@tileflow/maps 0.1.0-alpha.2 → 0.1.0-alpha.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (617) hide show
  1. package/README.md +319 -186
  2. package/THIRD_PARTY_NOTICES.md +130 -56
  3. package/assets/README.md +70 -45
  4. package/assets/civica/README.md +35 -0
  5. package/assets/civica/fonts/BarlowSemiCondensed-Regular.ttf +0 -0
  6. package/assets/civica/fonts/BarlowSemiCondensed-SemiBold.ttf +0 -0
  7. package/assets/civica/fonts/DMSerifText-Italic.ttf +0 -0
  8. package/assets/civica/fonts/DMSerifText-Regular.ttf +0 -0
  9. package/assets/civica/fonts/LICENSE-BarlowSemiCondensed.txt +93 -0
  10. package/assets/civica/fonts/LICENSE-NotoSans.txt +94 -0
  11. package/assets/civica/fonts/LICENSE.txt +293 -0
  12. package/assets/civica/fonts/NotoSans-Regular.ttf +0 -0
  13. package/assets/civica/fonts/OFL.txt +93 -0
  14. package/assets/civica/fonts/README.md +42 -0
  15. package/assets/civica/icons/civica-industrial-hatch.pattern.svg +5 -0
  16. package/assets/civica/icons/civica-orchard.pattern.svg +16 -0
  17. package/assets/civica/icons/civica-paper-grain.pattern.svg +26 -0
  18. package/assets/civica/icons/civica-park-groves.pattern.svg +13 -0
  19. package/assets/civica/icons/civica-poi-airport.svg +6 -0
  20. package/assets/civica/icons/civica-poi-civic-star.svg +5 -0
  21. package/assets/civica/icons/civica-poi-dot.svg +5 -0
  22. package/assets/civica/icons/civica-poi-food.svg +7 -0
  23. package/assets/civica/icons/civica-poi-garden.svg +16 -0
  24. package/assets/civica/icons/civica-poi-hospital.svg +5 -0
  25. package/assets/civica/icons/civica-poi-lodging.svg +8 -0
  26. package/assets/civica/icons/civica-poi-monument.svg +7 -0
  27. package/assets/civica/icons/civica-poi-museum.svg +7 -0
  28. package/assets/civica/icons/civica-poi-shopping.svg +8 -0
  29. package/assets/civica/icons/civica-poi-transit.svg +10 -0
  30. package/assets/civica/icons/civica-water-lines.pattern.svg +7 -0
  31. package/assets/map-1777/fonts/CormorantGaramond-Italic.ttf +0 -0
  32. package/assets/map-1777/fonts/CormorantGaramond-Regular.ttf +0 -0
  33. package/assets/map-1777/fonts/CormorantGaramond-SemiBold.ttf +0 -0
  34. package/assets/{matrix → map-1777}/fonts/LICENSE.txt +1 -1
  35. package/assets/map-1777/icons/map-1777-crop-cross.pattern.svg +52 -0
  36. package/assets/map-1777/icons/map-1777-crop-hatch.pattern.svg +49 -0
  37. package/assets/map-1777/icons/map-1777-crop-lines.pattern.svg +52 -0
  38. package/assets/map-1777/icons/map-1777-dawn-crop-cross.pattern.svg +52 -0
  39. package/assets/map-1777/icons/map-1777-dawn-crop-hatch.pattern.svg +49 -0
  40. package/assets/map-1777/icons/map-1777-dawn-crop-lines.pattern.svg +52 -0
  41. package/assets/map-1777/icons/map-1777-dawn-heath.pattern.svg +9 -0
  42. package/assets/map-1777/icons/map-1777-dawn-orchard.pattern.svg +89 -0
  43. package/assets/map-1777/icons/map-1777-dawn-paper-grain.pattern.svg +20 -0
  44. package/assets/map-1777/icons/map-1777-dawn-residential.pattern.svg +5 -0
  45. package/assets/map-1777/icons/map-1777-dawn-sand.pattern.svg +15 -0
  46. package/assets/map-1777/icons/map-1777-dawn-water-ripples.pattern.svg +9 -0
  47. package/assets/map-1777/icons/map-1777-dawn-wetland.pattern.svg +8 -0
  48. package/assets/map-1777/icons/map-1777-dawn-woodland.pattern.svg +121 -0
  49. package/assets/map-1777/icons/map-1777-dusk-crop-cross.pattern.svg +52 -0
  50. package/assets/map-1777/icons/map-1777-dusk-crop-hatch.pattern.svg +49 -0
  51. package/assets/map-1777/icons/map-1777-dusk-crop-lines.pattern.svg +52 -0
  52. package/assets/map-1777/icons/map-1777-dusk-heath.pattern.svg +9 -0
  53. package/assets/map-1777/icons/map-1777-dusk-orchard.pattern.svg +89 -0
  54. package/assets/map-1777/icons/map-1777-dusk-paper-grain.pattern.svg +20 -0
  55. package/assets/map-1777/icons/map-1777-dusk-residential.pattern.svg +5 -0
  56. package/assets/map-1777/icons/map-1777-dusk-sand.pattern.svg +15 -0
  57. package/assets/map-1777/icons/map-1777-dusk-water-ripples.pattern.svg +9 -0
  58. package/assets/map-1777/icons/map-1777-dusk-wetland.pattern.svg +8 -0
  59. package/assets/map-1777/icons/map-1777-dusk-woodland.pattern.svg +121 -0
  60. package/assets/map-1777/icons/map-1777-heath.pattern.svg +9 -0
  61. package/assets/map-1777/icons/map-1777-night-crop-cross.pattern.svg +52 -0
  62. package/assets/map-1777/icons/map-1777-night-crop-hatch.pattern.svg +49 -0
  63. package/assets/map-1777/icons/map-1777-night-crop-lines.pattern.svg +52 -0
  64. package/assets/map-1777/icons/map-1777-night-heath.pattern.svg +9 -0
  65. package/assets/map-1777/icons/map-1777-night-orchard.pattern.svg +89 -0
  66. package/assets/map-1777/icons/map-1777-night-paper-grain.pattern.svg +20 -0
  67. package/assets/map-1777/icons/map-1777-night-residential.pattern.svg +5 -0
  68. package/assets/map-1777/icons/map-1777-night-sand.pattern.svg +15 -0
  69. package/assets/map-1777/icons/map-1777-night-water-ripples.pattern.svg +9 -0
  70. package/assets/map-1777/icons/map-1777-night-wetland.pattern.svg +8 -0
  71. package/assets/map-1777/icons/map-1777-night-woodland.pattern.svg +121 -0
  72. package/assets/map-1777/icons/map-1777-orchard.pattern.svg +89 -0
  73. package/assets/{ferraris/icons/ferraris-paper-grain.pattern.svg → map-1777/icons/map-1777-paper-grain.pattern.svg} +1 -1
  74. package/assets/map-1777/icons/map-1777-residential.pattern.svg +5 -0
  75. package/assets/map-1777/icons/map-1777-water-ripples.pattern.svg +9 -0
  76. package/assets/map-1777/icons/map-1777-wetland.pattern.svg +8 -0
  77. package/assets/map-1777/icons/map-1777-woodland.pattern.svg +121 -0
