@tldraw/editor 3.16.0-canary.d3a23ebd1b0b → 3.16.0-canary.d3f0c2d5313c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +23 -0
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +11 -10
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
- package/dist-cjs/lib/license/LicenseManager.js +17 -22
- package/dist-cjs/lib/license/LicenseManager.js.map +2 -2
- package/dist-cjs/lib/license/LicenseProvider.js +5 -0
- package/dist-cjs/lib/license/LicenseProvider.js.map +2 -2
- package/dist-cjs/lib/license/useLicenseManagerState.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +26 -0
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Group2d.js +3 -0
- package/dist-cjs/lib/primitives/geometry/Group2d.js.map +2 -2
- package/dist-cjs/lib/utils/reparenting.js +2 -35
- package/dist-cjs/lib/utils/reparenting.js.map +3 -3
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +23 -0
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +11 -10
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseManager.mjs +17 -22
- package/dist-esm/lib/license/LicenseManager.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseProvider.mjs +5 -0
- package/dist-esm/lib/license/LicenseProvider.mjs.map +2 -2
- package/dist-esm/lib/license/useLicenseManagerState.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +29 -1
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Group2d.mjs +3 -0
- package/dist-esm/lib/primitives/geometry/Group2d.mjs.map +2 -2
- package/dist-esm/lib/utils/reparenting.mjs +3 -40
- package/dist-esm/lib/utils/reparenting.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/index.ts +1 -0
- package/src/lib/editor/Editor.ts +19 -21
- package/src/lib/editor/shapes/ShapeUtil.ts +21 -0
- package/src/lib/license/LicenseManager.test.ts +58 -51
- package/src/lib/license/LicenseManager.ts +32 -24
- package/src/lib/license/LicenseProvider.tsx +8 -0
- package/src/lib/license/useLicenseManagerState.ts +2 -2
- package/src/lib/primitives/geometry/Geometry2d.ts +49 -0
- package/src/lib/primitives/geometry/Group2d.ts +4 -0
- package/src/lib/utils/reparenting.ts +3 -69
- package/src/version.ts +3 -3
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"version": 3,
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"sources": ["../../../../src/lib/editor/shapes/ShapeUtil.ts"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLParentId,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapeId,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { IndexKey } from '@tldraw/utils'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * By default, the bounds of an image export are the bounds of all the shapes it contains, plus\n\t * some padding. If an export includes a shape where `isExportBoundsContainer` is true, then the\n\t * padding is skipped _if the bounds of that shape contains all the other shapes_. This is\n\t * useful in cases like annotating on top of an image, where you usually want to avoid extra\n\t * padding around the image if you don't need it.\n\t *\n\t * @param _shape - The shape to check\n\t * @returns True if this shape should be treated as an export bounds container\n\t */\n\tisExportBoundsContainer(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged into this one. This fires when the shapes are dragged over the shape for the first time.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged in.\n\t * @public\n\t */\n\tonDragShapesIn?(shape: Shape, shapes: TLShape[], info: TLDragShapesInInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one. This fires when the shapes are dragged over the shape for the first time (after the onDragShapesIn callback), and again on every update while the shapes are being dragged.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[], info: TLDragShapesOverInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[], info: TLDragShapesOutInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[], info: TLDropShapesOverInfo): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape resize is cancelled.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonResizeCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape translation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonTranslateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape's handle starts being dragged.\n\t *\n\t * @param shape - The shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragStart?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle finishes being dragged.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragEnd?(current: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle drag is cancelled.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @public\n\t */\n\tonHandleDragCancel?(current: Shape, info: TLHandleDragInfo<Shape>): void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape rotation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonRotateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/** @public */\nexport interface TLDragShapesInInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tprevDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOutInfo {\n\tnextDraggingOverShapeId: TLShapeId | null\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDropShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tisCreatingShape: boolean\n\tinitial?: T | undefined\n}\n"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLParentId,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapeId,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { IndexKey } from '@tldraw/utils'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the clip path to apply to this shape's children.\n\t *\n\t * @param shape - The shape to get the clip path for\n\t * @returns Array of points defining the clipping polygon in local coordinates, or undefined if no clipping\n\t * @public\n\t */\n\tgetClipPath?(shape: Shape): Vec[] | undefined\n\n\t/**\n\t * Whether a specific child shape should be clipped by this shape.\n\t * Only called if getClipPath returns a valid polygon.\n\t *\n\t * If not defined, the default behavior is to clip all children.\n\t *\n\t * @param child - The child shape to check\n\t * @returns boolean indicating if this child should be clipped\n\t * @public\n\t */\n\tshouldClipChild?(child: TLShape): boolean\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * By default, the bounds of an image export are the bounds of all the shapes it contains, plus\n\t * some padding. If an export includes a shape where `isExportBoundsContainer` is true, then the\n\t * padding is skipped _if the bounds of that shape contains all the other shapes_. This is\n\t * useful in cases like annotating on top of an image, where you usually want to avoid extra\n\t * padding around the image if you don't need it.\n\t *\n\t * @param _shape - The shape to check\n\t * @returns True if this shape should be treated as an export bounds container\n\t */\n\tisExportBoundsContainer(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged into this one. This fires when the shapes are dragged over the shape for the first time.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged in.\n\t * @public\n\t */\n\tonDragShapesIn?(shape: Shape, shapes: TLShape[], info: TLDragShapesInInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one. This fires when the shapes are dragged over the shape for the first time (after the onDragShapesIn callback), and again on every update while the shapes are being dragged.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[], info: TLDragShapesOverInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[], info: TLDragShapesOutInfo): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[], info: TLDropShapesOverInfo): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape resize is cancelled.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonResizeCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape translation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonTranslateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * A callback called when a shape's handle starts being dragged.\n\t *\n\t * @param shape - The shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragStart?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle finishes being dragged.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDragEnd?(current: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle drag is cancelled.\n\t *\n\t * @param current - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @public\n\t */\n\tonHandleDragCancel?(current: Shape, info: TLHandleDragInfo<Shape>): void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape rotation is cancelled.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @public\n\t */\n\tonRotateCancel?