@timurproko/a1 0.1.8-dev.447 → 0.1.8-dev.459

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Files changed (39) hide show
  1. package/README.md +9 -0
  2. package/dist/composition/owned-ui.js +12 -0
  3. package/dist/contracts/owned-ui/model.d.ts +12 -0
  4. package/dist/features/owned-ui/settings-app.d.ts +1 -0
  5. package/dist/features/owned-ui/settings-app.js +129 -17
  6. package/dist/integrations/pi/components/shell-editor-autocomplete.js +1 -0
  7. package/dist/integrations/pi/components/upstream/components/owned-editor.d.ts +2 -0
  8. package/dist/integrations/pi/components/upstream/components/owned-editor.js +17 -0
  9. package/dist/integrations/pi/engine/adapter.d.ts +2 -0
  10. package/dist/integrations/pi/engine/adapter.js +25 -6
  11. package/dist/integrations/pi/engine/settings-effects.d.ts +1 -1
  12. package/dist/integrations/pi/engine/settings-effects.js +1 -1
  13. package/dist/integrations/pi/session-ui/quit-outro-effects.d.ts +29 -0
  14. package/dist/integrations/pi/session-ui/quit-outro-effects.js +242 -0
  15. package/dist/integrations/pi/session-ui/quit-outro.d.ts +38 -0
  16. package/dist/integrations/pi/session-ui/quit-outro.js +98 -0
  17. package/dist/integrations/pi/session-ui/session-shell-root.d.ts +12 -1
  18. package/dist/integrations/pi/session-ui/session-shell.js +65 -5
  19. package/dist/integrations/pi/tui-runtime/adapter.d.ts +10 -2
  20. package/dist/integrations/pi/tui-runtime/adapter.js +53 -4
  21. package/dist/integrations/pi/tui-runtime/damage-aware-terminal.d.ts +7 -0
  22. package/dist/integrations/pi/tui-runtime/damage-aware-terminal.js +12 -0
  23. package/dist/native/darwin-arm64/manifest.json +1 -1
  24. package/dist/native/linux-x64/manifest.json +1 -1
  25. package/dist/native/win32-x64/manifest.json +2 -2
  26. package/dist/native/win32-x64/process-guardian.exe +0 -0
  27. package/dist/ui/components/list-view.js +5 -6
  28. package/dist/ui/components/surface.d.ts +7 -2
  29. package/dist/ui/components/surface.js +13 -3
  30. package/dist/ui/settings/declarations.d.ts +3 -1
  31. package/dist/ui/settings/declarations.js +33 -1
  32. package/dist/ui/settings/migrations.js +20 -0
  33. package/docs/architecture/ui-reference-provenance.md +2 -2
  34. package/docs/ci-release-runbook.md +5 -5
  35. package/docs/local-worktree-cleanup.md +40 -9
  36. package/docs/manual-owned-ui-checkpoint.md +3 -2
  37. package/docs/openspec-archive-automation.md +22 -9
  38. package/docs/validation.md +4 -2
  39. package/package.json +1 -1
@@ -0,0 +1,242 @@
1
+ /**
2
+ * Deterministic quit-outro effect plans, ported from the v2 sketch.
3
+ *
4
+ * Each effect turns the captured frame's per-row visible widths and a seed into
5
+ * two sorted schedules over unit playback progress: sparkles paint a glyph at a
6
+ * cell from `start`, and clears blank a cell at `end`. The player consumes both
7
+ * in order, so a fixed seed yields a byte-stable animation.
8
+ */
9
+ export const QUIT_OUTRO_EFFECTS = Object.freeze(["fall", "dissolve", "starburst", "waves"]);
10
+ export function isQuitOutroEffect(value) {
11
+ return typeof value === "string" && QUIT_OUTRO_EFFECTS.includes(value);
12
+ }
13
+ const WHITE = "\x1b[38;2;238;238;238m";
14
+ const DUST_GLYPHS = [".", "·", "'", ":", "+", "°"];
15
+ const FALL_GLYPHS = [".", ".", "·", "'", ":", "°"];
16
+ const GRAVITY = 85;
17
+ function mulberry32(seed) {
18
+ let value = seed >>> 0;
19
+ return () => {
20
+ value = (value + 0x6d2b79f5) | 0;
21
+ let next = Math.imul(value ^ (value >>> 15), 1 | value);
22
+ next = (next + Math.imul(next ^ (next >>> 7), 61 | next)) ^ next;
23
+ return ((next ^ (next >>> 14)) >>> 0) / 4294967296;
24
+ };
25
+ }
26
+ function clamp(value, min, max) {
27
+ return Math.max(min, Math.min(max, value));
28
+ }
29
+ function pick(random, values) {
30
+ return values[Math.floor(random() * values.length)];
31
+ }
32
+ function rowWidth(rowWidths, row) {
33
+ return Math.max(0, Math.floor(rowWidths[row] ?? 0));
34
+ }
35
+ function finish(sparkles, clears) {
36
+ sparkles.sort((a, b) => a.start - b.start);
37
+ clears.sort((a, b) => a.end - b.end);
38
+ return { sparkles, clears };
39
+ }
40
+ /** Calm white ASCII dust dissolve. */