  78. package/assets/soundings/icons/soundings-boat-hoist.svg +10 -0
  79. package/assets/soundings/icons/soundings-boatyard.svg +6 -0
  80. package/assets/soundings/icons/soundings-buoy-cardinal.svg +1 -1
  81. package/assets/soundings/icons/soundings-buoy-pillar.svg +10 -0
  82. package/assets/soundings/icons/soundings-buoy-port.svg +1 -1
  83. package/assets/soundings/icons/soundings-buoy-starboard.svg +1 -1
  84. package/assets/soundings/icons/soundings-distance-mark.svg +9 -0
  85. package/assets/soundings/icons/soundings-facility.svg +6 -0
  86. package/assets/soundings/icons/soundings-fuel-station.svg +7 -0
  87. package/assets/soundings/icons/soundings-harbor.svg +1 -1
  88. package/assets/soundings/icons/soundings-light-flare.svg +1 -1
  89. package/assets/soundings/icons/soundings-lighthouse.svg +1 -1
  90. package/assets/soundings/icons/soundings-marina.svg +9 -0
  91. package/assets/soundings/icons/soundings-notice-information.svg +10 -0
  92. package/assets/soundings/icons/soundings-notice-prohibition.svg +9 -0
  93. package/assets/soundings/icons/soundings-notice-recommendation.svg +9 -0
  94. package/assets/soundings/icons/soundings-notice-regulation.svg +9 -0
  95. package/assets/soundings/icons/soundings-notice-restriction.svg +10 -0
  96. package/assets/soundings/icons/soundings-notice.svg +11 -0
  97. package/assets/soundings/icons/soundings-pump-out.svg +8 -0
  98. package/assets/soundings/icons/soundings-slipway.svg +6 -0
  99. package/assets/soundings/icons/soundings-visitor-berth.svg +10 -0
  100. package/assets/soundings/icons/soundings-water-tap.svg +10 -0
  101. package/assets/soundings/icons/soundings-wreck.svg +1 -1
  102. package/assets/soundings/icons/tileflow.icons.json +101 -0
  103. package/assets/streets/LICENSE-CC-BY-SA-3.0.txt +359 -0
  104. package/assets/streets/LICENSE-CC-BY-SA-4.0.txt +428 -0
  105. package/assets/streets/build-trees.mjs +447 -0
  106. package/assets/streets/climate/NOTICE.txt +9 -0
  107. package/assets/streets/climate/build.py +53 -0
  108. package/assets/streets/climate/koppen-geiger-1991-2020.tif +0 -0
  109. package/assets/streets/climate/recipe.json +16 -0
  110. package/assets/streets/fonts/DINish-Bold.ttf +0 -0
  111. package/assets/streets/fonts/DINish-Medium.ttf +0 -0
  112. package/assets/{cyberpunk/fonts/LICENSE.txt → streets/fonts/LICENSE-DINish.txt} +2 -2
  113. package/assets/streets/fonts/LICENSE-NotoSans.txt +94 -0
  114. package/assets/streets/fonts/LICENSE.txt +193 -0
  115. package/assets/streets/fonts/NotoSans-Bold.ttf +0 -0
  116. package/assets/streets/fonts/NotoSans-Italic.ttf +0 -0
  117. package/assets/streets/fonts/NotoSans-Regular.ttf +0 -0
  118. package/assets/streets/fonts/README.md +18 -0
  119. package/assets/streets/icons/aerialway-dark.svg +11 -0
  120. package/assets/streets/icons/aerialway-monochrome-dark.svg +11 -0
  121. package/assets/streets/icons/aerialway-monochrome.svg +11 -0
  122. package/assets/streets/icons/aerialway.svg +11 -0
  123. package/assets/streets/icons/airport-dark.svg +11 -0
  124. package/assets/streets/icons/airport-monochrome-dark.svg +11 -0
  125. package/assets/streets/icons/airport-monochrome.svg +11 -0
  126. package/assets/streets/icons/airport.svg +11 -0
  127. package/assets/streets/icons/amusement-park-dark.svg +11 -0
  128. package/assets/streets/icons/amusement-park-monochrome-dark.svg +11 -0
  129. package/assets/streets/icons/amusement-park-monochrome.svg +11 -0
  130. package/assets/streets/icons/amusement-park.svg +11 -0
  131. package/assets/streets/icons/aquarium-dark.svg +11 -0
  132. package/assets/streets/icons/aquarium-monochrome-dark.svg +11 -0
  133. package/assets/streets/icons/aquarium-monochrome.svg +11 -0
  134. package/assets/streets/icons/aquarium.svg +11 -0
  135. package/assets/streets/icons/art-gallery-dark.svg +11 -0
  136. package/assets/streets/icons/art-gallery-monochrome-dark.svg +11 -0
  137. package/assets/streets/icons/art-gallery-monochrome.svg +11 -0
  138. package/assets/streets/icons/art-gallery.svg +11 -0
  139. package/assets/streets/icons/bank-dark.svg +11 -0
  140. package/assets/streets/icons/bank-monochrome-dark.svg +11 -0
  141. package/assets/streets/icons/bank-monochrome.svg +11 -0
  142. package/assets/streets/icons/bank.svg +11 -0
  143. package/assets/streets/icons/bar-dark.svg +11 -0
  144. package/assets/streets/icons/bar-monochrome-dark.svg +11 -0
  145. package/assets/streets/icons/bar-monochrome.svg +11 -0
  146. package/assets/streets/icons/bar.svg +11 -0
  147. package/assets/streets/icons/beach-dark.svg +11 -0
  148. package/assets/streets/icons/beach-monochrome-dark.svg +11 -0
  149. package/assets/streets/icons/beach-monochrome.svg +11 -0
  150. package/assets/streets/icons/beach.svg +11 -0
  151. package/assets/streets/icons/beauty-dark.svg +11 -0
  152. package/assets/streets/icons/beauty-monochrome-dark.svg +11 -0
  153. package/assets/streets/icons/beauty-monochrome.svg +11 -0
  154. package/assets/streets/icons/beauty.svg +11 -0
  155. package/assets/streets/icons/bookstore-dark.svg +11 -0
  156. package/assets/streets/icons/bookstore-monochrome-dark.svg +11 -0
  157. package/assets/streets/icons/bookstore-monochrome.svg +11 -0
  158. package/assets/streets/icons/bookstore.svg +11 -0
  159. package/assets/streets/icons/buddhist-dark.svg +11 -0
  160. package/assets/streets/icons/buddhist-monochrome-dark.svg +11 -0
  161. package/assets/streets/icons/buddhist-monochrome.svg +11 -0
  162. package/assets/streets/icons/buddhist.svg +11 -0
  163. package/assets/streets/icons/bus-dark.svg +11 -0
