n\t\t\tif (dist < minDist) minDist = dist\n\t\t}\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn -minDist\n\t\t}\n\t\treturn minDist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetVertices() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].reduce<Vec[]>((a, p) => {\n\t\t\ta.push(...p.vertices)\n\t\t\treturn a\n\t\t}, [])\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this._w, this._h)\n\t}\n\n\tgetLength() {\n\t\tconst { _h: h, _w: w } = this\n\t\tif (h > w) return (PI * (w / 2) + (h - w)) * 2\n\t\telse return (PI * (h / 2) + (w - h)) * 2\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].map((p, i) => p.getSvgPathData(i === 0)).join(' ') + ' Z'\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,IAAI,sBAAsB;AACnC,SAAS,WAAoB;AAC7B,SAAS,aAAa;AACtB,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,kBAAkB,WAAW;AAAA,EAQzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,GAAG,QAAQ,EAAE,IAAI;AAChC,SAAK,KAAK;AACV,SAAK,KAAK;AAEV,QAAI,IAAI,GAAG;AACV,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,IAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QACvB,KAAK,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QACrB,QAAQ,IAAI,IAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QAC5B,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE,OAAO;AACN,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,IAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,IAAI,GAAG,CAAC;AAAA,QACpB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,MAAM;AAAA,QACnB,OAAO,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACvB,KAAK,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACrB,QAAQ,IAAI,IAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,IAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE;AAAA,EACD;AAAA,EAvDQ;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAoDR,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AAEJ,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,UAAI,KAAK,aAAa,CAAC;AACvB,WAAK,IAAI,MAAM,GAAG,CAAC;AACnB,UAAI,KAAK,MAAM;AACd,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAe;AACnE,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,QAAI,UAAU;AACd,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,YAAM,OAAO,KAAK,gBAAgB,KAAK;AACvC,UAAI,OAAO,QAAS,WAAU;AAAA,IAC/B;AACA,QAAI,KAAK,aAAa,KAAK,YAAY,cAAc,eAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO,CAAC;AAAA,IACT;AACA,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACjE;AAAA,EAEA,cAAc;AACb,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,OAAc,CAACA,IAAG,MAAM;AAC3C,MAAAA,GAAE,KAAK,GAAG,EAAE,QAAQ;AACpB,aAAOA;AAAA,IACR,GAAG,CAAC,CAAC;AAAA,EACN;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,IAAI,GAAG,GAAG,KAAK,IAAI,KAAK,EAAE;AAAA,EACtC;AAAA,EAEA,YAAY;AACX,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,QAAI,IAAI,EAAG,SAAQ,MAAM,IAAI,MAAM,IAAI,MAAM;AAAA,QACxC,SAAQ,MAAM,IAAI,MAAM,IAAI,MAAM;AAAA,EACxC;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,MAAM,EAAE,eAAe,MAAM,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;AAAA,EAC1E;AACD;",
6
6
  "names": ["a"]
7
7
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/utils/getSvgPathFromPoints.ts"],
4
- "sourcesContent": ["import { VecLike } from '../primitives/Vec'\nimport { average, precise } from '../primitives/utils'\n\n/**\n * Turn an array of points into a path of quadratic curves.\n *\n * @param points - The points returned from perfect-freehand\n * @param closed - Whether the stroke is closed\n *\n * @public\n */\nexport function getSvgPathFromPoints(points: VecLike[], closed = true): string {\n\tconst len = points.length\n\n\tif (len < 2) {\n\t\treturn ''\n\t}\n\n\tlet a = points[0]\n\tlet b = points[1]\n\n\tif (len === 2) {\n\t\t// If only two points, just draw a line\n\t\treturn `M${precise(a)}L${precise(b)}`\n\t}\n\n\tlet result = ''\n\n\tfor (let i = 2, max = len - 1; i < max; i++) {\n\t\ta = points[i]\n\t\tb = points[i + 1]\n\t\tresult += average(a, b)\n\t}\n\n\tif (closed) {\n\t\t// If closed, draw a curve from the last point to the first\n\t\treturn `M${average(points[0], points[1])}Q${precise(points[1])}${average(\n\t\t\tpoints[1],\n\t\t\tpoints[2]\n\t\t)}T${result}${average(points[len - 1], points[0])}${average(points[0], points[1])}Z`\n\t} else {\n\t\t// If not closed, draw a curve starting at the first point and\n\t\t// ending at the midpoint of the last and second-last point, then\n\t\t// complete the curve with a line segment to the last point.\n\t\treturn `M${precise(points[0])}Q${precise(points[1])}${average(points[1], points[2])}${\n\t\t\tpoints.length > 3 ? 'T' : ''\n\t\t}${result}L${precise(points[len - 1])}`\n\t}\n}\n"],
5
- "mappings": "AACA,SAAS,SAAS,eAAe;AAU1B,SAAS,qBAAqB,QAAmB,SAAS,MAAc;AAC9E,QAAM,MAAM,OAAO;AAEnB,MAAI,MAAM,GAAG;AACZ,WAAO;AAAA,EACR;AAEA,MAAI,IAAI,OAAO,CAAC;AAChB,MAAI,IAAI,OAAO,CAAC;AAEhB,MAAI,QAAQ,GAAG;AAEd,WAAO,IAAI,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC;AAAA,EACpC;AAEA,MAAI,SAAS;AAEb,WAAS,IAAI,GAAG,MAAM,MAAM,GAAG,IAAI,KAAK,KAAK;AAC5C,QAAI,OAAO,CAAC;AACZ,QAAI,OAAO,IAAI,CAAC;AAChB,cAAU,QAAQ,GAAG,CAAC;AAAA,EACvB;AAEA,MAAI,QAAQ;AAEX,WAAO,IAAI,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,GAAG;AAAA,MAChE,OAAO,CAAC;AAAA,MACR,OAAO,CAAC;AAAA,IACT,CAAC,IAAI,MAAM,GAAG,QAAQ,OAAO,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;AAAA,EAClF,OAAO;AAIN,WAAO,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,GAAG,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAClF,OAAO,SAAS,IAAI,MAAM,EAC3B,GAAG,MAAM,IAAI,QAAQ,OAAO,MAAM,CAAC,CAAC,CAAC;AAAA,EACtC;AACD;",
4
+ "sourcesContent": ["import { average, precise } from '../primitives/utils'\nimport { VecLike } from '../primitives/Vec'\n\n/**\n * Turn an array of points into a path of quadratic curves.\n *\n * @param points - The points returned from perfect-freehand\n * @param closed - Whether the stroke is closed\n *\n * @public\n */\nexport function getSvgPathFromPoints(points: VecLike[], closed = true): string {\n\tconst len = points.length\n\n\tif (len < 2) {\n\t\treturn ''\n\t}\n\n\tlet a = points[0]\n\tlet b = points[1]\n\n\tif (len === 2) {\n\t\t// If only two points, just draw a line\n\t\treturn `M${precise(a)}L${precise(b)}`\n\t}\n\n\tlet result = ''\n\n\tfor (let i = 2, max = len - 1; i < max; i++) {\n\t\ta = points[i]\n\t\tb = points[i + 1]\n\t\tresult += average(a, b)\n\t}\n\n\tif (closed) {\n\t\t// If closed, draw a curve from the last point to the first\n\t\treturn `M${average(points[0], points[1])}Q${precise(points[1])}${average(\n\t\t\tpoints[1],\n\t\t\tpoints[2]\n\t\t)}T${result}${average(points[len - 1], points[0])}${average(points[0], points[1])}Z`\n\t} else {\n\t\t// If not closed, draw a curve starting at the first point and\n\t\t// ending at the midpoint of the last and second-last point, then\n\t\t// complete the curve with a line segment to the last point.