@tldraw/editor 4.1.0-canary.54e71ea20e0d → 4.1.0-canary.5d5610599458
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +15 -1
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/editor/Editor.js +4 -2
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
- package/dist-cjs/lib/license/Watermark.js +4 -4
- package/dist-cjs/lib/license/Watermark.js.map +1 -1
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +5 -0
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +15 -1
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/editor/Editor.mjs +5 -2
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/license/Watermark.mjs +4 -4
- package/dist-esm/lib/license/Watermark.mjs.map +1 -1
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +5 -0
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/editor.css +7 -2
- package/package.json +7 -7
- package/src/lib/editor/Editor.ts +5 -2
- package/src/lib/editor/shapes/ShapeUtil.ts +10 -0
- package/src/lib/license/Watermark.tsx +4 -4
- package/src/lib/primitives/geometry/Geometry2d.ts +6 -0
- package/src/version.ts +3 -3
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"sources": ["../../../../src/lib/editor/shapes/ShapeUtil.ts"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLParentId,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapeId,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { IndexKey } from '@tldraw/utils'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether this shape can be culled. By default, shapes are culled for\n\t * performance reasons when they are outside of the viewport. Culled shapes are still rendered\n\t * to the DOM, but have their `display` property set to `none`.\n\t *\n\t * @param shape - The shape.\n\t */\n\tcanCull(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the clip path to apply to this shape's children.\n\t *\n\t * @param shape - The shape to get the clip path for\n\t * @returns Array of points defining the clipping polygon in local coordinates, or undefined if no clipping\n\t * @public\n\t */\n\tgetClipPath?(shape: Shape): Vec[] | undefined\n\n\t/**\n\t * Whether a specific child shape should be clipped by this shape.\n\t * Only called if getClipPath returns a valid polygon.\n\t *\n\t * If not defined, the default behavior is to clip all children.\n\t *\n\t * @param child - The child shape to check\n\t * @returns boolean indicating if this child should be clipped\n\t * @public\n\t */\n\tshouldClipChild?(child: TLShape): boolean\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * By default, the bounds of an image export are the bounds of all the shapes it contains, plus\n\t * some padding. If an export includes a shape where `isExportBoundsContainer` is true, then the\n\t * padding is skipped _if the bounds of that shape contains all the other shapes_. This is\n\t * useful in cases like annotating on top of an image, where you usually want to avoid extra\n\t * padding around the image if you don't need it.\n\t *\n\t * @param _shape - The shape to check\n\t * @returns True if this shape should be treated as an export bounds container\n\t */\n\tisExportBoundsContainer(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged into this one. This fires when the shapes are dragged over the shape for the first time.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged in.\n\t * @public\n\t */\n\tonDragShapesIn?(shape: Shape, shapes: TLShape[], info: TLDragShapesInInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one. This fires when the shapes are dragged over the shape for the first time (after the onDragShapesIn callback), and again on every update while the shapes are being dragged.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[], info: TLDragShapesOverInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[], info: TLDragShapesOutInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[], info: TLDropShapesOverInfo): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape resize is cancelled.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonResizeCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape translation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonTranslateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape's handle starts being dragged.\n\t *\n\t * @param shape - The shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragStart?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle finishes being dragged.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragEnd?(current: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle drag is cancelled.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @public\n\t */\n\tonHandleDragCancel?