@tiptap/vue-3 3.0.0-beta.2 → 3.0.0-beta.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -30,6 +30,18 @@ var import_core = require("@tiptap/core");
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  var import_dom = require("@floating-ui/dom");
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  var import_core2 = require("@tiptap/core");
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  var import_state = require("@tiptap/pm/state");
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+ var import_tables = require("@tiptap/pm/tables");
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+ function combineDOMRects(rect1, rect2) {
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+ const top = Math.min(rect1.top, rect2.top);
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+ const bottom = Math.max(rect1.bottom, rect2.bottom);
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+ const left = Math.min(rect1.left, rect2.left);
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+ const right = Math.max(rect1.right, rect2.right);
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+ const width = right - left;
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+ const height = bottom - top;
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+ const x = left;
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+ const y = top;
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+ return new DOMRect(x, y, width, height);
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+ }
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  var BubbleMenuView = class {
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  constructor({
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  editor,
@@ -41,6 +53,7 @@ var BubbleMenuView = class {
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  options
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  }) {
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  this.preventHide = false;
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+ this.isVisible = false;
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  this.floatingUIOptions = {
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  strategy: "absolute",
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  placement: "top",
@@ -51,7 +64,11 @@ var BubbleMenuView = class {
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  size: false,
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  autoPlacement: false,
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  hide: false,
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- inline: false
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+ inline: false,
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+ onShow: void 0,
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+ onHide: void 0,
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+ onUpdate: void 0,
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+ onDestroy: void 0
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  };
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  this.shouldShow = ({ view: view2, state, from, to }) => {
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  const { doc, selection } = state;
@@ -70,6 +87,14 @@ var BubbleMenuView = class {
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  this.dragstartHandler = () => {
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  this.hide();
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  };
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+ this.resizeHandler = () => {
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+ if (this.resizeDebounceTimer) {
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+ clearTimeout(this.resizeDebounceTimer);
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+ }
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+ this.resizeDebounceTimer = window.setTimeout(() => {
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+ this.updatePosition();
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+ }, this.resizeDelay);
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+ };
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  this.focusHandler = () => {
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  setTimeout(() => this.update(this.editor.view));
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  };
@@ -130,14 +155,7 @@ var BubbleMenuView = class {
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  this.view.dom.addEventListener("dragstart", this.dragstartHandler);
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  this.editor.on("focus", this.focusHandler);
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  this.editor.on("blur", this.blurHandler);
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- window.addEventListener("resize", () => {
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- if (this.resizeDebounceTimer) {
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- clearTimeout(this.resizeDebounceTimer);
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- }
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- this.resizeDebounceTimer = window.setTimeout(() => {
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- this.updatePosition();
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- }, this.resizeDelay);
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- });
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+ window.addEventListener("resize", this.resizeHandler);
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  this.update(view, view.state);
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  if (this.getShouldShow()) {
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  this.show();
@@ -183,9 +201,26 @@ var BubbleMenuView = class {
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  }
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  updatePosition() {
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  const { selection } = this.editor.state;
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- const virtualElement = {
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+ let virtualElement = {
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  getBoundingClientRect: () => (0, import_core2.posToDOMRect)(this.view, selection.from, selection.to)
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  };
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+ if (selection instanceof import_tables.CellSelection) {
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+ const { $anchorCell, $headCell } = selection;
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+ const from = $anchorCell ? $anchorCell.pos : $headCell.pos;