\n\t\treturn `M${precise(points[0])}Q${precise(points[1])}${average(points[1], points[2])}${\n\t\t\tpoints.length > 3 ? 'T' : ''\n\t\t}${result}L${precise(points[len - 1])}`\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,SAAS,eAAe;AAW1B,SAAS,qBAAqB,QAAmB,SAAS,MAAc;AAC9E,QAAM,MAAM,OAAO;AAEnB,MAAI,MAAM,GAAG;AACZ,WAAO;AAAA,EACR;AAEA,MAAI,IAAI,OAAO,CAAC;AAChB,MAAI,IAAI,OAAO,CAAC;AAEhB,MAAI,QAAQ,GAAG;AAEd,WAAO,IAAI,QAAQ,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC;AAAA,EACpC;AAEA,MAAI,SAAS;AAEb,WAAS,IAAI,GAAG,MAAM,MAAM,GAAG,IAAI,KAAK,KAAK;AAC5C,QAAI,OAAO,CAAC;AACZ,QAAI,OAAO,IAAI,CAAC;AAChB,cAAU,QAAQ,GAAG,CAAC;AAAA,EACvB;AAEA,MAAI,QAAQ;AAEX,WAAO,IAAI,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,GAAG;AAAA,MAChE,OAAO,CAAC;AAAA,MACR,OAAO,CAAC;AAAA,IACT,CAAC,IAAI,MAAM,GAAG,QAAQ,OAAO,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;AAAA,EAClF,OAAO;AAIN,WAAO,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,IAAI,QAAQ,OAAO,CAAC,CAAC,CAAC,GAAG,QAAQ,OAAO,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,GAClF,OAAO,SAAS,IAAI,MAAM,EAC3B,GAAG,MAAM,IAAI,QAAQ,OAAO,MAAM,CAAC,CAAC,CAAC;AAAA,EACtC;AACD;",
6
6
  "names": []
7
7
  }
@@ -7,8 +7,8 @@ import {
7
7
  extractSessionStateFromLegacySnapshot,
8
8
  loadSessionStateSnapshotIntoStore
9
9
  } from "../../config/TLSessionStateSnapshot.mjs";
10
- import { LocalIndexedDb } from "./LocalIndexedDb.mjs";
11
10
  import { showCantReadFromIndexDbAlert, showCantWriteToIndexDbAlert } from "./alerts.mjs";
11
+ import { LocalIndexedDb } from "./LocalIndexedDb.mjs";
12
12
  const PERSIST_THROTTLE_MS = 350;
13
13
  const PERSIST_RETRY_THROTTLE_MS = 1e4;
14
14
  const UPDATE_INSTANCE_STATE = /* @__PURE__ */ Symbol("UPDATE_INSTANCE_STATE");
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/utils/sync/TLLocalSyncClient.ts"],
4
- "sourcesContent": ["import { Signal, transact } from '@tldraw/state'\nimport { RecordsDiff, SerializedSchema, UnknownRecord, squashRecordDiffs } from '@tldraw/store'\nimport { TLStore } from '@tldraw/tlschema'\nimport { assert } from '@tldraw/utils'\nimport {\n\tTAB_ID,\n\tTLSessionStateSnapshot,\n\tcreateSessionStateSnapshotSignal,\n\textractSessionStateFromLegacySnapshot,\n\tloadSessionStateSnapshotIntoStore,\n} from '../../config/TLSessionStateSnapshot'\nimport { LocalIndexedDb } from './LocalIndexedDb'\nimport { showCantReadFromIndexDbAlert, showCantWriteToIndexDbAlert } from './alerts'\n\n/** How should we debounce persists? */\nconst PERSIST_THROTTLE_MS = 350\n/** If we're in an error state, how long should we wait before retrying a write? */\nconst PERSIST_RETRY_THROTTLE_MS = 10_000\n\nconst UPDATE_INSTANCE_STATE = Symbol('UPDATE_INSTANCE_STATE')\n\n/**\n * IMPORTANT!!!\n *\n * This is just a quick-n-dirty temporary solution that will be replaced with the remote sync client\n * once it has the db integrated\n */\n\ninterface SyncMessage {\n\ttype: 'diff'\n\tstoreId: string\n\tchanges: RecordsDiff<UnknownRecord>\n\tschema: SerializedSchema\n}\n\n// Sent by new clients when they connect\n// If another client is on the channel with a newer schema version\n// It will\ninterface AnnounceMessage {\n\ttype: 'announce'\n\tschema: SerializedSchema\n}\n\ntype Message = SyncMessage | AnnounceMessage\n\ntype UnpackPromise<T> = T extends Promise<infer U> ? U : T\n\nconst msg = (msg: Message) => msg\n\n/** @internal */\nexport class BroadcastChannelMock {\n\tonmessage?: (e: MessageEvent) => void\n\tconstructor(_name: string) {\n\t\t// noop\n\t}\n\tpostMessage(_msg: Message) {\n\t\t// noop\n\t}\n\tclose() {\n\t\t// noop\n\t}\n}\n\nconst BC = typeof BroadcastChannel === 'undefined' ? BroadcastChannelMock : BroadcastChannel\n\n/** @internal */\nexport class TLLocalSyncClient {\n\tprivate disposables = new Set<() => void>()\n\tprivate diffQueue: Array<RecordsDiff<UnknownRecord> | typeof UPDATE_INSTANCE_STATE> = []\n\tprivate didDispose = false\n\tprivate shouldDoFullDBWrite = true\n\tprivate isReloading = false\n\treadonly persistenceKey: string\n\treadonly sessionId: string\n\treadonly serializedSchema: SerializedSchema\n\tprivate isDebugging = false\n\tprivate readonly documentTypes: ReadonlySet<string>\n\tprivate readonly $sessionStateSnapshot: Signal<TLSessionStateSnapshot | null>\n\t/** @internal */\n\treadonly db: LocalIndexedDb\n\n\tinitTime = Date.now()\n\tprivate debug(...args: any[]) {\n\t\tif (this.isDebugging) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.debug(...args)\n\t\t}\n\t}\n\tconstructor(\n\t\tpublic readonly store: TLStore,\n\t\t{\n\t\t\tpersistenceKey,\n\t\t\tsessionId = TAB_ID,\n\t\t\tonLoad,\n\t\t\tonLoadError,\n\t\t}: {\n\t\t\tpersistenceKey: string\n\t\t\tsessionId?: string\n\t\t\tonLoad(self: TLLocalSyncClient): void\n\t\t\tonLoadError(error: Error): void\n\t\t},\n\t\tpublic readonly channel = new BC(`tldraw-tab-sync-${persistenceKey}`)\n\t) {\n\t\tif (typeof window !== 'undefined') {\n\t\t\t;(window as any).tlsync = this\n\t\t}\n\t\tthis.persistenceKey = persistenceKey\n\t\tthis.sessionId = sessionId\n\t\tthis.db = new LocalIndexedDb(persistenceKey)\n\t\tthis.disposables.add(() => this.db.close())\n\n\t\tthis.serializedSchema = this.store.schema.serialize()\n\t\tthis.$sessionStateSnapshot = createSessionStateSnapshotSignal(this.store)\n\n\t\tthis.disposables.add(\n\t\t\t// Set up a subscription to changes from the store: When\n\t\t\t// the store changes (and if the change was made by the user)\n\t\t\t// then immediately send the diff to other tabs via postMessage\n\t\t\t// and schedule a persist.