@tigorhutasuhut/claude-retry 0.1.9 → 0.1.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +3 -3
- package/dist/monitor.d.ts +3 -3
- package/dist/monitor.js +5 -5
- package/package.json +1 -1
package/dist/cli.js
CHANGED
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@@ -6,14 +6,14 @@ import { discoverAccountDirs, resolvePaneConfigDir } from "./accounts.js";
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const USAGE = `claude-retry — Auto-inject 'continue' when Claude hits a rate limit in zellij
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Usage:
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-
claude-retry start Watch ALL
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+
claude-retry start Watch ALL panes across ALL sessions (acts on the ones showing a rate-limit banner)
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claude-retry monitor <pane-id> Watch one pane by ID in the current session
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claude-retry help Show this help
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Run as a foreground daemon in any zellij pane (a dedicated session is ideal).
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'start' polls every 60s, walks every live zellij session and every pane, and
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-
auto-injects 'continue' after
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on detached sessions and skips its own session. New
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auto-injects 'continue' after a pane's rate-limit reset time. It works
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on detached sessions and skips its own session. New panes are picked up
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automatically; closed ones are dropped. Logs go to stderr.
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'monitor <pane-id>' is the legacy single-pane mode (current session only).`;
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package/dist/monitor.d.ts
CHANGED
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@@ -6,7 +6,7 @@ export interface MonitorDeps {
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now: () => number;
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sleep: (ms: number) => Promise<void>;
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}
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/** Deps for watching many
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/** Deps for watching many panes across sessions. Capture/inject are
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* addressed by PaneTarget rather than a bare pane id. */
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export interface MultiMonitorDeps {
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listTargets: () => Promise<PaneTarget[]>;
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@@ -32,9 +32,9 @@ export declare function createState(): MonitorState;
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export declare function tick(paneId: string, state: MonitorState, deps: MonitorDeps, marginSeconds?: number, fallbackHours?: number): Promise<MonitorStatus>;
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export declare function runMonitor(paneId: string, deps: MonitorDeps, pollIntervalMs?: number, marginSeconds?: number, fallbackHours?: number): Promise<void>;
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/**
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* One discovery+monitor pass over every
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* One discovery+monitor pass over every pane in every live session.
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*
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* Re-discovers targets each call so new
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* Re-discovers targets each call so new sessions/panes are picked up and
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* closed ones are pruned. Per-pane state lives in `states`, keyed by the
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* target's label (session:paneId), and persists across calls. A failed
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* discovery or a single pane's capture/inject error is swallowed so one bad
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package/dist/monitor.js
CHANGED
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@@ -138,9 +138,9 @@ export async function runMonitor(paneId, deps, pollIntervalMs, marginSeconds, fa
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}
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}
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/**
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* One discovery+monitor pass over every
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* One discovery+monitor pass over every pane in every live session.
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*
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* Re-discovers targets each call so new
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* Re-discovers targets each call so new sessions/panes are picked up and
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* closed ones are pruned. Per-pane state lives in `states`, keyed by the
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* target's label (session:paneId), and persists across calls. A failed
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* discovery or a single pane's capture/inject error is swallowed so one bad
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@@ -178,8 +178,8 @@ export async function multiTick(states, deps, marginSeconds, fallbackHours) {
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}
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}
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log(targets.length === 0
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? 'scan: no
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: `scan: watching ${targets.length}
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? 'scan: no panes found'
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: `scan: watching ${targets.length} pane(s) [${targets.map((t) => t.label).join(', ')}]`);
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// Capture each target's screen once, collecting successes into a map.
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// Capture failures are logged and that pane is skipped this round.
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const screens = new Map();
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@@ -216,7 +216,7 @@ export async function multiTick(states, deps, marginSeconds, fallbackHours) {
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if (!state) {
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state = createState();
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states.set(target.label, state);
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log(`${target.label} — new
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log(`${target.label} — new pane, now watching`);
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}
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// Reset miss counter for panes present this pass
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state.missCount = 0;
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