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+ const to = $headCell ? $headCell.pos : $anchorCell.pos;
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+ const fromDOM = this.view.nodeDOM(from);
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+ const toDOM = this.view.nodeDOM(to);
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+ if (!fromDOM || !toDOM) {
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+ return;
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+ }
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+ const clientRect = fromDOM === toDOM ? fromDOM.getBoundingClientRect() : combineDOMRects(
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+ fromDOM.getBoundingClientRect(),
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+ toDOM.getBoundingClientRect()
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+ );
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+ virtualElement = {
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+ getBoundingClientRect: () => clientRect
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+ };
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+ }
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  (0, import_dom.computePosition)(virtualElement, this.element, {
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  placement: this.floatingUIOptions.placement,
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  strategy: this.floatingUIOptions.strategy,
@@ -195,6 +230,9 @@ var BubbleMenuView = class {
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  this.element.style.position = strategy;
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  this.element.style.left = `${x}px`;
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  this.element.style.top = `${y}px`;
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+ if (this.isVisible && this.floatingUIOptions.onUpdate) {
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+ this.floatingUIOptions.onUpdate();
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+ }
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  });
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  }
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  update(view, oldState) {
@@ -228,21 +266,39 @@ var BubbleMenuView = class {
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  }
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  show() {
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  var _a;
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+ if (this.isVisible) {
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+ return;
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+ }
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  this.element.style.visibility = "visible";
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  this.element.style.opacity = "1";
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  (_a = this.view.dom.parentElement) == null ? void 0 : _a.appendChild(this.element);
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+ if (this.floatingUIOptions.onShow) {
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+ this.floatingUIOptions.onShow();
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+ }
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+ this.isVisible = true;
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  }
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  hide() {
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+ if (!this.isVisible) {
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+ return;
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+ }
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  this.element.style.visibility = "hidden";
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  this.element.style.opacity = "0";
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  this.element.remove();
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+ if (this.floatingUIOptions.onHide) {
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+ this.floatingUIOptions.onHide();
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+ }
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+ this.isVisible = false;
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  }
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  destroy() {
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  this.hide();
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  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
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  this.view.dom.removeEventListener("dragstart", this.dragstartHandler);
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+ window.removeEventListener("resize", this.resizeHandler);
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  this.editor.off("focus", this.focusHandler);
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  this.editor.off("blur", this.blurHandler);
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+ if (this.floatingUIOptions.onDestroy) {
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+ this.floatingUIOptions.onDestroy();
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+ }
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  }
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  };
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  var BubbleMenuPlugin = (options) => {
@@ -348,6 +404,7 @@ var import_state2 = require("@tiptap/pm/state");
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  var FloatingMenuView = class {
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  constructor({ editor, element, view, options, shouldShow }) {
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  this.preventHide = false;
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+ this.isVisible = false;
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  this.shouldShow = ({ view: view2, state }) => {
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  const { selection } = state;
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  const { $anchor, empty } = selection;
@@ -494,6 +551,9 @@ var FloatingMenuView = class {
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  this.element.style.position = strategy;
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  this.element.style.left = `${x}px`;
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  this.element.style.top = `${y}px`;
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+ if (this.isVisible && this.floatingUIOptions.onUpdate) {
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+ this.floatingUIOptions.onUpdate();
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+ }
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  });
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  }
