@tiptap/vue-3 3.5.3 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -116,11 +116,11 @@ var EditorContent = (0, import_vue2.defineComponent)({
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  if (editor && editor.options.element && rootEl.value) {
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  (0, import_vue2.nextTick)(() => {
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  var _a;
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- if (!rootEl.value || !((_a = editor.options.element) == null ? void 0 : _a.firstChild)) {
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+ if (!rootEl.value || !((_a = editor.view.dom) == null ? void 0 : _a.firstChild)) {
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  return;
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  }
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  const element = (0, import_vue2.unref)(rootEl.value);
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- rootEl.value.append(...editor.options.element.childNodes);
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+ rootEl.value.append(editor.view.dom);
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  editor.contentComponent = instance.ctx._;
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  if (instance) {
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  editor.appContext = {
@@ -216,7 +216,7 @@ var useEditor = (options = {}) => {
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  });
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  (0, import_vue5.onBeforeUnmount)(() => {
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  var _a, _b, _c;
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- const nodes = (_a = editor.value) == null ? void 0 : _a.options.element;
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+ const nodes = (_a = editor.value) == null ? void 0 : _a.view.dom;
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  const newEl = nodes == null ? void 0 : nodes.cloneNode(true);
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  (_b = nodes == null ? void 0 : nodes.parentNode) == null ? void 0 : _b.replaceChild(newEl, nodes);
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  (_c = editor.value) == null ? void 0 : _c.destroy();
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts","../src/Editor.ts","../src/EditorContent.ts","../src/NodeViewContent.ts","../src/NodeViewWrapper.ts","../src/useEditor.ts","../src/VueMarkViewRenderer.ts","../src/VueRenderer.ts","../src/VueNodeViewRenderer.ts"],"sourcesContent":["export { Editor } from './Editor.js'\nexport * from './EditorContent.js'\nexport * from './NodeViewContent.js'\nexport * from './NodeViewWrapper.js'\nexport * from './useEditor.js'\nexport * from './VueMarkViewRenderer.js'\nexport * from './VueNodeViewRenderer.js'\nexport * from './VueRenderer.js'\nexport * from '@tiptap/core'\n","/* eslint-disable react-hooks/rules-of-hooks */\nimport type { EditorOptions, Storage } from '@tiptap/core'\nimport { Editor as CoreEditor } from '@tiptap/core'\nimport type { EditorState, Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { AppContext, ComponentInternalInstance, ComponentPublicInstance, Ref } from 'vue'\nimport { customRef, markRaw } from 'vue'\n\nfunction useDebouncedRef<T>(value: T) {\n return customRef<T>((track, trigger) => {\n return {\n get() {\n track()\n return value\n },\n set(newValue) {\n // update state\n value = newValue\n\n // update view as soon as possible\n requestAnimationFrame(() => {\n requestAnimationFrame(() => {\n trigger()\n })\n })\n },\n }\n })\n}\n\nexport type ContentComponent = ComponentInternalInstance & {\n ctx: ComponentPublicInstance\n}\n\nexport class Editor extends CoreEditor {\n private reactiveState: Ref<EditorState>\n\n private reactiveExtensionStorage: Ref<Storage>\n\n public contentComponent: ContentComponent | null = null\n\n public appContext: AppContext | null = null\n\n constructor(options: Partial<EditorOptions> = {}) {\n super(options)\n\n this.reactiveState = useDebouncedRef(this.view.state)\n this.reactiveExtensionStorage = useDebouncedRef(this.extensionStorage)\n\n this.on('beforeTransaction', ({ nextState }) => {\n this.reactiveState.value = nextState\n this.reactiveExtensionStorage.value = this.extensionStorage\n })\n\n return markRaw(this) // eslint-disable-line\n }\n\n get state() {\n return this.reactiveState ? this.reactiveState.value : this.view.state\n }\n\n get storage() {\n return this.reactiveExtensionStorage ? this.reactiveExtensionStorage.value : super.storage\n }\n\n /**\n * Register a ProseMirror plugin.\n */\n public registerPlugin(\n plugin: Plugin,\n handlePlugins?: (newPlugin: Plugin, plugins: Plugin[]) => Plugin[],\n ): EditorState {\n const nextState = super.registerPlugin(plugin, handlePlugins)\n\n if (this.reactiveState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n\n /**\n * Unregister a ProseMirror plugin.\n */\n public unregisterPlugin(nameOrPluginKey: string | PluginKey): EditorState | undefined {\n const nextState = super.unregisterPlugin(nameOrPluginKey)\n\n if (this.reactiveState && nextState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n}\n","import type { PropType, Ref } from 'vue'\nimport { defineComponent, getCurrentInstance, h, nextTick, onBeforeUnmount, ref, unref, watchEffect } from 'vue'\n\nimport type { Editor } from './Editor.js'\n\nexport const EditorContent = defineComponent({\n name: 'EditorContent',\n\n props: {\n editor: {\n default: null,\n type: Object as PropType<Editor>,\n },\n },\n\n setup(props) {\n const rootEl: Ref<Element | undefined> = ref()\n const instance = getCurrentInstance()\n\n watchEffect(() => {\n const editor = props.editor\n\n if (editor && editor.options.element && rootEl.value) {\n nextTick(() => {\n if (!rootEl.value || !editor.options.element?.firstChild) {\n return\n }\n\n // TODO using the new editor.mount method might allow us to remove this\n const element = unref(rootEl.value)\n\n rootEl.value.append(...editor.options.element.childNodes)\n\n // @ts-ignore\n editor.contentComponent = instance.ctx._\n\n if (instance) {\n editor.appContext = {\n ...instance.appContext,\n // Vue internally uses prototype chain to forward/shadow injects across the entire component chain\n // so don't use object spread operator or 'Object.assign' and just set `provides` as is on editor's appContext\n // @ts-expect-error forward instance's 'provides' into appContext\n provides: instance.provides,\n }\n }\n\n editor.setOptions({\n element,\n })\n\n editor.createNodeViews()\n })\n }\n })\n\n onBeforeUnmount(() => {\n const editor = props.editor\n\n if (!editor) {\n return\n }\n\n editor.contentComponent = null\n editor.appContext = null\n })\n\n return { rootEl }\n },\n\n render() {\n return h('div', {\n ref: (el: any) => {\n this.rootEl = el\n },\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewContent = defineComponent({\n name: 'NodeViewContent',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'pre-wrap',\n },\n 'data-node-view-content': '',\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewWrapper = defineComponent({\n name: 'NodeViewWrapper',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n inject: ['onDragStart', 'decorationClasses'],\n\n render() {\n return h(\n this.as,\n {\n // @ts-ignore\n class: this.decorationClasses,\n style: {\n whiteSpace: 'normal',\n },\n 'data-node-view-wrapper': '',\n // @ts-ignore (https://github.com/vuejs/vue-next/issues/3031)\n onDragstart: this.onDragStart,\n },\n this.$slots.default?.(),\n )\n },\n})\n","import type { EditorOptions } from '@tiptap/core'\nimport { onBeforeUnmount, onMounted, shallowRef } from 'vue'\n\nimport { Editor } from './Editor.js'\n\nexport const useEditor = (options: Partial<EditorOptions> = {}) => {\n const editor = shallowRef<Editor>()\n\n onMounted(() => {\n editor.value = new Editor(options)\n })\n\n onBeforeUnmount(() => {\n // Cloning root node (and its children) to avoid content being lost by destroy\n const nodes = editor.value?.options.element\n const newEl = nodes?.cloneNode(true) as HTMLElement\n\n nodes?.parentNode?.replaceChild(newEl, nodes)\n\n editor.value?.destroy()\n })\n\n return editor\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { MarkViewProps, MarkViewRenderer, MarkViewRendererOptions } from '@tiptap/core'\nimport { MarkView } from '@tiptap/core'\nimport type { Component, PropType } from 'vue'\nimport { defineComponent, h, toRaw } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport interface VueMarkViewRendererOptions extends MarkViewRendererOptions {\n as?: string\n className?: string\n attrs?: { [key: string]: string }\n}\n\nexport const markViewProps = {\n editor: {\n type: Object as PropType<MarkViewProps['editor']>,\n required: true as const,\n },\n mark: {\n type: Object as PropType<MarkViewProps['mark']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<MarkViewProps['extension']>,\n required: true as const,\n },\n inline: {\n type: Boolean as PropType<MarkViewProps['inline']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<MarkViewProps['view']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<MarkViewProps['updateAttributes']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<MarkViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport const MarkViewContent = defineComponent({\n name: 'MarkViewContent',\n\n props: {\n as: {\n type: String,\n default: 'span',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'inherit',\n },\n 'data-mark-view-content': '',\n })\n },\n})\n\nexport class VueMarkView extends MarkView<Component, VueMarkViewRendererOptions> {\n renderer: VueRenderer\n\n constructor(component: Component, props: MarkViewProps, options?: Partial<VueMarkViewRendererOptions>) {\n super(component, props, options)\n\n const componentProps = { ...props, updateAttributes: this.updateAttributes.bind(this) } satisfies MarkViewProps\n\n // Create extended component with provide\n const extendedComponent = defineComponent({\n extends: { ...component },\n props: Object.keys(componentProps),\n template: (this.component as any).template,\n setup: reactiveProps => {\n return (component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // Add support for scoped styles\n __scopeId: (component as any).__scopeId,\n __cssModules: (component as any).__cssModules,\n __name: (component as any).__name,\n __file: (component as any).__file,\n })\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props: componentProps,\n })\n }\n\n get dom() {\n return this.renderer.element as HTMLElement\n }\n\n get contentDOM() {\n return this.dom.querySelector('[data-mark-view-content]') as HTMLElement | null\n }\n\n updateAttributes(attrs: Record<string, any>): void {\n // since this.mark is now an proxy, we need to get the actual mark from it\n const unproxiedMark = toRaw(this.mark)\n super.updateAttributes(attrs, unproxiedMark)\n }\n\n destroy() {\n this.renderer.destroy()\n }\n}\n\nexport function VueMarkViewRenderer(\n component: Component,\n options: Partial<VueMarkViewRendererOptions> = {},\n): MarkViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as MarkView<any, any>\n }\n\n return new VueMarkView(component, props, options)\n }\n}\n","import type { Editor } from '@tiptap/core'\nimport type { Component, DefineComponent } from 'vue'\nimport { h, markRaw, reactive, render } from 'vue'\n\nimport type { Editor as ExtendedEditor } from './Editor.js'\n\nexport interface VueRendererOptions {\n editor: Editor\n props?: Record<string, any>\n}\n\ntype ExtendedVNode = ReturnType<typeof h> | null\n\ninterface RenderedComponent {\n vNode: ExtendedVNode\n destroy: () => void\n el: Element | null\n}\n\n/**\n * This class is used to render Vue components inside the editor.\n */\nexport class VueRenderer {\n renderedComponent!: RenderedComponent\n\n editor: ExtendedEditor\n\n component: Component\n\n el: Element | null\n\n props: Record<string, any>\n\n constructor(component: Component, { props = {}, editor }: VueRendererOptions) {\n this.editor = editor as ExtendedEditor\n this.component = markRaw(component)\n this.el = document.createElement('div')\n this.props = reactive(props)\n this.renderedComponent = this.renderComponent()\n }\n\n get element(): Element | null {\n return this.renderedComponent.el\n }\n\n get ref(): any {\n // Composition API\n if (this.renderedComponent.vNode?.component?.exposed) {\n return this.renderedComponent.vNode.component.exposed\n }\n // Option API\n return this.renderedComponent.vNode?.component?.proxy\n }\n\n renderComponent() {\n let vNode: ExtendedVNode = h(this.component as DefineComponent, this.props)\n\n if (this.editor.appContext) {\n vNode.appContext = this.editor.appContext\n }\n if (typeof document !== 'undefined' && this.el) {\n render(vNode, this.el)\n }\n\n const destroy = () => {\n if (this.el) {\n render(null, this.el)\n }\n this.el = null\n vNode = null\n }\n\n return { vNode, destroy, el: this.el ? this.el.firstElementChild : null }\n }\n\n updateProps(props: Record<string, any> = {}): void {\n Object.entries(props).forEach(([key, value]) => {\n this.props[key] = value\n })\n this.renderComponent()\n }\n\n destroy(): void {\n this.renderedComponent.destroy()\n }\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { DecorationWithType, NodeViewProps, NodeViewRenderer, NodeViewRendererOptions } from '@tiptap/core'\nimport { NodeView } from '@tiptap/core'\nimport type { Node as ProseMirrorNode } from '@tiptap/pm/model'\nimport type { Decoration, DecorationSource, NodeView as ProseMirrorNodeView } from '@tiptap/pm/view'\nimport type { Component, PropType, Ref } from 'vue'\nimport { defineComponent, provide, ref } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport const nodeViewProps = {\n editor: {\n type: Object as PropType<NodeViewProps['editor']>,\n required: true as const,\n },\n node: {\n type: Object as PropType<NodeViewProps['node']>,\n required: true as const,\n },\n decorations: {\n type: Object as PropType<NodeViewProps['decorations']>,\n required: true as const,\n },\n selected: {\n type: Boolean as PropType<NodeViewProps['selected']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<NodeViewProps['extension']>,\n required: true as const,\n },\n getPos: {\n type: Function as PropType<NodeViewProps['getPos']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<NodeViewProps['updateAttributes']>,\n required: true as const,\n },\n deleteNode: {\n type: Function as PropType<NodeViewProps['deleteNode']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<NodeViewProps['view']>,\n required: true as const,\n },\n innerDecorations: {\n type: Object as PropType<NodeViewProps['innerDecorations']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<NodeViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport interface VueNodeViewRendererOptions extends NodeViewRendererOptions {\n update:\n | ((props: {\n oldNode: ProseMirrorNode\n oldDecorations: readonly Decoration[]\n oldInnerDecorations: DecorationSource\n newNode: ProseMirrorNode\n newDecorations: readonly Decoration[]\n innerDecorations: DecorationSource\n updateProps: () => void\n }) => boolean)\n | null\n}\n\nclass VueNodeView extends NodeView<Component, Editor, VueNodeViewRendererOptions> {\n renderer!: VueRenderer\n\n decorationClasses!: Ref<string>\n\n mount() {\n const props = {\n editor: this.editor,\n node: this.node,\n decorations: this.decorations as DecorationWithType[],\n innerDecorations: this.innerDecorations,\n view: this.view,\n selected: false,\n extension: this.extension,\n HTMLAttributes: this.HTMLAttributes,\n getPos: () => this.getPos(),\n updateAttributes: (attributes = {}) => this.updateAttributes(attributes),\n deleteNode: () => this.deleteNode(),\n } satisfies NodeViewProps\n\n const onDragStart = this.onDragStart.bind(this)\n\n this.decorationClasses = ref(this.getDecorationClasses())\n\n const extendedComponent = defineComponent({\n extends: { ...this.component },\n props: Object.keys(props),\n template: (this.component as any).template,\n setup: reactiveProps => {\n provide('onDragStart', onDragStart)\n provide('decorationClasses', this.decorationClasses)\n\n return (this.component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // add support for scoped styles\n // @ts-ignore\n // eslint-disable-next-line\n __scopeId: this.component.