@tilua/parser 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +702 -0
- package/dist/index.cjs +10324 -0
- package/dist/index.d.cts +1675 -0
- package/dist/index.d.ts +1675 -0
- package/dist/index.js +10221 -0
- package/package.json +43 -0
package/README.md
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# @tilua/parser
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Front end for **tilua** — a TypeScript-flavoured language that compiles to Luau.
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Source → tokens → AST → scope analysis → flow-sensitive type analysis.
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This package is for people building tools: editors, linters, codemods, a
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compiler of your own. It parses and analyses; it never emits. **If you want to
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*write* tilua, you want [`@tilua/compiler`][compiler] and the
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[VS Code extension][vscode] instead** — though the language reference below is
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the same one either way.
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| package | for |
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|---|---|
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| [`@tilua/compiler`][compiler] | building a project to one Luau file |
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| [`@tilua/language-server`][server] | editor support over LSP |
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| [`@tilua-types/roblox`][roblox], [`@tilua-types/lua`][lua], [`@tilua-types/sunc`][sunc] | the globals a project may use |
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| `@tilua/parser` | this: tokens, AST, scopes, types |
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[compiler]: https://www.npmjs.com/package/@tilua/compiler
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[server]: https://www.npmjs.com/package/@tilua/language-server
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[roblox]: https://www.npmjs.com/package/@tilua-types/roblox
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[lua]: https://www.npmjs.com/package/@tilua-types/lua
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[sunc]: https://www.npmjs.com/package/@tilua-types/sunc
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[vscode]: https://marketplace.visualstudio.com/search?term=tilua
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```bash
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npm install @tilua/parser
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```
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```ts
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import { readFileSync } from "node:fs"
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import {
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parse, analyzeScopes, analyzeTypes,
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findConfig, resolveTypeLibraries, resolveModulePath,
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} from "@tilua/parser"
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// The project the file belongs to, and the type libraries it names.
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const { config } = findConfig(file)
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const libs = config ? resolveTypeLibraries(config).files.map(f => parse(readFileSync(f, "utf8"))) : []
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const globals = libs.flatMap(lib => lib.body.statements.flatMap(s => s.type === "DeclareStatement" ? [s.name] : []))
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const program = parse(readFileSync(file, "utf8"))
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const scopes = analyzeScopes(program, { builtinGlobals: globals })
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const types = analyzeTypes(program, scopes, { libs })
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for (const d of [...scopes.diagnostics, ...types.diagnostics]) console.log(d.message)
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```
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## The three passes
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| | produces | use it for |
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|---|---|---|
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| `parse(source)` | `Program` — every node carries `line`/`column` spans | everything |
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| `analyzeScopes(program, opts)` | `bindingOf`, `bindings`, `references`, `diagnostics` | go-to-definition, find-references, rename |
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| `analyzeTypes(program, scopes, opts)` | `typeOf`, `narrowedTypeOf`, `bindingType`, `typeOfTypeNode`, `expectedTypeOf`, `aliases`, `diagnostics` | hover, completion, type errors |
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Every name in the AST has a node with its own span, down to
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`DeclareStatement.id`, `TableTypeProperty.key`, `FunctionTypeParameter.id`,
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`GenericTypeParameter.id`, `InferTypeNode.id` and
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`MappedTypeNode.parameterId`. `typeOfTypeNode` gives what each type
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annotation resolves to, and `expectedTypeOf` what each call argument should
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be, so a tool never has to re-derive a type from text.
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`parseWithRecovery(source)` returns `{ program, errors }` instead of throwing —
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use it for editors, where the text is usually mid-edit. An error costs as
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little of the tree as it can: a broken value becomes an `ErrorExpression`
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(typed `any`) in its place, a broken field or argument is skipped to the next
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`,`, a missing comma between fields on separate lines, or a missing `)` or
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`}`, is recorded and read past — a missing `}` is placed by indentation — and
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an unclosed string ends at its line. Skipping never lets a `}` inside a
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skipped function or object close the block around it. Valid code parses to
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exactly the same tree as `parse`.
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Neither analysis mutates the AST; both return side tables.
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## Projects
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**No globals are built in** — not `print`, not `string`, not `game`. Only the
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language's own utility types are (`Partial`, `Pick`, `Omit`, `Record`,
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`ReturnType`, `Truthy`, ...; see `PRELUDE_SOURCE`). A project lists the type
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libraries it uses in `tilua.config.json`, the way TypeScript uses `@types/*`:
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```bash
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npm i -D @tilua-types/roblox # Luau + Roblox; or @tilua-types/lua on its own
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```
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```jsonc
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// tilua.config.json
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{
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"types": ["roblox"], // and what it depends on: @tilua-types/lua
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"paths": { "@shared/*": ["src/shared/*"] }, // import aliases, as in tsconfig
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"sourceMap": "sourcemap.json" // a Rojo sourcemap, or null
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}
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```
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- **Which config applies** — the nearest one in the file's folder or above.
