@thyn/core 0.0.120 → 0.0.121

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/element.js CHANGED
@@ -1,4 +1,4 @@
1
- import { $effect, cleanup } from "./signals.js";
1
+ import { $effect, cleanup, EffectFlags } from "./signals.js";
2
2
  export function mount(app, parent) {
3
3
  parent.appendChild(app());
4
4
  }
@@ -37,10 +37,10 @@ export function component(name, props) {
37
37
  if (existing) {
38
38
  let current = existing;
39
39
  while (current) {
40
- if (current.mv) {
40
+ if (current.flags & EffectFlags.Moves) {
41
41
  let curr = collectingHead;
42
42
  while (curr) {
43
- curr.mv = true;
43
+ curr.flags |= EffectFlags.Moves;
44
44
  curr = curr.next;
45
45
  }
46
46
  break;
@@ -212,8 +212,8 @@ export function show(props) {
212
212
  const prevFx = prevElem.$fx;
213
213
  let sticky = null;
214
214
  if (prevFx) {
215
- sticky = filterEffects(prevFx, f => f.mv);
216
- prevElem.$fx = filterEffects(prevFx, f => !f.mv);
215
+ sticky = filterEffects(prevFx, f => f.flags & EffectFlags.Moves);
216
+ prevElem.$fx = filterEffects(prevFx, f => !(f.flags & EffectFlags.Moves));
217
217
  }
218
218
  if (sticky) {
219
219
  // Find tail of sticky effects
package/dist/signals.d.ts CHANGED
@@ -1,15 +1,7 @@
1
- declare class EffectBitSet {
2
- private bitSet;
3
- private effects;
4
- private ids;
5
- constructor(capacity?: number);
6
- add(effect: any): boolean;
7
- has(effect: any): boolean;
8
- delete(effect: any): boolean;
9
- clear(): void;
10
- get size(): number;
11
- [Symbol.iterator](): Iterator<any>;
12
- forEach(callback: (effect: any) => void): void;
1
+ export declare enum EffectFlags {
2
+ None = 0,
3
+ Dynamic = 1,
4
+ Moves = 2
13
5
  }
14
6
  export type Signal<T> = {
15
7
  (): T;
@@ -20,11 +12,9 @@ export declare function $signal<T>(value: T): Signal<T>;
20
12
  export declare function $compare<T>(fn: () => T): (value: T) => boolean;
21
13
  interface EffectFn {
22
14
  run: () => (() => void) | void;
23
- deps: EffectBitSet;
24
- mv?: boolean;
25
- dyn?: boolean;
15
+ deps: Set<any>;
26
16
  td?: (() => void)[];
27
- _id?: number;
17
+ flags: number;
28
18
  }
29
19
  export declare function $effect(fn: EffectFn["run"], stat?: boolean, mv?: boolean): EffectFn;
30
20
  export declare function cleanup(effectFn: EffectFn): void;
package/dist/signals.js CHANGED
@@ -2,131 +2,19 @@ import { collectEffect } from "./element.js";
2
2
  let currentEffect;
3
3
  let isBatching;
4
4
  const pendingEffects = [];
5
- // Global effect ID counter and registry
6
- let nextEffectId = 0;
7
- const effectRegistry = new Map();
8
- class BitSet {
9
- constructor(capacity = 1024) {
10
- this._size = 0;
11
- this.maxCapacity = capacity;
12
- this.bits = new Uint32Array(Math.ceil(capacity / 32));
13
- }
14
- add(id) {
15
- if (id >= this.maxCapacity)
16
- return false;
17
- const wordIndex = Math.floor(id / 32);
18
- const bitIndex = id % 32;
19
- const mask = 1 << bitIndex;
20
- if (!(this.bits[wordIndex] & mask)) {
21
- this.bits[wordIndex] |= mask;
22
- this._size++;
23
- return true;
24
- }
25
- return false;
26
- }
27
- has(id) {
28
- if (id >= this.maxCapacity)
29
- return false;
30
- const wordIndex = Math.floor(id / 32);
31
- const bitIndex = id % 32;
32
- return !!(this.bits[wordIndex] & (1 << bitIndex));
33
- }
34
- delete(id) {
35
- if (id >= this.maxCapacity)
36
- return false;
37
- const wordIndex = Math.floor(id / 32);
38
- const bitIndex = id % 32;
39
- const mask = 1 << bitIndex;
40
- if (this.bits[wordIndex] & mask) {
41
- this.bits[wordIndex] &= ~mask;
42
- this._size--;
43
- return true;
44
- }
45
- return false;
46
- }
47
- clear() {
48
- this.bits.fill(0);
49
- this._size = 0;
50
- }
51
- get size() {
52
- return this._size;
53
- }
54
- *[Symbol.iterator]() {
55
- for (let wordIndex = 0; wordIndex < this.bits.length; wordIndex++) {
56
- const word = this.bits[wordIndex];
57
- if (word === 0)
58
- continue;
59
- for (let bitIndex = 0; bitIndex < 32; bitIndex++) {
60
- if (word & (1 << bitIndex)) {
61
- yield wordIndex * 32 + bitIndex;
62
- }
63
- }
64
- }
65
- }
66
- forEach(callback) {
67
- for (const id of this) {
68
- callback(id);
69
- }
70
- }
71
- }
72
- // Wrapper to make BitSet work with effect objects
73
- class EffectBitSet {
74
- constructor(capacity = 1024) {
75
- this.effects = new Map();
76
- this.ids = new Map();
77
- this.bitSet = new BitSet(capacity);
78
- }
79
- add(effect) {
80
- if (this.effects.has(effect))
81
- return false;
82
- // Assign ID to effect if it doesn't have one
