@threejs-doctor/bench 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/budgets.d.ts +9 -0
- package/dist/budgets.d.ts.map +1 -0
- package/dist/budgets.js +14 -0
- package/dist/budgets.js.map +1 -0
- package/dist/fixtures/cad.d.ts +17 -0
- package/dist/fixtures/cad.d.ts.map +1 -0
- package/dist/fixtures/cad.js +45 -0
- package/dist/fixtures/cad.js.map +1 -0
- package/dist/fixtures/game.d.ts +17 -0
- package/dist/fixtures/game.d.ts.map +1 -0
- package/dist/fixtures/game.js +48 -0
- package/dist/fixtures/game.js.map +1 -0
- package/dist/fixtures/marketing.d.ts +17 -0
- package/dist/fixtures/marketing.d.ts.map +1 -0
- package/dist/fixtures/marketing.js +43 -0
- package/dist/fixtures/marketing.js.map +1 -0
- package/dist/fixtures/product.d.ts +17 -0
- package/dist/fixtures/product.d.ts.map +1 -0
- package/dist/fixtures/product.js +43 -0
- package/dist/fixtures/product.js.map +1 -0
- package/dist/harness.d.ts +21 -0
- package/dist/harness.d.ts.map +1 -0
- package/dist/harness.js +49 -0
- package/dist/harness.js.map +1 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +8 -0
- package/dist/index.js.map +1 -0
- package/package.json +52 -0
package/LICENSE
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MIT License
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Copyright (c) 2026 codergeeta
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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import type { Profile } from '@threejs-doctor/core';
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export interface LowEndBudget {
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maxDrawCalls: number;
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maxP95FrameTimeMs: number;
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maxDpr: number;
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minAvgFps: number;
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}
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export declare function getLowEndBudget(profile: Exclude<Profile, 'auto'>): LowEndBudget;
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//# sourceMappingURL=budgets.d.ts.map
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{"version":3,"file":"budgets.d.ts","sourceRoot":"","sources":["../src/budgets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAA;AAEnD,MAAM,WAAW,YAAY;IAC3B,YAAY,EAAE,MAAM,CAAA;IACpB,iBAAiB,EAAE,MAAM,CAAA;IACzB,MAAM,EAAE,MAAM,CAAA;IACd,SAAS,EAAE,MAAM,CAAA;CAClB;AASD,wBAAgB,eAAe,CAAC,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,GAAG,YAAY,CAM/E"}
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package/dist/budgets.js
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const LOW = {
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marketing: { maxDrawCalls: 60, maxP95FrameTimeMs: 22, maxDpr: 1, minAvgFps: 45 },
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product: { maxDrawCalls: 80, maxP95FrameTimeMs: 24, maxDpr: 1, minAvgFps: 40 },
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game: { maxDrawCalls: 100, maxP95FrameTimeMs: 28, maxDpr: 1, minAvgFps: 35 },
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cad: { maxDrawCalls: 100, maxP95FrameTimeMs: 28, maxDpr: 1, minAvgFps: 35 },
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};
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export function getLowEndBudget(profile) {
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const budget = LOW[profile];
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if (!budget) {
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throw new Error(`No low-end budget for profile: ${profile}`);
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}
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return budget;
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}
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//# sourceMappingURL=budgets.js.map
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{"version":3,"file":"budgets.js","sourceRoot":"","sources":["../src/budgets.ts"],"names":[],"mappings":"AASA,MAAM,GAAG,GAAmD;IAC1D,SAAS,EAAE,EAAE,YAAY,EAAE,EAAE,EAAE,iBAAiB,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE;IAChF,OAAO,EAAE,EAAE,YAAY,EAAE,EAAE,EAAE,iBAAiB,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE;IAC9E,IAAI,EAAE,EAAE,YAAY,EAAE,GAAG,EAAE,iBAAiB,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE;IAC5E,GAAG,EAAE,EAAE,YAAY,EAAE,GAAG,EAAE,iBAAiB,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,EAAE;CAC5E,CAAA;AAED,MAAM,UAAU,eAAe,CAAC,OAAiC;IAC/D,MAAM,MAAM,GAAG,GAAG,CAAC,OAAO,CAAC,CAAA;IAC3B,IAAI,CAAC,MAAM,EAAE,CAAC;QACZ,MAAM,IAAI,KAAK,CAAC,kCAAkC,OAAO,EAAE,CAAC,CAAA;IAC9D,CAAC;IACD,OAAO,MAAM,CAAA;AACf,CAAC"}
