@tldraw/editor 3.15.0-canary.9a4a83a8b2f5 → 3.15.0-canary.a4496fd318e2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +4 -9
- package/dist-cjs/index.js +1 -3
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +2 -20
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/managers/TextManager/TextManager.js +101 -96
- package/dist-cjs/lib/editor/managers/TextManager/TextManager.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Arc2d.js +1 -1
- package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Circle2d.js +1 -1
- package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js +1 -3
- package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +1 -1
- package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/geometry-constants.js +2 -2
- package/dist-cjs/lib/primitives/geometry/geometry-constants.js.map +2 -2
- package/dist-cjs/lib/primitives/intersect.js +4 -4
- package/dist-cjs/lib/primitives/intersect.js.map +2 -2
- package/dist-cjs/lib/primitives/utils.js +0 -4
- package/dist-cjs/lib/primitives/utils.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +4 -9
- package/dist-esm/index.mjs +1 -3
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +2 -20
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs +101 -96
- package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Arc2d.mjs +2 -2
- package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Circle2d.mjs +2 -2
- package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs +1 -3
- package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +2 -2
- package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/geometry-constants.mjs +2 -2
- package/dist-esm/lib/primitives/geometry/geometry-constants.mjs.map +2 -2
- package/dist-esm/lib/primitives/intersect.mjs +5 -5
- package/dist-esm/lib/primitives/intersect.mjs.map +2 -2
- package/dist-esm/lib/primitives/utils.mjs +0 -4
- package/dist-esm/lib/primitives/utils.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/index.ts +0 -1
- package/src/lib/editor/Editor.test.ts +0 -407
- package/src/lib/editor/Editor.ts +4 -29
- package/src/lib/editor/managers/TextManager/TextManager.ts +128 -108
- package/src/lib/primitives/geometry/Arc2d.ts +2 -2
- package/src/lib/primitives/geometry/Circle2d.ts +2 -2
- package/src/lib/primitives/geometry/CubicBezier2d.ts +1 -4
- package/src/lib/primitives/geometry/Ellipse2d.ts +2 -2
- package/src/lib/primitives/geometry/geometry-constants.ts +1 -2
- package/src/lib/primitives/intersect.ts +5 -12
- package/src/lib/primitives/utils.ts +0 -11
- package/src/version.ts +3 -3
- package/src/lib/primitives/intersect.test.ts +0 -946
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"sources": ["../../../src/lib/primitives/intersect.ts"],
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"sourcesContent": ["import { Box } from './Box'\nimport { approximately, approximatelyLte, pointInPolygon } from './utils'\nimport { Vec, VecLike } from './Vec'\n\n// need even more intersections? See https://gist.github.com/steveruizok/35c02d526c707003a5c79761bfb89a52\n\n/**\n * Find the intersection between a line segment and a line segment.\n *\n * @param a1 - The first segment's first point.\n * @param a2 - The first segment's second point.\n * @param b1 - The second segment's first point.\n * @param b2 - The second segment's second point.\n * @public\n */\nexport function intersectLineSegmentLineSegment(\n\ta1: VecLike,\n\ta2: VecLike,\n\tb1: VecLike,\n\tb2: VecLike,\n\tprecision = 1e-10\n) {\n\tconst ABx = a1.x - b1.x\n\tconst ABy = a1.y - b1.y\n\tconst BVx = b2.x - b1.x\n\tconst BVy = b2.y - b1.y\n\tconst AVx = a2.x - a1.x\n\tconst AVy = a2.y - a1.y\n\tconst ua_t = BVx * ABy - BVy * ABx\n\tconst ub_t = AVx * ABy - AVy * ABx\n\tconst u_b = BVy * AVx - BVx * AVy\n\n\tif (approximately(ua_t, 0, precision) || approximately(ub_t, 0, precision)) return null // coincident\n\n\tif (approximately(u_b, 0, precision)) return null // parallel\n\n\tif (u_b !== 0) {\n\t\tconst ua = ua_t / u_b\n\t\tconst ub = ub_t / u_b\n\t\tif (\n\t\t\tapproximatelyLte(0, ua, precision) &&\n\t\t\tapproximatelyLte(ua, 1, precision) &&\n\t\t\tapproximatelyLte(0, ub, precision) &&\n\t\t\tapproximatelyLte(ub, 1, precision)\n\t\t) {\n\t\t\treturn Vec.AddXY(a1, ua * AVx, ua * AVy)\n\t\t}\n\t}\n\n\treturn null // no intersection\n}\n\n/**\n * Find the intersections between a line segment and a circle.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @public\n */\nexport function intersectLineSegmentCircle(a1: VecLike, a2: VecLike, c: VecLike, r: number) {\n\tconst a = (a2.x - a1.x) * (a2.x - a1.x) + (a2.y - a1.y) * (a2.y - a1.y)\n\tconst b = 2 * ((a2.x - a1.x) * (a1.x - c.x) + (a2.y - a1.y) * (a1.y - c.y))\n\tconst cc =\n\t\tc.x * c.x + c.y * c.y + a1.x * a1.x + a1.y * a1.y - 2 * (c.x * a1.x + c.y * a1.y) - r * r\n\tconst deter = b * b - 4 * a * cc\n\n\tif (deter < 0) return null // outside\n\tif (deter === 0) return null // tangent\n\n\tconst e = Math.sqrt(deter)\n\tconst u1 = (-b + e) / (2 * a)\n\tconst u2 = (-b - e) / (2 * a)\n\n\tif ((u1 < 0 || u1 > 1) && (u2 < 0 || u2 > 1)) {\n\t\treturn null // outside or inside\n\t\t// if ((u1 < 0 && u2 < 0) || (u1 > 1 && u2 > 1)) {\n\t\t// \treturn null // outside\n\t\t// } else return null // inside'\n\t}\n\n\tconst result: VecLike[] = []\n\n\tif (0 <= u1 && u1 <= 1) result.push(Vec.Lrp(a1, a2, u1))\n\tif (0 <= u2 && u2 <= 1) result.push(Vec.Lrp(a1, a2, u2))\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a polyline.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectLineSegmentPolyline(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 0, n = points.length - 1; i < n; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(a1, a2, points[i], points[i + 1])\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a closed polygon.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectLineSegmentPolygon(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 1, n = points.length; i < n + 1; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(\n\t\t\ta1,\n\t\t\ta2,\n\t\t\tpoints[i - 1],\n\t\t\tpoints[i % points.length]\n\t\t)\n\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a circle.\n *\n * @param c1 - The first circle's center.\n * @param r1 - The first circle's radius.\n * @param c2 - The second circle's center.\n * @param r2 - The second circle's radius.\n * @public\n */\nexport function intersectCircleCircle(c1: VecLike, r1: number, c2: VecLike, r2: number) {\n\tlet dx = c2.x - c1.x\n\tlet dy = c2.y - c1.y\n\tconst d = Math.sqrt(dx * dx + dy * dy),\n\t\tx = (d * d - r2 * r2 + r1 * r1) / (2 * d),\n\t\ty = Math.sqrt(r1 * r1 - x * x)\n\tdx /= d\n\tdy /= d\n\treturn [\n\t\tnew Vec(c1.x + dx * x - dy * y, c1.y + dy * x + dx * y),\n\t\tnew Vec(c1.x + dx * x + dy * y, c1.y + dy * x - dx * y),\n\t]\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectCirclePolygon(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\ta = points[i]\n\t\tb = points[(i + 1) % points.length]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectCirclePolyline(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 1, n = points.length; i < n; i++) {\n\t\ta = points[i - 1]\n\t\tb = points[i]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a polygon and a bounding box.\n *\n * @public\n */\nexport function intersectPolygonBounds(points: VecLike[], bounds: Box) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike[] | null\n\n\tfor (const side of bounds.sides) {\n\t\tsegmentIntersection = intersectLineSegmentPolygon(side[0], side[1], points)\n\t\tif (segmentIntersection) result.push(...segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\nfunction ccw(A: VecLike, B: VecLike, C: VecLike) {\n\treturn (C.y - A.y) * (B.x - A.x) > (B.y - A.y) * (C.x - A.x)\n}\n\n/** @public */\nexport function linesIntersect(A: VecLike, B: VecLike, C: VecLike, D: VecLike) {\n\treturn ccw(A, C, D) !== ccw(B, C, D) && ccw(A, B, C) !== ccw(A, B, D)\n}\n\n/**\n * Create a new convex polygon as the intersection of two convex polygons.\n *\n * @param polygonA - An array of points representing the first polygon.\n * @param polygonB - An array of points representing the second polygon.\n * @public\n */\nexport function intersectPolygonPolygon(\n\tpolygonA: VecLike[],\n\tpolygonB: VecLike[]\n): VecLike[] | null {\n\t// Create an empty polygon as result\n\tconst result: Map<string, VecLike> = new Map()\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\n\t// Add all corners of PolygonA that is inside PolygonB to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tif (pointInPolygon(a, polygonB)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\t// Add all corners of PolygonB that is inside PolygonA to result\n\tfor (let i = 0, n = polygonB.length; i < n; i++) {\n\t\ta = polygonB[i]\n\t\tif (pointInPolygon(a, polygonA)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tb = polygonA[(i + 1) % polygonA.length]\n\n\t\tfor (let j = 0, m = polygonB.length; j < m; j++) {\n\t\t\tc = polygonB[j]\n\t\t\td = polygonB[(j + 1) % polygonB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(a, b, c, d)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (result.size === 0) return null // no intersection\n\n\t// Order all points in the result counter-clockwise.\n\treturn orderClockwise([...result.values()])\n}\n\n/**\n * Find all the points where `polyA` and `polyB` intersect and returns them in an undefined order.\n * To find the polygon that's the intersection of polyA and polyB, use `intersectPolygonPolygon`\n * instead, which orders the points and includes internal points.