83
- if (!effect._id) {
84
- effect._id = nextEffectId++;
85
- effectRegistry.set(effect._id, effect);
86
- }
87
- this.effects.set(effect, effect._id);
88
- this.ids.set(effect._id, effect);
89
- return this.bitSet.add(effect._id);
90
- }
91
- has(effect) {
92
- return this.effects.has(effect);
93
- }
94
- delete(effect) {
95
- if (!this.effects.has(effect))
96
- return false;
97
- const id = this.effects.get(effect);
98
- this.effects.delete(effect);
99
- this.ids.delete(id);
100
- return this.bitSet.delete(id);
101
- }
102
- clear() {
103
- this.effects.clear();
104
- this.ids.clear();
105
- this.bitSet.clear();
106
- }
107
- get size() {
108
- return this.bitSet.size;
109
- }
110
- *[Symbol.iterator]() {
111
- for (const id of this.bitSet) {
112
- const effect = this.ids.get(id);
113
- if (effect)
114
- yield effect;
115
- }
116
- }
117
- forEach(callback) {
118
- for (const effect of this) {
119
- callback(effect);
120
- }
121
- }
122
- }
5
+ export var EffectFlags;
6
+ (function (EffectFlags) {
7
+ EffectFlags[EffectFlags["None"] = 0] = "None";
8
+ EffectFlags[EffectFlags["Dynamic"] = 1] = "Dynamic";
9
+ EffectFlags[EffectFlags["Moves"] = 2] = "Moves";
10
+ })(EffectFlags || (EffectFlags = {}));
123
11
  function scheduleEffect(effectFn) {
124
12
  pendingEffects.push(effectFn);
125
13
  if (!isBatching) {
126
14
  isBatching = true;
127
15
  queueMicrotask(() => {
128
16
  for (const ef of pendingEffects) {
129
- if (ef.dyn) {
17
+ if (ef.flags & EffectFlags.Dynamic) {
130
18
  cleanup(ef);
131
19
  const prev = currentEffect;
132
20
  currentEffect = ef;
@@ -143,7 +31,7 @@ function scheduleEffect(effectFn) {
143
31
  }
144
32
  }
145
33
  export function $signal(value) {
146
- const subscribers = new EffectBitSet();
34
+ const subscribers = new Set();
147
35
  return (...args) => {
148
36
  if (!args.length) {
149
37
  if (currentEffect) {
@@ -158,7 +46,9 @@ export function $signal(value) {
158
46
  : action;
159
47
  if (newValue !== value) {
160
48
  value = newValue;
161
- subscribers.forEach(sub => scheduleEffect(sub));
49
+ for (const sub of subscribers) {
50
+ scheduleEffect(sub);
51
+ }
162
52
  }
163
53
  };
164
54
  }
@@ -172,21 +62,20 @@ export function $compare(fn) {
172
62
  const prevSubs = map.get(current);
173
63
  const nextSubs = map.get(newValue);
174
64
  current = newValue;
175
- // Only notify subscribers for new and old values
176
65
  if (prevSubs) {
177
- prevSubs.forEach(sub => scheduleEffect(sub));
66
+ for (const sub of prevSubs)
67
+ scheduleEffect(sub);
178
68
  }
179
69
  if (nextSubs) {
180
- nextSubs.forEach(sub => scheduleEffect(sub));
70
+ for (const sub of nextSubs)
71
+ scheduleEffect(sub);
181
72
  }
182
73
  }, true);
183
74
  return (value) => {
184
75
  if (currentEffect) {
185
76
  let subs = map.get(value);
186
- if (!subs) {
187
- subs = new EffectBitSet();
188
- map.set(value, subs);
189
- }
77
+ if (!subs)
78
+ map.set(value, subs = new Set());
190
79
  subs.add(currentEffect);
191
80
  currentEffect.deps.add(subs);
192
81
  const teardownFn = () => {
@@ -217,14 +106,13 @@ function runEffectFn(effectFn) {
217
106
  }
218
107
  }
219
108
  export function $effect(fn, stat, mv) {
109
+ const flags = (stat ? 0 : EffectFlags.Dynamic) |
110
+ (mv ? EffectFlags.Moves : 0);
220
111
  const effectFn = {
221
112
  run: fn,
222
- deps: new EffectBitSet(),
113
+ deps: new Set(),
114
+ flags,
223
115
  };
224
- if (!stat)
225
- effectFn.dyn = true;
226
- if (mv)
227
- effectFn.mv = true;
228
116
  const prev = currentEffect;
229
117
  currentEffect = effectFn;
230
118
  runEffectFn(effectFn);
@@ -233,12 +121,11 @@ export function $effect(fn, stat, mv) {
233
121
  return effectFn;
234
122
  }
235
123
  export function cleanup(effectFn) {
236
- effectFn.deps.forEach(subs => {
124
+ for (const subs of effectFn.deps) {
237
125
  subs.delete(effectFn);
238
- });
126
+ }
239
127
  effectFn.deps.clear();
240
- if (effectFn.td) {
128
+ if (effectFn.td)
241
129
  for (const f of effectFn.td)
242
130
  f();
243
- }
244
131
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@thyn/core",
3
- "version": "0.0.120",
3
+ "version": "0.0.121",
4
4
  "scripts": {
5
5
  "build": "tsc",
6
6
  "pub": "tsc && npm version patch -f && npm -f publish --access=public",
package/src/element.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { $effect, cleanup } from "./signals.js";
1
+ import { $effect, cleanup, EffectFlags } from "./signals.js";
2
2
 