41
+ function dissolvePlan(rowWidths, seed) {
42
+ const random = mulberry32(seed);
43
+ const height = Math.max(1, rowWidths.length);
44
+ const width = Math.max(1, ...rowWidths);
45
+ const sparkles = [];
46
+ const clears = [];
47
+ for (let row = 0; row < rowWidths.length; row++) {
48
+ for (let col = 0; col < rowWidth(rowWidths, row); col++) {
49
+ const sweep = (row / height) * 0.14 + (col / width) * 0.08;
50
+ const start = Math.min(0.76, sweep + random() * 0.54);
51
+ const cell = {
52
+ row, col, start,
53
+ end: Math.min(0.96, start + 0.1 + random() * 0.1),
54
+ glyph: pick(random, DUST_GLYPHS),
55
+ color: WHITE,
56
+ };
57
+ clears.push(cell);
58
+ if (random() < 0.34)
59
+ sparkles.push(cell);
60
+ }
61
+ }
62
+ return finish(sparkles, clears);
63
+ }
64
+ /** Soft white harmonic ripple dissolve. */
65
+ function starburstPlan(rowWidths, seed) {
66
+ const random = mulberry32(seed);
67
+ const height = Math.max(1, rowWidths.length);
68
+ const width = Math.max(1, ...rowWidths);
69
+ const center = (width - 1) / 2;
70
+ const sparkles = [];
71
+ const clears = [];
72
+ for (let row = 0; row < rowWidths.length; row++) {
73
+ for (let col = 0; col < rowWidth(rowWidths, row); col++) {
74
+ const distance = Math.abs(col - center) / Math.max(1, width / 2);
75
+ const ripple = (Math.sin(distance * Math.PI * 3 + (row / height) * Math.PI) + 1) * 0.035;
76
+ const sweep = distance * 0.2 + (row / height) * 0.1 + ripple;
77
+ const start = Math.min(0.79, sweep + random() * 0.34);
78
+ const cell = {
79
+ row, col, start,
80
+ end: Math.min(0.97, start + 0.12 + random() * 0.1),
81
+ glyph: pick(random, DUST_GLYPHS),
82
+ color: WHITE,
83
+ };
84
+ clears.push(cell);
85
+ if (random() < 0.38)
86
+ sparkles.push(cell);
87
+ }
88
+ }
89
+ return finish(sparkles, clears);
90
+ }
91
+ /** White dotted fragments accelerating downward and collecting in a floor pile. */
92
+ function fallPlan(rowWidths, seed) {
93
+ const random = mulberry32(seed);
94
+ const height = Math.max(1, rowWidths.length);
95
+ const width = Math.max(1, ...rowWidths);
96
+ const floor = height - 1;
97
+ const area = Math.max(1, width * height);
98
+ const fragmentChance = clamp(150 / area, 0.1, 0.24);
99
+ const particles = [];
100
+ const sparkles = [];
101
+ const clears = [];
102
+ let fallbackParticle;
103
+ for (let row = 0; row < rowWidths.length; row++) {
104
+ for (let col = 0; col < rowWidth(rowWidths, row); col++) {
105
+ const release = 0.025 + random() * 0.13 + (1 - row / height) * 0.035;
106
+ const glyph = pick(random, FALL_GLYPHS);
107
+ clears.push({ row, col, start: release, end: release + 0.04, glyph, color: WHITE });
108
+ if (row >= floor)
109
+ continue;
110
+ const particle = { row, col, release, glyph, velocityCol: (random() - 0.5) * 9 };
111
+ fallbackParticle ??= particle;
112
+ if (random() < fragmentChance)
113
+ particles.push(particle);
114
+ }
115
+ }
116
+ if (particles.length === 0 && fallbackParticle)
117
+ particles.push(fallbackParticle);
118
+ const arrival = (particle) => particle.release + Math.sqrt((2 * (floor - particle.row)) / GRAVITY);
119
+ particles.sort((a, b) => arrival(a) - arrival(b));
120
+ const pileHeights = Array(width).fill(0);
121
+ for (const particle of particles) {
122
+ const floorFallTime = Math.max(0.05, Math.sqrt((2 * (floor - particle.row)) / GRAVITY));
123
+ const predictedCol = clamp(Math.round(particle.col + particle.velocityCol * floorFallTime), 0, width - 1);
124
+ let landingCol = predictedCol;
125
+ for (let radius = 1; radius <= 3; radius++) {
126
+ for (const candidate of [predictedCol - radius, predictedCol + radius]) {
127
+ if (candidate >= 0 && candidate < width && pileHeights[candidate] < pileHeights[landingCol])
128
+ landingCol = candidate;
129
+ }
130
+ }
131
+ const stackHeight = pileHeights[landingCol]++;
132
+ const restingRow = clamp(floor - stackHeight, particle.row + 1, floor);
133
+ const fallDistance = Math.max(1, restingRow - particle.row);
134
+ const fallTime = Math.sqrt((2 * fallDistance) / GRAVITY);
135
+ const velocityCol = (landingCol - particle.col) / fallTime;
136
+ const steps = Math.max(4, Math.min(14, Math.ceil(fallTime / 0.045)));
