@tldraw/editor 3.16.0-canary.6c77a180e58d → 3.16.0-canary.783c93150be6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -45,10 +45,16 @@ class Geometry2d {
45
45
  isLabel = false;
46
46
  isEmptyLabel = false;
47
47
  isInternal = false;
48
+ excludeFromShapeBounds = false;
48
49
  debugColor;
49
50
  ignore;
50
51
  constructor(opts) {
51
- const { isLabel = false, isEmptyLabel = false, isInternal = false } = opts;
52
+ const {
53
+ isLabel = false,
54
+ isEmptyLabel = false,
55
+ isInternal = false,
56
+ excludeFromShapeBounds = false
57
+ } = opts;
52
58
  this.isFilled = opts.isFilled;
53
59
  this.isClosed = opts.isClosed;
54
60
  this.debugColor = opts.debugColor;
@@ -56,6 +62,7 @@ class Geometry2d {
56
62
  this.isLabel = isLabel;
57
63
  this.isEmptyLabel = isEmptyLabel;
58
64
  this.isInternal = isInternal;
65
+ this.excludeFromShapeBounds = excludeFromShapeBounds;
59
66
  }
60
67
  isExcludedByFilter(filters) {
61
68
  if (!filters) return false;
@@ -207,8 +214,20 @@ class Geometry2d {
207
214
  }
208
215
  return this._vertices;
209
216
  }
217
+ getBoundsVertices() {
218
+ if (this.excludeFromShapeBounds) return [];
219
+ return this.vertices;
220
+ }
221
+ _boundsVertices;
222
+ // eslint-disable-next-line no-restricted-syntax
223
+ get boundsVertices() {
224
+ if (!this._boundsVertices) {
225
+ this._boundsVertices = this.getBoundsVertices();
226
+ }
227
+ return this._boundsVertices;
228
+ }
210
229
  getBounds() {
211
- return import_Box.Box.FromPoints(this.vertices);
230
+ return import_Box.Box.FromPoints(this.boundsVertices);
212
231
  }
213
232
  _bounds;
214
233
  // eslint-disable-next-line no-restricted-syntax
@@ -303,6 +322,9 @@ class TransformedGeometry2d extends Geometry2d {
303
322
  getVertices(filters) {
304
323
  return this.geometry.getVertices(filters).map((v) => import_Mat.Mat.applyToPoint(this.matrix, v));
305
324
  }
325
+ getBoundsVertices() {
326
+ return this.geometry.getBoundsVertices().map((v) => import_Mat.Mat.applyToPoint(this.matrix, v));
327
+ }
306
328
  nearestPoint(point, filters) {
307
329
  return import_Mat.Mat.applyToPoint(
308
330
  this.matrix,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
4
- "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst { isLabel = false, isEmptyLabel = false, isInternal = false } = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAgC;AAChC,iBAAoB;AACpB,iBAA8B;AAC9B,iBAA6B;AAC7B,uBASO;AACP,IAAAA,gBAA8C;AAgBvC,MAAM,oBAKT;AAAA,EACH,sBAAsB;AAAA,IACrB,eAAe;AAAA,IACf,iBAAiB;AAAA,EAClB;AAAA,EACA,aAAa,EAAE,eAAe,MAAM,iBAAiB,KAAK;AAAA,EAC1D,gBAAgB,EAAE,eAAe,OAAO,iBAAiB,KAAK;AAAA,EAC9D,kBAAkB,EAAE,eAAe,MAAM,iBAAiB,MAAM;AACjE;AAkBO,MAAe,WAAW;AAAA;AAAA,EAEhC,WAAW;AAAA,EACX,WAAW;AAAA,EACX,UAAU;AAAA,EACV,eAAe;AAAA,EACf,aAAa;AAAA,EACb;AAAA,EACA;AAAA,EAEA,YAAY,MAAyB;AACpC,UAAM,EAAE,UAAU,OAAO,eAAe,OAAO,aAAa,MAAM,IAAI;AACtE,SAAK,WAAW,KAAK;AACrB,SAAK,WAAW,KAAK;AACrB,SAAK,aAAa,KAAK;AACvB,SAAK,SAAS,KAAK;AACnB,SAAK,UAAU;AACf,SAAK,eAAe;AACpB,SAAK,aAAa;AAAA,EACnB;AAAA,EAEA,mBAAmB,SAA6B;AAC/C,QAAI,CAAC,QAAS,QAAO;AACrB,QAAI,KAAK,WAAW,CAAC,QAAQ,cAAe,QAAO;AACnD,QAAI,KAAK,cAAc,CAAC,QAAQ,gBAAiB,QAAO;AACxD,WAAO;AAAA,EACR;AAAA,EAMA,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAO,UAA8B;AAEzF,QAAI,KAAK,aAAa,KAAK,YAAY,kBAAc,8BAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO;AAAA,IACR;AAEA,WAAO,eAAI,MAAM,OAAO,KAAK,aAAa,KAAK,CAAC,KAAK,SAAS;AAAA,EAC/D;AAAA,EAEA,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AAC/E,WACC,eAAI,KAAK,OAAO,KAAK,aAAa,OAAO,OAAO,CAAC,KAChD,KAAK,aAAa,KAAK,YAAY,kBAAc,8BAAe,OAAO,KAAK,QAAQ,IAClF,KACA;AAAA,EAEL;AAAA,EAEA,sBAAsB,GAAY,GAAY,SAA6B;AAC1E,QAAI,eAAI,OAAO,GAAG,CAAC,EAAG,QAAO,KAAK,gBAAgB,GAAG,OAAO,OAAO;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI;AACJ,QAAI,OAAO;AACX,QAAI,GAAW,GAAQ;AACvB,UAAM,YAAY,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AACtE,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC;AACd,UAAI,IAAI,WAAW;AAClB,cAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,gBAAI,iCAAe,GAAG,GAAG,GAAG,IAAI,EAAG,QAAO;AAAA,MAC3C;AACA,UAAI,eAAI,0BAA0B,GAAG,GAAG,GAAG,IAAI;AAC/C,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO,KAAK,YAAY,KAAK,gBAAY,8BAAe,SAAS,KAAK,QAAQ,IAAI,CAAC,OAAO;AAAA,EAC3F;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAG,SAAsC;AAC9F,WAAO,KAAK,sBAAsB,GAAG,GAAG,OAAO,KAAK;AAAA,EACrD;AAAA,EAEA,qBAAqB,