__scopeId,\n // add support for CSS Modules\n // @ts-ignore\n // eslint-disable-next-line\n __cssModules: this.component.__cssModules,\n // add support for vue devtools\n // @ts-ignore\n // eslint-disable-next-line\n __name: this.component.__name,\n // @ts-ignore\n // eslint-disable-next-line\n __file: this.component.__file,\n })\n\n this.handleSelectionUpdate = this.handleSelectionUpdate.bind(this)\n this.editor.on('selectionUpdate', this.handleSelectionUpdate)\n\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props,\n })\n }\n\n /**\n * Return the DOM element.\n * This is the element that will be used to display the node view.\n */\n get dom() {\n if (!this.renderer.element || !this.renderer.element.hasAttribute('data-node-view-wrapper')) {\n throw Error('Please use the NodeViewWrapper component for your node view.')\n }\n\n return this.renderer.element as HTMLElement\n }\n\n /**\n * Return the content DOM element.\n * This is the element that will be used to display the rich-text content of the node.\n */\n get contentDOM() {\n if (this.node.isLeaf) {\n return null\n }\n\n return this.dom.querySelector('[data-node-view-content]') as HTMLElement | null\n }\n\n /**\n * On editor selection update, check if the node is selected.\n * If it is, call `selectNode`, otherwise call `deselectNode`.\n */\n handleSelectionUpdate() {\n const { from, to } = this.editor.state.selection\n const pos = this.getPos()\n\n if (typeof pos !== 'number') {\n return\n }\n\n if (from <= pos && to >= pos + this.node.nodeSize) {\n if (this.renderer.props.selected) {\n return\n }\n\n this.selectNode()\n } else {\n if (!this.renderer.props.selected) {\n return\n }\n\n this.deselectNode()\n }\n }\n\n /**\n * On update, update the React component.\n * To prevent unnecessary updates, the `update` option can be used.\n */\n update(node: ProseMirrorNode, decorations: readonly Decoration[], innerDecorations: DecorationSource): boolean {\n const rerenderComponent = (props?: Record<string, any>) => {\n this.decorationClasses.value = this.getDecorationClasses()\n this.renderer.updateProps(props)\n }\n\n if (typeof this.options.update === 'function') {\n const oldNode = this.node\n const oldDecorations = this.decorations\n const oldInnerDecorations = this.innerDecorations\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n return this.options.update({\n oldNode,\n oldDecorations,\n newNode: node,\n newDecorations: decorations,\n oldInnerDecorations,\n innerDecorations,\n updateProps: () => rerenderComponent({ node, decorations, innerDecorations }),\n })\n }\n\n if (node.type !== this.node.type) {\n return false\n }\n\n if (node === this.node && this.decorations === decorations && this.innerDecorations === innerDecorations) {\n return true\n }\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n rerenderComponent({ node, decorations, innerDecorations })\n\n return true\n }\n\n /**\n * Select the node.\n * Add the `selected` prop and the `ProseMirror-selectednode` class.\n */\n selectNode() {\n this.renderer.updateProps({\n selected: true,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.add('ProseMirror-selectednode')\n }\n }\n\n /**\n * Deselect the node.\n * Remove the `selected` prop and the `ProseMirror-selectednode` class.\n */\n deselectNode() {\n this.renderer.updateProps({\n selected: false,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.remove('ProseMirror-selectednode')\n }\n }\n\n getDecorationClasses() {\n return (\n this.decorations\n // @ts-ignore\n .flatMap(item => item.type.attrs.class)\n .join(' ')\n )\n }\n\n destroy() {\n this.renderer.destroy()\n this.editor.off('selectionUpdate', this.handleSelectionUpdate)\n }\n}\n\nexport function VueNodeViewRenderer(\n component: Component<NodeViewProps>,\n options?: Partial<VueNodeViewRendererOptions>,\n): NodeViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as ProseMirrorNodeView\n }\n // check for class-component and normalize if neccessary\n const normalizedComponent =\n typeof component === 'function' && '__vccOpts' in component ? (component.__vccOpts as Component) : component\n\n return new VueNodeView(normalizedComponent, props, options)\n 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useDebouncedRef<T>(value: T) {\n return customRef<T>((track, trigger) => {\n return {\n get() {\n track()\n return value\n },\n set(newValue) {\n // update state\n value = newValue\n\n // update view as soon as possible\n requestAnimationFrame(() => {\n requestAnimationFrame(() => {\n trigger()\n })\n })\n },\n }\n })\n}\n\nexport type ContentComponent = ComponentInternalInstance & {\n ctx: ComponentPublicInstance\n}\n\nexport class Editor extends CoreEditor {\n private reactiveState: Ref<EditorState>\n\n private reactiveExtensionStorage: Ref<Storage>\n\n public contentComponent: ContentComponent | null = null\n\n public appContext: AppContext | null = null\n\n constructor(options: Partial<EditorOptions> = {}) {\n super(options)\n\n this.reactiveState = useDebouncedRef(this.view.state)\n this.reactiveExtensionStorage = useDebouncedRef(this.extensionStorage)\n\n this.on('beforeTransaction', ({ nextState }) => {\n this.reactiveState.value = nextState\n this.reactiveExtensionStorage.value = this.extensionStorage\n })\n\n return markRaw(this) // eslint-disable-line\n }\n\n get state() {\n return this.reactiveState ? this.reactiveState.value : this.view.state\n }\n\n get storage() {\n return this.reactiveExtensionStorage ? this.reactiveExtensionStorage.value : super.storage\n }\n\n /**\n * Register a ProseMirror plugin.\n */\n public registerPlugin(\n plugin: Plugin,\n handlePlugins?: (newPlugin: Plugin, plugins: Plugin[]) => Plugin[],\n ): EditorState {\n const nextState = super.registerPlugin(plugin, handlePlugins)\n\n if (this.reactiveState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n\n /**\n * Unregister a ProseMirror plugin.\n */\n public unregisterPlugin(nameOrPluginKey: string | PluginKey): EditorState | undefined {\n const nextState = super.unregisterPlugin(nameOrPluginKey)\n\n if (this.reactiveState && nextState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n}\n","import type { PropType, Ref } from 'vue'\nimport { defineComponent, getCurrentInstance, h, nextTick, onBeforeUnmount, ref, unref, watchEffect } from 'vue'\n\nimport type { Editor } from './Editor.js'\n\nexport const EditorContent = defineComponent({\n name: 'EditorContent',\n\n props: {\n editor: {\n default: null,\n type: Object as PropType<Editor>,\n },\n },\n\n setup(props) {\n const rootEl: Ref<Element | undefined> = ref()\n const instance = getCurrentInstance()\n\n watchEffect(() => {\n const editor = props.editor\n\n if (editor && editor.options.element && rootEl.value) {\n nextTick(() => {\n if (!rootEl.value || !editor.view.dom?.firstChild) {\n return\n }\n\n // TODO using the new editor.mount method might allow us to remove this\n const element = unref(rootEl.value)\n\n rootEl.value.append(editor.view.dom)\n\n // @ts-ignore\n editor.contentComponent = instance.ctx._\n\n if (instance) {\n editor.appContext = {\n ...instance.appContext,\n // Vue internally uses prototype chain to forward/shadow injects across the entire component chain\n // so don't use object spread operator or 'Object.assign' and just set `provides` as is on editor's appContext\n // @ts-expect-error forward instance's 'provides' into appContext\n provides: instance.provides,\n }\n }\n\n editor.setOptions({\n element,\n })\n\n editor.createNodeViews()\n })\n }\n })\n\n onBeforeUnmount(() => {\n const editor = props.editor\n\n if (!editor) {\n return\n }\n\n editor.contentComponent = null\n editor.appContext = null\n })\n\n return { rootEl }\n },\n\n render() {\n return h('div', {\n ref: (el: any) => {\n this.rootEl = el\n },\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewContent = defineComponent({\n name: 'NodeViewContent',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'pre-wrap',\n },\n 'data-node-view-content': '',\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewWrapper = defineComponent({\n name: 'NodeViewWrapper',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n inject: ['onDragStart', 'decorationClasses'],\n\n render() {\n return h(\n this.as,\n {\n // @ts-ignore\n class: this.decorationClasses,\n style: {\n whiteSpace: 'normal',\n },\n 'data-node-view-wrapper': '',\n // @ts-ignore (https://github.com/vuejs/vue-next/issues/3031)\n onDragstart: this.onDragStart,\n },\n this.$slots.default?.(),\n )\n },\n})\n","import type { EditorOptions } from '@tiptap/core'\nimport { onBeforeUnmount, onMounted, shallowRef } from 'vue'\n\nimport { Editor } from './Editor.js'\n\nexport const useEditor = (options: Partial<EditorOptions> = {}) => {\n const editor = shallowRef<Editor>()\n\n onMounted(() => {\n editor.value = new Editor(options)\n })\n\n onBeforeUnmount(() => {\n // Cloning root node (and its children) to avoid content being lost by destroy\n const nodes = editor.value?.view.dom\n const newEl = nodes?.cloneNode(true) as HTMLElement\n\n nodes?.parentNode?.replaceChild(newEl, nodes)\n\n editor.value?.destroy()\n })\n\n return editor\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { MarkViewProps, MarkViewRenderer, MarkViewRendererOptions } from '@tiptap/core'\nimport { MarkView } from '@tiptap/core'\nimport type { Component, PropType } from 'vue'\nimport { defineComponent, h, toRaw } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport interface VueMarkViewRendererOptions extends MarkViewRendererOptions {\n as?: string\n className?: string\n attrs?: { [key: string]: string }\n}\n\nexport const markViewProps = {\n editor: {\n type: Object as PropType<MarkViewProps['editor']>,\n required: true as const,\n },\n mark: {\n type: Object as PropType<MarkViewProps['mark']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<MarkViewProps['extension']>,\n required: true as const,\n },\n inline: {\n type: Boolean as PropType<MarkViewProps['inline']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<MarkViewProps['view']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<MarkViewProps['updateAttributes']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<MarkViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport const MarkViewContent = defineComponent({\n name: 'MarkViewContent',\n\n props: {\n as: {\n type: String,\n default: 'span',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'inherit',\n },\n 'data-mark-view-content': '',\n })\n },\n})\n\nexport class VueMarkView extends MarkView<Component, VueMarkViewRendererOptions> {\n renderer: VueRenderer\n\n constructor(component: Component, props: MarkViewProps, options?: Partial<VueMarkViewRendererOptions>) {\n super(component, props, options)\n\n const componentProps = { ...props, updateAttributes: this.updateAttributes.bind(this) } satisfies MarkViewProps\n\n // Create extended component with provide\n const extendedComponent = defineComponent({\n extends: { ...component },\n props: Object.keys(componentProps),\n template: (this.component as any).template,\n setup: reactiveProps => {\n return (component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // Add support for scoped styles\n __scopeId: (component as any).__scopeId,\n __cssModules: (component as any).__cssModules,\n __name: (component as any).__name,\n __file: (component as any).__file,\n })\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props: componentProps,\n })\n }\n\n get dom() {\n return this.renderer.element as HTMLElement\n }\n\n get contentDOM() {\n return this.dom.querySelector('[data-mark-view-content]') as HTMLElement | null\n }\n\n updateAttributes(attrs: Record<string, any>): void {\n // since this.mark is now an proxy, we need to get the actual mark from it\n const unproxiedMark = toRaw(this.mark)\n super.updateAttributes(attrs, unproxiedMark)\n }\n\n destroy() {\n this.renderer.destroy()\n }\n}\n\nexport function VueMarkViewRenderer(\n component: Component,\n options: Partial<VueMarkViewRendererOptions> = {},\n): MarkViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as MarkView<any, any>\n }\n\n return new VueMarkView(component, props, options)\n }\n}\n","import type { Editor } from '@tiptap/core'\nimport type { Component, DefineComponent } from 'vue'\nimport { h, markRaw, reactive, render } from 'vue'\n\nimport type { Editor as ExtendedEditor } from './Editor.js'\n\nexport interface VueRendererOptions {\n editor: Editor\n props?: Record<string, any>\n}\n\ntype ExtendedVNode = ReturnType<typeof h> | null\n\ninterface RenderedComponent {\n vNode: ExtendedVNode\n destroy: () => void\n el: Element | null\n}\n\n/**\n * This class is used to render Vue components inside the editor.\n */\nexport class VueRenderer {\n renderedComponent!: RenderedComponent\n\n editor: ExtendedEditor\n\n component: Component\n\n el: Element | null\n\n props: Record<string, any>\n\n constructor(component: Component, { props = {}, editor }: VueRendererOptions) {\n this.editor = editor as ExtendedEditor\n this.component = markRaw(component)\n this.el = document.createElement('div')\n this.props = reactive(props)\n this.renderedComponent = this.renderComponent()\n }\n\n get element(): Element | null {\n return this.renderedComponent.el\n }\n\n get ref(): any {\n // Composition API\n if (this.renderedComponent.vNode?.component?.exposed) {\n return this.renderedComponent.vNode.component.exposed\n }\n // Option API\n return this.renderedComponent.vNode?.component?.proxy\n }\n\n renderComponent() {\n let vNode: ExtendedVNode = h(this.component as DefineComponent, this.props)\n\n if (this.editor.appContext) {\n vNode.appContext = this.editor.appContext\n }\n if (typeof document !