@tldraw/editor 4.1.0-canary.24319e4fb924 → 4.1.0-canary.25dd14633e5b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +1 -0
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/editor/Editor.js +1 -1
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/managers/SnapManager/HandleSnaps.js +67 -2
- package/dist-cjs/lib/editor/managers/SnapManager/HandleSnaps.js.map +2 -2
- package/dist-cjs/lib/hooks/useCanvasEvents.js +2 -1
- package/dist-cjs/lib/hooks/useCanvasEvents.js.map +2 -2
- package/dist-cjs/lib/license/LicenseManager.js +2 -0
- package/dist-cjs/lib/license/LicenseManager.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +5 -0
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +1 -0
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/editor/Editor.mjs +2 -1
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/SnapManager/HandleSnaps.mjs +67 -2
- package/dist-esm/lib/editor/managers/SnapManager/HandleSnaps.mjs.map +2 -2
- package/dist-esm/lib/hooks/useCanvasEvents.mjs +2 -1
- package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseManager.mjs +2 -0
- package/dist-esm/lib/license/LicenseManager.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +5 -0
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/lib/editor/Editor.ts +2 -1
- package/src/lib/editor/managers/SnapManager/HandleSnaps.ts +91 -4
- package/src/lib/hooks/useCanvasEvents.ts +8 -1
- package/src/lib/license/LicenseManager.ts +8 -0
- package/src/lib/primitives/geometry/Geometry2d.ts +6 -0
- package/src/version.ts +3 -3
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@@ -134,14 +134,68 @@ class HandleSnaps {
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if (nearestPointOnOutline) return nearestPointOnOutline;
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return null;
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}
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getHandleSnapData({
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handle,
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currentShapeId
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}) {
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const snapThreshold = this.manager.getSnapThreshold();
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const currentShapeTransform = assertExists(this.editor.getShapePageTransform(currentShapeId));
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const handleInPageSpace = currentShapeTransform.applyToPoint(handle);
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let nearestXSnap = null;
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let nearestYSnap = null;
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let minOffsetX = snapThreshold;
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let minOffsetY = snapThreshold;
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for (const snapPoint of this.iterateSnapPointsInPageSpace(currentShapeId, handle)) {
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const offsetX = Math.abs(handleInPageSpace.x - snapPoint.x);
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const offsetY = Math.abs(handleInPageSpace.y - snapPoint.y);
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if (offsetX < minOffsetX) {
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minOffsetX = offsetX;
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nearestXSnap = snapPoint;
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}
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if (offsetY < minOffsetY) {
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minOffsetY = offsetY;
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nearestYSnap = snapPoint;
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}
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}
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if (!nearestXSnap && !nearestYSnap) {
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return null;
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}
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const nudge = new Vec(
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nearestXSnap ? nearestXSnap.x - handleInPageSpace.x : 0,
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nearestYSnap ? nearestYSnap.y - handleInPageSpace.y : 0
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);
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const snappedHandle = Vec.Add(handleInPageSpace, nudge);
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const snaps = [];
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if (nearestXSnap) {
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const snappedHandleOnX = new Vec(nearestXSnap.x, snappedHandle.y);
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snaps.push({
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id: uniqueId(),
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type: "points",
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points: [nearestXSnap, snappedHandleOnX]
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});
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}
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if (nearestYSnap) {
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const snappedHandleOnY = new Vec(snappedHandle.x, nearestYSnap.y);
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snaps.push({
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id: uniqueId(),
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type: "points",
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points: [nearestYSnap, snappedHandleOnY]
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});
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}
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return { snaps, nudge };
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}
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snapHandle({
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currentShapeId,
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handle
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}) {
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const currentShapeTransform = assertExists(this.editor.getShapePageTransform(currentShapeId));
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const handleInPageSpace = currentShapeTransform.applyToPoint(handle);
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const
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if (
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const snapType = handle.canSnap ? "point" : handle.snapType;
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if (snapType === "point") {
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const snapPosition = this.getHandleSnapPosition({ currentShapeId, handle, handleInPageSpace });
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if (!snapPosition) {
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return null;
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}
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this.manager.setIndicators([
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{
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id: uniqueId(),
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@@ -151,6 +205,17 @@ class HandleSnaps {
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]);
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return { nudge: Vec.Sub(snapPosition, handleInPageSpace) };
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}
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if (snapType === "align") {
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const snapData = this.getHandleSnapData({
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handle,
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currentShapeId
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});
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if (!snapData) {
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return null;
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}
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this.manager.setIndicators(snapData.snaps);
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return { nudge: snapData.nudge };
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}