GAAY,GAAY,UAAyC;AACrF,UAAM,gBAAgB,KAAK,eACxB,8CAA4B,GAAG,GAAG,KAAK,QAAQ,QAC/C,+CAA6B,GAAG,GAAG,KAAK,QAAQ;AAEnD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,gBAAgB,QAAiB,QAAgB,UAAyC;AACzF,UAAM,gBAAgB,KAAK,eACxB,yCAAuB,QAAQ,QAAQ,KAAK,QAAQ,QACpD,0CAAwB,QAAQ,QAAQ,KAAK,QAAQ;AAExD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,iBAAiB,SAAoB,UAAyC;AAC7E,eAAO,iCAAe,SAAS,KAAK,UAAU,MAAM,KAAK,QAAQ;AAAA,EAClE;AAAA,EAEA,kBAAkB,UAAqB,UAAyC;AAC/E,eAAO,iCAAe,UAAU,KAAK,UAAU,OAAO,KAAK,QAAQ;AAAA,EACpE;AAAA;AAAA;AAAA;AAAA,EAKA,qBAAqB,GAAW,UAAmC;AAClE,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,KAAK,EAAG,QAAO,SAAS,CAAC;AAE7B,UAAM,mBAAmB,IAAI,KAAK;AAClC,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAM,OAAO,eAAI,KAAK,MAAM,IAAI;AAChC,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,cAAM,IAAI,eAAI;AAAA,UACb;AAAA,UACA;AAAA,cACA,sBAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,QAChE;AACA,eAAO;AAAA,MACR;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,WAAW,SAAS,CAAC,IAAI,SAAS,SAAS,SAAS,CAAC;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,uBAAuB,OAAgB,UAAsC;AAC5E,UAAM,EAAE,UAAU,OAAO,IAAI;AAC7B,QAAI,iBAAiB;AACrB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAE/C,YAAM,eAAe,eAAI,0BAA0B,MAAM,MAAM,OAAO,IAAI;AAC1E,YAAM,WAAW,eAAI,KAAK,cAAc,KAAK;AAE7C,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,yBAAiB;AAAA,UAChB,OAAO;AAAA,UACP,KAAK;AAAA,UACL;AAAA,UACA,iBAAiB;AAAA,QAClB;AAAA,MACD;AAEA,0BAAoB,eAAI,KAAK,MAAM,IAAI;AAAA,IACxC;AAEA,6BAAO,cAAc;AAErB,UAAM,qBACL,eAAe,kBAAkB,eAAI,KAAK,eAAe,OAAO,eAAe,YAAY;AAE5F,WAAO,qBAAqB;AAAA,EAC7B;AAAA,EAEA,gBAAgB,OAAgB,SAAS,GAAG;AAC3C,UAAM,EAAE,OAAO,IAAI;AACnB,WAAO,EACN,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO;AAAA,EAE1B;AAAA,EAEA,gBAAgB,UAA8B;AAC7C,UAAM,UAAU,SAAS,IAAI,CAAC,MAAM,eAAI,KAAK,CAAC,CAAC;AAG/C,UAAM,EAAE,UAAU,QAAQ,UAAU,cAAc,SAAS,IAAI;AAK/D,QAAI,aAAc,QAAO;AAGzB,QAAI,SAAS,KAAK,CAAC,UAAM,8BAAe,GAAG,OAAO,CAAC,GAAG;AACrD,aAAO;AAAA,IACR;AAGA,QAAI,UAAU;AACb,UAAI,UAAU;AAEb,gBAAI,8BAAe,QAAQ,OAAO,GAAG;AACpC,iBAAO;AAAA,QACR;AAGA,YAAI,QAAQ,MAAM,CAAC,UAAM,8BAAe,GAAG,QAAQ,CAAC,GAAG;AACtD,iBAAO;AAAA,QACR;AAAA,MACD;AAKA,cAAI,oCAAkB,SAAS,QAAQ,GAAG;AACzC,eAAO;AAAA,MACR;AAAA,IACD,OAAO;AAEN,cAAI,4CAA0B,SAAS,QAAQ,GAAG;AACjD,eAAO;AAAA,MACR;AAAA,IACD;AAGA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,WAAqB,MAAiD;AAC/E,WAAO,IAAI,sBAAsB,MAAM,WAAW,IAAI;AAAA,EACvD;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAkB;AACrB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,KAAK,YAAY,kBAAkB,cAAc;AAAA,IACnE;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,YAAY;AACX,WAAO,eAAI,WAAW,KAAK,QAAQ;AAAA,EACpC;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAc;AACjB,QAAI,CAAC,KAAK,SAAS;AAClB,WAAK,UAAU,KAAK,UAAU;AAAA,IAC/B;AACA,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,OAAO;AAAA,EACpB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,OAAO;AACV,QAAI,CAAC,KAAK,OAAO;AAChB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC3B;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU;AACT,QAAI,CAAC,KAAK,UAAU;AACnB,aAAO;AAAA,IACR;AACA,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,CAAC;AACjC,cAAQ,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK;AAAA,IACzC;AACA,WAAO,OAAO;AAAA,EACf;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AAEX,UAAM,EAAE,SAAS,IAAI;AACrB,UAAM,IAAI,SAAS;AAEnB,QAAI,MAAM,EAAG,QAAO;AAEpB,YAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAE1C,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,cAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAAA,IAC3C;AAEA,QAAI,KAAK,UAAU;AAClB,cAAQ;AAAA,IACT;AAEA,WAAO;AAAA,EACR;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAS;AACZ,QAAI,KAAK,QAAS,QAAO,KAAK;AAC9B,SAAK,UAAU,KAAK,UAAU,kBAAkB,cAAc;AAC9D,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU,UAA8B;AACvC,UAAM,WAAW,KAAK,YAAY,YAAY,kBAAkB,cAAc;AAC9E,QAAI,SAAS,WAAW,EAAG,QAAO;AAClC,QAAI,OAAO,SAAS,CAAC;AACrB,QAAI,SAAS;AACb,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,OAAO,SAAS,CAAC;AACvB,gBAAU,eAAI,KAAK,MAAM,IAAI;AAC7B,aAAO;AAAA,IACR;AACA,QAAI,KAAK,UAAU;AAClB,gBAAU,eAAI,KAAK,SAAS,SAAS,SAAS,CAAC,GAAG,SAAS,CAAC,CAAC;AAAA,IAC9D;AACA,WAAO;AAAA,EACR;AAGD;AAQO,MAAM,8BAA8B,WAAW;AAAA,EAIrD,YACkB,UACA,QACjB,MACC;AACD,UAAM,QAAQ;AAJG;AACA;AAIjB,SAAK,UAAU,eAAI,QAAQ,MAAM;AACjC,SAAK,aAAa,eAAI,UAAU,MAAM;AAEtC,QAAI,MAAM;AACT,UAAI,KAAK,WAAW,KAAM,MAAK