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import type { DeviceCapabilities } from '@threejs-doctor/core';
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import type { DoctorRendererLike, DoctorSceneLike } from '@threejs-doctor/runtime';
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export declare function createCadFixture(): {
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profile: "cad";
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scene: DoctorSceneLike;
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renderer: DoctorRendererLike;
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camera: {};
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device: DeviceCapabilities;
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getSceneStats: () => {
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textureCount: number;
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estimatedVramBytes: number;
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geometryCount: number;
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lightCount: number;
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shadowCastingLightCount: number;
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};
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};
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//# sourceMappingURL=cad.d.ts.map
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{"version":3,"file":"cad.d.ts","sourceRoot":"","sources":["../../src/fixtures/cad.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AAElF,wBAAgB,gBAAgB;;;;;;;;;;;;;EA0C/B"}
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export function createCadFixture() {
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const lights = [{ castShadow: true }, { castShadow: true }, { castShadow: true }];
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const renderer = {
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info: { render: { calls: 180, triangles: 200_000 }, memory: { geometries: 120, textures: 15 } },
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pixelRatio: 2,
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antialias: true,
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setPixelRatio(v) { this.pixelRatio = v; },
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};
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const scene = {
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children: lights,
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traverse(cb) {
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for (const l of lights)
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cb(l);
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for (let i = 0; i < 80; i++) {
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cb({
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isMesh: true,
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geometry: { uuid: `cad${i}` },
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material: { uuid: `mat${i % 20}` },
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matrixAutoUpdate: true,
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visible: true,
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position: { distanceTo: () => 15 },
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});
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}
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},
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};
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const device = {
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tier: 'mid', maxTextureSize: 8192, webgl: true, webgpu: false,
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devicePixelRatio: 2, hardwareConcurrency: 8,
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};
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return {
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profile: 'cad',
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scene,
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renderer,
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camera: {},
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device,