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return null;
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}
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}
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../../src/lib/editor/managers/SnapManager/HandleSnaps.ts"],
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"sourcesContent": ["import { computed } from '@tldraw/state'\nimport { TLHandle, TLShape, TLShapeId, VecModel } from '@tldraw/tlschema'\nimport { assertExists, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Editor } from '../../Editor'\nimport { SnapData, SnapManager } from './SnapManager'\n\n/**\n * When dragging a handle, users can snap the handle to key geometry on other nearby shapes.\n * Customize how handles snap to a shape by returning this from\n * {@link ShapeUtil.getHandleSnapGeometry}.\n *\n * Any co-ordinates here should be in the shape's local space.\n *\n * @public\n */\nexport interface HandleSnapGeometry {\n\t/**\n\t * A `Geometry2d` that describe the outline of the shape that the handle will snap to - fills\n\t * are ignored. By default, this is the same geometry returned by {@link ShapeUtil.getGeometry}.\n\t * Set this to `null` to disable handle snapping to this shape's outline.\n\t */\n\toutline?: Geometry2d | null\n\t/**\n\t * Key points on the shape that the handle will snap to. For example, the corners of a\n\t * rectangle, or the centroid of a triangle. By default, no points are used.\n\t */\n\tpoints?: VecModel[]\n\t/**\n\t * By default, handles can't snap to their own shape because moving the handle might change the\n\t * snapping location which can cause feedback loops. You can override this by returning a\n\t * version of `outline` that won't be affected by the current handle's position to use for\n\t * self-snapping.\n\t */\n\tgetSelfSnapOutline?(handle: TLHandle): Geometry2d | null\n\t/**\n\t * By default, handles can't snap to their own shape because moving the handle might change the\n\t * snapping location which can cause feedback loops. You can override this by returning a\n\t * version of `points` that won't be affected by the current handle's position to use for\n\t * self-snapping.\n\t */\n\tgetSelfSnapPoints?(handle: TLHandle): VecModel[]\n}\n\nconst defaultGetSelfSnapOutline = () => null\nconst defaultGetSelfSnapPoints = () => []\n/** @public */\nexport class HandleSnaps {\n\treadonly editor: Editor\n\tconstructor(readonly manager: SnapManager) {\n\t\tthis.editor = manager.editor\n\t}\n\n\t@computed private getSnapGeometryCache() {\n\t\tconst { editor } = this\n\t\treturn editor.store.createComputedCache('handle snap geometry', (shape: TLShape) => {\n\t\t\tconst snapGeometry = editor.getShapeUtil(shape).getHandleSnapGeometry(shape)\n\t\t\tconst getSelfSnapOutline = snapGeometry.getSelfSnapOutline\n\t\t\t\t? snapGeometry.getSelfSnapOutline.bind(snapGeometry)\n\t\t\t\t: defaultGetSelfSnapOutline\n\t\t\tconst getSelfSnapPoints = snapGeometry.getSelfSnapPoints\n\t\t\t\t? snapGeometry.getSelfSnapPoints.bind(snapGeometry)\n\t\t\t\t: defaultGetSelfSnapPoints\n\n\t\t\treturn {\n\t\t\t\toutline:\n\t\t\t\t\tsnapGeometry.outline === undefined\n\t\t\t\t\t\t? editor.getShapeGeometry(shape)\n\t\t\t\t\t\t: snapGeometry.outline,\n\n\t\t\t\tpoints: snapGeometry.points ?? [],\n\t\t\t\tgetSelfSnapOutline,\n\t\t\t\tgetSelfSnapPoints,\n\t\t\t}\n\t\t})\n\t}\n\n\tprivate *iterateSnapPointsInPageSpace(currentShapeId: TLShapeId, currentHandle: TLHandle) {\n\t\tconst selfSnapPoints = this.getSnapGeometryCache()\n\t\t\t.get(currentShapeId)\n\t\t\t?.getSelfSnapPoints(currentHandle)\n\t\tif (selfSnapPoints && selfSnapPoints.length) {\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(currentShapeId))\n\t\t\tfor (const point of selfSnapPoints) {\n\t\t\t\tyield shapePageTransform.applyToPoint(point)\n\t\t\t}\n\t\t}\n\n\t\tfor (const shapeId of this.manager.getSnappableShapes()) {\n\t\t\tif (shapeId === currentShapeId) continue\n\t\t\tconst snapPoints = this.getSnapGeometryCache().get(shapeId)?.points\n\t\t\tif (!snapPoints || !snapPoints.length) continue\n\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(shapeId))\n\t\t\tfor (const point of snapPoints) {\n\t\t\t\tyield shapePageTransform.applyToPoint(point)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate *iterateSnapOutlines(currentShapeId: TLShapeId, currentHandle: TLHandle) {\n\t\tconst selfSnapOutline = this.getSnapGeometryCache()\n\t\t\t.get(currentShapeId)\n\t\t\t?.getSelfSnapOutline(currentHandle)\n\t\tif (selfSnapOutline) {\n\t\t\tyield { shapeId: currentShapeId, outline: selfSnapOutline }\n\t\t}\n\n\t\tfor (const shapeId of this.manager.getSnappableShapes()) {\n\t\t\tif (shapeId === currentShapeId) continue\n\n\t\t\tconst snapOutline = this.getSnapGeometryCache().get(shapeId)?.outline\n\t\t\tif (!snapOutline) continue\n\n\t\t\tyield { shapeId, outline: snapOutline }\n\t\t}\n\t}\n\n\tprivate getHandleSnapPosition({\n\t\tcurrentShapeId,\n\t\thandle,\n\t\thandleInPageSpace,\n\t}: {\n\t\tcurrentShapeId: TLShapeId\n\t\thandle: TLHandle\n\t\thandleInPageSpace: Vec\n\t}): Vec | null {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\n\t\t// We snap to two different parts of the shape's handle snap geometry:\n\t\t// 1. The `points`. These are handles or other key points that we want to snap to with a\n\t\t// higher priority than the normal outline snapping.\n\t\t// 2. The `outline`. This describes the outline of the shape, and we just snap to the\n\t\t// nearest point on that outline.\n\n\t\t// Start with the points:\n\t\tlet minDistanceForSnapPoint = snapThreshold\n\t\tlet nearestSnapPoint: Vec | null = null\n\t\tfor (const snapPoint of this.iterateSnapPointsInPageSpace(currentShapeId, handle)) {\n\t\t\tif (Vec.DistMin(handleInPageSpace, snapPoint, minDistanceForSnapPoint)) {\n\t\t\t\tminDistanceForSnapPoint = Vec.Dist(handleInPageSpace, snapPoint)\n\t\t\t\tnearestSnapPoint = snapPoint\n\t\t\t}\n\t\t}\n\n\t\t// if we found a snap point, return it - we don't need to check the outlines because points\n\t\t// have a higher priority\n\t\tif (nearestSnapPoint) return nearestSnapPoint\n\n\t\tlet minDistanceForOutline = snapThreshold\n\t\tlet nearestPointOnOutline: Vec | null = null\n\n\t\tfor (const { shapeId, outline } of this.iterateSnapOutlines(currentShapeId, handle)) {\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(shapeId))\n\t\t\tconst pointInShapeSpace = this.editor.getPointInShapeSpace(shapeId, handleInPageSpace)\n\n\t\t\tconst nearestShapePointInShapeSpace = outline.nearestPoint(pointInShapeSpace)\n\t\t\tconst nearestInPageSpace = shapePageTransform.applyToPoint(nearestShapePointInShapeSpace)\n\n\t\t\tif (Vec.DistMin(handleInPageSpace, nearestInPageSpace, minDistanceForOutline)) {\n\t\t\t\tminDistanceForOutline = Vec.Dist(handleInPageSpace, nearestInPageSpace)\n\t\t\t\tnearestPointOnOutline = nearestInPageSpace\n\t\t\t}\n\t\t}\n\n\t\t// if we found a point on the outline, return it\n\t\tif (nearestPointOnOutline) return nearestPointOnOutline\n\n\t\t// if not, there's no nearby snap point\n\t\treturn null\n\t}\n\n\tsnapHandle({\n\t\tcurrentShapeId,\n\t\thandle,\n\t}: {\n\t\tcurrentShapeId: TLShapeId\n\t\thandle: TLHandle\n\t}): SnapData | null {\n\t\tconst currentShapeTransform = assertExists(this.editor.getShapePageTransform(currentShapeId))\n\t\tconst handleInPageSpace = currentShapeTransform.applyToPoint(handle)\n\t\tconst snapPosition = this.getHandleSnapPosition({ currentShapeId, handle, handleInPageSpace })\n\n\t\t// If we found a point, display snap lines, and return the nudge\n\t\tif (snapPosition) {\n\t\t\tthis.manager.setIndicators([\n\t\t\t\t{\n\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\ttype: 'points',\n\t\t\t\t\tpoints: [snapPosition],\n\t\t\t\t},\n\t\t\t])\n\n\t\t\treturn { nudge: Vec.Sub(snapPosition, handleInPageSpace) }\n\t\t}\n\n\t\treturn null\n\t}\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA,SAAS,gBAAgB;AAEzB,SAAS,cAAc,gBAAgB;AACvC,SAAS,WAAW;