\n *\n * @param polyA - The first polygon.\n * @param polyB - The second polygon.\n * @param isAClosed - Whether `polyA` is a closed polygon or a polyline.\n * @param isBClosed - Whether `polyB` is a closed polygon or a polyline.\n * @public\n */\nexport function intersectPolys(\n\tpolyA: VecLike[],\n\tpolyB: VecLike[],\n\tisAClosed: boolean,\n\tisBClosed: boolean\n): VecLike[] {\n\tconst result: Map<string, VecLike> = new Map()\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = isAClosed ? polyA.length : polyA.length - 1; i < n; i++) {\n\t\tconst currentA = polyA[i]\n\t\tconst nextA = polyA[(i + 1) % polyA.length]\n\n\t\tfor (let j = 0, m = isBClosed ? polyB.length : polyB.length - 1; j < m; j++) {\n\t\t\tconst currentB = polyB[j]\n\t\t\tconst nextB = polyB[(j + 1) % polyB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(currentA, nextA, currentB, nextB)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn [...result.values()]\n}\n\nfunction getPointId(point: VecLike) {\n\treturn `${point.x},${point.y}`\n}\n\nfunction orderClockwise(points: VecLike[]): VecLike[] {\n\tconst C = Vec.Average(points)\n\treturn points.sort((A, B) => Vec.Angle(C, A) - Vec.Angle(C, B))\n}\n\n/** @public */\nexport function polygonsIntersect(a: VecLike[], b: VecLike[]) {\n\tlet a0: VecLike, a1: VecLike, b0: VecLike, b1: VecLike\n\tfor (let i = 0, n = a.length; i < n; i++) {\n\t\ta0 = a[i]\n\t\ta1 = a[(i + 1) % n]\n\t\tfor (let j = 0, m = b.length; j < m; j++) {\n\t\t\tb0 = b[j]\n\t\t\tb1 = b[(j + 1) % m]\n\t\t\tif (linesIntersect(a0, a1, b0, b1)) return true\n\t\t}\n\t}\n\treturn false\n}\n\n/** @public */\nexport function polygonIntersectsPolyline(polygon: VecLike[], polyline: VecLike[]) {\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\tfor (let i = 0, n = polygon.length; i < n; i++) {\n\t\ta = polygon[i]\n\t\tb = polygon[(i + 1) % n]\n\n\t\tfor (let j = 1, m = polyline.length; j < m; j++) {\n\t\t\tc = polyline[j - 1]\n\t\t\td = polyline[j]\n\t\t\tif (linesIntersect(a, b, c, d)) return true\n\t\t}\n\t}\n\treturn false\n}\n"],
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"sourcesContent": ["import { Box } from './Box'\nimport { pointInPolygon } from './utils'\nimport { Vec, VecLike } from './Vec'\n\n// need even more intersections? See https://gist.github.com/steveruizok/35c02d526c707003a5c79761bfb89a52\n\n/**\n * Find the intersection between a line segment and a line segment.\n *\n * @param a1 - The first segment's first point.\n * @param a2 - The first segment's second point.\n * @param b1 - The second segment's first point.\n * @param b2 - The second segment's second point.\n * @public\n */\nexport function intersectLineSegmentLineSegment(\n\ta1: VecLike,\n\ta2: VecLike,\n\tb1: VecLike,\n\tb2: VecLike\n) {\n\tconst ABx = a1.x - b1.x\n\tconst ABy = a1.y - b1.y\n\tconst BVx = b2.x - b1.x\n\tconst BVy = b2.y - b1.y\n\tconst AVx = a2.x - a1.x\n\tconst AVy = a2.y - a1.y\n\tconst ua_t = BVx * ABy - BVy * ABx\n\tconst ub_t = AVx * ABy - AVy * ABx\n\tconst u_b = BVy * AVx - BVx * AVy\n\n\tif (ua_t === 0 || ub_t === 0) return null // coincident\n\n\tif (u_b === 0) return null // parallel\n\n\tif (u_b !== 0) {\n\t\tconst ua = ua_t / u_b\n\t\tconst ub = ub_t / u_b\n\t\tif (0 <= ua && ua <= 1 && 0 <= ub && ub <= 1) {\n\t\t\treturn Vec.AddXY(a1, ua * AVx, ua * AVy)\n\t\t}\n\t}\n\n\treturn null // no intersection\n}\n\n/**\n * Find the intersections between a line segment and a circle.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @public\n */\nexport function intersectLineSegmentCircle(a1: VecLike, a2: VecLike, c: VecLike, r: number) {\n\tconst a = (a2.x - a1.x) * (a2.x - a1.x) + (a2.y - a1.y) * (a2.y - a1.y)\n\tconst b = 2 * ((a2.x - a1.x) * (a1.x - c.x) + (a2.y - a1.y) * (a1.y - c.y))\n\tconst cc =\n\t\tc.x * c.x + c.y * c.y + a1.x * a1.x + a1.y * a1.y - 2 * (c.x * a1.x + c.y * a1.y) - r * r\n\tconst deter = b * b - 4 * a * cc\n\n\tif (deter < 0) return null // outside\n\tif (deter === 0) return null // tangent\n\n\tconst e = Math.sqrt(deter)\n\tconst u1 = (-b + e) / (2 * a)\n\tconst u2 = (-b - e) / (2 * a)\n\n\tif ((u1 < 0 || u1 > 1) && (u2 < 0 || u2 > 1)) {\n\t\treturn null // outside or inside\n\t\t// if ((u1 < 0 && u2 < 0) || (u1 > 1 && u2 > 1)) {\n\t\t// \treturn null // outside\n\t\t// } else return null // inside'\n\t}\n\n\tconst result: VecLike[] = []\n\n\tif (0 <= u1 && u1 <= 1) result.push(Vec.Lrp(a1, a2, u1))\n\tif (0 <= u2 && u2 <= 1) result.push(Vec.Lrp(a1, a2, u2))\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a polyline.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectLineSegmentPolyline(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 0, n = points.length - 1; i < n; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(a1, a2, points[i], points[i + 1])\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a line segment and a closed polygon.\n *\n * @param a1 - The segment's first point.\n * @param a2 - The segment's second point.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectLineSegmentPolygon(a1: VecLike, a2: VecLike, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike | null\n\n\tfor (let i = 1, n = points.length; i < n + 1; i++) {\n\t\tsegmentIntersection = intersectLineSegmentLineSegment(\n\t\t\ta1,\n\t\t\ta2,\n\t\t\tpoints[i - 1],\n\t\t\tpoints[i % points.length]\n\t\t)\n\t\tif (segmentIntersection) result.push(segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a circle.\n *\n * @param c1 - The first circle's center.\n * @param r1 - The first circle's radius.\n * @param c2 - The second circle's center.\n * @param r2 - The second circle's radius.\n * @public\n */\nexport function intersectCircleCircle(c1: VecLike, r1: number, c2: VecLike, r2: number) {\n\tlet dx = c2.x - c1.x\n\tlet dy = c2.y - c1.y\n\tconst d = Math.sqrt(dx * dx + dy * dy),\n\t\tx = (d * d - r2 * r2 + r1 * r1) / (2 * d),\n\t\ty = Math.sqrt(r1 * r1 - x * x)\n\tdx /= d\n\tdy /= d\n\treturn [\n\t\tnew Vec(c1.x + dx * x - dy * y, c1.y + dy * x + dx * y),\n\t\tnew Vec(c1.x + dx * x + dy * y, c1.y + dy * x - dx * y),\n\t]\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polygon.\n * @public\n */\nexport function intersectCirclePolygon(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\ta = points[i]\n\t\tb = points[(i + 1) % points.length]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a circle and a bounding box.\n *\n * @param c - The circle's center.\n * @param r - The circle's radius.\n * @param points - The points in the polyline.\n * @public\n */\nexport function intersectCirclePolyline(c: VecLike, r: number, points: VecLike[]) {\n\tconst result: VecLike[] = []\n\tlet a: VecLike, b: VecLike, int: VecLike[] | null\n\n\tfor (let i = 1, n = points.length; i < n; i++) {\n\t\ta = points[i - 1]\n\t\tb = points[i]\n\t\tint = intersectLineSegmentCircle(a, b, c, r)\n\t\tif (int) result.push(...int)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\n/**\n * Find the intersections between a polygon and a bounding box.\n *\n * @public\n */\nexport function intersectPolygonBounds(points: VecLike[], bounds: Box) {\n\tconst result: VecLike[] = []\n\tlet segmentIntersection: VecLike[] | null\n\n\tfor (const side of bounds.sides) {\n\t\tsegmentIntersection = intersectLineSegmentPolygon(side[0], side[1], points)\n\t\tif (segmentIntersection) result.push(...segmentIntersection)\n\t}\n\n\tif (result.length === 0) return null // no intersection\n\n\treturn result\n}\n\nfunction ccw(A: VecLike, B: VecLike, C: VecLike) {\n\treturn (C.y - A.y) * (B.x - A.x) > (B.y - A.y) * (C.x - A.x)\n}\n\n/** @public */\nexport function linesIntersect(A: VecLike, B: VecLike, C: VecLike, D: VecLike) {\n\treturn ccw(A, C, D) !== ccw(B, C, D) && ccw(A, B, C) !== ccw(A, B, D)\n}\n\n/**\n * Create a new convex polygon as the intersection of two convex polygons.\n *\n * @param polygonA - An array of points representing the first polygon.\n * @param polygonB - An array of points representing the second polygon.\n * @public\n */\nexport function intersectPolygonPolygon(\n\tpolygonA: VecLike[],\n\tpolygonB: VecLike[]\n): VecLike[] | null {\n\t// Create an empty polygon as result\n\tconst result: Map<string, VecLike> = new Map()\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\n\t// Add all corners of PolygonA that is inside PolygonB to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tif (pointInPolygon(a, polygonB)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\t// Add all corners of PolygonB that is inside PolygonA to result\n\tfor (let i = 0, n = polygonB.length; i < n; i++) {\n\t\ta = polygonB[i]\n\t\tif (pointInPolygon(a, polygonA)) {\n\t\t\tconst id = getPointId(a)\n\t\t\tif (!result.has(id)) {\n\t\t\t\tresult.set(id, a)\n\t\t\t}\n\t\t}\n\t}\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = polygonA.length; i < n; i++) {\n\t\ta = polygonA[i]\n\t\tb = polygonA[(i + 1) % polygonA.length]\n\n\t\tfor (let j = 0, m = polygonB.length; j < m; j++) {\n\t\t\tc = polygonB[j]\n\t\t\td = polygonB[(j + 1) % polygonB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(a, b, c, d)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (result.size === 0) return null // no intersection\n\n\t// Order all points in the result counter-clockwise.\n\treturn orderClockwise([...result.values()])\n}\n\n/**\n * Find all the points where `polyA` and `polyB` intersect and returns them in an undefined order.