@tinyburg/pocket-trains-sdk 0.0.0-stage → 0.1.0

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@@ -0,0 +1,172 @@
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+ /**
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+ * Pocket Trains SDK: signed calls against Nimblebit's NBSync service.
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+ *
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+ * Signing reuses `@tinyburg/nimblebit-sdk` (`NimblebitAuth`): the game secret
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+ * salt (from `NBSync._ss`) is provided as the auth key, and each request is
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+ * `md5(<preimage> + <secret salt>)` with a random uint32 `salt` in the path.
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+ * All method preimages below are the Tiny Tower formula with the `pt` game code.
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+ *
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+ * The methods that were exercised live against sync.nimblebit.com are marked
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+ * VERIFIED; save-bearing / write paths follow the same pattern but were not
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+ * exercised. Save bytes are returned raw (base64-decoded); inflating (pako) and
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+ * parsing into a save schema is left to the caller.
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+ *
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+ * @since 1.0.0
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+ * @category SDK
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+ */
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+ import * as Effect from "effect/Effect";
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+ import * as Function from "effect/Function";
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+ import { HttpClient, HttpClientRequest } from "effect/http";
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+ import { HttpApiClient } from "effect/http-api";
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+ import * as Redacted from "effect/Redacted";
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+ import { NimblebitAuth, NimblebitError } from "@tinyburg/nimblebit-sdk";
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+ import * as Endpoints from "./Endpoints.js";
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+ /**
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+ * Requests a new player ("burnbot") from the Nimblebit servers. VERIFIED.
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+ *
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+ * @since 1.0.0
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+ * @category SDK
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+ */
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+ export const device_newPlayer = /*#__PURE__*/Effect.gen(function* () {
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+ const nimblebitAuth = yield* NimblebitAuth.NimblebitAuth;
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+ const httpClient = yield* HttpClient.HttpClient;
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+ const maybeAddBearerToken = nimblebitAuth.host !== "https://sync.nimblebit.com" ? HttpClientRequest.bearerToken(nimblebitAuth.authKey) : Function.identity;
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+ const endpoint = yield* HttpApiClient.endpoint(Endpoints.Api, {
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+ baseUrl: nimblebitAuth.host,
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+ group: "DeviceManagementGroup",
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+ endpoint: "DeviceNewPlayer",
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+ httpClient: HttpClient.mapRequest(httpClient, maybeAddBearerToken)
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+ });
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+ const salt1 = yield* nimblebitAuth.salt;
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+ const salt2 = yield* nimblebitAuth.salt;
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+ const hash = yield* nimblebitAuth.sign(`pt/${salt1}/${salt2}`);
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+ const response = yield* endpoint({
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+ params: {
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+ salt1,
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+ salt2,
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+ hash
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+ }
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+ });
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+ if ("error" in response) {
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+ return yield* new NimblebitError.NimblebitError({
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+ method: "DeviceNewPlayer",
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+ module: "DeviceManagementGroup",
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+ cause: response.error
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+ });
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+ }
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+ return response;
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+ });
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+ /**
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+ * Retrieves player details. VERIFIED.