  164. package/assets/streets/icons/bus-monochrome-dark.svg +11 -0
  165. package/assets/streets/icons/bus-monochrome.svg +11 -0
  166. package/assets/streets/icons/bus.svg +11 -0
  167. package/assets/streets/icons/campsite-dark.svg +11 -0
  168. package/assets/streets/icons/campsite-monochrome-dark.svg +11 -0
  169. package/assets/streets/icons/campsite-monochrome.svg +11 -0
  170. package/assets/streets/icons/campsite.svg +11 -0
  171. package/assets/streets/icons/car-dark.svg +11 -0
  172. package/assets/streets/icons/car-monochrome-dark.svg +11 -0
  173. package/assets/streets/icons/car-monochrome.svg +11 -0
  174. package/assets/streets/icons/car-repair-dark.svg +11 -0
  175. package/assets/streets/icons/car-repair-monochrome-dark.svg +11 -0
  176. package/assets/streets/icons/car-repair-monochrome.svg +11 -0
  177. package/assets/streets/icons/car-repair.svg +11 -0
  178. package/assets/streets/icons/car.svg +11 -0
  179. package/assets/streets/icons/casino-dark.svg +11 -0
  180. package/assets/streets/icons/casino-monochrome-dark.svg +11 -0
  181. package/assets/streets/icons/casino-monochrome.svg +11 -0
  182. package/assets/streets/icons/casino.svg +11 -0
  183. package/assets/streets/icons/castle-dark.svg +11 -0
  184. package/assets/streets/icons/castle-monochrome-dark.svg +11 -0
  185. package/assets/streets/icons/castle-monochrome.svg +11 -0
  186. package/assets/streets/icons/castle.svg +11 -0
  187. package/assets/streets/icons/cemetery-dark.svg +11 -0
  188. package/assets/streets/icons/cemetery-monochrome-dark.svg +11 -0
  189. package/assets/streets/icons/cemetery-monochrome.svg +11 -0
  190. package/assets/streets/icons/cemetery.svg +11 -0
  191. package/assets/streets/icons/charging-station-dark.svg +11 -0
  192. package/assets/streets/icons/charging-station-monochrome-dark.svg +11 -0
  193. package/assets/streets/icons/charging-station-monochrome.svg +11 -0
  194. package/assets/streets/icons/charging-station.svg +11 -0
  195. package/assets/streets/icons/christian-dark.svg +11 -0
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  197. package/assets/streets/icons/christian-monochrome.svg +11 -0
  198. package/assets/streets/icons/christian.svg +11 -0
  199. package/assets/streets/icons/cinema-dark.svg +11 -0
  200. package/assets/streets/icons/cinema-monochrome-dark.svg +11 -0
  201. package/assets/streets/icons/cinema-monochrome.svg +11 -0
  202. package/assets/streets/icons/cinema.svg +11 -0
  203. package/assets/streets/icons/clothing-dark.svg +11 -0
  204. package/assets/streets/icons/clothing-monochrome-dark.svg +11 -0
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  207. package/assets/streets/icons/coffee-dark.svg +11 -0
  208. package/assets/streets/icons/coffee-monochrome-dark.svg +11 -0
  209. package/assets/streets/icons/coffee-monochrome.svg +11 -0
  210. package/assets/streets/icons/coffee.svg +4 -5
  211. package/assets/streets/icons/college-dark.svg +11 -0
  212. package/assets/streets/icons/college-monochrome-dark.svg +11 -0
  213. package/assets/streets/icons/college-monochrome.svg +11 -0
  214. package/assets/streets/icons/college.svg +11 -0
  215. package/assets/streets/icons/community-dark.svg +11 -0
  216. package/assets/streets/icons/community-monochrome-dark.svg +11 -0
  217. package/assets/streets/icons/community-monochrome.svg +11 -0
  218. package/assets/streets/icons/community.svg +11 -0
  219. package/assets/streets/icons/convenience-dark.svg +11 -0
  220. package/assets/streets/icons/convenience-monochrome-dark.svg +11 -0
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  223. package/assets/streets/icons/culture-dark.svg +11 -0
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  226. package/assets/streets/icons/culture.svg +4 -5
  227. package/assets/streets/icons/dentist-dark.svg +11 -0
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  235. package/assets/streets/icons/dog-park-dark.svg +11 -0
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  612. /package/assets/{san-francisto/icons/san-francisto-building-hatch.pattern.svg → blueprint/icons/blueprint-building-hatch.pattern.svg} +0 -0
  613. /package/assets/{san-francisto/icons/san-francisto-blueprint-grid.pattern.svg → blueprint/icons/blueprint-grid.pattern.svg} +0 -0
  614. /package/assets/{san-francisto/icons/san-francisto-landscape-hatch.pattern.svg → blueprint/icons/blueprint-landscape-hatch.pattern.svg} +0 -0
  615. /package/assets/{san-francisto/icons/san-francisto-poi-node.svg → blueprint/icons/blueprint-poi-node.svg} +0 -0
  616. /package/assets/{san-francisto/icons/san-francisto-water-hatch.pattern.svg → blueprint/icons/blueprint-water-hatch.pattern.svg} +0 -0
  617. /package/assets/{ferraris/icons/ferraris-sand.pattern.svg → map-1777/icons/map-1777-sand.pattern.svg} +0 -0
package/README.md CHANGED
@@ -1,205 +1,338 @@
1
- # `@tileflow/maps`
1
+ # @tileflow/maps
2
2
 
3
- Official Tileflow maps and the assets they own.
3
+ Official Tileflow maps with their icon, pattern, and font assets. Extend a map with
4
+ `@tileflow/core`; render its prepared output with a framework adapter or MapLibre.
5
+
6
+ > Related packages and guides: [documentation index](https://raw.githubusercontent.com/tileflow/tileflow-sdk/main/llms.txt).
7
+
8
+ ## Install
9
+
10
+ ```sh
11
+ npm install @tileflow/maps@alpha @tileflow/core@alpha
12
+ ```
13
+
14
+ Core is a peer dependency: it owns the map language and compiler. This package owns map definitions
15
+ and assets. It does not include a tile archive, a browser renderer, or a hosted service subscription.