\n * To find the polygon that's the intersection of polyA and polyB, use `intersectPolygonPolygon`\n * instead, which orders the points and includes internal points.\n *\n * @param polyA - The first polygon.\n * @param polyB - The second polygon.\n * @param isAClosed - Whether `polyA` is a closed polygon or a polyline.\n * @param isBClosed - Whether `polyB` is a closed polygon or a polyline.\n * @public\n */\nexport function intersectPolys(\n\tpolyA: VecLike[],\n\tpolyB: VecLike[],\n\tisAClosed: boolean,\n\tisBClosed: boolean\n): VecLike[] {\n\tconst result: Map<string, VecLike> = new Map()\n\n\t// Add all intersection points to result\n\tfor (let i = 0, n = isAClosed ? polyA.length : polyA.length - 1; i < n; i++) {\n\t\tconst currentA = polyA[i]\n\t\tconst nextA = polyA[(i + 1) % polyA.length]\n\n\t\tfor (let j = 0, m = isBClosed ? polyB.length : polyB.length - 1; j < m; j++) {\n\t\t\tconst currentB = polyB[j]\n\t\t\tconst nextB = polyB[(j + 1) % polyB.length]\n\t\t\tconst intersection = intersectLineSegmentLineSegment(currentA, nextA, currentB, nextB)\n\n\t\t\tif (intersection !== null) {\n\t\t\t\tconst id = getPointId(intersection)\n\t\t\t\tif (!result.has(id)) {\n\t\t\t\t\tresult.set(id, intersection)\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn [...result.values()]\n}\n\nfunction getPointId(point: VecLike) {\n\treturn `${point.x},${point.y}`\n}\n\nfunction orderClockwise(points: VecLike[]): VecLike[] {\n\tconst C = Vec.Average(points)\n\treturn points.sort((A, B) => Vec.Angle(C, A) - Vec.Angle(C, B))\n}\n\n/** @public */\nexport function polygonsIntersect(a: VecLike[], b: VecLike[]) {\n\tlet a0: VecLike, a1: VecLike, b0: VecLike, b1: VecLike\n\tfor (let i = 0, n = a.length; i < n; i++) {\n\t\ta0 = a[i]\n\t\ta1 = a[(i + 1) % n]\n\t\tfor (let j = 0, m = b.length; j < m; j++) {\n\t\t\tb0 = b[j]\n\t\t\tb1 = b[(j + 1) % m]\n\t\t\tif (linesIntersect(a0, a1, b0, b1)) return true\n\t\t}\n\t}\n\treturn false\n}\n\n/** @public */\nexport function polygonIntersectsPolyline(polygon: VecLike[], polyline: VecLike[]) {\n\tlet a: VecLike, b: VecLike, c: VecLike, d: VecLike\n\tfor (let i = 0, n = polygon.length; i < n; i++) {\n\t\ta = polygon[i]\n\t\tb = polygon[(i + 1) % n]\n\n\t\tfor (let j = 1, m = polyline.length; j < m; j++) {\n\t\t\tc = polyline[j - 1]\n\t\t\td = polyline[j]\n\t\t\tif (linesIntersect(a, b, c, d)) return true\n\t\t}\n\t}\n\treturn false\n}\n"],
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SIN: () => SIN,
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angleDistance: () => angleDistance,
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approximately: () => approximately,
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approximatelyLte: () => approximatelyLte,
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areAnglesCompatible: () => areAnglesCompatible,
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average: () => average,
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canonicalizeRotation: () => canonicalizeRotation,
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function approximately(a, b, precision = 1e-6) {
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function approximatelyLte(a, b, precision = 1e-6) {
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}
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function perimeterOfEllipse(rx, ry) {
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const h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2);
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return PI * (rx + ry) * (1 + 3 * h / (10 + Math.sqrt(4 - 3 * h)));
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{
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"version": 3,
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"sources": ["../../../src/lib/primitives/utils.ts"],
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-
"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\t// Point is the same as one of the corners of the polygon\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\t// Point is on the polygon edge\n\t\tif (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA
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"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\t// Point is the same as one of the corners of the polygon\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\t// Point is on the polygon edge\n\t\tif (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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AE,MAAM,EAAE,IAAI,EAAE,MAClC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MACpC;AACD,MAAI,CAAC,OAAO,SAAS,CAAC,KAAK,CAAC,OAAO,SAAS,CAAC,GAAG;AAC/C,WAAO;AAAA,EACR;AACA,SAAO,IAAI,eAAI,GAAG,CAAC;AACpB;AAGO,SAAS,eACf,YACA,UACA,QACA,QACA,WACQ;AACR,MAAI,WAAW,MAAM;AACpB,WAAO,CAAC,eAAI,KAAK,UAAU,GAAG,eAAI,KAAK,QAAQ,CAAC;AAAA,EACjD;AACA,QAAM,UAAiB,CAAC;AACxB,QAAM,aAAa,eAAI,MAAM,QAAQ,UAAU;AAC/C,QAAM,WAAW,eAAI,MAAM,QAAQ,QAAQ;AAC3C,QAAM,IAAI,mBAAmB,YAAY,QAAQ;AACjD,WAAS,IAAI,GAAG,IAAI,WAAW,KAAK;AACnC,UAAM,IAAI,KAAK,YAAY;AAC3B,UAAM,QAAQ,aAAa,IAAI;AAC/B,UAAM,QAAQ,iBAAiB,QAAQ,QAAQ,KAAK;AACpD,YAAQ,KAAK,KAAK;AAAA,EACnB;AACA,SAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-cjs/version.js
CHANGED
|
@@ -22,10 +22,10 @@ __export(version_exports, {
|
|
|
22
22
|
version: () => version
|
|
23
23
|
});
|
|
24
24
|
module.exports = __toCommonJS(version_exports);
|
|
25
|
-
const version = "3.15.0-canary.
|
|
25
|
+
const version = "3.15.0-canary.a4496fd318e2";
|
|
26
26
|
const publishDates = {
|
|
27
27
|
major: "2024-09-13T14:36:29.063Z",
|
|
28
|
-
minor: "2025-07-
|
|
29
|
-
patch: "2025-07-
|
|
28
|
+
minor: "2025-07-07T12:16:54.410Z",
|
|
29
|
+
patch: "2025-07-07T12:16:54.410Z"
|
|
30
30
|
};
|
|
31
31
|
//# sourceMappingURL=version.js.map
|
package/dist-cjs/version.js.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.15.0-canary.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '3.15.0-canary.a4496fd318e2'\nexport const publishDates = {\n\tmajor: '2024-09-13T14:36:29.063Z',\n\tminor: '2025-07-07T12:16:54.410Z',\n\tpatch: '2025-07-07T12:16:54.410Z',\n}\n"],
|
|
5
5
|
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/index.d.mts
CHANGED
|
@@ -725,12 +725,10 @@ export declare class CubicBezier2d extends Polyline2d {
|
|
|
725
725
|
private _b;
|
|
726
726
|
private _c;
|
|
727
727
|
private _d;
|
|
728
|
-
private _resolution;
|
|
729
728
|
constructor(config: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & {
|
|
730
729
|
cp1: Vec;
|
|
731
730
|
cp2: Vec;
|
|
732
731
|
end: Vec;
|
|
733
|
-
resolution?: number;
|
|
734
732
|
start: Vec;
|
|
735
733
|
});
|
|
736
734
|
getVertices(): Vec[];
|
|
@@ -1555,9 +1553,7 @@ export declare class Editor extends EventEmitter<TLEventMap> {
|
|
|
1555
1553
|
*/
|
|
1556
1554
|
deselect(...shapes: TLShape[] | TLShapeId[]): this;
|
|
1557
1555
|
/**
|
|
1558
|
-
* Select all
|
|
1559
|
-
* select all shapes within that parent. If the user has not selected any shapes,
|
|
1560
|
-
* or if the shapes shapes are only on select all shapes on the current page.
|
|
1556
|
+
* Select all direct children of the current page.
|
|
1561
1557
|
*
|
|
1562
1558
|
* @example
|
|
1563
1559
|
* ```ts
|
|
@@ -4322,8 +4318,6 @@ export declare function getSvgPathFromPoints(points: VecLike[], closed?: boolean
|
|
|
4322
4318
|
/** @public */
|
|
4323
4319
|
export declare function getUserPreferences(): TLUserPreferences;
|
|
4324
4320
|
|
|
4325
|
-
/* Excluded from this release type: getVerticesCountForArcLength */
|
|
4326
|
-
|
|
4327
4321
|
/** @public */
|
|
4328
4322
|
export declare class Group2d extends Geometry2d {
|
|
4329
4323
|
children: Geometry2d[];
|
|
@@ -4523,7 +4517,7 @@ export declare function intersectLineSegmentCircle(a1: VecLike, a2: VecLike, c:
|
|
|
4523
4517
|
* @param b2 - The second segment's second point.
|
|
4524
4518
|
* @public
|
|
4525
4519
|
*/
|
|
4526
|
-
export declare function intersectLineSegmentLineSegment(a1: VecLike, a2: VecLike, b1: VecLike, b2: VecLike
|
|
4520
|
+
export declare function intersectLineSegmentLineSegment(a1: VecLike, a2: VecLike, b1: VecLike, b2: VecLike): null | Vec;
|
|
4527
4521
|
|
|
4528
4522
|
/**
|
|
4529
4523
|
* Find the intersections between a line segment and a closed polygon.
|
|
@@ -5801,9 +5795,10 @@ export declare const TAB_ID: string;
|
|
|
5801
5795
|
export declare class TextManager {
|
|
5802
5796
|
editor: Editor;
|
|
5803
5797
|
private elm;
|
|
5798
|
+
private defaultStyles;
|
|
5804
5799
|
constructor(editor: Editor);
|
|
5805
|
-
private setElementStyles;
|
|
5806
5800
|
dispose(): void;
|
|
5801
|
+
private resetElmStyles;
|
|
5807
5802
|
measureText(textToMeasure: string, opts: TLMeasureTextOpts): BoxModel & {
|
|
5808
5803
|
scrollWidth: number;
|
|
5809
5804
|
};
|
package/dist-esm/index.mjs
CHANGED
|
@@ -185,7 +185,6 @@ import { CubicBezier2d } from "./lib/primitives/geometry/CubicBezier2d.mjs";
|
|
|
185
185
|
import { CubicSpline2d } from "./lib/primitives/geometry/CubicSpline2d.mjs";
|
|
186
186
|
import { Edge2d } from "./lib/primitives/geometry/Edge2d.mjs";
|
|
187
187
|
import { Ellipse2d } from "./lib/primitives/geometry/Ellipse2d.mjs";
|
|
188
|
-
import { getVerticesCountForArcLength } from "./lib/primitives/geometry/geometry-constants.mjs";
|
|
189
188
|
import {
|
|
190
189
|
Geometry2d,
|
|
191
190
|
Geometry2dFilters,
|
|
@@ -299,7 +298,7 @@ function debugEnableLicensing() {
|
|
|
299
298
|
}
|
|
300
299
|
registerTldrawLibraryVersion(
|
|
301
300
|
"@tldraw/editor",
|
|
302
|
-
"3.15.0-canary.