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+ *
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+ * @since 1.0.0
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+ * @category SDK
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+ */
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+ export const device_playerDetails = /*#__PURE__*/Effect.fn("device_playerDetails")(function* ({
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+ playerAuthKey,
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+ playerId
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+ }) {
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+ const nimblebitAuth = yield* NimblebitAuth.NimblebitAuth;
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+ const httpClient = yield* HttpClient.HttpClient;
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+ const maybeAddBearerToken = nimblebitAuth.host !== "https://sync.nimblebit.com" ? HttpClientRequest.bearerToken(nimblebitAuth.authKey) : Function.identity;
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+ const endpoint = yield* HttpApiClient.endpoint(Endpoints.Api, {
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+ baseUrl: nimblebitAuth.host,
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+ group: "DeviceManagementGroup",
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+ endpoint: "DevicePlayerDetails",
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+ httpClient: HttpClient.mapRequest(httpClient, maybeAddBearerToken)
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+ });
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+ const salt = yield* nimblebitAuth.salt;
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+ const hash = yield* nimblebitAuth.sign(`pt/${playerId}/${salt}${Redacted.value(playerAuthKey)}`);
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+ const response = yield* endpoint({
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+ params: {
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+ playerId,
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+ salt,
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+ hash
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+ }
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+ });
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+ if ("error" in response) {
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+ return yield* new NimblebitError.NimblebitError({
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+ method: "DevicePlayerDetails",
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+ module: "DeviceManagementGroup",
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+ cause: response.error
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+ });
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+ }
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+ return response.player;
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+ });
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+ /**
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+ * Pulls the player's cloud save. Returns raw base64-decoded bytes (inflate +
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+ * parse separately). Success envelope DERIVED from Tiny Tower.
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+ *
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+ * @since 1.0.0
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+ * @category SDK
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+ */
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+ export const sync_pullSave = /*#__PURE__*/Effect.fn("sync_pullSave")(function* ({
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+ playerAuthKey,
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+ playerId
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+ }) {
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+ const nimblebitAuth = yield* NimblebitAuth.NimblebitAuth;
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+ const httpClient = yield* HttpClient.HttpClient;
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+ const maybeAddBearerToken = nimblebitAuth.host !== "https://sync.nimblebit.com" ? HttpClientRequest.bearerToken(nimblebitAuth.authKey) : Function.identity;
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+ const endpoint = yield* HttpApiClient.endpoint(Endpoints.Api, {
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+ baseUrl: nimblebitAuth.host,
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+ group: "SyncManagementGroup",
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+ endpoint: "SyncPullSave",
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+ httpClient: HttpClient.mapRequest(httpClient, maybeAddBearerToken)
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+ });
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+ const salt = yield* nimblebitAuth.salt;
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+ const hash = yield* nimblebitAuth.sign(`pt/${playerId}/${salt}${Redacted.value(playerAuthKey)}`);
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+ const response = yield* endpoint({
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+ params: {
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+ playerId,
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+ salt,
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+ hash
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+ }
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+ });
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+ if ("error" in response) {
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+ return yield* new NimblebitError.NimblebitError({
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+ method: "SyncPullSave",
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+ module: "SyncManagementGroup",
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+ cause: response.error
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+ });
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+ }
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+ return response;
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+ });
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+ /**
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+ * Lists items (parts/gifts) waiting for the player. VERIFIED
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+ * (`/get_items/pt/...` -> `{ success:"Found", gifts:[...] }`, no total).
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+ *
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+ * @since 1.0.0
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+ * @category SDK
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+ */
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+ export const social_getItems = /*#__PURE__*/Effect.fn("social_getItems")(function* ({
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+ playerAuthKey,
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+ playerId
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+ }) {
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+ const nimblebitAuth = yield* NimblebitAuth.NimblebitAuth;
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+ const httpClient = yield* HttpClient.HttpClient;
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+ const maybeAddBearerToken = nimblebitAuth.host !== "https://sync.nimblebit.com" ? HttpClientRequest.bearerToken(nimblebitAuth.authKey) : Function.identity;
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+ const endpoint = yield* HttpApiClient.endpoint(Endpoints.Api, {
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+ baseUrl: nimblebitAuth.host,
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+ group: "SocialGroup",
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+ endpoint: "SocialGetItems",
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+ httpClient: HttpClient.mapRequest(httpClient, maybeAddBearerToken)
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+ });
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+ const salt = yield* nimblebitAuth.salt;
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+ const hash = yield* nimblebitAuth.sign(`pt/${playerId}/${salt}${Redacted.value(playerAuthKey)}`);
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+ const response = yield* endpoint({
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+ params: {
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+ playerId,
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+ salt,
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+ hash
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+ }
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+ });
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+ if ("error" in response) {
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+ return yield* new NimblebitError.NimblebitError({
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+ method: "SocialGetItems",
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+ module: "SocialGroup",
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+ cause: response.error
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+ });
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+ }
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+ return response;
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+ });
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+ //# sourceMappingURL=PocketTrains.js.map
@@ -0,0 +1 @@
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@@ -0,0 +1,72 @@
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+ /**
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+ * The scopes the Pocket Trains api is guarded by, as a game-rooted tree, built with
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+ * `@tinyburg/nimblebit-sdk`'s `defineGame`. Only the endpoints this sdk defines
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+ * are covered; areas without both a read and a write side are left out until
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+ * their endpoints exist.