137
+ const interval = fallTime / steps;
138
+ for (let step = 1; step < steps; step++) {
139
+ const elapsed = step * interval;
140
+ const progress = step / steps;
141
+ const row = particle.row + 0.5 * GRAVITY * elapsed * elapsed;
142
+ const col = particle.col + velocityCol * elapsed + Math.sin(progress * Math.PI) * 0.3;
143
+ const start = clamp(particle.release + elapsed, 0, 0.93);
144
+ const cell = {
145
+ row: clamp(Math.round(row), 0, floor),
146
+ col: clamp(Math.round(col), 0, width - 1),
147
+ start,
148
+ end: Math.min(0.96, start + Math.max(0.025, interval * 0.72)),
149
+ glyph: particle.glyph,
150
+ color: WHITE,
151
+ };
152
+ sparkles.push(cell);
153
+ clears.push(cell);
154
+ }
155
+ const settledAt = clamp(particle.release + fallTime, 0, 0.93);
156
+ const settled = { row: restingRow, col: landingCol, start: settledAt, end: 0.97, glyph: particle.glyph, color: WHITE };
157
+ sparkles.push(settled);
158
+ clears.push(settled);
159
+ }
160
+ return finish(sparkles, clears);
161
+ }
162
+ /** Soft white dotted radio pulses expanding from a gently moving center. */
163
+ function wavesPlan(rowWidths, seed) {
164
+ const random = mulberry32(seed);
165
+ const height = Math.max(1, rowWidths.length);
166
+ const width = Math.max(1, ...rowWidths);
167
+ const baseCenterCol = (width - 1) / 2;
168
+ const baseCenterRow = (height - 1) / 2;
169
+ const sparkles = [];
170
+ const clears = [];
171
+ const addPulseCell = (row, col, start, lifetime, glyph) => {
172
+ const safeStart = clamp(start, 0, 0.94);
173
+ const cell = {
174
+ row: clamp(Math.round(row), 0, height - 1),
175
+ col: clamp(Math.round(col), 0, width - 1),
176
+ start: safeStart,
177
+ end: clamp(safeStart + lifetime, safeStart + 0.02, 0.98),
178
+ glyph,
179
+ color: WHITE,
180
+ };
181
+ sparkles.push(cell);
182
+ clears.push(cell);
183
+ };
184
+ // Rationale: clear the frame in the same outward direction as the expanding signal.
185
+ for (let row = 0; row < rowWidths.length; row++) {
186
+ for (let col = 0; col < rowWidth(rowWidths, row); col++) {
187
+ const x = (col - baseCenterCol) / Math.max(1, width * 0.5);
188
+ const y = (row - baseCenterRow) / Math.max(1, height * 0.5);
189
+ const distance = Math.min(1.25, Math.sqrt(x * x + y * y));
190
+ const start = 0.04 + random() * 0.1;
191
+ const cell = {
192
+ row, col, start,
193
+ end: Math.min(0.95, 0.18 + distance * 0.54 + random() * 0.12),
194
+ glyph: pick(random, DUST_GLYPHS),
195
+ color: WHITE,
196
+ };
197
+ clears.push(cell);
198
+ if (random() < 0.055)
199
+ sparkles.push(cell);
200
+ }
201
+ }
202
+ const pulseCount = 4;
203
+ const expansionSteps = 9;
204
+ for (let pulse = 0; pulse < pulseCount; pulse++) {
205
+ const pulseStart = 0.025 + pulse * 0.135;
206
+ const phase = pulse * 1.47 + random() * 0.45;
207
+ for (let step = 0; step <= expansionSteps; step++) {
208
+ const progress = step / expansionSteps;
209
+ const centerCol = baseCenterCol + Math.sin(phase + progress * Math.PI) * width * 0.035;
210
+ const centerRow = baseCenterRow + Math.cos(phase + progress * Math.PI * 0.8) * height * 0.065;
211
+ const radiusCol = progress * width * 0.56;
212
+ const radiusRow = progress * height * 0.56;
213
+ const samples = Math.max(10, Math.min(58, Math.round(12 + radiusCol * 0.48)));
214
+ const time = pulseStart + progress * 0.28;
215
+ if (step === 0) {
216
+ addPulseCell(centerRow, centerCol, time, 0.1, pulse % 2 === 0 ? "+" : "°");
217
+ continue;
218
+ }
219
+ for (let sample = 0; sample < samples; sample++) {
220
+ if (random() < 0.08 + progress * 0.06)
221
+ continue;
222
+ const angle = (sample / samples) * Math.PI * 2 + Math.sin(phase) * 0.035;
223
+ const shimmer = (random() - 0.5) * (0.25 + progress * 0.55);
224
+ const row = centerRow + Math.sin(angle) * radiusRow + shimmer * 0.4;
225
+ const col = centerCol + Math.cos(angle) * radiusCol + shimmer;
226
+ const glyph = progress < 0.28 ? "°" : progress < 0.62 ? "·" : random() < 0.72 ? "." : "'";
227
+ addPulseCell(row, col, time + random() * 0.018, 0.065 + (1 - progress) * 0.055, glyph);
228
+ }
229
+ }
230
+ }
231
+ return finish(sparkles, clears);
232
+ }
233
+ const PLANS = Object.freeze({
234
+ fall: fallPlan,
235