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getSceneStats: () => ({
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textureCount: 15,
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estimatedVramBytes: 80_000_000,
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geometryCount: 120,
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lightCount: lights.length,
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shadowCastingLightCount: lights.filter((l) => l.castShadow).length,
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}),
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};
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}
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//# sourceMappingURL=cad.js.map
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{"version":3,"file":"cad.js","sourceRoot":"","sources":["../../src/fixtures/cad.ts"],"names":[],"mappings":"AAGA,MAAM,UAAU,gBAAgB;IAC9B,MAAM,MAAM,GAAG,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,CAAA;IACjF,MAAM,QAAQ,GAAuB;QACnC,IAAI,EAAE,EAAE,MAAM,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,OAAO,EAAE,EAAE,MAAM,EAAE,EAAE,UAAU,EAAE,GAAG,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE;QAC/F,UAAU,EAAE,CAAC;QACb,SAAS,EAAE,IAAI;QACf,aAAa,CAAC,CAAS,IAAI,IAAI,CAAC,UAAU,GAAG,CAAC,CAAA,CAAC,CAAC;KACjD,CAAA;IACD,MAAM,KAAK,GAAoB;QAC7B,QAAQ,EAAE,MAAM;QAChB,QAAQ,CAAC,EAAE;YACT,KAAK,MAAM,CAAC,IAAI,MAAM;gBAAE,EAAE,CAAC,CAAU,CAAC,CAAA;YACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC5B,EAAE,CAAC;oBACD,MAAM,EAAE,IAAI;oBACZ,QAAQ,EAAE,EAAE,IAAI,EAAE,MAAM,CAAC,EAAE,EAAE;oBAC7B,QAAQ,EAAE,EAAE,IAAI,EAAE,MAAM,CAAC,GAAG,EAAE,EAAE,EAAE;oBAClC,gBAAgB,EAAE,IAAI;oBACtB,OAAO,EAAE,IAAI;oBACb,QAAQ,EAAE,EAAE,UAAU,EAAE,GAAG,EAAE,CAAC,EAAE,EAAE;iBACnC,CAAC,CAAA;YACJ,CAAC;QACH,CAAC;KACF,CAAA;IACD,MAAM,MAAM,GAAuB;QACjC,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK;QAC7D,gBAAgB,EAAE,CAAC,EAAE,mBAAmB,EAAE,CAAC;KAC5C,CAAA;IACD,OAAO;QACL,OAAO,EAAE,KAAc;QACvB,KAAK;QACL,QAAQ;QACR,MAAM,EAAE,EAAE;QACV,MAAM;QACN,aAAa,EAAE,GAAG,EAAE,CAAC,CAAC;YACpB,YAAY,EAAE,EAAE;YAChB,kBAAkB,EAAE,UAAU;YAC9B,aAAa,EAAE,GAAG;YAClB,UAAU,EAAE,MAAM,CAAC,MAAM;YACzB,uBAAuB,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,MAAM;SACnE,CAAC;KACH,CAAA;AACH,CAAC"}
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import type { DeviceCapabilities } from '@threejs-doctor/core';
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import type { DoctorRendererLike, DoctorSceneLike } from '@threejs-doctor/runtime';
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export declare function createGameFixture(): {
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profile: "game";
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scene: DoctorSceneLike;
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renderer: DoctorRendererLike;
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camera: {};
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device: DeviceCapabilities;
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getSceneStats: () => {
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textureCount: number;
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estimatedVramBytes: number;
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geometryCount: number;
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lightCount: number;
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shadowCastingLightCount: number;
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};
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};
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//# sourceMappingURL=game.d.ts.map
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{"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../src/fixtures/game.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AAElF,wBAAgB,iBAAiB;;;;;;;;;;;;;EA6ChC"}
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export function createGameFixture() {
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const lights = [
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{ castShadow: true }, { castShadow: true },
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{ castShadow: true }, { castShadow: true },
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];
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const renderer = {
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info: { render: { calls: 160, triangles: 80_000 }, memory: { geometries: 60, textures: 20 } },