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+ *
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+ * @since 1.0.0
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+ * @category Scopes
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+ */
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+ import { type Game, type ScopeDescription } from "@tinyburg/nimblebit-sdk/NimblebitScopes";
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+ /**
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+ * @since 1.0.0
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+ * @category Games
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+ */
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+ export declare const PocketTrains: Game & {
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+ readonly areas: {
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+ readonly device: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Area & {
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+ readonly read: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly player_details: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ readonly write: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly verify_device: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ };
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+ readonly social: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Area & {
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+ readonly read: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly get_gifts_pt: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly get_items: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly pull_friend_game: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly pull_friend_meta: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ readonly write: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly send_item: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ };
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+ };
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+ };
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+ /**
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+ * The game's areas, by name, for annotating endpoints.
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+ *
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+ * @since 1.0.0
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+ * @category Areas
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+ */
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+ export declare const Device: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Area & {
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+ readonly read: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly player_details: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ readonly write: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly verify_device: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ }, Social: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Area & {
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+ readonly read: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly get_gifts_pt: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly get_items: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly pull_friend_game: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ readonly pull_friend_meta: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ readonly write: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Branch & {
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+ readonly send_item: import("@tinyburg/nimblebit-sdk/NimblebitScopes").Leaf;
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+ };
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+ };
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+ /**
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+ * @since 1.0.0
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+ * @category Tree
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+ */
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+ export declare const Games: ReadonlyArray<Game>;
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+ /**
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+ * @since 1.0.0
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+ * @category Tree
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+ */
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+ export declare const all: () => ReadonlyArray<ScopeDescription>;
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+ //# sourceMappingURL=Scopes.d.ts.map
@@ -0,0 +1 @@
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package/dist/Scopes.js ADDED
@@ -0,0 +1,80 @@
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+ /**
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+ * The scopes the Pocket Trains api is guarded by, as a game-rooted tree, built with
3
+ * `@tinyburg/nimblebit-sdk`'s `defineGame`. Only the endpoints this sdk defines
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+ * are covered; areas without both a read and a write side are left out until
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+ * their endpoints exist.
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+ *
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+ * @since 1.0.0
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+ * @category Scopes
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+ */
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+ import { defineGame } from "@tinyburg/nimblebit-sdk/NimblebitScopes";
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+ /**
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+ * @since 1.0.0
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+ * @category Games
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+ */
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+ export const PocketTrains = /*#__PURE__*/defineGame({
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+ name: "pockettrains",
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+ description: "Pocket Trains",
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+ read: {
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+ description: "Everything in Pocket Trains that only looks"
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+ },
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+ write: {
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+ description: "Everything in Pocket Trains that changes a player's game"
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+ },
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+ areas: {
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+ device: {
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+ description: "Player accounts and their devices",
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+ read: {
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+ description: "Look up player accounts",
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+ leaves: {
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+ player_details: "Look up a player's public profile details"
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+ }
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+ },
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+ write: {
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+ description: "Change a player's account or devices",
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+ leaves: {
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+ verify_device: "Complete a device verification code"
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+ }
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+ }
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+ },
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+ social: {
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+ description: "Gifts, visits and friends",
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+ read: {
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+ description: "See gifts, visits and friends' games",
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+ leaves: {
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+ get_items: "See the items waiting for a player",
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+ get_gifts_pt: "See the gifts waiting for a player",
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+ pull_friend_game: "Download a friend's game data",
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+ pull_friend_meta: "Fetch metadata about a player's friends"
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+ }
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+ },
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+ write: {
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+ description: "Send and accept gifts and items",
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+ leaves: {
54
+ send_item: "Send items to another player"
55
+ }
56
+ }
57
+ }
58
+ }
59
+ });
60
+ /**
61
+ * The game's areas, by name, for annotating endpoints.