== 'undefined' && this.el) {\n render(vNode, this.el)\n }\n\n const destroy = () => {\n if (this.el) {\n render(null, this.el)\n }\n this.el = null\n vNode = null\n }\n\n return { vNode, destroy, el: this.el ? this.el.firstElementChild : null }\n }\n\n updateProps(props: Record<string, any> = {}): void {\n Object.entries(props).forEach(([key, value]) => {\n this.props[key] = value\n })\n this.renderComponent()\n }\n\n destroy(): void {\n this.renderedComponent.destroy()\n }\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { DecorationWithType, NodeViewProps, NodeViewRenderer, NodeViewRendererOptions } from '@tiptap/core'\nimport { NodeView } from '@tiptap/core'\nimport type { Node as ProseMirrorNode } from '@tiptap/pm/model'\nimport type { Decoration, DecorationSource, NodeView as ProseMirrorNodeView } from '@tiptap/pm/view'\nimport type { Component, PropType, Ref } from 'vue'\nimport { defineComponent, provide, ref } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport const nodeViewProps = {\n editor: {\n type: Object as PropType<NodeViewProps['editor']>,\n required: true as const,\n },\n node: {\n type: Object as PropType<NodeViewProps['node']>,\n required: true as const,\n },\n decorations: {\n type: Object as PropType<NodeViewProps['decorations']>,\n required: true as const,\n },\n selected: {\n type: Boolean as PropType<NodeViewProps['selected']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<NodeViewProps['extension']>,\n required: true as const,\n },\n getPos: {\n type: Function as PropType<NodeViewProps['getPos']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<NodeViewProps['updateAttributes']>,\n required: true as const,\n },\n deleteNode: {\n type: Function as PropType<NodeViewProps['deleteNode']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<NodeViewProps['view']>,\n required: true as const,\n },\n innerDecorations: {\n type: Object as PropType<NodeViewProps['innerDecorations']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<NodeViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport interface VueNodeViewRendererOptions extends NodeViewRendererOptions {\n update:\n | ((props: {\n oldNode: ProseMirrorNode\n oldDecorations: readonly Decoration[]\n oldInnerDecorations: DecorationSource\n newNode: ProseMirrorNode\n newDecorations: readonly Decoration[]\n innerDecorations: DecorationSource\n updateProps: () => void\n }) => boolean)\n | null\n}\n\nclass VueNodeView extends NodeView<Component, Editor, VueNodeViewRendererOptions> {\n renderer!: VueRenderer\n\n decorationClasses!: Ref<string>\n\n mount() {\n const props = {\n editor: this.editor,\n node: this.node,\n decorations: this.decorations as DecorationWithType[],\n innerDecorations: this.innerDecorations,\n view: this.view,\n selected: false,\n extension: this.extension,\n HTMLAttributes: this.HTMLAttributes,\n getPos: () => this.getPos(),\n updateAttributes: (attributes = {}) => this.updateAttributes(attributes),\n deleteNode: () => this.deleteNode(),\n } satisfies NodeViewProps\n\n const onDragStart = this.onDragStart.bind(this)\n\n this.decorationClasses = ref(this.getDecorationClasses())\n\n const extendedComponent = defineComponent({\n extends: { ...this.component },\n props: Object.keys(props),\n template: (this.component as any).template,\n setup: reactiveProps => {\n provide('onDragStart', onDragStart)\n provide('decorationClasses', this.decorationClasses)\n\n return (this.component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // add support for scoped styles\n // @ts-ignore\n // eslint-disable-next-line\n __scopeId: this.component.__scopeId,\n // add support for CSS Modules\n // @ts-ignore\n // eslint-disable-next-line\n __cssModules: this.component.__cssModules,\n // add support for vue devtools\n // @ts-ignore\n // eslint-disable-next-line\n __name: this.component.__name,\n // @ts-ignore\n // eslint-disable-next-line\n __file: this.component.__file,\n })\n\n this.handleSelectionUpdate = this.handleSelectionUpdate.bind(this)\n this.editor.on('selectionUpdate', this.handleSelectionUpdate)\n\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props,\n })\n }\n\n /**\n * Return the DOM element.\n * This is the element that will be used to display the node view.\n */\n get dom() {\n if (!this.renderer.element || !this.renderer.element.hasAttribute('data-node-view-wrapper')) {\n throw Error('Please use the NodeViewWrapper component for your node view.')\n }\n\n return this.renderer.element as HTMLElement\n }\n\n /**\n * Return the content DOM element.\n * This is the element that will be used to display the rich-text content of the node.\n */\n get contentDOM() {\n if (this.node.isLeaf) {\n return null\n }\n\n return this.dom.querySelector('[data-node-view-content]') as HTMLElement | null\n }\n\n /**\n * On editor selection update, check if the node is selected.\n * If it is, call `selectNode`, otherwise call `deselectNode`.\n */\n handleSelectionUpdate() {\n const { from, to } = this.editor.state.selection\n const pos = this.getPos()\n\n if (typeof pos !== 'number') {\n return\n }\n\n if (from <= pos && to >= pos + this.node.nodeSize) {\n if (this.renderer.props.selected) {\n return\n }\n\n this.selectNode()\n } else {\n if (!this.renderer.props.selected) {\n return\n }\n\n this.deselectNode()\n }\n }\n\n /**\n * On update, update the React component.\n * To prevent unnecessary updates, the `update` option can be used.\n */\n update(node: ProseMirrorNode, decorations: readonly Decoration[], innerDecorations: DecorationSource): boolean {\n const rerenderComponent = (props?: Record<string, any>) => {\n this.decorationClasses.value = this.getDecorationClasses()\n this.renderer.updateProps(props)\n }\n\n if (typeof this.options.update === 'function') {\n const oldNode = this.node\n const oldDecorations = this.decorations\n const oldInnerDecorations = this.innerDecorations\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n return this.options.update({\n oldNode,\n oldDecorations,\n newNode: node,\n newDecorations: decorations,\n oldInnerDecorations,\n innerDecorations,\n updateProps: () => rerenderComponent({ node, decorations, innerDecorations }),\n })\n }\n\n if (node.type !== this.node.type) {\n return false\n }\n\n if (node === this.node && this.decorations === decorations && this.innerDecorations === innerDecorations) {\n return true\n }\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n rerenderComponent({ node, decorations, innerDecorations })\n\n return true\n }\n\n /**\n * Select the node.\n * Add the `selected` prop and the `ProseMirror-selectednode` class.\n */\n selectNode() {\n this.renderer.updateProps({\n selected: true,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.add('ProseMirror-selectednode')\n }\n }\n\n /**\n * Deselect the node.\n * Remove the `selected` prop and the `ProseMirror-selectednode` class.\n */\n deselectNode() {\n this.renderer.updateProps({\n selected: false,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.remove('ProseMirror-selectednode')\n }\n }\n\n getDecorationClasses() {\n return (\n this.decorations\n // @ts-ignore\n .flatMap(item => item.type.attrs.class)\n .join(' ')\n )\n }\n\n destroy() {\n this.renderer.destroy()\n this.editor.off('selectionUpdate', this.handleSelectionUpdate)\n }\n}\n\nexport function VueNodeViewRenderer(\n component: Component<NodeViewProps>,\n options?: Partial<VueNodeViewRendererOptions>,\n): NodeViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as ProseMirrorNodeView\n }\n // check for class-component and normalize if neccessary\n const normalizedComponent =\n typeof component === 'function' && '__vccOpts' in component ? (component.__vccOpts as Component) : component\n\n return new VueNodeView(normalizedComponent, props, options)\n 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package/dist/index.js CHANGED
@@ -78,11 +78,11 @@ var EditorContent = defineComponent({
78
78
  if (editor && editor.options.element && rootEl.value) {
79
79
  nextTick(() => {
80
80
  var _a;
81
- if (!rootEl.value || !((_a = editor.options.element) == null ? void 0 : _a.firstChild)) {
81
+ if (!rootEl.value || !((_a = editor.view.dom) == null ? void 0 : _a.firstChild)) {
82
82
  return;
83
83
  }
84
84
  const element = unref(rootEl.value);
85
- rootEl.value.append(...editor.options.element.childNodes);
85
+ rootEl.value.append(editor.view.dom);
86
86
  editor.contentComponent = instance.ctx._;
87
87
  if (instance) {
88
88
  editor.appContext = {
@@ -178,7 +178,7 @@ var useEditor = (options = {}) => {
178
178
  });
179
179
  onBeforeUnmount2(() => {
180
180
  var _a, _b, _c;
181
- const nodes = (_a = editor.value) == null ? void 0 : _a.options.element;
181
+ const nodes = (_a = editor.value) == null ? void 0 : _a.view.dom;
182
182
  const newEl = nodes == null ? void 0 : nodes.cloneNode(true);
183
183
  (_b = nodes == null ? void 0 : nodes.parentNode) == null ? void 0 : _b.replaceChild(newEl, nodes);
184
184
  (_c = editor.value) == null ? void 0 : _c.destroy();
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/Editor.ts","../src/EditorContent.ts","../src/NodeViewContent.ts","../src/NodeViewWrapper.ts","../src/useEditor.ts","../src/VueMarkViewRenderer.ts","../src/VueRenderer.ts","../src/VueNodeViewRenderer.ts","../src/index.ts"],"sourcesContent":["/* eslint-disable react-hooks/rules-of-hooks */\nimport type { EditorOptions, Storage } from '@tiptap/core'\nimport { Editor as CoreEditor } from '@tiptap/core'\nimport type { EditorState, Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { AppContext, ComponentInternalInstance, ComponentPublicInstance, Ref } from 'vue'\nimport { customRef, markRaw } from 'vue'\n\nfunction useDebouncedRef<T>(value: T) {\n return customRef<T>((track, trigger) => {\n return {\n get() {\n track()\n return value\n },\n set(newValue) {\n // update state\n value = newValue\n\n // update view as soon as possible\n requestAnimationFrame(() => {\n requestAnimationFrame(() => {\n trigger()\n })\n })\n },\n }\n })\n}\n\nexport type ContentComponent = ComponentInternalInstance & {\n ctx: ComponentPublicInstance\n}\n\nexport class Editor extends CoreEditor {\n private reactiveState: Ref<EditorState>\n\n private reactiveExtensionStorage: Ref<Storage>\n\n public contentComponent: ContentComponent | null = null\n\n public appContext: AppContext | null = null\n\n constructor(options: Partial<EditorOptions> = {}) {\n super(options)\n\n this.reactiveState = useDebouncedRef(this.view.state)\n this.reactiveExtensionStorage = useDebouncedRef(this.extensionStorage)\n\n this.on('beforeTransaction', ({ nextState }) => {\n this.reactiveState.value = nextState\n this.reactiveExtensionStorage.value = this.extensionStorage\n })\n\n return markRaw(this) // eslint-disable-line\n }\n\n get state() {\n return this.reactiveState ? this.reactiveState.value : this.view.state\n }\n\n get storage() {\n return this.reactiveExtensionStorage ? this.reactiveExtensionStorage.value : super.storage\n }\n\n /**\n * Register a ProseMirror plugin.\n */\n public registerPlugin(\n plugin: Plugin,\n handlePlugins?: (newPlugin: Plugin, plugins: Plugin[]) => Plugin[],\n ): EditorState {\n const nextState = super.registerPlugin(plugin, handlePlugins)\n\n if (this.reactiveState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n\n /**\n * Unregister a ProseMirror plugin.\n */\n public unregisterPlugin(nameOrPluginKey: string | PluginKey): EditorState | undefined {\n const nextState = super.unregisterPlugin(nameOrPluginKey)\n\n if (this.reactiveState && nextState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n}\n","import type { PropType, Ref } from 'vue'\nimport { defineComponent, getCurrentInstance, h, nextTick, onBeforeUnmount, ref, unref, watchEffect } from 'vue'\n\nimport type { Editor } from './Editor.js'\n\nexport const EditorContent = defineComponent({\n name: 'EditorContent',\n\n props: {\n editor: {\n default: null,\n type: Object as PropType<Editor>,\n },\n },\n\n setup(props) {\n const rootEl: Ref<Element | undefined> = ref()\n const instance = getCurrentInstance()\n\n watchEffect(() => {\n const editor = props.editor\n\n if (editor && editor.options.element && rootEl.value) {\n nextTick(() => {\n if (!rootEl.value || !editor.options.element?.firstChild) {\n return\n }\n\n // TODO using the new editor.mount method might allow us to remove this\n const element = unref(rootEl.value)\n\n rootEl.value.append(...editor.options.element.childNodes)\n\n // @ts-ignore\n editor.contentComponent = instance.ctx._\n\n if (instance) {\n editor.appContext = {\n ...instance.appContext,\n // Vue internally uses prototype chain to forward/shadow injects across the entire component chain\n // so don't use object spread operator or 'Object.assign' and just set `provides` as is on editor's appContext\n // @ts-expect-error forward instance's 'provides' into appContext\n provides: instance.provides,\n }\n }\n\n editor.setOptions({\n element,\n })\n\n editor.createNodeViews()\n })\n }\n })\n\n onBeforeUnmount(() => {\n const editor = props.editor\n\n if (!editor) {\n return\n }\n\n editor.contentComponent = null\n editor.appContext = null\n })\n\n return { rootEl }\n },\n\n render() {\n return h('div', {\n ref: (el: any) => {\n this.rootEl = el\n },\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewContent = defineComponent({\n name: 'NodeViewContent',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'pre-wrap',\n },\n 'data-node-view-content': '',\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewWrapper = defineComponent({\n name: 'NodeViewWrapper',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n inject: ['onDragStart', 'decorationClasses'],\n\n render() {\n return h(\n this.as,\n {\n // @ts-ignore\n class: this.decorationClasses,\n style: {\n whiteSpace: 'normal',\n },\n 'data-node-view-wrapper': '',\n // @ts-ignore (https://github.com/vuejs/vue-next/issues/3031)\n onDragstart: this.onDragStart,\n },\n this.$slots.default?.(),\n )\n },\n})\n","import type { EditorOptions } from '@tiptap/core'\nimport { onBeforeUnmount, onMounted, shallowRef } from 'vue'\n\nimport { Editor } from './Editor.js'\n\nexport const useEditor = (options: Partial<EditorOptions> = {}) => {\n const editor = shallowRef<Editor>()\n\n onMounted(() => {\n editor.value = new Editor(options)\n })\n\n onBeforeUnmount(() => {\n // Cloning root node (and its children) to avoid content being lost by destroy\n const nodes = editor.value?.options.element\n const newEl = nodes?.cloneNode(true) as HTMLElement\n\n nodes?.parentNode?.replaceChild(newEl, nodes)\n\n editor.value?.destroy()\n })\n\n return editor\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { MarkViewProps, MarkViewRenderer, MarkViewRendererOptions } from '@tiptap/core'\nimport { MarkView } from '@tiptap/core'\nimport type { Component, PropType } from 'vue'\nimport { defineComponent, h, toRaw } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport interface VueMarkViewRendererOptions extends MarkViewRendererOptions {\n as?: string\n className?: string\n attrs?: { [key: string]: string }\n}\n\nexport const markViewProps = {\n editor: {\n type: Object as PropType<MarkViewProps['editor']>,\n required: true as const,\n },\n mark: {\n type: Object as PropType<MarkViewProps['mark']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<MarkViewProps['extension']>,\n required: true as const,\n },\n inline: {\n type: Boolean as PropType<MarkViewProps['inline']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<MarkViewProps['view']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<MarkViewProps['updateAttributes']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<MarkViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport const MarkViewContent = defineComponent({\n name: 'MarkViewContent',\n\n props: {\n as: {\n type: String,\n default: 'span',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'inherit',\n },\n 'data-mark-view-content': '',\n })\n },\n})\n\nexport class VueMarkView extends MarkView<Component, VueMarkViewRendererOptions> {\n renderer: VueRenderer\n\n constructor(component: Component, props: MarkViewProps, options?: Partial<VueMarkViewRendererOptions>) {\n super(component, props, options)\n\n const componentProps = { ...props, updateAttributes: this.updateAttributes.bind(this) } satisfies MarkViewProps\n\n // Create extended component with provide\n const extendedComponent = defineComponent({\n extends: { ...component },\n props: Object.keys(componentProps),\n template: (this.component as any).template,\n setup: reactiveProps => {\n return (component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // Add support for scoped styles\n __scopeId: (component as any).