@tldraw/editor 3.14.0-canary.dbe17bbcfb3d → 3.14.0-canary.dd6c729c17b0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (218) hide show
  1. package/dist-cjs/index.d.ts +114 -104
  2. package/dist-cjs/index.js +8 -8
  3. package/dist-cjs/index.js.map +2 -2
  4. package/dist-cjs/lib/config/TLSessionStateSnapshot.js +1 -12
  5. package/dist-cjs/lib/config/TLSessionStateSnapshot.js.map +3 -3
  6. package/dist-cjs/lib/editor/Editor.js +75 -76
  7. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  8. package/dist-cjs/lib/editor/bindings/BindingUtil.js.map +2 -2
  9. package/dist-cjs/lib/editor/derivations/bindingsIndex.js +22 -22
  10. package/dist-cjs/lib/editor/derivations/bindingsIndex.js.map +2 -2
  11. package/dist-cjs/lib/editor/derivations/parentsToChildren.js +16 -16
  12. package/dist-cjs/lib/editor/derivations/parentsToChildren.js.map +2 -2
  13. package/dist-cjs/lib/editor/managers/{ClickManager.js → ClickManager/ClickManager.js} +1 -1
  14. package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +7 -0
  15. package/dist-cjs/lib/editor/managers/{EdgeScrollManager.js → EdgeScrollManager/EdgeScrollManager.js} +2 -2
  16. package/dist-cjs/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.js.map +7 -0
  17. package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +7 -0
  18. package/dist-cjs/lib/editor/managers/{FontManager.js → FontManager/FontManager.js} +4 -1
  19. package/dist-cjs/lib/editor/managers/FontManager/FontManager.js.map +7 -0
  20. package/dist-cjs/lib/editor/managers/{HistoryManager.js → HistoryManager/HistoryManager.js} +64 -6
  21. package/dist-cjs/lib/editor/managers/HistoryManager/HistoryManager.js.map +7 -0
  22. package/dist-cjs/lib/editor/managers/{ScribbleManager.js → ScribbleManager/ScribbleManager.js} +1 -1
  23. package/dist-cjs/lib/editor/managers/ScribbleManager/ScribbleManager.js.map +7 -0
  24. package/dist-cjs/lib/editor/managers/{TextManager.js → TextManager/TextManager.js} +72 -42
  25. package/dist-cjs/lib/editor/managers/TextManager/TextManager.js.map +7 -0
  26. package/dist-cjs/lib/editor/managers/{TickManager.js → TickManager/TickManager.js} +1 -1
  27. package/dist-cjs/lib/editor/managers/TickManager/TickManager.js.map +7 -0
  28. package/dist-cjs/lib/editor/managers/{UserPreferencesManager.js → UserPreferencesManager/UserPreferencesManager.js} +1 -1
  29. package/dist-cjs/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.js.map +7 -0
  30. package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +1 -1
  31. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +1 -1
  32. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +1 -1
  33. package/dist-cjs/lib/editor/tools/StateNode.js +3 -3
  34. package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
  35. package/dist-cjs/lib/editor/types/external-content.js.map +1 -1
  36. package/dist-cjs/lib/exports/getSvgJsx.js.map +1 -1
  37. package/dist-cjs/lib/hooks/useCanvasEvents.js +1 -2
  38. package/dist-cjs/lib/hooks/useCanvasEvents.js.map +2 -2
  39. package/dist-cjs/lib/primitives/Box.js +33 -33
  40. package/dist-cjs/lib/primitives/Box.js.map +2 -2
  41. package/dist-cjs/lib/primitives/Vec.js +13 -8
  42. package/dist-cjs/lib/primitives/Vec.js.map +2 -2
  43. package/dist-cjs/lib/primitives/geometry/Arc2d.js +41 -21
  44. package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
  45. package/dist-cjs/lib/primitives/geometry/Circle2d.js +11 -11
  46. package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
  47. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js +13 -16
  48. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js.map +2 -2
  49. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js +4 -4
  50. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js.map +2 -2
  51. package/dist-cjs/lib/primitives/geometry/Edge2d.js +14 -17
  52. package/dist-cjs/lib/primitives/geometry/Edge2d.js.map +2 -2
  53. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +10 -10
  54. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
  55. package/dist-cjs/lib/primitives/geometry/Point2d.js +6 -6
  56. package/dist-cjs/lib/primitives/geometry/Point2d.js.map +2 -2
  57. package/dist-cjs/lib/primitives/geometry/Polygon2d.js +3 -0
  58. package/dist-cjs/lib/primitives/geometry/Polygon2d.js.map +2 -2
  59. package/dist-cjs/lib/primitives/geometry/Polyline2d.js +8 -5
  60. package/dist-cjs/lib/primitives/geometry/Polyline2d.js.map +2 -2
  61. package/dist-cjs/lib/primitives/geometry/Rectangle2d.js +22 -11
  62. package/dist-cjs/lib/primitives/geometry/Rectangle2d.js.map +2 -2
  63. package/dist-cjs/lib/primitives/geometry/Stadium2d.js +22 -22
  64. package/dist-cjs/lib/primitives/geometry/Stadium2d.js.map +2 -2
  65. package/dist-cjs/lib/utils/reorderShapes.js +11 -10
  66. package/dist-cjs/lib/utils/reorderShapes.js.map +2 -2
  67. package/dist-cjs/lib/utils/richText.js +7 -2
  68. package/dist-cjs/lib/utils/richText.js.map +2 -2
  69. package/dist-cjs/version.js +3 -3
  70. package/dist-cjs/version.js.map +1 -1
  71. package/dist-esm/index.d.mts +114 -104
  72. package/dist-esm/index.mjs +12 -8
  73. package/dist-esm/index.mjs.map +2 -2
  74. package/dist-esm/lib/config/TLSessionStateSnapshot.mjs +1 -1
  75. package/dist-esm/lib/config/TLSessionStateSnapshot.mjs.map +2 -2
  76. package/dist-esm/lib/editor/Editor.mjs +75 -76
  77. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  78. package/dist-esm/lib/editor/bindings/BindingUtil.mjs.map +2 -2
  79. package/dist-esm/lib/editor/derivations/bindingsIndex.mjs +22 -22
  80. package/dist-esm/lib/editor/derivations/bindingsIndex.mjs.map +2 -2
  81. package/dist-esm/lib/editor/derivations/parentsToChildren.mjs +16 -16
  82. package/dist-esm/lib/editor/derivations/parentsToChildren.mjs.map +2 -2
  83. package/dist-esm/lib/editor/managers/{ClickManager.mjs → ClickManager/ClickManager.mjs} +1 -1
  84. package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +7 -0
  85. package/dist-esm/lib/editor/managers/{EdgeScrollManager.mjs → EdgeScrollManager/EdgeScrollManager.mjs} +2 -2
  86. package/dist-esm/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.mjs.map +7 -0
  87. package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +7 -0
  88. package/dist-esm/lib/editor/managers/{FontManager.mjs → FontManager/FontManager.mjs} +4 -1
  89. package/dist-esm/lib/editor/managers/FontManager/FontManager.mjs.map +7 -0
  90. package/dist-esm/lib/editor/managers/{HistoryManager.mjs → HistoryManager/HistoryManager.mjs} +60 -2
  91. package/dist-esm/lib/editor/managers/HistoryManager/HistoryManager.mjs.map +7 -0
  92. package/dist-esm/lib/editor/managers/{ScribbleManager.mjs → ScribbleManager/ScribbleManager.mjs} +1 -1
  93. package/dist-esm/lib/editor/managers/ScribbleManager/ScribbleManager.mjs.map +7 -0
  94. package/dist-esm/lib/editor/managers/{TextManager.mjs → TextManager/TextManager.mjs} +72 -42
  95. package/dist-esm/lib/editor/managers/TextManager/TextManager.mjs.map +7 -0
  96. package/dist-esm/lib/editor/managers/{TickManager.mjs → TickManager/TickManager.mjs} +1 -1
  97. package/dist-esm/lib/editor/managers/TickManager/TickManager.mjs.map +7 -0
  98. package/dist-esm/lib/editor/managers/{UserPreferencesManager.mjs → UserPreferencesManager/UserPreferencesManager.mjs} +1 -1
  99. package/dist-esm/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.mjs.map +7 -0
  100. package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +1 -1
  101. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +1 -1
  102. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +1 -1
  103. package/dist-esm/lib/editor/tools/StateNode.mjs +3 -3
  104. package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
  105. package/dist-esm/lib/exports/getSvgJsx.mjs.map +1 -1
  106. package/dist-esm/lib/hooks/useCanvasEvents.mjs +1 -2
  107. package/dist-esm/lib/hooks/useCanvasEvents.mjs.map +2 -2
  108. package/dist-esm/lib/primitives/Box.mjs +33 -33
  109. package/dist-esm/lib/primitives/Box.mjs.map +2 -2
  110. package/dist-esm/lib/primitives/Vec.mjs +13 -8
  111. package/dist-esm/lib/primitives/Vec.mjs.map +2 -2
  112. package/dist-esm/lib/primitives/geometry/Arc2d.mjs +41 -21
  113. package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
  114. package/dist-esm/lib/primitives/geometry/Circle2d.mjs +11 -11
  115. package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
  116. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs +13 -16
  117. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs.map +2 -2
  118. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs +4 -4
  119. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs.map +2 -2
  120. package/dist-esm/lib/primitives/geometry/Edge2d.mjs +14 -17
  121. package/dist-esm/lib/primitives/geometry/Edge2d.mjs.map +2 -2
  122. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +11 -11
  123. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
  124. package/dist-esm/lib/primitives/geometry/Point2d.mjs +6 -6
  125. package/dist-esm/lib/primitives/geometry/Point2d.mjs.map +2 -2
  126. package/dist-esm/lib/primitives/geometry/Polygon2d.mjs +3 -0
  127. package/dist-esm/lib/primitives/geometry/Polygon2d.mjs.map +2 -2
  128. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs +8 -5
  129. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs.map +2 -2
  130. package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs +22 -11
