@tldraw/editor 3.14.0-canary.e0ab6f4c80f9 → 3.14.0-canary.f6a0206007b3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +64 -49
- package/dist-cjs/index.js +3 -1
- package/dist-cjs/index.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +2 -2
- package/dist-cjs/lib/editor/Editor.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/notVisibleShapes.js +16 -20
- package/dist-cjs/lib/editor/derivations/notVisibleShapes.js.map +3 -3
- package/dist-cjs/lib/editor/managers/FocusManager.js +2 -0
- package/dist-cjs/lib/editor/managers/FocusManager.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js +8 -0
- package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +6 -0
- package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +2 -2
- package/dist-cjs/lib/editor/shapes/shared/getPerfectDashProps.js.map +2 -2
- package/dist-cjs/lib/primitives/Box.js +6 -0
- package/dist-cjs/lib/primitives/Box.js.map +2 -2
- package/dist-cjs/lib/primitives/Vec.js +18 -13
- package/dist-cjs/lib/primitives/Vec.js.map +3 -3
- package/dist-cjs/lib/primitives/geometry/Arc2d.js +41 -21
- package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Circle2d.js +11 -11
- package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js +13 -16
- package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js +4 -4
- package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Edge2d.js +14 -21
- package/dist-cjs/lib/primitives/geometry/Edge2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +10 -10
- package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js +5 -0
- package/dist-cjs/lib/primitives/geometry/Geometry2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Point2d.js +6 -6
- package/dist-cjs/lib/primitives/geometry/Point2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Polygon2d.js +3 -0
- package/dist-cjs/lib/primitives/geometry/Polygon2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Polyline2d.js +8 -5
- package/dist-cjs/lib/primitives/geometry/Polyline2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Rectangle2d.js +22 -11
- package/dist-cjs/lib/primitives/geometry/Rectangle2d.js.map +2 -2
- package/dist-cjs/lib/primitives/geometry/Stadium2d.js +22 -22
- package/dist-cjs/lib/primitives/geometry/Stadium2d.js.map +2 -2
- package/dist-cjs/lib/utils/areShapesContentEqual.js +1 -1
- package/dist-cjs/lib/utils/areShapesContentEqual.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +64 -49
- package/dist-esm/index.mjs +6 -2
- package/dist-esm/index.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +2 -2
- package/dist-esm/lib/editor/Editor.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs +16 -20
- package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs.map +3 -3
- package/dist-esm/lib/editor/managers/FocusManager.mjs +2 -0
- package/dist-esm/lib/editor/managers/FocusManager.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs +8 -0
- package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +6 -0
- package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +2 -2
- package/dist-esm/lib/editor/shapes/shared/getPerfectDashProps.mjs.map +2 -2
- package/dist-esm/lib/primitives/Box.mjs +6 -0
- package/dist-esm/lib/primitives/Box.mjs.map +2 -2
- package/dist-esm/lib/primitives/Vec.mjs +19 -14
- package/dist-esm/lib/primitives/Vec.mjs.map +3 -3
- package/dist-esm/lib/primitives/geometry/Arc2d.mjs +41 -21
- package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Circle2d.mjs +11 -11
- package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs +13 -16
- package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs +4 -4
- package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Edge2d.mjs +14 -21
- package/dist-esm/lib/primitives/geometry/Edge2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +11 -11
- package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs +7 -1
- package/dist-esm/lib/primitives/geometry/Geometry2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Point2d.mjs +6 -6
- package/dist-esm/lib/primitives/geometry/Point2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Polygon2d.mjs +3 -0
- package/dist-esm/lib/primitives/geometry/Polygon2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Polyline2d.mjs +8 -5
- package/dist-esm/lib/primitives/geometry/Polyline2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs +22 -11
- package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs.map +2 -2
- package/dist-esm/lib/primitives/geometry/Stadium2d.mjs +22 -22
- package/dist-esm/lib/primitives/geometry/Stadium2d.mjs.map +2 -2
- package/dist-esm/lib/utils/areShapesContentEqual.mjs +1 -1
- package/dist-esm/lib/utils/areShapesContentEqual.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/index.ts +5 -1
- package/src/lib/editor/Editor.ts +3 -2
- package/src/lib/editor/derivations/notVisibleShapes.ts +24 -25
- package/src/lib/editor/managers/FocusManager.ts +2 -0
- package/src/lib/editor/shapes/ShapeUtil.ts +9 -0
- package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +8 -0
- package/src/lib/editor/shapes/shared/getPerfectDashProps.ts +5 -2
- package/src/lib/primitives/Box.ts +8 -0
- package/src/lib/primitives/Vec.test.ts +2 -2
- package/src/lib/primitives/Vec.ts +15 -10
- package/src/lib/primitives/geometry/Arc2d.ts +42 -23
- package/src/lib/primitives/geometry/Circle2d.ts +12 -12
- package/src/lib/primitives/geometry/CubicBezier2d.test.ts +5 -0
- package/src/lib/primitives/geometry/CubicBezier2d.ts +13 -17
- package/src/lib/primitives/geometry/CubicSpline2d.ts +5 -5
- package/src/lib/primitives/geometry/Edge2d.ts +14 -25
- package/src/lib/primitives/geometry/Ellipse2d.ts +12 -13
- package/src/lib/primitives/geometry/Geometry2d.ts +6 -0
- package/src/lib/primitives/geometry/Point2d.ts +6 -6
- package/src/lib/primitives/geometry/Polygon2d.ts +4 -0
- package/src/lib/primitives/geometry/Polyline2d.ts +10 -7
- package/src/lib/primitives/geometry/Rectangle2d.ts +24 -11
- package/src/lib/primitives/geometry/Stadium2d.ts +22 -23
- package/src/lib/utils/areShapesContentEqual.ts +2 -1
- package/src/version.ts +3 -3
|
@@ -1,26 +1,22 @@
|
|
|
1
1
|
import { computed, isUninitialized } from "@tldraw/state";
|
|
2
|
-
function
|
|
3
|
-
const
|
|
4
|
-
|
|
5
|
-
|
|
2
|
+
function fromScratch(editor) {
|
|
3
|
+
const shapesIds = editor.getCurrentPageShapeIds();
|
|
4
|
+
const viewportPageBounds = editor.getViewportPageBounds();
|
|
5
|
+
const notVisibleShapes2 = /* @__PURE__ */ new Set();
|
|
6
|
+
shapesIds.forEach((id) => {
|
|
7
|
+
const pageBounds = editor.getShapePageBounds(id);
|
|
8
|
+
if (pageBounds === void 0 || !viewportPageBounds.includes(pageBounds)) {
|
|
9
|
+
notVisibleShapes2.add(id);
|
|
10
|
+
}
|
|
11
|
+
});
|
|
12
|
+
return notVisibleShapes2;
|
|
6
13
|
}
|
|
7
|
-
|
|
8
|
-
function
|
|
9
|
-
const
|
|
10
|
-
const viewportPageBounds = editor2.getViewportPageBounds();
|
|
11
|
-
const notVisibleShapes2 = /* @__PURE__ */ new Set();
|
|
12
|
-
shapes.forEach((id) => {
|
|
13
|
-
if (isShapeNotVisible(editor2, id, viewportPageBounds)) {
|
|
14
|
-
notVisibleShapes2.add(id);
|
|
15
|
-
}
|
|
16
|
-
});
|
|
17
|
-
return notVisibleShapes2;
|
|
18
|
-
}
|
|
19
|
-
return computed("notVisibleShapes", (prevValue) => {
|
|
14
|
+
function notVisibleShapes(editor) {
|
|
15
|
+
return computed("notVisibleShapes", function updateNotVisibleShapes(prevValue) {
|
|
16
|
+
const nextValue = fromScratch(editor);
|
|
20
17
|
if (isUninitialized(prevValue)) {
|
|
21
|
-
return
|
|
18
|
+
return nextValue;
|
|
22
19
|
}
|
|
23
|
-
const nextValue = fromScratch(editor);
|
|
24
20
|
if (prevValue.size !== nextValue.size) return nextValue;
|
|
25
21
|
for (const prev of prevValue) {
|
|
26
22
|
if (!nextValue.has(prev)) {
|
|
@@ -29,7 +25,7 @@ const notVisibleShapes = (editor) => {
|
|
|
29
25
|
}
|
|
30
26
|
return prevValue;
|
|
31
27
|
});
|
|
32
|
-
}
|
|
28
|
+
}
|
|
33
29
|
export {
|
|
34
30
|
notVisibleShapes
|
|
35
31
|
};
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../src/lib/editor/derivations/notVisibleShapes.ts"],
|
|
4
|
-
"sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShapeId } from '@tldraw/tlschema'\nimport {
|
|
5
|
-
"mappings": "AAAA,SAAS,UAAU,uBAAuB;
|
|
6
|
-
"names": ["
|
|
4
|
+
"sourcesContent": ["import { computed, isUninitialized } from '@tldraw/state'\nimport { TLShapeId } from '@tldraw/tlschema'\nimport { Editor } from '../Editor'\n\nfunction fromScratch(editor: Editor): Set<TLShapeId> {\n\tconst shapesIds = editor.getCurrentPageShapeIds()\n\tconst viewportPageBounds = editor.getViewportPageBounds()\n\tconst notVisibleShapes = new Set<TLShapeId>()\n\tshapesIds.forEach((id) => {\n\t\t// If the shape is fully outside of the viewport page bounds, add it to the set.\n\t\t// We'll ignore masks here, since they're more expensive to compute and the overhead is not worth it.\n\t\tconst pageBounds = editor.getShapePageBounds(id)\n\t\tif (pageBounds === undefined || !viewportPageBounds.includes(pageBounds)) {\n\t\t\tnotVisibleShapes.add(id)\n\t\t}\n\t})\n\treturn notVisibleShapes\n}\n\n/**\n * Incremental derivation of not visible shapes.\n * Non visible shapes are shapes outside of the viewport page bounds.\n *\n * @param editor - Instance of the tldraw Editor.\n * @returns Incremental derivation of non visible shapes.\n */\nexport function notVisibleShapes(editor: Editor) {\n\treturn computed<Set<TLShapeId>>('notVisibleShapes', function updateNotVisibleShapes(prevValue) {\n\t\tconst nextValue = fromScratch(editor)\n\n\t\tif (isUninitialized(prevValue)) {\n\t\t\treturn nextValue\n\t\t}\n\n\t\t// If there are more or less shapes, we know there's a change\n\t\tif (prevValue.size !== nextValue.size) return nextValue\n\n\t\t// If any of the old shapes are not in the new set, we know there's a change\n\t\tfor (const prev of prevValue) {\n\t\t\tif (!nextValue.has(prev)) {\n\t\t\t\treturn nextValue\n\t\t\t}\n\t\t}\n\n\t\t// If we've made it here, we know that the set is the same\n\t\treturn prevValue\n\t})\n}\n"],
|
|
5
|
+
"mappings": "AAAA,SAAS,UAAU,uBAAuB;AAI1C,SAAS,YAAY,QAAgC;AACpD,QAAM,YAAY,OAAO,uBAAuB;AAChD,QAAM,qBAAqB,OAAO,sBAAsB;AACxD,QAAMA,oBAAmB,oBAAI,IAAe;AAC5C,YAAU,QAAQ,CAAC,OAAO;AAGzB,UAAM,aAAa,OAAO,mBAAmB,EAAE;AAC/C,QAAI,eAAe,UAAa,CAAC,mBAAmB,SAAS,UAAU,GAAG;AACzE,MAAAA,kBAAiB,IAAI,EAAE;AAAA,IACxB;AAAA,EACD,CAAC;AACD,SAAOA;AACR;AASO,SAAS,iBAAiB,QAAgB;AAChD,SAAO,SAAyB,oBAAoB,SAAS,uBAAuB,WAAW;AAC9F,UAAM,YAAY,YAAY,MAAM;AAEpC,QAAI,gBAAgB,SAAS,GAAG;AAC/B,aAAO;AAAA,IACR;AAGA,QAAI,UAAU,SAAS,UAAU,KAAM,QAAO;AAG9C,eAAW,QAAQ,WAAW;AAC7B,UAAI,CAAC,UAAU,IAAI,IAAI,GAAG;AACzB,eAAO;AAAA,MACR;AAAA,IACD;AAGA,WAAO;AAAA,EACR,CAAC;AACF;",
|
|
6
|
+
"names": ["notVisibleShapes"]
|
|
7
7
|
}
|
|
@@ -39,6 +39,8 @@ class FocusManager {
|
|
|
39
39
|
}
|
|
40
40
|
handleKeyDown(keyEvent) {
|
|
41
41
|
const container = this.editor.getContainer();
|
|
42
|
+
if (this.editor.isIn("select.editing_shape")) return;
|
|
43
|
+
if (document.activeElement === container && this.editor.getSelectedShapeIds().length > 0) return;
|
|
42
44
|
if (["Tab", "ArrowUp", "ArrowDown"].includes(keyEvent.key)) {
|
|
43
45
|
container.classList.remove("tl-container__no-focus-ring");
|
|
44
46
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../src/lib/editor/managers/FocusManager.ts"],
|
|
4
|
-
"sourcesContent": ["import type { Editor } from '../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tdocument.body.addEventListener('keydown', this.handleKeyDown.bind(this))\n\t\tdocument.body.addEventListener('mousedown', this.handleMouseDown.bind(this))\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tprivate handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tif (['Tab', 'ArrowUp', 'ArrowDown'].includes(keyEvent.key)) {\n\t\t\tcontainer.classList.remove('tl-container__no-focus-ring')\n\t\t}\n\t}\n\n\tprivate handleMouseDown() {\n\t\tconst container = this.editor.getContainer()\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tfocus() {\n\t\tthis.editor.getContainer().focus()\n\t}\n\n\tblur() {\n\t\tthis.editor.complete() // stop any interaction\n\t\tthis.editor.getContainer().blur() // blur the container\n\t}\n\n\tdispose() {\n\t\tdocument.body.removeEventListener('keydown', this.handleKeyDown.bind(this))\n\t\tdocument.body.removeEventListener('mousedown', this.handleMouseDown.bind(this))\n\t\tthis.disposeSideEffectListener?.()\n\t}\n}\n"],
|
|
5
|
-