__scopeId,\n __cssModules: (component as any).__cssModules,\n __name: (component as any).__name,\n __file: (component as any).__file,\n })\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props: componentProps,\n })\n }\n\n get dom() {\n return this.renderer.element as HTMLElement\n }\n\n get contentDOM() {\n return this.dom.querySelector('[data-mark-view-content]') as HTMLElement | null\n }\n\n updateAttributes(attrs: Record<string, any>): void {\n // since this.mark is now an proxy, we need to get the actual mark from it\n const unproxiedMark = toRaw(this.mark)\n super.updateAttributes(attrs, unproxiedMark)\n }\n\n destroy() {\n this.renderer.destroy()\n }\n}\n\nexport function VueMarkViewRenderer(\n component: Component,\n options: Partial<VueMarkViewRendererOptions> = {},\n): MarkViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as MarkView<any, any>\n }\n\n return new VueMarkView(component, props, options)\n }\n}\n","import type { Editor } from '@tiptap/core'\nimport type { Component, DefineComponent } from 'vue'\nimport { h, markRaw, reactive, render } from 'vue'\n\nimport type { Editor as ExtendedEditor } from './Editor.js'\n\nexport interface VueRendererOptions {\n editor: Editor\n props?: Record<string, any>\n}\n\ntype ExtendedVNode = ReturnType<typeof h> | null\n\ninterface RenderedComponent {\n vNode: ExtendedVNode\n destroy: () => void\n el: Element | null\n}\n\n/**\n * This class is used to render Vue components inside the editor.\n */\nexport class VueRenderer {\n renderedComponent!: RenderedComponent\n\n editor: ExtendedEditor\n\n component: Component\n\n el: Element | null\n\n props: Record<string, any>\n\n constructor(component: Component, { props = {}, editor }: VueRendererOptions) {\n this.editor = editor as ExtendedEditor\n this.component = markRaw(component)\n this.el = document.createElement('div')\n this.props = reactive(props)\n this.renderedComponent = this.renderComponent()\n }\n\n get element(): Element | null {\n return this.renderedComponent.el\n }\n\n get ref(): any {\n // Composition API\n if (this.renderedComponent.vNode?.component?.exposed) {\n return this.renderedComponent.vNode.component.exposed\n }\n // Option API\n return this.renderedComponent.vNode?.component?.proxy\n }\n\n renderComponent() {\n let vNode: ExtendedVNode = h(this.component as DefineComponent, this.props)\n\n if (this.editor.appContext) {\n vNode.appContext = this.editor.appContext\n }\n if (typeof document !== 'undefined' && this.el) {\n render(vNode, this.el)\n }\n\n const destroy = () => {\n if (this.el) {\n render(null, this.el)\n }\n this.el = null\n vNode = null\n }\n\n return { vNode, destroy, el: this.el ? this.el.firstElementChild : null }\n }\n\n updateProps(props: Record<string, any> = {}): void {\n Object.entries(props).forEach(([key, value]) => {\n this.props[key] = value\n })\n this.renderComponent()\n }\n\n destroy(): void {\n this.renderedComponent.destroy()\n }\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { DecorationWithType, NodeViewProps, NodeViewRenderer, NodeViewRendererOptions } from '@tiptap/core'\nimport { NodeView } from '@tiptap/core'\nimport type { Node as ProseMirrorNode } from '@tiptap/pm/model'\nimport type { Decoration, DecorationSource, NodeView as ProseMirrorNodeView } from '@tiptap/pm/view'\nimport type { Component, PropType, Ref } from 'vue'\nimport { defineComponent, provide, ref } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport const nodeViewProps = {\n editor: {\n type: Object as PropType<NodeViewProps['editor']>,\n required: true as const,\n },\n node: {\n type: Object as PropType<NodeViewProps['node']>,\n required: true as const,\n },\n decorations: {\n type: Object as PropType<NodeViewProps['decorations']>,\n required: true as const,\n },\n selected: {\n type: Boolean as PropType<NodeViewProps['selected']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<NodeViewProps['extension']>,\n required: true as const,\n },\n getPos: {\n type: Function as PropType<NodeViewProps['getPos']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<NodeViewProps['updateAttributes']>,\n required: true as const,\n },\n deleteNode: {\n type: Function as PropType<NodeViewProps['deleteNode']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<NodeViewProps['view']>,\n required: true as const,\n },\n innerDecorations: {\n type: Object as PropType<NodeViewProps['innerDecorations']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<NodeViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport interface VueNodeViewRendererOptions extends NodeViewRendererOptions {\n update:\n | ((props: {\n oldNode: ProseMirrorNode\n oldDecorations: readonly Decoration[]\n oldInnerDecorations: DecorationSource\n newNode: ProseMirrorNode\n newDecorations: readonly Decoration[]\n innerDecorations: DecorationSource\n updateProps: () => void\n }) => boolean)\n | null\n}\n\nclass VueNodeView extends NodeView<Component, Editor, VueNodeViewRendererOptions> {\n renderer!: VueRenderer\n\n decorationClasses!: Ref<string>\n\n mount() {\n const props = {\n editor: this.editor,\n node: this.node,\n decorations: this.decorations as DecorationWithType[],\n innerDecorations: this.innerDecorations,\n view: this.view,\n selected: false,\n extension: this.extension,\n HTMLAttributes: this.HTMLAttributes,\n getPos: () => this.getPos(),\n updateAttributes: (attributes = {}) => this.updateAttributes(attributes),\n deleteNode: () => this.deleteNode(),\n } satisfies NodeViewProps\n\n const onDragStart = this.onDragStart.bind(this)\n\n this.decorationClasses = ref(this.getDecorationClasses())\n\n const extendedComponent = defineComponent({\n extends: { ...this.component },\n props: Object.keys(props),\n template: (this.component as any).template,\n setup: reactiveProps => {\n provide('onDragStart', onDragStart)\n provide('decorationClasses', this.decorationClasses)\n\n return (this.component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // add support for scoped styles\n // @ts-ignore\n // eslint-disable-next-line\n __scopeId: this.component.__scopeId,\n // add support for CSS Modules\n // @ts-ignore\n // eslint-disable-next-line\n __cssModules: this.component.__cssModules,\n // add support for vue devtools\n // @ts-ignore\n // eslint-disable-next-line\n __name: this.component.__name,\n // @ts-ignore\n // eslint-disable-next-line\n __file: this.component.__file,\n })\n\n this.handleSelectionUpdate = this.handleSelectionUpdate.bind(this)\n this.editor.on('selectionUpdate', this.handleSelectionUpdate)\n\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props,\n })\n }\n\n /**\n * Return the DOM element.\n * This is the element that will be used to display the node view.\n */\n get dom() {\n if (!this.renderer.element || !this.renderer.element.hasAttribute('data-node-view-wrapper')) {\n throw Error('Please use the NodeViewWrapper component for your node view.')\n }\n\n return this.renderer.element as HTMLElement\n }\n\n /**\n * Return the content DOM element.\n * This is the element that will be used to display the rich-text content of the node.\n */\n get contentDOM() {\n if (this.node.isLeaf) {\n return null\n }\n\n return this.dom.querySelector('[data-node-view-content]') as HTMLElement | null\n }\n\n /**\n * On editor selection update, check if the node is selected.\n * If it is, call `selectNode`, otherwise call `deselectNode`.\n */\n handleSelectionUpdate() {\n const { from, to } = this.editor.state.selection\n const pos = this.getPos()\n\n if (typeof pos !== 'number') {\n return\n }\n\n if (from <= pos && to >= pos + this.node.nodeSize) {\n if (this.renderer.props.selected) {\n return\n }\n\n this.selectNode()\n } else {\n if (!this.renderer.props.selected) {\n return\n }\n\n this.deselectNode()\n }\n }\n\n /**\n * On update, update the React component.\n * To prevent unnecessary updates, the `update` option can be used.\n */\n update(node: ProseMirrorNode, decorations: readonly Decoration[], innerDecorations: DecorationSource): boolean {\n const rerenderComponent = (props?: Record<string, any>) => {\n this.decorationClasses.value = this.getDecorationClasses()\n this.renderer.updateProps(props)\n }\n\n if (typeof this.options.update === 'function') {\n const oldNode = this.node\n const oldDecorations = this.decorations\n const oldInnerDecorations = this.innerDecorations\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n return this.options.update({\n oldNode,\n oldDecorations,\n newNode: node,\n newDecorations: decorations,\n oldInnerDecorations,\n innerDecorations,\n updateProps: () => rerenderComponent({ node, decorations, innerDecorations }),\n })\n }\n\n if (node.type !== this.node.type) {\n return false\n }\n\n if (node === this.node && this.decorations === decorations && this.innerDecorations === innerDecorations) {\n return true\n }\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n rerenderComponent({ node, decorations, innerDecorations })\n\n return true\n }\n\n /**\n * Select the node.\n * Add the `selected` prop and the `ProseMirror-selectednode` class.\n */\n selectNode() {\n this.renderer.updateProps({\n selected: true,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.add('ProseMirror-selectednode')\n }\n }\n\n /**\n * Deselect the node.\n * Remove the `selected` prop and the `ProseMirror-selectednode` class.\n */\n deselectNode() {\n this.renderer.updateProps({\n selected: false,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.remove('ProseMirror-selectednode')\n }\n }\n\n getDecorationClasses() {\n return (\n this.decorations\n // @ts-ignore\n .flatMap(item => item.type.attrs.class)\n .join(' ')\n )\n }\n\n destroy() {\n this.renderer.destroy()\n this.editor.off('selectionUpdate', this.handleSelectionUpdate)\n }\n}\n\nexport function VueNodeViewRenderer(\n component: Component<NodeViewProps>,\n options?: Partial<VueNodeViewRendererOptions>,\n): NodeViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as ProseMirrorNodeView\n }\n // check for class-component and normalize if neccessary\n const normalizedComponent =\n typeof component === 'function' && '__vccOpts' in component ? (component.__vccOpts as Component) : component\n\n return new VueNodeView(normalizedComponent, props, options)\n }\n}\n","export { Editor } from './Editor.js'\nexport * from './EditorContent.js'\nexport * from './NodeViewContent.js'\nexport * from './NodeViewWrapper.js'\nexport * from './useEditor.js'\nexport * from './VueMarkViewRenderer.js'\nexport * from './VueNodeViewRenderer.js'\nexport * from './VueRenderer.js'\nexport * from 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ContentComponent = ComponentInternalInstance & {\n ctx: ComponentPublicInstance\n}\n\nexport class Editor extends CoreEditor {\n private reactiveState: Ref<EditorState>\n\n private reactiveExtensionStorage: Ref<Storage>\n\n public contentComponent: ContentComponent | null = null\n\n public appContext: AppContext | null = null\n\n constructor(options: Partial<EditorOptions> = {}) {\n super(options)\n\n this.reactiveState = useDebouncedRef(this.view.state)\n this.reactiveExtensionStorage = useDebouncedRef(this.extensionStorage)\n\n this.on('beforeTransaction', ({ nextState }) => {\n this.reactiveState.value = nextState\n this.reactiveExtensionStorage.value = this.extensionStorage\n })\n\n return markRaw(this) // eslint-disable-line\n }\n\n get state() {\n return this.reactiveState ? this.reactiveState.value : this.view.state\n }\n\n get storage() {\n return this.reactiveExtensionStorage ? this.reactiveExtensionStorage.value : super.storage\n }\n\n /**\n * Register a ProseMirror plugin.\n */\n public registerPlugin(\n plugin: Plugin,\n handlePlugins?: (newPlugin: Plugin, plugins: Plugin[]) => Plugin[],\n ): EditorState {\n const nextState = super.registerPlugin(plugin, handlePlugins)\n\n if (this.reactiveState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n\n /**\n * Unregister a ProseMirror plugin.\n */\n public unregisterPlugin(nameOrPluginKey: string | PluginKey): EditorState | undefined {\n const nextState = super.unregisterPlugin(nameOrPluginKey)\n\n if (this.reactiveState && nextState) {\n this.reactiveState.value = nextState\n }\n\n return nextState\n }\n}\n","import type { PropType, Ref } from 'vue'\nimport { defineComponent, getCurrentInstance, h, nextTick, onBeforeUnmount, ref, unref, watchEffect } from 'vue'\n\nimport type { Editor } from './Editor.js'\n\nexport const EditorContent = defineComponent({\n name: 'EditorContent',\n\n props: {\n editor: {\n default: null,\n type: Object as PropType<Editor>,\n },\n },\n\n setup(props) {\n const rootEl: Ref<Element | undefined> = ref()\n const instance = getCurrentInstance()\n\n watchEffect(() => {\n const editor = props.editor\n\n if (editor && editor.options.element && rootEl.value) {\n nextTick(() => {\n if (!rootEl.value || !editor.view.dom?.firstChild) {\n return\n }\n\n // TODO using the new editor.mount method might allow us to remove this\n const element = unref(rootEl.value)\n\n rootEl.value.append(editor.view.dom)\n\n // @ts-ignore\n editor.contentComponent = instance.ctx._\n\n if (instance) {\n editor.appContext = {\n ...instance.appContext,\n // Vue internally uses prototype chain to forward/shadow injects across the entire component chain\n // so don't use object spread operator or 'Object.assign' and just set `provides` as is on editor's appContext\n // @ts-expect-error forward instance's 'provides' into appContext\n provides: instance.provides,\n }\n }\n\n editor.setOptions({\n element,\n })\n\n editor.createNodeViews()\n })\n }\n })\n\n onBeforeUnmount(() => {\n const editor = props.editor\n\n if (!editor) {\n return\n }\n\n editor.contentComponent = null\n editor.appContext = null\n })\n\n return { rootEl }\n },\n\n render() {\n return h('div', {\n ref: (el: any) => {\n this.rootEl = el\n },\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewContent = defineComponent({\n name: 'NodeViewContent',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'pre-wrap',\n },\n 'data-node-view-content': '',\n })\n },\n})\n","import { defineComponent, h } from 'vue'\n\nexport const NodeViewWrapper = defineComponent({\n name: 'NodeViewWrapper',\n\n props: {\n as: {\n type: String,\n default: 'div',\n },\n },\n\n inject: ['onDragStart', 'decorationClasses'],\n\n render() {\n return h(\n this.as,\n {\n // @ts-ignore\n class: this.decorationClasses,\n style: {\n whiteSpace: 'normal',\n },\n 'data-node-view-wrapper': '',\n // @ts-ignore (https://github.com/vuejs/vue-next/issues/3031)\n onDragstart: this.onDragStart,\n },\n this.