@tldraw/editor 3.16.0-canary.3be390323e1c → 3.16.0-canary.3e3b8b577bf1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/dist-cjs/index.d.ts +15 -2
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/lib/TldrawEditor.js +1 -1
  4. package/dist-cjs/lib/TldrawEditor.js.map +2 -2
  5. package/dist-cjs/lib/editor/Editor.js +9 -4
  6. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  7. package/dist-cjs/lib/license/LicenseManager.js +21 -4
  8. package/dist-cjs/lib/license/LicenseManager.js.map +2 -2
  9. package/dist-cjs/lib/license/LicenseProvider.js +17 -1
  10. package/dist-cjs/lib/license/LicenseProvider.js.map +2 -2
  11. package/dist-cjs/lib/primitives/geometry/Geometry2d.js +24 -2
  12. package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
  13. package/dist-cjs/lib/primitives/geometry/Group2d.js +5 -1
  14. package/dist-cjs/lib/primitives/geometry/Group2d.js.map +2 -2
  15. package/dist-cjs/version.js +3 -3
  16. package/dist-cjs/version.js.map +1 -1
  17. package/dist-esm/index.d.mts +15 -2
  18. package/dist-esm/index.mjs +1 -1
  19. package/dist-esm/lib/TldrawEditor.mjs +1 -1
  20. package/dist-esm/lib/TldrawEditor.mjs.map +2 -2
  21. package/dist-esm/lib/editor/Editor.mjs +9 -4
  22. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  23. package/dist-esm/lib/license/LicenseManager.mjs +21 -4
  24. package/dist-esm/lib/license/LicenseManager.mjs.map +2 -2
  25. package/dist-esm/lib/license/LicenseProvider.mjs +16 -1
  26. package/dist-esm/lib/license/LicenseProvider.mjs.map +2 -2
  27. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +24 -2
  28. package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
  29. package/dist-esm/lib/primitives/geometry/Group2d.mjs +5 -1
  30. package/dist-esm/lib/primitives/geometry/Group2d.mjs.map +2 -2
  31. package/dist-esm/version.mjs +3 -3
  32. package/dist-esm/version.mjs.map +1 -1
  33. package/package.json +7 -7
  34. package/src/lib/TldrawEditor.tsx +1 -2
  35. package/src/lib/editor/Editor.test.ts +90 -0
  36. package/src/lib/editor/Editor.ts +16 -4
  37. package/src/lib/license/LicenseManager.test.ts +78 -2
  38. package/src/lib/license/LicenseManager.ts +28 -5
  39. package/src/lib/license/LicenseProvider.tsx +40 -1
  40. package/src/lib/primitives/geometry/Geometry2d.test.ts +420 -0
  41. package/src/lib/primitives/geometry/Geometry2d.ts +29 -2
  42. package/src/lib/primitives/geometry/Group2d.ts +6 -1
  43. package/src/version.ts +3 -3
@@ -30,11 +30,21 @@ var import_assets = require("../utils/assets");
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  var import_licensing = require("../utils/licensing");
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  const GRACE_PERIOD_DAYS = 30;
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  const FLAGS = {
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+ // -- MUTUALLY EXCLUSIVE FLAGS --
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+ // Annual means the license expires after a time period, usually 1 year.
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  ANNUAL_LICENSE: 1,
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+ // Perpetual means the license never expires up to the max supported version.
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  PERPETUAL_LICENSE: 1 << 1,
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+ // -- ADDITIVE FLAGS --
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+ // Internal means the license is for internal use only.
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  INTERNAL_LICENSE: 1 << 2,
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+ // Watermark means the product is watermarked.
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  WITH_WATERMARK: 1 << 3,
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- EVALUATION_LICENSE: 1 << 4
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+ // Evaluation means the license is for evaluation purposes only.
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+ EVALUATION_LICENSE: 1 << 4,
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+ // Native means the license is for native apps which switches
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+ // on special-case logic.
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+ NATIVE_LICENSE: 1 << 5
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  };
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  const HIGHEST_FLAG = Math.max(...Object.values(FLAGS));
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  const PROPERTIES = {
@@ -184,6 +194,7 @@ class LicenseManager {
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  isPerpetualLicense,
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  isPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),
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  isInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),
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+ isNativeLicense: this.isNativeLicense(licenseInfo),
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  isLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),
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  isEvaluationLicense,
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  isEvaluationLicenseExpired: isEvaluationLicense && this.isEvaluationLicenseExpired(expiryDate),
@@ -199,13 +210,16 @@ class LicenseManager {
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  isDomainValid(licenseInfo) {
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  const currentHostname = window.location.hostname.toLowerCase();
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  return licenseInfo.hosts.some((host) => {
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- const normalizedHost = host.toLowerCase().trim();
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- if (normalizedHost === currentHostname || `www.${normalizedHost}` === currentHostname || normalizedHost === `www.${currentHostname}`) {
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+ const normalizedHostOrUrlRegex = host.toLowerCase().trim();
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+ if (normalizedHostOrUrlRegex === currentHostname || `www.${normalizedHostOrUrlRegex}` === currentHostname || normalizedHostOrUrlRegex === `www.${currentHostname}`) {
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  return true;
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  }
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  if (host === "*") {
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  return true;
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  }
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+ if (this.isNativeLicense(licenseInfo)) {
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+ return new RegExp(normalizedHostOrUrlRegex).test(window.location.href);
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+ }
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  if (host.includes("*")) {
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  const globToRegex = new RegExp(host.replace(/\*/g, ".*?"));
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  return globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`);
@@ -213,13 +227,16 @@ class LicenseManager {
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  if (window.location.protocol === "vscode-webview:") {
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  const currentUrl = new URL(window.location.href);
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  const extensionId = currentUrl.searchParams.get("extensionId");
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- if (normalizedHost === extensionId) {
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+ if (normalizedHostOrUrlRegex === extensionId) {
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  return true;
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  }
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  }
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  return false;
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  });
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  }
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+ isNativeLicense(licenseInfo) {