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  update(view, oldState) {
@@ -503,20 +563,37 @@ var FloatingMenuView = class {
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  }
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  show() {
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  var _a;
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+ if (this.isVisible) {
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+ return;
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+ }
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  this.element.style.visibility = "visible";
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  this.element.style.opacity = "1";
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  (_a = this.view.dom.parentElement) == null ? void 0 : _a.appendChild(this.element);
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+ if (this.floatingUIOptions.onShow) {
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+ this.floatingUIOptions.onShow();
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+ }
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+ this.isVisible = true;
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  }
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  hide() {
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+ if (!this.isVisible) {
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+ return;
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+ }
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  this.element.style.visibility = "hidden";
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  this.element.style.opacity = "0";
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  this.element.remove();
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+ if (this.floatingUIOptions.onHide) {
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+ this.floatingUIOptions.onHide();
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+ }
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+ this.isVisible = false;
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  }
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  destroy() {
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  this.hide();
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  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
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  this.editor.off("focus", this.focusHandler);
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  this.editor.off("blur", this.blurHandler);
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+ if (this.floatingUIOptions.onDestroy) {
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+ this.floatingUIOptions.onDestroy();
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+ }
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  }
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  };
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  var FloatingMenuPlugin = (options) => {
@@ -1 +1 @@
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- {"version":3,"sources":["../../src/menus/index.ts","../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["export * from './BubbleMenu.js'\nexport * from './FloatingMenu.js'\n","import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n window.addEventListener('resize', () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n })\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n }\n\n hide() {\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { editor, options, pluginKey, resizeDelay, shouldShow, updateDelay } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n shouldShow,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n }\n\n hide() {\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, shouldShow } = 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1
+ {"version":3,"sources":["../../src/menus/index.ts","../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["export * from './BubbleMenu.js'\nexport * from './FloatingMenu.js'\n","import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n window.addEventListener('resize', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n let virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n }\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { editor, options, pluginKey, resizeDelay, shouldShow, updateDelay } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n shouldShow,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n 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@@ -1,9 +1,9 @@
1
- import { EditorState as EditorState$1, PluginKey as PluginKey$1 } from 'prosemirror-state';
2
1
  import { EditorView as EditorView$1 } from 'prosemirror-view';
3
2
  import * as _tiptap_core from '@tiptap/core';
4
3
  import { Editor } from '@tiptap/core';
5
4
  import * as _floating_ui_dom from '@floating-ui/dom';
6
5
  import { offset, flip, shift, arrow, size, autoPlacement, hide, inline } from '@floating-ui/dom';
6
+ import { PluginKey as PluginKey$1, EditorState as EditorState$1 } from 'prosemirror-state';
7
7
  import * as vue from 'vue';
8
8
  import { PropType } from 'vue';
9
9
  import { PluginKey, EditorState } from '@tiptap/pm/state';
@@ -67,6 +67,10 @@ interface BubbleMenuPluginProps {
67
67
  autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
68
68
  hide?: Parameters<typeof hide>[0] | boolean;
69
69
  inline?: Parameters<typeof inline>[0] | boolean;
70
+ onShow?: () => void;
71
+ onHide?: () => void;
72
+ onUpdate?: () => void;
73
+ onDestroy?: () => void;
70
74
  };
71
75
  }
72
76
 
@@ -123,6 +127,9 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
123
127
  default: null;
124
128
  };
125
129
  }>> & Readonly<{}>, {
130
+ pluginKey: string | PluginKey$1<any>;
131
+ updateDelay: number | undefined;
132
+ resizeDelay: number | undefined;
126
133
  options: {
127
134
  strategy?: "absolute" | "fixed";
128
135
  placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
@@ -134,9 +141,11 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
134
141
  autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
135
142
  hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
136
143
  inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
144
+ onShow?: () => void;
145
+ onHide?: () => void;
146
+ onUpdate?: () => void;
147
+ onDestroy?: () => void;
137
148
  } | undefined;
138
- updateDelay: number | undefined;
139
- resizeDelay: number | undefined;
140
149
  shouldShow: (props: {
141
150
  editor: _tiptap_core.Editor;
142
151
  element: HTMLElement;
@@ -146,7 +155,6 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
146
155
  from: number;
147
156
  to: number;
148
157
  }) => boolean;
149
- pluginKey: string | PluginKey$1<any>;
150
158
  }, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