  131. package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs.map +2 -2
  132. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs +22 -22
  133. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs.map +2 -2
  134. package/dist-esm/lib/utils/reorderShapes.mjs +11 -10
  135. package/dist-esm/lib/utils/reorderShapes.mjs.map +2 -2
  136. package/dist-esm/lib/utils/richText.mjs +8 -3
  137. package/dist-esm/lib/utils/richText.mjs.map +2 -2
  138. package/dist-esm/version.mjs +3 -3
  139. package/dist-esm/version.mjs.map +1 -1
  140. package/editor.css +433 -482
  141. package/package.json +8 -9
  142. package/src/index.ts +15 -7
  143. package/src/lib/config/TLSessionStateSnapshot.ts +1 -1
  144. package/src/lib/editor/Editor.test.ts +252 -3
  145. package/src/lib/editor/Editor.ts +76 -74
  146. package/src/lib/editor/bindings/BindingUtil.ts +6 -0
  147. package/src/lib/editor/derivations/bindingsIndex.ts +27 -26
  148. package/src/lib/editor/derivations/parentsToChildren.ts +28 -25
  149. package/src/lib/editor/managers/ClickManager/ClickManager.test.ts +442 -0
  150. package/src/lib/editor/managers/{ClickManager.ts → ClickManager/ClickManager.ts} +3 -3
  151. package/src/lib/editor/managers/EdgeScrollManager/EdgeScrollManager.test.ts +374 -0
  152. package/src/lib/editor/managers/{EdgeScrollManager.ts → EdgeScrollManager/EdgeScrollManager.ts} +3 -3
  153. package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +455 -0
  154. package/src/lib/editor/managers/{FocusManager.ts → FocusManager/FocusManager.ts} +1 -1
  155. package/src/lib/editor/managers/FontManager/FontManager.test.ts +263 -0
  156. package/src/lib/editor/managers/{FontManager.ts → FontManager/FontManager.ts} +5 -2
  157. package/src/lib/editor/managers/{HistoryManager.test.ts → HistoryManager/HistoryManager.test.ts} +388 -1
  158. package/src/lib/editor/managers/{HistoryManager.ts → HistoryManager/HistoryManager.ts} +73 -2
  159. package/src/lib/editor/managers/ScribbleManager/ScribbleManager.test.ts +624 -0
  160. package/src/lib/editor/managers/{ScribbleManager.ts → ScribbleManager/ScribbleManager.ts} +2 -2
  161. package/src/lib/editor/managers/SnapManager/SnapManager.test.ts +485 -0
  162. package/src/lib/editor/managers/TextManager/TextManager.test.ts +407 -0
  163. package/src/lib/editor/managers/{TextManager.ts → TextManager/TextManager.ts} +117 -87
  164. package/src/lib/editor/managers/TickManager/TickManager.test.ts +314 -0
  165. package/src/lib/editor/managers/{TickManager.ts → TickManager/TickManager.ts} +2 -2
  166. package/src/lib/editor/managers/UserPreferencesManager/UserPreferencesManager.test.ts +591 -0
  167. package/src/lib/editor/managers/{UserPreferencesManager.ts → UserPreferencesManager/UserPreferencesManager.ts} +2 -2
  168. package/src/lib/editor/shapes/ShapeUtil.ts +1 -1
  169. package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +1 -1
  170. package/src/lib/editor/tools/StateNode.ts +3 -3
  171. package/src/lib/editor/types/external-content.ts +11 -2
  172. package/src/lib/exports/getSvgJsx.tsx +1 -1
  173. package/src/lib/hooks/useCanvasEvents.ts +0 -1
  174. package/src/lib/primitives/Box.test.ts +588 -7
  175. package/src/lib/primitives/Box.ts +33 -33
  176. package/src/lib/primitives/Vec.test.ts +2 -2
  177. package/src/lib/primitives/Vec.ts +13 -8
  178. package/src/lib/primitives/geometry/Arc2d.ts +42 -23
  179. package/src/lib/primitives/geometry/Circle2d.ts +12 -12
  180. package/src/lib/primitives/geometry/CubicBezier2d.test.ts +5 -0
  181. package/src/lib/primitives/geometry/CubicBezier2d.ts +13 -17
  182. package/src/lib/primitives/geometry/CubicSpline2d.ts +5 -5
  183. package/src/lib/primitives/geometry/Edge2d.ts +14 -18
  184. package/src/lib/primitives/geometry/Ellipse2d.ts +12 -13
  185. package/src/lib/primitives/geometry/Point2d.ts +6 -6
  186. package/src/lib/primitives/geometry/Polygon2d.ts +4 -0
  187. package/src/lib/primitives/geometry/Polyline2d.ts +10 -7
  188. package/src/lib/primitives/geometry/Rectangle2d.ts +24 -11
  189. package/src/lib/primitives/geometry/Stadium2d.ts +22 -23
  190. package/src/lib/utils/reorderShapes.ts +10 -13
  191. package/src/lib/utils/richText.ts +10 -4
  192. package/src/version.ts +3 -3
  193. package/dist-cjs/lib/editor/managers/ClickManager.js.map +0 -7
  194. package/dist-cjs/lib/editor/managers/EdgeScrollManager.js.map +0 -7
  195. package/dist-cjs/lib/editor/managers/FocusManager.js.map +0 -7
  196. package/dist-cjs/lib/editor/managers/FontManager.js.map +0 -7
  197. package/dist-cjs/lib/editor/managers/HistoryManager.js.map +0 -7
  198. package/dist-cjs/lib/editor/managers/ScribbleManager.js.map +0 -7
  199. package/dist-cjs/lib/editor/managers/Stack.js +0 -82
  200. package/dist-cjs/lib/editor/managers/Stack.js.map +0 -7
  201. package/dist-cjs/lib/editor/managers/TextManager.js.map +0 -7
  202. package/dist-cjs/lib/editor/managers/TickManager.js.map +0 -7
  203. package/dist-cjs/lib/editor/managers/UserPreferencesManager.js.map +0 -7
  204. package/dist-esm/lib/editor/managers/ClickManager.mjs.map +0 -7
  205. package/dist-esm/lib/editor/managers/EdgeScrollManager.mjs.map +0 -7
  206. package/dist-esm/lib/editor/managers/FocusManager.mjs.map +0 -7
  207. package/dist-esm/lib/editor/managers/FontManager.mjs.map +0 -7
  208. package/dist-esm/lib/editor/managers/HistoryManager.mjs.map +0 -7
  209. package/dist-esm/lib/editor/managers/ScribbleManager.mjs.map +0 -7
  210. package/dist-esm/lib/editor/managers/Stack.mjs +0 -62
  211. package/dist-esm/lib/editor/managers/Stack.mjs.map +0 -7
  212. package/dist-esm/lib/editor/managers/TextManager.mjs.map +0 -7
  213. package/dist-esm/lib/editor/managers/TickManager.mjs.map +0 -7
  214. package/dist-esm/lib/editor/managers/UserPreferencesManager.mjs.map +0 -7
  215. package/src/lib/editor/managers/ScribbleManager.test.ts +0 -32
  216. package/src/lib/editor/managers/Stack.ts +0 -71
  217. /package/dist-cjs/lib/editor/managers/{FocusManager.js → FocusManager/FocusManager.js} +0 -0
  218. /package/dist-esm/lib/editor/managers/{FocusManager.mjs → FocusManager/FocusManager.mjs} +0 -0
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Arc2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { intersectLineSegmentCircle } from '../intersect'\nimport { getArcMeasure, getPointInArcT, getPointOnCircle } from '../utils'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Arc2d extends Geometry2d {\n\t_center: Vec\n\tradius: number\n\tstart: Vec\n\tend: Vec\n\tlargeArcFlag: number\n\tsweepFlag: number\n\n\tmeasure: number\n\tangleStart: number\n\tangleEnd: number\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tcenter: Vec\n\t\t\tstart: Vec\n\t\t\tend: Vec\n\t\t\tsweepFlag: number\n\t\t\tlargeArcFlag: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isFilled: false, isClosed: false })\n\t\tconst { center, sweepFlag, largeArcFlag, start, end } = config\n\t\tif (start.equals(end)) throw Error(`Arc must have different start and end points.`)\n\n\t\t// ensure that the start and end are clockwise\n\t\tthis.angleStart = Vec.Angle(center, start)\n\t\tthis.angleEnd = Vec.Angle(center, end)\n\t\tthis.radius = Vec.Dist(center, start)\n\t\tthis.measure = getArcMeasure(this.angleStart, this.angleEnd, sweepFlag, largeArcFlag)\n\n\t\tthis.start = start\n\t\tthis.end = end\n\n\t\tthis.sweepFlag = sweepFlag\n\t\tthis.largeArcFlag = largeArcFlag\n\t\tthis._center = center\n\t}\n\n\tnearestPoint(point: VecLike): Vec {\n\t\tconst { _center, measure, radius, angleEnd, angleStart, start: A, end: B } = this\n\t\tconst t = getPointInArcT(measure, angleStart, angleEnd, _center.angle(point))\n\t\tif (t <= 0) return A\n\t\tif (t >= 1) return B\n\n\t\t// Get the point (P) on the arc, then pick the nearest of A, B, and P\n\t\tconst P = Vec.Sub(point, _center).uni().mul(radius).add(_center)\n\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tfor (const p of [A, B, P]) {\n\t\t\td = Vec.Dist2(point, p)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst { _center, radius, measure, angleStart, angleEnd } = this\n\t\tconst intersection = intersectLineSegmentCircle(A, B, _center, radius)\n\t\tif (intersection === null) return false\n\n\t\treturn intersection.some((p) => {\n\t\t\tconst result = getPointInArcT(measure, angleStart, angleEnd, _center.angle(p))\n\t\t\treturn result >= 0 && result <= 1\n\t\t})\n\t}\n\n\tgetVertices(): Vec[] {\n\t\tconst { _center, measure, length, radius, angleStart } = this\n\t\tconst vertices: Vec[] = []\n\t\tfor (let i = 0, n = getVerticesCountForLength(Math.abs(length)); i < n + 1; i++) {\n\t\t\tconst t = (i / n) * measure\n\t\t\tconst angle = angleStart + t\n\t\t\tvertices.push(getPointOnCircle(_center, radius, angle))\n\t\t}\n\t\treturn vertices\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { start, end, radius, largeArcFlag, sweepFlag } = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} A${radius} ${radius} 0 ${largeArcFlag} ${sweepFlag} ${end.toFixed()}`\n\t}\n\n\toverride getLength() {\n\t\treturn Math.abs(this.measure * this.radius)\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kCAAkC;AAC3C,SAAS,eAAe,gBAAgB,wBAAwB;AAChE,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,cAAc,WAAW;AAAA,EACrC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YACC,QAOC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,QAAQ,WAAW,cAAc,OAAO,IAAI,IAAI;AACxD,QAAI,MAAM,OAAO,GAAG,EAAG,OAAM,MAAM,+CAA+C;AAGlF,SAAK,aAAa,IAAI,MAAM,QAAQ,KAAK;AACzC,SAAK,WAAW,IAAI,MAAM,QAAQ,GAAG;AACrC,SAAK,SAAS,IAAI,KAAK,QAAQ,KAAK;AACpC,SAAK,UAAU,cAAc,KAAK,YAAY,KAAK,UAAU,WAAW,YAAY;AAEpF,SAAK,QAAQ;AACb,SAAK,MAAM;AAEX,SAAK,YAAY;AACjB,SAAK,eAAe;AACpB,SAAK,UAAU;AAAA,EAChB;AAAA,EAEA,aAAa,OAAqB;AACjC,UAAM,EAAE,SAAS,SAAS,QAAQ,UAAU,YAAY,OAAO,GAAG,KAAK,EAAE,IAAI;AAC7E,UAAM,IAAI,eAAe,SAAS,YAAY,UAAU,QAAQ,MAAM,KAAK,CAAC;AAC5E,QAAI,KAAK,EAAG,QAAO;AACnB,QAAI,KAAK,EAAG,QAAO;AAGnB,UAAM,IAAI,IAAI,IAAI,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,MAAM,EAAE,IAAI,OAAO;AAE/D,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,eAAW,KAAK,CAAC,GAAG,GAAG,CAAC,GAAG;AAC1B,UAAI,IAAI,MAAM,OAAO,CAAC;AACtB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM,EAAE,SAAS,QAAQ,SAAS,YAAY,SAAS,IAAI;AAC3D,UAAM,eAAe,2BAA2B,GAAG,GAAG,SAAS,MAAM;AACrE,QAAI,iBAAiB,KAAM,QAAO;AAElC,WAAO,aAAa,KAAK,CAAC,MAAM;AAC/B,YAAM,SAAS,eAAe,SAAS,YAAY,UAAU,QAAQ,MAAM,CAAC,CAAC;AAC7E,aAAO,UAAU,KAAK,UAAU;AAAA,IACjC,CAAC;AAAA,EACF;AAAA,EAEA,cAAqB;AACpB,UAAM,EAAE,SAAS,SAAS,QAAQ,QAAQ,WAAW,IAAI;AACzD,UAAM,WAAkB,CAAC;AACzB,aAAS,IAAI,GAAG,IAAI,0BAA0B,KAAK,IAAI,MAAM,CAAC,GAAG,IAAI,IAAI,GAAG,KAAK;AAChF,YAAM,IAAK,IAAI,IAAK;AACpB,YAAM,QAAQ,aAAa;AAC3B,eAAS,KAAK,iBAAiB,SAAS,QAAQ,KAAK,CAAC;AAAA,IACvD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,OAAO,KAAK,QAAQ,cAAc,UAAU,IAAI;AACxD,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,MAAM,IAAI,MAAM,MAAM,YAAY,IAAI,SAAS,IAAI,IAAI,QAAQ,CAAC;AAAA,EAClH;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,IAAI,KAAK,UAAU,KAAK,MAAM;AAAA,EAC3C;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { intersectLineSegmentCircle } from '../intersect'\nimport { getArcMeasure, getPointInArcT, getPointOnCircle } from '../utils'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Arc2d extends Geometry2d {\n\tprivate _center: Vec\n\tprivate _radius: number\n\tprivate _start: Vec\n\tprivate _end: Vec\n\tprivate _largeArcFlag: number\n\tprivate _sweepFlag: number\n\tprivate _measure: number\n\tprivate _angleStart: number\n\tprivate _angleEnd: number\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tcenter: Vec\n\t\t\tstart: Vec\n\t\t\tend: Vec\n\t\t\tsweepFlag: number\n\t\t\tlargeArcFlag: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isFilled: false, isClosed: false })\n\t\tconst { center, sweepFlag, largeArcFlag, start, end } = config\n\t\tif (start.equals(end)) throw Error(`Arc must have different start and end points.`)\n\n\t\t// ensure that the start and end are clockwise\n\t\tthis._angleStart = Vec.Angle(center, start)\n\t\tthis._angleEnd = Vec.Angle(center, end)\n\t\tthis._radius = Vec.Dist(center, start)\n\t\tthis._measure = getArcMeasure(this._angleStart, this._angleEnd, sweepFlag, largeArcFlag)\n\n\t\tthis._start = start\n\t\tthis._end = end\n\n\t\tthis._sweepFlag = sweepFlag\n\t\tthis._largeArcFlag = largeArcFlag\n\t\tthis._center = center\n\t}\n\n\tnearestPoint(point: VecLike): Vec {\n\t\tconst {\n\t\t\t_center,\n\t\t\t_measure: measure,\n\t\t\t_radius: radius,\n\t\t\t_angleEnd: angleEnd,\n\t\t\t_angleStart: angleStart,\n\t\t\t_start: A,\n\t\t\t_end: B,\n\t\t} = this\n\t\tconst t = getPointInArcT(measure, angleStart, angleEnd, _center.angle(point))\n\t\tif (t <= 0) return A\n\t\tif (t >= 1) return B\n\n\t\t// Get the point (P) on the arc, then pick the nearest of A, B, and P\n\t\tconst P = Vec.Sub(point, _center).uni().mul(radius).add(_center)\n\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tfor (const p of [A, B, P]) {\n\t\t\td = Vec.Dist2(point, p)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst {\n\t\t\t_center,\n\t\t\t_radius: radius,\n\t\t\t_measure: measure,\n\t\t\t_angleStart: angleStart,\n\t\t\t_angleEnd: angleEnd,\n\t\t} = this\n\t\tconst intersection = intersectLineSegmentCircle(A, B, _center, radius)\n\t\tif (intersection === null) return false\n\n\t\treturn intersection.some((p) => {\n\t\t\tconst result = getPointInArcT(measure, angleStart, angleEnd, _center.angle(p))\n\t\t\treturn result >= 0 && result <= 1\n\t\t})\n\t}\n\n\tgetVertices(): Vec[] {\n\t\tconst { _center, _measure: measure, length, _radius: radius, _angleStart: angleStart } = this\n\t\tconst vertices: Vec[] = []\n\t\tfor (let i = 0, n = getVerticesCountForLength(Math.abs(length)); i < n + 1; i++) {\n\t\t\tconst t = (i / n) * measure\n\t\t\tconst angle = angleStart + t\n\t\t\tvertices.push(getPointOnCircle(_center, radius, angle))\n\t\t}\n\t\treturn vertices\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst {\n\t\t\t_start: start,\n\t\t\t_end: end,\n\t\t\t_radius: radius,\n\t\t\t_largeArcFlag: largeArcFlag,\n\t\t\t_sweepFlag: sweepFlag,\n\t\t} = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} A${radius} ${radius} 0 ${largeArcFlag} ${sweepFlag} ${end.toFixed()}`\n\t}\n\n\toverride getLength() {\n\t\treturn Math.abs(this._measure * this._radius)\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kCAAkC;AAC3C,SAAS,eAAe,gBAAgB,wBAAwB;AAChE,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,cAAc,WAAW;AAAA,EAC7B;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YACC,QAOC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,QAAQ,WAAW,cAAc,OAAO,IAAI,IAAI;AACxD,QAAI,MAAM,OAAO,GAAG,EAAG,OAAM,MAAM,+CAA+C;AAGlF,SAAK,cAAc,IAAI,MAAM,QAAQ,KAAK;AAC1C,SAAK,YAAY,IAAI,MAAM,QAAQ,GAAG;AACtC,SAAK,UAAU,IAAI,KAAK,QAAQ,KAAK;AACrC,SAAK,WAAW,cAAc,KAAK,aAAa,KAAK,WAAW,WAAW,YAAY;AAEvF,SAAK,SAAS;AACd,SAAK,OAAO;AAEZ,SAAK,aAAa;AAClB,SAAK,gBAAgB;AACrB,SAAK,UAAU;AAAA,EAChB;AAAA,EAEA,aAAa,OAAqB;AACjC,UAAM;AAAA,MACL;AAAA,MACA,UAAU;AAAA,MACV,SAAS;AAAA,MACT,WAAW;AAAA,MACX,aAAa;AAAA,MACb,QAAQ;AAAA,MACR,MAAM;AAAA,IACP,IAAI;AACJ,UAAM,IAAI,eAAe,SAAS,YAAY,UAAU,QAAQ,MAAM,KAAK,CAAC;AAC5E,QAAI,KAAK,EAAG,QAAO;AACnB,QAAI,KAAK,EAAG,QAAO;AAGnB,UAAM,IAAI,IAAI,IAAI,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,MAAM,EAAE,IAAI,OAAO;AAE/D,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,eAAW,KAAK,CAAC,GAAG,GAAG,CAAC,GAAG;AAC1B,UAAI,IAAI,MAAM,OAAO,CAAC;AACtB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM;AAAA,MACL;AAAA,MACA,SAAS;AAAA,MACT,UAAU;AAAA,MACV,aAAa;AAAA,MACb,WAAW;AAAA,IACZ,IAAI;AACJ,UAAM,eAAe,2BAA2B,GAAG,GAAG,SAAS,MAAM;AACrE,QAAI,iBAAiB,KAAM,QAAO;AAElC,WAAO,aAAa,KAAK,CAAC,MAAM;AAC/B,YAAM,SAAS,eAAe,SAAS,YAAY,UAAU,QAAQ,MAAM,CAAC,CAAC;AAC7E,aAAO,UAAU,KAAK,UAAU;AAAA,IACjC,CAAC;AAAA,EACF;AAAA,EAEA,cAAqB;AACpB,UAAM,EAAE,SAAS,UAAU,SAAS,QAAQ,SAAS,QAAQ,aAAa,WAAW,IAAI;AACzF,UAAM,WAAkB,CAAC;AACzB,aAAS,IAAI,GAAG,IAAI,0BAA0B,KAAK,IAAI,MAAM,CAAC,GAAG,IAAI,IAAI,GAAG,KAAK;AAChF,YAAM,IAAK,IAAI,IAAK;AACpB,YAAM,QAAQ,aAAa;AAC3B,eAAS,KAAK,iBAAiB,SAAS,QAAQ,KAAK,CAAC;AAAA,IACvD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM;AAAA,MACL,QAAQ;AAAA,MACR,MAAM;AAAA,MACN,SAAS;AAAA,MACT,eAAe;AAAA,MACf,YAAY;AAAA,IACb,IAAI;AACJ,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,MAAM,IAAI,MAAM,MAAM,YAAY,IAAI,SAAS,IAAI,IAAI,QAAQ,CAAC;AAAA,EAClH;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,IAAI,KAAK,WAAW,KAAK,OAAO;AAAA,EAC7C;AACD;",
6
6
  "names": []
7
7
  }
@@ -9,20 +9,20 @@ class Circle2d extends Geometry2d {
9
9
  super({ isClosed: true, ...config });
10
10
  this.config = config;
11
11
  const { x = 0, y = 0, radius } = config;
12
- this.x = x;
13
- this.y = y;
12
+ this._x = x;
13
+ this._y = y;
14
14
  this._center = new Vec(radius + x, radius + y);
15
- this.radius = radius;
15
+ this._radius = radius;
16
16
  }
17
17
  _center;
18
- radius;
19
- x;
20
- y;
18
+ _radius;
19
+ _x;
20
+ _y;
21
21
  getBounds() {
22
- return new Box(this.x, this.y, this.radius * 2, this.radius * 2);
22
+ return new Box(this._x, this._y, this._radius * 2, this._radius * 2);
23
23
  }
24
24
  getVertices() {
25
- const { _center, radius } = this;
25
+ const { _center, _radius: radius } = this;
26
26
  const perimeter = PI2 * radius;
27
27
  const vertices = [];
28
28
  for (let i = 0, n = getVerticesCountForLength(perimeter); i < n; i++) {
@@ -32,16 +32,16 @@ class Circle2d extends Geometry2d {
32
32
  return vertices;
33
33
  }
34
34
  nearestPoint(point) {
35
- const { _center, radius } = this;
35
+ const { _center, _radius: radius } = this;
36
36
  if (_center.equals(point)) return Vec.AddXY(_center, radius, 0);
37
37
  return Vec.Sub(point, _center).uni().mul(radius).add(_center);
38
38
  }
39
39
  hitTestLineSegment(A, B, distance = 0) {
40
- const { _center, radius } = this;
40
+ const { _center, _radius: radius } = this;
41
41
  return intersectLineSegmentCircle(A, B, _center, radius + distance) !== null;
42
42
  }
43
43
  getSvgPathData() {
44
- const { _center, radius } = this;
44
+ const { _center, _radius: radius } = this;
45
45
  return `M${_center.x + radius},${_center.y} a${radius},${radius} 0 1,0 ${radius * 2},0a${radius},${radius} 0 1,0 -${radius * 2},0`;
46
46
  }
47
47