3
3
  export function mount(app, parent) {
4
4
  parent.appendChild(app());
@@ -41,10 +41,10 @@ export function component(name, props?: any) {
41
41
  if (existing) {
42
42
  let current = existing;
43
43
  while (current) {
44
- if (current.mv) {
44
+ if (current.flags & EffectFlags.Moves) {
45
45
  let curr = collectingHead;
46
46
  while (curr) {
47
- curr.mv = true;
47
+ curr.flags |= EffectFlags.Moves;
48
48
  curr = curr.next;
49
49
  }
50
50
  break;
@@ -222,8 +222,8 @@ export function show(props) {
222
222
  const prevFx = prevElem.$fx;
223
223
  let sticky = null;
224
224
  if (prevFx) {
225
- sticky = filterEffects(prevFx, f => f.mv);
226
- prevElem.$fx = filterEffects(prevFx, f => !f.mv);
225
+ sticky = filterEffects(prevFx, f => f.flags & EffectFlags.Moves);
226
+ prevElem.$fx = filterEffects(prevFx, f => !(f.flags & EffectFlags.Moves));
227
227
  }
228
228
 
229
229
  if (sticky) {
package/src/signals.ts CHANGED
@@ -1,149 +1,14 @@
1
1
  import { collectEffect } from "./element.js";
2
2
 