(current: Shape, info: TLHandleDragInfo<Shape>): void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape rotation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonRotateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/** @public */\nexport interface TLDragShapesInInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tprevDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOutInfo {\n\tnextDraggingOverShapeId: TLShapeId | null\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDropShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tisCreatingShape: boolean\n\tinitial?: T | undefined\n}\n"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLParentId,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapeId,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { IndexKey } from '@tldraw/utils'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether this shape can be culled. By default, shapes are culled for\n\t * performance reasons when they are outside of the viewport. Culled shapes are still rendered\n\t * to the DOM, but have their `display` property set to `none`.\n\t *\n\t * @param shape - The shape.\n\t */\n\tcanCull(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the clip path to apply to this shape's children.\n\t *\n\t * @param shape - The shape to get the clip path for\n\t * @returns Array of points defining the clipping polygon in local coordinates, or undefined if no clipping\n\t * @public\n\t */\n\tgetClipPath?(shape: Shape): Vec[] | undefined\n\n\t/**\n\t * Whether a specific child shape should be clipped by this shape.\n\t * Only called if getClipPath returns a valid polygon.\n\t *\n\t * If not defined, the default behavior is to clip all children.\n\t *\n\t * @param child - The child shape to check\n\t * @returns boolean indicating if this child should be clipped\n\t * @public\n\t */\n\tshouldClipChild?(child: TLShape): boolean\n\n\t/**\n\t * Whether a specific shape should hide in the minimap.\n\t *\n\t * If not defined, the default behavior is to show all shapes in the minimap.\n\t *\n\t * @returns boolean indicating if this shape should hide in the minimap\n\t * @public\n\t */\n\thideInMinimap?(_shape: Shape): boolean\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * By default, the bounds of an image export are the bounds of all the shapes it contains, plus\n\t * some padding. If an export includes a shape where `isExportBoundsContainer` is true, then the\n\t * padding is skipped _if the bounds of that shape contains all the other shapes_. This is\n\t * useful in cases like annotating on top of an image, where you usually want to avoid extra\n\t * padding around the image if you don't need it.\n\t *\n\t * @param _shape - The shape to check\n\t * @returns True if this shape should be treated as an export bounds container\n\t */\n\tisExportBoundsContainer(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged into this one. This fires when the shapes are dragged over the shape for the first time.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged in.\n\t * @public\n\t */\n\tonDragShapesIn?(shape: Shape, shapes: TLShape[], info: TLDragShapesInInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one. This fires when the shapes are dragged over the shape for the first time (after the onDragShapesIn callback), and again on every update while the shapes are being dragged.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[], info: TLDragShapesOverInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[], info: TLDragShapesOutInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[], info: TLDropShapesOverInfo): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape resize is cancelled.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonResizeCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape translation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonTranslateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape's handle starts being dragged.\n\t *\n\t * @param shape - The shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragStart?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle finishes being dragged.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragEnd?(current: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle drag is cancelled.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @public\n\t */\n\tonHandleDragCancel?(current: Shape, info: TLHandleDragInfo<Shape>): void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape rotation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonRotateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/** @public */\nexport interface TLDragShapesInInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tprevDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOutInfo {\n\tnextDraggingOverShapeId: TLShapeId | null\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDropShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tisCreatingShape: boolean\n\tinitial?: T | undefined\n}\n"],