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`tilua.config.json` and `tilua.config.jsonc` in the same folder is an error.
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Both forms accept comments and trailing commas.
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- **`types`** — any name, looked up as the package `@tilua-types/<name>` in
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`node_modules` from the config upward; one that is not installed is an
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error. A relative path (`"./types"`, `"./defs.d.tilua"`) loads the project's
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own definitions. A type library's own type-library dependencies load first.
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- **`paths`** — tsconfig rules: an exact pattern wins, then the `*` pattern
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with the longest prefix; targets resolve from `baseUrl` (default: the
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config's folder).
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- **`sourceMap`** — the instance tree becomes types: `game` and `workspace`
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follow it, and a file the tree maps gets its own `script`, so
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`script.Parent.Remotes` is typed. A `.tilua` file matches the Luau file of
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the same path.
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| function | does |
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|---|---|
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| `findConfig(file, host?)` | the config that applies, problems with it, and every path searched |
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| `loadConfig(path, host?)` | read and check one config |
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| `resolveTypeLibraries(config, host?)` | the `.d.tilua` files to load, in order |
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| `moduleCandidates(from, specifier, config?)` / `resolveModulePath(...)` | what an `import` means |
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| `sourceMapTypes(text, path, { classes })` | the tree's types, and `scriptFor(file)` |
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Every problem comes back as `{ file, message, line, column }`, pointing into
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the config (or sourcemap) it is about. `host` reads files — pass your own to
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read unsaved editor buffers or to record what was read.
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`type` / `typeof` are **not** special-cased in the analyzer either: they are
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overload sets in `@tilua-types/lua` and `@tilua-types/roblox`, and narrowing is derived
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from them. Without a library that declares them, they narrow nothing.
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Libraries stack: a name declared again *adds* to what an earlier library gave
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it — overloads of a function accumulate, and the members of a declared table
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merge. That is how `@tilua-types/roblox` extends Lua's `table` and `type` without
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restating them.
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## The language, in brief
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TypeScript syntax and semantics wherever they fit, Lua semantics where they
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must.
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**Blocks** — braces, and a condition in parentheses:
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```luau
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if (n < 0) {
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return "negative"
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} elseif (n == 0) {
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return "zero"
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} else {
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return "positive"
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}
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while (going) { step() }
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for (i = 1, 10) { total += i }
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for (name, value in pairs(t)) { print(name, value) }
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repeat { step() } until (done)
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do { ... }
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function greet(name: string): string {
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return `hello ${name}`
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}
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class Dog extends Animal {
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function speak(): string { return "woof" }
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}
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```
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The parentheses are not decoration: `f {}` is a call with a table argument, so
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without them `if ready { ... }` would be a call of `ready` followed by a block.
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There is no `end` in tilua, and `then` is not a word it knows.
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**One statement instead of a block** — an `if`, an `elseif`, an `else`, a
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`while` or a `for` may be written with the single statement it does, no braces,
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as TypeScript writes it:
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```luau
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if (done) return
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if (n < 0) return "negative"
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elseif (n == 0) return "zero"
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else return "positive"
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for (_, item in items) if (item) print(item)
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while (queued > 0) queued -= 1
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```
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It is a block all the same — what it narrows, and what a `break` or `continue`
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in it leaves, end with it — so the early-return form reads exactly as the
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braced one does. A declaration may not be written there, as in TypeScript:
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nothing could reach the name `if (x) const y = 1` binds, so it is an error
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rather than a shorthand. A function body and `do` always take braces.
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`and`, `or` and `not` stay words; `{}` is still an object literal everywhere a
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value is expected, and `[]` an array.
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**Arrows** — one for both, as TypeScript writes them. `(a: number) => string`
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is a function type; `(a: number) => a` is a function. Which one a `=>` makes is
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decided by where it stands, since a type and a value never share a place.
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```luau
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type Reducer = (total: number, value: number) => number
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const double = (x: number) => x * 2
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const add: Reducer = (a, b) => a + b -- parameters typed by the contract
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const shown = (n: number): string => tostring(n)
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const identity = <T>(v: T) => v
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each(n => print(n)) -- one parameter needs no parens
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const logged = (n: number) => { -- a block body is a block,
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print(n) -- as in TypeScript,
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return n
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}
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const wrap = (n: number) => ({ value: n }) -- so an object is parenthesized
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```
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An arrow is a function expression written short — there is no second kind of
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function — so `this` inside one is the `this` of the method around it, which
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is what a JavaScript arrow is for.
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**Declarations** — `const` and `let` only; Lua's `local` is gone.
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**Functions** — `function name() { ... }` declares `name` in the enclosing
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scope; like a TypeScript function declaration it cannot be reassigned.