\n\t\t\tstore.listen(\n\t\t\t\t({ changes }) => {\n\t\t\t\t\tthis.diffQueue.push(changes)\n\t\t\t\t\tthis.channel.postMessage(\n\t\t\t\t\t\tmsg({\n\t\t\t\t\t\t\ttype: 'diff',\n\t\t\t\t\t\t\tstoreId: this.store.id,\n\t\t\t\t\t\t\tchanges,\n\t\t\t\t\t\t\tschema: this.serializedSchema,\n\t\t\t\t\t\t})\n\t\t\t\t\t)\n\t\t\t\t\tthis.schedulePersist()\n\t\t\t\t},\n\t\t\t\t{ source: 'user', scope: 'document' }\n\t\t\t)\n\t\t)\n\t\tthis.disposables.add(\n\t\t\tstore.listen(\n\t\t\t\t() => {\n\t\t\t\t\tthis.diffQueue.push(UPDATE_INSTANCE_STATE)\n\t\t\t\t\tthis.schedulePersist()\n\t\t\t\t},\n\t\t\t\t{ scope: 'session' }\n\t\t\t)\n\t\t)\n\n\t\tthis.connect(onLoad, onLoadError)\n\n\t\tthis.documentTypes = new Set(\n\t\t\tObject.values(this.store.schema.types)\n\t\t\t\t.filter((t) => t.scope === 'document')\n\t\t\t\t.map((t) => t.typeName)\n\t\t)\n\t}\n\n\tprivate async connect(onLoad: (client: this) => void, onLoadError: (error: Error) => void) {\n\t\tthis.debug('connecting')\n\t\tlet data: UnpackPromise<ReturnType<LocalIndexedDb['load']>> | undefined\n\n\t\ttry {\n\t\t\tdata = await this.db.load({ sessionId: this.sessionId })\n\t\t} catch (error: any) {\n\t\t\tonLoadError(error)\n\t\t\tshowCantReadFromIndexDbAlert()\n\t\t\treturn\n\t\t}\n\n\t\tthis.debug('loaded data from store', data, 'didDispose', this.didDispose)\n\t\tif (this.didDispose) return\n\n\t\ttry {\n\t\t\tif (data) {\n\t\t\t\tconst documentSnapshot = Object.fromEntries(data.records.map((r) => [r.id, r]))\n\t\t\t\tconst sessionStateSnapshot =\n\t\t\t\t\tdata.sessionStateSnapshot ?? extractSessionStateFromLegacySnapshot(documentSnapshot)\n\t\t\t\tconst migrationResult = this.store.schema.migrateStoreSnapshot({\n\t\t\t\t\tstore: documentSnapshot,\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\tschema: data.schema ?? this.store.schema.serializeEarliestVersion(),\n\t\t\t\t})\n\n\t\t\t\tif (migrationResult.type === 'error') {\n\t\t\t\t\tconsole.error('failed to migrate store', migrationResult)\n\t\t\t\t\tonLoadError(new Error(`Failed to migrate store: ${migrationResult.reason}`))\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst records = Object.values(migrationResult.value).filter((r) =>\n\t\t\t\t\tthis.documentTypes.has(r.typeName)\n\t\t\t\t)\n\t\t\t\tif (records.length > 0) {\n\t\t\t\t\t// 3. Merge the changes into the REAL STORE\n\t\t\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t\t\t// Calling put will validate the records!\n\t\t\t\t\t\tthis.store.put(records, 'initialize')\n\t\t\t\t\t})\n\t\t\t\t}\n\n\t\t\t\tif (sessionStateSnapshot) {\n\t\t\t\t\tloadSessionStateSnapshotIntoStore(this.store, sessionStateSnapshot, {\n\t\t\t\t\t\tforceOverwrite: true,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.channel.onmessage = ({ data }) => {\n\t\t\t\tthis.debug('got message', data)\n\t\t\t\tconst msg = data as Message\n\t\t\t\t// if their schema is earlier than ours, we need to tell them so they can refresh\n\t\t\t\t// if their schema is later than ours, we need to refresh\n\t\t\t\tconst res = this.store.schema.getMigrationsSince(msg.schema)\n\n\t\t\t\tif (!res.ok) {\n\t\t\t\t\t// we are older, refresh\n\t\t\t\t\t// but add a safety check to make sure we don't get in an infinite loop\n\t\t\t\t\tconst timeSinceInit = Date.now() - this.initTime\n\t\t\t\t\tif (timeSinceInit < 5000) {\n\t\t\t\t\t\t// This tab was just reloaded, but is out of date compared to other tabs.\n\t\t\t\t\t\t// Not expecting this to ever happen. It should only happen if we roll back a release that incremented\n\t\t\t\t\t\t// the schema version (which we should never do)\n\t\t\t\t\t\t// Or maybe during development if you have multiple local tabs open running the app on prod mode and you\n\t\t\t\t\t\t// check out an older commit. Dev server should be fine.\n\t\t\t\t\t\tonLoadError(new Error('Schema mismatch, please close other tabs and reload the page'))\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tthis.debug('reloading')\n\t\t\t\t\tthis.isReloading = true\n\t\t\t\t\twindow?.location?.reload?.()\n\t\t\t\t\treturn\n\t\t\t\t} else if (res.value.length > 0) {\n\t\t\t\t\t// they are older, tell them to refresh and not write any more data\n\t\t\t\t\tthis.debug('telling them to reload')\n\t\t\t\t\tthis.channel.postMessage({ type: 'announce', schema: this.serializedSchema })\n\t\t\t\t\t// schedule a full db write in case they wrote data anyway\n\t\t\t\t\tthis.shouldDoFullDBWrite = true\n\t\t\t\t\tthis.persistIfNeeded()\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t\t// otherwise, all good, same version :)\n\t\t\t\tif (msg.type === 'diff') {\n\t\t\t\t\tthis.debug('applying diff')\n\t\t\t\t\ttransact(() => {\n\t\t\t\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t\t\t\tthis.store.applyDiff(msg.changes as any)\n\t\t\t\t\t\t})\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t\tthis.channel.postMessage({ type: 'announce', schema: this.serializedSchema })\n\t\t\tthis.disposables.add(() => {\n\t\t\t\tthis.channel.close()\n\t\t\t})\n\t\t\tonLoad(this)\n\t\t} catch (e: any) {\n\t\t\tthis.debug('error loading data from store', e)\n\t\t\tif (this.didDispose) return\n\t\t\tonLoadError(e)\n\t\t\treturn\n\t\t}\n\t}\n\n\tclose() {\n\t\tthis.debug('closing')\n\t\tthis.didDispose = true\n\t\tthis.disposables.forEach((d) => d())\n\t}\n\n\tprivate isPersisting = false\n\tprivate didLastWriteError = false\n\t// eslint-disable-next-line no-restricted-globals\n\tprivate scheduledPersistTimeout: ReturnType<typeof setTimeout> | null = null\n\n\t/**\n\t * Schedule a persist. Persists don't happen immediately: they are throttled to avoid writing too\n\t * often, and will retry if failed.\n\t *\n\t * @internal\n\t */\n\tprivate schedulePersist() {\n\t\tthis.debug('schedulePersist', this.scheduledPersistTimeout)\n\t\tif (this.scheduledPersistTimeout) return\n\t\t// eslint-disable-next-line no-restricted-globals\n\t\tthis.scheduledPersistTimeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.scheduledPersistTimeout = null\n\t\t\t\tthis.persistIfNeeded()\n\t\t\t},\n\t\t\tthis.didLastWriteError ? PERSIST_RETRY_THROTTLE_MS : PERSIST_THROTTLE_MS\n\t\t)\n\t}\n\n\t/**\n\t * Persist to IndexedDB only under certain circumstances:\n\t *\n\t * - If we're not already persisting\n\t * - If we're not reloading the page\n\t * - And we have something to persist (a full db write scheduled or changes in the diff queue)\n\t *\n\t * @internal\n\t */\n\tprivate persistIfNeeded() {\n\t\tthis.debug('persistIfNeeded', {\n\t\t\tisPersisting: this.isPersisting,\n\t\t\tisReloading: this.isReloading,\n\t\t\tshouldDoFullDBWrite: this.shouldDoFullDBWrite,\n\t\t\tdiffQueueLength: this.diffQueue.length,\n\t\t\tstoreIsPossiblyCorrupt: this.store.isPossiblyCorrupted(),\n\t\t})\n\n\t\t// if we've scheduled a persist for the future, that's no longer needed\n\t\tif (this.scheduledPersistTimeout) {\n\t\t\tclearTimeout(this.scheduledPersistTimeout)\n\t\t\tthis.scheduledPersistTimeout = null\n\t\t}\n\n\t\t// if a persist is already in progress, we don't need to do anything -\n\t\t// if there are still outstanding changes once it's finished, it'll\n\t\t// schedule another persist\n\t\tif (this.isPersisting) return\n\n\t\t// if we're reloading the page, it's because there's a newer client\n\t\t// present so lets not overwrite their changes\n\t\tif (this.isReloading) return\n\n\t\t// if the store is possibly corrupted, we don't want to persist\n\t\tif (this.store.isPossiblyCorrupted()) return\n\n\t\t// if we're scheduled for a full write or if we have changes outstanding, let's persist them!