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { memo, useRef } from 'react'\nimport { useCanvasEvents } from '../hooks/useCanvasEvents'\nimport { useEditor } from '../hooks/useEditor'\nimport { usePassThroughWheelEvents } from '../hooks/usePassThroughWheelEvents'\nimport { preventDefault } from '../utils/dom'\nimport { runtime } from '../utils/runtime'\nimport { watermarkDesktopSvg, watermarkMobileSvg } from '../watermarks'\nimport { LicenseManager } from './LicenseManager'\nimport { useLicenseContext } from './LicenseProvider'\nimport { useLicenseManagerState } from './useLicenseManagerState'\n\nconst WATERMARK_DESKTOP_LOCAL_SRC = `data:image/svg+xml;utf8,${encodeURIComponent(watermarkDesktopSvg)}`\nconst WATERMARK_MOBILE_LOCAL_SRC = `data:image/svg+xml;utf8,${encodeURIComponent(watermarkMobileSvg)}`\n\n/** @internal */\nexport const Watermark = memo(function Watermark() {\n\tconst licenseManager = useLicenseContext()\n\tconst editor = useEditor()\n\tconst isMobile = useValue('is mobile', () => editor.getViewportScreenBounds().width < 700, [\n\t\teditor,\n\t])\n\n\tconst licenseManagerState = useLicenseManagerState(licenseManager)\n\n\tif (!['licensed-with-watermark', 'unlicensed'].includes(licenseManagerState)) return null\n\n\treturn (\n\t\t<>\n\t\t\t<LicenseStyles />\n\t\t\t<WatermarkInner\n\t\t\t\tsrc={isMobile ? WATERMARK_MOBILE_LOCAL_SRC : WATERMARK_DESKTOP_LOCAL_SRC}\n\t\t\t\tisUnlicensed={licenseManagerState === 'unlicensed'}\n\t\t\t/>\n\t\t</>\n\t)\n})\n\nconst UnlicensedWatermark = memo(function UnlicensedWatermark({\n\tisDebugMode,\n\tisMobile,\n}: {\n\tisDebugMode: boolean\n\tisMobile: boolean\n}) {\n\tconst editor = useEditor()\n\tconst events = useCanvasEvents()\n\tconst ref = useRef<HTMLDivElement>(null)\n\tusePassThroughWheelEvents(ref)\n\n\tconst url =\n\t\t'https://tldraw.dev/pricing?utm_source=dotcom&utm_medium=organic&utm_campaign=watermark'\n\n\treturn (\n\t\t<div\n\t\t\tref={ref}\n\t\t\tclassName={LicenseManager.className}\n\t\t\tdata-debug={isDebugMode}\n\t\t\tdata-mobile={isMobile}\n\t\t\tdata-unlicensed={true}\n\t\t\tdata-testid=\"tl-watermark-unlicensed\"\n\t\t\tdraggable={false}\n\t\t\t{...events}\n\t\t>\n\t\t\t<button\n\t\t\t\tdraggable={false}\n\t\t\t\trole=\"button\"\n\t\t\t\tonPointerDown={(e) => {\n\t\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}}\n\t\t\t\ttitle=\"The tldraw SDK requires a license key to work in production. You can get a free 100-day trial license at tldraw.dev/pricing.\"\n\t\t\t\tonClick={() => runtime.openWindow(url, '_blank')}\n\t\t\t>\n\t\t\t\tGet a license for production\n\t\t\t</button>\n\t\t</div>\n\t)\n})\n\nconst WatermarkInner = memo(function WatermarkInner({\n\tsrc,\n\tisUnlicensed,\n}: {\n\tsrc: string\n\tisUnlicensed: boolean\n}) {\n\tconst editor = useEditor()\n\tconst isDebugMode = useValue('debug mode', () => editor.getInstanceState().isDebugMode, [editor])\n\tconst isMobile = useValue('is mobile', () => editor.getViewportScreenBounds().width < 700, [\n\t\teditor,\n\t])\n\tconst events = useCanvasEvents()\n\n\tconst ref = useRef<HTMLDivElement>(null)\n\tusePassThroughWheelEvents(ref)\n\n\tconst maskCss = `url('${src}') center 100% / 100% no-repeat`\n\tconst url = 'https://tldraw.dev/?utm_source=dotcom&utm_medium=organic&utm_campaign=watermark'\n\n\tif (isUnlicensed) {\n\t\treturn <UnlicensedWatermark isDebugMode={isDebugMode} isMobile={isMobile} />\n\t}\n\n\treturn (\n\t\t<div\n\t\t\tref={ref}\n\t\t\tclassName={LicenseManager.className}\n\t\t\tdata-debug={isDebugMode}\n\t\t\tdata-mobile={isMobile}\n\t\t\tdata-testid=\"tl-watermark-licensed\"\n\t\t\tdraggable={false}\n\t\t\t{...events}\n\t\t>\n\t\t\t<button\n\t\t\t\tdraggable={false}\n\t\t\t\trole=\"button\"\n\t\t\t\tonPointerDown={(e) => {\n\t\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}}\n\t\t\t\ttitle=\"Build infinite canvas applications with the tldraw SDK. Learn more at https://tldraw.dev.\"\n\t\t\t\tonClick={() => runtime.openWindow(url, '_blank')}\n\t\t\t\tstyle={{ mask: maskCss, WebkitMask: maskCss }}\n\t\t\t/>\n\t\t</div>\n\t)\n})\n\nconst LicenseStyles = memo(function LicenseStyles() {\n\tconst editor = useEditor()\n\tconst className = LicenseManager.className\n\n\tconst CSS = `\n/* ------------------- SEE LICENSE -------------------\nThe tldraw watermark is part of tldraw's license. It is shown for unlicensed\nor \"licensed-with-watermark\" users. By using this library, you agree to\npreserve the watermark's behavior, keeping it visible, unobscured, and\navailable to user-interaction.\n\nTo remove the watermark, please purchase a license at tldraw.dev.