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`const` and `let` do not apply to functions. `function T.name()` and
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`function T:name()` define a member.
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**Hoisting** — a function declaration is visible to its whole block, above
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itself too, so `let r: ReturnType<typeof load>` may come before `function
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load()`. A closure reads the name its own value is bound to, as in JavaScript
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(`let m = { clear: function() { m.items = {} } }`), and a later name in the
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same block; the compiler declares such a name before the statement that fills
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it. A module's top-level names are visible to code that runs later —
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function bodies and `typeof` — wherever that code is written, since a bundle
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declares them all before the module runs. At the top level the whole function
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is hoisted, and can be called above its declaration. Inside a function only
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the name is: other functions can call it, but a call straight in the block
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above the declaration is an error, because nothing is there yet.
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**Returns** — a declared return type is checked: what a `return` gives must
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fit it, and a function that declared one must return a value (a guard or an
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`asserts` function needs none). The declared type also types what is written
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there, so a returned callback takes its parameters from it.
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**Overloads** — a `function name(...)` with no body is a signature for the
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declaration that follows it, as in TypeScript: the signatures are what a call
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sees, and the last one, with the body, is the implementation. `export` goes on
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every line of the set or none of them. A parameter of the implementation that
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carries no annotation holds what the signatures allow there — under
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`get(stat: "hp")` and `get(stat: "name")`, the implementation's `stat` is
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`"hp" | "name"` rather than `any`.
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**Modules** — `import { a, b as c } from "./m"`, `import D from "./m"` and
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`import * as M from "./m"`; `export const`, `export function`, `export default`,
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`export { a as b }`, `export { a } from "./m"` and `export * from "./m"`.
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Imports are read-only: assigning to an imported name, or to a member of a
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namespace (`M.x = 1`), is an error.
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`import type { A } from "./m"` (also `import type D` and `import type * as M`)
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brings in names that are types and nothing else: unlike TypeScript, using one
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as a value is an error, and only type positions — `typeof A` included — may
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name it. Compiled code keeps no trace of it.
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**Array and string methods** — an array and a string answer to methods
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written with `:`, the way JavaScript writes them:
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```luau
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const long = names:filter(n => #n > 3):map(string.upper)
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const first = names:find(n => n:startsWith("A"))
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print(names:join(", "), text:trim(), text:replaceAll(",", ";"))
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```
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Which methods those are is not the language's business. The analyzer looks for
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two types by name — `ArrayMethods<T>` and `StringMethods` — and reads an
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array's or a string's members out of whichever type library declared them;
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without such a library an array has no methods at all.
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Running them is that library's business too. A library points at a JavaScript
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module in its package.json, and the compiler asks it what a call becomes:
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```json
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"tilua": { "types": "index.d.tilua", "lowering": "lowering.mjs" }
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```
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+
```js
|
|
281
|
+
// @ts-check
|
|
282
|
+
/** @type {import("@tilua/parser").LoweringPlugin} */ // the contract, declared here
|
|
283
|
+
const plugin = {
|
|
284
|
+
runtime: { array: "local __NAME__ = {}\nfunction __NAME__.filter(t, test) ... end" },
|
|
285
|
+
methodCall({ method, receiver, use }) {
|
|
286
|
+
if (receiver?.kind === "array" && method === "filter") {
|
|
287
|
+
return { callee: `${use("array")}.filter` }
|
|
288
|
+
}
|
|
289
|
+
return undefined
|
|
290
|
+
},
|
|
291
|
+
}
|
|
292
|
+
export default plugin
|
|
293
|
+
```
|
|
294
|
+
|
|
295
|
+
`receiver` is the tilua type the analyzer worked out, `use(key)` gives the
|
|
296
|
+
local name that table got — emitted once, at the top of the output, only if a
|
|
297
|
+
call needed it — and the receiver is passed as the call's first argument. An
|
|
298
|
+
answer of `undefined` leaves an ordinary Luau method call, which is what
|
|
299
|
+
`text:upper()` wants, since a string already answers to it.
|
|
300
|
+
|
|
301
|
+
The compiler lowers the language and nothing else: `filter` appears nowhere in
|
|
302
|
+
it.
|
|
303
|
+
|
|
304
|
+
`@tilua-types/lua` ships the JavaScript-shaped set; there, indices are Luau's (the
|
|
305
|
+
first element is 1, `indexOf` answers `nil` rather than -1) and `push`, `pop`,
|
|
306
|
+
`shift`, `unshift`, `sort` and `reverse` change the array they are called on.
|
|
307
|
+
|
|
308
|
+
**A `(` that starts a line** continues the statement above it, as in Lua and
|
|
309
|
+
in JavaScript — `const v = map[key]` followed by `("A"):upper()` is one
|
|
310
|
+
statement, a call of `map[key]`. tilua says so rather than letting it pass:
|
|
311
|
+
write `;` before the `(` when a new statement was meant.