,UAAU,KAAK;AAC9C,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,UAAU,KAAM,MAAK,SAAS,KAAK;AAAA,IAC7C;AAEA;AAAA,UACC,6BAAc,KAAK,WAAW,QAAQ,KAAK,WAAW,MAAM;AAAA,MAC5D;AAAA,IACD;AAAA,EACD;AAAA,EAvBiB;AAAA,EACA;AAAA,EAwBjB,YAAY,SAAmC;AAC9C,WAAO,KAAK,SAAS,YAAY,OAAO,EAAE,IAAI,CAAC,MAAM,eAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACtF;AAAA,EAEA,aAAa,OAAgB,SAAkC;AAC9D,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,aAAa,eAAI,aAAa,KAAK,SAAS,KAAK,GAAG,OAAO;AAAA,IAC1E;AAAA,EACD;AAAA,EAES,aACR,OACA,SAAS,GACT,WACA,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,eAAI,aAAa,KAAK,SAAS,KAAK;AAAA,MACpC,SAAS,KAAK,WAAW;AAAA,MACzB;AAAA,MACA;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,WACC,KAAK,SAAS,gBAAgB,eAAI,aAAa,KAAK,SAAS,KAAK,GAAG,WAAW,OAAO,IACvF,KAAK,WAAW;AAAA,EAElB;AAAA,EAES,sBAAsB,GAAY,GAAY,SAA6B;AACnF,WACC,KAAK,SAAS;AAAA,MACb,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC;AAAA,IACD,IAAI,KAAK,WAAW;AAAA,EAEtB;AAAA,EAES,mBACR,GACA,GACA,WAAW,GACX,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,WAAW,KAAK,WAAW;AAAA,MAC3B;AAAA,IACD;AAAA,EACD;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,eAAI,aAAa,KAAK,SAAS,MAAM;AAAA,QACrC,SAAS,KAAK,WAAW;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,iBAAiB,SAAoB,SAAwC;AACrF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,iBAAiB,eAAI,cAAc,KAAK,SAAS,OAAO,GAAG,OAAO;AAAA,IACjF;AAAA,EACD;AAAA,EAES,kBAAkB,UAAqB,SAAwC;AACvF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,kBAAkB,eAAI,cAAc,KAAK,SAAS,QAAQ,GAAG,OAAO;AAAA,IACnF;AAAA,EACD;AAAA,EAES,UAAU,WAAqB,MAAiD;AACxF,WAAO,IAAI,sBAAsB,KAAK,UAAU,eAAI,SAAS,WAAW,KAAK,MAAM,GAAG;AAAA,MACrF,SAAS,MAAM,WAAW,KAAK;AAAA,MAC/B,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,QAAQ,MAAM,UAAU,KAAK;AAAA,IAC9B,CAAC;AAAA,EACF;AAAA,EAEA,iBAAyB;AACxB,UAAM,IAAI,MAAM,oDAAoD;AAAA,EACrE;AACD;",
4
+ "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAgC;AAChC,iBAAoB;AACpB,iBAA8B;AAC9B,iBAA6B;AAC7B,uBASO;AACP,IAAAA,gBAA8C;AAgBvC,MAAM,oBAKT;AAAA,EACH,sBAAsB;AAAA,IACrB,eAAe;AAAA,IACf,iBAAiB;AAAA,EAClB;AAAA,EACA,aAAa,EAAE,eAAe,MAAM,iBAAiB,KAAK;AAAA,EAC1D,gBAAgB,EAAE,eAAe,OAAO,iBAAiB,KAAK;AAAA,EAC9D,kBAAkB,EAAE,eAAe,MAAM,iBAAiB,MAAM;AACjE;AAmBO,MAAe,WAAW;AAAA;AAAA,EAEhC,WAAW;AAAA,EACX,WAAW;AAAA,EACX,UAAU;AAAA,EACV,eAAe;AAAA,EACf,aAAa;AAAA,EACb,yBAAyB;AAAA,EACzB;AAAA,EACA;AAAA,EAEA,YAAY,MAAyB;AACpC,UAAM;AAAA,MACL,UAAU;AAAA,MACV,eAAe;AAAA,MACf,aAAa;AAAA,MACb,yBAAyB;AAAA,IAC1B,IAAI;AACJ,SAAK,WAAW,KAAK;AACrB,SAAK,WAAW,KAAK;AACrB,SAAK,aAAa,KAAK;AACvB,SAAK,SAAS,KAAK;AACnB,SAAK,UAAU;AACf,SAAK,eAAe;AACpB,SAAK,aAAa;AAClB,SAAK,yBAAyB;AAAA,EAC/B;AAAA,EAEA,mBAAmB,SAA6B;AAC/C,QAAI,CAAC,QAAS,QAAO;AACrB,QAAI,KAAK,WAAW,CAAC,QAAQ,cAAe,QAAO;AACnD,QAAI,KAAK,cAAc,CAAC,QAAQ,gBAAiB,QAAO;AACxD,WAAO;AAAA,EACR;AAAA,EAMA,aAAa,OAAgB,SAAS,GAAG,YAAY,OAAO,UAA8B;AAEzF,QAAI,KAAK,aAAa,KAAK,YAAY,kBAAc,8BAAe,OAAO,KAAK,QAAQ,GAAG;AAC1F,aAAO;AAAA,IACR;AAEA,WAAO,eAAI,MAAM,OAAO,KAAK,aAAa,KAAK,CAAC,KAAK,SAAS;AAAA,EAC/D;AAAA,EAEA,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AAC/E,WACC,eAAI,KAAK,OAAO,KAAK,aAAa,OAAO,OAAO,CAAC,KAChD,KAAK,aAAa,KAAK,YAAY,kBAAc,8BAAe,OAAO,KAAK,QAAQ,IAClF,KACA;AAAA,EAEL;AAAA,EAEA,sBAAsB,GAAY,GAAY,SAA6B;AAC1E,QAAI,eAAI,OAAO,GAAG,CAAC,EAAG,QAAO,KAAK,gBAAgB,GAAG,OAAO,OAAO;AACnE,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI;AACJ,QAAI,OAAO;AACX,QAAI,GAAW,GAAQ;AACvB,UAAM,YAAY,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS;AACtE,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC;AACd,UAAI,IAAI,WAAW;AAClB,cAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,gBAAI,iCAAe,GAAG,GAAG,GAAG,IAAI,EAAG,QAAO;AAAA,MAC3C;AACA,UAAI,eAAI,0BAA0B,GAAG,GAAG,GAAG,IAAI;AAC/C,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO,KAAK,YAAY,KAAK,gBAAY,8BAAe,SAAS,KAAK,QAAQ,IAAI,CAAC,OAAO;AAAA,EAC3F;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAG,SAAsC;AAC9F,WAAO,KAAK,sBAAsB,GAAG,GAAG,OAAO,KAAK;AAAA,EACrD;AAAA,EAEA,qBAAqB,GAAY,GAAY,UAAyC;AACrF,UAAM,gBAAgB,KAAK,eACxB,8CAA4B,GAAG,GAAG,KAAK,QAAQ,QAC/C,+CAA6B,GAAG,GAAG,KAAK,QAAQ;AAEnD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,gBAAgB,QAAiB,QAAgB,UAAyC;AACzF,UAAM,gBAAgB,KAAK,eACxB,yCAAuB,QAAQ,QAAQ,KAAK,QAAQ,QACpD,0CAAwB,QAAQ,QAAQ,KAAK,QAAQ;AAExD,WAAO,iBAAiB,CAAC;AAAA,EAC1B;AAAA,EAEA,iBAAiB,SAAoB,UAAyC;AAC7E,eAAO,iCAAe,SAAS,KAAK,UAAU,MAAM,KAAK,QAAQ;AAAA,EAClE;AAAA,EAEA,kBAAkB,UAAqB,UAAyC;AAC/E,eAAO,