\n*/\n\n.${className} {\n\tposition: absolute;\n\tbottom: max(var(--tl-space-2), env(safe-area-inset-bottom));\n\tright: max(var(--tl-space-2), env(safe-area-inset-right));\n\twidth: 96px;\n\theight: 32px;\n\tdisplay: flex;\n\talign-items: center;\n\tjustify-content: center;\n\tz-index: var(--tl-layer-watermark) !important;\n\tbackground-color: color-mix(in srgb, var(--tl-color-background) 62%, transparent);\n\topacity: 1;\n\tborder-radius: 5px;\n\tpointer-events: all;\n\tpadding: 2px;\n\tbox-sizing: content-box;\n}\n\n.${className} > button {\n\tposition: absolute;\n\twidth: 96px;\n\theight: 32px;\n\tpointer-events: all;\n\tcursor: inherit;\n\tcolor: var(--tl-color-text);\n\topacity: .38;\n\tborder: 0;\n\tpadding: 0;\n\tbackground-color: currentColor;\n}\n\n.${className}[data-debug='true'] {\n\tbottom: max(46px, env(safe-area-inset-bottom));\n}\n\n.${className}[data-mobile='true'] {\n\tborder-radius: 4px 0px 0px 4px;\n\tright: max(-2px, calc(env(safe-area-inset-right) - 2px));\n\twidth: 8px;\n\theight: 48px;\n}\n\n.${className}[data-mobile='true'] > button {\n\twidth: 8px;\n\theight: 32px;\n}\n\n.${className}[data-unlicensed='true'] > button {\n\tfont-size: 100px;\n\tposition: absolute;\n\tpointer-events: all;\n\tcursor: pointer;\n\tcolor: var(--tl-color-text);\n\topacity: 0.8;\n\tborder: 0;\n\tpadding: 0;\n\tbackground-color: transparent;\n\tfont-size: 11px;\n\tfont-weight: 600;\n\ttext-align: center;\n}\n\n.${className}[data-mobile='true'][data-unlicensed='true'] > button {\n\tdisplay: none;\n}\n\n@media (hover: hover) {\n\t.${className}
|
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4
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+
"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { memo, useRef } from 'react'\nimport { useCanvasEvents } from '../hooks/useCanvasEvents'\nimport { useEditor } from '../hooks/useEditor'\nimport { usePassThroughWheelEvents } from '../hooks/usePassThroughWheelEvents'\nimport { preventDefault } from '../utils/dom'\nimport { runtime } from '../utils/runtime'\nimport { watermarkDesktopSvg, watermarkMobileSvg } from '../watermarks'\nimport { LicenseManager } from './LicenseManager'\nimport { useLicenseContext } from './LicenseProvider'\nimport { useLicenseManagerState } from './useLicenseManagerState'\n\nconst WATERMARK_DESKTOP_LOCAL_SRC = `data:image/svg+xml;utf8,${encodeURIComponent(watermarkDesktopSvg)}`\nconst WATERMARK_MOBILE_LOCAL_SRC = `data:image/svg+xml;utf8,${encodeURIComponent(watermarkMobileSvg)}`\n\n/** @internal */\nexport const Watermark = memo(function Watermark() {\n\tconst licenseManager = useLicenseContext()\n\tconst editor = useEditor()\n\tconst isMobile = useValue('is mobile', () => editor.getViewportScreenBounds().width < 700, [\n\t\teditor,\n\t])\n\n\tconst licenseManagerState = useLicenseManagerState(licenseManager)\n\n\tif (!['licensed-with-watermark', 'unlicensed'].includes(licenseManagerState)) return null\n\n\treturn (\n\t\t<>\n\t\t\t<LicenseStyles />\n\t\t\t<WatermarkInner\n\t\t\t\tsrc={isMobile ? WATERMARK_MOBILE_LOCAL_SRC : WATERMARK_DESKTOP_LOCAL_SRC}\n\t\t\t\tisUnlicensed={licenseManagerState === 'unlicensed'}\n\t\t\t/>\n\t\t</>\n\t)\n})\n\nconst UnlicensedWatermark = memo(function UnlicensedWatermark({\n\tisDebugMode,\n\tisMobile,\n}: {\n\tisDebugMode: boolean\n\tisMobile: boolean\n}) {\n\tconst editor = useEditor()\n\tconst events = useCanvasEvents()\n\tconst ref = useRef<HTMLDivElement>(null)\n\tusePassThroughWheelEvents(ref)\n\n\tconst url =\n\t\t'https://tldraw.dev/pricing?utm_source=dotcom&utm_medium=organic&utm_campaign=watermark'\n\n\treturn (\n\t\t<div\n\t\t\tref={ref}\n\t\t\tclassName={LicenseManager.className}\n\t\t\tdata-debug={isDebugMode}\n\t\t\tdata-mobile={isMobile}\n\t\t\tdata-unlicensed={true}\n\t\t\tdata-testid=\"tl-watermark-unlicensed\"\n\t\t\tdraggable={false}\n\t\t\t{...events}\n\t\t>\n\t\t\t<button\n\t\t\t\tdraggable={false}\n\t\t\t\trole=\"button\"\n\t\t\t\tonPointerDown={(e) => {\n\t\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}}\n\t\t\t\ttitle=\"The tldraw SDK requires a license key to work in production. You can get a free 100-day trial license at tldraw.dev/pricing.