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pixelRatio: 2,
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antialias: false,
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setPixelRatio(v) { this.pixelRatio = v; },
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};
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const scene = {
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children: lights,
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traverse(cb) {
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for (const l of lights)
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cb(l);
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for (let i = 0; i < 40; i++) {
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cb({
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isMesh: true,
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geometry: { uuid: `g${i}` },
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material: { uuid: 'shared' },
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matrixAutoUpdate: true,
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visible: true,
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position: { distanceTo: () => (i > 30 ? 120 : 20) },
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});
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}
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},
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};
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const device = {
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tier: 'mid', maxTextureSize: 8192, webgl: true, webgpu: false,
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devicePixelRatio: 2, hardwareConcurrency: 8,
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};
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return {
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profile: 'game',
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scene,
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renderer,
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camera: {},
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device,
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getSceneStats: () => ({
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textureCount: 20,
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estimatedVramBytes: 96_000_000,
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geometryCount: 60,
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lightCount: lights.length,
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shadowCastingLightCount: lights.filter((l) => l.castShadow).length,
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}),
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};
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}
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//# sourceMappingURL=game.js.map
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{"version":3,"file":"game.js","sourceRoot":"","sources":["../../src/fixtures/game.ts"],"names":[],"mappings":"AAGA,MAAM,UAAU,iBAAiB;IAC/B,MAAM,MAAM,GAAG;QACb,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE;QAC1C,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE;KAC3C,CAAA;IACD,MAAM,QAAQ,GAAuB;QACnC,IAAI,EAAE,EAAE,MAAM,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE;QAC7F,UAAU,EAAE,CAAC;QACb,SAAS,EAAE,KAAK;QAChB,aAAa,CAAC,CAAS,IAAI,IAAI,CAAC,UAAU,GAAG,CAAC,CAAA,CAAC,CAAC;KACjD,CAAA;IACD,MAAM,KAAK,GAAoB;QAC7B,QAAQ,EAAE,MAAM;QAChB,QAAQ,CAAC,EAAE;YACT,KAAK,MAAM,CAAC,IAAI,MAAM;gBAAE,EAAE,CAAC,CAAU,CAAC,CAAA;YACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC5B,EAAE,CAAC;oBACD,MAAM,EAAE,IAAI;oBACZ,QAAQ,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,EAAE;oBAC3B,QAAQ,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBAC5B,gBAAgB,EAAE,IAAI;oBACtB,OAAO,EAAE,IAAI;oBACb,QAAQ,EAAE,EAAE,UAAU,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE;iBACpD,CAAC,CAAA;YACJ,CAAC;QACH,CAAC;KACF,CAAA;IACD,MAAM,MAAM,GAAuB;QACjC,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK;QAC7D,gBAAgB,EAAE,CAAC,EAAE,mBAAmB,EAAE,CAAC;KAC5C,CAAA;IACD,OAAO;QACL,OAAO,EAAE,MAAe;QACxB,KAAK;QACL,QAAQ;QACR,MAAM,EAAE,EAAE;QACV,MAAM;QACN,aAAa,EAAE,GAAG,EAAE,CAAC,CAAC;YACpB,YAAY,EAAE,EAAE;YAChB,kBAAkB,EAAE,UAAU;YAC9B,aAAa,EAAE,EAAE;YACjB,UAAU,EAAE,MAAM,CAAC,MAAM;YACzB,uBAAuB,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,MAAM;SACnE,CAAC;KACH,CAAA;AACH,CAAC"}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import type { DeviceCapabilities } from '@threejs-doctor/core';