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"sourcesContent": ["import { computed } from '@tldraw/state'\nimport { TLHandle, TLShape, TLShapeId, VecModel } from '@tldraw/tlschema'\nimport { assertExists, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Editor } from '../../Editor'\nimport { PointsSnapIndicator, SnapData, SnapManager } from './SnapManager'\n\n/**\n * When dragging a handle, users can snap the handle to key geometry on other nearby shapes.\n * Customize how handles snap to a shape by returning this from\n * {@link ShapeUtil.getHandleSnapGeometry}.\n *\n * Any co-ordinates here should be in the shape's local space.\n *\n * @public\n */\nexport interface HandleSnapGeometry {\n\t/**\n\t * A `Geometry2d` that describe the outline of the shape that the handle will snap to - fills\n\t * are ignored. By default, this is the same geometry returned by {@link ShapeUtil.getGeometry}.\n\t * Set this to `null` to disable handle snapping to this shape's outline.\n\t */\n\toutline?: Geometry2d | null\n\t/**\n\t * Key points on the shape that the handle will snap to. For example, the corners of a\n\t * rectangle, or the centroid of a triangle. By default, no points are used.\n\t */\n\tpoints?: VecModel[]\n\t/**\n\t * By default, handles can't snap to their own shape because moving the handle might change the\n\t * snapping location which can cause feedback loops. You can override this by returning a\n\t * version of `outline` that won't be affected by the current handle's position to use for\n\t * self-snapping.\n\t */\n\tgetSelfSnapOutline?(handle: TLHandle): Geometry2d | null\n\t/**\n\t * By default, handles can't snap to their own shape because moving the handle might change the\n\t * snapping location which can cause feedback loops. You can override this by returning a\n\t * version of `points` that won't be affected by the current handle's position to use for\n\t * self-snapping.\n\t */\n\tgetSelfSnapPoints?(handle: TLHandle): VecModel[]\n}\n\ninterface AlignPointsSnap {\n\tsnaps: PointsSnapIndicator[]\n\tnudge: Vec\n}\n\nconst defaultGetSelfSnapOutline = () => null\nconst defaultGetSelfSnapPoints = () => []\n/** @public */\nexport class HandleSnaps {\n\treadonly editor: Editor\n\tconstructor(readonly manager: SnapManager) {\n\t\tthis.editor = manager.editor\n\t}\n\n\t@computed private getSnapGeometryCache() {\n\t\tconst { editor } = this\n\t\treturn editor.store.createComputedCache('handle snap geometry', (shape: TLShape) => {\n\t\t\tconst snapGeometry = editor.getShapeUtil(shape).getHandleSnapGeometry(shape)\n\t\t\tconst getSelfSnapOutline = snapGeometry.getSelfSnapOutline\n\t\t\t\t? snapGeometry.getSelfSnapOutline.bind(snapGeometry)\n\t\t\t\t: defaultGetSelfSnapOutline\n\t\t\tconst getSelfSnapPoints = snapGeometry.getSelfSnapPoints\n\t\t\t\t? snapGeometry.getSelfSnapPoints.bind(snapGeometry)\n\t\t\t\t: defaultGetSelfSnapPoints\n\n\t\t\treturn {\n\t\t\t\toutline:\n\t\t\t\t\tsnapGeometry.outline === undefined\n\t\t\t\t\t\t? editor.getShapeGeometry(shape)\n\t\t\t\t\t\t: snapGeometry.outline,\n\n\t\t\t\tpoints: snapGeometry.points ?? [],\n\t\t\t\tgetSelfSnapOutline,\n\t\t\t\tgetSelfSnapPoints,\n\t\t\t}\n\t\t})\n\t}\n\n\tprivate *iterateSnapPointsInPageSpace(currentShapeId: TLShapeId, currentHandle: TLHandle) {\n\t\tconst selfSnapPoints = this.getSnapGeometryCache()\n\t\t\t.get(currentShapeId)\n\t\t\t?.getSelfSnapPoints(currentHandle)\n\t\tif (selfSnapPoints && selfSnapPoints.length) {\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(currentShapeId))\n\t\t\tfor (const point of selfSnapPoints) {\n\t\t\t\tyield shapePageTransform.applyToPoint(point)\n\t\t\t}\n\t\t}\n\n\t\tfor (const shapeId of this.manager.getSnappableShapes()) {\n\t\t\tif (shapeId === currentShapeId) continue\n\t\t\tconst snapPoints = this.getSnapGeometryCache().get(shapeId)?.points\n\t\t\tif (!snapPoints || !snapPoints.length) continue\n\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(shapeId))\n\t\t\tfor (const point of snapPoints) {\n\t\t\t\tyield shapePageTransform.applyToPoint(point)\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate *iterateSnapOutlines(currentShapeId: TLShapeId, currentHandle: TLHandle) {\n\t\tconst selfSnapOutline = this.getSnapGeometryCache()\n\t\t\t.get(currentShapeId)\n\t\t\t?.getSelfSnapOutline(currentHandle)\n\t\tif (selfSnapOutline) {\n\t\t\tyield { shapeId: currentShapeId, outline: selfSnapOutline }\n\t\t}\n\n\t\tfor (const shapeId of this.manager.getSnappableShapes()) {\n\t\t\tif (shapeId === currentShapeId) continue\n\n\t\t\tconst snapOutline = this.getSnapGeometryCache().get(shapeId)?.outline\n\t\t\tif (!snapOutline) continue\n\n\t\t\tyield { shapeId, outline: snapOutline }\n\t\t}\n\t}\n\n\tprivate getHandleSnapPosition({\n\t\tcurrentShapeId,\n\t\thandle,\n\t\thandleInPageSpace,\n\t}: {\n\t\tcurrentShapeId: TLShapeId\n\t\thandle: TLHandle\n\t\thandleInPageSpace: Vec\n\t}): Vec | null {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\n\t\t// We snap to two different parts of the shape's handle snap geometry:\n\t\t// 1. The `points`. These are handles or other key points that we want to snap to with a\n\t\t// higher priority than the normal outline snapping.\n\t\t// 2. The `outline`. This describes the outline of the shape, and we just snap to the\n\t\t// nearest point on that outline.\n\n\t\t// Start with the points:\n\t\tlet minDistanceForSnapPoint = snapThreshold\n\t\tlet nearestSnapPoint: Vec | null = null\n\t\tfor (const snapPoint of this.iterateSnapPointsInPageSpace(currentShapeId, handle)) {\n\t\t\tif (Vec.DistMin(handleInPageSpace, snapPoint, minDistanceForSnapPoint)) {\n\t\t\t\tminDistanceForSnapPoint = Vec.Dist(handleInPageSpace, snapPoint)\n\t\t\t\tnearestSnapPoint = snapPoint\n\t\t\t}\n\t\t}\n\n\t\t// if we found a snap point, return it - we don't need to check the outlines because points\n\t\t// have a higher priority\n\t\tif (nearestSnapPoint) return nearestSnapPoint\n\n\t\tlet minDistanceForOutline = snapThreshold\n\t\tlet nearestPointOnOutline: Vec | null = null\n\n\t\tfor (const { shapeId, outline } of this.iterateSnapOutlines(currentShapeId, handle)) {\n\t\t\tconst shapePageTransform = assertExists(this.editor.getShapePageTransform(shapeId))\n\t\t\tconst pointInShapeSpace = this.editor.getPointInShapeSpace(shapeId, handleInPageSpace)\n\n\t\t\tconst nearestShapePointInShapeSpace = outline.nearestPoint(pointInShapeSpace)\n\t\t\tconst nearestInPageSpace = shapePageTransform.applyToPoint(nearestShapePointInShapeSpace)\n\n\t\t\tif (Vec.DistMin(handleInPageSpace, nearestInPageSpace, minDistanceForOutline)) {\n\t\t\t\tminDistanceForOutline = Vec.Dist(handleInPageSpace, nearestInPageSpace)\n\t\t\t\tnearestPointOnOutline = nearestInPageSpace\n\t\t\t}\n\t\t}\n\n\t\t// if we found a point on the outline, return it\n\t\tif (nearestPointOnOutline) return nearestPointOnOutline\n\n\t\t// if not, there's no nearby snap point\n\t\treturn null\n\t}\n\n\tprivate getHandleSnapData({\n\t\thandle,\n\t\tcurrentShapeId,\n\t}: {\n\t\thandle: TLHandle\n\t\tcurrentShapeId: TLShapeId\n\t}): AlignPointsSnap | null {\n\t\tconst snapThreshold = this.manager.getSnapThreshold()\n\t\tconst currentShapeTransform = assertExists(this.editor.getShapePageTransform(currentShapeId))\n\t\tconst handleInPageSpace = currentShapeTransform.applyToPoint(handle)\n\n\t\tlet nearestXSnap: Vec | null = null\n\t\tlet nearestYSnap: Vec | null = null\n\t\tlet minOffsetX = snapThreshold\n\t\tlet minOffsetY = snapThreshold\n\n\t\tfor (const snapPoint of this.iterateSnapPointsInPageSpace(currentShapeId, handle)) {\n\t\t\tconst offsetX = Math.abs(handleInPageSpace.x - snapPoint.x)\n\t\t\tconst offsetY = Math.abs(handleInPageSpace.y - snapPoint.y)\n\t\t\tif (offsetX < minOffsetX) {\n\t\t\t\tminOffsetX = offsetX\n\t\t\t\tnearestXSnap = snapPoint\n\t\t\t}\n\t\t\tif (offsetY < minOffsetY) {\n\t\t\t\tminOffsetY = offsetY\n\t\t\t\tnearestYSnap = snapPoint\n\t\t\t}\n\t\t}\n\n\t\tif (!nearestXSnap && !nearestYSnap) {\n\t\t\treturn null\n\t\t}\n\n\t\tconst nudge = new Vec(\n\t\t\tnearestXSnap ? nearestXSnap.x - handleInPageSpace.x : 0,\n\t\t\tnearestYSnap ? nearestYSnap.y - handleInPageSpace.y : 0\n\t\t)\n\n\t\tconst snappedHandle = Vec.Add(handleInPageSpace, nudge)\n\t\tconst snaps: PointsSnapIndicator[] = []\n\n\t\tif (nearestXSnap) {\n\t\t\tconst snappedHandleOnX = new Vec(nearestXSnap.x, snappedHandle.y)\n\t\t\tsnaps.push({\n\t\t\t\tid: uniqueId(),\n\t\t\t\ttype: 'points',\n\t\t\t\tpoints: [nearestXSnap, snappedHandleOnX],\n\t\t\t})\n\t\t}\n\t\tif (nearestYSnap) {\n\t\t\tconst snappedHandleOnY = new Vec(snappedHandle.x, nearestYSnap.y)\n\t\t\tsnaps.push({\n\t\t\t\tid: uniqueId(),\n\t\t\t\ttype: 'points',\n\t\t\t\tpoints: [nearestYSnap, snappedHandleOnY],\n\t\t\t})\n\t\t}\n\n\t\treturn { snaps, nudge }\n\t}\n\n\tsnapHandle({\n\t\tcurrentShapeId,\n\t\thandle,\n\t}: {\n\t\tcurrentShapeId: TLShapeId\n\t\thandle: TLHandle\n\t}): SnapData | null {\n\t\tconst currentShapeTransform = assertExists(this.editor.getShapePageTransform(currentShapeId))\n\t\tconst handleInPageSpace = currentShapeTransform.applyToPoint(handle)\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tconst snapType = handle.canSnap ? 'point' : handle.snapType\n\n\t\tif (snapType === 'point') {\n\t\t\tconst snapPosition = this.getHandleSnapPosition({ currentShapeId, handle, handleInPageSpace })\n\n\t\t\tif (!snapPosition) {\n\t\t\t\treturn null\n\t\t\t}\n\n\t\t\tthis.manager.setIndicators([\n\t\t\t\t{\n\t\t\t\t\tid: uniqueId(),\n\t\t\t\t\ttype: 'points',\n\t\t\t\t\tpoints: [snapPosition],\n\t\t\t\t},\n\t\t\t])\n\n\t\t\treturn { nudge: Vec.Sub(snapPosition, handleInPageSpace) }\n\t\t}\n\n\t\tif (snapType === 'align') {\n\t\t\tconst snapData = this.getHandleSnapData({\n\t\t\t\thandle,\n\t\t\t\tcurrentShapeId,\n\t\t\t})\n\n\t\t\tif (!snapData) {\n\t\t\t\treturn null\n\t\t\t}\n\n\t\t\tthis.manager.setIndicators(snapData.snaps)\n\n\t\t\treturn { nudge: snapData.nudge }\n\t\t}\n\n\t\treturn null\n\t}\n}\n"],