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Circle2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { intersectLineSegmentCircle } from '../intersect'\nimport { PI2, getPointOnCircle } from '../utils'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Circle2d extends Geometry2d {\n\t_center: Vec\n\tradius: number\n\tx: number\n\ty: number\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\tx?: number\n\t\t\ty?: number\n\t\t\tradius: number\n\t\t\tisFilled: boolean\n\t\t}\n\t) {\n\t\tsuper({ isClosed: true, ...config })\n\t\tconst { x = 0, y = 0, radius } = config\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis._center = new Vec(radius + x, radius + y)\n\t\tthis.radius = radius\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(this.x, this.y, this.radius * 2, this.radius * 2)\n\t}\n\n\tgetVertices(): Vec[] {\n\t\tconst { _center, radius } = this\n\t\tconst perimeter = PI2 * radius\n\t\tconst vertices: Vec[] = []\n\t\tfor (let i = 0, n = getVerticesCountForLength(perimeter); i < n; i++) {\n\t\t\tconst angle = (i / n) * PI2\n\t\t\tvertices.push(getPointOnCircle(_center, radius, angle))\n\t\t}\n\t\treturn vertices\n\t}\n\n\tnearestPoint(point: VecLike): Vec {\n\t\tconst { _center, radius } = this\n\t\tif (_center.equals(point)) return Vec.AddXY(_center, radius, 0)\n\t\treturn Vec.Sub(point, _center).uni().mul(radius).add(_center)\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { _center, radius } = this\n\t\treturn intersectLineSegmentCircle(A, B, _center, radius + distance) !== null\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { _center, radius } = this\n\t\treturn `M${_center.x + radius},${_center.y} a${radius},${radius} 0 1,0 ${radius * 2},0a${radius},${radius} 0 1,0 -${radius * 2},0`\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,WAAoB;AAC7B,SAAS,kCAAkC;AAC3C,SAAS,KAAK,wBAAwB;AACtC,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,iBAAiB,WAAW;AAAA,EAMxC,YACQ,QAMN;AACD,UAAM,EAAE,UAAU,MAAM,GAAG,OAAO,CAAC;AAP5B;AAQP,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO,IAAI;AACjC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,UAAU,IAAI,IAAI,SAAS,GAAG,SAAS,CAAC;AAC7C,SAAK,SAAS;AAAA,EACf;AAAA,EAnBA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAkBA,YAAY;AACX,WAAO,IAAI,IAAI,KAAK,GAAG,KAAK,GAAG,KAAK,SAAS,GAAG,KAAK,SAAS,CAAC;AAAA,EAChE;AAAA,EAEA,cAAqB;AACpB,UAAM,EAAE,SAAS,OAAO,IAAI;AAC5B,UAAM,YAAY,MAAM;AACxB,UAAM,WAAkB,CAAC;AACzB,aAAS,IAAI,GAAG,IAAI,0BAA0B,SAAS,GAAG,IAAI,GAAG,KAAK;AACrE,YAAM,QAAS,IAAI,IAAK;AACxB,eAAS,KAAK,iBAAiB,SAAS,QAAQ,KAAK,CAAC;AAAA,IACvD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,OAAqB;AACjC,UAAM,EAAE,SAAS,OAAO,IAAI;AAC5B,QAAI,QAAQ,OAAO,KAAK,EAAG,QAAO,IAAI,MAAM,SAAS,QAAQ,CAAC;AAC9D,WAAO,IAAI,IAAI,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,MAAM,EAAE,IAAI,OAAO;AAAA,EAC7D;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,OAAO,IAAI;AAC5B,WAAO,2BAA2B,GAAG,GAAG,SAAS,SAAS,QAAQ,MAAM;AAAA,EACzE;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,OAAO,IAAI;AAC5B,WAAO,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,KAAK,MAAM,IAAI,MAAM,UAAU,SAAS,CAAC,MAAM,MAAM,IAAI,MAAM,WAAW,SAAS,CAAC;AAAA,EAC/H;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { intersectLineSegmentCircle } from '../intersect'\nimport { PI2, getPointOnCircle } from '../utils'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Circle2d extends Geometry2d {\n\tprivate _center: Vec\n\tprivate _radius: number\n\tprivate _x: number\n\tprivate _y: number\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\tx?: number\n\t\t\ty?: number\n\t\t\tradius: number\n\t\t\tisFilled: boolean\n\t\t}\n\t) {\n\t\tsuper({ isClosed: true, ...config })\n\t\tconst { x = 0, y = 0, radius } = config\n\t\tthis._x = x\n\t\tthis._y = y\n\t\tthis._center = new Vec(radius + x, radius + y)\n\t\tthis._radius = radius\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(this._x, this._y, this._radius * 2, this._radius * 2)\n\t}\n\n\tgetVertices(): Vec[] {\n\t\tconst { _center, _radius: radius } = this\n\t\tconst perimeter = PI2 * radius\n\t\tconst vertices: Vec[] = []\n\t\tfor (let i = 0, n = getVerticesCountForLength(perimeter); i < n; i++) {\n\t\t\tconst angle = (i / n) * PI2\n\t\t\tvertices.push(getPointOnCircle(_center, radius, angle))\n\t\t}\n\t\treturn vertices\n\t}\n\n\tnearestPoint(point: VecLike): Vec {\n\t\tconst { _center, _radius: radius } = this\n\t\tif (_center.equals(point)) return Vec.AddXY(_center, radius, 0)\n\t\treturn Vec.Sub(point, _center).uni().mul(radius).add(_center)\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { _center, _radius: radius } = this\n\t\treturn intersectLineSegmentCircle(A, B, _center, radius + distance) !== null\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { _center, _radius: radius } = this\n\t\treturn `M${_center.x + radius},${_center.y} a${radius},${radius} 0 1,0 ${radius * 2},0a${radius},${radius} 0 1,0 -${radius * 2},0`\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,WAAoB;AAC7B,SAAS,kCAAkC;AAC3C,SAAS,KAAK,wBAAwB;AACtC,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,iBAAiB,WAAW;AAAA,EAMxC,YACQ,QAMN;AACD,UAAM,EAAE,UAAU,MAAM,GAAG,OAAO,CAAC;AAP5B;AAQP,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO,IAAI;AACjC,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,UAAU,IAAI,IAAI,SAAS,GAAG,SAAS,CAAC;AAC7C,SAAK,UAAU;AAAA,EAChB;AAAA,EAnBQ;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAkBR,YAAY;AACX,WAAO,IAAI,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK,UAAU,GAAG,KAAK,UAAU,CAAC;AAAA,EACpE;AAAA,EAEA,cAAqB;AACpB,UAAM,EAAE,SAAS,SAAS,OAAO,IAAI;AACrC,UAAM,YAAY,MAAM;AACxB,UAAM,WAAkB,CAAC;AACzB,aAAS,IAAI,GAAG,IAAI,0BAA0B,SAAS,GAAG,IAAI,GAAG,KAAK;AACrE,YAAM,QAAS,IAAI,IAAK;AACxB,eAAS,KAAK,iBAAiB,SAAS,QAAQ,KAAK,CAAC;AAAA,IACvD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,OAAqB;AACjC,UAAM,EAAE,SAAS,SAAS,OAAO,IAAI;AACrC,QAAI,QAAQ,OAAO,KAAK,EAAG,QAAO,IAAI,MAAM,SAAS,QAAQ,CAAC;AAC9D,WAAO,IAAI,IAAI,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,MAAM,EAAE,IAAI,OAAO;AAAA,EAC7D;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,SAAS,OAAO,IAAI;AACrC,WAAO,2BAA2B,GAAG,GAAG,SAAS,SAAS,QAAQ,MAAM;AAAA,EACzE;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,SAAS,OAAO,IAAI;AACrC,WAAO,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,KAAK,MAAM,IAAI,MAAM,UAAU,SAAS,CAAC,MAAM,MAAM,IAAI,MAAM,WAAW,SAAS,CAAC;AAAA,EAC/H;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,21 +1,21 @@
1
1
  import { Vec } from "../Vec.mjs";
2
2
  import { Polyline2d } from "./Polyline2d.mjs";
3
3
  class CubicBezier2d extends Polyline2d {
4
- a;
5
- b;
6
- c;
7
- d;
4
+ _a;
5
+ _b;
6
+ _c;
7
+ _d;
8
8
  constructor(config) {
9
9
  const { start: a, cp1: b, cp2: c, end: d } = config;
10
10
  super({ ...config, points: [a, d] });
11
- this.a = a;
12
- this.b = b;
13
- this.c = c;
14
- this.d = d;
11
+ this._a = a;
12
+ this._b = b;
13
+ this._c = c;
14
+ this._d = d;
15
15
  }
16
16
  getVertices() {
17
17
  const vertices = [];
18
- const { a, b, c, d } = this;
18
+ const { _a: a, _b: b, _c: c, _d: d } = this;
19
19
  for (let i = 0, n = 10; i <= n; i++) {
20
20
  const t = i / n;
21
21
  vertices.push(
@@ -27,9 +27,6 @@ class CubicBezier2d extends Polyline2d {
27
27
  }
28
28
  return vertices;
29
29
  }
30
- midPoint() {
31
- return CubicBezier2d.GetAtT(this, 0.5);
32
- }
33
30
  nearestPoint(A) {
34
31
  let nearest;
35
32
  let dist = Infinity;
@@ -47,18 +44,18 @@ class CubicBezier2d extends Polyline2d {
47
44
  return nearest;
48
45
  }
49
46
  getSvgPathData(first = true) {
50
- const { a, b, c, d } = this;
47
+ const { _a: a, _b: b, _c: c, _d: d } = this;
51
48
  return `${first ? `M ${a.toFixed()} ` : ``} C${b.toFixed()} ${c.toFixed()} ${d.toFixed()}`;
52
49
  }
53
50
  static GetAtT(segment, t) {
54
- const { a, b, c, d } = segment;
51
+ const { _a: a, _b: b, _c: c, _d: d } = segment;
55
52
  return new Vec(
56
53
  (1 - t) * (1 - t) * (1 - t) * a.x + 3 * ((1 - t) * (1 - t)) * t * b.x + 3 * (1 - t) * (t * t) * c.x + t * t * t * d.x,
57
54
  (1 - t) * (1 - t) * (1 - t) * a.y + 3 * ((1 - t) * (1 - t)) * t * b.y + 3 * (1 - t) * (t * t) * c.y + t * t * t * d.y
58
55
  );
59
56
  }
60
- getLength(filters, precision = 32) {
61
- let n1, p1 = this.a, length = 0;
57
+ getLength(_filters, precision = 32) {
58
+ let n1, p1 = this._a, length = 0;
62
59
  for (let i = 1; i <= precision; i++) {
63
60
  n1 = CubicBezier2d.GetAtT(this, i / precision);
64
61
  length += Vec.Dist(p1, n1);
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/CubicBezier2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class CubicBezier2d extends Polyline2d {\n\ta: Vec\n\tb: Vec\n\tc: Vec\n\td: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tstart: Vec\n\t\t\tcp1: Vec\n\t\t\tcp2: Vec\n\t\t\tend: Vec\n\t\t}\n\t) {\n\t\tconst { start: a, cp1: b, cp2: c, end: d } = config\n\t\tsuper({ ...config, points: [a, d] })\n\n\t\tthis.a = a\n\t\tthis.b = b\n\t\tthis.c = c\n\t\tthis.d = d\n\t}\n\n\toverride getVertices() {\n\t\tconst vertices = [] as Vec[]\n\t\tconst { a, b, c, d } = this\n\t\t// we'll always use ten vertices for each bezier curve\n\t\tfor (let i = 0, n = 10; i <= n; i++) {\n\t\t\tconst t = i / n\n\t\t\tvertices.push(\n\t\t\t\tnew Vec(\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\t\t\tt * t * t * d.x,\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\t\t\tt * t * t * d.y\n\t\t\t\t)\n\t\t\t)\n\t\t}\n\t\treturn vertices\n\t}\n\n\tmidPoint() {\n\t\treturn CubicBezier2d.GetAtT(this, 0.5)\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.segments) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { a, b, c, d } = this\n\t\treturn `${first ? `M ${a.toFixed()} ` : ``} C${b.toFixed()} ${c.toFixed()} ${d.toFixed()}`\n\t}\n\n\tstatic GetAtT(segment: CubicBezier2d, t: number) {\n\t\tconst { a, b, c, d } = segment\n\t\treturn new Vec(\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\tt * t * t * d.x,\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\tt * t * t * d.y\n\t\t)\n\t}\n\n\toverride getLength(filters?: Geometry2dFilters, precision = 32) {\n\t\tlet n1: Vec,\n\t\t\tp1 = this.a,\n\t\t\tlength = 0\n\t\tfor (let i = 1; i <= precision; i++) {\n\t\t\tn1 = CubicBezier2d.GetAtT(this, i / precision)\n\t\t\tlength += Vec.Dist(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn length\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAE7B,SAAS,kBAAkB;AAGpB,MAAM,sBAAsB,WAAW;AAAA,EAC7C;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YACC,QAMC;AACD,UAAM,EAAE,OAAO,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE,IAAI;AAC7C,UAAM,EAAE,GAAG,QAAQ,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;AAEnC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAES,cAAc;AACtB,UAAM,WAAW,CAAC;AAClB,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AAEvB,aAAS,IAAI,GAAG,IAAI,IAAI,KAAK,GAAG,KAAK;AACpC,YAAM,IAAI,IAAI;AACd,eAAS;AAAA,QACR,IAAI;AAAA,WACF,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,WACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,QAChB;AAAA,MACD;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,WAAW;AACV,WAAO,cAAc,OAAO,MAAM,GAAG;AAAA,EACtC;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,UAAU;AACjC,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AAEA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,GAAG,QAAQ,KAAK,EAAE,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;AAAA,EACzF;AAAA,EAEA,OAAO,OAAO,SAAwB,GAAW;AAChD,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,IAAI;AAAA,OACT,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,OACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,IAChB;AAAA,EACD;AAAA,EAES,UAAU,SAA6B,YAAY,IAAI;AAC/D,QAAI,IACH,KAAK,KAAK,GACV,SAAS;AACV,aAAS,IAAI,GAAG,KAAK,WAAW,KAAK;AACpC,WAAK,cAAc,OAAO,MAAM,IAAI,SAAS;AAC7C,gBAAU,IAAI,KAAK,IAAI,EAAE;AACzB,WAAK;AAAA,IACN;AACA,WAAO;AAAA,EACR;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class CubicBezier2d extends Polyline2d {\n\tprivate _a: Vec\n\tprivate _b: Vec\n\tprivate _c: Vec\n\tprivate _d: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tstart: Vec\n\t\t\tcp1: Vec\n\t\t\tcp2: Vec\n\t\t\tend: Vec\n\t\t}\n\t) {\n\t\tconst { start: a, cp1: b, cp2: c, end: d } = config\n\t\tsuper({ ...config, points: [a, d] })\n\n\t\tthis._a = a\n\t\tthis._b = b\n\t\tthis._c = c\n\t\tthis._d = d\n\t}\n\n\toverride getVertices() {\n\t\tconst vertices = [] as Vec[]\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\t// we'll always use ten vertices for each bezier curve\n\t\tfor (let i = 0, n = 10; i <= n; i++) {\n\t\t\tconst t = i / n\n\t\t\tvertices.push(\n\t\t\t\tnew Vec(\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\t\t\tt * t * t * d.x,\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\t\t\tt * t * t * d.y\n\t\t\t\t)\n\t\t\t)\n\t\t}\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.segments) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn `${first ? `M ${a.toFixed()} ` : ``} C${b.toFixed()} ${c.toFixed()} ${d.toFixed()}`\n\t}\n\n\tstatic GetAtT(segment: CubicBezier2d, t: number) {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = segment\n\t\treturn new Vec(\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\tt * t * t * d.x,\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\tt * t * t * d.y\n\t\t)\n\t}\n\n\toverride getLength(_filters?: Geometry2dFilters, precision = 32) {\n\t\tlet n1: Vec,\n\t\t\tp1 = this._a,\n\t\t\tlength = 0\n\t\tfor (let i = 1; i <= precision; i++) {\n\t\t\tn1 = CubicBezier2d.GetAtT(this, i / precision)\n\t\t\tlength += Vec.Dist(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn length\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAE7B,SAAS,kBAAkB;AAGpB,MAAM,sBAAsB,WAAW;AAAA,EACrC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YACC,QAMC;AACD,UAAM,EAAE,OAAO,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE,IAAI;AAC7C,UAAM,EAAE,GAAG,QAAQ,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;AAEnC,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AAAA,EACX;AAAA,EAES,cAAc;AACtB,UAAM,WAAW,CAAC;AAClB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AAEvC,aAAS,IAAI,GAAG,IAAI,IAAI,KAAK,GAAG,KAAK;AACpC,YAAM,IAAI,IAAI;AACd,eAAS;AAAA,QACR,IAAI;AAAA,WACF,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,WACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,QAChB;AAAA,MACD;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,UAAU;AACjC,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AAEA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,GAAG,QAAQ,KAAK,EAAE,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;AAAA,EACzF;AAAA,EAEA,OAAO,OAAO,SAAwB,GAAW;AAChD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,IAAI;AAAA,OACT,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,OACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,IAChB;AAAA,EACD;AAAA,EAES,UAAU,UAA8B,YAAY,IAAI;AAChE,QAAI,IACH,KAAK,KAAK,IACV,SAAS;AACV,aAAS,IAAI,GAAG,KAAK,WAAW,KAAK;AACpC,WAAK,cAAc,OAAO,MAAM,IAAI,SAAS;AAC7C,gBAAU,IAAI,KAAK,IAAI,EAAE;AACzB,WAAK;AAAA,IACN;AACA,WAAO;AAAA,EACR;AACD;",
6
6
  "names": []
7
7
  }
@@ -2,18 +2,18 @@ import { Vec } from "../Vec.mjs";
2
2
  import { CubicBezier2d } from "./CubicBezier2d.mjs";
3
3
  import { Geometry2d } from "./Geometry2d.mjs";
4
4
  class CubicSpline2d extends Geometry2d {
5
- points;
5
+ _points;
6
6
  constructor(config) {
7
7
  super({ ...config, isClosed: false, isFilled: false });
8
8
  const { points } = config;
9
- this.points = points;
9
+ this._points = points;
10
10
  }
11
11
  _segments;
12
12
  // eslint-disable-next-line no-restricted-syntax
13
13
  get segments() {
14
14
  if (!this._segments) {
15
15
  this._segments = [];
16
- const { points } = this;
16
+ const { _points: points } = this;
17
17
  const len = points.length;
18
18
  const last = len - 2;
19
19
  const k = 1.25;
@@ -35,7 +35,7 @@ class CubicSpline2d extends Geometry2d {
35
35
  const vertices = this.segments.reduce((acc, segment) => {
36
36
  return acc.concat(segment.vertices);
37
37
  }, []);
38
- vertices.push(this.points[this.points.length - 1]);
38
+ vertices.push(this._points[this._points.length - 1]);
39
39
  return vertices;
40
40
  }
41
41
  nearestPoint(A) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/CubicSpline2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { CubicBezier2d } from './CubicBezier2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class CubicSpline2d extends Geometry2d {\n\tpoints: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { points: Vec[] }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { points } = config\n\n\t\tthis.points = points\n\t}\n\n\t_segments?: CubicBezier2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { points } = this\n\n\t\t\tconst len = points.length\n\t\t\tconst last = len - 2\n\t\t\tconst k = 1.25\n\n\t\t\tfor (let i = 0; i < len - 1; i++) {\n\t\t\t\tconst p0 = i === 0 ? points[0] : points[i - 1]\n\t\t\t\tconst p1 = points[i]\n\t\t\t\tconst p2 = points[i + 1]\n\t\t\t\tconst p3 = i === last ? p2 : points[i + 2]\n\t\t\t\tconst start = p1,\n\t\t\t\t\tcp1 =\n\t\t\t\t\t\ti === 0 ? p0 : new Vec(p1.x + ((p2.x - p0.x) / 6) * k, p1.y + ((p2.y - p0.y) / 6) * k),\n\t\t\t\t\tcp2 =\n\t\t\t\t\t\ti === last\n\t\t\t\t\t\t\t? p2\n\t\t\t\t\t\t\t: new Vec(p2.x - ((p3.x - p1.x) / 6) * k, p2.y - ((p3.y - p1.y) / 6) * k),\n\t\t\t\t\tend = p2\n\n\t\t\t\tthis._segments.push(new CubicBezier2d({ start, cp1, cp2, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\tconst vertices = this.segments.reduce((acc, segment) => {\n\t\t\treturn acc.concat(segment.vertices)\n\t\t}, [] as Vec[])\n\t\tvertices.push(this.points[this.points.length - 1])\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const segment of this.segments) {\n\t\t\tp = segment.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.segments.some((segment) => segment.hitTestLineSegment(A, B))\n\t}\n\n\tgetSvgPathData() {\n\t\tlet d = this.segments.reduce((d, segment, i) => {\n\t\t\treturn d + segment.getSvgPathData(i === 0)\n\t\t}, '')\n\n\t\tif (this.isClosed) {\n\t\t\td += 'Z'\n\t\t}\n\n\t\treturn d\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,qBAAqB;AAC9B,SAAS,kBAAqC;AAGvC,MAAM,sBAAsB,WAAW;AAAA,EAC7C;AAAA,EAEA,YAAY,QAA8E;AACzF,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AAEnB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA;AAAA;AAAA,EAGA,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,OAAO,IAAI;AAEnB,YAAM,MAAM,OAAO;AACnB,YAAM,OAAO,MAAM;AACnB,YAAM,IAAI;AAEV,eAAS,IAAI,GAAG,IAAI,MAAM,GAAG,KAAK;AACjC,cAAM,KAAK,MAAM,IAAI,OAAO,CAAC,IAAI,OAAO,IAAI,CAAC;AAC7C,cAAM,KAAK,OAAO,CAAC;AACnB,cAAM,KAAK,OAAO,IAAI,CAAC;AACvB,cAAM,KAAK,MAAM,OAAO,KAAK,OAAO,IAAI,CAAC;AACzC,cAAM,QAAQ,IACb,MACC,MAAM,IAAI,KAAK,IAAI,IAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GACtF,MACC,MAAM,OACH,KACA,IAAI,IAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GAC1E,MAAM;AAEP,aAAK,UAAU,KAAK,IAAI,cAAc,EAAE,OAAO,KAAK,KAAK,IAAI,CAAC,CAAC;AAAA,MAChE;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,UAAM,WAAW,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY;AACvD,aAAO,IAAI,OAAO,QAAQ,QAAQ;AAAA,IACnC,GAAG,CAAC,CAAU;AACd,aAAS,KAAK,KAAK,OAAO,KAAK,OAAO,SAAS,CAAC,CAAC;AACjD,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,WAAW,KAAK,UAAU;AACpC,UAAI,QAAQ,aAAa,CAAC;AAC1B,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,SAAS,KAAK,CAAC,YAAY,QAAQ,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACxE;AAAA,EAEA,iBAAiB;AAChB,QAAI,IAAI,KAAK,SAAS,OAAO,CAACA,IAAG,SAAS,MAAM;AAC/C,aAAOA,KAAI,QAAQ,eAAe,MAAM,CAAC;AAAA,IAC1C,GAAG,EAAE;AAEL,QAAI,KAAK,UAAU;AAClB,WAAK;AAAA,IACN;AAEA,WAAO;AAAA,EACR;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { CubicBezier2d } from './CubicBezier2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class CubicSpline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { points: Vec[] }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { points } = config\n\n\t\tthis._points = points\n\t}\n\n\tprivate _segments?: CubicBezier2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { _points: points } = this\n\n\t\t\tconst len = points.length\n\t\t\tconst last = len - 2\n\t\t\tconst k = 1.25\n\n\t\t\tfor (let i = 0; i < len - 1; i++) {\n\t\t\t\tconst p0 = i === 0 ? points[0] : points[i - 1]\n\t\t\t\tconst p1 = points[i]\n\t\t\t\tconst p2 = points[i + 1]\n\t\t\t\tconst p3 = i === last ? p2 : points[i + 2]\n\t\t\t\tconst start = p1,\n\t\t\t\t\tcp1 =\n\t\t\t\t\t\ti === 0 ? p0 : new Vec(p1.x + ((p2.x - p0.x) / 6) * k, p1.y + ((p2.y - p0.y) / 6) * k),\n\t\t\t\t\tcp2 =\n\t\t\t\t\t\ti === last\n\t\t\t\t\t\t\t? p2\n\t\t\t\t\t\t\t: new Vec(p2.x - ((p3.x - p1.x) / 6) * k, p2.y - ((p3.y - p1.y) / 6) * k),\n\t\t\t\t\tend = p2\n\n\t\t\t\tthis._segments.push(new CubicBezier2d({ start, cp1, cp2, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\tconst vertices = this.segments.reduce((acc, segment) => {\n\t\t\treturn acc.concat(segment.vertices)\n\t\t}, [] as Vec[])\n\t\tvertices.push(this._points[this._points.length - 1])\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const segment of this.segments) {\n\t\t\tp = segment.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.segments.some((segment) => segment.hitTestLineSegment(A, B))\n\t}\n\n\tgetSvgPathData() {\n\t\tlet d = this.segments.reduce((d, segment, i) => {\n\t\t\treturn d + segment.getSvgPathData(i === 0)\n\t\t}, '')\n\n\t\tif (this.isClosed) {\n\t\t\td += 'Z'\n\t\t}\n\n\t\treturn d\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,qBAAqB;AAC9B,SAAS,kBAAqC;AAGvC,MAAM,sBAAsB,WAAW;AAAA,EACrC;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AAEnB,SAAK,UAAU;AAAA,EAChB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,OAAO,IAAI;AAE5B,YAAM,MAAM,OAAO;AACnB,YAAM,OAAO,MAAM;AACnB,YAAM,IAAI;AAEV,eAAS,IAAI,GAAG,IAAI,MAAM,GAAG,KAAK;AACjC,cAAM,KAAK,MAAM,IAAI,OAAO,CAAC,IAAI,OAAO,IAAI,CAAC;AAC7C,cAAM,KAAK,OAAO,CAAC;AACnB,cAAM,KAAK,OAAO,IAAI,CAAC;AACvB,cAAM,KAAK,MAAM,OAAO,KAAK,OAAO,IAAI,CAAC;AACzC,cAAM,QAAQ,IACb,MACC,MAAM,IAAI,KAAK,IAAI,IAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GACtF,MACC,MAAM,OACH,KACA,IAAI,IAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GAC1E,MAAM;AAEP,aAAK,UAAU,KAAK,IAAI,cAAc,EAAE,OAAO,KAAK,KAAK,IAAI,CAAC,CAAC;AAAA,MAChE;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,UAAM,WAAW,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY;AACvD,aAAO,IAAI,OAAO,QAAQ,QAAQ;AAAA,IACnC,GAAG,CAAC,CAAU;AACd,aAAS,KAAK,KAAK,QAAQ,KAAK,QAAQ,SAAS,CAAC,CAAC;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,WAAW,KAAK,UAAU;AACpC,UAAI,QAAQ,aAAa,CAAC;AAC1B,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,SAAS,KAAK,CAAC,YAAY,QAAQ,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACxE;AAAA,EAEA,iBAAiB;AAChB,QAAI,IAAI,KAAK,SAAS,OAAO,CAACA,IAAG,SAAS,MAAM;AAC/C,aAAOA,KAAI,QAAQ,eAAe,MAAM,CAAC;AAAA,IAC1C,GAAG,EAAE;AAEL,QAAI,KAAK,UAAU;AAClB,WAAK;AAAA,IACN;AAEA,WAAO;AAAA,EACR;AACD;",
6
6
  "names": ["d"]
7
7
  }
@@ -1,31 +1,28 @@
1
1
  import { Vec } from "../Vec.mjs";
2
2
  import { Geometry2d } from "./Geometry2d.mjs";
3
3
  class Edge2d extends Geometry2d {
4
- start;
5
- end;
6
- d;
7
- u;
8
- ul;
4
+ _start;
5
+ _end;
6
+ _d;
7
+ _u;
8
+ _ul;
9
9
  constructor(config) {
10
10
  super({ ...config, isClosed: false, isFilled: false });
11
11
  const { start, end } = config;
12
- this.start = start;
13
- this.end = end;
14
- this.d = start.clone().sub(end);
15
- this.u = this.d.clone().uni();
16
- this.ul = this.u.len();
12
+ this._start = start;
13
+ this._end = end;
14
+ this._d = start.clone().sub(end);
15
+ this._u = this._d.clone().uni();
16
+ this._ul = this._u.len();
17
17
  }
18
18
  getLength() {
19
- return this.d.len();
20
- }
21
- midPoint() {
22
- return this.start.lrp(this.end, 0.5);
19
+ return this._d.len();
23
20
  }
24
21
  getVertices() {
25
- return [this.start, this.end];
22
+ return [this._start, this._end];
26
23
  }
27
24
  nearestPoint(point) {
28
- const { start, end, d, u, ul: l } = this;
25
+ const { _start: start, _end: end, _d: d, _u: u, _ul: l } = this;
29
26
  if (d.len() === 0) return start;
30
27
  if (l === 0) return start;
31
28
  const k = Vec.Sub(point, start).dpr(u) / l;
@@ -38,7 +35,7 @@ class Edge2d extends Geometry2d {
38
35
  return new Vec(cx, cy);
39
36
  }
40
37
  getSvgPathData(first = true) {
41
- const { start, end } = this;
38
+ const { _start: start, _end: end } = this;
42
39
  return `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`;
43
40
  }
44
41
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Edge2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d } from './Geometry2d'\n\n/** @public */\nexport class Edge2d extends Geometry2d {\n\tstart: Vec\n\tend: Vec\n\td: Vec\n\tu: Vec\n\tul: number\n\n\tconstructor(config: { start: Vec; end: Vec }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { start, end } = config\n\n\t\tthis.start = start\n\t\tthis.end = end\n\n\t\tthis.d = start.clone().sub(end) // the delta from start to end\n\t\tthis.u = this.d.clone().uni() // the unit vector of the edge\n\t\tthis.ul = this.u.len() // the length of the unit vector\n\t}\n\n\toverride getLength() {\n\t\treturn this.d.len()\n\t}\n\n\tmidPoint(): Vec {\n\t\treturn this.start.lrp(this.end, 0.5)\n\t}\n\n\toverride getVertices(): Vec[] {\n\t\treturn [this.start, this.end]\n\t}\n\n\toverride nearestPoint(point: VecLike): Vec {\n\t\tconst { start, end, d, u, ul: l } = this\n\t\tif (d.len() === 0) return start // start and end are the same\n\t\tif (l === 0) return start // no length in the unit vector\n\t\tconst k = Vec.Sub(point, start).dpr(u) / l\n\t\tconst cx = start.x + u.x * k\n\t\tif (cx < Math.min(start.x, end.x)) return start.x < end.x ? start : end\n\t\tif (cx > Math.max(start.x, end.x)) return start.x > end.x ? start : end\n\t\tconst cy = start.y + u.y * k\n\t\tif (cy < Math.min(start.y, end.y)) return start.y < end.y ? start : end\n\t\tif (cy > Math.max(start.y, end.y)) return start.y > end.y ? start : end\n\t\treturn new Vec(cx, cy)\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { start, end } = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kBAAkB;AAGpB,MAAM,eAAe,WAAW;AAAA,EACtC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YAAY,QAAkC;AAC7C,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI,IAAI;AAEvB,SAAK,QAAQ;AACb,SAAK,MAAM;AAEX,SAAK,IAAI,MAAM,MAAM,EAAE,IAAI,GAAG;AAC9B,SAAK,IAAI,KAAK,EAAE,MAAM,EAAE,IAAI;AAC5B,SAAK,KAAK,KAAK,EAAE,IAAI;AAAA,EACtB;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,EAAE,IAAI;AAAA,EACnB;AAAA,EAEA,WAAgB;AACf,WAAO,KAAK,MAAM,IAAI,KAAK,KAAK,GAAG;AAAA,EACpC;AAAA,EAES,cAAqB;AAC7B,WAAO,CAAC,KAAK,OAAO,KAAK,GAAG;AAAA,EAC7B;AAAA,EAES,aAAa,OAAqB;AAC1C,UAAM,EAAE,OAAO,KAAK,GAAG,GAAG,IAAI,EAAE,IAAI;AACpC,QAAI,EAAE,IAAI,MAAM,EAAG,QAAO;AAC1B,QAAI,MAAM,EAAG,QAAO;AACpB,UAAM,IAAI,IAAI,IAAI,OAAO,KAAK,EAAE,IAAI,CAAC,IAAI;AACzC,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,WAAO,IAAI,IAAI,IAAI,EAAE;AAAA,EACtB;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,OAAO,IAAI,IAAI;AACvB,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC;AAAA,EAC/D;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d } from './Geometry2d'\n\n/** @public */\nexport class Edge2d extends Geometry2d {\n\tprivate _start: Vec\n\tprivate _end: Vec\n\tprivate _d: Vec\n\tprivate _u: Vec\n\tprivate _ul: number\n\n\tconstructor(config: { start: Vec; end: Vec }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { start, end } = config\n\n\t\tthis._start = start\n\t\tthis._end = end\n\n\t\tthis._d = start.clone().sub(end) // the delta from start to end\n\t\tthis._u = this._d.clone().uni() // the unit vector of the edge\n\t\tthis._ul = this._u.len() // the length of the unit vector\n\t}\n\n\toverride getLength() {\n\t\treturn this._d.len()\n\t}\n\n\toverride getVertices(): Vec[] {\n\t\treturn [this._start, this._end]\n\t}\n\n\toverride nearestPoint(point: VecLike): Vec {\n\t\tconst { _start: start, _end: end, _d: d, _u: u, _ul: l } = this\n\t\tif (d.len() === 0) return start // start and end are the same\n\t\tif (l === 0) return start // no length in the unit vector\n\t\tconst k = Vec.Sub(point, start).dpr(u) / l\n\t\tconst cx = start.x + u.x * k\n\t\tif (cx < Math.min(start.x, end.x)) return start.x < end.x ? start : end\n\t\tif (cx > Math.max(start.x, end.x)) return start.x > end.x ? start : end\n\t\tconst cy = start.y + u.y * k\n\t\tif (cy < Math.min(start.y, end.y)) return start.y < end.y ? start : end\n\t\tif (cy > Math.max(start.y, end.y)) return start.y > end.y ? start : end\n\t\treturn new Vec(cx, cy)\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { _start: start, _end: end } = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kBAAkB;AAGpB,MAAM,eAAe,WAAW;AAAA,EAC9B;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YAAY,QAAkC;AAC7C,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI,IAAI;AAEvB,SAAK,SAAS;AACd,SAAK,OAAO;AAEZ,SAAK,KAAK,MAAM,MAAM,EAAE,IAAI,GAAG;AAC/B,SAAK,KAAK,KAAK,GAAG,MAAM,EAAE,IAAI;AAC9B,SAAK,MAAM,KAAK,GAAG,IAAI;AAAA,EACxB;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,GAAG,IAAI;AAAA,EACpB;AAAA,EAES,cAAqB;AAC7B,WAAO,CAAC,KAAK,QAAQ,KAAK,IAAI;AAAA,EAC/B;AAAA,EAES,aAAa,OAAqB;AAC1C,UAAM,EAAE,QAAQ,OAAO,MAAM,KAAK,IAAI,GAAG,IAAI,GAAG,KAAK,EAAE,IAAI;AAC3D,QAAI,EAAE,IAAI,MAAM,EAAG,QAAO;AAC1B,QAAI,MAAM,EAAG,QAAO;AACpB,UAAM,IAAI,IAAI,IAAI,OAAO,KAAK,EAAE,IAAI,CAAC,IAAI;AACzC,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,WAAO,IAAI,IAAI,IAAI,EAAE;AAAA,EACtB;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,QAAQ,OAAO,MAAM,IAAI,IAAI;AACrC,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC;AAAA,EAC/D;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,6 +1,6 @@
