@tileflow/core 0.1.0-alpha.36 → 0.1.0-alpha.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -100,8 +100,8 @@ Metadata-free RGBA icon packages retain `tileflow-icon-package-v1` identity. SDF
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  These are portable contracts. `@tileflow/dev` composes declared contributors on its normal
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  preparation path, and the `tileflow` CLI owns catalog management and exact lock maintenance.
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- Importing `iconSet` adds a declaration; it performs no I/O, resolves no revision, and does not by
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- itself make a Team catalog available to your deployment.
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+ Importing `iconSet` adds a declaration; it resolves no revision and does not by itself make a
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+ Team catalog available to your deployment.
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  ## Style with themes and semantic modules
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@@ -138,8 +138,8 @@ export default defineMap({
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  `system` is a runtime selection policy, not a stored theme. Builds, captures, static scenes, and
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  receipts must use a concrete theme such as `light` or `dark`.
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- Because every theme of a map shares one structure, a browser map can cross-fade between themes or
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- show a continuous blend of them on the same MapLibre instance, with no extra requests. See
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+ Every theme of a map shares one structure, so a browser map can cross-fade or blend themes on one
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+ MapLibre instance without extra requests. See
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  [theme transitions, time-of-day presets and blends](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/theme-transitions-and-blends.md).
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  The same controller can make chosen modules recede and the map's labels fade so an application's
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  own content reads first; see [map emphasis](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/map-emphasis.md).
@@ -239,8 +239,8 @@ Tileflow World is the hosted primary source. `vectorTiles()` with `openMapTiles(
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  external local/self-hosted data; hosted eligibility is separate. `hostedTileset()`, `boundaryAreas`
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  and semantic overlays add named sources. Local PMTiles inputs are tooling-only.
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- `bathymetry({vectorLayers: {...}})` declares compatible contour/name layers; omission retains
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- legacy band geometry.
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+ `bathymetry({vectorLayers: {...}})` declares compatible contour/name layers. `marine: 'nautical'`
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+ adds navigation marks and a "Not for navigation" notice.
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  World attribution links to Tileflow's source notice, OpenMapTiles, and OpenStreetMap. External
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  vector data retains the attribution supplied by its owner.
@@ -254,9 +254,9 @@ before loading a style. See the
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  Set `projection: 'globe'` and `atmosphere: true` in `tileflow.config.ts` for a blue globe rim,
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  space background, and stars. Use `atmosphere: false` to disable an inherited atmosphere, or an
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- options object for theme-aware colors and bounded star brightness/motion. React, Vue, Svelte, and
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- standalone capture apply the browser effect automatically. Direct MapLibre integrations call
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- `attachTileflowAtmosphere(map)` from `@tileflow/core/browser`. See
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+ options object for theme-aware colors and bounded star brightness/motion. Frameworks and capture
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+ apply it; direct MapLibre integrations call `attachTileflowAtmosphere(map)` from
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+ `@tileflow/core/browser`. See
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  [globe atmosphere](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/globe-atmosphere.md).
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  Applications that need the map's data themselves, such as streets to route over or the place
@@ -285,8 +285,8 @@ for exact options. Prefer the installed CLI's generated contracts when using a p
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  ## Detailed guides
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- These guides are also included in the installed package under `docs/`. They describe this source
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- revision; prefer the installed copy when working with an older release.
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+ These guides also ship in the installed package under `docs/` and describe this source revision;
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+ prefer the installed copy for an older release.
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  - [Globe atmosphere](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/globe-atmosphere.md)
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  - [Map and terrain examples](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/map-and-terrain-examples.md)
@@ -305,6 +305,7 @@ revision; prefer the installed copy when working with an older release.