\n\t\tif (this.shouldDoFullDBWrite || this.diffQueue.length > 0) {\n\t\t\tthis.doPersist()\n\t\t}\n\t}\n\n\t/**\n\t * Actually persist to IndexedDB. If the write fails, then we'll retry with a full db write after\n\t * a short delay.\n\t */\n\tprivate async doPersist() {\n\t\tassert(!this.isPersisting, 'persist already in progress')\n\t\tif (this.didDispose) return\n\t\tthis.isPersisting = true\n\n\t\tthis.debug('doPersist start')\n\n\t\t// instantly empty the diff queue, but keep our own copy of it. this way\n\t\t// diffs that come in during the persist will still get tracked\n\t\tconst diffQueue = this.diffQueue\n\t\tthis.diffQueue = []\n\n\t\ttry {\n\t\t\tif (this.shouldDoFullDBWrite) {\n\t\t\t\tthis.shouldDoFullDBWrite = false\n\t\t\t\tawait this.db.storeSnapshot({\n\t\t\t\t\tschema: this.store.schema,\n\t\t\t\t\tsnapshot: this.store.serialize(),\n\t\t\t\t\tsessionId: this.sessionId,\n\t\t\t\t\tsessionStateSnapshot: this.$sessionStateSnapshot.get(),\n\t\t\t\t})\n\t\t\t} else {\n\t\t\t\tconst diffs = squashRecordDiffs(\n\t\t\t\t\tdiffQueue.filter((d): d is RecordsDiff<UnknownRecord> => d !== UPDATE_INSTANCE_STATE)\n\t\t\t\t)\n\t\t\t\tawait this.db.storeChanges({\n\t\t\t\t\tchanges: diffs,\n\t\t\t\t\tschema: this.store.schema,\n\t\t\t\t\tsessionId: this.sessionId,\n\t\t\t\t\tsessionStateSnapshot: this.$sessionStateSnapshot.get(),\n\t\t\t\t})\n\t\t\t}\n\t\t\tthis.didLastWriteError = false\n\t\t} catch (e) {\n\t\t\t// set this.shouldDoFullDBWrite because we clear the diffQueue no matter what,\n\t\t\t// so if this is just a temporary error, we will still persist all changes\n\t\t\tthis.shouldDoFullDBWrite = true\n\t\t\tthis.didLastWriteError = true\n\t\t\tconsole.error('failed to store changes in indexed db', e)\n\n\t\t\tshowCantWriteToIndexDbAlert()\n\t\t\tif (typeof window !== 'undefined') {\n\t\t\t\t// adios\n\t\t\t\twindow.location.reload()\n\t\t\t}\n\t\t}\n\n\t\tthis.isPersisting = false\n\t\tthis.debug('doPersist end')\n\n\t\t// changes might have come in between when we started the persist and\n\t\t// now. we request another persist so any new changes can get written\n\t\tthis.schedulePersist()\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAiB,gBAAgB;AACjC,SAAuD,yBAAyB;AAEhF,SAAS,cAAc;AACvB;AAAA,EACC;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,sBAAsB;AAC/B,SAAS,8BAA8B,mCAAmC;AAG1E,MAAM,sBAAsB;AAE5B,MAAM,4BAA4B;AAElC,MAAM,wBAAwB,uBAAO,uBAAuB;AA4B5D,MAAM,MAAM,CAACA,SAAiBA;AAGvB,MAAM,qBAAqB;AAAA,EACjC;AAAA,EACA,YAAY,OAAe;AAAA,EAE3B;AAAA,EACA,YAAY,MAAe;AAAA,EAE3B;AAAA,EACA,QAAQ;AAAA,EAER;AACD;AAEA,MAAM,KAAK,OAAO,qBAAqB,cAAc,uBAAuB;AAGrE,MAAM,kBAAkB;AAAA,EAsB9B,YACiB,OAChB;AAAA,IACC;AAAA,IACA,YAAY;AAAA,IACZ;AAAA,IACA;AAAA,EACD,GAMgB,UAAU,IAAI,GAAG,mBAAmB,cAAc,EAAE,GACnE;AAbe;AAYA;AAEhB,QAAI,OAAO,WAAW,aAAa;AAClC;AAAC,MAAC,OAAe,SAAS;AAAA,IAC3B;AACA,SAAK,iBAAiB;AACtB,SAAK,YAAY;AACjB,SAAK,KAAK,IAAI,eAAe,cAAc;AAC3C,SAAK,YAAY,IAAI,MAAM,KAAK,GAAG,MAAM,CAAC;AAE1C,SAAK,mBAAmB,KAAK,MAAM,OAAO,UAAU;AACpD,SAAK,wBAAwB,iCAAiC,KAAK,KAAK;AAExE,SAAK,YAAY;AAAA;AAAA;AAAA;AAAA;AAAA,MAKhB,MAAM;AAAA,QACL,CAAC,EAAE,QAAQ,MAAM;AAChB,eAAK,UAAU,KAAK,OAAO;AAC3B,eAAK,QAAQ;AAAA,YACZ,IAAI;AAAA,cACH,MAAM;AAAA,cACN,SAAS,KAAK,MAAM;AAAA,cACpB;AAAA,cACA,QAAQ,KAAK;AAAA,YACd,CAAC;AAAA,UACF;AACA,eAAK,gBAAgB;AAAA,QACtB;AAAA,QACA,EAAE,QAAQ,QAAQ,OAAO,WAAW;AAAA,MACrC;AAAA,IACD;AACA,SAAK,YAAY;AAAA,MAChB,MAAM;AAAA,QACL,MAAM;AACL,eAAK,UAAU,KAAK,qBAAqB;AACzC,eAAK,gBAAgB;AAAA,QACtB;AAAA,QACA,EAAE,OAAO,UAAU;AAAA,MACpB;AAAA,IACD;AAEA,SAAK,QAAQ,QAAQ,WAAW;AAEhC,SAAK,gBAAgB,IAAI;AAAA,MACxB,OAAO,OAAO,KAAK,MAAM,OAAO,KAAK,EACnC,OAAO,CAAC,MAAM,EAAE,UAAU,UAAU,EACpC,IAAI,CAAC,MAAM,EAAE,QAAQ;AAAA,IACxB;AAAA,EACD;AAAA,EArFQ,cAAc,oBAAI,IAAgB;AAAA,EAClC,YAA8E,CAAC;AAAA,EAC/E,aAAa;AAAA,EACb,sBAAsB;AAAA,EACtB,cAAc;AAAA,EACb;AAAA,EACA;AAAA,EACA;AAAA,EACD,cAAc;AAAA,EACL;AAAA,EACA;AAAA;AAAA,EAER;AAAA,EAET,WAAW,KAAK,IAAI;AAAA,EACZ,SAAS,MAAa;AAC7B,QAAI,KAAK,aAAa;AAErB,cAAQ,MAAM,GAAG,IAAI;AAAA,IACtB;AAAA,EACD;AAAA,EAmEA,MAAc,QAAQ,QAAgC,aAAqC;AAC1F,SAAK,MAAM,YAAY;AACvB,QAAI;AAEJ,QAAI;AACH,aAAO,MAAM,KAAK,GAAG,KAAK,EAAE,WAAW,KAAK,UAAU,CAAC;AAAA,IACxD,SAAS,OAAY;AACpB,kBAAY,KAAK;AACjB,mCAA6B;AAC7B;AAAA,IACD;AAEA,SAAK,MAAM,0BAA0B,MAAM,cAAc,KAAK,UAAU;AACxE,QAAI,KAAK,WAAY;AAErB,QAAI;AACH,UAAI,MAAM;AACT,cAAM,mBAAmB,OAAO,YAAY,KAAK,QAAQ,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;AAC9E,cAAM,uBACL,KAAK,wBAAwB,sCAAsC,gBAAgB;AACpF,cAAM,kBAAkB,KAAK,MAAM,OAAO,qBAAqB;AAAA,UAC9D,OAAO;AAAA;AAAA,UAEP,QAAQ,KAAK,UAAU,KAAK,MAAM,OAAO,yBAAyB;AAAA,QACnE,CAAC;AAED,YAAI,gBAAgB,SAAS,SAAS;AACrC,kBAAQ,MAAM,2BAA2B,eAAe;AACxD,sBAAY,IAAI,MAAM,4BAA4B,gBAAgB,MAAM,EAAE,CAAC;AAC3E;AAAA,QACD;AAEA,cAAM,UAAU,OAAO,OAAO,gBAAgB,KAAK,EAAE;AAAA,UAAO,CAAC,MAC5D,KAAK,cAAc,IAAI,EAAE,QAAQ;AAAA,QAClC;AACA,YAAI,QAAQ,SAAS,GAAG;AAEvB,eAAK,MAAM,mBAAmB,MAAM;AAEnC,iBAAK,MAAM,IAAI,SAAS,YAAY;AAAA,UACrC,CAAC;AAAA,QACF;AAEA,YAAI,sBAAsB;AACzB,4CAAkC,KAAK,OAAO,sBAAsB;AAAA,YACnE,gBAAgB;AAAA,UACjB,CAAC;AAAA,QACF;AAAA,MACD;AAEA,WAAK,QAAQ,YAAY,CAAC,EAAE,MAAAC,MAAK,MAAM;AACtC,aAAK,MAAM,eAAeA,KAAI;AAC9B,cAAMD,OAAMC;AAGZ,cAAM,MAAM,KAAK,MAAM,OAAO,mBAAmBD,KAAI,MAAM;AAE3D,YAAI,CAAC,IAAI,IAAI;AAGZ,gBAAM,gBAAgB,KAAK,IAAI,IAAI,KAAK;AACxC,cAAI,gBAAgB,KAAM;AAMzB,wBAAY,IAAI,MAAM,8DAA8D,CAAC;AACrF;AAAA,UACD;AACA,eAAK,MAAM,WAAW;AACtB,eAAK,cAAc;AACnB,kBAAQ,UAAU,SAAS;AAC3B;AAAA,QACD,WAAW,IAAI,MAAM,SAAS,GAAG;AAEhC,eAAK,MAAM,wBAAwB;AACnC,eAAK,QAAQ,YAAY,EAAE,MAAM,YAAY,QAAQ,KAAK,iBAAiB,CAAC;AAE5E,eAAK,sBAAsB;AAC3B,eAAK,gBAAgB;AACrB;AAAA,QACD;AAEA,YAAIA,KAAI,SAAS,QAAQ;AACxB,eAAK,MAAM,eAAe;AAC1B,mBAAS,MAAM;AACd,iBAAK,MAAM,mBAAmB,MAAM;AACnC,mBAAK,MAAM,UAAUA,KAAI,OAAc;AAAA,YACxC,CAAC;AAAA,UACF,CAAC;AAAA,QACF;AAAA,MACD;AACA,WAAK,QAAQ,YAAY,EAAE,MAAM,YAAY,QAAQ,KAAK,iBAAiB,CAAC;AAC5E,WAAK,YAAY,IAAI,MAAM;AAC1B,aAAK,QAAQ,MAAM;AAAA,MACpB,CAAC;AACD,aAAO,IAAI;AAAA,IACZ,SAAS,GAAQ;AAChB,WAAK,MAAM,iCAAiC,CAAC;AAC7C,UAAI,KAAK,WAAY;AACrB,kBAAY,CAAC;AACb;AAAA,IACD;AAAA,EACD;AAAA,EAEA,QAAQ;AACP,SAAK,MAAM,SAAS;AACpB,SAAK,aAAa;AAClB,SAAK,YAAY,QAAQ,CAAC,MAAM,EAAE,CAAC;AAAA,EACpC;AAAA,EAEQ,eAAe;AAAA,EACf,oBAAoB;AAAA;AAAA,EAEpB,0BAAgE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQhE,kBAAkB;AACzB,SAAK,MAAM,mBAAmB,KAAK,uBAAuB;AAC1D,QAAI,KAAK,wBAAyB;AAElC,SAAK,0BAA0B;AAAA,MAC9B,MAAM;AACL,aAAK,0BAA0B;AAC/B,aAAK,gBAAgB;AAAA,MACtB;AAAA,MACA,KAAK,oBAAoB,4BAA4B;AAAA,IACtD;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWQ,kBAAkB;AACzB,SAAK,MAAM,mBAAmB;AAAA,MAC7B,cAAc,KAAK;AAAA,MACnB,aAAa,KAAK;AAAA