|
|
301
|
+
"3.15.0-canary.a4496fd318e2",
|
|
303
302
|
"esm"
|
|
304
303
|
);
|
|
305
304
|
export {
|
|
@@ -428,7 +427,6 @@ export {
|
|
|
428
427
|
getSvgAsImage,
|
|
429
428
|
getSvgPathFromPoints,
|
|
430
429
|
getUserPreferences,
|
|
431
|
-
getVerticesCountForArcLength,
|
|
432
430
|
hardReset,
|
|
433
431
|
hardResetEditor,
|
|
434
432
|
inlineBase64AssetStore,
|
package/dist-esm/index.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/index.ts"],
|
|
4
|
-
"sourcesContent": ["import { registerTldrawLibraryVersion } from '@tldraw/utils'\nimport 'core-js/stable/array/at.js'\nimport 'core-js/stable/array/flat-map.js'\nimport 'core-js/stable/array/flat.js'\nimport 'core-js/stable/string/at.js'\nimport 'core-js/stable/string/replace-all.js'\n\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/state'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/state-react'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/store'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/tlschema'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/utils'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/validate'\n\nexport { DefaultBackground } from './lib/components/default-components/DefaultBackground'\nexport { DefaultBrush, type TLBrushProps } from './lib/components/default-components/DefaultBrush'\nexport {\n\tDefaultCanvas,\n\ttype TLCanvasComponentProps,\n} from './lib/components/default-components/DefaultCanvas'\nexport {\n\tDefaultCollaboratorHint,\n\ttype TLCollaboratorHintProps,\n} from './lib/components/default-components/DefaultCollaboratorHint'\nexport {\n\tDefaultCursor,\n\ttype TLCursorProps,\n} from './lib/components/default-components/DefaultCursor'\nexport {\n\tDefaultErrorFallback,\n\ttype TLErrorFallbackComponent,\n} from './lib/components/default-components/DefaultErrorFallback'\nexport { DefaultGrid, type TLGridProps } from './lib/components/default-components/DefaultGrid'\nexport {\n\tDefaultHandle,\n\ttype TLHandleProps,\n} from './lib/components/default-components/DefaultHandle'\nexport {\n\tDefaultHandles,\n\ttype TLHandlesProps,\n} from './lib/components/default-components/DefaultHandles'\nexport {\n\tDefaultScribble,\n\ttype TLScribbleProps,\n} from './lib/components/default-components/DefaultScribble'\nexport {\n\tDefaultSelectionBackground,\n\ttype TLSelectionBackgroundProps,\n} from './lib/components/default-components/DefaultSelectionBackground'\nexport {\n\tDefaultSelectionForeground,\n\ttype TLSelectionForegroundProps,\n} from './lib/components/default-components/DefaultSelectionForeground'\nexport { type TLShapeErrorFallbackComponent } from './lib/components/default-components/DefaultShapeErrorFallback'\nexport {\n\tDefaultShapeIndicator,\n\ttype TLShapeIndicatorProps,\n} from './lib/components/default-components/DefaultShapeIndicator'\nexport { type TLShapeIndicatorErrorFallbackComponent } from './lib/components/default-components/DefaultShapeIndicatorErrorFallback'\nexport {\n\tDefaultShapeIndicators,\n\ttype TLShapeIndicatorsProps,\n} from './lib/components/default-components/DefaultShapeIndicators'\nexport {\n\tDefaultSnapIndicator,\n\ttype TLSnapIndicatorProps,\n} from './lib/components/default-components/DefaultSnapIndictor'\nexport { DefaultSpinner } from './lib/components/default-components/DefaultSpinner'\nexport { DefaultSvgDefs } from './lib/components/default-components/DefaultSvgDefs'\nexport {\n\tErrorBoundary,\n\tOptionalErrorBoundary,\n\ttype TLErrorBoundaryProps,\n} from './lib/components/ErrorBoundary'\nexport { HTMLContainer, type HTMLContainerProps } from './lib/components/HTMLContainer'\nexport { MenuClickCapture } from './lib/components/MenuClickCapture'\nexport { SVGContainer, type SVGContainerProps } from './lib/components/SVGContainer'\nexport {\n\tcreateTLSchemaFromUtils,\n\tcreateTLStore,\n\tinlineBase64AssetStore,\n\ttype TLStoreBaseOptions,\n\ttype TLStoreEventInfo,\n\ttype TLStoreOptions,\n\ttype TLStoreSchemaOptions,\n} from './lib/config/createTLStore'\nexport { createTLUser, useTldrawUser, type TLUser } from './lib/config/createTLUser'\nexport { type TLAnyBindingUtilConstructor } from './lib/config/defaultBindings'\nexport { coreShapes, type TLAnyShapeUtilConstructor } from './lib/config/defaultShapes'\nexport {\n\tgetSnapshot,\n\tloadSnapshot,\n\ttype TLEditorSnapshot,\n\ttype TLLoadSnapshotOptions,\n} from './lib/config/TLEditorSnapshot'\nexport {\n\tcreateSessionStateSnapshotSignal,\n\textractSessionStateFromLegacySnapshot,\n\tloadSessionStateSnapshotIntoStore,\n\tTAB_ID,\n\ttype TLLoadSessionStateSnapshotOptions,\n\ttype TLSessionStateSnapshot,\n} from './lib/config/TLSessionStateSnapshot'\nexport {\n\tdefaultUserPreferences,\n\tgetFreshUserPreferences,\n\tgetUserPreferences,\n\tsetUserPreferences,\n\tUSER_COLORS,\n\tuserTypeValidator,\n\ttype TLUserPreferences,\n} from './lib/config/TLUserPreferences'\nexport { DEFAULT_ANIMATION_OPTIONS, DEFAULT_CAMERA_OPTIONS, SIDES } from './lib/constants'\nexport {\n\tBindingUtil,\n\ttype BindingOnChangeOptions,\n\ttype BindingOnCreateOptions,\n\ttype BindingOnDeleteOptions,\n\ttype BindingOnShapeChangeOptions,\n\ttype BindingOnShapeDeleteOptions,\n\ttype BindingOnShapeIsolateOptions,\n\ttype TLBindingUtilConstructor,\n} from './lib/editor/bindings/BindingUtil'\nexport {\n\tEditor,\n\ttype TLEditorOptions,\n\ttype TLEditorRunOptions,\n\ttype TLRenderingShape,\n\ttype TLResizeShapeOptions,\n} from './lib/editor/Editor'\nexport { ClickManager, type TLClickState } from './lib/editor/managers/ClickManager/ClickManager'\nexport { EdgeScrollManager } from './lib/editor/managers/EdgeScrollManager/EdgeScrollManager'\nexport {\n\tFontManager,\n\ttype TLFontFace,\n\ttype TLFontFaceSource,\n} from './lib/editor/managers/FontManager/FontManager'\nexport { HistoryManager } from './lib/editor/managers/HistoryManager/HistoryManager'\nexport {\n\tScribbleManager,\n\ttype ScribbleItem,\n} from './lib/editor/managers/ScribbleManager/ScribbleManager'\nexport {\n\tBoundsSnaps,\n\ttype BoundsSnapGeometry,\n\ttype BoundsSnapPoint,\n} from './lib/editor/managers/SnapManager/BoundsSnaps'\nexport { HandleSnaps, type HandleSnapGeometry } from './lib/editor/managers/SnapManager/HandleSnaps'\nexport {\n\tSnapManager,\n\ttype GapsSnapIndicator,\n\ttype PointsSnapIndicator,\n\ttype SnapData,\n\ttype SnapIndicator,\n} from './lib/editor/managers/SnapManager/SnapManager'\nexport {\n\tTextManager,\n\ttype TLMeasureTextOpts,\n\ttype TLMeasureTextSpanOpts,\n} from './lib/editor/managers/TextManager/TextManager'\nexport { UserPreferencesManager } from './lib/editor/managers/UserPreferencesManager/UserPreferencesManager'\nexport { BaseBoxShapeUtil, type TLBaseBoxShape } from './lib/editor/shapes/BaseBoxShapeUtil'\nexport { GroupShapeUtil } from './lib/editor/shapes/group/GroupShapeUtil'\nexport {\n\tShapeUtil,\n\ttype TLCropInfo,\n\ttype TLDragShapesInInfo,\n\ttype TLDragShapesOutInfo,\n\ttype TLDragShapesOverInfo,\n\ttype TLDropShapesOverInfo,\n\ttype TLGeometryOpts,\n\ttype TLHandleDragInfo,\n\ttype TLResizeInfo,\n\ttype TLResizeMode,\n\ttype TLShapeUtilCanBeLaidOutOpts,\n\ttype TLShapeUtilCanBindOpts,\n\ttype TLShapeUtilCanvasSvgDef,\n\ttype TLShapeUtilConstructor,\n} from './lib/editor/shapes/ShapeUtil'\nexport {\n\tgetPerfectDashProps,\n\ttype PerfectDashTerminal,\n} from './lib/editor/shapes/shared/getPerfectDashProps'\nexport { resizeBox, type ResizeBoxOptions } from './lib/editor/shapes/shared/resizeBox'\nexport { resizeScaled } from './lib/editor/shapes/shared/resizeScaled'\nexport { BaseBoxShapeTool } from './lib/editor/tools/BaseBoxShapeTool/BaseBoxShapeTool'\nexport { maybeSnapToGrid } from './lib/editor/tools/BaseBoxShapeTool/children/Pointing'\nexport { StateNode, type TLStateNodeConstructor } from './lib/editor/tools/StateNode'\nexport { type TLContent } from './lib/editor/types/clipboard-types'\nexport { type TLEventMap, type TLEventMapHandler } from './lib/editor/types/emit-types'\nexport {\n\tEVENT_NAME_MAP,\n\ttype TLBaseEventInfo,\n\ttype TLCancelEvent,\n\ttype TLCancelEventInfo,\n\ttype TLClickEvent,\n\ttype TLClickEventInfo,\n\ttype TLCLickEventName,\n\ttype TLCompleteEvent,\n\ttype TLCompleteEventInfo,\n\ttype TLEnterEventHandler,\n\ttype TLEventHandlers,\n\ttype TLEventInfo,\n\ttype TLEventName,\n\ttype