|
|
312
|
+
|
|
313
|
+
**Object types** — `{ name: T, name?: T, [K]: V }`, and a name that is not an
|
|
314
|
+
identifier is quoted, as in the literal: `{ "Respawn After Kill": boolean }`.
|
|
315
|
+
|
|
316
|
+
**Optionality** — there is no `T?` shorthand. `?` in type position always
|
|
317
|
+
belongs to a conditional type, and in expression position to a ternary or an
|
|
318
|
+
optional chain.
|
|
319
|
+
|
|
320
|
+
```luau
|
|
321
|
+
name?: T -- may be absent; its type is `T | nil`
|
|
322
|
+
name: T | nil -- must be written, but may be nil
|
|
323
|
+
```
|
|
324
|
+
|
|
325
|
+
Omitting an argument requires `?` (or a default), as in TypeScript — a
|
|
326
|
+
parameter typed `T | nil` still has to be passed something.
|
|
327
|
+
|
|
328
|
+
**Optional chaining** — `a?.b` and `a?:m(x)` are nil when `a` is, and then
|
|
329
|
+
nothing further along the chain runs, arguments included: `folder?:FindFirstChild("A")?.Name`
|
|
330
|
+
is a `string | nil`. The `?` must touch the `.` or `:`; `c ? a : b` stays a
|
|
331
|
+
ternary. Parentheses end a chain. A chain cannot be assigned to (`a?.b = 1` is
|
|
332
|
+
an error). A chain that got through narrows what it tested: inside
|
|
333
|
+
`if (part?.Parent)`, and `if (part?.Name == "Door")`, `part` is not nil.
|
|
334
|
+
|
|
335
|
+
**Classes** — types are structural, except for classes. A definitions file
|
|
336
|
+
declares one with `declare class`, and it is nominal, as Roblox's classes are:
|
|
337
|
+
|
|
338
|
+
```luau
|
|
339
|
+
declare class BasePart extends PVInstance { Size: Vector3 }
|
|
340
|
+
declare class Part extends BasePart { Shape: EnumItem }
|
|
341
|
+
```
|
|
342
|
+
|
|
343
|
+
A `Part` is a `BasePart` and an `Instance` because it extends them. A
|
|
344
|
+
`ReplicatedStorage` is not a `Part`, and no table literal is an `Instance`,
|
|
345
|
+
however alike their members. A class still fits a shape that names members it
|
|
346
|
+
has (`{ Name: string }`). It is not a table, though, so `typeof(part)` picks
|
|
347
|
+
the `"Instance"` overload, not `"table"`. Members are inherited, and a subclass
|
|
348
|
+
may narrow one (`Parent: SomeFolder`).
|
|
349
|
+
|
|
350
|
+
**`class ... { }`** — a class written in code, rather than declared in a
|
|
351
|
+
definitions file. It is sugar over the Lua idiom, and the shape it stands for
|
|
352
|
+
is exactly that one: the class is a single table holding the methods and the
|
|
353
|
+
statics, and an instance is a table whose metatable points at it. An instance
|
|
354
|
+
therefore reaches *the class* — nothing is copied per instance, and there is
|
|
355
|
+
no prototype chain of an instance's own.
|
|
356
|
+
|
|
357
|
+
```luau
|
|
358
|
+
class Animal {
|
|
359
|
+
name: string -- set by the constructor
|
|
360
|
+
legs = 4 -- set on every instance, before the body runs
|
|
361
|
+
static count = 0 -- on the class table, once
|
|
362
|
+
|
|
363
|
+
constructor(name: string) {
|
|
364
|
+
this.name = name
|
|
365
|
+
Animal.count += 1
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
function speak(): string {
|
|
369
|
+
return `${this.name} makes a sound`
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
get label(): string { -- read as a property, run as a function
|
|
373
|
+
return `<${this.name}>`
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
set label(value: string) {
|
|
377
|
+
this.name = value
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
static function made(): number {
|
|
381
|
+
return Animal.count
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
class Dog extends Animal {
|
|
386
|
+
breed: string
|
|
387
|
+
|
|
388
|
+
constructor(name: string, breed: string) {
|
|
389
|
+
super(name) -- required: it is what fills in the base
|
|
390
|
+
this.breed = breed
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
function speak(): string {
|
|
394
|
+
return `${super.speak()} (woof)`
|
|
395
|
+
}
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
const rex = new Dog("Rex", "shiba")
|
|
399
|
+
rex:speak() -- the receiver is `this`
|
|
400
|
+
rex.label = "Max" -- the setter
|
|
401
|
+
Dog.made() -- a static, inherited from Animal
|
|
402
|
+
```
|
|
403
|
+
|
|
404
|
+
The receiver is written `this`, and it is an ordinary first parameter: a
|
|
405
|
+
method's type is `(this: Dog, ...) => R`, so `rex:speak()` supplies it the way
|
|
406
|
+
`function T:m()` supplies `self`. `new Dog(x)` *is* `Dog.new(x)` — the same
|
|
407
|
+
function, callable by hand and passable as a value.