,MAClB,qBAAqB,KAAK;AAAA,MAC1B,iBAAiB,KAAK,UAAU;AAAA,MAChC,wBAAwB,KAAK,MAAM,oBAAoB;AAAA,IACxD,CAAC;AAGD,QAAI,KAAK,yBAAyB;AACjC,mBAAa,KAAK,uBAAuB;AACzC,WAAK,0BAA0B;AAAA,IAChC;AAKA,QAAI,KAAK,aAAc;AAIvB,QAAI,KAAK,YAAa;AAGtB,QAAI,KAAK,MAAM,oBAAoB,EAAG;AAGtC,QAAI,KAAK,uBAAuB,KAAK,UAAU,SAAS,GAAG;AAC1D,WAAK,UAAU;AAAA,IAChB;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAc,YAAY;AACzB,WAAO,CAAC,KAAK,cAAc,6BAA6B;AACxD,QAAI,KAAK,WAAY;AACrB,SAAK,eAAe;AAEpB,SAAK,MAAM,iBAAiB;AAI5B,UAAM,YAAY,KAAK;AACvB,SAAK,YAAY,CAAC;AAElB,QAAI;AACH,UAAI,KAAK,qBAAqB;AAC7B,aAAK,sBAAsB;AAC3B,cAAM,KAAK,GAAG,cAAc;AAAA,UAC3B,QAAQ,KAAK,MAAM;AAAA,UACnB,UAAU,KAAK,MAAM,UAAU;AAAA,UAC/B,WAAW,KAAK;AAAA,UAChB,sBAAsB,KAAK,sBAAsB,IAAI;AAAA,QACtD,CAAC;AAAA,MACF,OAAO;AACN,cAAM,QAAQ;AAAA,UACb,UAAU,OAAO,CAAC,MAAuC,MAAM,qBAAqB;AAAA,QACrF;AACA,cAAM,KAAK,GAAG,aAAa;AAAA,UAC1B,SAAS;AAAA,UACT,QAAQ,KAAK,MAAM;AAAA,UACnB,WAAW,KAAK;AAAA,UAChB,sBAAsB,KAAK,sBAAsB,IAAI;AAAA,QACtD,CAAC;AAAA,MACF;AACA,WAAK,oBAAoB;AAAA,IAC1B,SAAS,GAAG;AAGX,WAAK,sBAAsB;AAC3B,WAAK,oBAAoB;AACzB,cAAQ,MAAM,yCAAyC,CAAC;AAExD,kCAA4B;AAC5B,UAAI,OAAO,WAAW,aAAa;AAElC,eAAO,SAAS,OAAO;AAAA,MACxB;AAAA,IACD;AAEA,SAAK,eAAe;AACpB,SAAK,MAAM,eAAe;AAI1B,SAAK,gBAAgB;AAAA,EACtB;AACD;",
4
+ "sourcesContent": ["import { Signal, transact } from '@tldraw/state'\nimport { RecordsDiff, SerializedSchema, UnknownRecord, squashRecordDiffs } from '@tldraw/store'\nimport { TLStore } from '@tldraw/tlschema'\nimport { assert } from '@tldraw/utils'\nimport {\n\tTAB_ID,\n\tTLSessionStateSnapshot,\n\tcreateSessionStateSnapshotSignal,\n\textractSessionStateFromLegacySnapshot,\n\tloadSessionStateSnapshotIntoStore,\n} from '../../config/TLSessionStateSnapshot'\nimport { showCantReadFromIndexDbAlert, showCantWriteToIndexDbAlert } from './alerts'\nimport { LocalIndexedDb } from './LocalIndexedDb'\n\n/** How should we debounce persists? */\nconst PERSIST_THROTTLE_MS = 350\n/** If we're in an error state, how long should we wait before retrying a write? */\nconst PERSIST_RETRY_THROTTLE_MS = 10_000\n\nconst UPDATE_INSTANCE_STATE = Symbol('UPDATE_INSTANCE_STATE')\n\n/**\n * IMPORTANT!!!\n *\n * This is just a quick-n-dirty temporary solution that will be replaced with the remote sync client\n * once it has the db integrated\n */\n\ninterface SyncMessage {\n\ttype: 'diff'\n\tstoreId: string\n\tchanges: RecordsDiff<UnknownRecord>\n\tschema: SerializedSchema\n}\n\n// Sent by new clients when they connect\n// If another client is on the channel with a newer schema version\n// It will\ninterface AnnounceMessage {\n\ttype: 'announce'\n\tschema: SerializedSchema\n}\n\ntype Message = SyncMessage | AnnounceMessage\n\ntype UnpackPromise<T> = T extends Promise<infer U> ? U : T\n\nconst msg = (msg: Message) => msg\n\n/** @internal */\nexport class BroadcastChannelMock {\n\tonmessage?: (e: MessageEvent) => void\n\tconstructor(_name: string) {\n\t\t// noop\n\t}\n\tpostMessage(_msg: Message) {\n\t\t// noop\n\t}\n\tclose() {\n\t\t// noop\n\t}\n}\n\nconst BC = typeof BroadcastChannel === 'undefined' ? BroadcastChannelMock : BroadcastChannel\n\n/** @internal */\nexport class TLLocalSyncClient {\n\tprivate disposables = new Set<() => void>()\n\tprivate diffQueue: Array<RecordsDiff<UnknownRecord> | typeof UPDATE_INSTANCE_STATE> = []\n\tprivate didDispose = false\n\tprivate shouldDoFullDBWrite = true\n\tprivate isReloading = false\n\treadonly persistenceKey: string\n\treadonly sessionId: string\n\treadonly serializedSchema: SerializedSchema\n\tprivate isDebugging = false\n\tprivate readonly documentTypes: ReadonlySet<string>\n\tprivate readonly $sessionStateSnapshot: Signal<TLSessionStateSnapshot | null>\n\t/** @internal */\n\treadonly db: LocalIndexedDb\n\n\tinitTime = Date.now()\n\tprivate debug(...args: any[]) {\n\t\tif (this.isDebugging) {\n\t\t\t// eslint-disable-next-line no-console\n\t\t\tconsole.debug(...args)\n\t\t}\n\t}\n\tconstructor(\n\t\tpublic readonly store: TLStore,\n\t\t{\n\t\t\tpersistenceKey,\n\t\t\tsessionId = TAB_ID,\n\t\t\tonLoad,\n\t\t\tonLoadError,\n\t\t}: {\n\t\t\tpersistenceKey: string\n\t\t\tsessionId?: string\n\t\t\tonLoad(self: TLLocalSyncClient): void\n\t\t\tonLoadError(error: Error): void\n\t\t},\n\t\tpublic readonly channel = new BC(`tldraw-tab-sync-${persistenceKey}`)\n\t) {\n\t\tif (typeof window !== 'undefined') {\n\t\t\t;(window as any).tlsync = this\n\t\t}\n\t\tthis.persistenceKey = persistenceKey\n\t\tthis.sessionId = sessionId\n\t\tthis.db = new LocalIndexedDb(persistenceKey)\n\t\tthis.disposables.add(() => this.db.close())\n\n\t\tthis.serializedSchema = this.store.schema.serialize()\n\t\tthis.$sessionStateSnapshot = createSessionStateSnapshotSignal(this.store)\n\n\t\tthis.disposables.add(\n\t\t\t// Set up a subscription to changes from the store: When\n\t\t\t// the store changes (and if the change was made by the user)\n\t\t\t// then immediately send the diff to other tabs via postMessage\n\t\t\t// and schedule a persist.\n\t\t\tstore.listen(\n\t\t\t\t({ changes }) => {\n\t\t\t\t\tthis.diffQueue.push(changes)\n\t\t\t\t\tthis.channel.postMessage(\n\t\t\t\t\t\tmsg({\n\t\t\t\t\t\t\ttype: 'diff',\n\t\t\t\t\t\t\tstoreId: this.store.id,\n\t\t\t\t\t\t\tchanges,\n\t\t\t\t\t\t\tschema: this.serializedSchema,\n\t\t\t\t\t\t})\n\t\t\t\t\t)\n\t\t\t\t\tthis.schedulePersist()\n\t\t\t\t},\n\t\t\t\t{ source: 'user', scope: 'document' }\n\t\t\t)\n\t\t)\n\t\tthis.disposables.add(\n\t\t\tstore.listen(\n\t\t\t\t() => {\n\t\t\t\t\tthis.diffQueue.push(UPDATE_INSTANCE_STATE)\n\t\t\t\t\tthis.schedulePersist()\n\t\t\t\t},\n\t\t\t\t{ scope: 'session' }\n\t\t\t)\n\t\t)\n\n\t\tthis.connect(onLoad, onLoadError)\n\n\t\tthis.documentTypes = new Set(\n\t\t\tObject.values(this.store.schema.types)\n\t\t\t\t.filter((t) => t.scope === 'document')\n\t\t\t\t.map((t) => t.typeName)\n\t\t)\n\t}\n\n\tprivate async connect(onLoad: (client: this) => void, onLoadError: (error: Error) => void) {\n\t\tthis.debug('connecting')\n\t\tlet data: UnpackPromise<ReturnType<LocalIndexedDb['load']>> | undefined\n\n\t\ttry {\n\t\t\tdata = await this.db.load({ sessionId: this.sessionId })\n\t\t} catch (error: any) {\n\t\t\tonLoadError(error)\n\t\t\tshowCantReadFromIndexDbAlert()\n\t\t\treturn\n\t\t}\n\n\t\tthis.debug('loaded data from store', data, 'didDispose', this.didDispose)\n\t\tif (this.didDispose) return\n\n\t\ttry {\n\t\t\tif (data) {\n\t\t\t\tconst documentSnapshot = Object.fromEntries(data.records.map((r) => [r.id, r]))\n\t\t\t\tconst sessionStateSnapshot =\n\t\t\t\t\tdata.sessionStateSnapshot ?? extractSessionStateFromLegacySnapshot(documentSnapshot)\n\t\t\t\tconst migrationResult = this.store.schema.migrateStoreSnapshot({\n\t\t\t\t\tstore: documentSnapshot,\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\t\t\t\tschema: data.schema ?? this.store.schema.serializeEarliestVersion(),\n\t\t\t\t})\n\n\t\t\t\tif (migrationResult.type === 'error') {\n\t\t\t\t\tconsole.error('failed to migrate store', migrationResult)\n\t\t\t\t\tonLoadError(new Error(`Failed to migrate store: ${migrationResult.reason}`))\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst records = Object.values(migrationResult.value).filter((r) =>\n\t\t\t\t\tthis.documentTypes.has(r.typeName)\n\t\t\t\t)\n\t\t\t\tif (records.length > 0) {\n\t\t\t\t\t// 3. Merge the changes into the REAL STORE\n\t\t\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t\t\t// Calling put will validate the records!