\"\n\t\t\t\tonClick={() => runtime.openWindow(url, '_blank')}\n\t\t\t>\n\t\t\t\tGet a license for production\n\t\t\t</button>\n\t\t</div>\n\t)\n})\n\nconst WatermarkInner = memo(function WatermarkInner({\n\tsrc,\n\tisUnlicensed,\n}: {\n\tsrc: string\n\tisUnlicensed: boolean\n}) {\n\tconst editor = useEditor()\n\tconst isDebugMode = useValue('debug mode', () => editor.getInstanceState().isDebugMode, [editor])\n\tconst isMobile = useValue('is mobile', () => editor.getViewportScreenBounds().width < 700, [\n\t\teditor,\n\t])\n\tconst events = useCanvasEvents()\n\n\tconst ref = useRef<HTMLDivElement>(null)\n\tusePassThroughWheelEvents(ref)\n\n\tconst maskCss = `url('${src}') center 100% / 100% no-repeat`\n\tconst url = 'https://tldraw.dev/?utm_source=dotcom&utm_medium=organic&utm_campaign=watermark'\n\n\tif (isUnlicensed) {\n\t\treturn <UnlicensedWatermark isDebugMode={isDebugMode} isMobile={isMobile} />\n\t}\n\n\treturn (\n\t\t<div\n\t\t\tref={ref}\n\t\t\tclassName={LicenseManager.className}\n\t\t\tdata-debug={isDebugMode}\n\t\t\tdata-mobile={isMobile}\n\t\t\tdata-testid=\"tl-watermark-licensed\"\n\t\t\tdraggable={false}\n\t\t\t{...events}\n\t\t>\n\t\t\t<button\n\t\t\t\tdraggable={false}\n\t\t\t\trole=\"button\"\n\t\t\t\tonPointerDown={(e) => {\n\t\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}}\n\t\t\t\ttitle=\"Build infinite canvas applications with the tldraw SDK. Learn more at https://tldraw.dev.\"\n\t\t\t\tonClick={() => runtime.openWindow(url, '_blank')}\n\t\t\t\tstyle={{ mask: maskCss, WebkitMask: maskCss }}\n\t\t\t/>\n\t\t</div>\n\t)\n})\n\nconst LicenseStyles = memo(function LicenseStyles() {\n\tconst editor = useEditor()\n\tconst className = LicenseManager.className\n\n\tconst CSS = `\n/* ------------------- SEE LICENSE -------------------\nThe tldraw watermark is part of tldraw's license. It is shown for unlicensed\nor \"licensed-with-watermark\" users. By using this library, you agree to\npreserve the watermark's behavior, keeping it visible, unobscured, and\navailable to user-interaction.\n\nTo remove the watermark, please purchase a license at tldraw.dev.\n*/\n\n.${className} {\n\tposition: absolute;\n\tbottom: max(var(--tl-space-2), env(safe-area-inset-bottom));\n\tright: max(var(--tl-space-2), env(safe-area-inset-right));\n\twidth: 96px;\n\theight: 32px;\n\tdisplay: flex;\n\talign-items: center;\n\tjustify-content: center;\n\tz-index: var(--tl-layer-watermark) !important;\n\tbackground-color: color-mix(in srgb, var(--tl-color-background) 62%, transparent);\n\topacity: 1;\n\tborder-radius: 5px;\n\tpointer-events: all;\n\tpadding: 2px;\n\tbox-sizing: content-box;\n}\n\n.${className} > button {\n\tposition: absolute;\n\twidth: 96px;\n\theight: 32px;\n\tpointer-events: all;\n\tcursor: inherit;\n\tcolor: var(--tl-color-text);\n\topacity: .38;\n\tborder: 0;\n\tpadding: 0;\n\tbackground-color: currentColor;\n}\n\n.${className}[data-debug='true'] {\n\tbottom: max(46px, env(safe-area-inset-bottom));\n}\n\n.${className}[data-mobile='true'] {\n\tborder-radius: 4px 0px 0px 4px;\n\tright: max(-2px, calc(env(safe-area-inset-right) - 2px));\n\twidth: 8px;\n\theight: 48px;\n}\n\n.${className}[data-mobile='true'] > button {\n\twidth: 8px;\n\theight: 32px;\n}\n\n.${className}[data-unlicensed='true'] > button {\n\tfont-size: 100px;\n\tposition: absolute;\n\tpointer-events: all;\n\tcursor: pointer;\n\tcolor: var(--tl-color-text);\n\topacity: 0.8;\n\tborder: 0;\n\tpadding: 0;\n\tbackground-color: transparent;\n\tfont-size: 11px;\n\tfont-weight: 600;\n\ttext-align: center;\n}\n\n.${className}[data-mobile='true'][data-unlicensed='true'] > button {\n\tdisplay: none;\n}\n\n@media (hover: hover) {\n\t.${className} > button {\n\t\tpointer-events: none;\n\t}\n\n\t.${className}:hover {\n\t\tbackground-color: var(--tl-color-background);\n\t\ttransition: background-color 0.2s ease-in-out;\n\t\ttransition-delay: 0.32s;\n\t}\n\n\t.${className}:hover > button {\n\t\tanimation: ${className}_delayed_link 0.2s forwards ease-in-out;\n\t\tanimation-delay: 0.32s;\n\t}\n\n\t.${className} > button:focus-visible {\n\t\topacity: 1;\n\t}\n}\n\n@keyframes ${className}_delayed_link {\n\t0% {\n\t\tcursor: inherit;\n\t\topacity: .38;\n\t\tpointer-events: none;\n\t}\n\t100% {\n\t\tcursor: pointer;\n\t\topacity: 1;\n\t\tpointer-events: all;\n\t}\n}`\n\n\treturn <style nonce={editor.options.nonce}>{CSS}</style>\n})\n"],
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"mappings": "AA4BE,mBACC,KADD;AA5BF,SAAS,gBAAgB;AACzB,SAAS,MAAM,cAAc;AAC7B,SAAS,uBAAuB;AAChC,SAAS,iBAAiB;AAC1B,SAAS,iCAAiC;AAC1C,SAAS,sBAAsB;AAC/B,SAAS,eAAe;AACxB,SAAS,qBAAqB,0BAA0B;AACxD,SAAS,sBAAsB;AAC/B,SAAS,yBAAyB;AAClC,SAAS,8BAA8B;AAEvC,MAAM,8BAA8B,2BAA2B,mBAAmB,mBAAmB,CAAC;AACtG,MAAM,6BAA6B,2BAA2B,mBAAmB,kBAAkB,CAAC;AAG7F,MAAM,YAAY,KAAK,SAASA,aAAY;AAClD,QAAM,iBAAiB,kBAAkB;AACzC,QAAM,SAAS,UAAU;AACzB,QAAM,WAAW,SAAS,aAAa,MAAM,OAAO,wBAAwB,EAAE,QAAQ,KAAK;AAAA,IAC1F;AAAA,EACD,CAAC;AAED,QAAM,sBAAsB,uBAAuB,cAAc;AAEjE,MAAI,CAAC,CAAC,2BAA2B,YAAY,EAAE,SAAS,mBAAmB,EAAG,QAAO;AAErF,SACC,iCACC;AAAA,wBAAC,iBAAc;AAAA,IACf;AAAA,MAAC;AAAA;AAAA,QACA,KAAK,WAAW,6BAA6B;AAAA,QAC7C,cAAc,wBAAwB;AAAA;AAAA,IACvC;AAAA,KACD;AAEF,CAAC;AAED,MAAM,sBAAsB,KAAK,SAASC,qBAAoB;AAAA,EAC7D;AAAA,EACA;AACD,GAGG;AACF,QAAM,SAAS,UAAU;AACzB,QAAM,SAAS,gBAAgB;AAC/B,QAAM,MAAM,OAAuB,IAAI;AACvC,4BAA0B,GAAG;AAE7B,QAAM,MACL;AAED,SACC;AAAA,IAAC;AAAA;AAAA,MACA;AAAA,MACA,WAAW,eAAe;AAAA,MAC1B,cAAY;AAAA,MACZ,eAAa;AAAA,MACb,mBAAiB;AAAA,MACjB,eAAY;AAAA,MACZ,WAAW;AAAA,MACV,GAAG;AAAA,MAEJ;AAAA,QAAC;AAAA;AAAA,UACA,WAAW;AAAA,UACX,MAAK;AAAA,UACL,eAAe,CAAC,MAAM;AACrB,mBAAO,mBAAmB,CAAC;AAC3B,2BAAe,CAAC;AAAA,UACjB;AAAA,UACA,OAAM;AAAA,UACN,SAAS,MAAM,QAAQ,WAAW,KAAK,QAAQ;AAAA,UAC/C;AAAA;AAAA,MAED;AAAA;AAAA,EACD;AAEF,CAAC;AAED,MAAM,iBAAiB,KAAK,SAASC,gBAAe;AAAA,EACnD;AAAA,EACA;AACD,GAGG;AACF,QAAM,SAAS,UAAU;AACzB,QAAM,cAAc,SAAS,cAAc,MAAM,OAAO,iBAAiB,EAAE,aAAa,CAAC,MAAM,CAAC;AAChG,QAAM,WAAW,SAAS,aAAa,MAAM,OAAO,wBAAwB,EAAE,QAAQ,KAAK;AAAA,IAC1F;AAAA,EACD,CAAC;AACD,QAAM,SAAS,gBAAgB;AAE/B,QAAM,MAAM,OAAuB,IAAI;AACvC,4BAA0B,GAAG;AAE7B,QAAM,UAAU,QAAQ,GAAG;AAC3B,QAAM,MAAM;AAEZ,MAAI,cAAc;AACjB,WAAO,oBAAC,uBAAoB,aAA0B,UAAoB;AAAA,EAC3E;AAEA,SACC;AAAA,IAAC;AAAA;AAAA,MACA;AAAA,MACA,WAAW,eAAe;AAAA,MAC1B,cAAY;AAAA,MACZ,eAAa;AAAA,MACb,eAAY;AAAA,MACZ,WAAW;AAAA,MACV,GAAG;AAAA,MAEJ;AAAA,QAAC;AAAA;AAAA,UACA,WAAW;AAAA,UACX,MAAK;AAAA,UACL,eAAe,CAAC,MAAM;AACrB,mBAAO,mBAAmB,CAAC;AAC3B,2BAAe,CAAC;AAAA,UACjB;AAAA,UACA,OAAM;AAAA,UACN,SAAS,MAAM,QAAQ,WAAW,KAAK,QAAQ;AAAA,UAC/C,OAAO,EAAE,MAAM,SAAS,YAAY,QAAQ;AAAA;AAAA,MAC7C;AAAA;AAAA,EACD;AAEF,CAAC;AAED,MAAM,gBAAgB,KAAK,SAASC,iBAAgB;AACnD,QAAM,SAAS,UAAU;AACzB,QAAM,YAAY,eAAe;AAEjC,QAAM,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAUV,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAkBT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAaT,SAAS;AAAA;AAAA;AAAA;AAAA,GAIT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAOT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA,GAKT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAeT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA,IAKR,SAAS;AAAA;AAAA;AAAA;AAAA,IAIT,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAMT,SAAS;AAAA,eACE,SAAS;AAAA;AAAA;AAAA;AAAA,IAIpB,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA,aAKA,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAarB,SAAO,oBAAC,WAAM,OAAO,OAAO,QAAQ,OAAQ,eAAI;AACjD,CAAC;",
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"names": ["Watermark", "UnlicensedWatermark", "WatermarkInner", "LicenseStyles"]
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}
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@@ -66,6 +66,8 @@ class Geometry2d {
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distanceToLineSegment(A, B, filters) {
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if (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters);
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const { vertices } = this;
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if (vertices.length === 0) throw Error("nearest point not found");
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if (vertices.length === 1) return Vec.Dist(A, vertices[0]);
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let nearest;
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let dist = Infinity;
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@@ -108,6 +110,8 @@ class Geometry2d {
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interpolateAlongEdge(t, _filters) {
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if (t <= 0) return vertices[0];
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const distanceToTravel = t * this.length;
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@@ -137,6 +141,7 @@ class Geometry2d {
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let closestDistance = Infinity;
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if (vertices.length === 0 || vertices.length === 1) return 0;
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for (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {
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const next = vertices[(i + 1) % vertices.length];
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
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"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tif (vertices.length === 0) throw Error('nearest point not found')\n\t\tif (vertices.length === 1) return Vec.Dist(A, vertices[0])\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (vertices.length === 0) return new Vec(0, 0)\n\t\tif (vertices.length === 1) return vertices[0]\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tif (vertices.length === 0 || vertices.length === 1) return 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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5
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+
"mappings": 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|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/version.mjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
const version = "4.1.0-canary.