|
|
408
|
+
|
|
409
|
+
A declaration names two things. As a **type**, `Dog` is the type of its
|
|
410
|
+
instances, nominal the same way a `declare class` is: a table with the same
|
|
411
|
+
members is not one, and only `Dog` and what extends it are assignable to it.
|
|
412
|
+
As a **value**, `Dog` is the class table — its statics, and the `new` that
|
|
413
|
+
builds an instance. `export class` exports both.
|
|
414
|
+
|
|
415
|
+
Two links are always there, and they are what the memory model promises:
|
|
416
|
+
|
|
417
|
+
```luau
|
|
418
|
+
rex.ClassObject == Dog -- an instance names its class
|
|
419
|
+
Dog.ParentClass == Animal -- a class names the one it extends
|
|
420
|
+
Animal.ParentClass == nil -- and a root class extends nothing
|
|
421
|
+
```
|
|
422
|
+
|
|
423
|
+
Both live on the class table, so an instance carries neither.
|
|
424
|
+
|
|
425
|
+
**Generic classes** — `class Box<T> { ... }`. The name is then a generic type,
|
|
426
|
+
and `Box<number>` and `Box<string>` are both `Box` but neither is the other:
|
|
427
|
+
|
|
428
|
+
```luau
|
|
429
|
+
class Box<T> {
|
|
430
|
+
value: T
|
|
431
|
+
constructor(value: T) {
|
|
432
|
+
this.value = value
|
|
433
|
+
}
|
|
434
|
+
function get(): T {
|
|
435
|
+
return this.value
|
|
436
|
+
}
|
|
437
|
+
function map<R>(f: (value: T) => R): Box<R> {
|
|
438
|
+
return new Box(f(this.value))
|
|
439
|
+
}
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
const n = new Box(1) -- Box<number>, read off the argument
|
|
443
|
+
const s = new Box<string>("a") -- or written out
|
|
444
|
+
const held: number = n:get()
|
|
445
|
+
|
|
446
|
+
class Ints extends Box<number> { -- extending one fixes its argument
|
|
447
|
+
constructor(n: number) { super(n) }
|
|
448
|
+
}
|
|
449
|
+
```
|
|
450
|
+
|
|
451
|
+
A function takes the argument off what it is handed: `function unwrap<T>(b:
|
|
452
|
+
Box<T>): T` given a `Box<boolean>` returns `boolean`.
|
|
453
|
+
|
|
454
|
+
**A class as a value** — `const Counter = class { ... }`, and `export default
|
|
455
|
+
class { ... }`. It may be named, and then the name is visible only inside its
|
|
456
|
+
own body, as in JavaScript; an anonymous one is known by whatever holds it.
|
|
457
|
+
Two of them are different types however alike they look. A class written as a
|
|
458
|
+
value takes no type parameters — nothing could write the arguments.
|
|
459
|
+
|
|
460
|
+
`export default class Name { ... }` declares `Name` here as well as exporting
|
|
461
|
+
it, as TypeScript's does, and importing it brings in the type too:
|
|
462
|
+
|
|
463
|
+
```luau
|
|
464
|
+
import Box from "./box" -- `Box` is the class *and* the type
|
|
465
|
+
const held: Box<number> = new Box(1)
|
|
466
|
+
```
|
|
467
|
+
|
|
468
|
+
Reported: a field with a type that nothing gives a value (`name: string` that
|
|
469
|
+
the constructor never assigns), a derived constructor that does not call
|
|
470
|
+
`super(...)`, `extends` naming something that is not a class, a chain that
|
|
471
|
+
closes on itself, a member written twice, and a member named one of the words
|
|
472
|
+
the compiler builds the class table out of (`new`, `ClassObject`,
|
|
473
|
+
`ParentClass`, `__init`, `__index`, `__newindex`, `__getters`, `__setters`,
|
|
474
|
+
`__dynamic`).
|
|
475
|
+
|
|
476
|
+
**Varargs** — `...` is Lua's pack, and every name on the left reads one of
|
|
477
|
+
it: with `...: number`, `const a, b = ...` gives two numbers. `[...]` puts the
|
|
478
|
+
whole pack in an array.
|
|
479
|
+
|
|
480
|
+
**Rest parameters** — `...name: T[]` is JavaScript's: every argument from that
|
|
481
|
+
position on, as an array. It is last, and the call signature is the same one
|
|
482
|
+
`...: T` describes — the difference is only what the body sees.