\n\t\t\t\t\t\tthis.store.put(records, 'initialize')\n\t\t\t\t\t})\n\t\t\t\t}\n\n\t\t\t\tif (sessionStateSnapshot) {\n\t\t\t\t\tloadSessionStateSnapshotIntoStore(this.store, sessionStateSnapshot, {\n\t\t\t\t\t\tforceOverwrite: true,\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.channel.onmessage = ({ data }) => {\n\t\t\t\tthis.debug('got message', data)\n\t\t\t\tconst msg = data as Message\n\t\t\t\t// if their schema is earlier than ours, we need to tell them so they can refresh\n\t\t\t\t// if their schema is later than ours, we need to refresh\n\t\t\t\tconst res = this.store.schema.getMigrationsSince(msg.schema)\n\n\t\t\t\tif (!res.ok) {\n\t\t\t\t\t// we are older, refresh\n\t\t\t\t\t// but add a safety check to make sure we don't get in an infinite loop\n\t\t\t\t\tconst timeSinceInit = Date.now() - this.initTime\n\t\t\t\t\tif (timeSinceInit < 5000) {\n\t\t\t\t\t\t// This tab was just reloaded, but is out of date compared to other tabs.\n\t\t\t\t\t\t// Not expecting this to ever happen. It should only happen if we roll back a release that incremented\n\t\t\t\t\t\t// the schema version (which we should never do)\n\t\t\t\t\t\t// Or maybe during development if you have multiple local tabs open running the app on prod mode and you\n\t\t\t\t\t\t// check out an older commit. Dev server should be fine.\n\t\t\t\t\t\tonLoadError(new Error('Schema mismatch, please close other tabs and reload the page'))\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\tthis.debug('reloading')\n\t\t\t\t\tthis.isReloading = true\n\t\t\t\t\twindow?.location?.reload?.()\n\t\t\t\t\treturn\n\t\t\t\t} else if (res.value.length > 0) {\n\t\t\t\t\t// they are older, tell them to refresh and not write any more data\n\t\t\t\t\tthis.debug('telling them to reload')\n\t\t\t\t\tthis.channel.postMessage({ type: 'announce', schema: this.serializedSchema })\n\t\t\t\t\t// schedule a full db write in case they wrote data anyway\n\t\t\t\t\tthis.shouldDoFullDBWrite = true\n\t\t\t\t\tthis.persistIfNeeded()\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t\t// otherwise, all good, same version :)\n\t\t\t\tif (msg.type === 'diff') {\n\t\t\t\t\tthis.debug('applying diff')\n\t\t\t\t\ttransact(() => {\n\t\t\t\t\t\tthis.store.mergeRemoteChanges(() => {\n\t\t\t\t\t\t\tthis.store.applyDiff(msg.changes as any)\n\t\t\t\t\t\t})\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t}\n\t\t\tthis.channel.postMessage({ type: 'announce', schema: this.serializedSchema })\n\t\t\tthis.disposables.add(() => {\n\t\t\t\tthis.channel.close()\n\t\t\t})\n\t\t\tonLoad(this)\n\t\t} catch (e: any) {\n\t\t\tthis.debug('error loading data from store', e)\n\t\t\tif (this.didDispose) return\n\t\t\tonLoadError(e)\n\t\t\treturn\n\t\t}\n\t}\n\n\tclose() {\n\t\tthis.debug('closing')\n\t\tthis.didDispose = true\n\t\tthis.disposables.forEach((d) => d())\n\t}\n\n\tprivate isPersisting = false\n\tprivate didLastWriteError = false\n\t// eslint-disable-next-line no-restricted-globals\n\tprivate scheduledPersistTimeout: ReturnType<typeof setTimeout> | null = null\n\n\t/**\n\t * Schedule a persist. Persists don't happen immediately: they are throttled to avoid writing too\n\t * often, and will retry if failed.\n\t *\n\t * @internal\n\t */\n\tprivate schedulePersist() {\n\t\tthis.debug('schedulePersist', this.scheduledPersistTimeout)\n\t\tif (this.scheduledPersistTimeout) return\n\t\t// eslint-disable-next-line no-restricted-globals\n\t\tthis.scheduledPersistTimeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.scheduledPersistTimeout = null\n\t\t\t\tthis.persistIfNeeded()\n\t\t\t},\n\t\t\tthis.didLastWriteError ? PERSIST_RETRY_THROTTLE_MS : PERSIST_THROTTLE_MS\n\t\t)\n\t}\n\n\t/**\n\t * Persist to IndexedDB only under certain circumstances:\n\t *\n\t * - If we're not already persisting\n\t * - If we're not reloading the page\n\t * - And we have something to persist (a full db write scheduled or changes in the diff queue)\n\t *\n\t * @internal\n\t */\n\tprivate persistIfNeeded() {\n\t\tthis.debug('persistIfNeeded', {\n\t\t\tisPersisting: this.isPersisting,\n\t\t\tisReloading: this.isReloading,\n\t\t\tshouldDoFullDBWrite: this.shouldDoFullDBWrite,\n\t\t\tdiffQueueLength: this.diffQueue.length,\n\t\t\tstoreIsPossiblyCorrupt: this.store.isPossiblyCorrupted(),\n\t\t})\n\n\t\t// if we've scheduled a persist for the future, that's no longer needed\n\t\tif (this.scheduledPersistTimeout) {\n\t\t\tclearTimeout(this.scheduledPersistTimeout)\n\t\t\tthis.scheduledPersistTimeout = null\n\t\t}\n\n\t\t// if a persist is already in progress, we don't need to do anything -\n\t\t// if there are still outstanding changes once it's finished, it'll\n\t\t// schedule another persist\n\t\tif (this.isPersisting) return\n\n\t\t// if we're reloading the page, it's because there's a newer client\n\t\t// present so lets not overwrite their changes\n\t\tif (this.isReloading) return\n\n\t\t// if the store is possibly corrupted, we don't want to persist\n\t\tif (this.store.isPossiblyCorrupted()) return\n\n\t\t// if we're scheduled for a full write or if we have changes outstanding, let's persist them!\n\t\tif (this.shouldDoFullDBWrite || this.diffQueue.length > 0) {\n\t\t\tthis.doPersist()\n\t\t}\n\t}\n\n\t/**\n\t * Actually persist to IndexedDB. If the write fails, then we'll retry with a full db write after\n\t * a short delay.\n\t */\n\tprivate async doPersist() {\n\t\tassert(!this.isPersisting, 'persist already in progress')\n\t\tif (this.didDispose) return\n\t\tthis.isPersisting = true\n\n\t\tthis.debug('doPersist start')\n\n\t\t// instantly empty the diff queue, but keep our own copy of it. this way\n\t\t// diffs that come in during the persist will still get tracked\n\t\tconst diffQueue = this.diffQueue\n\t\tthis.diffQueue = []\n\n\t\ttry {\n\t\t\tif (this.shouldDoFullDBWrite) {\n\t\t\t\tthis.shouldDoFullDBWrite = false\n\t\t\t\tawait this.db.storeSnapshot({\n\t\t\t\t\tschema: this.store.schema,\n\t\t\t\t\tsnapshot: this.store.serialize(),\n\t\t\t\t\tsessionId: this.sessionId,\n\t\t\t\t\tsessionStateSnapshot: this.