(initial: Shape, current: Shape): void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n\taspectRatioLocked?: boolean\n}\n\n/** @public */\nexport interface TLDragShapesInInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tprevDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDragShapesOutInfo {\n\tnextDraggingOverShapeId: TLShapeId | null\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/** @public */\nexport interface TLDropShapesOverInfo {\n\tinitialDraggingOverShapeId: TLShapeId | null\n\tinitialParentIds: Map<TLShapeId, TLParentId>\n\tinitialIndices: Map<TLShapeId, IndexKey>\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tisCreatingShape: boolean\n\tinitial?: T | undefined\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AACA,mBAA4B;AAgFrB,MAAe,UAAyD;AAAA,EAa9E,YAAmB,QAAgB;AAAhB;AAAA,EAAiB;AAAA;AAAA,EAXpC,OAAO,UAEN,SACI;AAEJ,WAAO,cAAc,KAAK;AAAA;AAAA,MAEzB,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,QAAQ;AAAA,IACzC;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,UAAU,CAAC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA6BX,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAyCP,aAAa,OAA4B;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,SAAS,QAAwB;AAChC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,OAAwC;AAC/C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,aAAa,QAAe,OAA6C;AACxE,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,8BAA8B,QAAwB;AACrD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA4BA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,iBAAiB,QAAwB;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,oBAAoB,QAAwB;AAC3C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYA,wBAAwB,QAAwB;AAC/C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA+CA,4BAA4B,QAAe,OAAwB;AAClE,WAAO;AAAA,EACR;AAAA;AAAA,EA0BA,yBAAyB,OAA4B;AACpD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,mBAA8C;AAC7C,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA,EAEA,QAAQ,QAAmC;AAC1C,WAAO;AAAA,EACR;AAAA,EAEA,kBAAkB,QAAmC;AACpD,WAAO;AAAA,EACR;AA+UD;",
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const internalExpired = result.isInternalLicense && result.isDomainValid;
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return internalExpired ? "internal-expired" : "unlicensed";
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}
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return
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return "licensed";
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//# sourceMappingURL=LicenseManager.js.map
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{
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"version": 3,
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"sources": ["../../../src/lib/license/LicenseManager.ts"],
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"sourcesContent": ["import { atom } from '@tldraw/state'\nimport { fetch } from '@tldraw/utils'\nimport { publishDates } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 5\n\nexport const FLAGS = {\n\tANNUAL_LICENSE: 0x1,\n\tPERPETUAL_LICENSE: 0x2,\n\tINTERNAL_LICENSE: 0x4,\n\tWITH_WATERMARK: 0x8,\n}\nconst HIGHEST_FLAG = Math.max(...Object.values(FLAGS))\n\nexport const PROPERTIES = {\n\tID: 0,\n\tHOSTS: 1,\n\tFLAGS: 2,\n\tEXPIRY_DATE: 3,\n}\nconst NUMBER_OF_KNOWN_PROPERTIES = Object.keys(PROPERTIES).length\n\nconst LICENSE_EMAIL = 'sales@tldraw.com'\n\nconst WATERMARK_TRACK_SRC = `${getDefaultCdnBaseUrl()}/watermarks/watermark-track.svg`\n\n/** @internal */\nexport interface LicenseInfo {\n\tid: string\n\thosts: string[]\n\tflags: number\n\texpiryDate: string\n}\n/** @internal */\nexport type InvalidLicenseReason =\n\t| 'invalid-license-key'\n\t| 'no-key-provided'\n\t| 'has-key-development-mode'\n\n/** @internal */\nexport type LicenseFromKeyResult = InvalidLicenseKeyResult | ValidLicenseKeyResult\n\n/** @internal */\nexport interface InvalidLicenseKeyResult {\n\tisLicenseParseable: false\n\treason: InvalidLicenseReason\n}\n\n/** @internal */\nexport interface ValidLicenseKeyResult {\n\tisLicenseParseable: true\n\tlicense: LicenseInfo\n\tisDevelopment: boolean\n\tisDomainValid: boolean\n\texpiryDate: Date\n\tisAnnualLicense: boolean\n\tisAnnualLicenseExpired: boolean\n\tisPerpetualLicense: boolean\n\tisPerpetualLicenseExpired: boolean\n\tisInternalLicense: boolean\n\tisLicensedWithWatermark: boolean\n}\n\n/** @internal */\nexport type TestEnvironment = 'development' | 'production'\n\n/** @internal */\nexport class LicenseManager {\n\tprivate publicKey =\n\t\t'MFkwEwYHKoZIzj0CAQYIKoZIzj0DAQcDQgAEHJh0uUfxHtCGyerXmmatE368Hd9rI6LH9oPDQihnaCryRFWEVeOvf9U/SPbyxX74LFyJs5tYeAHq5Nc0Ax25LQ'\n\tpublic isDevelopment: boolean\n\tpublic isTest: boolean\n\tpublic isCryptoAvailable: boolean\n\tstate = atom<'pending' | 'licensed' | 'licensed-with-watermark' | 'unlicensed'>(\n\t\t'license state',\n\t\t'pending'\n\t)\n\tpublic verbose = true\n\n\tconstructor(\n\t\tlicenseKey: string | undefined,\n\t\ttestPublicKey?: string,\n\t\ttestEnvironment?: TestEnvironment\n\t) {\n\t\tthis.isTest = process.env.NODE_ENV === 'test'\n\t\tthis.isDevelopment = this.getIsDevelopment(testEnvironment)\n\t\tthis.publicKey = testPublicKey || this.publicKey\n\t\tthis.isCryptoAvailable = !!crypto.subtle\n\n\t\tthis.getLicenseFromKey(licenseKey).then((result) => {\n\t\t\tconst isUnlicensed = isEditorUnlicensed(result)\n\n\t\t\tif (!this.isDevelopment && isUnlicensed) {\n\t\t\t\tfetch(WATERMARK_TRACK_SRC)\n\t\t\t}\n\n\t\t\tif (isUnlicensed) {\n\t\t\t\tthis.state.set('unlicensed')\n\t\t\t} else if ((result as ValidLicenseKeyResult).isLicensedWithWatermark) {\n\t\t\t\tthis.state.set('licensed-with-watermark')\n\t\t\t} else {\n\t\t\t\tthis.state.set('licensed')\n\t\t\t}\n\t\t})\n\t}\n\n\tprivate getIsDevelopment(testEnvironment?: TestEnvironment) {\n\t\tif (testEnvironment === 'development') return true\n\t\tif (testEnvironment === 'production') return false\n\n\t\t// If we are using https on a non-localhost domain we assume it's a production env and a development one otherwise\n\t\treturn (\n\t\t\t!['https:', 'vscode-webview:'].includes(window.location.protocol) ||\n\t\t\twindow.location.hostname === 'localhost'\n\t\t)\n\t}\n\n\tprivate async extractLicenseKey(licenseKey: string): Promise<LicenseInfo> {\n\t\tconst [data, signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHost = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHost === currentHostname ||\n\t\t\t\t`www.${normalizedHost}` === currentHostname ||\n\t\t\t\tnormalizedHost === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHost === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst isExpired = new Date() >= expiration\n\t\t// If it is not expired yet (including the grace period), but after the expiry date we warn the users\n\t\tif (!isExpired && new Date() >= this.getExpirationDateWithoutGracePeriod(expiryDate)) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'tldraw license is about to expire, you are in a grace period.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} if you would like to renew your license.`,\n\t\t\t])\n\t\t}\n\t\treturn isExpired\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\tif (result.isAnnualLicenseExpired) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'Your tldraw license has expired!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew.`,\n\t\t\t])\n\t\t}\n\n\t\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license key is not valid for this domain!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} if you would like to use tldraw on other domains.`,\n\t\t\t])\n\t\t}\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license contains some unknown flags.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\t}\n\n\tprivate outputMessages(messages: string[]) {\n\t\tif (this.isTest) return\n\t\tif (this.verbose) {\n\t\t\tthis.outputDelimiter()\n\t\t\tfor (const message of messages) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function isEditorUnlicensed(result: LicenseFromKeyResult) {\n\tif (!result.isLicenseParseable) return true\n\tif (!result.isDomainValid && !result.isDevelopment) return true\n\tif (result.isPerpetualLicenseExpired || result.isAnnualLicenseExpired) {\n\t\tif (result.isInternalLicense) {\n\t\t\tthrow new Error('License: Internal license expired.')\n\t\t}\n\t\treturn true\n\t}\n\n\treturn false\n}\n"],
|
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|
-
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAqB;AACrB,mBAAsB;AACtB,qBAA6B;AAC7B,oBAAqC;AACrC,uBAAwC;AAExC,MAAM,oBAAoB;AAEnB,MAAM,QAAQ;AAAA,EACpB,gBAAgB;AAAA,EAChB,mBAAmB;AAAA,EACnB,kBAAkB;AAAA,EAClB,gBAAgB;AACjB;AACA,MAAM,eAAe,KAAK,IAAI,GAAG,OAAO,OAAO,KAAK,CAAC;AAE9C,MAAM,aAAa;AAAA,EACzB,IAAI;AAAA,EACJ,OAAO;AAAA,EACP,OAAO;AAAA,EACP,aAAa;AACd;AACA,MAAM,6BAA6B,OAAO,KAAK,UAAU,EAAE;AAE3D,MAAM,gBAAgB;AAEtB,MAAM,sBAAsB,OAAG,oCAAqB,CAAC;
|
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4
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+