iCAAe,UAAU,KAAK,UAAU,OAAO,KAAK,QAAQ;AAAA,EACpE;AAAA;AAAA;AAAA;AAAA,EAKA,qBAAqB,GAAW,UAAmC;AAClE,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,KAAK,EAAG,QAAO,SAAS,CAAC;AAE7B,UAAM,mBAAmB,IAAI,KAAK;AAClC,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAC/C,YAAM,OAAO,eAAI,KAAK,MAAM,IAAI;AAChC,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,cAAM,IAAI,eAAI;AAAA,UACb;AAAA,UACA;AAAA,cACA,sBAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,QAChE;AACA,eAAO;AAAA,MACR;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,WAAW,SAAS,CAAC,IAAI,SAAS,SAAS,SAAS,CAAC;AAAA,EAClE;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,uBAAuB,OAAgB,UAAsC;AAC5E,UAAM,EAAE,UAAU,OAAO,IAAI;AAC7B,QAAI,iBAAiB;AACrB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,aAAS,IAAI,GAAG,KAAK,KAAK,WAAW,SAAS,SAAS,SAAS,SAAS,IAAI,KAAK;AACjF,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,SAAS,MAAM;AAE/C,YAAM,eAAe,eAAI,0BAA0B,MAAM,MAAM,OAAO,IAAI;AAC1E,YAAM,WAAW,eAAI,KAAK,cAAc,KAAK;AAE7C,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,yBAAiB;AAAA,UAChB,OAAO;AAAA,UACP,KAAK;AAAA,UACL;AAAA,UACA,iBAAiB;AAAA,QAClB;AAAA,MACD;AAEA,0BAAoB,eAAI,KAAK,MAAM,IAAI;AAAA,IACxC;AAEA,6BAAO,cAAc;AAErB,UAAM,qBACL,eAAe,kBAAkB,eAAI,KAAK,eAAe,OAAO,eAAe,YAAY;AAE5F,WAAO,qBAAqB;AAAA,EAC7B;AAAA,EAEA,gBAAgB,OAAgB,SAAS,GAAG;AAC3C,UAAM,EAAE,OAAO,IAAI;AACnB,WAAO,EACN,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO,UACxB,MAAM,IAAI,OAAO,OAAO;AAAA,EAE1B;AAAA,EAEA,gBAAgB,UAA8B;AAC7C,UAAM,UAAU,SAAS,IAAI,CAAC,MAAM,eAAI,KAAK,CAAC,CAAC;AAG/C,UAAM,EAAE,UAAU,QAAQ,UAAU,cAAc,SAAS,IAAI;AAK/D,QAAI,aAAc,QAAO;AAGzB,QAAI,SAAS,KAAK,CAAC,UAAM,8BAAe,GAAG,OAAO,CAAC,GAAG;AACrD,aAAO;AAAA,IACR;AAGA,QAAI,UAAU;AACb,UAAI,UAAU;AAEb,gBAAI,8BAAe,QAAQ,OAAO,GAAG;AACpC,iBAAO;AAAA,QACR;AAGA,YAAI,QAAQ,MAAM,CAAC,UAAM,8BAAe,GAAG,QAAQ,CAAC,GAAG;AACtD,iBAAO;AAAA,QACR;AAAA,MACD;AAKA,cAAI,oCAAkB,SAAS,QAAQ,GAAG;AACzC,eAAO;AAAA,MACR;AAAA,IACD,OAAO;AAEN,cAAI,4CAA0B,SAAS,QAAQ,GAAG;AACjD,eAAO;AAAA,MACR;AAAA,IACD;AAGA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,WAAqB,MAAiD;AAC/E,WAAO,IAAI,sBAAsB,MAAM,WAAW,IAAI;AAAA,EACvD;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAkB;AACrB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,KAAK,YAAY,kBAAkB,cAAc;AAAA,IACnE;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,oBAA2B;AAC1B,QAAI,KAAK,uBAAwB,QAAO,CAAC;AACzC,WAAO,KAAK;AAAA,EACb;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,iBAAwB;AAC3B,QAAI,CAAC,KAAK,iBAAiB;AAC1B,WAAK,kBAAkB,KAAK,kBAAkB;AAAA,IAC/C;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,YAAY;AACX,WAAO,eAAI,WAAW,KAAK,cAAc;AAAA,EAC1C;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAc;AACjB,QAAI,CAAC,KAAK,SAAS;AAClB,WAAK,UAAU,KAAK,UAAU;AAAA,IAC/B;AACA,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,OAAO;AAAA,EACpB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,OAAO;AACV,QAAI,CAAC,KAAK,OAAO;AAChB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC3B;AACA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU;AACT,QAAI,CAAC,KAAK,UAAU;AACnB,aAAO;AAAA,IACR;AACA,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,OAAO;AACX,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,YAAM,OAAO,SAAS,CAAC;AACvB,YAAM,OAAO,UAAU,IAAI,KAAK,CAAC;AACjC,cAAQ,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK;AAAA,IACzC;AACA,WAAO,OAAO;AAAA,EACf;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AAEX,UAAM,EAAE,SAAS,IAAI;AACrB,UAAM,IAAI,SAAS;AAEnB,QAAI,MAAM,EAAG,QAAO;AAEpB,YAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAE1C,aAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,cAAQ,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC;AAAA,IAC3C;AAEA,QAAI,KAAK,UAAU;AAClB,cAAQ;AAAA,IACT;AAEA,WAAO;AAAA,EACR;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,SAAS;AACZ,QAAI,KAAK,QAAS,QAAO,KAAK;AAC9B,SAAK,UAAU,KAAK,UAAU,kBAAkB,cAAc;AAC9D,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,UAAU,UAA8B;AACvC,UAAM,WAAW,KAAK,YAAY,YAAY,kBAAkB,cAAc;AAC9E,QAAI,SAAS,WAAW,EAAG,QAAO;AAClC,QAAI,OAAO,SAAS,CAAC;AACrB,QAAI,SAAS;AACb,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,YAAM,OAAO,SAAS,CAAC;AACvB,gBAAU,eAAI,KAAK,MAAM,IAAI;AAC7B,aAAO;AAAA,IACR;AACA,QAAI,KAAK,UAAU;AAClB,gBAAU,eAAI,KAAK,SAAS,SAAS,SAAS,CAAC,GAAG,SAAS,CAAC,CAAC;AAAA,IAC9D;AACA,WAAO;AAAA,EACR;AAGD;AAQO,MAAM,8BAA8B,WAAW;AAAA,EAIrD,YACkB,UACA,QACjB,MACC;AACD,UAAM,QAAQ;AAJG;AACA;AAIjB,SAAK,UAAU,eAAI,QAAQ,MAAM;AACjC,SAAK,aAAa,eAAI,UAAU,MAAM;AAEtC,QAAI,MAAM;AACT,UAAI,KAAK,WAAW,KAAM,MAAK,UAAU,KAAK;AAC9C,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,cAAc,KAAM,MAAK,aAAa,KAAK;AACpD,UAAI,KAAK,UAAU,KAAM,MAAK,SAAS,KAAK;AAAA,IAC7C;AAEA;AAAA,UACC,6BAAc,KAAK,WAAW,QAAQ,KAAK,WAAW,MAAM;AAAA,MAC5D;AAAA,IACD;AAAA,EACD;AAAA,EAvBiB;AAAA,EACA;AAAA,EAwBjB,YAAY,SAAmC;AAC9C,WAAO,KAAK,SAAS,YAAY,OAAO,EAAE,IAAI,CAAC,MAAM,eAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACtF;AAAA,EAEA,oBAA2B;AAC1B,WAAO,KAAK,SAAS,kBAAkB,EAAE,IAAI,CAAC,MAAM,eAAI,aAAa,KAAK,QAAQ,CAAC,CAAC;AAAA,EACrF;AAAA,EAEA,aAAa,OAAgB,SAAkC;AAC9D,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,aAAa,eAAI,aAAa,KAAK,SAAS,KAAK,GAAG,OAAO;AAAA,IAC1E;AAAA,EACD;AAAA,EAES,aACR,OACA,SAAS,GACT,WACA,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,eAAI,aAAa,KAAK,SAAS,KAAK;AAAA,MACpC,SAAS,KAAK,WAAW;AAAA,MACzB;AAAA,MACA;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,WACC,KAAK,SAAS,gBAAgB,eAAI,aAAa,KAAK,SAAS,KAAK,GAAG,WAAW,OAAO,IACvF,KAAK,WAAW;AAAA,EAElB;AAAA,EAES,sBAAsB,GAAY,GAAY,SAA6B;AACnF,WACC,KAAK,SAAS;AAAA,MACb,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC;AAAA,IACD,IAAI,KAAK,WAAW;AAAA,EAEtB;AAAA,EAES,mBACR,GACA,GACA,WAAW,GACX,SACU;AACV,WAAO,KAAK,SAAS;AAAA,MACpB,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,MAChC,WAAW,KAAK,WAAW;AAAA,MAC3B;AAAA,IACD;AAAA,EACD;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC,eAAI,aAAa,KAAK,SAAS,CAAC;AAAA,QAChC;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS;AAAA,QACb,eAAI,aAAa,KAAK,SAAS,MAAM;AAAA,QACrC,SAAS,KAAK,WAAW;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAAA,EACD;AAAA,EAES,iBAAiB,SAAoB,SAAwC;AACrF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,iBAAiB,eAAI,cAAc,KAAK,SAAS,OAAO,GAAG,OAAO;AAAA,IACjF;AAAA,EACD;AAAA,EAES,kBAAkB,UAAqB,SAAwC;AACvF,WAAO,eAAI;AAAA,MACV,KAAK;AAAA,MACL,KAAK,SAAS,kBAAkB,eAAI,cAAc,KAAK,SAAS,QAAQ,GAAG,OAAO;AAAA,IACnF;AAAA,EACD;AAAA,EAES,UAAU,WAAqB,MAAiD;AACxF,WAAO,IAAI,sBAAsB,KAAK,UAAU,eAAI,SAAS,WAAW,KAAK,MAAM,GAAG;AAAA,MACrF,SAAS,MAAM,WAAW,KAAK;AAAA,MAC/B,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,YAAY,MAAM,cAAc,KAAK;AAAA,MACrC,QAAQ,MAAM,UAAU,KAAK;AAAA,IAC9B,CAAC;AAAA,EACF;AAAA,EAEA,iBAAyB;AACxB,UAAM,IAAI,MAAM,oDAAoD;AAAA,EACrE;AACD;",
6
6
  "names": ["import_utils"]
7
7
  }
@@ -99,6 +99,10 @@ class Group2d extends import_Geometry2d.Geometry2d {
99
99
  return child.intersectCircle(center, radius, filters);
100
100
  });
101
101
  }
102
+ getBoundsVertices() {
103
+ if (this.excludeFromShapeBounds) return [];
104
+ return this.children.flatMap((child) => child.getBoundsVertices());
105
+ }
102
106
  intersectPolygon(polygon, filters) {
103
107
  return this.children.flatMap((child) => {
104
108
  if (child.isExcludedByFilter(filters)) return import_state.EMPTY_ARRAY;
@@ -174,7 +178,7 @@ class Group2d extends import_Geometry2d.Geometry2d {
174
178
  for (const child of this.children) {
175
179
  path += child.toSimpleSvgPath();
176
180
  }
177
- const corners = import_Box.Box.FromPoints(this.vertices).corners;
181
+ const corners = import_Box.Box.FromPoints(this.boundsVertices).corners;
178
182
  for (let i = 0, n = corners.length; i < n; i++) {
179
183
  const corner = corners[i];
180
184
  const prevCorner = corners[(i - 1 + n) % n];
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Group2d.ts"],
4
- "sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.vertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? '' : c.getSvgPathData(i === 0))).join(' ')\n\t}\n\n\toverlapsPolygon(polygon: VecLike[]): boolean {\n\t\treturn this.children.some((child) => child.overlapsPolygon(polygon))\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA4B;AAC5B,mBAAsC;AACtC,iBAAoB;AAEpB,iBAA6B;AAC7B,wBAAiE;AAG1D,MAAM,gBAAgB,6BAAW;AAAA,EACvC,WAAyB,CAAC;AAAA,EAC1B,kBAAgC,CAAC;AAAA,EAEjC,YACC,QAGC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,MAAM,CAAC;AAEpD,UAAM,cAAc,CAAC,aAA2B;AAC/C,iBAAW,SAAS,UAAU;AAC7B,YAAI,iBAAiB,SAAS;AAC7B,sBAAY,MAAM,QAAQ;AAAA,QAC3B,WAAW,MAAM,QAAQ;AACxB,eAAK,gBAAgB,KAAK,KAAK;AAAA,QAChC,OAAO;AACN,eAAK,SAAS,KAAK,KAAK;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAEA,gBAAY,OAAO,QAAQ;AAE3B,QAAI,KAAK,SAAS,WAAW,EAAG,OAAM,MAAM,sCAAsC;AAAA,EACnF;AAAA,EAES,YAAY,SAAmC;AACvD,QAAI,KAAK,mBAAmB,OAAO,EAAG,QAAO,CAAC;AAC9C,WAAO,KAAK,SACV,