3
3
  let currentEffect: any;
4
- let isBatching: boolean | undefined;
5
- const pendingEffects = [];
6
-
7
- // Global effect ID counter and registry
8
- let nextEffectId = 0;
9
- const effectRegistry = new Map<number, any>();
10
-
11
- class BitSet {
12
- private bits: Uint32Array;
13
- private _size: number = 0;
14
- private maxCapacity: number;
15
-
16
- constructor(capacity: number = 1024) {
17
- this.maxCapacity = capacity;
18
- this.bits = new Uint32Array(Math.ceil(capacity / 32));
19
- }
20
-
21
- add(id: number): boolean {
22
- if (id >= this.maxCapacity) return false;
23
-
24
- const wordIndex = Math.floor(id / 32);
25
- const bitIndex = id % 32;
26
- const mask = 1 << bitIndex;
27
-
28
- if (!(this.bits[wordIndex] & mask)) {
29
- this.bits[wordIndex] |= mask;
30
- this._size++;
31
- return true;
32
- }
33
- return false;
34
- }
35
-
36
- has(id: number): boolean {
37
- if (id >= this.maxCapacity) return false;
38
-
39
- const wordIndex = Math.floor(id / 32);
40
- const bitIndex = id % 32;
41
- return !!(this.bits[wordIndex] & (1 << bitIndex));
42
- }
43
-
44
- delete(id: number): boolean {
45
- if (id >= this.maxCapacity) return false;
46
-
47
- const wordIndex = Math.floor(id / 32);
48
- const bitIndex = id % 32;
49
- const mask = 1 << bitIndex;
50
-
51
- if (this.bits[wordIndex] & mask) {
52
- this.bits[wordIndex] &= ~mask;
53
- this._size--;
54
- return true;
55
- }
56
- return false;
57
- }
58
-
59
- clear(): void {
60
- this.bits.fill(0);
61
- this._size = 0;
62
- }
63
-
64
- get size(): number {
65
- return this._size;
66
- }
67
-
68
- *[Symbol.iterator](): Iterator<number> {
69
- for (let wordIndex = 0; wordIndex < this.bits.length; wordIndex++) {
70
- const word = this.bits[wordIndex];
71
- if (word === 0) continue;
72
-
73
- for (let bitIndex = 0; bitIndex < 32; bitIndex++) {
74
- if (word & (1 << bitIndex)) {
75
- yield wordIndex * 32 + bitIndex;
76
- }
77
- }
78
- }
79
- }
80
-
81
- forEach(callback: (id: number) => void): void {
82
- for (const id of this) {
83
- callback(id);
84
- }
85
- }
86
- }
87
-
88
- // Wrapper to make BitSet work with effect objects
89
- class EffectBitSet {
90
- private bitSet: BitSet;
91
- private effects: Map<any, number> = new Map();
92
- private ids: Map<number, any> = new Map();
93
-
94
- constructor(capacity: number = 1024) {
95
- this.bitSet = new BitSet(capacity);
96
- }
97
-
98
- add(effect: any): boolean {
99
- if (this.effects.has(effect)) return false;
100
-
101
- // Assign ID to effect if it doesn't have one
102
- if (!effect._id) {
103
- effect._id = nextEffectId++;
104
- effectRegistry.set(effect._id, effect);
105
- }
106
-
107
- this.effects.set(effect, effect._id);
108
- this.ids.set(effect._id, effect);
109
- return this.bitSet.add(effect._id);
110
- }
111
-
112
- has(effect: any): boolean {
113
- return this.effects.has(effect);
114
- }
115
-
116
- delete(effect: any): boolean {
117
- if (!this.effects.has(effect)) return false;
118
-
119
- const id = this.effects.get(effect);
120
- this.effects.delete(effect);
121
- this.ids.delete(id);
122
- return this.bitSet.delete(id);
123
- }
124
-
125
- clear(): void {
126
- this.effects.clear();
127
- this.ids.clear();
128
- this.bitSet.clear();
129
- }
130
-
131
- get size(): number {
132
- return this.bitSet.size;
133
- }
134
4
 
135
- *[Symbol.iterator](): Iterator<any> {
136
- for (const id of this.bitSet) {
137
- const effect = this.ids.get(id);
138
- if (effect) yield effect;
139
- }
140
- }
5
+ let isBatching: boolean | undefined;
6
+ const pendingEffects: EffectFn[] = [];
141
7
 
142
- forEach(callback: (effect: any) => void): void {
143
- for (const effect of this) {
144
- callback(effect);
145
- }
146
- }
8
+ export enum EffectFlags {
9
+ None = 0,
10
+ Dynamic = 1 << 0,
11
+ Moves = 1 << 1,
147
12
  }
148
13
 
149
14
  function scheduleEffect(effectFn: EffectFn) {
@@ -152,7 +17,7 @@ function scheduleEffect(effectFn: EffectFn) {
152
17
  isBatching = true;
153
18
  queueMicrotask(() => {
154
19
  for (const ef of pendingEffects) {
155
- if (ef.dyn) {
20
+ if (ef.flags & EffectFlags.Dynamic) {
156
21
  cleanup(ef);
157
22
  const prev = currentEffect;
158
23
  currentEffect = ef;
@@ -175,8 +40,8 @@ export type Signal<T> = {
175
40
  };
176
41
 