|
|
2
|
+
import type { DoctorRendererLike, DoctorSceneLike } from '@threejs-doctor/runtime';
|
|
3
|
+
export declare function createMarketingFixture(): {
|
|
4
|
+
profile: "marketing";
|
|
5
|
+
scene: DoctorSceneLike;
|
|
6
|
+
renderer: DoctorRendererLike;
|
|
7
|
+
camera: {};
|
|
8
|
+
device: DeviceCapabilities;
|
|
9
|
+
getSceneStats: () => {
|
|
10
|
+
textureCount: number;
|
|
11
|
+
estimatedVramBytes: number;
|
|
12
|
+
geometryCount: number;
|
|
13
|
+
lightCount: number;
|
|
14
|
+
shadowCastingLightCount: number;
|
|
15
|
+
};
|
|
16
|
+
};
|
|
17
|
+
//# sourceMappingURL=marketing.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"marketing.d.ts","sourceRoot":"","sources":["../../src/fixtures/marketing.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AAElF,wBAAgB,sBAAsB;;;;;;;;;;;;;EAwCrC"}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
export function createMarketingFixture() {
|
|
2
|
+
const lights = [{ castShadow: true }, { castShadow: true }];
|
|
3
|
+
const renderer = {
|
|
4
|
+
info: { render: { calls: 90, triangles: 12_000 }, memory: { geometries: 12, textures: 6 } },
|
|
5
|
+
pixelRatio: 3,
|
|
6
|
+
antialias: true,
|
|
7
|
+
setPixelRatio(v) { this.pixelRatio = v; },
|
|
8
|
+
};
|
|
9
|
+
const scene = {
|
|
10
|
+
children: lights,
|
|
11
|
+
traverse(cb) {
|
|
12
|
+
for (const l of lights)
|
|
13
|
+
cb(l);
|
|
14
|
+
cb({
|
|
15
|
+
isMesh: true,
|
|
16
|
+
geometry: { uuid: 'm1' },
|
|
17
|
+
material: { uuid: 'mat1' },
|
|
18
|
+
matrixAutoUpdate: true,
|
|
19
|
+
visible: true,
|
|
20
|
+
position: { distanceTo: () => 10 },
|
|
21
|
+
});
|
|
22
|
+
},
|
|
23
|
+
};
|
|
24
|
+
const device = {
|
|
25
|
+
tier: 'low', maxTextureSize: 4096, webgl: true, webgpu: false,
|
|
26
|
+
devicePixelRatio: 3, hardwareConcurrency: 4,
|
|
27
|
+
};
|
|
28
|
+
return {
|
|
29
|
+
profile: 'marketing',
|
|
30
|
+
scene,
|
|
31
|
+
renderer,
|
|
32
|
+
camera: {},
|
|
33
|
+
device,
|
|
34
|
+
getSceneStats: () => ({
|
|
35
|
+
textureCount: 6,
|
|
36
|
+
estimatedVramBytes: 24_000_000,
|
|
37
|
+
geometryCount: 12,
|
|
38
|
+
lightCount: lights.length,
|
|
39
|
+
shadowCastingLightCount: lights.filter((l) => l.castShadow).length,
|
|
40
|
+
}),
|
|
41
|
+
};
|
|
42
|
+
}
|
|
43
|
+
//# sourceMappingURL=marketing.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"marketing.js","sourceRoot":"","sources":["../../src/fixtures/marketing.ts"],"names":[],"mappings":"AAGA,MAAM,UAAU,sBAAsB;IACpC,MAAM,MAAM,GAAG,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,CAAA;IAC3D,MAAM,QAAQ,GAAuB;QACnC,IAAI,EAAE,EAAE,MAAM,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,EAAE,UAAU,EAAE,EAAE,EAAE,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC3F,UAAU,EAAE,CAAC;QACb,SAAS,EAAE,IAAI;QACf,aAAa,CAAC,CAAS,IAAI,IAAI,CAAC,UAAU,GAAG,CAAC,CAAA,CAAC,CAAC;KACjD,CAAA;IACD,MAAM,KAAK,GAAoB;QAC7B,QAAQ,EAAE,MAAM;QAChB,QAAQ,CAAC,EAAE;YACT,KAAK,MAAM,CAAC,IAAI,MAAM;gBAAE,EAAE,CAAC,CAAU,CAAC,CAAA;YACtC,EAAE,CAAC;gBACD,MAAM,EAAE,IAAI;gBACZ,QAAQ,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE;gBACxB,QAAQ,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC1B,gBAAgB,EAAE,IAAI;gBACtB,OAAO,EAAE,IAAI;gBACb,QAAQ,EAAE,EAAE,UAAU,EAAE,GAAG,EAAE,CAAC,EAAE,EAAE;aACnC,CAAC,CAAA;QACJ,CAAC;KACF,CAAA;IACD,MAAM,MAAM,GAAuB;QACjC,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK;QAC7D,gBAAgB,EAAE,CAAC,EAAE,mBAAmB,EAAE,CAAC;KAC5C,CAAA;IACD,OAAO;QACL,OAAO,EAAE,WAAoB;QAC7B,KAAK;QACL,QAAQ;QACR,MAAM,EAAE,EAAE;QACV,MAAM;QACN,aAAa,EAAE,GAAG,EAAE,CAAC,CAAC;YACpB,YAAY,EAAE,CAAC;YACf,kBAAkB,EAAE,UAAU;YAC9B,aAAa,EAAE,EAAE;YACjB,UAAU,EAAE,MAAM,CAAC,MAAM;YACzB,uBAAuB,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,MAAM;SACnE,CAAC;KACH,CAAA;AACH,CAAC"}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import type { DeviceCapabilities } from '@threejs-doctor/core';
|
|
2
|
+
import type { DoctorRendererLike, DoctorSceneLike } from '@threejs-doctor/runtime';
|
|
3
|
+
export declare function createProductFixture(): {
|
|
4
|
+
profile: "product";
|
|
5
|
+
scene: DoctorSceneLike;
|
|
6
|
+
renderer: DoctorRendererLike;
|
|
7
|
+
camera: {};
|
|
8
|
+
device: DeviceCapabilities;
|
|
9
|
+
getSceneStats: () => {
|
|
10
|
+
textureCount: number;
|
|
11
|
+
estimatedVramBytes: number;
|
|
12
|
+
geometryCount: number;