|
|
1
|
+
const version = "4.1.0-canary.5d5610599458";
|
|
2
2
|
const publishDates = {
|
|
3
3
|
major: "2025-09-18T14:39:22.803Z",
|
|
4
|
-
minor: "2025-
|
|
5
|
-
patch: "2025-
|
|
4
|
+
minor: "2025-10-07T12:28:01.966Z",
|
|
5
|
+
patch: "2025-10-07T12:28:01.966Z"
|
|
6
6
|
};
|
|
7
7
|
export {
|
|
8
8
|
publishDates,
|
package/dist-esm/version.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.1.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.1.0-canary.5d5610599458'\nexport const publishDates = {\n\tmajor: '2025-09-18T14:39:22.803Z',\n\tminor: '2025-10-07T12:28:01.966Z',\n\tpatch: '2025-10-07T12:28:01.966Z',\n}\n"],
|
|
5
5
|
"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/editor.css
CHANGED
|
@@ -1321,6 +1321,10 @@ input,
|
|
|
1321
1321
|
flex: 1;
|
|
1322
1322
|
}
|
|
1323
1323
|
|
|
1324
|
+
.tl-bookmark__copy_container:has(.tl-bookmark__link:only-child) {
|
|
1325
|
+
justify-content: center;
|
|
1326
|
+
}
|
|
1327
|
+
|
|
1324
1328
|
.tl-bookmark__heading,
|
|
1325
1329
|
.tl-bookmark__description,
|
|
1326
1330
|
.tl-bookmark__link {
|
|
@@ -1353,7 +1357,7 @@ input,
|
|
|
1353
1357
|
line-clamp: 3;
|
|
1354
1358
|
text-overflow: ellipsis;
|
|
1355
1359
|
display: -webkit-box;
|
|
1356
|
-
color: var(--tl-color-text-
|
|
1360
|
+
color: var(--tl-color-text-1);
|
|
1357
1361
|
margin: var(--tl-space-2) 0px;
|
|
1358
1362
|
}
|
|
1359
1363
|
|
|
@@ -1365,11 +1369,12 @@ input,
|
|
|
1365
1369
|
font-size: 12px;
|
|
1366
1370
|
pointer-events: all;
|
|
1367
1371
|
display: flex;
|
|
1368
|
-
color: var(--tl-color-text-
|
|
1372
|
+
color: var(--tl-color-text-1);
|
|
1369
1373
|
align-items: center;
|
|
1370
1374
|
cursor: var(--tl-cursor-pointer);
|
|
1371
1375
|
width: fit-content;
|
|
1372
1376
|
max-width: 100%;
|
|
1377
|
+
text-decoration: none;
|
|
1373
1378
|
}
|
|
1374
1379
|
|
|
1375
1380
|
.tl-bookmark__link > span {
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tldraw/editor",
|
|
3
3
|
"description": "tldraw infinite canvas SDK (editor).",
|
|
4
|
-
"version": "4.1.0-canary.
|
|
4
|
+
"version": "4.1.0-canary.5d5610599458",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "tldraw Inc.",
|
|
7
7
|
"email": "hello@tldraw.com"
|
|
@@ -50,12 +50,12 @@
|
|
|
50
50
|
"@tiptap/core": "^2.9.1",
|
|
51
51
|
"@tiptap/pm": "^2.9.1",
|
|
52
52
|
"@tiptap/react": "^2.9.1",
|
|
53
|
-
"@tldraw/state": "4.1.0-canary.
|
|
54
|
-
"@tldraw/state-react": "4.1.0-canary.
|
|
55
|
-
"@tldraw/store": "4.1.0-canary.
|
|
56
|
-
"@tldraw/tlschema": "4.1.0-canary.
|
|
57
|
-
"@tldraw/utils": "4.1.0-canary.
|
|
58
|
-
"@tldraw/validate": "4.1.0-canary.
|
|
53
|
+
"@tldraw/state": "4.1.0-canary.5d5610599458",
|
|
54
|
+
"@tldraw/state-react": "4.1.0-canary.5d5610599458",
|
|
55
|
+
"@tldraw/store": "4.1.0-canary.5d5610599458",
|
|
56
|
+
"@tldraw/tlschema": "4.1.0-canary.5d5610599458",
|
|
57
|
+
"@tldraw/utils": "4.1.0-canary.5d5610599458",
|
|
58
|
+
"@tldraw/validate": "4.1.0-canary.5d5610599458",
|
|
59
59
|
"@types/core-js": "^2.5.8",
|
|
60
60
|
"@use-gesture/react": "^10.3.1",
|
|
61
61
|
"classnames": "^2.5.1",
|
package/src/lib/editor/Editor.ts
CHANGED
|
@@ -69,6 +69,7 @@ import {
|
|
|
69
69
|
JsonObject,
|
|
70
70
|
PerformanceTracker,
|
|
71
71
|
Result,
|
|
72
|
+
ZERO_INDEX_KEY,
|
|
72
73
|
annotateError,
|
|
73
74
|
assert,
|
|
74
75
|
assertExists,
|
|
@@ -2019,7 +2020,9 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
2019
2020
|
}
|
|
2020
2021
|
|
|
2021
2022
|
/**
|
|
2022
|
-
*
|
|
2023
|
+
* Get the page bounds of all the provided shapes.