+ dissolve: dissolvePlan,
236
+ starburst: starburstPlan,
237
+ waves: wavesPlan,
238
+ });
239
+ /** Builds the selected effect's deterministic plan for the captured row widths. */
240
+ export function createQuitOutroPlan(effect, rowWidths, seed) {
241
+ return PLANS[effect](rowWidths, seed);
242
+ }
@@ -0,0 +1,38 @@
1
+ import { type QuitOutroEffect } from "./quit-outro-effects.js";
2
+ export interface QuitOutroFrame {
3
+ /** Row content as presented, truncated to `columns`; index 0 is the top row. */
4
+ readonly lines: readonly string[];
5
+ readonly columns: number;
6
+ readonly rows: number;
7
+ /** Visible width of each line, at most `columns`. */
8
+ readonly rowWidths: readonly number[];
9
+ }
10
+ export interface QuitOutroPlayback {
11
+ write(data: string): void;
12
+ /** Monotonic clock seam; defaults to `Date.now`. */
13
+ now?(): number;
14
+ /** Delay seam; defaults to a timer. */
15
+ sleep?(ms: number): Promise<void>;
16
+ /** Plan seed; defaults to a time- and geometry-derived value. */
17
+ readonly seed?: number;
18
+ }
19
+ export declare const QUIT_OUTRO_MIN_MS = 300;
20
+ export declare const QUIT_OUTRO_MAX_MS = 2000;
21
+ /** Wall-clock allowance beyond the clamped duration before playback abandons remaining ticks. */
22
+ export declare const QUIT_OUTRO_GUARD_MS = 500;
23
+ /** Tick ceiling for a clock that stops advancing: the longest playback plus its guard at 30 fps. */
24
+ export declare const QUIT_OUTRO_MAX_TICKS: number;
25
+ export declare function clampQuitOutroDuration(durationMs: number): number;
26
+ /**
27
+ * Captures the presented rows into an outro frame. Returns null when nothing is
28
+ * visible, so a blank screen never animates.
29
+ */
30
+ export declare function captureQuitOutroFrame(presented: readonly string[], columns: number, rows: number): QuitOutroFrame | null;
31
+ /** The clear-and-repaint block that seeds the animation surface with the captured frame. */
32
+ export declare function createQuitOutroSurfaceFrame(frame: QuitOutroFrame): string;
33
+ /**
34
+ * Plays the effect over the frame. Resolves true when the plan was played to
35
+ * completion or abandoned at its guard, false when there was nothing to play.
36
+ * Write failures propagate so the caller can decide to continue restoration.
37
+ */
38
+ export declare function playQuitOutro(frame: QuitOutroFrame, effect: QuitOutroEffect, durationMs: number, playback: QuitOutroPlayback): Promise<boolean>;
@@ -0,0 +1,98 @@
1
+ /**
2
+ * Bare A1's quit outro: the last presented fullscreen frame is captured, the
3
+ * selected effect animates over it on the alternate screen, and only then does
4
+ * the shell leave that screen. Every tick is one synchronized-output block so a
5
+ * terminal never shows a half-painted step, and playback is bounded so a slow
6
+ * terminal cannot delay restoration past the configured clamp.
7
+ */
8
+ import { displayWidth, truncateToWidth } from "../../../ui/components/index.js";
9
+ import { createQuitOutroPlan } from "./quit-outro-effects.js";
10
+ export const QUIT_OUTRO_MIN_MS = 300;
11
+ export const QUIT_OUTRO_MAX_MS = 2000;
12
+ /** Wall-clock allowance beyond the clamped duration before playback abandons remaining ticks. */
13
+ export const QUIT_OUTRO_GUARD_MS = 500;
14
+ const FRAME_MS = 1000 / 30;
15
+ /** Tick ceiling for a clock that stops advancing: the longest playback plus its guard at 30 fps. */
16
+ export const QUIT_OUTRO_MAX_TICKS = Math.ceil((QUIT_OUTRO_MAX_MS + QUIT_OUTRO_GUARD_MS) / FRAME_MS) + 1;
17
+ const SYNC_BEGIN = "\x1b[?2026h";
18
+ const SYNC_END = "\x1b[?2026l";
19
+ const RESET = "\x1b[0m";
20
+ const CLEAR_SCREEN = "\x1b[2J";
21
+ const HOME = "\x1b[H";
22
+ const HIDE_CURSOR = "\x1b[?25l";
23
+ export function clampQuitOutroDuration(durationMs) {
24
+ if (!Number.isFinite(durationMs))
25
+ return QUIT_OUTRO_MIN_MS;
26
+ return Math.max(QUIT_OUTRO_MIN_MS, Math.min(QUIT_OUTRO_MAX_MS, Math.floor(durationMs)));
27
+ }
28
+ function cursorAt(row, col) {
29
+ return `\x1b[${row + 1};${col + 1}H`;
30
+ }
31
+ /**
32
+ * Captures the presented rows into an outro frame. Returns null when nothing is
33
+ * visible, so a blank screen never animates.