TLExitEventHandler,\n\ttype TLInterruptEvent,\n\ttype TLInterruptEventInfo,\n\ttype TLKeyboardEvent,\n\ttype TLKeyboardEventInfo,\n\ttype TLKeyboardEventName,\n\ttype TLPinchEvent,\n\ttype TLPinchEventInfo,\n\ttype TLPinchEventName,\n\ttype TLPointerEvent,\n\ttype TLPointerEventInfo,\n\ttype TLPointerEventName,\n\ttype TLPointerEventTarget,\n\ttype TLTickEvent,\n\ttype TLTickEventInfo,\n\ttype TLWheelEvent,\n\ttype TLWheelEventInfo,\n\ttype UiEvent,\n\ttype UiEventType,\n} from './lib/editor/types/event-types'\nexport {\n\ttype TLBaseExternalContent,\n\ttype TLEmbedExternalContent,\n\ttype TLErrorExternalContentSource,\n\ttype TLExcalidrawExternalContent,\n\ttype TLExcalidrawExternalContentSource,\n\ttype TLExternalAsset,\n\ttype TLExternalContent,\n\ttype TLExternalContentSource,\n\ttype TLFileExternalAsset,\n\ttype TLFileReplaceExternalContent,\n\ttype TLFilesExternalContent,\n\ttype TLSvgTextExternalContent,\n\ttype TLTextExternalContent,\n\ttype TLTextExternalContentSource,\n\ttype TLTldrawExternalContent,\n\ttype TLTldrawExternalContentSource,\n\ttype TLUrlExternalAsset,\n\ttype TLUrlExternalContent,\n} from './lib/editor/types/external-content'\nexport {\n\ttype TLHistoryBatchOptions,\n\ttype TLHistoryDiff,\n\ttype TLHistoryEntry,\n\ttype TLHistoryMark,\n} from './lib/editor/types/history-types'\nexport {\n\ttype OptionalKeys,\n\ttype RequiredKeys,\n\ttype TLCameraConstraints,\n\ttype TLCameraMoveOptions,\n\ttype TLCameraOptions,\n\ttype TLExportType,\n\ttype TLImageExportOptions,\n\ttype TLSvgExportOptions,\n\ttype TLSvgOptions,\n} from './lib/editor/types/misc-types'\nexport {\n\ttype TLAdjacentDirection,\n\ttype TLResizeHandle,\n\ttype TLSelectionHandle,\n} from './lib/editor/types/selection-types'\nexport {\n\tuseDelaySvgExport,\n\tuseSvgExportContext,\n\ttype SvgExportContext,\n\ttype SvgExportDef,\n} from './lib/editor/types/SvgExportContext'\nexport { getSvgAsImage } from './lib/exports/getSvgAsImage'\nexport { tlenv } from './lib/globals/environment'\nexport { tlmenus } from './lib/globals/menus'\nexport { tltime } from './lib/globals/time'\nexport {\n\tContainerProvider,\n\tuseContainer,\n\tuseContainerIfExists,\n\ttype ContainerProviderProps,\n} from './lib/hooks/useContainer'\nexport { getCursor } from './lib/hooks/useCursor'\nexport {\n\tEditorContext,\n\tEditorProvider,\n\tuseEditor,\n\tuseMaybeEditor,\n\ttype EditorProviderProps,\n} from './lib/hooks/useEditor'\nexport { useEditorComponents } from './lib/hooks/useEditorComponents'\nexport type { TLEditorComponents } from './lib/hooks/useEditorComponents'\nexport { useEvent, useReactiveEvent } from './lib/hooks/useEvent'\nexport { useGlobalMenuIsOpen } from './lib/hooks/useGlobalMenuIsOpen'\nexport { useShallowArrayIdentity, useShallowObjectIdentity } from './lib/hooks/useIdentity'\nexport { useIsCropping } from './lib/hooks/useIsCropping'\nexport { useIsDarkMode } from './lib/hooks/useIsDarkMode'\nexport { useIsEditing } from './lib/hooks/useIsEditing'\nexport { useLocalStore } from './lib/hooks/useLocalStore'\nexport { usePassThroughMouseOverEvents } from './lib/hooks/usePassThroughMouseOverEvents'\nexport { usePassThroughWheelEvents } from './lib/hooks/usePassThroughWheelEvents'\nexport { usePeerIds } from './lib/hooks/usePeerIds'\nexport { usePresence } from './lib/hooks/usePresence'\nexport { useRefState } from './lib/hooks/useRefState'\nexport {\n\tsanitizeId,\n\tsuffixSafeId,\n\tuseSharedSafeId,\n\tuseUniqueSafeId,\n\ttype SafeId,\n} from './lib/hooks/useSafeId'\nexport { useSelectionEvents } from './lib/hooks/useSelectionEvents'\nexport { useTLSchemaFromUtils, useTLStore } from './lib/hooks/useTLStore'\nexport { useTransform } from './lib/hooks/useTransform'\nexport { useViewportHeight } from './lib/hooks/useViewportHeight'\nexport {\n\tLicenseManager,\n\ttype InvalidLicenseKeyResult,\n\ttype InvalidLicenseReason,\n\ttype LicenseFromKeyResult,\n\ttype LicenseInfo,\n\ttype TestEnvironment,\n\ttype ValidLicenseKeyResult,\n} from './lib/license/LicenseManager'\nexport { defaultTldrawOptions, type TldrawOptions } from './lib/options'\nexport {\n\tBox,\n\tROTATE_CORNER_TO_SELECTION_CORNER,\n\trotateSelectionHandle,\n\ttype BoxLike,\n\ttype RotateCorner,\n\ttype SelectionCorner,\n\ttype SelectionEdge,\n\ttype SelectionHandle,\n} from './lib/primitives/Box'\nexport { EASINGS } from './lib/primitives/easings'\nexport { Arc2d } from './lib/primitives/geometry/Arc2d'\nexport { Circle2d } from './lib/primitives/geometry/Circle2d'\nexport { CubicBezier2d } from './lib/primitives/geometry/CubicBezier2d'\nexport { CubicSpline2d } from './lib/primitives/geometry/CubicSpline2d'\nexport { Edge2d } from './lib/primitives/geometry/Edge2d'\nexport { Ellipse2d } from './lib/primitives/geometry/Ellipse2d'\nexport { getVerticesCountForArcLength } from './lib/primitives/geometry/geometry-constants'\nexport {\n\tGeometry2d,\n\tGeometry2dFilters,\n\tTransformedGeometry2d,\n\ttype Geometry2dOptions,\n\ttype TransformedGeometry2dOptions,\n} from './lib/primitives/geometry/Geometry2d'\nexport { Group2d } from './lib/primitives/geometry/Group2d'\nexport { Point2d } from './lib/primitives/geometry/Point2d'\nexport { Polygon2d } from './lib/primitives/geometry/Polygon2d'\nexport { Polyline2d } from './lib/primitives/geometry/Polyline2d'\nexport { Rectangle2d } from './lib/primitives/geometry/Rectangle2d'\nexport { Stadium2d } from './lib/primitives/geometry/Stadium2d'\nexport {\n\tintersectCircleCircle,\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentCircle,\n\tintersectLineSegmentLineSegment,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolygonBounds,\n\tintersectPolygonPolygon,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from './lib/primitives/intersect'\nexport { Mat, type MatLike, type MatModel } from './lib/primitives/Mat'\nexport {\n\tangleDistance,\n\tapproximately,\n\tareAnglesCompatible,\n\taverage,\n\tcanonicalizeRotation,\n\tcenterOfCircleFromThreePoints,\n\tclamp,\n\tclampRadians,\n\tclockwiseAngleDist,\n\tcounterClockwiseAngleDist,\n\tdegreesToRadians,\n\tgetArcMeasure,\n\tgetPointInArcT,\n\tgetPointOnCircle,\n\tgetPointsOnArc,\n\tgetPolygonVertices,\n\tHALF_PI,\n\tisSafeFloat,\n\tperimeterOfEllipse,\n\tPI,\n\tPI2,\n\tpointInPolygon,\n\tprecise,\n\tradiansToDegrees,\n\trangeIntersection,\n\tshortAngleDist,\n\tSIN,\n\tsnapAngle,\n\ttoDomPrecision,\n\ttoFixed,\n\ttoPrecision,\n} from './lib/primitives/utils'\nexport { Vec, type VecLike } from './lib/primitives/Vec'\nexport {\n\tErrorScreen,\n\tLoadingScreen,\n\tTldrawEditor,\n\tuseOnMount,\n\ttype LoadingScreenProps,\n\ttype TldrawEditorBaseProps,\n\ttype TldrawEditorProps,\n\ttype TldrawEditorStoreProps,\n\ttype TldrawEditorWithoutStoreProps,\n\ttype TldrawEditorWithStoreProps,\n\ttype TLOnMountHandler,\n} from './lib/TldrawEditor'\nexport { dataUrlToFile, getDefaultCdnBaseUrl } from './lib/utils/assets'\nexport { clampToBrowserMaxCanvasSize, type CanvasMaxSize } from './lib/utils/browserCanvasMaxSize'\nexport {\n\tdebugFlags,\n\tfeatureFlags,\n\ttype DebugFlag,\n\ttype DebugFlagDef,\n\ttype DebugFlagDefaults,\n} from './lib/utils/debug-flags'\nexport {\n\tcreateDeepLinkString,\n\tparseDeepLinkString,\n\ttype TLDeepLink,\n\ttype TLDeepLinkOptions,\n} from './lib/utils/deepLinks'\nexport {\n\tactiveElementShouldCaptureKeys,\n\tloopToHtmlElement,\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from './lib/utils/dom'\nexport { getIncrementedName } from './lib/utils/getIncrementedName'\nexport { getPointerInfo } from './lib/utils/getPointerInfo'\nexport { getSvgPathFromPoints } from './lib/utils/getSvgPathFromPoints'\nexport { hardResetEditor } from './lib/utils/hardResetEditor'\nexport { isAccelKey } from './lib/utils/keyboard'\nexport { normalizeWheel } from './lib/utils/normalizeWheel'\nexport { refreshPage } from './lib/utils/refreshPage'\nexport { getDroppedShapesToNewParents, kickoutOccludedShapes } from './lib/utils/reparenting'\nexport {\n\tgetFontsFromRichText,\n\ttype RichTextFontVisitor,\n\ttype RichTextFontVisitorState,\n\ttype TiptapEditor,\n\ttype TiptapNode,\n\ttype TLTextOptions,\n} from './lib/utils/richText'\nexport {\n\tapplyRotationToSnapshotShapes,\n\tgetRotationSnapshot,\n\ttype TLRotationSnapshot,\n} from './lib/utils/rotation'\nexport { runtime, setRuntimeOverrides } from './lib/utils/runtime'\nexport {\n\tReadonlySharedStyleMap,\n\tSharedStyleMap,\n\ttype SharedStyle,\n} from './lib/utils/SharedStylesMap'\nexport { hardReset } from './lib/utils/sync/hardReset'\nexport { LocalIndexedDb, Table, type StoreName } from './lib/utils/sync/LocalIndexedDb'\nexport { type TLStoreWithStatus } from './lib/utils/sync/StoreWithStatus'\nexport { uniq } from './lib/utils/uniq'\nexport { openWindow } from './lib/utils/window-open'\n\n/**\n * @deprecated Licensing is now enabled in the tldraw SDK.\n * @public */\nexport function debugEnableLicensing() {\n\t// noop\n\treturn\n}\n\nregisterTldrawLibraryVersion(\n\t(globalThis as any).TLDRAW_LIBRARY_NAME,\n\t(globalThis as any).TLDRAW_LIBRARY_VERSION,\n\t(globalThis as any).TLDRAW_LIBRARY_MODULES\n)\n"],