62
+ *
63
+ * @since 1.0.0
64
+ * @category Areas
65
+ */
66
+ export const {
67
+ device: Device,
68
+ social: Social
69
+ } = PocketTrains.areas;
70
+ /**
71
+ * @since 1.0.0
72
+ * @category Tree
73
+ */
74
+ export const Games = [PocketTrains];
75
+ /**
76
+ * @since 1.0.0
77
+ * @category Tree
78
+ */
79
+ export const all = () => Games.flatMap(game => [game, game.read, game.write, ...Object.values(game.areas).flatMap(area => [area, area.read, ...area.read.children, area.write, ...area.write.children])]);
80
+ //# sourceMappingURL=Scopes.js.map
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@@ -0,0 +1,60 @@
1
+ /**
2
+ * @since 1.0.0
3
+ */
4
+ /**
5
+ * Pocket Trains (game code `pt`) NBSync api endpoints.
6
+ *
7
+ * Signing: a random `salt` (signed int32) goes in the path, and `hash` is
8
+ * `md5(<preimage> + <game secret salt>)` with the preimage
9
+ * `pt/<playerId>/<salt><playerAuthKey>` (variants noted per endpoint). The
10
+ * secret salt is the value extracted from `NBSync._ss`.
11
+ *
12
+ * Verification (live server + Frida DTO inspection of the game, 2026-08-26):
13
+ * - Signing is MD5, server-validated (same scheme as Tiny Tower / Pocket
14
+ * Planes; the game computes SHA-256 only for the unauthenticated `register`).
15
+ * - Response envelopes VERIFIED by reading the game's DTO classes at runtime:
16
+ * register, player_details, sync/pull (NBSyncGameSaveResponse), current_version,
17
+ * verify_device, friend/pull_game, friend/pull_meta (meta is a flat
18
+ * Dictionary<String,Object> on pt), send_item (NBSyncItemsSendResponse),
19
+ * get_items (NBSyncItemsGetResponse: success/gifts, NO `total` unlike pp).
20
+ * `get_items` was also exercised live with a burnbot.
21
+ * - pt-specific gifting: `get_gifts_pt` -> NBSyncGetPTGiftResponse with
22
+ * NBSyncGetPTGift elements, plus a gift-id flow (NBSyncGetGiftIDResponse,
23
+ * `friend/pull_meta_gift_id`). The get_gifts_pt REQUEST params are UNCONFIRMED
24
+ * (the tried `/get_gifts_pt/pt/:playerId/:salt/:hash` form was rejected), so
25
+ * that endpoint is marked accordingly.
26
+ *
27
+ * Game-specific save/meta schemas are left as `Schema.Unknown` placeholders.
28
+ *
29
+ * @since 1.0.0
30
+ * @category Endpoints
31
+ */
32
+ export * as Endpoints from "./Endpoints.ts";
33
+ /**
34
+ * Pocket Trains SDK: signed calls against Nimblebit's NBSync service.
35
+ *
36
+ * Signing reuses `@tinyburg/nimblebit-sdk` (`NimblebitAuth`): the game secret
37
+ * salt (from `NBSync._ss`) is provided as the auth key, and each request is
38
+ * `md5(<preimage> + <secret salt>)` with a random uint32 `salt` in the path.