1
1
  import { Box } from "../Box.mjs";
2
2
  import { Vec } from "../Vec.mjs";
3
- import { PI, PI2, perimeterOfEllipse } from "../utils.mjs";
3
+ import { PI, PI2, clamp, perimeterOfEllipse } from "../utils.mjs";
4
4
  import { Edge2d } from "./Edge2d.mjs";
5
5
  import { Geometry2d } from "./Geometry2d.mjs";
6
6
  import { getVerticesCountForLength } from "./geometry-constants.mjs";
@@ -9,11 +9,11 @@ class Ellipse2d extends Geometry2d {
9
9
  super({ ...config, isClosed: true });
10
10
  this.config = config;
11
11
  const { width, height } = config;
12
- this.w = width;
13
- this.h = height;
12
+ this._w = width;
13
+ this._h = height;
14
14
  }
15
- w;
16
- h;
15
+ _w;
16
+ _h;
17
17
  _edges;
18
18
  // eslint-disable-next-line no-restricted-syntax
19
19
  get edges() {
@@ -29,8 +29,8 @@ class Ellipse2d extends Geometry2d {
29
29
  return this._edges;
30
30
  }
31
31
  getVertices() {
32
- const w = Math.max(1, this.w);
33
- const h = Math.max(1, this.h);
32
+ const w = Math.max(1, this._w);
33
+ const h = Math.max(1, this._h);
34
34
  const cx = w / 2;
35
35
  const cy = h / 2;
36
36
  const q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2);
@@ -45,7 +45,7 @@ class Ellipse2d extends Geometry2d {
45
45
  let tc = 1;
46
46
  const vertices = Array(len);
47
47
  for (let i = 0; i < len; i++) {
48
- vertices[i] = new Vec(cx + cx * cos, cy + cy * sin);
48
+ vertices[i] = new Vec(clamp(cx + cx * cos, 0, w), clamp(cy + cy * sin, 0, h));
49
49
  ts = b * cos + a * sin;
50
50
  tc = a * cos - b * sin;
51
51
  sin = ts;
@@ -73,10 +73,10 @@ class Ellipse2d extends Geometry2d {
73
73
  return this.edges.some((edge) => edge.hitTestLineSegment(A, B));
74
74
  }
75
75
  getBounds() {
76
- return new Box(0, 0, this.w, this.h);
76
+ return new Box(0, 0, this._w, this._h);
77
77
  }
78
78
  getLength() {
79
- const { w, h } = this;
79
+ const { _w: w, _h: h } = this;
80
80
  const cx = w / 2;
81
81
  const cy = h / 2;
82
82
  const rx = Math.max(0, cx);
@@ -84,7 +84,7 @@ class Ellipse2d extends Geometry2d {
84
84
  return perimeterOfEllipse(rx, ry);
85
85
  }
86
86
  getSvgPathData(first = false) {
87
- const { w, h } = this;
87
+ const { _w: w, _h: h } = this;
88
88
  const cx = w / 2;
89
89
  const cy = h / 2;
90
90
  const rx = Math.max(0, cx);
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Ellipse2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI, PI2, perimeterOfEllipse } from '../utils'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Ellipse2d extends Geometry2d {\n\tw: number\n\th: number\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width, height } = config\n\t\tthis.w = width\n\t\tthis.h = height\n\t}\n\n\t_edges?: Edge2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget edges() {\n\t\tif (!this._edges) {\n\t\t\tconst { vertices } = this\n\t\t\tthis._edges = []\n\t\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[(i + 1) % n]\n\t\t\t\tthis._edges.push(new Edge2d({ start, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._edges\n\t}\n\n\tgetVertices() {\n\t\t// Perimeter of the ellipse\n\t\tconst w = Math.max(1, this.w)\n\t\tconst h = Math.max(1, this.h)\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2)\n\t\tconst p = PI * (cx + cy) * (1 + (3 * q) / (10 + Math.sqrt(4 - 3 * q)))\n\t\t// Number of points\n\t\tconst len = getVerticesCountForLength(p)\n\t\t// Size of step\n\t\tconst step = PI2 / len\n\n\t\tconst a = Math.cos(step)\n\t\tconst b = Math.sin(step)\n\n\t\tlet sin = 0\n\t\tlet cos = 1\n\t\tlet ts = 0\n\t\tlet tc = 1\n\n\t\tconst vertices = Array(len)\n\n\t\tfor (let i = 0; i < len; i++) {\n\t\t\tvertices[i] = new Vec(cx + cx * cos, cy + cy * sin)\n\t\t\tts = b * cos + a * sin\n\t\t\ttc = a * cos - b * sin\n\t\t\tsin = ts\n\t\t\tcos = tc\n\t\t}\n\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.edges) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.edges.some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this.w, this.h)\n\t}\n\n\tgetLength(): number {\n\t\tconst { w, h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn perimeterOfEllipse(rx, ry)\n\t}\n\n\tgetSvgPathData(first = false) {\n\t\tconst { w, h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn `${first ? `M${cx - rx},${cy}` : ``} a${rx},${ry},0,1,1,${rx * 2},0a${rx},${ry},0,1,1,-${rx * 2},0`\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,WAAoB;AAC7B,SAAS,IAAI,KAAK,0BAA0B;AAC5C,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,kBAAkB,WAAW;AAAA,EAIzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,OAAO,IAAI;AAC1B,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAbA;AAAA,EACA;AAAA,EAcA;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,QAAI,CAAC,KAAK,QAAQ;AACjB,YAAM,EAAE,SAAS,IAAI;AACrB,WAAK,SAAS,CAAC;AACf,eAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,UAAU,IAAI,KAAK,CAAC;AAChC,aAAK,OAAO,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC5C;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,cAAc;AAEb,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC5B,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC5B,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,UAAM,IAAI,MAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAEnE,UAAM,MAAM,0BAA0B,CAAC;AAEvC,UAAM,OAAO,MAAM;AAEnB,UAAM,IAAI,KAAK,IAAI,IAAI;AACvB,UAAM,IAAI,KAAK,IAAI,IAAI;AAEvB,QAAI,MAAM;AACV,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AAET,UAAM,WAAW,MAAM,GAAG;AAE1B,aAAS,IAAI,GAAG,IAAI,KAAK,KAAK;AAC7B,eAAS,CAAC,IAAI,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAClD,WAAK,IAAI,MAAM,IAAI;AACnB,WAAK,IAAI,MAAM,IAAI;AACnB,YAAM;AACN,YAAM;AAAA,IACP;AAEA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,OAAO;AAC9B,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EAC/D;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,IAAI,GAAG,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EACpC;AAAA,EAEA,YAAoB;AACnB,UAAM,EAAE,GAAG,EAAE,IAAI;AACjB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,mBAAmB,IAAI,EAAE;AAAA,EACjC;AAAA,EAEA,eAAe,QAAQ,OAAO;AAC7B,UAAM,EAAE,GAAG,EAAE,IAAI;AACjB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,GAAG,QAAQ,IAAI,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,KAAK,CAAC;AAAA,EACvG;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI, PI2, clamp, perimeterOfEllipse } from '../utils'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Ellipse2d extends Geometry2d {\n\tprivate _w: number\n\tprivate _h: number\n\tprivate _edges?: Edge2d[]\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width, height } = config\n\t\tthis._w = width\n\t\tthis._h = height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget edges() {\n\t\tif (!this._edges) {\n\t\t\tconst { vertices } = this\n\t\t\tthis._edges = []\n\t\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[(i + 1) % n]\n\t\t\t\tthis._edges.push(new Edge2d({ start, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._edges\n\t}\n\n\tgetVertices() {\n\t\t// Perimeter of the ellipse\n\t\tconst w = Math.max(1, this._w)\n\t\tconst h = Math.max(1, this._h)\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2)\n\t\tconst p = PI * (cx + cy) * (1 + (3 * q) / (10 + Math.sqrt(4 - 3 * q)))\n\t\t// Number of points\n\t\tconst len = getVerticesCountForLength(p)\n\t\t// Size of step\n\t\tconst step = PI2 / len\n\n\t\tconst a = Math.cos(step)\n\t\tconst b = Math.sin(step)\n\n\t\tlet sin = 0\n\t\tlet cos = 1\n\t\tlet ts = 0\n\t\tlet tc = 1\n\n\t\tconst vertices = Array(len)\n\n\t\tfor (let i = 0; i < len; i++) {\n\t\t\tvertices[i] = new Vec(clamp(cx + cx * cos, 0, w), clamp(cy + cy * sin, 0, h))\n\t\t\tts = b * cos + a * sin\n\t\t\ttc = a * cos - b * sin\n\t\t\tsin = ts\n\t\t\tcos = tc\n\t\t}\n\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.edges) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.edges.some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this._w, this._h)\n\t}\n\n\tgetLength(): number {\n\t\tconst { _w: w, _h: h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn perimeterOfEllipse(rx, ry)\n\t}\n\n\tgetSvgPathData(first = false) {\n\t\tconst { _w: w, _h: h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn `${first ? `M${cx - rx},${cy}` : ``} a${rx},${ry},0,1,1,${rx * 2},0a${rx},${ry},0,1,1,-${rx * 2},0`\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAW;AACpB,SAAS,WAAoB;AAC7B,SAAS,IAAI,KAAK,OAAO,0BAA0B;AACnD,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAC9C,SAAS,iCAAiC;AAGnC,MAAM,kBAAkB,WAAW;AAAA,EAKzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,OAAO,IAAI;AAC1B,SAAK,KAAK;AACV,SAAK,KAAK;AAAA,EACX;AAAA,EAdQ;AAAA,EACA;AAAA,EACA;AAAA;AAAA,EAeR,IAAI,QAAQ;AACX,QAAI,CAAC,KAAK,QAAQ;AACjB,YAAM,EAAE,SAAS,IAAI;AACrB,WAAK,SAAS,CAAC;AACf,eAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,UAAU,IAAI,KAAK,CAAC;AAChC,aAAK,OAAO,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC5C;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,cAAc;AAEb,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,EAAE;AAC7B,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,EAAE;AAC7B,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,UAAM,IAAI,MAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAEnE,UAAM,MAAM,0BAA0B,CAAC;AAEvC,UAAM,OAAO,MAAM;AAEnB,UAAM,IAAI,KAAK,IAAI,IAAI;AACvB,UAAM,IAAI,KAAK,IAAI,IAAI;AAEvB,QAAI,MAAM;AACV,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AAET,UAAM,WAAW,MAAM,GAAG;AAE1B,aAAS,IAAI,GAAG,IAAI,KAAK,KAAK;AAC7B,eAAS,CAAC,IAAI,IAAI,IAAI,MAAM,KAAK,KAAK,KAAK,GAAG,CAAC,GAAG,MAAM,KAAK,KAAK,KAAK,GAAG,CAAC,CAAC;AAC5E,WAAK,IAAI,MAAM,IAAI;AACnB,WAAK,IAAI,MAAM,IAAI;AACnB,YAAM;AACN,YAAM;AAAA,IACP;AAEA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,OAAO;AAC9B,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EAC/D;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,IAAI,GAAG,GAAG,KAAK,IAAI,KAAK,EAAE;AAAA,EACtC;AAAA,EAEA,YAAoB;AACnB,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,mBAAmB,IAAI,EAAE;AAAA,EACjC;AAAA,EAEA,eAAe,QAAQ,OAAO;AAC7B,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,GAAG,QAAQ,IAAI,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,KAAK,CAAC;AAAA,EACvG;AACD;",