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+ return this.isFlagEnabled(licenseInfo.flags, FLAGS.NATIVE_LICENSE);
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+ }
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  getExpirationDateWithoutGracePeriod(expiryDate) {
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  return new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate());
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  }
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../src/lib/license/LicenseManager.ts"],
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- "sourcesContent": ["import { atom } from '@tldraw/state'\nimport { publishDates, version } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 30\n\nexport const FLAGS = {\n\tANNUAL_LICENSE: 1,\n\tPERPETUAL_LICENSE: 1 << 1,\n\tINTERNAL_LICENSE: 1 << 2,\n\tWITH_WATERMARK: 1 << 3,\n\tEVALUATION_LICENSE: 1 << 4,\n}\nconst HIGHEST_FLAG = Math.max(...Object.values(FLAGS))\n\nexport const PROPERTIES = {\n\tID: 0,\n\tHOSTS: 1,\n\tFLAGS: 2,\n\tEXPIRY_DATE: 3,\n}\nconst NUMBER_OF_KNOWN_PROPERTIES = Object.keys(PROPERTIES).length\n\nconst LICENSE_EMAIL = 'sales@tldraw.com'\n\nconst WATERMARK_TRACK_SRC = `${getDefaultCdnBaseUrl()}/watermarks/watermark-track.svg`\n\n/** @internal */\nexport interface LicenseInfo {\n\tid: string\n\thosts: string[]\n\tflags: number\n\texpiryDate: string\n}\n\n/** @internal */\nexport type LicenseState =\n\t| 'pending' // License validation is in progress\n\t| 'licensed' // License is valid and active (no restrictions)\n\t| 'licensed-with-watermark' // License is valid but shows watermark (evaluation licenses, WITH_WATERMARK licenses)\n\t| 'unlicensed' // No valid license found or license is invalid (development)\n\t| 'unlicensed-production' // No valid license in production deployment (missing, invalid, or wrong domain)\n\t| 'expired' // License has been expired (30 days past expiration for regular licenses, immediately for evaluation licenses)\n/** @internal */\nexport type InvalidLicenseReason =\n\t| 'invalid-license-key'\n\t| 'no-key-provided'\n\t| 'has-key-development-mode'\n\n/** @internal */\nexport type LicenseFromKeyResult = InvalidLicenseKeyResult | ValidLicenseKeyResult\n\n/** @internal */\nexport interface InvalidLicenseKeyResult {\n\tisLicenseParseable: false\n\treason: InvalidLicenseReason\n}\n\n/** @internal */\nexport interface ValidLicenseKeyResult {\n\tisLicenseParseable: true\n\tlicense: LicenseInfo\n\tisDevelopment: boolean\n\tisDomainValid: boolean\n\texpiryDate: Date\n\tisAnnualLicense: boolean\n\tisAnnualLicenseExpired: boolean\n\tisPerpetualLicense: boolean\n\tisPerpetualLicenseExpired: boolean\n\tisInternalLicense: boolean\n\tisLicensedWithWatermark: boolean\n\tisEvaluationLicense: boolean\n\tisEvaluationLicenseExpired: boolean\n\tdaysSinceExpiry: number\n}\n\n/** @internal */\nexport type TestEnvironment = 'development' | 'production'\n\n/** @internal */\nexport type TrackType = 'unlicensed' | 'with_watermark' | 'evaluation' | null\n\n/** @internal */\nexport class LicenseManager {\n\tprivate publicKey =\n\t\t'MFkwEwYHKoZIzj0CAQYIKoZIzj0DAQcDQgAEHJh0uUfxHtCGyerXmmatE368Hd9rI6LH9oPDQihnaCryRFWEVeOvf9U/SPbyxX74LFyJs5tYeAHq5Nc0Ax25LQ'\n\tpublic isDevelopment: boolean\n\tpublic isTest: boolean\n\tpublic isCryptoAvailable: boolean\n\tstate = atom<LicenseState>('license state', 'pending')\n\tpublic verbose = true\n\n\tconstructor(\n\t\tlicenseKey: string | undefined,\n\t\ttestPublicKey?: string,\n\t\ttestEnvironment?: TestEnvironment\n\t) {\n\t\tthis.isTest = process.env.NODE_ENV === 'test'\n\t\tthis.isDevelopment = this.getIsDevelopment(testEnvironment)\n\t\tthis.publicKey = testPublicKey || this.publicKey\n\t\tthis.isCryptoAvailable = !!crypto.subtle\n\n\t\tthis.getLicenseFromKey(licenseKey)\n\t\t\t.then((result) => {\n\t\t\t\tconst licenseState = getLicenseState(\n\t\t\t\t\tresult,\n\t\t\t\t\t(messages: string[]) => this.outputMessages(messages),\n\t\t\t\t\tthis.isDevelopment\n\t\t\t\t)\n\n\t\t\t\tthis.maybeTrack(result, licenseState)\n\n\t\t\t\tthis.state.set(licenseState)\n\t\t\t})\n\t\t\t.catch((error) => {\n\t\t\t\tconsole.error('License validation failed:', error)\n\t\t\t\tthis.state.set('unlicensed')\n\t\t\t})\n\t}\n\n\tprivate getIsDevelopment(testEnvironment?: TestEnvironment) {\n\t\tif (testEnvironment === 'development') return true\n\t\tif (testEnvironment === 'production') return false\n\n\t\t// If we are using https on a non-localhost domain we assume it's a production env and a development one otherwise\n\t\treturn (\n\t\t\t!['https:', 'vscode-webview:'].includes(window.location.protocol) ||\n\t\t\twindow.location.hostname === 'localhost'\n\t\t)\n\t}\n\n\tprivate getTrackType(result: LicenseFromKeyResult, licenseState: LicenseState): TrackType {\n\t\t// Track watermark for unlicensed production deployments\n\t\tif (licenseState === 'unlicensed-production') {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\tif (this.isDevelopment) {\n\t\t\treturn null\n\t\t}\n\n\t\tif (!result.isLicenseParseable) {\n\t\t\treturn null\n\t\t}\n\n\t\t// Track evaluation licenses (for analytics, even though no watermark is shown)\n\t\tif (result.isEvaluationLicense) {\n\t\t\treturn 'evaluation'\n\t\t}\n\n\t\t// Track licenses that show watermarks\n\t\tif (licenseState === 'licensed-with-watermark') {\n\t\t\treturn 'with_watermark'\n\t\t}\n\n\t\treturn null\n\t}\n\n\tprivate maybeTrack(result: LicenseFromKeyResult, licenseState: LicenseState): void {\n\t\tconst trackType = this.getTrackType(result, licenseState)\n\t\tif (!trackType) {\n\t\t\treturn\n\t\t}\n\n\t\tconst url = new URL(WATERMARK_TRACK_SRC)\n\t\turl.searchParams.set('version', version)\n\t\turl.searchParams.set('license_type', trackType)\n\n\t\t// eslint-disable-next-line no-restricted-globals\n\t\tfetch(url.toString())\n\t}\n\n\tprivate async extractLicenseKey(licenseKey: string): Promise<LicenseInfo> {\n\t\tconst [data, signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst isEvaluationLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.EVALUATION_LICENSE)\n\t\t\tconst daysSinceExpiry = this.getDaysSinceExpiry(expiryDate)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t\tisEvaluationLicense,\n\t\t\t\tisEvaluationLicenseExpired:\n\t\t\t\t\tisEvaluationLicense && this.isEvaluationLicenseExpired(expiryDate),\n\t\t\t\tdaysSinceExpiry,\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHost = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHost === currentHostname ||\n\t\t\t\t`www.${normalizedHost}` === currentHostname ||\n\t\t\t\tnormalizedHost === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHost === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\treturn new Date() >= expiration\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate getDaysSinceExpiry(expiryDate: Date): number {\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\tconst diffTime = now.getTime() - expiration.getTime()\n\t\tconst diffDays = Math.floor(diffTime / (1000 * 60 * 60 * 24))\n\t\treturn Math.max(0, diffDays)\n\t}\n\n\tprivate isEvaluationLicenseExpired(expiryDate: Date): boolean {\n\t\t// Evaluation licenses have no grace period - they expire immediately\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\treturn now >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license contains some unknown flags.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\t}\n\n\tprivate outputMessages(messages: string[]) {\n\t\tif (this.isTest) return\n\t\tif (this.verbose) {\n\t\t\tthis.outputDelimiter()\n\t\t\tfor (const message of messages) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function getLicenseState(\n\tresult: LicenseFromKeyResult,\n\toutputMessages: (messages: string[]) => void,\n\tisDevelopment: boolean\n): LicenseState {\n\tif (!result.isLicenseParseable) {\n\t\tif (isDevelopment) {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\t// All unlicensed scenarios should not work in production\n\t\tif (result.reason === 'no-key-provided') {\n\t\t\toutputMessages([\n\t\t\t\t'No tldraw license key provided!',\n\t\t\t\t'A license is required for production deployments.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t} else {\n\t\t\toutputMessages([\n\t\t\t\t'Invalid license key. tldraw requires a valid license for production use.