"mappings": "AAWO,MAAM,aAAa;AAAA,EAGzB,YACQ,QACP,WACC;AAFM;AAGP,SAAK,4BAA4B,OAAO,YAAY;AAAA,MACnD;AAAA,MACA,CAAC,MAAM,SAAS;AACf,YAAI,KAAK,cAAc,KAAK,WAAW;AACtC,eAAK,qBAAqB;AAAA,QAC3B;AAAA,MACD;AAAA,IACD;AAEA,UAAM,oBAAoB,OAAO,iBAAiB,EAAE;AACpD,QAAI,cAAc,mBAAmB;AACpC,aAAO,oBAAoB,EAAE,WAAW,CAAC,CAAC,UAAU,CAAC;AAAA,IACtD;AACA,SAAK,qBAAqB;AAE1B,aAAS,KAAK,iBAAiB,WAAW,KAAK,cAAc,KAAK,IAAI,CAAC;AACvE,aAAS,KAAK,iBAAiB,aAAa,KAAK,gBAAgB,KAAK,IAAI,CAAC;AAAA,EAC5E;AAAA,EAvBQ;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAkCA,uBAAuB;AAC9B,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,UAAM,gBAAgB,KAAK,OAAO,iBAAiB;AAEnD,QAAI,cAAc,WAAW;AAC5B,gBAAU,UAAU,IAAI,uBAAuB;AAAA,IAChD,OAAO;AACN,gBAAU,UAAU,OAAO,uBAAuB;AAAA,IACnD;AACA,cAAU,UAAU,IAAI,6BAA6B;AAAA,EACtD;AAAA,EAEQ,cAAc,UAAyB;AAC9C,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,QAAI,CAAC,OAAO,WAAW,WAAW,EAAE,SAAS,SAAS,GAAG,GAAG;AAC3D,gBAAU,UAAU,OAAO,6BAA6B;AAAA,IACzD;AAAA,EACD;AAAA,EAEQ,kBAAkB;AACzB,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,cAAU,UAAU,IAAI,6BAA6B;AAAA,EACtD;AAAA,EAEA,QAAQ;AACP,SAAK,OAAO,aAAa,EAAE,MAAM;AAAA,EAClC;AAAA,EAEA,OAAO;AACN,SAAK,OAAO,SAAS;AACrB,SAAK,OAAO,aAAa,EAAE,KAAK;AAAA,EACjC;AAAA,EAEA,UAAU;AACT,aAAS,KAAK,oBAAoB,WAAW,KAAK,cAAc,KAAK,IAAI,CAAC;AAC1E,aAAS,KAAK,oBAAoB,aAAa,KAAK,gBAAgB,KAAK,IAAI,CAAC;AAC9E,SAAK,4BAA4B;AAAA,EAClC;AACD;",
|
|
4
|
+
"sourcesContent": ["import type { Editor } from '../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tdocument.body.addEventListener('keydown', this.handleKeyDown.bind(this))\n\t\tdocument.body.addEventListener('mousedown', this.handleMouseDown.bind(this))\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tprivate handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tif (this.editor.isIn('select.editing_shape')) return\n\t\tif (document.activeElement === container && this.editor.getSelectedShapeIds().length > 0) return\n\t\tif (['Tab', 'ArrowUp', 'ArrowDown'].includes(keyEvent.key)) {\n\t\t\tcontainer.classList.remove('tl-container__no-focus-ring')\n\t\t}\n\t}\n\n\tprivate handleMouseDown() {\n\t\tconst container = this.editor.getContainer()\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tfocus() {\n\t\tthis.editor.getContainer().focus()\n\t}\n\n\tblur() {\n\t\tthis.editor.complete() // stop any interaction\n\t\tthis.editor.getContainer().blur() // blur the container\n\t}\n\n\tdispose() {\n\t\tdocument.body.removeEventListener('keydown', this.handleKeyDown.bind(this))\n\t\tdocument.body.removeEventListener('mousedown', this.handleMouseDown.bind(this))\n\t\tthis.disposeSideEffectListener?.()\n\t}\n}\n"],
|
|
5
|
+
"mappings": "AAWO,MAAM,aAAa;AAAA,EAGzB,YACQ,QACP,WACC;AAFM;AAGP,SAAK,4BAA4B,OAAO,YAAY;AAAA,MACnD;AAAA,MACA,CAAC,MAAM,SAAS;AACf,YAAI,KAAK,cAAc,KAAK,WAAW;AACtC,eAAK,qBAAqB;AAAA,QAC3B;AAAA,MACD;AAAA,IACD;AAEA,UAAM,oBAAoB,OAAO,iBAAiB,EAAE;AACpD,QAAI,cAAc,mBAAmB;AACpC,aAAO,oBAAoB,EAAE,WAAW,CAAC,CAAC,UAAU,CAAC;AAAA,IACtD;AACA,SAAK,qBAAqB;AAE1B,aAAS,KAAK,iBAAiB,WAAW,KAAK,cAAc,KAAK,IAAI,CAAC;AACvE,aAAS,KAAK,iBAAiB,aAAa,KAAK,gBAAgB,KAAK,IAAI,CAAC;AAAA,EAC5E;AAAA,EAvBQ;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAkCA,uBAAuB;AAC9B,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,UAAM,gBAAgB,KAAK,OAAO,iBAAiB;AAEnD,QAAI,cAAc,WAAW;AAC5B,gBAAU,UAAU,IAAI,uBAAuB;AAAA,IAChD,OAAO;AACN,gBAAU,UAAU,OAAO,uBAAuB;AAAA,IACnD;AACA,cAAU,UAAU,IAAI,6BAA6B;AAAA,EACtD;AAAA,EAEQ,cAAc,UAAyB;AAC9C,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,QAAI,KAAK,OAAO,KAAK,sBAAsB,EAAG;AAC9C,QAAI,SAAS,kBAAkB,aAAa,KAAK,OAAO,oBAAoB,EAAE,SAAS,EAAG;AAC1F,QAAI,CAAC,OAAO,WAAW,WAAW,EAAE,SAAS,SAAS,GAAG,GAAG;AAC3D,gBAAU,UAAU,OAAO,6BAA6B;AAAA,IACzD;AAAA,EACD;AAAA,EAEQ,kBAAkB;AACzB,UAAM,YAAY,KAAK,OAAO,aAAa;AAC3C,cAAU,UAAU,IAAI,6BAA6B;AAAA,EACtD;AAAA,EAEA,QAAQ;AACP,SAAK,OAAO,aAAa,EAAE,MAAM;AAAA,EAClC;AAAA,EAEA,OAAO;AACN,SAAK,OAAO,SAAS;AACrB,SAAK,OAAO,aAAa,EAAE,KAAK;AAAA,EACjC;AAAA,EAEA,UAAU;AACT,aAAS,KAAK,oBAAoB,WAAW,KAAK,cAAc,KAAK,IAAI,CAAC;AAC1E,aAAS,KAAK,oBAAoB,aAAa,KAAK,gBAAgB,KAAK,IAAI,CAAC;AAC9E,SAAK,4BAA4B;AAAA,EAClC;AACD;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -116,6 +116,14 @@ class ShapeUtil {
|
|
|
116
116
|
canResize(_shape) {
|
|
117
117
|
return true;
|
|
118
118
|
}
|
|
119
|
+
/**
|
|
120
|
+
* When the shape is resized, whether the shape's children should also be resized.
|
|
121
|
+
*
|
|
122
|
+
* @public
|
|
123
|
+
*/
|
|
124
|
+
canResizeChildren(_shape) {
|
|
125
|
+
return true;
|
|
126
|
+
}
|
|
119
127
|
/**
|
|
120
128
|
* Whether the shape can be edited in read-only mode.
|
|
121
129
|
*
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../src/lib/editor/shapes/ShapeUtil.ts"],
|
|
4
|
-
"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape type.\n\t * @param shapes - The shapes that are being dropped.\n\t * @public\n\t */\n\tcanDropShapes(_shape: Shape, _shapes: TLShape[]) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tinitial?: T | undefined\n}\n"],
|
|
5
|
-
"mappings": "AACA,SAAS,mBAAmB;AA6ErB,MAAe,UAAyD;AAAA,EAa9E,YAAmB,QAAgB;AAAhB;AAAA,EAAiB;AAAA;AAAA,EAXpC,OAAO,UAEN,SACI;AAEJ,WAAO,cAAc,KAAK;AAAA;AAAA,MAEzB,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,QAAQ;AAAA,IACzC;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,UAAU,CAAC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA6BX,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAyCP,aAAa,OAA4B;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,SAAS,QAAwB;AAChC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,OAAwC;AAC/C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,aAAa,QAAe,OAA6C;AACxE,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,8BAA8B,QAAwB;AACrD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,iBAAiB,QAAwB;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,oBAAoB,QAAwB;AAC3C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA+CA,4BAA4B,QAAe,OAAwB;AAClE,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,cAAc,QAAe,SAAoB;AAChD,WAAO;AAAA,EACR;AAAA;AAAA,EA0BA,yBAAyB,OAA4B;AACpD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,mBAA8C;AAC7C,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA,EAEA,QAAQ,QAAmC;AAC1C,WAAO;AAAA,EACR;AAAA,EAEA,kBAAkB,QAAmC;AACpD,WAAO;AAAA,EACR;AA8QD;",
|
|
4
|
+
"sourcesContent": ["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport { EMPTY_ARRAY } from '@tldraw/state'\nimport { LegacyMigrations, MigrationSequence } from '@tldraw/store'\nimport {\n\tRecordProps,\n\tTLHandle,\n\tTLPropsMigrations,\n\tTLShape,\n\tTLShapeCrop,\n\tTLShapePartial,\n\tTLUnknownShape,\n} from '@tldraw/tlschema'\nimport { ReactElement } from 'react'\nimport { Box, SelectionHandle } from '../../primitives/Box'\nimport { Vec } from '../../primitives/Vec'\nimport { Geometry2d } from '../../primitives/geometry/Geometry2d'\nimport type { Editor } from '../Editor'\nimport { TLFontFace } from '../managers/FontManager'\nimport { BoundsSnapGeometry } from '../managers/SnapManager/BoundsSnaps'\nimport { HandleSnapGeometry } from '../managers/SnapManager/HandleSnaps'\nimport { SvgExportContext } from '../types/SvgExportContext'\nimport { TLClickEventInfo } from '../types/event-types'\nimport { TLResizeHandle } from '../types/selection-types'\n\n/** @public */\nexport interface TLShapeUtilConstructor<\n\tT extends TLUnknownShape,\n\tU extends ShapeUtil<T> = ShapeUtil<T>,\n> {\n\tnew (editor: Editor): U\n\ttype: T['type']\n\tprops?: RecordProps<T>\n\tmigrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBind}. A binding that could be made. At least one of\n * `fromShapeType` or `toShapeType` will belong to this shape util.\n *\n * @public\n */\nexport interface TLShapeUtilCanBindOpts<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** The type of shape referenced by the `fromId` of the binding. */\n\tfromShapeType: string\n\t/** The type of shape referenced by the `toId` of the binding. */\n\ttoShapeType: string\n\t/** The type of binding. */\n\tbindingType: string\n}\n\n/**\n * Options passed to {@link ShapeUtil.canBeLaidOut}.\n *\n * @public\n */\nexport interface TLShapeUtilCanBeLaidOutOpts {\n\t/** The type of action causing the layout. */\n\ttype?: 'align' | 'distribute' | 'pack' | 'stack' | 'flip' | 'stretch'\n\t/** The other shapes being laid out */\n\tshapes?: TLShape[]\n}\n\n/** Additional options for the {@link ShapeUtil.getGeometry} method.\n *\n * @public\n */\nexport interface TLGeometryOpts {\n\t/** The context in which the geometry is being requested. */\n\tcontext?: string\n}\n\n/** @public */\nexport interface TLShapeUtilCanvasSvgDef {\n\tkey: string\n\tcomponent: React.ComponentType\n}\n\n/** @public */\nexport abstract class ShapeUtil<Shape extends TLUnknownShape = TLUnknownShape> {\n\t/** Configure this shape utils {@link ShapeUtil.options | `options`}. */\n\tstatic configure<T extends TLShapeUtilConstructor<any, any>>(\n\t\tthis: T,\n\t\toptions: T extends new (...args: any[]) => { options: infer Options } ? Partial<Options> : never\n\t): T {\n\t\t// @ts-expect-error -- typescript has no idea what's going on here but it's fine\n\t\treturn class extends this {\n\t\t\t// @ts-expect-error\n\t\t\toptions = { ...this.options, ...options }\n\t\t}\n\t}\n\n\tconstructor(public editor: Editor) {}\n\n\t/**\n\t * Options for this shape util. If you're implementing a custom shape util, you can override\n\t * this to provide customization options for your shape. If using an existing shape util, you\n\t * can customizing this by calling {@link ShapeUtil.configure}.\n\t */\n\toptions = {}\n\n\t/**\n\t * Props allow you to define the shape's properties in a way that the editor can understand.\n\t * This has two main uses:\n\t *\n\t * 1. Validation. Shapes will be validated using these props to stop bad data from being saved.\n\t * 2. Styles. Each {@link @tldraw/tlschema#StyleProp} in the props can be set on many shapes at\n\t * once, and will be remembered from one shape to the next.\n\t *\n\t * @example\n\t * ```tsx\n\t * import {T, TLBaseShape, TLDefaultColorStyle, DefaultColorStyle, ShapeUtil} from 'tldraw'\n\t *\n\t * type MyShape = TLBaseShape<'mine', {\n\t * color: TLDefaultColorStyle,\n\t * text: string,\n\t * }>\n\t *\n\t * class MyShapeUtil extends ShapeUtil<MyShape> {\n\t * static props = {\n\t * // we use tldraw's built-in color style:\n\t * color: DefaultColorStyle,\n\t * // validate that the text prop is a string:\n\t * text: T.string,\n\t * }\n\t * }\n\t * ```\n\t */\n\tstatic props?: RecordProps<TLUnknownShape>\n\n\t/**\n\t * Migrations allow you to make changes to a shape's props over time. Read the\n\t * {@link https://www.tldraw.dev/docs/persistence#Shape-props-migrations | shape prop migrations}\n\t * guide for more information.\n\t */\n\tstatic migrations?: LegacyMigrations | TLPropsMigrations | MigrationSequence\n\n\t/**\n\t * The type of the shape util, which should match the shape's type.\n\t *\n\t * @public\n\t */\n\tstatic type: string\n\n\t/**\n\t * Get the default props for a shape.\n\t *\n\t * @public\n\t */\n\tabstract getDefaultProps(): Shape['props']\n\n\t/**\n\t * Get the shape's geometry.\n\t *\n\t * @param shape - The shape.\n\t * @param opts - Additional options for the request.\n\t * @public\n\t */\n\tabstract getGeometry(shape: Shape, opts?: TLGeometryOpts): Geometry2d\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract component(shape: Shape): any\n\n\t/**\n\t * Get JSX describing the shape's indicator (as an SVG element).\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tabstract indicator(shape: Shape): any\n\n\t/**\n\t * Get the font faces that should be rendered in the document in order for this shape to render\n\t * correctly.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetFontFaces(shape: Shape): TLFontFace[] {\n\t\treturn EMPTY_ARRAY\n\t}\n\n\t/**\n\t * Whether the shape can be snapped to by another shape.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanSnap(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be tabbed to.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tcanTabTo(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be scrolled while editing.\n\t *\n\t * @public\n\t */\n\tcanScroll(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be bound to. See {@link TLShapeUtilCanBindOpts} for details.\n\t *\n\t * @public\n\t */\n\tcanBind(_opts: TLShapeUtilCanBindOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be double clicked to edit.\n\t *\n\t * @public\n\t */\n\tcanEdit(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be resized.\n\t *\n\t * @public\n\t */\n\tcanResize(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * When the shape is resized, whether the shape's children should also be resized.\n\t *\n\t * @public\n\t */\n\tcanResizeChildren(_shape: Shape): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Whether the shape can be edited in read-only mode.\n\t *\n\t * @public\n\t */\n\tcanEditInReadonly(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can be cropped.\n\t *\n\t * @public\n\t */\n\tcanCrop(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape can participate in layout functions such as alignment or distribution.