@threlte/rapier 3.0.0-next.8 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -8
- package/dist/components/Attractor/Attractor.svelte.d.ts +3 -34
- package/dist/components/Attractor/types.d.ts +30 -0
- package/dist/components/Attractor/types.js +1 -0
- package/dist/components/Colliders/{AutoColliders.svelte → AutoColliders/AutoColliders.svelte} +27 -14
- package/dist/components/Colliders/AutoColliders/AutoColliders.svelte.d.ts +22 -0
- package/dist/components/Colliders/AutoColliders/types.d.ts +74 -0
- package/dist/components/Colliders/AutoColliders/types.js +1 -0
- package/dist/components/Colliders/{Collider.svelte → Collider/Collider.svelte} +30 -20
- package/dist/components/Colliders/Collider/Collider.svelte.d.ts +20 -0
- package/dist/components/Colliders/Collider/types.d.ts +83 -0
- package/dist/components/Colliders/Collider/types.js +1 -0
- package/dist/components/CollisionGroups/CollisionGroups.svelte +4 -1
- package/dist/components/CollisionGroups/CollisionGroups.svelte.d.ts +16 -33
- package/dist/components/CollisionGroups/types.d.ts +19 -0
- package/dist/components/CollisionGroups/types.js +1 -0
- package/dist/components/Debug/Debug.svelte +5 -5
- package/dist/components/Debug/Debug.svelte.d.ts +3 -7
- package/dist/components/Debug/types.d.ts +3 -0
- package/dist/components/Debug/types.js +1 -0
- package/dist/components/RigidBody/RigidBody.svelte +11 -5
- package/dist/components/RigidBody/RigidBody.svelte.d.ts +3 -102
- package/dist/components/RigidBody/types.d.ts +85 -0
- package/dist/components/RigidBody/types.js +2 -0
- package/dist/components/World/InnerWorld.svelte.d.ts +3 -15
- package/dist/components/World/World.svelte.d.ts +3 -49
- package/dist/components/World/types.d.ts +32 -0
- package/dist/components/World/types.js +1 -0
- package/dist/hooks/useFixedJoint.d.ts +7 -0
- package/dist/hooks/useJoint.d.ts +7 -0
- package/dist/hooks/usePhysicsTask.d.ts +16 -0
- package/dist/hooks/usePhysicsTask.js +32 -0
- package/dist/hooks/usePrismaticJoint.d.ts +7 -0
- package/dist/hooks/useRevoluteJoint.d.ts +7 -0
- package/dist/hooks/useRopeJoint.d.ts +10 -0
- package/dist/hooks/useRopeJoint.js +14 -0
- package/dist/hooks/useSphericalJoint.d.ts +7 -0
- package/dist/hooks/utils.js +3 -2
- package/dist/index.d.ts +5 -4
- package/dist/index.js +4 -4
- package/dist/lib/applyTransforms.d.ts +1 -1
- package/dist/lib/createCollidersFromChildren.d.ts +1 -1
- package/dist/lib/createCollidersFromChildren.js +20 -5
- package/dist/lib/createPhysicsTasks.js +1 -1
- package/dist/lib/createRapierContext.d.ts +1 -1
- package/dist/lib/eulerToQuaternion.d.ts +2 -2
- package/dist/lib/getWorldTransforms.js +1 -1
- package/dist/lib/useCreateEvent.d.ts +2 -2
- package/dist/lib/useCreateEvent.js +3 -5
- package/dist/types/types.d.ts +3 -5
- package/dist/types/types.js +2 -1
- package/package.json +12 -12
- package/dist/components/Colliders/AutoColliders.svelte.d.ts +0 -84
- package/dist/components/Colliders/Collider.svelte.d.ts +0 -109
- package/dist/hooks/useHasEventListener.d.ts +0 -3
- package/dist/hooks/useHasEventListener.js +0 -11
- package/dist/recipes/BasicPlayerController.svelte +0 -142
- package/dist/recipes/BasicPlayerController.svelte.d.ts +0 -29
package/package.json
CHANGED
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@@ -1,17 +1,17 @@
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{
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"name": "@threlte/rapier",
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"version": "3.0.0
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"version": "3.0.0",
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"author": "Grischa Erbe <hello@legrisch.com> (https://legrisch.com)",
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"license": "MIT",
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"description": "Components and hooks to use the Rapier physics engine in Threlte",
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"devDependencies": {
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"@dimforge/rapier3d-compat": "^0.
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"@sveltejs/adapter-auto": "^3.
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"@sveltejs/kit": "^2.
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"@sveltejs/package": "^2.3.