16
+
17
+ ## Use an official map
18
+
19
+ Create `tileflow.config.ts`:
20
+
21
+ <!-- docs:check -->
4
22
 
5
23
  ```ts
6
24
  import {defineMap} from '@tileflow/core';
7
25
  import {streets} from '@tileflow/maps';
8
26
 
9
27
  export default defineMap({
10
- id: 'main',
28
+ id: 'madrid',
29
+ name: 'Madrid',
11
30
  version: 1,
12
31
  extends: streets,
13
32
  defaultTheme: 'dark',
33
+ view: {center: [-3.7038, 40.4168], zoom: 12},
34
+ });
35
+ ```
36
+
37
+ This inherits Streets' themes and changes only the default selection and initial view.
38
+ Coordinates are `[longitude, latitude]`. To preview it:
39
+
40
+ ```sh
41
+ npm install --save-dev --save-exact tileflow@alpha
42
+ npx tileflow validate
43
+ npx tileflow preview
44
+ ```
45
+
46
+ Rendering can request remote tiles, glyphs, or terrain. Installing the package does not make those
47
+ resources available offline.
48
+
49
+ ### Develop Streets in an SDK checkout
50
+
51
+ After installing and building this workspace, run from its root:
52
+
53
+ ```sh
54
+ node packages/cli/dist/index.js preview --config packages/maps/tileflow.config.ts
55
+ ```
56
+
57
+ Open `http://127.0.0.1:3333`. Source edits reload in Inspector without publishing.
58
+ Add `--scene nyc` for New York or `--against-theme dark --map streets-workbench` to compare themes.
59
+ The CLI owns the interface; compiler and runtime changes require rebuilding those packages.
60
+
61
+ ## Choose a map
62
+
63
+ - `streets`: contemporary street cartography with Mapbox-inspired time-of-day and color themes,
64
+ ranked POIs, Madrid transit network symbols, generic road-reference shields, and regional hillshade.
65
+ - `baedeker`: warm travel-atlas styling, serif labels, original engraved patterns, and contours.
66
+ - `civica`: illustrated civic-print styling with warm paper, olive parks, blue annotations, and
67
+ vermilion landmarks.
68
+ - `map1777` (1777): 1777 ink and watercolor on current data, with 3D and four times of day.
69
+ - `siegfried`: a terrain atlas with coordinated light/dark ink palettes, contours, and engraved patterns.
70
+ - `soundings`: bathymetric reference cartography with depth bands, continuous relief, and port context.
71
+ - `blueprint`: a dark architectural drawing style, with a default camera centered on San Francisco.
72
+
73
+ Every official map is a complete, independent root using the same Core compiler. Official map
74
+ objects are deeply frozen shared instances. Do not mutate them; use `defineMap({extends: ...})`
75
+ to create an application-owned map.
76
+
77
+ ### Streets appearance
78
+
79
+ Streets has twelve theme/time combinations. Inspector offers **Default**, **Faded**, and
80
+ **Monochrome** independently of the Time of day control's `day`, `dawn`, `dusk`, and `night`
81
+ presets. Default retains the configuration key `light`: `theme="light" timeOfDay="night"`
82
+ selects `dark`, while `theme="light" timeOfDay="day"` selects `light`. The other concrete themes
83
+ are `dawn`, `dusk`, `faded`, `monochrome`, `dawn-faded`, `dawn-monochrome`, `dusk-faded`,
84
+ `dusk-monochrome`, `dark-faded`, and `dark-monochrome`. All twelve appearances share roads, label placement, fonts and icon artwork.
85
+ Colors and lighting vary; flat-map colors are authored independently.
86
+
87
+ Scene lighting is calibrated against Mapbox Standard while retaining Streets' slate-blue roads,
88
+ neutral urban surfaces, pale warm rural ground, green parks and cream buildings. All appearances
89
+ share category-colored POI discs and Maki pictograms. Lighting preserves sunlit roof paint and
90
+ tints walls. Daylight uses neutral direct light (0.2) and ambient fill (0.8); buildings and
91
+ map-shaded models keep ambient fill at night, with local occlusion at contacts and recesses.
92
+
93
+ Below zoom 11, daylight draws a climate image separating humid and dry regions; it is
94
+ loaded only there and is broad context, not surveyed vegetation. Other appearances keep it clear.
95
+ Urban and education areas use neutral surfaces; farmland stays pale, mapped orchards and nurseries
96
+ green. Activity areas tint the ground by activity until buildings take over. Footprints drawn
97
+ by building parts (`extrude: false`) are omitted from the flat building layers. Streets
98
+ suspends duplicate flat building footprints in 3D so roads remain visible under open landmarks;
99
+ 2D mode restores ordinary footprints. Normal 3D buildings keep a small neutral/active tone difference. Authored models use
100
+ the neutral building color and independently configurable window shading.
101
+
102
+ Streets packages DINish Medium for roads, house numbers and POIs, and Bold for shields, approximating
103
+ the reference's DIN Pro lettering. Other roles retain Noto Sans Regular, Bold and Italic. All
104
+ five faces ship with their licenses; DIN Pro is not bundled.
105
+ POI discs use vivid category colors, 20px containers, and fixed native icon scale at every zoom.
106
+ Maki's 15px artwork is composed into a centered 12px box, leaving room inside the 17px colored
107
+ interior. Their 1x and 2x atlases rasterize these SVG compositions separately; the map displays
108
+ each complete icon at native scale instead of rescaling the bitmap as the zoom changes.
109
+
110
+ The day road network keeps major routes distinct at regional and city scales. Motorways and
111
+ trunks gain a darker outline from z6 through z14, blending into the detailed treatment at z15.
112
+ Regional connector widths remain readable between towns; their city casing palette holds through z14.
113
+ Primary, secondary, tertiary and local roads widen slightly at intermediate zooms and converge
114
+ with their detailed profiles at z15. Local streets become readable when their geometry arrives
115
+ at z12. Casing passes sit below all receiving road fills, preventing exposed round segment caps
116
+ at junctions. Links remain narrower and draw before receiving roads. Tunnel casings are dashed;
117
+ surface and bridge casings are continuous. Construction fills and marks draw below roads in
118
+ service. Crosswalks and compact blue-gray arrows fade in from z16.5.
119
+
120
+ Surface footpaths and cycleways share geometry across appearances, at 92% of their authored
121
+ width and without casings. Day uses white over mapped green ground and gray-earth elsewhere.