39
+ * All method preimages below are the Tiny Tower formula with the `pt` game code.
40
+ *
41
+ * The methods that were exercised live against sync.nimblebit.com are marked
42
+ * VERIFIED; save-bearing / write paths follow the same pattern but were not
43
+ * exercised. Save bytes are returned raw (base64-decoded); inflating (pako) and
44
+ * parsing into a save schema is left to the caller.
45
+ *
46
+ * @since 1.0.0
47
+ * @category SDK
48
+ */
49
+ export * as PocketTrains from "./PocketTrains.ts";
50
+ /**
51
+ * The scopes the Pocket Trains api is guarded by, as a game-rooted tree, built with
52
+ * `@tinyburg/nimblebit-sdk`'s `defineGame`. Only the endpoints this sdk defines
53
+ * are covered; areas without both a read and a write side are left out until
54
+ * their endpoints exist.
55
+ *
56
+ * @since 1.0.0
57
+ * @category Scopes
58
+ */
59
+ export * as Scopes from "./Scopes.ts";
60
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,OAAO,KAAK,SAAS,MAAM,gBAAgB,CAAA;AAE3C;;;;;;;;;;;;;;;GAeG;AACH,OAAO,KAAK,YAAY,MAAM,mBAAmB,CAAA;AAEjD;;;;;;;;GAQG;AACH,OAAO,KAAK,MAAM,MAAM,aAAa,CAAA"}
package/dist/index.js ADDED
@@ -0,0 +1,60 @@
1
+ /**
2
+ * @since 1.0.0
3
+ */
4
+ /**
5
+ * Pocket Trains (game code `pt`) NBSync api endpoints.
6
+ *
7
+ * Signing: a random `salt` (signed int32) goes in the path, and `hash` is
8
+ * `md5(<preimage> + <game secret salt>)` with the preimage
9
+ * `pt/<playerId>/<salt><playerAuthKey>` (variants noted per endpoint). The
10
+ * secret salt is the value extracted from `NBSync._ss`.
11
+ *
12
+ * Verification (live server + Frida DTO inspection of the game, 2026-08-26):
13
+ * - Signing is MD5, server-validated (same scheme as Tiny Tower / Pocket
14
+ * Planes; the game computes SHA-256 only for the unauthenticated `register`).
15
+ * - Response envelopes VERIFIED by reading the game's DTO classes at runtime:
16
+ * register, player_details, sync/pull (NBSyncGameSaveResponse), current_version,
17
+ * verify_device, friend/pull_game, friend/pull_meta (meta is a flat
18
+ * Dictionary<String,Object> on pt), send_item (NBSyncItemsSendResponse),
19
+ * get_items (NBSyncItemsGetResponse: success/gifts, NO `total` unlike pp).
20
+ * `get_items` was also exercised live with a burnbot.
21
+ * - pt-specific gifting: `get_gifts_pt` -> NBSyncGetPTGiftResponse with
22
+ * NBSyncGetPTGift elements, plus a gift-id flow (NBSyncGetGiftIDResponse,
23
+ * `friend/pull_meta_gift_id`). The get_gifts_pt REQUEST params are UNCONFIRMED
24
+ * (the tried `/get_gifts_pt/pt/:playerId/:salt/:hash` form was rejected), so
25
+ * that endpoint is marked accordingly.
26
+ *
27
+ * Game-specific save/meta schemas are left as `Schema.Unknown` placeholders.
28
+ *
29
+ * @since 1.0.0
30
+ * @category Endpoints
31
+ */
32
+ export * as Endpoints from "./Endpoints.js";
33
+ /**
34
+ * Pocket Trains SDK: signed calls against Nimblebit's NBSync service.
35
+ *
36
+ * Signing reuses `@tinyburg/nimblebit-sdk` (`NimblebitAuth`): the game secret
37
+ * salt (from `NBSync._ss`) is provided as the auth key, and each request is
38
+ * `md5(<preimage> + <secret salt>)` with a random uint32 `salt` in the path.
39
+ * All method preimages below are the Tiny Tower formula with the `pt` game code.
40
+ *
41
+ * The methods that were exercised live against sync.nimblebit.com are marked
42
+ * VERIFIED; save-bearing / write paths follow the same pattern but were not
43
+ * exercised. Save bytes are returned raw (base64-decoded); inflating (pako) and
44
+ * parsing into a save schema is left to the caller.
45
+ *
46
+ * @since 1.0.0
47
+ * @category SDK
48
+ */
49
+ export * as PocketTrains from "./PocketTrains.js";
50
+ /**
51
+ * The scopes the Pocket Trains api is guarded by, as a game-rooted tree, built with
52
+ * `@tinyburg/nimblebit-sdk`'s `defineGame`. Only the endpoints this sdk defines
53
+ * are covered; areas without both a read and a write side are left out until
54
+ * their endpoints exist.
55
+ *
56
+ * @since 1.0.0
57
+ * @category Scopes
58
+ */
59
+ export * as Scopes from "./Scopes.js";
60
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","names":[],"sources":["../src/index.ts"],"sourcesContent":[null],"mappings":"AAAA;;;AAIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4BA,OAAO,KAAK,SAAS,MAAM,gBAAgB;AAE3C;;;;;;;;;;;;;;;;AAgBA,OAAO,KAAK,YAAY,MAAM,mBAAmB;AAEjD;;;;;;;;;AASA,OAAO,KAAK,MAAM,MAAM,aAAa","ignoreList":[]}
package/package.json CHANGED
@@ -1,6 +1,51 @@
1
1
  {
2
2
  "name": "@tinyburg/pocket-trains-sdk",
3
- "version": "0.0.0-stage",
4
- "stub": true,
5
- "description": "Temporary package placeholder for staged publishing"
3
+ "version": "0.1.0",
4
+ "description": "api for the mobile game Pocket Trains by Nimblebit",
5
+ "keywords": [
6
+ "nimblebit",
7
+ "pockettrains"
8
+ ],
9
+ "homepage": "https://github.com/leonitousconforti/tinyburg",
10
+ "license": "GPL-3.0-only",
11
+ "author": "Leo Conforti <leo@leoconforti.us> (https://leoconforti.us)",
12
+ "repository": {
13
+ "type": "git",
14
+ "url": "https://github.com/leonitousconforti/tinyburg.git",
15
+ "directory": "packages/pocket-trains-sdk"
16
+ },
17
+ "files": [
18
+ "src/**/*.ts",
19
+ "dist/**/*.js",
20
+ "dist/**/*.js.map",
21
+ "dist/**/*.d.ts",
22
+ "dist/**/*.d.ts.map"
23
+ ],
24
+ "type": "module",
25
+ "sideEffects": false,
26
+ "exports": {
27
+ "./package.json": "./package.json",
28
+ ".": "./dist/index.js",
29
+ "./*": "./dist/*.js",
30
+ "./internal/*": null
31
+ },
32
+ "publishConfig": {
33
+ "access": "public"
34
+ },
35
+ "dependencies": {
36
+ "@tinyburg/nimblebit-sdk": "0.2.0"
37
+ },
38
+ "devDependencies": {
39
+ "@yielded/auth": "0.1.0-beta.47",
40
+ "effect": "4.1.1"
41
+ },
42
+ "peerDependencies": {
43
+ "@yielded/auth": "0.1.0-beta.47",
44
+ "effect": "4.1.1"
45
+ },
46
+ "scripts": {
47
+ "build": "tsc -b tsconfig.build.json && babel dist --plugins annotate-pure-calls --out-dir dist --source-maps",
48
+ "check": "tsc -b tsconfig.json",
49
+ "codegen": "build-utils prepare-v4"
50
+ }
6
51
  }