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"@sveltejs/vite-plugin-svelte": "^
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"@dimforge/rapier3d-compat": "^0.14.0",
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"@sveltejs/adapter-auto": "^3.3.1",
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"@sveltejs/kit": "^2.7.7",
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"@sveltejs/package": "^2.3.7",
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"@sveltejs/vite-plugin-svelte": "^4.0.0",
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"@types/node": "^20.12.7",
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"@types/three": "^0.
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"@types/three": "^0.171.0",
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"@typescript-eslint/eslint-plugin": "^7.6.0",
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"@typescript-eslint/parser": "^7.6.0",
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"@yushijinhun/three-minifier-rollup": "^0.4.0",
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"prettier-plugin-svelte": "^3.2.2",
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"publint": "^0.2.7",
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"rimraf": "^5.0.5",
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"svelte": "5.
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"svelte": "^5.14.4",
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"svelte-check": "^3.6.9",
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"svelte-preprocess": "^5.1.3",
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"svelte2tsx": "^0.7.6",
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"three": "^0.
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"three": "^0.171.0",
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"tslib": "^2.6.2",
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"type-fest": "^4.15.0",
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"typescript": "^5.
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"typescript": "^5.6.3",
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"vite": "^5.2.8",
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"@threlte/core": "8.0.0
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"@threlte/core": "8.0.0"
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},
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"peerDependencies": {
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"@dimforge/rapier3d-compat": ">=0.
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"@dimforge/rapier3d-compat": ">=0.14",
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"svelte": ">=5",
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"three": ">=0.152"
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},
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import type { CoefficientCombineRule, Collider } from '@dimforge/rapier3d-compat'
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import { SvelteComponent, type Snippet } from 'svelte'
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import type { Euler, Vector3 } from 'three'
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import type { AutoCollidersShapes, ColliderEvents } from '../../types/types'
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// ------------------ BASE ------------------
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type BaseProps = {
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shape?: AutoCollidersShapes
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restitution?: number
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restitutionCombineRule?: CoefficientCombineRule
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friction?: number
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frictionCombineRule?: CoefficientCombineRule
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sensor?: boolean
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colliders?: Collider[]
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contactForceEventThreshold?: number
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refresh?: () => void
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oncreate?: () => void
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}
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// ------------------ MASS ------------------
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type Density = {
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density: number
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mass?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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type Mass = {
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mass: number
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density?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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type MassProperties = {
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mass: number
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centerOfMass: Parameters<Vector3['set']>
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principalAngularInertia: Parameters<Vector3['set']>
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angularInertiaLocalFrame: Parameters<Euler['set']>
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density?: never
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}
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type NoMassProperties = {
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density?: never
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mass?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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export type MassDef = Density | Mass | MassProperties | NoMassProperties
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type MassProps<TMassDef extends MassDef> = TMassDef extends Density
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? Density
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: TMassDef extends MassProperties
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? MassProperties
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: TMassDef extends Mass
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? Mass
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: NoMassProperties
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// ------------------ COLLIDER ------------------
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export type AutoCollidersProps<TMassDef extends MassDef> = BaseProps &
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MassProps<TMassDef> & {
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children?: Snippet<
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[
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{
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colliders: Collider[]
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refresh: () => void
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}
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]
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>
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}