122
+ The shared `roads.pathGround` compiler and browser protocol clip the green portions from the
123
+ same vector tiles; a complete ground-colored path remains visible if context cannot load.
124
+ Road carriageway outlines draw above these paths. This treatment belongs to the Streets
125
+ definition and survives normal artifact regeneration in every palette and time preset.
126
+ Road palettes, width profiles, building outlines and the overview backgrounds are authored here
127
+ in Maps; consumers inherit them without installing a separately edited style snapshot.
128
+
129
+ From z13, pedestrian plazas use an opaque pale surface above commercial zoning and below
130
+ explicit grass, gardens and parks. The `roads.pedestrian.surface` token follows the ground's
131
+ theme and time of day. From z17, mapped sidewalks add a translucent tint and dot pattern through
132
+ `roads.sidewalk.surface`, preserving the underlying ground color.
133
+ Mapped parking polygons use an opaque neutral fill above overlapping vegetation and below
134
+ roads. This requires a `landuse` polygon classified as `parking`; parking POIs and aisle lines
135
+ alone do not provide the boundary needed to fill the surface.
136
+ Hedges (from z15, shaded from z17), fences and walls (from z16) come from `traffic_control`.
137
+
138
+ Ferry routes fade in from z8, use fine blue dashes from z13, and show uppercase route names
139
+ along the line from z15 when the data includes them. Their labels use a water-colored halo.
140
+
141
+ Regional hillshade uses [Mapzen Terrain Tiles on AWS](https://registry.opendata.aws/terrain-tiles/)
142
+ from z5 through z13, with source attribution. The 256-pixel Terrarium source is capped at native z12;
143
+ closer views reuse that resolution, avoiding requests for coverage-dependent high-resolution DEM tiles. This is an additional remote data request. To omit
144
+ it, set `terrain: 'none'` in a map extending `streets`. Hillshade does not change road geometry or
145
+ raise the terrain. Buildings appear automatically from zoom 15 with an opacity fade through 15.25;
146
+ the preview's **3D** control can hide them, and its **Trees** control enables vegetation.
147
+ Streets rounds exterior building corners with a 1.5-metre radius and softens the roof-to-wall
148
+ lighting transition (`threeDimensional.edgeRadius: 1.5`). Courtyards and tile cuts retain their shape.
149
+ Shields use 9 px DINish Bold and closer spacing at z11–13. Street names yield to destinations
150
+ and draw above flat footprints but below 3D buildings, with viewport-aligned letters.
151
+ 3D lights use a southern sun by day, southeast at dawn, southwest at dusk and western moonlight
152
+ at night. At each moment, palettes share light direction, strength and shadow geometry;
153
+ only light colors change. `controller.setSun({date, location})` uses the real sun instead.
154
+ Streets enables `camera.adaptivePerspective`. See camera, landmark and lighting settings in
155
+ [3D buildings](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md).
156
+ The buildings' `threeDimensional.lighting` and `shadows` options control the effect, and each
157
+ theme's `lighting.sun.shadowIntensity` and `lighting.ambient` control its strength.
158
+ Street lights are opt-in: set `roads.streetLights.enabled: true`.
159
+ Streets uses `groundOcclusion: 0.07` and `groundOcclusionRadius: 1.5` for subtle ground contact.
160
+ `buildings.threeDimensional.occlusion: false` disables contact and model occlusion.
161
+ `buildings.contactShadow` styles the flat fallback.
162
+ Streets selects Core's `labels.roadPlacement: 'ground'`: street names follow the road plane below
163
+ buildings; POIs, transit names and shields remain above.
164
+ Road names retain class zoom/size curves, favor major roads and add padding through z13.
165
+ Pedestrian paths group separately. Compact types preserve language;
166
+ `labels.roadNameFormat: 'full'` keeps source names.
167
+ Disabling roads omits their names.
168
+ Road rings, ramp and surface ordering use [Core's replaceable defaults](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md).
169
+ All non-day themes grade day's ground, water, roads, trees and 2D/3D materials across zooms:
170
+ yellow warmth at dawn, dimmer stone at dusk, cool night. Day palettes stay unchanged.
171
+ Each theme paints a [street sky](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md) with night stars; `atmosphere: true`
172
+ on a globe map adds space around it. Mercator and native targets remain supported.
173
+
174
+ Streets enables model trees by default (`mode: '3d'`, `fallback: 'none'`). They stay three-dimensional
175
+ in overhead and tilted interactive browser views. Disabling vegetation removes all trees. Renderers
176
+ without model support omit them. Extensions can opt into the included flat crown artwork with
177
+ `vegetation: refine({mode: 'flat'})`, or switch it with explicit view mode using `mode: 'auto'`.
178
+ Seven forms cover rounded, spreading and upright broadleaf trees, conifers, columns, feather and fan
179
+ palms. Light/dark crown images share their geometry. Rounded crowns have three large ovoid masses;
180
+ upright trees have an oval crown and two lower lobes. Open trees have curved, tapered leaves drooping
181
+ from branches; conifers are tiered. Broadleaf variants mix open and compact forms, smooth shading and
182
+ varied colors. An eight-metre visual minimum scales smaller trees and crowns proportionally without
183
+ changing source heights. All presets style bark and crowns independently.
184
+
185
+ The models have 222–386 triangles nearby and 44–78 at distance, using Core's instanced tree
186
+ renderer; flat crowns use the existing sprite atlas. Tree locations and attributes still come
187
+ from the source tiles. The artwork does not add trees to parks whose data has none. See
188
+ [3D trees](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md) for
189
+ browser rendering and platform support. To remove both representations, extend the map:
190
+
191
+ <!-- docs:check -->
192
+
193
+ ```ts
194
+ import {defineMap, disable} from '@tileflow/core';
195
+ import {streets} from '@tileflow/maps';
196
+
197
+ export default defineMap({
198
+ id: 'streets-without-trees',
199
+ version: 1,
200
+ extends: streets,
201
+ modules: {vegetation: disable()},
14
202
  });
15
203
  ```
16
204
 
17
- This still inherits both Streets themes; it changes only which concrete theme is selected by
18
- default.
205
+ POIs follow World ranks and category density, with extra detail for parks and transport.
206
+ Generic airport POIs are limited to rank 0 to reduce misplaced business listings; the dedicated
207
+ airport label layer continues to label mapped airports. This display policy does not repair source data.
208
+ Road-reference repetition is reduced at z11–13 and retains its detail interval from z14.
209
+ Gardens stay at ranks 0–1 at every zoom, keeping principal destinations while omitting botanical
210
+ collections and some small independent gardens. Other park and landmark types retain their usual
211
+ eligibility.