$slots.default?.(),\n )\n },\n})\n","import type { EditorOptions } from '@tiptap/core'\nimport { onBeforeUnmount, onMounted, shallowRef } from 'vue'\n\nimport { Editor } from './Editor.js'\n\nexport const useEditor = (options: Partial<EditorOptions> = {}) => {\n const editor = shallowRef<Editor>()\n\n onMounted(() => {\n editor.value = new Editor(options)\n })\n\n onBeforeUnmount(() => {\n // Cloning root node (and its children) to avoid content being lost by destroy\n const nodes = editor.value?.view.dom\n const newEl = nodes?.cloneNode(true) as HTMLElement\n\n nodes?.parentNode?.replaceChild(newEl, nodes)\n\n editor.value?.destroy()\n })\n\n return editor\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { MarkViewProps, MarkViewRenderer, MarkViewRendererOptions } from '@tiptap/core'\nimport { MarkView } from '@tiptap/core'\nimport type { Component, PropType } from 'vue'\nimport { defineComponent, h, toRaw } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport interface VueMarkViewRendererOptions extends MarkViewRendererOptions {\n as?: string\n className?: string\n attrs?: { [key: string]: string }\n}\n\nexport const markViewProps = {\n editor: {\n type: Object as PropType<MarkViewProps['editor']>,\n required: true as const,\n },\n mark: {\n type: Object as PropType<MarkViewProps['mark']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<MarkViewProps['extension']>,\n required: true as const,\n },\n inline: {\n type: Boolean as PropType<MarkViewProps['inline']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<MarkViewProps['view']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<MarkViewProps['updateAttributes']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<MarkViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport const MarkViewContent = defineComponent({\n name: 'MarkViewContent',\n\n props: {\n as: {\n type: String,\n default: 'span',\n },\n },\n\n render() {\n return h(this.as, {\n style: {\n whiteSpace: 'inherit',\n },\n 'data-mark-view-content': '',\n })\n },\n})\n\nexport class VueMarkView extends MarkView<Component, VueMarkViewRendererOptions> {\n renderer: VueRenderer\n\n constructor(component: Component, props: MarkViewProps, options?: Partial<VueMarkViewRendererOptions>) {\n super(component, props, options)\n\n const componentProps = { ...props, updateAttributes: this.updateAttributes.bind(this) } satisfies MarkViewProps\n\n // Create extended component with provide\n const extendedComponent = defineComponent({\n extends: { ...component },\n props: Object.keys(componentProps),\n template: (this.component as any).template,\n setup: reactiveProps => {\n return (component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // Add support for scoped styles\n __scopeId: (component as any).__scopeId,\n __cssModules: (component as any).__cssModules,\n __name: (component as any).__name,\n __file: (component as any).__file,\n })\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props: componentProps,\n })\n }\n\n get dom() {\n return this.renderer.element as HTMLElement\n }\n\n get contentDOM() {\n return this.dom.querySelector('[data-mark-view-content]') as HTMLElement | null\n }\n\n updateAttributes(attrs: Record<string, any>): void {\n // since this.mark is now an proxy, we need to get the actual mark from it\n const unproxiedMark = toRaw(this.mark)\n super.updateAttributes(attrs, unproxiedMark)\n }\n\n destroy() {\n this.renderer.destroy()\n }\n}\n\nexport function VueMarkViewRenderer(\n component: Component,\n options: Partial<VueMarkViewRendererOptions> = {},\n): MarkViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as MarkView<any, any>\n }\n\n return new VueMarkView(component, props, options)\n }\n}\n","import type { Editor } from '@tiptap/core'\nimport type { Component, DefineComponent } from 'vue'\nimport { h, markRaw, reactive, render } from 'vue'\n\nimport type { Editor as ExtendedEditor } from './Editor.js'\n\nexport interface VueRendererOptions {\n editor: Editor\n props?: Record<string, any>\n}\n\ntype ExtendedVNode = ReturnType<typeof h> | null\n\ninterface RenderedComponent {\n vNode: ExtendedVNode\n destroy: () => void\n el: Element | null\n}\n\n/**\n * This class is used to render Vue components inside the editor.\n */\nexport class VueRenderer {\n renderedComponent!: RenderedComponent\n\n editor: ExtendedEditor\n\n component: Component\n\n el: Element | null\n\n props: Record<string, any>\n\n constructor(component: Component, { props = {}, editor }: VueRendererOptions) {\n this.editor = editor as ExtendedEditor\n this.component = markRaw(component)\n this.el = document.createElement('div')\n this.props = reactive(props)\n this.renderedComponent = this.renderComponent()\n }\n\n get element(): Element | null {\n return this.renderedComponent.el\n }\n\n get ref(): any {\n // Composition API\n if (this.renderedComponent.vNode?.component?.exposed) {\n return this.renderedComponent.vNode.component.exposed\n }\n // Option API\n return this.renderedComponent.vNode?.component?.proxy\n }\n\n renderComponent() {\n let vNode: ExtendedVNode = h(this.component as DefineComponent, this.props)\n\n if (this.editor.appContext) {\n vNode.appContext = this.editor.appContext\n }\n if (typeof document !== 'undefined' && this.el) {\n render(vNode, this.el)\n }\n\n const destroy = () => {\n if (this.el) {\n render(null, this.el)\n }\n this.el = null\n vNode = null\n }\n\n return { vNode, destroy, el: this.el ? this.el.firstElementChild : null }\n }\n\n updateProps(props: Record<string, any> = {}): void {\n Object.entries(props).forEach(([key, value]) => {\n this.props[key] = value\n })\n this.renderComponent()\n }\n\n destroy(): void {\n this.renderedComponent.destroy()\n }\n}\n","/* eslint-disable no-underscore-dangle */\nimport type { DecorationWithType, NodeViewProps, NodeViewRenderer, NodeViewRendererOptions } from '@tiptap/core'\nimport { NodeView } from '@tiptap/core'\nimport type { Node as ProseMirrorNode } from '@tiptap/pm/model'\nimport type { Decoration, DecorationSource, NodeView as ProseMirrorNodeView } from '@tiptap/pm/view'\nimport type { Component, PropType, Ref } from 'vue'\nimport { defineComponent, provide, ref } from 'vue'\n\nimport type { Editor } from './Editor.js'\nimport { VueRenderer } from './VueRenderer.js'\n\nexport const nodeViewProps = {\n editor: {\n type: Object as PropType<NodeViewProps['editor']>,\n required: true as const,\n },\n node: {\n type: Object as PropType<NodeViewProps['node']>,\n required: true as const,\n },\n decorations: {\n type: Object as PropType<NodeViewProps['decorations']>,\n required: true as const,\n },\n selected: {\n type: Boolean as PropType<NodeViewProps['selected']>,\n required: true as const,\n },\n extension: {\n type: Object as PropType<NodeViewProps['extension']>,\n required: true as const,\n },\n getPos: {\n type: Function as PropType<NodeViewProps['getPos']>,\n required: true as const,\n },\n updateAttributes: {\n type: Function as PropType<NodeViewProps['updateAttributes']>,\n required: true as const,\n },\n deleteNode: {\n type: Function as PropType<NodeViewProps['deleteNode']>,\n required: true as const,\n },\n view: {\n type: Object as PropType<NodeViewProps['view']>,\n required: true as const,\n },\n innerDecorations: {\n type: Object as PropType<NodeViewProps['innerDecorations']>,\n required: true as const,\n },\n HTMLAttributes: {\n type: Object as PropType<NodeViewProps['HTMLAttributes']>,\n required: true as const,\n },\n}\n\nexport interface VueNodeViewRendererOptions extends NodeViewRendererOptions {\n update:\n | ((props: {\n oldNode: ProseMirrorNode\n oldDecorations: readonly Decoration[]\n oldInnerDecorations: DecorationSource\n newNode: ProseMirrorNode\n newDecorations: readonly Decoration[]\n innerDecorations: DecorationSource\n updateProps: () => void\n }) => boolean)\n | null\n}\n\nclass VueNodeView extends NodeView<Component, Editor, VueNodeViewRendererOptions> {\n renderer!: VueRenderer\n\n decorationClasses!: Ref<string>\n\n mount() {\n const props = {\n editor: this.editor,\n node: this.node,\n decorations: this.decorations as DecorationWithType[],\n innerDecorations: this.innerDecorations,\n view: this.view,\n selected: false,\n extension: this.extension,\n HTMLAttributes: this.HTMLAttributes,\n getPos: () => this.getPos(),\n updateAttributes: (attributes = {}) => this.updateAttributes(attributes),\n deleteNode: () => this.deleteNode(),\n } satisfies NodeViewProps\n\n const onDragStart = this.onDragStart.bind(this)\n\n this.decorationClasses = ref(this.getDecorationClasses())\n\n const extendedComponent = defineComponent({\n extends: { ...this.component },\n props: Object.keys(props),\n template: (this.component as any).template,\n setup: reactiveProps => {\n provide('onDragStart', onDragStart)\n provide('decorationClasses', this.decorationClasses)\n\n return (this.component as any).setup?.(reactiveProps, {\n expose: () => undefined,\n })\n },\n // add support for scoped styles\n // @ts-ignore\n // eslint-disable-next-line\n __scopeId: this.component.__scopeId,\n // add support for CSS Modules\n // @ts-ignore\n // eslint-disable-next-line\n __cssModules: this.component.__cssModules,\n // add support for vue devtools\n // @ts-ignore\n // eslint-disable-next-line\n __name: this.component.__name,\n // @ts-ignore\n // eslint-disable-next-line\n __file: this.component.__file,\n })\n\n this.handleSelectionUpdate = this.handleSelectionUpdate.bind(this)\n this.editor.on('selectionUpdate', this.handleSelectionUpdate)\n\n this.renderer = new VueRenderer(extendedComponent, {\n editor: this.editor,\n props,\n })\n }\n\n /**\n * Return the DOM element.\n * This is the element that will be used to display the node view.\n */\n get dom() {\n if (!this.renderer.element || !this.renderer.element.hasAttribute('data-node-view-wrapper')) {\n throw Error('Please use the NodeViewWrapper component for your node view.')\n }\n\n return this.renderer.element as HTMLElement\n }\n\n /**\n * Return the content DOM element.\n * This is the element that will be used to display the rich-text content of the node.\n */\n get contentDOM() {\n if (this.node.isLeaf) {\n return null\n }\n\n return this.dom.querySelector('[data-node-view-content]') as HTMLElement | null\n }\n\n /**\n * On editor selection update, check if the node is selected.\n * If it is, call `selectNode`, otherwise call `deselectNode`.\n */\n handleSelectionUpdate() {\n const { from, to } = this.editor.state.selection\n const pos = this.getPos()\n\n if (typeof pos !== 'number') {\n return\n }\n\n if (from <= pos && to >= pos + this.node.nodeSize) {\n if (this.renderer.props.selected) {\n return\n }\n\n this.selectNode()\n } else {\n if (!this.renderer.props.selected) {\n return\n }\n\n this.deselectNode()\n }\n }\n\n /**\n * On update, update the React component.\n * To prevent unnecessary updates, the `update` option can be used.\n */\n update(node: ProseMirrorNode, decorations: readonly Decoration[], innerDecorations: DecorationSource): boolean {\n const rerenderComponent = (props?: Record<string, any>) => {\n this.decorationClasses.value = this.getDecorationClasses()\n this.renderer.updateProps(props)\n }\n\n if (typeof this.options.update === 'function') {\n const oldNode = this.node\n const oldDecorations = this.decorations\n const oldInnerDecorations = this.innerDecorations\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n return this.options.update({\n oldNode,\n oldDecorations,\n newNode: node,\n newDecorations: decorations,\n oldInnerDecorations,\n innerDecorations,\n updateProps: () => rerenderComponent({ node, decorations, innerDecorations }),\n })\n }\n\n if (node.type !== this.node.type) {\n return false\n }\n\n if (node === this.node && this.decorations === decorations && this.innerDecorations === innerDecorations) {\n return true\n }\n\n this.node = node\n this.decorations = decorations\n this.innerDecorations = innerDecorations\n\n rerenderComponent({ node, decorations, innerDecorations })\n\n return true\n }\n\n /**\n * Select the node.\n * Add the `selected` prop and the `ProseMirror-selectednode` class.\n */\n selectNode() {\n this.renderer.updateProps({\n selected: true,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.add('ProseMirror-selectednode')\n }\n }\n\n /**\n * Deselect the node.\n * Remove the `selected` prop and the `ProseMirror-selectednode` class.\n */\n deselectNode() {\n this.renderer.updateProps({\n selected: false,\n })\n if (this.renderer.element) {\n this.renderer.element.classList.remove('ProseMirror-selectednode')\n }\n }\n\n getDecorationClasses() {\n return (\n this.decorations\n // @ts-ignore\n .flatMap(item => item.type.attrs.class)\n .join(' ')\n )\n }\n\n destroy() {\n this.renderer.destroy()\n this.editor.off('selectionUpdate', this.handleSelectionUpdate)\n }\n}\n\nexport function VueNodeViewRenderer(\n component: Component<NodeViewProps>,\n options?: Partial<VueNodeViewRendererOptions>,\n): NodeViewRenderer {\n return props => {\n // try to get the parent component\n // this is important for vue devtools to show the component hierarchy correctly\n // maybe it’s `undefined` because <editor-content> isn’t rendered yet\n if (!(props.editor as Editor).contentComponent) {\n return {} as unknown as ProseMirrorNodeView\n }\n // check for class-component and normalize if neccessary\n const normalizedComponent =\n typeof component === 'function' && '__vccOpts' in component ? (component.__vccOpts as Component) : component\n\n return new VueNodeView(normalizedComponent, props, options)\n }\n}\n","export { Editor } from './Editor.js'\nexport * from './EditorContent.js'\nexport * from './NodeViewContent.js'\nexport * from './NodeViewWrapper.js'\nexport * from './useEditor.js'\nexport * from './VueMarkViewRenderer.js'\nexport * from './VueNodeViewRenderer.js'\nexport * from './VueRenderer.js'\nexport * from 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@@ -142,6 +142,12 @@ var BubbleMenuView = class {
142
142
  this.updatePosition();
143
143
  this.show();
144
144
  };
145
+ this.transactionHandler = ({ transaction: tr }) => {
146
+ const meta = tr.getMeta("bubbleMenu");
147
+ if (meta === "updatePosition") {
148
+ this.updatePosition();
149
+ }
150
+ };
145
151
  var _a;
146
152
  this.editor = editor;
147
153
  this.element = element;
@@ -327,12 +333,6 @@ var BubbleMenuView = class {
327
333
  }
328
334
  this.isVisible = false;
329
335
  }
330
- transactionHandler({ transaction: tr }) {
331
- const meta = tr.getMeta("bubbleMenu");
332
- if (meta === "updatePosition") {
333
- this.updatePosition();
334
- }
335
- }
336
336
  destroy() {
337
337
  this.hide();
338
338
  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
@@ -380,13 +380,6 @@ var BubbleMenu = import_core.Extension.create({
380
380
  shouldShow: this.options.shouldShow
381
381
  })
382
382
  ];
383
- },
384
- addCommands() {
385
- return {
386
- updateBubbleMenuPosition: () => ({ commands }) => {
387
- return commands.setMeta("bubbleMenu", "updatePosition");
388
- }
389
- };
390
383
  }
391
384
  });
392
385
 