151
159
 
152
160
  interface FloatingMenuPluginProps {
@@ -191,6 +199,10 @@ interface FloatingMenuPluginProps {
191
199
  autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
192
200
  hide?: Parameters<typeof hide>[0] | boolean;
193
201
  inline?: Parameters<typeof inline>[0] | boolean;
202
+ onShow?: () => void;
203
+ onHide?: () => void;
204
+ onUpdate?: () => void;
205
+ onDestroy?: () => void;
194
206
  };
195
207
  }
196
208
 
@@ -231,6 +243,7 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
231
243
  default: null;
232
244
  };
233
245
  }>> & Readonly<{}>, {
246
+ pluginKey: any;
234
247
  options: {
235
248
  strategy?: "absolute" | "fixed";
236
249
  placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
@@ -242,6 +255,10 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
242
255
  autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
243
256
  hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
244
257
  inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
258
+ onShow?: () => void;
259
+ onHide?: () => void;
260
+ onUpdate?: () => void;
261
+ onDestroy?: () => void;
245
262
  } | undefined;
246
263
  shouldShow: (props: {
247
264
  editor: _tiptap_core.Editor;
@@ -251,7 +268,6 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
251
268
  from: number;
252
269
  to: number;
253
270
  }) => boolean;
254
- pluginKey: any;
255
271
  }, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
256
272
 
257
273
  export { BubbleMenu, FloatingMenu };
@@ -1,9 +1,9 @@
1
- import { EditorState as EditorState$1, PluginKey as PluginKey$1 } from 'prosemirror-state';
2
1
  import { EditorView as EditorView$1 } from 'prosemirror-view';
3
2
  import * as _tiptap_core from '@tiptap/core';
4
3
  import { Editor } from '@tiptap/core';
5
4
  import * as _floating_ui_dom from '@floating-ui/dom';
6
5
  import { offset, flip, shift, arrow, size, autoPlacement, hide, inline } from '@floating-ui/dom';
6
+ import { PluginKey as PluginKey$1, EditorState as EditorState$1 } from 'prosemirror-state';
7
7
  import * as vue from 'vue';
8
8
  import { PropType } from 'vue';
9
9
  import { PluginKey, EditorState } from '@tiptap/pm/state';
@@ -67,6 +67,10 @@ interface BubbleMenuPluginProps {
67
67
  autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
68
68
  hide?: Parameters<typeof hide>[0] | boolean;
69
69
  inline?: Parameters<typeof inline>[0] | boolean;
70
+ onShow?: () => void;
71
+ onHide?: () => void;
72
+ onUpdate?: () => void;
73
+ onDestroy?: () => void;
70
74
  };
71
75
  }
72
76
 
@@ -123,6 +127,9 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
123
127
  default: null;
124
128
  };
125
129
  }>> & Readonly<{}>, {
130
+ pluginKey: string | PluginKey$1<any>;
131
+ updateDelay: number | undefined;
132
+ resizeDelay: number | undefined;
126
133
  options: {
127
134
  strategy?: "absolute" | "fixed";
128
135
  placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
@@ -134,9 +141,11 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
134
141
  autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
135
142
  hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
136
143
  inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
144
+ onShow?: () => void;
145
+ onHide?: () => void;
146
+ onUpdate?: () => void;
147
+ onDestroy?: () => void;
137
148
  } | undefined;
138
- updateDelay: number | undefined;
139
- resizeDelay: number | undefined;
140
149
  shouldShow: (props: {
141
150
  editor: _tiptap_core.Editor;
142
151
  element: HTMLElement;
@@ -146,7 +155,6 @@ declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
146
155
  from: number;
147
156
  to: number;
148
157
  }) => boolean;
149
- pluginKey: string | PluginKey$1<any>;
150
158
  }, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
151
159
 
152
160
  interface FloatingMenuPluginProps {
@@ -191,6 +199,10 @@ interface FloatingMenuPluginProps {
191
199
  autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
192
200
  hide?: Parameters<typeof hide>[0] | boolean;
193
201
  inline?: Parameters<typeof inline>[0] | boolean;
202
+ onShow?: () => void;
203
+ onHide?: () => void;
204
+ onUpdate?: () => void;
205
+ onDestroy?: () => void;
194
206
  };
195
207
  }
196
208
 
@@ -231,6 +243,7 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
231
243
  default: null;
232
244
  };
233
245
  }>> & Readonly<{}>, {
246
+ pluginKey: any;
234
247
  options: {
235
248
  strategy?: "absolute" | "fixed";
236
249
  placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
@@ -242,6 +255,10 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
242
255
  autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
243
256
  hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
244
257
  inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
258
+ onShow?: () => void;
259
+ onHide?: () => void;
260
+ onUpdate?: () => void;
261
+ onDestroy?: () => void;
245
262
  } | undefined;
246
263
  shouldShow: (props: {
247
264
  editor: _tiptap_core.Editor;
@@ -251,7 +268,6 @@ declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
251
268
  from: number;
252
269
  to: number;
253
270
  }) => boolean;
254
- pluginKey: any;
255
271
  }, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
256
272
 
257
273
  export { BubbleMenu, FloatingMenu };
@@ -13,6 +13,18 @@ import {
13
13
  } from "@floating-ui/dom";
14
14
  import { isTextSelection, posToDOMRect } from "@tiptap/core";
15
15
  import { Plugin, PluginKey } from "@tiptap/pm/state";
16
+ import { CellSelection } from "@tiptap/pm/tables";
17
+ function combineDOMRects(rect1, rect2) {
18
+ const top = Math.min(rect1.top, rect2.top);
19
+ const bottom = Math.max(rect1.bottom, rect2.bottom);
20
+ const left = Math.min(rect1.left, rect2.left);
21
+ const right = Math.max(rect1.right, rect2.right);
22
+ const width = right - left;
23
+ const height = bottom - top;
24
+ const x = left;
25
+ const y = top;
26
+ return new DOMRect(x, y, width, height);
27
+ }
16
28
  var BubbleMenuView = class {
17
29
  constructor({
18
30
  editor,
@@ -24,6 +36,7 @@ var BubbleMenuView = class {
24
36
  options
25
37
  }) {
26
38
  this.preventHide = false;
39
+ this.isVisible = false;
27
40
  this.floatingUIOptions = {
28
41
  strategy: "absolute",
29
42
  placement: "top",
@@ -34,7 +47,11 @@ var BubbleMenuView = class {
34
47
  size: false,
35
48
  autoPlacement: false,
36
49
  hide: false,
37
- inline: false
50
+ inline: false,
51
+ onShow: void 0,
52
+ onHide: void 0,
53
+ onUpdate: void 0,
54
+ onDestroy: void 0
38
55
  };
39
56
  this.shouldShow = ({ view: view2, state, from, to }) => {
40
57
  const { doc, selection } = state;
@@ -53,6 +70,14 @@ var BubbleMenuView = class {
53
70
  this.dragstartHandler = () => {
54
71
  this.hide();
55
72
  };
73