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export default class AutoColliders<TMassDef extends MassDef> extends SvelteComponent<
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AutoCollidersProps<TMassDef>
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> {}
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import type {
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CoefficientCombineRule,
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Collider as RapierCollider,
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ColliderDesc
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} from '@dimforge/rapier3d-compat'
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import { SvelteComponent, type Snippet } from 'svelte'
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import type { Euler, Vector3 } from 'three'
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import type { ColliderEvents } from '../../types/types'
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// ------------------ BASE ------------------
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type Type = 'static' | 'dynamic'
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type BaseProps = {
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type?: Type
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restitution?: number
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restitutionCombineRule?: CoefficientCombineRule
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friction?: number
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frictionCombineRule?: CoefficientCombineRule
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sensor?: boolean
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collider?: RapierCollider
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contactForceEventThreshold?: number
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refresh?: () => void
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}
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// ------------------ SHAPE ------------------
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export type Shape =
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| 'ball'
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| 'capsule'
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| 'segment'
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| 'triangle'
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| 'roundTriangle'
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| 'polyline'
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| 'trimesh'
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| 'cuboid'
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| 'roundCuboid'
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| 'cone'
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| 'roundCone'
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| 'convexHull'
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| 'convexMesh'
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| 'roundConvexHull'
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| 'roundConvexMesh'
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type Args<TShape extends Shape> = Parameters<(typeof ColliderDesc)[TShape]>
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type ShapeProps<TShape extends Shape> = {
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shape: TShape
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args: Args<TShape>
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}
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// ------------------ MASS ------------------
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type Density = {
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density: number
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mass?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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type Mass = {
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mass: number
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density?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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type MassProperties = {
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mass: number
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centerOfMass: Parameters<Vector3['set']>
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principalAngularInertia: Parameters<Vector3['set']>
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angularInertiaLocalFrame: Parameters<Euler['set']>
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density?: never
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}
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type NoMassProperties = {
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density?: never
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mass?: never
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centerOfMass?: never
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principalAngularInertia?: never
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angularInertiaLocalFrame?: never
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}
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export type MassDef = Density | Mass | MassProperties | NoMassProperties
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type MassProps<TMassDef extends MassDef> = TMassDef extends Density
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? Density
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: TMassDef extends MassProperties
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? MassProperties
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: TMassDef extends Mass
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? Mass
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: NoMassProperties
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// ------------------ COLLIDER ------------------
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export type ColliderProps<TShape extends Shape, TMassDef extends MassDef> = BaseProps &
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ColliderEvents &
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ShapeProps<TShape> &
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MassProps<TMassDef> & {
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children?: Snippet<[{ collider?: RapierCollider }]>
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}
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export default class Collider<
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TShape extends Shape,
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TMassDef extends MassDef
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> extends SvelteComponent<ColliderProps<TShape, TMassDef>> {}
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export const useHasEventListeners = () => {
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// const component = get_current_component()
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const hasEventListeners = (type) => {
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// const callbacks = component.$$.callbacks
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return true;