|
|
483
|
+
|
|
484
|
+
```luau
|
|
485
|
+
function join(separator: string, ...parts: string[]): string {
|
|
486
|
+
return table.concat(parts, separator) -- `parts` is a string[] here
|
|
487
|
+
}
|
|
488
|
+
|
|
489
|
+
join("-", "a", "b") -- and a vararg call out here
|
|
490
|
+
join("-", 1) -- Argument of type '1' is not assignable to 'string'
|
|
491
|
+
|
|
492
|
+
function firstOf<T>(...items: T[]): T | nil {
|
|
493
|
+
return items[1]
|
|
494
|
+
}
|
|
495
|
+
|
|
496
|
+
firstOf(1, 2) -- number | nil: the arguments say what `T` is
|
|
497
|
+
```
|
|
498
|
+
|
|
499
|
+
A type is written the same way: `type Reporter = (level: string, ...lines:
|
|
500
|
+
string[]) => ()` describes the same calls as `(level: string, ...string) =>
|
|
501
|
+
()`. Without an annotation a rest parameter is `unknown[]`; annotated with
|
|
502
|
+
something that is not an array, it is reported.
|
|
503
|
+
|
|
504
|
+
**Spreads** — `...xs` puts what an array holds into any list of values, as
|
|
505
|
+
JavaScript does: a call's arguments, a `return`, a declaration, an assignment.
|
|
506
|
+
Bare `...` is unchanged, and is still the pack.
|
|
507
|
+
|
|
508
|
+
```luau
|
|
509
|
+
join("-", ...names) -- every name
|
|
510
|
+
join("-", ...names, "z") -- and one more after them
|
|
511
|
+
add3(...nums) -- however many `nums` turns out to hold
|
|
512
|
+
|
|
513
|
+
function three(): (number, number, number) {
|
|
514
|
+
return ...nums
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
const first, second = ...names -- one each, as far as the names go
|
|
518
|
+
```
|
|
519
|
+
|
|
520
|
+
What the array holds is checked against what it fills. How many it holds is
|
|
521
|
+
not known, so nothing is said about the count — unless it is a tuple, which
|
|
522
|
+
holds a known value at each position and is checked one by one. Spreading
|
|
523
|
+
something that is not a list is reported.
|
|
524
|
+
|
|
525
|
+
**Branded types** — nothing in the type model is about branding; an
|
|
526
|
+
intersection already means it. `string & { __brand }` is assignable to
|
|
527
|
+
`string`, and `string` is not assignable to it, which is the whole of it:
|
|
528
|
+
|
|
529
|
+
```luau
|
|
530
|
+
type UserId = string & { readonly __brand: "UserId" }
|
|
531
|
+
type PostId = string & { readonly __brand: "PostId" }
|
|
532
|
+
|
|
533
|
+
declare function findUser(id: UserId): string
|
|
534
|
+
|
|
535
|
+
const id = "raw" as UserId -- `as` is how one is made
|
|
536
|
+
findUser(id) -- ok
|
|
537
|
+
findUser("raw") -- '"raw"' is not assignable to 'UserId'
|
|
538
|
+
findUser(postId) -- 'PostId' is not assignable to 'UserId'
|
|
539
|
+
|
|
540
|
+
#id -- still a string: 5
|
|
541
|
+
id:upper() -- and its methods, giving a plain string
|
|
542
|
+
```
|
|
543
|
+
|
|
544
|
+
Anything that builds a new value builds an unbranded one — which is the point:
|
|
545
|
+
the brand says where the value came from. It works on any type (`number & {
|
|
546
|
+
__brand }`), and survives being stored, indexed and narrowed.
|
|
547
|
+
|
|
548
|
+
**Callbacks** — a function written where a function type is expected takes
|
|
549
|
+
its parameter types from it: in `signal:Connect(player => ... )`,
|
|
550
|
+
`player` is typed from `Connect`. The same applies to an annotated `const`
|
|
551
|
+
and to an assignment such as `remote.OnServerInvoke = function(player) { ... }`.
|
|
552
|
+
|
|
553
|
+
**Type packs** — `type Signal<T... = ...any> = { Connect: (self, cb: (T...) => ()) => () }`.
|
|
554
|
+
A pack parameter takes every type argument from its position on:
|
|
555
|
+
`Signal<Player, string>`, `Signal<()>` for none.
|
|
556
|
+
|
|
557
|
+
**Operators** — on a type that declares metamethods (`__add`, `__mul`,
|
|
558
|
+
`__unm`, ...), an operator has the metamethod's result, tried on the left
|
|
559
|
+
operand and then the right one, as Luau does. So `Vector3 + Vector3` and
|
|
560
|
+
`2 * vector` are both `Vector3`.