6
6
  "names": []
7
7
  }
@@ -1,23 +1,23 @@
1
1
  import { Vec } from "../Vec.mjs";
2
2
  import { Geometry2d } from "./Geometry2d.mjs";
3
3
  class Point2d extends Geometry2d {
4
- point;
4
+ _point;
5
5
  constructor(config) {
6
6
  super({ ...config, isClosed: true, isFilled: true });
7
7
  const { point } = config;
8
- this.point = point;
8
+ this._point = point;
9
9
  }
10
10
  getVertices() {
11
- return [this.point];
11
+ return [this._point];
12
12
  }
13
13
  nearestPoint() {
14
- return this.point;
14
+ return this._point;
15
15
  }
16
16
  hitTestLineSegment(A, B, margin) {
17
- return Vec.DistanceToLineSegment(A, B, this.point) < margin;
17
+ return Vec.DistanceToLineSegment(A, B, this._point) < margin;
18
18
  }
19
19
  getSvgPathData() {
20
- const { point } = this;
20
+ const { _point: point } = this;
21
21
  return `M${point.toFixed()}`;
22
22
  }
23
23
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Point2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Point2d extends Geometry2d {\n\tpoint: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { margin: number; point: Vec }\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: true })\n\t\tconst { point } = config\n\n\t\tthis.point = point\n\t}\n\n\tgetVertices() {\n\t\treturn [this.point]\n\t}\n\n\tnearestPoint(): Vec {\n\t\treturn this.point\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, margin: number): boolean {\n\t\treturn Vec.DistanceToLineSegment(A, B, this.point) < margin\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { point } = this\n\t\treturn `M${point.toFixed()}`\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kBAAqC;AAGvC,MAAM,gBAAgB,WAAW;AAAA,EACvC;AAAA,EAEA,YACC,QACC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,KAAK,CAAC;AACnD,UAAM,EAAE,MAAM,IAAI;AAElB,SAAK,QAAQ;AAAA,EACd;AAAA,EAEA,cAAc;AACb,WAAO,CAAC,KAAK,KAAK;AAAA,EACnB;AAAA,EAEA,eAAoB;AACnB,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,mBAAmB,GAAY,GAAY,QAAyB;AACnE,WAAO,IAAI,sBAAsB,GAAG,GAAG,KAAK,KAAK,IAAI;AAAA,EACtD;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,MAAM,IAAI;AAClB,WAAO,IAAI,MAAM,QAAQ,CAAC;AAAA,EAC3B;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Point2d extends Geometry2d {\n\tprivate _point: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { margin: number; point: Vec }\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: true })\n\t\tconst { point } = config\n\n\t\tthis._point = point\n\t}\n\n\tgetVertices() {\n\t\treturn [this._point]\n\t}\n\n\tnearestPoint(): Vec {\n\t\treturn this._point\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, margin: number): boolean {\n\t\treturn Vec.DistanceToLineSegment(A, B, this._point) < margin\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { _point: point } = this\n\t\treturn `M${point.toFixed()}`\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,kBAAqC;AAGvC,MAAM,gBAAgB,WAAW;AAAA,EAC/B;AAAA,EAER,YACC,QACC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,KAAK,CAAC;AACnD,UAAM,EAAE,MAAM,IAAI;AAElB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA,cAAc;AACb,WAAO,CAAC,KAAK,MAAM;AAAA,EACpB;AAAA,EAEA,eAAoB;AACnB,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,mBAAmB,GAAY,GAAY,QAAyB;AACnE,WAAO,IAAI,sBAAsB,GAAG,GAAG,KAAK,MAAM,IAAI;AAAA,EACvD;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,QAAQ,MAAM,IAAI;AAC1B,WAAO,IAAI,MAAM,QAAQ,CAAC;AAAA,EAC3B;AACD;",
6
6
  "names": []
7
7
  }
@@ -3,6 +3,9 @@ class Polygon2d extends Polyline2d {
3
3
  constructor(config) {
4
4
  super({ ...config });
5
5
  this.isClosed = true;
6
+ if (config.points.length < 3) {
7
+ throw new Error("Polygon2d: points must be an array of at least 3 points");
8
+ }
6
9
  }
7
10
  }
8
11
  export {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Polygon2d.ts"],
4
- "sourcesContent": ["import { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class Polygon2d extends Polyline2d {\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ ...config })\n\t\tthis.isClosed = true\n\t}\n}\n"],
5
- "mappings": "AAEA,SAAS,kBAAkB;AAGpB,MAAM,kBAAkB,WAAW;AAAA,EACzC,YAAY,QAAiE;AAC5E,UAAM,EAAE,GAAG,OAAO,CAAC;AACnB,SAAK,WAAW;AAAA,EACjB;AACD;",
4
+ "sourcesContent": ["import { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class Polygon2d extends Polyline2d {\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ ...config })\n\t\tthis.isClosed = true\n\n\t\tif (config.points.length < 3) {\n\t\t\tthrow new Error('Polygon2d: points must be an array of at least 3 points')\n\t\t}\n\t}\n}\n"],
5
+ "mappings": "AAEA,SAAS,kBAAkB;AAGpB,MAAM,kBAAkB,WAAW;AAAA,EACzC,YAAY,QAAiE;AAC5E,UAAM,EAAE,GAAG,OAAO,CAAC;AACnB,SAAK,WAAW;AAEhB,QAAI,OAAO,OAAO,SAAS,GAAG;AAC7B,YAAM,IAAI,MAAM,yDAAyD;AAAA,IAC1E;AAAA,EACD;AACD;",
6
6
  "names": []
7
7
  }
@@ -2,13 +2,16 @@ import { Vec } from "../Vec.mjs";
2
2
  import { Edge2d } from "./Edge2d.mjs";
3
3
  import { Geometry2d } from "./Geometry2d.mjs";
4
4
  class Polyline2d extends Geometry2d {
5
- points;
5
+ _points;
6
+ _segments;
6
7
  constructor(config) {
7
8
  super({ isClosed: false, isFilled: false, ...config });
8
9
  const { points } = config;
9
- this.points = points;
10
+ this._points = points;
11
+ if (points.length < 2) {
12
+ throw new Error("Polyline2d: points must be an array of at least 2 points");
13
+ }
10
14
  }
11
- _segments;
12
15
  // eslint-disable-next-line no-restricted-syntax
13
16
  get segments() {
14
17
  if (!this._segments) {
@@ -29,11 +32,11 @@ class Polyline2d extends Geometry2d {
29
32
  return this.segments.reduce((acc, segment) => acc + segment.length, 0);
30
33
  }
31
34
  getVertices() {
32
- return this.points;
35
+ return this._points;
33
36
  }
34
37
  nearestPoint(A) {
35
38
  const { segments } = this;
36
- let nearest = this.points[0];
39
+ let nearest = this._points[0];
37
40
  let dist = Infinity;
38
41
  let p;
39
42
  let d;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Polyline2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tpoints: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis.points = points\n\t}\n\n\t_segments?: Edge2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this.points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tconst { segments } = this\n\t\tlet nearest = this.points[0]\n\t\tlet dist = Infinity\n\t\tlet p: Vec // current point on segment\n\t\tlet d: number // distance from A to p\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tp = segments[i].nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
- "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,mBAAmB,WAAW;AAAA,EAC1C;AAAA,EAEA,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA;AAAA;AAAA,EAGA,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAC7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU,KAAK,OAAO,CAAC;AAC3B,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC,EAAE,aAAa,CAAC;AAC9B,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\tprivate _segments?: Edge2d[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis._points = points\n\n\t\tif (points.length < 2) {\n\t\t\tthrow new Error('Polyline2d: points must be an array of at least 2 points')\n\t\t}\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tprotected get segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this._points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tconst { segments } = this\n\t\tlet nearest = this._points[0]\n\t\tlet dist = Infinity\n\t\tlet p: Vec // current point on segment\n\t\tlet d: number // distance from A to p\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tp = segments[i].nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
+ "mappings": "AAAA,SAAS,WAAoB;AAC7B,SAAS,cAAc;AACvB,SAAS,kBAAqC;AAGvC,MAAM,mBAAmB,WAAW;AAAA,EAClC;AAAA,EACA;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,UAAU;AAEf,QAAI,OAAO,SAAS,GAAG;AACtB,YAAM,IAAI,MAAM,0DAA0D;AAAA,IAC3E;AAAA,EACD;AAAA;AAAA,EAGA,IAAc,WAAW;AACxB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,OAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAC7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU,KAAK,QAAQ,CAAC;AAC5B,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC,EAAE,aAAa,CAAC;AAC9B,UAAI,IAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
6
6
  "names": []
7
7
  }