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  - [Street lights](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/street-lights.md)
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  - [3D trees](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/trees-3d.md)
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  - [Boundary areas and choropleths](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/boundary-areas-and-choropleths.md)
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+ - [Nautical marks](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/nautical-marks.md)
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  - [Data is separate from design](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/data-is-separate-from-design.md)
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  - [Capture scenes](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/capture-scenes.md)
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  - [Capture shots](https://github.com/tileflow/tileflow-sdk/blob/main/packages/core/docs/capture-shots.md)
package/dist/browser.d.ts CHANGED
@@ -408,6 +408,27 @@ type TileflowBoundariesModuleConfig = TileflowBoundariesModuleOptions & {
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  type: 'boundaries';
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  };
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+ /** The parts of a model, each coloured by the theme: the model's materials name them. */
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+ declare const tileflowModelParts: Readonly<{
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+ surface: 0;
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+ secondary: 1;
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+ glass: 2;
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+ accent: 3;
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+ roof: 4;
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+ }>;
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+ type TileflowModelPart = keyof typeof tileflowModelParts;
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+ /** Architectural roles control lighting independently of the model's palette slots. */
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+ declare const tileflowModelLightingRoles: Readonly<{
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+ unclassified: 0;
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+ wall: 1;
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+ door: 2;
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+ roof: 3;
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+ window: 4;
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+ lamp: 5;
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+ logo: 6;
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+ }>;
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+ type TileflowModelLightingRole = keyof typeof tileflowModelLightingRoles;
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+
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  type TileflowBuildingMode = '3d' | 'flat';
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  /**
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  * How Core's 3D buildings renderer draws the map's buildings. Their colour is the map's own 3D
@@ -426,8 +447,52 @@ type TileflowBuildingsThreeDimensionalStyle = {
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  edgeColor?: TileflowThemeColorValue;
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  /** How bright the buildings light the street at night, from 0 (none) to 2; defaults to 0. */
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  nightLight?: TileflowThemeNumberValue;
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+ /** Height-selected architectural flood lighting. Off by default; follows scene darkness. */
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+ floodLight?: {
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+ intensity?: TileflowThemeNumberValue;
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+ /** Compensates authored light-colour transforms during darkness evaluation; defaults to 1. */
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+ brightnessScale?: TileflowThemeNumberValue;
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+ color?: TileflowThemeColorValue;
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+ /** Stable per-building ground radius range in metres; defaults to [30, 100]. */
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+ groundRadius?: readonly [number, number];
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+ /** Ground light starts at this height in metres; defaults to 30. */
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+ minGroundHeight?: number;
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+ /** Wall light starts above this height in metres; defaults to 200. */
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+ minWallHeight?: number;
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+ /** Wall radius as a fraction of building height; defaults to 1/3. */
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+ wallHeightRatio?: number;
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+ };
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+ /** Per-role physical materials and emission, separate from palette slots and occlusion. */
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+ modelLighting?: Partial<Record<TileflowModelLightingRole, {
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+ emissiveStrength?: TileflowThemeNumberValue;
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+ /** Stable per-model addition to emission, from zero to this amount. */
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+ emissiveVariation?: TileflowThemeNumberValue;
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+ emissiveColor?: TileflowThemeColorValue;
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+ /** Height fractions, multipliers and curve exponent; defaults to a constant multiplier of one. */
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+ emissiveHeight?: readonly [
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+ TileflowThemeNumberValue,
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+ TileflowThemeNumberValue,
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+ TileflowThemeNumberValue,
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+ TileflowThemeNumberValue,
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+ TileflowThemeNumberValue
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+ ];
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+ /** Physical-material tint. Explicit modelColors take precedence. */
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+ color?: TileflowThemeColorValue;
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+ colorMix?: TileflowThemeNumberValue;
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+ metallic?: TileflowThemeNumberValue;
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+ roughness?: TileflowThemeNumberValue;
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+ /** Independent HSL ranges, seeded by model identity; no window geometry is invented. */
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+ colorVariation?: {
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+ hue: readonly [TileflowThemeNumberValue, TileflowThemeNumberValue];
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+ saturation: readonly [TileflowThemeNumberValue, TileflowThemeNumberValue];
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+ lightness: readonly [TileflowThemeNumberValue, TileflowThemeNumberValue];
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+ space?: 'srgb' | 'linear';
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+ };
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+ }>>;
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  /** Contact shadow at the foot of the walls and in tight corners; defaults to true. */
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  occlusion?: boolean;
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+ /** Prepared model ambient occlusion strength, from 0 to 1; defaults to 0.75. */
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+ modelOcclusion?: TileflowThemeNumberValue;
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  /** Shadows from the sun, on the buildings and the flat map; defaults to true. */
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  shadows?: boolean;
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  /**
@@ -520,22 +585,47 @@ type TileflowLandformsModuleConfig = TileflowLandformsModuleOptions & {
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  /** Labels anchored inside polygon features; point-feature labels remain on their feature style. */
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  type TileflowNauticalAreaLabelStyles = {
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+ /** Provider coverage cells; hidden unless a map makes this style visible. */
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  coverage?: TileflowSymbolStyle;
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  hazards?: TileflowSymbolStyle;
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  navigationAreas?: TileflowSymbolStyle;
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  reefs?: TileflowSymbolStyle;
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  wrecks?: TileflowSymbolStyle;
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  };
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+ /**
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+ * One style per semantic group of `nautical-v1` objects. Point groups draw a circle `marker`, an
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+ * `icon` from the theme's nautical image tokens, and `text`; area groups draw a `fill` and an
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+ * `outline`; line groups draw one stroke. Every group respects each feature's `min_zoom`, and
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+ * point groups place more important features (lower `rank`) first.