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"sourcesContent": ["import { registerTldrawLibraryVersion } from '@tldraw/utils'\nimport 'core-js/stable/array/at.js'\nimport 'core-js/stable/array/flat-map.js'\nimport 'core-js/stable/array/flat.js'\nimport 'core-js/stable/string/at.js'\nimport 'core-js/stable/string/replace-all.js'\n\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/state'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/state-react'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/store'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/tlschema'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/utils'\n// eslint-disable-next-line local/no-export-star\nexport * from '@tldraw/validate'\n\nexport { DefaultBackground } from './lib/components/default-components/DefaultBackground'\nexport { DefaultBrush, type TLBrushProps } from './lib/components/default-components/DefaultBrush'\nexport {\n\tDefaultCanvas,\n\ttype TLCanvasComponentProps,\n} from './lib/components/default-components/DefaultCanvas'\nexport {\n\tDefaultCollaboratorHint,\n\ttype TLCollaboratorHintProps,\n} from './lib/components/default-components/DefaultCollaboratorHint'\nexport {\n\tDefaultCursor,\n\ttype TLCursorProps,\n} from './lib/components/default-components/DefaultCursor'\nexport {\n\tDefaultErrorFallback,\n\ttype TLErrorFallbackComponent,\n} from './lib/components/default-components/DefaultErrorFallback'\nexport { DefaultGrid, type TLGridProps } from './lib/components/default-components/DefaultGrid'\nexport {\n\tDefaultHandle,\n\ttype TLHandleProps,\n} from './lib/components/default-components/DefaultHandle'\nexport {\n\tDefaultHandles,\n\ttype TLHandlesProps,\n} from './lib/components/default-components/DefaultHandles'\nexport {\n\tDefaultScribble,\n\ttype TLScribbleProps,\n} from './lib/components/default-components/DefaultScribble'\nexport {\n\tDefaultSelectionBackground,\n\ttype TLSelectionBackgroundProps,\n} from './lib/components/default-components/DefaultSelectionBackground'\nexport {\n\tDefaultSelectionForeground,\n\ttype TLSelectionForegroundProps,\n} from './lib/components/default-components/DefaultSelectionForeground'\nexport { type TLShapeErrorFallbackComponent } from './lib/components/default-components/DefaultShapeErrorFallback'\nexport {\n\tDefaultShapeIndicator,\n\ttype TLShapeIndicatorProps,\n} from './lib/components/default-components/DefaultShapeIndicator'\nexport { type TLShapeIndicatorErrorFallbackComponent } from './lib/components/default-components/DefaultShapeIndicatorErrorFallback'\nexport {\n\tDefaultShapeIndicators,\n\ttype TLShapeIndicatorsProps,\n} from './lib/components/default-components/DefaultShapeIndicators'\nexport {\n\tDefaultSnapIndicator,\n\ttype TLSnapIndicatorProps,\n} from './lib/components/default-components/DefaultSnapIndictor'\nexport { DefaultSpinner } from './lib/components/default-components/DefaultSpinner'\nexport { DefaultSvgDefs } from './lib/components/default-components/DefaultSvgDefs'\nexport {\n\tErrorBoundary,\n\tOptionalErrorBoundary,\n\ttype TLErrorBoundaryProps,\n} from './lib/components/ErrorBoundary'\nexport { HTMLContainer, type HTMLContainerProps } from './lib/components/HTMLContainer'\nexport { MenuClickCapture } from './lib/components/MenuClickCapture'\nexport { SVGContainer, type SVGContainerProps } from './lib/components/SVGContainer'\nexport {\n\tcreateTLSchemaFromUtils,\n\tcreateTLStore,\n\tinlineBase64AssetStore,\n\ttype TLStoreBaseOptions,\n\ttype TLStoreEventInfo,\n\ttype TLStoreOptions,\n\ttype TLStoreSchemaOptions,\n} from './lib/config/createTLStore'\nexport { createTLUser, useTldrawUser, type TLUser } from './lib/config/createTLUser'\nexport { type TLAnyBindingUtilConstructor } from './lib/config/defaultBindings'\nexport { coreShapes, type TLAnyShapeUtilConstructor } from './lib/config/defaultShapes'\nexport {\n\tgetSnapshot,\n\tloadSnapshot,\n\ttype TLEditorSnapshot,\n\ttype TLLoadSnapshotOptions,\n} from './lib/config/TLEditorSnapshot'\nexport {\n\tcreateSessionStateSnapshotSignal,\n\textractSessionStateFromLegacySnapshot,\n\tloadSessionStateSnapshotIntoStore,\n\tTAB_ID,\n\ttype TLLoadSessionStateSnapshotOptions,\n\ttype TLSessionStateSnapshot,\n} from './lib/config/TLSessionStateSnapshot'\nexport {\n\tdefaultUserPreferences,\n\tgetFreshUserPreferences,\n\tgetUserPreferences,\n\tsetUserPreferences,\n\tUSER_COLORS,\n\tuserTypeValidator,\n\ttype TLUserPreferences,\n} from './lib/config/TLUserPreferences'\nexport { DEFAULT_ANIMATION_OPTIONS, DEFAULT_CAMERA_OPTIONS, SIDES } from './lib/constants'\nexport {\n\tBindingUtil,\n\ttype BindingOnChangeOptions,\n\ttype BindingOnCreateOptions,\n\ttype BindingOnDeleteOptions,\n\ttype BindingOnShapeChangeOptions,\n\ttype BindingOnShapeDeleteOptions,\n\ttype BindingOnShapeIsolateOptions,\n\ttype TLBindingUtilConstructor,\n} from './lib/editor/bindings/BindingUtil'\nexport {\n\tEditor,\n\ttype TLEditorOptions,\n\ttype TLEditorRunOptions,\n\ttype TLRenderingShape,\n\ttype TLResizeShapeOptions,\n} from './lib/editor/Editor'\nexport { ClickManager, type TLClickState } from './lib/editor/managers/ClickManager/ClickManager'\nexport { EdgeScrollManager } from './lib/editor/managers/EdgeScrollManager/EdgeScrollManager'\nexport {\n\tFontManager,\n\ttype TLFontFace,\n\ttype TLFontFaceSource,\n} from './lib/editor/managers/FontManager/FontManager'\nexport { HistoryManager } from './lib/editor/managers/HistoryManager/HistoryManager'\nexport {\n\tScribbleManager,\n\ttype ScribbleItem,\n} from './lib/editor/managers/ScribbleManager/ScribbleManager'\nexport {\n\tBoundsSnaps,\n\ttype BoundsSnapGeometry,\n\ttype BoundsSnapPoint,\n} from './lib/editor/managers/SnapManager/BoundsSnaps'\nexport { HandleSnaps, type HandleSnapGeometry } from './lib/editor/managers/SnapManager/HandleSnaps'\nexport {\n\tSnapManager,\n\ttype GapsSnapIndicator,\n\ttype PointsSnapIndicator,\n\ttype SnapData,\n\ttype SnapIndicator,\n} from './lib/editor/managers/SnapManager/SnapManager'\nexport {\n\tTextManager,\n\ttype TLMeasureTextOpts,\n\ttype TLMeasureTextSpanOpts,\n} from './lib/editor/managers/TextManager/TextManager'\nexport { UserPreferencesManager } from './lib/editor/managers/UserPreferencesManager/UserPreferencesManager'\nexport { BaseBoxShapeUtil, type TLBaseBoxShape } from './lib/editor/shapes/BaseBoxShapeUtil'\nexport { GroupShapeUtil } from './lib/editor/shapes/group/GroupShapeUtil'\nexport {\n\tShapeUtil,\n\ttype TLCropInfo,\n\ttype TLDragShapesInInfo,\n\ttype TLDragShapesOutInfo,\n\ttype TLDragShapesOverInfo,\n\ttype TLDropShapesOverInfo,\n\ttype TLGeometryOpts,\n\ttype TLHandleDragInfo,\n\ttype TLResizeInfo,\n\ttype TLResizeMode,\n\ttype TLShapeUtilCanBeLaidOutOpts,\n\ttype TLShapeUtilCanBindOpts,\n\ttype TLShapeUtilCanvasSvgDef,\n\ttype TLShapeUtilConstructor,\n} from './lib/editor/shapes/ShapeUtil'\nexport {\n\tgetPerfectDashProps,\n\ttype PerfectDashTerminal,\n} from './lib/editor/shapes/shared/getPerfectDashProps'\nexport { resizeBox, type ResizeBoxOptions } from './lib/editor/shapes/shared/resizeBox'\nexport { resizeScaled } from './lib/editor/shapes/shared/resizeScaled'\nexport { BaseBoxShapeTool } from './lib/editor/tools/BaseBoxShapeTool/BaseBoxShapeTool'\nexport { maybeSnapToGrid } from './lib/editor/tools/BaseBoxShapeTool/children/Pointing'\nexport { StateNode, type TLStateNodeConstructor } from './lib/editor/tools/StateNode'\nexport { type TLContent } from './lib/editor/types/clipboard-types'\nexport { type TLEventMap, type TLEventMapHandler } from './lib/editor/types/emit-types'\nexport {\n\tEVENT_NAME_MAP,\n\ttype TLBaseEventInfo,\n\ttype TLCancelEvent,\n\ttype TLCancelEventInfo,\n\ttype TLClickEvent,\n\ttype TLClickEventInfo,\n\ttype TLCLickEventName,\n\ttype TLCompleteEvent,\n\ttype TLCompleteEventInfo,\n\ttype TLEnterEventHandler,\n\ttype TLEventHandlers,\n\ttype TLEventInfo,\n\ttype TLEventName,\n\ttype TLExitEventHandler,\n\ttype TLInterruptEvent,\n\ttype TLInterruptEventInfo,\n\ttype TLKeyboardEvent,\n\ttype TLKeyboardEventInfo,\n\ttype TLKeyboardEventName,\n\ttype TLPinchEvent,\n\ttype TLPinchEventInfo,\n\ttype TLPinchEventName,\n\ttype TLPointerEvent,\n\ttype TLPointerEventInfo,\n\ttype TLPointerEventName,\n\ttype TLPointerEventTarget,\n\ttype TLTickEvent,\n\ttype TLTickEventInfo,\n\ttype TLWheelEvent,\n\ttype TLWheelEventInfo,\n\ttype UiEvent,\n\ttype UiEventType,\n} from './lib/editor/types/event-types'\nexport {\n\ttype TLBaseExternalContent,\n\ttype TLEmbedExternalContent,\n\ttype TLErrorExternalContentSource,\n\ttype TLExcalidrawExternalContent,\n\ttype TLExcalidrawExternalContentSource,\n\ttype TLExternalAsset,\n\ttype TLExternalContent,\n\ttype TLExternalContentSource,\n\ttype TLFileExternalAsset,\n\ttype TLFileReplaceExternalContent,\n\ttype TLFilesExternalContent,\n\ttype TLSvgTextExternalContent,\n\ttype TLTextExternalContent,\n\ttype TLTextExternalContentSource,\n\ttype TLTldrawExternalContent,\n\ttype TLTldrawExternalContentSource,\n\ttype TLUrlExternalAsset,\n\ttype TLUrlExternalContent,\n} from './lib/editor/types/external-content'\nexport {\n\ttype TLHistoryBatchOptions,\n\ttype TLHistoryDiff,\n\ttype TLHistoryEntry,\n\ttype TLHistoryMark,\n} from './lib/editor/types/history-types'\nexport {\n\ttype OptionalKeys,\n\ttype RequiredKeys,\n\ttype TLCameraConstraints,\n\ttype TLCameraMoveOptions,\n\ttype TLCameraOptions,\n\ttype TLExportType,\n\ttype TLImageExportOptions,\n\ttype TLSvgExportOptions,\n\ttype TLSvgOptions,\n} from './lib/editor/types/misc-types'\nexport {\n\ttype TLAdjacentDirection,\n\ttype TLResizeHandle,\n\ttype TLSelectionHandle,\n} from './lib/editor/types/selection-types'\nexport {\n\tuseDelaySvgExport,\n\tuseSvgExportContext,\n\ttype SvgExportContext,\n\ttype SvgExportDef,\n} from './lib/editor/types/SvgExportContext'\nexport { getSvgAsImage } from './lib/exports/getSvgAsImage'\nexport { tlenv } from './lib/globals/environment'\nexport { tlmenus } from './lib/globals/menus'\nexport { tltime } from './lib/globals/time'\nexport {\n\tContainerProvider,\n\tuseContainer,\n\tuseContainerIfExists,\n\ttype ContainerProviderProps,\n} from './lib/hooks/useContainer'\nexport { getCursor } from './lib/hooks/useCursor'\nexport {\n\tEditorContext,\n\tEditorProvider,\n\tuseEditor,\n\tuseMaybeEditor,\n\ttype EditorProviderProps,\n} from './lib/hooks/useEditor'\nexport { useEditorComponents } from './lib/hooks/useEditorComponents'\nexport type { TLEditorComponents } from './lib/hooks/useEditorComponents'\nexport { useEvent, useReactiveEvent } from './lib/hooks/useEvent'\nexport { useGlobalMenuIsOpen } from './lib/hooks/useGlobalMenuIsOpen'\nexport { useShallowArrayIdentity, useShallowObjectIdentity } from './lib/hooks/useIdentity'\nexport { useIsCropping } from './lib/hooks/useIsCropping'\nexport { useIsDarkMode } from './lib/hooks/useIsDarkMode'\nexport { useIsEditing } from './lib/hooks/useIsEditing'\nexport { useLocalStore } from './lib/hooks/useLocalStore'\nexport { usePassThroughMouseOverEvents } from './lib/hooks/usePassThroughMouseOverEvents'\nexport { usePassThroughWheelEvents } from './lib/hooks/usePassThroughWheelEvents'\nexport { usePeerIds } from './lib/hooks/usePeerIds'\nexport { usePresence } from './lib/hooks/usePresence'\nexport { useRefState } from './lib/hooks/useRefState'\nexport {\n\tsanitizeId,\n\tsuffixSafeId,\n\tuseSharedSafeId,\n\tuseUniqueSafeId,\n\ttype SafeId,\n} from './lib/hooks/useSafeId'\nexport { useSelectionEvents } from './lib/hooks/useSelectionEvents'\nexport { useTLSchemaFromUtils, useTLStore } from './lib/hooks/useTLStore'\nexport { useTransform } from './lib/hooks/useTransform'\nexport { useViewportHeight } from './lib/hooks/useViewportHeight'\nexport {\n\tLicenseManager,\n\ttype InvalidLicenseKeyResult,\n\ttype InvalidLicenseReason,\n\ttype LicenseFromKeyResult,\n\ttype LicenseInfo,\n\ttype TestEnvironment,\n\ttype ValidLicenseKeyResult,\n} from './lib/license/LicenseManager'\nexport { defaultTldrawOptions, type TldrawOptions } from './lib/options'\nexport {\n\tBox,\n\tROTATE_CORNER_TO_SELECTION_CORNER,\n\trotateSelectionHandle,\n\ttype BoxLike,\n\ttype RotateCorner,\n\ttype SelectionCorner,\n\ttype SelectionEdge,\n\ttype SelectionHandle,\n} from './lib/primitives/Box'\nexport { EASINGS } from './lib/primitives/easings'\nexport { Arc2d } from './lib/primitives/geometry/Arc2d'\nexport { Circle2d } from './lib/primitives/geometry/Circle2d'\nexport { CubicBezier2d } from './lib/primitives/geometry/CubicBezier2d'\nexport { CubicSpline2d } from './lib/primitives/geometry/CubicSpline2d'\nexport { Edge2d } from './lib/primitives/geometry/Edge2d'\nexport { Ellipse2d } from './lib/primitives/geometry/Ellipse2d'\nexport {\n\tGeometry2d,\n\tGeometry2dFilters,\n\tTransformedGeometry2d,\n\ttype Geometry2dOptions,\n\ttype TransformedGeometry2dOptions,\n} from './lib/primitives/geometry/Geometry2d'\nexport { Group2d } from './lib/primitives/geometry/Group2d'\nexport { Point2d } from './lib/primitives/geometry/Point2d'\nexport { Polygon2d } from './lib/primitives/geometry/Polygon2d'\nexport { Polyline2d } from './lib/primitives/geometry/Polyline2d'\nexport { Rectangle2d } from './lib/primitives/geometry/Rectangle2d'\nexport { Stadium2d } from './lib/primitives/geometry/Stadium2d'\nexport {\n\tintersectCircleCircle,\n\tintersectCirclePolygon,\n\tintersectCirclePolyline,\n\tintersectLineSegmentCircle,\n\tintersectLineSegmentLineSegment,\n\tintersectLineSegmentPolygon,\n\tintersectLineSegmentPolyline,\n\tintersectPolygonBounds,\n\tintersectPolygonPolygon,\n\tlinesIntersect,\n\tpolygonIntersectsPolyline,\n\tpolygonsIntersect,\n} from './lib/primitives/intersect'\nexport { Mat, type MatLike, type MatModel } from './lib/primitives/Mat'\nexport {\n\tangleDistance,\n\tapproximately,\n\tareAnglesCompatible,\n\taverage,\n\tcanonicalizeRotation,\n\tcenterOfCircleFromThreePoints,\n\tclamp,\n\tclampRadians,\n\tclockwiseAngleDist,\n\tcounterClockwiseAngleDist,\n\tdegreesToRadians,\n\tgetArcMeasure,\n\tgetPointInArcT,\n\tgetPointOnCircle,\n\tgetPointsOnArc,\n\tgetPolygonVertices,\n\tHALF_PI,\n\tisSafeFloat,\n\tperimeterOfEllipse,\n\tPI,\n\tPI2,\n\tpointInPolygon,\n\tprecise,\n\tradiansToDegrees,\n\trangeIntersection,\n\tshortAngleDist,\n\tSIN,\n\tsnapAngle,\n\ttoDomPrecision,\n\ttoFixed,\n\ttoPrecision,\n} from './lib/primitives/utils'\nexport { Vec, type VecLike } from './lib/primitives/Vec'\nexport {\n\tErrorScreen,\n\tLoadingScreen,\n\tTldrawEditor,\n\tuseOnMount,\n\ttype LoadingScreenProps,\n\ttype TldrawEditorBaseProps,\n\ttype TldrawEditorProps,\n\ttype TldrawEditorStoreProps,\n\ttype TldrawEditorWithoutStoreProps,\n\ttype TldrawEditorWithStoreProps,\n\ttype TLOnMountHandler,\n} from './lib/TldrawEditor'\nexport { dataUrlToFile, getDefaultCdnBaseUrl } from './lib/utils/assets'\nexport { clampToBrowserMaxCanvasSize, type CanvasMaxSize } from './lib/utils/browserCanvasMaxSize'\nexport {\n\tdebugFlags,\n\tfeatureFlags,\n\ttype DebugFlag,\n\ttype DebugFlagDef,\n\ttype DebugFlagDefaults,\n} from './lib/utils/debug-flags'\nexport {\n\tcreateDeepLinkString,\n\tparseDeepLinkString,\n\ttype TLDeepLink,\n\ttype TLDeepLinkOptions,\n} from './lib/utils/deepLinks'\nexport {\n\tactiveElementShouldCaptureKeys,\n\tloopToHtmlElement,\n\tpreventDefault,\n\treleasePointerCapture,\n\tsetPointerCapture,\n\tstopEventPropagation,\n} from './lib/utils/dom'\nexport { getIncrementedName } from './lib/utils/getIncrementedName'\nexport { getPointerInfo } from './lib/utils/getPointerInfo'\nexport { getSvgPathFromPoints } from './lib/utils/getSvgPathFromPoints'\nexport { hardResetEditor } from './lib/utils/hardResetEditor'\nexport { isAccelKey } from './lib/utils/keyboard'\nexport { normalizeWheel } from './lib/utils/normalizeWheel'\nexport { refreshPage } from './lib/utils/refreshPage'\nexport { getDroppedShapesToNewParents, kickoutOccludedShapes } from './lib/utils/reparenting'\nexport {\n\tgetFontsFromRichText,\n\ttype RichTextFontVisitor,\n\ttype RichTextFontVisitorState,\n\ttype TiptapEditor,\n\ttype TiptapNode,\n\ttype TLTextOptions,\n} from './lib/utils/richText'\nexport {\n\tapplyRotationToSnapshotShapes,\n\tgetRotationSnapshot,\n\ttype TLRotationSnapshot,\n} from './lib/utils/rotation'\nexport { runtime, setRuntimeOverrides } from './lib/utils/runtime'\nexport {\n\tReadonlySharedStyleMap,\n\tSharedStyleMap,\n\ttype SharedStyle,\n} from './lib/utils/SharedStylesMap'\nexport { hardReset } from './lib/utils/sync/hardReset'\nexport { LocalIndexedDb, Table, type StoreName } from './lib/utils/sync/LocalIndexedDb'\nexport { type TLStoreWithStatus } from './lib/utils/sync/StoreWithStatus'\nexport { uniq } from './lib/utils/uniq'\nexport { openWindow } from './lib/utils/window-open'\n\n/**\n * @deprecated Licensing is now enabled in the tldraw SDK.\n * @public */\nexport function debugEnableLicensing() {\n\t// noop\n\treturn\n}\n\nregisterTldrawLibraryVersion(\n\t(globalThis as any).TLDRAW_LIBRARY_NAME,\n\t(globalThis as any).TLDRAW_LIBRARY_VERSION,\n\t(globalThis as any).TLDRAW_LIBRARY_MODULES\n)\n"],