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t}\n\t\treturn 'unlicensed-production'\n\t}\n\n\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\toutputMessages([\n\t\t\t'License key is not valid for this domain.',\n\t\t\t'A license is required for production deployments.',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t])\n\t\treturn 'unlicensed-production'\n\t}\n\n\t// Handle evaluation licenses - 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+ "sourcesContent": ["import { atom } from '@tldraw/state'\nimport { publishDates, version } from '../../version'\nimport { getDefaultCdnBaseUrl } from '../utils/assets'\nimport { importPublicKey, str2ab } from '../utils/licensing'\n\nconst GRACE_PERIOD_DAYS = 30\n\nexport const FLAGS = {\n\t// -- MUTUALLY EXCLUSIVE FLAGS --\n\t// Annual means the license expires after a time period, usually 1 year.\n\tANNUAL_LICENSE: 1,\n\t// Perpetual means the license never expires up to the max supported version.\n\tPERPETUAL_LICENSE: 1 << 1,\n\n\t// -- ADDITIVE FLAGS --\n\t// Internal means the license is for internal use only.\n\tINTERNAL_LICENSE: 1 << 2,\n\t// Watermark means the product is watermarked.\n\tWITH_WATERMARK: 1 << 3,\n\t// Evaluation means the license is for evaluation purposes only.\n\tEVALUATION_LICENSE: 1 << 4,\n\t// Native means the license is for native apps which switches\n\t// on special-case logic.\n\tNATIVE_LICENSE: 1 << 5,\n}\nconst HIGHEST_FLAG = 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signature] = licenseKey.split('.')\n\t\tconst [prefix, encodedData] = data.split('/')\n\n\t\tif (!prefix.startsWith('tldraw-')) {\n\t\t\tthrow new Error(`Unsupported prefix '${prefix}'`)\n\t\t}\n\n\t\tconst publicCryptoKey = await importPublicKey(this.publicKey)\n\n\t\tlet isVerified\n\t\ttry {\n\t\t\tisVerified = await crypto.subtle.verify(\n\t\t\t\t{\n\t\t\t\t\tname: 'ECDSA',\n\t\t\t\t\thash: { name: 'SHA-256' },\n\t\t\t\t},\n\t\t\t\tpublicCryptoKey,\n\t\t\t\tnew Uint8Array(str2ab(atob(signature))),\n\t\t\t\tnew Uint8Array(str2ab(atob(encodedData)))\n\t\t\t)\n\t\t} catch (e) {\n\t\t\tconsole.error(e)\n\t\t\tthrow new Error('Could not perform signature validation')\n\t\t}\n\n\t\tif (!isVerified) {\n\t\t\tthrow new Error('Invalid signature')\n\t\t}\n\n\t\tlet decodedData: any\n\t\ttry {\n\t\t\tdecodedData = JSON.parse(atob(encodedData))\n\t\t} catch {\n\t\t\tthrow new Error('Could not parse object')\n\t\t}\n\t\tif (decodedData.length > NUMBER_OF_KNOWN_PROPERTIES) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'License key contains some unknown properties.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\n\t\treturn {\n\t\t\tid: decodedData[PROPERTIES.ID],\n\t\t\thosts: decodedData[PROPERTIES.HOSTS],\n\t\t\tflags: decodedData[PROPERTIES.FLAGS],\n\t\t\texpiryDate: decodedData[PROPERTIES.EXPIRY_DATE],\n\t\t}\n\t}\n\n\tasync getLicenseFromKey(licenseKey?: string): Promise<LicenseFromKeyResult> {\n\t\tif (!licenseKey) {\n\t\t\tif (!this.isDevelopment) {\n\t\t\t\tthis.outputNoLicenseKeyProvided()\n\t\t\t}\n\n\t\t\treturn { isLicenseParseable: false, reason: 'no-key-provided' }\n\t\t}\n\n\t\tif (this.isDevelopment && !this.isCryptoAvailable) {\n\t\t\tif (this.verbose) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t'tldraw: you seem to be in a development environment that does not support crypto. License not verified.'\n\t\t\t\t)\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log('You should check that this works in production separately.')\n\t\t\t}\n\t\t\t// We can't parse the license if we are in development mode since crypto\n\t\t\t// is not available on http\n\t\t\treturn { isLicenseParseable: false, reason: 'has-key-development-mode' }\n\t\t}\n\n\t\t// Borrowed idea from AG Grid:\n\t\t// Copying from various sources (like PDFs) can include zero-width characters.\n\t\t// This helps makes sure the key validation doesn't fail.\n\t\tlet cleanedLicenseKey = licenseKey.replace(/[\\u200B-\\u200D\\uFEFF]/g, '')\n\t\tcleanedLicenseKey = cleanedLicenseKey.replace(/\\r?\\n|\\r/g, '')\n\n\t\ttry {\n\t\t\tconst licenseInfo = await this.extractLicenseKey(cleanedLicenseKey)\n\t\t\tconst expiryDate = new Date(licenseInfo.expiryDate)\n\t\t\tconst isAnnualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.ANNUAL_LICENSE)\n\t\t\tconst isPerpetualLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.PERPETUAL_LICENSE)\n\n\t\t\tconst isEvaluationLicense = this.isFlagEnabled(licenseInfo.flags, FLAGS.EVALUATION_LICENSE)\n\t\t\tconst daysSinceExpiry = this.getDaysSinceExpiry(expiryDate)\n\n\t\t\tconst result: ValidLicenseKeyResult = {\n\t\t\t\tlicense: licenseInfo,\n\t\t\t\tisLicenseParseable: true,\n\t\t\t\tisDevelopment: this.isDevelopment,\n\t\t\t\tisDomainValid: this.isDomainValid(licenseInfo),\n\t\t\t\texpiryDate,\n\t\t\t\tisAnnualLicense,\n\t\t\t\tisAnnualLicenseExpired: isAnnualLicense && this.isAnnualLicenseExpired(expiryDate),\n\t\t\t\tisPerpetualLicense,\n\t\t\t\tisPerpetualLicenseExpired: isPerpetualLicense && this.isPerpetualLicenseExpired(expiryDate),\n\t\t\t\tisInternalLicense: this.isFlagEnabled(licenseInfo.flags, FLAGS.INTERNAL_LICENSE),\n\t\t\t\tisNativeLicense: this.isNativeLicense(licenseInfo),\n\t\t\t\tisLicensedWithWatermark: this.isFlagEnabled(licenseInfo.flags, FLAGS.WITH_WATERMARK),\n\t\t\t\tisEvaluationLicense,\n\t\t\t\tisEvaluationLicenseExpired:\n\t\t\t\t\tisEvaluationLicense && this.isEvaluationLicenseExpired(expiryDate),\n\t\t\t\tdaysSinceExpiry,\n\t\t\t}\n\t\t\tthis.outputLicenseInfoIfNeeded(result)\n\n\t\t\treturn result\n\t\t} catch (e: any) {\n\t\t\tthis.outputInvalidLicenseKey(e.message)\n\t\t\t// If the license can't be parsed, it's invalid\n\t\t\treturn { isLicenseParseable: false, reason: 'invalid-license-key' }\n\t\t}\n\t}\n\n\tprivate isDomainValid(licenseInfo: LicenseInfo) {\n\t\tconst currentHostname = window.location.hostname.toLowerCase()\n\n\t\treturn licenseInfo.hosts.some((host) => {\n\t\t\tconst normalizedHostOrUrlRegex = host.toLowerCase().trim()\n\n\t\t\t// Allow the domain if listed and www variations, 'example.com' allows 'example.com' and 'www.example.com'\n\t\t\tif (\n\t\t\t\tnormalizedHostOrUrlRegex === currentHostname ||\n\t\t\t\t`www.${normalizedHostOrUrlRegex}` === currentHostname ||\n\t\t\t\tnormalizedHostOrUrlRegex === `www.${currentHostname}`\n\t\t\t) {\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// If host is '*', we allow all domains.\n\t\t\tif (host === '*') {\n\t\t\t\t// All domains allowed.\n\t\t\t\treturn true\n\t\t\t}\n\n\t\t\t// Native license support\n\t\t\t// In this case, `normalizedHost` is actually a protocol, e.g. `app-bundle:`\n\t\t\tif (this.isNativeLicense(licenseInfo)) {\n\t\t\t\treturn new RegExp(normalizedHostOrUrlRegex).test(window.location.href)\n\t\t\t}\n\n\t\t\t// Glob testing, we only support '*.somedomain.com' right now.\n\t\t\tif (host.includes('*')) {\n\t\t\t\tconst globToRegex = new RegExp(host.replace(/\\*/g, '.*?'))\n\t\t\t\treturn globToRegex.test(currentHostname) || globToRegex.test(`www.${currentHostname}`)\n\t\t\t}\n\n\t\t\t// VSCode support\n\t\t\tif (window.location.protocol === 'vscode-webview:') {\n\t\t\t\tconst currentUrl = new URL(window.location.href)\n\t\t\t\tconst extensionId = currentUrl.searchParams.get('extensionId')\n\t\t\t\tif (normalizedHostOrUrlRegex === extensionId) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false\n\t\t})\n\t}\n\n\tprivate isNativeLicense(licenseInfo: LicenseInfo) {\n\t\treturn this.isFlagEnabled(licenseInfo.flags, FLAGS.NATIVE_LICENSE)\n\t}\n\n\tprivate getExpirationDateWithoutGracePeriod(expiryDate: Date) {\n\t\treturn new Date(expiryDate.getFullYear(), expiryDate.getMonth(), expiryDate.getDate())\n\t}\n\n\tprivate getExpirationDateWithGracePeriod(expiryDate: Date) {\n\t\treturn new Date(\n\t\t\texpiryDate.getFullYear(),\n\t\t\texpiryDate.getMonth(),\n\t\t\texpiryDate.getDate() + GRACE_PERIOD_DAYS + 1 // Add 1 day to include the expiration day\n\t\t)\n\t}\n\n\tprivate isAnnualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\treturn new Date() >= expiration\n\t}\n\n\tprivate isPerpetualLicenseExpired(expiryDate: Date) {\n\t\tconst expiration = this.getExpirationDateWithGracePeriod(expiryDate)\n\t\tconst dates = {\n\t\t\tmajor: new Date(publishDates.major),\n\t\t\tminor: new Date(publishDates.minor),\n\t\t}\n\t\t// We allow patch releases, but the major and minor releases should be within the expiration date\n\t\treturn dates.major >= expiration || dates.minor >= expiration\n\t}\n\n\tprivate getDaysSinceExpiry(expiryDate: Date): number {\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\tconst diffTime = now.getTime() - expiration.getTime()\n\t\tconst diffDays = Math.floor(diffTime / (1000 * 60 * 60 * 24))\n\t\treturn Math.max(0, diffDays)\n\t}\n\n\tprivate isEvaluationLicenseExpired(expiryDate: Date): boolean {\n\t\t// Evaluation licenses have no grace period - they expire immediately\n\t\tconst now = new Date()\n\t\tconst expiration = this.getExpirationDateWithoutGracePeriod(expiryDate)\n\t\treturn now >= expiration\n\t}\n\n\tprivate isFlagEnabled(flags: number, flag: number) {\n\t\treturn (flags & flag) === flag\n\t}\n\n\tprivate outputNoLicenseKeyProvided() {\n\t\t// Noop, we don't need to show this message.