34
+ */
35
+ export function captureQuitOutroFrame(presented, columns, rows) {
36
+ const width = Math.max(1, Math.floor(columns));
37
+ const height = Math.max(1, Math.floor(rows));
38
+ const lines = presented.slice(0, height).map(line => truncateToWidth(line, width));
39
+ while (lines.length < height)
40
+ lines.push("");
41
+ const rowWidths = lines.map(line => Math.min(width, displayWidth(line)));
42
+ if (rowWidths.every(w => w === 0))
43
+ return null;
44
+ return { lines, columns: width, rows: height, rowWidths };
45
+ }
46
+ /** The clear-and-repaint block that seeds the animation surface with the captured frame. */
47
+ export function createQuitOutroSurfaceFrame(frame) {
48
+ let output = `${SYNC_BEGIN}${HIDE_CURSOR}${CLEAR_SCREEN}${HOME}${RESET}`;
49
+ for (let row = 0; row < frame.rows; row++) {
50
+ const line = frame.lines[row] ?? "";
51
+ if (frame.rowWidths[row] > 0)
52
+ output += `${cursorAt(row, 0)}${line}${RESET}`;
53
+ }
54
+ return `${output}${SYNC_END}`;
55
+ }
56
+ /**
57
+ * Plays the effect over the frame. Resolves true when the plan was played to
58
+ * completion or abandoned at its guard, false when there was nothing to play.
59
+ * Write failures propagate so the caller can decide to continue restoration.
60
+ */
61
+ export async function playQuitOutro(frame, effect, durationMs, playback) {
62
+ const now = playback.now ?? (() => Date.now());
63
+ const sleep = playback.sleep ?? ((ms) => new Promise(resolve => setTimeout(resolve, ms)));
64
+ const seed = playback.seed ?? (Date.now() ^ (frame.columns << 16) ^ frame.rows);
65
+ const plan = createQuitOutroPlan(effect, frame.rowWidths, seed);
66
+ if (plan.clears.length === 0)
67
+ return false;
68
+ const duration = clampQuitOutroDuration(durationMs);
69
+ let sparkleIndex = 0;
70
+ let clearIndex = 0;
71
+ let ticks = 0;
72
+ playback.write(createQuitOutroSurfaceFrame(frame));
73
+ const startedAt = now();
74
+ for (;;) {
75
+ ticks += 1;
76
+ const elapsed = now() - startedAt;
77
+ const progress = Math.min(1, elapsed / duration);
78
+ let output = `${SYNC_BEGIN}${RESET}`;
79
+ while (sparkleIndex < plan.sparkles.length && plan.sparkles[sparkleIndex].start <= progress) {
80
+ const cell = plan.sparkles[sparkleIndex++];
81
+ output += `${cursorAt(cell.row, cell.col)}${cell.color}${cell.glyph}`;
82
+ }
83
+ while (clearIndex < plan.clears.length && plan.clears[clearIndex].end <= progress) {
84
+ const cell = plan.clears[clearIndex++];
85
+ output += `${cursorAt(cell.row, cell.col)}${RESET} `;
86
+ }
87
+ const finished = clearIndex >= plan.clears.length || progress >= 1
88
+ || elapsed > duration + QUIT_OUTRO_GUARD_MS || ticks >= QUIT_OUTRO_MAX_TICKS;
89
+ // Invariant: the last block leaves the alternate screen blank regardless of which
90
+ // cells the plan reached, so the leave never reveals a half-cleared frame.
91
+ if (finished)
92
+ output += `${CLEAR_SCREEN}${HOME}`;
93
+ playback.write(`${output}${RESET}${SYNC_END}`);
94
+ if (finished)
95
+ return true;
96
+ await sleep(FRAME_MS);
97
+ }
98
+ }
@@ -1,4 +1,4 @@
1
- import type { OwnedUiPromptSuggestionGeneratorPort, OwnedUiSessionViewModel, OwnedUiViewportSettings, OwnedUiViewportSettingsPort, SuggestionDecision, SuggestionDiagnosticObserver } from "../../../contracts/owned-ui/index.js";
1
+ import type { OwnedUiPromptSuggestionGeneratorPort, OwnedUiSessionViewModel, OwnedUiViewportSettings, OwnedUiViewportSettingsPort, OwnedUiQuitOutroSettingsPort, SuggestionDecision, SuggestionDiagnosticObserver } from "../../../contracts/owned-ui/index.js";
2
2
  import type { PiTuiPointerSurface } from "../tui-runtime/contracts.js";
3
3
  import type { UiRouteHost } from "../../../ui/apps/contracts.js";
4
4
  import type { TranscriptViewportFrame, TranscriptViewportFrameDescriptor } from "../../../ui/components/transcript-viewport.js";
@@ -47,6 +47,17 @@ export interface OwnedUiSessionShellOptions {
47
47
  readonly sessionLayout?: "pinned" | "custom-viewport";
48
48
  /** Live profile-local settings, supplied only to the bare-A1 composition. */
49
49
  readonly viewportSettings?: OwnedUiViewportSettingsPort;
50
+ /**
51
+ * Quit outro settings and seams, supplied only to the bare-A1 composition.
52
+ * `interactive` states whether the terminal can show the animation; production
53
+ * passes stdout's TTY state, tests opt in explicitly.