"sourcesContent": ["import { atom } from '@tldraw/state'\nimport { fetch } from '@tldraw/utils'\nimport { publishDates } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 5\n\nexport const FLAGS = {\n\tANNUAL_LICENSE: 0x1,\n\tPERPETUAL_LICENSE: 0x2,\n\tINTERNAL_LICENSE: 0x4,\n\tWITH_WATERMARK: 0x8,\n}\nconst HIGHEST_FLAG = Math.max(...Object.values(FLAGS))\n\nexport const PROPERTIES = {\n\tID: 0,\n\tHOSTS: 1,\n\tFLAGS: 2,\n\tEXPIRY_DATE: 3,\n}\nconst NUMBER_OF_KNOWN_PROPERTIES = Object.keys(PROPERTIES).length\n\nconst LICENSE_EMAIL = 'sales@tldraw.com'\n\nconst WATERMARK_TRACK_SRC = `${getDefaultCdnBaseUrl()}/watermarks/watermark-track.svg`\n\n/** @internal */\nexport interface LicenseInfo {\n\tid: string\n\thosts: string[]\n\tflags: number\n\texpiryDate: string\n}\n\n/** @internal */\nexport type LicenseState =\n\t| 'pending'\n\t| 'licensed'\n\t| 'licensed-with-watermark'\n\t| 'unlicensed'\n\t| 'internal-expired'\n/** @internal */\nexport type InvalidLicenseReason =\n\t| 'invalid-license-key'\n\t| 'no-key-provided'\n\t| 'has-key-development-mode'\n\n/** @internal */\nexport type LicenseFromKeyResult = InvalidLicenseKeyResult | ValidLicenseKeyResult\n\n/** @internal */\nexport interface InvalidLicenseKeyResult {\n\tisLicenseParseable: false\n\treason: InvalidLicenseReason\n}\n\n/** @internal */\nexport interface ValidLicenseKeyResult {\n\tisLicenseParseable: true\n\tlicense: LicenseInfo\n\tisDevelopment: boolean\n\tisDomainValid: boolean\n\texpiryDate: Date\n\tisAnnualLicense: boolean\n\tisAnnualLicenseExpired: boolean\n\tisPerpetualLicense: boolean\n\tisPerpetualLicenseExpired: boolean\n\tisInternalLicense: boolean\n\tisLicensedWithWatermark: boolean\n}\n\n/** @internal */\nexport type TestEnvironment = 'development' | 'production'\n\n/** @internal */\nexport class LicenseManager {\n\tprivate publicKey =\n\t\t'MFkwEwYHKoZIzj0CAQYIKoZIzj0DAQcDQgAEHJh0uUfxHtCGyerXmmatE368Hd9rI6LH9oPDQihnaCryRFWEVeOvf9U/SPbyxX74LFyJs5tYeAHq5Nc0Ax25LQ'\n\tpublic isDevelopment: boolean\n\tpublic isTest: boolean\n\tpublic isCryptoAvailable: boolean\n\tstate = atom<LicenseState>('license state', 'pending')\n\tpublic verbose = true\n\n\tconstructor(\n\t\tlicenseKey: string | undefined,\n\t\ttestPublicKey?: string,\n\t\ttestEnvironment?: TestEnvironment\n\t) {\n\t\tthis.isTest = process.env.NODE_ENV === 'test'\n\t\tthis.isDevelopment = this.getIsDevelopment(testEnvironment)\n\t\tthis.publicKey = testPublicKey || this.publicKey\n\t\tthis.isCryptoAvailable = !!crypto.subtle\n\n\t\tthis.getLicenseFromKey(licenseKey)\n\t\t\t.then((result) => {\n\t\t\t\tconst licenseState = getLicenseState(result)\n\n\t\t\t\tif (!this.isDevelopment && licenseState === 'unlicensed') {\n\t\t\t\t\tfetch(WATERMARK_TRACK_SRC)\n\t\t\t\t}\n\n\t\t\t\tthis.state.set(licenseState)\n\t\t\t})\n\t\t\t.catch((error) => {\n\t\t\t\tconsole.error('License validation failed:', error)\n\t\t\t\tthis.state.set('unlicensed')\n\t\t\t})\n\t}\n\n\tprivate getIsDevelopment(testEnvironment?: TestEnvironment) {\n\t\tif (testEnvironment === 'development') return true\n\t\tif (testEnvironment === 'production') return false\n\n\t\t// If we are using https on a non-localhost domain we assume it's a production env and a development one otherwise\n\t\treturn (\n\t\t\t!['https:', 'vscode-webview:'].includes(window.location.protocol) ||\n\t\t\twindow.location.hostname === 'localhost'\n\t\t)\n\t}\n\n\tprivate async extractLicenseKey(licenseKey: string): Promise<LicenseInfo> {\n\t\tconst [data, signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHost = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHost === currentHostname ||\n\t\t\t\t`www.${normalizedHost}` === currentHostname ||\n\t\t\t\tnormalizedHost === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHost === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst isExpired = new Date() >= expiration\n\t\t// If it is not expired yet (including the grace period), but after the expiry date we warn the users\n\t\tif (!isExpired && new Date() >= this.getExpirationDateWithoutGracePeriod(expiryDate)) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'tldraw license is about to expire, you are in a grace period.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} if you would like to renew your license.`,\n\t\t\t])\n\t\t}\n\t\treturn isExpired\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\tif (result.isAnnualLicenseExpired) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'Your tldraw license has expired!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew.`,\n\t\t\t])\n\t\t}\n\n\t\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license key is not valid for this domain!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} if you would like to use tldraw on other domains.`,\n\t\t\t])\n\t\t}\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license contains some unknown flags.