\n\t\t// this.outputMessages([\n\t\t// \t'No tldraw license key provided!',\n\t\t// \t`Please reach out to ${LICENSE_EMAIL} if you would like to license tldraw or if you'd like a trial.`,\n\t\t// ])\n\t}\n\n\tprivate outputInvalidLicenseKey(msg: string) {\n\t\tthis.outputMessages(['Invalid tldraw license key', `Reason: ${msg}`])\n\t}\n\n\tprivate outputLicenseInfoIfNeeded(result: ValidLicenseKeyResult) {\n\t\t// If we added a new flag it will be twice the value of the currently highest flag.\n\t\t// And if all the current flags are on we would get the `HIGHEST_FLAG * 2 - 1`, so anything higher than that means there are new flags.\n\t\tif (result.license.flags >= HIGHEST_FLAG * 2) {\n\t\t\tthis.outputMessages([\n\t\t\t\t'This tldraw license contains some unknown flags.',\n\t\t\t\t'You may want to update tldraw packages to a newer version to get access to new functionality.',\n\t\t\t])\n\t\t}\n\t}\n\n\tprivate outputMessages(messages: string[]) {\n\t\tif (this.isTest) return\n\t\tif (this.verbose) {\n\t\t\tthis.outputDelimiter()\n\t\t\tfor (const message of messages) {\n\t\t\t\t// eslint-disable-next-line no-console\n\t\t\t\tconsole.log(\n\t\t\t\t\t`%c${message}`,\n\t\t\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t\t\t)\n\t\t\t}\n\t\t\tthis.outputDelimiter()\n\t\t}\n\t}\n\n\tprivate outputDelimiter() {\n\t\t// eslint-disable-next-line no-console\n\t\tconsole.log(\n\t\t\t'%c-------------------------------------------------------------------',\n\t\t\t`color: white; background: crimson; padding: 2px; border-radius: 3px;`\n\t\t)\n\t}\n\n\tstatic className = 'tl-watermark_SEE-LICENSE'\n}\n\nexport function getLicenseState(\n\tresult: LicenseFromKeyResult,\n\toutputMessages: (messages: string[]) => void,\n\tisDevelopment: boolean\n): LicenseState {\n\tif (!result.isLicenseParseable) {\n\t\tif (isDevelopment) {\n\t\t\treturn 'unlicensed'\n\t\t}\n\n\t\t// All unlicensed scenarios should not work in production\n\t\tif (result.reason === 'no-key-provided') {\n\t\t\toutputMessages([\n\t\t\t\t'No tldraw license key provided!',\n\t\t\t\t'A license is required for production deployments.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t} else {\n\t\t\toutputMessages([\n\t\t\t\t'Invalid license key. tldraw requires a valid license for production use.',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t\t])\n\t\t}\n\t\treturn 'unlicensed-production'\n\t}\n\n\tif (!result.isDomainValid && !result.isDevelopment) {\n\t\toutputMessages([\n\t\t\t'License key is not valid for this domain.',\n\t\t\t'A license is required for production deployments.',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a license.`,\n\t\t])\n\t\treturn 'unlicensed-production'\n\t}\n\n\t// Handle evaluation licenses - they expire immediately with no grace period\n\tif (result.isEvaluationLicense) {\n\t\tif (result.isEvaluationLicenseExpired) {\n\t\t\toutputMessages([\n\t\t\t\t'Your tldraw evaluation license has expired!',\n\t\t\t\t`Please reach out to ${LICENSE_EMAIL} to purchase a full license.`,\n\t\t\t])\n\t\t\treturn 'expired'\n\t\t} else {\n\t\t\t// Valid evaluation license - tracked but no watermark shown\n\t\t\treturn 'licensed'\n\t\t}\n\t}\n\n\t// Handle expired regular licenses (both annual and perpetual)\n\tif (result.isPerpetualLicenseExpired || result.isAnnualLicenseExpired) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has been expired for more than 30 days!',\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\treturn 'expired'\n\t}\n\n\t// Check if license is past expiry date but within grace period\n\tconst daysSinceExpiry = result.daysSinceExpiry\n\tif (daysSinceExpiry > 0 && !result.isEvaluationLicense) {\n\t\toutputMessages([\n\t\t\t'Your tldraw license has expired.',\n\t\t\t`License expired ${daysSinceExpiry} days ago.`,\n\t\t\t`Please reach out to ${LICENSE_EMAIL} to renew your license.`,\n\t\t])\n\t\t// Within 30-day grace period: still licensed (no watermark)\n\t\treturn 'licensed'\n\t}\n\n\t// License is valid, determine if it has watermark\n\tif (result.isLicensedWithWatermark) {\n\t\treturn 'licensed-with-watermark'\n\t}\n\n\treturn 'licensed'\n}\n"],
5
+ "mappings": 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6
6
  "names": []
7
7
  }
@@ -28,6 +28,7 @@ var import_jsx_runtime = require("react/jsx-runtime");
28
28
  var import_state_react = require("@tldraw/state-react");
29
29
  var import_react = require("react");
30
30
  var import_LicenseManager = require("./LicenseManager");
31
+ const import_meta = {};
31
32
  const LicenseContext = (0, import_react.createContext)({});
32
33
  const useLicenseContext = () => (0, import_react.useContext)(LicenseContext);
33
34
  function shouldHideEditorAfterDelay(licenseState) {
@@ -35,7 +36,7 @@ function shouldHideEditorAfterDelay(licenseState) {
35
36
  }
36
37
  const LICENSE_TIMEOUT = 5e3;
37
38
  function LicenseProvider({
38
- licenseKey,
39
+ licenseKey = getLicenseKeyFromEnv() ?? void 0,
39
40
  children
40
41
  }) {
41
42
  const [licenseManager] = (0, import_react.useState)(() => new import_LicenseManager.LicenseManager(licenseKey));
@@ -57,4 +58,19 @@ function LicenseProvider({
57
58
  function LicenseGate() {
58
59
  return /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { "data-testid": "tl-license-expired", style: { display: "none" } });
59
60
  }
61
+ let envLicenseKey = void 0;
62
+ function getLicenseKeyFromEnv() {
63
+ if (envLicenseKey !== void 0) {
64
+ return envLicenseKey;
65
+ }
66
+ envLicenseKey = getEnv(() => process.env.TLDRAW_LICENSE_KEY) || getEnv(() => process.env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) || getEnv(() => process.env.REACT_APP_TLDRAW_LICENSE_KEY) || getEnv(() => process.env.GATSBY_TLDRAW_LICENSE_KEY) || getEnv(() => process.env.VITE_TLDRAW_LICENSE_KEY) || getEnv(() => process.env.PUBLIC_TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.REACT_APP_TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.GATSBY_TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.VITE_TLDRAW_LICENSE_KEY) || getEnv(() => import_meta.env.PUBLIC_TLDRAW_LICENSE_KEY) || null;
67
+ return envLicenseKey;
68
+ }
69
+ function getEnv(cb) {
70
+ try {
71
+ return cb();
72
+ } catch {
73
+ return void 0;
74
+ }
75
+ }
60
76
  //# sourceMappingURL=LicenseProvider.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../src/lib/license/LicenseProvider.tsx"],
4
- "sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { createContext, ReactNode, useContext, useEffect, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport const useLicenseContext = () => useContext(LicenseContext)\n\nfunction shouldHideEditorAfterDelay(licenseState: string): boolean {\n\treturn licenseState === 'expired' || licenseState === 'unlicensed-production'\n}\n\n/** @internal */\nexport const LICENSE_TIMEOUT = 5000\n\n/** @internal */\nexport function LicenseProvider({\n\tlicenseKey,\n\tchildren,\n}: {\n\tlicenseKey?: string\n\tchildren: ReactNode\n}) {\n\tconst [licenseManager] = useState(() => new LicenseManager(licenseKey))\n\tconst licenseState = useValue(licenseManager.state)\n\tconst [showEditor, setShowEditor] = useState(true)\n\n\t// When license expires or no license in production, show for 5 seconds then hide\n\tuseEffect(() => {\n\t\tif (shouldHideEditorAfterDelay(licenseState) && showEditor) {\n\t\t\t// eslint-disable-next-line no-restricted-globals\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tsetShowEditor(false)\n\t\t\t}, LICENSE_TIMEOUT)\n\n\t\t\treturn () => clearTimeout(timer)\n\t\t}\n\t}, [licenseState, showEditor])\n\n\t// If license is expired or no license in production and 5 seconds have passed, don't render anything (blank screen)\n\tif (shouldHideEditorAfterDelay(licenseState) && !showEditor) {\n\t\treturn <LicenseGate />\n\t}\n\n\treturn <LicenseContext.Provider value={licenseManager}>{children}</LicenseContext.Provider>\n}\n\n// Renders as a hidden div that can be detected by tests\nfunction LicenseGate() {\n\treturn <div data-testid=\"tl-license-expired\" style={{ display: 'none' }} />\n}\n"],
