@tileflow/vue 0.1.0-alpha.30 → 0.1.0-alpha.31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +12 -6
  2. package/dist/index.js +15 -11
  3. package/package.json +3 -3
package/README.md CHANGED
@@ -100,16 +100,22 @@ map's themes instead of `theme`: position 0 is the first theme and 1.5 is halfwa
100
100
  the third. Moving the position updates the map at once. See
101
101
  [theme transitions and blends](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/theme-transitions-and-blends.md).
102
102
 
103
- Interactive maps automatically render the map's vegetation. `vegetation` overrides visibility
104
- (omitting it uses the map default); false hides models and flat artwork alike. `viewMode` is `2d`
105
- by default and may be `3d`: only maps with `vegetation.mode: 'auto'` switch representation.
106
- Streets uses model trees in either view. Changing either prop updates the existing map immediately.
107
- These props do not change camera pitch, buildings or lighting and do not apply in image mode. See
108
- [vegetation controls](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/trees-3d.md#visibility-and-representation).
103
+ Interactive maps show the 3D scene their style declares by default: buildings with Tileflow
104
+ landmarks and the map's Team building models, 3D trees, and street lights where the map enables
105
+ them. The 3D renderers load only when the style declares a scene, so 2D maps do not download them.
106
+ `viewMode` is `3d` by default; `view-mode="2d"` opts out, mounting no 3D buildings or street lights, and
107
+ draws vegetation as the map's policy sets for the 2D view (Streets keeps its model trees in either
108
+ view). `vegetation` overrides vegetation visibility (omitting it uses the map default); `:vegetation="false"`
109
+ hides models and flat artwork alike. Changing either prop updates the existing map immediately.
110
+ They do not change camera pitch and do not apply in image mode. See
111
+ [the map's 3D scene](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/buildings-3d.md#the-maps-3d-scene)
112
+ and [vegetation controls](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/trees-3d.md#visibility-and-representation).
109
113
 
110
114
  `mapOptions` accepts native MapLibre options except `container` and `style`. Direct props take
111
115
  priority over those options, then the published view, then shared defaults. `TileflowMap` always
112
116
  selects a Tileflow map through its manifest; it has no renderer discriminator or direct-style mode.
117
+ Tileflow's styles are validated when they are compiled, so `validateStyle` defaults to `false`; pass
118
+ `true` to validate them again in the browser.
113
119
  The obsolete source fields `kind` and `style` are rejected. For a completely unmanaged map, use
114
120
  `maplibre-gl` directly rather than a Tileflow component.
115
121
 