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\t}\n\n\tprivate outputMessages(messages: string[]) {\n\t\tif (this.isTest) return\n\t\tif (this.verbose) {\n\t\t\tthis.outputDelimiter()\n\t\t\tfor (const message of messages) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function getLicenseState(result: LicenseFromKeyResult): LicenseState {\n\tif (!result.isLicenseParseable) return 'unlicensed'\n\tif (!result.isDomainValid && !result.isDevelopment) return 'unlicensed'\n\tif (result.isPerpetualLicenseExpired || result.isAnnualLicenseExpired) {\n\t\t// Check if it's an expired internal license with valid domain\n\t\tconst internalExpired = result.isInternalLicense && result.isDomainValid\n\t\treturn internalExpired ? 'internal-expired' : 'unlicensed'\n\t}\n\n\t// License is valid, determine if it has watermark\n\tif (result.isLicensedWithWatermark) {\n\t\treturn 'licensed-with-watermark'\n\t}\n\n\treturn 'licensed'\n}\n"],
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+
"mappings": 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"names": []
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}
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@@ -24,6 +24,7 @@ __export(LicenseProvider_exports, {
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});
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module.exports = __toCommonJS(LicenseProvider_exports);
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var import_jsx_runtime = require("react/jsx-runtime");
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var import_state_react = require("@tldraw/state-react");
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var import_react = require("react");
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var import_LicenseManager = require("./LicenseManager");
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const LicenseContext = (0, import_react.createContext)({});
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@@ -33,6 +34,10 @@ function LicenseProvider({
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children
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}) {
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const [licenseManager] = (0, import_react.useState)(() => new import_LicenseManager.LicenseManager(licenseKey));
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const licenseState = (0, import_state_react.useValue)(licenseManager.state);
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if (licenseState === "internal-expired") {
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return /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { "data-testid": "tl-license-expired", style: { display: "none" } });
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"sourcesContent": ["import { createContext, ReactNode, useContext, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport const useLicenseContext = () => useContext(LicenseContext)\n\n/** @internal */\nexport function LicenseProvider({\n\tlicenseKey,\n\tchildren,\n}: {\n\tlicenseKey?: string\n\tchildren: ReactNode\n}) {\n\tconst [licenseManager] = useState(() => new LicenseManager(licenseKey))\n\treturn <LicenseContext.Provider value={licenseManager}>{children}</LicenseContext.Provider>\n}\n"],
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { createContext, ReactNode, useContext, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport const useLicenseContext = () => useContext(LicenseContext)\n\n/** @internal */\nexport function LicenseProvider({\n\tlicenseKey,\n\tchildren,\n}: {\n\tlicenseKey?: string\n\tchildren: ReactNode\n}) {\n\tconst [licenseManager] = useState(() => new LicenseManager(licenseKey))\n\tconst licenseState = useValue(licenseManager.state)\n\n\t// If internal license has expired, don't render the editor at all\n\tif (licenseState === 'internal-expired') {\n\t\treturn <div data-testid=\"tl-license-expired\" style={{ display: 'none' }} />\n\t}\n\n\treturn <LicenseContext.Provider value={licenseManager}>{children}</LicenseContext.Provider>\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAuBS;AAvBT,yBAAyB;AACzB,mBAA+D;AAC/D,4BAA+B;AAGxB,MAAM,qBAAiB,4BAAc,CAAC,CAAmB;AAGzD,MAAM,oBAAoB,UAAM,yBAAW,cAAc;AAGzD,SAAS,gBAAgB;AAAA,EAC/B;AAAA,EACA;AACD,GAGG;AACF,QAAM,CAAC,cAAc,QAAI,uBAAS,MAAM,IAAI,qCAAe,UAAU,CAAC;AACtE,QAAM,mBAAe,6BAAS,eAAe,KAAK;AAGlD,MAAI,iBAAiB,oBAAoB;AACxC,WAAO,4CAAC,SAAI,eAAY,sBAAqB,OAAO,EAAE,SAAS,OAAO,GAAG;AAAA,EAC1E;AAEA,SAAO,4CAAC,eAAe,UAAf,EAAwB,OAAO,gBAAiB,UAAS;AAClE;",
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport function useLicenseManagerState(licenseManager: LicenseManager) {\n\treturn useValue('watermarkState', () => licenseManager.state.get(), [licenseManager])\n}\n"],