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Additional context information: the type of action causing the layout and the\n\t * @public\n\t *\n\t * @public\n\t */\n\tcanBeLaidOut(_shape: Shape, _info: TLShapeUtilCanBeLaidOutOpts): boolean {\n\t\treturn true\n\t}\n\n\t/**\n\t * Does this shape provide a background for its children? If this is true,\n\t * then any children with a `renderBackground` method will have their\n\t * backgrounds rendered _above_ this shape. Otherwise, the children's\n\t * backgrounds will be rendered above either the next ancestor that provides\n\t * a background, or the canvas background.\n\t *\n\t * @internal\n\t */\n\tprovidesBackgroundForChildren(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its resize handles when selected.\n\t *\n\t * @public\n\t */\n\thideResizeHandles(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its rotation handles when selected.\n\t *\n\t * @public\n\t */\n\thideRotateHandle(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds background when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsBg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape should hide its selection bounds foreground when selected.\n\t *\n\t * @public\n\t */\n\thideSelectionBoundsFg(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Whether the shape's aspect ratio is locked.\n\t *\n\t * @public\n\t */\n\tisAspectRatioLocked(_shape: Shape): boolean {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get a JSX element for the shape (as an HTML element) to be rendered as part of the canvas background - behind any other shape content.\n\t *\n\t * @param shape - The shape.\n\t * @internal\n\t */\n\tbackgroundComponent?(shape: Shape): any\n\n\t/**\n\t * Get the interpolated props for an animating shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getInterpolatedProps?.(startShape, endShape, t)\n\t * ```\n\t *\n\t * @param startShape - The initial shape.\n\t * @param endShape - The initial shape.\n\t * @param progress - The normalized progress between zero (start) and 1 (end).\n\t * @public\n\t */\n\tgetInterpolatedProps?(startShape: Shape, endShape: Shape, progress: number): Shape['props']\n\n\t/**\n\t * Get an array of handle models for the shape. This is an optional method.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * util.getHandles?.(myShape)\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tgetHandles?(shape: Shape): TLHandle[]\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape.\n\t * @param type - The shape type.\n\t * @public\n\t */\n\tcanReceiveNewChildrenOfType(_shape: Shape, _type: TLShape['type']) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get whether the shape can receive children of a given type.\n\t *\n\t * @param shape - The shape type.\n\t * @param shapes - The shapes that are being dropped.\n\t * @public\n\t */\n\tcanDropShapes(_shape: Shape, _shapes: TLShape[]) {\n\t\treturn false\n\t}\n\n\t/**\n\t * Get the shape as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoSvg?(shape: Shape, ctx: SvgExportContext): ReactElement | null | Promise<ReactElement | null>\n\n\t/**\n\t * Get the shape's background layer as an SVG object.\n\t *\n\t * @param shape - The shape.\n\t * @param ctx - ctx - The export context for the SVG - used for adding e.g. \\<def\\>s\n\t * @returns An SVG element.\n\t * @public\n\t */\n\ttoBackgroundSvg?(\n\t\tshape: Shape,\n\t\tctx: SvgExportContext\n\t): ReactElement | null | Promise<ReactElement | null>\n\n\t/** @internal */\n\texpandSelectionOutlinePx(shape: Shape): number | Box {\n\t\treturn 0\n\t}\n\n\t/**\n\t * Return elements to be added to the \\<defs\\> section of the canvases SVG context. This can be\n\t * used to define SVG content (e.g. patterns & masks) that can be referred to by ID from svg\n\t * elements returned by `component`.\n\t *\n\t * Each def should have a unique `key`. If multiple defs from different shapes all have the same\n\t * key, only one will be used.\n\t */\n\tgetCanvasSvgDefs(): TLShapeUtilCanvasSvgDef[] {\n\t\treturn []\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping to this this shape in translate/resize operations. See\n\t * {@link BoundsSnapGeometry} for details.\n\t */\n\tgetBoundsSnapGeometry(_shape: Shape): BoundsSnapGeometry {\n\t\treturn {}\n\t}\n\n\t/**\n\t * Get the geometry to use when snapping handles to this shape. See {@link HandleSnapGeometry}\n\t * for details.\n\t */\n\tgetHandleSnapGeometry(_shape: Shape): HandleSnapGeometry {\n\t\treturn {}\n\t}\n\n\tgetText(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\tgetAriaDescriptor(_shape: Shape): string | undefined {\n\t\treturn undefined\n\t}\n\n\t// Events\n\n\t/**\n\t * A callback called just before a shape is created. This method provides a last chance to modify\n\t * the created shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeCreate = (next) => {\n\t * \treturn { ...next, x: next.x + 1 }\n\t * }\n\t * ```\n\t *\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeCreate?(next: Shape): Shape | void\n\n\t/**\n\t * A callback called just before a shape is updated. This method provides a last chance to modify\n\t * the updated shape.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onBeforeUpdate = (prev, next) => {\n\t * \tif (prev.x === next.x) {\n\t * \t\treturn { ...next, x: next.x + 1 }\n\t * \t}\n\t * }\n\t * ```\n\t *\n\t * @param prev - The previous shape.\n\t * @param next - The next shape.\n\t * @returns The next shape or void.\n\t * @public\n\t */\n\tonBeforeUpdate?(prev: Shape, next: Shape): Shape | void\n\n\t/**\n\t * A callback called when a shape changes from a crop.\n\t *\n\t * @param shape - The shape at the start of the crop.\n\t * @param info - Info about the crop.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonCrop?(\n\t\tshape: Shape,\n\t\tinfo: TLCropInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when some other shapes are dragged over this one.\n\t *\n\t * @example\n\t *\n\t * ```ts\n\t * onDragShapesOver = (shape, shapes) => {\n\t * \tthis.editor.reparentShapes(shapes, shape.id)\n\t * }\n\t * ```\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged over this one.\n\t * @public\n\t */\n\tonDragShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dragged out of this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dragged out.\n\t * @public\n\t */\n\tonDragShapesOut?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when some other shapes are dropped over this one.\n\t *\n\t * @param shape - The shape.\n\t * @param shapes - The shapes that are being dropped over this one.\n\t * @public\n\t */\n\tonDropShapesOver?(shape: Shape, shapes: TLShape[]): void\n\n\t/**\n\t * A callback called when a shape starts being resized.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a resize.\n\t *\n\t * @param shape - The shape at the start of the resize.\n\t * @param info - Info about the resize.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResize?(\n\t\tshape: Shape,\n\t\tinfo: TLResizeInfo<Shape>\n\t): Omit<TLShapePartial<Shape>, 'id' | 'type'> | undefined | void\n\n\t/**\n\t * A callback called when a shape finishes resizing.\n\t *\n\t * @param initial - The shape at the start of the resize.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonResizeEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being translated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a translation.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes translating.\n\t *\n\t * @param initial - The shape at the start of the translation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonTranslateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's handle changes.\n\t *\n\t * @param shape - The current shape.\n\t * @param info - An object containing the handle and whether the handle is 'precise' or not.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonHandleDrag?(shape: Shape, info: TLHandleDragInfo<Shape>): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being rotated.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateStart?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape changes from a rotation.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotate?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape finishes rotating.\n\t *\n\t * @param initial - The shape at the start of the rotation.\n\t * @param current - The current shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonRotateEnd?(initial: Shape, current: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * Not currently used.\n\t *\n\t * @internal\n\t */\n\tonBindingChange?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's children change.\n\t *\n\t * @param shape - The shape.\n\t * @returns An array of shape updates, or void.\n\t * @public\n\t */\n\tonChildrenChange?(shape: Shape): TLShapePartial[] | void\n\n\t/**\n\t * A callback called when a shape's handle is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param handle - The handle that is double-clicked.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickHandle?(shape: Shape, handle: TLHandle): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's edge is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the edge.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickEdge?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape's corner is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @param info - Info about the corner.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClickCorner?(shape: Shape, info: TLClickEventInfo): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is double clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonDoubleClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape is clicked.\n\t *\n\t * @param shape - The shape.\n\t * @returns A change to apply to the shape, or void.\n\t * @public\n\t */\n\tonClick?(shape: Shape): TLShapePartial<Shape> | void\n\n\t/**\n\t * A callback called when a shape starts being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditStart?(shape: Shape): void\n\n\t/**\n\t * A callback called when a shape finishes being edited.\n\t *\n\t * @param shape - The shape.\n\t * @public\n\t */\n\tonEditEnd?(shape: Shape): void\n}\n\n/**\n * Info about a crop.\n * @param handle - The handle being dragged.\n * @param change - The distance the handle is moved.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLCropInfo<T extends TLShape> {\n\thandle: SelectionHandle\n\tchange: Vec\n\tcrop: TLShapeCrop\n\tuncroppedSize: { w: number; h: number }\n\tinitialShape: T\n}\n\n/**\n * The type of resize.\n *\n * 'scale_shape' - The shape is being scaled, usually as part of a larger selection.\n *\n * 'resize_bounds' - The user is directly manipulating an individual shape's bounds using a resize\n * handle. It is up to shape util implementers to decide how they want to handle the two\n * situations.\n *\n * @public\n */\nexport type TLResizeMode = 'scale_shape' | 'resize_bounds'\n\n/**\n * Info about a resize.\n * @param newPoint - The new local position of the shape.\n * @param handle - The handle being dragged.\n * @param mode - The type of resize.\n * @param scaleX - The scale in the x-axis.\n * @param scaleY - The scale in the y-axis.\n * @param initialBounds - The bounds of the shape at the start of the resize.\n * @param initialShape - The shape at the start of the resize.\n * @public\n */\nexport interface TLResizeInfo<T extends TLShape> {\n\tnewPoint: Vec\n\thandle: TLResizeHandle\n\tmode: TLResizeMode\n\tscaleX: number\n\tscaleY: number\n\tinitialBounds: Box\n\tinitialShape: T\n}\n\n/* -------------------- Dragging -------------------- */\n\n/** @public */\nexport interface TLHandleDragInfo<T extends TLShape> {\n\thandle: TLHandle\n\tisPrecise: boolean\n\tinitial?: T | undefined\n}\n"],
|
|
5
|
+