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4
+ "sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { createContext, ReactNode, useContext, useEffect, useState } from 'react'\nimport { LicenseManager } from './LicenseManager'\n\n/** @internal */\nexport const LicenseContext = createContext({} as LicenseManager)\n\n/** @internal */\nexport const useLicenseContext = () => useContext(LicenseContext)\n\nfunction shouldHideEditorAfterDelay(licenseState: string): boolean {\n\treturn licenseState === 'expired' || licenseState === 'unlicensed-production'\n}\n\n/** @internal */\nexport const LICENSE_TIMEOUT = 5000\n\n/** @internal */\nexport function LicenseProvider({\n\tlicenseKey = getLicenseKeyFromEnv() ?? undefined,\n\tchildren,\n}: {\n\tlicenseKey?: string\n\tchildren: ReactNode\n}) {\n\tconst [licenseManager] = useState(() => new LicenseManager(licenseKey))\n\tconst licenseState = useValue(licenseManager.state)\n\tconst [showEditor, setShowEditor] = useState(true)\n\n\t// When license expires or no license in production, show for 5 seconds then hide\n\tuseEffect(() => {\n\t\tif (shouldHideEditorAfterDelay(licenseState) && showEditor) {\n\t\t\t// eslint-disable-next-line no-restricted-globals\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tsetShowEditor(false)\n\t\t\t}, LICENSE_TIMEOUT)\n\n\t\t\treturn () => clearTimeout(timer)\n\t\t}\n\t}, [licenseState, showEditor])\n\n\t// If license is expired or no license in production and 5 seconds have passed, don't render anything (blank screen)\n\tif (shouldHideEditorAfterDelay(licenseState) && !showEditor) {\n\t\treturn <LicenseGate />\n\t}\n\n\treturn <LicenseContext.Provider value={licenseManager}>{children}</LicenseContext.Provider>\n}\n\n// Renders as a hidden div that can be detected by tests\nfunction LicenseGate() {\n\treturn <div data-testid=\"tl-license-expired\" style={{ display: 'none' }} />\n}\n\nlet envLicenseKey: string | undefined | null = undefined\nfunction getLicenseKeyFromEnv() {\n\tif (envLicenseKey !== undefined) {\n\t\treturn envLicenseKey\n\t}\n\t// it's important here that we write out the full process.env.WHATEVER expression instead of\n\t// doing something like process.env[someVariable]. This is because most bundlers do something\n\t// like a find-replace inject environment variables, and so won't pick up on dynamic ones. It\n\t// also means we can't do checks like `process.env && process.env.WHATEVER`, which is why we use\n\t// the `getEnv` try/catch approach.\n\n\t// framework-specific prefixes borrowed from the ones vercel uses, but trimmed down to just the\n\t// react-y ones: https://vercel.com/docs/environment-variables/framework-environment-variables\n\tenvLicenseKey =\n\t\tgetEnv(() => process.env.TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.REACT_APP_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.GATSBY_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.VITE_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => process.env.PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.NEXT_PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.REACT_APP_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.GATSBY_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.VITE_TLDRAW_LICENSE_KEY) ||\n\t\tgetEnv(() => (import.meta as any).env.PUBLIC_TLDRAW_LICENSE_KEY) ||\n\t\tnull\n\n\treturn envLicenseKey\n}\n\nfunction getEnv(cb: () => string | undefined) {\n\ttry {\n\t\treturn cb()\n\t} catch {\n\t\treturn undefined\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AA2CS;AA3CT,yBAAyB;AACzB,mBAA0E;AAC1E,4BAA+B;AAF/B;AAKO,MAAM,qBAAiB,4BAAc,CAAC,CAAmB;AAGzD,MAAM,oBAAoB,UAAM,yBAAW,cAAc;AAEhE,SAAS,2BAA2B,cAA+B;AAClE,SAAO,iBAAiB,aAAa,iBAAiB;AACvD;AAGO,MAAM,kBAAkB;AAGxB,SAAS,gBAAgB;AAAA,EAC/B,aAAa,qBAAqB,KAAK;AAAA,EACvC;AACD,GAGG;AACF,QAAM,CAAC,cAAc,QAAI,uBAAS,MAAM,IAAI,qCAAe,UAAU,CAAC;AACtE,QAAM,mBAAe,6BAAS,eAAe,KAAK;AAClD,QAAM,CAAC,YAAY,aAAa,QAAI,uBAAS,IAAI;AAGjD,8BAAU,MAAM;AACf,QAAI,2BAA2B,YAAY,KAAK,YAAY;AAE3D,YAAM,QAAQ,WAAW,MAAM;AAC9B,sBAAc,KAAK;AAAA,MACpB,GAAG,eAAe;AAElB,aAAO,MAAM,aAAa,KAAK;AAAA,IAChC;AAAA,EACD,GAAG,CAAC,cAAc,UAAU,CAAC;AAG7B,MAAI,2BAA2B,YAAY,KAAK,CAAC,YAAY;AAC5D,WAAO,4CAAC,eAAY;AAAA,EACrB;AAEA,SAAO,4CAAC,eAAe,UAAf,EAAwB,OAAO,gBAAiB,UAAS;AAClE;AAGA,SAAS,cAAc;AACtB,SAAO,4CAAC,SAAI,eAAY,sBAAqB,OAAO,EAAE,SAAS,OAAO,GAAG;AAC1E;AAEA,IAAI,gBAA2C;AAC/C,SAAS,uBAAuB;AAC/B,MAAI,kBAAkB,QAAW;AAChC,WAAO;AAAA,EACR;AASA,kBACC,OAAO,MAAM,QAAQ,IAAI,kBAAkB,KAC3C,OAAO,MAAM,QAAQ,IAAI,8BAA8B,KACvD,OAAO,MAAM,QAAQ,IAAI,4BAA4B,KACrD,OAAO,MAAM,QAAQ,IAAI,yBAAyB,KAClD,OAAO,MAAM,QAAQ,IAAI,uBAAuB,KAChD,OAAO,MAAM,QAAQ,IAAI,yBAAyB,KAClD,OAAO,MAAO,YAAoB,IAAI,kBAAkB,KACxD,OAAO,MAAO,YAAoB,IAAI,8BAA8B,KACpE,OAAO,MAAO,YAAoB,IAAI,4BAA4B,KAClE,OAAO,MAAO,YAAoB,IAAI,yBAAyB,KAC/D,OAAO,MAAO,YAAoB,IAAI,uBAAuB,KAC7D,OAAO,MAAO,YAAoB,IAAI,yBAAyB,KAC/D;AAED,SAAO;AACR;AAEA,SAAS,OAAO,IAA8B;AAC7C,MAAI;AACH,WAAO,GAAG;AAAA,EACX,QAAQ;AACP,WAAO;AAAA,EACR;AACD;",
6
6
  "names": []
7
7
  }
@@ -45,10 +45,16 @@ class Geometry2d {
45
45
  isLabel = false;
46
46
  isEmptyLabel = false;
47
47
  isInternal = false;
48
+ excludeFromShapeBounds = false;
48
49
  debugColor;
49
50
  ignore;
50
51
  constructor(opts) {
51
- const { isLabel = false, isEmptyLabel = false, isInternal = false } = opts;
52
+ const {
53
+ isLabel = false,
54
+ isEmptyLabel = false,
55
+ isInternal = false,
56
+ excludeFromShapeBounds = false
57
+ } = opts;
52
58
  this.isFilled = opts.isFilled;
53
59
  this.isClosed = opts.isClosed;
54
60
  this.debugColor = opts.debugColor;
@@ -56,6 +62,7 @@ class Geometry2d {
56
62
  this.isLabel = isLabel;
57
63
  this.isEmptyLabel = isEmptyLabel;
58
64
  this.isInternal = isInternal;
65
+ this.excludeFromShapeBounds = excludeFromShapeBounds;
59
66
  }
60
67
  isExcludedByFilter(filters) {
61
68
  if (!filters) return false;
@@ -207,8 +214,20 @@ class Geometry2d {
207
214
  }
208
215
  return this._vertices;
209
216
  }
217
+ getBoundsVertices() {
218
+ if (this.excludeFromShapeBounds) return [];
219
+ return this.vertices;
220
+ }
221
+ _boundsVertices;
222
+ // eslint-disable-next-line no-restricted-syntax
223
+ get boundsVertices() {
224
+ if (!this._boundsVertices) {
225
+ this._boundsVertices = this.getBoundsVertices();
226
+ }
227
+ return this._boundsVertices;
228
+ }
210
229
  getBounds() {
211
- return import_Box.Box.FromPoints(this.vertices);
230
+ return import_Box.Box.FromPoints(this.boundsVertices);
212
231
  }
213
232
  _bounds;
214
233
  // eslint-disable-next-line no-restricted-syntax
@@ -303,6 +322,9 @@ class TransformedGeometry2d extends Geometry2d {
303
322
  getVertices(filters) {
304
323
  return this.geometry.getVertices(filters).map((v) => import_Mat.Mat.applyToPoint(this.matrix, v));
305
324
  }
325
+ getBoundsVertices() {
326
+ return this.geometry.getBoundsVertices().map((v) => import_Mat.Mat.applyToPoint(this.matrix, v));
327
+ }
306
328
  nearestPoint(point, filters) {
307
329
  return import_Mat.Mat.applyToPoint(
308
330
  this.matrix,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Geometry2d.ts"],
4
- "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst { isLabel = false, isEmptyLabel = false, isInternal = false } = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.vertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