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5
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+
"mappings": "AAAA,SAAS,oCAAoC;AAC7C,OAAO;AACP,OAAO;AACP,OAAO;AACP,OAAO;AACP,OAAO;AAGP,cAAc;AAEd,cAAc;AAEd,cAAc;AAEd,cAAc;AAEd,cAAc;AAEd,cAAc;AAEd,SAAS,yBAAyB;AAClC,SAAS,oBAAuC;AAChD;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP,SAAS,mBAAqC;AAC9C;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AAEP;AAAA,EACC;AAAA,OAEM;AAEP;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAEM;AACP,SAAS,sBAAsB;AAC/B,SAAS,sBAAsB;AAC/B;AAAA,EACC;AAAA,EACA;AAAA,OAEM;AACP,SAAS,qBAA8C;AACvD,SAAS,wBAAwB;AACjC,SAAS,oBAA4C;AACrD;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,OAKM;AACP,SAAS,cAAc,qBAAkC;AAEzD,SAAS,kBAAkD;AAC3D;AAAA,EACC;AAAA,EACA;AAAA,OAGM;AACP;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAGM;AACP;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEM;AACP,SAAS,2BAA2B,wBAAwB,aAAa;AACzE;AAAA,EACC;AAAA,OAQM;AACP;AAAA,EACC;AAAA,OAKM;AACP,SAAS,oBAAuC;AAChD,SAAS,yBAAyB;AAClC;AAAA,EACC;AAAA,OAGM;AACP,SAAS,sBAAsB;AAC/B;AAAA,EACC;AAAA,OAEM;AACP;AAAA,EACC;AAAA,OAGM;AACP,SAAS,mBAA4C;AACrD;AAAA,EACC;AAAA,OAKM;AACP;AAAA,EACC;AAAA,OAGM;AACP,SAAS,8BAA8B;AACvC,SAAS,wBAA6C;AACtD,SAAS,sBAAsB;AAC/B;AAAA,EACC;AAAA,OAcM;AACP;AAAA,EACC;AAAA,OAEM;AACP,SAAS,iBAAwC;AACjD,SAAS,oBAAoB;AAC7B,SAAS,wBAAwB;AACjC,SAAS,uBAAuB;AAChC,SAAS,iBAA8C;AAGvD;AAAA,EACC;AAAA,OAgCM;AA2CP;AAAA,EACC;AAAA,EACA;AAAA,OAGM;AACP,SAAS,qBAAqB;AAC9B,SAAS,aAAa;AACtB,SAAS,eAAe;AACxB,SAAS,cAAc;AACvB;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,OAEM;AACP,SAAS,iBAAiB;AAC1B;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEM;AACP,SAAS,2BAA2B;AAEpC,SAAS,UAAU,wBAAwB;AAC3C,SAAS,2BAA2B;AACpC,SAAS,yBAAyB,gCAAgC;AAClE,SAAS,qBAAqB;AAC9B,SAAS,qBAAqB;AAC9B,SAAS,oBAAoB;AAC7B,SAAS,qBAAqB;AAC9B,SAAS,qCAAqC;AAC9C,SAAS,iCAAiC;AAC1C,SAAS,kBAAkB;AAC3B,SAAS,mBAAmB;AAC5B,SAAS,mBAAmB;AAC5B;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEM;AACP,SAAS,0BAA0B;AACnC,SAAS,sBAAsB,kBAAkB;AACjD,SAAS,oBAAoB;AAC7B,SAAS,yBAAyB;AAClC;AAAA,EACC;AAAA,OAOM;AACP,SAAS,4BAAgD;AACzD;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,OAMM;AACP,SAAS,eAAe;AACxB,SAAS,aAAa;AACtB,SAAS,gBAAgB;AACzB,SAAS,qBAAqB;AAC9B,SAAS,qBAAqB;AAC9B,SAAS,cAAc;AACvB,SAAS,iBAAiB;AAC1B;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,OAGM;AACP,SAAS,eAAe;AACxB,SAAS,eAAe;AACxB,SAAS,iBAAiB;AAC1B,SAAS,kBAAkB;AAC3B,SAAS,mBAAmB;AAC5B,SAAS,iBAAiB;AAC1B;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,WAAwC;AACjD;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,WAAyB;AAClC;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAQM;AACP,SAAS,eAAe,4BAA4B;AACpD,SAAS,mCAAuD;AAChE;AAAA,EACC;AAAA,EACA;AAAA,OAIM;AACP;AAAA,EACC;AAAA,EACA;AAAA,OAGM;AACP;AAAA,EACC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACM;AACP,SAAS,0BAA0B;AACnC,SAAS,sBAAsB;AAC/B,SAAS,4BAA4B;AACrC,SAAS,uBAAuB;AAChC,SAAS,kBAAkB;AAC3B,SAAS,sBAAsB;AAC/B,SAAS,mBAAmB;AAC5B,SAAS,8BAA8B,6BAA6B;AACpE;AAAA,EACC;AAAA,OAMM;AACP;AAAA,EACC;AAAA,EACA;AAAA,OAEM;AACP,SAAS,SAAS,2BAA2B;AAC7C;AAAA,EACC;AAAA,EACA;AAAA,OAEM;AACP,SAAS,iBAAiB;AAC1B,SAAS,gBAAgB,aAA6B;AAEtD,SAAS,YAAY;AACrB,SAAS,kBAAkB;AAKpB,SAAS,uBAAuB;AAEtC;AACD;AAEA;AAAA,EACE;AAAA,EACA;AAAA,EACA;AACF;",
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6
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"names": []
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7
7
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}
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@@ -1466,9 +1466,7 @@ class Editor extends (_a = EventEmitter, _getIsShapeHiddenCache_dec = [computed]
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return this;
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}
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/**
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1469
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-
* Select all
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-
* select all shapes within that parent. If the user has not selected any shapes,
|
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1471
|
-
* or if the shapes shapes are only on select all shapes on the current page.
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1469
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+
* Select all direct children of the current page.
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*
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1471
|
* @example
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* ```ts
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@@ -1478,23 +1476,7 @@ class Editor extends (_a = EventEmitter, _getIsShapeHiddenCache_dec = [computed]
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1476
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* @public
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*/
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1478
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selectAll() {
|
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-
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1482
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-
const selectedShapeIds = this.getSelectedShapeIds();
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1483
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-
if (selectedShapeIds.length > 0) {
|
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1484
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-
for (const id of selectedShapeIds) {
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-
const shape = this.getShape(id);
|
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1486
|
-
if (!shape) continue;
|
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1487
|
-
if (parentToSelectWithinId === null) {
|
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1488
|
-
parentToSelectWithinId = shape.parentId;
|
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1489
|
-
} else if (parentToSelectWithinId !== shape.parentId) {
|
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1490
|
-
return this;
|
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1491
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-
}
|
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1492
|
-
}
|
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1493
|
-
}
|
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1494
|
-
if (!parentToSelectWithinId) {
|
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1495
|
-
parentToSelectWithinId = this.getCurrentPageId();
|
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1496
|
-
}
|
|
1497
|
-
const ids = this.getSortedChildIdsForParent(parentToSelectWithinId);
|
|
1479
|
+
const ids = this.getSortedChildIdsForParent(this.getCurrentPageId());
|
|
1498
1480
|
if (ids.length <= 0) return this;
|
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1499
1481
|
this.setSelectedShapes(this._getUnlockedShapeIds(ids));
|
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1500
1482
|
return this;
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