|
|
13
|
+
lightCount: number;
|
|
14
|
+
shadowCastingLightCount: number;
|
|
15
|
+
};
|
|
16
|
+
};
|
|
17
|
+
//# sourceMappingURL=product.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"product.d.ts","sourceRoot":"","sources":["../../src/fixtures/product.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAC9D,OAAO,KAAK,EAAE,kBAAkB,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AAElF,wBAAgB,oBAAoB;;;;;;;;;;;;;EAwCnC"}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
export function createProductFixture() {
|
|
2
|
+
const lights = [{ castShadow: true }, { castShadow: true }, { castShadow: true }];
|
|
3
|
+
const renderer = {
|
|
4
|
+
info: { render: { calls: 110, triangles: 30_000 }, memory: { geometries: 8, textures: 10 } },
|
|
5
|
+
pixelRatio: 2.5,
|
|
6
|
+
antialias: true,
|
|
7
|
+
setPixelRatio(v) { this.pixelRatio = v; },
|
|
8
|
+
};
|
|
9
|
+
const scene = {
|
|
10
|
+
children: lights,
|
|
11
|
+
traverse(cb) {
|
|
12
|
+
for (const l of lights)
|
|
13
|
+
cb(l);
|
|
14
|
+
cb({
|
|
15
|
+
isMesh: true,
|
|
16
|
+
geometry: { uuid: 'p1' },
|
|
17
|
+
material: { uuid: 'pmat' },
|
|
18
|
+
matrixAutoUpdate: true,
|
|
19
|
+
visible: true,
|
|
20
|
+
position: { distanceTo: () => 5 },
|
|
21
|
+
});
|
|
22
|
+
},
|
|
23
|
+
};
|
|
24
|
+
const device = {
|
|
25
|
+
tier: 'low', maxTextureSize: 4096, webgl: true, webgpu: false,
|
|
26
|
+
devicePixelRatio: 2.5, hardwareConcurrency: 4,
|
|
27
|
+
};
|
|
28
|
+
return {
|
|
29
|
+
profile: 'product',
|
|
30
|
+
scene,
|
|
31
|
+
renderer,
|
|
32
|
+
camera: {},
|
|
33
|
+
device,
|
|
34
|
+
getSceneStats: () => ({
|
|
35
|
+
textureCount: 10,
|
|
36
|
+
estimatedVramBytes: 48_000_000,
|
|
37
|
+
geometryCount: 8,
|
|
38
|
+
lightCount: lights.length,
|
|
39
|
+
shadowCastingLightCount: lights.filter((l) => l.castShadow).length,
|
|
40
|
+
}),
|
|
41
|
+
};
|
|
42
|
+
}
|
|
43
|
+
//# sourceMappingURL=product.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"product.js","sourceRoot":"","sources":["../../src/fixtures/product.ts"],"names":[],"mappings":"AAGA,MAAM,UAAU,oBAAoB;IAClC,MAAM,MAAM,GAAG,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,CAAC,CAAA;IACjF,MAAM,QAAQ,GAAuB;QACnC,IAAI,EAAE,EAAE,MAAM,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,EAAE,UAAU,EAAE,CAAC,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE;QAC5F,UAAU,EAAE,GAAG;QACf,SAAS,EAAE,IAAI;QACf,aAAa,CAAC,CAAS,IAAI,IAAI,CAAC,UAAU,GAAG,CAAC,CAAA,CAAC,CAAC;KACjD,CAAA;IACD,MAAM,KAAK,GAAoB;QAC7B,QAAQ,EAAE,MAAM;QAChB,QAAQ,CAAC,EAAE;YACT,KAAK,MAAM,CAAC,IAAI,MAAM;gBAAE,EAAE,CAAC,CAAU,CAAC,CAAA;YACtC,EAAE,CAAC;gBACD,MAAM,EAAE,IAAI;gBACZ,QAAQ,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE;gBACxB,QAAQ,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE;gBAC1B,gBAAgB,EAAE,IAAI;gBACtB,OAAO,EAAE,IAAI;gBACb,QAAQ,EAAE,EAAE,UAAU,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE;aAClC,CAAC,CAAA;QACJ,CAAC;KACF,CAAA;IACD,MAAM,MAAM,GAAuB;QACjC,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK;QAC7D,gBAAgB,EAAE,GAAG,EAAE,mBAAmB,EAAE,CAAC;KAC9C,CAAA;IACD,OAAO;QACL,OAAO,EAAE,SAAkB;QAC3B,KAAK;QACL,QAAQ;QACR,MAAM,EAAE,EAAE;QACV,MAAM;QACN,aAAa,EAAE,GAAG,EAAE,CAAC,CAAC;YACpB,YAAY,EAAE,EAAE;YAChB,kBAAkB,EAAE,UAAU;YAC9B,aAAa,EAAE,CAAC;YAChB,UAAU,EAAE,MAAM,CAAC,MAAM;YACzB,uBAAuB,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,MAAM;SACnE,CAAC;KACH,CAAA;AACH,CAAC"}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { type DoctorReport, type DoctorRendererLike, type DoctorSceneLike } from '@threejs-doctor/runtime';
|
|
2
|
+
import type { DeviceCapabilities, Profile, SceneStatsLike } from '@threejs-doctor/core';
|
|
3
|
+
export interface FixtureCreateResult {
|
|
4
|
+
profile: Exclude<Profile, 'auto'>;
|
|
5
|
+
scene: DoctorSceneLike;
|
|
6
|
+
renderer: DoctorRendererLike;
|
|
7
|
+
camera: unknown;
|
|
8
|
+
device: DeviceCapabilities;
|
|
9
|
+
getSceneStats: () => SceneStatsLike;
|
|
10
|
+
}
|
|
11
|
+
/** Headless mock scenes: no WebGL/GPU. CI and unit tests run these without a renderer. */
|
|
12
|
+
export declare const fixtures: Record<Exclude<Profile, 'auto'>, {
|
|
13
|
+
profile: Exclude<Profile, 'auto'>;
|
|
14
|
+
create: () => FixtureCreateResult;
|
|
15
|
+
}>;
|
|
16
|
+
export declare function runBenchSuite(opts: {
|
|
17
|
+
profile: Exclude<Profile, 'auto'>;
|
|
18
|
+
budget: 'low' | 'mid' | 'high';
|
|
19
|
+
}): Promise<DoctorReport>;
|
|
20
|
+
export declare function runAllBenchSuites(): Promise<Record<Exclude<Profile, 'auto'>, DoctorReport>>;