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+ "sourcesContent": ["import { assert, invLerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat, MatModel } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport {\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolys,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from '../intersect'\nimport { approximately, pointInPolygon } from '../utils'\n\n/**\n * Filter geometry within a group.\n *\n * Filters are ignored when called directly on primitive geometries, but can be used to narrow down\n * the results of an operation on `Group2d` geometries.\n *\n * @public\n */\nexport interface Geometry2dFilters {\n\treadonly includeLabels?: boolean\n\treadonly includeInternal?: boolean\n}\n\n/** @public */\nexport const Geometry2dFilters: {\n\tEXCLUDE_NON_STANDARD: Geometry2dFilters\n\tINCLUDE_ALL: Geometry2dFilters\n\tEXCLUDE_LABELS: Geometry2dFilters\n\tEXCLUDE_INTERNAL: Geometry2dFilters\n} = {\n\tEXCLUDE_NON_STANDARD: {\n\t\tincludeLabels: false,\n\t\tincludeInternal: false,\n\t},\n\tINCLUDE_ALL: { includeLabels: true, includeInternal: true },\n\tEXCLUDE_LABELS: { includeLabels: false, includeInternal: true },\n\tEXCLUDE_INTERNAL: { includeLabels: true, includeInternal: false },\n}\n\n/** @public */\nexport interface TransformedGeometry2dOptions {\n\tisLabel?: boolean\n\tisEmptyLabel?: boolean\n\tisInternal?: boolean\n\tdebugColor?: string\n\tignore?: boolean\n\texcludeFromShapeBounds?: boolean\n}\n\n/** @public */\nexport interface Geometry2dOptions extends TransformedGeometry2dOptions {\n\tisFilled: boolean\n\tisClosed: boolean\n}\n\n/** @public */\nexport abstract class Geometry2d {\n\t// todo: consider making accessors for these too, so that they can be overridden in subclasses by geometries with more complex logic\n\tisFilled = false\n\tisClosed = true\n\tisLabel = false\n\tisEmptyLabel = false\n\tisInternal = false\n\texcludeFromShapeBounds = false\n\tdebugColor?: string\n\tignore?: boolean\n\n\tconstructor(opts: Geometry2dOptions) {\n\t\tconst {\n\t\t\tisLabel = false,\n\t\t\tisEmptyLabel = false,\n\t\t\tisInternal = false,\n\t\t\texcludeFromShapeBounds = false,\n\t\t} = opts\n\t\tthis.isFilled = opts.isFilled\n\t\tthis.isClosed = opts.isClosed\n\t\tthis.debugColor = opts.debugColor\n\t\tthis.ignore = opts.ignore\n\t\tthis.isLabel = isLabel\n\t\tthis.isEmptyLabel = isEmptyLabel\n\t\tthis.isInternal = isInternal\n\t\tthis.excludeFromShapeBounds = excludeFromShapeBounds\n\t}\n\n\tisExcludedByFilter(filters?: Geometry2dFilters) {\n\t\tif (!filters) return false\n\t\tif (this.isLabel && !filters.includeLabels) return true\n\t\tif (this.isInternal && !filters.includeInternal) return true\n\t\treturn false\n\t}\n\n\tabstract getVertices(filters: Geometry2dFilters): Vec[]\n\n\tabstract nearestPoint(point: VecLike, _filters?: Geometry2dFilters): Vec\n\n\thitTestPoint(point: VecLike, margin = 0, hitInside = false, _filters?: Geometry2dFilters) {\n\t\t// First check whether the point is inside\n\t\tif (this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)) {\n\t\t\treturn true\n\t\t}\n\t\t// Then check whether the distance is within the margin\n\t\treturn Vec.Dist2(point, this.nearestPoint(point)) <= margin * margin\n\t}\n\n\tdistanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tVec.Dist(point, this.nearestPoint(point, filters)) *\n\t\t\t(this.isClosed && (this.isFilled || hitInside) && pointInPolygon(point, this.vertices)\n\t\t\t\t? -1\n\t\t\t\t: 1)\n\t\t)\n\t}\n\n\tdistanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\tif (Vec.Equals(A, B)) return this.distanceToPoint(A, false, filters)\n\t\tconst { vertices } = this\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number, p: Vec, q: Vec\n\t\tconst nextLimit = this.isClosed ? vertices.length : vertices.length - 1\n\t\tfor (let i = 0; i < vertices.length; i++) {\n\t\t\tp = vertices[i]\n\t\t\tif (i < nextLimit) {\n\t\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\t\tif (linesIntersect(A, B, p, next)) return 0\n\t\t\t}\n\t\t\tq = Vec.NearestPointOnLineSegment(A, B, p, true)\n\t\t\td = Vec.Dist2(p, q)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = q\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn this.isClosed && this.isFilled && pointInPolygon(nearest, this.vertices) ? -dist : dist\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0, filters?: Geometry2dFilters): boolean {\n\t\treturn this.distanceToLineSegment(A, B, filters) <= distance\n\t}\n\n\tintersectLineSegment(A: VecLike, B: VecLike, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectLineSegmentPolygon(A, B, this.vertices)\n\t\t\t: intersectLineSegmentPolyline(A, B, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectCircle(center: VecLike, radius: number, _filters?: Geometry2dFilters): VecLike[] {\n\t\tconst intersections = this.isClosed\n\t\t\t? intersectCirclePolygon(center, radius, this.vertices)\n\t\t\t: intersectCirclePolyline(center, radius, this.vertices)\n\n\t\treturn intersections ?? []\n\t}\n\n\tintersectPolygon(polygon: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polygon, this.vertices, true, this.isClosed)\n\t}\n\n\tintersectPolyline(polyline: VecLike[], _filters?: Geometry2dFilters): VecLike[] {\n\t\treturn intersectPolys(polyline, this.vertices, false, this.isClosed)\n\t}\n\n\t/**\n\t * Find a point along the edge of the geometry that is a fraction `t` along the entire way round.\n\t */\n\tinterpolateAlongEdge(t: number, _filters?: Geometry2dFilters): Vec {\n\t\tconst { vertices } = this\n\n\t\tif (t <= 0) return vertices[0]\n\n\t\tconst distanceToTravel = t * this.length\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\t\t\tconst dist = Vec.Dist(curr, next)\n\t\t\tconst newDistanceTraveled = distanceTraveled + dist\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\tconst p = Vec.Lrp(\n\t\t\t\t\tcurr,\n\t\t\t\t\tnext,\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel)\n\t\t\t\t)\n\t\t\t\treturn p\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.isClosed ? vertices[0] : vertices[vertices.length - 1]\n\t}\n\n\t/**\n\t * Take `point`, find the closest point to it on the edge of the geometry, and return how far\n\t * along the edge it is as a fraction of the total length.\n\t */\n\tuninterpolateAlongEdge(point: VecLike, _filters?: Geometry2dFilters): number {\n\t\tconst { vertices, length } = this\n\t\tlet closestSegment = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (let i = 0; i < (this.isClosed ? vertices.length : vertices.length - 1); i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % vertices.length]\n\n\t\t\tconst nearestPoint = Vec.NearestPointOnLineSegment(curr, next, point, true)\n\t\t\tconst distance = Vec.Dist(nearestPoint, point)\n\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestSegment = {\n\t\t\t\t\tstart: curr,\n\t\t\t\t\tend: next,\n\t\t\t\t\tnearestPoint,\n\t\t\t\t\tdistanceToStart: distanceTraveled,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled += Vec.Dist(curr, next)\n\t\t}\n\n\t\tassert(closestSegment)\n\n\t\tconst distanceAlongRoute =\n\t\t\tclosestSegment.distanceToStart + Vec.Dist(closestSegment.start, closestSegment.nearestPoint)\n\n\t\treturn distanceAlongRoute / length\n\t}\n\n\tisPointInBounds(point: VecLike, margin = 0) {\n\t\tconst { bounds } = this\n\t\treturn !(\n\t\t\tpoint.x < bounds.minX - margin ||\n\t\t\tpoint.y < bounds.minY - margin ||\n\t\t\tpoint.x > bounds.maxX + margin ||\n\t\t\tpoint.y > bounds.maxY + margin\n\t\t)\n\t}\n\n\toverlapsPolygon(_polygon: VecLike[]): boolean {\n\t\tconst polygon = _polygon.map((v) => Vec.From(v))\n\n\t\t// Otherwise, check if the geometry itself overlaps the polygon\n\t\tconst { vertices, center, isFilled, isEmptyLabel, isClosed } = this\n\n\t\t// We'll do things in order of cheapest to most expensive checks\n\n\t\t// Skip empty labels\n\t\tif (isEmptyLabel) return false\n\n\t\t// If any of the geometry's vertices are inside the polygon, it's inside\n\t\tif (vertices.some((v) => pointInPolygon(v, polygon))) {\n\t\t\treturn true\n\t\t}\n\n\t\t// If the geometry is filled and closed and its center is inside the polygon, it's inside\n\t\tif (isClosed) {\n\t\t\tif (isFilled) {\n\t\t\t\t// If closed and filled, check if the center is inside the polygon\n\t\t\t\tif (pointInPolygon(center, polygon)) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\n\t\t\t\t// ..then, slightly more expensive check, see the geometry covers the entire polygon but not its center\n\t\t\t\tif (polygon.every((v) => pointInPolygon(v, vertices))) {\n\t\t\t\t\treturn true\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// If any the geometry's vertices intersect the edge of the polygon, it's inside.