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"names": []
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}
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@@ -1,6 +1,7 @@
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import { useValue } from "@tldraw/state-react";
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import { useEffect, useMemo } from "react";
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import { RIGHT_MOUSE_BUTTON } from "../constants.mjs";
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import { tlenv } from "../globals/environment.mjs";
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import { preventDefault, releasePointerCapture, setPointerCapture } from "../utils/dom.mjs";
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import { getPointerInfo } from "../utils/getPointerInfo.mjs";
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import { useEditor } from "./useEditor.mjs";
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@@ -124,7 +125,7 @@ function useCanvasEvents() {
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if (e.clientX === lastX && e.clientY === lastY) return;
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lastX = e.clientX;
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lastY = e.clientY;
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const events2 = currentTool.useCoalescedEvents && e.getCoalescedEvents ? e.getCoalescedEvents() : [e];
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const events2 = !tlenv.isIos && currentTool.useCoalescedEvents && e.getCoalescedEvents ? e.getCoalescedEvents() : [e];
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for (const singleEvent of events2) {
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editor.dispatch({
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type: "pointer",
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{
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"version": 3,
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"sources": ["../../../src/lib/hooks/useCanvasEvents.ts"],
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport React, { useEffect, useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport { preventDefault, releasePointerCapture, setPointerCapture } from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\tconst currentTool = useValue('current tool', () => editor.getCurrentTool(), [editor])\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerUp(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 2 && e.button !== 5) return\n\n\t\t\t\treleasePointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_up',\n\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerEnter(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? true : null })\n\t\t\t}\n\n\t\t\tfunction onPointerLeave(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? false : null })\n\t\t\t}\n\n\t\t\tfunction onTouchStart(e: React.TouchEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tfunction onTouchEnd(e: React.TouchEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t// check that e.target is an HTMLElement\n\t\t\t\tif (!(e.target instanceof HTMLElement)) return\n\n\t\t\t\tconst editingShapeId = editor.getEditingShape()?.id\n\t\t\t\tif (\n\t\t\t\t\t// if the target is not inside the editing shape\n\t\t\t\t\t!(editingShapeId && e.target.closest(`[data-shape-id=\"${editingShapeId}\"]`)) &&\n\t\t\t\t\t// and the target is not an clickable element\n\t\t\t\t\te.target.tagName !== 'A' &&\n\t\t\t\t\t// or a TextArea.tsx ?\n\t\t\t\t\te.target.tagName !== 'TEXTAREA' &&\n\t\t\t\t\t!e.target.isContentEditable\n\t\t\t\t) {\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onDragOver(e: React.DragEvent<Element>) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tasync function onDrop(e: React.DragEvent<Element>) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tpreventDefault(e)\n\t\t\t\te.stopPropagation()\n\n\t\t\t\tif (e.dataTransfer?.files?.length) {\n\t\t\t\t\tconst files = Array.from(e.dataTransfer.files)\n\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'files',\n\t\t\t\t\t\tfiles,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst url = e.dataTransfer.getData('url')\n\t\t\t\tif (url) {\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'url',\n\t\t\t\t\t\turl,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onClick(e: React.MouseEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\te.stopPropagation()\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tonPointerDown,\n\t\t\t\tonPointerUp,\n\t\t\t\tonPointerEnter,\n\t\t\t\tonPointerLeave,\n\t\t\t\tonDragOver,\n\t\t\t\tonDrop,\n\t\t\t\tonTouchStart,\n\t\t\t\tonTouchEnd,\n\t\t\t\tonClick,\n\t\t\t}\n\t\t},\n\t\t[editor]\n\t)\n\n\t// onPointerMove is special: where we're only interested in the other events when they're\n\t// happening _on_ the canvas (as opposed to outside of it, or on UI floating over it), we want\n\t// the pointer position to be up to date regardless of whether it's over the tldraw canvas or\n\t// not. So instead of returning a listener to be attached to the canvas, we directly attach a\n\t// listener to the whole document instead.\n\tuseEffect(() => {\n\t\tlet lastX: number, lastY: number\n\n\t\tfunction onPointerMove(e: PointerEvent) {\n\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\teditor.markEventAsHandled(e)\n\n\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\tlastX = e.clientX\n\t\t\tlastY = e.clientY\n\n\t\t\t// For tools that benefit from a higher fidelity of events,\n\t\t\t// we dispatch the coalesced events.\n\t\t\t// N.B. Sometimes getCoalescedEvents isn't present on iOS, ugh.\n\t\t\tconst events =\n\t\t\t\
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport React, { useEffect, useMemo } from 'react'\nimport { RIGHT_MOUSE_BUTTON } from '../constants'\nimport { tlenv } from '../globals/environment'\nimport { preventDefault, releasePointerCapture, setPointerCapture } from '../utils/dom'\nimport { getPointerInfo } from '../utils/getPointerInfo'\nimport { useEditor } from './useEditor'\n\nexport function useCanvasEvents() {\n\tconst editor = useEditor()\n\tconst currentTool = useValue('current tool', () => editor.getCurrentTool(), [editor])\n\n\tconst events = useMemo(\n\t\tfunction canvasEvents() {\n\t\t\tfunction onPointerDown(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\n\t\t\t\tif (e.button === RIGHT_MOUSE_BUTTON) {\n\t\t\t\t\teditor.dispatch({\n\t\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\t\tname: 'right_click',\n\t\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 5) return\n\n\t\t\t\tsetPointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_down',\n\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerUp(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (e.button !== 0 && e.button !== 1 && e.button !== 2 && e.button !== 5) return\n\n\t\t\t\treleasePointerCapture(e.currentTarget, e)\n\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_up',\n\t\t\t\t\t...getPointerInfo(editor, e),\n\t\t\t\t})\n\t\t\t}\n\n\t\t\tfunction onPointerEnter(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? true : null })\n\t\t\t}\n\n\t\t\tfunction onPointerLeave(e: React.PointerEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tif (editor.getInstanceState().isPenMode && e.pointerType !