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,QAAQ,CAAC,MAAM,EAAE,YAAY,OAAO,CAAC;AAAA,EACxC;AAAA,EAES,aAAa,OAAgB,SAAkC;AACvE,QAAI,OAAO;AACX,QAAI;AAEJ,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,SAAS,WAAW,GAAG;AAC1B,YAAM,MAAM,aAAa;AAAA,IAC1B;AAEA,QAAI;AACJ,QAAI;AACJ,eAAW,SAAS,UAAU;AAC7B,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,UAAI,MAAM,aAAa,OAAO,OAAO;AACrC,UAAI,eAAI,MAAM,GAAG,KAAK;AACtB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,QAAI,mBAAmB;AACvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,WAAW,MAAM,gBAAgB,OAAO,WAAW,OAAO;AAChE,UAAI,WAAW,kBAAkB;AAChC,2BAAmB;AAAA,MACpB;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAES,aACR,OACA,QACA,WACA,UAAU,oCAAkB,gBAClB;AACV,WAAO,CAAC,CAAC,KAAK,SACZ,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,KAAK,CAAC,MAAM,EAAE,aAAa,OAAO,QAAQ,SAAS,CAAC;AAAA,EACvD;AAAA,EAES,mBACR,GACA,GACA,MACA,UAAU,oCAAkB,gBAClB;AACV,WAAO,CAAC,CAAC,KAAK,SACZ,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,KAAK,CAAC,MAAM,EAAE,mBAAmB,GAAG,GAAG,IAAI,CAAC;AAAA,EAC/C;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,qBAAqB,GAAG,GAAG,OAAO;AAAA,IAChD,CAAC;AAAA,EACF;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,gBAAgB,QAAQ,QAAQ,OAAO;AAAA,IACrD,CAAC;AAAA,EACF;AAAA,EAES,iBAAiB,SAAoB,SAA6B;AAC1E,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,iBAAiB,SAAS,OAAO;AAAA,IAC/C,CAAC;AAAA,EACF;AAAA,EAES,kBAAkB,UAAqB,SAA6B;AAC5E,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,kBAAkB,UAAU,OAAO;AAAA,IACjD,CAAC;AAAA,EACF;AAAA,EAES,qBAAqB,GAAW,SAAkC;AAC1E,UAAM,cAAc,KAAK,UAAU,OAAO;AAE1C,UAAM,mBAAmB,IAAI;AAC7B,QAAI,mBAAmB;AACvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,cAAc,MAAM;AAC1B,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,eAAO,MAAM;AAAA,cACZ,sBAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,UAC/D;AAAA,QACD;AAAA,MACD;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,SAAS,KAAK,SAAS,SAAS,CAAC,EAAE,qBAAqB,GAAG,OAAO;AAAA,EAC/E;AAAA,EAES,uBAAuB,OAAgB,SAAqC;AACpF,UAAM,cAAc,KAAK,UAAU,OAAO;AAE1C,QAAI,eAAe;AACnB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,cAAc,MAAM,UAAU,OAAO;AAC3C,YAAM,sBAAsB,mBAAmB;AAE/C,YAAM,WAAW,MAAM,gBAAgB,OAAO,OAAO,OAAO;AAC5D,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,uBAAe;AAAA,UACd,aAAa;AAAA,UACb,WAAW;AAAA,UACX;AAAA,QACD;AAAA,MACD;AAEA,yBAAmB;AAAA,IACpB;AAEA,6BAAO,YAAY;AAEnB,UAAM,4BAA4B,aAAa,MAAM,uBAAuB,OAAO,OAAO;AAC1F,UAAM,mBAAe;AAAA,MACpB,aAAa;AAAA,MACb,aAAa;AAAA,MACb;AAAA,IACD;AACA,WAAO,eAAe;AAAA,EACvB;AAAA,EAES,UAAU,WAA4B;AAC9C,WAAO,IAAI,QAAQ;AAAA,MAClB,UAAU,KAAK,SAAS,IAAI,CAAC,MAAM,EAAE,UAAU,SAAS,CAAC;AAAA,MACzD,SAAS,KAAK;AAAA,MACd,YAAY,KAAK;AAAA,MACjB,QAAQ,KAAK;AAAA,IACd,CAAC;AAAA,EACF;AAAA,EAEA,UAAU;AAET,WAAO,KAAK,SAAS,CAAC,EAAE;AAAA,EACzB;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AACX,eAAW,SAAS,KAAK,UAAU;AAClC,cAAQ,MAAM,gBAAgB;AAAA,IAC/B;AAEA,UAAM,UAAU,eAAI,WAAW,KAAK,QAAQ,EAAE;AAG9C,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,IAAI,GAAG,KAAK;AAC/C,YAAM,SAAS,QAAQ,CAAC;AACxB,YAAM,aAAa,SAAS,IAAI,IAAI,KAAK,CAAC;AAC1C,YAAM,WAAW,OAAO,KAAK,UAAU;AACvC,YAAM,aAAa,SAAS,IAAI,KAAK,CAAC;AACtC,YAAM,WAAW,OAAO,KAAK,UAAU;AAEvC,YAAM,IAAI,OAAO,MAAM,EAAE,IAAI,YAAY,IAAI,QAAQ;AACrD,YAAM,IAAI;AACV,YAAM,IAAI,OAAO,MAAM,EAAE,IAAI,YAAY,IAAI,QAAQ;AAErD,cAAQ,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC;AAAA,IACrD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,SAAqC;AAC9C,QAAI,SAAS;AACb,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,gBAAU,MAAM;AAAA,IACjB;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,WAAO,KAAK,SAAS,IAAI,CAAC,GAAG,MAAO,EAAE,UAAU,KAAK,EAAE,eAAe,MAAM,CAAC,CAAE,EAAE,KAAK,GAAG;AAAA,EAC1F;AAAA,EAEA,gBAAgB,SAA6B;AAC5C,WAAO,KAAK,SAAS,KAAK,CAAC,UAAU,MAAM,gBAAgB,OAAO,CAAC;AAAA,EACpE;AACD;",
4