+ this.resizeHandler = () => {
74
+ if (this.resizeDebounceTimer) {
75
+ clearTimeout(this.resizeDebounceTimer);
76
+ }
77
+ this.resizeDebounceTimer = window.setTimeout(() => {
78
+ this.updatePosition();
79
+ }, this.resizeDelay);
80
+ };
56
81
  this.focusHandler = () => {
57
82
  setTimeout(() => this.update(this.editor.view));
58
83
  };
@@ -113,14 +138,7 @@ var BubbleMenuView = class {
113
138
  this.view.dom.addEventListener("dragstart", this.dragstartHandler);
114
139
  this.editor.on("focus", this.focusHandler);
115
140
  this.editor.on("blur", this.blurHandler);
116
- window.addEventListener("resize", () => {
117
- if (this.resizeDebounceTimer) {
118
- clearTimeout(this.resizeDebounceTimer);
119
- }
120
- this.resizeDebounceTimer = window.setTimeout(() => {
121
- this.updatePosition();
122
- }, this.resizeDelay);
123
- });
141
+ window.addEventListener("resize", this.resizeHandler);
124
142
  this.update(view, view.state);
125
143
  if (this.getShouldShow()) {
126
144
  this.show();
@@ -166,9 +184,26 @@ var BubbleMenuView = class {
166
184
  }
167
185
  updatePosition() {
168
186
  const { selection } = this.editor.state;
169
- const virtualElement = {
187
+ let virtualElement = {
170
188
  getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to)
171
189
  };
190
+ if (selection instanceof CellSelection) {
191
+ const { $anchorCell, $headCell } = selection;
192
+ const from = $anchorCell ? $anchorCell.pos : $headCell.pos;
193
+ const to = $headCell ? $headCell.pos : $anchorCell.pos;
194
+ const fromDOM = this.view.nodeDOM(from);
195
+ const toDOM = this.view.nodeDOM(to);
196
+ if (!fromDOM || !toDOM) {
197
+ return;
198
+ }
199
+ const clientRect = fromDOM === toDOM ? fromDOM.getBoundingClientRect() : combineDOMRects(
200
+ fromDOM.getBoundingClientRect(),
201
+ toDOM.getBoundingClientRect()
202
+ );
203
+ virtualElement = {
204
+ getBoundingClientRect: () => clientRect
205
+ };
206
+ }
172
207
  computePosition(virtualElement, this.element, {
173
208
  placement: this.floatingUIOptions.placement,
174
209
  strategy: this.floatingUIOptions.strategy,
@@ -178,6 +213,9 @@ var BubbleMenuView = class {
178
213
  this.element.style.position = strategy;
179
214
  this.element.style.left = `${x}px`;
180
215
  this.element.style.top = `${y}px`;
216
+ if (this.isVisible && this.floatingUIOptions.onUpdate) {
217
+ this.floatingUIOptions.onUpdate();
218
+ }
181
219
  });
182
220
  }
183
221
  update(view, oldState) {
@@ -211,21 +249,39 @@ var BubbleMenuView = class {
211
249
  }
212
250
  show() {
213
251
  var _a;
252
+ if (this.isVisible) {
253
+ return;
254
+ }
214
255
  this.element.style.visibility = "visible";
215
256
  this.element.style.opacity = "1";
216
257
  (_a = this.view.dom.parentElement) == null ? void 0 : _a.appendChild(this.element);
258
+ if (this.floatingUIOptions.onShow) {
259
+ this.floatingUIOptions.onShow();
260
+ }
261
+ this.isVisible = true;
217
262
  }
218
263
  hide() {
264
+ if (!this.isVisible) {
265
+ return;
266
+ }
219
267
  this.element.style.visibility = "hidden";
220
268
  this.element.style.opacity = "0";
221
269
  this.element.remove();
270
+ if (this.floatingUIOptions.onHide) {
271
+ this.floatingUIOptions.onHide();
272
+ }
273
+ this.isVisible = false;
222
274
  }
223
275
  destroy() {
224
276
  this.hide();
225
277
  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
226
278
  this.view.dom.removeEventListener("dragstart", this.dragstartHandler);
279
+ window.removeEventListener("resize", this.resizeHandler);
227
280
  this.editor.off("focus", this.focusHandler);
228
281
  this.editor.off("blur", this.blurHandler);
282
+ if (this.floatingUIOptions.onDestroy) {
283
+ this.floatingUIOptions.onDestroy();
284
+ }
229
285
  }
230
286
  };
231
287
  var BubbleMenuPlugin = (options) => {
@@ -341,6 +397,7 @@ import { Plugin as Plugin2, PluginKey as PluginKey2 } from "@tiptap/pm/state";
341
397
  var FloatingMenuView = class {
342
398
  constructor({ editor, element, view, options, shouldShow }) {
343
399
  this.preventHide = false;
400
+ this.isVisible = false;
344
401
  this.shouldShow = ({ view: view2, state }) => {
345
402
  const { selection } = state;
346
403
  const { $anchor, empty } = selection;
@@ -487,6 +544,9 @@ var FloatingMenuView = class {
487
544
  this.element.style.position = strategy;
488
545
  this.element.style.left = `${x}px`;
489
546
  this.element.style.top = `${y}px`;
547
+ if (this.isVisible && this.floatingUIOptions.onUpdate) {
548
+ this.floatingUIOptions.onUpdate();
549
+ }
490
550
  });
491
551
  }
492
552
  update(view, oldState) {
@@ -496,20 +556,37 @@ var FloatingMenuView = class {
496
556
  }
497
557
  show() {
498
558
  var _a;
559
+ if (this.isVisible) {
560
+ return;
561
+ }
499
562
  this.element.style.visibility = "visible";
500
563
  this.element.style.opacity = "1";
501
564
  (_a = this.view.dom.parentElement) == null ? void 0 : _a.appendChild(this.element);
565
+ if (this.floatingUIOptions.onShow) {
566
+ this.floatingUIOptions.onShow();
567
+ }
568
+ this.isVisible = true;
502
569
  }
503
570
  hide() {
571
+ if (!this.isVisible) {
572
+ return;
573
+ }
504
574
  this.element.style.visibility = "hidden";
505
575
  this.element.style.opacity = "0";
506
576
  this.element.remove();
577
+ if (this.floatingUIOptions.onHide) {
578
+ this.floatingUIOptions.onHide();
579
+ }
580
+ this.isVisible = false;
507
581
  }
508
582
  destroy() {
509
583
  this.hide();
510
584
  this.element.removeEventListener("mousedown", this.mousedownHandler, { capture: true });
511
585
  this.editor.off("focus", this.focusHandler);
512
586
  this.editor.off("blur", this.blurHandler);
587
+ if (this.floatingUIOptions.onDestroy) {
588
+ this.floatingUIOptions.onDestroy();
589
+ }
513
590
  }
514
591
  };
515
592
  var FloatingMenuPlugin = (options) => {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n window.addEventListener('resize', () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n })\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n }\n\n hide() {\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { editor, options, pluginKey, resizeDelay, shouldShow, updateDelay } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n shouldShow,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n }\n\n hide() {\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n 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1