$sessionStateSnapshot.get(),\n\t\t\t\t})\n\t\t\t} else {\n\t\t\t\tconst diffs = squashRecordDiffs(\n\t\t\t\t\tdiffQueue.filter((d): d is RecordsDiff<UnknownRecord> => d !== UPDATE_INSTANCE_STATE)\n\t\t\t\t)\n\t\t\t\tawait this.db.storeChanges({\n\t\t\t\t\tchanges: diffs,\n\t\t\t\t\tschema: this.store.schema,\n\t\t\t\t\tsessionId: this.sessionId,\n\t\t\t\t\tsessionStateSnapshot: this.$sessionStateSnapshot.get(),\n\t\t\t\t})\n\t\t\t}\n\t\t\tthis.didLastWriteError = false\n\t\t} catch (e) {\n\t\t\t// set this.shouldDoFullDBWrite because we clear the diffQueue no matter what,\n\t\t\t// so if this is just a temporary error, we will still persist all changes\n\t\t\tthis.shouldDoFullDBWrite = true\n\t\t\tthis.didLastWriteError = true\n\t\t\tconsole.error('failed to store changes in indexed db', e)\n\n\t\t\tshowCantWriteToIndexDbAlert()\n\t\t\tif (typeof window !== 'undefined') {\n\t\t\t\t// adios\n\t\t\t\twindow.location.reload()\n\t\t\t}\n\t\t}\n\n\t\tthis.isPersisting = false\n\t\tthis.debug('doPersist end')\n\n\t\t// changes might have come in between when we started the persist and\n\t\t// now. we request another persist so any new changes can get written\n\t\tthis.schedulePersist()\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAiB,gBAAgB;AACjC,SAAuD,yBAAyB;AAEhF,SAAS,cAAc;AACvB;AAAA,EACC;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,8BAA8B,mCAAmC;AAC1E,SAAS,sBAAsB;AAG/B,MAAM,sBAAsB;AAE5B,MAAM,4BAA4B;AAElC,MAAM,wBAAwB,uBAAO,uBAAuB;AA4B5D,MAAM,MAAM,CAACA,SAAiBA;AAGvB,MAAM,qBAAqB;AAAA,EACjC;AAAA,EACA,YAAY,OAAe;AAAA,EAE3B;AAAA,EACA,YAAY,MAAe;AAAA,EAE3B;AAAA,EACA,QAAQ;AAAA,EAER;AACD;AAEA,MAAM,KAAK,OAAO,qBAAqB,cAAc,uBAAuB;AAGrE,MAAM,kBAAkB;AAAA,EAsB9B,YACiB,OAChB;AAAA,IACC;AAAA,IACA,YAAY;AAAA,IACZ;AAAA,IACA;AAAA,EACD,GAMgB,UAAU,IAAI,GAAG,mBAAmB,cAAc,EAAE,GACnE;AAbe;AAYA;AAEhB,QAAI,OAAO,WAAW,aAAa;AAClC;AAAC,MAAC,OAAe,SAAS;AAAA,IAC3B;AACA,SAAK,iBAAiB;AACtB,SAAK,YAAY;AACjB,SAAK,KAAK,IAAI,eAAe,cAAc;AAC3C,SAAK,YAAY,IAAI,MAAM,KAAK,GAAG,MAAM,CAAC;AAE1C,SAAK,mBAAmB,KAAK,MAAM,OAAO,UAAU;AACpD,SAAK,wBAAwB,iCAAiC,KAAK,KAAK;AAExE,SAAK,YAAY;AAAA;AAAA;AAAA;AAAA;AAAA,MAKhB,MAAM;AAAA,QACL,CAAC,EAAE,QAAQ,MAAM;AAChB,eAAK,UAAU,KAAK,OAAO;AAC3B,eAAK,QAAQ;AAAA,YACZ,IAAI;AAAA,cACH,MAAM;AAAA,cACN,SAAS,KAAK,MAAM;AAAA,cACpB;AAAA,cACA,QAAQ,KAAK;AAAA,YACd,CAAC;AAAA,UACF;AACA,eAAK,gBAAgB;AAAA,QACtB;AAAA,QACA,EAAE,QAAQ,QAAQ,OAAO,WAAW;AAAA,MACrC;AAAA,IACD;AACA,SAAK,YAAY;AAAA,MAChB,MAAM;AAAA,QACL,MAAM;AACL,eAAK,UAAU,KAAK,qBAAqB;AACzC,eAAK,gBAAgB;AAAA,QACtB;AAAA,QACA,EAAE,OAAO,UAAU;AAAA,MACpB;AAAA,IACD;AAEA,SAAK,QAAQ,QAAQ,WAAW;AAEhC,SAAK,gBAAgB,IAAI;AAAA,MACxB,OAAO,OAAO,KAAK,MAAM,OAAO,KAAK,EACnC,OAAO,CAAC,MAAM,EAAE,UAAU,UAAU,EACpC,IAAI,CAAC,MAAM,EAAE,QAAQ;AAAA,IACxB;AAAA,EACD;AAAA,EArFQ,cAAc,oBAAI,IAAgB;AAAA,EAClC,YAA8E,CAAC;AAAA,EAC/E,aAAa;AAAA,EACb,sBAAsB;AAAA,EACtB,cAAc;AAAA,EACb;AAAA,EACA;AAAA,EACA;AAAA,EACD,cAAc;AAAA,EACL;AAAA,EACA;AAAA;AAAA,EAER;AAAA,EAET,WAAW,KAAK,IAAI;AAAA,EACZ,SAAS,MAAa;AAC7B,QAAI,KAAK,aAAa;AAErB,cAAQ,MAAM,GAAG,IAAI;AAAA,IACtB;AAAA,EACD;AAAA,EAmEA,MAAc,QAAQ,QAAgC,aAAqC;AAC1F,SAAK,MAAM,YAAY;AACvB,QAAI;AAEJ,QAAI;AACH,aAAO,MAAM,KAAK,GAAG,KAAK,EAAE,WAAW,KAAK,UAAU,CAAC;AAAA,IACxD,SAAS,OAAY;AACpB,kBAAY,KAAK;AACjB,mCAA6B;AAC7B;AAAA,IACD;AAEA,SAAK,MAAM,0BAA0B,MAAM,cAAc,KAAK,UAAU;AACxE,QAAI,KAAK,WAAY;AAErB,QAAI;AACH,UAAI,MAAM;AACT,cAAM,mBAAmB,OAAO,YAAY,KAAK,QAAQ,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;AAC9E,cAAM,uBACL,KAAK,wBAAwB,sCAAsC,gBAAgB;AACpF,cAAM,kBAAkB,KAAK,MAAM,OAAO,qBAAqB;AAAA,UAC9D,OAAO;AAAA;AAAA,UAEP,QAAQ,KAAK,UAAU,KAAK,MAAM,OAAO,yBAAyB;AAAA,QACnE,CAAC;AAED,YAAI,gBAAgB,SAAS,SAAS;AACrC,kBAAQ,MAAM,2BAA2B,eAAe;AACxD,sBAAY,IAAI,MAAM,4BAA4B,gBAAgB,MAAM,EAAE,CAAC;AAC3E;AAAA,QACD;AAEA,cAAM,UAAU,OAAO,OAAO,gBAAgB,KAAK,EAAE;AAAA,UAAO,CAAC,MAC5D,KAAK,cAAc,IAAI,EAAE,QAAQ;AAAA,QAClC;AACA,YAAI,QAAQ,SAAS,GAAG;AAEvB,eAAK,MAAM,mBAAmB,MAAM;AAEnC,iBAAK,MAAM,IAAI,SAAS,YAAY;AAAA,UACrC,CAAC;AAAA,QACF;AAEA,YAAI,sBAAsB;AACzB,4CAAkC,KAAK,OAAO,sBAAsB;AAAA,YACnE,gBAAgB;AAAA,UACjB,CAAC;AAAA,QACF;AAAA,MACD;AAEA,WAAK,QAAQ,YAAY,CAAC,EAAE,MAAAC,MAAK,MAAM;AACtC,aAAK,MAAM,eAAeA,KAAI;AAC9B,cAAMD,OAAMC;AAGZ,cAAM,MAAM,KAAK,MAAM,OAAO,mBAAmBD,KAAI,MAAM;AAE3D,YAAI,CAAC,IAAI,IAAI;AAGZ,gBAAM,gBAAgB,KAAK,IAAI,IAAI,KAAK;AACxC,cAAI,gBAAgB,KAAM;AAMzB,wBAAY,IAAI,MAAM,8DAA8D,CAAC;AACrF;AAAA,UACD;AACA,eAAK,MAAM,WAAW;AACtB,eAAK,cAAc;AACnB,kBAAQ,UAAU,SAAS;AAC3B;AAAA,QACD,WAAW,IAAI,MAAM,SAAS,GAAG;AAEhC,eAAK,MAAM,wBAAwB;AACnC,eAAK,QAAQ,YAAY,EAAE,MAAM,YAAY,QAAQ,KAAK,iBAAiB,CAAC;AAE5E,eAAK,sBAAsB;AAC3B,eAAK,gBAAgB;AACrB;AAAA,QACD;AAEA,YAAIA,KAAI,SAAS,QAAQ;AACxB,eAAK,MAAM,eAAe;AAC1B,mBAAS,MAAM;AACd,iBAAK,MAAM,mBAAmB,MAAM;AACnC,mBAAK,MAAM,UAAUA,KAAI,OAAc;AAAA,YACxC,CAAC;AAAA,UACF,CAAC;AAAA,QACF;AAAA,MACD;AACA,WAAK,QAAQ,YAAY,EAAE,MAAM,YAAY,QAAQ,KAAK,iBAAiB,CAAC;AAC5E,WAAK,YAAY,IAAI,MAAM;AAC1B,aAAK,QAAQ,MAAM;AAAA,MACpB,CAAC;AACD,aAAO,IAAI;AAAA,IACZ,SAAS,GAAQ;AAChB,WAAK,MAAM,iCAAiC,CAAC;AAC7C,UAAI,KAAK,WAAY;AACrB,kBAAY,CAAC;AACb;AAAA,IACD;AAAA,EACD;AAAA,EAEA,QAAQ;AACP,SAAK,MAAM,SAAS;AACpB,SAAK,aAAa;AAClB,SAAK,YAAY,QAAQ,CAAC,MAAM,EAAE,CAAC;AAAA,EACpC;AAAA,EAEQ,eAAe;AAAA,EACf,oBAAoB;AAAA;AAAA,EAEpB,0BAAgE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQhE,kBAAkB;AACzB,SAAK,MAAM,mBAAmB,KAAK,uBAAuB;AAC1D,QAAI,KAAK,wBAAyB;AAElC,SAAK,0BAA0B;AAAA,MAC9B,MAAM;AACL,aAAK,0BAA0B;AAC/B,aAAK,gBAAgB;AAAA,MACtB;AAAA,MACA,KAAK,oBAAoB,4BAA4B;AAAA,IACtD;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWQ,kBAAkB;AACzB,SAAK,MAAM,mBAAmB;AAAA,MAC7B,cAAc,KAAK;AAAA,MACnB,aAAa,KAAK;AAAA,MAClB,qBAAqB,KAAK;AAAA,MAC1B,iBAAiB,KAAK,UAAU;AAAA,MAChC,wBAAwB,KAAK,MAAM,oBAAoB;AAAA,IACxD,CAAC;AAGD,QAAI,KAAK,yBAAyB;AACjC,mBAAa,KAAK,uBAAuB;AACzC,WAAK,0BAA0B;AAAA,IAChC;AAKA,QAAI,KAAK,aAAc;AAIvB,QAAI,KAAK,YAAa;AAGtB,QAAI,KAAK,MAAM,oBAAoB,EAAG;AAGtC,QAAI,KAAK,uBAAuB,KAAK,UAAU,SAAS,GAAG;AAC1D,WAAK,UAAU;AAAA,IAChB;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,MAAc,YAAY;AACzB,WAAO,CAAC,KAAK,cAAc,6BAA6B;AACxD,QAAI,KAAK,WAAY;AACrB,SAAK,eAAe;AAEpB,SAAK,MAAM,iBAAiB;AAI5B,UAAM,YAAY,KAAK;AACvB,SAAK,YAAY,CAAC;AAElB,QAAI;AACH,UAAI,KAAK,qBAAqB;AAC7B,aAAK,sBAAsB;AAC3B,cAAM,KAAK,GAAG,cAAc;AAAA,UAC3B,QAAQ,KAAK,MAAM;AAAA,UACnB,UAAU,KAAK,MAAM,UAAU;AAAA,UAC/B,WAAW,KAAK;AAAA,UAChB,sBAAsB,KAAK,sBAAsB,IAAI;AAAA,QACtD,CAAC;AAAA,MACF,OAAO;AACN,cAAM,QAAQ;AAAA,UACb,UAAU,OAAO,CAAC,MAAuC,MAAM,qBAAqB;AAAA,QACrF;AACA,cAAM,KAAK,GAAG,aAAa;AAAA,UAC1B,SAAS;AAAA,UACT,QAAQ,KAAK,MAAM;AAAA,UACnB,WAAW,KAAK;AAAA,UAChB,sBAAsB,KAAK,sBAAsB,IAAI;AAAA,QACtD,CAAC;AAAA,MACF;AACA,WAAK,oBAAoB;AAAA,IAC1B,SAAS,GAAG;AAGX,WAAK,sBAAsB;AAC3B,WAAK,oBAAoB;AACzB,cAAQ,MAAM,yCAAyC,CAAC;AAExD,kCAA4B;AAC5B,UAAI,OAAO,WAAW,aAAa;AAElC,eAAO,SAAS,OAAO;AAAA,MACxB;AAAA,IACD;AAEA,SAAK,eAAe;AACpB,SAAK,MAAM,eAAe;AAI1B,SAAK,gBAAgB;AAAA,EACtB;AACD;",