@@ -394,6 +387,7 @@ var BubbleMenu = import_core.Extension.create({
394
387
  var import_vue = require("vue");
395
388
  var BubbleMenu2 = (0, import_vue.defineComponent)({
396
389
  name: "BubbleMenu",
390
+ inheritAttrs: false,
397
391
  props: {
398
392
  pluginKey: {
399
393
  type: [String, Object],
@@ -428,7 +422,7 @@ var BubbleMenu2 = (0, import_vue.defineComponent)({
428
422
  default: void 0
429
423
  }
430
424
  },
431
- setup(props, { slots }) {
425
+ setup(props, { slots, attrs }) {
432
426
  const root = (0, import_vue.ref)(null);
433
427
  (0, import_vue.onMounted)(() => {
434
428
  const {
@@ -467,7 +461,7 @@ var BubbleMenu2 = (0, import_vue.defineComponent)({
467
461
  });
468
462
  return () => {
469
463
  var _a;
470
- return (0, import_vue.h)(import_vue.Teleport, { to: "body" }, (0, import_vue.h)("div", { ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
464
+ return (0, import_vue.h)(import_vue.Teleport, { to: "body" }, (0, import_vue.h)("div", { ...attrs, ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
471
465
  };
472
466
  }
473
467
  });
@@ -714,6 +708,7 @@ var FloatingMenu = import_core3.Extension.create({
714
708
  var import_vue2 = require("vue");
715
709
  var FloatingMenu2 = (0, import_vue2.defineComponent)({
716
710
  name: "FloatingMenu",
711
+ inheritAttrs: false,
717
712
  props: {
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  pluginKey: {
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  // TODO: TypeScript breaks :(
@@ -738,7 +733,7 @@ var FloatingMenu2 = (0, import_vue2.defineComponent)({
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  default: null
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  }
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  },
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- setup(props, { slots }) {
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+ setup(props, { slots, attrs }) {
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  const root = (0, import_vue2.ref)(null);
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  (0, import_vue2.onMounted)(() => {
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  const { pluginKey, editor, options, appendTo, shouldShow } = props;
@@ -765,7 +760,7 @@ var FloatingMenu2 = (0, import_vue2.defineComponent)({
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  });
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  return () => {
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  var _a;
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- return (0, import_vue2.h)(import_vue2.Teleport, { to: "body" }, (0, import_vue2.h)("div", { ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
763
+ return (0, import_vue2.h)(import_vue2.Teleport, { to: "body" }, (0, import_vue2.h)("div", { ...attrs, ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
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  };
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  }
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  });
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/menus/index.ts","../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["export * from './BubbleMenu.js'\nexport * from './FloatingMenu.js'\n","import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\ndeclare module '@tiptap/core' {\n interface Commands<ReturnType> {\n bubbleMenu: {\n /**\n * Update the position of the bubble menu. This command is useful to force\n * the bubble menu to update its position in response to certain events\n * (for example, when the bubble menu is resized).\n */\n updateBubbleMenuPosition: () => ReturnType\n }\n }\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n options: this.options.options,\n appendTo: this.options.appendTo,\n getReferencedVirtualElement: this.options.getReferencedVirtualElement,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n\n addCommands() {\n return {\n updateBubbleMenuPosition:\n () =>\n ({ commands }) => {\n return commands.setMeta('bubbleMenu', 'updatePosition')\n },\n }\n },\n})\n","import {\n type Middleware,\n type VirtualElement,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView, Transaction } from '@tiptap/pm/state'\nimport { NodeSelection, Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that returns the virtual element for the menu.\n * This is useful when the menu needs to be positioned relative to a specific DOM element.\n * @type {() => VirtualElement | null}\n * @default Position based on the selection.\n */\n getReferencedVirtualElement?: () => VirtualElement | null\n\n /**\n * The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n\n /**\n * The scrollable element that should be listened to when updating the position of the bubble menu.\n * If not provided, the window will be used.\n * @type {HTMLElement | Window}\n */\n scrollTarget?: HTMLElement | Window\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n public appendTo: HTMLElement | undefined\n\n public getReferencedVirtualElement: (() => VirtualElement | null) | undefined\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private scrollTarget: HTMLElement | Window = window\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n private get virtualElement(): VirtualElement | undefined {\n const { selection } = this.editor.state\n\n const referencedVirtualElement = this.getReferencedVirtualElement?.()\n if (referencedVirtualElement) {\n return referencedVirtualElement\n }\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n let virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n if (selection instanceof NodeSelection) {\n let node = this.view.nodeDOM(selection.from) as HTMLElement\n\n const nodeViewWrapper = node.dataset.nodeViewWrapper ? node : node.querySelector('[data-node-view-wrapper]')\n\n if (nodeViewWrapper) {\n node = nodeViewWrapper as HTMLElement\n }\n\n if (node) {\n virtualElement = {\n getBoundingClientRect: () => node.getBoundingClientRect(),\n getClientRects: () => [node.getBoundingClientRect()],\n }\n }\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n getClientRects: () => [clientRect],\n }\n }\n\n return virtualElement\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n appendTo,\n getReferencedVirtualElement,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n this.appendTo = appendTo\n this.scrollTarget = options?.scrollTarget ?? window\n this.getReferencedVirtualElement = getReferencedVirtualElement\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n this.editor.on('transaction', this.transactionHandler)\n window.addEventListener('resize', this.resizeHandler)\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const virtualElement = this.virtualElement\n\n if (!virtualElement) {\n return\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n transactionHandler({ transaction: tr }: { transaction: Transaction }) {\n const meta = tr.getMeta('bubbleMenu')\n if (meta === 'updatePosition') {\n this.updatePosition()\n }\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n this.editor.off('transaction', this.transactionHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<BubbleMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n\n getReferencedVirtualElement: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['getReferencedVirtualElement'], null>>,\n default: undefined,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const {\n editor,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n appendTo: this.options.appendTo,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The options for the floating menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public appendTo: HTMLElement | undefined\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, appendTo, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.appendTo = appendTo\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n\n const virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<FloatingMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, appendTo, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n appendTo,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n 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1
+ {"version":3,"sources":["../../src/menus/index.ts","../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["export * from './BubbleMenu.js'\nexport * from './FloatingMenu.js'\n","import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n options: this.options.options,\n appendTo: this.options.appendTo,\n getReferencedVirtualElement: this.options.getReferencedVirtualElement,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n type VirtualElement,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView, Transaction } from '@tiptap/pm/state'\nimport { NodeSelection, Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that returns the virtual element for the menu.\n * This is useful when the menu needs to be positioned relative to a specific DOM element.\n * @type {() => VirtualElement | null}\n * @default Position based on the selection.\n */\n getReferencedVirtualElement?: () => VirtualElement | null\n\n /**\n * The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n\n /**\n * The scrollable element that should be listened to when updating the position of the bubble menu.\n * If not provided, the window will be used.\n * @type {HTMLElement | Window}\n */\n scrollTarget?: HTMLElement | Window\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n public appendTo: HTMLElement | undefined\n\n public getReferencedVirtualElement: (() => VirtualElement | null) | undefined\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private scrollTarget: HTMLElement | Window = window\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n private get virtualElement(): VirtualElement | undefined {\n const { selection } = this.editor.state\n\n const referencedVirtualElement = this.getReferencedVirtualElement?.()\n if (referencedVirtualElement) {\n return referencedVirtualElement\n }\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n let virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n if (selection instanceof NodeSelection) {\n let node = this.view.nodeDOM(selection.from) as HTMLElement\n\n const nodeViewWrapper = node.dataset.nodeViewWrapper ? node : node.querySelector('[data-node-view-wrapper]')\n\n if (nodeViewWrapper) {\n node = nodeViewWrapper as HTMLElement\n }\n\n if (node) {\n virtualElement = {\n getBoundingClientRect: () => node.getBoundingClientRect(),\n getClientRects: () => [node.getBoundingClientRect()],\n }\n }\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n getClientRects: () => [clientRect],\n }\n }\n\n return virtualElement\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n appendTo,\n getReferencedVirtualElement,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n this.appendTo = appendTo\n this.scrollTarget = options?.scrollTarget ?? window\n this.getReferencedVirtualElement = getReferencedVirtualElement\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n this.editor.on('transaction', this.transactionHandler)\n window.addEventListener('resize', this.resizeHandler)\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const virtualElement = this.virtualElement\n\n if (!virtualElement) {\n return\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n transactionHandler = ({ transaction: tr }: { transaction: Transaction }) => {\n const meta = tr.getMeta('bubbleMenu')\n if (meta === 'updatePosition') {\n this.updatePosition()\n }\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n this.editor.off('transaction', this.transactionHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n inheritAttrs: false,\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<BubbleMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n\n getReferencedVirtualElement: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['getReferencedVirtualElement'], null>>,\n default: undefined,\n },\n },\n\n setup(props, { slots, attrs }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const {\n editor,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n appendTo: this.options.appendTo,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The options for the floating menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public appendTo: HTMLElement | undefined\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, appendTo, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.appendTo = appendTo\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n\n const virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n inheritAttrs: false,\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<FloatingMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots, attrs }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, appendTo, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n appendTo,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))\n 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,"names":["BubbleMenu","FloatingMenu","import_core","view","_a","shouldShow","BubbleMenu","import_core","import_dom","import_state","view","shouldShow","import_vue","FloatingMenu"]}
@@ -98,18 +98,6 @@ interface BubbleMenuPluginProps {
98
98
  scrollTarget?: HTMLElement | Window;
99
99
  };
100
100
  }
101
- declare module '@tiptap/core' {
102
- interface Commands<ReturnType> {
103
- bubbleMenu: {
104
- /**
105
- * Update the position of the bubble menu. This command is useful to force
106
- * the bubble menu to update its position in response to certain events
107
- * (for example, when the bubble menu is resized).
108
- */
109
- updateBubbleMenuPosition: () => ReturnType;
110
- };
111
- }
112
- }
113
101
 