177
42
  export function $signal<T>(value: T): Signal<T> {
178
- const subscribers = new EffectBitSet();
179
-
43
+ const subscribers = new Set<any>();
44
+
180
45
  return (...args: [T] | [(prev: T) => T] | []) => {
181
46
  if (!args.length) {
182
47
  if (currentEffect) {
@@ -185,58 +50,56 @@ export function $signal<T>(value: T): Signal<T> {
185
50
  }
186
51
  return value;
187
52
  }
188
-
53
+
189
54
  const action = args[0];
190
55
  const newValue = typeof action === "function"
191
56
  ? (action as (prev: T) => T)(value)
192
57
  : action;
193
-
58
+
194
59
  if (newValue !== value) {
195
60
  value = newValue;
196
- subscribers.forEach(sub => scheduleEffect(sub));
61
+ for (const sub of subscribers) {
62
+ scheduleEffect(sub);
63
+ }
197
64
  }
198
65
  };
199
66
  }
200
67
 
201
68
  export function $compare<T>(fn: () => T): (value: T) => boolean {
202
- const map = new Map<T, EffectBitSet>();
69
+ const map = new Map<T, Set<any>>();
203
70
  let current: T = fn();
204
-
71
+
205
72
  $effect(() => {
206
73
  const newValue = fn();
207
74
  if (newValue === current) return;
208
-
75
+
209
76
  const prevSubs = map.get(current);
210
77
  const nextSubs = map.get(newValue);
78
+
211
79
  current = newValue;
212
-
213
- // Only notify subscribers for new and old values
80
+
214
81
  if (prevSubs) {
215
- prevSubs.forEach(sub => scheduleEffect(sub));
82
+ for (const sub of prevSubs) scheduleEffect(sub);
216
83
  }
217
84
  if (nextSubs) {
218
- nextSubs.forEach(sub => scheduleEffect(sub));
85
+ for (const sub of nextSubs) scheduleEffect(sub);
219
86
  }
220
87
  }, true);
221
-
88
+
222
89
  return (value: T) => {
223
90
  if (currentEffect) {
224
91
  let subs = map.get(value);
225
- if (!subs) {
226
- subs = new EffectBitSet();
227
- map.set(value, subs);
228
- }
229
-
92
+ if (!subs) map.set(value, subs = new Set());
230
93
  subs.add(currentEffect);
231
94
  currentEffect.deps.add(subs);
232
-
95
+
233
96
  const teardownFn = () => {
234
97
  subs.delete(currentEffect);
235
98
  if (subs.size === 0) {
236
99
  map.delete(value);
237
100
  }
238
101
  };
239
-
102
+
240
103
  if (currentEffect.td) {
241
104
  currentEffect.td.push(teardownFn);
242
105
  } else {
@@ -260,22 +123,22 @@ function runEffectFn(effectFn: EffectFn) {
260
123
 
261
124
  interface EffectFn {
262
125
  run: () => (() => void) | void;
263
- deps: EffectBitSet;
264
- mv?: boolean;
265
- dyn?: boolean;
126
+ deps: Set<any>;
266
127
  td?: (() => void)[];
267
- _id?: number; // Added for BitSet tracking
128
+ flags: number;
268
129
  }
269
130
 
270
131
  export function $effect(fn: EffectFn["run"], stat?: boolean, mv?: boolean) {
132
+ const flags =
133
+ (stat ? 0 : EffectFlags.Dynamic) |
134
+ (mv ? EffectFlags.Moves : 0);
135
+
271
136
  const effectFn: EffectFn = {
272
137
  run: fn,
273
- deps: new EffectBitSet(),
138
+ deps: new Set(),
139
+ flags,
274
140
  };
275
-
276
- if (!stat) effectFn.dyn = true;
277
- if (mv) effectFn.mv = true;
278
-
141
+
279
142
  const prev = currentEffect;
280
143
  currentEffect = effectFn;
281
144
  runEffectFn(effectFn);
@@ -285,12 +148,10 @@ export function $effect(fn: EffectFn["run"], stat?: boolean, mv?: boolean) {
285
148
  }
286
149
 
287
150
  export function cleanup(effectFn: EffectFn) {
288
- effectFn.deps.forEach(subs => {
151
+ for (const subs of effectFn.deps) {
289
152
  subs.delete(effectFn);
290
- });
291
- effectFn.deps.clear();
292
-
293
- if (effectFn.td) {
294
- for (const f of effectFn.td) f();
295
153
  }
154
+ effectFn.deps.clear();
155
+ if (effectFn.td) for (const f of effectFn.td) f();
296
156
  }
157
+
@@ -1 +1 @@
1
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