+ {"version":3,"sources":["../../../extension-bubble-menu/src/bubble-menu.ts","../../../extension-bubble-menu/src/bubble-menu-plugin.ts","../../../extension-bubble-menu/src/index.ts","../../src/menus/BubbleMenu.ts","../../../extension-floating-menu/src/floating-menu.ts","../../../extension-floating-menu/src/floating-menu-plugin.ts","../../../extension-floating-menu/src/index.ts","../../src/menus/FloatingMenu.ts"],"sourcesContent":["import { Extension } from '@tiptap/core'\n\nimport type { BubbleMenuPluginProps } from './bubble-menu-plugin.js'\nimport { BubbleMenuPlugin } from './bubble-menu-plugin.js'\n\nexport type BubbleMenuOptions = Omit<BubbleMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a bubble menu.\n * @see https://tiptap.dev/api/extensions/bubble-menu\n */\nexport const BubbleMenu = Extension.create<BubbleMenuOptions>({\n name: 'bubbleMenu',\n\n addOptions() {\n return {\n element: null,\n pluginKey: 'bubbleMenu',\n updateDelay: undefined,\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n BubbleMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n updateDelay: this.options.updateDelay,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { isTextSelection, posToDOMRect } from '@tiptap/core'\nimport type { EditorState, PluginView } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport { CellSelection } from '@tiptap/pm/tables'\nimport type { EditorView } from '@tiptap/pm/view'\n\nfunction combineDOMRects(rect1: DOMRect, rect2: DOMRect): DOMRect {\n const top = Math.min(rect1.top, rect2.top)\n const bottom = Math.max(rect1.bottom, rect2.bottom)\n const left = Math.min(rect1.left, rect2.left)\n const right = Math.max(rect1.right, rect2.right)\n const width = right - left\n const height = bottom - top\n const x = left\n const y = top\n return new DOMRect(x, y, width, height)\n}\n\nexport interface BubbleMenuPluginProps {\n /**\n * The plugin key.\n * @type {PluginKey | string}\n * @default 'bubbleMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement\n\n /**\n * The delay in milliseconds before the menu should be updated.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 250\n */\n updateDelay?: number\n\n /**\n * The delay in milliseconds before the menu position should be updated on window resize.\n * This can be useful to prevent performance issues.\n * @type {number}\n * @default 60\n */\n resizeDelay?: number\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n element: HTMLElement\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type BubbleMenuViewProps = BubbleMenuPluginProps & {\n view: EditorView\n}\n\nexport class BubbleMenuView implements PluginView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n public updateDelay: number\n\n public resizeDelay: number\n\n private updateDebounceTimer: number | undefined\n\n private resizeDebounceTimer: number | undefined\n\n private isVisible = false\n\n private floatingUIOptions: NonNullable<BubbleMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'top',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n onShow: undefined,\n onHide: undefined,\n onUpdate: undefined,\n onDestroy: undefined,\n }\n\n public shouldShow: Exclude<BubbleMenuPluginProps['shouldShow'], null> = ({ view, state, from, to }) => {\n const { doc, selection } = state\n const { empty } = selection\n\n // Sometime check for `empty` is not enough.\n // Doubleclick an empty paragraph returns a node size of 2.\n // So we check also for an empty text size.\n const isEmptyTextBlock = !doc.textBetween(from, to).length && isTextSelection(state.selection)\n\n // When clicking on a element inside the bubble menu the editor \"blur\" event\n // is called and the bubble menu item is focussed. In this case we should\n // consider the menu as part of the editor and keep showing the menu\n const isChildOfMenu = this.element.contains(document.activeElement)\n\n const hasEditorFocus = view.hasFocus() || isChildOfMenu\n\n if (!hasEditorFocus || empty || isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({\n editor,\n element,\n view,\n updateDelay = 250,\n resizeDelay = 60,\n shouldShow,\n options,\n }: BubbleMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n this.updateDelay = updateDelay\n this.resizeDelay = resizeDelay\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.addEventListener('dragstart', this.dragstartHandler)\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n window.addEventListener('resize', this.resizeHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n dragstartHandler = () => {\n this.hide()\n }\n\n /**\n * Handles the window resize event to update the position of the bubble menu.\n * It uses a debounce mechanism to prevent excessive updates.\n * The delay is defined by the `resizeDelay` property.\n */\n resizeHandler = () => {\n if (this.resizeDebounceTimer) {\n clearTimeout(this.resizeDebounceTimer)\n }\n\n this.resizeDebounceTimer = window.setTimeout(() => {\n this.updatePosition()\n }, this.resizeDelay)\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n let virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n // this is a special case for cell selections\n if (selection instanceof CellSelection) {\n const { $anchorCell, $headCell } = selection\n\n const from = $anchorCell ? $anchorCell.pos : $headCell!.pos\n const to = $headCell ? $headCell.pos : $anchorCell!.pos\n\n const fromDOM = this.view.nodeDOM(from)\n const toDOM = this.view.nodeDOM(to)\n\n if (!fromDOM || !toDOM) {\n return\n }\n\n const clientRect =\n fromDOM === toDOM\n ? (fromDOM as HTMLElement).getBoundingClientRect()\n : combineDOMRects(\n (fromDOM as HTMLElement).getBoundingClientRect(),\n (toDOM as HTMLElement).getBoundingClientRect(),\n )\n\n virtualElement = {\n getBoundingClientRect: () => clientRect,\n }\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const { state } = view\n const hasValidSelection = state.selection.from !== state.selection.to\n\n if (this.updateDelay > 0 && hasValidSelection) {\n this.handleDebouncedUpdate(view, oldState)\n return\n }\n\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n handleDebouncedUpdate = (view: EditorView, oldState?: EditorState) => {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n if (!selectionChanged && !docChanged) {\n return\n }\n\n if (this.updateDebounceTimer) {\n clearTimeout(this.updateDebounceTimer)\n }\n\n this.updateDebounceTimer = window.setTimeout(() => {\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }, this.updateDelay)\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n // support for CellSelections\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n element: this.element,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.view.dom.removeEventListener('dragstart', this.dragstartHandler)\n window.removeEventListener('resize', this.resizeHandler)\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const BubbleMenuPlugin = (options: BubbleMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new BubbleMenuView({ view, ...options }),\n })\n}\n","import { BubbleMenu } from './bubble-menu.js'\n\nexport * from './bubble-menu.js'\nexport * from './bubble-menu-plugin.js'\n\nexport default BubbleMenu\n","import type { BubbleMenuPluginProps } from '@tiptap/extension-bubble-menu'\nimport { BubbleMenuPlugin } from '@tiptap/extension-bubble-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const BubbleMenu = defineComponent({\n name: 'BubbleMenu',\n\n props: {\n pluginKey: {\n type: [String, Object] as PropType<BubbleMenuPluginProps['pluginKey']>,\n default: 'bubbleMenu',\n },\n\n editor: {\n type: Object as PropType<BubbleMenuPluginProps['editor']>,\n required: true,\n },\n\n updateDelay: {\n type: Number as PropType<BubbleMenuPluginProps['updateDelay']>,\n default: undefined,\n },\n\n resizeDelay: {\n type: Number as PropType<BubbleMenuPluginProps['resizeDelay']>,\n default: undefined,\n },\n\n options: {\n type: Object as PropType<BubbleMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<BubbleMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { editor, options, pluginKey, resizeDelay, shouldShow, updateDelay } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n BubbleMenuPlugin({\n editor,\n element: root.value as HTMLElement,\n options,\n pluginKey,\n resizeDelay,\n shouldShow,\n updateDelay,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n },\n})\n","import { Extension } from '@tiptap/core'\n\nimport type { FloatingMenuPluginProps } from './floating-menu-plugin.js'\nimport { FloatingMenuPlugin } from './floating-menu-plugin.js'\n\nexport type FloatingMenuOptions = Omit<FloatingMenuPluginProps, 'editor' | 'element'> & {\n /**\n * The DOM element that contains your menu.\n * @type {HTMLElement}\n * @default null\n */\n element: HTMLElement | null\n}\n\n/**\n * This extension allows you to create a floating menu.\n * @see https://tiptap.dev/api/extensions/floating-menu\n */\nexport const FloatingMenu = Extension.create<FloatingMenuOptions>({\n name: 'floatingMenu',\n\n addOptions() {\n return {\n element: null,\n options: {},\n pluginKey: 'floatingMenu',\n shouldShow: null,\n }\n },\n\n addProseMirrorPlugins() {\n if (!this.options.element) {\n return []\n }\n\n return [\n FloatingMenuPlugin({\n pluginKey: this.options.pluginKey,\n editor: this.editor,\n element: this.options.element,\n options: this.options.options,\n shouldShow: this.options.shouldShow,\n }),\n ]\n },\n})\n","import {\n type Middleware,\n arrow,\n autoPlacement,\n computePosition,\n flip,\n hide,\n inline,\n offset,\n shift,\n size,\n} from '@floating-ui/dom'\nimport type { Editor } from '@tiptap/core'\nimport { getText, getTextSerializersFromSchema, posToDOMRect } from '@tiptap/core'\nimport type { Node as ProsemirrorNode } from '@tiptap/pm/model'\nimport type { EditorState } from '@tiptap/pm/state'\nimport { Plugin, PluginKey } from '@tiptap/pm/state'\nimport type { EditorView } from '@tiptap/pm/view'\n\nexport interface FloatingMenuPluginProps {\n /**\n * The plugin key for the floating menu.\n * @default 'floatingMenu'\n */\n pluginKey: PluginKey | string\n\n /**\n * The editor instance.\n * @default null\n */\n editor: Editor\n\n /**\n * The DOM element that contains your menu.\n * @default null\n */\n element: HTMLElement\n\n /**\n * A function that determines whether the menu should be shown or not.\n * If this function returns `false`, the menu will be hidden, otherwise it will be shown.\n */\n shouldShow:\n | ((props: {\n editor: Editor\n view: EditorView\n state: EditorState\n oldState?: EditorState\n from: number\n to: number\n }) => boolean)\n | null\n\n /**\n * FloatingUI options.\n */\n options?: {\n strategy?: 'absolute' | 'fixed'\n placement?:\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end'\n offset?: Parameters<typeof offset>[0] | boolean\n flip?: Parameters<typeof flip>[0] | boolean\n shift?: Parameters<typeof shift>[0] | boolean\n arrow?: Parameters<typeof arrow>[0] | false\n size?: Parameters<typeof size>[0] | boolean\n autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean\n hide?: Parameters<typeof hide>[0] | boolean\n inline?: Parameters<typeof inline>[0] | boolean\n\n onShow?: () => void\n onHide?: () => void\n onUpdate?: () => void\n onDestroy?: () => void\n }\n}\n\nexport type FloatingMenuViewProps = FloatingMenuPluginProps & {\n /**\n * The editor view.\n */\n view: EditorView\n}\n\nexport class FloatingMenuView {\n public editor: Editor\n\n public element: HTMLElement\n\n public view: EditorView\n\n public preventHide = false\n\n private isVisible = false\n\n private getTextContent(node: ProsemirrorNode) {\n return getText(node, { textSerializers: getTextSerializersFromSchema(this.editor.schema) })\n }\n\n public shouldShow: Exclude<FloatingMenuPluginProps['shouldShow'], null> = ({ view, state }) => {\n const { selection } = state\n const { $anchor, empty } = selection\n const isRootDepth = $anchor.depth === 1\n\n const isEmptyTextBlock =\n $anchor.parent.isTextblock &&\n !$anchor.parent.type.spec.code &&\n !$anchor.parent.textContent &&\n $anchor.parent.childCount === 0 &&\n !this.getTextContent($anchor.parent)\n\n if (!view.hasFocus() || !empty || !isRootDepth || !isEmptyTextBlock || !this.editor.isEditable) {\n return false\n }\n\n return true\n }\n\n private floatingUIOptions: NonNullable<FloatingMenuPluginProps['options']> = {\n strategy: 'absolute',\n placement: 'right',\n offset: 8,\n flip: {},\n shift: {},\n arrow: false,\n size: false,\n autoPlacement: false,\n hide: false,\n inline: false,\n }\n\n get middlewares() {\n const middlewares: Middleware[] = []\n\n if (this.floatingUIOptions.flip) {\n middlewares.push(flip(typeof this.floatingUIOptions.flip !== 'boolean' ? this.floatingUIOptions.flip : undefined))\n }\n\n if (this.floatingUIOptions.shift) {\n middlewares.push(\n shift(typeof this.floatingUIOptions.shift !== 'boolean' ? this.floatingUIOptions.shift : undefined),\n )\n }\n\n if (this.floatingUIOptions.offset) {\n middlewares.push(\n offset(typeof this.floatingUIOptions.offset !== 'boolean' ? this.floatingUIOptions.offset : undefined),\n )\n }\n\n if (this.floatingUIOptions.arrow) {\n middlewares.push(arrow(this.floatingUIOptions.arrow))\n }\n\n if (this.floatingUIOptions.size) {\n middlewares.push(size(typeof this.floatingUIOptions.size !== 'boolean' ? this.floatingUIOptions.size : undefined))\n }\n\n if (this.floatingUIOptions.autoPlacement) {\n middlewares.push(\n autoPlacement(\n typeof this.floatingUIOptions.autoPlacement !== 'boolean' ? this.floatingUIOptions.autoPlacement : undefined,\n ),\n )\n }\n\n if (this.floatingUIOptions.hide) {\n middlewares.push(hide(typeof this.floatingUIOptions.hide !== 'boolean' ? this.floatingUIOptions.hide : undefined))\n }\n\n if (this.floatingUIOptions.inline) {\n middlewares.push(\n inline(typeof this.floatingUIOptions.inline !