== 'pen') return\n\t\t\t\tconst canHover = e.pointerType === 'mouse' || e.pointerType === 'pen'\n\t\t\t\teditor.updateInstanceState({ isHoveringCanvas: canHover ? false : null })\n\t\t\t}\n\n\t\t\tfunction onTouchStart(e: React.TouchEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tfunction onTouchEnd(e: React.TouchEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\teditor.markEventAsHandled(e)\n\t\t\t\t// check that e.target is an HTMLElement\n\t\t\t\tif (!(e.target instanceof HTMLElement)) return\n\n\t\t\t\tconst editingShapeId = editor.getEditingShape()?.id\n\t\t\t\tif (\n\t\t\t\t\t// if the target is not inside the editing shape\n\t\t\t\t\t!(editingShapeId && e.target.closest(`[data-shape-id=\"${editingShapeId}\"]`)) &&\n\t\t\t\t\t// and the target is not an clickable element\n\t\t\t\t\te.target.tagName !== 'A' &&\n\t\t\t\t\t// or a TextArea.tsx ?\n\t\t\t\t\te.target.tagName !== 'TEXTAREA' &&\n\t\t\t\t\t!e.target.isContentEditable\n\t\t\t\t) {\n\t\t\t\t\tpreventDefault(e)\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onDragOver(e: React.DragEvent<Element>) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tpreventDefault(e)\n\t\t\t}\n\n\t\t\tasync function onDrop(e: React.DragEvent<Element>) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\tpreventDefault(e)\n\t\t\t\te.stopPropagation()\n\n\t\t\t\tif (e.dataTransfer?.files?.length) {\n\t\t\t\t\tconst files = Array.from(e.dataTransfer.files)\n\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'files',\n\t\t\t\t\t\tfiles,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\n\t\t\t\tconst url = e.dataTransfer.getData('url')\n\t\t\t\tif (url) {\n\t\t\t\t\tawait editor.putExternalContent({\n\t\t\t\t\t\ttype: 'url',\n\t\t\t\t\t\turl,\n\t\t\t\t\t\tpoint: editor.screenToPage({ x: e.clientX, y: e.clientY }),\n\t\t\t\t\t})\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfunction onClick(e: React.MouseEvent) {\n\t\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\t\te.stopPropagation()\n\t\t\t}\n\n\t\t\treturn {\n\t\t\t\tonPointerDown,\n\t\t\t\tonPointerUp,\n\t\t\t\tonPointerEnter,\n\t\t\t\tonPointerLeave,\n\t\t\t\tonDragOver,\n\t\t\t\tonDrop,\n\t\t\t\tonTouchStart,\n\t\t\t\tonTouchEnd,\n\t\t\t\tonClick,\n\t\t\t}\n\t\t},\n\t\t[editor]\n\t)\n\n\t// onPointerMove is special: where we're only interested in the other events when they're\n\t// happening _on_ the canvas (as opposed to outside of it, or on UI floating over it), we want\n\t// the pointer position to be up to date regardless of whether it's over the tldraw canvas or\n\t// not. So instead of returning a listener to be attached to the canvas, we directly attach a\n\t// listener to the whole document instead.\n\tuseEffect(() => {\n\t\tlet lastX: number, lastY: number\n\n\t\tfunction onPointerMove(e: PointerEvent) {\n\t\t\tif (editor.wasEventAlreadyHandled(e)) return\n\t\t\teditor.markEventAsHandled(e)\n\n\t\t\tif (e.clientX === lastX && e.clientY === lastY) return\n\t\t\tlastX = e.clientX\n\t\t\tlastY = e.clientY\n\n\t\t\t// For tools that benefit from a higher fidelity of events,\n\t\t\t// we dispatch the coalesced events.\n\t\t\t// N.B. Sometimes getCoalescedEvents isn't present on iOS, ugh.\n\t\t\t// Specifically, in local mode (non-https) mode, iOS does not `useCoalescedEvents`\n\t\t\t// so it appears like the ink is working locally, when really it's just that `useCoalescedEvents`\n\t\t\t// is disabled. The intent here is to have `useCoalescedEvents` disabled for iOS.\n\t\t\tconst events =\n\t\t\t\t!tlenv.isIos && currentTool.useCoalescedEvents && e.getCoalescedEvents\n\t\t\t\t\t? e.getCoalescedEvents()\n\t\t\t\t\t: [e]\n\n\t\t\tfor (const singleEvent of events) {\n\t\t\t\teditor.dispatch({\n\t\t\t\t\ttype: 'pointer',\n\t\t\t\t\ttarget: 'canvas',\n\t\t\t\t\tname: 'pointer_move',\n\t\t\t\t\t...getPointerInfo(editor, singleEvent),\n\t\t\t\t})\n\t\t\t}\n\t\t}\n\n\t\tdocument.body.addEventListener('pointermove', onPointerMove)\n\t\treturn () => {\n\t\t\tdocument.body.removeEventListener('pointermove', onPointerMove)\n\t\t}\n\t}, [editor, currentTool])\n\n\treturn events\n}\n"],
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+
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"names": ["events"]
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}
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@@ -86,6 +86,8 @@ class LicenseManager {
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url.searchParams.set("license_type", trackType);
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if ("license" in result) {
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url.searchParams.set("license_id", result.license.id);
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+
const sku = this.isFlagEnabled(result.license.flags, FLAGS.EVALUATION_LICENSE) ? "evaluation" : this.isFlagEnabled(result.license.flags, FLAGS.ANNUAL_LICENSE) ? "annual" : this.isFlagEnabled(result.license.flags, FLAGS.PERPETUAL_LICENSE) ? "perpetual" : "unknown";
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90
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+
url.searchParams.set("sku", sku);
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}
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if (process.env.NODE_ENV) {
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url.searchParams.set("environment", process.env.NODE_ENV);
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
3
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"sources": ["../../../src/lib/license/LicenseManager.ts"],
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-
"sourcesContent": ["import { atom } from '@tldraw/state'\nimport { publishDates, version } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 30\n\nexport const FLAGS = {\n\t// -- MUTUALLY EXCLUSIVE FLAGS --\n\t// Annual means the license expires after a time period, usually 1 year.\n\tANNUAL_LICENSE: 1,\n\t// Perpetual means the license never expires up to the max supported version.\n\tPERPETUAL_LICENSE: 1 << 1,\n\n\t// -- ADDITIVE FLAGS --\n\t// Internal means the license is for internal use only.\n\tINTERNAL_LICENSE: 1 << 2,\n\t// Watermark means the product is watermarked.\n\tWITH_WATERMARK: 1 << 3,\n\t// Evaluation means the license is for evaluation purposes only.\n\tEVALUATION_LICENSE: 1 << 4,\n\t// Native means the license is for native apps which switches\n\t// on special-case logic.\n\tNATIVE_LICENSE: 1 << 5,\n}\nconst HIGHEST_FLAG = Math.max(...Object.values(FLAGS))\n\nexport const PROPERTIES = {\n\tID: 0,\n\tHOSTS: 1,\n\tFLAGS: 2,\n\tEXPIRY_DATE: 3,\n}\nconst NUMBER_OF_KNOWN_PROPERTIES = Object.keys(PROPERTIES).length\n\nconst LICENSE_EMAIL = 'sales@tldraw.com'\n\nconst WATERMARK_TRACK_SRC = `${getDefaultCdnBaseUrl()}/watermarks/watermark-track.svg`\n\n/** @internal */\nexport interface LicenseInfo {\n\tid: string\n\thosts: string[]\n\tflags: number\n\texpiryDate: string\n}\n\n/** @internal */\nexport type LicenseState =\n\t| 'pending' // License validation is in progress\n\t| 'licensed' // License is valid and active (no restrictions)\n\t| 'licensed-with-watermark' // License is valid but shows watermark (evaluation licenses, WITH_WATERMARK licenses)\n\t| 'unlicensed' // No valid license found or license is invalid (development)\n\t| 'unlicensed-production' // No valid license in production deployment (missing, invalid, or wrong domain)\n\t| 'expired' // License has been expired (30 days past expiration for regular licenses, immediately for evaluation licenses)\n/** @internal */\nexport type InvalidLicenseReason =\n\t| 'invalid-license-key'\n\t| 'no-key-provided'\n\t| 'has-key-development-mode'\n\n/** @internal */\nexport type LicenseFromKeyResult = InvalidLicenseKeyResult | ValidLicenseKeyResult\n\n/** @internal */\nexport interface InvalidLicenseKeyResult {\n\tisLicenseParseable: false\n\treason: InvalidLicenseReason\n}\n\n/** @internal */\nexport interface ValidLicenseKeyResult {\n\tisLicenseParseable: true\n\tlicense: LicenseInfo\n\tisDevelopment: boolean\n\tisDomainValid: boolean\n\texpiryDate: Date\n\tisAnnualLicense: boolean\n\tisAnnualLicenseExpired: boolean\n\tisPerpetualLicense: boolean\n\tisPerpetualLicenseExpired: boolean\n\tisInternalLicense: boolean\n\tisNativeLicense: boolean\n\tisLicensedWithWatermark: boolean\n\tisEvaluationLicense: boolean\n\tisEvaluationLicenseExpired: boolean\n\tdaysSinceExpiry: number\n}\n\n/** @internal */\nexport type TrackType = 'unlicensed' | 'with_watermark' | 'evaluation' | null\n\n/** @internal */\nexport class LicenseManager {\n\tprivate publicKey =\n\t\t'MFkwEwYHKoZIzj0CAQYIKoZIzj0DAQcDQgAEHJh0uUfxHtCGyerXmmatE368Hd9rI6LH9oPDQihnaCryRFWEVeOvf9U/SPbyxX74LFyJs5tYeAHq5Nc0Ax25LQ'\n\tpublic isDevelopment: boolean\n\tpublic isTest: boolean\n\tpublic isCryptoAvailable: boolean\n\tstate = atom<LicenseState>('license state', 'pending')\n\tpublic verbose = true\n\n\tconstructor(licenseKey: string | undefined, testPublicKey?: string) {\n\t\tthis.isTest = process.env.NODE_ENV === 'test'\n\t\tthis.isDevelopment = this.getIsDevelopment()\n\t\tthis.publicKey = testPublicKey || this.publicKey\n\t\tthis.isCryptoAvailable = !!crypto.subtle\n\n\t\tthis.getLicenseFromKey(licenseKey)\n\t\t\t.then((result) => {\n\t\t\t\tconst licenseState = getLicenseState(\n\t\t\t\t\tresult,\n\t\t\t\t\t(messages: string[]) => this.outputMessages(messages),\n\t\t\t\t\tthis.isDevelopment\n\t\t\t\t)\n\n\t\t\t\tthis.maybeTrack(result, licenseState)\n\n\t\t\t\tthis.state.set(licenseState)\n\t\t\t})\n\t\t\t.catch((error) => {\n\t\t\t\tconsole.error('License validation failed:', error)\n\t\t\t\tthis.state.set('unlicensed')\n\t\t\t})\n\t}\n\n\tprivate getIsDevelopment() {\n\t\t// If we are using https on a non-localhost domain we assume it's a production env and a development one otherwise\n\t\treturn (\n\t\t\t!['https:', 'vscode-webview:'].includes(window.location.protocol) ||\n\t\t\twindow.location.hostname === 'localhost' ||\n\t\t\tprocess.env.NODE_ENV !== 'production'\n\t\t)\n\t}\n\n\tprivate getTrackType(result: LicenseFromKeyResult, licenseState: LicenseState): TrackType {\n\t\t// Track watermark for unlicensed production deployments\n\t\tif (licenseState === 'unlicensed-production') {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\tif (this.isDevelopment) {\n\t\t\treturn null\n\t\t}\n\n\t\tif (!result.isLicenseParseable) {\n\t\t\treturn null\n\t\t}\n\n\t\t// Track evaluation licenses (for analytics, even though no watermark is shown)\n\t\tif (result.isEvaluationLicense) {\n\t\t\treturn 'evaluation'\n\t\t}\n\n\t\t// Track licenses that show watermarks\n\t\tif (licenseState === 'licensed-with-watermark') {\n\t\t\treturn 'with_watermark'\n\t\t}\n\n\t\treturn null\n\t}\n\n\tprivate maybeTrack(result: LicenseFromKeyResult, licenseState: LicenseState): void {\n\t\tconst trackType = this.getTrackType(result, licenseState)\n\t\tif (!trackType) {\n\t\t\treturn\n\t\t}\n\n\t\tconst url = new URL(WATERMARK_TRACK_SRC)\n\t\turl.searchParams.set('version', version)\n\t\turl.searchParams.set('license_type', trackType)\n\t\tif ('license' in result) {\n\t\t\turl.searchParams.set('license_id', result.license.id)\n\t\t}\n\t\tif (process.env.NODE_ENV) {\n\t\t\turl.searchParams.set('environment', process.env.NODE_ENV)\n\t\t}\n\n\t\t// eslint-disable-next-line no-restricted-globals\n\t\tfetch(url.toString())\n\t}\n\n\tprivate async extractLicenseKey(licenseKey: string): Promise<LicenseInfo> {\n\t\tconst [data, signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst isEvaluationLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.EVALUATION_LICENSE)\n\t\t\tconst daysSinceExpiry = this.getDaysSinceExpiry(expiryDate)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisNativeLicense: this.isNativeLicense(licenseInfo),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t\tisEvaluationLicense,\n\t\t\t\tisEvaluationLicenseExpired:\n\t\t\t\t\tisEvaluationLicense && this.isEvaluationLicenseExpired(expiryDate),\n\t\t\t\tdaysSinceExpiry,\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHostOrUrlRegex = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHostOrUrlRegex === currentHostname ||\n\t\t\t\t`www.${normalizedHostOrUrlRegex}` === currentHostname ||\n\t\t\t\tnormalizedHostOrUrlRegex === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Native license support\n\t\t\t// In this case, `normalizedHost` is actually a protocol, e.g. `app-bundle:`\n\t\t\tif (this.isNativeLicense(licenseInfo)) {\n\t\t\t\treturn new RegExp(normalizedHostOrUrlRegex).test(window.location.href)\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHostOrUrlRegex === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate isNativeLicense(licenseInfo: LicenseInfo) {\n\t\treturn this.isFlagEnabled(licenseInfo.flags, FLAGS.NATIVE_LICENSE)\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\treturn new Date() >= expiration\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate getDaysSinceExpiry(expiryDate: Date): number {\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\tconst diffTime = now.getTime() - expiration.getTime()\n\t\tconst diffDays = Math.floor(diffTime / (1000 * 60 * 60 * 24))\n\t\treturn Math.max(0, diffDays)\n\t}\n\n\tprivate isEvaluationLicenseExpired(expiryDate: Date): boolean {\n\t\t// Evaluation licenses have no grace period - they expire immediately\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\treturn now >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages(\n\t\t\t\t[\n\t\t\t\t\t'Warning: This tldraw license contains some unknown flags.',\n\t\t\t\t\t'This will still work, however, you may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t\t],\n\t\t\t\t'warning'\n\t\t\t)\n\t\t}\n\t}\n\n\tprivate outputMessages(messages: string[], type: 'warning' | 'error' = 'error') {\n\t\tif (this.isTest) return\n\t\tif (this.verbose) {\n\t\t\tthis.outputDelimiter()\n\t\t\tfor (const message of messages) {\n\t\t\t\tconst color = type === 'warning' ? 'orange' : 'crimson'\n\t\t\t\tconst bgColor = type === 'warning' ? 'orange' : 'crimson'\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: ${color}; background: ${bgColor}; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function getLicenseState(\n\tresult: LicenseFromKeyResult,\n\toutputMessages: (messages: string[]) => void,\n\tisDevelopment: boolean\n): LicenseState {\n\tif (!result.isLicenseParseable) {\n\t\tif (isDevelopment) {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\t// All unlicensed scenarios should not work in production\n\t\tif (result.reason === 'no-key-provided') {\n\t\t\toutputMessages([\n\t\t\t\t'No tldraw license key provided!',\n\t\t\t\t'A license is required for production deployments.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t} else {\n\t\t\toutputMessages([\n\t\t\t\t'Invalid license key. tldraw requires a valid license for production use.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t}\n\t\treturn 'unlicensed-production'\n\t}\n\n\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\toutputMessages([\n\t\t\t'License key is not valid for this domain.',\n\t\t\t'A license is required for production deployments.',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t])\n\t\treturn 'unlicensed-production'\n\t}\n\n\t// Handle evaluation licenses - they expire immediately with no grace period\n\tif (result.isEvaluationLicense) {\n\t\tif (result.isEvaluationLicenseExpired) {\n\t\t\toutputMessages([\n\t\t\t\t'Your tldraw evaluation license has expired!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a full license.`,\n\t\t\t])\n\t\t\treturn 'expired'\n\t\t} else {\n\t\t\t// Valid evaluation license - tracked but no watermark shown\n\t\t\treturn 'licensed'\n\t\t}\n\t}\n\n\t// Handle expired regular licenses (both annual and perpetual)\n\tif (result.isPerpetualLicenseExpired || result.isAnnualLicenseExpired) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has been expired for more than 30 days!',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\treturn 'expired'\n\t}\n\n\t// Check if license is past expiry date but within grace period\n\tconst daysSinceExpiry = result.daysSinceExpiry\n\tif (daysSinceExpiry > 0 && !result.isEvaluationLicense) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has expired.',\n\t\t\t`License expired ${daysSinceExpiry} days ago.`,\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\t// Within 30-day grace period: still licensed (no watermark)\n\t\treturn 'licensed'\n\t}\n\n\t// License is valid, determine if it has watermark\n\tif (result.isLicensedWithWatermark) {\n\t\treturn 'licensed-with-watermark'\n\t}\n\n\treturn 'licensed'\n}\n"],
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5