114
102
  declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
115
103
  pluginKey: {
@@ -98,18 +98,6 @@ interface BubbleMenuPluginProps {
98
98
  scrollTarget?: HTMLElement | Window;
99
99
  };
100
100
  }
101
- declare module '@tiptap/core' {
102
- interface Commands<ReturnType> {
103
- bubbleMenu: {
104
- /**
105
- * Update the position of the bubble menu. This command is useful to force
106
- * the bubble menu to update its position in response to certain events
107
- * (for example, when the bubble menu is resized).
108
- */
109
- updateBubbleMenuPosition: () => ReturnType;
110
- };
111
- }
112
- }
113
101
 
114
102
  declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
115
103
  pluginKey: {
@@ -125,6 +125,12 @@ var BubbleMenuView = class {
125
125
  this.updatePosition();
126
126
  this.show();
127
127
  };
128
+ this.transactionHandler = ({ transaction: tr }) => {
129
+ const meta = tr.getMeta("bubbleMenu");
130
+ if (meta === "updatePosition") {
131
+ this.updatePosition();
132
+ }
133
+ };
128
134
  var _a;
129
135
  this.editor = editor;
130
136
  this.element = element;
@@ -310,12 +316,6 @@ var BubbleMenuView = class {
310
316
  }
311
317
  this.isVisible = false;
312
318
  }
313
- transactionHandler({ transaction: tr }) {
314
- const meta = tr.getMeta("bubbleMenu");
315
- if (meta === "updatePosition") {
316
- this.updatePosition();
317
- }
318
- }
319
319
  destroy() {
320
320
  this.hide();
321
321
  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
@@ -363,13 +363,6 @@ var BubbleMenu = Extension.create({
363
363
  shouldShow: this.options.shouldShow
364
364
  })
365
365
  ];
366
- },
367
- addCommands() {
368
- return {
369
- updateBubbleMenuPosition: () => ({ commands }) => {
370
- return commands.setMeta("bubbleMenu", "updatePosition");
371
- }
372
- };
373
366
  }
374
367
  });
375
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@@ -377,6 +370,7 @@ var BubbleMenu = Extension.create({
377
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  import { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from "vue";
378
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  var BubbleMenu2 = defineComponent({
379
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  name: "BubbleMenu",
373
+ inheritAttrs: false,
380
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  props: {
381
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  pluginKey: {
382
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  type: [String, Object],
@@ -411,7 +405,7 @@ var BubbleMenu2 = defineComponent({
411
405
  default: void 0
412
406
  }
413
407
  },
414
- setup(props, { slots }) {
408
+ setup(props, { slots, attrs }) {
415
409
  const root = ref(null);
416
410
  onMounted(() => {
417
411
  const {
@@ -450,7 +444,7 @@ var BubbleMenu2 = defineComponent({
450
444
  });
451
445
  return () => {
452
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  var _a;
453
- return h(Teleport, { to: "body" }, h("div", { ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
447
+ return h(Teleport, { to: "body" }, h("div", { ...attrs, ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
454
448
  };
455
449
  }
456
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  });
@@ -707,6 +701,7 @@ var FloatingMenu = Extension2.create({
707
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  import { defineComponent as defineComponent2, h as h2, onBeforeUnmount as onBeforeUnmount2, onMounted as onMounted2, ref as ref2, Teleport as Teleport2 } from "vue";
708
702
  var FloatingMenu2 = defineComponent2({
709
703
  name: "FloatingMenu",
704
+ inheritAttrs: false,
710
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  props: {
711
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  pluginKey: {
712
707
  // TODO: TypeScript breaks :(
@@ -731,7 +726,7 @@ var FloatingMenu2 = defineComponent2({
731
726
  default: null
732
727
  }
733
728
  },
734
- setup(props, { slots }) {
729
+ setup(props, { slots, attrs }) {
735
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  const root = ref2(null);
736
731
  onMounted2(() => {
737
732
  const { pluginKey, editor, options, appendTo, shouldShow } = props;
@@ -758,7 +753,7 @@ var FloatingMenu2 = defineComponent2({
758
753
  });
759
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  return () => {
760
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  var _a;
761
- return h2(Teleport2, { to: "body" }, h2("div", { ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
756
+ return h2(Teleport2, { to: "body" }, h2("div", { ...attrs, ref: root }, (_a = slots.default) == null ? void 0 : _a.call(slots)));
762
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  };
763
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  }
764
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  });
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\ndeclare module '@tiptap/core' {\n interface Commands<ReturnType> {\n bubbleMenu: {\n /**\n * Update the position of the bubble menu. This command is useful to force\n * the bubble menu to update its position in response to certain events\n * (for example, when the bubble menu is resized).\n */\n updateBubbleMenuPosition: () => ReturnType\n }\n }\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n options: this.options.options,\n appendTo: this.options.appendTo,\n getReferencedVirtualElement: this.options.getReferencedVirtualElement,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n\n addCommands() {\n return {\n updateBubbleMenuPosition:\n () =>\n ({ commands }) => {\n return commands.setMeta('bubbleMenu', 'updatePosition')\n },\n }\n },\n})\n","import {\n type Middleware,\n type VirtualElement,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView, Transaction } from '@tiptap/pm/state'\nimport { NodeSelection, Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that returns the virtual element for the menu.\n * This is useful when the menu needs to be positioned relative to a specific DOM element.\n * @type {() => VirtualElement | null}\n * @default Position based on the selection.\n */\n getReferencedVirtualElement?: () => VirtualElement | null\n\n /**\n * The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n\n /**\n * The scrollable element that should be listened to when updating the position of the bubble menu.\n * If not provided, the window will be used.\n * @type {HTMLElement | Window}\n */\n scrollTarget?: HTMLElement | Window\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n public appendTo: HTMLElement | undefined\n\n public getReferencedVirtualElement: (() => VirtualElement | null) | undefined\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private scrollTarget: HTMLElement | Window = window\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n private get virtualElement(): VirtualElement | undefined {\n const { selection } = this.editor.state\n\n const referencedVirtualElement = this.getReferencedVirtualElement?.()\n if (referencedVirtualElement) {\n return referencedVirtualElement\n }\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n let virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n if (selection instanceof NodeSelection) {\n let node = this.view.nodeDOM(selection.from) as HTMLElement\n\n const nodeViewWrapper = node.dataset.nodeViewWrapper ? node : node.querySelector('[data-node-view-wrapper]')\n\n if (nodeViewWrapper) {\n node = nodeViewWrapper as HTMLElement\n }\n\n if (node) {\n virtualElement = {\n getBoundingClientRect: () => node.getBoundingClientRect(),\n getClientRects: () => [node.getBoundingClientRect()],\n }\n }\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n getClientRects: () => [clientRect],\n }\n }\n\n return virtualElement\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n appendTo,\n getReferencedVirtualElement,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n this.appendTo = appendTo\n this.scrollTarget = options?.scrollTarget ?? window\n this.getReferencedVirtualElement = getReferencedVirtualElement\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n this.editor.on('transaction', this.transactionHandler)\n window.addEventListener('resize', this.resizeHandler)\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const virtualElement = this.virtualElement\n\n if (!virtualElement) {\n return\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n transactionHandler({ transaction: tr }: { transaction: Transaction }) {\n const meta = tr.getMeta('bubbleMenu')\n if (meta === 'updatePosition') {\n this.updatePosition()\n }\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n this.editor.off('transaction', this.transactionHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<BubbleMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n\n getReferencedVirtualElement: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['getReferencedVirtualElement'], null>>,\n default: undefined,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const {\n editor,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n appendTo: this.options.appendTo,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The options for the floating menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public appendTo: HTMLElement | undefined\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, appendTo, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.appendTo = appendTo\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n\n const virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<FloatingMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, appendTo, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n appendTo,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n 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1
+ {"version":3,"sources":["../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n options: this.options.options,\n appendTo: this.options.appendTo,\n getReferencedVirtualElement: this.options.getReferencedVirtualElement,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n type VirtualElement,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView, Transaction } from '@tiptap/pm/state'\nimport { NodeSelection, Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that returns the virtual element for the menu.\n * This is useful when the menu needs to be positioned relative to a specific DOM element.\n * @type {() => VirtualElement | null}\n * @default Position based on the selection.\n */\n getReferencedVirtualElement?: () => VirtualElement | null\n\n /**\n * The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n\n /**\n * The scrollable element that should be listened to when updating the position of the bubble menu.\n * If not provided, the window will be used.\n * @type {HTMLElement | Window}\n */\n scrollTarget?: HTMLElement | Window\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n public appendTo: HTMLElement | undefined\n\n public getReferencedVirtualElement: (() => VirtualElement | null) | undefined\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private scrollTarget: HTMLElement | Window = window\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n private get virtualElement(): VirtualElement | undefined {\n const { selection } = this.editor.state\n\n const referencedVirtualElement = this.getReferencedVirtualElement?.()\n if (referencedVirtualElement) {\n return referencedVirtualElement\n }\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n let virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n if (selection instanceof NodeSelection) {\n let node = this.view.nodeDOM(selection.from) as HTMLElement\n\n const nodeViewWrapper = node.dataset.nodeViewWrapper ? node : node.querySelector('[data-node-view-wrapper]')\n\n if (nodeViewWrapper) {\n node = nodeViewWrapper as HTMLElement\n }\n\n if (node) {\n virtualElement = {\n getBoundingClientRect: () => node.getBoundingClientRect(),\n getClientRects: () => [node.getBoundingClientRect()],\n }\n }\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n getClientRects: () => [clientRect],\n }\n }\n\n return virtualElement\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n appendTo,\n getReferencedVirtualElement,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n this.appendTo = appendTo\n this.scrollTarget = options?.scrollTarget ?? window\n this.getReferencedVirtualElement = getReferencedVirtualElement\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n this.editor.on('transaction', this.transactionHandler)\n window.addEventListener('resize', this.resizeHandler)\n this.scrollTarget.addEventListener('scroll', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const virtualElement = this.virtualElement\n\n if (!virtualElement) {\n return\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n transactionHandler = ({ transaction: tr }: { transaction: Transaction }) => {\n const meta = tr.getMeta('bubbleMenu')\n if (meta === 'updatePosition') {\n this.updatePosition()\n }\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.scrollTarget.removeEventListener('scroll', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n this.editor.off('transaction', this.transactionHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n inheritAttrs: false,\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<BubbleMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n\n getReferencedVirtualElement: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['getReferencedVirtualElement'], null>>,\n default: undefined,\n },\n },\n\n setup(props, { slots, attrs }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const {\n editor,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n appendTo,\n shouldShow,\n getReferencedVirtualElement,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n appendTo: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n appendTo: this.options.appendTo,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * The DOM element to append your menu to. Default is the editor's parent element.\n *\n * Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.\n *\n * @type {HTMLElement}\n * @default null\n */\n appendTo?: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow?:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * The options for the floating menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,\n * hide, and inline middlewares.\n * @default {}\n * @see https://floating-ui.com/docs/computePosition#options\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public appendTo: HTMLElement | undefined\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, appendTo, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.appendTo = appendTo\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n this.element.tabIndex = 0\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const domRect = posToDOMRect(this.view, selection.from, selection.to)\n\n const virtualElement = {\n getBoundingClientRect: () => domRect,\n getClientRects: () => [domRect],\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to appendTo or editor's parent element\n ;(this.appendTo ?? this.view.dom.parentElement)?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n inheritAttrs: false,\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n appendTo: {\n type: Object as PropType<FloatingMenuPluginProps['appendTo']>,\n default: undefined,\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots, attrs }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, appendTo, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // Remove element from DOM; plugin will re-parent it when shown\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n appendTo,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n // Teleport only instantiates element + slot subtree; plugin controls final placement\n return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))\n 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package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tiptap/vue-3",
3
3
  "description": "Vue components for tiptap",
4
- "version": "3.5.3",
4
+ "version": "3.6.0",
5
5
  "homepage": "https://tiptap.dev",
6
6
  "keywords": [
7
7
  "tiptap",
@@ -40,18 +40,18 @@
40
40
  ],
41
41
  "devDependencies": {
42
42
  "vue": "^3.5.13",
43
- "@tiptap/core": "^3.5.3",
44
- "@tiptap/pm": "^3.5.3"
43
+ "@tiptap/core": "^3.6.0",
44
+ "@tiptap/pm": "^3.6.0"
45
45
  },
46
46
  "optionalDependencies": {
47
- "@tiptap/extension-bubble-menu": "^3.5.3",
48
- "@tiptap/extension-floating-menu": "^3.5.3"
47
+ "@tiptap/extension-bubble-menu": "^3.6.0",
48
+ "@tiptap/extension-floating-menu": "^3.6.0"
49
49
  },
50
50
  "peerDependencies": {
51
51
  "vue": "^3.0.0",
52
52
  "@floating-ui/dom": "^1.0.0",
53
- "@tiptap/core": "^3.5.3",
54
- "@tiptap/pm": "^3.5.3"
53
+ "@tiptap/core": "^3.6.0",
54
+ "@tiptap/pm": "^3.6.0"
55
55
  },
56
56
  "repository": {
57
57
  "type": "git",
@@ -22,14 +22,14 @@ export const EditorContent = defineComponent({
22
22
 