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+ */
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  type TileflowNauticalModuleOptions = {
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+ /** Other aids: moorings, fog signals, racons, radio and signal stations, and virtual aids. */
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  aids?: TileflowMarkerSymbolStyle;
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+ /** Fixed beacons and daymarks, coloured by their first colour. */
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+ beacons?: TileflowMarkerSymbolStyle;
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+ /** Buoys, light floats, and light vessels, coloured by their first colour. */
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+ buoys?: TileflowMarkerSymbolStyle;
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+ /** Submarine cable and pipeline lines. */
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+ cables?: TileflowLineStyle;
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+ /** Restrained indication of where a provider publishes marks. */
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  coverage?: TileflowAreaStyle;
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+ /** Harbour and marina points. */
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+ harbours?: TileflowMarkerSymbolStyle;
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+ /** Hazard areas; the outline also strokes linear hazards such as booms. */
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  hazardAreas?: TileflowAreaStyle;
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+ /** Rocks by water level, obstructions, and offshore platforms. */
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  hazards?: TileflowMarkerSymbolStyle;
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  labels?: TileflowNauticalAreaLabelStyles;
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  lighthouses?: TileflowMarkerSymbolStyle;
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+ /** Light flares coloured by the light's first colour, with the chart light label. */
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  lights?: TileflowMarkerSymbolStyle;
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+ /** Restricted, military, anchorage, traffic-separation, and other navigation areas. */
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  navigationAreas?: TileflowAreaStyle;
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+ /** Ports, sized by `size` and placed by `rank` from low zooms. */
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+ ports?: TileflowMarkerSymbolStyle;
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  reefs?: TileflowAreaStyle;
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+ /** Traffic-separation lines and recommended routes, tracks, and ferry routes. */
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+ routes?: TileflowLineStyle;
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  soundings?: TileflowMarkerSymbolStyle;
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  wreckAreas?: TileflowAreaStyle;
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  wrecks?: TileflowMarkerSymbolStyle;
@@ -1658,6 +1748,10 @@ type TileflowBuildings3DMap = {
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  lng: number;
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  };
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  getBearing(): number;
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+ getCanvas?(): {
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+ clientHeight: number;
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+ };
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+ getVerticalFieldOfView?(): number;
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  getLight?(): unknown;
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  getLayer(id: string): unknown;
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  getPaintProperty(layer: string, name: string): unknown;
@@ -1868,15 +1962,34 @@ declare const tileflowStreetLightsLayerId = "tileflow-street-lights";
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  */
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  declare function createTileflowStreetLights(options: TileflowStreetLightsOptions): TileflowStreetLights;
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- /** The parts of a model, each coloured by the theme: the model's materials name them. */
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- declare const tileflowModelParts: Readonly<{
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- surface: 0;
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- secondary: 1;
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- glass: 2;
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- accent: 3;
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- roof: 4;
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+ /** Begin/end height fractions, begin/end multipliers and the base-10 curve exponent. */
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+ type TileflowModelEmissionGradient = readonly [number, number, number, number, number];
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+ type TileflowModelRoleLighting = Readonly<{
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+ emissiveStrength: number;
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+ emissiveVariation?: number;
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+ emissiveColor?: string;
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+ emissiveHeight: TileflowModelEmissionGradient;
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+ color?: string;
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+ colorMix?: number;
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+ metallic?: number;
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+ roughness?: number;
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+ colorVariation?: Readonly<{
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+ hue: readonly [number, number];
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+ saturation: readonly [number, number];
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+ lightness: readonly [number, number];
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+ /** Colour factors may be authored in linear light, as in glTF. Defaults to sRGB. */
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+ space?: 'srgb' | 'linear';
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+ }>;
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+ }>;
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+ type TileflowBuildingFloodLight = Readonly<{
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+ intensity: number;
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+ brightnessScale: number;
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+ color: string;
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+ groundRadius: readonly [number, number];