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// return type in callbacks && (callbacks[type] as any[]).length > 0
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};
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return {
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hasEventListeners
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};
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};
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<script lang="ts">import { T, useTask } from '@threlte/core';
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import { Vector2, Vector3 } from 'three';
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import Collider from '../components/Colliders/Collider.svelte';
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import CollisionGroups from '../components/CollisionGroups/CollisionGroups.svelte';
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import RigidBody from '../components/RigidBody/RigidBody.svelte';
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export let position = undefined;
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export let height = 1.7;
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export let radius = 0.3;
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export let speed = 1;
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export let jumpStrength = 3;
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export let playerCollisionGroups = [0];
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export let groundCollisionGroups = [15];
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export let ongroundenter = undefined;
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export let ongroundexit = undefined;
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let rigidBody;
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const keys = {
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up: false,
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down: false,
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left: false,
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right: false
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};
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const t = new Vector3();
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const t2 = new Vector2();
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let grounded = false;
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let groundsSensored = 0;
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$: {
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if (groundsSensored === 0)
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grounded = false;
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|
-
else
|
|
30
|
-
grounded = true;
|
|
31
|
-
}
|
|
32
|
-
$: grounded ? ongroundenter?.() : ongroundexit?.();
|
|
33
|
-
const { start } = useTask(() => {
|
|
34
|
-
t.set(0, 0, 0);
|
|
35
|
-
if (keys.down)
|
|
36
|
-
t.x += 1;
|
|
37
|
-
if (keys.up)
|
|
38
|
-
t.x -= 1;
|
|
39
|
-
if (keys.left)
|
|
40
|
-
t.z += 1;
|
|
41
|
-
if (keys.right)
|
|
42
|
-
t.z -= 1;
|
|
43
|
-
const l = t.length();
|
|
44
|
-
const xzLength = t2.set(t.x, t.z).length();
|
|
45
|
-
if (l > 0)
|
|
46
|
-
t.divideScalar(l).multiplyScalar(speed);
|
|
47
|
-
if (xzLength > 0) {
|
|
48
|
-
rigidBody.resetForces(true);
|
|
49
|
-
rigidBody.resetTorques(true);
|
|
50
|
-
}
|
|
51
|
-
const linVel = rigidBody.linvel();
|
|
52
|
-
t.y = linVel.y;
|
|
53
|
-
rigidBody.setLinvel(t, true);
|
|
54
|
-
});
|
|
55
|
-
$: if (rigidBody)
|
|
56
|
-
start();
|
|
57
|
-
const onKeyDown = (e) => {
|
|
58
|
-
switch (e.key.toLowerCase()) {
|
|
59
|
-
case 's':
|
|
60
|
-
case 'arrowdown':
|
|
61
|
-
keys.down = true;
|
|
62
|
-
break;
|
|
63
|
-
case 'w':
|
|
64
|
-
case 'arrowup':
|
|
65
|
-
keys.up = true;
|
|
66
|
-
break;
|
|
67
|
-
case 'a':
|
|
68
|
-
case 'arrowleft':
|
|
69
|
-
keys.left = true;
|
|
70
|
-
break;
|
|
71
|
-
case 'd':
|
|
72
|
-
case 'arrowright':
|
|
73
|
-
keys.right = true;
|
|
74
|
-
break;
|
|
75
|
-
case ' ':
|
|
76
|
-
if (!rigidBody || !grounded)
|
|
77
|
-
break;
|
|
78
|
-
rigidBody.applyImpulse({ x: 0, y: jumpStrength, z: 0 }, true);
|
|
79
|
-
default:
|
|
80
|
-
break;
|
|
81
|
-
}
|
|
82
|
-
};
|
|
83
|
-
const onKeyUp = (e) => {
|
|
84
|
-
switch (e.key.toLowerCase()) {
|
|
85
|
-
case 's':
|
|
86
|
-
case 'arrowdown':
|
|
87
|
-
keys.down = false;
|
|
88
|
-
break;
|
|
89
|
-
case 'w':
|
|
90
|
-
case 'arrowup':
|
|
91
|
-
keys.up = false;
|
|
92
|
-
break;
|
|
93
|
-
case 'a':
|
|
94
|
-
case 'arrowleft':
|
|
95
|
-
keys.left = false;
|
|
96
|
-
break;
|
|
97
|
-
case 'd':
|
|
98
|
-
case 'arrowright':
|
|
99
|
-
keys.right = false;
|
|
100
|
-
break;
|
|
101
|
-
default:
|
|
102
|
-
break;
|
|
103
|
-
}
|
|
104
|
-
};
|
|
105
|
-
</script>
|
|
106
|
-
|
|
107
|
-
<svelte:window
|
|
108
|
-
on:keydown|preventDefault={onKeyDown}
|
|
109
|
-
on:keyup|preventDefault={onKeyUp}
|
|
110
|
-
/>
|
|
111
|
-
|
|
112
|
-
<T.Group {position}>
|
|
113
|
-
<RigidBody
|
|
114
|
-
dominance={127}
|
|
115
|
-
enabledRotations={[false, false, false]}
|
|
116
|
-
bind:rigidBody
|
|
117
|
-
type={'dynamic'}
|
|
118
|
-
>
|
|
119
|
-
<CollisionGroups groups={playerCollisionGroups}>
|
|
120
|
-
<Collider
|
|
121
|
-
shape={'capsule'}
|
|
122
|
-
args={[height / 2 - radius, radius]}
|
|
123
|
-
/>
|
|
124
|
-
</CollisionGroups>
|
|
125
|
-
|
|
126
|
-
<CollisionGroups groups={groundCollisionGroups}>
|
|
127
|
-
<T.Group position={[0, -height / 2 + radius, 0]}>
|
|
128
|
-
<Collider
|
|
129
|
-
sensor
|
|
130
|
-
onsensorenter={() => (groundsSensored += 1)}
|
|
131
|
-
onsensorexit={() => (groundsSensored -= 1)}
|
|
132
|
-
shape={'ball'}
|
|
133
|
-
args={[radius * 1.2]}
|
|
134
|
-
/>
|
|
135
|
-
</T.Group>
|
|
136
|
-
</CollisionGroups>
|
|
137
|
-
|
|
138
|
-
<T.Group position.y={-height / 2}>
|
|
139
|
-
<slot />
|
|
140
|
-
</T.Group>
|
|
141
|
-
</RigidBody>
|
|
142
|
-
</T.Group>
|
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
import { SvelteComponent } from "svelte";
|
|
2
|
-
import { Vector3 } from 'three';
|
|
3
|
-
import type { CollisionGroupsBitMask } from '../types/types';
|
|
4
|
-
declare const __propDef: {
|
|
5
|
-
props: {
|
|
6
|
-
position?: Parameters<Vector3['set']> | undefined;
|
|
7
|
-
height?: number | undefined;
|
|
8
|
-
radius?: number | undefined;
|
|
9
|
-
speed?: number | undefined;
|
|
10
|
-
jumpStrength?: number | undefined;
|
|
11
|
-
playerCollisionGroups?: CollisionGroupsBitMask | undefined;
|
|
12
|
-
groundCollisionGroups?: CollisionGroupsBitMask | undefined;
|
|
13
|
-
ongroundenter?: (() => void) | undefined;
|
|
14
|
-
ongroundexit?: (() => void) | undefined;
|
|
15
|
-
children?: import("svelte").Snippet<[]> | undefined;
|
|
16
|
-
};
|
|
17
|
-
events: {
|
|
18
|
-
[evt: string]: CustomEvent<any>;
|
|
19
|
-
};
|
|
20
|
-
slots: {
|
|
21
|
-
default: {};
|
|
22
|
-
};
|
|
23
|
-
};
|
|
24
|
-
export type BasicPlayerControllerProps = typeof __propDef.props;
|
|
25
|
-
export type BasicPlayerControllerEvents = typeof __propDef.events;
|
|
26
|
-
export type BasicPlayerControllerSlots = typeof __propDef.slots;
|
|
27
|
-
export default class BasicPlayerController extends SvelteComponent<BasicPlayerControllerProps, BasicPlayerControllerEvents, BasicPlayerControllerSlots> {
|
|
28
|
-
}
|
|
29
|
-
export {};
|