"mappings": "AACA,SAAS,mBAAmB;AA6ErB,MAAe,UAAyD;AAAA,EAa9E,YAAmB,QAAgB;AAAhB;AAAA,EAAiB;AAAA;AAAA,EAXpC,OAAO,UAEN,SACI;AAEJ,WAAO,cAAc,KAAK;AAAA;AAAA,MAEzB,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,QAAQ;AAAA,IACzC;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,UAAU,CAAC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA6BX,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOP,OAAO;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAyCP,aAAa,OAA4B;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQA,SAAS,QAAwB;AAChC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,OAAwC;AAC/C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,UAAU,QAAwB;AACjC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,QAAQ,QAAwB;AAC/B,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,aAAa,QAAe,OAA6C;AACxE,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWA,8BAA8B,QAAwB;AACrD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,kBAAkB,QAAwB;AACzC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,iBAAiB,QAAwB;AACxC,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,sBAAsB,QAAwB;AAC7C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,oBAAoB,QAAwB;AAC3C,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EA+CA,4BAA4B,QAAe,OAAwB;AAClE,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASA,cAAc,QAAe,SAAoB;AAChD,WAAO;AAAA,EACR;AAAA;AAAA,EA0BA,yBAAyB,OAA4B;AACpD,WAAO;AAAA,EACR;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUA,mBAA8C;AAC7C,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA,EAMA,sBAAsB,QAAmC;AACxD,WAAO,CAAC;AAAA,EACT;AAAA,EAEA,QAAQ,QAAmC;AAC1C,WAAO;AAAA,EACR;AAAA,EAEA,kBAAkB,QAAmC;AACpD,WAAO;AAAA,EACR;AA8QD;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../../src/lib/editor/shapes/group/GroupShapeUtil.tsx"],
|
|
4
|
-
"sourcesContent": ["import { TLGroupShape, groupShapeMigrations, groupShapeProps } from '@tldraw/tlschema'\nimport { SVGContainer } from '../../../components/SVGContainer'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Group2d } from '../../../primitives/geometry/Group2d'\nimport { Rectangle2d } from '../../../primitives/geometry/Rectangle2d'\nimport { ShapeUtil } from '../ShapeUtil'\nimport { DashedOutlineBox } from './DashedOutlineBox'\n\n/** @public */\nexport class GroupShapeUtil extends ShapeUtil<TLGroupShape> {\n\tstatic override type = 'group' as const\n\tstatic override props = groupShapeProps\n\tstatic override migrations = groupShapeMigrations\n\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBind() {\n\t\treturn false\n\t}\n\n\tgetDefaultProps(): TLGroupShape['props'] {\n\t\treturn {}\n\t}\n\n\tgetGeometry(shape: TLGroupShape): Geometry2d {\n\t\tconst children = this.editor.getSortedChildIdsForParent(shape.id)\n\t\tif (children.length === 0) {\n\t\t\treturn new Rectangle2d({ width: 1, height: 1, isFilled: false })\n\t\t}\n\n\t\treturn new Group2d({\n\t\t\tchildren: children.map((childId) => {\n\t\t\t\tconst shape = this.editor.getShape(childId)!\n\t\t\t\treturn this.editor\n\t\t\t\t\t.getShapeGeometry(childId)\n\t\t\t\t\t.transform(this.editor.getShapeLocalTransform(shape)!, { isLabel: false })\n\t\t\t}),\n\t\t})\n\t}\n\n\tcomponent(shape: TLGroupShape) {\n\t\tconst isErasing = this.editor.getErasingShapeIds().includes(shape.id)\n\n\t\tconst { hintingShapeIds } = this.editor.getCurrentPageState()\n\t\tconst isHintingOtherGroup =\n\t\t\thintingShapeIds.length > 0 &&\n\t\t\thintingShapeIds.some(\n\t\t\t\t(id) =>\n\t\t\t\t\tid !== shape.id &&\n\t\t\t\t\tthis.editor.isShapeOfType<TLGroupShape>(this.editor.getShape(id)!, 'group')\n\t\t\t)\n\n\t\tconst isFocused = this.editor.getCurrentPageState().focusedGroupId !== shape.id\n\n\t\tif (\n\t\t\t!isErasing && // always show the outline while we're erasing the group\n\t\t\t// show the outline while the group is focused unless something outside of the group is being hinted\n\t\t\t// this happens dropping shapes from a group onto some outside group\n\t\t\t(isFocused || isHintingOtherGroup)\n\t\t) {\n\t\t\treturn null\n\t\t}\n\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\n\t\treturn (\n\t\t\t<SVGContainer>\n\t\t\t\t<DashedOutlineBox className=\"tl-group\" bounds={bounds} />\n\t\t\t</SVGContainer>\n\t\t)\n\t}\n\n\tindicator(shape: TLGroupShape) {\n\t\t// Not a class component, but eslint can't tell that :(\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\t\treturn <DashedOutlineBox className=\"\" bounds={bounds} />\n\t}\n\n\toverride onChildrenChange(group: TLGroupShape) {\n\t\tconst children = this.editor.getSortedChildIdsForParent(group.id)\n\t\tif (children.length === 0) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t} else if (children.length === 1) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.reparentShapes(children, group.parentId)\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t}\n\t}\n}\n"],
|
|
5
|
-
"mappings": "
|
|
4
|
+
"sourcesContent": ["import { TLGroupShape, groupShapeMigrations, groupShapeProps } from '@tldraw/tlschema'\nimport { SVGContainer } from '../../../components/SVGContainer'\nimport { Geometry2d } from '../../../primitives/geometry/Geometry2d'\nimport { Group2d } from '../../../primitives/geometry/Group2d'\nimport { Rectangle2d } from '../../../primitives/geometry/Rectangle2d'\nimport { ShapeUtil } from '../ShapeUtil'\nimport { DashedOutlineBox } from './DashedOutlineBox'\n\n/** @public */\nexport class GroupShapeUtil extends ShapeUtil<TLGroupShape> {\n\tstatic override type = 'group' as const\n\tstatic override props = groupShapeProps\n\tstatic override migrations = groupShapeMigrations\n\n\toverride hideSelectionBoundsFg() {\n\t\treturn true\n\t}\n\n\toverride canBind() {\n\t\treturn false\n\t}\n\n\tcanResize() {\n\t\treturn false\n\t}\n\n\tcanResizeChildren() {\n\t\treturn true\n\t}\n\n\tgetDefaultProps(): TLGroupShape['props'] {\n\t\treturn {}\n\t}\n\n\tgetGeometry(shape: TLGroupShape): Geometry2d {\n\t\tconst children = this.editor.getSortedChildIdsForParent(shape.id)\n\t\tif (children.length === 0) {\n\t\t\treturn new Rectangle2d({ width: 1, height: 1, isFilled: false })\n\t\t}\n\n\t\treturn new Group2d({\n\t\t\tchildren: children.map((childId) => {\n\t\t\t\tconst shape = this.editor.getShape(childId)!\n\t\t\t\treturn this.editor\n\t\t\t\t\t.getShapeGeometry(childId)\n\t\t\t\t\t.transform(this.editor.getShapeLocalTransform(shape)!, { isLabel: false })\n\t\t\t}),\n\t\t})\n\t}\n\n\tcomponent(shape: TLGroupShape) {\n\t\tconst isErasing = this.editor.getErasingShapeIds().includes(shape.id)\n\n\t\tconst { hintingShapeIds } = this.editor.getCurrentPageState()\n\t\tconst isHintingOtherGroup =\n\t\t\thintingShapeIds.length > 0 &&\n\t\t\thintingShapeIds.some(\n\t\t\t\t(id) =>\n\t\t\t\t\tid !== shape.id &&\n\t\t\t\t\tthis.editor.isShapeOfType<TLGroupShape>(this.editor.getShape(id)!, 'group')\n\t\t\t)\n\n\t\tconst isFocused = this.editor.getCurrentPageState().focusedGroupId !== shape.id\n\n\t\tif (\n\t\t\t!isErasing && // always show the outline while we're erasing the group\n\t\t\t// show the outline while the group is focused unless something outside of the group is being hinted\n\t\t\t// this happens dropping shapes from a group onto some outside group\n\t\t\t(isFocused || isHintingOtherGroup)\n\t\t) {\n\t\t\treturn null\n\t\t}\n\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\n\t\treturn (\n\t\t\t<SVGContainer>\n\t\t\t\t<DashedOutlineBox className=\"tl-group\" bounds={bounds} />\n\t\t\t</SVGContainer>\n\t\t)\n\t}\n\n\tindicator(shape: TLGroupShape) {\n\t\t// Not a class component, but eslint can't tell that :(\n\t\tconst bounds = this.editor.getShapeGeometry(shape).bounds\n\t\treturn <DashedOutlineBox className=\"\" bounds={bounds} />\n\t}\n\n\toverride onChildrenChange(group: TLGroupShape) {\n\t\tconst children = this.editor.getSortedChildIdsForParent(group.id)\n\t\tif (children.length === 0) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t} else if (children.length === 1) {\n\t\t\tif (this.editor.getCurrentPageState().focusedGroupId === group.id) {\n\t\t\t\tthis.editor.popFocusedGroupId()\n\t\t\t}\n\t\t\tthis.editor.reparentShapes(children, group.parentId)\n\t\t\tthis.editor.deleteShapes([group.id])\n\t\t\treturn\n\t\t}\n\t}\n}\n"],
|
|
5
|
+
"mappings": "AA6EI;AA7EJ,SAAuB,sBAAsB,uBAAuB;AACpE,SAAS,oBAAoB;AAE7B,SAAS,eAAe;AACxB,SAAS,mBAAmB;AAC5B,SAAS,iBAAiB;AAC1B,SAAS,wBAAwB;AAG1B,MAAM,uBAAuB,UAAwB;AAAA,EAC3D,OAAgB,OAAO;AAAA,EACvB,OAAgB,QAAQ;AAAA,EACxB,OAAgB,aAAa;AAAA,EAEpB,wBAAwB;AAChC,WAAO;AAAA,EACR;AAAA,EAES,UAAU;AAClB,WAAO;AAAA,EACR;AAAA,EAEA,YAAY;AACX,WAAO;AAAA,EACR;AAAA,EAEA,oBAAoB;AACnB,WAAO;AAAA,EACR;AAAA,EAEA,kBAAyC;AACxC,WAAO,CAAC;AAAA,EACT;AAAA,EAEA,YAAY,OAAiC;AAC5C,UAAM,WAAW,KAAK,OAAO,2BAA2B,MAAM,EAAE;AAChE,QAAI,SAAS,WAAW,GAAG;AAC1B,aAAO,IAAI,YAAY,EAAE,OAAO,GAAG,QAAQ,GAAG,UAAU,MAAM,CAAC;AAAA,IAChE;AAEA,WAAO,IAAI,QAAQ;AAAA,MAClB,UAAU,SAAS,IAAI,CAAC,YAAY;AACnC,cAAMA,SAAQ,KAAK,OAAO,SAAS,OAAO;AAC1C,eAAO,KAAK,OACV,iBAAiB,OAAO,EACxB,UAAU,KAAK,OAAO,uBAAuBA,MAAK,GAAI,EAAE,SAAS,MAAM,CAAC;AAAA,MAC3E,CAAC;AAAA,IACF,CAAC;AAAA,EACF;AAAA,EAEA,UAAU,OAAqB;AAC9B,UAAM,YAAY,KAAK,OAAO,mBAAmB,EAAE,SAAS,MAAM,EAAE;AAEpE,UAAM,EAAE,gBAAgB,IAAI,KAAK,OAAO,oBAAoB;AAC5D,UAAM,sBACL,gBAAgB,SAAS,KACzB,gBAAgB;AAAA,MACf,CAAC,OACA,OAAO,MAAM,MACb,KAAK,OAAO,cAA4B,KAAK,OAAO,SAAS,EAAE,GAAI,OAAO;AAAA,IAC5E;AAED,UAAM,YAAY,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM;AAE7E,QACC,CAAC;AAAA;AAAA;AAAA,KAGA,aAAa,sBACb;AACD,aAAO;AAAA,IACR;AAEA,UAAM,SAAS,KAAK,OAAO,iBAAiB,KAAK,EAAE;AAEnD,WACC,oBAAC,gBACA,8BAAC,oBAAiB,WAAU,YAAW,QAAgB,GACxD;AAAA,EAEF;AAAA,EAEA,UAAU,OAAqB;AAE9B,UAAM,SAAS,KAAK,OAAO,iBAAiB,KAAK,EAAE;AACnD,WAAO,oBAAC,oBAAiB,WAAU,IAAG,QAAgB;AAAA,EACvD;AAAA,EAES,iBAAiB,OAAqB;AAC9C,UAAM,WAAW,KAAK,OAAO,2BAA2B,MAAM,EAAE;AAChE,QAAI,SAAS,WAAW,GAAG;AAC1B,UAAI,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM,IAAI;AAClE,aAAK,OAAO,kBAAkB;AAAA,MAC/B;AACA,WAAK,OAAO,aAAa,CAAC,MAAM,EAAE,CAAC;AACnC;AAAA,IACD,WAAW,SAAS,WAAW,GAAG;AACjC,UAAI,KAAK,OAAO,oBAAoB,EAAE,mBAAmB,MAAM,IAAI;AAClE,aAAK,OAAO,kBAAkB;AAAA,MAC/B;AACA,WAAK,OAAO,eAAe,UAAU,MAAM,QAAQ;AACnD,WAAK,OAAO,aAAa,CAAC,MAAM,EAAE,CAAC;AACnC;AAAA,IACD;AAAA,EACD;AACD;",
|
|
6
6
|
"names": ["shape"]
|
|
7
7
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../../src/lib/editor/shapes/shared/getPerfectDashProps.ts"],
|
|
4
|
-
"sourcesContent": ["import { TLDefaultDashStyle } from '@tldraw/tlschema'\n\n/** @public */\nexport function getPerfectDashProps(\n\ttotalLength: number,\n\tstrokeWidth: number,\n\topts: {\n\t\tstyle?: TLDefaultDashStyle\n\t\tsnap?: number\n\t\tend?:
|
|
5
|
-
"mappings": "
|
|
4
|
+
"sourcesContent": ["import { TLDefaultDashStyle } from '@tldraw/tlschema'\n\n/** @public */\nexport type PerfectDashTerminal = 'skip' | 'outset' | 'none'\n\n/** @public */\nexport function getPerfectDashProps(\n\ttotalLength: number,\n\tstrokeWidth: number,\n\topts: {\n\t\tstyle?: TLDefaultDashStyle\n\t\tsnap?: number\n\t\tend?: PerfectDashTerminal\n\t\tstart?: PerfectDashTerminal\n\t\tlengthRatio?: number\n\t\tclosed?: boolean\n\t\tforceSolid?: boolean\n\t} = {}\n): {\n\tstrokeDasharray: string\n\tstrokeDashoffset: string\n} {\n\tconst {\n\t\tclosed = false,\n\t\tsnap = 1,\n\t\tstart = 'outset',\n\t\tend = 'outset',\n\t\tlengthRatio = 2,\n\t\tstyle = 'dashed',\n\t\tforceSolid = false,\n\t} = opts\n\n\tlet dashLength = 0\n\tlet dashCount = 0\n\tlet ratio = 1\n\tlet gapLength = 0\n\tlet strokeDashoffset = 0\n\n\tif (forceSolid) {\n\t\treturn {\n\t\t\tstrokeDasharray: 'none',\n\t\t\tstrokeDashoffset: 'none',\n\t\t}\n\t}\n\n\tswitch (style) {\n\t\tcase 'dashed': {\n\t\t\tratio = 1\n\t\t\tdashLength = Math.min(strokeWidth * lengthRatio, totalLength / 4)\n\t\t\tbreak\n\t\t}\n\t\tcase 'dotted': {\n\t\t\tratio = 100\n\t\t\tdashLength = strokeWidth / ratio\n\t\t\tbreak\n\t\t}\n\t\tdefault: {\n\t\t\treturn {\n\t\t\t\tstrokeDasharray: 'none',\n\t\t\t\tstrokeDashoffset: 'none',\n\t\t\t}\n\t\t}\n\t}\n\n\tif (!closed) {\n\t\tif (start === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t\tstrokeDashoffset += dashLength / 2\n\t\t} else if (start === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t\tstrokeDashoffset -= dashLength\n\t\t}\n\n\t\tif (end === 'outset') {\n\t\t\ttotalLength += dashLength / 2\n\t\t} else if (end === 'skip') {\n\t\t\ttotalLength -= dashLength\n\t\t}\n\t}\n\n\tdashCount = Math.floor(totalLength / dashLength / (2 * ratio))\n\tdashCount -= dashCount % snap\n\n\tif (dashCount < 3 && style === 'dashed') {\n\t\tif (totalLength / strokeWidth < 4) {\n\t\t\tdashLength = totalLength\n\t\t\tdashCount = 1\n\t\t\tgapLength = 0\n\t\t} else {\n\t\t\tdashLength = totalLength * (1 / 3)\n\t\t\tgapLength = totalLength * (1 / 3)\n\t\t}\n\t} else {\n\t\tdashLength = totalLength / dashCount / (2 * ratio)\n\n\t\tif (closed) {\n\t\t\tstrokeDashoffset = dashLength / 2\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / dashCount\n\t\t} else {\n\t\t\tgapLength = (totalLength - dashCount * dashLength) / Math.max(1, dashCount - 1)\n\t\t}\n\t}\n\n\treturn {\n\t\tstrokeDasharray: [dashLength, gapLength].join(' '),\n\t\tstrokeDashoffset: strokeDashoffset.toString(),\n\t}\n}\n"],
|
|
5
|
+