|
|
21
|
+
//# sourceMappingURL=harness.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"harness.d.ts","sourceRoot":"","sources":["../src/harness.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,KAAK,YAAY,EAAE,KAAK,kBAAkB,EAAE,KAAK,eAAe,EAAE,MAAM,yBAAyB,CAAA;AAClH,OAAO,KAAK,EAAE,kBAAkB,EAAE,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAOvF,MAAM,WAAW,mBAAmB;IAClC,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,CAAA;IACjC,KAAK,EAAE,eAAe,CAAA;IACtB,QAAQ,EAAE,kBAAkB,CAAA;IAC5B,MAAM,EAAE,OAAO,CAAA;IACf,MAAM,EAAE,kBAAkB,CAAA;IAC1B,aAAa,EAAE,MAAM,cAAc,CAAA;CACpC;AAED,0FAA0F;AAC1F,eAAO,MAAM,QAAQ,EAAE,MAAM,CAC3B,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,EACxB;IAAE,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;IAAC,MAAM,EAAE,MAAM,mBAAmB,CAAA;CAAE,CAMzE,CAAA;AAED,wBAAsB,aAAa,CAAC,IAAI,EAAE;IACxC,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,CAAA;IACjC,MAAM,EAAE,KAAK,GAAG,KAAK,GAAG,MAAM,CAAA;CAC/B,GAAG,OAAO,CAAC,YAAY,CAAC,CA0BxB;AAED,wBAAsB,iBAAiB,IAAI,OAAO,CAChD,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,YAAY,CAAC,CAC/C,CAOA"}
|
package/dist/harness.js
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import { Doctor } from '@threejs-doctor/runtime';
|
|
2
|
+
import { createMarketingFixture } from './fixtures/marketing.js';
|
|
3
|
+
import { createProductFixture } from './fixtures/product.js';
|
|
4
|
+
import { createGameFixture } from './fixtures/game.js';
|
|
5
|
+
import { createCadFixture } from './fixtures/cad.js';
|
|
6
|
+
import { getLowEndBudget } from './budgets.js';
|
|
7
|
+
/** Headless mock scenes: no WebGL/GPU. CI and unit tests run these without a renderer. */
|
|
8
|
+
export const fixtures = {
|
|
9
|
+
marketing: { profile: 'marketing', create: createMarketingFixture },
|
|
10
|
+
product: { profile: 'product', create: createProductFixture },
|
|
11
|
+
game: { profile: 'game', create: createGameFixture },
|
|
12
|
+
cad: { profile: 'cad', create: createCadFixture },
|
|
13
|
+
};
|
|
14
|
+
export async function runBenchSuite(opts) {
|
|
15
|
+
const entry = fixtures[opts.profile];
|
|
16
|
+
if (!entry) {
|
|
17
|
+
throw new Error(`No bench fixture for profile: ${opts.profile}`);
|
|
18
|
+
}
|
|
19
|
+
const fixture = entry.create();
|
|
20
|
+
let t = 0;
|
|
21
|
+
const doctor = new Doctor({
|
|
22
|
+
scene: fixture.scene,
|
|
23
|
+
camera: fixture.camera,
|
|
24
|
+
renderer: fixture.renderer,
|
|
25
|
+
profile: opts.profile,
|
|
26
|
+
mode: 'benchmark',
|
|
27
|
+
measureFrames: 8,
|
|
28
|
+
device: fixture.device,
|
|
29
|
+
getSceneStats: fixture.getSceneStats,
|
|
30
|
+
now: () => {
|
|
31
|
+
t += 16;
|
|
32
|
+
return t;
|
|
33
|
+
},
|
|
34
|
+
});
|
|
35
|
+
await doctor.measure();
|
|
36
|
+
const report = await doctor.optimize({ apply: ['safe'] });
|
|
37
|
+
// v1 only defines low-end budgets; mid/high still exercise the same mock loop.
|
|
38
|
+
void getLowEndBudget(opts.profile);
|
|
39
|
+
return { ...report, mode: 'benchmark' };
|
|
40
|
+
}
|
|
41
|
+
export async function runAllBenchSuites() {
|
|
42
|
+
const profiles = ['marketing', 'product', 'game', 'cad'];
|
|
43
|
+
const out = {};
|
|
44
|
+
for (const profile of profiles) {
|
|
45
|
+
out[profile] = await runBenchSuite({ profile, budget: 'low' });
|
|
46
|
+
}
|
|
47
|
+
return out;
|
|
48
|
+
}
|
|
49
|
+
//# sourceMappingURL=harness.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"harness.js","sourceRoot":"","sources":["../src/harness.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAoE,MAAM,yBAAyB,CAAA;AAElH,OAAO,EAAE,sBAAsB,EAAE,MAAM,yBAAyB,CAAA;AAChE,OAAO,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAA;AAC5D,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAA;AACtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAA;AACpD,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAA;AAW9C,0FAA0F;AAC1F,MAAM,CAAC,MAAM,QAAQ,GAGjB;IACF,SAAS,EAAE,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,sBAAsB,EAAE;IACnE,OAAO,EAAE,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,oBAAoB,EAAE;IAC7D,IAAI,EAAE,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,iBAAiB,EAAE;IACpD,GAAG,EAAE,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,gBAAgB,EAAE;CAClD,CAAA;AAED,MAAM,CAAC,KAAK,UAAU,aAAa,CAAC,IAGnC;IACC,MAAM,KAAK,GAAG,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;IACpC,IAAI,CAAC,KAAK,EAAE,CAAC;QACX,MAAM,IAAI,KAAK,CAAC,iCAAiC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAA;IAClE,CAAC;IACD,MAAM,OAAO,GAAG,KAAK,CAAC,MAAM,EAAE,CAAA;IAC9B,IAAI,CAAC,GAAG,CAAC,CAAA;IACT,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC;QACxB,KAAK,EAAE,OAAO,CAAC,KAAK;QACpB,MAAM,EAAE,OAAO,CAAC,MAAM;QACtB,QAAQ,EAAE,OAAO,CAAC,QAAQ;QAC1B,OAAO,EAAE,IAAI,CAAC,OAAO;QACrB,IAAI,EAAE,WAAW;QACjB,aAAa,EAAE,CAAC;QAChB,MAAM,EAAE,OAAO,CAAC,MAAM;QACtB,aAAa,EAAE,OAAO,CAAC,aAAa;QACpC,GAAG,EAAE,GAAG,EAAE;YACR,CAAC,IAAI,EAAE,CAAA;YACP,OAAO,CAAC,CAAA;QACV,CAAC;KACF,CAAC,CAAA;IACF,MAAM,MAAM,CAAC,OAAO,EAAE,CAAA;IACtB,MAAM,MAAM,GAAG,MAAM,MAAM,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,CAAA;IACzD,+EAA+E;IAC/E,KAAK,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;IAClC,OAAO,EAAE,GAAG,MAAM,EAAE,IAAI,EAAE,WAAW,EAAE,CAAA;AACzC,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,iBAAiB;IAGrC,MAAM,QAAQ,GAAG,CAAC,WAAW,EAAE,SAAS,EAAE,MAAM,EAAE,KAAK,CAAU,CAAA;IACjE,MAAM,GAAG,GAAG,EAAoD,CAAA;IAChE,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;QAC/B,GAAG,CAAC,OAAO,CAAC,GAAG,MAAM,aAAa,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAA;IAChE,CAAC;IACD,OAAO,GAAG,CAAA;AACZ,CAAC"}
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export declare const PACKAGE_NAME: "@threejs-doctor/bench";
|
|
2
|
+
export * from './budgets.js';
|
|
3
|
+
export * from './harness.js';
|
|
4
|
+
export { createMarketingFixture } from './fixtures/marketing.js';
|
|
5
|
+
export { createProductFixture } from './fixtures/product.js';
|
|
6
|
+
export { createGameFixture } from './fixtures/game.js';
|
|
7
|
+
export { createCadFixture } from './fixtures/cad.js';
|
|
8
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,YAAY,EAAG,uBAAgC,CAAA;AAC5D,cAAc,cAAc,CAAA;AAC5B,cAAc,cAAc,CAAA;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,yBAAyB,CAAA;AAChE,OAAO,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAA;AAC5D,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAA;AACtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAA"}
|
package/dist/index.js
ADDED
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export const PACKAGE_NAME = '@threejs-doctor/bench';
|
|
2
|
+
export * from './budgets.js';
|
|
3
|
+
export * from './harness.js';
|
|
4
|
+
export { createMarketingFixture } from './fixtures/marketing.js';
|
|
5
|
+
export { createProductFixture } from './fixtures/product.js';
|
|
6
|
+
export { createGameFixture } from './fixtures/game.js';
|
|
7
|
+
export { createCadFixture } from './fixtures/cad.js';
|
|
8
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,YAAY,GAAG,uBAAgC,CAAA;AAC5D,cAAc,cAAc,CAAA;AAC5B,cAAc,cAAc,CAAA;AAC5B,OAAO,EAAE,sBAAsB,EAAE,MAAM,yBAAyB,CAAA;AAChE,OAAO,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAA;AAC5D,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAA;AACtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAA"}
|
package/package.json
ADDED
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@threejs-doctor/bench",
|
|
3
|
+
"version": "0.1.0",
|
|
4
|
+
"description": "Headless bench fixtures and low-end budgets for threejs-doctor",
|
|
5
|
+
"license": "MIT",
|
|
6
|
+
"author": "codergeeta",
|
|
7
|
+
"type": "module",
|
|
8
|
+
"main": "./dist/index.js",
|
|
9
|
+
"types": "./dist/index.d.ts",
|
|
10
|
+
"exports": {
|
|
11
|
+
".": {
|
|
12
|
+
"types": "./dist/index.d.ts",
|
|
13
|
+
"import": "./dist/index.js"
|
|
14
|
+
}
|
|
15
|
+
},
|
|
16
|
+
"files": [
|
|
17
|
+
"dist"
|
|
18
|
+
],
|
|
19
|
+
"dependencies": {
|
|
20
|
+
"@threejs-doctor/runtime": "^0.1.0",
|
|
21
|
+
"@threejs-doctor/core": "^0.1.0"
|
|
22
|
+
},
|
|
23
|
+
"peerDependencies": {
|
|
24
|
+
"three": ">=0.160.0"
|
|
25
|
+
},
|
|
26
|
+
"devDependencies": {
|
|
27
|
+
"three": "^0.172.0",
|
|
28
|
+
"@types/three": "^0.172.0",
|
|
29
|
+
"typescript": "^5.7.3",
|
|
30
|
+
"vitest": "^3.0.5"
|
|
31
|
+
},
|
|
32
|
+
"engines": {
|
|
33
|
+
"node": ">=20"
|
|
34
|
+
},
|
|
35
|
+
"repository": {
|
|
36
|
+
"type": "git",
|
|
37
|
+
"url": "git+https://github.com/codergeeta/threejs-doctor.git",
|
|
38
|
+
"directory": "packages/bench"
|
|
39
|
+
},
|
|
40
|
+
"homepage": "https://github.com/codergeeta/threejs-doctor#readme",
|
|
41
|
+
"bugs": {
|
|
42
|
+
"url": "https://github.com/codergeeta/threejs-doctor/issues"
|
|
43
|
+
},
|
|
44
|
+
"publishConfig": {
|
|
45
|
+
"access": "public"
|
|
46
|
+
},
|
|
47
|
+
"scripts": {
|
|
48
|
+
"build": "tsc -p tsconfig.json",
|
|
49
|
+
"test": "vitest run",
|
|
50
|
+
"typecheck": "tsc -p tsconfig.json --noEmit"
|
|
51
|
+
}
|
|
52
|
+
}
|