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+ minGroundHeight: number;
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+ minWallHeight: number;
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+ wallHeightRatio: number;
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  }>;
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- type TileflowModelPart = keyof typeof tileflowModelParts;
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  /** The style metadata key under which a compiled map describes its 3D buildings. */
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  declare const tileflowBuildingsMetadataKey = "tileflow:buildings";
@@ -1907,11 +2020,17 @@ type TileflowBuildings3DDesign = Readonly<{
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  edgeColor?: string;
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  /** How bright the buildings light the street at night, from 0 to 2. */
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  nightLight: number;
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+ /** Height-selected light on ordinary buildings and the ground, independent of shop windows. */
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+ floodLight?: TileflowBuildingFloodLight;
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+ /** Emission by architectural role, independent of model palette slots. */
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+ modelLighting?: Readonly<Partial<Record<TileflowModelLightingRole, TileflowModelRoleLighting>>>;
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  /** Invented night windows, lit by rooms: decoration, not data. */
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  windows: boolean;
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  /** Shadows from the sun, and contact shadow at the foot of the walls. */
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  shadows: boolean;
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  occlusion: boolean;
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+ /** Strength of prepared model ambient visibility; zero leaves the sky contribution unchanged. */
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+ modelOcclusion?: number;
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  /** Building models the map places in its city, each replacing the buildings under it. */
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  models?: readonly TileflowBuildingModelPlacement[];
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  /** The colours of the models' parts; a part without one takes it from the building colour. */
@@ -1942,6 +2061,13 @@ type TileflowBuildingModelPlacement = Readonly<{
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  declare function readTileflowBuildings3D(metadata: unknown): TileflowBuildings3DDesign | undefined;
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  /** The most models one map places. */
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  declare const tileflowBuildingModelPlacementLimit = 256;
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+ /**
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+ * The address a hosted build gives a placement of one of the map's own models: a placeholder that
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+ * Tileflow replaces, when the map is deployed, with that model's address in the map's Team.
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+ */
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+ declare function tileflowTeamModelUrl(model: string): string;
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+ /** The Team model a placement's address is the placeholder of, if it is one. */
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+ declare function readTileflowTeamModelName(url: string): string | undefined;
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  /** The MapLibre GL JS map capabilities the trees use. */
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  type TileflowTrees3DMap = {
@@ -2329,6 +2455,54 @@ type TileflowShotPlayback = {
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  */
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  declare function playTileflowShot(map: TileflowShotPlayerMap, shot: TileflowShotMotion, options?: TileflowShotPlaybackOptions): TileflowShotPlayback;
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+ type TileflowNoticeControlPosition = 'bottom-left' | 'bottom-right' | 'top-left' | 'top-right';
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+ /** A MapLibre control; its methods receive the map that owns it. */
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+ type TileflowNoticeControl = {
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+ onAdd(map: unknown): HTMLElement;
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+ onRemove(map: unknown): void;
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+ };
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+ type TileflowNoticeEvent = 'remove' | 'style.load' | 'styledata';
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+ /** Structural MapLibre capabilities; importing this module never loads a renderer. */
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+ type TileflowNoticesMap = {
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+ addControl(control: TileflowNoticeControl, position?: TileflowNoticeControlPosition): unknown;
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+ getContainer(): HTMLElement;
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+ getStyle(): {
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+ metadata?: unknown;
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+ } | undefined;
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+ off(event: TileflowNoticeEvent, listener: () => void): unknown;
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+ on(event: TileflowNoticeEvent, listener: () => void): unknown;
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+ removeControl(control: TileflowNoticeControl): unknown;
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+ };
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+ type TileflowNoticesOptions = {
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+ /** Map corner for the notice. Defaults to the attribution corner, `bottom-right`. */
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+ position?: TileflowNoticeControlPosition;
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+ };
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+ /**
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+ * Render the notices a compiled style declares, such as "Not for navigation" for Nautical, as a
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+ * compact always-visible map control. Call after constructing a browser map. Follows style
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+ * replacements and removes its control, listeners, and pending read on disposal or map removal.