6
6
  "names": ["msg", "data"]
7
7
  }
@@ -1,8 +1,8 @@
1
- const version = "4.6.0-internal.e29318c66fb0";
1
+ const version = "4.6.0-next.0eb36d65eec3";
2
2
  const publishDates = {
3
3
  major: "2025-09-18T14:39:22.803Z",
4
- minor: "2026-03-20T12:18:33.270Z",
5
- patch: "2026-03-20T12:18:33.270Z"
4
+ minor: "2026-03-26T14:38:16.176Z",
5
+ patch: "2026-03-26T14:38:16.176Z"
6
6
  };
7
7
  export {
8
8
  publishDates,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.6.0-internal.e29318c66fb0'\nexport const publishDates = {\n\tmajor: '2025-09-18T14:39:22.803Z',\n\tminor: '2026-03-20T12:18:33.270Z',\n\tpatch: '2026-03-20T12:18:33.270Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.6.0-next.0eb36d65eec3'\nexport const publishDates = {\n\tmajor: '2025-09-18T14:39:22.803Z',\n\tminor: '2026-03-26T14:38:16.176Z',\n\tpatch: '2026-03-26T14:38:16.176Z',\n}\n"],
5
5
  "mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tldraw/editor",
3
3
  "description": "tldraw infinite canvas SDK (editor).",
4
- "version": "4.6.0-internal.e29318c66fb0",
4
+ "version": "4.6.0-next.0eb36d65eec3",
5
5
  "author": {
6
6
  "name": "tldraw Inc.",
7
7
  "email": "hello@tldraw.com"
@@ -49,12 +49,12 @@
49
49
  "@tiptap/core": "^3.12.1",
50
50
  "@tiptap/pm": "^3.12.1",
51
51
  "@tiptap/react": "^3.12.1",
52
- "@tldraw/state": "4.6.0-internal.e29318c66fb0",
53
- "@tldraw/state-react": "4.6.0-internal.e29318c66fb0",
54
- "@tldraw/store": "4.6.0-internal.e29318c66fb0",
55
- "@tldraw/tlschema": "4.6.0-internal.e29318c66fb0",
56
- "@tldraw/utils": "4.6.0-internal.e29318c66fb0",
57
- "@tldraw/validate": "4.6.0-internal.e29318c66fb0",
52
+ "@tldraw/state": "4.6.0-next.0eb36d65eec3",
53
+ "@tldraw/state-react": "4.6.0-next.0eb36d65eec3",
54
+ "@tldraw/store": "4.6.0-next.0eb36d65eec3",
55
+ "@tldraw/tlschema": "4.6.0-next.0eb36d65eec3",
56
+ "@tldraw/utils": "4.6.0-next.0eb36d65eec3",
57
+ "@tldraw/validate": "4.6.0-next.0eb36d65eec3",
58
58
  "@use-gesture/react": "^10.3.1",
59
59
  "classnames": "^2.5.1",
60
60
  "eventemitter3": "^4.0.7",
package/src/index.ts CHANGED
@@ -163,6 +163,8 @@ export {
163
163
  export { SpatialIndexManager } from './lib/editor/managers/SpatialIndexManager/SpatialIndexManager'
164
164
  export {
165
165
  TextManager,
166
+ type BatchMeasurementRequest,
167
+ type TLMeasuredTextSize,
166
168
  type TLMeasureTextOpts,
167
169
  type TLMeasureTextSpanOpts,
168
170
  } from './lib/editor/managers/TextManager/TextManager'
@@ -336,7 +338,12 @@ export {
336
338
  type ValidLicenseKeyResult,
337
339
  } from './lib/license/LicenseManager'
338
340
  export { LICENSE_TIMEOUT } from './lib/license/LicenseProvider'
339
- export { defaultTldrawOptions, type TldrawOptions } from './lib/options'
341
+ export {
342
+ defaultTldrawOptions,
343
+ type TLClipboardPasteRawInfo,
344
+ type TLClipboardWriteInfo,
345
+ type TldrawOptions,
346
+ } from './lib/options'
340
347
  export {
341
348
  Box,
342
349
  ROTATE_CORNER_TO_SELECTION_CORNER,
@@ -24,8 +24,8 @@ import { TLEditorSnapshot } from './config/TLEditorSnapshot'
24
24
  import { Editor } from './editor/Editor'
25
25
  import { TLStateNodeConstructor } from './editor/tools/StateNode'
26
26
  import { TLCameraOptions } from './editor/types/misc-types'
27
- import type { TLEditorComponents } from './hooks/EditorComponentsContext'
28
27
  import { useEditorComponents } from './hooks/EditorComponentsContext'
28
+ import type { TLEditorComponents } from './hooks/EditorComponentsContext'
29
29
  import { ContainerProvider, useContainer } from './hooks/useContainer'
30
30
  import { useCursor } from './hooks/useCursor'
31
31
  import { useDarkMode } from './hooks/useDarkMode'
@@ -19,8 +19,8 @@ import { useScreenBounds } from '../../hooks/useScreenBounds'
19
19
  import { ShapeCullingProvider, useShapeCulling } from '../../hooks/useShapeCulling'
20
20
  import { Box } from '../../primitives/Box'
21
21
  import { Mat } from '../../primitives/Mat'
22
- import { Vec } from '../../primitives/Vec'
23
22
  import { toDomPrecision } from '../../primitives/utils'
23
+ import { Vec } from '../../primitives/Vec'
24
24
  import { debugFlags } from '../../utils/debug-flags'
25
25
  import { setStyleProperty } from '../../utils/dom'
26
26
  import { GeometryDebuggingView } from '../GeometryDebuggingView'
@@ -4,8 +4,8 @@ import { useRef } from 'react'
4
4
  import { useSharedSafeId } from '../../hooks/useSafeId'
5
5
  import { useTransform } from '../../hooks/useTransform'
6
6
  import { Box } from '../../primitives/Box'
7
- import { Vec } from '../../primitives/Vec'
8
7
  import { clamp } from '../../primitives/utils'
8
+ import { Vec } from '../../primitives/Vec'
9
9
 
10
10
  /** @public */
11
11
  export interface TLCollaboratorHintProps {
@@ -2,8 +2,8 @@ import { PageRecordType, TLStore, createShapeId } from '@tldraw/tlschema'
2
2
  import { IndexKey } from '@tldraw/utils'
3
3
  import { Editor } from '../editor/Editor'
4
4
  import { Box } from '../primitives/Box'
5
- import { TLEditorSnapshot, getSnapshot, loadSnapshot } from './TLEditorSnapshot'
6
5
  import { createTLStore } from './createTLStore'
6
+ import { TLEditorSnapshot, getSnapshot, loadSnapshot } from './TLEditorSnapshot'
7
7
 
8
8
  const createEditor = (store: TLStore) => {
9
9
  return new Editor({
@@ -12,9 +12,9 @@ import {
12
12
  } from '@tldraw/tlschema'
13
13
  import { FileHelpers, assert } from '@tldraw/utils'
14
14
  import { Editor } from '../editor/Editor'
15
- import { TLEditorSnapshot, loadSnapshot } from './TLEditorSnapshot'
16
15
  import { TLAnyBindingUtilConstructor, checkBindings } from './defaultBindings'
17
16
  import { TLAnyShapeUtilConstructor, checkShapesAndAddCore } from './defaultShapes'
17
+ import { TLEditorSnapshot, loadSnapshot } from './TLEditorSnapshot'
18
18
 
19
19
  /** @public */
20
20
  export interface TLStoreBaseOptions {
@@ -1,5 +1,5 @@
1
- import { TLShapeUtilConstructor } from '../editor/shapes/ShapeUtil'
2
1
  import { GroupShapeUtil } from '../editor/shapes/group/GroupShapeUtil'
2
+ import { TLShapeUtilConstructor } from '../editor/shapes/ShapeUtil'
3
3
 
4
4
  /** @public */
5
5
  export type TLAnyShapeUtilConstructor = TLShapeUtilConstructor<any>