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"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { LicenseManager, LicenseState } from './LicenseManager'\n\n/** @internal */\nexport function useLicenseManagerState(licenseManager: LicenseManager): LicenseState {\n\treturn useValue('watermarkState', () => licenseManager.state.get(), [licenseManager])\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,yBAAyB;AAIlB,SAAS,uBAAuB,gBAA8C;AACpF,aAAO,6BAAS,kBAAkB,MAAM,eAAe,MAAM,IAAI,GAAG,CAAC,cAAc,CAAC;AACrF;",
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return !(point.x < bounds.minX - margin || point.y < bounds.minY - margin || point.x > bounds.maxX + margin || point.y > bounds.maxY + margin);
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overlapsPolygon(_polygon) {
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const polygon = _polygon.map((v) => import_Vec.Vec.From(v));
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"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst { isLabel = false, isEmptyLabel = false, isInternal = false } = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\t/** @deprecated Iterate the vertices instead. */\n\tnearestPointOnLineSegment(A: VecLike, B: VecLike): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
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5
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-
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAgC;AAChC,iBAAoB;AACpB,iBAA8B;AAC9B,iBAA6B;AAC7B,
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4
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+
"sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst { isLabel = false, isEmptyLabel = false, isInternal = false } = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\t/** @deprecated Iterate the vertices instead. */\n\tnearestPointOnLineSegment(A: VecLike, B: VecLike): Vec {\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
|
|
5
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+
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6
6
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"names": ["import_utils"]
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7
7
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}
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@@ -199,5 +199,8 @@ class Group2d extends import_Geometry2d.Geometry2d {
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199
199
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getSvgPathData() {
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200
200
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return this.children.map((c, i) => c.isLabel ? "" : c.getSvgPathData(i === 0)).join(" ");
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201
201
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}
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202
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+
overlapsPolygon(polygon) {
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203
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+
return this.children.some((child) => child.overlapsPolygon(polygon));
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204
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+
}
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202
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}
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203
206
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//# sourceMappingURL=Group2d.js.map
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
3
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"sources": ["../../../../src/lib/primitives/geometry/Group2d.ts"],
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4
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-
"sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.vertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? '' : c.getSvgPathData(i === 0))).join(' ')\n\t}\n}\n"],
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"sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.vertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? '' : c.getSvgPathData(i === 0))).join(' ')\n\t}\n\n\toverlapsPolygon(polygon: VecLike[]): boolean {\n\t\treturn this.children.some((child) => child.overlapsPolygon(polygon))\n\t}\n}\n"],
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"names": []
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}
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