|
|
2024
|
+
*
|
|
2025
|
+
* @public
|
|
2023
2026
|
*/
|
|
2024
2027
|
getShapesPageBounds(shapeIds: TLShapeId[]): Box | null {
|
|
2025
2028
|
const bounds = compact(shapeIds.map((id) => this.getShapePageBounds(id)))
|
|
@@ -5661,7 +5664,7 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
5661
5664
|
const children = this._parentIdsToChildIds.get()[parentId]
|
|
5662
5665
|
|
|
5663
5666
|
if (!children || children.length === 0) {
|
|
5664
|
-
return
|
|
5667
|
+
return getIndexAbove(ZERO_INDEX_KEY)
|
|
5665
5668
|
}
|
|
5666
5669
|
const shape = this.getShape(children[children.length - 1])!
|
|
5667
5670
|
return getIndexAbove(shape.index)
|
|
@@ -328,6 +328,16 @@ export abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {
|
|
|
328
328
|
*/
|
|
329
329
|
shouldClipChild?(child: TLShape): boolean
|
|
330
330
|
|
|
331
|
+
/**
|
|
332
|
+
* Whether a specific shape should hide in the minimap.
|
|
333
|
+
*
|
|
334
|
+
* If not defined, the default behavior is to show all shapes in the minimap.
|
|
335
|
+
*
|
|
336
|
+
* @returns boolean indicating if this shape should hide in the minimap
|
|
337
|
+
* @public
|
|
338
|
+
*/
|
|
339
|
+
hideInMinimap?(_shape: Shape): boolean
|
|
340
|
+
|
|
331
341
|
/**
|
|
332
342
|
* Whether the shape should hide its resize handles when selected.
|
|
333
343
|
*
|
|
@@ -208,22 +208,22 @@ To remove the watermark, please purchase a license at tldraw.dev.
|
|
|
208
208
|
}
|
|
209
209
|
|
|
210
210
|
@media (hover: hover) {
|
|
211
|
-
.${className}
|
|
211
|
+
.${className} > button {
|
|
212
212
|
pointer-events: none;
|
|
213
213
|
}
|
|
214
214
|
|
|
215
|
-
.${className}
|
|
215
|
+
.${className}:hover {
|
|
216
216
|
background-color: var(--tl-color-background);
|
|
217
217
|
transition: background-color 0.2s ease-in-out;
|
|
218
218
|
transition-delay: 0.32s;
|
|
219
219
|
}
|
|
220
220
|
|
|
221
|
-
.${className}
|
|
221
|
+
.${className}:hover > button {
|
|
222
222
|
animation: ${className}_delayed_link 0.2s forwards ease-in-out;
|
|
223
223
|
animation-delay: 0.32s;
|
|
224
224
|
}
|
|
225
225
|
|
|
226
|
-
.${className}
|
|
226
|
+
.${className} > button:focus-visible {
|
|
227
227
|
opacity: 1;
|
|
228
228
|
}
|
|
229
229
|
}
|
|
@@ -120,6 +120,8 @@ export abstract class Geometry2d {
|
|
|
120
120
|
distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {
|
|
121
121
|
if (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)
|
|
122
122
|
const { vertices } = this
|
|
123
|
+
if (vertices.length === 0) throw Error('nearest point not found')
|
|
124
|
+
if (vertices.length === 1) return Vec.Dist(A, vertices[0])
|
|
123
125
|
let nearest: Vec | undefined
|
|
124
126
|
let dist = Infinity
|
|
125
127
|
let d: number, p: Vec, q: Vec
|
|
@@ -175,6 +177,8 @@ export abstract class Geometry2d {
|
|
|
175
177
|
interpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {
|
|
176
178
|
const { vertices } = this
|
|
177
179
|
|
|
180
|
+
if (vertices.length === 0) return new Vec(0, 0)
|
|
181
|
+
if (vertices.length === 1) return vertices[0]
|
|
178
182
|
if (t <= 0) return vertices[0]
|
|
179
183
|
|
|
180
184
|
const distanceToTravel = t * this.length
|
|
@@ -209,6 +213,8 @@ export abstract class Geometry2d {
|
|
|
209
213
|
let closestDistance = Infinity
|
|
210
214
|
let distanceTraveled = 0
|
|
211
215
|
|
|
216
|
+
if (vertices.length === 0 || vertices.length === 1) return 0
|
|
217
|
+
|
|
212
218
|
for (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {
|
|
213
219
|
const curr = vertices[i]
|
|
214
220
|
const next = vertices[(i + 1) % vertices.length]
|
package/src/version.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
// This file is automatically generated by internal/scripts/refresh-assets.ts.
|
|
2
2
|
// Do not edit manually. Or do, I'm a comment, not a cop.
|
|
3
3
|
|
|
4
|
-
export const version = '4.1.0-canary.
|
|
4
|
+
export const version = '4.1.0-canary.5d5610599458'
|
|
5
5
|
export const publishDates = {
|
|
6
6
|
major: '2025-09-18T14:39:22.803Z',
|
|
7
|
-
minor: '2025-
|
|
8
|
-
patch: '2025-
|
|
7
|
+
minor: '2025-10-07T12:28:01.966Z',
|
|
8
|
+
patch: '2025-10-07T12:28:01.966Z',
|
|
9
9
|
}
|