@threedddplus/logoeditor 0.0.78 → 0.0.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/logoeditor.cjs.development.js +22 -30
- package/dist/logoeditor.cjs.development.js.map +1 -1
- package/dist/logoeditor.cjs.production.min.js +1 -1
- package/dist/logoeditor.cjs.production.min.js.map +1 -1
- package/dist/logoeditor.esm.js +22 -30
- package/dist/logoeditor.esm.js.map +1 -1
- package/package.json +1 -1
package/dist/logoeditor.esm.js
CHANGED
@@ -4689,41 +4689,33 @@ var initCanvas = function initCanvas() {
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4689
4689
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var onObjectMoving = function onObjectMoving(e) {
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4690
4690
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use3dddPlus.getState().updateModifaction(false);
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4691
4691
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var obj = e.target;
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4692
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-
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4693
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-
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4694
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-
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4692
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+
var offsetLeft = 10;
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4693
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+
var offsetTop = 20;
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4694
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+
obj.setCoords();
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4695
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+
// var curZoom = obj.canvas.getZoom();
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4696
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+
if (obj.getScaledWidth() > obj.canvas.width) {
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4697
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+
//Objct width is too big
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4698
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+
// obj.scaleToWidth(obj.canvas.width - 100);
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4699
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return;
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4700
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}
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4696
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-
if (
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4697
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-
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4698
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obj.
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4701
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+
if (obj.getScaledHeight() > obj.canvas.height) {
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4702
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+
//Objct height is too big
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4703
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+
// obj.scaleToHeight(obj.canvas.height - 100);
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4704
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+
return;
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}
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-
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4701
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-
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4702
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-
// obj.getBoundingRect().width > obj.canvas.height ||
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4703
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-
// obj.getBoundingRect().height > obj.canvas.width
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4704
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-
// ) {
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4705
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-
// return;
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4706
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-
// }
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4707
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-
obj.setCoords();
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4708
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-
if (obj.getBoundingRect().top < 0 || obj.getBoundingRect().left < 0) {
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4709
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-
obj.top = Math.max(obj.top, obj.top - obj.getBoundingRect().top);
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4710
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-
obj.left = Math.max(obj.left, obj.left - obj.getBoundingRect().left);
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4711
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-
obj.setCoords();
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4706
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+
if (obj.oCoords.br.x >= obj.canvas.width) {
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4707
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obj.left = obj.left - (obj.oCoords.br.x - obj.canvas.width) - offsetLeft;
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}
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4713
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-
if (obj.
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obj.top =
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4715
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-
obj.left = Math.min(obj.left, obj.canvas.width - obj.getBoundingRect().width + obj.left - obj.getBoundingRect().left);
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-
obj.setCoords();
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4709
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+
if (obj.oCoords.br.y >= obj.canvas.height) {
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4710
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obj.top = obj.top - (obj.oCoords.br.y - obj.canvas.height) - offsetTop;
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}
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4718
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-
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4719
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-
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4720
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-
left1 = obj.left;
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4721
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-
top1 = obj.top;
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4722
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-
scale1x = obj.scaleX;
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4723
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-
scale1y = obj.scaleY;
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4724
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-
width1 = obj.width;
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4725
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-
height1 = obj.height;
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4712
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+
if (obj.left - obj.width * obj.scaleX / 2 < 0) {
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4713
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+
obj.left = offsetLeft + obj.width * obj.scaleX / 2;
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}
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4715
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if (obj.top - obj.height * obj.scaleY / 2 < 0) {
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obj.top = offsetTop + obj.height * obj.scaleY / 2;
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}
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4718
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obj.setCoords();
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if (isObjectInCenter(e.target)) {
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use3dddPlus.getState().verticalLine.set({
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visible: true
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