\n\t\t\t// for example when a rotated rectangle is moved over the corner of a parent rectangle\n\t\t\t// If the geometry is closed, intersect as a polygon\n\t\t\tif (polygonsIntersect(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t} else {\n\t\t\t// If the geometry is not closed, intersect as a polyline\n\t\t\tif (polygonIntersectsPolyline(polygon, vertices)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\n\t\t// If none of the above checks passed, the geometry is outside the polygon\n\t\treturn false\n\t}\n\n\ttransform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this, transform, opts)\n\t}\n\n\tprivate _vertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget vertices(): Vec[] {\n\t\tif (!this._vertices) {\n\t\t\tthis._vertices = this.getVertices(Geometry2dFilters.EXCLUDE_LABELS)\n\t\t}\n\n\t\treturn this._vertices\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.vertices\n\t}\n\n\tprivate _boundsVertices: Vec[] | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget boundsVertices(): Vec[] {\n\t\tif (!this._boundsVertices) {\n\t\t\tthis._boundsVertices = this.getBoundsVertices()\n\t\t}\n\t\treturn this._boundsVertices\n\t}\n\n\tgetBounds() {\n\t\treturn Box.FromPoints(this.boundsVertices)\n\t}\n\n\tprivate _bounds: Box | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bounds(): Box {\n\t\tif (!this._bounds) {\n\t\t\tthis._bounds = this.getBounds()\n\t\t}\n\t\treturn this._bounds\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn this.bounds.center\n\t}\n\n\tprivate _area: number | undefined\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget area() {\n\t\tif (!this._area) {\n\t\t\tthis._area = this.getArea()\n\t\t}\n\t\treturn this._area\n\t}\n\n\tgetArea() {\n\t\tif (!this.isClosed) {\n\t\t\treturn 0\n\t\t}\n\t\tconst { vertices } = this\n\t\tlet area = 0\n\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\tconst curr = vertices[i]\n\t\t\tconst next = vertices[(i + 1) % n]\n\t\t\tarea += curr.x * next.y - next.x * curr.y\n\t\t}\n\t\treturn area / 2\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\n\t\tconst { vertices } = this\n\t\tconst n = vertices.length\n\n\t\tif (n === 0) return path\n\n\t\tpath += `M${vertices[0].x},${vertices[0].y}`\n\n\t\tfor (let i = 1; i < n; i++) {\n\t\t\tpath += `L${vertices[i].x},${vertices[i].y}`\n\t\t}\n\n\t\tif (this.isClosed) {\n\t\t\tpath += 'Z'\n\t\t}\n\n\t\treturn path\n\t}\n\n\tprivate _length?: number\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget length() {\n\t\tif (this._length) return this._length\n\t\tthis._length = this.getLength(Geometry2dFilters.EXCLUDE_LABELS)\n\t\treturn this._length\n\t}\n\n\tgetLength(_filters?: Geometry2dFilters) {\n\t\tconst vertices = this.getVertices(_filters ?? Geometry2dFilters.EXCLUDE_LABELS)\n\t\tif (vertices.length === 0) return 0\n\t\tlet prev = vertices[0]\n\t\tlet length = 0\n\t\tfor (let i = 1; i < vertices.length; i++) {\n\t\t\tconst next = vertices[i]\n\t\t\tlength += Vec.Dist(prev, next)\n\t\t\tprev = next\n\t\t}\n\t\tif (this.isClosed) {\n\t\t\tlength += Vec.Dist(vertices[vertices.length - 1], vertices[0])\n\t\t}\n\t\treturn length\n\t}\n\n\tabstract getSvgPathData(first: boolean): string\n}\n\n// =================================================================================================\n// Because Geometry2d.transform depends on TransformedGeometry2d, we need to define it here instead\n// of in its own files. This prevents a circular import error.\n// =================================================================================================\n\n/** @public */\nexport class TransformedGeometry2d extends Geometry2d {\n\tprivate readonly inverse: MatModel\n\tprivate readonly decomposed\n\n\tconstructor(\n\t\tprivate readonly geometry: Geometry2d,\n\t\tprivate readonly matrix: MatModel,\n\t\topts?: TransformedGeometry2dOptions\n\t) {\n\t\tsuper(geometry)\n\t\tthis.inverse = Mat.Inverse(matrix)\n\t\tthis.decomposed = Mat.Decompose(matrix)\n\n\t\tif (opts) {\n\t\t\tif (opts.isLabel != null) this.isLabel = opts.isLabel\n\t\t\tif (opts.isInternal != null) this.isInternal = opts.isInternal\n\t\t\tif (opts.debugColor != null) this.debugColor = opts.debugColor\n\t\t\tif (opts.ignore != null) this.ignore = opts.ignore\n\t\t}\n\n\t\tassert(\n\t\t\tapproximately(this.decomposed.scaleX, this.decomposed.scaleY),\n\t\t\t'non-uniform scaling is not yet supported'\n\t\t)\n\t}\n\n\tgetVertices(filters: Geometry2dFilters): Vec[] {\n\t\treturn this.geometry.getVertices(filters).map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tgetBoundsVertices(): Vec[] {\n\t\treturn this.geometry.getBoundsVertices().map((v) => Mat.applyToPoint(this.matrix, v))\n\t}\n\n\tnearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\treturn Mat.applyToPoint(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.nearestPoint(Mat.applyToPoint(this.inverse, point), filters)\n\t\t)\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin = 0,\n\t\thitInside?: boolean,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestPoint(\n\t\t\tMat.applyToPoint(this.inverse, point),\n\t\t\tmargin / this.decomposed.scaleX,\n\t\t\thitInside,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToPoint(Mat.applyToPoint(this.inverse, point), hitInside, filters) *\n\t\t\tthis.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride distanceToLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn (\n\t\t\tthis.geometry.distanceToLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t) * this.decomposed.scaleX\n\t\t)\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tdistance = 0,\n\t\tfilters?: Geometry2dFilters\n\t): boolean {\n\t\treturn this.geometry.hitTestLineSegment(\n\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\tdistance / this.decomposed.scaleX,\n\t\t\tfilters\n\t\t)\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectLineSegment(\n\t\t\t\tMat.applyToPoint(this.inverse, A),\n\t\t\t\tMat.applyToPoint(this.inverse, B),\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectCircle(\n\t\t\t\tMat.applyToPoint(this.inverse, center),\n\t\t\t\tradius / this.decomposed.scaleX,\n\t\t\t\tfilters\n\t\t\t)\n\t\t)\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolygon(Mat.applyToPoints(this.inverse, polygon), filters)\n\t\t)\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters): VecLike[] {\n\t\treturn Mat.applyToPoints(\n\t\t\tthis.matrix,\n\t\t\tthis.geometry.intersectPolyline(Mat.applyToPoints(this.inverse, polyline), filters)\n\t\t)\n\t}\n\n\toverride transform(transform: MatModel, opts?: TransformedGeometry2dOptions): Geometry2d {\n\t\treturn new TransformedGeometry2d(this.geometry, Mat.Multiply(transform, this.matrix), {\n\t\t\tisLabel: opts?.isLabel ?? this.isLabel,\n\t\t\tisInternal: opts?.isInternal ?? this.isInternal,\n\t\t\tdebugColor: opts?.debugColor ?? this.debugColor,\n\t\t\tignore: opts?.ignore ?? this.ignore,\n\t\t})\n\t}\n\n\tgetSvgPathData(): string {\n\t\tthrow new Error('Cannot get SVG path data for transformed geometry.')\n\t}\n}\n"],
5
+ "mappings": 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6
6
  "names": ["import_utils"]
7
7
  }
@@ -99,6 +99,10 @@ class Group2d extends import_Geometry2d.Geometry2d {
99
99
  return child.intersectCircle(center, radius, filters);
100
100
  });
101
101
  }
102
+ getBoundsVertices() {
103
+ if (this.excludeFromShapeBounds) return [];
104
+ return this.children.flatMap((child) => child.getBoundsVertices());
105
+ }
102
106
  intersectPolygon(polygon, filters) {
103
107
  return this.children.flatMap((child) => {
104
108
  if (child.isExcludedByFilter(filters)) return import_state.EMPTY_ARRAY;
@@ -174,7 +178,7 @@ class Group2d extends import_Geometry2d.Geometry2d {
174
178
  for (const child of this.children) {
175
179
  path += child.toSimpleSvgPath();
176
180
  }
177
- const corners = import_Box.Box.FromPoints(this.vertices).corners;
181
+ const corners = import_Box.Box.FromPoints(this.boundsVertices).corners;
178
182
  for (let i = 0, n = corners.length; i < n; i++) {
179
183
  const corner = corners[i];
180
184
  const prevCorner = corners[(i - 1 + n) % n];
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Group2d.ts"],
4
- "sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.vertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? '' : c.getSvgPathData(i === 0))).join(' ')\n\t}\n\n\toverlapsPolygon(polygon: VecLike[]): boolean {\n\t\treturn this.children.some((child) => child.overlapsPolygon(polygon))\n\t}\n}\n"],