|
|
561
|
+
|
|
562
|
+
**Qualified type names** — a definitions file may declare `Enum.Material`
|
|
563
|
+
(`declare class Enum.Material extends EnumItem {}`), and code writes it the
|
|
564
|
+
same way.
|
|
565
|
+
|
|
566
|
+
**Contextual typing** — an expression takes its type from where it is
|
|
567
|
+
written, as in TypeScript: `let queue: thread[] = []` is a `thread[]`, and so
|
|
568
|
+
is `[]` passed where one is expected, including inside an object literal.
|
|
569
|
+
|
|
570
|
+
**Calls** — every argument is checked against its parameter, and a generic
|
|
571
|
+
parameter against its constraint (`GetService<K extends keyof Services>`
|
|
572
|
+
rejects `""`). Arguments are checked again once the call's own type arguments
|
|
573
|
+
are known, so `pick("Bones", "Blast1")` is caught where `pick`'s second
|
|
574
|
+
parameter reads `Extract<Rows, { Page: P }>["Skills"][number]`. A type that
|
|
575
|
+
waits on a type parameter — a conditional, an index, `T[K]` — is worked out
|
|
576
|
+
where that parameter is.
|
|
577
|
+
|
|
578
|
+
**Trailing commas** are allowed wherever TypeScript allows them: parameter
|
|
579
|
+
lists, call arguments, generic parameters and type arguments, tables, arrays,
|
|
580
|
+
tuples, imports and exports.
|
|
581
|
+
|
|
582
|
+
A value read by a key narrows the key: after `const path = paths[stat]`, the
|
|
583
|
+
`else` of `if path then` leaves `stat` as exactly the keys `paths` does not
|
|
584
|
+
have — the same correlation `pairs` over a record and a destructured union
|
|
585
|
+
already get.
|
|
586
|
+
|
|
587
|
+
**Narrowing** follows TypeScript's model: references (`x`, `x.a.b`, `x["k"]`)
|
|
588
|
+
rather than just variables, discriminated unions at any depth, `and`/`or`,
|
|
589
|
+
early return, `break`/`continue`, `error()` (declared `=> never`), user type
|
|
590
|
+
guards (`v is T`), and assertion signatures (`asserts v`).
|
|
591
|
+
|
|
592
|
+
Reading a member of, indexing or calling a value that may be nil is an error
|
|
593
|
+
until a check narrows the nil away, as with TypeScript's `strictNullChecks`:
|
|
594
|
+
`FindFirstChild("A"):FindFirstChild("B")` reports that the first call is
|
|
595
|
+
possibly nil. Use `?.` / `?:`, or check first. The read is still typed from the
|
|
596
|
+
non-nil part.
|
|
597
|
+
|
|
598
|
+
Only `nil` and `false` are falsy — `0` and `""` are truthy, unlike JavaScript.
|
|
599
|
+
|
|
600
|
+
**Types** — unions, intersections, tuples `[A, B]`, type packs `(A, B)` (the
|
|
601
|
+
several values a function returns), `keyof`, `T[K]`, conditional types with
|
|
602
|
+
`infer`, mapped types with `as` remapping, template literal types
|
|
603
|
+
(`` `on${Event}` ``), and set difference `A - B`. The utility types
|
|
604
|
+
(`Partial`, `Pick`, `Omit`, `ReturnType`, `Parameters`, `Exclude`, …) are
|
|
605
|
+
built in, and written in tilua on top of those rather than special-cased in
|
|
606
|
+
the analyzer. A type library or a file may declare one again; the later
|
|
607
|
+
declaration wins.
|
|
608
|
+
|
|
609
|
+
A call may write its type arguments out — `find<Folder>("Remotes")`,
|
|
610
|
+
`inst:WaitForChild<Folder>("Remotes")` — and a type parameter may have a
|
|
611
|
+
default (`<T = Instance>`) for the calls that do not. `a < b > (c)` is still
|
|
612
|
+
three operators: only a call after the `>` makes it type arguments.
|
|
613
|
+
|
|
614
|
+
`<const T>` infers an argument at its narrowest, as in TypeScript 5.
|
|
615
|
+
|
|
616
|
+
`typeof x` in a type is TypeScript's type query — the type of a value
|
|
617
|
+
(`typeof config`, `typeof config.volume`, `ReturnType<typeof f>`). Luau's
|
|
618
|
+
`typeof(expr)` spelling works too. It is compile-time only, unrelated to the
|
|
619
|
+
`typeof(v)` function that returns a string at runtime.