package/dist/index.js CHANGED
@@ -16,11 +16,11 @@ import {
16
16
  import {
17
17
  attachTileflowAtmosphere,
18
18
  attachTileflowFairUseNotice,
19
+ attachTileflowMap3D,
19
20
  attachTileflowMapLifecycle,
20
21
  attachTileflowNotices,
21
22
  createTileflowSessionStarter,
22
23
  createTileflowThemeController,
23
- createTileflowVegetation,
24
24
  createTileflowTransformRequest,
25
25
  getTileflowSystemColorScheme,
26
26
  loadTileflowStyleFonts,
@@ -245,7 +245,7 @@ var TileflowMap = defineComponent({
245
245
  type: Object
246
246
  },
247
247
  vegetation: { type: Boolean, default: void 0 },
248
- viewMode: { type: String, default: "2d" },
248
+ viewMode: { type: String, default: "3d" },
249
249
  theme: String,
250
250
  timeOfDay: String,
251
251
  themeBlend: Object,
@@ -297,7 +297,7 @@ var TileflowMap = defineComponent({
297
297
  let mapLifecycle = null;
298
298
  let mapResizeObserver = null;
299
299
  let mapWorldRequestBridge = null;
300
- let vegetationController = null;
300
+ let sceneAttachment = null;
301
301
  let themeController = null;
302
302
  let unsubscribeSystemColorScheme = null;
303
303
  let mapLoadId = 0;
@@ -631,8 +631,8 @@ var TileflowMap = defineComponent({
631
631
  watch(
632
632
  () => [props.vegetation, props.viewMode],
633
633
  ([visible, viewMode]) => {
634
- vegetationController?.setVisible(visible);
635
- vegetationController?.setViewMode(viewMode ?? "2d");
634
+ sceneAttachment?.setVegetation(visible);
635
+ sceneAttachment?.setViewMode(viewMode ?? "3d");
636
636
  }
637
637
  );
638
638
  const destroyMap = () => {
@@ -644,8 +644,8 @@ var TileflowMap = defineComponent({
644
644
  const resizeObserver = mapResizeObserver;
645
645
  const map = mapRef.value;
646
646
  const controller = themeController;
647
- const vegetation = vegetationController;
648
- vegetationController = null;
647
+ const scene = sceneAttachment;
648
+ sceneAttachment = null;
649
649
  const annotationInteractionsForMap = annotationRuntime;
650
650
  const semanticInteractionsForMap = semanticRuntime;
651
651
  const worldRequestBridge = mapWorldRequestBridge;
@@ -663,7 +663,7 @@ var TileflowMap = defineComponent({
663
663
  () => worldRequestBridge?.dispose(),
664
664
  () => fairUseNotice?.dispose(),
665
665
  () => lifecycle?.dispose(),
666
- () => vegetation?.dispose(),
666
+ () => scene?.dispose(),
667
667
  () => controller?.dispose(),
668
668
  () => resizeObserver?.disconnect(),
669
669
  () => map?.remove()
@@ -797,6 +797,8 @@ var TileflowMap = defineComponent({
797
797
  attributionControl: props.mapOptions?.attributionControl ?? {
798
798
  compact: true
799
799
  },
800
+ // Tileflow's compiled styles are validated when they are built.
801
+ validateStyle: props.mapOptions?.validateStyle ?? false,
800
802
  bearing: resolvedBearing.value,
801
803
  center: resolvedCenter.value,
802
804
  container,
@@ -829,11 +831,13 @@ var TileflowMap = defineComponent({
829
831
  }
830
832
  }
831
833
  });
832
- vegetationController = createTileflowVegetation({
834
+ sceneAttachment = attachTileflowMap3D({
833
835
  map,
834
836
  ...themeController ? { controller: themeController } : {},
835
- visible: props.vegetation,
836
- viewMode: props.viewMode ?? "2d",
837
+ vegetation: props.vegetation,
838
+ viewMode: props.viewMode ?? "3d",
839
+ load: () => import("@tileflow/core/3d"),
840
+ onError: (error) => console.error("Failed to load the Tileflow 3D scene", error),
837
841
  transformRequest: createTileflowTransformRequest({
838
842
  getAnalytics: () => resolvedAnalytics.value,
839
843
  sessionController: session,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tileflow/vue",
3
- "version": "0.1.0-alpha.30",
3
+ "version": "0.1.0-alpha.31",
4
4
  "license": "Apache-2.0",
5
5
  "description": "Vue component for rendering Tileflow maps with MapLibre.",
6
6
  "type": "module",
@@ -38,8 +38,8 @@
38
38
  "access": "public"
39
39
  },
40
40
  "dependencies": {
41
- "@tileflow/core": ">=0.1.0-alpha.37 <0.1.0-beta.0",
42
- "@tileflow/interactions": ">=0.1.0-alpha.5 <0.1.0-beta.0"
41
+ "@tileflow/core": ">=0.1.0-alpha.38 <0.1.0-beta.0",
42
+ "@tileflow/interactions": ">=0.1.0-alpha.6 <0.1.0-beta.0"
43
43
  },
44
44
  "peerDependencies": {
45
45
  "maplibre-gl": ">=6.4.1 <7",