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+ */
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+ declare function attachTileflowNotices(map: TileflowNoticesMap, options?: TileflowNoticesOptions): () => void;
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+
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+ /** Style metadata key for notices that must stay visible whenever the map is displayed. */
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+ declare const tileflowNoticesMetadataKey: "tileflow:notices";
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+ /**
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+ * A short plain-text notice the compiled style declares for the sources it names. Runtimes render
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+ * it on the map, next to the attribution; it never replaces a source's own attribution.
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+ */
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+ type TileflowMapNotice = Readonly<{
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+ id: string;
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+ sources: readonly string[];
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+ text: string;
2497
+ }>;
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+ declare const tileflowNoticeLimits: Readonly<{
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+ maxNotices: 8;
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+ maxSources: 16;
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+ maxTextLength: 120;
2502
+ }>;
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+ /** Read bounded notices from style metadata; malformed entries are ignored, never rendered. */
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+ declare function readTileflowNotices(metadata: unknown): readonly TileflowMapNotice[];
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+
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  declare const tileflowMaplibreContourVersion: "0.1.0";
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  type TileflowContourProtocolRequest = Readonly<{
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  url: string;
@@ -2649,4 +2823,4 @@ declare function createTileflowTransformRequest<TRequest extends TileflowTransfo
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  worldRequestBridge?: TileflowWorldRequestBridge;
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  }): TileflowTransformRequest<TRequest, TResourceType>;
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2652
- export { type CreateBoundaryFeatureStateOptions, type TileflowAtmosphereMap, type TileflowBoundaryFeatureState, type TileflowBrowserThemeBlendSelection, type TileflowBuildingMesh, type TileflowBuildingMeshOptions, type TileflowBuildingModelPlacement, type TileflowBuildings3D, type TileflowBuildings3DChange, type TileflowBuildings3DDesign, type TileflowBuildings3DMap, type TileflowBuildings3DOptions, type TileflowBuildings3DThemes, type TileflowComposedRequest, type TileflowContourProtocolHandler, type TileflowContourProtocolRegistrationOptions, type TileflowContourProtocolRegistry, type TileflowContourProtocolRequest, type TileflowContourProtocolResponse, type TileflowDepthMarker, type TileflowDepthMarkerHandle, type TileflowDepthMarkerMap, type TileflowDepthMarkers, type TileflowDepthMarkersOptions, type TileflowDynamicImage, type TileflowDynamicImageContext, type TileflowDynamicImageHandle, type TileflowEmphasis, type TileflowEmphasisArea, type TileflowEmphasisModule, type TileflowFairUseNotice, type TileflowFairUseNoticeController, type TileflowFairUseNoticeState, type