|
|
620
|
+
|
|
621
|
+
**Modules** — `import` / `export`, export lists, re-exports and `export *`.
|
|
622
|
+
|
|
623
|
+
**`satisfies`** — checks a value against a type without giving it that type,
|
|
624
|
+
as in TypeScript 4.9:
|
|
625
|
+
|
|
626
|
+
```luau
|
|
627
|
+
type Shape = { kind: "circle" | "rect", size: number }
|
|
628
|
+
const circle = { kind: "circle", size: 2 } satisfies Shape -- { kind: "circle", size: number }
|
|
629
|
+
const handlers = {
|
|
630
|
+
Click: x => x + 1, -- x: number, from the contract
|
|
631
|
+
} satisfies { [string]: (x: number) => number }
|
|
632
|
+
```
|
|
633
|
+
|
|
634
|
+
The contract types callbacks and empty arrays, and a literal stays a literal
|
|
635
|
+
where the contract asks for literals (`kind: "circle"`, not `string`). A value
|
|
636
|
+
that does not fit is an error. So is a property the contract does not know —
|
|
637
|
+
TypeScript's excess property check, which applies to an object literal written
|
|
638
|
+
straight into an annotation (`const s: Shape = { ..., typo: 1 }`) too. A value
|
|
639
|
+
that already has a type of its own keeps it exactly: `{ ... } as const
|
|
640
|
+
satisfies T` stays readonly and literal. `as` reinterprets instead of
|
|
641
|
+
checking, and compiled code keeps neither.
|
|
642
|
+
|
|
643
|
+
**Undeclared names** — `analyzeScopes(program, { builtinGlobals, reportUndeclared: true })`
|
|
644
|
+
reports each read of a name nothing declares: "Cannot find name 'x'". A global
|
|
645
|
+
assigned in the file (`x = 1`) and a `declare` count as declarations.
|
|
646
|
+
`analyzeTypes(program, scopes, { reportUnknownTypes: true })` does the same for
|
|
647
|
+
type names. Both are off by default, since they are only right when the type
|
|
648
|
+
libraries the file names are loaded.
|
|
649
|
+
|
|
650
|
+
**Directives** — comments that switch checking off, as TypeScript's
|
|
651
|
+
`// @ts-...` do. They silence scope and type errors, never syntax errors:
|
|
652
|
+
|
|
653
|
+
```luau
|
|
654
|
+
--@tilua-nocheck -- before the first line of code: the whole file
|
|
655
|
+
--@tilua-ignore -- the next line of code
|
|
656
|
+
--@tilua-expect-error -- the next line of code, which must have an error
|
|
657
|
+
```
|
|
658
|
+
|
|
659
|
+
`parseWithRecovery` returns them as `directives`; `directivesOf(source)` reads
|
|
660
|
+
them for a caller that parsed some other way, and
|
|
661
|
+
`applyDirectives(directives, diagnostics, lineOf)` filters a list and names
|
|
662
|
+
each `expect-error` that had nothing to suppress.
|
|
663
|
+
|
|
664
|
+
## Options
|
|
665
|
+
|
|
666
|
+
```ts
|
|
667
|
+
analyzeScopes(program, {
|
|
668
|
+
builtinGlobals: ["print", "game"], // names that may be used undeclared
|
|
669
|
+
})
|
|
670
|
+
|
|
671
|
+
analyzeTypes(program, scopes, {
|
|
672
|
+
libs, // parsed `.d.tilua` definitions
|
|
673
|
+
globalTypes: { … }, // types for specific globals; wins over `libs`
|
|
674
|
+
libTypes: { … }, // extra named types for annotations
|
|
675
|
+
diagnostics: true, // emit type errors (default)
|
|
676
|
+
resolveModule: specifier => exportsOfThatFile,
|
|
677
|
+
// what an `import` sees; without it imports are `any`
|
|
678
|
+
})
|
|
679
|
+
```
|
|
680
|
+
|
|
681
|
+
## Known limitations
|
|
682
|
+
|
|
683
|
+
- `export * as ns from` and namespace imports (`import * as ns`) are not
|
|
684
|
+
supported.
|
|
685
|
+
- `setmetatable` and metatables are not modelled.
|
|
686
|
+
- Accessing a property a type does not have yields `unknown` rather than an
|
|
687
|
+
error; assigning to a `readonly` property is not reported.
|
|
688
|
+
- A sourcemap child whose name is not an identifier (`"My Part"`) is not typed.
|
|
689
|
+
|
|
690
|
+
## Development
|
|
691
|
+
|
|
692
|
+
```bash
|
|
693
|
+
npm install
|
|
694
|
+
npm test # smoketests (types via smoketest/tilua.config.json), then project tests
|
|
695
|
+
npm run build
|
|
696
|
+
npm run typecheck
|
|
697
|
+
```
|
|
698
|
+
|
|
699
|
+
`smoketest/` is the test suite. Each file annotates its bindings with the type
|
|
700
|
+
they should infer to, so a wrong result surfaces as a diagnostic rather than
|
|
701
|
+
something to eyeball. `scripts/project.test.ts` covers configs, type
|
|
702
|
+
libraries, import paths and sourcemaps against an in-memory file system.
|