@threlte/rapier 0.2.0 → 0.3.0

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package/dist/CHANGELOG.md CHANGED
@@ -1,5 +1,15 @@
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  # @threlte/extras
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+ ## 0.3.0
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+
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+ ### Minor Changes
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+
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+ - 1a0f305: removed properties "manifold" and "flipped" from contact force event
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+
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+ ### Patch Changes
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+
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+ - 291af9b: Exporting rapier event types for easier method typing
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+
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  ## 0.2.0
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  ### Minor Changes
@@ -76,8 +76,6 @@ declare class __sveltets_Render<Shape extends 'ball' | 'capsule' | 'segment' | '
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  contact: CustomEvent<{
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  targetCollider: Collider;
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  targetRigidBody: RigidBody | null;
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- manifold: import("@dimforge/rapier3d-compat").TempContactManifold;
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- flipped: boolean;
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  maxForceDirection: import("@dimforge/rapier3d-compat").Vector;
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  maxForceMagnitude: number;
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  totalForce: import("@dimforge/rapier3d-compat").Vector;
@@ -49,8 +49,6 @@ declare const __propDef: {
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  contact: CustomEvent<{
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  targetCollider: import("@dimforge/rapier3d-compat").Collider;
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  targetRigidBody: RigidBody | null;
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- manifold: import("@dimforge/rapier3d-compat").TempContactManifold;
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- flipped: boolean;
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  maxForceDirection: import("@dimforge/rapier3d-compat").Vector;
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  maxForceMagnitude: number;
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  totalForce: import("@dimforge/rapier3d-compat").Vector;
@@ -80,49 +80,39 @@ export const useFrameHandler = (ctx) => {
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  const { colliderDispatcher1, colliderDispatcher2, rigidBodyDispatcher1, rigidBodyDispatcher2 } = getEventDispatchers(ctx, collider1, collider2);
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  const rigidBody1 = collider1.parent();
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  const rigidBody2 = collider2.parent();
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- world.contactPair(collider1, collider2, (manifold, flipped) => {
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- // Collider events
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- colliderDispatcher1?.('contact', {
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- flipped,
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- manifold,
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- targetCollider: collider2,
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- targetRigidBody: rigidBody2,
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- maxForceDirection: e.maxForceDirection(),
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- maxForceMagnitude: e.maxForceMagnitude(),
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- totalForce: e.totalForce(),
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- totalForceMagnitude: e.totalForceMagnitude()
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- });
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- colliderDispatcher2?.('contact', {
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- flipped,
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- manifold,
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- targetCollider: collider1,
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- targetRigidBody: rigidBody1,
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- maxForceDirection: e.maxForceDirection(),
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- maxForceMagnitude: e.maxForceMagnitude(),
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- totalForce: e.totalForce(),
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- totalForceMagnitude: e.totalForceMagnitude()
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- });
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- // RigidBody Events
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- rigidBodyDispatcher1?.('contact', {
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- flipped,
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- manifold,
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- targetCollider: collider2,
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- targetRigidBody: rigidBody2,
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- maxForceDirection: e.maxForceDirection(),
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- maxForceMagnitude: e.maxForceMagnitude(),
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- totalForce: e.totalForce(),
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- totalForceMagnitude: e.totalForceMagnitude()
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- });
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- rigidBodyDispatcher2?.('contact', {
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- flipped,
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- manifold,
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- targetCollider: collider1,
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- targetRigidBody: rigidBody1,
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- maxForceDirection: e.maxForceDirection(),
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- maxForceMagnitude: e.maxForceMagnitude(),
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- totalForce: e.totalForce(),
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- totalForceMagnitude: e.totalForceMagnitude()
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- });
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+ // Collider events
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+ colliderDispatcher1?.('contact', {
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+ targetCollider: collider2,
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+ targetRigidBody: rigidBody2,
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+ maxForceDirection: e.maxForceDirection(),
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+ maxForceMagnitude: e.maxForceMagnitude(),
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+ totalForce: e.totalForce(),
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+ totalForceMagnitude: e.totalForceMagnitude()
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+ });
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+ colliderDispatcher2?.('contact', {
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+ targetCollider: collider1,
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+ targetRigidBody: rigidBody1,
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+ maxForceDirection: e.maxForceDirection(),
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+ maxForceMagnitude: e.maxForceMagnitude(),
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+ totalForce: e.totalForce(),
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+ totalForceMagnitude: e.totalForceMagnitude()
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+ });
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+ // RigidBody Events
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+ rigidBodyDispatcher1?.('contact', {
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+ targetCollider: collider2,
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+ targetRigidBody: rigidBody2,
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+ maxForceDirection: e.maxForceDirection(),
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+ maxForceMagnitude: e.maxForceMagnitude(),
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+ totalForce: e.totalForce(),
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+ totalForceMagnitude: e.totalForceMagnitude()
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+ });
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+ rigidBodyDispatcher2?.('contact', {
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+ targetCollider: collider1,
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+ targetRigidBody: rigidBody1,
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+ maxForceDirection: e.maxForceDirection(),
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+ maxForceMagnitude: e.maxForceMagnitude(),
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+ totalForce: e.totalForce(),
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+ totalForceMagnitude: e.totalForceMagnitude()
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  });
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  });
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  // Collision events
package/dist/index.d.ts CHANGED
@@ -13,4 +13,4 @@ export { default as AutoColliders } from './components/Colliders/AutoColliders.s
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  export { default as CollisionGroups } from './components/CollisionGroups/CollisionGroups.svelte';
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  export { default as BasicPlayerController } from './recipes/BasicPlayerController.svelte';
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  export type { AutoCollidersProperties, Boolean3Array, RigidBodyProperties, WorldProperties } from './types/components';
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- export type { CollisionGroupsBitMask, AutoCollidersShapes, ColliderEventDispatcher, ColliderShapes, RapierContext, RigidBodyEventDispatcher } from './types/types';
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+ export type { CollisionGroupsBitMask, AutoCollidersShapes, ColliderEventDispatcher, ColliderShapes, RapierContext, RigidBodyEventDispatcher, CollisionEnterEvent, CollisionExitEvent, SensorEnterEvent, SensorExitEvent, ContactEvent } from './types/types';
@@ -27,14 +27,17 @@ export declare type ColliderEventMap = {
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  contact: {
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  targetCollider: Collider;
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  targetRigidBody: RigidBody | null;
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- manifold: TempContactManifold;
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- flipped: boolean;
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  maxForceDirection: Vector;
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  maxForceMagnitude: number;
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  totalForce: Vector;
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  totalForceMagnitude: number;
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  };
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  };
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+ export declare type CollisionEnterEvent = CustomEvent<ColliderEventMap['collisionenter']>;
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+ export declare type CollisionExitEvent = CustomEvent<ColliderEventMap['collisionexit']>;
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+ export declare type SensorEnterEvent = CustomEvent<ColliderEventMap['sensorenter']>;
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+ export declare type SensorExitEvent = CustomEvent<ColliderEventMap['sensorexit']>;
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+ export declare type ContactEvent = CustomEvent<ColliderEventMap['contact']>;
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  export declare type RigidBodyEventMap = ColliderEventMap & {
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  sleep: void;
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  wake: void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@threlte/rapier",
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- "version": "0.2.0",
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+ "version": "0.3.0",
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  "author": "Grischa Erbe <hello@legrisch.com> (https://legrisch.com)",
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  "license": "MIT",
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  "devDependencies": {