212
+
213
+ Cities and districts hand over at z15, smaller settlements at z13. Co-located cities share one
214
+ anchor. Districts use rank gates below z12, then source availability and collisions. Street names use 0.15 em letter spacing and
215
+ a 1 px halo; administrative regions use bold lettering and water names use italic lettering.
216
+ Road spacing grows from 250 px at z13 to 300 at z15, 400 at z17 and 450 at z19 to curb repetition.
217
+ House numbers start at z17 with wide padding. Labels default to the local language.
218
+
219
+ The map uses Tileflow data and assets, including packaged DINish and Noto Sans fonts. The
220
+ reference uses DIN Pro Medium, so font shapes and stroke weight
221
+ remain an approximation. Available POIs, abbreviated names,
222
+ proprietary landmark models, transit branding, and building detail can differ from the reference.
223
+
224
+ ### Blueprint naming
225
+
226
+ Use `blueprint` and `blueprintIcons` for the architectural drawing map. Its map ID and
227
+ asset directory are `blueprint`, its theme key is `blueprint`, its theme ID is `blueprint-dark`,
228
+ and its grid artwork ID is `blueprint-grid`.
229
+
230
+ <!-- docs:check -->
231
+
232
+ ```ts
233
+ import {defineMap} from '@tileflow/core';
234
+ import {blueprint} from '@tileflow/maps';
235
+
236
+ export default defineMap({
237
+ id: 'city-plan',
238
+ version: 1,
239
+ extends: blueprint,
240
+ view: {center: [-3.7038, 40.4168], zoom: 14},
241
+ });
242
+ ```
243
+
244
+ ### Community maps
245
+
246
+ Cyberpunk, Terminal, and Super Tile World are maintained in
247
+ [Tileflow Community Maps](https://github.com/tileflow/community-maps), with editable source,
248
+ assets, previews, and contribution instructions. They are not part of this package.
249
+ The GitHub-distributed `@tileflow/community-maps` package exports `cyberpunk`, `terminal`, and
250
+ `superTileWorld`, plus each map's font and icon descriptors. Install an exact Git commit using
251
+ the instructions and compatible Core version in that repository.
19
252
 
20
- Every export is an ordinary, complete first-party Tileflow map. No official map imports or extends
21
- another official map; each declares its data, modules, render stacks, themes, and asset
22
- providers directly. Applications can still use the public `extends` contract to derive their own
23
- maps from any official root. Streets and Siegfried each contain structurally identical `light` and
24
- `dark` appearances.
253
+ Soundings is not a navigation product; its depth-band edges are approximate. It draws Nautical
254
+ marks with its chart symbols and a "Not for navigation" notice; other maps opt in with
255
+ `marine: 'nautical'` (see Core's Nautical marks guide).
25
256
 
26
- The official map objects are deeply frozen package singletons so one consumer cannot mutate
27
- the definition seen by another. This does not change Core authoring: `defineMap(...)` still returns
28
- the application-owned object without freezing it, and an application extends an official map by
29
- declaring its own modules or other atomic overrides.
257
+ ## Themes and assets
258
+
259
+ `streetsThemes` and `siegfriedThemes` expose complete `light` and `dark` themes. Import those
260
+ collections when using `defineTheme()` to derive a new appearance. A declared `themes` collection
261
+ replaces the inherited collection, so also declare the intended `defaultTheme` and `systemThemes`
262
+ and optional `timeOfDay` mappings. `system` belongs to browser selection; captures and builds use concrete theme names.
263
+
264
+ Every map exports an icon-directory descriptor: `streetsIcons`, `baedekerIcons`, `civicaIcons`,
265
+ `map1777Icons`, `siegfriedIcons`, `soundingsIcons`, and `blueprintIcons`. The descriptors point into this installed package; they are not sprite URLs.
266
+ The CLI and build integrations compile the selected directories into runtime assets.
267
+
268
+ Baedeker, 1777 and Siegfried export `baedekerFonts`, `map1777Fonts` and `siegfriedFonts` for
269
+ their packaged Cormorant Garamond faces.
270
+ Cívica exports `civicaFonts` for DM Serif Text, Barlow Semi Condensed, and Noto Sans fallback.
271
+ Streets exports `streetsFonts` for its packaged navigation lettering and Noto Sans fallback.
272
+ Soundings and Blueprint declare Noto Sans URL glyph providers
273
+ from one immutable Hosted base-asset set, versioned independently of World data.
274
+
275
+ Omitting `icons` inherits the parent's directory list. Declaring a list replaces it; `[]` removes
276
+ all icon directories. Compose explicitly when adding application icons:
277
+
278
+ <!-- docs:check -->
30
279
 
31
280
  ```ts
32
- import {
33
- baedeker,
34
- baedekerFonts,
35
- baedekerIcons,
36
- cyberpunk,
37
- cyberpunkFonts,
38
- cyberpunkIcons,
39
- ferraris,
40
- ferrarisIcons,
41
- harad,
42
- haradIcons,
43
- matrix,
44
- matrixFonts,
45
- matrixIcons,
46
- sanFrancisto,
47
- sanFrancistoIcons,
48
- siegfried,
49
- siegfriedFonts,
50
- siegfriedIcons,
51
- siegfriedThemes,
52
- soundings,
53
- soundingsIcons,
54
- streets,
55
- streetsIcons,
56
- streetsThemes,
57
- verdant,
58
- verdantIcons,
59
- } from '@tileflow/maps';
281
+ import {defineMap} from '@tileflow/core';
282
+ import {streets, streetsIcons} from '@tileflow/maps';
283
+
284
+ export default defineMap({
285
+ id: 'store-locator',
286
+ version: 1,
287
+ extends: streets,
288
+ icons: [streetsIcons, './icons'],
289
+ });
60
290
  ```
61
291
 
62
- `baedeker` is a self-contained travel-atlas and town-plan design with open warm paper, fine coral
63
- building and residential hatching, paper-negative streets, dominant black railways, horizontally
64
- engraved cyan water, ring-stippled gardens, and browser-derived Mapterhorn contours. Travel POIs
65
- are rendered as compact serif labels without modern pictograms. It declares
66
- `[baedekerIcons]`, whose eight original Tileflow SVG patterns describe hachures, orchards, paper
67
- grain, public gardens, residential blocks, sand, water lines, and wetlands, plus
68
- `[baedekerFonts]`, its own package copy of Cormorant Garamond Regular, SemiBold, and Italic. Its
69
- visual grammar was informed by the
70
- [Baedeker / Karl Wagner & Debes collection](https://www.antiquemapsandprints.com/collections/baedeker-karl-wagner-debes?srsltid=AfmBOoqG_2Q_Zje0wPPVYjShDjDZe5aIgH_h08XcPkpu7zFaPvF6n5hq)
71
- and Wikimedia Commons'
72
- [maps by Karl Baedeker of Italy](https://commons.wikimedia.org/wiki/Category:Maps_by_Karl_Baedeker_of_Italy).