+ "sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride getBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.children.flatMap((child) => child.getBoundsVertices())\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.boundsVertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? '' : c.getSvgPathData(i === 0))).join(' ')\n\t}\n\n\toverlapsPolygon(polygon: VecLike[]): boolean {\n\t\treturn this.children.some((child) => child.overlapsPolygon(polygon))\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA4B;AAC5B,mBAAsC;AACtC,iBAAoB;AAEpB,iBAA6B;AAC7B,wBAAiE;AAG1D,MAAM,gBAAgB,6BAAW;AAAA,EACvC,WAAyB,CAAC;AAAA,EAC1B,kBAAgC,CAAC;AAAA,EAEjC,YACC,QAGC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,MAAM,CAAC;AAEpD,UAAM,cAAc,CAAC,aAA2B;AAC/C,iBAAW,SAAS,UAAU;AAC7B,YAAI,iBAAiB,SAAS;AAC7B,sBAAY,MAAM,QAAQ;AAAA,QAC3B,WAAW,MAAM,QAAQ;AACxB,eAAK,gBAAgB,KAAK,KAAK;AAAA,QAChC,OAAO;AACN,eAAK,SAAS,KAAK,KAAK;AAAA,QACzB;AAAA,MACD;AAAA,IACD;AAEA,gBAAY,OAAO,QAAQ;AAE3B,QAAI,KAAK,SAAS,WAAW,EAAG,OAAM,MAAM,sCAAsC;AAAA,EACnF;AAAA,EAES,YAAY,SAAmC;AACvD,QAAI,KAAK,mBAAmB,OAAO,EAAG,QAAO,CAAC;AAC9C,WAAO,KAAK,SACV,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,QAAQ,CAAC,MAAM,EAAE,YAAY,OAAO,CAAC;AAAA,EACxC;AAAA,EAES,aAAa,OAAgB,SAAkC;AACvE,QAAI,OAAO;AACX,QAAI;AAEJ,UAAM,EAAE,SAAS,IAAI;AAErB,QAAI,SAAS,WAAW,GAAG;AAC1B,YAAM,MAAM,aAAa;AAAA,IAC1B;AAEA,QAAI;AACJ,QAAI;AACJ,eAAW,SAAS,UAAU;AAC7B,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,UAAI,MAAM,aAAa,OAAO,OAAO;AACrC,UAAI,eAAI,MAAM,GAAG,KAAK;AACtB,UAAI,IAAI,MAAM;AACb,eAAO;AACP,kBAAU;AAAA,MACX;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAES,gBAAgB,OAAgB,YAAY,OAAO,SAA6B;AACxF,QAAI,mBAAmB;AACvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,WAAW,MAAM,gBAAgB,OAAO,WAAW,OAAO;AAChE,UAAI,WAAW,kBAAkB;AAChC,2BAAmB;AAAA,MACpB;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAES,aACR,OACA,QACA,WACA,UAAU,oCAAkB,gBAClB;AACV,WAAO,CAAC,CAAC,KAAK,SACZ,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,KAAK,CAAC,MAAM,EAAE,aAAa,OAAO,QAAQ,SAAS,CAAC;AAAA,EACvD;AAAA,EAES,mBACR,GACA,GACA,MACA,UAAU,oCAAkB,gBAClB;AACV,WAAO,CAAC,CAAC,KAAK,SACZ,OAAO,CAAC,MAAM,CAAC,EAAE,mBAAmB,OAAO,CAAC,EAC5C,KAAK,CAAC,MAAM,EAAE,mBAAmB,GAAG,GAAG,IAAI,CAAC;AAAA,EAC/C;AAAA,EAES,qBAAqB,GAAY,GAAY,SAA6B;AAClF,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,qBAAqB,GAAG,GAAG,OAAO;AAAA,IAChD,CAAC;AAAA,EACF;AAAA,EAES,gBAAgB,QAAiB,QAAgB,SAA6B;AACtF,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,gBAAgB,QAAQ,QAAQ,OAAO;AAAA,IACrD,CAAC;AAAA,EACF;AAAA,EAES,oBAA2B;AACnC,QAAI,KAAK,uBAAwB,QAAO,CAAC;AACzC,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU,MAAM,kBAAkB,CAAC;AAAA,EAClE;AAAA,EAES,iBAAiB,SAAoB,SAA6B;AAC1E,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,iBAAiB,SAAS,OAAO;AAAA,IAC/C,CAAC;AAAA,EACF;AAAA,EAES,kBAAkB,UAAqB,SAA6B;AAC5E,WAAO,KAAK,SAAS,QAAQ,CAAC,UAAU;AACvC,UAAI,MAAM,mBAAmB,OAAO,EAAG,QAAO;AAC9C,aAAO,MAAM,kBAAkB,UAAU,OAAO;AAAA,IACjD,CAAC;AAAA,EACF;AAAA,EAES,qBAAqB,GAAW,SAAkC;AAC1E,UAAM,cAAc,KAAK,UAAU,OAAO;AAE1C,UAAM,mBAAmB,IAAI;AAC7B,QAAI,mBAAmB;AACvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,cAAc,MAAM;AAC1B,YAAM,sBAAsB,mBAAmB;AAC/C,UAAI,uBAAuB,kBAAkB;AAC5C,eAAO,MAAM;AAAA,cACZ,sBAAQ,kBAAkB,qBAAqB,gBAAgB;AAAA,UAC/D;AAAA,QACD;AAAA,MACD;AACA,yBAAmB;AAAA,IACpB;AAEA,WAAO,KAAK,SAAS,KAAK,SAAS,SAAS,CAAC,EAAE,qBAAqB,GAAG,OAAO;AAAA,EAC/E;AAAA,EAES,uBAAuB,OAAgB,SAAqC;AACpF,UAAM,cAAc,KAAK,UAAU,OAAO;AAE1C,QAAI,eAAe;AACnB,QAAI,kBAAkB;AACtB,QAAI,mBAAmB;AAEvB,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,YAAM,cAAc,MAAM,UAAU,OAAO;AAC3C,YAAM,sBAAsB,mBAAmB;AAE/C,YAAM,WAAW,MAAM,gBAAgB,OAAO,OAAO,OAAO;AAC5D,UAAI,WAAW,iBAAiB;AAC/B,0BAAkB;AAClB,uBAAe;AAAA,UACd,aAAa;AAAA,UACb,WAAW;AAAA,UACX;AAAA,QACD;AAAA,MACD;AAEA,yBAAmB;AAAA,IACpB;AAEA,6BAAO,YAAY;AAEnB,UAAM,4BAA4B,aAAa,MAAM,uBAAuB,OAAO,OAAO;AAC1F,UAAM,mBAAe;AAAA,MACpB,aAAa;AAAA,MACb,aAAa;AAAA,MACb;AAAA,IACD;AACA,WAAO,eAAe;AAAA,EACvB;AAAA,EAES,UAAU,WAA4B;AAC9C,WAAO,IAAI,QAAQ;AAAA,MAClB,UAAU,KAAK,SAAS,IAAI,CAAC,MAAM,EAAE,UAAU,SAAS,CAAC;AAAA,MACzD,SAAS,KAAK;AAAA,MACd,YAAY,KAAK;AAAA,MACjB,QAAQ,KAAK;AAAA,IACd,CAAC;AAAA,EACF;AAAA,EAEA,UAAU;AAET,WAAO,KAAK,SAAS,CAAC,EAAE;AAAA,EACzB;AAAA,EAEA,kBAAkB;AACjB,QAAI,OAAO;AACX,eAAW,SAAS,KAAK,UAAU;AAClC,cAAQ,MAAM,gBAAgB;AAAA,IAC/B;AAEA,UAAM,UAAU,eAAI,WAAW,KAAK,cAAc,EAAE;AAGpD,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,IAAI,GAAG,KAAK;AAC/C,YAAM,SAAS,QAAQ,CAAC;AACxB,YAAM,aAAa,SAAS,IAAI,IAAI,KAAK,CAAC;AAC1C,YAAM,WAAW,OAAO,KAAK,UAAU;AACvC,YAAM,aAAa,SAAS,IAAI,KAAK,CAAC;AACtC,YAAM,WAAW,OAAO,KAAK,UAAU;AAEvC,YAAM,IAAI,OAAO,MAAM,EAAE,IAAI,YAAY,IAAI,QAAQ;AACrD,YAAM,IAAI;AACV,YAAM,IAAI,OAAO,MAAM,EAAE,IAAI,YAAY,IAAI,QAAQ;AAErD,cAAQ,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC;AAAA,IACrD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,UAAU,SAAqC;AAC9C,QAAI,SAAS;AACb,eAAW,SAAS,KAAK,UAAU;AAClC,UAAI,MAAM,mBAAmB,OAAO,EAAG;AACvC,gBAAU,MAAM;AAAA,IACjB;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,WAAO,KAAK,SAAS,IAAI,CAAC,GAAG,MAAO,EAAE,UAAU,KAAK,EAAE,eAAe,MAAM,CAAC,CAAE,EAAE,KAAK,GAAG;AAAA,EAC1F;AAAA,EAEA,gBAAgB,SAA6B;AAC5C,WAAO,KAAK,SAAS,KAAK,CAAC,UAAU,MAAM,gBAAgB,OAAO,CAAC;AAAA,EACpE;AACD;",