"mappings": "AAMO,SAAS,oBACf,aACA,aACA,OAQI,CAAC,GAIJ;AACD,QAAM;AAAA,IACL,SAAS;AAAA,IACT,OAAO;AAAA,IACP,QAAQ;AAAA,IACR,MAAM;AAAA,IACN,cAAc;AAAA,IACd,QAAQ;AAAA,IACR,aAAa;AAAA,EACd,IAAI;AAEJ,MAAI,aAAa;AACjB,MAAI,YAAY;AAChB,MAAI,QAAQ;AACZ,MAAI,YAAY;AAChB,MAAI,mBAAmB;AAEvB,MAAI,YAAY;AACf,WAAO;AAAA,MACN,iBAAiB;AAAA,MACjB,kBAAkB;AAAA,IACnB;AAAA,EACD;AAEA,UAAQ,OAAO;AAAA,IACd,KAAK,UAAU;AACd,cAAQ;AACR,mBAAa,KAAK,IAAI,cAAc,aAAa,cAAc,CAAC;AAChE;AAAA,IACD;AAAA,IACA,KAAK,UAAU;AACd,cAAQ;AACR,mBAAa,cAAc;AAC3B;AAAA,IACD;AAAA,IACA,SAAS;AACR,aAAO;AAAA,QACN,iBAAiB;AAAA,QACjB,kBAAkB;AAAA,MACnB;AAAA,IACD;AAAA,EACD;AAEA,MAAI,CAAC,QAAQ;AACZ,QAAI,UAAU,UAAU;AACvB,qBAAe,aAAa;AAC5B,0BAAoB,aAAa;AAAA,IAClC,WAAW,UAAU,QAAQ;AAC5B,qBAAe;AACf,0BAAoB;AAAA,IACrB;AAEA,QAAI,QAAQ,UAAU;AACrB,qBAAe,aAAa;AAAA,IAC7B,WAAW,QAAQ,QAAQ;AAC1B,qBAAe;AAAA,IAChB;AAAA,EACD;AAEA,cAAY,KAAK,MAAM,cAAc,cAAc,IAAI,MAAM;AAC7D,eAAa,YAAY;AAEzB,MAAI,YAAY,KAAK,UAAU,UAAU;AACxC,QAAI,cAAc,cAAc,GAAG;AAClC,mBAAa;AACb,kBAAY;AACZ,kBAAY;AAAA,IACb,OAAO;AACN,mBAAa,eAAe,IAAI;AAChC,kBAAY,eAAe,IAAI;AAAA,IAChC;AAAA,EACD,OAAO;AACN,iBAAa,cAAc,aAAa,IAAI;AAE5C,QAAI,QAAQ;AACX,yBAAmB,aAAa;AAChC,mBAAa,cAAc,YAAY,cAAc;AAAA,IACtD,OAAO;AACN,mBAAa,cAAc,YAAY,cAAc,KAAK,IAAI,GAAG,YAAY,CAAC;AAAA,IAC/E;AAAA,EACD;AAEA,SAAO;AAAA,IACN,iBAAiB,CAAC,YAAY,SAAS,EAAE,KAAK,GAAG;AAAA,IACjD,kBAAkB,iBAAiB,SAAS;AAAA,EAC7C;AACD;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -464,6 +464,12 @@ class Box {
|
|
|
464
464
|
static Equals(a, b) {
|
|
465
465
|
return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h;
|
|
466
466
|
}
|
|
467
|
+
prettyMuchEquals(other) {
|
|
468
|
+
return this.clone().toFixed().equals(Box.From(other).toFixed());
|
|
469
|
+
}
|
|
470
|
+
static PrettyMuchEquals(a, b) {
|
|
471
|
+
return b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h;
|
|
472
|
+
}
|
|
467
473
|
zeroFix() {
|
|
468
474
|
this.w = Math.max(1, this.w);
|
|
469
475
|
this.h = Math.max(1, this.h);
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/lib/primitives/Box.ts"],
|
|
4
|
-
"sourcesContent": ["import { BoxModel } from '@tldraw/tlschema'\nimport { Vec, VecLike } from './Vec'\nimport { PI, PI2, toPrecision } from './utils'\n\n/** @public */\nexport type BoxLike = BoxModel | Box\n\n/** @public */\nexport type SelectionEdge = 'top' | 'right' | 'bottom' | 'left'\n\n/** @public */\nexport type SelectionCorner = 'top_left' | 'top_right' | 'bottom_right' | 'bottom_left'\n\n/** @public */\nexport type SelectionHandle = SelectionEdge | SelectionCorner\n\n/** @public */\nexport type RotateCorner =\n\t| 'top_left_rotate'\n\t| 'top_right_rotate'\n\t| 'bottom_right_rotate'\n\t| 'bottom_left_rotate'\n\t| 'mobile_rotate'\n\n/** @public */\nexport class Box {\n\tconstructor(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t}\n\n\tx = 0\n\ty = 0\n\tw = 0\n\th = 0\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget point() {\n\t\treturn new Vec(this.x, this.y)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset point(val: Vec) {\n\t\tthis.x = val.x\n\t\tthis.y = val.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minX() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minX(n: number) {\n\t\tthis.x = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget left() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midX() {\n\t\treturn this.x + this.w / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxX() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget right() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minY() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minY(n: number) {\n\t\tthis.y = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget top() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midY() {\n\t\treturn this.y + this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxY() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bottom() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget width() {\n\t\treturn this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset width(n: number) {\n\t\tthis.w = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget height() {\n\t\treturn this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset height(n: number) {\n\t\tthis.h = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget aspectRatio() {\n\t\treturn this.width / this.height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn new Vec(this.midX, this.midY)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset center(v: Vec) {\n\t\tthis.minX = v.x - this.width / 2\n\t\tthis.minY = v.y - this.height / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget corners() {\n\t\treturn [\n\t\t\tnew Vec(this.minX, this.minY),\n\t\t\tnew Vec(this.maxX, this.minY),\n\t\t\tnew Vec(this.maxX, this.maxY),\n\t\t\tnew Vec(this.minX, this.maxY),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget cornersAndCenter() {\n\t\treturn [\n\t\t\tnew Vec(this.minX, this.minY),\n\t\t\tnew Vec(this.maxX, this.minY),\n\t\t\tnew Vec(this.maxX, this.maxY),\n\t\t\tnew Vec(this.minX, this.maxY),\n\t\t\tthis.center,\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget sides(): Array<[Vec, Vec]> {\n\t\tconst { corners } = this\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget size(): Vec {\n\t\treturn new Vec(this.w, this.h)\n\t}\n\n\ttoFixed() {\n\t\tthis.x = toPrecision(this.x)\n\t\tthis.y = toPrecision(this.y)\n\t\tthis.w = toPrecision(this.w)\n\t\tthis.h = toPrecision(this.h)\n\t\treturn this\n\t}\n\n\tsetTo(B: Box) {\n\t\tthis.x = B.x\n\t\tthis.y = B.y\n\t\tthis.w = B.w\n\t\tthis.h = B.h\n\t\treturn this\n\t}\n\n\tset(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t\treturn this\n\t}\n\n\texpand(A: Box) {\n\t\tconst minX = Math.min(this.minX, A.minX)\n\t\tconst minY = Math.min(this.minY, A.minY)\n\t\tconst maxX = Math.max(this.maxX, A.maxX)\n\t\tconst maxY = Math.max(this.maxY, A.maxY)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.w = maxX - minX\n\t\tthis.h = maxY - minY\n\t\treturn this\n\t}\n\n\texpandBy(n: number) {\n\t\tthis.x -= n\n\t\tthis.y -= n\n\t\tthis.w += n * 2\n\t\tthis.h += n * 2\n\t\treturn this\n\t}\n\n\tscale(n: number) {\n\t\tthis.x /= n\n\t\tthis.y /= n\n\t\tthis.w /= n\n\t\tthis.h /= n\n\t\treturn this\n\t}\n\n\tclone() {\n\t\tconst { x, y, w, h } = this\n\t\treturn new Box(x, y, w, h)\n\t}\n\n\ttranslate(delta: VecLike) {\n\t\tthis.x += delta.x\n\t\tthis.y += delta.y\n\t\treturn this\n\t}\n\n\tsnapToGrid(size: number) {\n\t\tconst minX = Math.round(this.minX / size) * size\n\t\tconst minY = Math.round(this.minY / size) * size\n\t\tconst maxX = Math.round(this.maxX / size) * size\n\t\tconst maxY = Math.round(this.maxY / size) * size\n\t\tthis.minX = minX\n\t\tthis.minY = minY\n\t\tthis.width = Math.max(1, maxX - minX)\n\t\tthis.height = Math.max(1, maxY - minY)\n\t}\n\n\tcollides(B: Box) {\n\t\treturn Box.Collides(this, B)\n\t}\n\n\tcontains(B: Box) {\n\t\treturn Box.Contains(this, B)\n\t}\n\n\tincludes(B: Box) {\n\t\treturn Box.Includes(this, B)\n\t}\n\n\tcontainsPoint(V: VecLike, margin = 0) {\n\t\treturn Box.ContainsPoint(this, V, margin)\n\t}\n\n\tgetHandlePoint(handle: SelectionCorner | SelectionEdge) {\n\t\tswitch (handle) {\n\t\t\tcase 'top_left':\n\t\t\t\treturn new Vec(this.minX, this.minY)\n\t\t\tcase 'top_right':\n\t\t\t\treturn new Vec(this.maxX, this.minY)\n\t\t\tcase 'bottom_left':\n\t\t\t\treturn new Vec(this.minX, this.maxY)\n\t\t\tcase 'bottom_right':\n\t\t\t\treturn new Vec(this.maxX, this.maxY)\n\t\t\tcase 'top':\n\t\t\t\treturn new Vec(this.midX, this.minY)\n\t\t\tcase 'right':\n\t\t\t\treturn new Vec(this.maxX, this.midY)\n\t\t\tcase 'bottom':\n\t\t\t\treturn new Vec(this.midX, this.maxY)\n\t\t\tcase 'left':\n\t\t\t\treturn new Vec(this.minX, this.midY)\n\t\t}\n\t}\n\n\ttoJson(): BoxModel {\n\t\treturn { x: this.minX, y: this.minY, w: this.w, h: this.h }\n\t}\n\n\tresize(handle: SelectionCorner | SelectionEdge | string, dx: number, dy: number) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = this\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = this\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tthis.minX = b0x\n\t\tthis.minY = b0y\n\t\tthis.width = Math.abs(b1x - b0x)\n\t\tthis.height = Math.abs(b1y - b0y)\n\t}\n\n\tunion(box: BoxModel) {\n\t\tconst minX = Math.min(this.minX, box.x)\n\t\tconst minY = Math.min(this.minY, box.y)\n\t\tconst maxX = Math.max(this.maxX, box.w + box.x)\n\t\tconst maxY = Math.max(this.maxY, box.h + box.y)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.width = maxX - minX\n\t\tthis.height = maxY - minY\n\n\t\treturn this\n\t}\n\n\tstatic From(box: BoxModel) {\n\t\treturn new Box(box.x, box.y, box.w, box.h)\n\t}\n\n\tstatic FromCenter(center: VecLike, size: VecLike) {\n\t\treturn new Box(center.x - size.x / 2, center.y - size.y / 2, size.x, size.y)\n\t}\n\n\tstatic FromPoints(points: VecLike[]) {\n\t\tif (points.length === 0) return new Box()\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\t\tlet point: VecLike\n\t\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\t\tpoint = points[i]\n\t\t\tminX = Math.min(point.x, minX)\n\t\t\tminY = Math.min(point.y, minY)\n\t\t\tmaxX = Math.max(point.x, maxX)\n\t\t\tmaxY = Math.max(point.y, maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Expand(A: Box, B: Box) {\n\t\tconst minX = Math.min(B.minX, A.minX)\n\t\tconst minY = Math.min(B.minY, A.minY)\n\t\tconst maxX = Math.max(B.maxX, A.maxX)\n\t\tconst maxY = Math.max(B.maxY, A.maxY)\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic ExpandBy(A: Box, n: number) {\n\t\treturn new Box(A.minX - n, A.minY - n, A.width + n * 2, A.height + n * 2)\n\t}\n\n\tstatic Collides(A: Box, B: Box) {\n\t\treturn !(A.maxX < B.minX || A.minX > B.maxX || A.maxY < B.minY || A.minY > B.maxY)\n\t}\n\n\tstatic Contains(A: Box, B: Box) {\n\t\treturn A.minX < B.minX && A.minY < B.minY && A.maxY > B.maxY && A.maxX > B.maxX\n\t}\n\n\tstatic Includes(A: Box, B: Box) {\n\t\treturn Box.Collides(A, B) || Box.Contains(A, B)\n\t}\n\n\tstatic ContainsPoint(A: Box, B: VecLike, margin = 0) {\n\t\treturn !(\n\t\t\tB.x < A.minX - margin ||\n\t\t\tB.y < A.minY - margin ||\n\t\t\tB.x > A.maxX + margin ||\n\t\t\tB.y > A.maxY + margin\n\t\t)\n\t}\n\n\tstatic Common(boxes: Box[]) {\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\n\t\tfor (let i = 0; i < boxes.length; i++) {\n\t\t\tconst B = boxes[i]\n\t\t\tminX = Math.min(minX, B.minX)\n\t\t\tminY = Math.min(minY, B.minY)\n\t\t\tmaxX = Math.max(maxX, B.maxX)\n\t\t\tmaxY = Math.max(maxY, B.maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Sides(A: Box, inset = 0) {\n\t\tconst { corners } = A\n\t\tif (inset) {\n\t\t\t// TODO: Inset the corners by the inset amount.\n\t\t}\n\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\tstatic Resize(\n\t\tbox: Box,\n\t\thandle: SelectionCorner | SelectionEdge | string,\n\t\tdx: number,\n\t\tdy: number,\n\t\tisAspectRatioLocked = false\n\t) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = box\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = box\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\t/*\n 2. Aspect ratio\n If the aspect ratio is locked, adjust the corners so that the\n new box's aspect ratio matches the original aspect ratio.\n */\n\t\tif (isAspectRatioLocked) {\n\t\t\tconst aspectRatio = (a1x - a0x) / (a1y - a0y)\n\t\t\tconst bw = Math.abs(b1x - b0x)\n\t\t\tconst bh = Math.abs(b1y - b0y)\n\t\t\tconst tw = bw * (scaleY < 0 ? 1 : -1) * (1 / aspectRatio)\n\t\t\tconst th = bh * (scaleX < 0 ? 1 : -1) * aspectRatio\n\t\t\tconst isTall = aspectRatio < bw / bh\n\n\t\t\tswitch (handle) {\n\t\t\t\tcase 'top_left': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'top_right': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_right': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_left': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom':\n\t\t\t\tcase 'top': {\n\t\t\t\t\tconst m = (b0x + b1x) / 2\n\t\t\t\t\tconst w = bh * aspectRatio\n\t\t\t\t\tb0x = m - w / 2\n\t\t\t\t\tb1x = m + w / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'left':\n\t\t\t\tcase 'right': {\n\t\t\t\t\tconst m = (b0y + b1y) / 2\n\t\t\t\t\tconst h = bw / aspectRatio\n\t\t\t\t\tb0y = m - h / 2\n\t\t\t\t\tb1y = m + h / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tconst final = new Box(b0x, b0y, Math.abs(b1x - b0x), Math.abs(b1y - b0y))\n\n\t\treturn {\n\t\t\tbox: final,\n\t\t\tscaleX: +((final.width / box.width) * (scaleX > 0 ? 1 : -1)).toFixed(5),\n\t\t\tscaleY: +((final.height / box.height) * (scaleY > 0 ? 1 : -1)).toFixed(5),\n\t\t}\n\t}\n\n\tequals(other: Box | BoxModel) {\n\t\treturn Box.Equals(this, other)\n\t}\n\n\tstatic Equals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tzeroFix() {\n\t\tthis.w = Math.max(1, this.w)\n\t\tthis.h = Math.max(1, this.h)\n\t\treturn this\n\t}\n\n\tstatic ZeroFix(other: Box | BoxModel) {\n\t\treturn new Box(other.x, other.y, Math.max(1, other.w), Math.max(1, other.h))\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleY(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'top':\n\t\t\treturn 'bottom'\n\t\tcase 'bottom':\n\t\t\treturn 'top'\n\t\tcase 'top_left':\n\t\t\treturn 'bottom_left'\n\t\tcase 'top_right':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_left':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_right':\n\t\t\treturn 'top_right'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleX(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'left':\n\t\t\treturn 'right'\n\t\tcase 'right':\n\t\t\treturn 'left'\n\t\tcase 'top_left':\n\t\t\treturn 'top_right'\n\t\tcase 'top_right':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_left':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_right':\n\t\t\treturn 'bottom_left'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\nconst ORDERED_SELECTION_HANDLES = [\n\t'top',\n\t'top_right',\n\t'right',\n\t'bottom_right',\n\t'bottom',\n\t'bottom_left',\n\t'left',\n\t'top_left',\n] as const\n\n/** @public */\nexport function rotateSelectionHandle(handle: SelectionHandle, rotation: number): SelectionHandle {\n\t// first find out how many tau we need to rotate by\n\trotation = rotation % PI2\n\tconst numSteps = Math.round(rotation / (PI / 4))\n\n\tconst currentIndex = ORDERED_SELECTION_HANDLES.indexOf(handle)\n\treturn ORDERED_SELECTION_HANDLES[(currentIndex + numSteps) % ORDERED_SELECTION_HANDLES.length]\n}\n\n/** @public */\nexport function isSelectionCorner(selection: string): selection is SelectionCorner {\n\treturn (\n\t\tselection === 'top_left' ||\n\t\tselection === 'top_right' ||\n\t\tselection === 'bottom_right' ||\n\t\tselection === 'bottom_left'\n\t)\n}\n\n/** @public */\nexport const ROTATE_CORNER_TO_SELECTION_CORNER = {\n\ttop_left_rotate: 'top_left',\n\ttop_right_rotate: 'top_right',\n\tbottom_right_rotate: 'bottom_right',\n\tbottom_left_rotate: 'bottom_left',\n\tmobile_rotate: 'top_left',\n} as const\n"],