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+ "sourcesContent": ["import { EMPTY_ARRAY } from '@tldraw/state'\nimport { assert, invLerp, lerp } from '@tldraw/utils'\nimport { Box } from '../Box'\nimport { Mat } from '../Mat'\nimport { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Group2d extends Geometry2d {\n\tchildren: Geometry2d[] = []\n\tignoredChildren: Geometry2d[] = []\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {\n\t\t\tchildren: Geometry2d[]\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: false })\n\n\t\tconst addChildren = (children: Geometry2d[]) => {\n\t\t\tfor (const child of children) {\n\t\t\t\tif (child instanceof Group2d) {\n\t\t\t\t\taddChildren(child.children)\n\t\t\t\t} else if (child.ignore) {\n\t\t\t\t\tthis.ignoredChildren.push(child)\n\t\t\t\t} else {\n\t\t\t\t\tthis.children.push(child)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\taddChildren(config.children)\n\n\t\tif (this.children.length === 0) throw Error('Group2d must have at least one child')\n\t}\n\n\toverride getVertices(filters: Geometry2dFilters): Vec[] {\n\t\tif (this.isExcludedByFilter(filters)) return []\n\t\treturn this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.flatMap((c) => c.getVertices(filters))\n\t}\n\n\toverride nearestPoint(point: VecLike, filters?: Geometry2dFilters): Vec {\n\t\tlet dist = Infinity\n\t\tlet nearest: Vec | undefined\n\n\t\tconst { children } = this\n\n\t\tif (children.length === 0) {\n\t\t\tthrow Error('no children')\n\t\t}\n\n\t\tlet p: Vec\n\t\tlet d: number\n\t\tfor (const child of children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tp = child.nearestPoint(point, filters)\n\t\t\td = Vec.Dist2(p, point)\n\t\t\tif (d < dist) {\n\t\t\t\tdist = d\n\t\t\t\tnearest = p\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\toverride distanceToPoint(point: VecLike, hitInside = false, filters?: Geometry2dFilters) {\n\t\tlet smallestDistance = Infinity\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst distance = child.distanceToPoint(point, hitInside, filters)\n\t\t\tif (distance < smallestDistance) {\n\t\t\t\tsmallestDistance = distance\n\t\t\t}\n\t\t}\n\t\treturn smallestDistance\n\t}\n\n\toverride hitTestPoint(\n\t\tpoint: VecLike,\n\t\tmargin: number,\n\t\thitInside: boolean,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestPoint(point, margin, hitInside))\n\t}\n\n\toverride hitTestLineSegment(\n\t\tA: VecLike,\n\t\tB: VecLike,\n\t\tzoom: number,\n\t\tfilters = Geometry2dFilters.EXCLUDE_LABELS\n\t): boolean {\n\t\treturn !!this.children\n\t\t\t.filter((c) => !c.isExcludedByFilter(filters))\n\t\t\t.find((c) => c.hitTestLineSegment(A, B, zoom))\n\t}\n\n\toverride intersectLineSegment(A: VecLike, B: VecLike, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectLineSegment(A, B, filters)\n\t\t})\n\t}\n\n\toverride intersectCircle(center: VecLike, radius: number, filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectCircle(center, radius, filters)\n\t\t})\n\t}\n\n\toverride getBoundsVertices(): Vec[] {\n\t\tif (this.excludeFromShapeBounds) return []\n\t\treturn this.children.flatMap((child) => child.getBoundsVertices())\n\t}\n\n\toverride intersectPolygon(polygon: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolygon(polygon, filters)\n\t\t})\n\t}\n\n\toverride intersectPolyline(polyline: VecLike[], filters?: Geometry2dFilters) {\n\t\treturn this.children.flatMap((child) => {\n\t\t\tif (child.isExcludedByFilter(filters)) return EMPTY_ARRAY\n\t\t\treturn child.intersectPolyline(polyline, filters)\n\t\t})\n\t}\n\n\toverride interpolateAlongEdge(t: number, filters?: Geometry2dFilters): Vec {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tconst distanceToTravel = t * totalLength\n\t\tlet distanceTraveled = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.length\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\t\t\tif (newDistanceTraveled >= distanceToTravel) {\n\t\t\t\treturn child.interpolateAlongEdge(\n\t\t\t\t\tinvLerp(distanceTraveled, newDistanceTraveled, distanceToTravel),\n\t\t\t\t\tfilters\n\t\t\t\t)\n\t\t\t}\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\treturn this.children[this.children.length - 1].interpolateAlongEdge(1, filters)\n\t}\n\n\toverride uninterpolateAlongEdge(point: VecLike, filters?: Geometry2dFilters): number {\n\t\tconst totalLength = this.getLength(filters)\n\n\t\tlet closestChild = null\n\t\tlet closestDistance = Infinity\n\t\tlet distanceTraveled = 0\n\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tconst childLength = child.getLength(filters)\n\t\t\tconst newDistanceTraveled = distanceTraveled + childLength\n\n\t\t\tconst distance = child.distanceToPoint(point, false, filters)\n\t\t\tif (distance < closestDistance) {\n\t\t\t\tclosestDistance = distance\n\t\t\t\tclosestChild = {\n\t\t\t\t\tstartLength: distanceTraveled,\n\t\t\t\t\tendLength: newDistanceTraveled,\n\t\t\t\t\tchild,\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tdistanceTraveled = newDistanceTraveled\n\t\t}\n\n\t\tassert(closestChild)\n\n\t\tconst normalizedDistanceInChild = closestChild.child.uninterpolateAlongEdge(point, filters)\n\t\tconst childTLength = lerp(\n\t\t\tclosestChild.startLength,\n\t\t\tclosestChild.endLength,\n\t\t\tnormalizedDistanceInChild\n\t\t)\n\t\treturn childTLength / totalLength\n\t}\n\n\toverride transform(transform: Mat): Geometry2d {\n\t\treturn new Group2d({\n\t\t\tchildren: this.children.map((c) => c.transform(transform)),\n\t\t\tisLabel: this.isLabel,\n\t\t\tdebugColor: this.debugColor,\n\t\t\tignore: this.ignore,\n\t\t})\n\t}\n\n\tgetArea() {\n\t\t// todo: this is a temporary solution, assuming that the first child defines the group size; we would want to flatten the group and then find the area of the hull polygon\n\t\treturn this.children[0].area\n\t}\n\n\ttoSimpleSvgPath() {\n\t\tlet path = ''\n\t\tfor (const child of this.children) {\n\t\t\tpath += child.toSimpleSvgPath()\n\t\t}\n\n\t\tconst corners = Box.FromPoints(this.boundsVertices).corners\n\t\t// draw just a few pixels around each corner, e.g. an L shape for the bottom left\n\n\t\tfor (let i = 0, n = corners.length; i < n; i++) {\n\t\t\tconst corner = corners[i]\n\t\t\tconst prevCorner = corners[(i - 1 + n) % n]\n\t\t\tconst prevDist = corner.dist(prevCorner)\n\t\t\tconst nextCorner = corners[(i + 1) % n]\n\t\t\tconst nextDist = corner.dist(nextCorner)\n\n\t\t\tconst A = corner.clone().lrp(prevCorner, 4 / prevDist)\n\t\t\tconst B = corner\n\t\t\tconst C = corner.clone().lrp(nextCorner, 4 / nextDist)\n\n\t\t\tpath += `M${A.x},${A.y} L${B.x},${B.y} L${C.x},${C.y} `\n\t\t}\n\t\treturn path\n\t}\n\n\tgetLength(filters?: Geometry2dFilters): number {\n\t\tlet length = 0\n\t\tfor (const child of this.children) {\n\t\t\tif (child.isExcludedByFilter(filters)) continue\n\t\t\tlength += child.length\n\t\t}\n\t\treturn length\n\t}\n\n\tgetSvgPathData(): string {\n\t\treturn this.children.map((c, i) => (c.isLabel ? 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5
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6
6
  "names": []
7
7
  }
@@ -22,10 +22,10 @@ __export(version_exports, {
22
22
  version: () => version
23
23
  });
24
24
  module.exports = __toCommonJS(version_exports);
25
- const version = "3.16.0-canary.3be390323e1c";
25
+ const version = "3.16.0-canary.3e3b8b577bf1";
26
26
  const publishDates = {
27
27
  major: "2024-09-13T14:36:29.063Z",
28
- minor: "2025-09-09T11:39:42.487Z",
29
- patch: "2025-09-09T11:39:42.487Z"
28
+ minor: "2025-09-15T10:16:58.054Z",
29
+ patch: "2025-09-15T10:16:58.054Z"
30
30
  };
31
31
  //# sourceMappingURL=version.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/version.ts"],
4
- "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.16.0-canary.3be390323e1c'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-09-09T11:39:42.487Z',\n\tpatch: '2025-09-09T11:39:42.487Z',\n}\n"],
4
+ "sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.16.0-canary.3e3b8b577bf1'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-09-15T10:16:58.054Z',\n\tpatch: '2025-09-15T10:16:58.054Z',\n}\n"],
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6
6
  "names": []
7
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  }