6
6
  "names": []
7
7
  }
@@ -22,10 +22,10 @@ __export(version_exports, {
22
22
  version: () => version
23
23
  });
24
24
  module.exports = __toCommonJS(version_exports);
25
- const version = "3.16.0-canary.6c77a180e58d";
25
+ const version = "3.16.0-canary.783c93150be6";
26
26
  const publishDates = {
27
27
  major: "2024-09-13T14:36:29.063Z",
28
- minor: "2025-09-10T11:52:19.209Z",
29
- patch: "2025-09-10T11:52:19.209Z"
28
+ minor: "2025-09-11T09:28:00.618Z",
29
+ patch: "2025-09-11T09:28:00.618Z"
30
30
  };
31
31
  //# sourceMappingURL=version.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.16.0-canary.6c77a180e58d'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-09-10T11:52:19.209Z',\n\tpatch: '2025-09-10T11:52:19.209Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.16.0-canary.783c93150be6'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-09-11T09:28:00.618Z',\n\tpatch: '2025-09-11T09:28:00.618Z',\n}\n"],
5
5
  "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
6
6
  "names": []
7
7
  }
@@ -4089,6 +4089,7 @@ export declare abstract class Geometry2d {
4089
4089
  isLabel: boolean;
4090
4090
  isEmptyLabel: boolean;
4091
4091
  isInternal: boolean;
4092
+ excludeFromShapeBounds: boolean;
4092
4093
  debugColor?: string;
4093
4094
  ignore?: boolean;
4094
4095
  constructor(opts: Geometry2dOptions);
@@ -4117,6 +4118,9 @@ export declare abstract class Geometry2d {
4117
4118
  transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d;
4118
4119
  private _vertices;
4119
4120
  get vertices(): Vec[];
4121
+ getBoundsVertices(): Vec[];
4122
+ private _boundsVertices;
4123
+ get boundsVertices(): Vec[];
4120
4124
  getBounds(): Box;
4121
4125
  private _bounds;
4122
4126
  get bounds(): Box;
@@ -4313,6 +4317,7 @@ export declare class Group2d extends Geometry2d {
4313
4317
  hitTestLineSegment(A: VecLike, B: VecLike, zoom: number, filters?: Geometry2dFilters): boolean;
4314
4318
  intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters): VecLike[];
4315
4319
  intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters): VecLike[];
4320
+ getBoundsVertices(): Vec[];
4316
4321
  intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[];
4317
4322
  intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[];
4318
4323
  interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec;
@@ -7697,6 +7702,7 @@ export declare class TransformedGeometry2d extends Geometry2d {
7697
7702
  private readonly decomposed;
7698
7703
  constructor(geometry: Geometry2d, matrix: MatModel, opts?: TransformedGeometry2dOptions);
7699
7704
  getVertices(filters: Geometry2dFilters): Vec[];
7705
+ getBoundsVertices(): Vec[];
7700
7706
  nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec;
7701
7707
  hitTestPoint(point: VecLike, margin?: number, hitInside?: boolean, filters?: Geometry2dFilters): boolean;
7702
7708
  distanceToPoint(point: VecLike, hitInside?: boolean, filters?: Geometry2dFilters): number;
@@ -7717,6 +7723,7 @@ export declare interface TransformedGeometry2dOptions {
7717
7723
  isInternal?: boolean;
7718
7724
  debugColor?: string;
7719
7725
  ignore?: boolean;
7726
+ excludeFromShapeBounds?: boolean;
7720
7727
  }
7721
7728
 
7722
7729
  /** @public */
@@ -301,7 +301,7 @@ import { uniq } from "./lib/utils/uniq.mjs";
301
301
  import { openWindow } from "./lib/utils/window-open.mjs";
302
302
  registerTldrawLibraryVersion(
303
303
  "@tldraw/editor",
304
- "3.16.0-canary.6c77a180e58d",
304
+ "3.16.0-canary.783c93150be6",
305
305
  "esm"
306
306
  );
307
307
  export {
@@ -3562,8 +3562,9 @@ class Editor extends (_a = EventEmitter, _getIsShapeHiddenCache_dec = [computed]
3562
3562
  return this.store.createComputedCache("pageBoundsCache", (shape) => {
3563
3563
  const pageTransform = this.getShapePageTransform(shape);
3564
3564
  if (!pageTransform) return void 0;
3565
- const geometry = this.getShapeGeometry(shape);
3566
- return Box.FromPoints(pageTransform.applyToPoints(geometry.vertices));
3565
+ return Box.FromPoints(
3566
+ pageTransform.applyToPoints(this.getShapeGeometry(shape).boundsVertices)
3567
+ );
3567
3568
  });
3568
3569
  }
3569
3570
  /**