|
|
5
|
-
"mappings": "AACA,SAAS,WAAoB;AAC7B,SAAS,IAAI,KAAK,mBAAmB;AAuB9B,MAAM,IAAI;AAAA,EAChB,YAAY,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG;AACvC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAEA,IAAI;AAAA,EACJ,IAAI;AAAA,EACJ,IAAI;AAAA,EACJ,IAAI;AAAA;AAAA,EAGJ,IAAI,QAAQ;AACX,WAAO,IAAI,IAAI,KAAK,GAAG,KAAK,CAAC;AAAA,EAC9B;AAAA;AAAA,EAGA,IAAI,MAAM,KAAU;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI;AAAA,EACd;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,KAAK,GAAW;AACnB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK,IAAI;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,KAAK,GAAW;AACnB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,MAAM;AACT,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK,IAAI;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,MAAM,GAAW;AACpB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO,GAAW;AACrB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,cAAc;AACjB,WAAO,KAAK,QAAQ,KAAK;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,EACpC;AAAA;AAAA,EAGA,IAAI,OAAO,GAAQ;AAClB,SAAK,OAAO,EAAE,IAAI,KAAK,QAAQ;AAC/B,SAAK,OAAO,EAAE,IAAI,KAAK,SAAS;AAAA,EACjC;AAAA;AAAA,EAGA,IAAI,UAAU;AACb,WAAO;AAAA,MACN,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,IAC7B;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,mBAAmB;AACtB,WAAO;AAAA,MACN,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,KAAK;AAAA,IACN;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,QAA2B;AAC9B,UAAM,EAAE,QAAQ,IAAI;AACpB,WAAO;AAAA,MACN,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,IACxB;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,OAAY;AACf,WAAO,IAAI,IAAI,KAAK,GAAG,KAAK,CAAC;AAAA,EAC9B;AAAA,EAEA,UAAU;AACT,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,WAAO;AAAA,EACR;AAAA,EAEA,MAAM,GAAQ;AACb,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,WAAO;AAAA,EACR;AAAA,EAEA,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG;AAC/B,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,GAAQ;AACd,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AAEvC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI,OAAO;AAChB,SAAK,IAAI,OAAO;AAChB,WAAO;AAAA,EACR;AAAA,EAEA,SAAS,GAAW;AACnB,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK,IAAI;AACd,SAAK,KAAK,IAAI;AACd,WAAO;AAAA,EACR;AAAA,EAEA,MAAM,GAAW;AAChB,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,WAAO;AAAA,EACR;AAAA,EAEA,QAAQ;AACP,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,IAAI,IAAI,GAAG,GAAG,GAAG,CAAC;AAAA,EAC1B;AAAA,EAEA,UAAU,OAAgB;AACzB,SAAK,KAAK,MAAM;AAChB,SAAK,KAAK,MAAM;AAChB,WAAO;AAAA,EACR;AAAA,EAEA,WAAW,MAAc;AACxB,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,SAAK,OAAO;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ,KAAK,IAAI,GAAG,OAAO,IAAI;AACpC,SAAK,SAAS,KAAK,IAAI,GAAG,OAAO,IAAI;AAAA,EACtC;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,cAAc,GAAY,SAAS,GAAG;AACrC,WAAO,IAAI,cAAc,MAAM,GAAG,MAAM;AAAA,EACzC;AAAA,EAEA,eAAe,QAAyC;AACvD,YAAQ,QAAQ;AAAA,MACf,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,IACrC;AAAA,EACD;AAAA,EAEA,SAAmB;AAClB,WAAO,EAAE,GAAG,KAAK,MAAM,GAAG,KAAK,MAAM,GAAG,KAAK,GAAG,GAAG,KAAK,EAAE;AAAA,EAC3D;AAAA,EAEA,OAAO,QAAkD,IAAY,IAAY;AAChF,UAAM,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AACvD,QAAI,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AAKrD,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,eAAe;AACnB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AACA,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,aAAa;AACjB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AAEA,UAAM,UAAU,MAAM,QAAQ,MAAM;AACpC,UAAM,UAAU,MAAM,QAAQ,MAAM;AAEpC,UAAM,QAAQ,SAAS;AACvB,UAAM,QAAQ,SAAS;AAEvB,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,SAAK,OAAO;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ,KAAK,IAAI,MAAM,GAAG;AAC/B,SAAK,SAAS,KAAK,IAAI,MAAM,GAAG;AAAA,EACjC;AAAA,EAEA,MAAM,KAAe;AACpB,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,CAAC;AACtC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,CAAC;AACtC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC;AAC9C,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC;AAE9C,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,QAAQ,OAAO;AACpB,SAAK,SAAS,OAAO;AAErB,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,KAAK,KAAe;AAC1B,WAAO,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;AAAA,EAC1C;AAAA,EAEA,OAAO,WAAW,QAAiB,MAAe;AACjD,WAAO,IAAI,IAAI,OAAO,IAAI,KAAK,IAAI,GAAG,OAAO,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EAC5E;AAAA,EAEA,OAAO,WAAW,QAAmB;AACpC,QAAI,OAAO,WAAW,EAAG,QAAO,IAAI,IAAI;AACxC,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,cAAQ,OAAO,CAAC;AAChB,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAAA,IAC9B;AAEA,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,OAAO,GAAQ,GAAQ;AAC7B,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AAEpC,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAW;AAClC,WAAO,IAAI,IAAI,EAAE,OAAO,GAAG,EAAE,OAAO,GAAG,EAAE,QAAQ,IAAI,GAAG,EAAE,SAAS,IAAI,CAAC;AAAA,EACzE;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,EAAE,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE;AAAA,EAC9E;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE;AAAA,EAC5E;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,IAAI,SAAS,GAAG,CAAC,KAAK,IAAI,SAAS,GAAG,CAAC;AAAA,EAC/C;AAAA,EAEA,OAAO,cAAc,GAAQ,GAAY,SAAS,GAAG;AACpD,WAAO,EACN,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO;AAAA,EAEjB;AAAA,EAEA,OAAO,OAAO,OAAc;AAC3B,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AAEX,aAAS,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;AACtC,YAAM,IAAI,MAAM,CAAC;AACjB,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAAA,IAC7B;AAEA,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,MAAM,GAAQ,QAAQ,GAAG;AAC/B,UAAM,EAAE,QAAQ,IAAI;AACpB,QAAI,OAAO;AAAA,IAEX;AAEA,WAAO;AAAA,MACN,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,IACxB;AAAA,EACD;AAAA,EAEA,OAAO,OACN,KACA,QACA,IACA,IACA,sBAAsB,OACrB;AACD,UAAM,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AACvD,QAAI,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AAKrD,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,eAAe;AACnB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AACA,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,aAAa;AACjB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AAEA,UAAM,UAAU,MAAM,QAAQ,MAAM;AACpC,UAAM,UAAU,MAAM,QAAQ,MAAM;AAEpC,UAAM,QAAQ,SAAS;AACvB,UAAM,QAAQ,SAAS;AAOvB,QAAI,qBAAqB;AACxB,YAAM,eAAe,MAAM,QAAQ,MAAM;AACzC,YAAM,KAAK,KAAK,IAAI,MAAM,GAAG;AAC7B,YAAM,KAAK,KAAK,IAAI,MAAM,GAAG;AAC7B,YAAM,KAAK,MAAM,SAAS,IAAI,IAAI,OAAO,IAAI;AAC7C,YAAM,KAAK,MAAM,SAAS,IAAI,IAAI,MAAM;AACxC,YAAM,SAAS,cAAc,KAAK;AAElC,cAAQ,QAAQ;AAAA,QACf,KAAK,YAAY;AAChB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,aAAa;AACjB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,gBAAgB;AACpB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,eAAe;AACnB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK;AAAA,QACL,KAAK,OAAO;AACX,gBAAM,KAAK,MAAM,OAAO;AACxB,gBAAM,IAAI,KAAK;AACf,gBAAM,IAAI,IAAI;AACd,gBAAM,IAAI,IAAI;AACd;AAAA,QACD;AAAA,QACA,KAAK;AAAA,QACL,KAAK,SAAS;AACb,gBAAM,KAAK,MAAM,OAAO;AACxB,gBAAM,IAAI,KAAK;AACf,gBAAM,IAAI,IAAI;AACd,gBAAM,IAAI,IAAI;AACd;AAAA,QACD;AAAA,MACD;AAAA,IACD;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,UAAM,QAAQ,IAAI,IAAI,KAAK,KAAK,KAAK,IAAI,MAAM,GAAG,GAAG,KAAK,IAAI,MAAM,GAAG,CAAC;AAExE,WAAO;AAAA,MACN,KAAK;AAAA,MACL,QAAQ,EAAG,MAAM,QAAQ,IAAI,SAAU,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,MACtE,QAAQ,EAAG,MAAM,SAAS,IAAI,UAAW,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,IACzE;AAAA,EACD;AAAA,EAEA,OAAO,OAAuB;AAC7B,WAAO,IAAI,OAAO,MAAM,KAAK;AAAA,EAC9B;AAAA,EAEA,OAAO,OAAO,GAAmB,GAAmB;AACnD,WAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE;AAAA,EAC/D;AAAA,EAEA,UAAU;AACT,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,QAAQ,OAAuB;AACrC,WAAO,IAAI,IAAI,MAAM,GAAG,MAAM,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,CAAC;AAAA,EAC5E;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAEA,MAAM,4BAA4B;AAAA,EACjC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACD;AAGO,SAAS,sBAAsB,QAAyB,UAAmC;AAEjG,aAAW,WAAW;AACtB,QAAM,WAAW,KAAK,MAAM,YAAY,KAAK,EAAE;AAE/C,QAAM,eAAe,0BAA0B,QAAQ,MAAM;AAC7D,SAAO,2BAA2B,eAAe,YAAY,0BAA0B,MAAM;AAC9F;AAGO,SAAS,kBAAkB,WAAiD;AAClF,SACC,cAAc,cACd,cAAc,eACd,cAAc,kBACd,cAAc;AAEhB;AAGO,MAAM,oCAAoC;AAAA,EAChD,iBAAiB;AAAA,EACjB,kBAAkB;AAAA,EAClB,qBAAqB;AAAA,EACrB,oBAAoB;AAAA,EACpB,eAAe;AAChB;",
|
|
4
|
+
"sourcesContent": ["import { BoxModel } from '@tldraw/tlschema'\nimport { Vec, VecLike } from './Vec'\nimport { PI, PI2, toPrecision } from './utils'\n\n/** @public */\nexport type BoxLike = BoxModel | Box\n\n/** @public */\nexport type SelectionEdge = 'top' | 'right' | 'bottom' | 'left'\n\n/** @public */\nexport type SelectionCorner = 'top_left' | 'top_right' | 'bottom_right' | 'bottom_left'\n\n/** @public */\nexport type SelectionHandle = SelectionEdge | SelectionCorner\n\n/** @public */\nexport type RotateCorner =\n\t| 'top_left_rotate'\n\t| 'top_right_rotate'\n\t| 'bottom_right_rotate'\n\t| 'bottom_left_rotate'\n\t| 'mobile_rotate'\n\n/** @public */\nexport class Box {\n\tconstructor(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t}\n\n\tx = 0\n\ty = 0\n\tw = 0\n\th = 0\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget point() {\n\t\treturn new Vec(this.x, this.y)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset point(val: Vec) {\n\t\tthis.x = val.x\n\t\tthis.y = val.