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"sourcesContent": ["import { atom } from '@tldraw/state'\nimport { publishDates, version } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 30\n\nexport const FLAGS = {\n\t// -- MUTUALLY EXCLUSIVE FLAGS --\n\t// Annual means the license expires after a time period, usually 1 year.\n\tANNUAL_LICENSE: 1,\n\t// Perpetual means the license never expires up to the max supported version.\n\tPERPETUAL_LICENSE: 1 << 1,\n\n\t// -- ADDITIVE FLAGS --\n\t// Internal means the license is for internal use only.\n\tINTERNAL_LICENSE: 1 << 2,\n\t// Watermark means the product is watermarked.\n\tWITH_WATERMARK: 1 << 3,\n\t// Evaluation means the license is for evaluation purposes only.\n\tEVALUATION_LICENSE: 1 << 4,\n\t// Native means the license is for native apps which switches\n\t// on special-case logic.\n\tNATIVE_LICENSE: 1 << 5,\n}\nconst HIGHEST_FLAG = Math.max(...Object.values(FLAGS))\n\nexport const PROPERTIES = {\n\tID: 0,\n\tHOSTS: 1,\n\tFLAGS: 2,\n\tEXPIRY_DATE: 3,\n}\nconst NUMBER_OF_KNOWN_PROPERTIES = Object.keys(PROPERTIES).length\n\nconst LICENSE_EMAIL = 'sales@tldraw.com'\n\nconst WATERMARK_TRACK_SRC = `${getDefaultCdnBaseUrl()}/watermarks/watermark-track.svg`\n\n/** @internal */\nexport interface LicenseInfo {\n\tid: string\n\thosts: string[]\n\tflags: number\n\texpiryDate: string\n}\n\n/** @internal */\nexport type LicenseState =\n\t| 'pending' // License validation is in progress\n\t| 'licensed' // License is valid and active (no restrictions)\n\t| 'licensed-with-watermark' // License is valid but shows watermark (evaluation licenses, WITH_WATERMARK licenses)\n\t| 'unlicensed' // No valid license found or license is invalid (development)\n\t| 'unlicensed-production' // No valid license in production deployment (missing, invalid, or wrong domain)\n\t| 'expired' // License has been expired (30 days past expiration for regular licenses, immediately for evaluation licenses)\n/** @internal */\nexport type InvalidLicenseReason =\n\t| 'invalid-license-key'\n\t| 'no-key-provided'\n\t| 'has-key-development-mode'\n\n/** @internal */\nexport type LicenseFromKeyResult = InvalidLicenseKeyResult | ValidLicenseKeyResult\n\n/** @internal */\nexport interface InvalidLicenseKeyResult {\n\tisLicenseParseable: false\n\treason: InvalidLicenseReason\n}\n\n/** @internal */\nexport interface ValidLicenseKeyResult {\n\tisLicenseParseable: true\n\tlicense: LicenseInfo\n\tisDevelopment: boolean\n\tisDomainValid: boolean\n\texpiryDate: Date\n\tisAnnualLicense: boolean\n\tisAnnualLicenseExpired: boolean\n\tisPerpetualLicense: boolean\n\tisPerpetualLicenseExpired: boolean\n\tisInternalLicense: boolean\n\tisNativeLicense: boolean\n\tisLicensedWithWatermark: boolean\n\tisEvaluationLicense: boolean\n\tisEvaluationLicenseExpired: boolean\n\tdaysSinceExpiry: number\n}\n\n/** @internal */\nexport type TrackType = 'unlicensed' | 'with_watermark' | 'evaluation' | null\n\n/** @internal */\nexport class LicenseManager {\n\tprivate publicKey =\n\t\t'MFkwEwYHKoZIzj0CAQYIKoZIzj0DAQcDQgAEHJh0uUfxHtCGyerXmmatE368Hd9rI6LH9oPDQihnaCryRFWEVeOvf9U/SPbyxX74LFyJs5tYeAHq5Nc0Ax25LQ'\n\tpublic isDevelopment: boolean\n\tpublic isTest: boolean\n\tpublic isCryptoAvailable: boolean\n\tstate = atom<LicenseState>('license state', 'pending')\n\tpublic verbose = true\n\n\tconstructor(licenseKey: string | undefined, testPublicKey?: string) {\n\t\tthis.isTest = process.env.NODE_ENV === 'test'\n\t\tthis.isDevelopment = this.getIsDevelopment()\n\t\tthis.publicKey = testPublicKey || this.publicKey\n\t\tthis.isCryptoAvailable = !!crypto.subtle\n\n\t\tthis.getLicenseFromKey(licenseKey)\n\t\t\t.then((result) => {\n\t\t\t\tconst licenseState = getLicenseState(\n\t\t\t\t\tresult,\n\t\t\t\t\t(messages: string[]) => this.outputMessages(messages),\n\t\t\t\t\tthis.isDevelopment\n\t\t\t\t)\n\n\t\t\t\tthis.maybeTrack(result, licenseState)\n\n\t\t\t\tthis.state.set(licenseState)\n\t\t\t})\n\t\t\t.catch((error) => {\n\t\t\t\tconsole.error('License validation failed:', error)\n\t\t\t\tthis.state.set('unlicensed')\n\t\t\t})\n\t}\n\n\tprivate getIsDevelopment() {\n\t\t// If we are using https on a non-localhost domain we assume it's a production env and a development one otherwise\n\t\treturn (\n\t\t\t!['https:', 'vscode-webview:'].includes(window.location.protocol) ||\n\t\t\twindow.location.hostname === 'localhost' ||\n\t\t\tprocess.env.NODE_ENV !== 'production'\n\t\t)\n\t}\n\n\tprivate getTrackType(result: LicenseFromKeyResult, licenseState: LicenseState): TrackType {\n\t\t// Track watermark for unlicensed production deployments\n\t\tif (licenseState === 'unlicensed-production') {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\tif (this.isDevelopment) {\n\t\t\treturn null\n\t\t}\n\n\t\tif (!result.isLicenseParseable) {\n\t\t\treturn null\n\t\t}\n\n\t\t// Track evaluation licenses (for analytics, even though no watermark is shown)\n\t\tif (result.isEvaluationLicense) {\n\t\t\treturn 'evaluation'\n\t\t}\n\n\t\t// Track licenses that show watermarks\n\t\tif (licenseState === 'licensed-with-watermark') {\n\t\t\treturn 'with_watermark'\n\t\t}\n\n\t\treturn null\n\t}\n\n\tprivate maybeTrack(result: LicenseFromKeyResult, licenseState: LicenseState): void {\n\t\tconst trackType = this.getTrackType(result, licenseState)\n\t\tif (!trackType) {\n\t\t\treturn\n\t\t}\n\n\t\tconst url = new URL(WATERMARK_TRACK_SRC)\n\t\turl.searchParams.set('version', version)\n\t\turl.searchParams.set('license_type', trackType)\n\t\tif ('license' in result) {\n\t\t\turl.searchParams.set('license_id', result.license.id)\n\t\t\tconst sku = this.isFlagEnabled(result.license.flags, FLAGS.EVALUATION_LICENSE)\n\t\t\t\t? 'evaluation'\n\t\t\t\t: this.isFlagEnabled(result.license.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\t\t\t? 'annual'\n\t\t\t\t\t: this.isFlagEnabled(result.license.flags, FLAGS.PERPETUAL_LICENSE)\n\t\t\t\t\t\t? 'perpetual'\n\t\t\t\t\t\t: 'unknown'\n\t\t\turl.searchParams.set('sku', sku)\n\t\t}\n\t\tif (process.env.NODE_ENV) {\n\t\t\turl.searchParams.set('environment', process.env.NODE_ENV)\n\t\t}\n\n\t\t// eslint-disable-next-line no-restricted-globals\n\t\tfetch(url.toString())\n\t}\n\n\tprivate async extractLicenseKey(licenseKey: string): Promise<LicenseInfo> {\n\t\tconst [data, signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst isEvaluationLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.EVALUATION_LICENSE)\n\t\t\tconst daysSinceExpiry = this.getDaysSinceExpiry(expiryDate)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisNativeLicense: this.isNativeLicense(licenseInfo),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t\tisEvaluationLicense,\n\t\t\t\tisEvaluationLicenseExpired:\n\t\t\t\t\tisEvaluationLicense && this.isEvaluationLicenseExpired(expiryDate),\n\t\t\t\tdaysSinceExpiry,\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHostOrUrlRegex = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHostOrUrlRegex === currentHostname ||\n\t\t\t\t`www.${normalizedHostOrUrlRegex}` === currentHostname ||\n\t\t\t\tnormalizedHostOrUrlRegex === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Native license support\n\t\t\t// In this case, `normalizedHost` is actually a protocol, e.g. `app-bundle:`\n\t\t\tif (this.isNativeLicense(licenseInfo)) {\n\t\t\t\treturn new RegExp(normalizedHostOrUrlRegex).test(window.location.href)\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHostOrUrlRegex === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate isNativeLicense(licenseInfo: LicenseInfo) {\n\t\treturn this.isFlagEnabled(licenseInfo.flags, FLAGS.NATIVE_LICENSE)\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\treturn new Date() >= expiration\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate getDaysSinceExpiry(expiryDate: Date): number {\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\tconst diffTime = now.getTime() - expiration.getTime()\n\t\tconst diffDays = Math.floor(diffTime / (1000 * 60 * 60 * 24))\n\t\treturn Math.max(0, diffDays)\n\t}\n\n\tprivate isEvaluationLicenseExpired(expiryDate: Date): boolean {\n\t\t// Evaluation licenses have no grace period - they expire immediately\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\treturn now >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages(\n\t\t\t\t[\n\t\t\t\t\t'Warning: This tldraw license contains some unknown flags.',\n\t\t\t\t\t'This will still work, however, you 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'orange' : 'crimson'\n\t\t\t\tconst bgColor = type === 'warning' ? 