@threedddplus/logoeditor 0.0.79 → 0.0.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4697,52 +4697,33 @@ var initCanvas = function initCanvas() {
4697
4697
  var onObjectMoving = function onObjectMoving(e) {
4698
4698
  use3dddPlus.getState().updateModifaction(false);
4699
4699
  var obj = e.target;
4700
- if (isNaN(e.pointer.x)) {
4700
+ var offsetLeft = 10;
4701
+ var offsetTop = 20;
4702
+ obj.setCoords();
4703
+ // var curZoom = obj.canvas.getZoom();
4704
+ if (obj.getScaledWidth() > obj.canvas.width) {
4705
+ //Objct width is too big
4706
+ // obj.scaleToWidth(obj.canvas.width - 100);
4701
4707
  return;
4702
4708
  }
4703
- if (isNaN(e.pointer.y)) {
4709
+ if (obj.getScaledHeight() > obj.canvas.height) {
4710
+ //Objct height is too big
4711
+ // obj.scaleToHeight(obj.canvas.height - 100);
4704
4712
  return;
4705
4713
  }
4706
- // if (
4707
- // obj.getBoundingRect().width > obj.canvas.height ||
4708
- // obj.getBoundingRect().height > obj.canvas.width
4709
- // ) {
4710
- // return;
4711
- // }
4712
- // if (obj.left < 1 || obj.top < 1) {
4713
- // obj.top = obj.top + 0.5;
4714
- // obj.left = obj.left + 0.5;
4715
- // obj.setCoords();
4716
- // }
4717
- // if (isNaN(obj.left)) {
4718
- // obj.left = -1;
4719
- // obj.setCoords();
4720
- // }
4721
- // if (isNaN(obj.top)) {
4722
- // obj.top = -1;
4723
- // obj.setCoords();
4724
- // }
4725
- console.log(e);
4726
- obj.setCoords();
4727
- if (obj.getBoundingRect().top < 0 || obj.getBoundingRect().left < 0) {
4728
- obj.top = Math.max(obj.top, obj.top - obj.getBoundingRect().top);
4729
- obj.left = Math.max(obj.left, obj.left - obj.getBoundingRect().left);
4730
- obj.setCoords();
4714
+ if (obj.oCoords.br.x >= obj.canvas.width) {
4715
+ obj.left = obj.left - (obj.oCoords.br.x - obj.canvas.width) - offsetLeft;
4731
4716
  }
4732
- if (obj.getBoundingRect().top + obj.getBoundingRect().height > obj.canvas.height || obj.getBoundingRect().left + obj.getBoundingRect().width > obj.canvas.width) {
4733
- obj.top = Math.min(obj.top, obj.canvas.height - obj.getBoundingRect().height + obj.top - obj.getBoundingRect().top);
4734
- obj.left = Math.min(obj.left, obj.canvas.width - obj.getBoundingRect().width + obj.left - obj.getBoundingRect().left);
4735
- obj.setCoords();
4717
+ if (obj.oCoords.br.y >= obj.canvas.height) {
4718
+ obj.top = obj.top - (obj.oCoords.br.y - obj.canvas.height) - offsetTop;
4736
4719
  }
4737
- var brNew = obj.getBoundingRect();
4738
- if (brNew.width + brNew.left >= obj.canvas.width || brNew.height + brNew.top >= obj.canvas.height || brNew.left < 0 || brNew.top < 0) ; else {
4739
- left1 = obj.left;
4740
- top1 = obj.top;
4741
- scale1x = obj.scaleX;
4742
- scale1y = obj.scaleY;
4743
- width1 = obj.width;
4744
- height1 = obj.height;
4720
+ if (obj.left - obj.width * obj.scaleX / 2 < 0) {
4721
+ obj.left = offsetLeft + obj.width * obj.scaleX / 2;
4745
4722
  }
4723
+ if (obj.top - obj.height * obj.scaleY / 2 < 0) {
4724
+ obj.top = offsetTop + obj.height * obj.scaleY / 2;
4725
+ }
4726
+ obj.setCoords();
4746
4727
  if (isObjectInCenter(e.target)) {
4747
4728
  use3dddPlus.getState().verticalLine.set({
4748
4729
  visible: true