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minX() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minX(n: number) {\n\t\tthis.x = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget left() {\n\t\treturn this.x\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midX() {\n\t\treturn this.x + this.w / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxX() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget right() {\n\t\treturn this.x + this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget minY() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset minY(n: number) {\n\t\tthis.y = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget top() {\n\t\treturn this.y\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget midY() {\n\t\treturn this.y + this.h / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget maxY() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget bottom() {\n\t\treturn this.y + this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget width() {\n\t\treturn this.w\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset width(n: number) {\n\t\tthis.w = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget height() {\n\t\treturn this.h\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset height(n: number) {\n\t\tthis.h = n\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget aspectRatio() {\n\t\treturn this.width / this.height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget center() {\n\t\treturn new Vec(this.midX, this.midY)\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tset center(v: Vec) {\n\t\tthis.minX = v.x - this.width / 2\n\t\tthis.minY = v.y - this.height / 2\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget corners() {\n\t\treturn [\n\t\t\tnew Vec(this.minX, this.minY),\n\t\t\tnew Vec(this.maxX, this.minY),\n\t\t\tnew Vec(this.maxX, this.maxY),\n\t\t\tnew Vec(this.minX, this.maxY),\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget cornersAndCenter() {\n\t\treturn [\n\t\t\tnew Vec(this.minX, this.minY),\n\t\t\tnew Vec(this.maxX, this.minY),\n\t\t\tnew Vec(this.maxX, this.maxY),\n\t\t\tnew Vec(this.minX, this.maxY),\n\t\t\tthis.center,\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget sides(): Array<[Vec, Vec]> {\n\t\tconst { corners } = this\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget size(): Vec {\n\t\treturn new Vec(this.w, this.h)\n\t}\n\n\ttoFixed() {\n\t\tthis.x = toPrecision(this.x)\n\t\tthis.y = toPrecision(this.y)\n\t\tthis.w = toPrecision(this.w)\n\t\tthis.h = toPrecision(this.h)\n\t\treturn this\n\t}\n\n\tsetTo(B: Box) {\n\t\tthis.x = B.x\n\t\tthis.y = B.y\n\t\tthis.w = B.w\n\t\tthis.h = B.h\n\t\treturn this\n\t}\n\n\tset(x = 0, y = 0, w = 0, h = 0) {\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = w\n\t\tthis.h = h\n\t\treturn this\n\t}\n\n\texpand(A: Box) {\n\t\tconst minX = Math.min(this.minX, A.minX)\n\t\tconst minY = Math.min(this.minY, A.minY)\n\t\tconst maxX = Math.max(this.maxX, A.maxX)\n\t\tconst maxY = Math.max(this.maxY, A.maxY)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.w = maxX - minX\n\t\tthis.h = maxY - minY\n\t\treturn this\n\t}\n\n\texpandBy(n: number) {\n\t\tthis.x -= n\n\t\tthis.y -= n\n\t\tthis.w += n * 2\n\t\tthis.h += n * 2\n\t\treturn this\n\t}\n\n\tscale(n: number) {\n\t\tthis.x /= n\n\t\tthis.y /= n\n\t\tthis.w /= n\n\t\tthis.h /= n\n\t\treturn this\n\t}\n\n\tclone() {\n\t\tconst { x, y, w, h } = this\n\t\treturn new Box(x, y, w, h)\n\t}\n\n\ttranslate(delta: VecLike) {\n\t\tthis.x += delta.x\n\t\tthis.y += delta.y\n\t\treturn this\n\t}\n\n\tsnapToGrid(size: number) {\n\t\tconst minX = Math.round(this.minX / size) * size\n\t\tconst minY = Math.round(this.minY / size) * size\n\t\tconst maxX = Math.round(this.maxX / size) * size\n\t\tconst maxY = Math.round(this.maxY / size) * size\n\t\tthis.minX = minX\n\t\tthis.minY = minY\n\t\tthis.width = Math.max(1, maxX - minX)\n\t\tthis.height = Math.max(1, maxY - minY)\n\t}\n\n\tcollides(B: Box) {\n\t\treturn Box.Collides(this, B)\n\t}\n\n\tcontains(B: Box) {\n\t\treturn Box.Contains(this, B)\n\t}\n\n\tincludes(B: Box) {\n\t\treturn Box.Includes(this, B)\n\t}\n\n\tcontainsPoint(V: VecLike, margin = 0) {\n\t\treturn Box.ContainsPoint(this, V, margin)\n\t}\n\n\tgetHandlePoint(handle: SelectionCorner | SelectionEdge) {\n\t\tswitch (handle) {\n\t\t\tcase 'top_left':\n\t\t\t\treturn new Vec(this.minX, this.minY)\n\t\t\tcase 'top_right':\n\t\t\t\treturn new Vec(this.maxX, this.minY)\n\t\t\tcase 'bottom_left':\n\t\t\t\treturn new Vec(this.minX, this.maxY)\n\t\t\tcase 'bottom_right':\n\t\t\t\treturn new Vec(this.maxX, this.maxY)\n\t\t\tcase 'top':\n\t\t\t\treturn new Vec(this.midX, this.minY)\n\t\t\tcase 'right':\n\t\t\t\treturn new Vec(this.maxX, this.midY)\n\t\t\tcase 'bottom':\n\t\t\t\treturn new Vec(this.midX, this.maxY)\n\t\t\tcase 'left':\n\t\t\t\treturn new Vec(this.minX, this.midY)\n\t\t}\n\t}\n\n\ttoJson(): BoxModel {\n\t\treturn { x: this.minX, y: this.minY, w: this.w, h: this.h }\n\t}\n\n\tresize(handle: SelectionCorner | SelectionEdge | string, dx: number, dy: number) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = this\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = this\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tthis.minX = b0x\n\t\tthis.minY = b0y\n\t\tthis.width = Math.abs(b1x - b0x)\n\t\tthis.height = Math.abs(b1y - b0y)\n\t}\n\n\tunion(box: BoxModel) {\n\t\tconst minX = Math.min(this.minX, box.x)\n\t\tconst minY = Math.min(this.minY, box.y)\n\t\tconst maxX = Math.max(this.maxX, box.w + box.x)\n\t\tconst maxY = Math.max(this.maxY, box.h + box.y)\n\n\t\tthis.x = minX\n\t\tthis.y = minY\n\t\tthis.width = maxX - minX\n\t\tthis.height = maxY - minY\n\n\t\treturn this\n\t}\n\n\tstatic From(box: BoxModel) {\n\t\treturn new Box(box.x, box.y, box.w, box.h)\n\t}\n\n\tstatic FromCenter(center: VecLike, size: VecLike) {\n\t\treturn new Box(center.x - size.x / 2, center.y - size.y / 2, size.x, size.y)\n\t}\n\n\tstatic FromPoints(points: VecLike[]) {\n\t\tif (points.length === 0) return new Box()\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\t\tlet point: VecLike\n\t\tfor (let i = 0, n = points.length; i < n; i++) {\n\t\t\tpoint = points[i]\n\t\t\tminX = Math.min(point.x, minX)\n\t\t\tminY = Math.min(point.y, minY)\n\t\t\tmaxX = Math.max(point.x, maxX)\n\t\t\tmaxY = Math.max(point.y, maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Expand(A: Box, B: Box) {\n\t\tconst minX = Math.min(B.minX, A.minX)\n\t\tconst minY = Math.min(B.minY, A.minY)\n\t\tconst maxX = Math.max(B.maxX, A.maxX)\n\t\tconst maxY = Math.max(B.maxY, A.maxY)\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic ExpandBy(A: Box, n: number) {\n\t\treturn new Box(A.minX - n, A.minY - n, A.width + n * 2, A.height + n * 2)\n\t}\n\n\tstatic Collides(A: Box, B: Box) {\n\t\treturn !(A.maxX < B.minX || A.minX > B.maxX || A.maxY < B.minY || A.minY > B.maxY)\n\t}\n\n\tstatic Contains(A: Box, B: Box) {\n\t\treturn A.minX < B.minX && A.minY < B.minY && A.maxY > B.maxY && A.maxX > B.maxX\n\t}\n\n\tstatic Includes(A: Box, B: Box) {\n\t\treturn Box.Collides(A, B) || Box.Contains(A, B)\n\t}\n\n\tstatic ContainsPoint(A: Box, B: VecLike, margin = 0) {\n\t\treturn !(\n\t\t\tB.x < A.minX - margin ||\n\t\t\tB.y < A.minY - margin ||\n\t\t\tB.x > A.maxX + margin ||\n\t\t\tB.y > A.maxY + margin\n\t\t)\n\t}\n\n\tstatic Common(boxes: Box[]) {\n\t\tlet minX = Infinity\n\t\tlet minY = Infinity\n\t\tlet maxX = -Infinity\n\t\tlet maxY = -Infinity\n\n\t\tfor (let i = 0; i < boxes.length; i++) {\n\t\t\tconst B = boxes[i]\n\t\t\tminX = Math.min(minX, B.minX)\n\t\t\tminY = Math.min(minY, B.minY)\n\t\t\tmaxX = Math.max(maxX, B.maxX)\n\t\t\tmaxY = Math.max(maxY, B.maxY)\n\t\t}\n\n\t\treturn new Box(minX, minY, maxX - minX, maxY - minY)\n\t}\n\n\tstatic Sides(A: Box, inset = 0) {\n\t\tconst { corners } = A\n\t\tif (inset) {\n\t\t\t// TODO: Inset the corners by the inset amount.\n\t\t}\n\n\t\treturn [\n\t\t\t[corners[0], corners[1]],\n\t\t\t[corners[1], corners[2]],\n\t\t\t[corners[2], corners[3]],\n\t\t\t[corners[3], corners[0]],\n\t\t]\n\t}\n\n\tstatic Resize(\n\t\tbox: Box,\n\t\thandle: SelectionCorner | SelectionEdge | string,\n\t\tdx: number,\n\t\tdy: number,\n\t\tisAspectRatioLocked = false\n\t) {\n\t\tconst { minX: a0x, minY: a0y, maxX: a1x, maxY: a1y } = box\n\t\tlet { minX: b0x, minY: b0y, maxX: b1x, maxY: b1y } = box\n\n\t\t// Use the delta to adjust the new box by changing its corners.\n\t\t// The dragging handle (corner or edge) will determine which\n\t\t// corners should change.\n\t\tswitch (handle) {\n\t\t\tcase 'left':\n\t\t\tcase 'top_left':\n\t\t\tcase 'bottom_left': {\n\t\t\t\tb0x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'right':\n\t\t\tcase 'top_right':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1x += dx\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\tswitch (handle) {\n\t\t\tcase 'top':\n\t\t\tcase 'top_left':\n\t\t\tcase 'top_right': {\n\t\t\t\tb0y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tcase 'bottom':\n\t\t\tcase 'bottom_left':\n\t\t\tcase 'bottom_right': {\n\t\t\t\tb1y += dy\n\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\n\t\tconst scaleX = (b1x - b0x) / (a1x - a0x)\n\t\tconst scaleY = (b1y - b0y) / (a1y - a0y)\n\n\t\tconst flipX = scaleX < 0\n\t\tconst flipY = scaleY < 0\n\n\t\t/*\n 2. Aspect ratio\n If the aspect ratio is locked, adjust the corners so that the\n new box's aspect ratio matches the original aspect ratio.\n */\n\t\tif (isAspectRatioLocked) {\n\t\t\tconst aspectRatio = (a1x - a0x) / (a1y - a0y)\n\t\t\tconst bw = Math.abs(b1x - b0x)\n\t\t\tconst bh = Math.abs(b1y - b0y)\n\t\t\tconst tw = bw * (scaleY < 0 ? 1 : -1) * (1 / aspectRatio)\n\t\t\tconst th = bh * (scaleX < 0 ? 1 : -1) * aspectRatio\n\t\t\tconst isTall = aspectRatio < bw / bh\n\n\t\t\tswitch (handle) {\n\t\t\t\tcase 'top_left': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'top_right': {\n\t\t\t\t\tif (isTall) b0y = b1y + tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_right': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b1x = b0x - th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom_left': {\n\t\t\t\t\tif (isTall) b1y = b0y - tw\n\t\t\t\t\telse b0x = b1x + th\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'bottom':\n\t\t\t\tcase 'top': {\n\t\t\t\t\tconst m = (b0x + b1x) / 2\n\t\t\t\t\tconst w = bh * aspectRatio\n\t\t\t\t\tb0x = m - w / 2\n\t\t\t\t\tb1x = m + w / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t\tcase 'left':\n\t\t\t\tcase 'right': {\n\t\t\t\t\tconst m = (b0y + b1y) / 2\n\t\t\t\t\tconst h = bw / aspectRatio\n\t\t\t\t\tb0y = m - h / 2\n\t\t\t\t\tb1y = m + h / 2\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (flipX) {\n\t\t\tconst t = b1x\n\t\t\tb1x = b0x\n\t\t\tb0x = t\n\t\t}\n\n\t\tif (flipY) {\n\t\t\tconst t = b1y\n\t\t\tb1y = b0y\n\t\t\tb0y = t\n\t\t}\n\n\t\tconst final = new Box(b0x, b0y, Math.abs(b1x - b0x), Math.abs(b1y - b0y))\n\n\t\treturn {\n\t\t\tbox: final,\n\t\t\tscaleX: +((final.width / box.width) * (scaleX > 0 ? 1 : -1)).toFixed(5),\n\t\t\tscaleY: +((final.height / box.height) * (scaleY > 0 ? 1 : -1)).toFixed(5),\n\t\t}\n\t}\n\n\tequals(other: Box | BoxModel) {\n\t\treturn Box.Equals(this, other)\n\t}\n\n\tstatic Equals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tprettyMuchEquals(other: Box | BoxModel) {\n\t\treturn this.clone().toFixed().equals(Box.From(other).toFixed())\n\t}\n\n\tstatic PrettyMuchEquals(a: Box | BoxModel, b: Box | BoxModel) {\n\t\treturn b.x === a.x && b.y === a.y && b.w === a.w && b.h === a.h\n\t}\n\n\tzeroFix() {\n\t\tthis.w = Math.max(1, this.w)\n\t\tthis.h = Math.max(1, this.h)\n\t\treturn this\n\t}\n\n\tstatic ZeroFix(other: Box | BoxModel) {\n\t\treturn new Box(other.x, other.y, Math.max(1, other.w), Math.max(1, other.h))\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleY(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'top':\n\t\t\treturn 'bottom'\n\t\tcase 'bottom':\n\t\t\treturn 'top'\n\t\tcase 'top_left':\n\t\t\treturn 'bottom_left'\n\t\tcase 'top_right':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_left':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_right':\n\t\t\treturn 'top_right'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\n/** @public */\nexport function flipSelectionHandleX(handle: SelectionHandle) {\n\tswitch (handle) {\n\t\tcase 'left':\n\t\t\treturn 'right'\n\t\tcase 'right':\n\t\t\treturn 'left'\n\t\tcase 'top_left':\n\t\t\treturn 'top_right'\n\t\tcase 'top_right':\n\t\t\treturn 'top_left'\n\t\tcase 'bottom_left':\n\t\t\treturn 'bottom_right'\n\t\tcase 'bottom_right':\n\t\t\treturn 'bottom_left'\n\t\tdefault:\n\t\t\treturn handle\n\t}\n}\n\nconst ORDERED_SELECTION_HANDLES = [\n\t'top',\n\t'top_right',\n\t'right',\n\t'bottom_right',\n\t'bottom',\n\t'bottom_left',\n\t'left',\n\t'top_left',\n] as const\n\n/** @public */\nexport function rotateSelectionHandle(handle: SelectionHandle, rotation: number): SelectionHandle {\n\t// first find out how many tau we need to rotate by\n\trotation = rotation % PI2\n\tconst numSteps = Math.round(rotation / (PI / 4))\n\n\tconst currentIndex = ORDERED_SELECTION_HANDLES.indexOf(handle)\n\treturn ORDERED_SELECTION_HANDLES[(currentIndex + numSteps) % ORDERED_SELECTION_HANDLES.length]\n}\n\n/** @public */\nexport function isSelectionCorner(selection: string): selection is SelectionCorner {\n\treturn (\n\t\tselection === 'top_left' ||\n\t\tselection === 'top_right' ||\n\t\tselection === 'bottom_right' ||\n\t\tselection === 'bottom_left'\n\t)\n}\n\n/** @public */\nexport const ROTATE_CORNER_TO_SELECTION_CORNER = {\n\ttop_left_rotate: 'top_left',\n\ttop_right_rotate: 'top_right',\n\tbottom_right_rotate: 'bottom_right',\n\tbottom_left_rotate: 'bottom_left',\n\tmobile_rotate: 'top_left',\n} as const\n"],
|
|
5
|
+