TileflowFeatureStateMap, type TileflowFrameScheduler, type TileflowGroundLayer, type TileflowGroundLayers, type TileflowGroundLayersMap, type TileflowGroundLayersOptions, type TileflowGroundOrderMap, type TileflowLineProgressAnimation, type TileflowLineProgressController, type TileflowLineProgressGradientOptions, type TileflowLineProgressLayer, type TileflowLineProgressMap, type TileflowLineProgressOptions, type TileflowLineProgressShown, type TileflowLineProgressState, type TileflowMapLifecycleAttachment, type TileflowMapLifecycleEvent, type TileflowMapLifecycleSubscriber, type TileflowMapReadinessState, type TileflowPmtilesProtocolHandler, type TileflowPmtilesProtocolRegistrationOptions, type TileflowPmtilesProtocolRegistry, type TileflowRouteInks, type TileflowSessionSender, type TileflowSessionStarter, type TileflowShotCamera, type TileflowShotCue, type TileflowShotKeyframe, type TileflowShotMotion, type TileflowShotPlayback, type TileflowShotPlaybackOptions, type TileflowShotPlayerMap, type TileflowShotState, type TileflowStreetLightEstimate, type TileflowStreetLightLayers, type TileflowStreetLightPlacement, type TileflowStreetLightPlacementOptions, type TileflowStreetLights, type TileflowStreetLightsDesign, type TileflowStreetLightsMap, type TileflowStreetLightsOptions, type TileflowStyleFontLoadOptions, type TileflowStyleStateValue, type TileflowStyleSwitchMap, type TileflowSun, type TileflowSunPreset, type TileflowSunRequest, type TileflowThemeBlendRequest, type TileflowThemeBlendState, type TileflowThemeChangeOptions, type TileflowThemeController, type TileflowThemeTransition, type TileflowThemeTransitionOptions, type TileflowThemeTransitionPhase, type TileflowThemeTransitionResult, type TileflowTile, type TileflowTileAddress, type TileflowTileAreaRequest, type TileflowTileFeature, type TileflowTileGeometryType, type TileflowTileLayer, type TileflowTileReader, type TileflowTileReaderOptions, type TileflowTileRequestTransform, type TileflowTileSourceMap, type TileflowTransformRequest, type TileflowTransformRequestParameters, type TileflowTreeFields, type TileflowTreeForm, type TileflowTreeFormMix, type TileflowTreeFormRange, type TileflowTreeLayers, type TileflowTreePlacement, type TileflowTreePlacementOptions, type TileflowTreeRange, type TileflowTreeRegion, type TileflowTrees3D, type TileflowTrees3DChange, type TileflowTrees3DMap, type TileflowTrees3DOptions, type TileflowTrees3DThemes, type TileflowUserTransformRequest, type TileflowVectorTileDecodeOptions, type TileflowVegetation3D, type TileflowVegetationController, type TileflowVegetationDisplay, type TileflowVegetationOptions, type TileflowVegetationRepresentation, type TileflowViewMode, type TileflowWorldProtocolHandler, type TileflowWorldProtocolRequest, type TileflowWorldProtocolResponse, type TileflowWorldRequestBridge, attachTileflowAtmosphere, attachTileflowFairUseNotice, attachTileflowMapLifecycle, createBoundaryFeatureState, createTileflowBuildings3D, createTileflowDepthMarkers, createTileflowGroundLayers, createTileflowLineProgress, createTileflowSessionStarter, createTileflowStreetLights, createTileflowThemeController, createTileflowTileReader, createTileflowTransformRequest, createTileflowTrees3D, createTileflowVegetation, decodeTileflowVectorTile, getTileflowSystemColorScheme, loadTileflowStyleFonts, meshTileflowBuildings, mixTileflowRouteInks, mixTileflowSunPresets, placeTileflowStreetLights, placeTileflowTrees, playTileflowShot, readTileflowBuildings3D, readTileflowMapTileSource, readTileflowRouteInks, readTileflowStreetLights, readTileflowSunPreset, readTileflowVegetation3D, readTileflowVegetationDisplay, registerTileflowContourProtocol, registerTileflowPmtilesProtocol, registerTileflowWorldRequestBridge, resolveTileflowSun, resolveTileflowVegetationRepresentation, subscribeTileflowSystemColorScheme, tileflowBuildingExtent, tileflowBuildingModelPlacementLimit, tileflowBuildingVertexBytes, tileflowBuildings3DLayerId, tileflowBuildingsMetadataKey, tileflowDefaultRouteInks, tileflowDefaultSunPreset, tileflowDepthMarkerPlacement, tileflowFairUseNoticeMessage, tileflowGroundBeforeId, tileflowLayerDomainMetadataKey, tileflowLineProgressGradient, tileflowMaplibreContourVersion, tileflowPmtilesMaximumDirectoryDepth, tileflowPmtilesProtocol, tileflowRouteMetadataKey, tileflowShotStateAt, tileflowStreetLightBytes, tileflowStreetLightsLayerId, tileflowStreetLightsMetadataKey, tileflowStyleRouteInks, tileflowStyleSunPreset, tileflowSunDirection, tileflowSunLightMatrix, tileflowSunMetadataKey, tileflowSunPosition, tileflowTilePointToLngLat, tileflowTilesForBounds, tileflowTreeBytes, tileflowTreeFormOf, tileflowTreeForms, tileflowTrees3DLayerId, tileflowVegetationDisplayMetadataKey, tileflowVegetationMetadataKey, validateTileflowBrowserThemeBlendSelection, validateTileflowEmphasis };
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+ export { type CreateBoundaryFeatureStateOptions, type TileflowAtmosphereMap, type TileflowBoundaryFeatureState, type TileflowBrowserThemeBlendSelection, type TileflowBuildingMesh, type TileflowBuildingMeshOptions, type TileflowBuildingModelPlacement, type TileflowBuildings3D, type TileflowBuildings3DChange, type TileflowBuildings3DDesign, type TileflowBuildings3DMap, type TileflowBuildings3DOptions, type TileflowBuildings3DThemes, type TileflowComposedRequest, type TileflowContourProtocolHandler, type TileflowContourProtocolRegistrationOptions, type TileflowContourProtocolRegistry, type TileflowContourProtocolRequest, type TileflowContourProtocolResponse, type TileflowDepthMarker, type TileflowDepthMarkerHandle, type TileflowDepthMarkerMap, type TileflowDepthMarkers, type TileflowDepthMarkersOptions, type TileflowDynamicImage, type TileflowDynamicImageContext, type TileflowDynamicImageHandle, type TileflowEmphasis, type TileflowEmphasisArea, type TileflowEmphasisModule, type TileflowFairUseNotice, type TileflowFairUseNoticeController, type TileflowFairUseNoticeState, type TileflowFeatureStateMap, type TileflowFrameScheduler, type TileflowGroundLayer, type TileflowGroundLayers, type TileflowGroundLayersMap, type TileflowGroundLayersOptions, type TileflowGroundOrderMap, type TileflowLineProgressAnimation, type TileflowLineProgressController, type TileflowLineProgressGradientOptions, type TileflowLineProgressLayer, type TileflowLineProgressMap, type TileflowLineProgressOptions, type TileflowLineProgressShown, type TileflowLineProgressState, type TileflowMapLifecycleAttachment, type TileflowMapLifecycleEvent, type TileflowMapLifecycleSubscriber, type TileflowMapNotice, type TileflowMapReadinessState, type TileflowNoticeControl, type TileflowNoticeControlPosition, type TileflowNoticesMap, type TileflowNoticesOptions, type TileflowPmtilesProtocolHandler, type TileflowPmtilesProtocolRegistrationOptions, type TileflowPmtilesProtocolRegistry, type TileflowRouteInks, type TileflowSessionSender, type TileflowSessionStarter, type TileflowShotCamera, type TileflowShotCue, type TileflowShotKeyframe, type TileflowShotMotion, type TileflowShotPlayback, type TileflowShotPlaybackOptions, type TileflowShotPlayerMap, type TileflowShotState, type TileflowStreetLightEstimate, type TileflowStreetLightLayers, type TileflowStreetLightPlacement, type TileflowStreetLightPlacementOptions, type TileflowStreetLights, type TileflowStreetLightsDesign, type TileflowStreetLightsMap, type