54
+ */
55
+ readonly quitOutro?: OwnedUiQuitOutroSettingsPort & {
56
+ readonly interactive: boolean;
57
+ readonly now?: () => number;
58
+ readonly sleep?: (ms: number) => Promise<void>;
59
+ readonly seed?: number;
60
+ };
50
61
  /** Optional platform seam; production uses A1's system clipboard adapter. */
51
62
  readonly clipboard?: OwnedUiClipboardPort;
52
63
  /** Owned response-copy transport and payload-free diagnostic seams. Comparison profiles ignore them. */
@@ -55,6 +55,7 @@ export class OwnedUiSessionShell {
55
55
  #responseCopy;
56
56
  #unbindClipboardWriter;
57
57
  #damageTerminal;
58
+ #quitOutro;
58
59
  #streamPresentation;
59
60
  #removeViewportPreInput;
60
61
  #unsubscribeSettings;
@@ -250,6 +251,7 @@ export class OwnedUiSessionShell {
250
251
  runtime = new PiTuiRuntimeAdapter(runtimeOptions);
251
252
  this.runtime = runtime;
252
253
  this.#damageTerminal = damageTerminal ?? null;
254
+ this.#quitOutro = options.quitOutro;
253
255
  const presentationInterval = options.streamPresentation?.intervalMs ?? STREAM_PRESENTATION_INTERVAL_MS;
254
256
  streamPresentation = options.streamPresentation?.scheduler === undefined
255
257
  ? new StreamPresentationCoalescer(() => this.runtime.requestRender(), presentationInterval)
@@ -282,7 +284,9 @@ export class OwnedUiSessionShell {
282
284
  this.runtime.setClearOnShrink(initialPiSettings.clearOnShrink);
283
285
  this.#terminalProgressEnabled = initialPiSettings.showTerminalProgress;
284
286
  this.#fullscreenExitOutput = initialPiSettings.fullscreenExitOutput;
285
- this.#unbindShutdownSettings = this.backend.bindSettingsOwner("shutdown", {
287
+ // Invariant: bare A1 prints only the resume hint at exit, so the pinned exit-output
288
+ // choice is hidden there and cannot be bound; the comparison profile binds and honors it.
289
+ this.#unbindShutdownSettings = this.backend.settingsProductMode === "bare" ? () => { } : this.backend.bindSettingsOwner("shutdown", {
286
290
  fullscreenExitOutput: { apply() { } },
287
291
  });
288
292
  this.#unbindTerminalSettings = this.backend.bindSettingsOwner("terminal", {
@@ -1350,6 +1354,8 @@ export class OwnedUiSessionShell {
1350
1354
  }
1351
1355
  async #dispose() {
1352
1356
  this.#disposed = true;
1357
+ // Invariant: the outro frame is what the terminal shows now, before any cleanup writes.
1358
+ const outroFrame = this.#captureQuitOutroFrame();
1353
1359
  this.#responseCopy?.dispose();
1354
1360
  this.#cancelWaitingImages();
1355
1361
  const failures = [];
@@ -1373,11 +1379,13 @@ export class OwnedUiSessionShell {
1373
1379
  let fullscreenExitText = "";
1374
1380
  attempt(() => {
1375
1381
  const exitMode = this.backend.disposed ? this.#fullscreenExitOutput : this.backend.pinnedSettingsSnapshot().fullscreenExitOutput;
1376
- const exitTranscript = this.root.exitTranscript(this.runtime.viewport().columns);
1377
1382
  const resume = this.backend.currentSessionResumeMetadata();
1378
1383
  const resumeHint = resume === null ? "" : `${dim("To resume this session:")} ${formatSessionResumeCommand(resume)}`;
1384
+ // Invariant: bare A1 leaves only the hint behind; the pinned comparison profile still
1385
+ // honors fullscreenExitOutput, including the styled transcript.
1379
1386
  fullscreenExitText = this.runtime.mode !== "fullscreen" ? ""
1380
- : exitMode === "resume-hint" ? resumeHint : [exitTranscript, resumeHint].filter(Boolean).join("\n\n");
1387
+ : this.#customViewport || exitMode === "resume-hint" ? resumeHint
1388
+ : [this.root.exitTranscript(this.runtime.viewport().columns), resumeHint].filter(Boolean).join("\n\n");
1381
1389
  });
1382
1390
  attempt(() => this.#unbindClipboardWriter());
1383
1391
  attempt(() => this.#unbindPiSettings());
@@ -1386,8 +1394,15 @@ export class OwnedUiSessionShell {
1386
1394
  attempt(() => this.#unsubscribe());
1387
1395
  attempt(() => this.#dialogHandle?.hide());
1388
1396
  attempt(() => this.#extensionBridge.dispose());
1389
- // Invariant: terminal restoration precedes any potentially stalled backend teardown.
1390
- await this.runtime.dispose().catch(error => failures.push(error));
1397
+ // Invariant: from here to the leave nothing but the outro paints. A throttled frame the
1398
+ // renderer still has queued would otherwise land during the stop-time input drain and
1399
+ // flash the prompt and footer, whether or not an effect plays.
1400
+ attempt(() => this.#freezeQuitPresentation());
1401
+ await this.#playQuitOutro(outroFrame);
1402
+ // Invariant: terminal restoration precedes any potentially stalled backend teardown. The
1403
+ // fullscreen leave preserves the screen: the pinned runtime never dumps its final document
1404
+ // into the parent terminal, so only the configured exit text follows the leave.