73
- The package includes no historical scan, raster pixel, historical typeface, legend artwork,
74
- geospatial data, or source map; the style and patterns are original Tileflow work. The packaged
75
- Cormorant faces are unmodified upstream font software under the SIL Open Font License 1.1. No
76
- Mapterhorn terrain tile is packaged or redistributed. Baedeker is an official Tileflow map and is
77
- not affiliated with or endorsed by Baedeker or Wagner & Debes.
78
-
79
- `ferraris` is a self-contained printed-atlas design. It uses Core's semantic compiler, but
80
- it does not import or extend the `streets` map and it does not inherit Streets assets. It declares
81
- only `[ferrarisIcons]`, which contains nine original seamless SVG patterns for paper, cultivated
82
- land, vegetation, settlements, sand, wetlands, and water. Applications can import it directly or
83
- extend it like any other root.
84
-
85
- `harad` is a self-contained historical green-map design named “Härad”. It uses Core's semantic
86
- compiler ABI without importing or extending the `streets` map or reusing any Streets asset.
87
- It declares only `[haradIcons]`, whose nine original Tileflow SVG patterns describe arable land,
88
- coniferous and deciduous woodland, orchards, paper grain, sand, settlements, water lines, and
89
- wetlands. The visual grammar is inspired by Lantmäteriet's CC0 Häradsekonomiska kartan series
90
- (1859–1934) and official legend. The package redistributes no Lantmäteriet scan, source pixel, legend
91
- artwork, font, or map data; the shipped style and SVG patterns are original Tileflow work.
92
-
93
- `soundings` is a self-contained bathymetric-chart design with ivory land, thirteen-stop
94
- depth-graded water, labelled band edges, continuous colour relief, multidirectional seabed shading,
95
- port context, named ferry routes, and restrained technical magenta. Its initial camera faces the
96
- Strait of Gibraltar, allowing an Iberian GEBCO pilot to exercise both Atlantic and Mediterranean
97
- relief. It selects the public semantic compiler contract without importing or extending `streets`
98
- and explicitly composes World with `bathymetry({display: 'hybrid'})` while setting Nautical to
99
- `false`.
100
-
101
- Vector bands come from `tileflow-bathymetry`; continuous colour relief and hillshade come from
102
- `tileflow-bathymetry-dem`. The stronger DEM treatment is balanced against the vector wash and depth
103
- labels rather than against experimental navigation symbols. Dashed outlines remain an honest
104
- fallback traced from broad GEBCO band polygons until native contour geometry is released. Labels
105
- show the absolute `min_depth` value, not an inferred range or vessel-specific safety contour.
106
- Harbours and ferries are ordinary World context. Experimental `nautical-v1` tiles, aids, lights,
107
- soundings, hazards, reefs, and wrecks are deliberately absent from the official map and remain
108
- available only to explicitly configured laboratory maps. Soundings is reference cartography and is
109
- not a navigation product.
110
-
111
- `siegfried` is a self-contained terrain atlas based on the visual grammar documented for
112
- swisstopo's nineteenth-century Siegfried Map. It does not import or extend `streets`. The default
113
- `light` theme preserves black, brown, blue, and an ivory paper substrate; browser-derived contours
114
- replace modern hillshade and retain the 30-metre Alpine cadence at detailed zooms. Rock and scree
115
- are re-engraved in key ink after the contour deck, while dedicated SVG motifs distinguish forest,
116
- glacier, wetland, gravel, orchard, and water. Its coordinated `dark` theme is explicitly a nocturnal
117
- engraver's proof, not a historical facsimile: it keeps identical geometry and semantic ink roles on
118
- charcoal paper. `[siegfriedIcons]` owns nine light and nine dark pattern variants,
119
- `[siegfriedFonts]` owns the locally packaged Cormorant Garamond Regular, SemiBold, and Italic faces,
120
- and `[siegfriedThemes]` exposes the two complete visual vocabularies for safe derivation.
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-
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- `verdant` is a self-contained contemporary field-atlas design. It combines a park-map information
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- hierarchy with a cool mineral substrate, clean blue hydrography, graphite buildings, and a
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- trail-forward accent; its original botanical textures appear only where detailed zooms make them
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- useful. It uses the same semantic compiler contract without importing or extending `streets`,
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- declares its own Noto Sans glyph provider, and owns its complete icon and pattern set through
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- `[verdantIcons]`.
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-
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- `sanFrancisto` is a self-contained dark architectural-blueprint design centered on San Francisco.
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- Fine technical road strokes, survey-like uppercase labels, precise building footprints, contour
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- dimensions, and dedicated landscape and water hatches replace naturalistic map color. It declares
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- the canonical Noto Sans glyph provider and only `[sanFrancistoIcons]`, whose four original patterns
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- and schematic POI node form its complete sprite vocabulary.
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-
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- `cyberpunk` is a self-contained dark HUD root. Its road hierarchy, building signals, destination
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- beacons, semantic render passes, theme, World data selection, `[cyberpunkIcons]`, and
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- `[cyberpunkFonts]` are all declared directly; it does not import or extend `streets`.
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-
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- `matrix` is a self-contained monochrome green-screen root. It explicitly owns its sparse HUD
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- geometry, reviewed phosphor-green ramp, modules, semantic render passes, and theme. It
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- omits a bright road centerline and building circuit texture, and uses compact square destination
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- nodes through `[matrixIcons]`. A translucent scanline and dot pattern masks the cartographic
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- linework so bright strokes break into the phosphor rows of an old CRT without baking that texture
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- into the map data; text layers render afterwards and stay crisp. `[matrixFonts]` owns Matrix's
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- packaged Oxanium faces for uppercase labels, independently of Cyberpunk's font provider.
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-
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- `streetsThemes.light` and `streetsThemes.dark` are complete appearance documents consumed by the
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- same semantic module structure. Selecting `dark` changes colors, typography roles, image roles, and
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- lighting without changing a source, filter, layer order, zoom gate, collision rule, or module. Both
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- sidewalk patterns live in the shared `[streetsIcons]` atlas and the selected theme resolves the
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- semantic `roads.sidewalkPattern` image token to the correct asset.
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-
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- Streets uses one ranked destination hierarchy in both themes. Major transit and cultural anchors
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- appear first; lodging, health, education, services, shopping, food, coffee, and parking enter
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- progressively as the camera approaches street level. Each visible destination is one collision
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- unit made from a colored circular pictogram and an optional neutral name, so the marker remains
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- useful when the label cannot fit. The pictogram scale grows gently from 1× at z12 to 1.06× at z17,
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- giving detailed street views a little more visual presence without increasing POI density.