== 'boolean' ? this.floatingUIOptions.inline : undefined),\n )\n }\n\n return middlewares\n }\n\n constructor({ editor, element, view, options, shouldShow }: FloatingMenuViewProps) {\n this.editor = editor\n this.element = element\n this.view = view\n\n this.floatingUIOptions = {\n ...this.floatingUIOptions,\n ...options,\n }\n\n if (shouldShow) {\n this.shouldShow = shouldShow\n }\n\n this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.on('focus', this.focusHandler)\n this.editor.on('blur', this.blurHandler)\n\n this.update(view, view.state)\n\n if (this.getShouldShow()) {\n this.show()\n }\n }\n\n getShouldShow(oldState?: EditorState) {\n const { state } = this.view\n const { selection } = state\n\n const { ranges } = selection\n const from = Math.min(...ranges.map(range => range.$from.pos))\n const to = Math.max(...ranges.map(range => range.$to.pos))\n\n const shouldShow = this.shouldShow?.({\n editor: this.editor,\n view: this.view,\n state,\n oldState,\n from,\n to,\n })\n\n return shouldShow\n }\n\n updateHandler = (view: EditorView, selectionChanged: boolean, docChanged: boolean, oldState?: EditorState) => {\n const { composing } = view\n\n const isSame = !selectionChanged && !docChanged\n\n if (composing || isSame) {\n return\n }\n\n const shouldShow = this.getShouldShow(oldState)\n\n if (!shouldShow) {\n this.hide()\n\n return\n }\n\n this.updatePosition()\n this.show()\n }\n\n mousedownHandler = () => {\n this.preventHide = true\n }\n\n focusHandler = () => {\n // we use `setTimeout` to make sure `selection` is already updated\n setTimeout(() => this.update(this.editor.view))\n }\n\n blurHandler = ({ event }: { event: FocusEvent }) => {\n if (this.preventHide) {\n this.preventHide = false\n\n return\n }\n\n if (event?.relatedTarget && this.element.parentNode?.contains(event.relatedTarget as Node)) {\n return\n }\n\n if (event?.relatedTarget === this.editor.view.dom) {\n return\n }\n\n this.hide()\n }\n\n updatePosition() {\n const { selection } = this.editor.state\n\n const virtualElement = {\n getBoundingClientRect: () => posToDOMRect(this.view, selection.from, selection.to),\n }\n\n computePosition(virtualElement, this.element, {\n placement: this.floatingUIOptions.placement,\n strategy: this.floatingUIOptions.strategy,\n middleware: this.middlewares,\n }).then(({ x, y, strategy }) => {\n this.element.style.width = 'max-content'\n this.element.style.position = strategy\n this.element.style.left = `${x}px`\n this.element.style.top = `${y}px`\n\n if (this.isVisible && this.floatingUIOptions.onUpdate) {\n this.floatingUIOptions.onUpdate()\n }\n })\n }\n\n update(view: EditorView, oldState?: EditorState) {\n const selectionChanged = !oldState?.selection.eq(view.state.selection)\n const docChanged = !oldState?.doc.eq(view.state.doc)\n\n this.updateHandler(view, selectionChanged, docChanged, oldState)\n }\n\n show() {\n if (this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'visible'\n this.element.style.opacity = '1'\n // attach to editor's parent element\n this.view.dom.parentElement?.appendChild(this.element)\n\n if (this.floatingUIOptions.onShow) {\n this.floatingUIOptions.onShow()\n }\n\n this.isVisible = true\n }\n\n hide() {\n if (!this.isVisible) {\n return\n }\n\n this.element.style.visibility = 'hidden'\n this.element.style.opacity = '0'\n // remove from the parent element\n this.element.remove()\n\n if (this.floatingUIOptions.onHide) {\n this.floatingUIOptions.onHide()\n }\n\n this.isVisible = false\n }\n\n destroy() {\n this.hide()\n this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true })\n this.editor.off('focus', this.focusHandler)\n this.editor.off('blur', this.blurHandler)\n\n if (this.floatingUIOptions.onDestroy) {\n this.floatingUIOptions.onDestroy()\n }\n }\n}\n\nexport const FloatingMenuPlugin = (options: FloatingMenuPluginProps) => {\n return new Plugin({\n key: typeof options.pluginKey === 'string' ? new PluginKey(options.pluginKey) : options.pluginKey,\n view: view => new FloatingMenuView({ view, ...options }),\n })\n}\n","import { FloatingMenu } from './floating-menu.js'\n\nexport * from './floating-menu.js'\nexport * from './floating-menu-plugin.js'\n\nexport default FloatingMenu\n","import type { FloatingMenuPluginProps } from '@tiptap/extension-floating-menu'\nimport { FloatingMenuPlugin } from '@tiptap/extension-floating-menu'\nimport type { PropType } from 'vue'\nimport { defineComponent, h, onBeforeUnmount, onMounted, ref, Teleport } from 'vue'\n\nexport const FloatingMenu = defineComponent({\n name: 'FloatingMenu',\n\n props: {\n pluginKey: {\n // TODO: TypeScript breaks :(\n // type: [String, Object as PropType<Exclude<FloatingMenuPluginProps['pluginKey'], string>>],\n type: null,\n default: 'floatingMenu',\n },\n\n editor: {\n type: Object as PropType<FloatingMenuPluginProps['editor']>,\n required: true,\n },\n\n options: {\n type: Object as PropType<FloatingMenuPluginProps['options']>,\n default: () => ({}),\n },\n\n shouldShow: {\n type: Function as PropType<Exclude<Required<FloatingMenuPluginProps>['shouldShow'], null>>,\n default: null,\n },\n },\n\n setup(props, { slots }) {\n const root = ref<HTMLElement | null>(null)\n\n onMounted(() => {\n const { pluginKey, editor, options, shouldShow } = props\n\n if (!root.value) {\n return\n }\n\n root.value.style.visibility = 'hidden'\n root.value.style.position = 'absolute'\n\n // remove the element from the DOM\n root.value.remove()\n\n editor.registerPlugin(\n FloatingMenuPlugin({\n pluginKey,\n editor,\n element: root.value as HTMLElement,\n options,\n shouldShow,\n }),\n )\n })\n\n onBeforeUnmount(() => {\n const { pluginKey, editor } = props\n\n editor.unregisterPlugin(pluginKey)\n })\n\n return () => h(Teleport, { to: 'body' }, h('div', { ref: root }, slots.default?.()))\n 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package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tiptap/vue-3",
3
3
  "description": "Vue components for tiptap",
4
- "version": "3.0.0-beta.2",
4
+ "version": "3.0.0-beta.21",
5
5
  "homepage": "https://tiptap.dev",
6
6
  "keywords": [
7
7
  "tiptap",
@@ -39,19 +39,19 @@
39
39
  "dist"
40
40
  ],
41
41
  "devDependencies": {
42
- "@tiptap/core": "^3.0.0-beta.2",
43
- "@tiptap/pm": "^3.0.0-beta.2",
44
- "vue": "^3.5.13"
42
+ "vue": "^3.5.13",
43
+ "@tiptap/core": "3.0.0-beta.21",
44
+ "@tiptap/pm": "3.0.0-beta.21"
45
45
  },
46
46
  "optionalDependencies": {
47
- "@tiptap/extension-bubble-menu": "^3.0.0-beta.2",
48
- "@tiptap/extension-floating-menu": "^3.0.0-beta.2"
47
+ "@tiptap/extension-bubble-menu": "3.0.0-beta.21",
48
+ "@tiptap/extension-floating-menu": "3.0.0-beta.21"
49
49
  },
50
50
  "peerDependencies": {
51
- "@tiptap/core": "^3.0.0-beta.0",
52
- "@tiptap/pm": "^3.0.0-beta.0",
53
51
  "vue": "^3.0.0",
54
- "@floating-ui/dom": "^1.0.0"
52
+ "@floating-ui/dom": "^1.0.0",
53
+ "@tiptap/core": "3.0.0-beta.21",
54
+ "@tiptap/pm": "3.0.0-beta.21"
55
55
  },
56
56
  "repository": {
57
57
  "type": "git",