TileflowStreetLightsOptions, type TileflowStyleFontLoadOptions, type TileflowStyleStateValue, type TileflowStyleSwitchMap, type TileflowSun, type TileflowSunPreset, type TileflowSunRequest, type TileflowThemeBlendRequest, type TileflowThemeBlendState, type TileflowThemeChangeOptions, type TileflowThemeController, type TileflowThemeTransition, type TileflowThemeTransitionOptions, type TileflowThemeTransitionPhase, type TileflowThemeTransitionResult, type TileflowTile, type TileflowTileAddress, type TileflowTileAreaRequest, type TileflowTileFeature, type TileflowTileGeometryType, type TileflowTileLayer, type TileflowTileReader, type TileflowTileReaderOptions, type TileflowTileRequestTransform, type TileflowTileSourceMap, type TileflowTransformRequest, type TileflowTransformRequestParameters, type TileflowTreeFields, type TileflowTreeForm, type TileflowTreeFormMix, type TileflowTreeFormRange, type TileflowTreeLayers, type TileflowTreePlacement, type TileflowTreePlacementOptions, type TileflowTreeRange, type TileflowTreeRegion, type TileflowTrees3D, type TileflowTrees3DChange, type TileflowTrees3DMap, type TileflowTrees3DOptions, type TileflowTrees3DThemes, type TileflowUserTransformRequest, type TileflowVectorTileDecodeOptions, type TileflowVegetation3D, type TileflowVegetationController, type TileflowVegetationDisplay, type TileflowVegetationOptions, type TileflowVegetationRepresentation, type TileflowViewMode, type TileflowWorldProtocolHandler, type TileflowWorldProtocolRequest, type TileflowWorldProtocolResponse, type TileflowWorldRequestBridge, attachTileflowAtmosphere, attachTileflowFairUseNotice, attachTileflowMapLifecycle, attachTileflowNotices, createBoundaryFeatureState, createTileflowBuildings3D, createTileflowDepthMarkers, createTileflowGroundLayers, createTileflowLineProgress, createTileflowSessionStarter, createTileflowStreetLights, createTileflowThemeController, createTileflowTileReader, createTileflowTransformRequest, createTileflowTrees3D, createTileflowVegetation, decodeTileflowVectorTile, getTileflowSystemColorScheme, loadTileflowStyleFonts, meshTileflowBuildings, mixTileflowRouteInks, mixTileflowSunPresets, placeTileflowStreetLights, placeTileflowTrees, playTileflowShot, readTileflowBuildings3D, readTileflowMapTileSource, readTileflowNotices, readTileflowRouteInks, readTileflowStreetLights, readTileflowSunPreset, readTileflowTeamModelName, readTileflowVegetation3D, readTileflowVegetationDisplay, registerTileflowContourProtocol, registerTileflowPmtilesProtocol, registerTileflowWorldRequestBridge, resolveTileflowSun, resolveTileflowVegetationRepresentation, subscribeTileflowSystemColorScheme, tileflowBuildingExtent, tileflowBuildingModelPlacementLimit, tileflowBuildingVertexBytes, tileflowBuildings3DLayerId, tileflowBuildingsMetadataKey, tileflowDefaultRouteInks, tileflowDefaultSunPreset, tileflowDepthMarkerPlacement, tileflowFairUseNoticeMessage, tileflowGroundBeforeId, tileflowLayerDomainMetadataKey, tileflowLineProgressGradient, tileflowMaplibreContourVersion, tileflowNoticeLimits, tileflowNoticesMetadataKey, tileflowPmtilesMaximumDirectoryDepth, tileflowPmtilesProtocol, tileflowRouteMetadataKey, tileflowShotStateAt, tileflowStreetLightBytes, tileflowStreetLightsLayerId, tileflowStreetLightsMetadataKey, tileflowStyleRouteInks, tileflowStyleSunPreset, tileflowSunDirection, tileflowSunLightMatrix, tileflowSunMetadataKey, tileflowSunPosition, tileflowTeamModelUrl, tileflowTilePointToLngLat, tileflowTilesForBounds, tileflowTreeBytes, tileflowTreeFormOf, tileflowTreeForms, tileflowTrees3DLayerId, tileflowVegetationDisplayMetadataKey, tileflowVegetationMetadataKey, validateTileflowBrowserThemeBlendSelection, validateTileflowEmphasis };