1405
+ await this.runtime.dispose({ preserveScreen: this.runtime.mode === "fullscreen" }).catch(error => failures.push(error));
1391
1406
  await historyCleanup.catch(() => false); // Security: background durability outcomes never enter terminal output.
1392
1407
  await boundedCleanup(() => pasteCleanup).catch(error => failures.push(error));
1393
1408
  await boundedCleanup(() => this.backend.unbindExtensionUi()).catch(error => failures.push(error));
@@ -1396,6 +1411,51 @@ export class OwnedUiSessionShell {
1396
1411
  if (fullscreenExitText.length > 0)
1397
1412
  this.runtime.writeAfterStop(`${fullscreenExitText}\n`);
1398
1413
  }
1414
+ // Invariant: the snapshot is synchronous; the outro module itself loads only at quit.
1415
+ #captureQuitOutroFrame() {
1416
+ const outro = this.#quitOutro;
1417
+ if (outro === undefined || !outro.interactive || !this.#customViewport || this.#damageTerminal === null)
1418
+ return null;
1419
+ if (!this.runtime.active || this.runtime.mode !== "fullscreen")
1420
+ return null;
1421
+ try {
1422
+ const { enabled, effect, durationMs } = outro.snapshot();
1423
+ if (!enabled)
1424
+ return null;
1425
+ const viewport = this.runtime.viewport();
1426
+ return { rows: this.#damageTerminal.presentedRows(), columns: viewport.columns, height: viewport.rows, settings: { effect, durationMs } };
1427
+ }
1428
+ catch {
1429
+ return null;
1430
+ }
1431
+ }
1432
+ #freezeQuitPresentation() {
1433
+ if (!this.#customViewport || !this.runtime.active || this.runtime.mode !== "fullscreen")
1434
+ return;
1435
+ this.runtime.freezePresentation();
1436
+ }
1437
+ // Rationale: any failure here only skips the effect; restoration always follows.
1438
+ async #playQuitOutro(capture) {
1439
+ const outro = this.#quitOutro;
1440
+ if (capture === null || outro === undefined || !this.runtime.active)
1441
+ return;
1442
+ try {
1443
+ // Rationale: the effects stay off the startup graph; quit is the only time they load.
1444
+ const { captureQuitOutroFrame, playQuitOutro } = await import("./quit-outro.js");
1445
+ const frame = captureQuitOutroFrame(capture.rows, capture.columns, capture.height);
1446
+ if (frame === null || !this.runtime.active)
1447
+ return;
1448
+ await playQuitOutro(frame, capture.settings.effect, capture.settings.durationMs, {
1449
+ write: data => this.runtime.writeControl(data),
1450
+ ...(outro.now === undefined ? {} : { now: outro.now }),
1451
+ ...(outro.sleep === undefined ? {} : { sleep: outro.sleep }),
1452
+ ...(outro.seed === undefined ? {} : { seed: outro.seed }),
1453
+ });
1454
+ }
1455
+ catch {
1456
+ // Rationale: a failed or interrupted effect must never hold the terminal; restoration follows.
1457
+ }
1458
+ }
1399
1459
  #settleStoppedLifecycle() {
1400
1460
  void this.dispose().then(() => this.#resolveStoppedLifecycle(), () => this.#resolveStoppedLifecycle());
1401
1461
  }
@@ -26,10 +26,18 @@ export declare class PiTuiRuntimeAdapter {
26
26
  hasFocusedOverlay(): boolean;
27
27
  /**
28
28
  * Writes a terminal control sequence. Used to enable and disable mouse
29
- * reporting while an A1-owned application is presented, and for nothing else:
30
- * the transparent and pinned paths never call it.
29
+ * reporting while an A1-owned application is presented and to paint the quit
30
+ * outro while presentation is frozen, and for nothing else: the transparent
31
+ * and pinned paths never call it.
31
32
  */
32
33
  writeControl(data: string): void;
34
+ /**
35
+ * Drops every pinned frame write until the runtime stops. The quit outro owns
36
+ * the alternate screen between the last presented frame and the leave; the
37
+ * renderer keeps scheduling but nothing it paints reaches the terminal.
38
+ */
39
+ freezePresentation(): void;
40
+ get presentationFrozen(): boolean;
33
41
  addPreInputListener(listener: PiTuiPreInputListener): () => void;
34
42
  addInputListener(listener: PiTuiInputListener): () => void;
35
43
  switchMode(mode: "regular" | "fullscreen"): boolean;
@@ -120,15 +120,20 @@ export class PiTuiRuntimeAdapter {
120
120
  #stopPromise;
121
121
  #rootDisposed = false;
122
122
  #terminalProgress = false;
123
+ #presentationFrozen = false;
123
124
  constructor(options) {
124
125
  this.#root = options.root;
125
126
  this.#overlayGeometry = options.onOverlayGeometry === undefined ? undefined : new OverlayGeometryTracker(options.onOverlayGeometry);
126
127
  this.#terminal = options.terminal ?? new ProcessTerminal();
127
128
  this.#inputDiagnostics = options.inputDiagnostics;
128
129
  this.#diagnosticNow = options.inputDiagnostics?.now ?? (() => performance.now());
130
+ // Invariant: the pinned renderer's frames pass through this gate, while writeControl and
131
+ // the stop sequence reach the terminal directly. Freezing drops frames without touching
132
+ // the renderer, so a scheduled repaint cannot land on top of the quit outro.
133
+ const gatedTerminal = frozenGateTerminal(this.#terminal, () => this.#presentationFrozen);
129
134
  const tracedTerminal = options.inputDiagnostics === undefined
130
- ? this.#terminal
131
- : diagnosticTerminal(this.#terminal, phase => this.#traceRuntimePhase(phase));
135
+ ? gatedTerminal
136
+ : diagnosticTerminal(gatedTerminal, phase => this.#traceRuntimePhase(phase));
132
137
  const decoratedTerminal = options.decorateTerminal?.(tracedTerminal) ?? tracedTerminal;
133
138
  const coordination = options.inputCoordination ?? (options.inputDiagnostics === undefined
134
139
  ? undefined
@@ -297,13 +302,26 @@ export class PiTuiRuntimeAdapter {
297
302
  }
298
303
  /**
299
304
  * Writes a terminal control sequence. Used to enable and disable mouse
300
- * reporting while an A1-owned application is presented, and for nothing else:
301
- * the transparent and pinned paths never call it.
305
+ * reporting while an A1-owned application is presented and to paint the quit
306
+ * outro while presentation is frozen, and for nothing else: the transparent
307
+ * and pinned paths never call it.
302
308
  */
303
309
  writeControl(data) {
304
310
  this.#assertRunning("control sequence");
305
311
  this.#terminal.write(data);
306
312
  }
313
+ /**
314
+ * Drops every pinned frame write until the runtime stops. The quit outro owns
315
+ * the alternate screen between the last presented frame and the leave; the
316
+ * renderer keeps scheduling but nothing it paints reaches the terminal.
317
+ */
318
+ freezePresentation() {
319
+ this.#assertRunning("presentation freeze");
320
+ this.#presentationFrozen = true;
321
+ }
322
+ get presentationFrozen() {
323
+ return this.#presentationFrozen;
324
+ }
307
325
  addPreInputListener(listener) {
308
326
  if (this.#preInputListeners.has(listener))
309
327
  throw new TypeError("Pi TUI pre-input listener is already registered");
@@ -433,6 +451,9 @@ export class PiTuiRuntimeAdapter {
433
451
  }
434
452
  try {
435
453
  const stopOptions = options.preserveScreen === undefined ? undefined : { preserveScreen: options.preserveScreen };
454
+ // Invariant: the gate opens only for the synchronous stop sequence, so no render
455
+ // scheduled during the outro can slip in before the alternate screen is left.
456
+ this.#presentationFrozen = false;
436
457
  this.#tui.stop(stopOptions);
437
458
  }
438
459
  catch (error) {
@@ -566,6 +587,7 @@ export class PiTuiRuntimeAdapter {
566
587
  throw new Error(`Pi TUI ${operation} requires a running runtime`);
567
588
  }
568
589
  #restoreAfterFailedStart() {
590
+ this.#presentationFrozen = false;
569
591
  try {
570
592
  this.#tui.stop();
571
593
  }
@@ -581,6 +603,7 @@ export class PiTuiRuntimeAdapter {
581
603
  this.#terminalProgress = false;
582
604
  }
583
605
  #bestEffortTerminalRestore() {
606
+ this.#presentationFrozen = false;
584
607
  this.#clearTerminalProgress();
585
608
  try {
586
609
  if (this.mode === "fullscreen")
@@ -676,6 +699,32 @@ function diagnosticTerminal(terminal, trace) {
676
699
  setProgress: active => terminal.setProgress(active),
677
700
  };
678
701
  }
702
+ function frozenGateTerminal(terminal, frozen) {
703
+ return {
704
+ get columns() { return terminal.columns; },
705
+ get rows() { return terminal.rows; },
706
+ get kittyProtocolActive() { return terminal.kittyProtocolActive; },
707
+ start: (onInput, onResize) => terminal.start(onInput, onResize),
708
+ stop: () => terminal.stop(),
709
+ drainInput: (maxMs, idleMs) => terminal.drainInput(maxMs, idleMs),
710
+ write: data => { if (!frozen())
711
+ terminal.write(data); },
712
+ moveBy: lines => { if (!frozen())
713
+ terminal.moveBy(lines); },
714
+ hideCursor: () => { if (!frozen())
715
+ terminal.hideCursor(); },
716
+ showCursor: () => { if (!frozen())
717
+ terminal.showCursor(); },
718
+ clearLine: () => { if (!frozen())
719
+ terminal.clearLine(); },
720
+ clearFromCursor: () => { if (!frozen())
721
+ terminal.clearFromCursor(); },
722
+ clearScreen: () => { if (!frozen())
723
+ terminal.clearScreen(); },
724
+ setTitle: title => terminal.setTitle(title),
725
+ setProgress: active => terminal.setProgress(active),
726
+ };
727
+ }
679
728
  function preInputTerminal(terminal, route, frameMouse) {
680
729
  let mouse;
681
730
  return {