'orange' : 'crimson'\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: ${color}; background: ${bgColor}; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function getLicenseState(\n\tresult: LicenseFromKeyResult,\n\toutputMessages: (messages: string[]) => void,\n\tisDevelopment: boolean\n): LicenseState {\n\tif (!result.isLicenseParseable) {\n\t\tif (isDevelopment) {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\t// All unlicensed scenarios should not work in production\n\t\tif (result.reason === 'no-key-provided') {\n\t\t\toutputMessages([\n\t\t\t\t'No tldraw license key provided!',\n\t\t\t\t'A license is required for production deployments.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t} else {\n\t\t\toutputMessages([\n\t\t\t\t'Invalid license key. tldraw requires a valid license for production use.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t}\n\t\treturn 'unlicensed-production'\n\t}\n\n\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\toutputMessages([\n\t\t\t'License key is not valid for this domain.',\n\t\t\t'A license is required for production deployments.',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t])\n\t\treturn 'unlicensed-production'\n\t}\n\n\t// Handle evaluation licenses - they expire immediately with no grace period\n\tif (result.isEvaluationLicense) {\n\t\tif (result.isEvaluationLicenseExpired) {\n\t\t\toutputMessages([\n\t\t\t\t'Your tldraw evaluation license has expired!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a full license.`,\n\t\t\t])\n\t\t\treturn 'expired'\n\t\t} else {\n\t\t\t// Valid evaluation license - tracked but no watermark shown\n\t\t\treturn 'licensed'\n\t\t}\n\t}\n\n\t// Handle expired regular licenses (both annual and perpetual)\n\tif (result.isPerpetualLicenseExpired || result.isAnnualLicenseExpired) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has been expired for more than 30 days!',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\treturn 'expired'\n\t}\n\n\t// Check if license is past expiry date but within grace period\n\tconst daysSinceExpiry = result.daysSinceExpiry\n\tif (daysSinceExpiry > 0 && !result.isEvaluationLicense) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has expired.',\n\t\t\t`License expired ${daysSinceExpiry} days ago.`,\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\t// Within 30-day grace period: still licensed (no watermark)\n\t\treturn 'licensed'\n\t}\n\n\t// License is valid, determine if it has watermark\n\tif (result.isLicensedWithWatermark) {\n\t\treturn 'licensed-with-watermark'\n\t}\n\n\treturn 'licensed'\n}\n"],
|
|
5
|
+
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"names": []
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}
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distanceToLineSegment(A, B, filters) {
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if (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters);
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const { vertices } = this;
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if (vertices.length === 0) throw Error("nearest point not found");
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if (vertices.length === 1) return Vec.Dist(A, vertices[0]);
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let nearest;
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let dist = Infinity;
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let d, p, q;
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@@ -108,6 +110,8 @@ class Geometry2d {
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interpolateAlongEdge(t, _filters) {
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const { vertices } = this;
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const distanceToTravel = t * this.length;
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let distanceTraveled = 0;
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@@ -137,6 +141,7 @@ class Geometry2d {
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let closestSegment = null;
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let closestDistance = Infinity;
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if (vertices.length === 0 || vertices.length === 1) return 0;
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for (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {
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const next = vertices[(i + 1) % vertices.length];
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{
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"version": 3,
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"sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
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-
"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tif (vertices.length === 0) throw Error('nearest point not found')\n\t\tif (vertices.length === 1) return Vec.Dist(A, vertices[0])\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (vertices.length === 0) return new Vec(0, 0)\n\t\tif (vertices.length === 1) return vertices[0]\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tif (vertices.length === 0 || vertices.length === 1) return 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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5
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+
"mappings": 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|
|
6
6
|
"names": []
|
|
7
7
|
}
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package/dist-esm/version.mjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
const version = "4.1.0-canary.
|
|
1
|
+
const version = "4.1.0-canary.25dd14633e5b";
|
|
2
2
|
const publishDates = {
|
|
3
3
|
major: "2025-09-18T14:39:22.803Z",
|
|
4
|
-
minor: "2025-10-
|
|
5
|
-
patch: "2025-10-
|
|
4
|
+
minor: "2025-10-15T09:39:34.246Z",
|
|
5
|
+
patch: "2025-10-15T09:39:34.246Z"
|
|
6
6
|
};
|
|
7
7
|
export {
|
|
8
8
|
publishDates,
|
package/dist-esm/version.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.1.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '4.1.0-canary.25dd14633e5b'\nexport const publishDates = {\n\tmajor: '2025-09-18T14:39:22.803Z',\n\tminor: '2025-10-15T09:39:34.246Z',\n\tpatch: '2025-10-15T09:39:34.246Z',\n}\n"],
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5
5
|
"mappings": "AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
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package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tldraw/editor",
|
|
3
3
|
"description": "tldraw infinite canvas SDK (editor).",
|
|
4
|
-
"version": "4.1.0-canary.
|
|
4
|
+
"version": "4.1.0-canary.25dd14633e5b",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "tldraw Inc.",
|
|
7
7
|
"email": "hello@tldraw.com"
|
|
@@ -50,12 +50,12 @@
|
|
|
50
50
|
"@tiptap/core": "^2.9.1",
|
|
51
51
|
"@tiptap/pm": "^2.9.1",
|
|
52
52
|
"@tiptap/react": "^2.9.1",
|
|
53
|
-
"@tldraw/state": "4.1.0-canary.
|
|
54
|
-
"@tldraw/state-react": "4.1.0-canary.
|
|
55
|
-
"@tldraw/store": "4.1.0-canary.
|
|
56
|
-
"@tldraw/tlschema": "4.1.0-canary.
|
|
57
|
-
"@tldraw/utils": "4.1.0-canary.
|
|
58
|
-
"@tldraw/validate": "4.1.0-canary.
|
|
53
|
+
"@tldraw/state": "4.1.0-canary.25dd14633e5b",
|
|
54
|
+
"@tldraw/state-react": "4.1.0-canary.25dd14633e5b",
|
|
55
|
+
"@tldraw/store": "4.1.0-canary.25dd14633e5b",
|
|
56
|
+
"@tldraw/tlschema": "4.1.0-canary.25dd14633e5b",
|
|
57
|
+
"@tldraw/utils": "4.1.0-canary.25dd14633e5b",
|
|
58
|
+
"@tldraw/validate": "4.1.0-canary.25dd14633e5b",
|
|
59
59
|
"@types/core-js": "^2.5.8",
|
|
60
60
|
"@use-gesture/react": "^10.3.1",
|
|
61
61
|
"classnames": "^2.5.1",
|
package/src/lib/editor/Editor.ts
CHANGED
|
@@ -69,6 +69,7 @@ import {
|
|
|
69
69
|
JsonObject,
|
|
70
70
|
PerformanceTracker,
|
|
71
71
|
Result,
|
|
72
|
+
ZERO_INDEX_KEY,
|
|
72
73
|
annotateError,
|
|
73
74
|
assert,
|
|
74
75
|
assertExists,
|
|
@@ -5663,7 +5664,7 @@ export class Editor extends EventEmitter<TLEventMap> {
|
|
|
5663
5664
|
const children = this._parentIdsToChildIds.get()[parentId]
|
|
5664
5665
|
|
|
5665
5666
|
if (!children || children.length === 0) {
|
|
5666
|
-
return
|
|
5667
|
+
return getIndexAbove(ZERO_INDEX_KEY)
|
|
5667
5668
|
}
|
|
5668
5669
|
const shape = this.getShape(children[children.length - 1])!
|
|
5669
5670
|
return getIndexAbove(shape.index)
|