23
23
  if (editor && editor.options.element && rootEl.value) {
24
24
  nextTick(() => {
25
- if (!rootEl.value || !editor.options.element?.firstChild) {
25
+ if (!rootEl.value || !editor.view.dom?.firstChild) {
26
26
  return
27
27
  }
28
28
 
29
29
  // TODO using the new editor.mount method might allow us to remove this
30
30
  const element = unref(rootEl.value)
31
31
 
32
- rootEl.value.append(...editor.options.element.childNodes)
32
+ rootEl.value.append(editor.view.dom)
33
33
 
34
34
  // @ts-ignore
35
35
  editor.contentComponent = instance.ctx._
@@ -6,6 +6,8 @@ import { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'v
6
6
  export const BubbleMenu = defineComponent({
7
7
  name: 'BubbleMenu',
8
8
 
9
+ inheritAttrs: false,
10
+
9
11
  props: {
10
12
  pluginKey: {
11
13
  type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,
@@ -48,7 +50,7 @@ export const BubbleMenu = defineComponent({
48
50
  },
49
51
  },
50
52
 
51
- setup(props, { slots }) {
53
+ setup(props, { slots, attrs }) {
52
54
  const root = ref<HTMLElement | null>(null)
53
55
 
54
56
  onMounted(() => {
@@ -95,6 +97,6 @@ export const BubbleMenu = defineComponent({
95
97
  })
96
98
 
97
99
  // Teleport only instantiates element + slot subtree; plugin controls final placement
98
- return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))
100
+ return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))
99
101
  },
100
102
  })
@@ -6,6 +6,8 @@ import { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'v
6
6
  export const FloatingMenu = defineComponent({
7
7
  name: 'FloatingMenu',
8
8
 
9
+ inheritAttrs: false,
10
+
9
11
  props: {
10
12
  pluginKey: {
11
13
  // TODO: TypeScript breaks :(
@@ -35,7 +37,7 @@ export const FloatingMenu = defineComponent({
35
37
  },
36
38
  },
37
39
 
38
- setup(props, { slots }) {
40
+ setup(props, { slots, attrs }) {
39
41
  const root = ref<HTMLElement | null>(null)
40
42
 
41
43
  onMounted(() => {
@@ -70,6 +72,6 @@ export const FloatingMenu = defineComponent({
70
72
  })
71
73
 
72
74
  // Teleport only instantiates element + slot subtree; plugin controls final placement
73
- return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))
75
+ return () => h(Teleport, { to: 'body' }, h('div', { ...attrs, ref: root }, slots.default?.()))
74
76
  },
75
77
  })
package/src/useEditor.ts CHANGED
@@ -12,7 +12,7 @@ export const useEditor = (options: Partial<EditorOptions> = {}) => {
12
12
 
13
13
  onBeforeUnmount(() => {
14
14
  // Cloning root node (and its children) to avoid content being lost by destroy
15
- const nodes = editor.value?.options.element
15
+ const nodes = editor.value?.view.dom
16
16
  const newEl = nodes?.cloneNode(true) as HTMLElement
17
17
 
18
18
  nodes?.parentNode?.replaceChild(newEl, nodes)