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- Portal-number labels are intentionally disabled. The ten POI
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- pictograms are adapted from the pinned CC0 Maki subset documented in
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- `THIRD_PARTY_NOTICES.md`; their containers, colors, sizing, and composition are Tileflow-authored.
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-
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- Road references use a compact Tileflow-owned family of generic rectangular and circular shields.
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- The data's normalized `shield_kind` selects neutral, blue, green, red, orange, yellow, or circular
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- artwork; `shield_text_color` independently selects the light or dark theme token. Unknown and
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- unsupported networks fall back to the neutral rectangle with dark text instead of guessing a
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- country from the spelling of `ref`. Both themes retain the same signaling colors.
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-
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- Streets has separate shield phases for scale, not separate hand-authored network layers. Overview
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- uses pre-deduplicated point candidates; detail switches to repeated line placement. Both the fitted
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- plate and its complete route reference are viewport-aligned, so shields remain horizontal as the
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- map rotates or pitches. The rectangular base plate is 20 by 14 pixels with a one-pixel outline;
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- the circular neutral base is 14 by 14. Both use 9-pixel bold text and a small width-only fit
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- allowance. Streets limits shields to the motorway-through-tertiary hierarchy; collision padding
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- and the overview candidate schedule keep regional views legible while preserving useful repetition
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- at street scale.
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-
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- The two palettes are Tileflow-owned, deterministic snapshots calibrated from rendered Mapbox
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- Standard `default/day` and `default/night` references on 2026-08-27. They do not import Mapbox style
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- JSON, rules, assets, or runtime dependencies. Public roles such as `surface.background`,
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- `landuse.industrial`, `landuse.medical`, `labels.settlement`, `labels.neighborhood`, and
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- `labels.road` remain independently wired; `hydro.ocean` also separates Standard Night's deep sea
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- from urban and inland water. An agent can alter one cartographic intent without
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- knowing or perturbing the physical layer topology. Because Standard is evergreen, later parity work
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- must be an explicit dated recalibration rather than an implicit network-dependent change.
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-
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- At detailed zooms, the road-bearing official maps round-cap ordinary surface-road and bridge
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- feature endpoints so adjacent vector segments overlap their antialiasing fringe instead of exposing
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- hairline cuts. Tunnel portals retain butt caps; Streets, Cyberpunk, and Matrix also keep butt caps on
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- steps and approaches carrying circular-road clearance so those structural ends do not protrude into
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- the connected geometry. Streets pairs its blue/slate road decks with a darker casing that grows from
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- 1 px at z15 to 2 px at z22; tunnel casings use the compact dashed rhythm of the calibrated reference.
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-
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- A theme is not a loose override cascade. Module styles explicitly reference roles such as
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- `roads.motorway`, `labels.road`, and `hydro.water`; the selected complete theme resolves those
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- references before MapLibre output is generated. Use `defaultTheme` for a deterministic default and
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- `systemThemes` plus the runtime `theme="system"` selection when the browser should follow the OS.
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-
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- The directory descriptors point into this installed package. A map inherits its parent's icon or
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- font list when the property is omitted. Declaring a list replaces the inherited list, a later
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- directory wins for an exact duplicate ID, and `[]` selects no directories.
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-
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- `@tileflow/maps` has a peer dependency on `@tileflow/core`. Core owns the map language and compiler;
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- this package owns the official map definitions, icon and pattern sources, Cyberpunk, Matrix, and
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- Siegfried fonts, and their notices. Core never depends on this package.
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+ Create `icons/` beside the config and add supported image files before building. Later directories
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+ replace earlier files with the same exact icon ID. Fonts follow the same ordered-directory model;
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+ `fonts` and `glyphs` are mutually exclusive providers.
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+
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+ ## Delivery and attribution
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+
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+ Use the CLI or a build integration to prepare a map's complete asset set. Copying Style JSON alone
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+ can leave missing sprites, font files, or browser protocols. Keep the generated manifest and its
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+ referenced files together.
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+
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+ Hosted deployment currently requires Tileflow World and rejects local/package font bundles before
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+ uploading a style. Maps with packaged fonts therefore need self-hosted delivery or an explicitly
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+ replaced, compatible public glyph provider. Check with `tileflow validate --target hosted` before
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+ planning a hosted deployment.
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+
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+ Tileflow-owned designs and artwork use Apache-2.0. Historical inspiration does not mean the package
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+ redistributes historical scans, source cartography, or data. Third-party fonts and the pinned Maki
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+ icon subset retain their own terms. Preserve
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+ [THIRD_PARTY_NOTICES.md](https://github.com/tileflow/tileflow-sdk/blob/main/packages/maps/THIRD_PARTY_NOTICES.md)
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+ and the notices next to packaged assets. Map data and terrain services have separate attribution
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+ and usage requirements.
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+
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+ See the [Core guide](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/README.md)
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+ for inheritance and styling, or the
316
+ [public exports](https://github.com/tileflow/tileflow-sdk/blob/main/packages/maps/src/index.ts)
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+ for exact names. The installed package's definitions and README take precedence over a newer `main`.
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+
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+ ## Streets themes
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+
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+ Streets offers three time-of-day families: `light` (displayed as Default), `faded`, and `monochrome`, each with
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+ `day`, `dawn`, `dusk`, and `night`. For example, `theme="faded" timeOfDay="night"` resolves to
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+ `dark-faded`. Inspector shows these as separate Theme and Time of day controls. All twelve
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+ concrete theme names remain available for existing applications and captures. This catalog
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+ is inherited when extending Streets without overriding it.
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+ See the [time-of-day contract](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/REFERENCE.md#style-with-themes-and-semantic-modules).
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+
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+ Streets packages contrasted routes and compact trees. Climate artwork and its attribution are
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+ retained for future URL delivery, but the underlay is not included in compiled styles.
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+ When the 3D view is active, available buildings and models appear at full height from zoom 14.25
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+ without zoom entrance animations.
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+ Pitch is capped at 38° through zoom 15; closer views use the application's maximum.
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+ Daylight combines warm limestone buildings, ivory model surfaces, smoked-blue glazing and warm
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+ roof tones under neutral sunlight and skylight. Models share ordinary-building shading, with
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+ soft contact shadows and ambient occlusion in recesses. Monochrome materials stay neutral.
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+ Glass parts can be recoloured independently through `modelColors.glass`; window roles retain
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+ that glass tint even on a shared stone part, with `modelLighting.window.colorScale: 0.96`.
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+ Other maps can override their colour and material without regenerating the model.