"mappings": "AACA,SAAS,WAAoB;AAC7B,SAAS,IAAI,KAAK,mBAAmB;AAuB9B,MAAM,IAAI;AAAA,EAChB,YAAY,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG;AACvC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAEA,IAAI;AAAA,EACJ,IAAI;AAAA,EACJ,IAAI;AAAA,EACJ,IAAI;AAAA;AAAA,EAGJ,IAAI,QAAQ;AACX,WAAO,IAAI,IAAI,KAAK,GAAG,KAAK,CAAC;AAAA,EAC9B;AAAA;AAAA,EAGA,IAAI,MAAM,KAAU;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI;AAAA,EACd;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,KAAK,GAAW;AACnB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK,IAAI;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,KAAK,GAAW;AACnB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,MAAM;AACT,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK,IAAI;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,OAAO;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK,IAAI,KAAK;AAAA,EACtB;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,MAAM,GAAW;AACpB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,KAAK;AAAA,EACb;AAAA;AAAA,EAGA,IAAI,OAAO,GAAW;AACrB,SAAK,IAAI;AAAA,EACV;AAAA;AAAA,EAGA,IAAI,cAAc;AACjB,WAAO,KAAK,QAAQ,KAAK;AAAA,EAC1B;AAAA;AAAA,EAGA,IAAI,SAAS;AACZ,WAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,EACpC;AAAA;AAAA,EAGA,IAAI,OAAO,GAAQ;AAClB,SAAK,OAAO,EAAE,IAAI,KAAK,QAAQ;AAC/B,SAAK,OAAO,EAAE,IAAI,KAAK,SAAS;AAAA,EACjC;AAAA;AAAA,EAGA,IAAI,UAAU;AACb,WAAO;AAAA,MACN,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,IAC7B;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,mBAAmB;AACtB,WAAO;AAAA,MACN,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MAC5B,KAAK;AAAA,IACN;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,QAA2B;AAC9B,UAAM,EAAE,QAAQ,IAAI;AACpB,WAAO;AAAA,MACN,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,IACxB;AAAA,EACD;AAAA;AAAA,EAGA,IAAI,OAAY;AACf,WAAO,IAAI,IAAI,KAAK,GAAG,KAAK,CAAC;AAAA,EAC9B;AAAA,EAEA,UAAU;AACT,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,SAAK,IAAI,YAAY,KAAK,CAAC;AAC3B,WAAO;AAAA,EACR;AAAA,EAEA,MAAM,GAAQ;AACb,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,SAAK,IAAI,EAAE;AACX,WAAO;AAAA,EACR;AAAA,EAEA,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG;AAC/B,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,GAAQ;AACd,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AACvC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,EAAE,IAAI;AAEvC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI,OAAO;AAChB,SAAK,IAAI,OAAO;AAChB,WAAO;AAAA,EACR;AAAA,EAEA,SAAS,GAAW;AACnB,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK,IAAI;AACd,SAAK,KAAK,IAAI;AACd,WAAO;AAAA,EACR;AAAA,EAEA,MAAM,GAAW;AAChB,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,WAAO;AAAA,EACR;AAAA,EAEA,QAAQ;AACP,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,IAAI,IAAI,GAAG,GAAG,GAAG,CAAC;AAAA,EAC1B;AAAA,EAEA,UAAU,OAAgB;AACzB,SAAK,KAAK,MAAM;AAChB,SAAK,KAAK,MAAM;AAChB,WAAO;AAAA,EACR;AAAA,EAEA,WAAW,MAAc;AACxB,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,UAAM,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,IAAI;AAC5C,SAAK,OAAO;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ,KAAK,IAAI,GAAG,OAAO,IAAI;AACpC,SAAK,SAAS,KAAK,IAAI,GAAG,OAAO,IAAI;AAAA,EACtC;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,SAAS,GAAQ;AAChB,WAAO,IAAI,SAAS,MAAM,CAAC;AAAA,EAC5B;AAAA,EAEA,cAAc,GAAY,SAAS,GAAG;AACrC,WAAO,IAAI,cAAc,MAAM,GAAG,MAAM;AAAA,EACzC;AAAA,EAEA,eAAe,QAAyC;AACvD,YAAQ,QAAQ;AAAA,MACf,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,MACpC,KAAK;AACJ,eAAO,IAAI,IAAI,KAAK,MAAM,KAAK,IAAI;AAAA,IACrC;AAAA,EACD;AAAA,EAEA,SAAmB;AAClB,WAAO,EAAE,GAAG,KAAK,MAAM,GAAG,KAAK,MAAM,GAAG,KAAK,GAAG,GAAG,KAAK,EAAE;AAAA,EAC3D;AAAA,EAEA,OAAO,QAAkD,IAAY,IAAY;AAChF,UAAM,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AACvD,QAAI,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AAKrD,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,eAAe;AACnB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AACA,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,aAAa;AACjB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AAEA,UAAM,UAAU,MAAM,QAAQ,MAAM;AACpC,UAAM,UAAU,MAAM,QAAQ,MAAM;AAEpC,UAAM,QAAQ,SAAS;AACvB,UAAM,QAAQ,SAAS;AAEvB,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,SAAK,OAAO;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ,KAAK,IAAI,MAAM,GAAG;AAC/B,SAAK,SAAS,KAAK,IAAI,MAAM,GAAG;AAAA,EACjC;AAAA,EAEA,MAAM,KAAe;AACpB,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,CAAC;AACtC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,CAAC;AACtC,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC;AAC9C,UAAM,OAAO,KAAK,IAAI,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC;AAE9C,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,QAAQ,OAAO;AACpB,SAAK,SAAS,OAAO;AAErB,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,KAAK,KAAe;AAC1B,WAAO,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,CAAC;AAAA,EAC1C;AAAA,EAEA,OAAO,WAAW,QAAiB,MAAe;AACjD,WAAO,IAAI,IAAI,OAAO,IAAI,KAAK,IAAI,GAAG,OAAO,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EAC5E;AAAA,EAEA,OAAO,WAAW,QAAmB;AACpC,QAAI,OAAO,WAAW,EAAG,QAAO,IAAI,IAAI;AACxC,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,IAAI,GAAG,KAAK;AAC9C,cAAQ,OAAO,CAAC;AAChB,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAC7B,aAAO,KAAK,IAAI,MAAM,GAAG,IAAI;AAAA,IAC9B;AAEA,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,OAAO,GAAQ,GAAQ;AAC7B,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AACpC,UAAM,OAAO,KAAK,IAAI,EAAE,MAAM,EAAE,IAAI;AAEpC,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAW;AAClC,WAAO,IAAI,IAAI,EAAE,OAAO,GAAG,EAAE,OAAO,GAAG,EAAE,QAAQ,IAAI,GAAG,EAAE,SAAS,IAAI,CAAC;AAAA,EACzE;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,EAAE,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE;AAAA,EAC9E;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE;AAAA,EAC5E;AAAA,EAEA,OAAO,SAAS,GAAQ,GAAQ;AAC/B,WAAO,IAAI,SAAS,GAAG,CAAC,KAAK,IAAI,SAAS,GAAG,CAAC;AAAA,EAC/C;AAAA,EAEA,OAAO,cAAc,GAAQ,GAAY,SAAS,GAAG;AACpD,WAAO,EACN,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO,UACf,EAAE,IAAI,EAAE,OAAO;AAAA,EAEjB;AAAA,EAEA,OAAO,OAAO,OAAc;AAC3B,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AACX,QAAI,OAAO;AAEX,aAAS,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;AACtC,YAAM,IAAI,MAAM,CAAC;AACjB,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAC5B,aAAO,KAAK,IAAI,MAAM,EAAE,IAAI;AAAA,IAC7B;AAEA,WAAO,IAAI,IAAI,MAAM,MAAM,OAAO,MAAM,OAAO,IAAI;AAAA,EACpD;AAAA,EAEA,OAAO,MAAM,GAAQ,QAAQ,GAAG;AAC/B,UAAM,EAAE,QAAQ,IAAI;AACpB,QAAI,OAAO;AAAA,IAEX;AAEA,WAAO;AAAA,MACN,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,MACvB,CAAC,QAAQ,CAAC,GAAG,QAAQ,CAAC,CAAC;AAAA,IACxB;AAAA,EACD;AAAA,EAEA,OAAO,OACN,KACA,QACA,IACA,IACA,sBAAsB,OACrB;AACD,UAAM,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AACvD,QAAI,EAAE,MAAM,KAAK,MAAM,KAAK,MAAM,KAAK,MAAM,IAAI,IAAI;AAKrD,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,eAAe;AACnB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AACA,YAAQ,QAAQ;AAAA,MACf,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,aAAa;AACjB,eAAO;AACP;AAAA,MACD;AAAA,MACA,KAAK;AAAA,MACL,KAAK;AAAA,MACL,KAAK,gBAAgB;AACpB,eAAO;AACP;AAAA,MACD;AAAA,IACD;AAEA,UAAM,UAAU,MAAM,QAAQ,MAAM;AACpC,UAAM,UAAU,MAAM,QAAQ,MAAM;AAEpC,UAAM,QAAQ,SAAS;AACvB,UAAM,QAAQ,SAAS;AAOvB,QAAI,qBAAqB;AACxB,YAAM,eAAe,MAAM,QAAQ,MAAM;AACzC,YAAM,KAAK,KAAK,IAAI,MAAM,GAAG;AAC7B,YAAM,KAAK,KAAK,IAAI,MAAM,GAAG;AAC7B,YAAM,KAAK,MAAM,SAAS,IAAI,IAAI,OAAO,IAAI;AAC7C,YAAM,KAAK,MAAM,SAAS,IAAI,IAAI,MAAM;AACxC,YAAM,SAAS,cAAc,KAAK;AAElC,cAAQ,QAAQ;AAAA,QACf,KAAK,YAAY;AAChB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,aAAa;AACjB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,gBAAgB;AACpB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK,eAAe;AACnB,cAAI,OAAQ,OAAM,MAAM;AAAA,cACnB,OAAM,MAAM;AACjB;AAAA,QACD;AAAA,QACA,KAAK;AAAA,QACL,KAAK,OAAO;AACX,gBAAM,KAAK,MAAM,OAAO;AACxB,gBAAM,IAAI,KAAK;AACf,gBAAM,IAAI,IAAI;AACd,gBAAM,IAAI,IAAI;AACd;AAAA,QACD;AAAA,QACA,KAAK;AAAA,QACL,KAAK,SAAS;AACb,gBAAM,KAAK,MAAM,OAAO;AACxB,gBAAM,IAAI,KAAK;AACf,gBAAM,IAAI,IAAI;AACd,gBAAM,IAAI,IAAI;AACd;AAAA,QACD;AAAA,MACD;AAAA,IACD;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,QAAI,OAAO;AACV,YAAM,IAAI;AACV,YAAM;AACN,YAAM;AAAA,IACP;AAEA,UAAM,QAAQ,IAAI,IAAI,KAAK,KAAK,KAAK,IAAI,MAAM,GAAG,GAAG,KAAK,IAAI,MAAM,GAAG,CAAC;AAExE,WAAO;AAAA,MACN,KAAK;AAAA,MACL,QAAQ,EAAG,MAAM,QAAQ,IAAI,SAAU,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,MACtE,QAAQ,EAAG,MAAM,SAAS,IAAI,UAAW,SAAS,IAAI,IAAI,KAAK,QAAQ,CAAC;AAAA,IACzE;AAAA,EACD;AAAA,EAEA,OAAO,OAAuB;AAC7B,WAAO,IAAI,OAAO,MAAM,KAAK;AAAA,EAC9B;AAAA,EAEA,OAAO,OAAO,GAAmB,GAAmB;AACnD,WAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE;AAAA,EAC/D;AAAA,EAEA,iBAAiB,OAAuB;AACvC,WAAO,KAAK,MAAM,EAAE,QAAQ,EAAE,OAAO,IAAI,KAAK,KAAK,EAAE,QAAQ,CAAC;AAAA,EAC/D;AAAA,EAEA,OAAO,iBAAiB,GAAmB,GAAmB;AAC7D,WAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE;AAAA,EAC/D;AAAA,EAEA,UAAU;AACT,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,SAAK,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC3B,WAAO;AAAA,EACR;AAAA,EAEA,OAAO,QAAQ,OAAuB;AACrC,WAAO,IAAI,IAAI,MAAM,GAAG,MAAM,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,GAAG,KAAK,IAAI,GAAG,MAAM,CAAC,CAAC;AAAA,EAC5E;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAGO,SAAS,qBAAqB,QAAyB;AAC7D,UAAQ,QAAQ;AAAA,IACf,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR,KAAK;AACJ,aAAO;AAAA,IACR;AACC,aAAO;AAAA,EACT;AACD;AAEA,MAAM,4BAA4B;AAAA,EACjC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACD;AAGO,SAAS,sBAAsB,QAAyB,UAAmC;AAEjG,aAAW,WAAW;AACtB,QAAM,WAAW,KAAK,MAAM,YAAY,KAAK,EAAE;AAE/C,QAAM,eAAe,0BAA0B,QAAQ,MAAM;AAC7D,SAAO,2BAA2B,eAAe,YAAY,0BAA0B,MAAM;AAC9F;AAGO,SAAS,kBAAkB,WAAiD;AAClF,SACC,cAAc,cACd,cAAc,eACd,cAAc,kBACd,cAAc;AAEhB;AAGO,MAAM,oCAAoC;AAAA,EAChD,iBAAiB;AAAA,EACjB,kBAAkB;AAAA,EAClB,qBAAqB;AAAA,EACrB,oBAAoB;AAAA,EACpB,eAAe;AAChB;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { EASINGS } from "./easings.mjs";
|
|
2
|
-
import { toFixed } from "./utils.mjs";
|
|
2
|
+
import { clamp, toFixed } from "./utils.mjs";
|
|
3
3
|
class Vec {
|
|
4
4
|
constructor(x = 0, y = 0, z = 1) {
|
|
5
5
|
this.x = x;
|
|
@@ -145,10 +145,14 @@ class Vec {
|
|
|
145
145
|
return this;
|
|
146
146
|
}
|
|
147
147
|
uni() {
|
|
148
|
-
|
|
148
|
+
const l = this.len();
|
|
149
|
+
if (l === 0) return this;
|
|
150
|
+
this.x /= l;
|
|
151
|
+
this.y /= l;
|
|
152
|
+
return this;
|
|
149
153
|
}
|
|
150
154
|
tan(V) {
|
|
151
|
-
return
|
|
155
|
+
return this.sub(V).uni();
|
|
152
156
|
}
|
|
153
157
|
dist(V) {
|
|
154
158
|
return Vec.Dist(this, V);
|
|
@@ -181,14 +185,14 @@ class Vec {
|
|
|
181
185
|
equalsXY(x, y) {
|
|
182
186
|
return Vec.EqualsXY(this, x, y);
|
|
183
187
|
}
|
|
188
|
+
/** @deprecated use `uni` instead */
|
|
184
189
|
norm() {
|
|
185
|
-
|
|
186
|
-
this.x = l === 0 ? 0 : this.x / l;
|
|
187
|
-
this.y = l === 0 ? 0 : this.y / l;
|
|
188
|
-
return this;
|
|
190
|
+
return this.uni();
|
|
189
191
|
}
|
|
190
192
|
toFixed() {
|
|
191
|
-
|
|
193
|
+
this.x = toFixed(this.x);
|
|
194
|
+
this.y = toFixed(this.y);
|
|
195
|
+
return this;
|
|
192
196
|
}
|
|
193
197
|
toString() {
|
|
194
198
|
return Vec.ToString(Vec.ToFixed(this));
|
|
@@ -292,7 +296,8 @@ class Vec {
|
|
|
292
296
|
* Get the unit vector of A.
|
|
293
297
|
*/
|
|
294
298
|
static Uni(A) {
|
|
295
|
-
|
|
299
|
+
const l = Vec.Len(A);
|
|
300
|
+
return new Vec(l === 0 ? 0 : A.x / l, l === 0 ? 0 : A.y / l);
|
|
296
301
|
}
|
|
297
302
|
static Tan(A, B) {
|
|
298
303
|
return Vec.Uni(Vec.Sub(A, B));
|
|
@@ -335,12 +340,12 @@ class Vec {
|
|
|
335
340
|
static NearestPointOnLineThroughPoint(A, u, P) {
|
|
336
341
|
return Vec.Mul(u, Vec.Sub(P, A).pry(u)).add(A);
|
|
337
342
|
}
|
|
338
|
-
static NearestPointOnLineSegment(A, B, P,
|
|
343
|
+
static NearestPointOnLineSegment(A, B, P, clamp2 = true) {
|
|
339
344
|
if (Vec.Equals(A, P)) return Vec.From(P);
|
|
340
345
|
if (Vec.Equals(B, P)) return Vec.From(P);
|
|
341
346
|
const u = Vec.Tan(B, A);
|
|
342
347
|
const C = Vec.Add(A, Vec.Mul(u, Vec.Sub(P, A).pry(u)));
|
|
343
|
-
if (
|
|
348
|
+
if (clamp2) {
|
|
344
349
|
if (C.x < Math.min(A.x, B.x)) return Vec.Cast(A.x < B.x ? A : B);
|
|
345
350
|
if (C.x > Math.max(A.x, B.x)) return Vec.Cast(A.x > B.x ? A : B);
|
|
346
351
|
if (C.y < Math.min(A.y, B.y)) return Vec.Cast(A.y < B.y ? A : B);
|
|
@@ -351,8 +356,8 @@ class Vec {
|
|
|
351
356
|
static DistanceToLineThroughPoint(A, u, P) {
|
|
352
357
|
return Vec.Dist(P, Vec.NearestPointOnLineThroughPoint(A, u, P));
|
|
353
358
|
}
|
|
354
|
-
static DistanceToLineSegment(A, B, P,
|
|
355
|
-
return Vec.Dist(P, Vec.NearestPointOnLineSegment(A, B, P,
|
|
359
|
+
static DistanceToLineSegment(A, B, P, clamp2 = true) {
|
|
360
|
+
return Vec.Dist(P, Vec.NearestPointOnLineSegment(A, B, P, clamp2));
|
|
356
361
|
}
|
|
357
362
|
static Snap(A, step = 1) {
|
|
358
363
|
return new Vec(Math.round(A.x / step) * step, Math.round(A.y / step) * step);
|
|
@@ -384,7 +389,7 @@ class Vec {
|
|
|
384
389
|
(Math.pow(A.x, 2) + Math.pow(A.y, 2)) * (Math.pow(B.x, 2) + Math.pow(B.y, 2))
|
|
385
390
|
);
|
|
386
391
|
const sign = A.x * B.y - A.y * B.x < 0 ? -1 : 1;
|
|
387
|
-
const angle = sign * Math.acos(p / n);
|
|
392
|
+
const angle = sign * Math.acos(clamp(p / n, -1, 1));
|
|
388
393
|
return angle;
|
|
389
394
|
}
|
|
390
395
|
/**
|